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AurasPrivate

Untitled

Oct 12th, 2017
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  1. command /location [<text>]:
  2. permission: server.admin
  3. permission message: &cInsufficent permissions.
  4. trigger:
  5. if arg-1 isn't set:
  6. send "&cInvalid argument: /location <spawn|arena>"
  7. if arg-1 is "spawn":
  8. set {server.location.spawn} to player's location
  9. send "&6&l[*] &rSet location of spawn to your location."
  10. else if arg-1 is "arena":
  11. set {server.location.arena} to player's location
  12. send "&6&l[*] &rSet location of arena to your location."
  13. else if arg-1 is "ranked":
  14. set {server.location.ranked} to player's location
  15. send "&6&l[*] &rSet location of ranked to your location."
  16.  
  17. command /unban [<offline player>]:
  18. permission: server.moderator
  19. permission message: &cInsufficent permissions.
  20. trigger:
  21. if arg-1 is set:
  22. if {player::%uuid of arg-1%::punishments::ban} is false:
  23. send "&c&l%arg-1% &cisn't banned."
  24. stop
  25. else:
  26. set {player::%uuid of arg-1%::punishments::ban} to false
  27. unban arg-1
  28. send "&aSuccessfully un-punished %arg-1%" to player
  29. loop all players:
  30. if loop-player has permission "server.jradmin":
  31. send "&7&o[%player%: &aSuccessfully un-punished %arg-1%&7&o]" to loop-player
  32. else:
  33. send "&cUnspecified argument: &n/unban <player>"
  34.  
  35. command /ban [<offline player>] [<text>] [<timespan>]:
  36. aliases: /banhammer
  37. permission: server.helper
  38. permission message: &cInsufficent permissions.
  39. trigger:
  40. if arg-1 is set:
  41. if {player::%uuid of arg-1%::punishments::ban} is true:
  42. send "&c&l%arg-1% &cis already banned."
  43. stop
  44. if arg-2 is set:
  45. if arg-3 is set:
  46. set {player::%uuid of arg-1%::punishments::ban} to true
  47. set {player::%uuid of arg-1%::punishments::ban::time} to now
  48. set {ban.expire.%arg 1%} to now
  49. set {player::%uuid of arg-1%::punishments::ban::reason} to arg-2
  50. set {player::%uuid of arg-1%::punishments::ban::distributor} to player
  51. kick arg-1 due to "&cYour account has been suspeneded from &lFight&c.%nl%%nl%&cDistributed by: &l%{player::%uuid of arg-1%::punishments::ban::distributor}%%nl%&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%%nl%&cUnbanned on: &l%{player::%uuid of arg-1%::punishments::ban::time}%"
  52. ban arg-1 due to "&cYour account has been suspeneded from &lFight&c.%nl%%nl%&cDistributed by: &l%{player::%uuid of arg-1%::punishments::ban::distributor}%%nl%&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%%nl%&cUnbanned on: &l%{player::%uuid of arg-1%::punishments::ban::time}%"
  53. make console execute "tempban %arg-1% %arg-3%"
  54. send "&aSuccessfully punished %arg-1%" to player
  55. broadcast "&r"
  56. broadcast "&c&l%arg-1% &chas been suspended from Fight by &l%player%"
  57. broadcast "&cReason: &l%arg-2%"
  58. broadcast "&cTimespan: &l%arg-3%"
  59. broadcast "&r"
  60. loop all players:
  61. if loop-player has permission "server.jradmin":
  62. send "&7&o[%player%: &aSuccessfully punished %arg-1%&7&o]" to loop-player
  63. else:
  64. if player has permission "server.moderator":
  65. set {player::%uuid of arg-1%::punishments::ban} to true
  66. set {player::%uuid of arg-1%::punishments::ban::time} to now
  67. set {player::%uuid of arg-1%::punishments::ban::reason} to arg-2
  68. set {player::%uuid of arg-1%::punishments::ban::distributor} to player
  69. kick arg-1 due to "&cYour account has been suspeneded from &lFight&c.%nl%%nl%&cDistributed by: &l%{player::%uuid of arg-1%::punishments::ban::distributor}%%nl%&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%%nl%&cUnbanned on: &lNever"
  70. ban arg-1 due to "&cYour account has been suspeneded from &lFight&c.%nl%%nl%&cDistributed by: &l%{player::%uuid of arg-1%::punishments::ban::distributor}%%nl%&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%%nl%&cUnbanned on: &lNever"
  71. send "&aSuccessfully punished %arg-1%" to player
  72. broadcast "&r"
  73. broadcast "&c&l%arg-1% &chas been suspended from Fight by &l%player%"
  74. broadcast "&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%"
  75. broadcast "&cTimespan: &lPermanent"
  76. broadcast "&r"
  77. loop all players:
  78. if loop-player has permission "server.jradmin":
  79. send "&7&o[%player%: &aSuccessfully punished %arg-1%&7&o]" to loop-player
  80. else:
  81. send "&cAs a helper, you cannot permanently ban players. If the victim is in need of a permanent ban. Please make a staff report."
