CSXMPAK

LegiEt confieg by csxMpak

Jun 11th, 2018
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INI file 55.93 KB | None | 0 0
  1. aimbot.enable = 1
  2. aimbot.disableflashed = 0
  3. aimbot.disablesmoke = 1
  4. aimbot.key = 1
  5. aimbot.killDelay = 200
  6.  
  7. trigger.enable = 1
  8. trigger.disableflashed = 1
  9. trigger.disablesmoke = 1
  10. trigger.key = 4
  11. trigger.mode = 0
  12.  
  13. recoil.enable = 0
  14. recoil.return = 0
  15. recoil.x = 0.000000
  16. recoil.y = 0.000000
  17. recoil.smooth = 0.000000
  18. recoil.start = 0
  19.  
  20. chams.enable = 1
  21. chams.onlyvisible = 0
  22. chams.fullbright = 0
  23. chams.color.ct.hide.r = 0.058824
  24. chams.color.ct.hide.g = 0.039216
  25. chams.color.ct.hide.b = 0.501961
  26.  
  27. chams.color.ct.vis.r = 0.858407
  28. chams.color.ct.vis.g = 0.212703
  29. chams.color.ct.vis.b = 0.435557
  30.  
  31. chams.color.t.hide.r = 0.058824
  32. chams.color.t.hide.g = 0.039216
  33. chams.color.t.hide.b = 0.501961
  34.  
  35. chams.color.t.vis.r = 0.858824
  36. chams.color.t.vis.g = 0.211765
  37. chams.color.t.vis.b = 0.435294
  38.  
  39. knifebot.enable = 0
  40. knifebot.type = 1
  41. knifebot.distance_attack1 = 0.000000
  42. knifebot.distance_attack2 = 0.000000
  43.  
  44. visuals.enable = 1
  45. visuals.aimspot = 0
  46. visuals.drawfov = 1
  47. visuals.aimstate = 1
  48. visuals.triggerstate = 1
  49. visuals.aimcorrection = 0
  50. visuals.onlyvisible = 1
  51. visuals.box = 2
  52. visuals.outlined = 1
  53. visuals.health = 1
  54. visuals.num.health = 1
  55. visuals.name = 1
  56. visuals.weapon = 5
  57. visuals.weaponammo = 0
  58. visuals.rank = 1
  59. visuals.grenade = 1
  60. visuals.punch = 1
  61. visuals.crosshair = 1
  62. visuals.sound = 1
  63. visuals.item = 0
  64. visuals.damageinfo = 1
  65.  
  66. visuals.c4.enable = 1
  67. visuals.c4.x = 884.000000
  68. visuals.c4.y = 21.000000
  69. visuals.c4.mode = 1
  70.  
  71. visuals.radar.enable = 0
  72. visuals.radar.ingame = 0
  73. visuals.radar.x = 1575
  74. visuals.radar.y = 543
  75. visuals.radar.size = 200
  76. visuals.radar.distance = 0.000000
  77. visuals.radar.alpha = 0.000000
  78.  
  79. visuals.radar.color.ct.hide.r = 0.871681
  80. visuals.radar.color.ct.hide.g = 0.092568
  81. visuals.radar.color.ct.hide.b = 0.092568
  82.  
  83. visuals.radar.color.ct.vis.r = 0.156708
  84. visuals.radar.color.ct.vis.g = 0.513274
  85. visuals.radar.color.ct.vis.b = 0.229283
  86.  
  87. visuals.radar.color.t.hide.r = 0.942478
  88. visuals.radar.color.t.hide.g = 0.029192
  89. visuals.radar.color.t.hide.b = 0.029192
  90.  
  91. visuals.radar.color.t.vis.r = 0.169943
  92. visuals.radar.color.t.vis.g = 0.619469
  93. visuals.radar.color.t.vis.b = 0.297242
  94.  
  95. visuals.speclist.enable = 0
  96. visuals.speclist.x = 620
  97. visuals.speclist.y = 845
  98. visuals.speclist.alpha = 0.693000
  99.  
  100. visuals.listitems.enable = 1
  101. visuals.listitems.filter.onlyscoreboard = 1
  102. visuals.listitems.filter.armors = 0
  103. visuals.listitems.filter.nades = 1
  104. visuals.listitems.filter.weapons = 1
  105. visuals.listitems.x = 1459
  106. visuals.listitems.y = 160
  107. visuals.listitems.alpha = 0.000000
  108.  
  109. visuals.color.ct.hide.r = 0.058824
  110. visuals.color.ct.hide.g = 0.039216
  111. visuals.color.ct.hide.b = 0.501961
  112.  
  113. visuals.color.ct.vis.r = 0.858824
  114. visuals.color.ct.vis.g = 0.211765
  115. visuals.color.ct.vis.b = 0.435294
  116.  
  117. visuals.color.t.hide.r = 0.058824
  118. visuals.color.t.hide.g = 0.039216
  119. visuals.color.t.hide.b = 0.501961
  120.  
  121. visuals.color.t.vis.r = 0.858824
  122. visuals.color.t.vis.g = 0.211765
  123. visuals.color.t.vis.b = 0.435294
  124.  
  125. misc.antismac = 0
  126. misc.autoaccept = 1
  127. misc.deathmatch = 0
  128. misc.autostrafe = 4
  129. misc.bhop = 1
  130. misc.nosmoke = 0
  131. misc.noflash = 0
  132. misc.renderFov = 45.000000
  133. misc.renderViewmodelFov = 90.000000
  134.  
  135. panic.createmove = 118
  136. panic.visuals = 119
  137. panic.menu = 45
  138. skins.enable = 1
  139. skins.glove = 27
  140. skins.knife.t = 6
  141. skins.knife.ct = 6
  142.  
  143. default.aim.enable = 0
  144. default.aim.fovdistancebased = 0
  145. default.aim.nonstiky = 0
  146. default.aim.backtrack = 0
  147. default.aim.psilent = 0
  148. default.aim.nearest = 0
  149. default.aim.smoothdistabcebased = 0
  150.  
  151. default.aim.fov.primary = 0.000000
  152. default.aim.fov.secondary = 0.000000
  153. default.aim.fov.delta = 0.000000
  154. default.aim.fov.psilent = 0.000000
  155. default.aim.smooth.primary = 0.000000
  156. default.aim.smooth.secondary = 0.000000
  157. default.aim.recoil.x = 0.000000
  158. default.aim.recoil.y = 0.000000
  159.  
  160. default.aim.bone = 0
  161. default.aim.bullet.start = 0
  162. default.aim.bullet.stop = 0
  163. default.aim.delay.time = 0
  164. default.aim.delay.type = 0
  165. default.bullet.psilent = 0
  166.  
  167. default.trigger.enable = 0
  168. default.trigger.delay.before = 0
  169. default.trigger.delay.burst = 0
  170. default.trigger.hitgroup = 0
  171.  
  172. default.skins.paintkit = 0
  173. default.skins.quality = 0
  174. default.skins.seed = 0
  175. default.skins.stattrak = 0
  176. default.skins.wear = 0.000000
  177. default.skins.customname =
  178.  
  179. default.skins.sticker.0.id = 1031795340
  180. default.skins.sticker.0.wear = 0.000000
  181. default.skins.sticker.1.id = 0
  182. default.skins.sticker.1.wear = 0.000000
  183. default.skins.sticker.2.id = 0
  184. default.skins.sticker.2.wear = 0.000000
  185. default.skins.sticker.3.id = 0
  186. default.skins.sticker.3.wear = 0.000000
  187.  
  188. deagle.aim.enable = 1
  189. deagle.aim.fovdistancebased = 0
  190. deagle.aim.nonstiky = 0
  191. deagle.aim.backtrack = 0
  192. deagle.aim.psilent = 0
  193. deagle.aim.nearest = 0
  194. deagle.aim.autopistol = 0
  195. deagle.aim.delay.autopistol = 0
  196. deagle.aim.smoothdistabcebased = 0
  197.  
  198. deagle.aim.fov.primary = 1.400000
  199. deagle.aim.fov.secondary = 0.000000
  200. deagle.aim.fov.delta = 0.000000
  201. deagle.aim.fov.psilent = 1.400000
  202. deagle.aim.smooth.primary = 1.550000
  203. deagle.aim.smooth.secondary = 0.000000
  204. deagle.aim.recoil.x = 0.000000
  205. deagle.aim.recoil.y = 0.000000
  206.  
  207. deagle.aim.bone = 8
  208. deagle.aim.bullet.start = 2
  209. deagle.aim.bullet.stop = 0
  210. deagle.aim.delay.time = 45
  211. deagle.aim.delay.type = 2
  212. deagle.bullet.psilent = 1
  213.  
  214. deagle.trigger.enable = 0
  215. deagle.trigger.delay.before = 0
  216. deagle.trigger.delay.burst = 0
  217. deagle.trigger.hitgroup = 0
  218.  
  219. deagle.skins.paintkit = 468
  220. deagle.skins.quality = 5
  221. deagle.skins.seed = 0
  222. deagle.skins.stattrak = 0
  223. deagle.skins.wear = 0.000001
  224. deagle.skins.customname =
  225.  
  226. deagle.skins.sticker.0.id = 956493746
  227. deagle.skins.sticker.0.wear = 0.000000
  228. deagle.skins.sticker.1.id = 0
  229. deagle.skins.sticker.1.wear = 0.000000
  230. deagle.skins.sticker.2.id = 0
  231. deagle.skins.sticker.2.wear = 0.000000
  232. deagle.skins.sticker.3.id = 0
  233. deagle.skins.sticker.3.wear = 0.000000
  234.  
  235.  
  236. elite.aim.enable = 0
  237. elite.aim.fovdistancebased = 0
  238. elite.aim.nonstiky = 0
  239. elite.aim.backtrack = 0
  240. elite.aim.psilent = 0
  241. elite.aim.nearest = 0
  242. elite.aim.autopistol = 0
  243. elite.aim.delay.autopistol = 0
  244. elite.aim.smoothdistabcebased = 0
  245.  
  246. elite.aim.fov.primary = 0.000000
  247. elite.aim.fov.secondary = 0.000000
  248. elite.aim.fov.delta = 0.000000
  249. elite.aim.fov.psilent = 0.000000
  250. elite.aim.smooth.primary = 0.000000
  251. elite.aim.smooth.secondary = 0.000000
  252. elite.aim.recoil.x = 0.000000
  253. elite.aim.recoil.y = 0.000000
  254.  
