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  1. DebugHotloadCache: GameDebug initialized!
  2. Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
  3. MainMenu: Loading MainMenu.lua for YnAMP...
  4. MainMenu: Game version : 1.0.0.328 (426563)
  5. MainMenu: Checking Mods status for MainMenu Media...
  6. MainMenu: - Enabled : Sukritact's Fuji
  7. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  8. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  9. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  10. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  11. MainMenu: - Enabled : Sukritact's Wat Arun
  12. MainMenu: - Enabled : Multiplayer Scenario: Ancient Rivals
  13. MainMenu: - Enabled : Multiplayer Scenario: Global Thermonuclear War
  14. MainMenu: - Enabled : Multiplayer Scenario: Cavalry and Cannonades
  15. MainMenu: - Enabled : Multiplayer Scenario: Hallowed Ground
  16. MainMenu: - Enabled : Scenario: Conquests of Alexander
  17. MainMenu: - Enabled : DLC: Australia Civilization Pack
  18. MainMenu: - Enabled : Scenario: Outback Tycoon
  19. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  20. MainMenu: - Enabled : Scenario: The Black Death
  21. MainMenu: - Enabled : Expansion: Rise and Fall
  22. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  23. MainMenu: - Enabled : Scenario: Path to Nirvana
  24. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  25. MainMenu: - Enabled : Scenario: Gifts of the Nile
  26. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  27. MainMenu: - Enabled : Scenario: Jadwiga's Legacy
  28. MainMenu: - Enabled : DLC: Poland Civilization Pack
  29. MainMenu: - Enabled : DLC: Scout Cat
  30. MainMenu: - Enabled : DLC: Vikings Content
  31. MainMenu: - Enabled : Scenario: Vikings, Traders, and Raiders!
  32. MainMenu: - Enabled : Multiplayer Scenario: War Machine
  33. MainMenu: - Enabled : Loyal Capitals
  34. MainMenu: - Enabled : Reduced Pressure From Loyalty
  35. MainMenu: - Enabled : More Housing
  36. MainMenu: - Enabled : Improved Deserts
  37. MainMenu: - Enabled : Stop Steamrolling City States
  38. MainMenu: - Enabled : Deep Sea Fisheries
  39. MainMenu: - Enabled : Build Wonders on Mountains
  40. MainMenu: - Enabled : Earlier Embarking + Ocean Navigation
  41. MainMenu: - Enabled : Tsunami Waves
  42. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  43. MainMenu: - Enabled : Herdsman
  44. MainMenu: - Enabled : Better Resource Yields
  45. MainMenu: - Enabled : Vibrant Waters
  46. MainMenu: - Enabled : Unique District Icons
  47. MainMenu: - Enabled : Equally Great Merchants
  48. MainMenu: - Enabled : Equally Great Engineers
  49. MainMenu: - Enabled : Great Believers
  50. MainMenu: - Enabled : Botanist
  51. MainMenu: - Enabled : Equally Great Scientists
  52. MainMenu: - Enabled : Middle Eastern Phoenicians
  53. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Vlad III
  54. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Romania
  55. MainMenu: - Enabled : City Roads
  56. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  57. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  58. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  59. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  60. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  61. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  62. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  63. MainMenu: - Enabled : Brazil Flavour Changes
  64. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  65. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  66. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  67. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  68. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  69. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  70. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  71. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  72. MainMenu: - Enabled : Truly Abundant Resources
  73. MainMenu: - Enabled : Resourceful 2
  74. MainMenu: - Enabled : Sukritact's Ingolfur (Iceland)
  75. MainMenu: - Enabled : Production From Population
  76. MainMenu: - Enabled : Rebalanced Mines
  77. MainMenu: - Enabled : Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  78. MainMenu: - Enabled : Reindeer
  79. MainMenu: - Enabled : SeelingCat - Rudrama Devi
  80. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Armenia
  81. MainMenu: - Enabled : More Lenses
  82. MainMenu: - Enabled : To Hell With The Devil
  83. MainMenu: - Enabled : Sukritact's Policy Manager
  84. MainMenu: - Enabled : Removable Districts
  85. MainMenu: - Enabled : Real Great People
  86. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tigranes
  87. MainMenu: - Enabled : Real Nobel Prize
  88. MainMenu: - Enabled : Strategic Forts
  89. MainMenu: - Enabled : EnigmaConundrum's Albania
  90. MainMenu: - Enabled : p0kiehl's Phoenicia Rework
  91. MainMenu: - Enabled : Cheat Switch Civilization
  92. MainMenu: - Enabled : Religious Colonization for Everyone
  93. MainMenu: - Enabled : Equally Great Admirals
  94. MainMenu: - Enabled : JEM - Natural Culture
  95. MainMenu: - Enabled : C15's Sumer Rework
  96. MainMenu: - Enabled : More District Trade Route Yields
  97. MainMenu: - Enabled : Merrick's Palmyra
  98. MainMenu: - Enabled : Free City States
  99. MainMenu: - Enabled : Proverbium
  100. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Malaysia
  101. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Iskandar
  102. MainMenu: - Enabled : Colorized Era Score
  103. MainMenu: - Enabled : Alternative Sunshine
  104. MainMenu: - Enabled : Improved Polders
  105. MainMenu: - Enabled : Catastrophic Disaster Intensity
  106. MainMenu: - Enabled : Sukritact's Bayinnaung (Burma)
  107. MainMenu: - Enabled : Leugi's City Style Pack
  108. MainMenu: - Enabled : No battle bonus for AI
  109. MainMenu: - Enabled : AI+
  110. MainMenu: - Enabled : Tomatekh's Historical Religions
  111. MainMenu: - Enabled : Cothon project "Move Capital" tweak
  112. MainMenu: - Enabled : Rebalanced Climate Change
  113. MainMenu: - Enabled : RCC - Decommission Power Plants
  114. MainMenu: - Enabled : Mappa [ICON_Terrain] Mundi
  115. MainMenu: - Enabled : Policy Change Reminder
  116. MainMenu: - Enabled : Sukritact's Ngawang Lobsang Gyatso (Tibet)
  117. MainMenu: - Enabled : Sukritact's Trisong Detsen (Tibet)
  118. MainMenu: - Enabled : Faith Pantheons
  119. MainMenu: - Enabled : Gift It To Me
  120. MainMenu: - Enabled : Sukritact's Ngorongoro Crater
  121. MainMenu: - Enabled : Sukritact's Ramkhamhaeng (Siam)
  122. MainMenu: - Enabled : Colorized Historic Moments
  123. MainMenu: - Enabled : Sukritact's Tonlé Sap
  124. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  125. MainMenu: - Enabled : UC - Level 3 City State Rewards
  126. MainMenu: - Enabled : UC - Happy Districts
  127. MainMenu: - Enabled : Steel and Thunder: Unique Units
  128. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  129. MainMenu: - Enabled : DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  130. MainMenu: - Enabled : p0kiehl's Better Aqueduct
  131. MainMenu: - Enabled : Relic and Chrisy's Uesugi Kenshin
  132. MainMenu: - Enabled : p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  133. MainMenu: - Enabled : Showing AI Wonder Progress
  134. MainMenu: - Enabled : Mount Erebus
  135. MainMenu: - Enabled : Better Civilization Colours
  136. MainMenu: - Enabled : Sukritact's Simple UI Adjustments
  137. MainMenu: - Enabled : Rosetta - Dynamic City Names
  138. MainMenu: - Enabled : Terra Mirabilis
  139. MainMenu: - Enabled : Sukritact's Narai (Siam)
  140. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  141. MainMenu: - Enabled : UC - Progressive Power Consumption
  142. MainMenu: - Enabled : CHMZ Enhanced
  143. MainMenu: - Enabled : p0kiehl's Better Encampment
  144. MainMenu: - Enabled : Magnum Opus - Base Changes
  145. MainMenu: - Enabled : Magnum Opus - Best-Selling Authors
  146. MainMenu: - Enabled : Sukritact's Global Relations Panel
  147. MainMenu: - Enabled : Loyalty from Great Generals
  148. MainMenu: - Enabled : Yet (not) Another Maps Pack
  149. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  150. MainMenu: - Enabled : Pygmalion of Tyre
  151. MainMenu: - Enabled : YnAMP - Closer Cities
  152. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  153. MainMenu: - Enabled : Capture Unique Improvements
  154. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Dihya
  155. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Berbers
  156. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  157. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  158. MainMenu: - Enabled : RFormica's Gustav I (Sweden)
  159. MainMenu: - Enabled : Burj Khalifa (World Wonder)
  160. MainMenu: - Enabled : Expansion: Gathering Storm
  161. MainMenu: - Enabled : Real Era Tracker
  162. MainMenu: - Enabled : Earlier Lumber Mills
  163. MainMenu: - Enabled : Merrick's Finland
  164. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  165. MainMenu: - Enabled : Stronger Era Gates (+50)
  166. MainMenu: - Enabled : p0kiehl's Improved Specialists
  167. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Seleucus I
  168. MainMenu: - Enabled : [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  169. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Seleucid
  170. MainMenu: - Enabled : Enhanced Mod Manager
  171. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  172. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Kalangitan
  173. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Philippines
  174. MainMenu: - Enabled : Better Leader Icon
  175. MainMenu: - Enabled : Real Strategy
  176. MainMenu: - Enabled : p0kiehl's Better Pantheons
  177. MainMenu: - Enabled : CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  178. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tun Perak
  179. MainMenu: - Enabled : Buddhas of Bamyan (World Wonder)
  180. MainMenu: - Enabled : Borobudur (World Wonder)
  181. MainMenu: - Enabled : Uffizi (World Wonder)
  182. MainMenu: - Enabled : Globe Theatre (World Wonder)
  183. Test: Test.LUA loaded!
  184. MainMenu: Checking Mods status for MainMenu Media...
  185. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  186. AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
  187. AdvancedSetup: There are 6 participating players.
  188. AdvancedSetup: Building Game Setup
  189. AdvancedSetup: Player Count Changed
  190. AdvancedSetup: There are 6 participating players.
  191. AdvancedSetup: Player Count Changed
  192. AdvancedSetup: There are 6 participating players.
  193. MainMenu: Checking Mods status for MainMenu Media...
  194. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  195. AdvancedSetup: Hiding Game Setup
  196. MainMenu: Checking Mods status for MainMenu Media...
  197. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  198. AdvancedSetup: There are 10 participating players.
  199. AdvancedSetup: Building Game Setup
  200. AdvancedSetup: YnAMP checking for number of players limit on Start...
  201. AdvancedSetup: num. players = 10, num. CS = 40
  202. AdvancedSetup: YnAMP setting specific CS slots...
  203. AdvancedSetup: free slots = 40
  204. AdvancedSetup: - Reserving player slot#10 for Hong Kong
  205. AdvancedSetup: - Reserving player slot#11 for Kabul
  206. AdvancedSetup: - Reserving player slot#12 for Kandy
  207. AdvancedSetup: - Reserving player slot#13 for Mohenjo-Daro
  208. AdvancedSetup: - Reserving player slot#14 for Nan Madol
  209. AdvancedSetup: - Reserving player slot#15 for Zanzibar
  210. AdvancedSetup: - Reserving player slot#16 for Auckland
  211. AdvancedSetup: - Reserving player slot#17 for Antananarivo
  212. AdvancedSetup: - Reserving player slot#18 for Muscat
  213. AdvancedSetup: - Reserving player slot#19 for Akkad
  214. AdvancedSetup: - Free slots left for random CS = 30
  215. MainMenu: Checking Mods status for MainMenu Media...
  216. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  217. AdvancedSetup: Hiding Game Setup
  218. LoadScreen: true
  219. LoadScreen: false
  220. LoadScreen: true
  221. LoadScreen: true
  222. Map Script: loading modded AssignStartingPlots
  223. Map Script: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  224. Map Script: Game version: 1.0.0.328 (426563)
  225. Map Script: Active mods:
  226. Map Script: Setting YnAMP globals and cache...
  227. Map Script: Map Name = GiantEarth
  228. Map Script: Reference Map =
  229. Map Script: YnAMP Options:
  230. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = true, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  231. Map Script: - Features placement = PLACEMENT_IMPORT
  232. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  233. Map Script: - Resource placement = PLACEMENT_DEFAULT
  234. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  235. Map Script: - Continents naming = nil
  236. Map Script: - Lowland placement = PLACEMENT_DEEP
  237. Map Script: Loading YnAMP functions ...
  238. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  239. Map Script: Loading Largest Earth (Customizable) script
  240. GenerateRandomMap: Map Seed = -1644168427
  241. Map Script: Calling Map Generator
  242. Map Script: bUseOffset true
  243. Map Script: StartX 50
  244. Map Script: EndX 153
  245. Map Script: StartY 0
  246. Map Script: EndY 115
  247. Map Script: g_UncutMapWidth 230
  248. Map Script: g_UncutMapHeight 116
  249. Map Script: g_iW 104
  250. Map Script: g_iH 116
  251. Map Script: Map.GetGridSize() 104 116
  252. Map Script: g_MaxStartDistanceMajor = 34.733269353748
  253. Map Script: g_MinStartDistanceMajor = 11.577756451249
  254. Map Script: Importing Map Data (Civ5 = false)
  255. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 1 seconds
  256. Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
  257. Map Script: Placed terrain on 12064 tiles
  258. Map Script: Intermediate timer = 1 seconds
  259. Map Script: After Adding Hills: 3742
  260. Map Script: Intermediate timer = 1 seconds
  261. Map Script: YnAMP Natural Wonders placement...
  262. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  263. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  264. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  265. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  266. Map Script: - Skipping FEATURE_CRATER_LAKE position from the DB, has position already set in MapScript
  267. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  268. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  269. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  270. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  271. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  272. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  273. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  274. Map Script: - Skipping FEATURE_KILIMANJARO position from the DB, has position already set in MapScript
  275. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  276. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  277. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  278. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  279. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  280. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  281. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  282. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  283. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  284. Map Script: - Skipping FEATURE_TSINGY position from the DB, has position already set in MapScript
  285. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  286. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  287. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  288. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  289. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  290. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  291. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  292. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  293. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  294. Map Script: - Skipping FEATURE_ULURU position from the DB, has position already set in MapScript
  295. Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
  296. Map Script: Multiplots NW, first plot at 54 56 new plot at 55 57 table: 00000001D47D5880
  297. Map Script: - Loading FEATURE_RORAIMA position from the DB
  298. Map Script: Multiplots NW, first plot at 164 43 new plot at 165 44 nil
  299. Map Script: Multiplots NW, first plot at 164 43 new plot at 164 44 nil
  300. Map Script: Multiplots NW, first plot at 164 43 new plot at 165 45 nil
  301. Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
  302. Map Script: Multiplots NW, first plot at 44 72 new plot at 45 72 table: 00000001D4858D60
  303. Map Script: Multiplots NW, first plot at 44 72 new plot at 46 72 table: 00000001D4859120
  304. Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
  305. Map Script: Multiplots NW, first plot at 43 90 new plot at 44 90 table: 00000001D476E010
  306. Map Script: Multiplots NW, first plot at 43 90 new plot at 43 91 table: 00000001CE54B820
  307. Map Script: Multiplots NW, first plot at 43 90 new plot at 44 91 table: 00000001CE54B8C0
  308. Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
  309. Map Script: Multiplots NW, first plot at 185 48 new plot at 186 48 nil
  310. Map Script: - Loading FEATURE_MATTERHORN position from the DB
  311. Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
  312. Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
  313. Map Script: - Loading FEATURE_CHOCOLATEHILLS position from the DB
  314. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 49 table: 00000001D47C4D80
  315. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 48 table: 00000001D47C07D0
  316. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 47 table: 00000001D47BD490
  317. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  318. Map Script: Multiplots NW, first plot at 8 75 new plot at 8 76 table: 00000001D4883E40
  319. Map Script: Multiplots NW, first plot at 8 75 new plot at 9 75 table: 00000001D4880A60
  320. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  321. Map Script: Multiplots NW, first plot at 222 71 new plot at 223 71 nil
  322. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  323. Map Script: Multiplots NW, first plot at 216 56 new plot at 217 56 nil
  324. Map Script: Multiplots NW, first plot at 216 56 new plot at 217 57 nil
  325. Map Script: Multiplots NW, first plot at 216 56 new plot at 218 57 nil
  326. Map Script: - Loading FEATURE_DEVILSTOWER position from the DB
  327. Map Script: - Loading FEATURE_IKKIL position from the DB
  328. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  329. Map Script: - Loading FEATURE_SUK_FUJI position from the DB
  330. Map Script: - Loading FEATURE_SUK_TONLESAP position from the DB
  331. Map Script: Multiplots NW, first plot at 51 51 new plot at 52 50 table: 00000001D47D96B0
  332. Map Script: - Loading FEATURE_SUK_NGORONGORO_CRATER position from the DB
  333. Map Script: Multiplots NW, first plot at 221 35 new plot at 221 34 nil
  334. Map Script: Multiplots NW, first plot at 221 35 new plot at 220 34 nil
  335. Map Script: - Loading FEATURE_BARRINGER_CRATER position from the DB
  336. Map Script: - Loading FEATURE_CERRO_DE_POTOSI position from the DB
  337. Map Script: - Skipping FEATURE_GIBRALTAR position from the DB, has position already set in MapScript
  338. Map Script: - Loading FEATURE_GRAND_MESA position from the DB
  339. Map Script: - Loading FEATURE_KAILASH position from the DB
  340. Map Script: - Loading FEATURE_KRAKATOA position from the DB
  341. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  342. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  343. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  344. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  345. Map Script: - Loading FEATURE_MOTLATSE_CANYON position from the DB
  346. Map Script: Multiplots NW, first plot at 218 20 new plot at 218 19 nil
  347. Map Script: Multiplots NW, first plot at 218 20 new plot at 219 18 nil
  348. Map Script: Multiplots NW, first plot at 218 20 new plot at 218 18 nil
  349. Map Script: - Loading FEATURE_OLD_FAITHFUL position from the DB
  350. Map Script: - Loading FEATURE_SALAR_DE_UYUNI position from the DB
  351. Map Script: Multiplots NW, first plot at 158 23 new plot at 158 24 nil
  352. Map Script: Multiplots NW, first plot at 158 23 new plot at 159 24 nil
  353. Map Script: Multiplots NW, first plot at 158 23 new plot at 158 25 nil
  354. Map Script: - Loading FEATURE_SINAI position from the DB
  355. Map Script: - Loading FEATURE_SRI_PADA position from the DB
  356. Map Script: - Loading FEATURE_WULINGYUAN position from the DB
  357. Map Script: Multiplots NW, first plot at 55 67 new plot at 54 68 table: 00000001D4848A00
  358. Map Script: - Loading FEATURE_VREDEFORT_DOME position from the DB
  359. Map Script: Multiplots NW, first plot at 216 15 new plot at 216 16 nil
  360. Map Script: - Loading FEATURE_OUNIANGA position from the DB
  361. Map Script: Multiplots NW, first plot at 214 52 new plot at 214 51 nil
  362. Map Script: - Loading FEATURE_MOSI_OA_TUNYA position from the DB
  363. Map Script: - Loading FEATURE_NAMIB position from the DB
  364. Map Script: Multiplots NW, first plot at 208 25 new plot at 207 24 nil
  365. Map Script: Multiplots NW, first plot at 208 25 new plot at 207 23 nil
  366. Map Script: - Loading FEATURE_BIOLUMINESCENT_BAY position from the DB
  367. Map Script: - Loading FEATURE_DALLOL position from the DB
  368. Map Script: - Loading FEATURE_MOUNT_EREBUS position from the DB
  369. Map Script: Multiplots NW, first plot at 27 0 new plot at 27 0 table: 00000001D4609CC0
  370. Map Script: - Trying to place FEATURE_BARRIER_REEF at (84, 28)
  371. Map Script: ref map position: 134 28 check back ref map from x,y: 113 23
  372. Map Script: - Preparing position...
  373. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  374. Map Script: - Trying Direct Placement...
  375. Map Script: - Using plot list for placement
  376. Map Script: - Success : plot is now a natural wonder !
  377. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (195, 89)
  378. Map Script: ref map position: 15 89 check back ref map from x,y: 197 72
  379. Map Script: - WARNING : can't get the plot at that NW position
  380. Map Script: - Trying to place FEATURE_CRATER_LAKE at (126, 80)
  381. Map Script: ref map position: 176 80 check back ref map from x,y: 145 64
  382. Map Script: - WARNING : can't get the plot at that NW position
  383. Map Script: - Trying to place FEATURE_DEAD_SEA at (227, 62)
  384. Map Script: ref map position: 47 62 check back ref map from x,y: 221 50
  385. Map Script: - WARNING : can't get the plot at that NW position
  386. Map Script: - Trying to place FEATURE_EVEREST at (37, 67)
  387. Map Script: ref map position: 87 67 check back ref map from x,y: 78 54
  388. Map Script: - Preparing position...
  389. Map Script: - Trying Direct Placement...
  390. Map Script: - Success : plot is now a natural wonder !
  391. Map Script: - Trying to place FEATURE_GALAPAGOS at (142, 44)
  392. Map Script: ref map position: 192 44 check back ref map from x,y: 157 36
  393. Map Script: - WARNING : can't get the plot at that NW position
  394. Map Script: - Trying to place FEATURE_KILIMANJARO at (225, 36)
  395. Map Script: ref map position: 45 36 check back ref map from x,y: 219 29
  396. Map Script: - WARNING : can't get the plot at that NW position
  397. Map Script: - Trying to place FEATURE_PANTANAL at (162, 34)
  398. Map Script: ref map position: 212 34 check back ref map from x,y: 172 28
  399. Map Script: - WARNING : can't get the plot at that NW position
  400. Map Script: - Trying to place FEATURE_PIOPIOTAHI at (93, 4)
  401. Map Script: ref map position: 143 4 check back ref map from x,y: 120 4
  402. Map Script: - Preparing position...
  403. Map Script: - Trying Direct Placement...
  404. Map Script: - Using plot list for placement
  405. Map Script: - Success : plot is now a natural wonder !
  406. Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (155, 8)
  407. Map Script: ref map position: 205 8 check back ref map from x,y: 167 7
  408. Map Script: - WARNING : can't get the plot at that NW position
  409. Map Script: - Trying to place FEATURE_TSINGY at (227, 22)
  410. Map Script: ref map position: 47 22 check back ref map from x,y: 221 18
  411. Map Script: - WARNING : can't get the plot at that NW position
  412. Map Script: - Trying to place FEATURE_YOSEMITE at (126, 76)
  413. Map Script: ref map position: 176 76 check back ref map from x,y: 145 61
  414. Map Script: - WARNING : can't get the plot at that NW position
  415. Map Script: - Trying to place FEATURE_HA_LONG_BAY at (54, 56)
  416. Map Script: ref map position: 78 45 check back ref map from x,y: 91 45
  417. Map Script: - Using plot list for placement
  418. Map Script: - Success : plot is now a natural wonder !
  419. Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (183, 104)
  420. Map Script: ref map position: 3 104 check back ref map from x,y: 188 84
  421. Map Script: - WARNING : can't get the plot at that NW position
  422. Map Script: - Trying to place FEATURE_LYSEFJORDEN at (203, 100)
  423. Map Script: ref map position: 23 100 check back ref map from x,y: 203 80
  424. Map Script: - WARNING : can't get the plot at that NW position
  425. Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (187, 97)
  426. Map Script: ref map position: 7 97 check back ref map from x,y: 191 78
  427. Map Script: - WARNING : can't get the plot at that NW position
  428. Map Script: - Trying to place FEATURE_ULURU at (74, 20)
  429. Map Script: ref map position: 124 20 check back ref map from x,y: 106 16
  430. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  431. Map Script: - Trying Direct Placement...
  432. Map Script: - Success : plot is now a natural wonder !
  433. Map Script: - Trying to place FEATURE_CHOCOLATEHILLS at (68, 48)
  434. Map Script: ref map position: 89 39 check back ref map from x,y: 101 39
  435. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  436. Map Script: - Using plot list for placement
  437. Map Script: - Success : plot is now a natural wonder !
  438. Map Script: - Trying to place FEATURE_DEVILSTOWER at (134, 85)
  439. Map Script: ref map position: 138 68 check back ref map from x,y: 151 68
  440. Map Script: - WARNING : can't get the plot at that NW position
  441. Map Script: - Trying to place FEATURE_GOBUSTAN at (8, 75)
  442. Map Script: ref map position: 44 60 check back ref map from x,y: 56 60
  443. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  444. Map Script: - Using plot list for placement
  445. Map Script: - Success : plot is now a natural wonder !
  446. Map Script: - Trying to place FEATURE_IKKIL at (144, 61)
  447. Map Script: ref map position: 146 49 check back ref map from x,y: 158 49
  448. Map Script: - WARNING : can't get the plot at that NW position
  449. Map Script: - Trying to place FEATURE_PAMUKKALE at (222, 71)
  450. Map Script: ref map position: 32 57 check back ref map from x,y: 217 57
  451. Map Script: - WARNING : can't get the plot at that NW position
  452. Map Script: - Trying to place FEATURE_VESUVIUS at (209, 70)
  453. Map Script: ref map position: 22 56 check back ref map from x,y: 207 56
  454. Map Script: - WARNING : can't get the plot at that NW position
  455. Map Script: - Trying to place FEATURE_WHITEDESERT at (216, 56)
  456. Map Script: ref map position: 27 45 check back ref map from x,y: 212 45
  457. Map Script: - WARNING : can't get the plot at that NW position
  458. Map Script: - Trying to place FEATURE_DELICATE_ARCH at (131, 76)
  459. Map Script: ref map position: 136 61 check back ref map from x,y: 149 61
  460. Map Script: - WARNING : can't get the plot at that NW position
  461. Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (190, 53)
  462. Map Script: ref map position: 8 43 check back ref map from x,y: 193 43
  463. Map Script: - WARNING : can't get the plot at that NW position
  464. Map Script: - Trying to place FEATURE_LAKE_RETBA at (185, 48)
  465. Map Script: ref map position: 4 39 check back ref map from x,y: 189 39
  466. Map Script: - WARNING : can't get the plot at that NW position
  467. Map Script: - Trying to place FEATURE_MATTERHORN at (202, 80)
  468. Map Script: ref map position: 17 64 check back ref map from x,y: 202 64
  469. Map Script: - WARNING : can't get the plot at that NW position
  470. Map Script: - Trying to place FEATURE_RORAIMA at (164, 43)
  471. Map Script: ref map position: 161 35 check back ref map from x,y: 173 35
  472. Map Script: - WARNING : can't get the plot at that NW position
  473. Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (43, 90)
  474. Map Script: ref map position: 70 72 check back ref map from x,y: 83 72
  475. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  476. Map Script: - Using plot list for placement
  477. Map Script: - Success : plot is now a natural wonder !
  478. Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (44, 72)
  479. Map Script: ref map position: 71 58 check back ref map from x,y: 83 58
  480. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  481. Map Script: - Using plot list for placement
  482. Map Script: - Success : plot is now a natural wonder !
  483. Map Script: - Trying to place FEATURE_BARRINGER_CRATER at (130, 76)
  484. Map Script: ref map position: 135 61 check back ref map from x,y: 148 61
  485. Map Script: - WARNING : can't get the plot at that NW position
  486. Map Script: - Trying to place FEATURE_BIOLUMINESCENT_BAY at (160, 57)
  487. Map Script: ref map position: 158 46 check back ref map from x,y: 170 46
  488. Map Script: - WARNING : can't get the plot at that NW position
  489. Map Script: - Trying to place FEATURE_CERRO_DE_POTOSI at (156, 26)
  490. Map Script: ref map position: 155 21 check back ref map from x,y: 167 21
  491. Map Script: - WARNING : can't get the plot at that NW position
  492. Map Script: - Trying to place FEATURE_DALLOL at (226, 47)
  493. Map Script: ref map position: 35 38 check back ref map from x,y: 220 38
  494. Map Script: - WARNING : can't get the plot at that NW position
  495. Map Script: - Trying to place FEATURE_GIBRALTAR at (189, 64)
  496. Map Script: ref map position: 9 64 check back ref map from x,y: 192 52
  497. Map Script: - WARNING : can't get the plot at that NW position
  498. Map Script: - Trying to place FEATURE_GRAND_MESA at (131, 82)
  499. Map Script: ref map position: 136 66 check back ref map from x,y: 149 66
  500. Map Script: - WARNING : can't get the plot at that NW position
  501. Map Script: - Trying to place FEATURE_KAILASH at (34, 72)
  502. Map Script: ref map position: 63 58 check back ref map from x,y: 76 58
  503. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  504. Map Script: - Trying Direct Placement...
  505. Map Script: - Success : plot is now a natural wonder !
  506. Map Script: - Trying to place FEATURE_KRAKATOA at (54, 31)
  507. Map Script: ref map position: 78 25 check back ref map from x,y: 91 25
  508. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  509. Map Script: - Trying Direct Placement...
  510. Map Script: - Success : plot is now a natural wonder !
  511. Map Script: - Trying to place FEATURE_LAKE_VICTORIA at (222, 36)
  512. Map Script: ref map position: 42 36 check back ref map from x,y: 217 29
  513. Map Script: - WARNING : can't get the plot at that NW position
  514. Map Script: - Trying to place FEATURE_MOSI_OA_TUNYA at (216, 28)
  515. Map Script: ref map position: 27 23 check back ref map from x,y: 212 23
  516. Map Script: - WARNING : can't get the plot at that NW position
  517. Map Script: - Trying to place FEATURE_MOTLATSE_CANYON at (218, 20)
  518. Map Script: ref map position: 29 16 check back ref map from x,y: 214 16
  519. Map Script: - WARNING : can't get the plot at that NW position
  520. Map Script: - Trying to place FEATURE_NAMIB at (208, 25)
  521. Map Script: ref map position: 21 20 check back ref map from x,y: 206 20
  522. Map Script: - WARNING : can't get the plot at that NW position
  523. Map Script: - Trying to place FEATURE_OLD_FAITHFUL at (131, 88)
  524. Map Script: ref map position: 136 71 check back ref map from x,y: 149 71
  525. Map Script: - WARNING : can't get the plot at that NW position
  526. Map Script: - Trying to place FEATURE_OUNIANGA at (214, 52)
  527. Map Script: ref map position: 26 42 check back ref map from x,y: 211 42
  528. Map Script: - WARNING : can't get the plot at that NW position
  529. Map Script: - Trying to place FEATURE_SALAR_DE_UYUNI at (158, 23)
  530. Map Script: ref map position: 156 19 check back ref map from x,y: 169 19
  531. Map Script: - WARNING : can't get the plot at that NW position
  532. Map Script: - Trying to place FEATURE_SINAI at (224, 60)
  533. Map Script: ref map position: 33 48 check back ref map from x,y: 218 48
  534. Map Script: - WARNING : can't get the plot at that NW position
  535. Map Script: - Trying to place FEATURE_SRI_PADA at (34, 40)
  536. Map Script: ref map position: 63 32 check back ref map from x,y: 76 32
  537. Map Script: - Trying Direct Placement...
  538. Map Script: - Success : plot is now a natural wonder !
  539. Map Script: - Trying to place FEATURE_VREDEFORT_DOME at (216, 15)
  540. Map Script: ref map position: 27 12 check back ref map from x,y: 212 12
  541. Map Script: - WARNING : can't get the plot at that NW position
  542. Map Script: - Trying to place FEATURE_WULINGYUAN at (55, 67)
  543. Map Script: ref map position: 79 54 check back ref map from x,y: 92 54
  544. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  545. Map Script: - Using plot list for placement
  546. Map Script: - Success : plot is now a natural wonder !
  547. Map Script: - Trying to place FEATURE_SUK_FUJI at (80, 72)
  548. Map Script: ref map position: 98 58 check back ref map from x,y: 110 58
  549. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  550. Map Script: - Trying Direct Placement...
  551. Map Script: - Success : plot is now a natural wonder !
  552. Map Script: - Trying to place FEATURE_SUK_TONLESAP at (51, 51)
  553. Map Script: ref map position: 76 41 check back ref map from x,y: 89 41
  554. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  555. Map Script: - Using plot list for placement
  556. Map Script: - Success : plot is now a natural wonder !
  557. Map Script: - Trying to place FEATURE_SUK_NGORONGORO_CRATER at (221, 35)
  558. Map Script: ref map position: 31 28 check back ref map from x,y: 216 28
  559. Map Script: - WARNING : can't get the plot at that NW position
  560. Map Script: - Trying to place FEATURE_MOUNT_EREBUS at (27, 0)
  561. Map Script: ref map position: 58 0 check back ref map from x,y: 71 0
  562. Map Script: - Using plot list for placement
  563. Map Script: - Success : plot is now a natural wonder !
  564. Map Script: Intermediate timer = 1 seconds
  565. Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = false, Continents = false)