  82. stop
  83. else:
  84. send "&cUnspecified argument(s): &n/ban <player> [<reason>] [<time span>]"
  85. else:
  86. send "&cUnspecified argument(s): &n/ban <player> [<reason>] [<time span>]"
  87.  
  88. command /spectator:
  89. aliases: /spec, /mod
  90. permission: server.helper
  91. permission message: &cInsufficent permissions.
  92. trigger:
  93. if {player::%uuid of player%::spectator} is true:
  94. delete {player::%uuid of player%::spectator}
  95. clear player's inventory
  96. set gamemode of player to survival
  97. reveal the player from all players
  98. send "&eSpectator mode &r» &7&lOFF"
  99. make player execute "spawn"
  100. else:
  101. set {player::%uuid of player%::spectator} to true
  102. send "&eSpectator mode &r» &7&lON"
  103. make player execute "spawn"
  104. clear player's inventory
  105. set gamemode of player to creative
  106. hide the player from all players
  107.  
  108. set slot 0 of player to book named "&6&lINSPECTION TOOL" with lore "||&rRight-click target player to view their||&rcurrent inventory."
  109. set slot 1 of player to iron fence named "&6&lHALT TOOL" with lore "||&rRight-click target player to freeze them||&rif suspicious of cheating."
  110. set slot 2 of player to stick named "&6&lTELEPORT TOOL" with lore "||&rRight-click to teleport to a random||&ronline player."
  111. set slot 8 of player to light green dye named "&6&lVANISH &7&o(Vanished)" with lore "||&rRight-click to toggle your||&rvisibility."
  112.  
  113. on break:
  114. if {player::%uuid of player%::spawn} is set:
  115. if player has permission "server.admin":
  116. stop
  117. else:
  118. cancel event
  119. on place:
  120. if {player::%uuid of player%::spawn} is set:
  121. if player has permission "server.admin":
  122. stop
  123. else:
  124. cancel event
  125. on inventory click:
  126. if {player::%uuid of player%::specspawntator} is set:
  127. if player has permission "server.admin":
  128. stop
  129. else:
  130. cancel event
  131. on damage:
  132. if {player::%uuid of attacker%::spawn} is set:
  133. if attacker has permission "server.admin":
  134. stop
  135. else:
  136. cancel event
  137.  
  138. on break:
  139. if {player::%uuid of player%::spectator} is set:
  140. if player has permission "server.admin":
  141. stop
  142. else:
  143. cancel event
  144. on place:
  145. if {player::%uuid of player%::spectator} is set:
  146. if player has permission "server.admin":
  147. stop
  148. else:
  149. cancel event
  150. on inventory click:
  151. if {player::%uuid of player%::spectator} is set:
  152. if player has permission "server.admin":
  153. stop
  154. else:
  155. cancel event
  156. on damage:
  157. if {player::%uuid of attacker%::spectator} is set:
  158. if attacker has permission "server.admin":
  159. stop
  160. else:
  161. cancel event
  162. on quit:
  163. if {player::%uuid of player%::spectator} is set:
  164. delete {player::%uuid of player%::spectator}
  165. set gamemode of player to survival
  166. clear player's inventory
  167. reveal player to all players
  168.  