  255. elite.aim.bone = 0
  256. elite.aim.bullet.start = 0
  257. elite.aim.bullet.stop = 0
  258. elite.aim.delay.time = 0
  259. elite.aim.delay.type = 0
  260. elite.bullet.psilent = 0
  261.  
  262. elite.trigger.enable = 0
  263. elite.trigger.delay.before = 0
  264. elite.trigger.delay.burst = 0
  265. elite.trigger.hitgroup = 0
  266.  
  267. elite.skins.paintkit = 0
  268. elite.skins.quality = 0
  269. elite.skins.seed = 0
  270. elite.skins.stattrak = 0
  271. elite.skins.wear = 0.000000
  272. elite.skins.customname =
  273.  
  274. elite.skins.sticker.0.id = 956493746
  275. elite.skins.sticker.0.wear = 0.000000
  276. elite.skins.sticker.1.id = 0
  277. elite.skins.sticker.1.wear = 0.000000
  278. elite.skins.sticker.2.id = 0
  279. elite.skins.sticker.2.wear = 0.000000
  280. elite.skins.sticker.3.id = 0
  281. elite.skins.sticker.3.wear = 0.000000
  282.  
  283.  
  284. fiveseven.aim.enable = 0
  285. fiveseven.aim.fovdistancebased = 0
  286. fiveseven.aim.nonstiky = 0
  287. fiveseven.aim.backtrack = 0
  288. fiveseven.aim.psilent = 0
  289. fiveseven.aim.nearest = 0
  290. fiveseven.aim.autopistol = 0
  291. fiveseven.aim.delay.autopistol = 0
  292. fiveseven.aim.smoothdistabcebased = 0
  293.  
  294. fiveseven.aim.fov.primary = 0.000000
  295. fiveseven.aim.fov.secondary = 0.000000
  296. fiveseven.aim.fov.delta = 0.000000
  297. fiveseven.aim.fov.psilent = 0.000000
  298. fiveseven.aim.smooth.primary = 0.000000
  299. fiveseven.aim.smooth.secondary = 0.000000
  300. fiveseven.aim.recoil.x = 0.000000
  301. fiveseven.aim.recoil.y = 0.000000
  302.  
  303. fiveseven.aim.bone = 0
  304. fiveseven.aim.bullet.start = 0
  305. fiveseven.aim.bullet.stop = 0
  306. fiveseven.aim.delay.time = 0
  307. fiveseven.aim.delay.type = 0
  308. fiveseven.bullet.psilent = 0
  309.  
  310. fiveseven.trigger.enable = 0
  311. fiveseven.trigger.delay.before = 0
  312. fiveseven.trigger.delay.burst = 0
  313. fiveseven.trigger.hitgroup = 0
  314.  
  315. fiveseven.skins.paintkit = 0
  316. fiveseven.skins.quality = 0
  317. fiveseven.skins.seed = 0
  318. fiveseven.skins.stattrak = 0
  319. fiveseven.skins.wear = 0.000000
  320. fiveseven.skins.customname =
  321.  
  322. fiveseven.skins.sticker.0.id = 956493746
  323. fiveseven.skins.sticker.0.wear = 0.000000
  324. fiveseven.skins.sticker.1.id = 0
  325. fiveseven.skins.sticker.1.wear = 0.000000
  326. fiveseven.skins.sticker.2.id = 0
  327. fiveseven.skins.sticker.2.wear = 0.000000
  328. fiveseven.skins.sticker.3.id = 0
  329. fiveseven.skins.sticker.3.wear = 0.000000
  330.  
  331.  
  332. glock.aim.enable = 1
  333. glock.aim.fovdistancebased = 0
  334. glock.aim.nonstiky = 0
  335. glock.aim.backtrack = 1
  336. glock.aim.psilent = 1
  337. glock.aim.nearest = 1
  338. glock.aim.autopistol = 0
  339. glock.aim.delay.autopistol = 0
  340. glock.aim.smoothdistabcebased = 0
  341.  
  342. glock.aim.fov.primary = 2.000000
  343. glock.aim.fov.secondary = 3.000000
  344. glock.aim.fov.delta = 100.000000
  345. glock.aim.fov.psilent = 1.350000
  346. glock.aim.smooth.primary = 1.250000
  347. glock.aim.smooth.secondary = 3.000000
  348. glock.aim.recoil.x = 2.000000
  349. glock.aim.recoil.y = 2.000000
  350.  
  351. glock.aim.bone = 0
  352. glock.aim.bullet.start = 2
  353. glock.aim.bullet.stop = 0
  354. glock.aim.delay.time = 30
  355. glock.aim.delay.type = 2
  356. glock.bullet.psilent = 1
  357.  
  358. glock.trigger.enable = 0
  359. glock.trigger.delay.before = 0
  360. glock.trigger.delay.burst = 0
  361. glock.trigger.hitgroup = 0
  362.  
  363. glock.skins.paintkit = 419
  364. glock.skins.quality = 0
  365. glock.skins.seed = 0
  366. glock.skins.stattrak = 0
  367. glock.skins.wear = 0.000010
  368. glock.skins.customname = https://vk.com/ragebot
  369.  
  370. glock.skins.sticker.0.id = 0
  371. glock.skins.sticker.0.wear = 0.000000
  372. glock.skins.sticker.1.id = 0
  373. glock.skins.sticker.1.wear = 0.000000
  374. glock.skins.sticker.2.id = 0
  375. glock.skins.sticker.2.wear = 0.000000
  376. glock.skins.sticker.3.id = 0
  377. glock.skins.sticker.3.wear = 0.000000
  378.  
  379.  
  380. ak47.aim.enable = 1
  381. ak47.aim.fovdistancebased = 0
  382. ak47.aim.nonstiky = 0
  383. ak47.aim.backtrack = 1
  384. ak47.aim.psilent = 0
  385. ak47.aim.nearest = 1
  386. ak47.aim.smoothdistabcebased = 0
  387.  
  388. ak47.aim.fov.primary = 1.400000
  389. ak47.aim.fov.secondary = 4.500000
  390. ak47.aim.fov.delta = 0.000000
  391. ak47.aim.fov.psilent = 1.400000
  392. ak47.aim.smooth.primary = 3.150000
  393. ak47.aim.smooth.secondary = 3.450000
  394. ak47.aim.recoil.x = 2.000000
  395. ak47.aim.recoil.y = 2.000000
  396.  
  397. ak47.aim.bone = 0
  398. ak47.aim.bullet.start = 1
  399. ak47.aim.bullet.stop = 25
  400. ak47.aim.delay.time = 65
  401. ak47.aim.delay.type = 2
  402. ak47.bullet.psilent = 1
  403.  
  404. ak47.trigger.enable = 1
  405. ak47.trigger.delay.before = 25
  406. ak47.trigger.delay.burst = 55
  407. ak47.trigger.hitgroup = 1
  408.  
  409. ak47.skins.paintkit = 302
  410. ak47.skins.quality = 0
  411. ak47.skins.seed = 0
  412. ak47.skins.stattrak = 0
  413. ak47.skins.wear = 0.000000
  414. ak47.skins.customname = 1tap>enemy
  415.  
  416. ak47.skins.sticker.0.id = 0
  417. ak47.skins.sticker.0.wear = 0.000000
  418. ak47.skins.sticker.1.id = 0
  419. ak47.skins.sticker.1.wear = 0.000000
  420. ak47.skins.sticker.2.id = 0
  421. ak47.skins.sticker.2.wear = 0.000000
  422. ak47.skins.sticker.3.id = 0
  423. ak47.skins.sticker.3.wear = 0.000000
  424.  
  425.  
  426. aug.aim.enable = 0
  427. aug.aim.fovdistancebased = 0
  428. aug.aim.nonstiky = 0
  429. aug.aim.backtrack = 0
  430. aug.aim.psilent = 0
  431. aug.aim.nearest = 0
  432. aug.aim.smoothdistabcebased = 0
  433.  
  434. aug.aim.fov.primary = 0.000000
  435. aug.aim.fov.secondary = 0.000000
  436. aug.aim.fov.delta = 0.000000
  437. aug.aim.fov.psilent = 0.000000
  438. aug.aim.smooth.primary = 0.000000
  439. aug.aim.smooth.secondary = 0.000000
  440. aug.aim.recoil.x = 0.000000
  441. aug.aim.recoil.y = 0.000000
  442.  
  443. aug.aim.bone = 0
  444. aug.aim.bullet.start = 0
  445. aug.aim.bullet.stop = 0
  446. aug.aim.delay.time = 0
  447. aug.aim.delay.type = 0
  448. aug.bullet.psilent = 0
  449.  
  450. aug.trigger.enable = 0
  451. aug.trigger.delay.before = 0
  452. aug.trigger.delay.burst = 0
  453. aug.trigger.hitgroup = 0
  454.  
  455. aug.skins.paintkit = 0
  456. aug.skins.quality = 0
  457. aug.skins.seed = 0
  458. aug.skins.stattrak = 0
  459. aug.skins.wear = 0.000000
  460. aug.skins.customname =
  461.  
  462. aug.skins.sticker.0.id = 956493746
  463. aug.skins.sticker.0.wear = 0.000000
  464. aug.skins.sticker.1.id = 0
  465. aug.skins.sticker.1.wear = 0.000000
  466. aug.skins.sticker.2.id = 0
  467. aug.skins.sticker.2.wear = 0.000000
  468. aug.skins.sticker.3.id = 0
  469. aug.skins.sticker.3.wear = 0.000000
  470.  
  471.  
  472. awp.aim.enable = 1
  473. awp.aim.fovdistancebased = 0
  474. awp.aim.nonstiky = 0
  475. awp.aim.backtrack = 0
  476. awp.aim.psilent = 0
  477. awp.aim.nearest = 1
  478. awp.aim.smoothdistabcebased = 0
  479.  
  480. awp.aim.fov.primary = 3.000000
  481. awp.aim.fov.secondary = 0.000000
  482. awp.aim.fov.delta = 0.000000
  483. awp.aim.fov.psilent = 0.000000
  484. awp.aim.smooth.primary = 1.500000
  485. awp.aim.smooth.secondary = 0.000000
  486. awp.aim.recoil.x = 0.000000
  487. awp.aim.recoil.y = 0.000000
  488.  
