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- ##
- # Mission 'Mt. Gagazet (HARD)' (7590101)
- ##
- ##
- # Monster Info
- ##
- #
- # Monster Mech Leader (206141006)
- # Race Machina
- # Level 75
- # Actions 2-2
- #
- #
- # Stats
- # HP 300000
- # MP 280
- # ATK 360
- # DEF 25
- # MAG 250
- # SPR 25
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire 0%
- # Ice 0%
- # Lightning -50%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 0%
- # Blind 0%
- # Sleep 0%
- # Silence 0%
- # Paralyze 0%
- # Confusion 0%
- # Disease 0%
- # Petrify 0%
- #
- #
- # Debuff resist
- # ATK 0%
- # DEF 0%
- # MAG 0%
- # SPR 0%
- # Stop 0%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- #
- ###
- ###
- # Skills
- ###
- #
- # Thunderstrike (171640) [Magic]
- #
- # Magic lightning damage (2x, MAG) to one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- ###
- # AI
- ###
- if random() <= 0.60 and apple == False:
- useRandomSkill('random')
- apple = True # reset next turn
- elif random() <= 0.10 and berry == False:
- useRandomSkill('random')
- berry = True # reset next turn
- else:
- attack('random')
- ##
- # Monster Info
- ##
- #
- # Monster Grat (211041006)
- # Race Plantoid
- # Level 75
- # Actions 3-3
- #
- #
- # Stats
- # HP 300000
- # MP 280
- # ATK 360
- # DEF 25
- # MAG 250
- # SPR 25
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire 0%
- # Ice 0%
- # Lightning 0%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 100%
- # Blind 0%
- # Sleep 0%
- # Silence 0%
- # Paralyze 0%
- # Confusion 0%
- # Disease 0%
- # Petrify 100%
- #
- #
- # Debuff resist
- # ATK 0%
- # DEF 0%
- # MAG 0%
- # SPR 0%
- # Stop 100%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- #
- ###
- ###
- # Skills
- ###
- #
- # Seed Burst (171660) [Physical]
- #
- # Physical damage (2x, ATK) to one enemy
- # Inflict Confusion (100%) on one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Seed Cannon (171680) [Physical]
- #
- # Physical damage (2.3x, ATK) to one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- ###
- # AI
- ###
- if random() <= 0.60 and apple == False:
- useRandomSkill('random')
- apple = True # reset next turn
- elif random() <= 0.10 and berry == False:
- useRandomSkill('random')
- berry = True # reset next turn
- else:
- attack('random')
- ##
- # Monster Info
- ##
- #
- # Monster Bandersnatch (201171004)
- # Race Beast
- # Level 75
- # Actions 4-4
- #
- #
- # Stats
- # HP 500000
- # MP 450
- # ATK 380
- # DEF 25
- # MAG 250
- # SPR 25
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire -50%
- # Ice 0%
- # Lightning 0%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 100%
- # Blind 0%
- # Sleep 0%
- # Silence 0%
- # Paralyze 0%
- # Confusion 0%
- # Disease 0%
- # Petrify 100%
- #
- #
- # Debuff resist
- # ATK 0%
- # DEF 0%
- # MAG 0%
- # SPR 0%
- # Stop 100%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- #
- ###
- # MISSING SKILLSET 0
- ##
- #
- # MISSING SKILLSET 0
- ##
- #
- ###
- # AI
- ###
- # Missing
- ##
- ##
- # Monster Info
- ##
- #
- # Monster Mech Defender (206151003)
- # Race Machina
- # Level 75
- # Actions 3-3
- #
- #
- # Stats
- # HP 500000
- # MP 450
- # ATK 450
- # DEF 25
- # MAG 250
- # SPR 25
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire 0%
- # Ice 0%
- # Lightning -50%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 100%
- # Blind 100%
- # Sleep 100%
- # Silence 100%
- # Paralyze 100%
- # Confusion 100%
- # Disease 100%
- # Petrify 100%
- #
- #
- # Debuff resist
- # ATK 0%
- # DEF 0%
- # MAG 0%
- # SPR 0%
- # Stop 100%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- #
- ###
- # MISSING SKILLSET 0
- ##
- #
- # MISSING SKILLSET 0
- ##
- #
- ###
- # AI
- ###
- # Missing
- ##
- ##
- # Monster Info
- ##
- #
- # Monster Bashura (205681002)
- # Race Beast, Human
- # Level 75
- # Actions 3-3
- #
- #
- # Stats
- # HP 800000
- # MP 500
- # ATK 480
- # DEF 25
- # MAG 300
- # SPR 25
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire -50%
- # Ice 0%
- # Lightning 0%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 100%
- # Blind 100%
- # Sleep 100%
- # Silence 100%
- # Paralyze 100%
- # Confusion 100%
- # Disease 100%
- # Petrify 100%
- #
- #
- # Debuff resist
- # ATK 0%
- # DEF 0%
- # MAG 0%
- # SPR 0%
- # Stop 100%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- #
- ###
- ###
- # Skills
- ###
- #
- # Psych Up (171690) [None]
- #
- # Increase ATK by 80% for 3 turns to one ally
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Bashura put up its dukes (171700) [None]
- #
- # Increase ATK by 100% for 3 turns to one ally
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Counter (171710) [Physical]
- #
- # Physical damage (5x, ATK) to one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- ###
- # AI
- ###
- if honey == True and green > 2:
- attack('random')
- honey = False # persistent
- green = 0
- elif honey == True and apple == False and self.lastTurnHitBy('attack') and green < 2:
- useSkill(3, 'random') # Counter (171710): Physical damage (5x, ATK) to one enemy
- apple = True # reset next turn
- honey = False # persistent