  169. on right click:
  170. if player's tool is a iron axe:
  171. if name of player's tool is "&e&lUNRANKED":
  172. make player execute "/unranked"
  173. cancel event
  174. on right click:
  175. if player's tool is a diamond axe:
  176. if name of player's tool is "&e&lRANKED":
  177. cancel event
  178. make player execute "/ranked"
  179. on right click:
  180. if player's tool is a prismarine shard:
  181. if name of player's tool is "&e&lCLASSES":
  182. make player execute "/class"
  183. cancel event
  184. on right click:
  185. if player's tool is a hopper:
  186. if name of player's tool is "&e&lSHOP":
  187. make player execute "/shop"
  188. cancel event
  189. on right click:
  190. if player's tool is a anvil:1:
  191. if name of player's tool is "&e&lBLACKSMITH":
  192. make player execute "/blacksmith"
  193. cancel event
  194. on right click:
  195. if player's tool is a chest:
  196. if name of player's tool is "&e&lINVENTORY":
  197. make player execute "/inventory"
  198. cancel event
  199. on right click:
  200. if player's tool is a wooden sword:
  201. if name of player's tool is "&e&lDUELS":
  202. cancel event
  203. send "&c&lDUELS &cis currently unavailable, it will be released in &lFight 2.0"
  204. on right click on player:
  205. if player's tool is a book:
  206. if name of player's tool is "&6&lINSPECTION TOOL":
  207. if player has permission "server.helper":
  208. wait 3 ticks
  209. open inventory of clicked entity to player
  210. stop
  211. on right click on player:
  212. if player's tool is a iron fence:
  213. if name of player's tool is "&6&lHALT TOOL":
  214. if player has permission "server.helper":
  215. wait 3 ticks
  216. make player execute "halt %clicked entity%"
  217. stop
  218. on right click:
  219. if player's tool is a stick:
  220. if name of player's tool is "&6&lTELEPORT TOOL":
  221. if player has permission "server.helper":
  222. wait 3 ticks
  223. teleport player to a random element out of all players
  224. stop
  225. on right click:
  226. if player's tool is a light green dye:
  227. if name of player's tool is "&6&lVANISH &7&o(Vanished)":
  228. if player has permission "server.helper":
  229. wait 3 ticks
  230. reveal the player from all players
  231. send "&eVisibility &r» &7&lOFF"
  232. set slot 8 of player to red dye named "&6&lVANISH &7&o(Not Vanished)" with lore "||&rRight-click to toggle your||&rvisibility."
  233. on right click:
  234. if player's tool is a red dye:
  235. if name of player's tool is "&6&lVANISH &7&o(Not Vanished)":
  236. if player has permission "server.helper":
  237. wait 3 ticks
  238. hide the player from all players
  239. send "&eVisibility &r» &7&lON"
  240. set slot 8 of player to light green dye named "&6&lVANISH &7&o(Vanished)" with lore "||&rRight-click to toggle your||&rvisibility."
  241.  
  242. command /kick [<player>] [<text>]:
  243. permission: server.helper
  244. permission message: &cInsufficent permissions.
  245. trigger:
  246. if arg-1 is set:
  247. if arg-2 is set:
  248. kick arg-1 due to arg-2
  249. set {player::%uuid of arg-1%::punishments::kick::reason} to true
  250. send "&aSuccessfully punished %arg-1%" to player
  251. broadcast "&r"
  252. broadcast "&c&l%arg-1% &chas been kicked from Fight by &l%player%"
  253. broadcast "&cReason: &l%{player::%uuid of arg-1%::punishments::kick::reason}%"
  254. broadcast "&r"
  255. loop all players:
  256. if loop-player has permission "server.jradmin":
  257. send "&7&o[%player%: &aSuccessfully punished %arg-1%&7&o]" to loop-player
  258. else:
  259. send "&cUnspecified argument(s): &n/kick <player> <reason>"
  260. else:
  261. send "&cUnspecified argument(s): &n/kick <player> <reason>"
  262.  
  263. command /mute [<player>] [<text>] [<timespan>]:
  264. aliases: /silence
  265. permission: server.helper
  266. permission message: &cInsufficent permissions.