  566. Map Script: Placed terrain on 0 tiles
  567. Map Script: Set rivers IDs...
  568. Map Script: Added ID to 225 rivers
  569. Map Script: Generate Floodplains...
  570. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 1 seconds
  571. Map Script: Intermediate timer before TerrainBuilder.StampContinents() = 1 seconds
  572. Map Script: Intermediate timer = 1 seconds
  573. Map Script: Building Region Exclusion list for GiantEarth...
  574. Map Script: - Exclusion list for GROENLAND
  575. Map Script: - Exclusion list for NORTH_AMERICA
  576. Map Script: - Exluded resources :
  577. Map Script: RESOURCE_RICE
  578. Map Script: RESOURCE_CITRUS
  579. Map Script: - Exlusive resources :
  580. Map Script: RESOURCE_TOBACCO
  581. Map Script: - Exclusion list for ARCTIC_AMERICA
  582. Map Script: - Exluded resources :
  583. Map Script: RESOURCE_HORSES
  584. Map Script: RESOURCE_MARBLE
  585. Map Script: RESOURCE_SPICES
  586. Map Script: RESOURCE_SILK
  587. Map Script: RESOURCE_COTTON
  588. Map Script: RESOURCE_WINE
  589. Map Script: RESOURCE_INCENSE
  590. Map Script: RESOURCE_PEARLS
  591. Map Script: RESOURCE_CITRUS
  592. Map Script: RESOURCE_TRUFFLES
  593. Map Script: - Exlusive resources :
  594. Map Script: RESOURCE_JADE
  595. Map Script: - Exclusion list for CENTRAL_AMERICA
  596. Map Script: - Exlusive resources :
  597. Map Script: RESOURCE_COCOA
  598. Map Script: RESOURCE_TOBACCO
  599. Map Script: RESOURCE_JADE
  600. Map Script: - Exclusion list for SOUTH_AMERICA_WEST
  601. Map Script: - Exlusive resources :
  602. Map Script: RESOURCE_COCOA
  603. Map Script: RESOURCE_TOBACCO
  604. Map Script: - Exclusion list for SOUTH_AMERICA_EAST
  605. Map Script: - Exlusive resources :
  606. Map Script: RESOURCE_COCOA
  607. Map Script: RESOURCE_TOBACCO
  608. Map Script: - Exclusion list for ANTARCTIC_AMERICA
  609. Map Script: - Exluded resources :
  610. Map Script: RESOURCE_HORSES
  611. Map Script: RESOURCE_IVORY
  612. Map Script: RESOURCE_PEARLS
  613. Map Script: RESOURCE_MARBLE
  614. Map Script: RESOURCE_SPICES
  615. Map Script: RESOURCE_SILK
  616. Map Script: RESOURCE_COTTON
  617. Map Script: RESOURCE_WINE
  618. Map Script: RESOURCE_INCENSE
  619. Map Script: RESOURCE_CITRUS
  620. Map Script: RESOURCE_TRUFFLES
  621. Map Script: - Exclusion list for AUSTRALIA
  622. Map Script: - Exclusion list for OCEANIA
  623. Map Script: - Exlusive resources :
  624. Map Script: RESOURCE_JADE
  625. Map Script: - Exclusion list for SOUTH_ASIA
  626. Map Script: - Exlusive resources :
  627. Map Script: RESOURCE_TEA
  628. Map Script: RESOURCE_IVORY
  629. Map Script: RESOURCE_JADE
  630. Map Script: - Exclusion list for CENTRAL_ASIA
  631. Map Script: - Exlusive resources :
  632. Map Script: RESOURCE_TEA
  633. Map Script: RESOURCE_JADE
  634. Map Script: - Exclusion list for EAST_ASIA
  635. Map Script: - Exlusive resources :
  636. Map Script: RESOURCE_TEA
  637. Map Script: RESOURCE_JADE
  638. Map Script: - Exclusion list for NORTH_ASIA
  639. Map Script: - Exluded resources :
  640. Map Script: RESOURCE_CITRUS
  641. Map Script: - Exlusive resources :
  642. Map Script: RESOURCE_JADE
  643. Map Script: - Exclusion list for MIDDLE_EAST
  644. Map Script: - Exlusive resources :
  645. Map Script: RESOURCE_COFFEE
  646. Map Script: - Exclusion list for TURKEY
  647. Map Script: - Exclusion list for MEDITERRANEAN
  648. Map Script: - Exclusion list for SOUTH_EUROPA
  649. Map Script: - Exclusion list for WEST_EUROPA
  650. Map Script: - Exluded resources :
  651. Map Script: RESOURCE_RICE
  652. Map Script: - Exclusion list for NORTH_EUROPA
  653. Map Script: - Exluded resources :
  654. Map Script: RESOURCE_RICE
  655. Map Script: RESOURCE_CITRUS
  656. Map Script: - Exclusion list for EAST_EUROPA
  657. Map Script: - Exluded resources :
  658. Map Script: RESOURCE_RICE
  659. Map Script: - Exclusion list for NORTH_AFRICA
  660. Map Script: - Exlusive resources :
  661. Map Script: RESOURCE_IVORY
  662. Map Script: - Exclusion list for CENTRAL_AFRICA
  663. Map Script: - Exlusive resources :
  664. Map Script: RESOURCE_IVORY
  665. Map Script: RESOURCE_COFFEE
  666. Map Script: - Exclusion list for SOUTH_AFRICA
  667. Map Script: - Exclusion list for MADAGASCAR
  668. Map Script: - Exclusion list for MIDDLE_EAST_OIL
  669. Map Script: - Exclusion list for CASPIEN_OIL
  670. Map Script: - Exclusion list for OURAL_OIL
  671. Map Script: - Exclusion list for SIBERIAN_OIL
  672. Map Script: - Exclusion list for SONGLIAO_OIL
  673. Map Script: - Exclusion list for NIGER_OIL
  674. Map Script: - Exclusion list for ANGOLA_OIL
  675. Map Script: - Exclusion list for ORIENTAL_ERG_OIL
  676. Map Script: - Exclusion list for NORTH_AFRICA_OIL
  677. Map Script: - Exclusion list for NORTH_SEA_OIL
  678. Map Script: - Exclusion list for ROMANIA_OIL
  679. Map Script: - Exclusion list for PERUVIAN_OIL
  680. Map Script: - Exclusion list for VENEZUELA_OIL
  681. Map Script: - Exclusion list for BRAZIL_OIL
  682. Map Script: - Exclusion list for GULF_OF_MEXICO_OIL
  683. Map Script: - Exclusion list for MIDCONTINENT_US_OIL
  684. Map Script: - Exclusion list for WCSB_OIL
  685. Map Script: - Exclusion list for CALIFORNIA_OIL
  686. Map Script: - Exclusion list for ALASKA_OIL
  687. Map Script: - Exclusion list for ARCTIC_OIL
  688. Map Script: - Exclusion list for US_COAL
  689. Map Script: - Exclusion list for CHINA_COAL
  690. Map Script: - Exclusion list for SIBERIA_COAL
  691. Map Script: - Exclusion list for RUSSIA_COAL
  692. Map Script: - Exclusion list for INDIA_COAL
  693. Map Script: - Exclusion list for AUSTRALIA_COAL
  694. Map Script: - Exclusion list for SOUTH_AFRICA_COAL
  695. Map Script: - Exclusion list for UKRAINE_COAL
  696. Map Script: - Exclusion list for KAZAKSTAN_COAL
  697. Map Script: - Exclusion list for POLAND_COAL
  698. Map Script: - Exclusion list for GERMAN_COAL
  699. Map Script: - Exclusion list for INDONESIA_COAL
  700. Map Script: - Exclusion list for ENGLAND_COAL
  701. Map Script: Placing Exclusive resources...
  702. Map Script: -------------------------------
  703. Map Script: Trying to place RESOURCE_JADE in ARCTIC_AMERICA
  704. Map Script: Trying to place RESOURCE_TOBACCO in NORTH_AMERICA
  705. Map Script: Trying to place RESOURCE_COCOA in CENTRAL_AMERICA
  706. Map Script: Trying to place RESOURCE_TOBACCO in CENTRAL_AMERICA
  707. Map Script: Trying to place RESOURCE_JADE in CENTRAL_AMERICA
  708. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_WEST
  709. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_WEST
  710. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_EAST
  711. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_EAST
  712. Map Script: Trying to place RESOURCE_JADE in OCEANIA
  713. Map Script: Trying to place RESOURCE_TEA in SOUTH_ASIA
  714. Map Script: Trying to place RESOURCE_IVORY in SOUTH_ASIA
  715. Map Script: Trying to place RESOURCE_JADE in SOUTH_ASIA
  716. Map Script: Trying to place RESOURCE_TEA in CENTRAL_ASIA
  717. Map Script: Trying to place RESOURCE_JADE in CENTRAL_ASIA
  718. Map Script: Trying to place RESOURCE_TEA in EAST_ASIA
  719. Map Script: Trying to place RESOURCE_JADE in EAST_ASIA
  720. Map Script: Trying to place RESOURCE_JADE in NORTH_ASIA
  721. Map Script: Trying to place RESOURCE_COFFEE in MIDDLE_EAST
  722. Map Script: Trying to place RESOURCE_IVORY in NORTH_AFRICA
  723. Map Script: Trying to place RESOURCE_IVORY in CENTRAL_AFRICA
  724. Map Script: Trying to place RESOURCE_COFFEE in CENTRAL_AFRICA
  725. Map Script: -------------------------------
  726. Map Script: In ResourceGenerator.Create()
  727. Map Script: Placing resources
  728. Map Script: -------------------------------
  729. Map Script: Checking for extra placement...
  730. Map Script: - WARNING, plot is nil at 221,73
  731. Map Script: - WARNING, plot is nil at 193,83
  732. Map Script: - WARNING, plot is nil at 193,91
  733. Map Script: - WARNING, plot is nil at 224,70
  734. Map Script: - WARNING, plot is nil at 218,20
  735. Map Script: - WARNING, plot is nil at 221,51
  736. Map Script: - WARNING, plot is nil at 148,51
  737. Map Script: - WARNING, plot is nil at 150,50
  738. Map Script: - WARNING, plot is nil at 151,50
  739. Map Script: - WARNING, plot is nil at 226,46
  740. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 47,40
  741. Map Script: - Trying to place FEATURE_VOLCANO at 47,40
  742. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,52
  743. Map Script: - Trying to place FEATURE_VOLCANO at 67,52
  744. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,12
  745. Map Script: - Trying to place FEATURE_VOLCANO at 100,12
  746. Map Script: - WARNING, plot is nil at 228,26
  747. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 14,20
  748. Map Script: - Trying to place FEATURE_VOLCANO at 14,20
  749. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,36
  750. Map Script: - Trying to place FEATURE_VOLCANO at 50,36
  751. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 62,30
  752. Map Script: - Trying to place FEATURE_VOLCANO at 62,30
  753. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,30
  754. Map Script: - Trying to place FEATURE_VOLCANO at 66,30
  755. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,51
  756. Map Script: - Trying to place FEATURE_VOLCANO at 68,51
  757. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,47
  758. Map Script: - Trying to place FEATURE_VOLCANO at 68,47
  759. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,40
  760. Map Script: - Trying to place FEATURE_VOLCANO at 68,40
  761. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 82,41
  762. Map Script: - Trying to place FEATURE_VOLCANO at 82,41
  763. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 86,96
  764. Map Script: - Trying to place FEATURE_VOLCANO at 86,96
  765. Map Script: - WARNING, plot is nil at 140,57
  766. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,11
  767. Map Script: - Trying to place FEATURE_VOLCANO at 98,11
  768. Map Script: - WARNING, plot is nil at 138,58
  769. Map Script: - WARNING, plot is nil at 155,11
  770. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,76
  771. Map Script: - Trying to place FEATURE_VOLCANO at 6,76
  772. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 0,71
  773. Map Script: - Trying to place FEATURE_VOLCANO at 0,71
  774. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,101
  775. Map Script: - Trying to place FEATURE_VOLCANO at 103,101
  776. Map Script: - WARNING, plot is nil at 156,23
  777. Map Script: - WARNING, plot is nil at 208,65
  778. Map Script: - WARNING, plot is nil at 220,67
  779. Map Script: - WARNING, plot is nil at 126,85
  780. Map Script: - WARNING, plot is nil at 126,60
  781. Map Script: - WARNING, plot is nil at 110,60
  782. Map Script: - WARNING, plot is nil at 151,46
  783. Map Script: - WARNING, plot is nil at 142,56
  784. Map Script: - WARNING, plot is nil at 181,56
  785. Map Script: - WARNING, plot is nil at 218,33
  786. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,66
  787. Map Script: - Trying to place FEATURE_VOLCANO at 70,66
  788. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 59,30
  789. Map Script: - Trying to place FEATURE_VOLCANO at 59,30
  790. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,40
  791. Map Script: - Trying to place FEATURE_VOLCANO at 88,40
  792. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,50
  793. Map Script: - Trying to place FEATURE_VOLCANO at 67,50
  794. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 87,95
  795. Map Script: - Trying to place FEATURE_VOLCANO at 87,95
  796. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,81
  797. Map Script: - Trying to place FEATURE_VOLCANO at 70,81
  798. Map Script: - WARNING, plot is nil at 124,83
  799. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,77
  800. Map Script: - Trying to place FEATURE_VOLCANO at 6,77
  801. Map Script: - WARNING, plot is nil at 206,68
  802. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,31
  803. Map Script: - Trying to place FEATURE_VOLCANO at 67,31
  804. Map Script: - WARNING, plot is nil at 135,60
  805. Map Script: - WARNING, plot is nil at 151,42
  806. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,72
  807. Map Script: - Trying to place FEATURE_VOLCANO at 6,72
  808. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,91
  809. Map Script: - Trying to place FEATURE_VOLCANO at 98,91
  810. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,97
  811. Map Script: - Trying to place FEATURE_VOLCANO at 100,97
  812. Map Script: - WARNING, plot is nil at 155,56
  813. Map Script: - WARNING, plot is nil at 164,52
  814. Map Script: - WARNING, plot is nil at 152,48
  815. Map Script: - WARNING, plot is nil at 156,27
  816. Map Script: - WARNING, plot is nil at 155,42
  817. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,16
  818. Map Script: - Trying to place FEATURE_VOLCANO at 103,16
  819. Map Script: - WARNING, plot is nil at 155,13
  820. Map Script: - Trying to place FEATURE_SUK_FUJI at 80,72
  821. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 5 seconds
  822. Map Script: Intermediate timer = 97 seconds
  823. Map Script: Creating start plot database.
  824. Map Script: ------------------------------------------------------------------------------
  825. Map Script: Building TSL list for GiantEarth...
  826. Map Script: - Checking Leader specific TSL for LEADER_QIN of CIVILIZATION_CHINA at 78,60
  827. Map Script: - Reserving TSL at 54,75
  828. Map Script: - Checking generic civilization TSL for LEADER_GITARJA of CIVILIZATION_INDONESIA at 80,26
  829. Map Script: - Reserving TSL at 56,32
  830. Map Script: - Checking generic civilization TSL for LEADER_RELIC_KENSHIN of CIVILIZATION_JAPAN at 96,58
  831. Map Script: - Reserving TSL at 78,72
  832. Map Script: - Checking generic civilization TSL for LEADER_SEONDEOK of CIVILIZATION_KOREA at 89,61
  833. Map Script: - Reserving TSL at 68,76
  834. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_MONGOLIA at 73,71
  835. Map Script: - Reserving TSL at 47,88
  836. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
  837. Map Script: - Reserving TSL at 20,68
  838. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY at 62,33
  839. Map Script: - Reserving TSL at 32,41
  840. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO at 55,52
  841. Map Script: - Reserving TSL at 23,65
  842. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL at 105,31
  843. Map Script: - Reserving TSL at 90,38
  844. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR at 33,25
  845. Map Script: - Reserving TSL at 224,31
  846. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND at 112,12
  847. Map Script: - Reserving TSL at 99,15
  848. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ANTANANARIVO of CIVILIZATION_ANTANANARIVO at 37,17
  849. Map Script: - Reserving TSL at 229,21
  850. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MUSCAT of CIVILIZATION_MUSCAT at 45,43
  851. Map Script: - Reserving TSL at 10,53
  852. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AKKAD of CIVILIZATION_AKKAD at 42,52
  853. Map Script: - Reserving TSL at 6,65
  854. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  855. Map Script: - Reserving TSL at 50,53
  856. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  857. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 50,53
  858. Map Script: - Checking Leader specific TSL for LEADER_SUK_TRISONG_DETSEN of CIVILIZATION_SUK_TIBET at 69,54
  859. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 42,67
  860. Map Script: - Checking Leader specific TSL for LEADER_SC_RUDRAMA_DEVI of CIVILIZATION_INDIA at 62,42
  861. Map Script: - Reserving TSL at 32,52
  862. Map Script: - Checking Leader specific TSL for LEADER_CVS_TUN_PERAK of CIVILIZATION_CVS_MALAYSIA at 75,33
  863. Map Script: - Reserving TSL at 50,41
  864. Map Script: - Checking Leader specific TSL for LEADER_CVS_KALANGITAN of CIVILIZATION_CVS_PHILIPPINES at 88,40
  865. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 67,50
  866. Map Script: WARNING : no starting position reserved for nil of nil
  867. Map Script: WARNING : no starting position reserved for nil of nil
  868. Map Script: ------------------------------------------------------------------------------
  869. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 97 seconds
  870. Map Script: Removing default LowLands...
  871. Map Script: Placing LowLands matching FlatLands...
  872. Map Script: YnAMP - Deep Coastal Lowlands
  873. Map Script: -------------------------------------------------------
  874. Map Script: Beginning True Starting Location placement for GiantEarth
  875. Map Script: - CIVILIZATION_INDONESIA at 56,32
  876. Map Script: - CIVILIZATION_JAPAN at 78,72
  877. Map Script: - CIVILIZATION_CVS_MALAYSIA at 50,41
  878. Map Script: - CIVILIZATION_CHINA at 54,75
  879. Map Script: - CIVILIZATION_CVS_PHILIPPINES at 67,50
  880. Map Script: - CIVILIZATION_SUK_SIAM at 50,53
  881. Map Script: - CIVILIZATION_SUK_TIBET at 42,67
  882. Map Script: - CIVILIZATION_KOREA at 68,76
  883. Map Script: - CIVILIZATION_INDIA at 32,52
  884. Map Script: - CIVILIZATION_MONGOLIA at 47,88
  885. Map Script: - CIVILIZATION_KABUL at 20,68
  886. Map Script: - CIVILIZATION_KANDY at 32,41
  887. Map Script: - CIVILIZATION_MOHENJO_DARO at 23,65
  888. Map Script: - CIVILIZATION_NAN_MADOL at 90,38
  889. Map Script: - CIVILIZATION_ZANZIBAR at 224,31
  890. Map Script: WARNING ! Plot is out of land !
  891. Map Script: - CIVILIZATION_AUCKLAND at 99,15
  892. Map Script: - CIVILIZATION_ANTANANARIVO at 229,21
  893. Map Script: WARNING ! Plot is out of land !
  894. Map Script: - CIVILIZATION_MUSCAT at 10,53
  895. Map Script: - CIVILIZATION_AKKAD at 6,65
  896. Map Script: -----------------------------------------
  897. Map Script: -- Adding requested resources for civs...
  898. Map Script: -----------------------------------------
  899. Map Script: -------------------------------
  900. Map Script: Intermediate timer = 98 seconds
  901. Map Script: ------------------------------------
  902. Map Script: -- Resources Placement Statistics --
  903. Map Script: ------------------------------------
  904. Map Script: -- Total plots on map = 12064
  905. Map Script: ------------------------------------
  906. Map Script: Resource = RESOURCE_BANANAS placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  907. Map Script: Resource = RESOURCE_CATTLE placed = 30 (0.5810074364030f land) frequency = 6 ratio = 10
  908. Map Script: Resource = RESOURCE_COPPER placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  909. Map Script: Resource = RESOURCE_DEER placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  910. Map Script: Resource = RESOURCE_RICE placed = 30 (0.5810074364030f land) frequency = 6 ratio = 10
  911. Map Script: Resource = RESOURCE_SHEEP placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  912. Map Script: Resource = RESOURCE_STONE placed = 49 (0.9410074364030f land) frequency = 10 ratio = 9
  913. Map Script: Resource = RESOURCE_WHEAT placed = 49 (0.9410074364030f land) frequency = 10 ratio = 9
  914. Map Script: Resource = RESOURCE_CITRUS placed = 12 (0.2310074364030f land) frequency = 2 ratio = 12
  915. Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  916. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  917. Map Script: Resource = RESOURCE_COTTON placed = 3 (0.0610074364030f land) frequency = 2 ratio = 3
  918. Map Script: Resource = RESOURCE_DIAMONDS placed = 7 (0.1310074364030f land) frequency = 2 ratio = 7
  919. Map Script: Resource = RESOURCE_DYES placed = 5 (0.110074364030f land) frequency = 2 ratio = 5
  920. Map Script: Resource = RESOURCE_FURS placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  921. Map Script: Resource = RESOURCE_GYPSUM placed = 6 (0.1210074364030f land) frequency = 2 ratio = 6
  922. Map Script: Resource = RESOURCE_INCENSE placed = 12 (0.2310074364030f land) frequency = 2 ratio = 12
  923. Map Script: Resource = RESOURCE_IVORY placed = 5 (0.110074364030f land) frequency = 2 ratio = 5
  924. Map Script: Resource = RESOURCE_JADE placed = 71 (1.3610074364030f land) frequency = 2 ratio = 68
  925. Map Script: Resource = RESOURCE_MARBLE placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  926. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  927. Map Script: Resource = RESOURCE_SALT placed = 28 (0.5410074364030f land) frequency = 2 ratio = 27
  928. Map Script: Resource = RESOURCE_SILK placed = 2 (0.0410074364030f land) frequency = 2 ratio = 2
  929. Map Script: Resource = RESOURCE_SILVER placed = 28 (0.5410074364030f land) frequency = 2 ratio = 27
  930. Map Script: Resource = RESOURCE_SPICES placed = 2 (0.0410074364030f land) frequency = 2 ratio = 2
  931. Map Script: Resource = RESOURCE_SUGAR placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  932. Map Script: Resource = RESOURCE_TEA placed = 14 (0.2710074364030f land) frequency = 2 ratio = 14
  933. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  934. Map Script: Resource = RESOURCE_TRUFFLES placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  935. Map Script: Resource = RESOURCE_WINE placed = 3 (0.0610074364030f land) frequency = 2 ratio = 3
  936. Map Script: Resource = RESOURCE_ALUMINUM placed = 35 (0.6710074364030f land) frequency = 7 ratio = 10
  937. Map Script: Resource = RESOURCE_COAL placed = 50 (0.9610074364030f land) frequency = 10 ratio = 10
  938. Map Script: Resource = RESOURCE_HORSES placed = 57 (1.0910074364030f land) frequency = 11 ratio = 10
  939. Map Script: Resource = RESOURCE_IRON placed = 49 (0.9410074364030f land) frequency = 10 ratio = 9
  940. Map Script: Resource = RESOURCE_NITER placed = 50 (0.9610074364030f land) frequency = 10 ratio = 10
  941. Map Script: Resource = RESOURCE_OIL placed = 84 (1.6110074364030f land) frequency = 10 ratio = 16
  942. Map Script: Resource = RESOURCE_URANIUM placed = 26 (0.510074364030f land) frequency = 5 ratio = 10
  943. Map Script: Resource = RESOURCE_AOM_REINDEER placed = 59 (1.1310074364030f land) frequency = 12 ratio = 9
  944. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  945. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  946. Map Script: Resource = RESOURCE_GRANITE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  947. Map Script: Resource = RESOURCE_LAPIS placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  948. Map Script: Resource = RESOURCE_LEAD placed = 15 (0.2910074364030f land) frequency = 3 ratio = 10
  949. Map Script: Resource = RESOURCE_PLATINUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  950. Map Script: Resource = RESOURCE_QUARTZ placed = 15 (0.2910074364030f land) frequency = 3 ratio = 10
  951. Map Script: Resource = RESOURCE_RUBY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  952. Map Script: Resource = RESOURCE_SANDALWOOD placed = 28 (0.5410074364030f land) frequency = 8 ratio = 7
  953. Map Script: Resource = RESOURCE_OAK placed = 25 (0.4810074364030f land) frequency = 5 ratio = 10
  954. Map Script: Resource = RESOURCE_MAPLE placed = 33 (0.6310074364030f land) frequency = 4 ratio = 16
  955. Map Script: Resource = RESOURCE_LIMESTONE placed = 17 (0.3310074364030f land) frequency = 4 ratio = 8
  956. Map Script: Resource = RESOURCE_ALOE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  957. Map Script: Resource = RESOURCE_BERRIES placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  958. Map Script: Resource = RESOURCE_POPPIES placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  959. Map Script: Resource = RESOURCE_BAMBOO placed = 7 (0.1310074364030f land) frequency = 4 ratio = 3
  960. Map Script: Resource = RESOURCE_EBONY placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  961. Map Script: Resource = RESOURCE_SAKURA placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  962. Map Script: Resource = RESOURCE_CASHMERE placed = 33 (0.6310074364030f land) frequency = 4 ratio = 16
  963. Map Script: Resource = RESOURCE_PINE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  964. Map Script: Resource = RESOURCE_TIN placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  965. Map Script: Resource = RESOURCE_RUBBER placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  966. Map Script: Resource = RESOURCE_OXEN placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  967. Map Script: Resource = RESOURCE_HAM placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  968. Map Script: Resource = RESOURCE_TRAVERTINE placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  969. Map Script: Resource = RESOURCE_ALABASTER placed = 28 (0.5410074364030f land) frequency = 4 ratio = 14
  970. Map Script: Resource = RESOURCE_GOLD2 placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  971. Map Script: Resource = RESOURCE_WOLF placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  972. Map Script: Resource = RESOURCE_TIGER placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  973. Map Script: Resource = RESOURCE_LION placed = 6 (0.1210074364030f land) frequency = 3 ratio = 4
  974. Map Script: Resource = RESOURCE_MUSHROOMS placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  975. Map Script: Resource = RESOURCE_MEDIHERBS placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  976. Map Script: Resource = RESOURCE_TOXINS placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  977. Map Script: Resource = RESOURCE_HONEY placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  978. Map Script: Resource = RESOURCE_DATES placed = 15 (0.2910074364030f land) frequency = 4 ratio = 7
  979. Map Script: Resource = RESOURCE_SAFFRON placed = 6 (0.1210074364030f land) frequency = 4 ratio = 3
  980. Map Script: Resource = RESOURCE_TOMATO placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  981. Map Script: Resource = RESOURCE_BARLEY placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  982. Map Script: Resource = RESOURCE_MAIZE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  983. Map Script: Resource = RESOURCE_POTATO placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  984. Map Script: Resource = RESOURCE_SORGHUM placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  985. Map Script: Resource = RESOURCE_STRAWBERRY placed = 6 (0.1210074364030f land) frequency = 4 ratio = 3
  986. Map Script: Resource = RESOURCE_P0K_PENGUINS placed = 7 (0.1310074364030f land) frequency = 2 ratio = 7
  987. Map Script: Resource = RESOURCE_CVS_POMEGRANATES placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  988. Map Script: Resource = RESOURCE_P0K_PAPYRUS placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  989. Map Script: Resource = RESOURCE_P0K_OPAL placed = 3 (0.0610074364030f land) frequency = 2 ratio = 3
  990. Map Script: Resource = RESOURCE_P0K_PLUMS placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  991. Map Script: ------------------------------------
  992. Map Script: All #10 major civilizations placed !
  993. Map Script: WARNING : no starting plot set for player ID#15 LOC_CIVILIZATION_ZANZIBAR_NAME
  994. Map Script: WARNING : no starting plot set for player ID#17 LOC_CIVILIZATION_ANTANANARIVO_NAME
  995. Map Script: GetCustomStartingPlots returns 2359 plots
  996. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ZANZIBAR_NAME
  997. Map Script: GetBestStartingPlotFromList : returning plot #2/2359 at fertility = 339
  998. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ANTANANARIVO_NAME
  999. Map Script: GetBestStartingPlotFromList : returning plot #7/2359 at fertility = 333
  1000. Map Script: All #9 minor civilizations placed !
  1001. Map Script: -----------------------------------------
  1002. Map Script: -- Adding requested resources for civs...
  1003. Map Script: -----------------------------------------
  1004. Map Script: -------------------------------
  1005. Map Script: Intermediate timer before balancing TSL = 100 seconds
  1006. Map Script: Intermediate timer = 100 seconds
  1007. Map Script: -------------------------------
  1008. Map Script: Map Generation - Adding Goodies
  1009. Map Script: -------------------------------
  1010. Map Script: Total time for Map creation = 100 seconds
  1011. Herdsman: AOM Herdsman loaded
  1012. YnAMP_Script: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  1013. YnAMP_Script: loading YnAMP_Script.lua
  1014. YnAMP_Script: Loading PlotIterators.lua.
  1015. YnAMP_Script: Map Name = GiantEarth
  1016. YnAMP_Script: Enforcing TSL...
  1017. YnAMP_Script: Limiting Barbarian Scouts is ON...
  1018. YnAMP_Script: ===========================================================================
  1019. YnAMP_Script: Scenario Settings
  1020. YnAMP_Script: ===========================================================================
  1021. YnAMP_Script: Scenario Name : SCENARIO_NONE
  1022. YnAMP_Script: City Placement : nil
  1023. YnAMP_Script: Border Placement : nil
  1024. YnAMP_Script: Number Major Cities : nil
  1025. YnAMP_Script: Number Minor Cities : nil
  1026. YnAMP_Script: WorldBuilder.CityManager : function: 00000001D1048D20
  1027. YnAMP_Script: Initializing the RouteIndexForEra table...
  1028. YnAMP_Script: Pairing Civilization Type with PlayerIDs...
  1029. YnAMP_Script: WARNING for playerID #8 : CivilizationTypeName is NIL
  1030. YnAMP_Script: WARNING for playerID #20 : CivilizationTypeName is NIL
  1031. YnAMP_Script: LaunchScriptWithPause
  1032. KenshinFunctions: tGovernorKind = table: 0000000054C596B0
  1033. Botanist: AOM Botanist loaded
  1034. WorldCongress: Initializing World Congress Lua
  1035. FreeCityStates: Conversion Probability: 30
  1036. RealStrategy: Loading RealStrategy.lua from Real Strategy version 1.4
  1037. RealStrategy: Loading Serialize.lua from Real Strategy version 1.4
  1038. RealStrategy: OK loaded Serialize.lua from Real Strategy
  1039. RealStrategy: Rise & Fall YES
  1040. RealStrategy: Gathering Storm: YES
  1041. RealStrategy: Randomization: ON (Game.GetRandNum)
  1042. RealStrategy: Max religions: 7
  1043. RealStrategy: ...registering player 0 LEADER_GITARJA
  1044. RealStrategy: ...registering player 1 LEADER_RELIC_KENSHIN
  1045. RealStrategy: ...registering player 2 LEADER_CVS_TUN_PERAK
  1046. RealStrategy: ...registering player 3 LEADER_QIN
  1047. RealStrategy: ...registering player 4 LEADER_CVS_KALANGITAN
  1048. RealStrategy: ...registering player 5 LEADER_SUK_RAMKHAMHAENG
  1049. RealStrategy: ...registering player 6 LEADER_SUK_TRISONG_DETSEN
  1050. RealStrategy: ...registering player 7 LEADER_SEONDEOK
  1051. RealStrategy: ...registering player 9 LEADER_SC_RUDRAMA_DEVI
  1052. RealStrategy: ...registering player 10 LEADER_MINOR_CIV_HONG_KONG
  1053. RealStrategy: ...registering player 11 LEADER_MINOR_CIV_KABUL
  1054. RealStrategy: ...registering player 12 LEADER_MINOR_CIV_KANDY
  1055. RealStrategy: ...registering player 13 LEADER_MINOR_CIV_MOHENJO_DARO
  1056. RealStrategy: ...registering player 14 LEADER_MINOR_CIV_NAN_MADOL
  1057. RealStrategy: ...registering player 15 LEADER_MINOR_CIV_ZANZIBAR
  1058. RealStrategy: ...registering player 16 LEADER_MINOR_CIV_AUCKLAND
  1059. RealStrategy: ...registering player 17 LEADER_MINOR_CIV_ANTANANARIVO
  1060. RealStrategy: ...registering player 18 LEADER_MINOR_CIV_MUSCAT
  1061. RealStrategy: ...registering player 19 LEADER_MINOR_CIV_AKKAD
  1062. RealStrategy: ...registering player 62 LEADER_FREE_CITIES
  1063. RealStrategy: ...registering player 63 nil
  1064. RealStrategy: Table of priorities:
  1065. RealStrategy: 1 BUILDING_KOTOKU_IN : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1066. RealStrategy: 1 BUILDING_ORSZAGHAZ : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 7.0
  1067. RealStrategy: 1 BUILDING_FORBIDDEN_CITY : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 3.0 : DIPLO 3.0
  1068. RealStrategy: 1 BELIEF_RELIGIOUS_IDOLS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1069. RealStrategy: 1 LEADER_VICTORIA : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 2.0
  1070. RealStrategy: 1 POLICY_GUNBOAT_DIPLOMACY : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  1071. RealStrategy: 1 BELIEF_FERTILITY_RITES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1072. RealStrategy: 1 LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 5.0
  1073. RealStrategy: 1 LEADER_ELEANOR_ENGLAND : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  1074. RealStrategy: 1 POLICY_NEW_DEAL : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 3.0
  1075. RealStrategy: 1 LEADER_TRAJAN : CONQUEST 5.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  1076. RealStrategy: 1 POLICY_INSPIRATION : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1077. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HARVEST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1078. RealStrategy: 1 POLICY_RAID : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1079. RealStrategy: 1 BUILDING_APADANA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 4.0
  1080. RealStrategy: 1 BUILDING_RUHR_VALLEY : CONQUEST 5.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1081. RealStrategy: 1 LEADER_MVEMBA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 2.0
  1082. RealStrategy: 1 BELIEF_BURIAL_GROUNDS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1083. RealStrategy: 1 CULTURAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 4.0
  1084. RealStrategy: 1 GOVERNMENT_DEMOCRACY : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 6.0
  1085. RealStrategy: 1 BELIEF_MONUMENT_TO_THE_GODS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1086. RealStrategy: 1 POLICY_NUCLEAR_ESPIONAGE : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1087. RealStrategy: 1 BELIEF_INITIATION_RITES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  1088. RealStrategy: 1 POLICY_INTEGRATED_SPACE_CELL : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1089. RealStrategy: 1 BELIEF_GOD_OF_THE_FORGE : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1090. RealStrategy: 1 LEADER_T_ROOSEVELT : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  1091. RealStrategy: 1 LEADER_CYRUS : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 2.0
  1092. RealStrategy: 1 LEADER_GORGO : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 3.0
  1093. RealStrategy: 1 POLICY_DISCIPLINE : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1094. RealStrategy: 1 BELIEF_ZEN_MEDITATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1095. RealStrategy: 1 BELIEF_ITINERANT_PREACHERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1096. RealStrategy: 1 GREAT_PERSON_CLASS_MERCHANT : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1097. RealStrategy: 1 BELIEF_HOLY_ORDER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1098. RealStrategy: 1 POLICY_COLLECTIVIZATION : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1099. RealStrategy: 1 GOVERNMENT_OLIGARCHY : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1100. RealStrategy: 1 GOVERNMENT_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  1101. RealStrategy: 1 POLICY_LIBERALISM : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1102. RealStrategy: 1 BUILDING_MAHABODHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 8.0
  1103. RealStrategy: 1 LEADER_TOMYRIS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 3.0
  1104. RealStrategy: 1 LEADER_BARBAROSSA : CONQUEST 6.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 2.0
  1105. RealStrategy: 1 POLICY_FORCE_MODERNIZATION : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1106. RealStrategy: 1 BELIEF_WAT : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1107. RealStrategy: 1 POLICY_FUTURE_COUNTER_DOMINATION : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  1108. RealStrategy: 1 POLICY_LEVEE_EN_MASSE : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1109. RealStrategy: 1 BELIEF_WORLD_CHURCH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 4.0 : DIPLO 0.0
  1110. RealStrategy: 1 POLICY_ONLINE_COMMUNITIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1111. RealStrategy: 1 POLICY_TWILIGHT_VALOR : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1112. RealStrategy: 1 POLICY_TOWN_CHARTERS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1113. RealStrategy: 1 POLICY_MILITARY_FIRST : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1114. RealStrategy: 1 POLICY_MERCHANT_CONFEDERATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1115. RealStrategy: 1 POLICY_CARAVANSARIES : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1116. RealStrategy: 1 POLICY_EQUESTRIAN_ORDERS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1117. RealStrategy: 1 GOVERNMENT_COMMUNISM : CONQUEST 4.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1118. RealStrategy: 1 POLICY_DEFENSE_OF_MOTHERLAND : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1119. RealStrategy: 1 POLICY_FINEST_HOUR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1120. RealStrategy: 1 POLICY_GOD_KING : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1121. RealStrategy: 1 BELIEF_RELIGIOUS_UNITY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 5.0
  1122. RealStrategy: 1 BUILDING_ORACLE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1123. RealStrategy: 1 LEADER_WILHELMINA : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 4.0
  1124. RealStrategy: 1 POLICY_INQUISITION : CONQUEST 0.0 : SCIENCE -2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1125. RealStrategy: 1 POLICY_MARITIME_INDUSTRIES : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1126. RealStrategy: 1 BUILDING_COLOSSUS : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  1127. RealStrategy: 1 BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1128. RealStrategy: 1 LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 3.0
  1129. RealStrategy: 1 POLICY_FUTURE_VICTORY_DOMINATION : CONQUEST 9.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1130. RealStrategy: 1 SCIENTIFIC : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  1131. RealStrategy: 1 BUILDING_BOLSHOI_THEATRE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1132. RealStrategy: 1 BELIEF_RELIGIOUS_COLONIZATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1133. RealStrategy: 1 BELIEF_DESERT_FOLKLORE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1134. RealStrategy: 1 GREAT_PERSON_CLASS_ADMIRAL : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1135. RealStrategy: 1 BELIEF_DAR_E_MEHR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1136. RealStrategy: 1 LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 6.0 : DIPLO 1.0
  1137. RealStrategy: 1 POLICY_GRAND_OPERA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  1138. RealStrategy: 1 POLICY_COLONIZATION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1139. RealStrategy: 1 BELIEF_LAY_MINISTRY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  1140. RealStrategy: 1 POLICY_CRAFTSMEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1141. RealStrategy: 1 BUILDING_CHICHEN_ITZA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1142. RealStrategy: 1 BUILDING_ALHAMBRA : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1143. RealStrategy: 1 BUILDING_ESTADIO_DO_MARACANA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 0.0
  1144. RealStrategy: 1 POLICY_MANEUVER : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1145. RealStrategy: 1 LEADER_HARDRADA : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  1146. RealStrategy: 1 POLICY_PROFESSIONAL_ARMY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1147. RealStrategy: 1 MILITARISTIC : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  1148. RealStrategy: 1 BELIEF_JESUIT_EDUCATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1149. RealStrategy: 1 POLICY_PROPAGANDA : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1150. RealStrategy: 1 POLICY_INTERNATIONAL_WATERS : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1151. RealStrategy: 1 BELIEF_SACRED_PATH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1152. RealStrategy: 1 LEADER_GENGHIS_KHAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1153. RealStrategy: 1 BUILDING_JEBEL_BARKAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1154. RealStrategy: 1 POLICY_RETAINERS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1155. RealStrategy: 1 BELIEF_FEED_THE_WORLD : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1156. RealStrategy: 1 LEADER_DIDO : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  1157. RealStrategy: 1 BUILDING_SYDNEY_OPERA_HOUSE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1158. RealStrategy: 1 POLICY_ROGUE_STATE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -2.0
  1159. RealStrategy: 1 POLICY_MARTIAL_LAW : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1160. RealStrategy: 1 BELIEF_RELIGIOUS_COMMUNITY : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1161. RealStrategy: 1 BUILDING_OXFORD_UNIVERSITY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1162. RealStrategy: 1 GREAT_PERSON_CLASS_ARTIST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1163. RealStrategy: 1 LEADER_HOJO : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 6.0 : DIPLO 1.0
  1164. RealStrategy: 1 LEADER_SEONDEOK : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1165. RealStrategy: 1 POLICY_GOV_OLIGARCHY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1166. RealStrategy: 1 POLICY_MACHIAVELLIANISM : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  1167. RealStrategy: 1 BELIEF_JUST_WAR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1168. RealStrategy: 1 POLICY_RATIONALISM : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1169. RealStrategy: 1 POLICY_LITERARY_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1170. RealStrategy: 1 POLICY_SURVEY : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  1171. RealStrategy: 1 LEADER_CHANDRAGUPTA : CONQUEST 7.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 5.0 : DIPLO 1.0
  1172. RealStrategy: 1 POLICY_WISSELBANKEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  1173. RealStrategy: 1 LEADER_TAMAR : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 7.0
  1174. RealStrategy: 1 POLICY_FUTURE_COUNTER_SCIENCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  1175. RealStrategy: 1 LEADER_PERICLES : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 8.0
  1176. RealStrategy: 1 GREAT_PERSON_CLASS_ENGINEER : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1177. RealStrategy: 1 POLICY_EXPROPRIATION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1178. RealStrategy: 1 GREAT_PERSON_CLASS_GENERAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1179. RealStrategy: 1 POLICY_PRAETORIUM : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1180. RealStrategy: 1 BELIEF_MOSQUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  1181. RealStrategy: 1 RELIGIOUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 4.0
  1182. RealStrategy: 1 BELIEF_WARRIOR_MONKS : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1183. RealStrategy: 1 LEADER_JADWIGA : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 2.0
  1184. RealStrategy: 1 POLICY_FIVE_YEAR_PLAN : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1185. RealStrategy: 1 POLICY_MILITARY_ORGANIZATION : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1186. RealStrategy: 1 POLICY_COLLECTIVISM : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  1187. RealStrategy: 1 GOVERNMENT_AUTOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  1188. RealStrategy: 1 POLICY_AGOGE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1189. RealStrategy: 1 BUILDING_MEENAKSHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1190. RealStrategy: 1 BELIEF_STONE_CIRCLES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1191. RealStrategy: 1 LEADER_GILGAMESH : CONQUEST 5.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  1192. RealStrategy: 1 GREAT_PERSON_CLASS_SCIENTIST : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1193. RealStrategy: 1 BUILDING_STONEHENGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1194. RealStrategy: 1 POLICY_AFTER_ACTION_REPORTS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1195. RealStrategy: 1 BELIEF_RELIQUARIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 0.0
  1196. RealStrategy: 1 BELIEF_MONASTIC_ISOLATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1197. RealStrategy: 1 POLICY_ISOLATIONISM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  1198. RealStrategy: 1 POLICY_NOBEL_PRIZE : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1199. RealStrategy: 1 POLICY_PUBLIC_TRANSPORT : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1200. RealStrategy: 1 BELIEF_GOD_OF_THE_OPEN_SKY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1201. RealStrategy: 1 LEADER_JAYAVARMAN : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 1.0
  1202. RealStrategy: 1 POLICY_ECONOMIC_UNION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1203. RealStrategy: 1 LEADER_PACHACUTI : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1204. RealStrategy: 1 BELIEF_CITY_PATRON_GODDESS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1205. RealStrategy: 1 POLICY_SIMULTANEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 0.0
  1206. RealStrategy: 1 BUILDING_HAGIA_SOPHIA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1207. RealStrategy: 1 BELIEF_LADY_OF_THE_REEDS_AND_MARSHES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1208. RealStrategy: 1 LEADER_MONTEZUMA : CONQUEST 8.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 4.0 : DIPLO 1.0
  1209. RealStrategy: 1 BELIEF_MISSIONARY_ZEAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1210. RealStrategy: 1 GOVERNMENT_THEOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  1211. RealStrategy: 1 POLICY_MILITARY_RESEARCH : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1212. RealStrategy: 1 POLICY_MEDINA_QUARTER : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1213. RealStrategy: 1 GOVERNMENT_CLASSICAL_REPUBLIC : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  1214. RealStrategy: 1 POLICY_MONASTICISM : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  1215. RealStrategy: 1 LEADER_JOHN_CURTIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  1216. RealStrategy: 1 POLICY_VETERANCY : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1217. RealStrategy: 1 BELIEF_STEWARDSHIP : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1218. RealStrategy: 1 POLICY_WARS_OF_RELIGION : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1219. RealStrategy: 1 POLICY_COMMUNICATIONS_OFFICE : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1220. RealStrategy: 1 POLICY_MARKET_ECONOMY : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 2.0
  1221. RealStrategy: 1 LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1222. RealStrategy: 1 BELIEF_RELIGIOUS_SETTLEMENTS : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1223. RealStrategy: 1 POLICY_GOV_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1224. RealStrategy: 1 POLICY_TOTAL_WAR : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1225. RealStrategy: 1 POLICY_NATIONAL_IDENTITY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1226. RealStrategy: 1 LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 5.0 : DIPLO 5.0
  1227. RealStrategy: 1 BELIEF_DIVINE_SPARK : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  1228. RealStrategy: 1 BUILDING_TAJ_MAHAL : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1229. RealStrategy: 1 POLICY_FRESCOES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1230. RealStrategy: 1 BUILDING_HERMITAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1231. RealStrategy: 1 BUILDING_STATUE_LIBERTY : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 8.0
  1232. RealStrategy: 1 POLICY_INTERNATIONAL_SPACE_AGENCY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1233. RealStrategy: 1 BELIEF_CHURCH_PROPERTY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1234. RealStrategy: 1 POLICY_ROBBER_BARONS : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1235. RealStrategy: 1 BUILDING_MACHU_PICCHU : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  1236. RealStrategy: 1 BELIEF_STUPA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1237. RealStrategy: 1 BUILDING_HALICARNASSUS_MAUSOLEUM : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1238. RealStrategy: 1 GREAT_PERSON_CLASS_WRITER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1239. RealStrategy: 1 POLICY_SECOND_STRIKE_CAPABILITY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1240. RealStrategy: 1 BELIEF_CATHEDRAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 5.0 : DIPLO 0.0
  1241. RealStrategy: 1 BELIEF_PAPAL_PRIMACY : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 5.0 : DIPLO 0.0
  1242. RealStrategy: 1 POLICY_CONSCRIPTION : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1243. RealStrategy: 1 LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 6.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 1.0
  1244. RealStrategy: 1 GOVERNMENT_MONARCHY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  1245. RealStrategy: 1 BUILDING_MONT_ST_MICHEL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 0.0
  1246. RealStrategy: 1 BELIEF_RIVER_GODDESS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 3.0 : DIPLO 0.0
  1247. RealStrategy: 1 INDUSTRIAL : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  1248. RealStrategy: 1 LEADER_MANSA_MUSA : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 5.0
  1249. RealStrategy: 1 BELIEF_GODDESS_OF_FESTIVALS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1250. RealStrategy: 1 POLICY_FUTURE_VICTORY_SCIENCE : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1251. RealStrategy: 1 POLICY_FEUDAL_CONTRACT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1252. RealStrategy: 1 BELIEF_SYNAGOGUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1253. RealStrategy: 1 BELIEF_CROSS_CULTURAL_DIALOGUE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1254. RealStrategy: 1 BUILDING_BIG_BEN : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 1.0
  1255. RealStrategy: 1 BELIEF_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1256. RealStrategy: 1 LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 1.0
  1257. RealStrategy: 1 POLICY_SPORTS_MEDIA : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  1258. RealStrategy: 1 POLICY_TRAVELING_MERCHANTS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1259. RealStrategy: 1 POLICY_GOV_DEMOCRACY : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  1260. RealStrategy: 1 POLICY_COLLECTIVE_ACTIVISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  1261. RealStrategy: 1 POLICY_CRYPTOGRAPHY : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 1.0
  1262. RealStrategy: 1 BUILDING_POTALA_PALACE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  1263. RealStrategy: 1 POLICY_DIPLOMATIC_LEAGUE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 2.0
  1264. RealStrategy: 1 POLICY_ILKUM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1265. RealStrategy: 1 POLICY_RESOURCE_MANAGEMENT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1266. RealStrategy: 1 BELIEF_TITHE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  1267. RealStrategy: 1 BUILDING_UNIVERSITY_SANKORE : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  1268. RealStrategy: 1 POLICY_FREE_MARKET : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1269. RealStrategy: 1 BELIEF_DIVINE_INSPIRATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 4.0 : DIPLO 0.0
  1270. RealStrategy: 1 POLICY_RELIGIOUS_ORDERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1271. RealStrategy: 1 POLICY_AESTHETICS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  1272. RealStrategy: 1 GREAT_PERSON_CLASS_MUSICIAN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1273. RealStrategy: 1 LEADER_CATHERINE_DE_MEDICI : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 2.0
  1274. RealStrategy: 1 LEADER_SHAKA : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  1275. RealStrategy: 1 BUILDING_GOLDEN_GATE_BRIDGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1276. RealStrategy: 1 BUILDING_PANAMA_CANAL : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1277. RealStrategy: 1 BUILDING_GREAT_BATH : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  1278. RealStrategy: 1 LEADER_SULEIMAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  1279. RealStrategy: 1 POLICY_LAND_SURVEYORS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1280. RealStrategy: 1 LEADER_MATTHIAS_CORVINUS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 5.0
  1281. RealStrategy: 1 BUILDING_BROADWAY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1282. RealStrategy: 1 GOVERNMENT_CORPORATE_LIBERTARIANISM : CONQUEST 7.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  1283. RealStrategy: 1 LEADER_KUPE : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 4.0 : DIPLO 4.0
  1284. RealStrategy: 1 LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 8.0
  1285. RealStrategy: 1 POLICY_ECOMMERCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  1286. RealStrategy: 1 LEADER_ELEANOR_FRANCE : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 4.0
  1287. RealStrategy: 1 POLICY_SERFDOM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1288. RealStrategy: 1 BUILDING_ST_BASILS_CATHEDRAL : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  1289. RealStrategy: 1 POLICY_PRESS_GANGS : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1290. RealStrategy: 1 GOVERNMENT_DIGITAL_DEMOCRACY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 6.0
  1291. RealStrategy: 1 BELIEF_GOD_OF_CRAFTSMEN : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1292. RealStrategy: 1 POLICY_THIRD_ALTERNATIVE : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1293. RealStrategy: 1 LEADER_LAURIER : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  1294. RealStrategy: 1 POLICY_RETINUES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1295. RealStrategy: 1 POLICY_DRILL_MANUALS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1296. RealStrategy: 1 POLICY_SYMPHONIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  1297. RealStrategy: 1 POLICY_FUTURE_COUNTER_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 6.0
  1298. RealStrategy: 1 POLICY_FUTURE_VICTORY_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 9.0
  1299. RealStrategy: 1 BUILDING_TERRACOTTA_ARMY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  1300. RealStrategy: 1 LEADER_PETER_GREAT : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 7.0 : DIPLO 4.0
  1301. RealStrategy: 1 BELIEF_MEETING_HOUSE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1302. RealStrategy: 1 POLICY_FUTURE_COUNTER_CULTURE : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 3.0
  1303. RealStrategy: 1 BUILDING_HANGING_GARDENS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  1304. RealStrategy: 1 POLICY_FUTURE_VICTORY_CULTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  1305. RealStrategy: 1 BUILDING_TEMPLE_ARTEMIS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1306. RealStrategy: 1 POLICY_GOV_MONARCHY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1307. RealStrategy: 1 POLICY_GOV_FASCISM : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1308. RealStrategy: 1 BELIEF_PILGRIMAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  1309. RealStrategy: 1 BELIEF_GOD_OF_THE_SEA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1310. RealStrategy: 1 POLICY_SATELLITE_BROADCASTS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1311. RealStrategy: 1 POLICY_GOV_COMMUNISM : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  1312. RealStrategy: 1 POLICY_GOV_CLASSICAL_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1313. RealStrategy: 1 POLICY_NAVAL_INFRASTRUCTURE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  1314. RealStrategy: 1 POLICY_NATURAL_PHILOSOPHY : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1315. RealStrategy: 1 POLICY_GOV_AUTOCRACY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1316. RealStrategy: 1 POLICY_LIMITANEI : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1317. RealStrategy: 1 BUILDING_PYRAMIDS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1318. RealStrategy: 1 POLICY_LETTERS_OF_MARQUE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1319. RealStrategy: 1 POLICY_ELITE_FORCES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1320. RealStrategy: 1 BUILDING_GREAT_LIBRARY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1321. RealStrategy: 1 POLICY_GOV_THEOCRACY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  1322. RealStrategy: 1 GOVERNMENT_FASCISM : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  1323. RealStrategy: 1 POLICY_CHARISMATIC_LEADER : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  1324. RealStrategy: 1 POLICY_GOTHIC_ARCHITECTURE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  1325. RealStrategy: 1 BUILDING_CASA_DE_CONTRATACION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  1326. RealStrategy: 1 BUILDING_PETRA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1327. RealStrategy: 1 BELIEF_DANCE_OF_THE_AURORA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  1328. RealStrategy: 1 POLICY_COLONIAL_TAXES : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1329. RealStrategy: 1 POLICY_SKYSCRAPERS : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  1330. RealStrategy: 1 POLICY_INVENTION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1331. RealStrategy: 1 GREAT_PERSON_CLASS_PROPHET : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  1332. RealStrategy: 1 BUILDING_KILWA_KISIWANI : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 4.0
  1333. RealStrategy: 1 POLICY_TRADE_CONFEDERATION : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 2.0
  1334. RealStrategy: 1 POLICY_STRATEGIC_AIR_FORCE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1335. RealStrategy: 1 BELIEF_GOD_OF_WAR : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1336. RealStrategy: 1 LEADER_ROBERT_THE_BRUCE : CONQUEST 3.0 : SCIENCE 8.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  1337. RealStrategy: 1 BUILDING_COLOSSEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1338. RealStrategy: 1 BELIEF_PAGODA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 0.0
  1339. RealStrategy: 1 POLICY_INSULAE : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1340. RealStrategy: 1 POLICY_CHIVALRY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1341. RealStrategy: 1 POLICY_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  1342. RealStrategy: 1 BELIEF_GURDWARA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 6.0 : DIPLO 0.0
  1343. RealStrategy: 1 BUILDING_GREAT_LIGHTHOUSE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1344. RealStrategy: 1 BELIEF_DEFENDER_OF_FAITH : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  1345. RealStrategy: 1 POLICY_STRATEGOS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1346. RealStrategy: 1 GOVERNMENT_SYNTHETIC_TECHNOCRACY : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  1347. RealStrategy: 1 POLICY_LAISSEZ_FAIRE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1348. RealStrategy: 1 POLICY_CORVEE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1349. RealStrategy: 1 POLICY_TRIANGULAR_TRADE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 2.0
  1350. RealStrategy: 1 POLICY_REVELATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1351. RealStrategy: 1 BUILDING_GREAT_ZIMBABWE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  1352. RealStrategy: 1 BUILDING_ANGKOR_WAT : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  1353. RealStrategy: 1 BUILDING_HUEY_TEOCALLI : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1354. RealStrategy: 1 TRADE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  1355. RealStrategy: 1 POLICY_CONTAINMENT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  1356. RealStrategy: 1 LEADER_LAUTARO : CONQUEST 5.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  1357. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HUNT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1358. RealStrategy: 1 POLICY_RAJ : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  1359. RealStrategy: 1 LEADER_SALADIN : CONQUEST 2.0 : SCIENCE 6.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 1.0
  1360. RealStrategy: 1 LEADER_QIN : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 2.0
  1361. RealStrategy: 1 LEADER_PHILIP_II : CONQUEST 5.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  1362. RealStrategy: 1 BELIEF_GOD_OF_HEALING : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  1363. RealStrategy: 1 POLICY_BASTIONS : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 2.0
  1364. RealStrategy: 1 POLICY_LOGISTICS : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1365. RealStrategy: 1 POLICY_PUBLIC_WORKS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1366. RealStrategy: 1 BUILDING_VENETIAN_ARSENAL : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1367. RealStrategy: 1 POLICY_LIGHTNING_WARFARE : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1368. RealStrategy: 1 BELIEF_ORAL_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  1369. RealStrategy: 1 POLICY_COLONIAL_OFFICES : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1370. RealStrategy: 1 POLICY_HERITAGE_TOURISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  1371. RealStrategy: 1 BELIEF_EARTH_GODDESS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  1372. RealStrategy: 1 POLICY_CIVIL_PRESTIGE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  1373. RealStrategy: 1 BUILDING_EIFFEL_TOWER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  1374. RealStrategy: 1 POLICY_NATIVE_CONQUEST : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1375. RealStrategy: 1 POLICY_GRANDE_ARMEE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1376. RealStrategy: 1 BUILDING_CRISTO_REDENTOR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  1377. RealStrategy: 1 BELIEF_WORK_ETHIC : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  1378. RealStrategy: 1 POLICY_URBAN_PLANNING : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1379. RealStrategy: 1 POLICY_LIMES : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  1380. RealStrategy: 1 GOVERNMENT_CHIEFDOM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  1381. RealStrategy: 1 BELIEF_CHORAL_MUSIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  1382. RealStrategy: 1 POLICY_NAVIGATION : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  1383. RealStrategy: Initial naval thresholds 22 48 80
  1384. RealStrategy: Map Size & Delta 21 -13
  1385. RealStrategy: Final naval thresholds 9 35 67
  1386. RealStrategy: OK loaded RealStrategy.lua from Real Strategy
  1387. RealStrategy_GreatPeople: Loading RealStrategy_GreatPeople.lua from Real Strategy version 1.4
  1388. RealStrategy_GreatPeople: OK loaded RealStrategy_GreatPeople.lua from Real Strategy
  1389. Suk_SiamRamkhamhaeng_CoreFunctions: Loaded
  1390. Suk_Bayinnaung_CoreFunctions: loaded
  1391. Suk_Dzong: loaded
  1392. Suk_Ingolfur_CoreFunctions: Suk_Ingolfur_CoreFunctions Loaded
  1393. Suk_Ingolfur_CoreFunctions: Suk_Ingolfur_CoreFunctions Initialised
  1394. Vlad_III_Scripts: Vlad III Functions initialized
  1395. Suk_Lobsang_Gyatso: loaded
  1396. Cheat_Menu_Panel_Script: Cheat Menu Initialization Started
  1397. GiftItToMeNow: Initialized.
  1398. MapLabelManager: PANTHALASSIC OCEAN (1.0930128021734e-43, -1.0649868328869e-43)
  1399. UnitFlagManager: Loading UnitFlagManager_GITM.lua
  1400. UnitFlagManager: UnitFlagManager_GITM.lua: InitializeNow
  1401. MapSearchPanel: Created SearchContext 'MapSearch_Primary'
  1402. MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
  1403. MinimapPanel: Governor Builder Index = 4
  1404. MinimapPanel: Governor Builder Aquaculture hash = -122625491
  1405. MinimapPanel: Governor Builder Parks Rec hash = 1630405030
  1406. MinimapPanel: Governor Builder Index = 4
  1407. MinimapPanel: Governor Builder Aquaculture hash = -122625491
  1408. MinimapPanel: Governor Builder Parks Rec hash = 1630405030
  1409. MinimapPanel: Initializing 6 lenses
  1410. MinimapPanel: Adding ModLens: ML_BUILDER
  1411. MinimapPanel: Adding ModLens: ML_NATURALIST
  1412. MinimapPanel: Adding ModLens: ML_BARBARIAN
  1413. MinimapPanel: Adding ModLens: ML_SCOUT
  1414. MinimapPanel: Adding ModLens: ML_ARCHAEOLOGIST
  1415. MinimapPanel: Adding ModLens: ML_WONDER
  1416. ActionPanel: FinalFreak16: Loading Mod - Policy Change Reminder.
  1417. DiplomacyRibbon: Loading DiplomacyRibbon_Expansion2_BLI.lua from Better Leader Icon version 2.0
  1418. DiplomacyRibbon: Loading DiplomacyRibbon_Expansion1.lua from Better Leader Icon version 2.0
  1419. DiplomacyRibbon: Loading DiplomacyRibbon_BLI.lua from Better Leader Icon version 2.0
  1420. DiplomacyRibbon: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1421. DiplomacyRibbon: OK loaded LeaderIcon.lua from Better Leader Icon
  1422. DiplomacyRibbon: OK loaded DiplomacyRibbon_BLI.lua from Better Leader Icon
  1423. DiplomacyRibbon: OK loaded DiplomacyRibbon_Expansion1.lua from Better Leader Icon
  1424. DiplomacyRibbon: OK loaded DiplomacyRibbon_Expansion2_BLI.lua from Better Leader Icon
  1425. ReportsList: Loading ReportsListLoader.lua from ReportsList Loader 1.1
  1426. ReportsList: OK loaded ReportsListLoader.lua from ReportsList Loader
  1427. GreatWorkShowcase: Loading Equally Great Scientists UI Replace
  1428. GreatPeoplePopup: Loading GreatPeoplePopup.lua from RGP Mod, version 3.2
  1429. GreatPeoplePopup: OK loaded GreatPeoplePopup.lua from RGP Mod
  1430. GlobalResourcePopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1431. GlobalResourcePopup: OK loaded LeaderIcon.lua from Better Leader Icon
  1432. ReportScreen: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1433. ReportScreen: OK loaded LeaderIcon.lua from Better Leader Icon
  1434. ModalLensPanel: Governor Builder Index = 4
  1435. ModalLensPanel: Governor Builder Aquaculture hash = -122625491
  1436. ModalLensPanel: Governor Builder Parks Rec hash = 1630405030
  1437. ModalLensPanel: Governor Builder Index = 4
  1438. ModalLensPanel: Governor Builder Aquaculture hash = -122625491
  1439. ModalLensPanel: Governor Builder Parks Rec hash = 1630405030
  1440. WonderBuiltPopup: SeeingCat's Wonder Quotes has loaded!
  1441. MapPinPopup: initializing MapTacks.IconOptions(0)
  1442. MapPinPopup: Selected 16 columns
  1443. WorldCongressPopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1444. WorldCongressPopup: OK loaded LeaderIcon.lua from Better Leader Icon
  1445. WorldCongressBetweenTurns: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1446. WorldCongressBetweenTurns: OK loaded LeaderIcon.lua from Better Leader Icon
  1447. DiplomacyActionView: Loading DiplomacyActionView_GITM.lua
  1448. DiplomacyActionView: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1449. DiplomacyActionView: OK loaded LeaderIcon.lua from Better Leader Icon
  1450. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.2
  1451. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  1452. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.2
  1453. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  1454. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1699006932/RealEraTracker
  1455. RealEraTracker: Loading RealEraTracker.lua from Real Era Tracker version 1.2
  1456. RealEraTracker: Loading Serialize.lua from Real Strategy version 1.4
  1457. RealEraTracker: OK loaded Serialize.lua from Real Strategy
  1458. RealEraTracker: OK loaded RealEraTracker.lua from Real Era Tracker
  1459. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1719123304/UI/ToolTips
  1460. Error opening/reading where=, file=D:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1719123304\UI\ToolTips.lua
  1461. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1670906686/CSC_UI
  1462. CSC_UI: #EmergencyStopAutoAiTurns() Deactivated autoplay manager 1
  1463. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1683750352/Base/Assets/UI/Additions/Panels/UnitPanel/GiftUnit
