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Griefix

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May 11th, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local Character = char
  4. local Mau5 = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local RootPart = root
  15. local l = game:GetService("Lighting")
  16. local debris = game:GetService("Debris")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local Damaged = {}
  19. it = Instance.new
  20. vt = Vector3.new
  21. cn = CFrame.new
  22. euler = CFrame.fromEulerAnglesXYZ
  23. angles = CFrame.Angles
  24. local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  25. Debounces = {
  26. CanAttack = true,
  27. NoIdle = false,
  28. Anger = false,
  29. OrbMove1 = false,
  30. OrbMove2 = false,
  31. OrbMove3 = false,
  32. OrbMove4 = false,
  33. OrbMove5 = false,
  34. OrbMove6 = false,
  35. OrbMove7 = false,
  36. OrbMove8 = false
  37. }
  38. function Lerp(a, b, t)
  39. local qa = {
  40. QuaternionFromCFrame(a)
  41. }
  42. local qb = {
  43. QuaternionFromCFrame(b)
  44. }
  45. local ax, ay, az = a.x, a.y, a.z
  46. local bx, by, bz = b.x, b.y, b.z
  47. local _t = 1 - t
  48. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  49. end
  50. local Lerp = CFrame.new().lerp
  51. function QuaternionFromCFrame(cf)
  52. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  53. local trace = m00 + m11 + m22
  54. if trace > 0 then
  55. local s = math.sqrt(1 + trace)
  56. local recip = 0.5 / s
  57. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  58. else
  59. local i = 0
  60. if m00 < m11 then
  61. i = 1
  62. end
  63. if i == 0 and m00 or m11 < m22 then
  64. i = 2
  65. end
  66. if i == 0 then
  67. local s = math.sqrt(m00 - m11 - m22 + 1)
  68. local recip = 0.5 / s
  69. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  70. elseif i == 1 then
  71. local s = math.sqrt(m11 - m22 - m00 + 1)
  72. local recip = 0.5 / s
  73. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  74. elseif i == 2 then
  75. local s = math.sqrt(m22 - m00 - m11 + 1)
  76. local recip = 0.5 / s
  77. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  78. end
  79. end
  80. end
  81. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  82. local xs, ys, zs = x + x, y + y, z + z
  83. local wx, wy, wz = w * xs, w * ys, w * zs
  84. local xx = x * xs
  85. local xy = x * ys
  86. local xz = x * zs
  87. local yy = y * ys
  88. local yz = y * zs
  89. local zz = z * zs
  90. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  91. end
  92. function QuaternionSlerp(a, b, t)
  93. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  94. local startInterp, finishInterp
  95. if cosTheta >= 1.0E-4 then
  96. if 1 - cosTheta > 1.0E-4 then
  97. local theta = math.acos(cosTheta)
  98. local invSinTheta = 1 / math.sin(theta)
  99. startInterp = math.sin((1 - t) * theta) * invSinTheta
  100. finishInterp = math.sin(t * theta) * invSinTheta
  101. else
  102. startInterp = 1 - t
  103. finishInterp = t
  104. if 1 + cosTheta > 1.0E-4 then
  105. local theta = math.acos(-cosTheta)
  106. local invSinTheta = 1 / math.sin(theta)
  107. startInterp = math.sin((t - 1) * theta) * invSinTheta
  108. finishInterp = math.sin(t * theta) * invSinTheta
  109. else
  110. startInterp = t - 1
  111. finishInterp = t
  112. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  113. end
  114. end
  115. end
  116. end
  117. function scaleTween(strt, fnsh, tim)
  118. local com1 = {
  119. strt.X,
  120. strt.Y,
  121. strt.Z
  122. }
  123. local com2 = {
  124. fnsh.X,
  125. fnsh.Y,
  126. fnsh.Z
  127. }
  128. for i, v in pairs(com1) do
  129. com1[i] = v + (com2[i] - v) * tim
  130. end
  131. return Vector3.new(com1[1], com1[2], com1[3])
  132. end
  133. function newWeld(wp0, wp1, wc0x, wc0y, wc0z)
  134. local wld = Instance.new("Weld", wp1)
  135. wld.Part0 = wp0
  136. wld.Part1 = wp1
  137. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  138. end
  139.  
  140. function TakeDamage(a, b)
  141. a:TakeDamage(b)
  142. end
  143.  
  144. function WeldBetween(a, b)
  145. weld = Instance.new("Weld", a)
  146. weld.Name = "W"
  147. weld.Part0 = a
  148. weld.Part1 = b
  149. weld.C0 = a.CFrame:inverse() * b.CFrame
  150. return weld
  151. end
  152. function Lerp2(a, b, i)
  153. return a:lerp(b, i)
  154. end
  155. function HasntDamaged(plrname)
  156. local ret = true
  157. for _, v in pairs(Damaged) do
  158. if v == plrname then
  159. ret = false
  160. end
  161. end
  162. return ret
  163. end
  164. function nooutline(part)
  165. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  166. end
  167. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  168. local fp = it("Part")
  169. fp.formFactor = formfactor
  170. fp.Parent = parent
  171. fp.Reflectance = reflectance
  172. fp.Transparency = transparency
  173. fp.CanCollide = false
  174. fp.Locked = true
  175. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  176. fp.Name = name
  177. fp.Size = size
  178. fp.Position = Character.Torso.Position
  179. nooutline(fp)
  180. fp.Material = material
  181. fp:BreakJoints()
  182. return fp
  183. end
  184. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  185. local mesh = it(Mesh)
  186. mesh.Parent = part
  187. if Mesh == "SpecialMesh" then
  188. mesh.MeshType = meshtype
  189. mesh.MeshId = meshid
  190. end
  191. mesh.Offset = offset
  192. mesh.Scale = scale
  193. return mesh
  194. end
  195. function weld(parent, part0, part1, c0, c1)
  196. local weld = it("Weld")
  197. weld.Parent = parent
  198. weld.Part0 = part0
  199. weld.Part1 = part1
  200. weld.C0 = c0
  201. weld.C1 = c1
  202. return weld
  203. end
  204. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, KnockbackType, decreaseblock)
  205. if hit.Parent == nil then
  206. return
  207. end
  208. local h = hit.Parent:FindFirstChild("Humanoid")
  209. for _, v in pairs(hit.Parent:children()) do
  210. if v:IsA("Humanoid") then
  211. h = v
  212. end
  213. end
  214. if hit.Parent.Parent:FindFirstChild("Torso") ~= nil then
  215. h = hit.Parent.Parent:FindFirstChild("Humanoid")
  216. end
  217. if hit.Parent.className == "Hat" then
  218. hit = hit.Parent.Parent:findFirstChild("Head")
  219. end
  220. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  221. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  222. return
  223. end
  224. local c = Instance.new("ObjectValue")
  225. c.Name = "creator"
  226. c.Value = game:service("Players").LocalPlayer
  227. c.Parent = h
  228. game:GetService("Debris"):AddItem(c, 0.5)
  229. local Damage = math.random(minim, maxim)
  230. local blocked = false
  231. local block = hit.Parent:findFirstChild("Block")
  232. if block ~= nil then
  233. print(block.className)
  234. if block.className == "NumberValue" and block.Value > 0 then
  235. blocked = true
  236. if decreaseblock == nil then
  237. block.Value = block.Value - 1
  238. end
  239. end
  240. if block.className == "IntValue" and block.Value > 0 then
  241. blocked = true
  242. if decreaseblock ~= nil then
  243. block.Value = block.Value - 1
  244. end
  245. end
  246. end
  247. if blocked == false then
  248. TakeDamage(h, Damage)
  249. ShowDamage(hit.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  250. else
  251. TakeDamage(h, Damage / 2)
  252. ShowDamage(hit.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  253. end
  254. if Type == "Knockdown" then
  255. hum = hit.Parent.Humanoid
  256. hum.PlatformStand = true
  257. coroutine.resume(coroutine.create(function(HHumanoid)
  258. swait(1)
  259. HHumanoid.PlatformStand = false
  260. end), hum)
  261. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  262. local bodvol = Instance.new("BodyVelocity")
  263. bodvol.velocity = angle * knockback
  264. bodvol.P = 5000
  265. bodvol.maxForce = Vector3.new(8000, 8000, 8000)
  266. bodvol.Parent = hit
  267. local rl = Instance.new("BodyAngularVelocity")
  268. rl.P = 3000
  269. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  270. rl.angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  271. rl.Parent = hit
  272. game:GetService("Debris"):AddItem(bodvol, 0.5)
  273. game:GetService("Debris"):AddItem(rl, 0.5)
  274. elseif Type == "Normal" then
  275. local vp = Instance.new("BodyVelocity")
  276. vp.P = 500
  277. vp.maxForce = Vector3.new(math.huge, 0, math.huge)
  278. if KnockbackType == 1 then
  279. vp.velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  280. elseif KnockbackType == 2 then
  281. vp.velocity = Property.CFrame.lookVector * knockback
  282. end
  283. if knockback > 0 then
  284. vp.Parent = hit.Parent.Torso
  285. end
  286. game:GetService("Debris"):AddItem(vp, 0.1)
  287. elseif Type == "Up" then
  288. local bodyVelocity = Instance.new("BodyVelocity")
  289. bodyVelocity.velocity = vt(0, 60, 0)
  290. bodyVelocity.P = 5000
  291. bodyVelocity.maxForce = Vector3.new(8000, 8000, 8000)
  292. bodyVelocity.Parent = hit
  293. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  294. local rl = Instance.new("BodyAngularVelocity")
  295. rl.P = 3000
  296. rl.maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000
  297. rl.angularvelocity = Vector3.new(math.random(-30, 30), math.random(-30, 30), math.random(-30, 30))
  298. rl.Parent = hit
  299. game:GetService("Debris"):AddItem(rl, 0.5)
  300. elseif Type == "Snare" then
  301. local bp = Instance.new("BodyPosition")
  302. bp.P = 2000
  303. bp.D = 100
  304. bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  305. bp.position = hit.Parent.Torso.Position
  306. bp.Parent = hit.Parent.Torso
  307. game:GetService("Debris"):AddItem(bp, 1)
  308. elseif Type == "Target" then
  309. local Targetting = false
  310. if Targetting == false then