  489. awp.aim.bone = 0
  490. awp.aim.bullet.start = 0
  491. awp.aim.bullet.stop = 0
  492. awp.aim.delay.time = 65
  493. awp.aim.delay.type = 2
  494. awp.aim.delay.fastzoom = 0
  495. awp.aim.fastzoom = 0
  496. awp.aim.quickswitch = 0
  497. awp.bullet.psilent = 0
  498.  
  499. awp.trigger.enable = 0
  500. awp.trigger.onlyzoom = 0
  501. awp.trigger.delay.before = 0
  502. awp.trigger.delay.burst = 0
  503. awp.trigger.hitgroup = 0
  504.  
  505. awp.skins.paintkit = 446
  506. awp.skins.quality = 12
  507. awp.skins.seed = 0
  508. awp.skins.stattrak = 0
  509. awp.skins.wear = 0.000001
  510. awp.skins.customname =
  511.  
  512. awp.skins.sticker.0.id = 956493746
  513. awp.skins.sticker.0.wear = 0.000000
  514. awp.skins.sticker.1.id = 0
  515. awp.skins.sticker.1.wear = 0.000000
  516. awp.skins.sticker.2.id = 0
  517. awp.skins.sticker.2.wear = 0.000000
  518. awp.skins.sticker.3.id = 0
  519. awp.skins.sticker.3.wear = 0.000000
  520.  
  521.  
  522. famas.aim.enable = 1
  523. famas.aim.fovdistancebased = 0
  524. famas.aim.nonstiky = 0
  525. famas.aim.backtrack = 0
  526. famas.aim.psilent = 0
  527. famas.aim.nearest = 1
  528. famas.aim.smoothdistabcebased = 0
  529.  
  530. famas.aim.fov.primary = 2.000000
  531. famas.aim.fov.secondary = 4.300000
  532. famas.aim.fov.delta = 0.000000
  533. famas.aim.fov.psilent = 0.000000
  534. famas.aim.smooth.primary = 3.150000
  535. famas.aim.smooth.secondary = 3.500000
  536. famas.aim.recoil.x = 2.000000
  537. famas.aim.recoil.y = 2.000000
  538.  
  539. famas.aim.bone = 0
  540. famas.aim.bullet.start = 1
  541. famas.aim.bullet.stop = 19
  542. famas.aim.delay.time = 40
  543. famas.aim.delay.type = 2
  544. famas.bullet.psilent = 0
  545.  
  546. famas.trigger.enable = 0
  547. famas.trigger.delay.before = 0
  548. famas.trigger.delay.burst = 0
  549. famas.trigger.hitgroup = 0
  550.  
  551. famas.skins.paintkit = 659
  552. famas.skins.quality = 3
  553. famas.skins.seed = 0
  554. famas.skins.stattrak = 0
  555. famas.skins.wear = 0.000000
  556. famas.skins.customname =
  557.  
  558. famas.skins.sticker.0.id = 956493746
  559. famas.skins.sticker.0.wear = 0.000000
  560. famas.skins.sticker.1.id = 0
  561. famas.skins.sticker.1.wear = 0.000000
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  570. g3sg1.aim.nonstiky = 0
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  572. g3sg1.aim.psilent = 0
  573. g3sg1.aim.nearest = 0
  574. g3sg1.aim.smoothdistabcebased = 0
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  588. g3sg1.aim.delay.time = 0
  589. g3sg1.aim.delay.type = 0
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  594. g3sg1.trigger.delay.burst = 0
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  600. g3sg1.skins.stattrak = 0
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  620. galil.aim.psilent = 0
  621. galil.aim.nearest = 1
  622. galil.aim.smoothdistabcebased = 0
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  636. galil.aim.delay.time = 35
  637. galil.aim.delay.type = 2
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  640. galil.trigger.enable = 0
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  642. galil.trigger.delay.burst = 0
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  663. m249.aim.fovdistancebased = 0
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  665. m249.aim.backtrack = 0
  666. m249.aim.psilent = 0
  667. m249.aim.nearest = 0
  668. m249.aim.smoothdistabcebased = 0
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  677. m249.aim.recoil.y = 0.000000
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  680. m249.aim.bullet.start = 0
  681. m249.aim.bullet.stop = 0
  682. m249.aim.delay.time = 0
  683. m249.aim.delay.type = 0
  684. m249.bullet.psilent = 0
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  686. m249.trigger.enable = 0
  687. m249.trigger.delay.before = 0
  688. m249.trigger.delay.burst = 0
  689. m249.trigger.hitgroup = 0
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  694. m249.skins.stattrak = 0
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  705. m249.skins.sticker.3.wear = 0.000000
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  710. m4a4.aim.nonstiky = 0
  711. m4a4.aim.backtrack = 0
  712. m4a4.aim.psilent = 0
  713. m4a4.aim.nearest = 1
  714. m4a4.aim.smoothdistabcebased = 0
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  726. m4a4.aim.bullet.start = 1
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  728. m4a4.aim.delay.time = 55
  729. m4a4.aim.delay.type = 2
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  734. m4a4.trigger.delay.burst = 0
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  751. m4a4.skins.sticker.3.wear = 0.000000
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  756. mac10.aim.nonstiky = 0
  757. mac10.aim.backtrack = 0
  758. mac10.aim.psilent = 0
  759. mac10.aim.nearest = 1
  760. mac10.aim.smoothdistabcebased = 0
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  763. mac10.aim.fov.secondary = 4.500000
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  772. mac10.aim.bullet.start = 1
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  774. mac10.aim.delay.time = 35
  775. mac10.aim.delay.type = 2
  776. mac10.bullet.psilent = 0
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  778. mac10.trigger.enable = 0
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  780. mac10.trigger.delay.burst = 0
  781. mac10.trigger.hitgroup = 0
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  785. mac10.skins.seed = 0
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  802. p90.aim.nonstiky = 0
  803. p90.aim.backtrack = 0
  804. p90.aim.psilent = 0
  805. p90.aim.nearest = 1
  806. p90.aim.smoothdistabcebased = 0
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  820. p90.aim.delay.time = 40
  821. p90.aim.delay.type = 2
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  825. p90.trigger.delay.before = 0
  826. p90.trigger.delay.burst = 0
  827. p90.trigger.hitgroup = 0
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  829. p90.skins.paintkit = 0
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  832. p90.skins.stattrak = 0
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  850. ump45.aim.psilent = 0
  851. ump45.aim.nearest = 1
  852. ump45.aim.smoothdistabcebased = 0
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  864. ump45.aim.bullet.start = 1
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  866. ump45.aim.delay.time = 55
  867. ump45.aim.delay.type = 2
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  872. ump45.trigger.delay.burst = 0
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  889. ump45.skins.sticker.3.wear = 0.000000
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  894. xm1014.aim.nonstiky = 0
  895. xm1014.aim.backtrack = 0
  896. xm1014.aim.psilent = 0
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  898. xm1014.aim.smoothdistabcebased = 0
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  912. xm1014.aim.delay.time = 0
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  924. xm1014.skins.stattrak = 0
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  940. bizon.aim.nonstiky = 0
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  942. bizon.aim.psilent = 0
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  958. bizon.aim.delay.time = 0
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  960. bizon.bullet.psilent = 0
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  987. mag7.aim.backtrack = 0
  988. mag7.aim.psilent = 0
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  990. mag7.aim.smoothdistabcebased = 0
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  1004. mag7.aim.delay.time = 0
  1005. mag7.aim.delay.type = 0
  1006. mag7.bullet.psilent = 0
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  1008. mag7.trigger.enable = 0
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  1016. mag7.skins.stattrak = 0
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  1032. negev.aim.nonstiky = 0
  1033. negev.aim.backtrack = 0
  1034. negev.aim.psilent = 0
  1035. negev.aim.nearest = 0
  1036. negev.aim.smoothdistabcebased = 0
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  1050. negev.aim.delay.time = 0
  1051. negev.aim.delay.type = 0
  1052. negev.bullet.psilent = 0
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  1054. negev.trigger.enable = 0
  1055. negev.trigger.delay.before = 0
  1056. negev.trigger.delay.burst = 0
  1057. negev.trigger.hitgroup = 0
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  1059. negev.skins.paintkit = 0
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  1074.  
  1075.  
  1076. sawedoff.aim.enable = 0
  1077. sawedoff.aim.fovdistancebased = 0
  1078. sawedoff.aim.nonstiky = 0
  1079. sawedoff.aim.backtrack = 0
  1080. sawedoff.aim.psilent = 0
  1081. sawedoff.aim.nearest = 0
  1082. sawedoff.aim.smoothdistabcebased = 0
  1083.  
  1084. sawedoff.aim.fov.primary = 0.000000
  1085. sawedoff.aim.fov.secondary = 0.000000
  1086. sawedoff.aim.fov.delta = 0.000000
  1087. sawedoff.aim.fov.psilent = 0.000000
  1088. sawedoff.aim.smooth.primary = 0.000000
  1089. sawedoff.aim.smooth.secondary = 0.000000
  1090. sawedoff.aim.recoil.x = 0.000000
  1091. sawedoff.aim.recoil.y = 0.000000
  1092.  
  1093. sawedoff.aim.bone = 0
  1094. sawedoff.aim.bullet.start = 0
  1095. sawedoff.aim.bullet.stop = 0
  1096. sawedoff.aim.delay.time = 0
  1097. sawedoff.aim.delay.type = 0
  1098. sawedoff.bullet.psilent = 0
  1099.  
  1100. sawedoff.trigger.enable = 0
  1101. sawedoff.trigger.delay.before = 0
  1102. sawedoff.trigger.delay.burst = 0
  1103. sawedoff.trigger.hitgroup = 0
  1104.  
  1105. sawedoff.skins.paintkit = 0
  1106. sawedoff.skins.quality = 0
  1107. sawedoff.skins.seed = 0
  1108. sawedoff.skins.stattrak = 0
  1109. sawedoff.skins.wear = 0.000000
  1110. sawedoff.skins.customname =
  1111.  