  1464. GiftUnit: Initialized.
  1465. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1092955906/UI/Suk_PolicyManager
  1466. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
  1467. YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  1468. YnAMP_InGame: loading YnAMP_InGame.lua
  1469. YnAMP_InGame: Active mods:
  1470. YnAMP_InGame: - Sukritact's Fuji
  1471. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  1472. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  1473. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  1474. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  1475. YnAMP_InGame: - Sukritact's Wat Arun
  1476. YnAMP_InGame: - DLC: Australia Civilization Pack
  1477. YnAMP_InGame: - DLC: Aztec Civilization Pack
  1478. YnAMP_InGame: - Expansion: Rise and Fall
  1479. YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
  1480. YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
  1481. YnAMP_InGame: - DLC: Nubia Civilization Pack
  1482. YnAMP_InGame: - DLC: Poland Civilization Pack
  1483. YnAMP_InGame: - DLC: Scout Cat
  1484. YnAMP_InGame: - DLC: Vikings Content
  1485. YnAMP_InGame: - Loyal Capitals
  1486. YnAMP_InGame: - Reduced Pressure From Loyalty
  1487. YnAMP_InGame: - More Housing
  1488. YnAMP_InGame: - Improved Deserts
  1489. YnAMP_InGame: - Stop Steamrolling City States
  1490. YnAMP_InGame: - Deep Sea Fisheries
  1491. YnAMP_InGame: - Build Wonders on Mountains
  1492. YnAMP_InGame: - Earlier Embarking + Ocean Navigation
  1493. YnAMP_InGame: - Tsunami Waves
  1494. YnAMP_InGame: - Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  1495. YnAMP_InGame: - Herdsman
  1496. YnAMP_InGame: - Better Resource Yields
  1497. YnAMP_InGame: - Vibrant Waters
  1498. YnAMP_InGame: - Unique District Icons
  1499. YnAMP_InGame: - Equally Great Merchants
  1500. YnAMP_InGame: - Equally Great Engineers
  1501. YnAMP_InGame: - Great Believers
  1502. YnAMP_InGame: - Botanist
  1503. YnAMP_InGame: - Equally Great Scientists
  1504. YnAMP_InGame: - Middle Eastern Phoenicians
  1505. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Vlad III
  1506. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Romania
  1507. YnAMP_InGame: - City Roads
  1508. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  1509. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  1510. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  1511. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  1512. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  1513. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  1514. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  1515. YnAMP_InGame: - Brazil Flavour Changes
  1516. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  1517. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  1518. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  1519. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  1520. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  1521. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  1522. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  1523. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  1524. YnAMP_InGame: - Truly Abundant Resources
  1525. YnAMP_InGame: - Resourceful 2
  1526. YnAMP_InGame: - Sukritact's Ingolfur (Iceland)
  1527. YnAMP_InGame: - Production From Population
  1528. YnAMP_InGame: - Rebalanced Mines
  1529. YnAMP_InGame: - Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  1530. YnAMP_InGame: - Reindeer
  1531. YnAMP_InGame: - SeelingCat - Rudrama Devi
  1532. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Armenia
  1533. YnAMP_InGame: - More Lenses
  1534. YnAMP_InGame: - To Hell With The Devil
  1535. YnAMP_InGame: - Sukritact's Policy Manager
  1536. YnAMP_InGame: - Removable Districts
  1537. YnAMP_InGame: - Real Great People
  1538. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Tigranes
  1539. YnAMP_InGame: - Real Nobel Prize
  1540. YnAMP_InGame: - Strategic Forts
  1541. YnAMP_InGame: - EnigmaConundrum's Albania
  1542. YnAMP_InGame: - p0kiehl's Phoenicia Rework
  1543. YnAMP_InGame: - Cheat Switch Civilization
  1544. YnAMP_InGame: - Religious Colonization for Everyone
  1545. YnAMP_InGame: - Equally Great Admirals
  1546. YnAMP_InGame: - JEM - Natural Culture
  1547. YnAMP_InGame: - C15's Sumer Rework
  1548. YnAMP_InGame: - More District Trade Route Yields
  1549. YnAMP_InGame: - Merrick's Palmyra
  1550. YnAMP_InGame: - Free City States
  1551. YnAMP_InGame: - Proverbium
  1552. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Malaysia
  1553. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Iskandar
  1554. YnAMP_InGame: - Colorized Era Score
  1555. YnAMP_InGame: - Alternative Sunshine
  1556. YnAMP_InGame: - Improved Polders
  1557. YnAMP_InGame: - Catastrophic Disaster Intensity
  1558. YnAMP_InGame: - Sukritact's Bayinnaung (Burma)
  1559. YnAMP_InGame: - Leugi's City Style Pack
  1560. YnAMP_InGame: - No battle bonus for AI
  1561. YnAMP_InGame: - AI+
  1562. YnAMP_InGame: - Tomatekh's Historical Religions
  1563. YnAMP_InGame: - Cothon project "Move Capital" tweak
  1564. YnAMP_InGame: - Rebalanced Climate Change
  1565. YnAMP_InGame: - RCC - Decommission Power Plants
  1566. YnAMP_InGame: - Mappa [ICON_Terrain] Mundi
  1567. YnAMP_InGame: - Policy Change Reminder
  1568. YnAMP_InGame: - Sukritact's Ngawang Lobsang Gyatso (Tibet)
  1569. YnAMP_InGame: - Sukritact's Trisong Detsen (Tibet)
  1570. YnAMP_InGame: - Faith Pantheons
  1571. YnAMP_InGame: - Gift It To Me
  1572. YnAMP_InGame: - Sukritact's Ngorongoro Crater
  1573. YnAMP_InGame: - Sukritact's Ramkhamhaeng (Siam)
  1574. YnAMP_InGame: - Colorized Historic Moments
  1575. YnAMP_InGame: - Sukritact's Tonlé Sap
  1576. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  1577. YnAMP_InGame: - UC - Level 3 City State Rewards
  1578. YnAMP_InGame: - UC - Happy Districts
  1579. YnAMP_InGame: - Steel and Thunder: Unique Units
  1580. YnAMP_InGame: - Steel and Thunder: Unit Expansion
  1581. YnAMP_InGame: - DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  1582. YnAMP_InGame: - p0kiehl's Better Aqueduct
  1583. YnAMP_InGame: - Relic and Chrisy's Uesugi Kenshin
  1584. YnAMP_InGame: - p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  1585. YnAMP_InGame: - Showing AI Wonder Progress
  1586. YnAMP_InGame: - Mount Erebus
  1587. YnAMP_InGame: - Better Civilization Colours
  1588. YnAMP_InGame: - Sukritact's Simple UI Adjustments
  1589. YnAMP_InGame: - Rosetta - Dynamic City Names
  1590. YnAMP_InGame: - Terra Mirabilis
  1591. YnAMP_InGame: - Sukritact's Narai (Siam)
  1592. YnAMP_InGame: - p0kiehl's Temple of Poseidon
  1593. YnAMP_InGame: - UC - Progressive Power Consumption
  1594. YnAMP_InGame: - CHMZ Enhanced
  1595. YnAMP_InGame: - p0kiehl's Better Encampment
  1596. YnAMP_InGame: - Magnum Opus - Base Changes
  1597. YnAMP_InGame: - Magnum Opus - Best-Selling Authors
  1598. YnAMP_InGame: - Sukritact's Global Relations Panel
  1599. YnAMP_InGame: - Loyalty from Great Generals
  1600. YnAMP_InGame: - Yet (not) Another Maps Pack
  1601. YnAMP_InGame: - Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  1602. YnAMP_InGame: - Pygmalion of Tyre
  1603. YnAMP_InGame: - YnAMP - Closer Cities
  1604. YnAMP_InGame: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  1605. YnAMP_InGame: - Capture Unique Improvements
  1606. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Dihya
  1607. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Berbers
  1608. YnAMP_InGame: - Neuschwanstein Castle (World Wonder)
  1609. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  1610. YnAMP_InGame: - RFormica's Gustav I (Sweden)
  1611. YnAMP_InGame: - Burj Khalifa (World Wonder)
  1612. YnAMP_InGame: - Expansion: Gathering Storm
  1613. YnAMP_InGame: - Real Era Tracker
  1614. YnAMP_InGame: - Earlier Lumber Mills
  1615. YnAMP_InGame: - Merrick's Finland
  1616. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  1617. YnAMP_InGame: - Stronger Era Gates (+50)
  1618. YnAMP_InGame: - p0kiehl's Improved Specialists
  1619. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Seleucus I
  1620. YnAMP_InGame: - [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  1621. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Seleucid
  1622. YnAMP_InGame: - Better Coastal Cities and Water Tiles
  1623. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Kalangitan
  1624. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Philippines
  1625. YnAMP_InGame: - Better Leader Icon
  1626. YnAMP_InGame: - Real Strategy
  1627. YnAMP_InGame: - p0kiehl's Better Pantheons
  1628. YnAMP_InGame: - CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  1629. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Tun Perak
  1630. YnAMP_InGame: - Buddhas of Bamyan (World Wonder)
  1631. YnAMP_InGame: - Borobudur (World Wonder)
  1632. YnAMP_InGame: - Uffizi (World Wonder)
  1633. YnAMP_InGame: - Globe Theatre (World Wonder)
  1634. YnAMP_InGame: Map Name = GiantEarth
  1635. YnAMP_InGame: Starting Loading Text Update...
  1636. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/PlotInfo_Citizens
  1637. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/Suk_ReligionTT
  1638. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/Suk_ScreenshotMode
  1639. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1753346735/UI/Suk_RelationsOverview
  1640. Suk_RelationsOverview: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1641. Suk_RelationsOverview: OK loaded LeaderIcon.lua from Better Leader Icon
  1642. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
  1643. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
  1644. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
  1645. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
  1646. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
  1647. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
  1648. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
  1649. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
  1650. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
  1651. WorldCrisisPopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  1652. WorldCrisisPopup: OK loaded LeaderIcon.lua from Better Leader Icon
  1653. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1405531706/FreeCityStatesUIScripts
  1654. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1617282434/Lua/RealStrategy_InGameExp
  1655. RealStrategy_InGameExp: Loading RealStrategy_InGameExp.lua from Real Strategy version 1.4
  1656. RealStrategy_InGameExp: OK loaded RealStrategy_InGameExp.lua from Real Strategy
  1657. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1528155583/Base/UI/Panels/Cheat_Panel_World_Tracker
  1658. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1528155583/Base/UI/Popups/Raze_City_Reminder_Popup
  1659. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871712879/Lenses/ModLens_CityOverlap
  1660. ModLens_CityOverlap: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1661. ModLens_CityOverlap: City Overlap Panel
  1662. ModLens_CityOverlap: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1663. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871712879/Lenses/ModLens_Resource
  1664. ModLens_Resource: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1665. ModLens_Resource: Resource Panel
  1666. ModLens_Resource: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  1667. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1299681230/Lua/Suk_IngolfurUtils
  1668. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1719123304/UI/WorldView/CityBannerManager
  1669. TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
  1670. TutorialUIRoot: Version: 1
  1671. TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
  1672. YnAMP_InGame: LoadScreen LoadScreen Context = nil
  1673. YnAMP_InGame: LoadScreen InGame Context = nil
  1674. YnAMP_InGame: LoadScreen FrontEnd Context = nil
  1675. YnAMP_InGame: FrontEnd Context = nil
  1676. YnAMP_InGame: InGame Context = LuaContext: 000000004E8F4400
  1677. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1678. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 240
  1679. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1680. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 708
  1681. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1682. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 824
  1683. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1684. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1520
  1685. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1686. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1531
  1687. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1688. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2052
  1689. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1690. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2080
  1691. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1692. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2269
  1693. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1694. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2353
  1695. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1696. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2466
  1697. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1698. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 3318
  1699. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1700. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 3444
  1701. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1702. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 3589
  1703. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1704. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 3706
  1705. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1706. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4054
  1707. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1708. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4237
  1709. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1710. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4310
  1711. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1712. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4331
  1713. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1714. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4838
  1715. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1716. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5097
  1717. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1718. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5555
  1719. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1720. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5722
  1721. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1722. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5743
  1723. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1724. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5775
  1725. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1726. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5962
  1727. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1728. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6045
  1729. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1730. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6077
  1731. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1732. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6156
  1733. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1734. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6161
  1735. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1736. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6347
  1737. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1738. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6380
  1739. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1740. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6388
  1741. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1742. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6459
  1743. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1744. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6463
  1745. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1746. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6504
  1747. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1748. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6585
  1749. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1750. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6599
  1751. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1752. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6797
  1753. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1754. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6966
  1755. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1756. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7107
  1757. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1758. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7120
  1759. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1760. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7130
  1761. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1762. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7150
  1763. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1764. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7190
  1765. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1766. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7307
  1767. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1768. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7452
  1769. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1770. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7608
  1771. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1772. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7614
  1773. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1774. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7651
  1775. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1776. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7701
  1777. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1778. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7942
  1779. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1780. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7984
  1781. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1782. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8057
  1783. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1784. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8116
  1785. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1786. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8129
  1787. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1788. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8273
  1789. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1790. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8295
  1791. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1792. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8484
  1793. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1794. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8493
  1795. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1796. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8660
  1797. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1798. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8864
  1799. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1800. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8879
  1801. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1802. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8910
  1803. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1804. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8950
  1805. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1806. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9327
  1807. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1808. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9367
  1809. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1810. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9441
  1811. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1812. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9446
  1813. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1814. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9490
  1815. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1816. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9514
  1817. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1818. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9733
  1819. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1820. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9794
  1821. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1822. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9866
  1823. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1824. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9909
  1825. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1826. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10128
  1827. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1828. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10180
  1829. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1830. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10264
  1831. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1832. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10378
  1833. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1834. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10555
  1835. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1836. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10591
  1837. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1838. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10699
  1839. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1840. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10709
  1841. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1842. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10914
  1843. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1844. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10950
  1845. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1846. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11008
  1847. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1848. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11032
  1849. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1850. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11118
  1851. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1852. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11323
  1853. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1854. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11398
  1855. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1856. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11433
  1857. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1858. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11481
  1859. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1860. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11553
  1861. StrategicForts: OnImprovementAddedToMapTC()---------------------
  1862. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11876
  1863. MapLabelManager: PANTHALASSIC OCEAN (1634.3547363281, -3021.251953125)
  1864. MapLabelManager: PANTHALASSIC OCEAN (425.27575683594, -2420.5317382813)
  1865. MapLabelManager: PANTHALASSIC OCEAN (-1605.0244140625, -1420.7209472656)
  1866. MapLabelManager: PANTHALASSIC OCEAN (-3046.2822265625, -2246.6274414063)
  1867. MapLabelManager: PANTHALASSIC OCEAN (-2190.1794433594, -333.912109375)
  1868. MapLabelManager: PANTHALASSIC OCEAN (298.41571044922, -1822.5395507813)
  1869. MapLabelManager: PANTHALASSIC OCEAN (-685.76861572266, -2913.6794433594)
  1870. MapLabelManager: PANTHALASSIC OCEAN (-917.474609375, -1215.1263427734)
  1871. MapLabelManager: PANTHALASSIC OCEAN (959.90850830078, -2978.6579589844)
  1872. MapLabelManager: PANTHALASSIC OCEAN (1316.4046630859, -2668.0751953125)
  1873. MapLabelManager: PANTHALASSIC OCEAN (-2962.6313476563, -2941.5979003906)
  1874. MapLabelManager: PANTHALASSIC OCEAN (-841.0009765625, -351.89666748047)
  1875. MapLabelManager: PANTHALASSIC OCEAN (-161.42095947266, -2392.6081542969)
  1876. MapLabelManager: PANTHALASSIC OCEAN (-2145.3024902344, -2905.9702148438)
  1877. MapLabelManager: PANTHALASSIC OCEAN (-103.37206268311, -2957.3061523438)
  1878. MapLabelManager: PANTHALASSIC OCEAN (-1875.1104736328, -2097.2197265625)
  1879. MapLabelManager: PANTHALASSIC OCEAN (-399.49658203125, -1936.5902099609)
  1880. MapLabelManager: PANTHALASSIC OCEAN (435.27844238281, -2962.736328125)
  1881. MapLabelManager: PANTHALASSIC OCEAN (-1401.7640380859, -2880.9299316406)
  1882. MapLabelManager: PANTHALASSIC OCEAN (-981.04876708984, -726.76190185547)
  1883. MapLabelManager: PANTHALASSIC OCEAN (-2468.2685546875, -1824.7277832031)
  1884. MapLabelManager: PANTHALASSIC OCEAN (-2227.8525390625, -1300.8686523438)
  1885. MapLabelManager: PANTHALASSIC OCEAN (-815.70416259766, -2371.3891601563)
  1886. MapLabelManager: PANTHALASSIC OCEAN (-3023.8627929688, -1430.1461181641)
  1887. MapLabelManager: PANTHALASSIC OCEAN (-1833.2272949219, -780.35748291016)
  1888. MapLabelManager: PANTHALASSIC OCEAN (-1403.2657470703, -2360.7839355469)
  1889. MapLabelManager: PANTHALASSIC OCEAN (-2474.1630859375, -2448.75390625)
  1890. MapLabelManager: PANTHALASSIC OCEAN (-454.89859008789, -1489.7757568359)
  1891. MapLabelManager: PANTHALASSIC OCEAN (-2663.9152832031, -844.08984375)
  1892. MapLabelManager: PANTHALASSIC OCEAN (-1117.6383056641, -1801.998046875)
  1893. LoadScreen: OnLoadGameViewStateDone
  1894. YnAMP_Script: Scenario settings for CIVILIZATION_INDONESIA
  1895. YnAMP_Script: - CitiesToPlace 0
  1896. YnAMP_Script: - CityUseCityMap false
  1897. YnAMP_Script: - CityUseImport false
  1898. YnAMP_Script: - CityUseTerrain false
  1899. YnAMP_Script: - MaxRoadPerCity 1
  1900. YnAMP_Script: - Priority 1
  1901. YnAMP_Script: - RouteIndex 4
  1902. YnAMP_Script: - StartingPlot table: 0000000155059C90
  1903. YnAMP_Script: Scenario settings for CIVILIZATION_JAPAN
  1904. YnAMP_Script: - CitiesToPlace 0
  1905. YnAMP_Script: - CityUseCityMap false
  1906. YnAMP_Script: - CityUseImport false
  1907. YnAMP_Script: - CityUseTerrain false
  1908. YnAMP_Script: - MaxRoadPerCity 1
  1909. YnAMP_Script: - Priority 1
  1910. YnAMP_Script: - RouteIndex 4
  1911. YnAMP_Script: - StartingPlot table: 00000001550591A0
  1912. YnAMP_Script: Scenario settings for CIVILIZATION_CVS_MALAYSIA
  1913. YnAMP_Script: - CitiesToPlace 0
  1914. YnAMP_Script: - CityUseCityMap false
  1915. YnAMP_Script: - CityUseImport false
  1916. YnAMP_Script: - CityUseTerrain false
  1917. YnAMP_Script: - MaxRoadPerCity 1
  1918. YnAMP_Script: - Priority 1
  1919. YnAMP_Script: - RouteIndex 4
  1920. YnAMP_Script: - StartingPlot table: 0000000155059BF0
  1921. YnAMP_Script: Scenario settings for CIVILIZATION_CHINA
  1922. YnAMP_Script: - CitiesToPlace 0
  1923. YnAMP_Script: - CityUseCityMap false
  1924. YnAMP_Script: - CityUseImport false
  1925. YnAMP_Script: - CityUseTerrain false
  1926. YnAMP_Script: - MaxRoadPerCity 1
  1927. YnAMP_Script: - Priority 1
  1928. YnAMP_Script: - RouteIndex 4
  1929. YnAMP_Script: - StartingPlot table: 00000001550596A0
  1930. YnAMP_Script: Scenario settings for CIVILIZATION_CVS_PHILIPPINES
  1931. YnAMP_Script: - CitiesToPlace 0
  1932. YnAMP_Script: - CityUseCityMap false
  1933. YnAMP_Script: - CityUseImport false
  1934. YnAMP_Script: - CityUseTerrain false
  1935. YnAMP_Script: - MaxRoadPerCity 1
  1936. YnAMP_Script: - Priority 1
  1937. YnAMP_Script: - RouteIndex 4
  1938. YnAMP_Script: - StartingPlot table: 0000000155059C40
  1939. YnAMP_Script: Scenario settings for CIVILIZATION_SUK_SIAM
  1940. YnAMP_Script: - CitiesToPlace 0
  1941. YnAMP_Script: - CityUseCityMap false
  1942. YnAMP_Script: - CityUseImport false
  1943. YnAMP_Script: - CityUseTerrain false
  1944. YnAMP_Script: - MaxRoadPerCity 1
  1945. YnAMP_Script: - Priority 1
  1946. YnAMP_Script: - RouteIndex 4
  1947. YnAMP_Script: - StartingPlot table: 00000001550595B0
  1948. YnAMP_Script: Scenario settings for CIVILIZATION_SUK_TIBET
  1949. YnAMP_Script: - CitiesToPlace 0
  1950. YnAMP_Script: - CityUseCityMap false
  1951. YnAMP_Script: - CityUseImport false
  1952. YnAMP_Script: - CityUseTerrain false
  1953. YnAMP_Script: - MaxRoadPerCity 1
  1954. YnAMP_Script: - Priority 1
  1955. YnAMP_Script: - RouteIndex 4
  1956. YnAMP_Script: - StartingPlot table: 0000000155058AC0
  1957. YnAMP_Script: Scenario settings for CIVILIZATION_KOREA
  1958. YnAMP_Script: - CitiesToPlace 0
  1959. YnAMP_Script: - CityUseCityMap false
  1960. YnAMP_Script: - CityUseImport false
  1961. YnAMP_Script: - CityUseTerrain false
  1962. YnAMP_Script: - MaxRoadPerCity 1
  1963. YnAMP_Script: - Priority 1
  1964. YnAMP_Script: - RouteIndex 4
  1965. YnAMP_Script: - StartingPlot table: 0000000155059100
  1966. YnAMP_Script: Scenario settings for CIVILIZATION_INDIA
  1967. YnAMP_Script: - CitiesToPlace 0
  1968. YnAMP_Script: - CityUseCityMap false
  1969. YnAMP_Script: - CityUseImport false
  1970. YnAMP_Script: - CityUseTerrain false
  1971. YnAMP_Script: - MaxRoadPerCity 1
  1972. YnAMP_Script: - Priority 1
  1973. YnAMP_Script: - RouteIndex 4
  1974. YnAMP_Script: - StartingPlot table: 0000000155059330
  1975. YnAMP_Script: Scenario settings for CIVILIZATION_MONGOLIA
  1976. YnAMP_Script: - CitiesToPlace 0
  1977. YnAMP_Script: - CityUseCityMap false
  1978. YnAMP_Script: - CityUseImport false
  1979. YnAMP_Script: - CityUseTerrain false
  1980. YnAMP_Script: - MaxRoadPerCity 1
  1981. YnAMP_Script: - Priority 1
  1982. YnAMP_Script: - RouteIndex 4
  1983. YnAMP_Script: - StartingPlot table: 0000000155059A10
  1984. YnAMP_Script: Scenario settings for CIVILIZATION_KABUL
  1985. YnAMP_Script: - CitiesToPlace 0
  1986. YnAMP_Script: - CityUseCityMap false
  1987. YnAMP_Script: - CityUseImport false
  1988. YnAMP_Script: - CityUseTerrain false
  1989. YnAMP_Script: - MaxRoadPerCity 1
  1990. YnAMP_Script: - Priority 0
  1991. YnAMP_Script: - RouteIndex 4
  1992. YnAMP_Script: - StartingPlot table: 0000000155059AB0
  1993. YnAMP_Script: Scenario settings for CIVILIZATION_KANDY
  1994. YnAMP_Script: - CitiesToPlace 0
  1995. YnAMP_Script: - CityUseCityMap false
  1996. YnAMP_Script: - CityUseImport false
  1997. YnAMP_Script: - CityUseTerrain false
  1998. YnAMP_Script: - MaxRoadPerCity 1
  1999. YnAMP_Script: - Priority 0
  2000. YnAMP_Script: - RouteIndex 4
  2001. YnAMP_Script: - StartingPlot table: 000000015505A870
  2002. YnAMP_Script: Scenario settings for CIVILIZATION_MOHENJO_DARO
  2003. YnAMP_Script: - CitiesToPlace 0
  2004. YnAMP_Script: - CityUseCityMap false
  2005. YnAMP_Script: - CityUseImport false
  2006. YnAMP_Script: - CityUseTerrain false
  2007. YnAMP_Script: - MaxRoadPerCity 1
  2008. YnAMP_Script: - Priority 0
  2009. YnAMP_Script: - RouteIndex 4
  2010. YnAMP_Script: - StartingPlot table: 000000015505A190
  2011. YnAMP_Script: Scenario settings for CIVILIZATION_NAN_MADOL
  2012. YnAMP_Script: - CitiesToPlace 0
  2013. YnAMP_Script: - CityUseCityMap false
  2014. YnAMP_Script: - CityUseImport false
  2015. YnAMP_Script: - CityUseTerrain false
  2016. YnAMP_Script: - MaxRoadPerCity 1
  2017. YnAMP_Script: - Priority 0
  2018. YnAMP_Script: - RouteIndex 4
  2019. YnAMP_Script: - StartingPlot table: 0000000155059D30
  2020. YnAMP_Script: Scenario settings for CIVILIZATION_ZANZIBAR
  2021. YnAMP_Script: - CitiesToPlace 0
  2022. YnAMP_Script: - CityUseCityMap false
  2023. YnAMP_Script: - CityUseImport false
  2024. YnAMP_Script: - CityUseTerrain false
  2025. YnAMP_Script: - MaxRoadPerCity 1
  2026. YnAMP_Script: - Priority 0
  2027. YnAMP_Script: - RouteIndex 4
  2028. YnAMP_Script: - StartingPlot table: 000000015505A5F0
  2029. YnAMP_Script: Scenario settings for CIVILIZATION_AUCKLAND
  2030. YnAMP_Script: - CitiesToPlace 0
  2031. YnAMP_Script: - CityUseCityMap false
  2032. YnAMP_Script: - CityUseImport false
  2033. YnAMP_Script: - CityUseTerrain false
  2034. YnAMP_Script: - MaxRoadPerCity 1
  2035. YnAMP_Script: - Priority 0
  2036. YnAMP_Script: - RouteIndex 4
  2037. YnAMP_Script: - StartingPlot table: 0000000155059F10
  2038. YnAMP_Script: Scenario settings for CIVILIZATION_ANTANANARIVO
  2039. YnAMP_Script: - CitiesToPlace 0
  2040. YnAMP_Script: - CityUseCityMap false
  2041. YnAMP_Script: - CityUseImport false
  2042. YnAMP_Script: - CityUseTerrain false
  2043. YnAMP_Script: - MaxRoadPerCity 1
  2044. YnAMP_Script: - Priority 0
  2045. YnAMP_Script: - RouteIndex 4
  2046. YnAMP_Script: - StartingPlot table: 000000015505AE60
  2047. YnAMP_Script: Scenario settings for CIVILIZATION_MUSCAT
  2048. YnAMP_Script: - CitiesToPlace 0
  2049. YnAMP_Script: - CityUseCityMap false
  2050. YnAMP_Script: - CityUseImport false
  2051. YnAMP_Script: - CityUseTerrain false
  2052. YnAMP_Script: - MaxRoadPerCity 1
  2053. YnAMP_Script: - Priority 0
  2054. YnAMP_Script: - RouteIndex 4
  2055. YnAMP_Script: - StartingPlot table: 000000015505A000
  2056. YnAMP_Script: Scenario settings for CIVILIZATION_AKKAD
  2057. YnAMP_Script: - CitiesToPlace 0
  2058. YnAMP_Script: - CityUseCityMap false
  2059. YnAMP_Script: - CityUseImport false
  2060. YnAMP_Script: - CityUseTerrain false
  2061. YnAMP_Script: - MaxRoadPerCity 1
  2062. YnAMP_Script: - Priority 0
  2063. YnAMP_Script: - RouteIndex 4
  2064. YnAMP_Script: - StartingPlot table: 0000000155059F60
  2065. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001DAC8CC60
  2066. StrategicForts: OnLoadGameViewStateDoneTC: inGame = true
  2067. CSC_UI: ################ Start Initializing Mod CME UI Script... ################
  2068. CSC_UI: ################ End Initializing Mod CME UI Script... ################
  2069. YnAMP_Script: **** Tick = 2
  2070. YnAMP_Script: **** Tick = 3
  2071. YnAMP_Script: **** Tick = 4
  2072. YnAMP_Script: **** Tick = 5
  2073. YnAMP_Script: ===========================================================================
  2074. YnAMP_Script: Starting City placement for Scenario...
  2075. YnAMP_Script: ===========================================================================
  2076. YnAMP_Script: --------------------------------------------
  2077. YnAMP_Script: Placing Capitals on Starting Location...
  2078. YnAMP_Script: --------------------------------------------
  2079. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001DAC8C990
  2080. YnAMP_Script: ===========================================================================
  2081. YnAMP_Script: Starting Border placement for Scenario...
  2082. YnAMP_Script: ===========================================================================
  2083. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001DAC8C210
  2084. YnAMP_Script: ===========================================================================
  2085. YnAMP_Script: Starting Units placement for Scenario...
  2086. YnAMP_Script: ===========================================================================
  2087. YnAMP_Script: --------------------------------------------
  2088. YnAMP_Script: Create replacement table
  2089. YnAMP_Script: --------------------------------------------
  2090. YnAMP_Script: --------------------------------------------
  2091. YnAMP_Script: Placing units...
  2092. YnAMP_Script: --------------------------------------------
  2093. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001DAC8D6B0
  2094. YnAMP_Script: ===========================================================================
  2095. YnAMP_Script: Starting Infrastructure placement for Scenario...
  2096. YnAMP_Script: ===========================================================================
  2097. YnAMP_Script: **** Tick = 1
  2098. YnAMP_Script: **** Tick = 2
  2099. YnAMP_Script: **** Tick = 3
  2100. YnAMP_Script: **** Tick = 4
  2101. YnAMP_Script: **** Tick = 5
  2102. YnAMP_Script: **** Tick = 1
  2103. YnAMP_Script: **** Tick = 2
  2104. YnAMP_Script: **** Tick = 3
  2105. YnAMP_Script: **** Tick = 4
  2106. YnAMP_Script: **** Tick = 5
  2107. YnAMP_Script: **** Tick = 1
  2108. YnAMP_Script: **** Tick = 2
  2109. YnAMP_Script: **** Tick = 3
  2110. YnAMP_Script: **** Tick = 4
  2111. YnAMP_Script: **** Tick = 5
  2112. RealStrategy: ...RSTRandomFlavors NOT exists - generate randoms
  2113. RealStrategy: 1 ...randomizing LEADER_KUPE : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  2114. RealStrategy: 1 ...leader LEADER_KUPE : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 4.0
  2115. RealStrategy: 1 ...randomizing LEADER_JAYAVARMAN : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  2116. RealStrategy: 1 ...leader LEADER_JAYAVARMAN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 7.0 : DIPLO 1.0
  2117. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_KALANGITAN not defined.
  2118. RealStrategy: 1 ...randomizing LEADER_PACHACUTI : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  2119. RealStrategy: 1 ...leader LEADER_PACHACUTI : CONQUEST 6.0 : SCIENCE 8.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  2120. RealStrategy: 1 ...randomizing LEADER_GITARJA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  2121. RealStrategy: 1 ...leader LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 2.0
  2122. RealStrategy: 1 ...randomizing LEADER_POUNDMAKER : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  2123. RealStrategy: 1 ...leader LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 5.0 : DIPLO 6.0
  2124. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_ENIGMA_ZOG not defined.
  2125. RealStrategy: 1 ...randomizing LEADER_CATHERINE_DE_MEDICI : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO -1.0
  2126. RealStrategy: 1 ...leader LEADER_CATHERINE_DE_MEDICI : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  2127. RealStrategy: 1 ...randomizing LEADER_SHAKA : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO 0.0
  2128. RealStrategy: 1 ...leader LEADER_SHAKA : CONQUEST 8.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  2129. RealStrategy: 1 ...randomizing LEADER_TRAJAN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2130. RealStrategy: 1 ...leader LEADER_TRAJAN : CONQUEST 5.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  2131. RealStrategy: 1 ...randomizing LEADER_MONTEZUMA : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  2132. RealStrategy: 1 ...leader LEADER_MONTEZUMA : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 1.0
  2133. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_RELIC_KENSHIN not defined.
  2134. RealStrategy: 1 ...randomizing LEADER_MVEMBA : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  2135. RealStrategy: 1 ...leader LEADER_MVEMBA : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 9.0 : RELIGION 1.0 : DIPLO 2.0
  2136. RealStrategy: 1 ...randomizing LEADER_HARDRADA : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  2137. RealStrategy: 1 ...leader LEADER_HARDRADA : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  2138. RealStrategy: 1 ...randomizing LEADER_JOHN_CURTIN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  2139. RealStrategy: 1 ...leader LEADER_JOHN_CURTIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 4.0
  2140. RealStrategy: 1 ...randomizing LEADER_LAURIER : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  2141. RealStrategy: 1 ...leader LEADER_LAURIER : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 8.0
  2142. RealStrategy: 1 ...randomizing LEADER_T_ROOSEVELT : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 0.0
  2143. RealStrategy: 1 ...leader LEADER_T_ROOSEVELT : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 7.0
  2144. RealStrategy: 1 ...randomizing LEADER_CYRUS : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  2145. RealStrategy: 1 ...leader LEADER_CYRUS : CONQUEST 6.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 3.0
  2146. RealStrategy: 1 ...randomizing LEADER_PETER_GREAT : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -1.0
  2147. RealStrategy: 1 ...leader LEADER_PETER_GREAT : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 7.0 : DIPLO 3.0
  2148. RealStrategy: 1 ...randomizing LEADER_GORGO : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  2149. RealStrategy: 1 ...leader LEADER_GORGO : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 3.0
  2150. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_WILHELMINA not defined.
  2151. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_LOBSANG_GYATSO not defined.
  2152. RealStrategy: 1 ...randomizing LEADER_QIN : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2153. RealStrategy: 1 ...leader LEADER_QIN : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 2.0
  2154. RealStrategy: 1 ...randomizing LEADER_PHILIP_II : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO -1.0
  2155. RealStrategy: 1 ...leader LEADER_PHILIP_II : CONQUEST 6.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 1.0
  2156. RealStrategy: 1 ...randomizing LEADER_CLEOPATRA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 0.0
  2157. RealStrategy: 1 ...leader LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 6.0 : DIPLO 5.0
  2158. RealStrategy: 1 ...randomizing LEADER_KRISTINA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO -1.0
  2159. RealStrategy: 1 ...leader LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 7.0
  2160. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_ENIGMA_SKANDERBEG not defined.
  2161. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_VLAD_III not defined.
  2162. RealStrategy: 1 ...randomizing LEADER_MATTHIAS_CORVINUS : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  2163. RealStrategy: 1 ...leader LEADER_MATTHIAS_CORVINUS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 5.0
  2164. RealStrategy: 1 ...randomizing LEADER_TOMYRIS : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  2165. RealStrategy: 1 ...leader LEADER_TOMYRIS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 4.0
  2166. RealStrategy: 1 ...randomizing LEADER_BARBAROSSA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  2167. RealStrategy: 1 ...leader LEADER_BARBAROSSA : CONQUEST 6.0 : SCIENCE 6.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 3.0
  2168. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_MER_MANNERHEIM not defined.
  2169. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_RAMKHAMHAENG not defined.
  2170. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_DIHYA not defined.
  2171. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_MARGHERITA not defined.
  2172. RealStrategy: 1 ...randomizing LEADER_HOJO : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  2173. RealStrategy: 1 ...leader LEADER_HOJO : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 6.0 : DIPLO 2.0
  2174. RealStrategy: 1 ...randomizing LEADER_SEONDEOK : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  2175. RealStrategy: 1 ...leader LEADER_SEONDEOK : CONQUEST 5.0 : SCIENCE 8.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  2176. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_PYGMALION not defined.
  2177. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_TIGRANES_II not defined.
  2178. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_MER_ODAENATHUS not defined.
  2179. RealStrategy: 1 ...randomizing LEADER_CHANDRAGUPTA : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO -1.0
  2180. RealStrategy: 1 ...leader LEADER_CHANDRAGUPTA : CONQUEST 6.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 4.0 : DIPLO 1.0
  2181. RealStrategy: 1 ...randomizing LEADER_TAMAR : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO 1.0
  2182. RealStrategy: 1 ...leader LEADER_TAMAR : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 8.0
  2183. RealStrategy: 1 ...randomizing LEADER_PEDRO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 1.0
  2184. RealStrategy: 1 ...leader LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 6.0 : CULTURE 9.0 : RELIGION 3.0 : DIPLO 2.0
  2185. RealStrategy: 1 ...randomizing LEADER_PERICLES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 0.0
  2186. RealStrategy: 1 ...leader LEADER_PERICLES : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 8.0
  2187. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_BAYINNAUNG not defined.
  2188. RealStrategy: 1 ...randomizing LEADER_MANSA_MUSA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  2189. RealStrategy: 1 ...leader LEADER_MANSA_MUSA : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 4.0
  2190. RealStrategy: 1 ...randomizing LEADER_SALADIN : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  2191. RealStrategy: 1 ...leader LEADER_SALADIN : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 8.0 : DIPLO 2.0
  2192. RealStrategy: 1 ...randomizing LEADER_SULEIMAN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  2193. RealStrategy: 1 ...leader LEADER_SULEIMAN : CONQUEST 9.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 2.0 : DIPLO 1.0
  2194. RealStrategy: 1 ...randomizing LEADER_LAUTARO : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  2195. RealStrategy: 1 ...leader LEADER_LAUTARO : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  2196. RealStrategy: 1 ...randomizing LEADER_JADWIGA : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO -1.0
  2197. RealStrategy: 1 ...leader LEADER_JADWIGA : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 4.0 : RELIGION 6.0 : DIPLO 1.0
  2198. RealStrategy: 1 ...randomizing LEADER_WILHELMINA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -1.0
  2199. RealStrategy: 1 ...leader LEADER_WILHELMINA : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 3.0
  2200. RealStrategy: 1 ...randomizing LEADER_VICTORIA : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 0.0
  2201. RealStrategy: 1 ...leader LEADER_VICTORIA : CONQUEST 5.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 2.0
  2202. RealStrategy: 1 ...randomizing LEADER_AMANITORE : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 0.0
  2203. RealStrategy: 1 ...leader LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 6.0 : DIPLO 1.0
  2204. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_TRISONG_DETSEN not defined.
  2205. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_LOUIS_XIV not defined.
  2206. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_INGOLFUR not defined.
  2207. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_TUN_PERAK not defined.
  2208. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_NARAI not defined.
  2209. RealStrategy: 1 ...randomizing LEADER_ELEANOR_ENGLAND : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  2210. RealStrategy: 1 ...leader LEADER_ELEANOR_ENGLAND : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 6.0 : RELIGION 2.0 : DIPLO 4.0
  2211. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_LEU_PIZARRO_SPAIN not defined.
  2212. RealStrategy: 1 ...randomizing LEADER_ELEANOR_FRANCE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  2213. RealStrategy: 1 ...leader LEADER_ELEANOR_FRANCE : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 9.0 : RELIGION 4.0 : DIPLO 5.0
  2214. RealStrategy: 1 ...randomizing LEADER_ALEXANDER : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 1.0
  2215. RealStrategy: 1 ...leader LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  2216. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_SELEUCUS_I not defined.
  2217. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SC_RUDRAMA_DEVI not defined.
  2218. RealStrategy: 1 ...randomizing LEADER_GILGAMESH : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  2219. RealStrategy: 1 ...leader LEADER_GILGAMESH : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 3.0
  2220. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_ISKANDAR not defined.
  2221. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_WILHELM_I not defined.
  2222. RealStrategy: 1 ...randomizing LEADER_ROBERT_THE_BRUCE : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  2223. RealStrategy: 1 ...leader LEADER_ROBERT_THE_BRUCE : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  2224. RealStrategy: 1 ...randomizing LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  2225. RealStrategy: 1 ...leader LEADER_GANDHI : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 8.0 : DIPLO 3.0
  2226. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_RF_GUSTAV_I not defined.
  2227. RealStrategy: 1 ...randomizing LEADER_GENGHIS_KHAN : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  2228. RealStrategy: 1 ...leader LEADER_GENGHIS_KHAN : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  2229. RealStrategy: 1 ...randomizing LEADER_DIDO : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 0.0
  2230. RealStrategy: 1 ...leader LEADER_DIDO : CONQUEST 4.0 : SCIENCE 6.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  2231. RealStrategy: 1 Valid Victories : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  2232. RealStrategy: 1 Num Victories 5 Minimum Priority 100 BetterThanUsNerf -30
  2233. YnAMP_InGame: Stopping Loading Text Update...
  2234. MinimapPanel: Adding ModLens: ML_CITYOVERLAP
  2235. MinimapPanel: Adding ModLens: ML_RESOURCE
  2236. YnAMP_Script: StopScriptWithPause
  2237. RealStrategy: 1 FUN RefreshPlayerData 0 LEADER_GITARJA
  2238. RealStrategy: 1 FUN EstablishStrategyBasePriority 0 LEADER_GITARJA
  2239. RealStrategy: 1 *** base priorities LEADER_GITARJA : CONQUEST 20.0 : SCIENCE 60.0 : CULTURE 60.0 : RELIGION 100.0 : DIPLO 40.0
  2240. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2241. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 20.0 : SCIENCE 60.0 : CULTURE 60.0 : RELIGION 100.0 : DIPLO 40.0
  2242. RealStrategy: ...era adjusted extra conquest, priority= 2
  2243. RealStrategy: ...player has captured 0 capitals; priority= 2
  2244. RealStrategy: ...era, desperate 0 true
  2245. RealStrategy: iPriorityDangerPlayers 0 priority= 2
  2246. RealStrategy: ...space race projects 0 priority= 0
  2247. RealStrategy: ...added cultural progress, perc 0 priority= 0
  2248. RealStrategy: ...we don't have a religion
  2249. RealStrategy: FUN GetPriorityDiplo 0 LEADER_GITARJA
  2250. RealStrategy: ...diplo progress 0 0
  2251. RealStrategy: ...favor per turn 0 0
  2252. RealStrategy: 1 *** specific priorities LEADER_GITARJA : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2253. RealStrategy: MaxGameTurns: 500
  2254. RealStrategy: 1 turn adjust 25..200 (iMaxT=500,iCurT=1,perc= 25.4)
  2255. RealStrategy: 1 after turn adjust : CONQUEST 0.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2256. RealStrategy: 1 FUN GetGenericPriorities 0 LEADER_GITARJA
  2257. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2258. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  2259. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2260. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2261. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2262. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2263. RealStrategy: 1 *** generic priorities LEADER_GITARJA : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  2264. RealStrategy: 1 turn adjust 125..50 (iMaxT=500,iCurT=1,perc=124.8)
  2265. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  2266. RealStrategy: 1 applying specific & generic priorities : CONQUEST 33.0 : SCIENCE 72.5 : CULTURE 72.5 : RELIGION 112.5 : DIPLO 52.5
  2267. RealStrategy: 1 applying a bit of randomization : CONQUEST 61.0 : SCIENCE 82.5 : CULTURE 77.5 : RELIGION 113.5 : DIPLO 55.5
  2268. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  2269. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  2270. RealStrategy: 1 *** final priorities LEADER_GITARJA : CONQUEST 61.0 : SCIENCE 82.5 : CULTURE 77.5 : RELIGION 113.5 : DIPLO 55.5
  2271. RealStrategy: 1 *** final valid LEADER_GITARJA : CONQUEST 61.0 : SCIENCE 82.5 : CULTURE 77.5 : RELIGION 113.5 : DIPLO 55.5
  2272. RealStrategy: 1 LEADER_GITARJA ...selected RELIGION priority 113.485
  2273. RealStrategy: 1, RSTSTRAT, LEADER_GITARJA, RELIGION @ 113.5, CONQUEST @ 61.0, SCIENCE @ 82.5, CULTURE @ 77.5, RELIGION @ 113.5, DIPLO @ 55.5
  2274. StrategicForts: OnCityInitializedTC----------------------
  2275. StrategicForts: OnCityInitializedTC(): playerID = 0
  2276. CatladRosettaRewrite: SC_C15_RenameCity: sOriginalCityName = LOC_CITY_NAME_MAJAPAHIT
  2277. CatladRosettaRewrite: ---------------- CHECKING FOR DUPLICATE NAMES ---------------------
  2278. CatladRosettaRewrite: SC_C15_GetBaseName: tLOCNames: sBaseName = LOC_ROSETTA_TROWULAN
  2279. CatladRosettaRewrite: SC_C15_GetBaseName: tLOCNames: sBaseName = LOC_ROSETTA_TROWULAN
  2280. CatladRosettaRewrite: SC_C15_IsCityNameDuped: No Dupe Found
  2281. CatladRosettaRewrite: ---------------- DONE CHECKING FOR DUPLICATE NAMES ---------------------
  2282. CatladRosettaRewrite: --------------- FINDING UNIQUE NAME --------------
  2283. CatladRosettaRewrite: SC_C15_GetBaseName: tLOCNames: sBaseName = LOC_ROSETTA_TROWULAN
  2284. CatladRosettaRewrite: SC_C15_GetUniqueName: LeaderSpecific: sNewName = LOC_ROSETTA_TROWULAN_LEADER_GITARJA
  2285. CatladRosettaRewrite: --------------- DONE FINDING UNIQUE NAME --------------
  2286. CatladRosettaRewrite: Name Set! City Name is now: LOC_ROSETTA_TROWULAN_LEADER_GITARJA
  2287. MinimapPanel: default
  2288. MapLabelManager: PANTHALASSIC OCEAN (1634.3547363281, -3021.251953125)
  2289. MapLabelManager: PANTHALASSIC OCEAN (425.27575683594, -2420.5317382813)
  2290. MapLabelManager: PANTHALASSIC OCEAN (-1605.0244140625, -1420.7209472656)
  2291. MapLabelManager: PANTHALASSIC OCEAN (-3046.2822265625, -2246.6274414063)
  2292. MapLabelManager: PANTHALASSIC OCEAN (-2190.1794433594, -333.912109375)
  2293. MapLabelManager: PANTHALASSIC OCEAN (298.41571044922, -1822.5395507813)
  2294. MapLabelManager: PANTHALASSIC OCEAN (-685.76861572266, -2913.6794433594)
  2295. MapLabelManager: PANTHALASSIC OCEAN (-917.474609375, -1215.1263427734)
  2296. MapLabelManager: PANTHALASSIC OCEAN (959.90850830078, -2978.6579589844)
  2297. MapLabelManager: PANTHALASSIC OCEAN (1316.4046630859, -2668.0751953125)
  2298. MapLabelManager: PANTHALASSIC OCEAN (-2962.6313476563, -2941.5979003906)
  2299. MapLabelManager: PANTHALASSIC OCEAN (-841.0009765625, -351.89666748047)
  2300. MapLabelManager: PANTHALASSIC OCEAN (-161.42095947266, -2392.6081542969)
  2301. MapLabelManager: PANTHALASSIC OCEAN (-2145.3024902344, -2905.9702148438)
  2302. MapLabelManager: PANTHALASSIC OCEAN (-103.37206268311, -2957.3061523438)
  2303. MapLabelManager: PANTHALASSIC OCEAN (-1875.1104736328, -2097.2197265625)
  2304. MapLabelManager: PANTHALASSIC OCEAN (-399.49658203125, -1936.5902099609)
  2305. MapLabelManager: PANTHALASSIC OCEAN (435.27844238281, -2962.736328125)
  2306. MapLabelManager: PANTHALASSIC OCEAN (-1401.7640380859, -2880.9299316406)
  2307. MapLabelManager: PANTHALASSIC OCEAN (-981.04876708984, -726.76190185547)
  2308. MapLabelManager: PANTHALASSIC OCEAN (-2468.2685546875, -1824.7277832031)
  2309. MapLabelManager: PANTHALASSIC OCEAN (-2227.8525390625, -1300.8686523438)
  2310. MapLabelManager: PANTHALASSIC OCEAN (-815.70416259766, -2371.3891601563)
  2311. MapLabelManager: PANTHALASSIC OCEAN (-3023.8627929688, -1430.1461181641)
  2312. MapLabelManager: PANTHALASSIC OCEAN (-1833.2272949219, -780.35748291016)
  2313. MapLabelManager: PANTHALASSIC OCEAN (-1403.2657470703, -2360.7839355469)
  2314. MapLabelManager: PANTHALASSIC OCEAN (-2474.1630859375, -2448.75390625)
  2315. MapLabelManager: PANTHALASSIC OCEAN (-454.89859008789, -1489.7757568359)
  2316. MapLabelManager: PANTHALASSIC OCEAN (-2663.9152832031, -844.08984375)
  2317. MapLabelManager: PANTHALASSIC OCEAN (-1117.6383056641, -1801.998046875)
  2318. MinimapPanel: default
  2319. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 56 33 0 true false
  2320. CityPanel: Global DarkenLightenColor has been deprecated. Use UI.DarkenLightenColor instead.
  2321. CityPanel: Global DarkenLightenColor has been deprecated. Use UI.DarkenLightenColor instead.
  2322. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 0 0 0 false false
  2323. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 56 33 0 true false
  2324. CityPanel: Global DarkenLightenColor has been deprecated. Use UI.DarkenLightenColor instead.
  2325. CityPanel: Global DarkenLightenColor has been deprecated. Use UI.DarkenLightenColor instead.
  2326. PlotInfo: PlotInfo::OnCitySelectionChanged 0 65536 0 0 0 false false
  2327. Cheat_Panel_World_Tracker: Expansion 2 detected
  2328. LoadScreen: true
  2329. LoadScreen: false
  2330. LoadScreen: true
  2331. LoadScreen: true
  2332. Map Script: loading modded AssignStartingPlots
  2333. Map Script: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  2334. Map Script: Setting YnAMP globals and cache...