  311. local ZTarget = hit.Parent.Torso
  312. coroutine.resume(coroutine.create(function(Part)
  313. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  314. swait(5)
  315. so("http://www.roblox.com/asset/?id=15666462", Part, 1, 1.5)
  316. end), ZTarget)
  317. local TargHum = ZTarget.Parent:findFirstChild("Humanoid")
  318. local targetgui = Instance.new("BillboardGui")
  319. targetgui.Parent = ZTarget
  320. targetgui.Size = UDim2.new(10, 100, 10, 100)
  321. local targ = Instance.new("ImageLabel")
  322. targ.Parent = targetgui
  323. targ.BackgroundTransparency = 1
  324. targ.Image = "rbxassetid://4834067"
  325. targ.Size = UDim2.new(1, 0, 1, 0)
  326. cam.CameraType = "Scriptable"
  327. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  328. local dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  329. workspace.CurrentCamera.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  330. Targetting = true
  331. local RocketTarget = ZTarget
  332. for i = 1, Property do
  333. if 0 < TargHum.Health and Character.Parent ~= nil and 0 < TargHum.Health and TargHum.Parent ~= nil and Targetting == true then
  334. swait()
  335. end
  336. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position)
  337. dir = Vector3.new(cam.CoordinateFrame.lookVector.x, 0, cam.CoordinateFrame.lookVector.z)
  338. cam.CoordinateFrame = CFrame.new(Head.CFrame.p, ZTarget.Position) * cf(0, 5, 10) * euler(-0.3, 0, 0)
  339. end
  340. Targetting = false
  341. RocketTarget = nil
  342. targetgui.Parent = nil
  343. cam.CameraType = "Custom"
  344. end
  345. end
  346. local debounce = Instance.new("BoolValue")
  347. debounce.Name = "DebounceHit"
  348. debounce.Parent = hit.Parent
  349. debounce.Value = true
  350. game:GetService("Debris"):AddItem(debounce, Delay)
  351. c = Instance.new("ObjectValue")
  352. c.Name = "creator"
  353. c.Value = Player
  354. c.Parent = h
  355. game:GetService("Debris"):AddItem(c, 0.5)
  356. end
  357. end
  358. function ShowDamage(Pos, Text, Time, Color)
  359. local Rate = 0.03333333333333333
  360. local Pos = Pos or Vector3.new(0, 0, 0)
  361. local Text = Text or ""
  362. local Time = Time or 2
  363. local Color = Color or Color3.new(1, 0, 0)
  364. local EffectPart = part("Custom", workspace, "Neon", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  365. EffectPart.Anchored = true
  366. local BillboardGui = Instance.new("BillboardGui")
  367. BillboardGui.Size = UDim2.new(3, 3, 3, 3)
  368. BillboardGui.Adornee = EffectPart
  369. local TextLabel = Instance.new("TextLabel")
  370. TextLabel.BackgroundTransparency = 1
  371. TextLabel.Size = UDim2.new(3, 3, 3, 3)
  372. TextLabel.Text = Text
  373. TextLabel.TextColor3 = Color
  374. TextLabel.TextStrokeColor3 = BrickColor.new("Really black").Color
  375. TextLabel.TextScaled = true
  376. TextLabel.TextStrokeTransparency = 0
  377. TextLabel.Font = Enum.Font.SourceSansBold
  378. TextLabel.Parent = BillboardGui
  379. BillboardGui.Parent = EffectPart
  380. game.Debris:AddItem(EffectPart, Time + 0.1)
  381. EffectPart.Parent = game:GetService("Workspace")
  382. Delay(0, function()
  383. local Frames = Time / Rate
  384. for Frame = 1, Frames do
  385. wait(Rate)
  386. local Percent = Frame / Frames
  387. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  388. TextLabel.TextTransparency = Percent
  389. TextLabel.TextStrokeTransparency = Percent
  390. end
  391. if EffectPart and EffectPart.Parent then
  392. EffectPart:Destroy()
  393. end
  394. end)
  395. end
  396. function LoadOutfit()
  397. local Player = game.Players.LocalPlayer
  398. local InsertService = game:GetService("InsertService")
  399. local char = Player.Character
  400. local face = char.Head.face
  401. local color = char["Body Colors"]
  402. local Data = {
  403. Pants = "rbxassetid://163845518",
  404. Shirt = "rbxassetid://225706293",
  405. Hat = 30380659,
  406. Face = "rbxassetid://159139241",
  407. BodyColor = "Pastel brown"
  408. }
  409. for i, v in pairs(char:children()) do
  410. if v.ClassName == "Hat" then
  411. v:Destroy()
  412. elseif v.ClassName == "Shirt" then
  413. v:Destroy()
  414. elseif v.ClassName == "Pants" then
  415. v:Destroy()
  416. end
  417. end
  418. color.HeadColor = BrickColor.new("Pastel brown")
  419. color.TorsoColor = BrickColor.new("Pastel brown")
  420. color.LeftArmColor = BrickColor.new("Pastel brown")
  421. color.LeftLegColor = BrickColor.new("Pastel brown")
  422. color.RightArmColor = BrickColor.new("Pastel brown")
  423. color.RightLegColor = BrickColor.new("Pastel brown")
  424. face.Texture = Data.Face
  425. InsertService:LoadAsset(Data.Hat):children()[1].Parent = char
  426. local shirt = Instance.new("Shirt", char)
  427. shirt.ShirtTemplate = Data.Shirt
  428. local pants = Instance.new("Pants", char)
  429. pants.PantsTemplate = Data.Pants
  430. end
  431. function MakeOrb(Type)
  432. local this = {}
  433. local LightOrDark
  434. if Type == nil then
  435. LightOrDark = math.random(0, 1)
  436. else
  437. LightOrDark = Type
  438. end
  439. local Orb = Instance.new("Part", Orbs)
  440. Orb.Anchored = true
  441. Orb.Material = "Neon"
  442. if LightOrDark == 1 then
  443. Orb.BrickColor = BrickColor.new("Fucking Gray")
  444. else
  445. Orb.BrickColor = BrickColor.new("Fucking Gray")
  446. end
  447. Orb.CFrame = torso.CFrame
  448. Orb.CanCollide = false
  449. Orb.Shape = "Ball"
  450. Orb.Size = Vector3.new(0.9, 0.9, 0.9)
  451. Orb.BottomSurface = "Smooth"
  452. Orb.TopSurface = "Smooth"
  453. Orb.Locked = true
  454. local Outline = Instance.new("Part", Orbs)
  455. Outline.Anchored = true
  456. Outline.Material = "Neon"
  457. if LightOrDark == 1 then
  458. Outline.BrickColor = BrickColor.new("Fucking Gray")
  459. else
  460. Outline.BrickColor = BrickColor.new("Fucking Gray")
  461. end
  462. Outline.CFrame = torso.CFrame
  463. Outline.CanCollide = false
  464. Outline.Shape = "Ball"
  465. Outline.Size = Vector3.new(1, 1, 1)
  466. Outline.BottomSurface = "Smooth"
  467. Outline.TopSurface = "Smooth"
  468. Outline.Transparency = 0.75
  469. Outline.Locked = true
  470. local OrbWeld = newWeld(Outline, Orb, 0, 0, 0)
  471. weld = Instance.new("Weld", Orb)
  472. weld.Part0 = Orb
  473. weld.Part1 = Outline
  474. weld.C0 = CFrame.new(0, 0, 0)
  475. local OrbMesh = Instance.new("SpecialMesh", Orb)
  476. OrbMesh.MeshType = "Sphere"
  477. OrbMesh.Scale = Vector3.new(0.9, 0.9, 0.9)
  478. local OutlineMesh = Instance.new("SpecialMesh", Outline)
  479. OutlineMesh.MeshType = "Sphere"
  480. OutlineMesh.Scale = Vector3.new(1, 1, 1)
  481. function this.Size(v3)
  482. OrbMesh.Scale = Lerp2(OrbMesh.Scale, v3 - Vector3.new(0.1, 0.1, 0.1), 0.3)
  483. OutlineMesh.Scale = Lerp2(OutlineMesh.Scale, v3, 0.3)
  484. end
  485. function this.CFrame(cf)
  486. Orb.CFrame = cf
  487. Outline.CFrame = Orb.CFrame
  488. end
  489. return Orb, Outline, this
  490. end
  491. function TailedBeastBomb()
  492. local this = {}
  493. local TailedBeastBomb = Instance.new("Model", char)
  494. local Outer = Instance.new("Part", TailedBeastBomb)
  495. Outer.Material = "Neon"
  496. Outer.Name = "Outer"
  497. Outer.BrickColor = BrickColor.new("Really black")
  498. Outer.CFrame = CFrame.new(0, 0, 0)
  499. Outer.Locked = true
  500. Outer.Size = Vector3.new(4, 4, 4)
  501. Outer.CanCollide = false
  502. Outer.Transparency = 0.25
  503. local OuterMesh = Instance.new("SpecialMesh", Outer)
  504. OuterMesh.MeshType = "Sphere"
  505. OuterMesh.Scale = Vector3.new(1, 1, 1)
  506. local Inner = Instance.new("Part", TailedBeastBomb)
  507. Inner.Material = "Neon"
  508. Inner.Name = "Inner"
  509. Inner.BrickColor = BrickColor.new("Institutional white")
  510. Inner.CFrame = Outer.CFrame
  511. Inner.Locked = true
  512. Inner.Size = Outer.Size - Vector3.new(1, 1, 1)
  513. Inner.CanCollide = false
  514. Inner.Transparency = 0.8
  515. local InnerMesh = Instance.new("SpecialMesh", Inner)
  516. InnerMesh.MeshType = "Sphere"
  517. InnerMesh.Scale = Vector3.new(1, 1, 1)
  518. local InnerOuterWeld = Instance.new("Weld", Inner)
  519. InnerOuterWeld.Part0 = Inner
  520. InnerOuterWeld.Part1 = Outer
  521. InnerOuterWeld.C0 = CFrame.new(0, 0, 0)
  522. local Core = Instance.new("Part", TailedBeastBomb)
  523. Core.Material = "Neon"
  524. Core.Name = "Core"
  525. Core.BrickColor = BrickColor.new("New Yeller")
  526. Core.CFrame = Outer.CFrame
  527. Core.Locked = true
  528. Core.Size = Inner.Size - Vector3.new(2, 2, 2)
  529. Core.CanCollide = false
  530. Core.Shape = 0
  531. Core.Transparency = 0
  532. local CoreMesh = Instance.new("SpecialMesh", Core)
  533. CoreMesh.MeshType = "Sphere"
  534. CoreMesh.Scale = Vector3.new(1, 1, 1)
  535. local InnerCoreWeld = Instance.new("Weld", Inner)
  536. InnerCoreWeld.Part0 = Inner
  537. InnerCoreWeld.Part1 = Core
  538. InnerCoreWeld.C0 = CFrame.new(0, 0, 0)
  539. function this.reSize(v3)
  540. Outer.Size = Lerp2(Outer.Size, v3, 0.3)
  541. Inner.Size = Lerp2(Inner.Size, Outer.Size - Vector3.new(1, 1, 1), 0.3)
  542. Core.Size = Lerp2(Core.Size, Inner.Size - Vector3.new(2, 2, 2), 0.3)
  543. end
  544. return Outer, Inner, Core, this
  545. end
  546. function SpawnRasengan(m, cf)
  547. local Rasengan = Instance.new("Part", m)
  548. Rasengan.BrickColor = BrickColor.new("Bright blue")
  549. Rasengan.Material = "Neon"
  550. Rasengan.Anchored = true
  551. Rasengan.CFrame = cf or CFrame.new(0, 0, 0)
  552. Rasengan.CanCollide = false
  553. Rasengan.CanCollide = true
  554. Rasengan.BottomSurface = "Smooth"
  555. Rasengan.TopSurface = "Smooth"
  556. Rasengan.Locked = true
  557. Rasengan.Size = Vector3.new(0.9, 0.9, 0.9)
  558. local RasenganMesh = Instance.new("SpecialMesh", Rasengan)
  559. RasenganMesh.MeshType = "Sphere"
  560. local Outline = Instance.new("Part", m)