  1112. sawedoff.skins.sticker.0.id = 956493746
  1113. sawedoff.skins.sticker.0.wear = 0.000000
  1114. sawedoff.skins.sticker.1.id = 0
  1115. sawedoff.skins.sticker.1.wear = 0.000000
  1116. sawedoff.skins.sticker.2.id = 0
  1117. sawedoff.skins.sticker.2.wear = 0.000000
  1118. sawedoff.skins.sticker.3.id = 0
  1119. sawedoff.skins.sticker.3.wear = 0.000000
  1120.  
  1121.  
  1122. tec9.aim.enable = 1
  1123. tec9.aim.fovdistancebased = 0
  1124. tec9.aim.nonstiky = 0
  1125. tec9.aim.backtrack = 1
  1126. tec9.aim.psilent = 1
  1127. tec9.aim.nearest = 1
  1128. tec9.aim.autopistol = 0
  1129. tec9.aim.delay.autopistol = 0
  1130. tec9.aim.smoothdistabcebased = 0
  1131.  
  1132. tec9.aim.fov.primary = 2.000000
  1133. tec9.aim.fov.secondary = 0.000000
  1134. tec9.aim.fov.delta = 100.000000
  1135. tec9.aim.fov.psilent = 1.350000
  1136. tec9.aim.smooth.primary = 2.150000
  1137. tec9.aim.smooth.secondary = 0.000000
  1138. tec9.aim.recoil.x = 0.000000
  1139. tec9.aim.recoil.y = 0.000000
  1140.  
  1141. tec9.aim.bone = 0
  1142. tec9.aim.bullet.start = 0
  1143. tec9.aim.bullet.stop = 0
  1144. tec9.aim.delay.time = 45
  1145. tec9.aim.delay.type = 2
  1146. tec9.bullet.psilent = 1
  1147.  
  1148. tec9.trigger.enable = 0
  1149. tec9.trigger.delay.before = 0
  1150. tec9.trigger.delay.burst = 0
  1151. tec9.trigger.hitgroup = 0
  1152.  
  1153. tec9.skins.paintkit = 0
  1154. tec9.skins.quality = 0
  1155. tec9.skins.seed = 0
  1156. tec9.skins.stattrak = 0
  1157. tec9.skins.wear = 0.000000
  1158. tec9.skins.customname =
  1159.  
  1160. tec9.skins.sticker.0.id = 956493746
  1161. tec9.skins.sticker.0.wear = 0.000000
  1162. tec9.skins.sticker.1.id = 0
  1163. tec9.skins.sticker.1.wear = 0.000000
  1164. tec9.skins.sticker.2.id = 0
  1165. tec9.skins.sticker.2.wear = 0.000000
  1166. tec9.skins.sticker.3.id = 0
  1167. tec9.skins.sticker.3.wear = 0.000000
  1168.  
  1169.  
  1170. hkp2000.aim.enable = 0
  1171. hkp2000.aim.fovdistancebased = 0
  1172. hkp2000.aim.nonstiky = 0
  1173. hkp2000.aim.backtrack = 0
  1174. hkp2000.aim.psilent = 0
  1175. hkp2000.aim.nearest = 0
  1176. hkp2000.aim.autopistol = 0
  1177. hkp2000.aim.delay.autopistol = 0
  1178. hkp2000.aim.smoothdistabcebased = 0
  1179.  
  1180. hkp2000.aim.fov.primary = 0.000000
  1181. hkp2000.aim.fov.secondary = 0.000000
  1182. hkp2000.aim.fov.delta = 0.000000
  1183. hkp2000.aim.fov.psilent = 0.000000
  1184. hkp2000.aim.smooth.primary = 0.000000
  1185. hkp2000.aim.smooth.secondary = 0.000000
  1186. hkp2000.aim.recoil.x = 0.000000
  1187. hkp2000.aim.recoil.y = 0.000000
  1188.  
  1189. hkp2000.aim.bone = 0
  1190. hkp2000.aim.bullet.start = 0
  1191. hkp2000.aim.bullet.stop = 0
  1192. hkp2000.aim.delay.time = 0
  1193. hkp2000.aim.delay.type = 0
  1194. hkp2000.bullet.psilent = 0
  1195.  
  1196. hkp2000.trigger.enable = 0
  1197. hkp2000.trigger.delay.before = 0
  1198. hkp2000.trigger.delay.burst = 0
  1199. hkp2000.trigger.hitgroup = 0
  1200.  
  1201. hkp2000.skins.paintkit = 0
  1202. hkp2000.skins.quality = 0
  1203. hkp2000.skins.seed = 0
  1204. hkp2000.skins.stattrak = 0
  1205. hkp2000.skins.wear = 0.000000
  1206. hkp2000.skins.customname =
  1207.  
  1208. hkp2000.skins.sticker.0.id = 956493746
  1209. hkp2000.skins.sticker.0.wear = 0.000000
  1210. hkp2000.skins.sticker.1.id = 0
  1211. hkp2000.skins.sticker.1.wear = 0.000000
  1212. hkp2000.skins.sticker.2.id = 0
  1213. hkp2000.skins.sticker.2.wear = 0.000000
  1214. hkp2000.skins.sticker.3.id = 0
  1215. hkp2000.skins.sticker.3.wear = 0.000000
  1216.  
  1217.  
  1218. mp7.aim.enable = 1
  1219. mp7.aim.fovdistancebased = 0
  1220. mp7.aim.nonstiky = 0
  1221. mp7.aim.backtrack = 0
  1222. mp7.aim.psilent = 0
  1223. mp7.aim.nearest = 1
  1224. mp7.aim.smoothdistabcebased = 0
  1225.  
  1226. mp7.aim.fov.primary = 1.400000
  1227. mp7.aim.fov.secondary = 4.500000
  1228. mp7.aim.fov.delta = 0.000000
  1229. mp7.aim.fov.psilent = 0.000000
  1230. mp7.aim.smooth.primary = 3.000000
  1231. mp7.aim.smooth.secondary = 3.500000
  1232. mp7.aim.recoil.x = 2.000000
  1233. mp7.aim.recoil.y = 2.000000
  1234.  
  1235. mp7.aim.bone = 0
  1236. mp7.aim.bullet.start = 1
  1237. mp7.aim.bullet.stop = 25
  1238. mp7.aim.delay.time = 0
  1239. mp7.aim.delay.type = 0
  1240. mp7.bullet.psilent = 0
  1241.  
  1242. mp7.trigger.enable = 0
  1243. mp7.trigger.delay.before = 0
  1244. mp7.trigger.delay.burst = 0
  1245. mp7.trigger.hitgroup = 0
  1246.  
  1247. mp7.skins.paintkit = 0
  1248. mp7.skins.quality = 0
  1249. mp7.skins.seed = 0
  1250. mp7.skins.stattrak = 0
  1251. mp7.skins.wear = 0.000000
  1252. mp7.skins.customname =
  1253.  
  1254. mp7.skins.sticker.0.id = 956493746
  1255. mp7.skins.sticker.0.wear = 0.000000
  1256. mp7.skins.sticker.1.id = 0
  1257. mp7.skins.sticker.1.wear = 0.000000
  1258. mp7.skins.sticker.2.id = 0
  1259. mp7.skins.sticker.2.wear = 0.000000
  1260. mp7.skins.sticker.3.id = 0
  1261. mp7.skins.sticker.3.wear = 0.000000
  1262.  
  1263.  
  1264. mp9.aim.enable = 1
  1265. mp9.aim.fovdistancebased = 0
  1266. mp9.aim.nonstiky = 0
  1267. mp9.aim.backtrack = 0
  1268. mp9.aim.psilent = 0
  1269. mp9.aim.nearest = 1
  1270. mp9.aim.smoothdistabcebased = 0
  1271.  
  1272. mp9.aim.fov.primary = 1.400000
  1273. mp9.aim.fov.secondary = 4.500000
  1274. mp9.aim.fov.delta = 0.000000
  1275. mp9.aim.fov.psilent = 0.000000
  1276. mp9.aim.smooth.primary = 3.000000
  1277. mp9.aim.smooth.secondary = 3.500000
  1278. mp9.aim.recoil.x = 2.000000
  1279. mp9.aim.recoil.y = 2.000000
  1280.  
  1281. mp9.aim.bone = 0
  1282. mp9.aim.bullet.start = 1
  1283. mp9.aim.bullet.stop = 25
  1284. mp9.aim.delay.time = 25
  1285. mp9.aim.delay.type = 2
  1286. mp9.bullet.psilent = 0
  1287.  
  1288. mp9.trigger.enable = 0
  1289. mp9.trigger.delay.before = 0
  1290. mp9.trigger.delay.burst = 0
  1291. mp9.trigger.hitgroup = 0
  1292.  
  1293. mp9.skins.paintkit = 0
  1294. mp9.skins.quality = 0
  1295. mp9.skins.seed = 0
  1296. mp9.skins.stattrak = 0
  1297. mp9.skins.wear = 0.000000
  1298. mp9.skins.customname =
  1299.  
  1300. mp9.skins.sticker.0.id = 956493746
  1301. mp9.skins.sticker.0.wear = 0.000000
  1302. mp9.skins.sticker.1.id = 0
  1303. mp9.skins.sticker.1.wear = 0.000000
  1304. mp9.skins.sticker.2.id = 0
  1305. mp9.skins.sticker.2.wear = 0.000000
  1306. mp9.skins.sticker.3.id = 0
  1307. mp9.skins.sticker.3.wear = 0.000000
  1308.  
  1309.  
  1310. nova.aim.enable = 0
  1311. nova.aim.fovdistancebased = 0
  1312. nova.aim.nonstiky = 0
  1313. nova.aim.backtrack = 0
  1314. nova.aim.psilent = 0
  1315. nova.aim.nearest = 0
  1316. nova.aim.smoothdistabcebased = 0
  1317.  
  1318. nova.aim.fov.primary = 0.000000
  1319. nova.aim.fov.secondary = 0.000000
  1320. nova.aim.fov.delta = 0.000000
  1321. nova.aim.fov.psilent = 0.000000
  1322. nova.aim.smooth.primary = 0.000000
  1323. nova.aim.smooth.secondary = 0.000000
  1324. nova.aim.recoil.x = 0.000000
  1325. nova.aim.recoil.y = 0.000000
  1326.  