  267. trigger:
  268. if arg-1 is set:
  269. if arg-2 is set:
  270. if arg-3 is set:
  271. make console execute "mute %arg-1% %arg-2%"
  272. set {player::%uuid of arg-1%::punishments::mute} to true
  273. set {player::%uuid of arg-1%::punishments::mute::time} to now
  274. set {mute.expire.%arg 1%} to now
  275. set {player::%uuid of arg-1%::punishments::mute::reason} to arg-2
  276. set {player::%uuid of arg-1%::punishments::mute::distributor} to player
  277. set {_unmutetime} to difference between {mute.expire.%arg 1%} and now
  278. send "&aSuccessfully punished %arg-1%" to player
  279. broadcast "&r"
  280. broadcast "&c&l%arg-1% &chas been silenced by &l%player%"
  281. broadcast "&cReason: &l%{player::%uuid of arg-1%::punishments::ban::reason}%"
  282. broadcast "&cTimespan: &l%arg-3%"
  283. broadcast "&r"
  284. loop all players:
  285. if loop-player has permission "server.jradmin":
  286. send "&7&o[%player%: &aSuccessfully punished %arg-1%&7&o]" to loop-player
  287. wait {_unmutetime}
  288. set {player::%uuid of arg-1%::punishments::mute} to false
  289. else:
  290. make console execute "mute %arg-1% %arg-2%"
  291. set {player::%uuid of arg-1%::punishments::mute} to true
  292. set {player::%uuid of arg-1%::punishments::mute::reason} to arg-2
  293. set {player::%uuid of arg-1%::punishments::mute::distributor} to player
  294. send "&aSuccessfully punished %arg-1%" to player
  295. broadcast "&r"
  296. broadcast "&c&l%arg-1% &chas been silenced by &l%player%"
  297. broadcast "&cReason: &l%{player::%uuid of arg-1%::punishments::mute::reason}%"
  298. broadcast "&cTimespan: &lPermanent"
  299. broadcast "&r"
  300. loop all players:
  301. if loop-player has permission "server.jradmin":
  302. send "&7&o[%player%: &aSuccessfully punished %arg-1%&7&o]" to loop-player
  303. else:
  304. send "&cUnspecified argument(s): &n/mute <player> <reason> <timespan>"
  305. else:
  306. send "&cUnspecified argument(s): &n/mute <player> <reason> <timespan>"
  307.  
  308. command /warn [<player>] [<text>]:
  309. permission: server.helper
  310. permission message: &cInsufficent permissions.
  311. trigger:
  312. if arg-1 is set:
  313. if arg-2 is set:
  314. set {player::%uuid of arg-1%::punishments::mute::reason} to arg-2
  315. add 1 to {player::%uuid of arg-1%::punishments::warn::amount}
  316. if {player::%uuid of arg-1%::punishments::warn::amount} is greater than 4:
  317. delete {player::%uuid of arg-1%::punishments::warn::amount}
  318. kick arg-1 due to "&cReached warn limit."
  319. broadcast ""
  320. broadcast "&c&l%arg-1% &chas been warned by &l%player%"
  321. broadcast "&cReason: &l%{player::%uuid of arg-1%::punishments::mute::reason}%"
  322. broadcast ""
  323. else:
  324. send "&cUnspecified argument(s): &n/warn <player> <reason>"
  325. else:
  326. send "&cUnspecified argument(s): &n/warn <player> <reason>"
  327.  
  328. command /halt [<player>]:
  329. aliases: /freeze, /ss
  330. permission: server.helper
  331. permission message: &cInsufficent permissions.
  332. trigger:
  333. if arg-1 is set:
  334. if {player::%arg-1's uuid%::frozen} is set:
  335. delete {player::%uuid of arg-1%::frozen}
  336. send "&aSuccessfully un-frozen %arg-1%" to player
  337. send "&aYou've been un-frozen." to arg-1
  338. loop all players:
  339. if loop-player has permission "server.jradmin":
  340. send "&7&o[%player%: &aSuccessfully un-frozen %arg-1%&7&o]" to loop-player
  341.  
  342. else:
  343. loop all players:
  344. if loop-player has permission "server.jradmin":
  345. send "&7&o[%player%: &aSuccessfully frozen %arg-1%&7&o]" to loop-player
  346. set {player::%uuid of arg-1%::frozen} to true
  347. send "&aSuccessfully frozen %arg-1%" to player
  348. send "&cYou've been frozen." to arg-1
  349. make player execute "/msg %arg-1% You've been frozen by a staff member, please connect to our discord ASAP. Logging out will result in a permanent ban. https://discord.gg/bBTFgB"
  350. else:
  351. send "&cUnspecified argument: &n/halt <player>"
  352.  
  353. on any move:
  354. if {player::%uuid of player%::frozen} is true:
  355. cancel event
  356. send "&cYou've been frozen by a staff member, please connect to our discord ASAP. Logging out will result in a permanent ban. https://discord.gg/bBTFgB"
  357.  
  358. on join:
  359. if player has permission "server.helper":
  360. set join message to ""
  361. loop all players:
  362. if loop-player has permission "server.helper":
  363. send "&9[Staff] &b%player% has connected to the server." to loop-player
  364.  
  365. on disconnect:
  366. if player has permission "server.helper":
  367. set leave message to ""
  368. loop all players:
  369. if loop-player has permission "server.helper":
  370. send "&9[Staff] &b%player% has disconnected from the server." to loop-player
  371.  