  2335. Map Script: Map Name = GiantEarth
  2336. Map Script: Reference Map =
  2337. Map Script: YnAMP Options:
  2338. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = true, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  2339. Map Script: - Features placement = PLACEMENT_IMPORT
  2340. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  2341. Map Script: - Resource placement = PLACEMENT_DEFAULT
  2342. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  2343. Map Script: - Continents naming = nil
  2344. Map Script: - Lowland placement = PLACEMENT_DEEP
  2345. Map Script: Loading YnAMP functions ...
  2346. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  2347. Map Script: Loading Largest Earth (Customizable) script
  2348. GenerateRandomMap: Map Seed = 2075162066
  2349. Map Script: Calling Map Generator
  2350. Map Script: bUseOffset true
  2351. Map Script: StartX 50
  2352. Map Script: EndX 153
  2353. Map Script: StartY 0
  2354. Map Script: EndY 115
  2355. Map Script: g_UncutMapWidth 230
  2356. Map Script: g_UncutMapHeight 116
  2357. Map Script: g_iW 104
  2358. Map Script: g_iH 116
  2359. Map Script: Map.GetGridSize() 104 116
  2360. Map Script: g_MaxStartDistanceMajor = 34.733269353748
  2361. Map Script: g_MinStartDistanceMajor = 11.577756451249
  2362. Map Script: Importing Map Data (Civ5 = false)
  2363. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 1 seconds
  2364. Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
  2365. Map Script: Placed terrain on 12064 tiles
  2366. Map Script: Intermediate timer = 1 seconds
  2367. Map Script: After Adding Hills: 3742
  2368. Map Script: Intermediate timer = 1 seconds
  2369. Map Script: YnAMP Natural Wonders placement...
  2370. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  2371. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  2372. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  2373. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  2374. Map Script: - Skipping FEATURE_CRATER_LAKE position from the DB, has position already set in MapScript
  2375. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  2376. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  2377. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  2378. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  2379. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  2380. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  2381. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  2382. Map Script: - Skipping FEATURE_KILIMANJARO position from the DB, has position already set in MapScript
  2383. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  2384. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  2385. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  2386. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  2387. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  2388. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  2389. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  2390. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  2391. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  2392. Map Script: - Skipping FEATURE_TSINGY position from the DB, has position already set in MapScript
  2393. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  2394. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  2395. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  2396. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  2397. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  2398. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  2399. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  2400. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  2401. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  2402. Map Script: - Skipping FEATURE_ULURU position from the DB, has position already set in MapScript
  2403. Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
  2404. Map Script: Multiplots NW, first plot at 54 56 new plot at 55 57 table: 00000001CA9689E0
  2405. Map Script: - Loading FEATURE_RORAIMA position from the DB
  2406. Map Script: Multiplots NW, first plot at 164 43 new plot at 165 44 nil
  2407. Map Script: Multiplots NW, first plot at 164 43 new plot at 164 44 nil
  2408. Map Script: Multiplots NW, first plot at 164 43 new plot at 165 45 nil
  2409. Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
  2410. Map Script: Multiplots NW, first plot at 44 72 new plot at 45 72 table: 00000001CA9B4A50
  2411. Map Script: Multiplots NW, first plot at 44 72 new plot at 46 72 table: 00000001CA9B4BE0
  2412. Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
  2413. Map Script: Multiplots NW, first plot at 43 90 new plot at 44 90 table: 00000001CA92B9E0
  2414. Map Script: Multiplots NW, first plot at 43 90 new plot at 43 91 table: 00000001CA92FEF0
  2415. Map Script: Multiplots NW, first plot at 43 90 new plot at 44 91 table: 00000001CA92FC20
  2416. Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
  2417. Map Script: Multiplots NW, first plot at 185 48 new plot at 186 48 nil
  2418. Map Script: - Loading FEATURE_MATTERHORN position from the DB
  2419. Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
  2420. Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
  2421. Map Script: - Loading FEATURE_CHOCOLATEHILLS position from the DB
  2422. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 49 table: 00000001CA890570
  2423. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 48 table: 00000001CA88CE20
  2424. Map Script: Multiplots NW, first plot at 68 48 new plot at 69 47 table: 00000001CA8A8DF0
  2425. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  2426. Map Script: Multiplots NW, first plot at 8 75 new plot at 8 76 table: 00000001CA9C3C30
  2427. Map Script: Multiplots NW, first plot at 8 75 new plot at 9 75 table: 00000001CA9BF5E0
  2428. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  2429. Map Script: Multiplots NW, first plot at 222 71 new plot at 223 71 nil
  2430. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  2431. Map Script: Multiplots NW, first plot at 216 56 new plot at 217 56 nil
  2432. Map Script: Multiplots NW, first plot at 216 56 new plot at 217 57 nil
  2433. Map Script: Multiplots NW, first plot at 216 56 new plot at 218 57 nil
  2434. Map Script: - Loading FEATURE_DEVILSTOWER position from the DB
  2435. Map Script: - Loading FEATURE_IKKIL position from the DB
  2436. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  2437. Map Script: - Loading FEATURE_SUK_FUJI position from the DB
  2438. Map Script: - Loading FEATURE_SUK_TONLESAP position from the DB
  2439. Map Script: Multiplots NW, first plot at 51 51 new plot at 52 50 table: 00000001CA893680
  2440. Map Script: - Loading FEATURE_SUK_NGORONGORO_CRATER position from the DB
  2441. Map Script: Multiplots NW, first plot at 221 35 new plot at 221 34 nil
  2442. Map Script: Multiplots NW, first plot at 221 35 new plot at 220 34 nil
  2443. Map Script: - Loading FEATURE_BARRINGER_CRATER position from the DB
  2444. Map Script: - Loading FEATURE_CERRO_DE_POTOSI position from the DB
  2445. Map Script: - Skipping FEATURE_GIBRALTAR position from the DB, has position already set in MapScript
  2446. Map Script: - Loading FEATURE_GRAND_MESA position from the DB
  2447. Map Script: - Loading FEATURE_KAILASH position from the DB
  2448. Map Script: - Loading FEATURE_KRAKATOA position from the DB
  2449. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  2450. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  2451. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  2452. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  2453. Map Script: - Loading FEATURE_MOTLATSE_CANYON position from the DB
  2454. Map Script: Multiplots NW, first plot at 218 20 new plot at 218 19 nil
  2455. Map Script: Multiplots NW, first plot at 218 20 new plot at 219 18 nil
  2456. Map Script: Multiplots NW, first plot at 218 20 new plot at 218 18 nil
  2457. Map Script: - Loading FEATURE_OLD_FAITHFUL position from the DB
  2458. Map Script: - Loading FEATURE_SALAR_DE_UYUNI position from the DB
  2459. Map Script: Multiplots NW, first plot at 158 23 new plot at 158 24 nil
  2460. Map Script: Multiplots NW, first plot at 158 23 new plot at 159 24 nil
  2461. Map Script: Multiplots NW, first plot at 158 23 new plot at 158 25 nil
  2462. Map Script: - Loading FEATURE_SINAI position from the DB
  2463. Map Script: - Loading FEATURE_SRI_PADA position from the DB
  2464. Map Script: - Loading FEATURE_WULINGYUAN position from the DB
  2465. Map Script: Multiplots NW, first plot at 55 67 new plot at 54 68 table: 00000001CA98CAF0
  2466. Map Script: - Loading FEATURE_VREDEFORT_DOME position from the DB
  2467. Map Script: Multiplots NW, first plot at 216 15 new plot at 216 16 nil
  2468. Map Script: - Loading FEATURE_OUNIANGA position from the DB
  2469. Map Script: Multiplots NW, first plot at 214 52 new plot at 214 51 nil
  2470. Map Script: - Loading FEATURE_MOSI_OA_TUNYA position from the DB
  2471. Map Script: - Loading FEATURE_NAMIB position from the DB
  2472. Map Script: Multiplots NW, first plot at 208 25 new plot at 207 24 nil
  2473. Map Script: Multiplots NW, first plot at 208 25 new plot at 207 23 nil
  2474. Map Script: - Loading FEATURE_BIOLUMINESCENT_BAY position from the DB
  2475. Map Script: - Loading FEATURE_DALLOL position from the DB
  2476. Map Script: - Loading FEATURE_MOUNT_EREBUS position from the DB
  2477. Map Script: Multiplots NW, first plot at 27 0 new plot at 27 0 table: 00000001CA827180
  2478. Map Script: - Trying to place FEATURE_BARRIER_REEF at (84, 28)
  2479. Map Script: ref map position: 134 28 check back ref map from x,y: 113 23
  2480. Map Script: - Preparing position...
  2481. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2482. Map Script: - Trying Direct Placement...
  2483. Map Script: - Using plot list for placement
  2484. Map Script: - Success : plot is now a natural wonder !
  2485. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (195, 89)
  2486. Map Script: ref map position: 15 89 check back ref map from x,y: 197 72
  2487. Map Script: - WARNING : can't get the plot at that NW position
  2488. Map Script: - Trying to place FEATURE_CRATER_LAKE at (126, 80)
  2489. Map Script: ref map position: 176 80 check back ref map from x,y: 145 64
  2490. Map Script: - WARNING : can't get the plot at that NW position
  2491. Map Script: - Trying to place FEATURE_DEAD_SEA at (227, 62)
  2492. Map Script: ref map position: 47 62 check back ref map from x,y: 221 50
  2493. Map Script: - WARNING : can't get the plot at that NW position
  2494. Map Script: - Trying to place FEATURE_EVEREST at (37, 67)
  2495. Map Script: ref map position: 87 67 check back ref map from x,y: 78 54
  2496. Map Script: - Preparing position...
  2497. Map Script: - Trying Direct Placement...
  2498. Map Script: - Success : plot is now a natural wonder !
  2499. Map Script: - Trying to place FEATURE_GALAPAGOS at (142, 44)
  2500. Map Script: ref map position: 192 44 check back ref map from x,y: 157 36
  2501. Map Script: - WARNING : can't get the plot at that NW position
  2502. Map Script: - Trying to place FEATURE_KILIMANJARO at (225, 36)
  2503. Map Script: ref map position: 45 36 check back ref map from x,y: 219 29
  2504. Map Script: - WARNING : can't get the plot at that NW position
  2505. Map Script: - Trying to place FEATURE_PANTANAL at (162, 34)
  2506. Map Script: ref map position: 212 34 check back ref map from x,y: 172 28
  2507. Map Script: - WARNING : can't get the plot at that NW position
  2508. Map Script: - Trying to place FEATURE_PIOPIOTAHI at (93, 4)
  2509. Map Script: ref map position: 143 4 check back ref map from x,y: 120 4
  2510. Map Script: - Preparing position...
  2511. Map Script: - Trying Direct Placement...
  2512. Map Script: - Using plot list for placement
  2513. Map Script: - Success : plot is now a natural wonder !
  2514. Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (155, 8)
  2515. Map Script: ref map position: 205 8 check back ref map from x,y: 167 7
  2516. Map Script: - WARNING : can't get the plot at that NW position
  2517. Map Script: - Trying to place FEATURE_TSINGY at (227, 22)
  2518. Map Script: ref map position: 47 22 check back ref map from x,y: 221 18
  2519. Map Script: - WARNING : can't get the plot at that NW position
  2520. Map Script: - Trying to place FEATURE_YOSEMITE at (126, 76)
  2521. Map Script: ref map position: 176 76 check back ref map from x,y: 145 61
  2522. Map Script: - WARNING : can't get the plot at that NW position
  2523. Map Script: - Trying to place FEATURE_HA_LONG_BAY at (54, 56)
  2524. Map Script: ref map position: 78 45 check back ref map from x,y: 91 45
  2525. Map Script: - Using plot list for placement
  2526. Map Script: - Success : plot is now a natural wonder !
  2527. Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (183, 104)
  2528. Map Script: ref map position: 3 104 check back ref map from x,y: 188 84
  2529. Map Script: - WARNING : can't get the plot at that NW position
  2530. Map Script: - Trying to place FEATURE_LYSEFJORDEN at (203, 100)
  2531. Map Script: ref map position: 23 100 check back ref map from x,y: 203 80
  2532. Map Script: - WARNING : can't get the plot at that NW position
  2533. Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (187, 97)
  2534. Map Script: ref map position: 7 97 check back ref map from x,y: 191 78
  2535. Map Script: - WARNING : can't get the plot at that NW position
  2536. Map Script: - Trying to place FEATURE_ULURU at (74, 20)
  2537. Map Script: ref map position: 124 20 check back ref map from x,y: 106 16
  2538. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2539. Map Script: - Trying Direct Placement...
  2540. Map Script: - Success : plot is now a natural wonder !
  2541. Map Script: - Trying to place FEATURE_CHOCOLATEHILLS at (68, 48)
  2542. Map Script: ref map position: 89 39 check back ref map from x,y: 101 39
  2543. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2544. Map Script: - Using plot list for placement
  2545. Map Script: - Success : plot is now a natural wonder !
  2546. Map Script: - Trying to place FEATURE_DEVILSTOWER at (134, 85)
  2547. Map Script: ref map position: 138 68 check back ref map from x,y: 151 68
  2548. Map Script: - WARNING : can't get the plot at that NW position
  2549. Map Script: - Trying to place FEATURE_GOBUSTAN at (8, 75)
  2550. Map Script: ref map position: 44 60 check back ref map from x,y: 56 60
  2551. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2552. Map Script: - Using plot list for placement
  2553. Map Script: - Success : plot is now a natural wonder !
  2554. Map Script: - Trying to place FEATURE_IKKIL at (144, 61)
  2555. Map Script: ref map position: 146 49 check back ref map from x,y: 158 49
  2556. Map Script: - WARNING : can't get the plot at that NW position
  2557. Map Script: - Trying to place FEATURE_PAMUKKALE at (222, 71)
  2558. Map Script: ref map position: 32 57 check back ref map from x,y: 217 57
  2559. Map Script: - WARNING : can't get the plot at that NW position
  2560. Map Script: - Trying to place FEATURE_VESUVIUS at (209, 70)
  2561. Map Script: ref map position: 22 56 check back ref map from x,y: 207 56
  2562. Map Script: - WARNING : can't get the plot at that NW position
  2563. Map Script: - Trying to place FEATURE_WHITEDESERT at (216, 56)
  2564. Map Script: ref map position: 27 45 check back ref map from x,y: 212 45
  2565. Map Script: - WARNING : can't get the plot at that NW position
  2566. Map Script: - Trying to place FEATURE_DELICATE_ARCH at (131, 76)
  2567. Map Script: ref map position: 136 61 check back ref map from x,y: 149 61
  2568. Map Script: - WARNING : can't get the plot at that NW position
  2569. Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (190, 53)
  2570. Map Script: ref map position: 8 43 check back ref map from x,y: 193 43
  2571. Map Script: - WARNING : can't get the plot at that NW position
  2572. Map Script: - Trying to place FEATURE_LAKE_RETBA at (185, 48)
  2573. Map Script: ref map position: 4 39 check back ref map from x,y: 189 39
  2574. Map Script: - WARNING : can't get the plot at that NW position
  2575. Map Script: - Trying to place FEATURE_MATTERHORN at (202, 80)
  2576. Map Script: ref map position: 17 64 check back ref map from x,y: 202 64
  2577. Map Script: - WARNING : can't get the plot at that NW position
  2578. Map Script: - Trying to place FEATURE_RORAIMA at (164, 43)
  2579. Map Script: ref map position: 161 35 check back ref map from x,y: 173 35
  2580. Map Script: - WARNING : can't get the plot at that NW position
  2581. Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (43, 90)
  2582. Map Script: ref map position: 70 72 check back ref map from x,y: 83 72
  2583. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2584. Map Script: - Using plot list for placement
  2585. Map Script: - Success : plot is now a natural wonder !
  2586. Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (44, 72)
  2587. Map Script: ref map position: 71 58 check back ref map from x,y: 83 58
  2588. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2589. Map Script: - Using plot list for placement
  2590. Map Script: - Success : plot is now a natural wonder !
  2591. Map Script: - Trying to place FEATURE_BARRINGER_CRATER at (130, 76)
  2592. Map Script: ref map position: 135 61 check back ref map from x,y: 148 61
  2593. Map Script: - WARNING : can't get the plot at that NW position
  2594. Map Script: - Trying to place FEATURE_BIOLUMINESCENT_BAY at (160, 57)
  2595. Map Script: ref map position: 158 46 check back ref map from x,y: 170 46
  2596. Map Script: - WARNING : can't get the plot at that NW position
  2597. Map Script: - Trying to place FEATURE_CERRO_DE_POTOSI at (156, 26)
  2598. Map Script: ref map position: 155 21 check back ref map from x,y: 167 21
  2599. Map Script: - WARNING : can't get the plot at that NW position
  2600. Map Script: - Trying to place FEATURE_DALLOL at (226, 47)
  2601. Map Script: ref map position: 35 38 check back ref map from x,y: 220 38
  2602. Map Script: - WARNING : can't get the plot at that NW position
  2603. Map Script: - Trying to place FEATURE_GIBRALTAR at (189, 64)
  2604. Map Script: ref map position: 9 64 check back ref map from x,y: 192 52
  2605. Map Script: - WARNING : can't get the plot at that NW position
  2606. Map Script: - Trying to place FEATURE_GRAND_MESA at (131, 82)
  2607. Map Script: ref map position: 136 66 check back ref map from x,y: 149 66
  2608. Map Script: - WARNING : can't get the plot at that NW position
  2609. Map Script: - Trying to place FEATURE_KAILASH at (34, 72)
  2610. Map Script: ref map position: 63 58 check back ref map from x,y: 76 58
  2611. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2612. Map Script: - Trying Direct Placement...
  2613. Map Script: - Success : plot is now a natural wonder !
  2614. Map Script: - Trying to place FEATURE_KRAKATOA at (54, 31)
  2615. Map Script: ref map position: 78 25 check back ref map from x,y: 91 25
  2616. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2617. Map Script: - Trying Direct Placement...
  2618. Map Script: - Success : plot is now a natural wonder !
  2619. Map Script: - Trying to place FEATURE_LAKE_VICTORIA at (222, 36)
  2620. Map Script: ref map position: 42 36 check back ref map from x,y: 217 29
  2621. Map Script: - WARNING : can't get the plot at that NW position
  2622. Map Script: - Trying to place FEATURE_MOSI_OA_TUNYA at (216, 28)
  2623. Map Script: ref map position: 27 23 check back ref map from x,y: 212 23
  2624. Map Script: - WARNING : can't get the plot at that NW position
  2625. Map Script: - Trying to place FEATURE_MOTLATSE_CANYON at (218, 20)
  2626. Map Script: ref map position: 29 16 check back ref map from x,y: 214 16
  2627. Map Script: - WARNING : can't get the plot at that NW position
  2628. Map Script: - Trying to place FEATURE_NAMIB at (208, 25)
  2629. Map Script: ref map position: 21 20 check back ref map from x,y: 206 20
  2630. Map Script: - WARNING : can't get the plot at that NW position
  2631. Map Script: - Trying to place FEATURE_OLD_FAITHFUL at (131, 88)
  2632. Map Script: ref map position: 136 71 check back ref map from x,y: 149 71
  2633. Map Script: - WARNING : can't get the plot at that NW position
  2634. Map Script: - Trying to place FEATURE_OUNIANGA at (214, 52)
  2635. Map Script: ref map position: 26 42 check back ref map from x,y: 211 42
  2636. Map Script: - WARNING : can't get the plot at that NW position
  2637. Map Script: - Trying to place FEATURE_SALAR_DE_UYUNI at (158, 23)
  2638. Map Script: ref map position: 156 19 check back ref map from x,y: 169 19
  2639. Map Script: - WARNING : can't get the plot at that NW position
  2640. Map Script: - Trying to place FEATURE_SINAI at (224, 60)
  2641. Map Script: ref map position: 33 48 check back ref map from x,y: 218 48
  2642. Map Script: - WARNING : can't get the plot at that NW position
  2643. Map Script: - Trying to place FEATURE_SRI_PADA at (34, 40)
  2644. Map Script: ref map position: 63 32 check back ref map from x,y: 76 32
  2645. Map Script: - Trying Direct Placement...
  2646. Map Script: - Success : plot is now a natural wonder !
  2647. Map Script: - Trying to place FEATURE_VREDEFORT_DOME at (216, 15)
  2648. Map Script: ref map position: 27 12 check back ref map from x,y: 212 12
  2649. Map Script: - WARNING : can't get the plot at that NW position
  2650. Map Script: - Trying to place FEATURE_WULINGYUAN at (55, 67)
  2651. Map Script: ref map position: 79 54 check back ref map from x,y: 92 54
  2652. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2653. Map Script: - Using plot list for placement
  2654. Map Script: - Success : plot is now a natural wonder !
  2655. Map Script: - Trying to place FEATURE_SUK_FUJI at (80, 72)
  2656. Map Script: ref map position: 98 58 check back ref map from x,y: 110 58
  2657. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2658. Map Script: - Trying Direct Placement...
  2659. Map Script: - Success : plot is now a natural wonder !
  2660. Map Script: - Trying to place FEATURE_SUK_TONLESAP at (51, 51)
  2661. Map Script: ref map position: 76 41 check back ref map from x,y: 89 41
  2662. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  2663. Map Script: - Using plot list for placement
  2664. Map Script: - Success : plot is now a natural wonder !
  2665. Map Script: - Trying to place FEATURE_SUK_NGORONGORO_CRATER at (221, 35)
  2666. Map Script: ref map position: 31 28 check back ref map from x,y: 216 28
  2667. Map Script: - WARNING : can't get the plot at that NW position
  2668. Map Script: - Trying to place FEATURE_MOUNT_EREBUS at (27, 0)
  2669. Map Script: ref map position: 58 0 check back ref map from x,y: 71 0
  2670. Map Script: - Using plot list for placement
  2671. Map Script: - Success : plot is now a natural wonder !
  2672. Map Script: Intermediate timer = 1 seconds
  2673. Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = false, Continents = false)
  2674. Map Script: Placed terrain on 0 tiles
  2675. Map Script: Set rivers IDs...
  2676. Map Script: Added ID to 225 rivers
  2677. Map Script: Generate Floodplains...
  2678. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 1 seconds
  2679. Map Script: Intermediate timer before TerrainBuilder.StampContinents() = 1 seconds
  2680. Map Script: Intermediate timer = 1 seconds
  2681. Map Script: Building Region Exclusion list for GiantEarth...
  2682. Map Script: - Exclusion list for GROENLAND
  2683. Map Script: - Exclusion list for NORTH_AMERICA
  2684. Map Script: - Exluded resources :
  2685. Map Script: RESOURCE_RICE
  2686. Map Script: RESOURCE_CITRUS
  2687. Map Script: - Exlusive resources :
  2688. Map Script: RESOURCE_TOBACCO
  2689. Map Script: - Exclusion list for ARCTIC_AMERICA
  2690. Map Script: - Exluded resources :
  2691. Map Script: RESOURCE_HORSES
  2692. Map Script: RESOURCE_MARBLE
  2693. Map Script: RESOURCE_SPICES
  2694. Map Script: RESOURCE_SILK
  2695. Map Script: RESOURCE_COTTON
  2696. Map Script: RESOURCE_WINE
  2697. Map Script: RESOURCE_INCENSE
  2698. Map Script: RESOURCE_PEARLS
  2699. Map Script: RESOURCE_CITRUS
  2700. Map Script: RESOURCE_TRUFFLES
  2701. Map Script: - Exlusive resources :
  2702. Map Script: RESOURCE_JADE
  2703. Map Script: - Exclusion list for CENTRAL_AMERICA
  2704. Map Script: - Exlusive resources :
  2705. Map Script: RESOURCE_COCOA
  2706. Map Script: RESOURCE_TOBACCO
  2707. Map Script: RESOURCE_JADE
  2708. Map Script: - Exclusion list for SOUTH_AMERICA_WEST
  2709. Map Script: - Exlusive resources :
  2710. Map Script: RESOURCE_COCOA
  2711. Map Script: RESOURCE_TOBACCO
  2712. Map Script: - Exclusion list for SOUTH_AMERICA_EAST
  2713. Map Script: - Exlusive resources :
  2714. Map Script: RESOURCE_COCOA
  2715. Map Script: RESOURCE_TOBACCO
  2716. Map Script: - Exclusion list for ANTARCTIC_AMERICA
  2717. Map Script: - Exluded resources :
  2718. Map Script: RESOURCE_HORSES
  2719. Map Script: RESOURCE_IVORY
  2720. Map Script: RESOURCE_PEARLS
  2721. Map Script: RESOURCE_MARBLE
  2722. Map Script: RESOURCE_SPICES
  2723. Map Script: RESOURCE_SILK
  2724. Map Script: RESOURCE_COTTON
  2725. Map Script: RESOURCE_WINE
  2726. Map Script: RESOURCE_INCENSE
  2727. Map Script: RESOURCE_CITRUS
  2728. Map Script: RESOURCE_TRUFFLES
  2729. Map Script: - Exclusion list for AUSTRALIA
  2730. Map Script: - Exclusion list for OCEANIA
  2731. Map Script: - Exlusive resources :
  2732. Map Script: RESOURCE_JADE
  2733. Map Script: - Exclusion list for SOUTH_ASIA
  2734. Map Script: - Exlusive resources :
  2735. Map Script: RESOURCE_TEA
  2736. Map Script: RESOURCE_IVORY
  2737. Map Script: RESOURCE_JADE
  2738. Map Script: - Exclusion list for CENTRAL_ASIA
  2739. Map Script: - Exlusive resources :
  2740. Map Script: RESOURCE_TEA
  2741. Map Script: RESOURCE_JADE
  2742. Map Script: - Exclusion list for EAST_ASIA
  2743. Map Script: - Exlusive resources :
  2744. Map Script: RESOURCE_TEA
  2745. Map Script: RESOURCE_JADE
  2746. Map Script: - Exclusion list for NORTH_ASIA
  2747. Map Script: - Exluded resources :
  2748. Map Script: RESOURCE_CITRUS
  2749. Map Script: - Exlusive resources :
  2750. Map Script: RESOURCE_JADE
  2751. Map Script: - Exclusion list for MIDDLE_EAST
  2752. Map Script: - Exlusive resources :
  2753. Map Script: RESOURCE_COFFEE
  2754. Map Script: - Exclusion list for TURKEY
  2755. Map Script: - Exclusion list for MEDITERRANEAN
  2756. Map Script: - Exclusion list for SOUTH_EUROPA
  2757. Map Script: - Exclusion list for WEST_EUROPA
  2758. Map Script: - Exluded resources :
  2759. Map Script: RESOURCE_RICE
  2760. Map Script: - Exclusion list for NORTH_EUROPA
  2761. Map Script: - Exluded resources :
  2762. Map Script: RESOURCE_RICE
  2763. Map Script: RESOURCE_CITRUS
  2764. Map Script: - Exclusion list for EAST_EUROPA
  2765. Map Script: - Exluded resources :
  2766. Map Script: RESOURCE_RICE
  2767. Map Script: - Exclusion list for NORTH_AFRICA
  2768. Map Script: - Exlusive resources :
  2769. Map Script: RESOURCE_IVORY
  2770. Map Script: - Exclusion list for CENTRAL_AFRICA
  2771. Map Script: - Exlusive resources :
  2772. Map Script: RESOURCE_IVORY
  2773. Map Script: RESOURCE_COFFEE
  2774. Map Script: - Exclusion list for SOUTH_AFRICA
  2775. Map Script: - Exclusion list for MADAGASCAR
  2776. Map Script: - Exclusion list for MIDDLE_EAST_OIL
  2777. Map Script: - Exclusion list for CASPIEN_OIL
  2778. Map Script: - Exclusion list for OURAL_OIL
  2779. Map Script: - Exclusion list for SIBERIAN_OIL
  2780. Map Script: - Exclusion list for SONGLIAO_OIL
  2781. Map Script: - Exclusion list for NIGER_OIL
  2782. Map Script: - Exclusion list for ANGOLA_OIL
  2783. Map Script: - Exclusion list for ORIENTAL_ERG_OIL
  2784. Map Script: - Exclusion list for NORTH_AFRICA_OIL
  2785. Map Script: - Exclusion list for NORTH_SEA_OIL
  2786. Map Script: - Exclusion list for ROMANIA_OIL
  2787. Map Script: - Exclusion list for PERUVIAN_OIL
  2788. Map Script: - Exclusion list for VENEZUELA_OIL
  2789. Map Script: - Exclusion list for BRAZIL_OIL
  2790. Map Script: - Exclusion list for GULF_OF_MEXICO_OIL
  2791. Map Script: - Exclusion list for MIDCONTINENT_US_OIL
  2792. Map Script: - Exclusion list for WCSB_OIL
  2793. Map Script: - Exclusion list for CALIFORNIA_OIL
  2794. Map Script: - Exclusion list for ALASKA_OIL
  2795. Map Script: - Exclusion list for ARCTIC_OIL
  2796. Map Script: - Exclusion list for US_COAL
  2797. Map Script: - Exclusion list for CHINA_COAL
  2798. Map Script: - Exclusion list for SIBERIA_COAL
  2799. Map Script: - Exclusion list for RUSSIA_COAL
  2800. Map Script: - Exclusion list for INDIA_COAL
  2801. Map Script: - Exclusion list for AUSTRALIA_COAL
  2802. Map Script: - Exclusion list for SOUTH_AFRICA_COAL
  2803. Map Script: - Exclusion list for UKRAINE_COAL
  2804. Map Script: - Exclusion list for KAZAKSTAN_COAL
  2805. Map Script: - Exclusion list for POLAND_COAL
  2806. Map Script: - Exclusion list for GERMAN_COAL
  2807. Map Script: - Exclusion list for INDONESIA_COAL
  2808. Map Script: - Exclusion list for ENGLAND_COAL
  2809. Map Script: Placing Exclusive resources...
  2810. Map Script: -------------------------------
  2811. Map Script: Trying to place RESOURCE_JADE in ARCTIC_AMERICA
  2812. Map Script: Trying to place RESOURCE_TOBACCO in NORTH_AMERICA
  2813. Map Script: Trying to place RESOURCE_COCOA in CENTRAL_AMERICA
  2814. Map Script: Trying to place RESOURCE_TOBACCO in CENTRAL_AMERICA
  2815. Map Script: Trying to place RESOURCE_JADE in CENTRAL_AMERICA
  2816. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_WEST
  2817. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_WEST
  2818. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_EAST
  2819. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_EAST
  2820. Map Script: Trying to place RESOURCE_JADE in OCEANIA
  2821. Map Script: Trying to place RESOURCE_TEA in SOUTH_ASIA
  2822. Map Script: Trying to place RESOURCE_IVORY in SOUTH_ASIA
  2823. Map Script: Trying to place RESOURCE_JADE in SOUTH_ASIA
  2824. Map Script: Trying to place RESOURCE_TEA in CENTRAL_ASIA
  2825. Map Script: Trying to place RESOURCE_JADE in CENTRAL_ASIA
  2826. Map Script: Trying to place RESOURCE_TEA in EAST_ASIA
  2827. Map Script: Trying to place RESOURCE_JADE in EAST_ASIA
  2828. Map Script: Trying to place RESOURCE_JADE in NORTH_ASIA
  2829. Map Script: Trying to place RESOURCE_COFFEE in MIDDLE_EAST
  2830. Map Script: Trying to place RESOURCE_IVORY in NORTH_AFRICA
  2831. Map Script: Trying to place RESOURCE_IVORY in CENTRAL_AFRICA
  2832. Map Script: Trying to place RESOURCE_COFFEE in CENTRAL_AFRICA
  2833. Map Script: -------------------------------
  2834. Map Script: In ResourceGenerator.Create()
  2835. Map Script: Placing resources
  2836. Map Script: -------------------------------
  2837. Map Script: Checking for extra placement...
  2838. Map Script: - WARNING, plot is nil at 221,73
  2839. Map Script: - WARNING, plot is nil at 193,83
  2840. Map Script: - WARNING, plot is nil at 193,91
  2841. Map Script: - WARNING, plot is nil at 224,70
  2842. Map Script: - WARNING, plot is nil at 218,20
  2843. Map Script: - WARNING, plot is nil at 221,51
  2844. Map Script: - WARNING, plot is nil at 148,51
  2845. Map Script: - WARNING, plot is nil at 150,50
  2846. Map Script: - WARNING, plot is nil at 151,50
  2847. Map Script: - WARNING, plot is nil at 226,46
  2848. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 47,40
  2849. Map Script: - Trying to place FEATURE_VOLCANO at 47,40
  2850. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,52
  2851. Map Script: - Trying to place FEATURE_VOLCANO at 67,52
  2852. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,12
  2853. Map Script: - Trying to place FEATURE_VOLCANO at 100,12
  2854. Map Script: - WARNING, plot is nil at 228,26
  2855. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 14,20
  2856. Map Script: - Trying to place FEATURE_VOLCANO at 14,20
  2857. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,36
  2858. Map Script: - Trying to place FEATURE_VOLCANO at 50,36
  2859. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 62,30
  2860. Map Script: - Trying to place FEATURE_VOLCANO at 62,30
  2861. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,30
  2862. Map Script: - Trying to place FEATURE_VOLCANO at 66,30
  2863. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,51
  2864. Map Script: - Trying to place FEATURE_VOLCANO at 68,51
  2865. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,47
  2866. Map Script: - Trying to place FEATURE_VOLCANO at 68,47
  2867. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,40
  2868. Map Script: - Trying to place FEATURE_VOLCANO at 68,40
  2869. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 82,41
  2870. Map Script: - Trying to place FEATURE_VOLCANO at 82,41
  2871. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 86,96
  2872. Map Script: - Trying to place FEATURE_VOLCANO at 86,96
  2873. Map Script: - WARNING, plot is nil at 140,57
  2874. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,11
  2875. Map Script: - Trying to place FEATURE_VOLCANO at 98,11
  2876. Map Script: - WARNING, plot is nil at 138,58
  2877. Map Script: - WARNING, plot is nil at 155,11
  2878. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,76
  2879. Map Script: - Trying to place FEATURE_VOLCANO at 6,76
  2880. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 0,71
  2881. Map Script: - Trying to place FEATURE_VOLCANO at 0,71
  2882. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,101
  2883. Map Script: - Trying to place FEATURE_VOLCANO at 103,101
  2884. Map Script: - WARNING, plot is nil at 156,23
  2885. Map Script: - WARNING, plot is nil at 208,65
  2886. Map Script: - WARNING, plot is nil at 220,67
  2887. Map Script: - WARNING, plot is nil at 126,85
  2888. Map Script: - WARNING, plot is nil at 126,60
  2889. Map Script: - WARNING, plot is nil at 110,60
  2890. Map Script: - WARNING, plot is nil at 151,46
  2891. Map Script: - WARNING, plot is nil at 142,56
  2892. Map Script: - WARNING, plot is nil at 181,56
  2893. Map Script: - WARNING, plot is nil at 218,33
  2894. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,66
  2895. Map Script: - Trying to place FEATURE_VOLCANO at 70,66
  2896. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 59,30
  2897. Map Script: - Trying to place FEATURE_VOLCANO at 59,30
  2898. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,40
  2899. Map Script: - Trying to place FEATURE_VOLCANO at 88,40
  2900. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,50
  2901. Map Script: - Trying to place FEATURE_VOLCANO at 67,50
  2902. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 87,95
  2903. Map Script: - Trying to place FEATURE_VOLCANO at 87,95
  2904. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,81
  2905. Map Script: - Trying to place FEATURE_VOLCANO at 70,81
  2906. Map Script: - WARNING, plot is nil at 124,83
  2907. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,77
  2908. Map Script: - Trying to place FEATURE_VOLCANO at 6,77
  2909. Map Script: - WARNING, plot is nil at 206,68
  2910. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,31
  2911. Map Script: - Trying to place FEATURE_VOLCANO at 67,31
  2912. Map Script: - WARNING, plot is nil at 135,60
  2913. Map Script: - WARNING, plot is nil at 151,42
  2914. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,72
  2915. Map Script: - Trying to place FEATURE_VOLCANO at 6,72
  2916. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,91
  2917. Map Script: - Trying to place FEATURE_VOLCANO at 98,91
  2918. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,97
  2919. Map Script: - Trying to place FEATURE_VOLCANO at 100,97
  2920. Map Script: - WARNING, plot is nil at 155,56
  2921. Map Script: - WARNING, plot is nil at 164,52
  2922. Map Script: - WARNING, plot is nil at 152,48
  2923. Map Script: - WARNING, plot is nil at 156,27
  2924. Map Script: - WARNING, plot is nil at 155,42
  2925. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,16
  2926. Map Script: - Trying to place FEATURE_VOLCANO at 103,16
  2927. Map Script: - WARNING, plot is nil at 155,13
  2928. Map Script: - Trying to place FEATURE_SUK_FUJI at 80,72
  2929. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 4 seconds
  2930. Map Script: Intermediate timer = 113 seconds
  2931. Map Script: Creating start plot database.
  2932. Map Script: ------------------------------------------------------------------------------
  2933. Map Script: Building TSL list for GiantEarth...
  2934. Map Script: - Checking Leader specific TSL for LEADER_QIN of CIVILIZATION_CHINA at 78,60
  2935. Map Script: - Reserving TSL at 54,75
  2936. Map Script: - Checking generic civilization TSL for LEADER_GITARJA of CIVILIZATION_INDONESIA at 80,26
  2937. Map Script: - Reserving TSL at 56,32
  2938. Map Script: - Checking generic civilization TSL for LEADER_RELIC_KENSHIN of CIVILIZATION_JAPAN at 96,58
  2939. Map Script: - Reserving TSL at 78,72
  2940. Map Script: - Checking generic civilization TSL for LEADER_SEONDEOK of CIVILIZATION_KOREA at 89,61
  2941. Map Script: - Reserving TSL at 68,76
  2942. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_MONGOLIA at 73,71
  2943. Map Script: - Reserving TSL at 47,88
  2944. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
  2945. Map Script: - Reserving TSL at 20,68
  2946. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY at 62,33
  2947. Map Script: - Reserving TSL at 32,41
  2948. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MOHENJO_DARO of CIVILIZATION_MOHENJO_DARO at 55,52
  2949. Map Script: - Reserving TSL at 23,65
  2950. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL at 105,31
  2951. Map Script: - Reserving TSL at 90,38
  2952. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR at 33,25
  2953. Map Script: - Reserving TSL at 224,31
  2954. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND at 112,12
  2955. Map Script: - Reserving TSL at 99,15
  2956. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ANTANANARIVO of CIVILIZATION_ANTANANARIVO at 37,17
  2957. Map Script: - Reserving TSL at 229,21
  2958. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MUSCAT of CIVILIZATION_MUSCAT at 45,43
  2959. Map Script: - Reserving TSL at 10,53
  2960. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AKKAD of CIVILIZATION_AKKAD at 42,52
  2961. Map Script: - Reserving TSL at 6,65
  2962. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  2963. Map Script: - Reserving TSL at 50,53
  2964. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  2965. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 50,53
  2966. Map Script: - Checking Leader specific TSL for LEADER_SUK_TRISONG_DETSEN of CIVILIZATION_SUK_TIBET at 69,54
  2967. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 42,67
  2968. Map Script: - Checking Leader specific TSL for LEADER_SC_RUDRAMA_DEVI of CIVILIZATION_INDIA at 62,42
  2969. Map Script: - Reserving TSL at 32,52
  2970. Map Script: - Checking Leader specific TSL for LEADER_CVS_TUN_PERAK of CIVILIZATION_CVS_MALAYSIA at 75,33
  2971. Map Script: - Reserving TSL at 50,41
  2972. Map Script: - plot was impassable or water, found replacement at 66,51
  2973. Map Script: - Checking Leader specific TSL for LEADER_CVS_KALANGITAN of CIVILIZATION_CVS_PHILIPPINES at 88,40
  2974. Map Script: - Reserving TSL at 66,51
  2975. Map Script: WARNING : no starting position reserved for nil of nil
  2976. Map Script: WARNING : no starting position reserved for nil of nil
  2977. Map Script: ------------------------------------------------------------------------------
  2978. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 113 seconds
  2979. Map Script: Removing default LowLands...
  2980. Map Script: Placing LowLands matching FlatLands...
  2981. Map Script: YnAMP - Deep Coastal Lowlands
  2982. Map Script: -------------------------------------------------------
  2983. Map Script: Beginning True Starting Location placement for GiantEarth
  2984. Map Script: - CIVILIZATION_INDONESIA at 56,32
  2985. Map Script: - CIVILIZATION_JAPAN at 78,72
  2986. Map Script: - CIVILIZATION_CVS_MALAYSIA at 50,41
  2987. Map Script: - CIVILIZATION_CHINA at 54,75
  2988. Map Script: - CIVILIZATION_CVS_PHILIPPINES at 66,51
  2989. Map Script: - CIVILIZATION_SUK_SIAM at 50,53
  2990. Map Script: - CIVILIZATION_SUK_TIBET at 42,67
  2991. Map Script: - CIVILIZATION_KOREA at 68,76
  2992. Map Script: - CIVILIZATION_INDIA at 32,52
  2993. Map Script: - CIVILIZATION_MONGOLIA at 47,88
  2994. Map Script: - CIVILIZATION_KABUL at 20,68
  2995. Map Script: - CIVILIZATION_KANDY at 32,41
  2996. Map Script: - CIVILIZATION_MOHENJO_DARO at 23,65
  2997. Map Script: - CIVILIZATION_NAN_MADOL at 90,38
  2998. Map Script: - CIVILIZATION_ZANZIBAR at 224,31
  2999. Map Script: WARNING ! Plot is out of land !
  3000. Map Script: - CIVILIZATION_AUCKLAND at 99,15
  3001. Map Script: - CIVILIZATION_ANTANANARIVO at 229,21
  3002. Map Script: WARNING ! Plot is out of land !
  3003. Map Script: - CIVILIZATION_MUSCAT at 10,53
  3004. Map Script: - CIVILIZATION_AKKAD at 6,65
  3005. Map Script: -----------------------------------------
  3006. Map Script: -- Adding requested resources for civs...
  3007. Map Script: -----------------------------------------
  3008. Map Script: -------------------------------
  3009. Map Script: Intermediate timer = 114 seconds
  3010. Map Script: ------------------------------------
  3011. Map Script: -- Resources Placement Statistics --
  3012. Map Script: ------------------------------------
  3013. Map Script: -- Total plots on map = 12064
  3014. Map Script: ------------------------------------
  3015. Map Script: Resource = RESOURCE_BANANAS placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  3016. Map Script: Resource = RESOURCE_CATTLE placed = 30 (0.5810074364030f land) frequency = 6 ratio = 10
  3017. Map Script: Resource = RESOURCE_COPPER placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3018. Map Script: Resource = RESOURCE_DEER placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3019. Map Script: Resource = RESOURCE_RICE placed = 28 (0.5410074364030f land) frequency = 6 ratio = 9
  3020. Map Script: Resource = RESOURCE_SHEEP placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3021. Map Script: Resource = RESOURCE_STONE placed = 48 (0.9210074364030f land) frequency = 10 ratio = 9
  3022. Map Script: Resource = RESOURCE_WHEAT placed = 45 (0.8610074364030f land) frequency = 10 ratio = 9
  3023. Map Script: Resource = RESOURCE_CITRUS placed = 30 (0.5810074364030f land) frequency = 2 ratio = 29
  3024. Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3025. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3026. Map Script: Resource = RESOURCE_COTTON placed = 9 (0.1710074364030f land) frequency = 2 ratio = 9
  3027. Map Script: Resource = RESOURCE_DIAMONDS placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3028. Map Script: Resource = RESOURCE_DYES placed = 31 (0.610074364030f land) frequency = 2 ratio = 30
  3029. Map Script: Resource = RESOURCE_FURS placed = 2 (0.0410074364030f land) frequency = 2 ratio = 2
  3030. Map Script: Resource = RESOURCE_GYPSUM placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  3031. Map Script: Resource = RESOURCE_INCENSE placed = 9 (0.1710074364030f land) frequency = 2 ratio = 9
  3032. Map Script: Resource = RESOURCE_IVORY placed = 5 (0.110074364030f land) frequency = 2 ratio = 5
  3033. Map Script: Resource = RESOURCE_JADE placed = 39 (0.7510074364030f land) frequency = 2 ratio = 38
  3034. Map Script: Resource = RESOURCE_MARBLE placed = 2 (0.0410074364030f land) frequency = 2 ratio = 2
  3035. Map Script: Resource = RESOURCE_MERCURY placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3036. Map Script: Resource = RESOURCE_SALT placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3037. Map Script: Resource = RESOURCE_SILK placed = 8 (0.1510074364030f land) frequency = 2 ratio = 8
  3038. Map Script: Resource = RESOURCE_SILVER placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3039. Map Script: Resource = RESOURCE_SPICES placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  3040. Map Script: Resource = RESOURCE_SUGAR placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  3041. Map Script: Resource = RESOURCE_TEA placed = 13 (0.2510074364030f land) frequency = 2 ratio = 13
  3042. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3043. Map Script: Resource = RESOURCE_TRUFFLES placed = 7 (0.1310074364030f land) frequency = 2 ratio = 7
  3044. Map Script: Resource = RESOURCE_WINE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3045. Map Script: Resource = RESOURCE_ALUMINUM placed = 35 (0.6710074364030f land) frequency = 7 ratio = 10
  3046. Map Script: Resource = RESOURCE_COAL placed = 50 (0.9610074364030f land) frequency = 10 ratio = 10
  3047. Map Script: Resource = RESOURCE_HORSES placed = 55 (1.0610074364030f land) frequency = 11 ratio = 10
  3048. Map Script: Resource = RESOURCE_IRON placed = 48 (0.9210074364030f land) frequency = 10 ratio = 9
  3049. Map Script: Resource = RESOURCE_NITER placed = 50 (0.9610074364030f land) frequency = 10 ratio = 10
  3050. Map Script: Resource = RESOURCE_OIL placed = 84 (1.6110074364030f land) frequency = 10 ratio = 16
  3051. Map Script: Resource = RESOURCE_URANIUM placed = 26 (0.510074364030f land) frequency = 5 ratio = 10
  3052. Map Script: Resource = RESOURCE_AOM_REINDEER placed = 54 (1.0410074364030f land) frequency = 12 ratio = 9
  3053. Map Script: Resource = RESOURCE_AMBER placed = 99 (1.910074364030f land) frequency = 3 ratio = 63
  3054. Map Script: Resource = RESOURCE_OLIVES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3055. Map Script: Resource = RESOURCE_GRANITE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3056. Map Script: Resource = RESOURCE_LAPIS placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  3057. Map Script: Resource = RESOURCE_LEAD placed = 15 (0.2910074364030f land) frequency = 3 ratio = 10
  3058. Map Script: Resource = RESOURCE_PLATINUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3059. Map Script: Resource = RESOURCE_QUARTZ placed = 15 (0.2910074364030f land) frequency = 3 ratio = 10
  3060. Map Script: Resource = RESOURCE_RUBY placed = 33 (0.6310074364030f land) frequency = 2 ratio = 32
  3061. Map Script: Resource = RESOURCE_SANDALWOOD placed = 28 (0.5410074364030f land) frequency = 8 ratio = 7
  3062. Map Script: Resource = RESOURCE_OAK placed = 23 (0.4410074364030f land) frequency = 5 ratio = 9
  3063. Map Script: Resource = RESOURCE_MAPLE placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  3064. Map Script: Resource = RESOURCE_LIMESTONE placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  3065. Map Script: Resource = RESOURCE_ALOE placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  3066. Map Script: Resource = RESOURCE_BERRIES placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  3067. Map Script: Resource = RESOURCE_POPPIES placed = 6 (0.1210074364030f land) frequency = 4 ratio = 3
  3068. Map Script: Resource = RESOURCE_BAMBOO placed = 6 (0.1210074364030f land) frequency = 4 ratio = 3
  3069. Map Script: Resource = RESOURCE_EBONY placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  3070. Map Script: Resource = RESOURCE_SAKURA placed = 3 (0.0610074364030f land) frequency = 4 ratio = 2
  3071. Map Script: Resource = RESOURCE_CASHMERE placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  3072. Map Script: Resource = RESOURCE_PINE placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3073. Map Script: Resource = RESOURCE_TIN placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3074. Map Script: Resource = RESOURCE_RUBBER placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3075. Map Script: Resource = RESOURCE_OXEN placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3076. Map Script: Resource = RESOURCE_HAM placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3077. Map Script: Resource = RESOURCE_TRAVERTINE placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  3078. Map Script: Resource = RESOURCE_ALABASTER placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  3079. Map Script: Resource = RESOURCE_GOLD2 placed = 10 (0.1910074364030f land) frequency = 4 ratio = 5
  3080. Map Script: Resource = RESOURCE_WOLF placed = 33 (0.6310074364030f land) frequency = 3 ratio = 21
  3081. Map Script: Resource = RESOURCE_TIGER placed = 10 (0.1910074364030f land) frequency = 3 ratio = 6
  3082. Map Script: Resource = RESOURCE_LION placed = 28 (0.5410074364030f land) frequency = 3 ratio = 18
  3083. Map Script: Resource = RESOURCE_MUSHROOMS placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3084. Map Script: Resource = RESOURCE_MEDIHERBS placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3085. Map Script: Resource = RESOURCE_TOXINS placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  3086. Map Script: Resource = RESOURCE_HONEY placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  3087. Map Script: Resource = RESOURCE_DATES placed = 15 (0.2910074364030f land) frequency = 4 ratio = 7
  3088. Map Script: Resource = RESOURCE_SAFFRON placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  3089. Map Script: Resource = RESOURCE_TOMATO placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3090. Map Script: Resource = RESOURCE_BARLEY placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3091. Map Script: Resource = RESOURCE_MAIZE placed = 19 (0.3610074364030f land) frequency = 4 ratio = 9
  3092. Map Script: Resource = RESOURCE_POTATO placed = 20 (0.3810074364030f land) frequency = 4 ratio = 10
  3093. Map Script: Resource = RESOURCE_SORGHUM placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  3094. Map Script: Resource = RESOURCE_STRAWBERRY placed = 1 (0.0210074364030f land) frequency = 4 ratio = 1
  3095. Map Script: Resource = RESOURCE_P0K_PENGUINS placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  3096. Map Script: Resource = RESOURCE_CVS_POMEGRANATES placed = 28 (0.5410074364030f land) frequency = 2 ratio = 27
  3097. Map Script: Resource = RESOURCE_P0K_PAPYRUS placed = 7 (0.1310074364030f land) frequency = 2 ratio = 7
  3098. Map Script: Resource = RESOURCE_P0K_OPAL placed = 33 (0.6310074364030f land) frequency = 2 ratio = 32
  3099. Map Script: Resource = RESOURCE_P0K_PLUMS placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  3100. Map Script: ------------------------------------