  1327. nova.aim.bone = 0
  1328. nova.aim.bullet.start = 0
  1329. nova.aim.bullet.stop = 0
  1330. nova.aim.delay.time = 0
  1331. nova.aim.delay.type = 0
  1332. nova.bullet.psilent = 0
  1333.  
  1334. nova.trigger.enable = 0
  1335. nova.trigger.delay.before = 0
  1336. nova.trigger.delay.burst = 0
  1337. nova.trigger.hitgroup = 0
  1338.  
  1339. nova.skins.paintkit = 0
  1340. nova.skins.quality = 0
  1341. nova.skins.seed = 0
  1342. nova.skins.stattrak = 0
  1343. nova.skins.wear = 0.000000
  1344. nova.skins.customname =
  1345.  
  1346. nova.skins.sticker.0.id = 956493746
  1347. nova.skins.sticker.0.wear = 0.000000
  1348. nova.skins.sticker.1.id = 0
  1349. nova.skins.sticker.1.wear = 0.000000
  1350. nova.skins.sticker.2.id = 0
  1351. nova.skins.sticker.2.wear = 0.000000
  1352. nova.skins.sticker.3.id = 0
  1353. nova.skins.sticker.3.wear = 0.000000
  1354.  
  1355.  
  1356. p250.aim.enable = 1
  1357. p250.aim.fovdistancebased = 0
  1358. p250.aim.nonstiky = 0
  1359. p250.aim.backtrack = 1
  1360. p250.aim.psilent = 1
  1361. p250.aim.nearest = 1
  1362. p250.aim.autopistol = 0
  1363. p250.aim.delay.autopistol = 0
  1364. p250.aim.smoothdistabcebased = 0
  1365.  
  1366. p250.aim.fov.primary = 1.400000
  1367. p250.aim.fov.secondary = 0.000000
  1368. p250.aim.fov.delta = 250.000000
  1369. p250.aim.fov.psilent = 1.400000
  1370. p250.aim.smooth.primary = 1.500000
  1371. p250.aim.smooth.secondary = 0.000000
  1372. p250.aim.recoil.x = 0.000000
  1373. p250.aim.recoil.y = 0.000000
  1374.  
  1375. p250.aim.bone = 0
  1376. p250.aim.bullet.start = 0
  1377. p250.aim.bullet.stop = 0
  1378. p250.aim.delay.time = 35
  1379. p250.aim.delay.type = 2
  1380. p250.bullet.psilent = 1
  1381.  
  1382. p250.trigger.enable = 0
  1383. p250.trigger.delay.before = 0
  1384. p250.trigger.delay.burst = 0
  1385. p250.trigger.hitgroup = 0
  1386.  
  1387. p250.skins.paintkit = 0
  1388. p250.skins.quality = 0
  1389. p250.skins.seed = 0
  1390. p250.skins.stattrak = 0
  1391. p250.skins.wear = 0.000000
  1392. p250.skins.customname =
  1393.  
  1394. p250.skins.sticker.0.id = 956493746
  1395. p250.skins.sticker.0.wear = 0.000000
  1396. p250.skins.sticker.1.id = 0
  1397. p250.skins.sticker.1.wear = 0.000000
  1398. p250.skins.sticker.2.id = 0
  1399. p250.skins.sticker.2.wear = 0.000000
  1400. p250.skins.sticker.3.id = 0
  1401. p250.skins.sticker.3.wear = 0.000000
  1402.  
  1403.  
  1404. scar20.aim.enable = 0
  1405. scar20.aim.fovdistancebased = 0
  1406. scar20.aim.nonstiky = 0
  1407. scar20.aim.backtrack = 0
  1408. scar20.aim.psilent = 0
  1409. scar20.aim.nearest = 0
  1410. scar20.aim.smoothdistabcebased = 0
  1411.  
  1412. scar20.aim.fov.primary = 0.000000
  1413. scar20.aim.fov.secondary = 0.000000
  1414. scar20.aim.fov.delta = 0.000000
  1415. scar20.aim.fov.psilent = 0.000000
  1416. scar20.aim.smooth.primary = 0.000000
  1417. scar20.aim.smooth.secondary = 0.000000
  1418. scar20.aim.recoil.x = 0.000000
  1419. scar20.aim.recoil.y = 0.000000
  1420.  
  1421. scar20.aim.bone = 0
  1422. scar20.aim.bullet.start = 0
  1423. scar20.aim.bullet.stop = 0
  1424. scar20.aim.delay.time = 0
  1425. scar20.aim.delay.type = 0
  1426. scar20.bullet.psilent = 0
  1427.  
  1428. scar20.trigger.enable = 0
  1429. scar20.trigger.delay.before = 0
  1430. scar20.trigger.delay.burst = 0
  1431. scar20.trigger.hitgroup = 0
  1432.  
  1433. scar20.skins.paintkit = 0
  1434. scar20.skins.quality = 0
  1435. scar20.skins.seed = 0
  1436. scar20.skins.stattrak = 0
  1437. scar20.skins.wear = 0.000000
  1438. scar20.skins.customname =
  1439.  
  1440. scar20.skins.sticker.0.id = 956493746
  1441. scar20.skins.sticker.0.wear = 0.000000
  1442. scar20.skins.sticker.1.id = 0
  1443. scar20.skins.sticker.1.wear = 0.000000
  1444. scar20.skins.sticker.2.id = 0
  1445. scar20.skins.sticker.2.wear = 0.000000
  1446. scar20.skins.sticker.3.id = 0
  1447. scar20.skins.sticker.3.wear = 0.000000
  1448.  
  1449.  
  1450. sg553.aim.enable = 0
  1451. sg553.aim.fovdistancebased = 0
  1452. sg553.aim.nonstiky = 0
  1453. sg553.aim.backtrack = 0
  1454. sg553.aim.psilent = 0
  1455. sg553.aim.nearest = 0
  1456. sg553.aim.smoothdistabcebased = 0
  1457.  
  1458. sg553.aim.fov.primary = 0.000000
  1459. sg553.aim.fov.secondary = 0.000000
  1460. sg553.aim.fov.delta = 0.000000
  1461. sg553.aim.fov.psilent = 0.000000
  1462. sg553.aim.smooth.primary = 0.000000
  1463. sg553.aim.smooth.secondary = 0.000000
  1464. sg553.aim.recoil.x = 0.000000
  1465. sg553.aim.recoil.y = 0.000000
  1466.  
  1467. sg553.aim.bone = 0
  1468. sg553.aim.bullet.start = 0
  1469. sg553.aim.bullet.stop = 0
  1470. sg553.aim.delay.time = 0
  1471. sg553.aim.delay.type = 0
  1472. sg553.bullet.psilent = 0
  1473.  
  1474. sg553.trigger.enable = 0
  1475. sg553.trigger.delay.before = 0
  1476. sg553.trigger.delay.burst = 0
  1477. sg553.trigger.hitgroup = 0
  1478.  
  1479. sg553.skins.paintkit = 0
  1480. sg553.skins.quality = 0
  1481. sg553.skins.seed = 0
  1482. sg553.skins.stattrak = 0
  1483. sg553.skins.wear = 0.000000
  1484. sg553.skins.customname =
  1485.  
  1486. sg553.skins.sticker.0.id = 956493746
  1487. sg553.skins.sticker.0.wear = 0.000000
  1488. sg553.skins.sticker.1.id = 0
  1489. sg553.skins.sticker.1.wear = 0.000000
  1490. sg553.skins.sticker.2.id = 0
  1491. sg553.skins.sticker.2.wear = 0.000000
  1492. sg553.skins.sticker.3.id = 0
  1493. sg553.skins.sticker.3.wear = 0.000000
  1494.  
  1495.  
  1496. ssg08.aim.enable = 1
  1497. ssg08.aim.fovdistancebased = 0
  1498. ssg08.aim.nonstiky = 0
  1499. ssg08.aim.backtrack = 0
  1500. ssg08.aim.psilent = 0
  1501. ssg08.aim.nearest = 0
  1502. ssg08.aim.smoothdistabcebased = 0
  1503.  
  1504. ssg08.aim.fov.primary = 2.600000
  1505. ssg08.aim.fov.secondary = 0.000000
  1506. ssg08.aim.fov.delta = 500.000000
  1507. ssg08.aim.fov.psilent = 0.000000
  1508. ssg08.aim.smooth.primary = 2.250000
  1509. ssg08.aim.smooth.secondary = 0.000000
  1510. ssg08.aim.recoil.x = 0.000000
  1511. ssg08.aim.recoil.y = 0.000000
  1512.  
  1513. ssg08.aim.bone = 8
  1514. ssg08.aim.bullet.start = 0
  1515. ssg08.aim.bullet.stop = 0
  1516. ssg08.aim.delay.time = 75
  1517. ssg08.aim.delay.type = 2
  1518. ssg08.aim.delay.fastzoom = 30
  1519. ssg08.aim.fastzoom = 0
  1520. ssg08.aim.quickswitch = 0
  1521. ssg08.bullet.psilent = 0
  1522.  
  1523. ssg08.trigger.enable = 0
  1524. ssg08.trigger.onlyzoom = 0
  1525. ssg08.trigger.delay.before = 0
  1526. ssg08.trigger.delay.burst = 0
  1527. ssg08.trigger.hitgroup = 0
  1528.  
  1529. ssg08.skins.paintkit = 222
  1530. ssg08.skins.quality = 0
  1531. ssg08.skins.seed = 0
  1532. ssg08.skins.stattrak = 0
  1533. ssg08.skins.wear = 0.000000
  1534. ssg08.skins.customname =
  1535.  
  1536. ssg08.skins.sticker.0.id = 956493746
  1537. ssg08.skins.sticker.0.wear = 0.000000
  1538. ssg08.skins.sticker.1.id = 0
  1539. ssg08.skins.sticker.1.wear = 0.000000
  1540. ssg08.skins.sticker.2.id = 0
  1541. ssg08.skins.sticker.2.wear = 0.000000
  1542. ssg08.skins.sticker.3.id = 0
  1543. ssg08.skins.sticker.3.wear = 0.000000
  1544.  
  1545.  
