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- player = game.Players:WaitForChild("TheOnlyLingo")
- ----------Youtube: OnlyLingo
- ---^^^---- put name ^ @ theonlylingo
- ---|||----
- ---Note: Change game.Players:WaitForChild("TheOnlyLingo") with game.Players.LocalPlayer
- --- For some of the commands to work! but note: it might crash the server
- cmdenabled = false
- FE = 'dfsfg'
- dj = false
- if game.Workspace.FilteringEnabled then
- FE = 'Yes'
- else
- FE = 'No'
- end
- ----Variables----
- local UI = Instance.new("ScreenGui", player.PlayerGui)
- UI.Name = 'Lingaholic v2'
- local Frame = Instance.new("ScrollingFrame", UI)
- Frame.BackgroundColor3 = Color3.new(0,170,255)
- Frame.BackgroundTransparency = .5
- Frame.Position = UDim2.new(.25, 0, .2, 0)
- Frame.Size = UDim2.new(.5, 0 ,.6, 0)
- Frame.Visible = false
- Frame.CanvasSize = UDim2.new(0,0,10,0)
- Frame.ScrollBarThickness = 6
- local Title = Instance.new("TextLabel", Frame)
- Title.BackgroundColor3 = Color3.new(255,255,255)
- Title.BackgroundTransparency = .5
- Title.Position = UDim2.new(0, 0, 0, 0)
- Title.Size = UDim2.new(1, 0 ,.005, 0)
- Title.Font = Enum.Font.Cartoon
- Title.Text = '~ Youtube: OnlyLingo - Lingaholic v1 - FE:' .. FE .. ' ~'
- Title.TextStrokeTransparency = .5
- Title.TextColor3 = Color3.new(255,255,255)
- Title.TextWrapped = true
- Title.TextScaled= true
- local Cmds = Instance.new("TextLabel", Frame)
- Cmds.BackgroundColor3 = Color3.new(255,255,255)
- Cmds.BackgroundTransparency = 1
- Cmds.Position = UDim2.new(0, 0, .005, 0)
- Cmds.Size = UDim2.new(1, 0 ,.005, 0)
- Cmds.Font = Enum.Font.Cartoon
- Cmds.Text = 'Commands:'
- Cmds.TextStrokeTransparency = .5
- Cmds.TextColor3 = Color3.new(255,255,255)
- Cmds.TextWrapped = true
- Cmds.TextScaled= true
- local CmdsList = Instance.new("TextLabel", Frame)
- CmdsList.BackgroundColor3 = Color3.new(255,255,255)
- CmdsList.BackgroundTransparency = 1
- CmdsList.Position = UDim2.new(0, 0, 0.01, 0)
- CmdsList.Size = UDim2.new(1, 0 ,.2, 0)
- CmdsList.Font = Enum.Font.Cartoon
- CmdsList.Text = '~superspeed, ~speed, ~normalspeed, ~superjump, ~ jump, ~normaljump, ~fire, ~smoke, ~particles, ~forcefield, ~teleport, ~killall, ~killme, ~light, ~Clear'
- CmdsList.TextStrokeTransparency = .5
- CmdsList.TextColor3 = Color3.new(255,255,255)
- CmdsList.TextWrapped = true
- CmdsList.TextScaled = true
- CmdsList.TextXAlignment = Enum.TextXAlignment.Left
- CmdsList.TextYAlignment = Enum.TextYAlignment.Top
- local TextButton = Instance.new("TextButton", UI)
- TextButton.BackgroundColor3 = Color3.new(255,255,255)
- TextButton.BackgroundTransparency = .8
- TextButton.Size = UDim2.new(.1, 0, .07, 0)
- TextButton.Position = UDim2.new(0, 0, 0.7, 0)
- TextButton.Text = 'Open'
- TextButton.TextScaled = true
- TextButton.TextWrapped = true
- TextButton.TextStrokeTransparency = 0
- TextButton.TextColor3 = Color3.new(255,255,255)
- TextButton.Style = Enum.ButtonStyle.RobloxRoundButton
- TextButton.Visible = false
- TLabel = Instance.new("TextLabel", UI)
- TLabel.BackgroundColor3 = Color3.new(255,255,255)
- TLabel.BackgroundTransparency = 1
- TLabel.Size = UDim2.new(1, 0, 1, 0)
- TLabel.Position = UDim2.new(0, 0, 0, 0)
- TLabel.Text = 'Lingaholic v2'
- TLabel.TextScaled = true
- TLabel.TextWrapped = true
- TLabel.TextStrokeTransparency = 0.1
- TLabel.TextColor3 = Color3.new(0,170,255)
- TLabel.Visible = false
- Sound = Instance.new("Sound", UI)