  561. Outline.BrickColor = BrickColor.new("Institutional white")
  562. Outline.Material = "Neon"
  563. Outline.Transparency = 0.7
  564. Outline.Anchored = true
  565. Outline.CanCollide = false
  566. Outline.CanCollide = true
  567. Outline.BottomSurface = "Smooth"
  568. Outline.TopSurface = "Smooth"
  569. Outline.Locked = true
  570. Outline.CFrame = Rasengan.CFrame
  571. Outline.Size = Rasengan.Size + Vector3.new(0.1, 0.1, 0.1)
  572. local OutlineMesh = Instance.new("SpecialMesh", Outline)
  573. OutlineMesh.MeshType = "Sphere"
  574. local RasenWeld = Instance.new("Weld", Rasengan)
  575. RasenWeld.Part0 = Rasengan
  576. RasenWeld.Part1 = Outline
  577. RasenWeld.C0 = CFrame.new(0, 0, 0)
  578. return Rasengan, Outline
  579. end
  580. function SpawnRasenShurikan(m, cf)
  581. local Rasengan, Outline = SpawnRasengan(m, cf)
  582. local this = {}
  583. local interval = 0
  584. Rasengan.BrickColor = BrickColor.new("Crimson")
  585. Outline.BrickColor = BrickColor.new("Really black")
  586. local Shurikan = Instance.new("Part", m)
  587. Shurikan.BrickColor = BrickColor.new("Institutional white")
  588. Shurikan.Material = "Neon"
  589. Shurikan.Anchored = true
  590. Shurikan.CanCollide = false
  591. Shurikan.BottomSurface = "Smooth"
  592. Shurikan.TopSurface = "Smooth"
  593. Shurikan.Locked = true
  594. Shurikan.Size = Vector3.new(1, 1, 1)
  595. Shurikan.CFrame = Rasengan.CFrame
  596. local ShurikanMesh = Instance.new("SpecialMesh", Shurikan)
  597. ShurikanMesh.MeshType = "FileMesh"
  598. ShurikanMesh.MeshId = "rbxassetid://11376946"
  599. ShurikanMesh.Scale = Vector3.new(7, 7, 7)
  600. ShurikanMesh.TextureId = "rbxassetid://269748808"
  601. function this.Start()
  602. local Event = game:GetService("RunService").RenderStepped:connect(function()
  603. interval = interval + 60
  604. Shurikan.CFrame = Rasengan.CFrame * CFrame.Angles(math.rad(0), math.rad(interval), math.rad(0))
  605. end)
  606. this.Connections = Event
  607. end
  608. function this.Stop()
  609. this.Connections:disconnect()
  610. Shurikan.CFrame = Rasengan.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  611. end
  612. return Rasengan, Outline, Shurikan, ShurikanMesh, this
  613. end
  614. function InstanceService()
  615. local OldInstance = Instance
  616. local Instance = newproxy(true)
  617. local Meta = getmetatable(Instance)
  618. local InstanceData = {
  619. Properties = {
  620. __READONLY = {ClassName = "Instance"}
  621. },
  622. Methods = {},
  623. Events = {},
  624. Private = {
  625. Registered = {},
  626. Util = LoadLibrary("RbxUtility")
  627. },
  628. __META = {SERVICE_MODEL_VERSION = "0.1.0"}
  629. }
  630. local Properties = InstanceData.Properties
  631. local Methods = InstanceData.Methods
  632. local Events = InstanceData.Events
  633. local Private = InstanceData.Private
  634. local function CreateEvent(EventName)
  635. Events[EventName] = {}
  636. local Signal = Private.Util.CreateSignal()
  637. local Event = InstanceData.Events[EventName]
  638. function Event:connect(func)
  639. local this = {}
  640. if self ~= Event then
  641. error("connect must be called with `:`, not `.`", 2)
  642. end
  643. if type(func) ~= "function" then
  644. error("Argument #1 of connect must be a function, got a " .. type(func), 2)
  645. end
  646. Signal:connect(func)
  647. function this:disconnect()
  648. if self ~= this then
  649. error("disconnect must be called with `:`, not `.`", 2)
  650. end
  651. Signal:disconnect()
  652. end
  653. return this
  654. end
  655. return Signal
  656. end
  657. local CheckSelf = function(self)
  658. repeat
  659. if not self then
  660. return false, "\":\" Expected, got \".\""
  661. else
  662. if not self or type(self) == "table" then
  663. end
  664. do return false, "\"userdata or table\" Expected, got \"" .. type(self) .. "\"" end
  665. do break end
  666. if not self or type(self) ~= "table" then
  667. end
  668. return true
  669. end
  670. until true
  671. end
  672. local function MetaIndex(_table, index)
  673. if Properties[index] and index:sub(1, 2) ~= "__" then
  674. return Properties[index]
  675. elseif Properties.__READONLY[index] then
  676. return Properties.__READONLY[index]
  677. elseif Methods[index] then
  678. return Methods[index]
  679. elseif Events[index] then
  680. return Events[index]
  681. end
  682. end
  683. local function MetaNewIndex(_table, index, value)
  684. if Properties[index] and index:sub(1, 2) ~= "__" and type(value) ~= "function" then
  685. if index:sub(1, 2) == "__" then
  686. return error(index .. " is not a valid member of " .. Properties.__READONLY.ClassName)
  687. else
  688. Properties[index] = value
  689. end
  690. end
  691. end
  692. function Methods.register(name, constructor)
  693. if type(name) ~= "string" then
  694. error("Argument #1 of register must be a string, got a " .. type(name))
  695. end
  696. if type(constructor) ~= "function" then
  697. error("Argument #2 of register must be a function, got a " .. type(constructor))
  698. end
  699. Private.Registered[name] = constructor
  700. end
  701. function Methods.new(name, parent, options)
  702. local Parent
  703. if type(parent) == "table" then
  704. if parent[Parent] then
  705. Parent = options[Parent]
  706. else
  707. Parent = nil
  708. end
  709. elseif type(parent) == "userdata" then
  710. Parent = parent
  711. end
  712. if Private.Registered[name] then
  713. return Private.Registered[name](Parent, options)
  714. else
  715. return OldInstance.new(name, Parent)
  716. end
  717. end
  718. Meta.__index = MetaIndex
  719. Meta.__newindex = MetaNewIndex
  720. Meta.__metatable = "The metatable is locked"
  721. return Instance
  722. end
  723. function TruthSeekerOrb()
  724. local O1, O2 = MakeOrb()
  725. local Orb = newproxy(true)
  726. local OrbMeta = getmetatable(Orb)
  727. local OrbProperties = {
  728. ReadOnly = {
  729. ClassName = "TruthSeekerOrb",
  730. _VERSION = "0.1.0"
  731. },
  732. Parent = Orbs,
  733. CFrame = CFrame.new(0, 0, 0),
  734. Size = Vector3.new(0, 0, 0),
  735. Touched = O1.Touched,
  736. Outline = O2
  737. }
  738. local OrbPrivateData = {Orb = O1, Outline = O2}
  739. local OrbMethods = {}
  740. function OrbMeta.__index(_table, index)
  741. if OrbProperties[index] then
  742. if index == "CFrame" then
  743. return OrbPrivateData.Orb.CFrame
  744. elseif index == "Size" then
  745. return OrbPrivateData.Orb.Size
  746. elseif index == "ReadOnly" then
  747. return nil
  748. elseif index == "Parent" then
  749. return OrbPrivateData.Orb.Parent
  750. else
  751. return OrbProperties[index]
  752. end
  753. elseif OrbProperties.ReadOnly[index] then
  754. return OrbProperties.ReadOnly[index]
  755. elseif OrbMethods[index] then
  756. return OrbMethods[index]
  757. end
  758. end
  759. function OrbMeta.__newindex(_table, index, value)
  760. if OrbProperties[index] then
  761. if not type(value) ~= "function" then
  762. if index == "CFrame" then
  763. OrbPrivateData.Orb.CFrame = value
  764. OrbPrivateData.Outline.CFrame = value
  765. elseif index == "Size" then
  766. OrbPrivateData.Orb.Mesh.Scale = Lerp2(OrbPrivateData.Orb.Mesh.Scale, value - Vector3.new(0.1, 0.1, 0.1), 0.3)
  767. OrbPrivateData.Outline.Mesh.Scale = Lerp2(OrbPrivateData.Outline.Mesh.Scale, value, 0.3)
  768. elseif index == "Parent" then
  769. OrbPrivateData.Orb.Parent = value
  770. OrbPrivateData.Outline.Parent = value
  771. elseif index == "ReadOnly" then
  772. return error("can't set protected value")
  773. else
  774. OrbProperties[index] = value
  775. end
  776. end
  777. elseif OrbProperties.ReadOnly[index] then
  778. return error("can't set value")
  779. end
  780. end
  781. local CheckSelf = function(s)
  782. if not s then
  783. return false, "\":\" Expected, got \".\""
  784. end
  785. return true, ""
  786. end
  787. function OrbMethods:Destroy()
  788. assert(CheckSelf(self))
  789. OrbPrivateData.Orb:Destroy()
  790. OrbPrivateData.Outline:Destroy()
  791. end
  792. return Orb
  793. end
  794. function Rasengan(m, options)
  795. local m = Instance.new("Model", m)
  796. local r, o = SpawnRasengan(m, options.CFrame or nil)
  797. local Rasengan = newproxy(true)
  798. local RasenganMeta = getmetatable(Rasengan)
  799. local RasenganData = {Rasengan = r, Outline = o}
  800. local RasenganProperties = {
  801. __Protected = {ClassName = "Rasengan"},
  802. Parent = m,
  803. Size = Vector3.new(0, 0, 0),
  804. CFrame = CFrame.new(0, 0, 0),
  805. Transparency = 0
  806. }
  807. local RasenganMethods = {}
  808. local RasenganEvents = {}
  809. local CreateSignal = function()
  810. local this = {}
  811. local mBindableEvent = Instance.new("BindableEvent")
  812. local mAllCns = {}
  813. function this:connect(func)
  814. if self ~= this then
  815. error("connect must be called with `:`, not `.`", 2)
  816. end
  817. if type(func) ~= "function" then
  818. error("Argument #1 of connect must be a function, got a " .. type(func), 2)
  819. end
  820. local cn = mBindableEvent.Event:connect(func)
  821. mAllCns[cn] = true
  822. local pubCn = {}
  823. function pubCn:disconnect()
  824. cn:disconnect()
  825. mAllCns[cn] = nil
  826. end
  827. return pubCn
  828. end
  829. function this:disconnect()
  830. if self ~= this then
  831. error("disconnect must be called with `:`, not `.`", 2)
  832. end
  833. for cn, _ in pairs(mAllCns) do
  834. cn:disconnect()
  835. mAllCns[cn] = nil
  836. end
  837. end
  838. function this:wait()
  839. if self ~= this then
  840. error("wait must be called with `:`, not `.`", 2)
  841. end
  842. return mBindableEvent.Event:wait()
  843. end
  844. function this:fire(...)
  845. if self ~= this then
  846. error("fire must be called with `:`, not `.`", 2)
  847. end
  848. mBindableEvent:Fire(...)