  1546. m4a1-s.aim.enable = 1
  1547. m4a1-s.aim.fovdistancebased = 0
  1548. m4a1-s.aim.nonstiky = 0
  1549. m4a1-s.aim.backtrack = 0
  1550. m4a1-s.aim.psilent = 0
  1551. m4a1-s.aim.nearest = 1
  1552. m4a1-s.aim.smoothdistabcebased = 0
  1553.  
  1554. m4a1-s.aim.fov.primary = 1.400000
  1555. m4a1-s.aim.fov.secondary = 4.500000
  1556. m4a1-s.aim.fov.delta = 0.000000
  1557. m4a1-s.aim.fov.psilent = 0.000000
  1558. m4a1-s.aim.smooth.primary = 3.150000
  1559. m4a1-s.aim.smooth.secondary = 3.450000
  1560. m4a1-s.aim.recoil.x = 2.000000
  1561. m4a1-s.aim.recoil.y = 2.000000
  1562.  
  1563. m4a1-s.aim.bone = 0
  1564. m4a1-s.aim.bullet.start = 1
  1565. m4a1-s.aim.bullet.stop = 17
  1566. m4a1-s.aim.delay.time = 55
  1567. m4a1-s.aim.delay.type = 2
  1568. m4a1-s.bullet.psilent = 0
  1569.  
  1570. m4a1-s.trigger.enable = 0
  1571. m4a1-s.trigger.delay.before = 0
  1572. m4a1-s.trigger.delay.burst = 0
  1573. m4a1-s.trigger.hitgroup = 0
  1574.  
  1575. m4a1-s.skins.paintkit = 571
  1576. m4a1-s.skins.quality = 0
  1577. m4a1-s.skins.seed = 0
  1578. m4a1-s.skins.stattrak = 0
  1579. m4a1-s.skins.wear = 0.000001
  1580. m4a1-s.skins.customname = csxMpak
  1581.  
  1582. m4a1-s.skins.sticker.0.id = 0
  1583. m4a1-s.skins.sticker.0.wear = 0.000000
  1584. m4a1-s.skins.sticker.1.id = 0
  1585. m4a1-s.skins.sticker.1.wear = 0.000000
  1586. m4a1-s.skins.sticker.2.id = 0
  1587. m4a1-s.skins.sticker.2.wear = 0.000000
  1588. m4a1-s.skins.sticker.3.id = 0
  1589. m4a1-s.skins.sticker.3.wear = 0.000000
  1590.  
  1591.  
  1592. usp-s.aim.enable = 1
  1593. usp-s.aim.fovdistancebased = 0
  1594. usp-s.aim.nonstiky = 0
  1595. usp-s.aim.backtrack = 1
  1596. usp-s.aim.psilent = 1
  1597. usp-s.aim.nearest = 0
  1598. usp-s.aim.autopistol = 0
  1599. usp-s.aim.delay.autopistol = 3
  1600. usp-s.aim.smoothdistabcebased = 0
  1601.  
  1602. usp-s.aim.fov.primary = 2.000000
  1603. usp-s.aim.fov.secondary = 0.000000
  1604. usp-s.aim.fov.delta = 0.000000
  1605. usp-s.aim.fov.psilent = 1.400000
  1606. usp-s.aim.smooth.primary = 2.000000
  1607. usp-s.aim.smooth.secondary = 0.000000
  1608. usp-s.aim.recoil.x = 0.000000
  1609. usp-s.aim.recoil.y = 0.000000
  1610.  
  1611. usp-s.aim.bone = 8
  1612. usp-s.aim.bullet.start = 0
  1613. usp-s.aim.bullet.stop = 0
  1614. usp-s.aim.delay.time = 30
  1615. usp-s.aim.delay.type = 2
  1616. usp-s.bullet.psilent = 1
  1617.  
  1618. usp-s.trigger.enable = 1
  1619. usp-s.trigger.delay.before = 15
  1620. usp-s.trigger.delay.burst = 15
  1621. usp-s.trigger.hitgroup = 1
  1622.  
  1623. usp-s.skins.paintkit = 653
  1624. usp-s.skins.quality = 6
  1625. usp-s.skins.seed = 0
  1626. usp-s.skins.stattrak = 0
  1627. usp-s.skins.wear = 0.000001
  1628. usp-s.skins.customname =
  1629.  
  1630. usp-s.skins.sticker.0.id = 913907921
  1631. usp-s.skins.sticker.0.wear = 0.000000
  1632. usp-s.skins.sticker.1.id = 0
  1633. usp-s.skins.sticker.1.wear = 0.000000
  1634. usp-s.skins.sticker.2.id = 0
  1635. usp-s.skins.sticker.2.wear = 0.000000
  1636. usp-s.skins.sticker.3.id = 0
  1637. usp-s.skins.sticker.3.wear = 0.000000
  1638.  
  1639.  
  1640. cz75.aim.enable = 1
  1641. cz75.aim.fovdistancebased = 0
  1642. cz75.aim.nonstiky = 0
  1643. cz75.aim.backtrack = 0
  1644. cz75.aim.psilent = 0
  1645. cz75.aim.nearest = 1
  1646. cz75.aim.smoothdistabcebased = 0
  1647.  
  1648. cz75.aim.fov.primary = 1.400000
  1649. cz75.aim.fov.secondary = 3.000000
  1650. cz75.aim.fov.delta = 0.000000
  1651. cz75.aim.fov.psilent = 0.000000
  1652. cz75.aim.smooth.primary = 2.000000
  1653. cz75.aim.smooth.secondary = 2.500000
  1654. cz75.aim.recoil.x = 2.000000
  1655. cz75.aim.recoil.y = 2.000000
  1656.  
  1657. cz75.aim.bone = 0
  1658. cz75.aim.bullet.start = 1
  1659. cz75.aim.bullet.stop = 12
  1660. cz75.aim.delay.time = 35
  1661. cz75.aim.delay.type = 2
  1662. cz75.bullet.psilent = 0
  1663.  
  1664. cz75.trigger.enable = 0
  1665. cz75.trigger.delay.before = 0
  1666. cz75.trigger.delay.burst = 0
  1667. cz75.trigger.hitgroup = 0
  1668.  
  1669. cz75.skins.paintkit = 0
  1670. cz75.skins.quality = 0
  1671. cz75.skins.seed = 0
  1672. cz75.skins.stattrak = 0
  1673. cz75.skins.wear = 0.000000
  1674. cz75.skins.customname =
  1675.  
  1676. cz75.skins.sticker.0.id = 956493746
  1677. cz75.skins.sticker.0.wear = 0.000000
  1678. cz75.skins.sticker.1.id = 0
  1679. cz75.skins.sticker.1.wear = 0.000000
  1680. cz75.skins.sticker.2.id = 0
  1681. cz75.skins.sticker.2.wear = 0.000000
  1682. cz75.skins.sticker.3.id = 0
  1683. cz75.skins.sticker.3.wear = 0.000000
  1684.  
  1685.  
  1686. revolver.aim.enable = 1
  1687. revolver.aim.fovdistancebased = 0
  1688. revolver.aim.nonstiky = 0
  1689. revolver.aim.backtrack = 0
  1690. revolver.aim.psilent = 0
  1691. revolver.aim.nearest = 1
  1692. revolver.aim.smoothdistabcebased = 0
  1693.  
  1694. revolver.aim.fov.primary = 2.000000
  1695. revolver.aim.fov.secondary = 0.000000
  1696. revolver.aim.fov.delta = 0.000000
  1697. revolver.aim.fov.psilent = 0.000000
  1698. revolver.aim.smooth.primary = 3.349999
  1699. revolver.aim.smooth.secondary = 0.000000
  1700. revolver.aim.recoil.x = 0.000000
  1701. revolver.aim.recoil.y = 0.000000
  1702.  
  1703. revolver.aim.bone = 0
  1704. revolver.aim.bullet.start = 20
  1705. revolver.aim.bullet.stop = 21
  1706. revolver.aim.delay.time = 65
  1707. revolver.aim.delay.type = 2
  1708. revolver.bullet.psilent = 0
  1709.  
  1710. revolver.trigger.enable = 0
  1711. revolver.trigger.delay.before = 0
  1712. revolver.trigger.delay.burst = 0
  1713. revolver.trigger.hitgroup = 0
  1714.  
  1715. revolver.skins.paintkit = 0
  1716. revolver.skins.quality = 0
  1717. revolver.skins.seed = 0
  1718. revolver.skins.stattrak = 0
  1719. revolver.skins.wear = 0.000000
  1720. revolver.skins.customname =
  1721.  
  1722. revolver.skins.sticker.0.id = 956493746
  1723. revolver.skins.sticker.0.wear = 0.000000
  1724. revolver.skins.sticker.1.id = 0
  1725. revolver.skins.sticker.1.wear = 0.000000
  1726. revolver.skins.sticker.2.id = 0
  1727. revolver.skins.sticker.2.wear = 0.000000
  1728. revolver.skins.sticker.3.id = 0
  1729. revolver.skins.sticker.3.wear = 0.000000
  1730. revolver.skins.sticker.4.id = 0
  1731. revolver.skins.sticker.4.wear = 0.000000
  1732.  
  1733.  
  1734. bayonet.aim.enable = 0
  1735. bayonet.aim.fovdistancebased = 0
  1736. bayonet.aim.nonstiky = 0
  1737. bayonet.aim.backtrack = 0
  1738. bayonet.aim.psilent = 0
  1739. bayonet.aim.nearest = 0
  1740. bayonet.aim.smoothdistabcebased = 0
  1741.  
  1742. bayonet.aim.fov.primary = 0.000000
  1743. bayonet.aim.fov.secondary = 0.000000
  1744. bayonet.aim.fov.delta = 0.000000
  1745. bayonet.aim.fov.psilent = 0.000000
  1746. bayonet.aim.smooth.primary = 0.000000
  1747. bayonet.aim.smooth.secondary = 0.000000
  1748. bayonet.aim.recoil.x = 0.000000
  1749. bayonet.aim.recoil.y = 0.000000
  1750.  
  1751. bayonet.aim.bone = 0
  1752. bayonet.aim.bullet.start = 0
  1753. bayonet.aim.bullet.stop = 0
  1754. bayonet.aim.delay.time = 0
  1755. bayonet.aim.delay.type = 0
  1756. bayonet.bullet.psilent = 0
  1757.  