- green = 0
- elif honey == True and apple == False and self.lastTurnHitBy('ability') and green < 2:
- useSkill(3, 'random') # Counter (171710): Physical damage (5x, ATK) to one enemy
- apple = True # reset next turn
- honey = False # persistent
- green = 0
- elif honey == True and apple == False and green < 2:
- attack('random')
- apple = True # reset next turn
- green += 1
- elif isTurnMod(3) and apple == False:
- useSkill(2, 'random') # Bashura put up its dukes (171700): Increase ATK by 100% for 3 turns to one ally
- apple = True # reset next turn
- honey = True # persistent
- elif isTurnMod(2) and apple == False:
- useSkill(1, 'random') # Psych Up (171690): Increase ATK by 80% for 3 turns to one ally
- apple = True # reset next turn
- honey = True # persistent
- else:
- attack('random')
- ##
- # Monster Info
- ##
- #
- # Monster Seymour Flux (412041001)
- # Race Human, Reaper
- # Level 99
- # Actions 7-7
- #
- #
- # Stats
- # HP 8500000
- # MP 5000
- # ATK 450
- # DEF 65
- # MAG 400
- # SPR 65
- #
- #
- # Damage resist
- # physical 0%
- # magical 0%
- #
- #
- # Element resist
- # Fire 0%
- # Ice 0%
- # Lightning 0%
- # Water 0%
- # Wind 0%
- # Earth 0%
- # Light 0%
- # Dark 0%
- # Non-Elemental 0%
- #
- #
- # Status resist (+10% / application)
- # Poison 100%
- # Blind 100%
- # Sleep 100%
- # Silence 100%
- # Paralyze 100%
- # Confusion 100%
- # Disease 100%
- # Petrify 100%
- #
- #
- # Debuff resist
- # ATK 100%
- # DEF 100%
- # MAG 100%
- # SPR 100%
- # Stop 100%
- # Charm 0%
- # Berserk? 0%
- #
- #
- # Immunity
- # Death +
- # Gravity +
- # Unknown (7) +
- #
- ###
- ###
- # Skills
- ###
- #
- # Lance of Atrophy (171720) [Physical]
- #
- # Physical damage (3x, ATK) to one enemy
- # Inflict Disease (100%) on one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Banish (171730) [None]
- #
- # Instant KO (100%) to one enemy
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Protect (160090) [Magic]
- #
- # Increase DEF by 100% for 3 turns to one ally
- #
- # Sealable + Unknown1 +
- # Reflect + Unknown2 -
- #
- ##
- #
- # Flare (171740) [Magic]
- #
- # Magic fire damage (4x, MAG) to one enemy
- # Reduce resistance to Water by 30% for 3 turns to one enemy
- #
- # Sealable + Unknown1 +
- # Reflect + Unknown2 -
- #
- ##
- #
- # Dispel (172000) [Magic]
- #
- # Remove all effects from one enemy
- #
- # Sealable + Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Cross Cleave (171750) [Physical]
- #
- # Physical damage (5x, ATK) to all enemies
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Total Annihilation (171760) [Magic]
- #
- # Magic lightning damage (5x, MAG) to all enemies
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- #
- # Mortibsorption (171770) [Magic]
- #
- # Restore 200000 HP to caster
- #
- # Sealable - Unknown1 +
- # Reflect - Unknown2 -
- #
- ##
- ###
- # AI
- ###
- if apple == True:
- end_turn()
- elif unit('player_any').usedSummonLastTurn() and olive == False:
- useSkill(2, 'random') # Banish (171730): Instant KO (100%) to one enemy
- olive = True # reset next turn
- elif self.HP < 0.75 and once():
- useSkill(7, 'random') # Total Annihilation (171760): Magic lightning damage (5x, MAG) to all enemies
- berry = True # reset next turn
- elif self.HP < 0.5 and once():
- useSkill(7, 'random') # Total Annihilation (171760): Magic lightning damage (5x, MAG) to all enemies
- berry = True # reset next turn
- elif self.HP < 0.3 and once():
- useSkill(7, 'random') # Total Annihilation (171760): Magic lightning damage (5x, MAG) to all enemies
- berry = True # reset next turn
- elif berry == True and peach == False:
- useSkill(3, 'random') # Protect (160090): Increase DEF by 100% for 3 turns to one ally
- peach = True # reset next turn
- elif berry == True and peach == True:
- useSkill(8, 'random') # Mortibsorption (171770): Restore 200000 HP to caster
- apple = True # reset next turn
- elif once():
- useSkill(3, 'random') # Protect (160090): Increase DEF by 100% for 3 turns to one ally
- elif once():
- useSkill(2, 'mind_max') # Banish (171730): Instant KO (100%) to one enemy
- elif mango == False and green > 3:
- useSkill(6, 'random') # Cross Cleave (171750): Physical damage (5x, ATK) to all enemies
- apple = True # reset next turn
- green = 0
- elif mango == False:
- useSkill(4, 'random') # Flare (171740): Magic fire damage (4x, MAG) to one enemy, Reduce resistance to Water by 30% for 3 turns to one enemy
- mango = True # reset next turn
- green += 1
- elif isTurnMod(3) and lemon == False:
- useSkill(5, 'random') # Dispel (172000): Remove all effects from one enemy
- lemon = True # reset next turn
- elif self.HP < 0.5 and melon == False:
- useSkill(1, 'random') # Lance of Atrophy (171720): Physical damage (3x, ATK) to one enemy, Inflict Disease (100%) on one enemy
- melon = True # reset next turn
- elif grape == False:
- useSkill(1, 'random') # Lance of Atrophy (171720): Physical damage (3x, ATK) to one enemy, Inflict Disease (100%) on one enemy
- grape = True # reset next turn
- else:
- attack('random')
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