  849. end
  850. return this
  851. end
  852. local function CreateEvent(EventName)
  853. RasenganEvents[EventName] = {}
  854. local Signal = CreateSignal()
  855. local Event = RasenganEvents[EventName]
  856. function Event:connect(func)
  857. local this = {}
  858. if self ~= Event then
  859. error("connect must be called with `:`, not `.`", 2)
  860. end
  861. if type(func) ~= "function" then
  862. error("Argument #1 of connect must be a function, got a " .. type(func), 2)
  863. end
  864. Signal:connect(func)
  865. function this:disconnect()
  866. if self ~= this then
  867. error("disconnect must be called with `:`, not `.`", 2)
  868. end
  869. Signal:disconnect()
  870. end
  871. return this
  872. end
  873. return Signal
  874. end
  875. local Touched = CreateEvent("Touched")
  876. local Method = RasenganMethods
  877. local CheckSelf = function(self)
  878. if not self then
  879. return false, "\":\" Expected, got \".\""
  880. else
  881. return true
  882. end
  883. end
  884. function Method:Destroy()
  885. assert(CheckSelf(self))
  886. if m then
  887. m:Destroy()
  888. end
  889. if RasenganData.Outline then
  890. RasenganData.Outline:Destroy()
  891. end
  892. if RasenganData.Rasengan then
  893. RasenganData.Rasengan:Destroy()
  894. end
  895. end
  896. local function Handle_GET_Property(index)
  897. if index == "Parent" then
  898. return RasenganData.Rasengan.Parent
  899. elseif index == "Size" then
  900. return RasenganData.Rasengan.Size
  901. elseif index == "CFrame" then
  902. return RasenganData.Rasengan.CFrame
  903. elseif index == "Transparency" then
  904. return RasenganData.Rasengan.Transparency
  905. end
  906. end
  907. local function Handle_SET_Property(index, value)
  908. if index == "Parent" then
  909. RasenganData.Rasengan.Parent = value
  910. RasenganData.Outline.Parent = value
  911. elseif index == "Size" then
  912. RasenganData.Rasengan.Size = Lerp2(RasenganData.Rasengan.Size, value - Vector3.new(0.1, 0.1, 0.1) * value, 0.3)
  913. RasenganData.Outline.Size = Lerp2(RasenganData.Outline.Size, value, 0.3)
  914. elseif index == "CFrame" then
  915. RasenganData.Rasengan.CFrame = value
  916. RasenganData.Outline.CFrame = value
  917. elseif index == "Transparency" then
  918. RasenganData.Rasengan.Transparency = value / 0.7
  919. RasenganData.Outline.Transparency = value / 0.7
  920. end
  921. end
  922. function RasenganMeta.__index(_table, index)
  923. if RasenganProperties[index] then
  924. if index:sub(1, 2) == "__" then
  925. return nil
  926. else
  927. return Handle_GET_Property(index)
  928. end
  929. elseif RasenganProperties.__Protected[index] then
  930. return RasenganProperties.__Protected[index]
  931. elseif RasenganMethods[index] then
  932. return RasenganMethods[index]
  933. elseif RasenganEvents[index] then
  934. return RasenganEvents[index]
  935. else
  936. error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  937. end
  938. end
  939. function RasenganMeta.__newindex(_table, index, value)
  940. if RasenganProperties[index] then
  941. if not type(value) ~= "function" then
  942. if index:sub(1, 2) == "__" then
  943. return error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  944. else
  945. Handle_SET_Property(index, value)
  946. end
  947. end
  948. elseif RasenganProperties.__Protected[index] then
  949. return error("can't set value")
  950. else
  951. error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  952. end
  953. end
  954. RasenganMeta.__metatable = "The metatable is locked"
  955. return Rasengan
  956. end
  957. function RasenShurikan(m, options)
  958. local m = Instance.new("Model", m)
  959. local r, o, s, sm, lib = SpawnRasenShurikan(m, options.CFrame or nil)
  960. local Rasengan = newproxy(true)
  961. local RasenganMeta = getmetatable(Rasengan)
  962. local RasenganData = {
  963. Rasengan = r,
  964. Outline = o,
  965. Shurikan = s,
  966. ShurikanMesh = sm,
  967. Lib = lib
  968. }
  969. local RasenganProperties = {
  970. __Protected = {ClassName = "Rasengan"},
  971. Parent = m,
  972. Size = Vector3.new(0, 0, 0),
  973. CFrame = CFrame.new(0, 0, 0),
  974. Transparency = 0,
  975. Base = r,
  976. Outline = o
  977. }
  978. local RasenganMethods = {}
  979. local RasenganEvents = {}
  980. local CreateSignal = function()
  981. local this = {}
  982. local mBindableEvent = Instance.new("BindableEvent")
  983. local mAllCns = {}
  984. function this:connect(func)
  985. if self ~= this then
  986. error("connect must be called with `:`, not `.`", 2)
  987. end
  988. if type(func) ~= "function" then
  989. error("Argument #1 of connect must be a function, got a " .. type(func), 2)
  990. end
  991. local cn = mBindableEvent.Event:connect(func)
  992. mAllCns[cn] = true
  993. local pubCn = {}
  994. function pubCn:disconnect()
  995. cn:disconnect()
  996. mAllCns[cn] = nil
  997. end
  998. return pubCn
  999. end
  1000. function this:disconnect()
  1001. if self ~= this then
  1002. error("disconnect must be called with `:`, not `.`", 2)
  1003. end
  1004. for cn, _ in pairs(mAllCns) do
  1005. cn:disconnect()
  1006. mAllCns[cn] = nil
  1007. end
  1008. end
  1009. function this:wait()
  1010. if self ~= this then
  1011. error("wait must be called with `:`, not `.`", 2)
  1012. end
  1013. return mBindableEvent.Event:wait()
  1014. end
  1015. function this:fire(...)
  1016. if self ~= this then
  1017. error("fire must be called with `:`, not `.`", 2)
  1018. end
  1019. mBindableEvent:Fire(...)
  1020. end
  1021. return this
  1022. end
  1023. local function CreateEvent(EventName)
  1024. RasenganEvents[EventName] = {}
  1025. local Signal = CreateSignal()
  1026. local Event = RasenganEvents[EventName]
  1027. function Event:connect(func)
  1028. local this = {}
  1029. if self ~= Event then
  1030. error("connect must be called with `:`, not `.`", 2)
  1031. end
  1032. if type(func) ~= "function" then
  1033. error("Argument #1 of connect must be a function, got a " .. type(func), 2)
  1034. end
  1035. Signal:connect(func)
  1036. function this:disconnect()
  1037. if self ~= this then
  1038. error("disconnect must be called with `:`, not `.`", 2)
  1039. end
  1040. Signal:disconnect()
  1041. end
  1042. return this
  1043. end
  1044. return Signal
  1045. end
  1046. local Method = RasenganMethods
  1047. local CheckSelf = function(self)
  1048. if not self then
  1049. return false, "\":\" Expected, got \".\""
  1050. else
  1051. return true
  1052. end
  1053. end
  1054. function Method:Start()
  1055. assert(CheckSelf(self))
  1056. RasenganData.Lib.Start()
  1057. end
  1058. function Method:Stop()
  1059. assert(CheckSelf(self))
  1060. RasenganData.Lib.Stop()
  1061. end
  1062. function Method:Destroy(t)
  1063. assert(CheckSelf(self))
  1064. if t == "Rasengan" then
  1065. RasenganData.Rasengan:Destroy()
  1066. elseif t == "Outline" then
  1067. RasenganData.Outline:Destroy()
  1068. elseif t == "Shurikan" then
  1069. RasenganData.Shurikan:Destroy()
  1070. else
  1071. if m then
  1072. m:Destroy()
  1073. end
  1074. if RasenganData.Rasengan then
  1075. RasenganData.Rasengan:Destroy()
  1076. end
  1077. if RasenganData.Outline then
  1078. RasenganData.Outline:Destroy()
  1079. end
  1080. if RasenganData.Shurikan then
  1081. RasenganData.Shurikan:Destroy()
  1082. end
  1083. end
  1084. end
  1085. local function Handle_GET_Property(index)
  1086. if index == "Parent" then
  1087. return RasenganData.Rasengan.Parent
  1088. elseif index == "Size" then
  1089. return RasenganData.Rasengan.Size
  1090. elseif index == "CFrame" then
  1091. return RasenganData.Rasengan.CFrame
  1092. elseif index == "Transparency" then
  1093. return RasenganData.Rasengan.Transparency
  1094. else
  1095. return RasenganProperties[index]
  1096. end
  1097. end
  1098. local function Handle_SET_Property(index, value)
  1099. if index == "Parent" then
  1100. RasenganData.Rasengan.Parent = value
  1101. RasenganData.Outline.Parent = value
  1102. RasenganData.Shurikan.Parent = value
  1103. elseif index == "Size" then
  1104. RasenganData.Rasengan.Size = Lerp2(RasenganData.Rasengan.Size, value - Vector3.new(0.1, 0.1, 0.1) * value, 0.3)
  1105. RasenganData.Outline.Size = Lerp2(RasenganData.Outline.Size, value, 0.3)
  1106. RasenganData.ShurikanMesh.Scale = Lerp2(RasenganData.ShurikanMesh.Scale, value * 5.5, 0.3)
  1107. elseif index == "CFrame" then
  1108. RasenganData.Rasengan.CFrame = value
  1109. RasenganData.Outline.CFrame = value
  1110. RasenganData.Shurikan.CFrame = value
  1111. elseif index == "Transparency" then
  1112. RasenganData.Rasengan.Transparency = value / 0.7
  1113. RasenganData.Outline.Transparency = value / 0.7
  1114. end
  1115. end
  1116. function RasenganMeta.__index(_table, index)
  1117. if RasenganProperties[index] then
  1118. if index:sub(1, 2) == "__" then
  1119. return nil
  1120. else
  1121. return Handle_GET_Property(index)
  1122. end
  1123. elseif RasenganProperties.__Protected[index] then
  1124. return RasenganProperties.__Protected[index]
  1125. elseif RasenganMethods[index] then
  1126. return RasenganMethods[index]
  1127. elseif RasenganEvents[index] then
  1128. return RasenganEvents[index]
  1129. else
  1130. error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  1131. end
  1132. end
  1133. function RasenganMeta.__newindex(_table, index, value)
  1134. if RasenganProperties[index] then
  1135. if not type(value) ~= "function" then
  1136. if index:sub(1, 2) == "__" then