  1758. bayonet.trigger.enable = 0
  1759. bayonet.trigger.delay.before = 0
  1760. bayonet.trigger.delay.burst = 0
  1761. bayonet.trigger.hitgroup = 0
  1762.  
  1763. bayonet.skins.paintkit = 0
  1764. bayonet.skins.quality = 0
  1765. bayonet.skins.seed = 0
  1766. bayonet.skins.stattrak = 0
  1767. bayonet.skins.wear = 0.000000
  1768. bayonet.skins.customname =
  1769.  
  1770. bayonet.skins.sticker.0.id = 956493746
  1771. bayonet.skins.sticker.0.wear = 0.000000
  1772. bayonet.skins.sticker.1.id = 0
  1773. bayonet.skins.sticker.1.wear = 0.000000
  1774. bayonet.skins.sticker.2.id = 0
  1775. bayonet.skins.sticker.2.wear = 0.000000
  1776. bayonet.skins.sticker.3.id = 0
  1777. bayonet.skins.sticker.3.wear = 0.000000
  1778.  
  1779.  
  1780. flip.aim.enable = 0
  1781. flip.aim.fovdistancebased = 0
  1782. flip.aim.nonstiky = 0
  1783. flip.aim.backtrack = 0
  1784. flip.aim.psilent = 0
  1785. flip.aim.nearest = 0
  1786. flip.aim.smoothdistabcebased = 0
  1787.  
  1788. flip.aim.fov.primary = 0.000000
  1789. flip.aim.fov.secondary = 0.000000
  1790. flip.aim.fov.delta = 0.000000
  1791. flip.aim.fov.psilent = 0.000000
  1792. flip.aim.smooth.primary = 0.000000
  1793. flip.aim.smooth.secondary = 0.000000
  1794. flip.aim.recoil.x = 0.000000
  1795. flip.aim.recoil.y = 0.000000
  1796.  
  1797. flip.aim.bone = 0
  1798. flip.aim.bullet.start = 0
  1799. flip.aim.bullet.stop = 0
  1800. flip.aim.delay.time = 0
  1801. flip.aim.delay.type = 0
  1802. flip.bullet.psilent = 0
  1803.  
  1804. flip.trigger.enable = 0
  1805. flip.trigger.delay.before = 0
  1806. flip.trigger.delay.burst = 0
  1807. flip.trigger.hitgroup = 0
  1808.  
  1809. flip.skins.paintkit = 0
  1810. flip.skins.quality = 0
  1811. flip.skins.seed = 0
  1812. flip.skins.stattrak = 0
  1813. flip.skins.wear = 0.000000
  1814. flip.skins.customname =
  1815.  
  1816. flip.skins.sticker.0.id = 956493746
  1817. flip.skins.sticker.0.wear = 0.000000
  1818. flip.skins.sticker.1.id = 0
  1819. flip.skins.sticker.1.wear = 0.000000
  1820. flip.skins.sticker.2.id = 0
  1821. flip.skins.sticker.2.wear = 0.000000
  1822. flip.skins.sticker.3.id = 0
  1823. flip.skins.sticker.3.wear = 0.000000
  1824.  
  1825.  
  1826. gut.aim.enable = 0
  1827. gut.aim.fovdistancebased = 0
  1828. gut.aim.nonstiky = 0
  1829. gut.aim.backtrack = 0
  1830. gut.aim.psilent = 0
  1831. gut.aim.nearest = 0
  1832. gut.aim.smoothdistabcebased = 0
  1833.  
  1834. gut.aim.fov.primary = 0.000000
  1835. gut.aim.fov.secondary = 0.000000
  1836. gut.aim.fov.delta = 0.000000
  1837. gut.aim.fov.psilent = 0.000000
  1838. gut.aim.smooth.primary = 0.000000
  1839. gut.aim.smooth.secondary = 0.000000
  1840. gut.aim.recoil.x = 0.000000
  1841. gut.aim.recoil.y = 0.000000
  1842.  
  1843. gut.aim.bone = 0
  1844. gut.aim.bullet.start = 0
  1845. gut.aim.bullet.stop = 0
  1846. gut.aim.delay.time = 0
  1847. gut.aim.delay.type = 0
  1848. gut.bullet.psilent = 0
  1849.  
  1850. gut.trigger.enable = 0
  1851. gut.trigger.delay.before = 0
  1852. gut.trigger.delay.burst = 0
  1853. gut.trigger.hitgroup = 0
  1854.  
  1855. gut.skins.paintkit = 0
  1856. gut.skins.quality = 0
  1857. gut.skins.seed = 0
  1858. gut.skins.stattrak = 0
  1859. gut.skins.wear = 0.000000
  1860. gut.skins.customname =
  1861.  
  1862. gut.skins.sticker.0.id = 956493746
  1863. gut.skins.sticker.0.wear = 0.000000
  1864. gut.skins.sticker.1.id = 0
  1865. gut.skins.sticker.1.wear = 0.000000
  1866. gut.skins.sticker.2.id = 0
  1867. gut.skins.sticker.2.wear = 0.000000
  1868. gut.skins.sticker.3.id = 0
  1869. gut.skins.sticker.3.wear = 0.000000
  1870.  
  1871.  
  1872. karambit.aim.enable = 0
  1873. karambit.aim.fovdistancebased = 0
  1874. karambit.aim.nonstiky = 0
  1875. karambit.aim.backtrack = 0
  1876. karambit.aim.psilent = 0
  1877. karambit.aim.nearest = 0
  1878. karambit.aim.smoothdistabcebased = 0
  1879.  
  1880. karambit.aim.fov.primary = 0.000000
  1881. karambit.aim.fov.secondary = 0.000000
  1882. karambit.aim.fov.delta = 0.000000
  1883. karambit.aim.fov.psilent = 0.000000
  1884. karambit.aim.smooth.primary = 0.000000
  1885. karambit.aim.smooth.secondary = 0.000000
  1886. karambit.aim.recoil.x = 0.000000
  1887. karambit.aim.recoil.y = 0.000000
  1888.  
  1889. karambit.aim.bone = 0
  1890. karambit.aim.bullet.start = 0
  1891. karambit.aim.bullet.stop = 0
  1892. karambit.aim.delay.time = 0
  1893. karambit.aim.delay.type = 0
  1894. karambit.bullet.psilent = 0
  1895.  
  1896. karambit.trigger.enable = 0
  1897. karambit.trigger.delay.before = 0
  1898. karambit.trigger.delay.burst = 0
  1899. karambit.trigger.hitgroup = 0
  1900.  
  1901. karambit.skins.paintkit = 0
  1902. karambit.skins.quality = 0
  1903. karambit.skins.seed = 0
  1904. karambit.skins.stattrak = 0
  1905. karambit.skins.wear = 0.000000
  1906. karambit.skins.customname =
  1907.  
  1908. karambit.skins.sticker.0.id = 956493746
  1909. karambit.skins.sticker.0.wear = 0.000000
  1910. karambit.skins.sticker.1.id = 0
  1911. karambit.skins.sticker.1.wear = 0.000000
  1912. karambit.skins.sticker.2.id = 0
  1913. karambit.skins.sticker.2.wear = 0.000000
  1914. karambit.skins.sticker.3.id = 0
  1915. karambit.skins.sticker.3.wear = 0.000000
  1916.  
  1917.  
  1918. bayonetm9.aim.enable = 0
  1919. bayonetm9.aim.fovdistancebased = 0
  1920. bayonetm9.aim.nonstiky = 0
  1921. bayonetm9.aim.backtrack = 0
  1922. bayonetm9.aim.psilent = 0
  1923. bayonetm9.aim.nearest = 0
  1924. bayonetm9.aim.smoothdistabcebased = 0
  1925.  
  1926. bayonetm9.aim.fov.primary = 0.000000
  1927. bayonetm9.aim.fov.secondary = 0.000000
  1928. bayonetm9.aim.fov.delta = 0.000000
  1929. bayonetm9.aim.fov.psilent = 0.000000
  1930. bayonetm9.aim.smooth.primary = 0.000000
  1931. bayonetm9.aim.smooth.secondary = 0.000000
  1932. bayonetm9.aim.recoil.x = 0.000000
  1933. bayonetm9.aim.recoil.y = 0.000000
  1934.  
  1935. bayonetm9.aim.bone = 0
  1936. bayonetm9.aim.bullet.start = 0
  1937. bayonetm9.aim.bullet.stop = 0
  1938. bayonetm9.aim.delay.time = 0
  1939. bayonetm9.aim.delay.type = 0
  1940. bayonetm9.bullet.psilent = 0
  1941.  
  1942. bayonetm9.trigger.enable = 0
  1943. bayonetm9.trigger.delay.before = 0
  1944. bayonetm9.trigger.delay.burst = 0
  1945. bayonetm9.trigger.hitgroup = 0
  1946.  
  1947. bayonetm9.skins.paintkit = 0
  1948. bayonetm9.skins.quality = 0
  1949. bayonetm9.skins.seed = 0
  1950. bayonetm9.skins.stattrak = 0
  1951. bayonetm9.skins.wear = 0.000000
  1952. bayonetm9.skins.customname =
  1953.  
  1954. bayonetm9.skins.sticker.0.id = 956493746
  1955. bayonetm9.skins.sticker.0.wear = 0.000000
  1956. bayonetm9.skins.sticker.1.id = 0
  1957. bayonetm9.skins.sticker.1.wear = 0.000000
  1958. bayonetm9.skins.sticker.2.id = 0
  1959. bayonetm9.skins.sticker.2.wear = 0.000000
  1960. bayonetm9.skins.sticker.3.id = 0
  1961. bayonetm9.skins.sticker.3.wear = 0.000000
  1962.  
  1963.  
  1964. huntsman.aim.enable = 0
  1965. huntsman.aim.fovdistancebased = 0
  1966. huntsman.aim.nonstiky = 0
  1967. huntsman.aim.backtrack = 0
  1968. huntsman.aim.psilent = 0
  1969. huntsman.aim.nearest = 0
  1970. huntsman.aim.smoothdistabcebased = 0
  1971.  
  1972. huntsman.aim.fov.primary = 0.000000
  1973. huntsman.aim.fov.secondary = 0.000000
  1974. huntsman.aim.fov.delta = 0.000000
  1975. huntsman.aim.fov.psilent = 0.000000
  1976. huntsman.aim.smooth.primary = 0.000000
  1977. huntsman.aim.smooth.secondary = 0.000000
  1978. huntsman.aim.recoil.x = 0.000000
  1979. huntsman.aim.recoil.y = 0.000000
  1980.  