  3101. Map Script: All #10 major civilizations placed !
  3102. Map Script: WARNING : no starting plot set for player ID#15 LOC_CIVILIZATION_ZANZIBAR_NAME
  3103. Map Script: WARNING : no starting plot set for player ID#17 LOC_CIVILIZATION_ANTANANARIVO_NAME
  3104. Map Script: GetCustomStartingPlots returns 2288 plots
  3105. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ZANZIBAR_NAME
  3106. Map Script: GetBestStartingPlotFromList : returning plot #2/2288 at fertility = 347
  3107. Map Script: Searching custom starting plot for LOC_CIVILIZATION_ANTANANARIVO_NAME
  3108. Map Script: GetBestStartingPlotFromList : returning plot #8/2288 at fertility = 337
  3109. Map Script: All #9 minor civilizations placed !
  3110. Map Script: -----------------------------------------
  3111. Map Script: -- Adding requested resources for civs...
  3112. Map Script: -----------------------------------------
  3113. Map Script: -------------------------------
  3114. Map Script: Intermediate timer before balancing TSL = 115 seconds
  3115. Map Script: Intermediate timer = 116 seconds
  3116. Map Script: -------------------------------
  3117. Map Script: Map Generation - Adding Goodies
  3118. Map Script: -------------------------------
  3119. Map Script: Total time for Map creation = 116 seconds
  3120. Herdsman: AOM Herdsman loaded
  3121. YnAMP_Script: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  3122. YnAMP_Script: loading YnAMP_Script.lua
  3123. YnAMP_Script: Loading PlotIterators.lua.
  3124. YnAMP_Script: Map Name = GiantEarth
  3125. YnAMP_Script: Enforcing TSL...
  3126. YnAMP_Script: Limiting Barbarian Scouts is ON...
  3127. YnAMP_Script: ===========================================================================
  3128. YnAMP_Script: Scenario Settings
  3129. YnAMP_Script: ===========================================================================
  3130. YnAMP_Script: Scenario Name : SCENARIO_NONE
  3131. YnAMP_Script: City Placement : nil
  3132. YnAMP_Script: Border Placement : nil
  3133. YnAMP_Script: Number Major Cities : nil
  3134. YnAMP_Script: Number Minor Cities : nil
  3135. YnAMP_Script: WorldBuilder.CityManager : function: 00000001D6B09630
  3136. YnAMP_Script: Initializing the RouteIndexForEra table...
  3137. YnAMP_Script: Pairing Civilization Type with PlayerIDs...
  3138. YnAMP_Script: WARNING for playerID #8 : CivilizationTypeName is NIL
  3139. YnAMP_Script: WARNING for playerID #20 : CivilizationTypeName is NIL
  3140. YnAMP_Script: LaunchScriptWithPause
  3141. KenshinFunctions: tGovernorKind = table: 0000000057927160
  3142. Botanist: AOM Botanist loaded
  3143. WorldCongress: Initializing World Congress Lua
  3144. FreeCityStates: Conversion Probability: 30
  3145. RealStrategy: Loading RealStrategy.lua from Real Strategy version 1.4
  3146. RealStrategy: Loading Serialize.lua from Real Strategy version 1.4
  3147. RealStrategy: OK loaded Serialize.lua from Real Strategy
  3148. RealStrategy: Rise & Fall YES
  3149. RealStrategy: Gathering Storm: YES
  3150. RealStrategy: Randomization: ON (Game.GetRandNum)
  3151. RealStrategy: Max religions: 7
  3152. RealStrategy: ...registering player 0 LEADER_GITARJA
  3153. RealStrategy: ...registering player 1 LEADER_RELIC_KENSHIN
  3154. RealStrategy: ...registering player 2 LEADER_CVS_TUN_PERAK
  3155. RealStrategy: ...registering player 3 LEADER_QIN
  3156. RealStrategy: ...registering player 4 LEADER_CVS_KALANGITAN
  3157. RealStrategy: ...registering player 5 LEADER_SUK_RAMKHAMHAENG
  3158. RealStrategy: ...registering player 6 LEADER_SUK_TRISONG_DETSEN
  3159. RealStrategy: ...registering player 7 LEADER_SEONDEOK
  3160. RealStrategy: ...registering player 9 LEADER_SC_RUDRAMA_DEVI
  3161. RealStrategy: ...registering player 10 LEADER_MINOR_CIV_HONG_KONG
  3162. RealStrategy: ...registering player 11 LEADER_MINOR_CIV_KABUL
  3163. RealStrategy: ...registering player 12 LEADER_MINOR_CIV_KANDY
  3164. RealStrategy: ...registering player 13 LEADER_MINOR_CIV_MOHENJO_DARO
  3165. RealStrategy: ...registering player 14 LEADER_MINOR_CIV_NAN_MADOL
  3166. RealStrategy: ...registering player 15 LEADER_MINOR_CIV_ZANZIBAR
  3167. RealStrategy: ...registering player 16 LEADER_MINOR_CIV_AUCKLAND
  3168. RealStrategy: ...registering player 17 LEADER_MINOR_CIV_ANTANANARIVO
  3169. RealStrategy: ...registering player 18 LEADER_MINOR_CIV_MUSCAT
  3170. RealStrategy: ...registering player 19 LEADER_MINOR_CIV_AKKAD
  3171. RealStrategy: ...registering player 62 LEADER_FREE_CITIES
  3172. RealStrategy: ...registering player 63 nil
  3173. RealStrategy: Table of priorities:
  3174. RealStrategy: 1 LEADER_JADWIGA : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 2.0
  3175. RealStrategy: 1 BELIEF_EARTH_GODDESS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  3176. RealStrategy: 1 BUILDING_MACHU_PICCHU : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  3177. RealStrategy: 1 POLICY_MILITARY_RESEARCH : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3178. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HUNT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3179. RealStrategy: 1 LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3180. RealStrategy: 1 POLICY_MONASTICISM : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  3181. RealStrategy: 1 BUILDING_MAHABODHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 8.0
  3182. RealStrategy: 1 GOVERNMENT_AUTOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  3183. RealStrategy: 1 BUILDING_MEENAKSHI_TEMPLE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3184. RealStrategy: 1 BELIEF_CROSS_CULTURAL_DIALOGUE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3185. RealStrategy: 1 POLICY_MARTIAL_LAW : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3186. RealStrategy: 1 LEADER_SHAKA : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  3187. RealStrategy: 1 POLICY_COLONIZATION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3188. RealStrategy: 1 LEADER_HARDRADA : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  3189. RealStrategy: 1 POLICY_AGOGE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3190. RealStrategy: 1 POLICY_GOV_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3191. RealStrategy: 1 POLICY_ROBBER_BARONS : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3192. RealStrategy: 1 POLICY_FREE_MARKET : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3193. RealStrategy: 1 SCIENTIFIC : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  3194. RealStrategy: 1 POLICY_FUTURE_COUNTER_DOMINATION : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  3195. RealStrategy: 1 BELIEF_ORAL_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  3196. RealStrategy: 1 BELIEF_MEETING_HOUSE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3197. RealStrategy: 1 GOVERNMENT_FASCISM : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  3198. RealStrategy: 1 LEADER_BARBAROSSA : CONQUEST 6.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 2.0
  3199. RealStrategy: 1 BUILDING_KOTOKU_IN : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3200. RealStrategy: 1 BELIEF_DESERT_FOLKLORE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3201. RealStrategy: 1 POLICY_NAVAL_INFRASTRUCTURE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  3202. RealStrategy: 1 BUILDING_CHICHEN_ITZA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  3203. RealStrategy: 1 POLICY_AFTER_ACTION_REPORTS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3204. RealStrategy: 1 LEADER_CATHERINE_DE_MEDICI : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 2.0
  3205. RealStrategy: 1 BELIEF_INITIATION_RITES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  3206. RealStrategy: 1 POLICY_PROFESSIONAL_ARMY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3207. RealStrategy: 1 BELIEF_WORLD_CHURCH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 4.0 : DIPLO 0.0
  3208. RealStrategy: 1 BELIEF_SACRED_PATH : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3209. RealStrategy: 1 POLICY_INSPIRATION : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3210. RealStrategy: 1 BELIEF_RELIGIOUS_UNITY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 5.0
  3211. RealStrategy: 1 LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 6.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 1.0
  3212. RealStrategy: 1 BELIEF_STEWARDSHIP : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3213. RealStrategy: 1 TRADE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  3214. RealStrategy: 1 BUILDING_TEMPLE_ARTEMIS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3215. RealStrategy: 1 POLICY_GOD_KING : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3216. RealStrategy: 1 POLICY_LAND_SURVEYORS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3217. RealStrategy: 1 BELIEF_RIVER_GODDESS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 3.0 : DIPLO 0.0
  3218. RealStrategy: 1 BELIEF_PILGRIMAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3219. RealStrategy: 1 POLICY_LEVEE_EN_MASSE : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3220. RealStrategy: 1 POLICY_FRESCOES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  3221. RealStrategy: 1 INDUSTRIAL : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  3222. RealStrategy: 1 LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 3.0
  3223. RealStrategy: 1 GREAT_PERSON_CLASS_ADMIRAL : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3224. RealStrategy: 1 BELIEF_GOD_OF_THE_SEA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3225. RealStrategy: 1 LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 5.0 : DIPLO 5.0
  3226. RealStrategy: 1 BUILDING_OXFORD_UNIVERSITY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  3227. RealStrategy: 1 POLICY_THIRD_ALTERNATIVE : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3228. RealStrategy: 1 POLICY_SECOND_STRIKE_CAPABILITY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3229. RealStrategy: 1 POLICY_COMMUNICATIONS_OFFICE : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3230. RealStrategy: 1 POLICY_COLLECTIVIZATION : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3231. RealStrategy: 1 POLICY_ROGUE_STATE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -2.0
  3232. RealStrategy: 1 LEADER_HOJO : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 6.0 : DIPLO 1.0
  3233. RealStrategy: 1 LEADER_MVEMBA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 2.0
  3234. RealStrategy: 1 GOVERNMENT_COMMUNISM : CONQUEST 4.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3235. RealStrategy: 1 BUILDING_TERRACOTTA_ARMY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  3236. RealStrategy: 1 BELIEF_GOD_OF_THE_OPEN_SKY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  3237. RealStrategy: 1 POLICY_FIVE_YEAR_PLAN : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3238. RealStrategy: 1 BELIEF_MONASTIC_ISOLATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3239. RealStrategy: 1 LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 6.0 : DIPLO 1.0
  3240. RealStrategy: 1 BUILDING_COLOSSUS : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  3241. RealStrategy: 1 BELIEF_GOD_OF_CRAFTSMEN : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3242. RealStrategy: 1 POLICY_AESTHETICS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  3243. RealStrategy: 1 LEADER_TRAJAN : CONQUEST 5.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  3244. RealStrategy: 1 BUILDING_FORBIDDEN_CITY : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 3.0 : DIPLO 3.0
  3245. RealStrategy: 1 BELIEF_LAY_MINISTRY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  3246. RealStrategy: 1 POLICY_CIVIL_PRESTIGE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3247. RealStrategy: 1 BELIEF_MONUMENT_TO_THE_GODS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3248. RealStrategy: 1 BUILDING_TAJ_MAHAL : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3249. RealStrategy: 1 POLICY_SERFDOM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3250. RealStrategy: 1 LEADER_JOHN_CURTIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  3251. RealStrategy: 1 BELIEF_DIVINE_SPARK : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  3252. RealStrategy: 1 LEADER_MANSA_MUSA : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 5.0
  3253. RealStrategy: 1 POLICY_STRATEGIC_AIR_FORCE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3254. RealStrategy: 1 POLICY_CHARISMATIC_LEADER : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  3255. RealStrategy: 1 LEADER_VICTORIA : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 2.0
  3256. RealStrategy: 1 POLICY_TRIANGULAR_TRADE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 2.0
  3257. RealStrategy: 1 BELIEF_DIVINE_INSPIRATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 4.0 : DIPLO 0.0
  3258. RealStrategy: 1 BUILDING_HALICARNASSUS_MAUSOLEUM : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3259. RealStrategy: 1 POLICY_EXPROPRIATION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3260. RealStrategy: 1 POLICY_INQUISITION : CONQUEST 0.0 : SCIENCE -2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3261. RealStrategy: 1 POLICY_NAVIGATION : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3262. RealStrategy: 1 BUILDING_AMUNDSEN_SCOTT_RESEARCH_STATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3263. RealStrategy: 1 GREAT_PERSON_CLASS_GENERAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3264. RealStrategy: 1 BUILDING_COLOSSEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  3265. RealStrategy: 1 LEADER_SEONDEOK : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3266. RealStrategy: 1 POLICY_BASTIONS : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 2.0
  3267. RealStrategy: 1 POLICY_DEFENSE_OF_MOTHERLAND : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3268. RealStrategy: 1 BELIEF_STUPA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3269. RealStrategy: 1 POLICY_GUNBOAT_DIPLOMACY : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 3.0
  3270. RealStrategy: 1 POLICY_COLLECTIVISM : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE -2.0 : RELIGION 0.0 : DIPLO 0.0
  3271. RealStrategy: 1 BUILDING_BIG_BEN : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 1.0
  3272. RealStrategy: 1 POLICY_PROPAGANDA : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3273. RealStrategy: 1 LEADER_GILGAMESH : CONQUEST 5.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  3274. RealStrategy: 1 LEADER_TAMAR : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 7.0
  3275. RealStrategy: 1 GREAT_PERSON_CLASS_SCIENTIST : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3276. RealStrategy: 1 BUILDING_HANGING_GARDENS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  3277. RealStrategy: 1 BELIEF_FEED_THE_WORLD : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  3278. RealStrategy: 1 POLICY_ONLINE_COMMUNITIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3279. RealStrategy: 1 RELIGIOUS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 4.0
  3280. RealStrategy: 1 POLICY_LIMES : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3281. RealStrategy: 1 BELIEF_TITHE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 2.0 : DIPLO 0.0
  3282. RealStrategy: 1 POLICY_FEUDAL_CONTRACT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3283. RealStrategy: 1 POLICY_LITERARY_TRADITION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  3284. RealStrategy: 1 POLICY_WARS_OF_RELIGION : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3285. RealStrategy: 1 BUILDING_KILWA_KISIWANI : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 4.0
  3286. RealStrategy: 1 POLICY_GOV_DEMOCRACY : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  3287. RealStrategy: 1 POLICY_NUCLEAR_ESPIONAGE : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3288. RealStrategy: 1 POLICY_MARITIME_INDUSTRIES : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3289. RealStrategy: 1 POLICY_LAISSEZ_FAIRE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3290. RealStrategy: 1 POLICY_RETAINERS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3291. RealStrategy: 1 LEADER_PERICLES : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 8.0
  3292. RealStrategy: 1 BELIEF_FERTILITY_RITES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3293. RealStrategy: 1 BUILDING_ORACLE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  3294. RealStrategy: 1 POLICY_LETTERS_OF_MARQUE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3295. RealStrategy: 1 POLICY_CHIVALRY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3296. RealStrategy: 1 POLICY_VETERANCY : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3297. RealStrategy: 1 BUILDING_ANGKOR_WAT : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  3298. RealStrategy: 1 POLICY_REVELATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  3299. RealStrategy: 1 BELIEF_GOD_OF_HEALING : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  3300. RealStrategy: 1 BUILDING_GREAT_LIBRARY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  3301. RealStrategy: 1 BUILDING_HUEY_TEOCALLI : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3302. RealStrategy: 1 POLICY_INTERNATIONAL_SPACE_AGENCY : CONQUEST 0.0 : SCIENCE 6.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3303. RealStrategy: 1 POLICY_EQUESTRIAN_ORDERS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3304. RealStrategy: 1 GREAT_PERSON_CLASS_MUSICIAN : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  3305. RealStrategy: 1 BELIEF_WARRIOR_MONKS : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3306. RealStrategy: 1 LEADER_PETER_GREAT : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 7.0 : DIPLO 4.0
  3307. RealStrategy: 1 LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 5.0
  3308. RealStrategy: 1 POLICY_FUTURE_VICTORY_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 9.0
  3309. RealStrategy: 1 POLICY_NEW_DEAL : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 3.0
  3310. RealStrategy: 1 BUILDING_PANAMA_CANAL : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3311. RealStrategy: 1 BELIEF_CHORAL_MUSIC : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  3312. RealStrategy: 1 POLICY_STRATEGOS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3313. RealStrategy: 1 BELIEF_GODDESS_OF_THE_HARVEST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  3314. RealStrategy: 1 POLICY_ECOMMERCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  3315. RealStrategy: 1 POLICY_GRAND_OPERA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  3316. RealStrategy: 1 POLICY_FUTURE_COUNTER_CULTURE : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 3.0
  3317. RealStrategy: 1 BELIEF_STONE_CIRCLES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3318. RealStrategy: 1 GREAT_PERSON_CLASS_WRITER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 0.0
  3319. RealStrategy: 1 POLICY_TRADE_CONFEDERATION : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 2.0
  3320. RealStrategy: 1 BELIEF_PAPAL_PRIMACY : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 5.0 : DIPLO 0.0
  3321. RealStrategy: 1 BUILDING_STONEHENGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3322. RealStrategy: 1 BUILDING_BOLSHOI_THEATRE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3323. RealStrategy: 1 GOVERNMENT_CORPORATE_LIBERTARIANISM : CONQUEST 7.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3324. RealStrategy: 1 POLICY_SKYSCRAPERS : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  3325. RealStrategy: 1 BELIEF_MISSIONARY_ZEAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  3326. RealStrategy: 1 POLICY_SPORTS_MEDIA : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  3327. RealStrategy: 1 POLICY_DISCIPLINE : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3328. RealStrategy: 1 BELIEF_SYNAGOGUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  3329. RealStrategy: 1 BUILDING_VENETIAN_ARSENAL : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3330. RealStrategy: 1 BELIEF_DEFENDER_OF_FAITH : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  3331. RealStrategy: 1 POLICY_PUBLIC_WORKS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3332. RealStrategy: 1 BELIEF_DAR_E_MEHR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  3333. RealStrategy: 1 GREAT_PERSON_CLASS_PROPHET : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3334. RealStrategy: 1 POLICY_COLONIAL_OFFICES : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3335. RealStrategy: 1 POLICY_MANEUVER : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3336. RealStrategy: 1 POLICY_NATURAL_PHILOSOPHY : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3337. RealStrategy: 1 BELIEF_CHURCH_PROPERTY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3338. RealStrategy: 1 POLICY_CONSCRIPTION : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3339. RealStrategy: 1 LEADER_KUPE : CONQUEST 4.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 4.0 : DIPLO 4.0
  3340. RealStrategy: 1 BELIEF_ZEN_MEDITATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3341. RealStrategy: 1 GOVERNMENT_MERCHANT_REPUBLIC : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  3342. RealStrategy: 1 POLICY_CARAVANSARIES : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3343. RealStrategy: 1 BELIEF_RELIGIOUS_COLONIZATION : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  3344. RealStrategy: 1 BUILDING_ORSZAGHAZ : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 7.0
  3345. RealStrategy: 1 BUILDING_UNIVERSITY_SANKORE : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  3346. RealStrategy: 1 POLICY_WISSELBANKEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  3347. RealStrategy: 1 BUILDING_BROADWAY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3348. RealStrategy: 1 POLICY_FUTURE_VICTORY_CULTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  3349. RealStrategy: 1 BUILDING_GREAT_BATH : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 1.0
  3350. RealStrategy: 1 LEADER_SULEIMAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 1.0
  3351. RealStrategy: 1 LEADER_PACHACUTI : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  3352. RealStrategy: 1 LEADER_MATTHIAS_CORVINUS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 2.0 : DIPLO 5.0
  3353. RealStrategy: 1 LEADER_LAURIER : CONQUEST 1.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  3354. RealStrategy: 1 POLICY_CONTAINMENT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 4.0
  3355. RealStrategy: 1 POLICY_DRILL_MANUALS : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3356. RealStrategy: 1 LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 8.0
  3357. RealStrategy: 1 LEADER_ELEANOR_FRANCE : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 8.0 : RELIGION 3.0 : DIPLO 4.0
  3358. RealStrategy: 1 BELIEF_JUST_WAR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  3359. RealStrategy: 1 GOVERNMENT_CHIEFDOM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3360. RealStrategy: 1 LEADER_ELEANOR_ENGLAND : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 3.0
  3361. RealStrategy: 1 POLICY_RAID : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3362. RealStrategy: 1 LEADER_ROBERT_THE_BRUCE : CONQUEST 3.0 : SCIENCE 8.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  3363. RealStrategy: 1 GOVERNMENT_SYNTHETIC_TECHNOCRACY : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 3.0
  3364. RealStrategy: 1 BELIEF_BURIAL_GROUNDS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 3.0 : DIPLO 0.0
  3365. RealStrategy: 1 POLICY_PRESS_GANGS : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3366. RealStrategy: 1 GOVERNMENT_DIGITAL_DEMOCRACY : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 6.0
  3367. RealStrategy: 1 GOVERNMENT_DEMOCRACY : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 6.0
  3368. RealStrategy: 1 POLICY_RETINUES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3369. RealStrategy: 1 POLICY_FORCE_MODERNIZATION : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3370. RealStrategy: 1 BELIEF_RELIGIOUS_COMMUNITY : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3371. RealStrategy: 1 POLICY_FUTURE_COUNTER_DIPLOMATIC : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 6.0
  3372. RealStrategy: 1 POLICY_FUTURE_VICTORY_DOMINATION : CONQUEST 9.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3373. RealStrategy: 1 POLICY_FUTURE_COUNTER_SCIENCE : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 3.0
  3374. RealStrategy: 1 BUILDING_STATUE_LIBERTY : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 8.0
  3375. RealStrategy: 1 POLICY_TRAVELING_MERCHANTS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3376. RealStrategy: 1 POLICY_PUBLIC_TRANSPORT : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3377. RealStrategy: 1 POLICY_SIMULTANEUM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 0.0
  3378. RealStrategy: 1 POLICY_GOV_THEOCRACY : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3379. RealStrategy: 1 POLICY_GOV_OLIGARCHY : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3380. RealStrategy: 1 POLICY_GOV_MONARCHY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3381. RealStrategy: 1 POLICY_GOV_FASCISM : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3382. RealStrategy: 1 POLICY_GOV_COMMUNISM : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 0.0
  3383. RealStrategy: 1 POLICY_GRANDE_ARMEE : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3384. RealStrategy: 1 BELIEF_CITY_PATRON_GODDESS : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3385. RealStrategy: 1 POLICY_GOV_CLASSICAL_REPUBLIC : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3386. RealStrategy: 1 POLICY_DIPLOMATIC_LEAGUE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 2.0
  3387. RealStrategy: 1 POLICY_TWILIGHT_VALOR : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3388. RealStrategy: 1 BELIEF_ITINERANT_PREACHERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  3389. RealStrategy: 1 POLICY_MEDINA_QUARTER : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3390. RealStrategy: 1 POLICY_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  3391. RealStrategy: 1 POLICY_MERCHANT_CONFEDERATION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3392. RealStrategy: 1 POLICY_SURVEY : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  3393. RealStrategy: 1 BUILDING_HAGIA_SOPHIA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3394. RealStrategy: 1 BELIEF_GURDWARA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 6.0 : DIPLO 0.0
  3395. RealStrategy: 1 POLICY_ELITE_FORCES : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3396. RealStrategy: 1 GOVERNMENT_MONARCHY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  3397. RealStrategy: 1 POLICY_LOGISTICS : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3398. RealStrategy: 1 POLICY_NOBEL_PRIZE : CONQUEST 0.0 : SCIENCE 5.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3399. RealStrategy: 1 BUILDING_MONT_ST_MICHEL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 0.0
  3400. RealStrategy: 1 POLICY_FUTURE_VICTORY_SCIENCE : CONQUEST 4.0 : SCIENCE 9.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3401. RealStrategy: 1 MILITARISTIC : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 4.0
  3402. RealStrategy: 1 POLICY_TOTAL_WAR : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3403. RealStrategy: 1 BUILDING_JEBEL_BARKAL : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  3404. RealStrategy: 1 POLICY_GOV_AUTOCRACY : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3405. RealStrategy: 1 POLICY_MILITARY_ORGANIZATION : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3406. RealStrategy: 1 BUILDING_PETRA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3407. RealStrategy: 1 LEADER_WILHELMINA : CONQUEST 3.0 : SCIENCE 6.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 4.0
  3408. RealStrategy: 1 POLICY_RAJ : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3409. RealStrategy: 1 POLICY_GOTHIC_ARCHITECTURE : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 0.0
  3410. RealStrategy: 1 POLICY_NATIVE_CONQUEST : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3411. RealStrategy: 1 POLICY_SYMPHONIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  3412. RealStrategy: 1 POLICY_LIBERALISM : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 0.0
  3413. RealStrategy: 1 LEADER_DIDO : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 4.0
  3414. RealStrategy: 1 LEADER_LAUTARO : CONQUEST 5.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 1.0
  3415. RealStrategy: 1 LEADER_GENGHIS_KHAN : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3416. RealStrategy: 1 BELIEF_PAGODA : CONQUEST 1.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 0.0
  3417. RealStrategy: 1 LEADER_CHANDRAGUPTA : CONQUEST 7.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 5.0 : DIPLO 1.0
  3418. RealStrategy: 1 BELIEF_SCRIPTURE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 8.0 : DIPLO 0.0
  3419. RealStrategy: 1 POLICY_FINEST_HOUR : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3420. RealStrategy: 1 POLICY_TOWN_CHARTERS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3421. RealStrategy: 1 LEADER_JAYAVARMAN : CONQUEST 2.0 : SCIENCE 1.0 : CULTURE 5.0 : RELIGION 8.0 : DIPLO 1.0
  3422. RealStrategy: 1 BELIEF_RELIQUARIES : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 7.0 : RELIGION 3.0 : DIPLO 0.0
  3423. RealStrategy: 1 BUILDING_GREAT_ZIMBABWE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  3424. RealStrategy: 1 POLICY_ILKUM : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3425. RealStrategy: 1 POLICY_INTERNATIONAL_WATERS : CONQUEST 3.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3426. RealStrategy: 1 LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 5.0 : DIPLO 1.0
  3427. RealStrategy: 1 BUILDING_APADANA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 4.0
  3428. RealStrategy: 1 POLICY_RATIONALISM : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3429. RealStrategy: 1 LEADER_CYRUS : CONQUEST 7.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 1.0 : DIPLO 2.0
  3430. RealStrategy: 1 LEADER_SALADIN : CONQUEST 2.0 : SCIENCE 6.0 : CULTURE 4.0 : RELIGION 7.0 : DIPLO 1.0
  3431. RealStrategy: 1 POLICY_LIGHTNING_WARFARE : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3432. RealStrategy: 1 BUILDING_GOLDEN_GATE_BRIDGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 5.0 : RELIGION 0.0 : DIPLO 0.0
  3433. RealStrategy: 1 BELIEF_WORK_ETHIC : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 0.0
  3434. RealStrategy: 1 LEADER_MONTEZUMA : CONQUEST 8.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 4.0 : DIPLO 1.0
  3435. RealStrategy: 1 GOVERNMENT_CLASSICAL_REPUBLIC : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  3436. RealStrategy: 1 BUILDING_HERMITAGE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3437. RealStrategy: 1 GOVERNMENT_OLIGARCHY : CONQUEST 6.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 2.0
  3438. RealStrategy: 1 CULTURAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 4.0
  3439. RealStrategy: 1 LEADER_T_ROOSEVELT : CONQUEST 4.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 7.0
  3440. RealStrategy: 1 GREAT_PERSON_CLASS_MERCHANT : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3441. RealStrategy: 1 BUILDING_ESTADIO_DO_MARACANA : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 0.0
  3442. RealStrategy: 1 POLICY_NATIONAL_IDENTITY : CONQUEST 7.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3443. RealStrategy: 1 BUILDING_CRISTO_REDENTOR : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 9.0 : RELIGION 0.0 : DIPLO 0.0
  3444. RealStrategy: 1 BELIEF_HOLY_ORDER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 6.0 : DIPLO 0.0
  3445. RealStrategy: 1 POLICY_HERITAGE_TOURISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3446. RealStrategy: 1 LEADER_TOMYRIS : CONQUEST 6.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 4.0 : DIPLO 3.0
  3447. RealStrategy: 1 BELIEF_LADY_OF_THE_REEDS_AND_MARSHES : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3448. RealStrategy: 1 LEADER_QIN : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 2.0
  3449. RealStrategy: 1 BELIEF_CATHEDRAL : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 5.0 : DIPLO 0.0
  3450. RealStrategy: 1 POLICY_RELIGIOUS_ORDERS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 7.0 : DIPLO 0.0
  3451. RealStrategy: 1 BUILDING_PYRAMIDS : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3452. RealStrategy: 1 POLICY_URBAN_PLANNING : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3453. RealStrategy: 1 BELIEF_GOD_OF_THE_FORGE : CONQUEST 8.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3454. RealStrategy: 1 POLICY_MARKET_ECONOMY : CONQUEST 0.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 0.0 : DIPLO 2.0
  3455. RealStrategy: 1 POLICY_INSULAE : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3456. RealStrategy: 1 LEADER_GORGO : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 3.0
  3457. RealStrategy: 1 LEADER_PHILIP_II : CONQUEST 5.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  3458. RealStrategy: 1 GREAT_PERSON_CLASS_ARTIST : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 4.0 : RELIGION 0.0 : DIPLO 0.0
  3459. RealStrategy: 1 BELIEF_DANCE_OF_THE_AURORA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 4.0 : DIPLO 0.0
  3460. RealStrategy: 1 POLICY_COLLECTIVE_ACTIVISM : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  3461. RealStrategy: 1 POLICY_CRAFTSMEN : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3462. RealStrategy: 1 BUILDING_ST_BASILS_CATHEDRAL : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 7.0 : RELIGION 0.0 : DIPLO 0.0
  3463. RealStrategy: 1 BUILDING_ALHAMBRA : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3464. RealStrategy: 1 BUILDING_RUHR_VALLEY : CONQUEST 5.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3465. RealStrategy: 1 GOVERNMENT_THEOCRACY : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 2.0
  3466. RealStrategy: 1 BUILDING_POTALA_PALACE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 4.0
  3467. RealStrategy: 1 POLICY_INVENTION : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3468. RealStrategy: 1 POLICY_COLONIAL_TAXES : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3469. RealStrategy: 1 GREAT_PERSON_CLASS_ENGINEER : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3470. RealStrategy: 1 POLICY_LIMITANEI : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3471. RealStrategy: 1 BUILDING_SYDNEY_OPERA_HOUSE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3472. RealStrategy: 1 POLICY_ISOLATIONISM : CONQUEST 2.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  3473. RealStrategy: 1 POLICY_PRAETORIUM : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3474. RealStrategy: 1 BUILDING_GREAT_LIGHTHOUSE : CONQUEST 5.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3475. RealStrategy: 1 BUILDING_EIFFEL_TOWER : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 6.0 : RELIGION 0.0 : DIPLO 0.0
  3476. RealStrategy: 1 POLICY_RESOURCE_MANAGEMENT : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3477. RealStrategy: 1 POLICY_INTEGRATED_SPACE_CELL : CONQUEST 0.0 : SCIENCE 7.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3478. RealStrategy: 1 BELIEF_WAT : CONQUEST 0.0 : SCIENCE 4.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3479. RealStrategy: 1 POLICY_SATELLITE_BROADCASTS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3480. RealStrategy: 1 BELIEF_RELIGIOUS_SETTLEMENTS : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3481. RealStrategy: 1 BELIEF_RELIGIOUS_IDOLS : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 5.0 : DIPLO 0.0
  3482. RealStrategy: 1 POLICY_CRYPTOGRAPHY : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 0.0 : DIPLO 1.0
  3483. RealStrategy: 1 BELIEF_MOSQUE : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 9.0 : DIPLO 0.0
  3484. RealStrategy: 1 BELIEF_JESUIT_EDUCATION : CONQUEST 0.0 : SCIENCE 8.0 : CULTURE 8.0 : RELIGION 0.0 : DIPLO 0.0
  3485. RealStrategy: 1 POLICY_MACHIAVELLIANISM : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 2.0
  3486. RealStrategy: 1 BUILDING_CASA_DE_CONTRATACION : CONQUEST 0.0 : SCIENCE 2.0 : CULTURE 0.0 : RELIGION 2.0 : DIPLO 0.0
  3487. RealStrategy: 1 BELIEF_GOD_OF_WAR : CONQUEST 4.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3488. RealStrategy: 1 POLICY_MILITARY_FIRST : CONQUEST 6.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  3489. RealStrategy: 1 BELIEF_GODDESS_OF_FESTIVALS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  3490. RealStrategy: 1 POLICY_CORVEE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 2.0 : DIPLO 0.0
  3491. RealStrategy: 1 POLICY_ECONOMIC_UNION : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  3492. RealStrategy: Initial naval thresholds 22 48 80
  3493. RealStrategy: Map Size & Delta 21 -13
  3494. RealStrategy: Final naval thresholds 9 35 67
  3495. RealStrategy: OK loaded RealStrategy.lua from Real Strategy
  3496. RealStrategy_GreatPeople: Loading RealStrategy_GreatPeople.lua from Real Strategy version 1.4
  3497. RealStrategy_GreatPeople: OK loaded RealStrategy_GreatPeople.lua from Real Strategy
  3498. Suk_SiamRamkhamhaeng_CoreFunctions: Loaded
  3499. Suk_Bayinnaung_CoreFunctions: loaded
  3500. Suk_Dzong: loaded
  3501. Suk_Ingolfur_CoreFunctions: Suk_Ingolfur_CoreFunctions Loaded
  3502. Suk_Ingolfur_CoreFunctions: Suk_Ingolfur_CoreFunctions Initialised
  3503. Vlad_III_Scripts: Vlad III Functions initialized
  3504. Suk_Lobsang_Gyatso: loaded
  3505. Cheat_Menu_Panel_Script: Cheat Menu Initialization Started
  3506. GiftItToMeNow: Initialized.
  3507. MapLabelManager: TETHYS OCEAN (1634.3547363281, -3021.251953125)
  3508. MapLabelManager: TETHYS OCEAN (425.27575683594, -2420.5317382813)
  3509. MapLabelManager: TETHYS OCEAN (-1605.0244140625, -1420.7209472656)
  3510. MapLabelManager: TETHYS OCEAN (-3046.2822265625, -2246.6274414063)
  3511. MapLabelManager: TETHYS OCEAN (-2190.1794433594, -333.912109375)
  3512. MapLabelManager: TETHYS OCEAN (298.41571044922, -1822.5395507813)
  3513. MapLabelManager: TETHYS OCEAN (-685.76861572266, -2913.6794433594)
  3514. MapLabelManager: TETHYS OCEAN (-917.474609375, -1215.1263427734)
  3515. MapLabelManager: TETHYS OCEAN (959.90850830078, -2978.6579589844)
  3516. MapLabelManager: TETHYS OCEAN (1316.4046630859, -2668.0751953125)
  3517. MapLabelManager: TETHYS OCEAN (-2962.6313476563, -2941.5979003906)
  3518. MapLabelManager: TETHYS OCEAN (-841.0009765625, -351.89666748047)
  3519. MapLabelManager: TETHYS OCEAN (-161.42095947266, -2392.6081542969)
  3520. MapLabelManager: TETHYS OCEAN (-2145.3024902344, -2905.9702148438)
  3521. MapLabelManager: TETHYS OCEAN (-103.37206268311, -2957.3061523438)
  3522. MapLabelManager: TETHYS OCEAN (-1875.1104736328, -2097.2197265625)
  3523. MapLabelManager: TETHYS OCEAN (-399.49658203125, -1936.5902099609)
  3524. MapLabelManager: TETHYS OCEAN (435.27844238281, -2962.736328125)
  3525. MapLabelManager: TETHYS OCEAN (-1401.7640380859, -2880.9299316406)
  3526. MapLabelManager: TETHYS OCEAN (-981.04876708984, -726.76190185547)
  3527. MapLabelManager: TETHYS OCEAN (-2468.2685546875, -1824.7277832031)
  3528. MapLabelManager: TETHYS OCEAN (-2227.8525390625, -1300.8686523438)
  3529. MapLabelManager: TETHYS OCEAN (-815.70416259766, -2371.3891601563)
  3530. MapLabelManager: TETHYS OCEAN (-3023.8627929688, -1430.1461181641)
  3531. MapLabelManager: TETHYS OCEAN (-1833.2272949219, -780.35748291016)
  3532. MapLabelManager: TETHYS OCEAN (-1403.2657470703, -2360.7839355469)
  3533. MapLabelManager: TETHYS OCEAN (-2474.1630859375, -2448.75390625)
  3534. MapLabelManager: TETHYS OCEAN (-454.89859008789, -1489.7757568359)
  3535. MapLabelManager: TETHYS OCEAN (-2663.9152832031, -844.08984375)
  3536. MapLabelManager: TETHYS OCEAN (-1117.6383056641, -1801.998046875)
  3537. MapLabelManager: PACIFIC OCEAN (450.11108398438, -683.708984375)
  3538. MapLabelManager: PACIFIC OCEAN (609.95147705078, -202.87431335449)
  3539. UnitFlagManager: Loading UnitFlagManager_GITM.lua
  3540. UnitFlagManager: UnitFlagManager_GITM.lua: InitializeNow
  3541. MapSearchPanel: Created SearchContext 'MapSearch_Primary'
  3542. MapSearchPanel: Created SearchContext 'MapSearch_Suggestions'
  3543. MinimapPanel: Governor Builder Index = 4
  3544. MinimapPanel: Governor Builder Aquaculture hash = -122625491
  3545. MinimapPanel: Governor Builder Parks Rec hash = 1630405030
  3546. MinimapPanel: Governor Builder Index = 4
  3547. MinimapPanel: Governor Builder Aquaculture hash = -122625491
  3548. MinimapPanel: Governor Builder Parks Rec hash = 1630405030
  3549. MinimapPanel: Initializing 6 lenses
  3550. MinimapPanel: Adding ModLens: ML_SCOUT
  3551. MinimapPanel: Adding ModLens: ML_ARCHAEOLOGIST
  3552. MinimapPanel: Adding ModLens: ML_BARBARIAN
  3553. MinimapPanel: Adding ModLens: ML_WONDER
  3554. MinimapPanel: Adding ModLens: ML_NATURALIST
  3555. MinimapPanel: Adding ModLens: ML_BUILDER
  3556. ActionPanel: FinalFreak16: Loading Mod - Policy Change Reminder.
  3557. DiplomacyRibbon: Loading DiplomacyRibbon_Expansion2_BLI.lua from Better Leader Icon version 2.0
  3558. DiplomacyRibbon: Loading DiplomacyRibbon_Expansion1.lua from Better Leader Icon version 2.0
  3559. DiplomacyRibbon: Loading DiplomacyRibbon_BLI.lua from Better Leader Icon version 2.0
  3560. DiplomacyRibbon: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3561. DiplomacyRibbon: OK loaded LeaderIcon.lua from Better Leader Icon
  3562. DiplomacyRibbon: OK loaded DiplomacyRibbon_BLI.lua from Better Leader Icon
  3563. DiplomacyRibbon: OK loaded DiplomacyRibbon_Expansion1.lua from Better Leader Icon
  3564. DiplomacyRibbon: OK loaded DiplomacyRibbon_Expansion2_BLI.lua from Better Leader Icon
  3565. ReportsList: Loading ReportsListLoader.lua from ReportsList Loader 1.1
  3566. ReportsList: OK loaded ReportsListLoader.lua from ReportsList Loader
  3567. GreatWorkShowcase: Loading Equally Great Scientists UI Replace
  3568. GreatPeoplePopup: Loading GreatPeoplePopup.lua from RGP Mod, version 3.2
  3569. GreatPeoplePopup: OK loaded GreatPeoplePopup.lua from RGP Mod
  3570. GlobalResourcePopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3571. GlobalResourcePopup: OK loaded LeaderIcon.lua from Better Leader Icon
  3572. ReportScreen: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3573. ReportScreen: OK loaded LeaderIcon.lua from Better Leader Icon
  3574. ModalLensPanel: Governor Builder Index = 4
  3575. ModalLensPanel: Governor Builder Aquaculture hash = -122625491
  3576. ModalLensPanel: Governor Builder Parks Rec hash = 1630405030
  3577. ModalLensPanel: Governor Builder Index = 4
  3578. ModalLensPanel: Governor Builder Aquaculture hash = -122625491
  3579. ModalLensPanel: Governor Builder Parks Rec hash = 1630405030
  3580. WonderBuiltPopup: SeeingCat's Wonder Quotes has loaded!
  3581. MapPinPopup: initializing MapTacks.IconOptions(0)
  3582. MapPinPopup: Selected 16 columns
  3583. WorldCongressPopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3584. WorldCongressPopup: OK loaded LeaderIcon.lua from Better Leader Icon
  3585. WorldCongressBetweenTurns: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3586. WorldCongressBetweenTurns: OK loaded LeaderIcon.lua from Better Leader Icon
  3587. DiplomacyActionView: Loading DiplomacyActionView_GITM.lua
  3588. DiplomacyActionView: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3589. DiplomacyActionView: OK loaded LeaderIcon.lua from Better Leader Icon
  3590. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.2
  3591. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  3592. CivilopediaScreen: Loading CivilopediaPage_GreatPerson.lua from RGP Mod, version 3.2
  3593. CivilopediaScreen: OK loaded CivilopediaPage_GreatPerson.lua from RGP Mod
  3594. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1699006932/RealEraTracker
  3595. RealEraTracker: Loading RealEraTracker.lua from Real Era Tracker version 1.2
  3596. RealEraTracker: Loading Serialize.lua from Real Strategy version 1.4
  3597. RealEraTracker: OK loaded Serialize.lua from Real Strategy
  3598. RealEraTracker: OK loaded RealEraTracker.lua from Real Era Tracker
  3599. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1719123304/UI/ToolTips
  3600. Error opening/reading where=, file=D:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1719123304\UI\ToolTips.lua
  3601. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1670906686/CSC_UI
  3602. CSC_UI: #EmergencyStopAutoAiTurns() Deactivated autoplay manager 1
  3603. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1683750352/Base/Assets/UI/Additions/Panels/UnitPanel/GiftUnit