  1137. return error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  1138. else
  1139. Handle_SET_Property(index, value)
  1140. end
  1141. end
  1142. elseif RasenganProperties.__Protected[index] then
  1143. return error("can't set value")
  1144. else
  1145. error(index .. " is not a valid member of " .. RasenganProperties.__Protected.ClassName)
  1146. end
  1147. end
  1148. RasenganMeta.__metatable = "The metatable is locked"
  1149. return Rasengan
  1150. end
  1151. local Instance = InstanceService()
  1152. Instance.register("TruthSeekerOrb", TruthSeekerOrb)
  1153. Instance.register("Rasengan", Rasengan)
  1154. Instance.register("RasenShurikan", RasenShurikan)
  1155. newWeld(torso, larm, -1.5, 0.5, 0)
  1156. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1157. newWeld(torso, rarm, 1.5, 0.5, 0)
  1158. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  1159. newWeld(torso, hed, 0, 1.5, 0)
  1160. newWeld(torso, lleg, -0.5, -1, 0)
  1161. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  1162. newWeld(torso, rleg, 0.5, -1, 0)
  1163. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  1164. newWeld(root, torso, 0, -1, 0)
  1165. torso.Weld.C1 = CFrame.new(0, -1, 0)
  1166. local laDef = CFrame.new(-1.5, 0.5, 0)
  1167. local raDef = CFrame.new(1.5, 0.5, 0)
  1168. local hDef = CFrame.new(0, 1.5, 0)
  1169. local tDef = CFrame.new(0, -1, 0)
  1170. local llDef = CFrame.new(-0.5, -1, 0)
  1171. local rlDef = CFrame.new(0.5, -1, 0)
  1172. Orbs = Instance.new("Model", char)
  1173. Orbs.Name = "Truthseeker Orbs"
  1174. local Orb1 = Instance.new("TruthSeekerOrb")
  1175. local Orb2 = Instance.new("TruthSeekerOrb")
  1176. local Orb3 = Instance.new("TruthSeekerOrb")
  1177. local Orb4 = Instance.new("TruthSeekerOrb")
  1178. local Orb5 = Instance.new("TruthSeekerOrb")
  1179. local Orb6 = Instance.new("TruthSeekerOrb")
  1180. local Orb7 = Instance.new("TruthSeekerOrb")
  1181. local Orb8 = Instance.new("TruthSeekerOrb")
  1182. local Orbs_ = {
  1183. Orb1 = Orb1,
  1184. Orb2 = Orb2,
  1185. Orb3 = Orb3,
  1186. Orb4 = Orb4,
  1187. Orb5 = Orb5,
  1188. Orb6 = Orb6,
  1189. Orb7 = Orb7,
  1190. Orb8 = Orb8
  1191. }
  1192. local CurrentHealth = hum.Health
  1193. local DebounceShot = false
  1194. local OGDesign = 1
  1195. function TailedBeastBombAttack()
  1196. hum.WalkSpeed = 0
  1197. Debounces.CanAttack = false
  1198. Debounces.NoIdle = true
  1199. for i = 1, 10 do
  1200. larm.Weld.C0 = Lerp(larm.Weld.C0, laDef * CFrame.Angles(math.rad(0), math.rad(20), math.rad(-80)), 0.2)
  1201. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 45, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1202. rarm.Weld.C0 = Lerp(rarm.Weld.C0, raDef * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(80)), 0.2)
  1203. hed.Weld.C0 = Lerp(hed.Weld.C0, hDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, llDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2)
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, rlDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2)
  1206. wait()
  1207. end
  1208. function FindNearestTorso(Position, Distance, SinglePlayer)
  1209. if SinglePlayer then
  1210. return Distance > (SinglePlayer.Torso.CFrame.p - Position).magnitude
  1211. end
  1212. local List = {}
  1213. for i, v in pairs(workspace:GetChildren()) do
  1214. if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and Distance >= (v.Torso.Position - Position).magnitude then
  1215. table.insert(List, v)
  1216. end
  1217. end
  1218. return List
  1219. end
  1220. local Outer, Inner, Core, Control = TailedBeastBomb()
  1221. local SetupWeld = Instance.new("Weld", Inner)
  1222. SetupWeld.Part0 = Inner
  1223. SetupWeld.Part1 = torso
  1224. SetupWeld.C0 = CFrame.new(0, 0, 10)
  1225. wait()
  1226. Core.Anchored = true
  1227. Outer.Anchored = true
  1228. Inner.Anchored = true
  1229. for i = 1, 16 do
  1230. Control.reSize(Lerp2(Outer.Size, Vector3.new(23, 23, 23), 0.3))
  1231. wait()
  1232. end
  1233. wait(0.5)
  1234. for i = 1, 20 do
  1235. larm.Weld.C0 = Lerp(larm.Weld.C0, laDef * CFrame.Angles(math.rad(0), math.rad(-80), math.rad(-80)), 0.2)
  1236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 45, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, raDef * CFrame.Angles(math.rad(0), math.rad(80), math.rad(80)), 0.2)
  1238. hed.Weld.C0 = Lerp(hed.Weld.C0, hDef * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, llDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.2)
  1240. rleg.Weld.C0 = Lerp(rleg.Weld.C0, rlDef * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.2)
  1241. wait()
  1242. end
  1243. SetupWeld:remove()
  1244. Core.Anchored = false
  1245. Outer.Anchored = false
  1246. Inner.Anchored = false
  1247. Shooter = Instance.new("BodyVelocity", Inner)
  1248. Shooter.maxForce = Vector3.new(1, 1, 1) * math.huge
  1249. Shooter.velocity = torso.CFrame.lookVector * 100
  1250. Shooter2 = Instance.new("BodyVelocity", Core)
  1251. Shooter2.maxForce = Vector3.new(1, 1, 1) * math.huge
  1252. Shooter2.velocity = torso.CFrame.lookVector * 100
  1253. Shooter3 = Instance.new("BodyVelocity", Outer)
  1254. Shooter3.maxForce = Vector3.new(1, 1, 1) * math.huge
  1255. Shooter3.velocity = torso.CFrame.lookVector * 100
  1256. Explode = Core.Touched:connect(function(hit)
  1257. if hit ~= char and hit.Name ~= "Outer" and hit.Name ~= "Inner" then
  1258. Inner:Destroy()
  1259. Outer:Destroy()
  1260. do
  1261. local cf = Core.CFrame
  1262. Shooter2:Destroy()
  1263. Core.Anchored = true
  1264. Explode:disconnect()
  1265. Core.Size = Vector3.new(3, 3, 3)
  1266. Core.Touched:connect(function(hit)
  1267. end)
  1268. Core.CanCollide = false
  1269. local part3 = Instance.new("Part", rarm)
  1270. part3.Anchored = true
  1271. part3.CanCollide = false
  1272. part3.Locked = true
  1273. part3.TopSurface = "SmoothNoOutlines"
  1274. part3.BottomSurface = "SmoothNoOutlines"
  1275. part3.FormFactor = "Custom"
  1276. part3.Size = Vector3.new(1, 1, 1)
  1277. part3.CFrame = Core.CFrame
  1278. part3.Transparency = 0
  1279. part3.BrickColor = BrickColor.new("Institutional white")
  1280. local mesh3 = Instance.new("SpecialMesh", part3)
  1281. mesh3.MeshType = "Sphere"
  1282. mesh3.Scale = Vector3.new(1, 1, 1)
  1283. local part4 = Instance.new("Part", rarm)
  1284. part4.Material = "Neon"
  1285. part4.Anchored = true
  1286. part4.CanCollide = false
  1287. part4.Locked = true
  1288. part4.TopSurface = "SmoothNoOutlines"
  1289. part4.BottomSurface = "SmoothNoOutlines"
  1290. part4.FormFactor = "Custom"
  1291. part4.Size = Vector3.new(1, 1, 1)
  1292. part4.CFrame = Core.CFrame
  1293. part4.Transparency = 1
  1294. part4.BrickColor = BrickColor.new("New Yeller")
  1295. local mesh4 = Instance.new("SpecialMesh", part4)
  1296. mesh4.MeshType = "Sphere"
  1297. mesh4.Scale = Vector3.new(0.5, 0.5, 0.5)
  1298. local part7 = Instance.new("Part", rarm)
  1299. part7.Material = "Neon"
  1300. part7.Anchored = true
  1301. part7.CanCollide = false
  1302. part7.Locked = true
  1303. part7.TopSurface = "SmoothNoOutlines"
  1304. part7.BottomSurface = "SmoothNoOutlines"
  1305. part7.FormFactor = "Custom"
  1306. part7.Size = Vector3.new(1, 1, 1)
  1307. part7.CFrame = Core.CFrame
  1308. part7.Transparency = 0
  1309. part7.BrickColor = BrickColor.new("Really black")
  1310. local mesh7 = Instance.new("SpecialMesh", part7)
  1311. mesh7.MeshType = "Sphere"
  1312. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1313. for i, v in pairs(FindNearestTorso(Core.CFrame.p, 80)) do
  1314. if v:FindFirstChild("Humanoid") then
  1315. Damagefunc(Core, v.Torso, 10, 20, math.random(3, 6), "Normal", RootPart, 0.05, 1)
  1316. v.Humanoid.PlatformStand = true
  1317. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1318. end
  1319. end
  1320. local acos = math.acos
  1321. local sqrt = math.sqrt
  1322. local Vec3 = Vector3.new
  1323. local fromAxisAngle = CFrame.fromAxisAngle
  1324. local function toAxisAngle(CFr)
  1325. local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components()
  1326. local Angle = math.acos((R00 + R11 + R22 - 1) / 2)
  1327. local A = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1328. A = A == 0 and 1.0E-5 or A
  1329. local B = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1330. B = B == 0 and 1.0E-5 or B
  1331. local C = (R21 - R12) ^ 2 + (R02 - R20) ^ 2 + (R10 - R01) ^ 2
  1332. C = C == 0 and 1.0E-5 or C
  1333. local x = (R21 - R12) / sqrt(A)
  1334. local y = (R02 - R20) / sqrt(B)
  1335. local z = (R10 - R01) / sqrt(C)
  1336. return Vec3(x, y, z), Angle
  1337. end
  1338. function ApplyTrig(Num, Func)
  1339. local Min, Max = Func(0), Func(1)
  1340. local i = Func(Num)
  1341. return (i - Min) / (Max - Min)
  1342. end
  1343. function LerpCFrame(CFrame1, CFrame2, Num)
  1344. local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2)
  1345. return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num
  1346. end
  1347. function Crater(Torso, Radius)
  1348. Spawn(function()
  1349. local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10)
  1350. local Ignore = {}
  1351. for i, v in pairs(game:GetService("Players"):GetPlayers()) do
  1352. if v.Character ~= nil then
  1353. Ignore[#Ignore + 1] = v.Character
  1354. end
  1355. end
  1356. local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore)
  1357. if Hit == nil then
  1358. return
  1359. end
  1360. local Parts = {}
  1361. for i = 1, 360, 10 do
  1362. local P = Instance.new("Part", Torso.Parent)
  1363. P.Anchored = true
  1364. P.FormFactor = "Custom"
  1365. P.BrickColor = BrickColor.new("Really black")