  372. if {player::%player's uuid%::frozen} is true:
  373. loop all players:
  374. if loop-player has permission "server.helper":
  375. send "&c%player% has logged out whilst frozen." to loop-player
  376.  
  377. on damage:
  378. if {player::%uuid of victim%::frozen} is set:
  379. cancel event
  380. on rightclick on player:
  381. if {player::%uuid of clicked entity%::frozen} is set:
  382. if player has permission "server.helper":
  383. push player up at speed 1.2
  384. stop
  385.  
  386. command /gamemode [<text>] [<player>]:
  387. permission: server.modplus
  388. permission message: &cInsufficent permissions.
  389. aliases: /gm
  390. trigger:
  391. if argument 1 is set:
  392. if argument 1 is "0", "S" or "Survival":
  393. if argument 2 isn't set:
  394. send "&6&l[*] &rYou've set your gamemode to &esurvival."
  395. set gamemode of player to survival
  396.  
  397. else:
  398. if player has permission "server.jradmin":
  399. send "&6&l[*] &rYou've set %arg-2%'s gamemode to &esurvival." to player
  400. send "&6&l[*] &rYour gamemode was set to &esurvival &rby &e%player%." to arg-2
  401. set gamemode of arg-2 to survival
  402. else:
  403. send "&cYou don't have sufficent permissions to change other users gamemode."
  404. else if argument 1 is "1", "C" or "Creative":
  405. if argument 2 isn't set:
  406. send "&6&l[*] &rYou've set your gamemode to &ecreative."
  407. set gamemode of player to creative
  408.  
  409. else:
  410. if player has permission "server.jradmin":
  411. send "&6&l[*] &rYou've set %arg-2%'s gamemode to &ecreative." to player
  412. send "&6&l[*] &rYour gamemode was set to &ecreative &rby &e%player%." to arg-2
  413. set gamemode of arg-2 to creative
  414. else:
  415. send "&cYou don't have sufficent permissions to change other users gamemode."
  416.  
  417. else if argument 1 is "2", "A" or "Adventure":
  418. if argument 2 isn't set:
  419. send "&6&l[*] &rYou've set your gamemode to &aadventure."
  420. set gamemode of player to adventure
  421.  
  422. else:
  423. if player has permission "server.jradmin":
  424. send "&6&l[*] &rYou've set %arg-2%'s gamemode to &eadventure." to player
  425. send "&6&l[*] &rYour gamemode was set to &eadventure &rby &e%player%." to arg-2
  426. set gamemode of arg-2 to adventure
  427. else:
  428. send "&cYou don't have sufficent permissions to change other users gamemode."
  429. else:
  430. send "&cUnspecified argument(s): &n/gamemode <gamemode> [<player>]"
  431.  
  432. command /heal [<player>]:
  433. permission: server.modplus
  434. permission message: &cInsufficent permissions.
  435. trigger:
  436. if argument 1 isn't set:
  437. send "&6&l[*] &rYou've healed yourself."
  438. heal player
  439. set hunger of player to 20
  440.  
  441. else:
  442. send "&6&l[*] &rYou've healed &e%arg-1%." to player
  443. send "&6&l[*] &rYou've been healed by &e%player%" to argument 1
  444. heal arg-1
  445. set hunger of arg-1 to 20
  446.  
  447. command /teleport [<player>] [<player>]:
  448. permission: server.helper
  449. permission message: &cInsufficent permissions.
  450. aliases: /tp, /tport
  451. trigger:
  452. if argument 1 is set:
  453. if argument 2 isn't set:
  454. if argument 1 isn't player:
  455. send "&6&l[*] &rTeleporting yourself to &e%arg-1%." to player
  456. teleport player to argument 1
  457.  
  458. else:
  459. send "&cYou cannot teleport to yourself."
  460.  
  461. else if argument 2 is set:
  462. if player has permission "server.modplus":
  463. if argument 1 and argument 2 are player:
  464. send "&cYou cannot teleport to yourself."
  465.  
  466. else:
  467. send "&6&l[*] &rTeleporting &e%arg-1% &rto &e%arg-2%."
  468. teleport arg-1 to arg-2
  469. else:
  470. send "&cUnspecified argument(s): &n/teleport <player> [<player>]"
  471.  
  472. on chat:
  473. if {player::%uuid of player%::chat::staff} is set:
  474. cancel event
  475. loop all players:
  476. if loop-player has permission "server.helper":
  477. send "&9[Staff] &b%player% &r» &7%message%"
  478. if {player::%uuid of arg-1%::punishments::mute} is true:
  479. send "&cYou cannot speak whilst silenced."