  3604. GiftUnit: Initialized.
  3605. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1092955906/UI/Suk_PolicyManager
  3606. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871861883/Scripts/YnAMP_InGame
  3607. YnAMP_InGame: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  3608. YnAMP_InGame: loading YnAMP_InGame.lua
  3609. YnAMP_InGame: Active mods:
  3610. YnAMP_InGame: - Sukritact's Fuji
  3611. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  3612. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  3613. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  3614. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  3615. YnAMP_InGame: - Sukritact's Wat Arun
  3616. YnAMP_InGame: - DLC: Australia Civilization Pack
  3617. YnAMP_InGame: - DLC: Aztec Civilization Pack
  3618. YnAMP_InGame: - Expansion: Rise and Fall
  3619. YnAMP_InGame: - DLC: Khmer and Indonesia Civilization Pack
  3620. YnAMP_InGame: - DLC: Persia and Macedon Civilization Pack
  3621. YnAMP_InGame: - DLC: Nubia Civilization Pack
  3622. YnAMP_InGame: - DLC: Poland Civilization Pack
  3623. YnAMP_InGame: - DLC: Scout Cat
  3624. YnAMP_InGame: - DLC: Vikings Content
  3625. YnAMP_InGame: - Loyal Capitals
  3626. YnAMP_InGame: - Reduced Pressure From Loyalty
  3627. YnAMP_InGame: - More Housing
  3628. YnAMP_InGame: - Improved Deserts
  3629. YnAMP_InGame: - Stop Steamrolling City States
  3630. YnAMP_InGame: - Deep Sea Fisheries
  3631. YnAMP_InGame: - Build Wonders on Mountains
  3632. YnAMP_InGame: - Earlier Embarking + Ocean Navigation
  3633. YnAMP_InGame: - Tsunami Waves
  3634. YnAMP_InGame: - Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  3635. YnAMP_InGame: - Herdsman
  3636. YnAMP_InGame: - Better Resource Yields
  3637. YnAMP_InGame: - Vibrant Waters
  3638. YnAMP_InGame: - Unique District Icons
  3639. YnAMP_InGame: - Equally Great Merchants
  3640. YnAMP_InGame: - Equally Great Engineers
  3641. YnAMP_InGame: - Great Believers
  3642. YnAMP_InGame: - Botanist
  3643. YnAMP_InGame: - Equally Great Scientists
  3644. YnAMP_InGame: - Middle Eastern Phoenicians
  3645. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Vlad III
  3646. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Romania
  3647. YnAMP_InGame: - City Roads
  3648. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  3649. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  3650. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  3651. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  3652. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  3653. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  3654. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  3655. YnAMP_InGame: - Brazil Flavour Changes
  3656. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  3657. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  3658. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  3659. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  3660. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  3661. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  3662. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  3663. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  3664. YnAMP_InGame: - Truly Abundant Resources
  3665. YnAMP_InGame: - Resourceful 2
  3666. YnAMP_InGame: - Sukritact's Ingolfur (Iceland)
  3667. YnAMP_InGame: - Production From Population
  3668. YnAMP_InGame: - Rebalanced Mines
  3669. YnAMP_InGame: - Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  3670. YnAMP_InGame: - Reindeer
  3671. YnAMP_InGame: - SeelingCat - Rudrama Devi
  3672. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Armenia
  3673. YnAMP_InGame: - More Lenses
  3674. YnAMP_InGame: - To Hell With The Devil
  3675. YnAMP_InGame: - Sukritact's Policy Manager
  3676. YnAMP_InGame: - Removable Districts
  3677. YnAMP_InGame: - Real Great People
  3678. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Tigranes
  3679. YnAMP_InGame: - Real Nobel Prize
  3680. YnAMP_InGame: - Strategic Forts
  3681. YnAMP_InGame: - EnigmaConundrum's Albania
  3682. YnAMP_InGame: - p0kiehl's Phoenicia Rework
  3683. YnAMP_InGame: - Cheat Switch Civilization
  3684. YnAMP_InGame: - Religious Colonization for Everyone
  3685. YnAMP_InGame: - Equally Great Admirals
  3686. YnAMP_InGame: - JEM - Natural Culture
  3687. YnAMP_InGame: - C15's Sumer Rework
  3688. YnAMP_InGame: - More District Trade Route Yields
  3689. YnAMP_InGame: - Merrick's Palmyra
  3690. YnAMP_InGame: - Free City States
  3691. YnAMP_InGame: - Proverbium
  3692. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Malaysia
  3693. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Iskandar
  3694. YnAMP_InGame: - Colorized Era Score
  3695. YnAMP_InGame: - Alternative Sunshine
  3696. YnAMP_InGame: - Improved Polders
  3697. YnAMP_InGame: - Catastrophic Disaster Intensity
  3698. YnAMP_InGame: - Sukritact's Bayinnaung (Burma)
  3699. YnAMP_InGame: - Leugi's City Style Pack
  3700. YnAMP_InGame: - No battle bonus for AI
  3701. YnAMP_InGame: - AI+
  3702. YnAMP_InGame: - Tomatekh's Historical Religions
  3703. YnAMP_InGame: - Cothon project "Move Capital" tweak
  3704. YnAMP_InGame: - Rebalanced Climate Change
  3705. YnAMP_InGame: - RCC - Decommission Power Plants
  3706. YnAMP_InGame: - Mappa [ICON_Terrain] Mundi
  3707. YnAMP_InGame: - Policy Change Reminder
  3708. YnAMP_InGame: - Sukritact's Ngawang Lobsang Gyatso (Tibet)
  3709. YnAMP_InGame: - Sukritact's Trisong Detsen (Tibet)
  3710. YnAMP_InGame: - Faith Pantheons
  3711. YnAMP_InGame: - Gift It To Me
  3712. YnAMP_InGame: - Sukritact's Ngorongoro Crater
  3713. YnAMP_InGame: - Sukritact's Ramkhamhaeng (Siam)
  3714. YnAMP_InGame: - Colorized Historic Moments
  3715. YnAMP_InGame: - Sukritact's Tonlé Sap
  3716. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  3717. YnAMP_InGame: - UC - Level 3 City State Rewards
  3718. YnAMP_InGame: - UC - Happy Districts
  3719. YnAMP_InGame: - Steel and Thunder: Unique Units
  3720. YnAMP_InGame: - Steel and Thunder: Unit Expansion
  3721. YnAMP_InGame: - DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  3722. YnAMP_InGame: - p0kiehl's Better Aqueduct
  3723. YnAMP_InGame: - Relic and Chrisy's Uesugi Kenshin
  3724. YnAMP_InGame: - p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  3725. YnAMP_InGame: - Showing AI Wonder Progress
  3726. YnAMP_InGame: - Mount Erebus
  3727. YnAMP_InGame: - Better Civilization Colours
  3728. YnAMP_InGame: - Sukritact's Simple UI Adjustments
  3729. YnAMP_InGame: - Rosetta - Dynamic City Names
  3730. YnAMP_InGame: - Terra Mirabilis
  3731. YnAMP_InGame: - Sukritact's Narai (Siam)
  3732. YnAMP_InGame: - p0kiehl's Temple of Poseidon
  3733. YnAMP_InGame: - UC - Progressive Power Consumption
  3734. YnAMP_InGame: - CHMZ Enhanced
  3735. YnAMP_InGame: - p0kiehl's Better Encampment
  3736. YnAMP_InGame: - Magnum Opus - Base Changes
  3737. YnAMP_InGame: - Magnum Opus - Best-Selling Authors
  3738. YnAMP_InGame: - Sukritact's Global Relations Panel
  3739. YnAMP_InGame: - Loyalty from Great Generals
  3740. YnAMP_InGame: - Yet (not) Another Maps Pack
  3741. YnAMP_InGame: - Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  3742. YnAMP_InGame: - Pygmalion of Tyre
  3743. YnAMP_InGame: - YnAMP - Closer Cities
  3744. YnAMP_InGame: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  3745. YnAMP_InGame: - Capture Unique Improvements
  3746. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Dihya
  3747. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Berbers
  3748. YnAMP_InGame: - Neuschwanstein Castle (World Wonder)
  3749. YnAMP_InGame: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  3750. YnAMP_InGame: - RFormica's Gustav I (Sweden)
  3751. YnAMP_InGame: - Burj Khalifa (World Wonder)
  3752. YnAMP_InGame: - Expansion: Gathering Storm
  3753. YnAMP_InGame: - Real Era Tracker
  3754. YnAMP_InGame: - Earlier Lumber Mills
  3755. YnAMP_InGame: - Merrick's Finland
  3756. YnAMP_InGame: - JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  3757. YnAMP_InGame: - Stronger Era Gates (+50)
  3758. YnAMP_InGame: - p0kiehl's Improved Specialists
  3759. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Seleucus I
  3760. YnAMP_InGame: - [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  3761. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Seleucid
  3762. YnAMP_InGame: - Better Coastal Cities and Water Tiles
  3763. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Kalangitan
  3764. YnAMP_InGame: - CIVITAS [ICON_GOVERNMENT] Philippines
  3765. YnAMP_InGame: - Better Leader Icon
  3766. YnAMP_InGame: - Real Strategy
  3767. YnAMP_InGame: - p0kiehl's Better Pantheons
  3768. YnAMP_InGame: - CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  3769. YnAMP_InGame: - CIVITAS [ICON_GREATPERSON] Tun Perak
  3770. YnAMP_InGame: - Buddhas of Bamyan (World Wonder)
  3771. YnAMP_InGame: - Borobudur (World Wonder)
  3772. YnAMP_InGame: - Uffizi (World Wonder)
  3773. YnAMP_InGame: - Globe Theatre (World Wonder)
  3774. YnAMP_InGame: Map Name = GiantEarth
  3775. YnAMP_InGame: Starting Loading Text Update...
  3776. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/PlotInfo_Citizens
  3777. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/Suk_ReligionTT
  3778. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/939149009/UI/Common/Additions/Suk_ScreenshotMode
  3779. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1753346735/UI/Suk_RelationsOverview
  3780. Suk_RelationsOverview: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3781. Suk_RelationsOverview: OK loaded LeaderIcon.lua from Better Leader Icon
  3782. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DedicationPopup
  3783. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/DisloyalCityChooser
  3784. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraProgressPanel
  3785. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/EraReviewPopup
  3786. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/ExpansionIntro
  3787. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorAssignmentChooser
  3788. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/GovernorPanel
  3789. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/HistoricMoments
  3790. InGame: Loading InGame UI - ../../../DLC/Expansion2/UI/Additions/WorldCrisisPopup
  3791. WorldCrisisPopup: Loading LeaderIcon.lua from Better Leader Icon version 2.0
  3792. WorldCrisisPopup: OK loaded LeaderIcon.lua from Better Leader Icon
  3793. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1405531706/FreeCityStatesUIScripts
  3794. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1617282434/Lua/RealStrategy_InGameExp
  3795. RealStrategy_InGameExp: Loading RealStrategy_InGameExp.lua from Real Strategy version 1.4
  3796. RealStrategy_InGameExp: OK loaded RealStrategy_InGameExp.lua from Real Strategy
  3797. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1528155583/Base/UI/Panels/Cheat_Panel_World_Tracker
  3798. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1528155583/Base/UI/Popups/Raze_City_Reminder_Popup
  3799. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871712879/Lenses/ModLens_CityOverlap
  3800. ModLens_CityOverlap: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3801. ModLens_CityOverlap: City Overlap Panel
  3802. ModLens_CityOverlap: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3803. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/871712879/Lenses/ModLens_Resource
  3804. ModLens_Resource: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3805. ModLens_Resource: Resource Panel
  3806. ModLens_Resource: ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  3807. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1299681230/Lua/Suk_IngolfurUtils
  3808. InGame: Loading InGame UI - D:/Program Files (x86)/Steam/steamapps/workshop/content/289070/1719123304/UI/WorldView/CityBannerManager
  3809. TutorialUIRoot: Tutorial: Firaxis in game tutorial prompts.
  3810. TutorialUIRoot: Version: 1
  3811. TutorialUIRoot: Loading bank of items for tutorial scenario: 'BASE'
  3812. YnAMP_InGame: LoadScreen LoadScreen Context = nil
  3813. YnAMP_InGame: LoadScreen InGame Context = nil
  3814. YnAMP_InGame: LoadScreen FrontEnd Context = nil
  3815. YnAMP_InGame: FrontEnd Context = nil
  3816. YnAMP_InGame: InGame Context = LuaContext: 0000000155D20990
  3817. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3818. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 301
  3819. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3820. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 512
  3821. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3822. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1021
  3823. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3824. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1244
  3825. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3826. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1427
  3827. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3828. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1520
  3829. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3830. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1646
  3831. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3832. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 1948
  3833. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3834. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2080
  3835. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3836. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2092
  3837. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3838. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2145
  3839. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3840. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2497
  3841. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3842. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 2666
  3843. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3844. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4019
  3845. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3846. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4099
  3847. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3848. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4370
  3849. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3850. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4816
  3851. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3852. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 4943
  3853. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3854. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5090
  3855. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3856. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5099
  3857. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3858. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5185
  3859. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3860. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5358
  3861. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3862. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5516
  3863. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3864. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5537
  3865. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3866. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5660
  3867. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3868. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5857
  3869. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3870. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5881
  3871. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3872. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 5954
  3873. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3874. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6043
  3875. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3876. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6047
  3877. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3878. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6054
  3879. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3880. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6078
  3881. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3882. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6274
  3883. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3884. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6357
  3885. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3886. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6368
  3887. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3888. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6504
  3889. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3890. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6691
  3891. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3892. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6701
  3893. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3894. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6776
  3895. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3896. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6808
  3897. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3898. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 6862
  3899. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3900. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7086
  3901. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3902. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7212
  3903. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3904. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7245
  3905. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3906. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7307
  3907. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3908. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7597
  3909. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3910. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7615
  3911. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3912. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 7859
  3913. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3914. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8045
  3915. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3916. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8085
  3917. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3918. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8089
  3919. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3920. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8118
  3921. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3922. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8170
  3923. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3924. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8263
  3925. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3926. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8492
  3927. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3928. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8608
  3929. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3930. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8692
  3931. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3932. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8764
  3933. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3934. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8785
  3935. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3936. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8857
  3937. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3938. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8878
  3939. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3940. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 8911
  3941. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3942. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9159
  3943. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3944. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9222
  3945. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3946. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9552
  3947. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3948. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9733
  3949. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3950. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9750
  3951. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3952. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9794
  3953. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3954. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9867
  3955. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3956. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 9909
  3957. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3958. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10023
  3959. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3960. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10096
  3961. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3962. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10138
  3963. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3964. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10160
  3965. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3966. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10274
  3967. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3968. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10479
  3969. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3970. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10487
  3971. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3972. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10627
  3973. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3974. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10659
  3975. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3976. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10698
  3977. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3978. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10752
  3979. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3980. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10795
  3981. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3982. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 10913
  3983. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3984. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11086
  3985. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3986. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11118
  3987. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3988. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11124
  3989. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3990. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11262
  3991. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3992. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11409
  3993. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3994. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11429
  3995. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3996. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11657
  3997. StrategicForts: OnImprovementAddedToMapTC()---------------------
  3998. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11689
  3999. StrategicForts: OnImprovementAddedToMapTC()---------------------
  4000. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11876
  4001. StrategicForts: OnImprovementAddedToMapTC()---------------------
  4002. StrategicForts: OnImprovementAddedToMapTC(): plotIndex = 11908
  4003. MapLabelManager: TETHYS OCEAN (1634.3547363281, -3021.251953125)
  4004. MapLabelManager: TETHYS OCEAN (425.27575683594, -2420.5317382813)
  4005. MapLabelManager: TETHYS OCEAN (-1605.0244140625, -1420.7209472656)
  4006. MapLabelManager: TETHYS OCEAN (-3046.2822265625, -2246.6274414063)
  4007. MapLabelManager: TETHYS OCEAN (-2190.1794433594, -333.912109375)
  4008. MapLabelManager: TETHYS OCEAN (298.41571044922, -1822.5395507813)
  4009. MapLabelManager: TETHYS OCEAN (-685.76861572266, -2913.6794433594)
  4010. MapLabelManager: TETHYS OCEAN (-917.474609375, -1215.1263427734)
  4011. MapLabelManager: TETHYS OCEAN (959.90850830078, -2978.6579589844)
  4012. MapLabelManager: TETHYS OCEAN (1316.4046630859, -2668.0751953125)
  4013. MapLabelManager: TETHYS OCEAN (-2962.6313476563, -2941.5979003906)
  4014. MapLabelManager: TETHYS OCEAN (-841.0009765625, -351.89666748047)
  4015. MapLabelManager: TETHYS OCEAN (-161.42095947266, -2392.6081542969)
  4016. MapLabelManager: TETHYS OCEAN (-2145.3024902344, -2905.9702148438)
  4017. MapLabelManager: TETHYS OCEAN (-103.37206268311, -2957.3061523438)
  4018. MapLabelManager: TETHYS OCEAN (-1875.1104736328, -2097.2197265625)
  4019. MapLabelManager: TETHYS OCEAN (-399.49658203125, -1936.5902099609)
  4020. MapLabelManager: TETHYS OCEAN (435.27844238281, -2962.736328125)
  4021. MapLabelManager: TETHYS OCEAN (-1401.7640380859, -2880.9299316406)
  4022. MapLabelManager: TETHYS OCEAN (-981.04876708984, -726.76190185547)
  4023. MapLabelManager: TETHYS OCEAN (-2468.2685546875, -1824.7277832031)
  4024. MapLabelManager: TETHYS OCEAN (-2227.8525390625, -1300.8686523438)
  4025. MapLabelManager: TETHYS OCEAN (-815.70416259766, -2371.3891601563)
  4026. MapLabelManager: TETHYS OCEAN (-3023.8627929688, -1430.1461181641)
  4027. MapLabelManager: TETHYS OCEAN (-1833.2272949219, -780.35748291016)
  4028. MapLabelManager: TETHYS OCEAN (-1403.2657470703, -2360.7839355469)
  4029. MapLabelManager: TETHYS OCEAN (-2474.1630859375, -2448.75390625)
  4030. MapLabelManager: TETHYS OCEAN (-454.89859008789, -1489.7757568359)
  4031. MapLabelManager: TETHYS OCEAN (-2663.9152832031, -844.08984375)
  4032. MapLabelManager: TETHYS OCEAN (-1117.6383056641, -1801.998046875)
  4033. MapLabelManager: PACIFIC OCEAN (450.11108398438, -683.708984375)
  4034. MapLabelManager: PACIFIC OCEAN (609.95147705078, -202.87431335449)
  4035. LoadScreen: OnLoadGameViewStateDone
  4036. YnAMP_Script: Scenario settings for CIVILIZATION_INDONESIA
  4037. YnAMP_Script: - CitiesToPlace 0
  4038. YnAMP_Script: - CityUseCityMap false
  4039. YnAMP_Script: - CityUseImport false
  4040. YnAMP_Script: - CityUseTerrain false
  4041. YnAMP_Script: - MaxRoadPerCity 1
  4042. YnAMP_Script: - Priority 1
  4043. YnAMP_Script: - RouteIndex 4
  4044. YnAMP_Script: - StartingPlot table: 00000001D0385340
  4045. YnAMP_Script: Scenario settings for CIVILIZATION_JAPAN
  4046. YnAMP_Script: - CitiesToPlace 0
  4047. YnAMP_Script: - CityUseCityMap false
  4048. YnAMP_Script: - CityUseImport false
  4049. YnAMP_Script: - CityUseTerrain false
  4050. YnAMP_Script: - MaxRoadPerCity 1
  4051. YnAMP_Script: - Priority 1
  4052. YnAMP_Script: - RouteIndex 4
  4053. YnAMP_Script: - StartingPlot table: 00000001D0384710
  4054. YnAMP_Script: Scenario settings for CIVILIZATION_CVS_MALAYSIA
  4055. YnAMP_Script: - CitiesToPlace 0
  4056. YnAMP_Script: - CityUseCityMap false
  4057. YnAMP_Script: - CityUseImport false
  4058. YnAMP_Script: - CityUseTerrain false
  4059. YnAMP_Script: - MaxRoadPerCity 1
  4060. YnAMP_Script: - Priority 1
  4061. YnAMP_Script: - RouteIndex 4
  4062. YnAMP_Script: - StartingPlot table: 00000001D0384990
  4063. YnAMP_Script: Scenario settings for CIVILIZATION_CHINA
  4064. YnAMP_Script: - CitiesToPlace 0
  4065. YnAMP_Script: - CityUseCityMap false
  4066. YnAMP_Script: - CityUseImport false
  4067. YnAMP_Script: - CityUseTerrain false
  4068. YnAMP_Script: - MaxRoadPerCity 1
  4069. YnAMP_Script: - Priority 1
  4070. YnAMP_Script: - RouteIndex 4
  4071. YnAMP_Script: - StartingPlot table: 00000001D0385750
  4072. YnAMP_Script: Scenario settings for CIVILIZATION_CVS_PHILIPPINES
  4073. YnAMP_Script: - CitiesToPlace 0
  4074. YnAMP_Script: - CityUseCityMap false
  4075. YnAMP_Script: - CityUseImport false
  4076. YnAMP_Script: - CityUseTerrain false
  4077. YnAMP_Script: - MaxRoadPerCity 1
  4078. YnAMP_Script: - Priority 1
  4079. YnAMP_Script: - RouteIndex 4
  4080. YnAMP_Script: - StartingPlot table: 00000001D0385840
  4081. YnAMP_Script: Scenario settings for CIVILIZATION_SUK_SIAM
  4082. YnAMP_Script: - CitiesToPlace 0
  4083. YnAMP_Script: - CityUseCityMap false
  4084. YnAMP_Script: - CityUseImport false
  4085. YnAMP_Script: - CityUseTerrain false
  4086. YnAMP_Script: - MaxRoadPerCity 1
  4087. YnAMP_Script: - Priority 1
  4088. YnAMP_Script: - RouteIndex 4
  4089. YnAMP_Script: - StartingPlot table: 00000001D03849E0
  4090. YnAMP_Script: Scenario settings for CIVILIZATION_SUK_TIBET
  4091. YnAMP_Script: - CitiesToPlace 0
  4092. YnAMP_Script: - CityUseCityMap false
  4093. YnAMP_Script: - CityUseImport false
  4094. YnAMP_Script: - CityUseTerrain false
  4095. YnAMP_Script: - MaxRoadPerCity 1
  4096. YnAMP_Script: - Priority 1
  4097. YnAMP_Script: - RouteIndex 4
  4098. YnAMP_Script: - StartingPlot table: 00000001D0386240
  4099. YnAMP_Script: Scenario settings for CIVILIZATION_KOREA
  4100. YnAMP_Script: - CitiesToPlace 0
  4101. YnAMP_Script: - CityUseCityMap false
  4102. YnAMP_Script: - CityUseImport false
  4103. YnAMP_Script: - CityUseTerrain false
  4104. YnAMP_Script: - MaxRoadPerCity 1
  4105. YnAMP_Script: - Priority 1
  4106. YnAMP_Script: - RouteIndex 4
  4107. YnAMP_Script: - StartingPlot table: 00000001D0385C00
  4108. YnAMP_Script: Scenario settings for CIVILIZATION_INDIA
  4109. YnAMP_Script: - CitiesToPlace 0
  4110. YnAMP_Script: - CityUseCityMap false
  4111. YnAMP_Script: - CityUseImport false
  4112. YnAMP_Script: - CityUseTerrain false
  4113. YnAMP_Script: - MaxRoadPerCity 1
  4114. YnAMP_Script: - Priority 1
  4115. YnAMP_Script: - RouteIndex 4
  4116. YnAMP_Script: - StartingPlot table: 00000001D0385FC0
  4117. YnAMP_Script: Scenario settings for CIVILIZATION_MONGOLIA
  4118. YnAMP_Script: - CitiesToPlace 0
  4119. YnAMP_Script: - CityUseCityMap false
  4120. YnAMP_Script: - CityUseImport false
  4121. YnAMP_Script: - CityUseTerrain false
  4122. YnAMP_Script: - MaxRoadPerCity 1
  4123. YnAMP_Script: - Priority 1
  4124. YnAMP_Script: - RouteIndex 4
  4125. YnAMP_Script: - StartingPlot table: 00000001D03863D0
  4126. YnAMP_Script: Scenario settings for CIVILIZATION_KABUL
  4127. YnAMP_Script: - CitiesToPlace 0
  4128. YnAMP_Script: - CityUseCityMap false
  4129. YnAMP_Script: - CityUseImport false
  4130. YnAMP_Script: - CityUseTerrain false
  4131. YnAMP_Script: - MaxRoadPerCity 1
  4132. YnAMP_Script: - Priority 0
  4133. YnAMP_Script: - RouteIndex 4
  4134. YnAMP_Script: - StartingPlot table: 00000001D0385E80
  4135. YnAMP_Script: Scenario settings for CIVILIZATION_KANDY
  4136. YnAMP_Script: - CitiesToPlace 0
  4137. YnAMP_Script: - CityUseCityMap false
  4138. YnAMP_Script: - CityUseImport false
  4139. YnAMP_Script: - CityUseTerrain false
  4140. YnAMP_Script: - MaxRoadPerCity 1
  4141. YnAMP_Script: - Priority 0
  4142. YnAMP_Script: - RouteIndex 4
  4143. YnAMP_Script: - StartingPlot table: 00000001D0386060
  4144. YnAMP_Script: Scenario settings for CIVILIZATION_MOHENJO_DARO
  4145. YnAMP_Script: - CitiesToPlace 0
  4146. YnAMP_Script: - CityUseCityMap false
  4147. YnAMP_Script: - CityUseImport false
  4148. YnAMP_Script: - CityUseTerrain false
  4149. YnAMP_Script: - MaxRoadPerCity 1
  4150. YnAMP_Script: - Priority 0
  4151. YnAMP_Script: - RouteIndex 4
  4152. YnAMP_Script: - StartingPlot table: 00000001D0386CE0
  4153. YnAMP_Script: Scenario settings for CIVILIZATION_NAN_MADOL
  4154. YnAMP_Script: - CitiesToPlace 0
  4155. YnAMP_Script: - CityUseCityMap false
  4156. YnAMP_Script: - CityUseImport false
  4157. YnAMP_Script: - CityUseTerrain false
  4158. YnAMP_Script: - MaxRoadPerCity 1
  4159. YnAMP_Script: - Priority 0
  4160. YnAMP_Script: - RouteIndex 4
  4161. YnAMP_Script: - StartingPlot table: 00000001D0385F70
  4162. YnAMP_Script: Scenario settings for CIVILIZATION_ZANZIBAR
  4163. YnAMP_Script: - CitiesToPlace 0
  4164. YnAMP_Script: - CityUseCityMap false
  4165. YnAMP_Script: - CityUseImport false
  4166. YnAMP_Script: - CityUseTerrain false
  4167. YnAMP_Script: - MaxRoadPerCity 1
  4168. YnAMP_Script: - Priority 0
  4169. YnAMP_Script: - RouteIndex 4
  4170. YnAMP_Script: - StartingPlot table: 00000001D0385D40
  4171. YnAMP_Script: Scenario settings for CIVILIZATION_AUCKLAND
  4172. YnAMP_Script: - CitiesToPlace 0
  4173. YnAMP_Script: - CityUseCityMap false
  4174. YnAMP_Script: - CityUseImport false
  4175. YnAMP_Script: - CityUseTerrain false
  4176. YnAMP_Script: - MaxRoadPerCity 1
  4177. YnAMP_Script: - Priority 0
  4178. YnAMP_Script: - RouteIndex 4
  4179. YnAMP_Script: - StartingPlot table: 00000001D0385A20
  4180. YnAMP_Script: Scenario settings for CIVILIZATION_ANTANANARIVO
  4181. YnAMP_Script: - CitiesToPlace 0
  4182. YnAMP_Script: - CityUseCityMap false
  4183. YnAMP_Script: - CityUseImport false
  4184. YnAMP_Script: - CityUseTerrain false
  4185. YnAMP_Script: - MaxRoadPerCity 1
  4186. YnAMP_Script: - Priority 0
  4187. YnAMP_Script: - RouteIndex 4
  4188. YnAMP_Script: - StartingPlot table: 00000001D0386100
  4189. YnAMP_Script: Scenario settings for CIVILIZATION_MUSCAT
  4190. YnAMP_Script: - CitiesToPlace 0
  4191. YnAMP_Script: - CityUseCityMap false
  4192. YnAMP_Script: - CityUseImport false
  4193. YnAMP_Script: - CityUseTerrain false
  4194. YnAMP_Script: - MaxRoadPerCity 1
  4195. YnAMP_Script: - Priority 0
  4196. YnAMP_Script: - RouteIndex 4
  4197. YnAMP_Script: - StartingPlot table: 00000001D0386470
  4198. YnAMP_Script: Scenario settings for CIVILIZATION_AKKAD
  4199. YnAMP_Script: - CitiesToPlace 0
  4200. YnAMP_Script: - CityUseCityMap false
  4201. YnAMP_Script: - CityUseImport false
  4202. YnAMP_Script: - CityUseTerrain false
  4203. YnAMP_Script: - MaxRoadPerCity 1
  4204. YnAMP_Script: - Priority 0
  4205. YnAMP_Script: - RouteIndex 4
  4206. YnAMP_Script: - StartingPlot table: 00000001D0386830
  4207. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001C7AEF6A0
  4208. StrategicForts: OnLoadGameViewStateDoneTC: inGame = true
  4209. CSC_UI: ################ Start Initializing Mod CME UI Script... ################
  4210. CSC_UI: ################ End Initializing Mod CME UI Script... ################
  4211. YnAMP_Script: **** Tick = 2
  4212. YnAMP_Script: **** Tick = 3
  4213. YnAMP_Script: **** Tick = 4
  4214. YnAMP_Script: **** Tick = 5
  4215. YnAMP_Script: ===========================================================================
  4216. YnAMP_Script: Starting City placement for Scenario...
  4217. YnAMP_Script: ===========================================================================
  4218. YnAMP_Script: --------------------------------------------
  4219. YnAMP_Script: Placing Capitals on Starting Location...
  4220. YnAMP_Script: --------------------------------------------
  4221. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001C7AF4560
  4222. YnAMP_Script: ===========================================================================
  4223. YnAMP_Script: Starting Border placement for Scenario...
  4224. YnAMP_Script: ===========================================================================
  4225. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001C7AF2EE0
  4226. YnAMP_Script: ===========================================================================
  4227. YnAMP_Script: Starting Units placement for Scenario...
  4228. YnAMP_Script: ===========================================================================
  4229. YnAMP_Script: --------------------------------------------
  4230. YnAMP_Script: Create replacement table
  4231. YnAMP_Script: --------------------------------------------
  4232. YnAMP_Script: --------------------------------------------
  4233. YnAMP_Script: Placing units...
  4234. YnAMP_Script: --------------------------------------------
  4235. YnAMP_Script: Adding coroutine to script with pause :thread: 00000001C7AF14A0
  4236. YnAMP_Script: ===========================================================================
  4237. YnAMP_Script: Starting Infrastructure placement for Scenario...
  4238. YnAMP_Script: ===========================================================================
  4239. YnAMP_Script: **** Tick = 1
  4240. YnAMP_Script: **** Tick = 2
  4241. YnAMP_Script: **** Tick = 3
  4242. YnAMP_Script: **** Tick = 4
  4243. YnAMP_Script: **** Tick = 5
  4244. YnAMP_Script: **** Tick = 1
  4245. YnAMP_Script: **** Tick = 2
  4246. YnAMP_Script: **** Tick = 3
  4247. YnAMP_Script: **** Tick = 4
  4248. YnAMP_Script: **** Tick = 5
  4249. YnAMP_Script: **** Tick = 1
  4250. YnAMP_Script: **** Tick = 2
  4251. YnAMP_Script: **** Tick = 3
  4252. YnAMP_Script: **** Tick = 4
  4253. YnAMP_Script: **** Tick = 5
  4254. RealStrategy: ...RSTRandomFlavors NOT exists - generate randoms
  4255. RealStrategy: 1 ...randomizing LEADER_JADWIGA : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO -1.0
  4256. RealStrategy: 1 ...leader LEADER_JADWIGA : CONQUEST 3.0 : SCIENCE 1.0 : CULTURE 3.0 : RELIGION 8.0 : DIPLO 1.0
  4257. RealStrategy: 1 ...randomizing LEADER_PACHACUTI : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4258. RealStrategy: 1 ...leader LEADER_PACHACUTI : CONQUEST 6.0 : SCIENCE 7.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 1.0
  4259. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_INGOLFUR not defined.
  4260. RealStrategy: 1 ...randomizing LEADER_T_ROOSEVELT : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  4261. RealStrategy: 1 ...leader LEADER_T_ROOSEVELT : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 8.0 : RELIGION 2.0 : DIPLO 6.0
  4262. RealStrategy: 1 ...randomizing LEADER_SULEIMAN : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  4263. RealStrategy: 1 ...leader LEADER_SULEIMAN : CONQUEST 8.0 : SCIENCE 3.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 2.0
  4264. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_KALANGITAN not defined.
  4265. RealStrategy: 1 ...randomizing LEADER_GITARJA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 0.0
  4266. RealStrategy: 1 ...leader LEADER_GITARJA : CONQUEST 1.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 7.0 : DIPLO 1.0
  4267. RealStrategy: 1 ...randomizing LEADER_ALEXANDER : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO -1.0
  4268. RealStrategy: 1 ...leader LEADER_ALEXANDER : CONQUEST 9.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  4269. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_TUN_PERAK not defined.
  4270. RealStrategy: 1 ...randomizing LEADER_MONTEZUMA : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 0.0
  4271. RealStrategy: 1 ...leader LEADER_MONTEZUMA : CONQUEST 7.0 : SCIENCE 1.0 : CULTURE 2.0 : RELIGION 5.0 : DIPLO 1.0
  4272. RealStrategy: 1 ...randomizing LEADER_GENGHIS_KHAN : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  4273. RealStrategy: 1 ...leader LEADER_GENGHIS_KHAN : CONQUEST 8.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 3.0
  4274. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_RELIC_KENSHIN not defined.
  4275. RealStrategy: 1 ...randomizing LEADER_KRISTINA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  4276. RealStrategy: 1 ...leader LEADER_KRISTINA : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 9.0
  4277. RealStrategy: 1 ...randomizing LEADER_PETER_GREAT : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  4278. RealStrategy: 1 ...leader LEADER_PETER_GREAT : CONQUEST 4.0 : SCIENCE 3.0 : CULTURE 7.0 : RELIGION 6.0 : DIPLO 5.0
  4279. RealStrategy: 1 ...randomizing LEADER_CYRUS : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4280. RealStrategy: 1 ...leader LEADER_CYRUS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 3.0
  4281. RealStrategy: 1 ...randomizing LEADER_POUNDMAKER : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  4282. RealStrategy: 1 ...leader LEADER_POUNDMAKER : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 4.0 : DIPLO 5.0
  4283. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_BAYINNAUNG not defined.
  4284. RealStrategy: 1 ...randomizing LEADER_HARDRADA : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 0.0
  4285. RealStrategy: 1 ...leader LEADER_HARDRADA : CONQUEST 8.0 : SCIENCE 4.0 : CULTURE 1.0 : RELIGION 6.0 : DIPLO 1.0
  4286. RealStrategy: 1 ...randomizing LEADER_GORGO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO -1.0
  4287. RealStrategy: 1 ...leader LEADER_GORGO : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 2.0
  4288. RealStrategy: 1 ...randomizing LEADER_ELEANOR_FRANCE : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 0.0
  4289. RealStrategy: 1 ...leader LEADER_ELEANOR_FRANCE : CONQUEST 3.0 : SCIENCE 4.0 : CULTURE 7.0 : RELIGION 2.0 : DIPLO 4.0
  4290. RealStrategy: 1 ...randomizing LEADER_AMANITORE : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO 1.0
  4291. RealStrategy: 1 ...leader LEADER_AMANITORE : CONQUEST 5.0 : SCIENCE 6.0 : CULTURE 3.0 : RELIGION 6.0 : DIPLO 2.0
  4292. RealStrategy: 1 ...randomizing LEADER_JOHN_CURTIN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4293. RealStrategy: 1 ...leader LEADER_JOHN_CURTIN : CONQUEST 4.0 : SCIENCE 8.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 4.0
  4294. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_DIHYA not defined.
  4295. RealStrategy: 1 ...randomizing LEADER_MANSA_MUSA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  4296. RealStrategy: 1 ...leader LEADER_MANSA_MUSA : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 3.0 : RELIGION 3.0 : DIPLO 6.0
  4297. RealStrategy: 1 ...randomizing LEADER_BARBAROSSA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  4298. RealStrategy: 1 ...leader LEADER_BARBAROSSA : CONQUEST 6.0 : SCIENCE 8.0 : CULTURE 3.0 : RELIGION 1.0 : DIPLO 3.0
  4299. RealStrategy: 1 ...randomizing LEADER_QIN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  4300. RealStrategy: 1 ...leader LEADER_QIN : CONQUEST 4.0 : SCIENCE 6.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 2.0
  4301. RealStrategy: 1 ...randomizing LEADER_VICTORIA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4302. RealStrategy: 1 ...leader LEADER_VICTORIA : CONQUEST 6.0 : SCIENCE 4.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 3.0
  4303. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_LOBSANG_GYATSO not defined.
  4304. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_LEU_PIZARRO_SPAIN not defined.
  4305. RealStrategy: 1 ...randomizing LEADER_CHANDRAGUPTA : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO 1.0
  4306. RealStrategy: 1 ...leader LEADER_CHANDRAGUPTA : CONQUEST 6.0 : SCIENCE 5.0 : CULTURE 5.0 : RELIGION 4.0 : DIPLO 2.0
  4307. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_NARAI not defined.
  4308. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_ISKANDAR not defined.
  4309. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_RAMKHAMHAENG not defined.
  4310. RealStrategy: 1 ...randomizing LEADER_SALADIN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO -1.0
  4311. RealStrategy: 1 ...leader LEADER_SALADIN : CONQUEST 3.0 : SCIENCE 7.0 : CULTURE 5.0 : RELIGION 7.0 : DIPLO 1.0
  4312. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_WILHELM_I not defined.
  4313. RealStrategy: 1 ...randomizing LEADER_JAYAVARMAN : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  4314. RealStrategy: 1 ...leader LEADER_JAYAVARMAN : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 9.0 : DIPLO 1.0
  4315. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_ENIGMA_ZOG not defined.
  4316. RealStrategy: 1 ...randomizing LEADER_SEONDEOK : CONQUEST -1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO -1.0
  4317. RealStrategy: 1 ...leader LEADER_SEONDEOK : CONQUEST 3.0 : SCIENCE 9.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  4318. RealStrategy: 1 ...randomizing LEADER_MATTHIAS_CORVINUS : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 0.0
  4319. RealStrategy: 1 ...leader LEADER_MATTHIAS_CORVINUS : CONQUEST 6.0 : SCIENCE 3.0 : CULTURE 2.0 : RELIGION 3.0 : DIPLO 5.0
  4320. RealStrategy: 1 ...randomizing LEADER_PEDRO : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 1.0 : DIPLO -1.0
  4321. RealStrategy: 1 ...leader LEADER_PEDRO : CONQUEST 1.0 : SCIENCE 7.0 : CULTURE 8.0 : RELIGION 4.0 : DIPLO 1.0
  4322. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_LOUIS_XIV not defined.
  4323. RealStrategy: 1 ...randomizing LEADER_LAUTARO : CONQUEST -1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 0.0 : DIPLO 0.0
  4324. RealStrategy: 1 ...leader LEADER_LAUTARO : CONQUEST 4.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 1.0
  4325. RealStrategy: 1 ...randomizing LEADER_GILGAMESH : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION -1.0 : DIPLO -1.0
  4326. RealStrategy: 1 ...leader LEADER_GILGAMESH : CONQUEST 6.0 : SCIENCE 8.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 2.0
  4327. RealStrategy: 1 ...randomizing LEADER_TAMAR : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO -1.0
  4328. RealStrategy: 1 ...leader LEADER_TAMAR : CONQUEST 3.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 7.0 : DIPLO 6.0
  4329. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_MARGHERITA not defined.
  4330. RealStrategy: 1 ...randomizing LEADER_PHILIP_II : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4331. RealStrategy: 1 ...leader LEADER_PHILIP_II : CONQUEST 5.0 : SCIENCE 4.0 : CULTURE 1.0 : RELIGION 7.0 : DIPLO 3.0
  4332. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_JFD_WILHELMINA not defined.
  4333. RealStrategy: 1 ...randomizing LEADER_GANDHI : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO -1.0
  4334. RealStrategy: 1 ...leader LEADER_GANDHI : CONQUEST 2.0 : SCIENCE 4.0 : CULTURE 4.0 : RELIGION 8.0 : DIPLO 2.0
  4335. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_MER_MANNERHEIM not defined.
  4336. RealStrategy: 1 ...randomizing LEADER_KUPE : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  4337. RealStrategy: 1 ...leader LEADER_KUPE : CONQUEST 5.0 : SCIENCE 1.0 : CULTURE 6.0 : RELIGION 4.0 : DIPLO 4.0
  4338. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_MER_ODAENATHUS not defined.
  4339. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_SELEUCUS_I not defined.
  4340. RealStrategy: 1 ...randomizing LEADER_CLEOPATRA : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO -1.0
  4341. RealStrategy: 1 ...leader LEADER_CLEOPATRA : CONQUEST 1.0 : SCIENCE 5.0 : CULTURE 8.0 : RELIGION 6.0 : DIPLO 4.0
  4342. RealStrategy: 1 ...randomizing LEADER_WILHELMINA : CONQUEST -1.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 1.0
  4343. RealStrategy: 1 ...leader LEADER_WILHELMINA : CONQUEST 2.0 : SCIENCE 5.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 5.0
  4344. RealStrategy: 1 ...randomizing LEADER_TRAJAN : CONQUEST 1.0 : SCIENCE 0.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  4345. RealStrategy: 1 ...leader LEADER_TRAJAN : CONQUEST 6.0 : SCIENCE 3.0 : CULTURE 5.0 : RELIGION 2.0 : DIPLO 3.0
  4346. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_ENIGMA_SKANDERBEG not defined.
  4347. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SUK_TRISONG_DETSEN not defined.
  4348. RealStrategy: 1 ...randomizing LEADER_CATHERINE_DE_MEDICI : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION -1.0 : DIPLO 1.0
  4349. RealStrategy: 1 ...leader LEADER_CATHERINE_DE_MEDICI : CONQUEST 5.0 : SCIENCE 5.0 : CULTURE 7.0 : RELIGION 1.0 : DIPLO 3.0
  4350. RealStrategy: 1 ...randomizing LEADER_ELEANOR_ENGLAND : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  4351. RealStrategy: 1 ...leader LEADER_ELEANOR_ENGLAND : CONQUEST 3.0 : SCIENCE 5.0 : CULTURE 4.0 : RELIGION 2.0 : DIPLO 4.0
  4352. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_RF_GUSTAV_I not defined.
  4353. RealStrategy: 1 ...randomizing LEADER_ROBERT_THE_BRUCE : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 0.0
  4354. RealStrategy: 1 ...leader LEADER_ROBERT_THE_BRUCE : CONQUEST 4.0 : SCIENCE 7.0 : CULTURE 4.0 : RELIGION 1.0 : DIPLO 1.0
  4355. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_PYGMALION not defined.
  4356. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_TIGRANES_II not defined.
  4357. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_SC_RUDRAMA_DEVI not defined.
  4358. RealStrategy: WARNING: InitializeRandomFlavors Priorities table for leader LEADER_CVS_VLAD_III not defined.
  4359. RealStrategy: 1 ...randomizing LEADER_SHAKA : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4360. RealStrategy: 1 ...leader LEADER_SHAKA : CONQUEST 9.0 : SCIENCE 2.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 1.0
  4361. RealStrategy: 1 ...randomizing LEADER_TOMYRIS : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 1.0 : DIPLO 1.0
  4362. RealStrategy: 1 ...leader LEADER_TOMYRIS : CONQUEST 7.0 : SCIENCE 2.0 : CULTURE 1.0 : RELIGION 5.0 : DIPLO 4.0
  4363. RealStrategy: 1 ...randomizing LEADER_HOJO : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4364. RealStrategy: 1 ...leader LEADER_HOJO : CONQUEST 4.0 : SCIENCE 2.0 : CULTURE 5.0 : RELIGION 6.0 : DIPLO 2.0
  4365. RealStrategy: 1 ...randomizing LEADER_DIDO : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE -1.0 : RELIGION 0.0 : DIPLO 1.0
  4366. RealStrategy: 1 ...leader LEADER_DIDO : CONQUEST 6.0 : SCIENCE 6.0 : CULTURE 2.0 : RELIGION 1.0 : DIPLO 5.0
  4367. RealStrategy: 1 ...randomizing LEADER_PERICLES : CONQUEST 0.0 : SCIENCE 1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4368. RealStrategy: 1 ...leader LEADER_PERICLES : CONQUEST 3.0 : SCIENCE 3.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 8.0
  4369. RealStrategy: 1 ...randomizing LEADER_MVEMBA : CONQUEST 0.0 : SCIENCE -1.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO -1.0
  4370. RealStrategy: 1 ...leader LEADER_MVEMBA : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 8.0 : RELIGION 1.0 : DIPLO 1.0
  4371. RealStrategy: 1 ...randomizing LEADER_LAURIER : CONQUEST 1.0 : SCIENCE -1.0 : CULTURE -1.0 : RELIGION -1.0 : DIPLO 1.0
  4372. RealStrategy: 1 ...leader LEADER_LAURIER : CONQUEST 2.0 : SCIENCE 3.0 : CULTURE 6.0 : RELIGION 1.0 : DIPLO 8.0
  4373. RealStrategy: 1 Valid Victories : CONQUEST 1.0 : SCIENCE 1.0 : CULTURE 1.0 : RELIGION 1.0 : DIPLO 1.0
  4374. RealStrategy: 1 Num Victories 5 Minimum Priority 100 BetterThanUsNerf -30
  4375. YnAMP_InGame: Stopping Loading Text Update...
  4376. MinimapPanel: Adding ModLens: ML_CITYOVERLAP
  4377. MinimapPanel: Adding ModLens: ML_RESOURCE
  4378. YnAMP_Script: StopScriptWithPause
  4379. RealStrategy: 1 FUN RefreshPlayerData 0 LEADER_GITARJA
  4380. RealStrategy: 1 FUN EstablishStrategyBasePriority 0 LEADER_GITARJA
  4381. RealStrategy: 1 *** base priorities LEADER_GITARJA : CONQUEST 20.0 : SCIENCE 60.0 : CULTURE 100.0 : RELIGION 140.0 : DIPLO 20.0
  4382. RealStrategy: 1 era bias for era 0 : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4383. RealStrategy: 1 EstablishStrategyBasePriority : CONQUEST 20.0 : SCIENCE 60.0 : CULTURE 100.0 : RELIGION 140.0 : DIPLO 20.0
  4384. RealStrategy: ...era adjusted extra conquest, priority= 2
  4385. RealStrategy: ...player has captured 0 capitals; priority= 2
  4386. RealStrategy: ...era, desperate 0 true
  4387. RealStrategy: iPriorityDangerPlayers 0 priority= 2
  4388. RealStrategy: ...space race projects 0 priority= 0
  4389. RealStrategy: ...added cultural progress, perc 0 priority= 0
  4390. RealStrategy: ...we don't have a religion
  4391. RealStrategy: FUN GetPriorityDiplo 0 LEADER_GITARJA
  4392. RealStrategy: ...diplo progress 0 0
  4393. RealStrategy: ...favor per turn 0 0
  4394. RealStrategy: 1 *** specific priorities LEADER_GITARJA : CONQUEST 2.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4395. RealStrategy: MaxGameTurns: 500
  4396. RealStrategy: 1 turn adjust 25..200 (iMaxT=500,iCurT=1,perc= 25.4)
  4397. RealStrategy: 1 after turn adjust : CONQUEST 0.5 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4398. RealStrategy: 1 FUN GetGenericPriorities 0 LEADER_GITARJA
  4399. RealStrategy: 1 generic policies : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4400. RealStrategy: 1 generic government CHIEFDOM : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  4401. RealStrategy: 1 generic wonders : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4402. RealStrategy: 1 generic great people : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4403. RealStrategy: 1 generic city states : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4404. RealStrategy: 1 generic beliefs : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4405. RealStrategy: 1 *** generic priorities LEADER_GITARJA : CONQUEST 10.0 : SCIENCE 10.0 : CULTURE 10.0 : RELIGION 10.0 : DIPLO 10.0
  4406. RealStrategy: 1 turn adjust 125..50 (iMaxT=500,iCurT=1,perc=124.8)
  4407. RealStrategy: 1 after turn adjust : CONQUEST 12.5 : SCIENCE 12.5 : CULTURE 12.5 : RELIGION 12.5 : DIPLO 12.5
  4408. RealStrategy: 1 applying specific & generic priorities : CONQUEST 33.0 : SCIENCE 72.5 : CULTURE 112.5 : RELIGION 152.5 : DIPLO 32.5
  4409. RealStrategy: 1 applying a bit of randomization : CONQUEST 48.0 : SCIENCE 88.5 : CULTURE 127.5 : RELIGION 182.5 : DIPLO 45.5
  4410. RealStrategy: 1 num players better than us : CONQUEST 0.0 : SCIENCE 0.0 : CULTURE 0.0 : RELIGION 0.0 : DIPLO 0.0
  4411. RealStrategy: 1 nerf factors : CONQUEST -0.0 : SCIENCE -0.0 : CULTURE -0.0 : RELIGION -0.0 : DIPLO -0.0
  4412. RealStrategy: 1 *** final priorities LEADER_GITARJA : CONQUEST 48.0 : SCIENCE 88.5 : CULTURE 127.5 : RELIGION 182.5 : DIPLO 45.5
  4413. RealStrategy: 1 *** final valid LEADER_GITARJA : CONQUEST 48.0 : SCIENCE 88.5 : CULTURE 127.5 : RELIGION 182.5 : DIPLO 45.5
  4414. RealStrategy: 1 LEADER_GITARJA ...selected RELIGION priority 182.485
  4415. RealStrategy: 1, RSTSTRAT, LEADER_GITARJA, RELIGION @ 182.5, CONQUEST @ 48.0, SCIENCE @ 88.5, CULTURE @ 127.5, RELIGION @ 182.5, DIPLO @ 45.5
  4416. YnAMP_InGame: Cleaning YnAMP table on Leave Game...
  4417. Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
  4418. MainMenu: Loading MainMenu.lua for YnAMP...
  4419. MainMenu: Game version : 1.0.0.328 (426563)
  4420. MainMenu: Checking Mods status for MainMenu Media...
  4421. MainMenu: - Enabled : Sukritact's Fuji
  4422. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  4423. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  4424. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  4425. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  4426. MainMenu: - Enabled : Sukritact's Wat Arun
  4427. MainMenu: - Enabled : Multiplayer Scenario: Ancient Rivals
  4428. MainMenu: - Enabled : Multiplayer Scenario: Global Thermonuclear War
  4429. MainMenu: - Enabled : Multiplayer Scenario: Cavalry and Cannonades
  4430. MainMenu: - Enabled : Multiplayer Scenario: Hallowed Ground
  4431. MainMenu: - Enabled : Scenario: Conquests of Alexander
  4432. MainMenu: - Enabled : DLC: Australia Civilization Pack
  4433. MainMenu: - Enabled : Scenario: Outback Tycoon
  4434. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  4435. MainMenu: - Enabled : Scenario: The Black Death
  4436. MainMenu: - Enabled : Expansion: Rise and Fall
  4437. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  4438. MainMenu: - Enabled : Scenario: Path to Nirvana
  4439. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  4440. MainMenu: - Enabled : Scenario: Gifts of the Nile
  4441. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  4442. MainMenu: - Enabled : Scenario: Jadwiga's Legacy