  1366. P.Material = "Neon"
  1367. P.TopSurface = "Smooth"
  1368. P.BottomSurface = "Smooth"
  1369. P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100)
  1370. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1371. Parts[#Parts + 1] = {
  1372. P,
  1373. P.CFrame,
  1374. (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))),
  1375. P.Size
  1376. }
  1377. if math.random(0, 5) == 0 then
  1378. local P = Instance.new("Part", Torso.Parent)
  1379. P.Anchored = true
  1380. P.FormFactor = "Custom"
  1381. P.BrickColor = Hit.BrickColor
  1382. P.Material = Hit.Material
  1383. P.TopSurface = "Smooth"
  1384. P.BottomSurface = "Smooth"
  1385. P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100)
  1386. P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)))
  1387. Parts[#Parts + 1] = {
  1388. P,
  1389. P.CFrame,
  1390. CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))),
  1391. P.Size
  1392. }
  1393. end
  1394. end
  1395. for i = 0, 1, 0.05 do
  1396. for i2, v in pairs(Parts) do
  1397. v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos))
  1398. end
  1399. wait(0.02)
  1400. end
  1401. for i, v in pairs(Parts) do
  1402. if v[1].Size.X > 2.1 then
  1403. v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0)
  1404. end
  1405. v[1].Anchored = false
  1406. end
  1407. for i = 0, 1, 0.05 do
  1408. for i2, v in pairs(Parts) do
  1409. v[1].Transparency = i
  1410. if i == 1 then
  1411. v[1]:Destroy()
  1412. elseif i >= 0.25 then
  1413. v[1].CanCollide = false
  1414. end
  1415. end
  1416. wait(0.02)
  1417. end
  1418. Parts = nil
  1419. end)
  1420. end
  1421. function ROW(out, trans, s, wt, t, ang, plus)
  1422. for i = 1, 360, 360 / t do
  1423. local c = Instance.new("Part", game.Workspace)
  1424. c.FormFactor = 3
  1425. c.TopSurface = 0
  1426. c.BottomSurface = 0
  1427. c.Size = s
  1428. c.Anchored = true
  1429. c.CanCollide = wt
  1430. c.Material = "Neon"
  1431. c.Transparency = trans
  1432. c.BrickColor = BrickColor.new("Really black")
  1433. c.CFrame = CFrame.new(Core.CFrame.x, 0, Core.CFrame.z) * CFrame.Angles(math.rad(20), math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1434. c.Locked = true
  1435. game.Debris:AddItem(c, 15)
  1436. end
  1437. end
  1438. function Part(x, y, z, color, tr, cc, an, parent)
  1439. local p = Instance.new("Part", parent or Weapon)
  1440. p.formFactor = "Custom"
  1441. p.Size = Vector3.new(x, y, z)
  1442. p.BrickColor = BrickColor.new(color)
  1443. p.CanCollide = cc
  1444. p.Transparency = tr
  1445. p.Anchored = an
  1446. p.TopSurface, p.BottomSurface = 0, 0
  1447. p.Locked = true
  1448. p:BreakJoints()
  1449. return p
  1450. end
  1451. function Mesh(par, num, x, y, z)
  1452. local msh = _
  1453. if num == 1 then
  1454. msh = Instance.new("CylinderMesh", par)
  1455. elseif num == 2 then
  1456. msh = Instance.new("SpecialMesh", par)
  1457. msh.MeshType = 3
  1458. elseif num == 3 then
  1459. msh = Instance.new("BlockMesh", par)
  1460. elseif num == 4 then
  1461. msh = Instance.new("SpecialMesh", par)
  1462. msh.MeshType = "Torso"
  1463. elseif type(num) == "string" then
  1464. msh = Instance.new("SpecialMesh", par)
  1465. msh.MeshId = num
  1466. end
  1467. msh.Scale = Vector3.new(x, y, z)
  1468. return msh
  1469. end
  1470. function explosion(col1, col2, cfr, sz, rng, dmg)
  1471. local a = Part(1, 1, 1, col1, 0.5, false, true, workspace)
  1472. local a2 = Part(1, 1, 1, col2, 0.5, false, true, workspace)
  1473. local a3 = Part(1, 1, 1, col2, 0.5, false, true, workspace)
  1474. v1, v2, v3 = sz.x, sz.y, sz.z
  1475. local m = Mesh(a, "http://www.roblox.com/asset/?id=1185246", v1, v2, v3)
  1476. local m2 = Mesh(a2, 3, v1 / 3, v2 / 3, v3 / 3)
  1477. local m3 = Mesh(a3, 3, v1 / 3, v2 / 3, v3 / 3)
  1478. a.CFrame = cfr
  1479. a2.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random())
  1480. a3.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random())
  1481. Spawn(function()
  1482. while wait() do
  1483. if a.Transparency >= 1 then
  1484. a:Destroy()
  1485. a2:Destroy()
  1486. a3:Destroy()
  1487. break
  1488. end
  1489. m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1)
  1490. m2.Scale = m2.Scale + Vector3.new(0.1, 0.1, 0.1)
  1491. m3.Scale = m3.Scale + Vector3.new(0.1, 0.1, 0.1)
  1492. a.Transparency = a.Transparency + 0.05
  1493. a2.Transparency = a2.Transparency + 0.05
  1494. a3.Transparency = a3.Transparency + 0.05
  1495. end
  1496. end)
  1497. end
  1498. local part = Instance.new("Part", rarm)
  1499. part.Anchored = true
  1500. part.CanCollide = false
  1501. part.Locked = true
  1502. part.FormFactor = "Custom"
  1503. part.Size = Vector3.new(1, 1, 1)
  1504. part.CFrame = Core.CFrame * CFrame.new(0, 0, 0)
  1505. part.Transparency = 1
  1506. part.BrickColor = BrickColor.new("Really black")
  1507. local mesh = Instance.new("SpecialMesh", part)
  1508. mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1509. mesh.Scale = Vector3.new(2, 2, 2)
  1510. local part2 = part:clone()
  1511. part2.Parent = rarm
  1512. part2.BrickColor = BrickColor.new("Really black")
  1513. local part5 = part:clone()
  1514. part5.Parent = rarm
  1515. part5.BrickColor = BrickColor.new("New Yeller")
  1516. local part6 = part:clone()
  1517. part6.Parent = rarm
  1518. part6.BrickColor = BrickColor.new("Institutional white")
  1519. local mesh2 = mesh:clone()
  1520. mesh2.Parent = part2
  1521. mesh2.Scale = Vector3.new(3, 3, 3)
  1522. local mesh5 = mesh:clone()
  1523. mesh5.Parent = part5
  1524. mesh5.Scale = Vector3.new(3, 3, 3)
  1525. local mesh6 = mesh:clone()
  1526. mesh6.Parent = part6
  1527. mesh6.Scale = Vector3.new(3, 3, 3)
  1528. local blast = Instance.new("Part", rarm)
  1529. blast.BrickColor = BrickColor.new("Really black")
  1530. blast.Anchored = true
  1531. blast.CanCollide = false
  1532. blast.Locked = true
  1533. blast.Size = Vector3.new(1, 1, 1)
  1534. blast.TopSurface = "Smooth"
  1535. blast.BottomSurface = "Smooth"
  1536. blast.Transparency = 0.9
  1537. blast.CFrame = HandCF
  1538. local bm = Instance.new("SpecialMesh", blast)
  1539. bm.Scale = Vector3.new(5, 1, 5)
  1540. bm.MeshId = "rbxassetid://3270017"
  1541. local blast2 = Instance.new("Part", rarm)
  1542. blast2.BrickColor = BrickColor.new("New Yeller")
  1543. blast2.Anchored = true
  1544. blast2.CanCollide = false
  1545. blast2.Locked = true
  1546. blast2.Size = Vector3.new(1, 1, 1)
  1547. blast2.TopSurface = "Smooth"
  1548. blast2.BottomSurface = "Smooth"
  1549. blast2.Transparency = 0.9
  1550. blast2.CFrame = HandCF
  1551. local bm2 = Instance.new("SpecialMesh", blast2)
  1552. bm2.Scale = Vector3.new(3, 1, 3)
  1553. bm2.MeshId = "rbxassetid://3270017"
  1554. local blast3 = Instance.new("Part", rarm)
  1555. blast3.BrickColor = BrickColor.new("Institutional white")
  1556. blast3.Anchored = true
  1557. blast3.CanCollide = false
  1558. blast3.Locked = true
  1559. blast3.Size = Vector3.new(1, 1, 1)
  1560. blast3.TopSurface = "Smooth"
  1561. blast3.BottomSurface = "Smooth"
  1562. blast3.Transparency = 0.9
  1563. blast3.CFrame = HandCF
  1564. local bm3 = Instance.new("SpecialMesh", blast3)
  1565. bm3.Scale = Vector3.new(3, 1, 3)
  1566. bm3.MeshId = "rbxassetid://3270017"
  1567. for i = 1, 120 do
  1568. rs:wait()
  1569. Core.Transparency = Core.Transparency + 0.008333333333333333
  1570. part.Transparency = part.Transparency + 0.008333333333333333
  1571. part2.Transparency = part2.Transparency + 0.008333333333333333
  1572. part3.Transparency = part3.Transparency + 0.008333333333333333
  1573. part4.Transparency = part4.Transparency + 0.008333333333333333
  1574. part5.Transparency = part5.Transparency + 0.008333333333333333
  1575. part6.Transparency = part6.Transparency + 0.008333333333333333
  1576. part7.Transparency = part7.Transparency + 0.008333333333333333
  1577. blast.Transparency = blast.Transparency + 0.008333333333333333
  1578. blast2.Transparency = blast2.Transparency + 0.008333333333333333
  1579. blast3.Transparency = blast3.Transparency + 0.008333333333333333
  1580. Core.Size = Core.Size + Vector3.new(0.8, 0.8, 0.8)
  1581. mesh.Scale = mesh.Scale + Vector3.new(1, 0.2, 1)
  1582. mesh2.Scale = mesh2.Scale + Vector3.new(1.1, 0.2, 1.1)
  1583. mesh3.Scale = mesh3.Scale + Vector3.new(3, 3, 3)
  1584. mesh4.Scale = mesh4.Scale + Vector3.new(1.7, 1.7, 1.7)
  1585. mesh5.Scale = mesh5.Scale + Vector3.new(1.6, 0.2, 1.6)
  1586. mesh6.Scale = mesh6.Scale + Vector3.new(2, 0.2, 2)
  1587. mesh7.Scale = mesh7.Scale + Vector3.new(4, 4, 4)
  1588. bm.Scale = bm.Scale + Vector3.new(6, 6, 0.2)
  1589. bm2.Scale = bm2.Scale + Vector3.new(4, 4, 0.2)
  1590. bm3.Scale = bm3.Scale + Vector3.new(4, 4, 0.2)
  1591. Core.CFrame = cf
  1592. part.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(i * 2), 0)
  1593. part2.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(-i * 2), 0)
  1594. part3.CFrame = Core.CFrame
  1595. part4.CFrame = Core.CFrame
  1596. part7.CFrame = Core.CFrame
  1597. part5.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(i * 2.6), 0)
  1598. part6.CFrame = Core.CFrame * CFrame.Angles(0, math.rad(-i * 2.4), 0)
  1599. blast.CFrame = Core.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1600. blast2.CFrame = Core.CFrame * CFrame.Angles(math.rad(-i * 4), math.rad(i * 4), math.rad(0))
  1601. blast3.CFrame = Core.CFrame * CFrame.Angles(math.rad(180 + i * 4), math.rad(90 - i * 4), math.rad(0))
  1602. rs:wait()
  1603. end
  1604. Core:Destroy()
  1605. part:Destroy()
  1606. part2:Destroy()
  1607. part3:Destroy()