  480. cancel event
  481. else:
  482. cancel event
  483. set tab list name of player to "%{player::%player's uuid%::rank::prefix}%%player%"
  484. broadcast "&7(%{player::%uuid of player%::game::rating}%) %{player::%uuid of player%::rank::prefix}%%player% » &r%message%"
  485.  
  486. command /rank [<offline player>] [<text>]:
  487. permission: server.admin
  488. permission message: &cInsufficent permissions.
  489. aliases: /setrank
  490. trigger:
  491. if argument 1 is set:
  492. if argument 2 is set:
  493. if argument 2 is "admin":
  494.  
  495. set {player::%arg-1's uuid%::rank} to "Admin"
  496. set {player::%arg-1's uuid%::rank::prefix} to "&8[&4Admin&8] &4"
  497. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  498. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eAdmin" to player
  499. send "&6&l[*] &rYour rank has been updated to &eAdmin &rby &e%player%" to argument 1
  500.  
  501. else if argument 2 is "jradmin" or "junioradmin":
  502.  
  503. set {player::%arg-1's uuid%::rank} to "Junior Admin"
  504. set {player::%arg-1's uuid%::rank::prefix} to "&8[&cJuniorAdmin&8] &c"
  505. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  506. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eJunior Admin" to player
  507. send "&6&l[*] &rYour rank has been updated to &eJunior Admin &rby &e%player%" to argument 1
  508.  
  509. else if argument 2 is "modplus" or "mod+":
  510.  
  511. set {player::%arg-1's uuid%::rank} to "Mod Plus"
  512. set {player::%arg-1's uuid%::rank::prefix} to "&8[&9Moderator+&8] &9"
  513. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  514. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eMod Plus" to player
  515. send "&6&l[*] &rYour rank has been updated to &eMod Plus &rby &e%player%" to argument 1
  516.  
  517. else if argument 2 is "mod":
  518.  
  519. set {player::%arg-1's uuid%::rank} to "Mod"
  520. set {player::%arg-1's uuid%::rank::prefix} to "&8[&5Mod&8] &5"
  521. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  522. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eMod" to player
  523. send "&6&l[*] &rYour rank has been updated to &eMod &rby &e%player%" to argument 1
  524.  
  525. else if argument 2 is "helper":
  526.  
  527. set {player::%arg-1's uuid%::rank} to "Helper"
  528. set {player::%arg-1's uuid%::rank::prefix} to "&8[&dHelper&8] &d"
  529. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  530. send "&6&l[*] &rYou've updated &ec%arg-1%'s &rrank to &eHelper" to player
  531. send "&6&l[*] &rYour rank has been updated to &eHelper &rby &e%player%" to argument 1
  532.  
  533. else if argument 2 is "builder":
  534.  
  535. set {player::%arg-1's uuid%::rank} to "Builder"
  536. set {player::%arg-1's uuid%::rank::prefix} to "&8[&aBuilder&8] &a"
  537. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  538. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eBuilder" to player
  539. send "&6&l[*] &rYour rank has been updated to &eBuilder &rby &e%player%" to argument 1
  540.  
  541. else if argument 2 is "none" or "default":
  542.  
  543. set {player::%arg-1's uuid%::rank} to "None"
  544. set {player::%arg-1's uuid%::rank::prefix} to "&7"
  545. set tab list name of arg-1 to "%{player::%arg-1's uuid%::rank::prefix}%%arg-1%"
  546. send "&6&l[*] &rYou've updated &e%arg-1%'s &rrank to &eNone" to player
  547. send "&6&l[*] &rYour rank has been updated to &eNone &rby &e%player%" to argument 1
  548.  
  549. else:
  550. send "&cInvalid group title: Admin, JrAdmin, ModPlus, Mod, Helper, Builder or None"
  551. else:
  552. send "&cUnspecified argument(s): &n/rank <player> <rank>"
  553. else:
  554. send "&cUnspecified argument(s): &n/rank <player> <rank>"
  555.  
  556. on first join:
  557. wait 3 ticks
  558. open chest with 1 row named "&8Terms and Conditions" to player
  559. format slot 4 of player with book named "" with lore "||&rBy playing on our server, you agree to the following: ||||&rAt any time we are allowed to freeze you and screenshare you||&rnot complying with us will result in a ban.||&rIf you purchase anything from our store, you agree||&rthat refunding will result in a blacklist from our server||&rif you purchase anything with another users name||&ryou cannot transfer it." to be unstealable
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