  4443. MainMenu: - Enabled : DLC: Poland Civilization Pack
  4444. MainMenu: - Enabled : DLC: Scout Cat
  4445. MainMenu: - Enabled : DLC: Vikings Content
  4446. MainMenu: - Enabled : Scenario: Vikings, Traders, and Raiders!
  4447. MainMenu: - Enabled : Multiplayer Scenario: War Machine
  4448. MainMenu: - Enabled : Loyal Capitals
  4449. MainMenu: - Enabled : Reduced Pressure From Loyalty
  4450. MainMenu: - Enabled : More Housing
  4451. MainMenu: - Enabled : Improved Deserts
  4452. MainMenu: - Enabled : Stop Steamrolling City States
  4453. MainMenu: - Enabled : Deep Sea Fisheries
  4454. MainMenu: - Enabled : Build Wonders on Mountains
  4455. MainMenu: - Enabled : Earlier Embarking + Ocean Navigation
  4456. MainMenu: - Enabled : Tsunami Waves
  4457. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  4458. MainMenu: - Enabled : Herdsman
  4459. MainMenu: - Enabled : Better Resource Yields
  4460. MainMenu: - Enabled : Vibrant Waters
  4461. MainMenu: - Enabled : Unique District Icons
  4462. MainMenu: - Enabled : Equally Great Merchants
  4463. MainMenu: - Enabled : Equally Great Engineers
  4464. MainMenu: - Enabled : Great Believers
  4465. MainMenu: - Enabled : Botanist
  4466. MainMenu: - Enabled : Equally Great Scientists
  4467. MainMenu: - Enabled : Middle Eastern Phoenicians
  4468. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Vlad III
  4469. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Romania
  4470. MainMenu: - Enabled : City Roads
  4471. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  4472. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  4473. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  4474. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  4475. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  4476. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  4477. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  4478. MainMenu: - Enabled : Brazil Flavour Changes
  4479. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  4480. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  4481. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  4482. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  4483. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  4484. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  4485. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  4486. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  4487. MainMenu: - Enabled : Truly Abundant Resources
  4488. MainMenu: - Enabled : Resourceful 2
  4489. MainMenu: - Enabled : Sukritact's Ingolfur (Iceland)
  4490. MainMenu: - Enabled : Production From Population
  4491. MainMenu: - Enabled : Rebalanced Mines
  4492. MainMenu: - Enabled : Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  4493. MainMenu: - Enabled : Reindeer
  4494. MainMenu: - Enabled : SeelingCat - Rudrama Devi
  4495. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Armenia
  4496. MainMenu: - Enabled : More Lenses
  4497. MainMenu: - Enabled : To Hell With The Devil
  4498. MainMenu: - Enabled : Sukritact's Policy Manager
  4499. MainMenu: - Enabled : Removable Districts
  4500. MainMenu: - Enabled : Real Great People
  4501. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tigranes
  4502. MainMenu: - Enabled : Real Nobel Prize
  4503. MainMenu: - Enabled : Strategic Forts
  4504. MainMenu: - Enabled : EnigmaConundrum's Albania
  4505. MainMenu: - Enabled : p0kiehl's Phoenicia Rework
  4506. MainMenu: - Enabled : Cheat Switch Civilization
  4507. MainMenu: - Enabled : Religious Colonization for Everyone
  4508. MainMenu: - Enabled : Equally Great Admirals
  4509. MainMenu: - Enabled : JEM - Natural Culture
  4510. MainMenu: - Enabled : C15's Sumer Rework
  4511. MainMenu: - Enabled : More District Trade Route Yields
  4512. MainMenu: - Enabled : Merrick's Palmyra
  4513. MainMenu: - Enabled : Free City States
  4514. MainMenu: - Enabled : Proverbium
  4515. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Malaysia
  4516. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Iskandar
  4517. MainMenu: - Enabled : Colorized Era Score
  4518. MainMenu: - Enabled : Alternative Sunshine
  4519. MainMenu: - Enabled : Improved Polders
  4520. MainMenu: - Enabled : Catastrophic Disaster Intensity
  4521. MainMenu: - Enabled : Sukritact's Bayinnaung (Burma)
  4522. MainMenu: - Enabled : Leugi's City Style Pack
  4523. MainMenu: - Enabled : No battle bonus for AI
  4524. MainMenu: - Enabled : AI+
  4525. MainMenu: - Enabled : Tomatekh's Historical Religions
  4526. MainMenu: - Enabled : Cothon project "Move Capital" tweak
  4527. MainMenu: - Enabled : Rebalanced Climate Change
  4528. MainMenu: - Enabled : RCC - Decommission Power Plants
  4529. MainMenu: - Enabled : Mappa [ICON_Terrain] Mundi
  4530. MainMenu: - Enabled : Policy Change Reminder
  4531. MainMenu: - Enabled : Sukritact's Ngawang Lobsang Gyatso (Tibet)
  4532. MainMenu: - Enabled : Sukritact's Trisong Detsen (Tibet)
  4533. MainMenu: - Enabled : Faith Pantheons
  4534. MainMenu: - Enabled : Gift It To Me
  4535. MainMenu: - Enabled : Sukritact's Ngorongoro Crater
  4536. MainMenu: - Enabled : Sukritact's Ramkhamhaeng (Siam)
  4537. MainMenu: - Enabled : Colorized Historic Moments
  4538. MainMenu: - Enabled : Sukritact's Tonlé Sap
  4539. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  4540. MainMenu: - Enabled : UC - Level 3 City State Rewards
  4541. MainMenu: - Enabled : UC - Happy Districts
  4542. MainMenu: - Enabled : Steel and Thunder: Unique Units
  4543. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  4544. MainMenu: - Enabled : DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  4545. MainMenu: - Enabled : p0kiehl's Better Aqueduct
  4546. MainMenu: - Enabled : Relic and Chrisy's Uesugi Kenshin
  4547. MainMenu: - Enabled : p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  4548. MainMenu: - Enabled : Showing AI Wonder Progress
  4549. MainMenu: - Enabled : Mount Erebus
  4550. MainMenu: - Enabled : Better Civilization Colours
  4551. MainMenu: - Enabled : Sukritact's Simple UI Adjustments
  4552. MainMenu: - Enabled : Rosetta - Dynamic City Names
  4553. MainMenu: - Enabled : Terra Mirabilis
  4554. MainMenu: - Enabled : Sukritact's Narai (Siam)
  4555. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  4556. MainMenu: - Enabled : UC - Progressive Power Consumption
  4557. MainMenu: - Enabled : CHMZ Enhanced
  4558. MainMenu: - Enabled : p0kiehl's Better Encampment
  4559. MainMenu: - Enabled : Magnum Opus - Base Changes
  4560. MainMenu: - Enabled : Magnum Opus - Best-Selling Authors
  4561. MainMenu: - Enabled : Sukritact's Global Relations Panel
  4562. MainMenu: - Enabled : Loyalty from Great Generals
  4563. MainMenu: - Enabled : Yet (not) Another Maps Pack
  4564. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  4565. MainMenu: - Enabled : Pygmalion of Tyre
  4566. MainMenu: - Enabled : YnAMP - Closer Cities
  4567. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  4568. MainMenu: - Enabled : Capture Unique Improvements
  4569. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Dihya
  4570. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Berbers
  4571. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  4572. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  4573. MainMenu: - Enabled : RFormica's Gustav I (Sweden)
  4574. MainMenu: - Enabled : Burj Khalifa (World Wonder)
  4575. MainMenu: - Enabled : Expansion: Gathering Storm
  4576. MainMenu: - Enabled : Real Era Tracker
  4577. MainMenu: - Enabled : Earlier Lumber Mills
  4578. MainMenu: - Enabled : Merrick's Finland
  4579. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  4580. MainMenu: - Enabled : Stronger Era Gates (+50)
  4581. MainMenu: - Enabled : p0kiehl's Improved Specialists
  4582. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Seleucus I
  4583. MainMenu: - Enabled : [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  4584. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Seleucid
  4585. MainMenu: - Enabled : Enhanced Mod Manager
  4586. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  4587. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Kalangitan
  4588. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Philippines
  4589. MainMenu: - Enabled : Better Leader Icon
  4590. MainMenu: - Enabled : Real Strategy
  4591. MainMenu: - Enabled : p0kiehl's Better Pantheons
  4592. MainMenu: - Enabled : CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  4593. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tun Perak
  4594. MainMenu: - Enabled : Buddhas of Bamyan (World Wonder)
  4595. MainMenu: - Enabled : Borobudur (World Wonder)
  4596. MainMenu: - Enabled : Uffizi (World Wonder)
  4597. MainMenu: - Enabled : Globe Theatre (World Wonder)
  4598. Test: Test.LUA loaded!
  4599. MainMenu: Checking Mods status for MainMenu Media...
  4600. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4601. MainMenu: Checking Mods status for MainMenu Media...
  4602. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4603. AdvancedSetup: loading AdvancedSetup for Yet (not) Another Maps Pack...
  4604. AdvancedSetup: There are 6 participating players.
  4605. AdvancedSetup: Building Game Setup
  4606. AdvancedSetup: Player Count Changed
  4607. AdvancedSetup: There are 6 participating players.
  4608. AdvancedSetup: Player Count Changed
  4609. AdvancedSetup: There are 6 participating players.
  4610. MainMenu: Checking Mods status for MainMenu Media...
  4611. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4612. AdvancedSetup: Hiding Game Setup
  4613. MainMenu: Checking Mods status for MainMenu Media...
  4614. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4615. AdvancedSetup: There are 10 participating players.
  4616. AdvancedSetup: Building Game Setup
  4617. AdvancedSetup: YnAMP checking for number of players limit on Start...
  4618. AdvancedSetup: num. players = 10, num. CS = 40
  4619. AdvancedSetup: YnAMP setting specific CS slots...
  4620. AdvancedSetup: free slots = 40
  4621. AdvancedSetup: - Free slots left for random CS = 40
  4622. MainMenu: Checking Mods status for MainMenu Media...
  4623. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  4624. AdvancedSetup: Hiding Game Setup
  4625. LoadScreen: true
  4626. LoadScreen: false
  4627. LoadScreen: true
  4628. LoadScreen: true
  4629. Map Script: loading modded AssignStartingPlots
  4630. Map Script: Yet (not) Another Maps Pack version 7.6.5 (2016-2019) by Gedemon
  4631. Map Script: Game version: 1.0.0.328 (426563)
  4632. Map Script: Active mods:
  4633. Map Script: - Sukritact's Fuji
  4634. Map Script: - JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  4635. Map Script: - JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  4636. Map Script: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  4637. Map Script: - JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  4638. Map Script: - Sukritact's Wat Arun
  4639. Map Script: - DLC: Australia Civilization Pack
  4640. Map Script: - DLC: Aztec Civilization Pack
  4641. Map Script: - Expansion: Rise and Fall
  4642. Map Script: - DLC: Khmer and Indonesia Civilization Pack
  4643. Map Script: - DLC: Persia and Macedon Civilization Pack
  4644. Map Script: - DLC: Nubia Civilization Pack
  4645. Map Script: - DLC: Poland Civilization Pack
  4646. Map Script: - DLC: Scout Cat
  4647. Map Script: - DLC: Vikings Content
  4648. Map Script: - Loyal Capitals
  4649. Map Script: - Reduced Pressure From Loyalty
  4650. Map Script: - More Housing
  4651. Map Script: - Improved Deserts
  4652. Map Script: - Stop Steamrolling City States
  4653. Map Script: - Deep Sea Fisheries
  4654. Map Script: - Build Wonders on Mountains
  4655. Map Script: - Earlier Embarking + Ocean Navigation
  4656. Map Script: - Tsunami Waves
  4657. Map Script: - Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  4658. Map Script: - Herdsman
  4659. Map Script: - Better Resource Yields
  4660. Map Script: - Vibrant Waters
  4661. Map Script: - Unique District Icons
  4662. Map Script: - Equally Great Merchants
  4663. Map Script: - Equally Great Engineers
  4664. Map Script: - Great Believers
  4665. Map Script: - Botanist
  4666. Map Script: - Equally Great Scientists
  4667. Map Script: - Middle Eastern Phoenicians
  4668. Map Script: - CIVITAS [ICON_GREATPERSON] Vlad III
  4669. Map Script: - CIVITAS [ICON_GOVERNMENT] Romania
  4670. Map Script: - City Roads
  4671. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  4672. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  4673. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  4674. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  4675. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  4676. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  4677. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  4678. Map Script: - Brazil Flavour Changes
  4679. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  4680. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  4681. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  4682. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  4683. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  4684. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  4685. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  4686. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  4687. Map Script: - Truly Abundant Resources
  4688. Map Script: - Resourceful 2
  4689. Map Script: - Sukritact's Ingolfur (Iceland)
  4690. Map Script: - Production From Population
  4691. Map Script: - Rebalanced Mines
  4692. Map Script: - Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  4693. Map Script: - Reindeer
  4694. Map Script: - SeelingCat - Rudrama Devi
  4695. Map Script: - CIVITAS [ICON_GOVERNMENT] Armenia
  4696. Map Script: - More Lenses
  4697. Map Script: - To Hell With The Devil
  4698. Map Script: - Sukritact's Policy Manager
  4699. Map Script: - Removable Districts
  4700. Map Script: - Real Great People
  4701. Map Script: - CIVITAS [ICON_GREATPERSON] Tigranes
  4702. Map Script: - Real Nobel Prize
  4703. Map Script: - Strategic Forts
  4704. Map Script: - EnigmaConundrum's Albania
  4705. Map Script: - p0kiehl's Phoenicia Rework
  4706. Map Script: - Cheat Switch Civilization
  4707. Map Script: - Religious Colonization for Everyone
  4708. Map Script: - Equally Great Admirals
  4709. Map Script: - JEM - Natural Culture
  4710. Map Script: - C15's Sumer Rework
  4711. Map Script: - More District Trade Route Yields
  4712. Map Script: - Merrick's Palmyra
  4713. Map Script: - Free City States
  4714. Map Script: - Proverbium
  4715. Map Script: - CIVITAS [ICON_GOVERNMENT] Malaysia
  4716. Map Script: - CIVITAS [ICON_GREATPERSON] Iskandar
  4717. Map Script: - Colorized Era Score
  4718. Map Script: - Alternative Sunshine
  4719. Map Script: - Improved Polders
  4720. Map Script: - Catastrophic Disaster Intensity
  4721. Map Script: - Sukritact's Bayinnaung (Burma)
  4722. Map Script: - Leugi's City Style Pack
  4723. Map Script: - No battle bonus for AI
  4724. Map Script: - AI+
  4725. Map Script: - Tomatekh's Historical Religions
  4726. Map Script: - Cothon project "Move Capital" tweak
  4727. Map Script: - Rebalanced Climate Change
  4728. Map Script: - RCC - Decommission Power Plants
  4729. Map Script: - Mappa [ICON_Terrain] Mundi
  4730. Map Script: - Policy Change Reminder
  4731. Map Script: - Sukritact's Ngawang Lobsang Gyatso (Tibet)
  4732. Map Script: - Sukritact's Trisong Detsen (Tibet)
  4733. Map Script: - Faith Pantheons
  4734. Map Script: - Gift It To Me
  4735. Map Script: - Sukritact's Ngorongoro Crater
  4736. Map Script: - Sukritact's Ramkhamhaeng (Siam)
  4737. Map Script: - Colorized Historic Moments
  4738. Map Script: - Sukritact's Tonlé Sap
  4739. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  4740. Map Script: - UC - Level 3 City State Rewards
  4741. Map Script: - UC - Happy Districts
  4742. Map Script: - Steel and Thunder: Unique Units
  4743. Map Script: - Steel and Thunder: Unit Expansion
  4744. Map Script: - DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  4745. Map Script: - p0kiehl's Better Aqueduct
  4746. Map Script: - Relic and Chrisy's Uesugi Kenshin
  4747. Map Script: - p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  4748. Map Script: - Showing AI Wonder Progress
  4749. Map Script: - Mount Erebus
  4750. Map Script: - Better Civilization Colours
  4751. Map Script: - Sukritact's Simple UI Adjustments
  4752. Map Script: - Rosetta - Dynamic City Names
  4753. Map Script: - Terra Mirabilis
  4754. Map Script: - Sukritact's Narai (Siam)
  4755. Map Script: - p0kiehl's Temple of Poseidon
  4756. Map Script: - UC - Progressive Power Consumption
  4757. Map Script: - CHMZ Enhanced
  4758. Map Script: - p0kiehl's Better Encampment
  4759. Map Script: - Magnum Opus - Base Changes
  4760. Map Script: - Magnum Opus - Best-Selling Authors
  4761. Map Script: - Sukritact's Global Relations Panel
  4762. Map Script: - Loyalty from Great Generals
  4763. Map Script: - Yet (not) Another Maps Pack
  4764. Map Script: - Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  4765. Map Script: - Pygmalion of Tyre
  4766. Map Script: - YnAMP - Closer Cities
  4767. Map Script: - [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  4768. Map Script: - Capture Unique Improvements
  4769. Map Script: - CIVITAS [ICON_GREATPERSON] Dihya
  4770. Map Script: - CIVITAS [ICON_GOVERNMENT] Berbers
  4771. Map Script: - Neuschwanstein Castle (World Wonder)
  4772. Map Script: - [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  4773. Map Script: - RFormica's Gustav I (Sweden)
  4774. Map Script: - Burj Khalifa (World Wonder)
  4775. Map Script: - Expansion: Gathering Storm
  4776. Map Script: - Real Era Tracker
  4777. Map Script: - Earlier Lumber Mills
  4778. Map Script: - Merrick's Finland
  4779. Map Script: - JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  4780. Map Script: - Stronger Era Gates (+50)
  4781. Map Script: - p0kiehl's Improved Specialists
  4782. Map Script: - CIVITAS [ICON_GREATPERSON] Seleucus I
  4783. Map Script: - [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  4784. Map Script: - CIVITAS [ICON_GOVERNMENT] Seleucid
  4785. Map Script: - Better Coastal Cities and Water Tiles
  4786. Map Script: - CIVITAS [ICON_GREATPERSON] Kalangitan
  4787. Map Script: - CIVITAS [ICON_GOVERNMENT] Philippines
  4788. Map Script: - Better Leader Icon
  4789. Map Script: - Real Strategy
  4790. Map Script: - p0kiehl's Better Pantheons
  4791. Map Script: - CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  4792. Map Script: - CIVITAS [ICON_GREATPERSON] Tun Perak
  4793. Map Script: - Buddhas of Bamyan (World Wonder)
  4794. Map Script: - Borobudur (World Wonder)
  4795. Map Script: - Uffizi (World Wonder)
  4796. Map Script: - Globe Theatre (World Wonder)
  4797. Map Script: Setting YnAMP globals and cache...
  4798. Map Script: Map Name = GiantEarth
  4799. Map Script: Reference Map =
  4800. Map Script: YnAMP Options:
  4801. Map Script: - Culturally Linked = false, TSL = true, Exclusion Zones = true, Requested Resources = true, Real Deposits = false, Place All Luxuries = false
  4802. Map Script: - Features placement = PLACEMENT_IMPORT
  4803. Map Script: - Rivers Placement = PLACEMENT_IMPORT
  4804. Map Script: - Resource placement = PLACEMENT_DEFAULT
  4805. Map Script: - Natural Wonders placement = PLACEMENT_IMPORT
  4806. Map Script: - Continents naming = nil
  4807. Map Script: - Lowland placement = PLACEMENT_DEEP
  4808. Map Script: Loading YnAMP functions ...
  4809. Map Script: Replacing ResourceBuilder.CanHaveResource by YnAMP_CanHaveResource...
  4810. Map Script: Loading Largest Earth (Customizable) script
  4811. GenerateRandomMap: Map Seed = 29751754
  4812. Map Script: Calling Map Generator
  4813. Map Script: bUseOffset true
  4814. Map Script: StartX 50
  4815. Map Script: EndX 153
  4816. Map Script: StartY 7
  4817. Map Script: EndY 115
  4818. Map Script: g_UncutMapWidth 230
  4819. Map Script: g_UncutMapHeight 116
  4820. Map Script: g_iW 104
  4821. Map Script: g_iH 109
  4822. Map Script: Map.GetGridSize() 104 109
  4823. Map Script: g_MaxStartDistanceMajor = 33.66897681843
  4824. Map Script: g_MinStartDistanceMajor = 11.22299227281
  4825. Map Script: Importing Map Data (Civ5 = false)
  4826. Map Script: Current timer at beginning of Map creation (Map script is loaded) = 0 seconds
  4827. Map Script: Importing Civ6 Map ( Terrain = true, Rivers = false, Features = true, Resources = false, Continents = false)
  4828. Map Script: Placed terrain on 11336 tiles
  4829. Map Script: Intermediate timer = 0 seconds
  4830. Map Script: After Adding Hills: 3721
  4831. Map Script: Intermediate timer = 0 seconds
  4832. Map Script: YnAMP Natural Wonders placement...
  4833. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  4834. Map Script: - Skipping FEATURE_BARRIER_REEF position from the DB, has position already set in MapScript
  4835. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  4836. Map Script: - Skipping FEATURE_CLIFFS_DOVER position from the DB, has position already set in MapScript
  4837. Map Script: - Skipping FEATURE_CRATER_LAKE position from the DB, has position already set in MapScript
  4838. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  4839. Map Script: - Skipping FEATURE_DEAD_SEA position from the DB, has position already set in MapScript
  4840. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  4841. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  4842. Map Script: - Skipping FEATURE_EVEREST position from the DB, has position already set in MapScript
  4843. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  4844. Map Script: - Skipping FEATURE_GALAPAGOS position from the DB, has position already set in MapScript
  4845. Map Script: - Skipping FEATURE_KILIMANJARO position from the DB, has position already set in MapScript
  4846. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  4847. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  4848. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  4849. Map Script: - Skipping FEATURE_PANTANAL position from the DB, has position already set in MapScript
  4850. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  4851. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  4852. Map Script: - Skipping FEATURE_PIOPIOTAHI position from the DB, has position already set in MapScript
  4853. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  4854. Map Script: - Skipping FEATURE_TORRES_DEL_PAINE position from the DB, has position already set in MapScript
  4855. Map Script: - Skipping FEATURE_TSINGY position from the DB, has position already set in MapScript
  4856. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  4857. Map Script: - Skipping FEATURE_YOSEMITE position from the DB, has position already set in MapScript
  4858. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  4859. Map Script: - Skipping FEATURE_EYJAFJALLAJOKULL position from the DB, has position already set in MapScript
  4860. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  4861. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  4862. Map Script: - Skipping FEATURE_LYSEFJORDEN position from the DB, has position already set in MapScript
  4863. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  4864. Map Script: - Skipping FEATURE_GIANTS_CAUSEWAY position from the DB, has position already set in MapScript
  4865. Map Script: - Skipping FEATURE_ULURU position from the DB, has position already set in MapScript
  4866. Map Script: - Loading FEATURE_HA_LONG_BAY position from the DB
  4867. Map Script: Multiplots NW, first plot at 54 49 new plot at 55 50 table: 000000010C3A0B40
  4868. Map Script: - Loading FEATURE_RORAIMA position from the DB
  4869. Map Script: Multiplots NW, first plot at 164 36 new plot at 165 37 nil
  4870. Map Script: Multiplots NW, first plot at 164 36 new plot at 164 37 nil
  4871. Map Script: Multiplots NW, first plot at 164 36 new plot at 165 38 nil
  4872. Map Script: - Loading FEATURE_ZHANGYE_DANXIA position from the DB
  4873. Map Script: Multiplots NW, first plot at 44 65 new plot at 45 65 table: 000000010C48E4A0
  4874. Map Script: Multiplots NW, first plot at 44 65 new plot at 46 65 table: 000000010C48EEA0
  4875. Map Script: - Loading FEATURE_UBSUNUR_HOLLOW position from the DB
  4876. Map Script: Multiplots NW, first plot at 43 83 new plot at 44 83 table: 000000010C40C560
  4877. Map Script: Multiplots NW, first plot at 43 83 new plot at 43 84 table: 000000010C410390
  4878. Map Script: Multiplots NW, first plot at 43 83 new plot at 44 84 table: 000000010C410CF0
  4879. Map Script: - Loading FEATURE_LAKE_RETBA position from the DB
  4880. Map Script: Multiplots NW, first plot at 185 41 new plot at 186 41 nil
  4881. Map Script: - Loading FEATURE_MATTERHORN position from the DB
  4882. Map Script: - Loading FEATURE_DELICATE_ARCH position from the DB
  4883. Map Script: - Loading FEATURE_EYE_OF_THE_SAHARA position from the DB
  4884. Map Script: - Loading FEATURE_CHOCOLATEHILLS position from the DB
  4885. Map Script: Multiplots NW, first plot at 68 41 new plot at 69 42 table: 000000010C3FBB20
  4886. Map Script: Multiplots NW, first plot at 68 41 new plot at 69 41 table: 000000010C3F7B60
  4887. Map Script: Multiplots NW, first plot at 68 41 new plot at 69 40 table: 000000010C3F3D80
  4888. Map Script: - Loading FEATURE_GOBUSTAN position from the DB
  4889. Map Script: Multiplots NW, first plot at 8 68 new plot at 8 69 table: 000000010C4A8670
  4890. Map Script: Multiplots NW, first plot at 8 68 new plot at 9 68 table: 000000010C4A4C00
  4891. Map Script: - Loading FEATURE_PAMUKKALE position from the DB
  4892. Map Script: Multiplots NW, first plot at 222 64 new plot at 223 64 nil
  4893. Map Script: - Loading FEATURE_WHITEDESERT position from the DB
  4894. Map Script: Multiplots NW, first plot at 216 49 new plot at 217 49 nil
  4895. Map Script: Multiplots NW, first plot at 216 49 new plot at 217 50 nil
  4896. Map Script: Multiplots NW, first plot at 216 49 new plot at 218 50 nil
  4897. Map Script: - Loading FEATURE_DEVILSTOWER position from the DB
  4898. Map Script: - Loading FEATURE_IKKIL position from the DB
  4899. Map Script: - Loading FEATURE_VESUVIUS position from the DB
  4900. Map Script: - Loading FEATURE_SUK_FUJI position from the DB
  4901. Map Script: - Loading FEATURE_SUK_TONLESAP position from the DB
  4902. Map Script: Multiplots NW, first plot at 51 44 new plot at 52 43 table: 000000010C3A5550
  4903. Map Script: - Loading FEATURE_SUK_NGORONGORO_CRATER position from the DB
  4904. Map Script: Multiplots NW, first plot at 221 28 new plot at 221 27 nil
  4905. Map Script: Multiplots NW, first plot at 221 28 new plot at 220 27 nil
  4906. Map Script: - Loading FEATURE_BARRINGER_CRATER position from the DB
  4907. Map Script: - Loading FEATURE_CERRO_DE_POTOSI position from the DB
  4908. Map Script: - Skipping FEATURE_GIBRALTAR position from the DB, has position already set in MapScript
  4909. Map Script: - Loading FEATURE_GRAND_MESA position from the DB
  4910. Map Script: - Loading FEATURE_KAILASH position from the DB
  4911. Map Script: - Loading FEATURE_KRAKATOA position from the DB
  4912. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  4913. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  4914. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  4915. Map Script: - Skipping FEATURE_LAKE_VICTORIA position from the DB, has position already set in MapScript
  4916. Map Script: - Loading FEATURE_MOTLATSE_CANYON position from the DB
  4917. Map Script: Multiplots NW, first plot at 218 13 new plot at 218 12 nil
  4918. Map Script: Multiplots NW, first plot at 218 13 new plot at 219 11 nil
  4919. Map Script: Multiplots NW, first plot at 218 13 new plot at 218 11 nil
  4920. Map Script: - Loading FEATURE_OLD_FAITHFUL position from the DB
  4921. Map Script: - Loading FEATURE_SALAR_DE_UYUNI position from the DB
  4922. Map Script: Multiplots NW, first plot at 158 16 new plot at 158 17 nil
  4923. Map Script: Multiplots NW, first plot at 158 16 new plot at 159 17 nil
  4924. Map Script: Multiplots NW, first plot at 158 16 new plot at 158 18 nil
  4925. Map Script: - Loading FEATURE_SINAI position from the DB
  4926. Map Script: - Loading FEATURE_SRI_PADA position from the DB
  4927. Map Script: - Loading FEATURE_WULINGYUAN position from the DB
  4928. Map Script: Multiplots NW, first plot at 55 60 new plot at 54 61 table: 000000010C47FAE0
  4929. Map Script: - Loading FEATURE_VREDEFORT_DOME position from the DB
  4930. Map Script: Multiplots NW, first plot at 216 8 new plot at 216 9 nil
  4931. Map Script: - Loading FEATURE_OUNIANGA position from the DB
  4932. Map Script: Multiplots NW, first plot at 214 45 new plot at 214 44 nil
  4933. Map Script: - Loading FEATURE_MOSI_OA_TUNYA position from the DB
  4934. Map Script: - Loading FEATURE_NAMIB position from the DB
  4935. Map Script: Multiplots NW, first plot at 208 18 new plot at 207 17 nil
  4936. Map Script: Multiplots NW, first plot at 208 18 new plot at 207 16 nil
  4937. Map Script: - Loading FEATURE_BIOLUMINESCENT_BAY position from the DB
  4938. Map Script: - Loading FEATURE_DALLOL position from the DB
  4939. Map Script: - Loading FEATURE_MOUNT_EREBUS position from the DB
  4940. Map Script: Multiplots NW, first plot at 27 -7 new plot at 27 -7 nil
  4941. Map Script: - Trying to place FEATURE_BARRIER_REEF at (84, 21)
  4942. Map Script: ref map position: 134 28 check back ref map from x,y: 113 24
  4943. Map Script: - Preparing position...
  4944. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4945. Map Script: - Trying Direct Placement...
  4946. Map Script: - Using plot list for placement
  4947. Map Script: - Success : plot is now a natural wonder !
  4948. Map Script: - Trying to place FEATURE_CLIFFS_DOVER at (195, 82)
  4949. Map Script: ref map position: 15 89 check back ref map from x,y: 197 73
  4950. Map Script: - WARNING : can't get the plot at that NW position
  4951. Map Script: - Trying to place FEATURE_CRATER_LAKE at (126, 73)
  4952. Map Script: ref map position: 176 80 check back ref map from x,y: 145 66
  4953. Map Script: - WARNING : can't get the plot at that NW position
  4954. Map Script: - Trying to place FEATURE_DEAD_SEA at (227, 55)
  4955. Map Script: ref map position: 47 62 check back ref map from x,y: 221 51
  4956. Map Script: - WARNING : can't get the plot at that NW position
  4957. Map Script: - Trying to place FEATURE_EVEREST at (37, 60)
  4958. Map Script: ref map position: 87 67 check back ref map from x,y: 78 55
  4959. Map Script: - Preparing position...
  4960. Map Script: - Trying Direct Placement...
  4961. Map Script: - Success : plot is now a natural wonder !
  4962. Map Script: - Trying to place FEATURE_GALAPAGOS at (142, 37)
  4963. Map Script: ref map position: 192 44 check back ref map from x,y: 157 37
  4964. Map Script: - WARNING : can't get the plot at that NW position
  4965. Map Script: - Trying to place FEATURE_KILIMANJARO at (225, 29)
  4966. Map Script: ref map position: 45 36 check back ref map from x,y: 219 31
  4967. Map Script: - WARNING : can't get the plot at that NW position
  4968. Map Script: - Trying to place FEATURE_PANTANAL at (162, 27)
  4969. Map Script: ref map position: 212 34 check back ref map from x,y: 172 29
  4970. Map Script: - WARNING : can't get the plot at that NW position
  4971. Map Script: - Trying to place FEATURE_PIOPIOTAHI at (93, -3)
  4972. Map Script: ref map position: 143 4 check back ref map from x,y: -1 -1
  4973. Map Script: - WARNING : can't get the plot at that NW position
  4974. Map Script: - Trying to place FEATURE_TORRES_DEL_PAINE at (155, 1)
  4975. Map Script: ref map position: 205 8 check back ref map from x,y: 167 8
  4976. Map Script: - WARNING : can't get the plot at that NW position
  4977. Map Script: - Trying to place FEATURE_TSINGY at (227, 15)
  4978. Map Script: ref map position: 47 22 check back ref map from x,y: 221 19
  4979. Map Script: - WARNING : can't get the plot at that NW position
  4980. Map Script: - Trying to place FEATURE_YOSEMITE at (126, 69)
  4981. Map Script: ref map position: 176 76 check back ref map from x,y: 145 63
  4982. Map Script: - WARNING : can't get the plot at that NW position
  4983. Map Script: - Trying to place FEATURE_HA_LONG_BAY at (54, 49)
  4984. Map Script: ref map position: 78 45 check back ref map from x,y: 91 47
  4985. Map Script: - Using plot list for placement
  4986. Map Script: - Success : plot is now a natural wonder !
  4987. Map Script: - Trying to place FEATURE_EYJAFJALLAJOKULL at (183, 97)
  4988. Map Script: ref map position: 3 104 check back ref map from x,y: 188 85
  4989. Map Script: - WARNING : can't get the plot at that NW position
  4990. Map Script: - Trying to place FEATURE_LYSEFJORDEN at (203, 93)
  4991. Map Script: ref map position: 23 100 check back ref map from x,y: 203 82
  4992. Map Script: - WARNING : can't get the plot at that NW position
  4993. Map Script: - Trying to place FEATURE_GIANTS_CAUSEWAY at (187, 90)
  4994. Map Script: ref map position: 7 97 check back ref map from x,y: 191 79
  4995. Map Script: - WARNING : can't get the plot at that NW position
  4996. Map Script: - Trying to place FEATURE_ULURU at (74, 13)
  4997. Map Script: ref map position: 124 20 check back ref map from x,y: 106 18
  4998. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  4999. Map Script: - Trying Direct Placement...
  5000. Map Script: - Success : plot is now a natural wonder !
  5001. Map Script: - Trying to place FEATURE_CHOCOLATEHILLS at (68, 41)
  5002. Map Script: ref map position: 89 39 check back ref map from x,y: 101 40
  5003. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5004. Map Script: - Using plot list for placement
  5005. Map Script: - Success : plot is now a natural wonder !
  5006. Map Script: - Trying to place FEATURE_DEVILSTOWER at (134, 78)
  5007. Map Script: ref map position: 138 68 check back ref map from x,y: 151 70
  5008. Map Script: - WARNING : can't get the plot at that NW position
  5009. Map Script: - Trying to place FEATURE_GOBUSTAN at (8, 68)
  5010. Map Script: ref map position: 44 60 check back ref map from x,y: 56 62
  5011. Map Script: - Using plot list for placement
  5012. Map Script: - Success : plot is now a natural wonder !
  5013. Map Script: - Trying to place FEATURE_IKKIL at (144, 54)
  5014. Map Script: ref map position: 146 49 check back ref map from x,y: 158 51
  5015. Map Script: - WARNING : can't get the plot at that NW position
  5016. Map Script: - Trying to place FEATURE_PAMUKKALE at (222, 64)
  5017. Map Script: ref map position: 32 57 check back ref map from x,y: 217 59
  5018. Map Script: - WARNING : can't get the plot at that NW position
  5019. Map Script: - Trying to place FEATURE_VESUVIUS at (209, 63)
  5020. Map Script: ref map position: 22 56 check back ref map from x,y: 207 58
  5021. Map Script: - WARNING : can't get the plot at that NW position
  5022. Map Script: - Trying to place FEATURE_WHITEDESERT at (216, 49)
  5023. Map Script: ref map position: 27 45 check back ref map from x,y: 212 47
  5024. Map Script: - WARNING : can't get the plot at that NW position
  5025. Map Script: - Trying to place FEATURE_DELICATE_ARCH at (131, 69)
  5026. Map Script: ref map position: 136 61 check back ref map from x,y: 149 63
  5027. Map Script: - WARNING : can't get the plot at that NW position
  5028. Map Script: - Trying to place FEATURE_EYE_OF_THE_SAHARA at (190, 46)
  5029. Map Script: ref map position: 8 43 check back ref map from x,y: 193 44
  5030. Map Script: - WARNING : can't get the plot at that NW position
  5031. Map Script: - Trying to place FEATURE_LAKE_RETBA at (185, 41)
  5032. Map Script: ref map position: 4 39 check back ref map from x,y: 189 40
  5033. Map Script: - WARNING : can't get the plot at that NW position
  5034. Map Script: - Trying to place FEATURE_MATTERHORN at (202, 73)
  5035. Map Script: ref map position: 17 64 check back ref map from x,y: 202 66
  5036. Map Script: - WARNING : can't get the plot at that NW position
  5037. Map Script: - Trying to place FEATURE_RORAIMA at (164, 36)
  5038. Map Script: ref map position: 161 35 check back ref map from x,y: 173 36
  5039. Map Script: - WARNING : can't get the plot at that NW position
  5040. Map Script: - Trying to place FEATURE_UBSUNUR_HOLLOW at (43, 83)
  5041. Map Script: ref map position: 70 72 check back ref map from x,y: 83 74
  5042. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5043. Map Script: - Using plot list for placement
  5044. Map Script: - Success : plot is now a natural wonder !
  5045. Map Script: - Trying to place FEATURE_ZHANGYE_DANXIA at (44, 65)
  5046. Map Script: ref map position: 71 58 check back ref map from x,y: 83 59
  5047. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5048. Map Script: - Using plot list for placement
  5049. Map Script: - Success : plot is now a natural wonder !
  5050. Map Script: - Trying to place FEATURE_BARRINGER_CRATER at (130, 69)
  5051. Map Script: ref map position: 135 61 check back ref map from x,y: 148 63
  5052. Map Script: - WARNING : can't get the plot at that NW position
  5053. Map Script: - Trying to place FEATURE_BIOLUMINESCENT_BAY at (160, 50)
  5054. Map Script: ref map position: 158 46 check back ref map from x,y: 170 47
  5055. Map Script: - WARNING : can't get the plot at that NW position
  5056. Map Script: - Trying to place FEATURE_CERRO_DE_POTOSI at (156, 19)
  5057. Map Script: ref map position: 155 21 check back ref map from x,y: 167 23
  5058. Map Script: - WARNING : can't get the plot at that NW position
  5059. Map Script: - Trying to place FEATURE_DALLOL at (226, 40)
  5060. Map Script: ref map position: 35 38 check back ref map from x,y: 220 39
  5061. Map Script: - WARNING : can't get the plot at that NW position
  5062. Map Script: - Trying to place FEATURE_GIBRALTAR at (189, 57)
  5063. Map Script: ref map position: 9 64 check back ref map from x,y: 192 53
  5064. Map Script: - WARNING : can't get the plot at that NW position
  5065. Map Script: - Trying to place FEATURE_GRAND_MESA at (131, 75)
  5066. Map Script: ref map position: 136 66 check back ref map from x,y: 149 67
  5067. Map Script: - WARNING : can't get the plot at that NW position
  5068. Map Script: - Trying to place FEATURE_KAILASH at (34, 65)
  5069. Map Script: ref map position: 63 58 check back ref map from x,y: 76 59
  5070. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5071. Map Script: - Trying Direct Placement...
  5072. Map Script: - Success : plot is now a natural wonder !
  5073. Map Script: - Trying to place FEATURE_KRAKATOA at (54, 24)
  5074. Map Script: ref map position: 78 25 check back ref map from x,y: 91 27
  5075. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5076. Map Script: - Trying Direct Placement...
  5077. Map Script: - Success : plot is now a natural wonder !
  5078. Map Script: - Trying to place FEATURE_LAKE_VICTORIA at (222, 29)
  5079. Map Script: ref map position: 42 36 check back ref map from x,y: 217 31
  5080. Map Script: - WARNING : can't get the plot at that NW position
  5081. Map Script: - Trying to place FEATURE_MOSI_OA_TUNYA at (216, 21)
  5082. Map Script: ref map position: 27 23 check back ref map from x,y: 212 24
  5083. Map Script: - WARNING : can't get the plot at that NW position
  5084. Map Script: - Trying to place FEATURE_MOTLATSE_CANYON at (218, 13)
  5085. Map Script: ref map position: 29 16 check back ref map from x,y: 214 18
  5086. Map Script: - WARNING : can't get the plot at that NW position
  5087. Map Script: - Trying to place FEATURE_NAMIB at (208, 18)
  5088. Map Script: ref map position: 21 20 check back ref map from x,y: 206 22
  5089. Map Script: - WARNING : can't get the plot at that NW position
  5090. Map Script: - Trying to place FEATURE_OLD_FAITHFUL at (131, 81)
  5091. Map Script: ref map position: 136 71 check back ref map from x,y: 149 72
  5092. Map Script: - WARNING : can't get the plot at that NW position
  5093. Map Script: - Trying to place FEATURE_OUNIANGA at (214, 45)
  5094. Map Script: ref map position: 26 42 check back ref map from x,y: 211 43
  5095. Map Script: - WARNING : can't get the plot at that NW position
  5096. Map Script: - Trying to place FEATURE_SALAR_DE_UYUNI at (158, 16)
  5097. Map Script: ref map position: 156 19 check back ref map from x,y: 169 20
  5098. Map Script: - WARNING : can't get the plot at that NW position
  5099. Map Script: - Trying to place FEATURE_SINAI at (224, 53)
  5100. Map Script: ref map position: 33 48 check back ref map from x,y: 218 50
  5101. Map Script: - WARNING : can't get the plot at that NW position
  5102. Map Script: - Trying to place FEATURE_SRI_PADA at (34, 33)
  5103. Map Script: ref map position: 63 32 check back ref map from x,y: 76 34
  5104. Map Script: - Trying Direct Placement...
  5105. Map Script: - Success : plot is now a natural wonder !
  5106. Map Script: - Trying to place FEATURE_VREDEFORT_DOME at (216, 8)
  5107. Map Script: ref map position: 27 12 check back ref map from x,y: 212 14
  5108. Map Script: - WARNING : can't get the plot at that NW position
  5109. Map Script: - Trying to place FEATURE_WULINGYUAN at (55, 60)
  5110. Map Script: ref map position: 79 54 check back ref map from x,y: 92 55
  5111. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5112. Map Script: - Using plot list for placement
  5113. Map Script: - Success : plot is now a natural wonder !
  5114. Map Script: - Trying to place FEATURE_SUK_FUJI at (80, 65)
  5115. Map Script: ref map position: 98 58 check back ref map from x,y: 110 59
  5116. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5117. Map Script: - Trying Direct Placement...