  1608. part4:Destroy()
  1609. part5:Destroy()
  1610. part6:Destroy()
  1611. part7:Destroy()
  1612. blast:Destroy()
  1613. blast2:Destroy()
  1614. blast3:Destroy()
  1615. end
  1616. end
  1617. end)
  1618. Debounces.CanAttack = true
  1619. Debounces.NoIdle = false
  1620. hum.WalkSpeed = 16
  1621. end
  1622. function TruthSeekerOrbSheild()
  1623. Debounces.CanAttack = false
  1624. Debounces.NoIdle = true
  1625. Defence = true
  1626. CurrentHealth = hum.Health
  1627. torso.Anchored = true
  1628. Shield = Instance.new("Part", Orbs)
  1629. Shield.Shape = "Ball"
  1630. Shield.CanCollide = true
  1631. Shield.Anchored = true
  1632. Shield.Material = "Neon"
  1633. Shield.Name = "Shield"
  1634. Shield.Locked = true
  1635. Shield.Transparency = 0.3
  1636. Shield.BrickColor = BrickColor.new("Really black")
  1637. Shield.Size = Vector3.new(10.1, 10.1, 10.1)
  1638. Shield.CFrame = torso.CFrame
  1639. function onDamage(Part)
  1640. if Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("BodyVelocity") ~= nil or Part:findFirstChild("Humanoid") == nil and Part:findFirstChild("RocketPropulsion") ~= nil then
  1641. Part.Anchored = true
  1642. if Part:findFirstChild("Mesh") ~= nil then
  1643. z = Part:findFirstChild("Mesh")
  1644. for i = 1, 5 do
  1645. z.Scale = z.Scale + Vector3.new(1, 1, 1)
  1646. wait(0.05)
  1647. end
  1648. end
  1649. end
  1650. end
  1651. Checker = Instance.new("Part", char)
  1652. Checker.Transparency = 0.99
  1653. Checker.Shape = "Ball"
  1654. Checker.Material = "Neon"
  1655. Checker.BrickColor = BrickColor.new("Institutional white")
  1656. Checker.Anchored = false
  1657. Checker.Locked = true
  1658. Checker.CFrame = torso.CFrame
  1659. Checker.CanCollide = false
  1660. Checker.Size = Vector3.new(20, 20, 20)
  1661. newWeld(Checker, torso, 0, 0, 0)
  1662. Checker.Touched:connect(onDamage)
  1663. InnerShield = Instance.new("Part", Orbs)
  1664. InnerShield.CanCollide = true
  1665. InnerShield.Anchored = true
  1666. InnerShield.Material = "Neon"
  1667. InnerShield.Name = "InnerShield"
  1668. InnerShield.Shape = "Ball"
  1669. InnerShield.Locked = true
  1670. InnerShield.BrickColor = BrickColor.new("Royal purple")
  1671. InnerShield.Size = Vector3.new(10, 10, 10)
  1672. InnerShield.CFrame = Shield.CFrame
  1673. newWeld(InnerShield, Shield, 0, 0, 0)
  1674. newWeld(Shield, torso, 0, 0, 0)
  1675. spawn(function()
  1676. while Defence == true do
  1677. hum.Health = CurrentHealth
  1678. hum.WalkSpeed = 0
  1679. wait()
  1680. end
  1681. end)
  1682. for i = 1, 16 do
  1683. for i, v in pairs(Orbs:children()) do
  1684. if v:IsA("Part") and v.Name ~= "InnerShield" and v.Name ~= "Shield" then
  1685. v.Transparency = v.Transparency + 0.1
  1686. end
  1687. end
  1688. wait()
  1689. end
  1690. end
  1691. function TruthSeekerOrbSheildUp()
  1692. Defence = false
  1693. Debounces.CanAttack = true
  1694. Debounces.NoIdle = false
  1695. Shield.CanCollide = false
  1696. InnerShield.CanCollide = false
  1697. for i = 1, 16 do
  1698. Shield.Transparency = Shield.Transparency + 0.1
  1699. InnerShield.Transparency = InnerShield.Transparency + 0.1
  1700. wait()
  1701. end
  1702. Shield:Destroy()
  1703. Checker:Destroy()
  1704. torso.Anchored = false
  1705. InnerShield:Destroy()
  1706. hum.WalkSpeed = 16
  1707. for i = 1, 16 do
  1708. for i, v in pairs(Orbs:children()) do
  1709. if v:IsA("Part") then
  1710. v.Transparency = v.Transparency - 0.1
  1711. end
  1712. end
  1713. wait()
  1714. end
  1715. end
  1716. function TruthSeekerOrbAttack()
  1717. local selected = math.random(1, 8)
  1718. local Orb = Orbs_["Orb" .. selected]
  1719. local Outline = Orb.Outline
  1720. local nPos
  1721. local sound = Instance.new("Sound", hed)
  1722. sound.SoundId = "rbxassetid://553462044"
  1723. sound.Volume = 0.35
  1724. sound.Pitch = 1.4 + math.random() / 5
  1725. sound:play()
  1726. game:service("Debris"):AddItem(sound, 5)
  1727. if Debounces["OrbMove" .. selected] == true then
  1728. return
  1729. end
  1730. Debounces["OrbMove" .. selected] = true
  1731. for i = 1, 12 do
  1732. Orb.CFrame = Lerp(Outline.CFrame, Mau5.Hit, 0.3)
  1733. nPos = Outline.CFrame.p
  1734. wait()
  1735. end
  1736. Orb.Touched:connect(function(hit)
  1737. if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= game:service'Players'.LocalPlayer.Name and Debounces["OrbMove" .. selected] == true then
  1738. hit.Parent:FindFirstChildOfClass'Humanoid':TakeDamage(hit.Parent:FindFirstChildOfClass'Humanoid'.MaxHealth/2/2/2/2/2)
  1739. end
  1740. end)
  1741. Debounces["OrbMove" .. selected] = false
  1742. wait(0.1)
  1743. end
  1744. local origHealth = {}
  1745. local OrbOfHealingEquipped = false
  1746. local OrbOfDiscordEquipped = false
  1747. local Darkness = Instance.new("Sound", char.Torso)
  1748. Darkness.SoundId = "rbxassetid://418097747"
  1749. Darkness.Volume = 0.8
  1750. local Healing = Instance.new("Sound", char.Torso)
  1751. Healing.SoundId = "rbxassetid://418097928"
  1752. Healing.Volume = 0.8
  1753. function OrbOfDiscord(Target)
  1754. if Target.Parent:IsA("Accessory") then
  1755. Target = Target.Parent
  1756. end
  1757. local tplr = game:service("Players"):GetPlayerFromCharacter(Target)
  1758. if tplr and tplr.TeamColor == p.TeamColor then
  1759. return
  1760. end
  1761. if OrbOfDiscordEquipped == Target.Parent then
  1762. print("same target?")
  1763. return
  1764. end
  1765. if OrbOfHealingEquipped == Target.Parent then
  1766. OrbOfHealingEquipped = false
  1767. end
  1768. if Target.Parent:findFirstChild("ForceField") then
  1769. OrbOfDiscordEquipped = false
  1770. return
  1771. end
  1772. OrbOfDiscordEquipped = Target.Parent
  1773. local OD1, OD2 = MakeOrb(1)
  1774. OD1.BrickColor = BrickColor.new("Royal purple")
  1775. OD2.BrickColor = BrickColor.new("Really black")
  1776. OD1.Parent = Target.Parent
  1777. OD2.Parent = Target.Parent
  1778. if not origHealth[Target.Parent] then
  1779. origHealth[Target.Parent] = Target.Parent:findFirstChild("Humanoid").MaxHealth
  1780. end
  1781. Darkness:Play()
  1782. spawn(function()
  1783. while wait(0.2) and OrbOfDiscordEquipped == Target.Parent do
  1784. Target.Parent:FindFirstChild("Humanoid").MaxHealth = origHealth[Target.Parent] * 0.7
  1785. if OrbOfDiscordEquipped == false or OrbOfDiscordEquipped ~= Target.Parent then
  1786. break
  1787. end
  1788. local chars = {}
  1789. for i, v in pairs(workspace:children()) do
  1790. if v:FindFirstChild("Humanoid") then
  1791. table.insert(chars, v)
  1792. end
  1793. end
  1794. local hit, pos, surfaceNormal = workspace:FindPartOnRayWithIgnoreList(Ray.new(root.Position, Target.Parent:FindFirstChild("HumanoidRootPart").Position - root.Position), {
  1795. char,
  1796. unpack(chars)
  1797. })
  1798. if hit then
  1799. print("Line of sight broken!")
  1800. OrbOfDiscordEquipped = false
  1801. break
  1802. end
  1803. end
  1804. end)
  1805. while wait() and OrbOfDiscordEquipped == Target.Parent do
  1806. OD1.CFrame = Lerp(OD1.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 3 + math.sin(angle2) * 0.32, 2), 0.3)
  1807. OD2.CFrame = Lerp(OD2.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 3 + math.sin(angle2) * 0.32, 2), 0.3)
  1808. if OrbOfDiscordEquipped == false then
  1809. break
  1810. end
  1811. end
  1812. local prevHealth = Target.Parent:FindFirstChild("Humanoid").Health
  1813. Target.Parent:FindFirstChild("Humanoid").MaxHealth = origHealth[Target.Parent]
  1814. Target.Parent:FindFirstChild("Humanoid").Health = prevHealth / (origHealth[Target.Parent] * 0.7) * origHealth[Target.Parent]
  1815. OD1:Destroy()
  1816. OD2:Destroy()
  1817. if OrbOfDiscordEquipped == Target.Parent then
  1818. OrbOfDiscordEquipped = false
  1819. end
  1820. end
  1821. function OrbOfHealing(Target)
  1822. if Target.Parent:IsA("Accessory") then
  1823. Target = Target.Parent
  1824. end
  1825. local tplr = game:service("Players"):GetPlayerFromCharacter(Target)
  1826. if tplr and tplr.TeamColor ~= p.TeamColor then
  1827. return
  1828. end
  1829. if OrbOfHealingEquipped == Target.Parent then
  1830. return
  1831. end
  1832. if OrbOfDiscordEquipped == Target.Parent then
  1833. OrbOfDiscordEquipped = false
  1834. end
  1835. if OrbOfHealingEquipped ~= false then
  1836. OrbOfHealingEquipped = false
  1837. wait()
  1838. end
  1839. if Target.Parent:findFirstChild("ForceField") then
  1840. OrbOfHealingEquipped = false
  1841. return
  1842. end
  1843. OrbOfHealingEquipped = Target.Parent
  1844. local OH1, OH2 = MakeOrb(1)
  1845. OH1.BrickColor = BrickColor.new("New Yeller")
  1846. OH2.BrickColor = BrickColor.new("Institutional white")
  1847. OH1.Parent = Target.Parent
  1848. OH2.Parent = Target.Parent
  1849. Healing:Play()
  1850. spawn(function()
  1851. while wait(1) and OrbOfHealingEquipped == Target.Parent do
  1852. Target.Parent:FindFirstChild("Humanoid").Health = Target.Parent:FindFirstChild("Humanoid").Health + 5
  1853. if OrbOfHealingEquipped == false then
  1854. break
  1855. end
  1856. end
  1857. end)
  1858. spawn(function()
  1859. while wait(0.2) do
  1860. local chars = {}
  1861. for i, v in pairs(workspace:children()) do
  1862. if v:FindFirstChild("Humanoid") then
  1863. table.insert(chars, v)
  1864. end
  1865. end
  1866. local hit, pos, surfaceNormal = workspace:FindPartOnRayWithIgnoreList(Ray.new(root.Position, Target.Parent:FindFirstChild("HumanoidRootPart").Position - root.Position), {
  1867. char,
  1868. unpack(chars)
  1869. })
  1870. if hit then
  1871. print("Line of sight broken!")