  1981. huntsman.aim.bone = 0
  1982. huntsman.aim.bullet.start = 0
  1983. huntsman.aim.bullet.stop = 0
  1984. huntsman.aim.delay.time = 0
  1985. huntsman.aim.delay.type = 0
  1986. huntsman.bullet.psilent = 0
  1987.  
  1988. huntsman.trigger.enable = 0
  1989. huntsman.trigger.delay.before = 0
  1990. huntsman.trigger.delay.burst = 0
  1991. huntsman.trigger.hitgroup = 0
  1992.  
  1993. huntsman.skins.paintkit = 13
  1994. huntsman.skins.quality = 0
  1995. huntsman.skins.seed = 0
  1996. huntsman.skins.stattrak = 0
  1997. huntsman.skins.wear = 0.000000
  1998. huntsman.skins.customname = csxMpak>your
  1999.  
  2000. huntsman.skins.sticker.0.id = 0
  2001. huntsman.skins.sticker.0.wear = 0.000000
  2002. huntsman.skins.sticker.1.id = 0
  2003. huntsman.skins.sticker.1.wear = 0.000000
  2004. huntsman.skins.sticker.2.id = 0
  2005. huntsman.skins.sticker.2.wear = 0.000000
  2006. huntsman.skins.sticker.3.id = 0
  2007. huntsman.skins.sticker.3.wear = 0.000000
  2008.  
  2009.  
  2010. falchion.aim.enable = 0
  2011. falchion.aim.fovdistancebased = 0
  2012. falchion.aim.nonstiky = 0
  2013. falchion.aim.backtrack = 0
  2014. falchion.aim.psilent = 0
  2015. falchion.aim.nearest = 0
  2016. falchion.aim.smoothdistabcebased = 0
  2017.  
  2018. falchion.aim.fov.primary = 0.000000
  2019. falchion.aim.fov.secondary = 0.000000
  2020. falchion.aim.fov.delta = 0.000000
  2021. falchion.aim.fov.psilent = 0.000000
  2022. falchion.aim.smooth.primary = 0.000000
  2023. falchion.aim.smooth.secondary = 0.000000
  2024. falchion.aim.recoil.x = 0.000000
  2025. falchion.aim.recoil.y = 0.000000
  2026.  
  2027. falchion.aim.bone = 0
  2028. falchion.aim.bullet.start = 0
  2029. falchion.aim.bullet.stop = 0
  2030. falchion.aim.delay.time = 0
  2031. falchion.aim.delay.type = 0
  2032. falchion.bullet.psilent = 0
  2033.  
  2034. falchion.trigger.enable = 0
  2035. falchion.trigger.delay.before = 0
  2036. falchion.trigger.delay.burst = 0
  2037. falchion.trigger.hitgroup = 0
  2038.  
  2039. falchion.skins.paintkit = 0
  2040. falchion.skins.quality = 0
  2041. falchion.skins.seed = 0
  2042. falchion.skins.stattrak = 0
  2043. falchion.skins.wear = 0.000000
  2044. falchion.skins.customname = falchion.
  2045.  
  2046. falchion.skins.sticker.0.id = 1014623956
  2047. falchion.skins.sticker.0.wear = 0.000000
  2048. falchion.skins.sticker.1.id = 0
  2049. falchion.skins.sticker.1.wear = 0.000000
  2050. falchion.skins.sticker.2.id = 0
  2051. falchion.skins.sticker.2.wear = 0.000000
  2052. falchion.skins.sticker.3.id = 0
  2053. falchion.skins.sticker.3.wear = 0.000000
  2054.  
  2055.  
  2056. bowie.aim.enable = 0
  2057. bowie.aim.fovdistancebased = 0
  2058. bowie.aim.nonstiky = 0
  2059. bowie.aim.backtrack = 0
  2060. bowie.aim.psilent = 0
  2061. bowie.aim.nearest = 0
  2062. bowie.aim.smoothdistabcebased = 0
  2063.  
  2064. bowie.aim.fov.primary = 0.000000
  2065. bowie.aim.fov.secondary = 0.000000
  2066. bowie.aim.fov.delta = 0.000000
  2067. bowie.aim.fov.psilent = 0.000000
  2068. bowie.aim.smooth.primary = 0.000000
  2069. bowie.aim.smooth.secondary = 0.000000
  2070. bowie.aim.recoil.x = 0.000000
  2071. bowie.aim.recoil.y = 0.000000
  2072.  
  2073. bowie.aim.bone = 0
  2074. bowie.aim.bullet.start = 0
  2075. bowie.aim.bullet.stop = 0
  2076. bowie.aim.delay.time = 0
  2077. bowie.aim.delay.type = 0
  2078. bowie.bullet.psilent = 0
  2079.  
  2080. bowie.trigger.enable = 0
  2081. bowie.trigger.delay.before = 0
  2082. bowie.trigger.delay.burst = 0
  2083. bowie.trigger.hitgroup = 0
  2084.  
  2085. bowie.skins.paintkit = 0
  2086. bowie.skins.quality = 0
  2087. bowie.skins.seed = 0
  2088. bowie.skins.stattrak = 0
  2089. bowie.skins.wear = 0.000000
  2090. bowie.skins.customname =
  2091.  
  2092. bowie.skins.sticker.0.id = 956493746
  2093. bowie.skins.sticker.0.wear = 0.000000
  2094. bowie.skins.sticker.1.id = 0
  2095. bowie.skins.sticker.1.wear = 0.000000
  2096. bowie.skins.sticker.2.id = 0
  2097. bowie.skins.sticker.2.wear = 0.000000
  2098. bowie.skins.sticker.3.id = 0
  2099. bowie.skins.sticker.3.wear = 0.000000
  2100.  
  2101.  
  2102. butterfly.aim.enable = 0
  2103. butterfly.aim.fovdistancebased = 0
  2104. butterfly.aim.nonstiky = 0
  2105. butterfly.aim.backtrack = 0
  2106. butterfly.aim.psilent = 0
  2107. butterfly.aim.nearest = 0
  2108. butterfly.aim.smoothdistabcebased = 0
  2109.  
  2110. butterfly.aim.fov.primary = 0.000000
  2111. butterfly.aim.fov.secondary = 0.000000
  2112. butterfly.aim.fov.delta = 0.000000
  2113. butterfly.aim.fov.psilent = 0.000000
  2114. butterfly.aim.smooth.primary = 0.000000
  2115. butterfly.aim.smooth.secondary = 0.000000
  2116. butterfly.aim.recoil.x = 0.000000
  2117. butterfly.aim.recoil.y = 0.000000
  2118.  
  2119. butterfly.aim.bone = 0
  2120. butterfly.aim.bullet.start = 0
  2121. butterfly.aim.bullet.stop = 0
  2122. butterfly.aim.delay.time = 0
  2123. butterfly.aim.delay.type = 0
  2124. butterfly.bullet.psilent = 0
  2125.  
  2126. butterfly.trigger.enable = 0
  2127. butterfly.trigger.delay.before = 0
  2128. butterfly.trigger.delay.burst = 0
  2129. butterfly.trigger.hitgroup = 0
  2130.  
  2131. butterfly.skins.paintkit = 0
  2132. butterfly.skins.quality = 0
  2133. butterfly.skins.seed = 0
  2134. butterfly.skins.stattrak = 0
  2135. butterfly.skins.wear = 0.000000
  2136. butterfly.skins.customname =
  2137.  
  2138. butterfly.skins.sticker.0.id = 956493746
  2139. butterfly.skins.sticker.0.wear = 0.000000
  2140. butterfly.skins.sticker.1.id = 0
  2141. butterfly.skins.sticker.1.wear = 0.000000
  2142. butterfly.skins.sticker.2.id = 0
  2143. butterfly.skins.sticker.2.wear = 0.000000
  2144. butterfly.skins.sticker.3.id = 0
  2145. butterfly.skins.sticker.3.wear = 0.000000
  2146.  
  2147.  
  2148. daggers.aim.enable = 0
  2149. daggers.aim.fovdistancebased = 0
  2150. daggers.aim.nonstiky = 0
  2151. daggers.aim.backtrack = 0
  2152. daggers.aim.psilent = 0
  2153. daggers.aim.nearest = 0
  2154. daggers.aim.smoothdistabcebased = 0
  2155.  
  2156. daggers.aim.fov.primary = 0.000000
  2157. daggers.aim.fov.secondary = 0.000000
  2158. daggers.aim.fov.delta = 0.000000
  2159. daggers.aim.fov.psilent = 0.000000
  2160. daggers.aim.smooth.primary = 0.000000
  2161. daggers.aim.smooth.secondary = 0.000000
  2162. daggers.aim.recoil.x = 0.000000
  2163. daggers.aim.recoil.y = 0.000000
  2164.  
  2165. daggers.aim.bone = 0
  2166. daggers.aim.bullet.start = 0
  2167. daggers.aim.bullet.stop = 0
  2168. daggers.aim.delay.time = 0
  2169. daggers.aim.delay.type = 0
  2170. daggers.bullet.psilent = 0
  2171.  
  2172. daggers.trigger.enable = 0
  2173. daggers.trigger.delay.before = 0
  2174. daggers.trigger.delay.burst = 0
  2175. daggers.trigger.hitgroup = 0
  2176.  
  2177. daggers.skins.paintkit = 0
  2178. daggers.skins.quality = 0
  2179. daggers.skins.seed = 0
  2180. daggers.skins.stattrak = 0
  2181. daggers.skins.wear = 0.000000
  2182. daggers.skins.customname = daggers.skins.sticker.0.id
  2183.  
  2184. daggers.skins.sticker.0.id = 956493746
  2185. daggers.skins.sticker.0.wear = 0.000000
  2186. daggers.skins.sticker.1.id = 0
  2187. daggers.skins.sticker.1.wear = 0.000000
  2188. daggers.skins.sticker.2.id = 0
  2189. daggers.skins.sticker.2.wear = 0.000000
  2190. daggers.skins.sticker.3.id = 0
  2191. daggers.skins.sticker.3.wear = 0.000000
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