  5118. Map Script: - Success : plot is now a natural wonder !
  5119. Map Script: - Trying to place FEATURE_SUK_TONLESAP at (51, 44)
  5120. Map Script: ref map position: 76 41 check back ref map from x,y: 89 43
  5121. Map Script: - WARNING : TerrainBuilder.CanHaveFeature says that we can't place that feature here...
  5122. Map Script: - Using plot list for placement
  5123. Map Script: - Success : plot is now a natural wonder !
  5124. Map Script: - Trying to place FEATURE_SUK_NGORONGORO_CRATER at (221, 28)
  5125. Map Script: ref map position: 31 28 check back ref map from x,y: 216 30
  5126. Map Script: - WARNING : can't get the plot at that NW position
  5127. Map Script: - Trying to place FEATURE_MOUNT_EREBUS at (27, -7)
  5128. Map Script: ref map position: 58 0 check back ref map from x,y: -1 -1
  5129. Map Script: - WARNING : can't get the plot at that NW position
  5130. Map Script: Intermediate timer = 0 seconds
  5131. Map Script: Importing Civ6 Map ( Terrain = false, Rivers = true, Features = false, Resources = false, Continents = false)
  5132. Map Script: Placed terrain on 0 tiles
  5133. Map Script: Set rivers IDs...
  5134. Map Script: Added ID to 539 rivers
  5135. Map Script: Generate Floodplains...
  5136. Map Script: Intermediate timer before AreaBuilder.Recalculate() = 0 seconds
  5137. Map Script: Intermediate timer before TerrainBuilder.StampContinents() = 1 seconds
  5138. Map Script: Intermediate timer = 1 seconds
  5139. Map Script: Building Region Exclusion list for GiantEarth...
  5140. Map Script: - Exclusion list for GROENLAND
  5141. Map Script: - Exclusion list for NORTH_AMERICA
  5142. Map Script: - Exluded resources :
  5143. Map Script: RESOURCE_RICE
  5144. Map Script: RESOURCE_CITRUS
  5145. Map Script: - Exlusive resources :
  5146. Map Script: RESOURCE_TOBACCO
  5147. Map Script: - Exclusion list for ARCTIC_AMERICA
  5148. Map Script: - Exluded resources :
  5149. Map Script: RESOURCE_HORSES
  5150. Map Script: RESOURCE_MARBLE
  5151. Map Script: RESOURCE_SPICES
  5152. Map Script: RESOURCE_SILK
  5153. Map Script: RESOURCE_COTTON
  5154. Map Script: RESOURCE_WINE
  5155. Map Script: RESOURCE_INCENSE
  5156. Map Script: RESOURCE_PEARLS
  5157. Map Script: RESOURCE_CITRUS
  5158. Map Script: RESOURCE_TRUFFLES
  5159. Map Script: - Exlusive resources :
  5160. Map Script: RESOURCE_JADE
  5161. Map Script: - Exclusion list for CENTRAL_AMERICA
  5162. Map Script: - Exlusive resources :
  5163. Map Script: RESOURCE_COCOA
  5164. Map Script: RESOURCE_TOBACCO
  5165. Map Script: RESOURCE_JADE
  5166. Map Script: - Exclusion list for SOUTH_AMERICA_WEST
  5167. Map Script: - Exlusive resources :
  5168. Map Script: RESOURCE_COCOA
  5169. Map Script: RESOURCE_TOBACCO
  5170. Map Script: - Exclusion list for SOUTH_AMERICA_EAST
  5171. Map Script: - Exlusive resources :
  5172. Map Script: RESOURCE_COCOA
  5173. Map Script: RESOURCE_TOBACCO
  5174. Map Script: - Exclusion list for ANTARCTIC_AMERICA
  5175. Map Script: - Exluded resources :
  5176. Map Script: RESOURCE_HORSES
  5177. Map Script: RESOURCE_IVORY
  5178. Map Script: RESOURCE_PEARLS
  5179. Map Script: RESOURCE_MARBLE
  5180. Map Script: RESOURCE_SPICES
  5181. Map Script: RESOURCE_SILK
  5182. Map Script: RESOURCE_COTTON
  5183. Map Script: RESOURCE_WINE
  5184. Map Script: RESOURCE_INCENSE
  5185. Map Script: RESOURCE_CITRUS
  5186. Map Script: RESOURCE_TRUFFLES
  5187. Map Script: - Exclusion list for AUSTRALIA
  5188. Map Script: - Exclusion list for OCEANIA
  5189. Map Script: - Exlusive resources :
  5190. Map Script: RESOURCE_JADE
  5191. Map Script: - Exclusion list for SOUTH_ASIA
  5192. Map Script: - Exlusive resources :
  5193. Map Script: RESOURCE_TEA
  5194. Map Script: RESOURCE_IVORY
  5195. Map Script: RESOURCE_JADE
  5196. Map Script: - Exclusion list for CENTRAL_ASIA
  5197. Map Script: - Exlusive resources :
  5198. Map Script: RESOURCE_TEA
  5199. Map Script: RESOURCE_JADE
  5200. Map Script: - Exclusion list for EAST_ASIA
  5201. Map Script: - Exlusive resources :
  5202. Map Script: RESOURCE_TEA
  5203. Map Script: RESOURCE_JADE
  5204. Map Script: - Exclusion list for NORTH_ASIA
  5205. Map Script: - Exluded resources :
  5206. Map Script: RESOURCE_CITRUS
  5207. Map Script: - Exlusive resources :
  5208. Map Script: RESOURCE_JADE
  5209. Map Script: - Exclusion list for MIDDLE_EAST
  5210. Map Script: - Exlusive resources :
  5211. Map Script: RESOURCE_COFFEE
  5212. Map Script: - Exclusion list for TURKEY
  5213. Map Script: - Exclusion list for MEDITERRANEAN
  5214. Map Script: - Exclusion list for SOUTH_EUROPA
  5215. Map Script: - Exclusion list for WEST_EUROPA
  5216. Map Script: - Exluded resources :
  5217. Map Script: RESOURCE_RICE
  5218. Map Script: - Exclusion list for NORTH_EUROPA
  5219. Map Script: - Exluded resources :
  5220. Map Script: RESOURCE_RICE
  5221. Map Script: RESOURCE_CITRUS
  5222. Map Script: - Exclusion list for EAST_EUROPA
  5223. Map Script: - Exluded resources :
  5224. Map Script: RESOURCE_RICE
  5225. Map Script: - Exclusion list for NORTH_AFRICA
  5226. Map Script: - Exlusive resources :
  5227. Map Script: RESOURCE_IVORY
  5228. Map Script: - Exclusion list for CENTRAL_AFRICA
  5229. Map Script: - Exlusive resources :
  5230. Map Script: RESOURCE_IVORY
  5231. Map Script: RESOURCE_COFFEE
  5232. Map Script: - Exclusion list for SOUTH_AFRICA
  5233. Map Script: - Exclusion list for MADAGASCAR
  5234. Map Script: - Exclusion list for MIDDLE_EAST_OIL
  5235. Map Script: - Exclusion list for CASPIEN_OIL
  5236. Map Script: - Exclusion list for OURAL_OIL
  5237. Map Script: - Exclusion list for SIBERIAN_OIL
  5238. Map Script: - Exclusion list for SONGLIAO_OIL
  5239. Map Script: - Exclusion list for NIGER_OIL
  5240. Map Script: - Exclusion list for ANGOLA_OIL
  5241. Map Script: - Exclusion list for ORIENTAL_ERG_OIL
  5242. Map Script: - Exclusion list for NORTH_AFRICA_OIL
  5243. Map Script: - Exclusion list for NORTH_SEA_OIL
  5244. Map Script: - Exclusion list for ROMANIA_OIL
  5245. Map Script: - Exclusion list for PERUVIAN_OIL
  5246. Map Script: - Exclusion list for VENEZUELA_OIL
  5247. Map Script: - Exclusion list for BRAZIL_OIL
  5248. Map Script: - Exclusion list for GULF_OF_MEXICO_OIL
  5249. Map Script: - Exclusion list for MIDCONTINENT_US_OIL
  5250. Map Script: - Exclusion list for WCSB_OIL
  5251. Map Script: - Exclusion list for CALIFORNIA_OIL
  5252. Map Script: - Exclusion list for ALASKA_OIL
  5253. Map Script: - Exclusion list for ARCTIC_OIL
  5254. Map Script: - Exclusion list for US_COAL
  5255. Map Script: - Exclusion list for CHINA_COAL
  5256. Map Script: - Exclusion list for SIBERIA_COAL
  5257. Map Script: - Exclusion list for RUSSIA_COAL
  5258. Map Script: - Exclusion list for INDIA_COAL
  5259. Map Script: - Exclusion list for AUSTRALIA_COAL
  5260. Map Script: - Exclusion list for SOUTH_AFRICA_COAL
  5261. Map Script: - Exclusion list for UKRAINE_COAL
  5262. Map Script: - Exclusion list for KAZAKSTAN_COAL
  5263. Map Script: - Exclusion list for POLAND_COAL
  5264. Map Script: - Exclusion list for GERMAN_COAL
  5265. Map Script: - Exclusion list for INDONESIA_COAL
  5266. Map Script: - Exclusion list for ENGLAND_COAL
  5267. Map Script: Placing Exclusive resources...
  5268. Map Script: -------------------------------
  5269. Map Script: Trying to place RESOURCE_JADE in ARCTIC_AMERICA
  5270. Map Script: Trying to place RESOURCE_TOBACCO in NORTH_AMERICA
  5271. Map Script: Trying to place RESOURCE_COCOA in CENTRAL_AMERICA
  5272. Map Script: Trying to place RESOURCE_TOBACCO in CENTRAL_AMERICA
  5273. Map Script: Trying to place RESOURCE_JADE in CENTRAL_AMERICA
  5274. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_WEST
  5275. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_WEST
  5276. Map Script: Trying to place RESOURCE_COCOA in SOUTH_AMERICA_EAST
  5277. Map Script: Trying to place RESOURCE_TOBACCO in SOUTH_AMERICA_EAST
  5278. Map Script: Trying to place RESOURCE_JADE in OCEANIA
  5279. Map Script: Trying to place RESOURCE_TEA in SOUTH_ASIA
  5280. Map Script: Trying to place RESOURCE_IVORY in SOUTH_ASIA
  5281. Map Script: Trying to place RESOURCE_JADE in SOUTH_ASIA
  5282. Map Script: Trying to place RESOURCE_TEA in CENTRAL_ASIA
  5283. Map Script: Trying to place RESOURCE_JADE in CENTRAL_ASIA
  5284. Map Script: Trying to place RESOURCE_TEA in EAST_ASIA
  5285. Map Script: Trying to place RESOURCE_JADE in EAST_ASIA
  5286. Map Script: Trying to place RESOURCE_JADE in NORTH_ASIA
  5287. Map Script: Trying to place RESOURCE_COFFEE in MIDDLE_EAST
  5288. Map Script: Trying to place RESOURCE_IVORY in NORTH_AFRICA
  5289. Map Script: Trying to place RESOURCE_IVORY in CENTRAL_AFRICA
  5290. Map Script: Trying to place RESOURCE_COFFEE in CENTRAL_AFRICA
  5291. Map Script: -------------------------------
  5292. Map Script: In ResourceGenerator.Create()
  5293. Map Script: Placing resources
  5294. Map Script: -------------------------------
  5295. Map Script: Checking for extra placement...
  5296. Map Script: - WARNING, plot is nil at 221,66
  5297. Map Script: - WARNING, plot is nil at 193,76
  5298. Map Script: - WARNING, plot is nil at 193,84
  5299. Map Script: - WARNING, plot is nil at 224,63
  5300. Map Script: - WARNING, plot is nil at 218,13
  5301. Map Script: - WARNING, plot is nil at 221,44
  5302. Map Script: - WARNING, plot is nil at 148,44
  5303. Map Script: - WARNING, plot is nil at 150,43
  5304. Map Script: - WARNING, plot is nil at 151,43
  5305. Map Script: - WARNING, plot is nil at 226,39
  5306. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 47,33
  5307. Map Script: - Trying to place FEATURE_VOLCANO at 47,33
  5308. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,45
  5309. Map Script: - Trying to place FEATURE_VOLCANO at 67,45
  5310. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,5
  5311. Map Script: - Trying to place FEATURE_VOLCANO at 100,5
  5312. Map Script: - WARNING, plot is nil at 228,19
  5313. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 14,13
  5314. Map Script: - Trying to place FEATURE_VOLCANO at 14,13
  5315. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 50,29
  5316. Map Script: - Trying to place FEATURE_VOLCANO at 50,29
  5317. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 62,23
  5318. Map Script: - Trying to place FEATURE_VOLCANO at 62,23
  5319. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 66,23
  5320. Map Script: - Trying to place FEATURE_VOLCANO at 66,23
  5321. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,44
  5322. Map Script: - Trying to place FEATURE_VOLCANO at 68,44
  5323. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,40
  5324. Map Script: - Trying to place FEATURE_VOLCANO at 68,40
  5325. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 68,33
  5326. Map Script: - Trying to place FEATURE_VOLCANO at 68,33
  5327. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 82,34
  5328. Map Script: - Trying to place FEATURE_VOLCANO at 82,34
  5329. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 86,89
  5330. Map Script: - Trying to place FEATURE_VOLCANO at 86,89
  5331. Map Script: - WARNING, plot is nil at 140,50
  5332. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,4
  5333. Map Script: - Trying to place FEATURE_VOLCANO at 98,4
  5334. Map Script: - WARNING, plot is nil at 138,51
  5335. Map Script: - WARNING, plot is nil at 155,4
  5336. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,69
  5337. Map Script: - Trying to place FEATURE_VOLCANO at 6,69
  5338. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 0,64
  5339. Map Script: - Trying to place FEATURE_VOLCANO at 0,64
  5340. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,94
  5341. Map Script: - Trying to place FEATURE_VOLCANO at 103,94
  5342. Map Script: - WARNING, plot is nil at 156,16
  5343. Map Script: - WARNING, plot is nil at 208,58
  5344. Map Script: - WARNING, plot is nil at 220,60
  5345. Map Script: - WARNING, plot is nil at 126,78
  5346. Map Script: - WARNING, plot is nil at 126,53
  5347. Map Script: - WARNING, plot is nil at 110,53
  5348. Map Script: - WARNING, plot is nil at 151,39
  5349. Map Script: - WARNING, plot is nil at 142,49
  5350. Map Script: - WARNING, plot is nil at 181,49
  5351. Map Script: - WARNING, plot is nil at 218,26
  5352. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,59
  5353. Map Script: - Trying to place FEATURE_VOLCANO at 70,59
  5354. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 59,23
  5355. Map Script: - Trying to place FEATURE_VOLCANO at 59,23
  5356. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 88,33
  5357. Map Script: - Trying to place FEATURE_VOLCANO at 88,33
  5358. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,43
  5359. Map Script: - Trying to place FEATURE_VOLCANO at 67,43
  5360. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 87,88
  5361. Map Script: - Trying to place FEATURE_VOLCANO at 87,88
  5362. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 70,74
  5363. Map Script: - Trying to place FEATURE_VOLCANO at 70,74
  5364. Map Script: - WARNING, plot is nil at 124,76
  5365. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,70
  5366. Map Script: - Trying to place FEATURE_VOLCANO at 6,70
  5367. Map Script: - WARNING, plot is nil at 206,61
  5368. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 67,24
  5369. Map Script: - Trying to place FEATURE_VOLCANO at 67,24
  5370. Map Script: - WARNING, plot is nil at 135,53
  5371. Map Script: - WARNING, plot is nil at 151,35
  5372. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 6,65
  5373. Map Script: - Trying to place FEATURE_VOLCANO at 6,65
  5374. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 98,84
  5375. Map Script: - Trying to place FEATURE_VOLCANO at 98,84
  5376. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 100,90
  5377. Map Script: - Trying to place FEATURE_VOLCANO at 100,90
  5378. Map Script: - WARNING, plot is nil at 155,49
  5379. Map Script: - WARNING, plot is nil at 164,45
  5380. Map Script: - WARNING, plot is nil at 152,41
  5381. Map Script: - WARNING, plot is nil at 156,20
  5382. Map Script: - WARNING, plot is nil at 155,35
  5383. Map Script: - Trying to place TERRAIN_PLAINS_MOUNTAIN at 103,9
  5384. Map Script: - Trying to place FEATURE_VOLCANO at 103,9
  5385. Map Script: - WARNING, plot is nil at 155,6
  5386. Map Script: - Trying to place FEATURE_SUK_FUJI at 80,65
  5387. Map Script: Intermediate timer before second call to TerrainBuilder.AnalyzeChokepoints() = 6 seconds
  5388. Map Script: Intermediate timer = 89 seconds
  5389. Map Script: Creating start plot database.
  5390. Map Script: ------------------------------------------------------------------------------
  5391. Map Script: Building TSL list for GiantEarth...
  5392. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_SUBASHI of GEDEMO_CIVILIZATION_SUBASHI at 64,65
  5393. Map Script: - Reserving TSL at 35,74
  5394. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_GELANGGI of GEDEMO_CIVILIZATION_GELANGGI at 77,33
  5395. Map Script: - Reserving TSL at 52,34
  5396. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_EDO of GEDEMO_CIVILIZATION_EDO at 16,35
  5397. Map Script: - Reserving TSL at 201,36
  5398. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_SHANGRILA of GEDEMO_CIVILIZATION_SHANGRILA at 70,52
  5399. Map Script: - Reserving TSL at 43,58
  5400. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_GEDGOA of GEDEMO_CIVILIZATION_GEDGOA at 59,37
  5401. Map Script: - Reserving TSL at 28,39
  5402. Map Script: - plot was impassable or water, found replacement at 27,46
  5403. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_DVARAKA of GEDEMO_CIVILIZATION_DVARAKA at 57,43
  5404. Map Script: - Reserving TSL at 27,46
  5405. Map Script: - plot was impassable or water, found replacement at 32,71
  5406. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_KASHGAR of GEDEMO_CIVILIZATION_KASHGAR at 61,63
  5407. Map Script: - Reserving TSL at 32,71
  5408. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_VIJAYANAGARA of GEDEMO_CIVILIZATION_VIJAYANAGARA at 60,38
  5409. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 30,40
  5410. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_ORDUBALIQ of GEDEMO_CIVILIZATION_ORDUBALIQ at 74,69
  5411. Map Script: - Reserving TSL at 48,79
  5412. Map Script: - Checking Leader specific TSL for LEADER_QIN of CIVILIZATION_CHINA at 78,60
  5413. Map Script: - Reserving TSL at 54,68
  5414. Map Script: - Checking generic civilization TSL for LEADER_GITARJA of CIVILIZATION_INDONESIA at 80,26
  5415. Map Script: - Reserving TSL at 56,25
  5416. Map Script: - Checking generic civilization TSL for LEADER_RELIC_KENSHIN of CIVILIZATION_JAPAN at 96,58
  5417. Map Script: - Reserving TSL at 78,65
  5418. Map Script: - Checking generic civilization TSL for LEADER_SEONDEOK of CIVILIZATION_KOREA at 89,61
  5419. Map Script: - Reserving TSL at 68,69
  5420. Map Script: - Checking generic civilization TSL for LEADER_GENGHIS_KHAN of CIVILIZATION_MONGOLIA at 73,71
  5421. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 47,81
  5422. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BABYLON of CIVILIZATION_BABYLON at 40,51
  5423. Map Script: - Reserving TSL at 3,56
  5424. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BRUSSELS of CIVILIZATION_BRUSSELS at 15,70
  5425. Map Script: - Reserving TSL at 200,80
  5426. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BUENOS_AIRES of CIVILIZATION_BUENOS_AIRES at 159,15
  5427. Map Script: - Reserving TSL at 162,11
  5428. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_GENEVA of CIVILIZATION_GENEVA at 15,63
  5429. Map Script: - Reserving TSL at 200,71
  5430. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_HONG_KONG of CIVILIZATION_HONG_KONG at 84,48
  5431. Map Script: - Reserving TSL at 62,53
  5432. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JAKARTA of CIVILIZATION_JAKARTA at 80,26
  5433. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 56,25
  5434. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_JERUSALEM of CIVILIZATION_JERUSALEM at 36,51
  5435. Map Script: - Reserving TSL at 228,56
  5436. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KABUL of CIVILIZATION_KABUL at 53,55
  5437. Map Script: - Reserving TSL at 20,61
  5438. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_KANDY of CIVILIZATION_KANDY at 62,33
  5439. Map Script: - Reserving TSL at 32,34
  5440. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LA_VENTA of CIVILIZATION_LA_VENTA at 143,47
  5441. Map Script: - Reserving TSL at 140,51
  5442. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_LISBON of CIVILIZATION_LISBON at 4,56
  5443. Map Script: - Reserving TSL at 185,63
  5444. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAN_MADOL of CIVILIZATION_NAN_MADOL at 105,31
  5445. Map Script: - Reserving TSL at 90,31
  5446. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VALLETTA of CIVILIZATION_VALLETTA at 22,51
  5447. Map Script: - Reserving TSL at 209,56
  5448. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_VILNIUS of CIVILIZATION_VILNIUS at 29,73
  5449. Map Script: - Reserving TSL at 218,84
  5450. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ZANZIBAR of CIVILIZATION_ZANZIBAR at 33,25
  5451. Map Script: - Reserving TSL at 224,24
  5452. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AUCKLAND of CIVILIZATION_AUCKLAND at 112,12
  5453. Map Script: - Reserving TSL at 99,8
  5454. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_ARMAGH of CIVILIZATION_ARMAGH at 6,76
  5455. Map Script: - Reserving TSL at 188,88
  5456. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MUSCAT of CIVILIZATION_MUSCAT at 45,43
  5457. Map Script: - Reserving TSL at 10,46
  5458. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_PALENQUE of CIVILIZATION_PALENQUE at 144,46
  5459. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 142,50
  5460. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_AKKAD of CIVILIZATION_AKKAD at 42,52
  5461. Map Script: - Reserving TSL at 6,58
  5462. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_BOLOGNA of CIVILIZATION_BOLOGNA at 19,61
  5463. Map Script: - Reserving TSL at 205,69
  5464. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_CARDIFF of CIVILIZATION_CARDIFF at 8,73
  5465. Map Script: - Reserving TSL at 190,84
  5466. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_FEZ of CIVILIZATION_FEZ at 7,49
  5467. Map Script: - Reserving TSL at 189,54
  5468. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_MEXICO_CITY of CIVILIZATION_MEXICO_CITY at 138,49
  5469. Map Script: - Reserving TSL at 134,54
  5470. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NAZCA of CIVILIZATION_NAZCA at 153,24
  5471. Map Script: - Reserving TSL at 154,23
  5472. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_NGAZARGAMU of CIVILIZATION_NGAZARGAMU at 21,39
  5473. Map Script: - Reserving TSL at 208,41
  5474. Map Script: - Checking generic civilization TSL for LEADER_MINOR_CIV_RAPA_NUI of CIVILIZATION_RAPA_NUI at 7,49
  5475. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 189,54
  5476. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  5477. Map Script: - Reserving TSL at 50,46
  5478. Map Script: - Checking Leader specific TSL for LEADER_SUK_RAMKHAMHAENG of CIVILIZATION_SUK_SIAM at 75,43
  5479. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 50,46
  5480. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_YONAGUNI of GEDEMO_CIVILIZATION_YONAGUNI at 91,50
  5481. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 71,55
  5482. Map Script: - Checking Leader specific TSL for LEADER_SUK_TRISONG_DETSEN of CIVILIZATION_SUK_TIBET at 69,54
  5483. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 42,60
  5484. Map Script: - Checking Leader specific TSL for LEADER_SC_RUDRAMA_DEVI of CIVILIZATION_INDIA at 62,42
  5485. Map Script: - Reserving TSL at 32,45
  5486. Map Script: - Checking Leader specific TSL for LEADER_CVS_TUN_PERAK of CIVILIZATION_CVS_MALAYSIA at 75,33
  5487. Map Script: - Reserving TSL with WARNING (too close from another TSL and no alternative TSL found) at 50,34
  5488. Map Script: - Checking Leader specific TSL for LEADER_CVS_KALANGITAN of CIVILIZATION_CVS_PHILIPPINES at 88,40
  5489. Map Script: - Reserving TSL with WARNING (plot is impassable or water and no alternative TSL found) at 67,43
  5490. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_WU of GEDEMO_CIVILIZATION_WU at 86,58
  5491. Map Script: - Reserving TSL at 64,65
  5492. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_DALI of GEDEMO_CIVILIZATION_DALI at 74,50
  5493. Map Script: - Reserving TSL at 48,55
  5494. Map Script: - plot was impassable or water, found replacement at 65,63
  5495. Map Script: - Checking generic civilization TSL for GEDEMO_LEADER_MINOR_CIV_YUE of GEDEMO_CIVILIZATION_YUE at 87,56
  5496. Map Script: - Reserving TSL at 65,63
  5497. Map Script: WARNING : no starting position reserved for nil of nil
  5498. Map Script: WARNING : no starting position reserved for nil of nil
  5499. Map Script: ------------------------------------------------------------------------------
  5500. Map Script: Intermediate timer before AssignStartingPlots.Create(args) = 89 seconds
  5501. Map Script: Removing default LowLands...
  5502. Map Script: Placing LowLands matching FlatLands...
  5503. Map Script: YnAMP - Deep Coastal Lowlands
  5504. Map Script: -------------------------------------------------------
  5505. Map Script: Beginning True Starting Location placement for GiantEarth
  5506. Map Script: - CIVILIZATION_INDONESIA at 56,25
  5507. Map Script: - CIVILIZATION_JAPAN at 78,65
  5508. Map Script: - CIVILIZATION_CVS_MALAYSIA at 50,34
  5509. Map Script: - CIVILIZATION_CHINA at 54,68
  5510. Map Script: - CIVILIZATION_CVS_PHILIPPINES at 67,43
  5511. Map Script: - CIVILIZATION_SUK_SIAM at 50,46
  5512. Map Script: - CIVILIZATION_SUK_TIBET at 42,60
  5513. Map Script: - CIVILIZATION_KOREA at 68,69
  5514. Map Script: - GEDEMO_CIVILIZATION_YONAGUNI at 71,55
  5515. Map Script: WARNING ! Plot is out of land !
  5516. Map Script: - CIVILIZATION_INDIA at 32,45
  5517. Map Script: - CIVILIZATION_MONGOLIA at 47,81
  5518. Map Script: - CIVILIZATION_BUENOS_AIRES at 162,11
  5519. Map Script: WARNING ! Plot is out of land !
  5520. Map Script: - CIVILIZATION_VALLETTA at 209,56
  5521. Map Script: WARNING ! Plot is out of land !
  5522. Map Script: - CIVILIZATION_NGAZARGAMU at 208,41
  5523. Map Script: WARNING ! Plot is out of land !
  5524. Map Script: - GEDEMO_CIVILIZATION_KASHGAR at 32,71
  5525. Map Script: - CIVILIZATION_AKKAD at 6,58
  5526. Map Script: - GEDEMO_CIVILIZATION_YUE at 65,63
  5527. Map Script: - CIVILIZATION_BOLOGNA at 205,69
  5528. Map Script: WARNING ! Plot is out of land !
  5529. Map Script: - CIVILIZATION_LISBON at 185,63
  5530. Map Script: WARNING ! Plot is out of land !
  5531. Map Script: - CIVILIZATION_KANDY at 32,34
  5532. Map Script: - CIVILIZATION_FEZ at 189,54
  5533. Map Script: WARNING ! Plot is out of land !
  5534. Map Script: - CIVILIZATION_JERUSALEM at 228,56
  5535. Map Script: WARNING ! Plot is out of land !
  5536. Map Script: - GEDEMO_CIVILIZATION_WU at 64,65
  5537. Map Script: WARNING ! Plot is too close from another Starting Position
  5538. Map Script: - CIVILIZATION_BABYLON at 3,56
  5539. Map Script: - CIVILIZATION_GENEVA at 200,71
  5540. Map Script: WARNING ! Plot is out of land !
  5541. Map Script: - CIVILIZATION_ZANZIBAR at 224,24
  5542. Map Script: WARNING ! Plot is out of land !
  5543. Map Script: - GEDEMO_CIVILIZATION_SUBASHI at 35,74
  5544. Map Script: - GEDEMO_CIVILIZATION_GEDGOA at 28,39
  5545. Map Script: - CIVILIZATION_BRUSSELS at 200,80
  5546. Map Script: WARNING ! Plot is out of land !
  5547. Map Script: - CIVILIZATION_ARMAGH at 188,88
  5548. Map Script: WARNING ! Plot is out of land !
  5549. Map Script: - CIVILIZATION_KABUL at 20,61
  5550. Map Script: - CIVILIZATION_PALENQUE at 142,50
  5551. Map Script: WARNING ! Plot is out of land !
  5552. Map Script: - CIVILIZATION_AUCKLAND at 99,8
  5553. Map Script: - CIVILIZATION_NAZCA at 154,23
  5554. Map Script: WARNING ! Plot is out of land !
  5555. Map Script: - CIVILIZATION_HONG_KONG at 62,53
  5556. Map Script: - CIVILIZATION_MUSCAT at 10,46
  5557. Map Script: - GEDEMO_CIVILIZATION_DALI at 48,55
  5558. Map Script: - GEDEMO_CIVILIZATION_ORDUBALIQ at 48,79
  5559. Map Script: WARNING ! Plot is too close from another Starting Position
  5560. Map Script: - GEDEMO_CIVILIZATION_SHANGRILA at 43,58
  5561. Map Script: WARNING ! Plot is too close from another Starting Position
  5562. Map Script: - GEDEMO_CIVILIZATION_DVARAKA at 27,46
  5563. Map Script: - CIVILIZATION_LA_VENTA at 140,51
  5564. Map Script: WARNING ! Plot is out of land !
  5565. Map Script: - CIVILIZATION_VILNIUS at 218,84
  5566. Map Script: WARNING ! Plot is out of land !
  5567. Map Script: - GEDEMO_CIVILIZATION_VIJAYANAGARA at 30,40
  5568. Map Script: WARNING ! Plot is too close from another Starting Position
  5569. Map Script: - GEDEMO_CIVILIZATION_GELANGGI at 52,34
  5570. Map Script: WARNING ! Plot is too close from another Starting Position
  5571. Map Script: - CIVILIZATION_MEXICO_CITY at 134,54
  5572. Map Script: WARNING ! Plot is out of land !
  5573. Map Script: - CIVILIZATION_RAPA_NUI at 189,54
  5574. Map Script: WARNING ! Plot is out of land !
  5575. Map Script: - CIVILIZATION_NAN_MADOL at 90,31
  5576. Map Script: - CIVILIZATION_CARDIFF at 190,84
  5577. Map Script: WARNING ! Plot is out of land !
  5578. Map Script: - GEDEMO_CIVILIZATION_EDO at 201,36
  5579. Map Script: WARNING ! Plot is out of land !
  5580. Map Script: - CIVILIZATION_JAKARTA at 56,25
  5581. Map Script: WARNING ! Plot is already a Starting Position
  5582. Map Script: -----------------------------------------
  5583. Map Script: -- Adding requested resources for civs...
  5584. Map Script: -----------------------------------------
  5585. Map Script: -------------------------------
  5586. Map Script: Intermediate timer = 90 seconds
  5587. Map Script: ------------------------------------
  5588. Map Script: -- Resources Placement Statistics --
  5589. Map Script: ------------------------------------
  5590. Map Script: -- Total plots on map = 11336
  5591. Map Script: ------------------------------------
  5592. Map Script: Resource = RESOURCE_BANANAS placed = 19 (0.3710074364030f land) frequency = 4 ratio = 9
  5593. Map Script: Resource = RESOURCE_CATTLE placed = 29 (0.5610074364030f land) frequency = 6 ratio = 9
  5594. Map Script: Resource = RESOURCE_COPPER placed = 19 (0.3710074364030f land) frequency = 4 ratio = 9
  5595. Map Script: Resource = RESOURCE_DEER placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5596. Map Script: Resource = RESOURCE_RICE placed = 30 (0.5810074364030f land) frequency = 6 ratio = 10
  5597. Map Script: Resource = RESOURCE_SHEEP placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5598. Map Script: Resource = RESOURCE_STONE placed = 50 (0.9710074364030f land) frequency = 10 ratio = 10
  5599. Map Script: Resource = RESOURCE_WHEAT placed = 50 (0.9710074364030f land) frequency = 10 ratio = 10
  5600. Map Script: Resource = RESOURCE_CITRUS placed = 26 (0.5110074364030f land) frequency = 2 ratio = 26
  5601. Map Script: Resource = RESOURCE_COCOA placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5602. Map Script: Resource = RESOURCE_COFFEE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5603. Map Script: Resource = RESOURCE_COTTON placed = 7 (0.1410074364030f land) frequency = 2 ratio = 7
  5604. Map Script: Resource = RESOURCE_DIAMONDS placed = 5 (0.110074364030f land) frequency = 2 ratio = 5
  5605. Map Script: Resource = RESOURCE_DYES placed = 7 (0.1410074364030f land) frequency = 2 ratio = 7
  5606. Map Script: Resource = RESOURCE_FURS placed = 4 (0.0810074364030f land) frequency = 2 ratio = 4
  5607. Map Script: Resource = RESOURCE_GYPSUM placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5608. Map Script: Resource = RESOURCE_INCENSE placed = 6 (0.1210074364030f land) frequency = 2 ratio = 6
  5609. Map Script: Resource = RESOURCE_IVORY placed = 14 (0.2710074364030f land) frequency = 2 ratio = 14
  5610. Map Script: Resource = RESOURCE_JADE placed = 41 (0.810074364030f land) frequency = 2 ratio = 40
  5611. Map Script: Resource = RESOURCE_MARBLE placed = 25 (0.4910074364030f land) frequency = 2 ratio = 25
  5612. Map Script: Resource = RESOURCE_MERCURY placed = 35 (0.6810074364030f land) frequency = 2 ratio = 34
  5613. Map Script: Resource = RESOURCE_SALT placed = 3 (0.0610074364030f land) frequency = 2 ratio = 3
  5614. Map Script: Resource = RESOURCE_SILK placed = 8 (0.1610074364030f land) frequency = 2 ratio = 8
  5615. Map Script: Resource = RESOURCE_SILVER placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  5616. Map Script: Resource = RESOURCE_SPICES placed = 2 (0.0410074364030f land) frequency = 2 ratio = 2
  5617. Map Script: Resource = RESOURCE_SUGAR placed = 35 (0.6810074364030f land) frequency = 2 ratio = 34
  5618. Map Script: Resource = RESOURCE_TEA placed = 14 (0.2710074364030f land) frequency = 2 ratio = 14
  5619. Map Script: Resource = RESOURCE_TOBACCO placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5620. Map Script: Resource = RESOURCE_TRUFFLES placed = 6 (0.1210074364030f land) frequency = 2 ratio = 6
  5621. Map Script: Resource = RESOURCE_WINE placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5622. Map Script: Resource = RESOURCE_ALUMINUM placed = 38 (0.7410074364030f land) frequency = 7 ratio = 11
  5623. Map Script: Resource = RESOURCE_COAL placed = 56 (1.0910074364030f land) frequency = 10 ratio = 11
  5624. Map Script: Resource = RESOURCE_HORSES placed = 62 (1.2110074364030f land) frequency = 11 ratio = 11
  5625. Map Script: Resource = RESOURCE_IRON placed = 55 (1.0710074364030f land) frequency = 10 ratio = 11
  5626. Map Script: Resource = RESOURCE_NITER placed = 56 (1.0910074364030f land) frequency = 10 ratio = 11
  5627. Map Script: Resource = RESOURCE_OIL placed = 90 (1.7510074364030f land) frequency = 10 ratio = 18
  5628. Map Script: Resource = RESOURCE_URANIUM placed = 28 (0.5510074364030f land) frequency = 5 ratio = 11
  5629. Map Script: Resource = RESOURCE_AOM_REINDEER placed = 56 (1.0910074364030f land) frequency = 12 ratio = 9
  5630. Map Script: Resource = RESOURCE_AMBER placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  5631. Map Script: Resource = RESOURCE_OLIVES placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  5632. Map Script: Resource = RESOURCE_GRANITE placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5633. Map Script: Resource = RESOURCE_LAPIS placed = 7 (0.1410074364030f land) frequency = 3 ratio = 5
  5634. Map Script: Resource = RESOURCE_LEAD placed = 15 (0.2910074364030f land) frequency = 3 ratio = 10
  5635. Map Script: Resource = RESOURCE_PLATINUM placed = 6 (0.1210074364030f land) frequency = 2 ratio = 6
  5636. Map Script: Resource = RESOURCE_QUARTZ placed = 14 (0.2710074364030f land) frequency = 3 ratio = 9
  5637. Map Script: Resource = RESOURCE_RUBY placed = 10 (0.1910074364030f land) frequency = 2 ratio = 10
  5638. Map Script: Resource = RESOURCE_SANDALWOOD placed = 0 (0.0010074364030f land) frequency = 8 ratio = 0.00
  5639. Map Script: Resource = RESOURCE_OAK placed = 25 (0.4910074364030f land) frequency = 5 ratio = 10
  5640. Map Script: Resource = RESOURCE_MAPLE placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5641. Map Script: Resource = RESOURCE_LIMESTONE placed = 19 (0.3710074364030f land) frequency = 4 ratio = 9
  5642. Map Script: Resource = RESOURCE_ALOE placed = 19 (0.3710074364030f land) frequency = 4 ratio = 9
  5643. Map Script: Resource = RESOURCE_BERRIES placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5644. Map Script: Resource = RESOURCE_POPPIES placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5645. Map Script: Resource = RESOURCE_BAMBOO placed = 4 (0.0810074364030f land) frequency = 4 ratio = 2
  5646. Map Script: Resource = RESOURCE_EBONY placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5647. Map Script: Resource = RESOURCE_SAKURA placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5648. Map Script: Resource = RESOURCE_CASHMERE placed = 4 (0.0810074364030f land) frequency = 4 ratio = 2
  5649. Map Script: Resource = RESOURCE_PINE placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5650. Map Script: Resource = RESOURCE_TIN placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5651. Map Script: Resource = RESOURCE_RUBBER placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  5652. Map Script: Resource = RESOURCE_OXEN placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5653. Map Script: Resource = RESOURCE_HAM placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5654. Map Script: Resource = RESOURCE_TRAVERTINE placed = 9 (0.1810074364030f land) frequency = 4 ratio = 5
  5655. Map Script: Resource = RESOURCE_ALABASTER placed = 24 (0.4710074364030f land) frequency = 4 ratio = 12
  5656. Map Script: Resource = RESOURCE_GOLD2 placed = 7 (0.1410074364030f land) frequency = 4 ratio = 4
  5657. Map Script: Resource = RESOURCE_WOLF placed = 3 (0.0610074364030f land) frequency = 3 ratio = 2
  5658. Map Script: Resource = RESOURCE_TIGER placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  5659. Map Script: Resource = RESOURCE_LION placed = 0 (0.0010074364030f land) frequency = 3 ratio = 0.00
  5660. Map Script: Resource = RESOURCE_MUSHROOMS placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5661. Map Script: Resource = RESOURCE_MEDIHERBS placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5662. Map Script: Resource = RESOURCE_TOXINS placed = 5 (0.110074364030f land) frequency = 4 ratio = 3
  5663. Map Script: Resource = RESOURCE_HONEY placed = 24 (0.4710074364030f land) frequency = 4 ratio = 12
  5664. Map Script: Resource = RESOURCE_DATES placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  5665. Map Script: Resource = RESOURCE_SAFFRON placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5666. Map Script: Resource = RESOURCE_TOMATO placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5667. Map Script: Resource = RESOURCE_BARLEY placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  5668. Map Script: Resource = RESOURCE_MAIZE placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5669. Map Script: Resource = RESOURCE_POTATO placed = 20 (0.3910074364030f land) frequency = 4 ratio = 10
  5670. Map Script: Resource = RESOURCE_SORGHUM placed = 18 (0.3510074364030f land) frequency = 4 ratio = 9
  5671. Map Script: Resource = RESOURCE_STRAWBERRY placed = 0 (0.0010074364030f land) frequency = 4 ratio = 0.00
  5672. Map Script: Resource = RESOURCE_P0K_PENGUINS placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5673. Map Script: Resource = RESOURCE_CVS_POMEGRANATES placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5674. Map Script: Resource = RESOURCE_P0K_PAPYRUS placed = 1 (0.0210074364030f land) frequency = 2 ratio = 1
  5675. Map Script: Resource = RESOURCE_P0K_OPAL placed = 0 (0.0010074364030f land) frequency = 2 ratio = 0.00
  5676. Map Script: Resource = RESOURCE_P0K_PLUMS placed = 35 (0.6810074364030f land) frequency = 2 ratio = 34
  5677. Map Script: ------------------------------------
  5678. Map Script: -----------------------------------------
  5679. Map Script: -- Adding requested resources for civs...
  5680. Map Script: -----------------------------------------
  5681. Map Script: -------------------------------
  5682. Map Script: Intermediate timer before balancing TSL = 90 seconds
  5683. Map Script: Intermediate timer = 90 seconds
  5684. Map Script: -------------------------------
  5685. Map Script: Map Generation - Adding Goodies
  5686. Map Script: -------------------------------
  5687. Map Script: Total time for Map creation = 91 seconds
  5688. LoadScreen: OnLoadGameViewStateDone
  5689. Mods: FinalFreak16: Loading Mod - Enhanced Mod Manager.
  5690. MainMenu: Loading MainMenu.lua for YnAMP...
  5691. MainMenu: Game version : 1.0.0.328 (426563)
  5692. MainMenu: Checking Mods status for MainMenu Media...
  5693. MainMenu: - Enabled : Sukritact's Fuji
  5694. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]France[ENDCOLOR]: Louis XIV
  5695. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Germany[ENDCOLOR]: Wilhelm I
  5696. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]: Margherita
  5697. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Italy[ENDCOLOR]
  5698. MainMenu: - Enabled : Sukritact's Wat Arun
  5699. MainMenu: - Enabled : Multiplayer Scenario: Ancient Rivals
  5700. MainMenu: - Enabled : Multiplayer Scenario: Global Thermonuclear War
  5701. MainMenu: - Enabled : Multiplayer Scenario: Cavalry and Cannonades
  5702. MainMenu: - Enabled : Multiplayer Scenario: Hallowed Ground
  5703. MainMenu: - Enabled : Scenario: Conquests of Alexander
  5704. MainMenu: - Enabled : DLC: Australia Civilization Pack
  5705. MainMenu: - Enabled : Scenario: Outback Tycoon
  5706. MainMenu: - Enabled : DLC: Aztec Civilization Pack
  5707. MainMenu: - Enabled : Scenario: The Black Death
  5708. MainMenu: - Enabled : Expansion: Rise and Fall
  5709. MainMenu: - Enabled : DLC: Khmer and Indonesia Civilization Pack
  5710. MainMenu: - Enabled : Scenario: Path to Nirvana
  5711. MainMenu: - Enabled : DLC: Persia and Macedon Civilization Pack
  5712. MainMenu: - Enabled : Scenario: Gifts of the Nile
  5713. MainMenu: - Enabled : DLC: Nubia Civilization Pack
  5714. MainMenu: - Enabled : Scenario: Jadwiga's Legacy
  5715. MainMenu: - Enabled : DLC: Poland Civilization Pack
  5716. MainMenu: - Enabled : DLC: Scout Cat
  5717. MainMenu: - Enabled : DLC: Vikings Content
  5718. MainMenu: - Enabled : Scenario: Vikings, Traders, and Raiders!
  5719. MainMenu: - Enabled : Multiplayer Scenario: War Machine
  5720. MainMenu: - Enabled : Loyal Capitals
  5721. MainMenu: - Enabled : Reduced Pressure From Loyalty
  5722. MainMenu: - Enabled : More Housing
  5723. MainMenu: - Enabled : Improved Deserts
  5724. MainMenu: - Enabled : Stop Steamrolling City States
  5725. MainMenu: - Enabled : Deep Sea Fisheries
  5726. MainMenu: - Enabled : Build Wonders on Mountains
  5727. MainMenu: - Enabled : Earlier Embarking + Ocean Navigation
  5728. MainMenu: - Enabled : Tsunami Waves
  5729. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Colder Tundra[ENDCOLOR]
  5730. MainMenu: - Enabled : Herdsman
  5731. MainMenu: - Enabled : Better Resource Yields
  5732. MainMenu: - Enabled : Vibrant Waters
  5733. MainMenu: - Enabled : Unique District Icons
  5734. MainMenu: - Enabled : Equally Great Merchants
  5735. MainMenu: - Enabled : Equally Great Engineers
  5736. MainMenu: - Enabled : Great Believers
  5737. MainMenu: - Enabled : Botanist
  5738. MainMenu: - Enabled : Equally Great Scientists
  5739. MainMenu: - Enabled : Middle Eastern Phoenicians
  5740. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Vlad III
  5741. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Romania
  5742. MainMenu: - Enabled : City Roads
  5743. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Niya City-State[ENDCOLOR]
  5744. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yue City-State[ENDCOLOR]
  5745. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shu City-State[ENDCOLOR]
  5746. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dali City-State[ENDCOLOR]
  5747. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Wu City-State[ENDCOLOR]
  5748. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Yonaguni City-State[ENDCOLOR]
  5749. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Vijayanagara City-State[ENDCOLOR]
  5750. MainMenu: - Enabled : Brazil Flavour Changes
  5751. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Shangri-La City-State[ENDCOLOR]
  5752. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Ordu Baliq City-State[ENDCOLOR]
  5753. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Edo City-State[ENDCOLOR]
  5754. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Chu City-State[ENDCOLOR]
  5755. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Dvaraka City-State[ENDCOLOR]
  5756. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kashgar City-State[ENDCOLOR]
  5757. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Subashi City-State[ENDCOLOR]
  5758. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Lothal City-State[ENDCOLOR]
  5759. MainMenu: - Enabled : Truly Abundant Resources
  5760. MainMenu: - Enabled : Resourceful 2
  5761. MainMenu: - Enabled : Sukritact's Ingolfur (Iceland)
  5762. MainMenu: - Enabled : Production From Population
  5763. MainMenu: - Enabled : Rebalanced Mines
  5764. MainMenu: - Enabled : Not Too Early Diplomatic Victory Resolution and Short World Congress interval
  5765. MainMenu: - Enabled : Reindeer
  5766. MainMenu: - Enabled : SeelingCat - Rudrama Devi
  5767. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Armenia
  5768. MainMenu: - Enabled : More Lenses
  5769. MainMenu: - Enabled : To Hell With The Devil
  5770. MainMenu: - Enabled : Sukritact's Policy Manager
  5771. MainMenu: - Enabled : Removable Districts
  5772. MainMenu: - Enabled : Real Great People
  5773. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tigranes
  5774. MainMenu: - Enabled : Real Nobel Prize
  5775. MainMenu: - Enabled : Strategic Forts
  5776. MainMenu: - Enabled : EnigmaConundrum's Albania
  5777. MainMenu: - Enabled : p0kiehl's Phoenicia Rework
  5778. MainMenu: - Enabled : Cheat Switch Civilization
  5779. MainMenu: - Enabled : Religious Colonization for Everyone
  5780. MainMenu: - Enabled : Equally Great Admirals
  5781. MainMenu: - Enabled : JEM - Natural Culture
  5782. MainMenu: - Enabled : C15's Sumer Rework
  5783. MainMenu: - Enabled : More District Trade Route Yields
  5784. MainMenu: - Enabled : Merrick's Palmyra
  5785. MainMenu: - Enabled : Free City States
  5786. MainMenu: - Enabled : Proverbium
  5787. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Malaysia
  5788. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Iskandar
  5789. MainMenu: - Enabled : Colorized Era Score
  5790. MainMenu: - Enabled : Alternative Sunshine
  5791. MainMenu: - Enabled : Improved Polders
  5792. MainMenu: - Enabled : Catastrophic Disaster Intensity
  5793. MainMenu: - Enabled : Sukritact's Bayinnaung (Burma)
  5794. MainMenu: - Enabled : Leugi's City Style Pack
  5795. MainMenu: - Enabled : No battle bonus for AI
  5796. MainMenu: - Enabled : AI+
  5797. MainMenu: - Enabled : Tomatekh's Historical Religions
  5798. MainMenu: - Enabled : Cothon project "Move Capital" tweak
  5799. MainMenu: - Enabled : Rebalanced Climate Change
  5800. MainMenu: - Enabled : RCC - Decommission Power Plants
  5801. MainMenu: - Enabled : Mappa [ICON_Terrain] Mundi
  5802. MainMenu: - Enabled : Policy Change Reminder
  5803. MainMenu: - Enabled : Sukritact's Ngawang Lobsang Gyatso (Tibet)
  5804. MainMenu: - Enabled : Sukritact's Trisong Detsen (Tibet)
  5805. MainMenu: - Enabled : Faith Pantheons
  5806. MainMenu: - Enabled : Gift It To Me
  5807. MainMenu: - Enabled : Sukritact's Ngorongoro Crater
  5808. MainMenu: - Enabled : Sukritact's Ramkhamhaeng (Siam)
  5809. MainMenu: - Enabled : Colorized Historic Moments
  5810. MainMenu: - Enabled : Sukritact's Tonlé Sap
  5811. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Goa City-State[ENDCOLOR]
  5812. MainMenu: - Enabled : UC - Level 3 City State Rewards
  5813. MainMenu: - Enabled : UC - Happy Districts
  5814. MainMenu: - Enabled : Steel and Thunder: Unique Units
  5815. MainMenu: - Enabled : Steel and Thunder: Unit Expansion
  5816. MainMenu: - Enabled : DB [ICON_GreatPerson]All Men Are Mortal[ICON_GreatPerson]
  5817. MainMenu: - Enabled : p0kiehl's Better Aqueduct
  5818. MainMenu: - Enabled : Relic and Chrisy's Uesugi Kenshin
  5819. MainMenu: - Enabled : p0kiehl's [COLOR_FLOAT_CULTURE]Precinct of Amun-Ra[ENDCOLOR]
  5820. MainMenu: - Enabled : Showing AI Wonder Progress
  5821. MainMenu: - Enabled : Mount Erebus
  5822. MainMenu: - Enabled : Better Civilization Colours
  5823. MainMenu: - Enabled : Sukritact's Simple UI Adjustments
  5824. MainMenu: - Enabled : Rosetta - Dynamic City Names
  5825. MainMenu: - Enabled : Terra Mirabilis
  5826. MainMenu: - Enabled : Sukritact's Narai (Siam)
  5827. MainMenu: - Enabled : p0kiehl's Temple of Poseidon
  5828. MainMenu: - Enabled : UC - Progressive Power Consumption
  5829. MainMenu: - Enabled : CHMZ Enhanced
  5830. MainMenu: - Enabled : p0kiehl's Better Encampment
  5831. MainMenu: - Enabled : Magnum Opus - Base Changes
  5832. MainMenu: - Enabled : Magnum Opus - Best-Selling Authors
  5833. MainMenu: - Enabled : Sukritact's Global Relations Panel
  5834. MainMenu: - Enabled : Loyalty from Great Generals
  5835. MainMenu: - Enabled : Yet (not) Another Maps Pack
  5836. MainMenu: - Enabled : Leugi's [COLOR_FLOAT_CULTURE]Francisco Pizarro[ENDCOLOR] (Spain)
  5837. MainMenu: - Enabled : Pygmalion of Tyre
  5838. MainMenu: - Enabled : YnAMP - Closer Cities
  5839. MainMenu: - Enabled : [COLOR_FLOAT_CULTURE]Religion Expanded[ENDCOLOR]
  5840. MainMenu: - Enabled : Capture Unique Improvements
  5841. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Dihya
  5842. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Berbers
  5843. MainMenu: - Enabled : Neuschwanstein Castle (World Wonder)
  5844. MainMenu: - Enabled : [COLOR_Grey]Gedemo[ENDCOLOR] [COLOR_FLOAT_FAITH]Kota Gelanggi City-State[ENDCOLOR]
  5845. MainMenu: - Enabled : RFormica's Gustav I (Sweden)
  5846. MainMenu: - Enabled : Burj Khalifa (World Wonder)
  5847. MainMenu: - Enabled : Expansion: Gathering Storm
  5848. MainMenu: - Enabled : Real Era Tracker
  5849. MainMenu: - Enabled : Earlier Lumber Mills
  5850. MainMenu: - Enabled : Merrick's Finland
  5851. MainMenu: - Enabled : JFD's [COLOR_FLOAT_GOLD]Netherlands[ENDCOLOR]: Wilhelmina
  5852. MainMenu: - Enabled : Stronger Era Gates (+50)
  5853. MainMenu: - Enabled : p0kiehl's Improved Specialists
  5854. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Seleucus I
  5855. MainMenu: - Enabled : [COLOR_LIGHTBLUE]Advanced Cheat Menu (Light)[ENDCOLOR]
  5856. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Seleucid
  5857. MainMenu: - Enabled : Enhanced Mod Manager
  5858. MainMenu: - Enabled : Better Coastal Cities and Water Tiles
  5859. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Kalangitan
  5860. MainMenu: - Enabled : CIVITAS [ICON_GOVERNMENT] Philippines
  5861. MainMenu: - Enabled : Better Leader Icon
  5862. MainMenu: - Enabled : Real Strategy
  5863. MainMenu: - Enabled : p0kiehl's Better Pantheons
  5864. MainMenu: - Enabled : CIVITAS [ICON_GreatProphet] [COLOR_FLOAT_CULTURE]Resources[ENDCOLOR]
  5865. MainMenu: - Enabled : CIVITAS [ICON_GREATPERSON] Tun Perak
  5866. MainMenu: - Enabled : Buddhas of Bamyan (World Wonder)
  5867. MainMenu: - Enabled : Borobudur (World Wonder)
  5868. MainMenu: - Enabled : Uffizi (World Wonder)
  5869. MainMenu: - Enabled : Globe Theatre (World Wonder)
  5870. Test: Test.LUA loaded!
  5871. MainMenu: Checking Mods status for MainMenu Media...
  5872. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
  5873. MainMenu: Checking Mods status for MainMenu Media...
  5874. JoiningRoom: OnFinishedGameplayContentConfigure() g_waitingForContentConfigure=true
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