  1872. OrbOfHealingEquipped = false
  1873. break
  1874. end
  1875. end
  1876. end)
  1877. while OrbOfHealingEquipped do
  1878. OH1.CFrame = Lerp(OH1.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 1.8 + math.sin(angle2) * 0.32, 2), 0.3)
  1879. OH2.CFrame = Lerp(OH2.CFrame, Target.Parent.Torso.CFrame * CFrame.new(3, 1.8 + math.sin(angle2) * 0.32, 2), 0.3)
  1880. if OrbOfHealingEquipped == false then
  1881. break
  1882. end
  1883. wait()
  1884. end
  1885. OH1:Destroy()
  1886. OH2:Destroy()
  1887. OrbOfHealingEquipped = false
  1888. end
  1889. Mau5.KeyDown:connect(function(key)
  1890. if key == "g" then
  1891. TailedBeastBombAttack()
  1892. elseif key == "q" then
  1893. SpawnRasenShurikan(workspace)
  1894. end
  1895. if key == "e" then
  1896. local Targ = Mau5.Target
  1897. Debounces.NoIdle = true
  1898. for i = 1, 5 do
  1899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8)
  1900. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8)
  1901. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  1902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8)
  1903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8)
  1904. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8)
  1905. wait()
  1906. end
  1907. Debounces.NoIdle = false
  1908. print(Targ.Parent:FindFirstChild("Humanoid"))
  1909. if Targ and Targ.Parent and Targ.Parent:FindFirstChild("Humanoid") then
  1910. OrbOfHealing(Targ.Parent:FindFirstChild("Torso") or Targ.Parent:FindFirstChild("UpperTorso"))
  1911. end
  1912. if Targ and Targ.Parent:IsA("Accessory") and Targ.Parent.Parent:FindFirstChild("Humanoid") then
  1913. OrbOfHealing(Targ.Parent.Parent:FindFirstChild("Torso") or Targ.Parent.Parent:FindFirstChild("UpperTorso"))
  1914. end
  1915. end
  1916. if key == "f" then
  1917. local Targ = Mau5.Target
  1918. Debounces.NoIdle = true
  1919. for i = 1, 5 do
  1920. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8)
  1921. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8)
  1922. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  1923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8)
  1924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8)
  1925. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8)
  1926. wait()
  1927. end
  1928. Debounces.NoIdle = false
  1929. print(Targ.Parent:FindFirstChild("Humanoid"))
  1930. if Targ and Targ.Parent and Targ.Parent:FindFirstChild("Humanoid") then
  1931. OrbOfDiscord(Targ.Parent:FindFirstChild("Torso") or Targ.Parent:FindFirstChild("UpperTorso"))
  1932. end
  1933. if Targ and Targ.Parent:IsA("Accessory") and Targ.Parent.Parent:FindFirstChild("Humanoid") then
  1934. OrbOfDiscord(Targ.Parent.Parent:FindFirstChild("Torso") or Targ.Parent.Parent:FindFirstChild("UpperTorso"))
  1935. end
  1936. end
  1937. end)
  1938. Mau5.KeyUp:connect(function(key)
  1939. end)
  1940. WhichHand = 0
  1941. Mau5.Button1Down:connect(function()
  1942. if DebounceShot == false and Debounces.NoIdle == false then
  1943. Debounces.NoIdle = true
  1944. if WhichHand == 0 then
  1945. for i = 1, 5 do
  1946. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8)
  1947. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8)
  1948. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  1949. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8)
  1950. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8)
  1951. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), 0.5, 0), 0.8)
  1952. wait()
  1953. end
  1954. WhichHand = 1
  1955. Debounces.NoIdle = false
  1956. TruthSeekerOrbAttack()
  1957. else
  1958. for i = 1, 5 do
  1959. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(0), math.rad(0), math.rad(50)), 0.8)
  1960. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(i / 7) + math.sin(i / 7) / 7, 0) * angles(0 - 0.1 * math.cos(i / 7), 0, 0) * angles(math.rad(math.random(60, 90)), math.rad(math.random(-20, 20)), math.rad(20)), 0.8)
  1961. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  1962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(i / 7), 0, 1.3), 0.8)
  1963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(i / 7), 0, -1.2), 0.8)
  1964. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(i / 7), 0) * cn(0, 1 - 0.1 * math.cos(i / 7), 0) * angles(math.rad(0), -0.5, 0), 0.8)
  1965. wait()
  1966. end
  1967. WhichHand = 0
  1968. Debounces.NoIdle = false
  1969. TruthSeekerOrbAttack()
  1970. end
  1971. end
  1972. end)
  1973. local sine = 0
  1974. local twirl = 0
  1975. local change = 1
  1976. angle = 0
  1977. angle2 = 0
  1978. angle3 = 0
  1979. anglespeed = 2
  1980. anglespeed2 = 1
  1981. anglespeed3 = 0.4
  1982. game:GetService("RunService").RenderStepped:connect(function()
  1983. angle = angle % 100 + anglespeed / 10
  1984. angle2 = angle2 % 100 + anglespeed2 / 10
  1985. angle3 = angle3 % 100 + anglespeed3 / 10
  1986. char.Humanoid.FreeFalling:connect(function(f)
  1987. if f then
  1988. ffing = true
  1989. else
  1990. ffing = false
  1991. end
  1992. end)
  1993. if Debounces.Anger == false then
  1994. if Debounces.OrbMove1 == false then
  1995. Orb1.CFrame = Lerp(Orb1.CFrame, torso.CFrame * CFrame.new(0, 3 + math.sin(angle2) * 0.2, 2), 0.04)
  1996. end
  1997. if Debounces.OrbMove2 == false then
  1998. Orb2.CFrame = Lerp(Orb2.CFrame, torso.CFrame * CFrame.new(0, -3 + math.sin(angle2) * 0.32, 2), 0.03)
  1999. end
  2000. if Debounces.OrbMove3 == false then
  2001. Orb3.CFrame = Lerp(Orb3.CFrame, torso.CFrame * CFrame.new(3, 0 + math.sin(angle2) * 0.22, 2), 0.06)
  2002. end
  2003. if Debounces.OrbMove4 == false then
  2004. Orb4.CFrame = Lerp(Orb4.CFrame, torso.CFrame * CFrame.new(-3, 0 + math.sin(angle2) * 0.12, 2), 0.08)
  2005. end
  2006. if Debounces.OrbMove5 == false then
  2007. Orb5.CFrame = Lerp(Orb5.CFrame, torso.CFrame * CFrame.new(-2, -2 + math.sin(angle2) * 0.12, 2), 0.07)
  2008. end
  2009. if Debounces.OrbMove6 == false then
  2010. Orb6.CFrame = Lerp(Orb6.CFrame, torso.CFrame * CFrame.new(-2, 2 + math.sin(angle2) * 0.12, 2), 0.4)
  2011. end
  2012. if Debounces.OrbMove7 == false then
  2013. Orb7.CFrame = Lerp(Orb7.CFrame, torso.CFrame * CFrame.new(2, 2 + math.sin(angle2) * 0.12, 2), 0.2)
  2014. end
  2015. if Debounces.OrbMove8 == false then
  2016. Orb8.CFrame = Lerp(Orb8.CFrame, torso.CFrame * CFrame.new(2, -2 + math.sin(angle2) * 0.12, 2), 0.05)
  2017. end
  2018. else
  2019. if Debounces.OrbMove1 == false then
  2020. Orb1.CFrame = Lerp(Orb1.CFrame, torso.CFrame * CFrame.new(0, 3 + math.sin(angle2) * 0.2, 2) * CFrame.new(math.sin(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.04)
  2021. end
  2022. if Debounces.OrbMove2 == false then
  2023. Orb2.CFrame = Lerp(Orb2.CFrame, torso.CFrame * CFrame.new(0, -3 + math.sin(angle2) * 0.32, 2) * CFrame.new(math.sin(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.03)
  2024. end
  2025. if Debounces.OrbMove3 == false then
  2026. Orb3.CFrame = Lerp(Orb3.CFrame, torso.CFrame * CFrame.new(3, 0 + math.sin(angle2) * 0.22, 2) * CFrame.new(math.tan(angle / 6), math.sin(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.06)
  2027. end
  2028. if Debounces.OrbMove4 == false then
  2029. Orb4.CFrame = Lerp(Orb4.CFrame, torso.CFrame * CFrame.new(-3, 0 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), math.sin(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.08)
  2030. end
  2031. if Debounces.OrbMove5 == false then
  2032. Orb5.CFrame = Lerp(Orb5.CFrame, torso.CFrame * CFrame.new(-2, -2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), -math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.07)
  2033. end
  2034. if Debounces.OrbMove6 == false then
  2035. Orb6.CFrame = Lerp(Orb6.CFrame, torso.CFrame * CFrame.new(-2, 2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.tan(angle / 6), math.tan(angle2 / 6), math.cos(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.4)
  2036. end
  2037. if Debounces.OrbMove7 == false then
  2038. Orb7.CFrame = Lerp(Orb7.CFrame, torso.CFrame * CFrame.new(2, 2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.cos(angle / 6), math.tan(angle2 / 6), math.tan(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.2)
  2039. end
  2040. if Debounces.OrbMove8 == false then
  2041. Orb8.CFrame = Lerp(Orb8.CFrame, torso.CFrame * CFrame.new(2, -2 + math.sin(angle2) * 0.12, 2) * CFrame.new(math.cos(angle / 6), -math.tan(angle2 / 6), math.tan(angle3 / 6)) * CFrame.Angles(math.sin(angle / 6), math.tan(angle2 / 6), math.floor(angle3 / 6)), 0.05)
  2042. end
  2043. end
  2044. sine = sine + change
  2045. if jumpn == true then
  2046. animpose = "Jumping"
  2047. elseif ffing == true then
  2048. animpose = "Freefalling"
  2049. elseif 2 > (torso.Velocity * Vector3.new(1, 0, 1)).magnitude then
  2050. animpose = "Idle"
  2051. elseif (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then
  2052. animpose = "Walking"
  2053. elseif (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then
  2054. animpose = "Running"
  2055. end
  2056. if animpose ~= lastanimpose then
  2057. sine = 0
  2058. if Debounces.NoIdle ~= false or animpose == "Idle" then
  2059. elseif animpose == "Walking" then
  2060. else
  2061. if animpose == "Running" then
  2062. else
  2063. end
  2064. end
  2065. end
  2066. lastanimpose = animpose
  2067. if Debounces.NoIdle == false then
  2068. if animpose == "Idle" then
  2069. change = 0.5
  2070. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(-30)), 0.2)
  2071. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(30)), 0.2)
  2072. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  2073. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, 1.3), 0.4)
  2074. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, -1.2), 0.4)
  2075. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 7), 0) * angles(math.rad(0), 0, 0), 0.2)
  2076. elseif animpose == "Walking" then
  2077. change = 0.5
  2078. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(-30)), 0.2)
  2079. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-1.5, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, 0) * angles(0 - 0.1 * math.cos(sine / 7), 0, 0) * angles(math.rad(0), math.rad(180), math.rad(30)), 0.2)
  2080. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0))
  2081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.5, -1, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, 1.3), 0.4)
  2082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.5, -1, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, -1.2), 0.4)
  2083. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 7), 0) * angles(math.rad(0), 0, 0), 0.2)
  2084. elseif animpose == "Running" then
  2085. change = 0.5
  2086. twirl = twirl + 1
  2087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, cn(0.7, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, -0.5) * angles(1.2 - 0.1 * math.cos(sine / 7), 0, -1.3), 0.2)
  2088. larm.Weld.C0 = Lerp(larm.Weld.C0, cn(-0.7, 0.5 - 0.1 * math.cos(sine / 7) + math.sin(sine / 7) / 7, -0.5) * angles(1.3 - 0.1 * math.cos(sine / 7), 0, 1.2), 0.2)
  2089. hed.Weld.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), 0.5, math.rad(0))
  2090. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  2091. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.4)
  2092. torso.Weld.C0 = Lerp(torso.Weld.C0, cn(0, -1.5 - 0.1 * math.cos(sine / 7), 0) * cn(0, 1 - 0.1 * math.cos(sine / 4), 0) * angles(math.rad(-90), 0, 0) * angles(0, sine / 10, 0), 0.5)
  2093. elseif animpose == "Freefalling" then
  2094. change = 0.5
  2095. end
  2096. end
  2097. end)
  2098. hum.MaxHealth = 150
  2099. wait()
  2100. hum.Health = 150
  2101. function dispose()
  2102. for i, v in pairs(getfenv(0)) do
  2103. v = nil
  2104. end
  2105. error = nil
  2106. print = nil
  2107. warn = nil
  2108. script:Destroy()
  2109. script = nil
  2110. end
  2111. hum.Died:connect(dispose)
  2112. char.Changed:connect(function()
  2113. if char.Parent == nil then
  2114. dispose()
  2115. end
  2116. end)
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