- Sound.SoundId = 'Rbxassetid://917703948'
- ---VariableEnded---
- ---UI Buttons---
- TextButton.MouseButton1Down:connect(function()
- if not dj then
- dj = true
- Frame.Visible = true
- TextButton.Text = 'Close'
- else
- dj = false
- Frame.Visible = false
- TextButton.Text = 'Open'
- end
- end)
- ---load func---
- function loadmenu()
- print 'Protocol Launched'
- TLabel.Visible = true
- Sound:Play()
- wait(10)
- TLabel.Visible = false
- wait(3)
- TextButton.Visible = true
- Sound:Stop()
- end
- ---OnChat Func---
- player.Chatted:connect(function(msg)
- if (msg == "~loadhax") then
- if cmdenabled == false then
- loadmenu()
- wait(1)
- cmdenabled = true
- end
- elseif (msg == "~superspeed") then
- if cmdenabled == true then
- player.Character.Humanoid.WalkSpeed = 300
- end
- elseif (msg == "~speed") then
- if cmdenabled == true then
- player.Character.Humanoid.WalkSpeed = 50
- end
- elseif (msg == "~normalspeed") then
- if cmdenabled == true then
- player.Character.Humanoid.WalkSpeed = 16
- end
- elseif (msg == "~superjump") then
- if cmdenabled == true then
- player.Character.Humanoid.JumpPower = 350
- end
- elseif (msg == "~jump") then
- if cmdenabled == true then
- player.Character.Humanoid.JumpPower = 100
- end
- elseif (msg == "~normaljump") then
- if cmdenabled == true then
- player.Character.Humanoid.JumpPower = 50
- end
- elseif (msg == "~fire") then
- if cmdenabled == true then
- e = Instance.new("Fire", player.Character.Head)
- e.Name = 'LingoInjection'
- e.Size = 5
- end
- elseif (msg == "~smoke") then
- if cmdenabled == true then
- c = Instance.new("Smoke", player.Character.Head)
- c.Name = 'LingoInjection'
- c.Size = 5
- end
- elseif (msg == "~paricles") then
- if cmdenabled == true then
- d = Instance.new("ParticleEmitter", player.Character.Head)
- d.Name = 'LingoInjection'
- end
- elseif (msg == "~forcefield") then
- if cmdenabled == true then
- d = Instance.new("ForceField", player.Character)
- d.Name = 'LingoInjection'
- end
- elseif (msg == "~killall") then
- if cmdenabled == true then
- for i, v in pairs(game.Players:GetChildren()) do
- v.Character.Humanoid.Health = 0
- end
- end
- elseif (msg == "~killme") then
- if cmdenabled == true then
- player.Character.Humanoid.Health = 0
- end
- elseif (msg == "~light") then
- if cmdenabled == true then
- r = Instance.new("PointLight", player.Character.Head)
- r.Name = 'LingoInjection'
- end
- elseif (msg == "~clear") then
- if cmdenabled == true then
- for i, v in pairs(player.Character:GetChildren()) do
- if v.Name == 'LingoInjection' then
- v:Destroy()
- end
- end
- end
- elseif (msg == "~teleport") then
- if cmdenabled == true then
- local Tool = Instance.new("Tool", player.Backpack)
- local handle = Instance.new("Part", Tool)
- handle.Name = 'Handle'
- handle.CanCollide = false
- handle.Transparency = 1
- TeleportEvent = Instance.new("RemoteEvent", Tool)
- -----------
- local tool = Tool
- local player = game.Players.LocalPlayer
- local mouse = player:GetMouse()
- local function onActivate()
- local character = tool.Parent
- local hit = mouse.Hit
- local ray = Ray.new(mouse.UnitRay.Origin, mouse.UnitRay.Direction * 500)
- local part, point, normal = game.Workspace:FindPartOnRay(ray, character)
- local toCharacter = character.HumanoidRootPart.Position - point
- if toCharacter.magnitude <= 5 then
- return
- end
- local collisionSphere = Instance.new("Part", game.Workspace)
- collisionSphere.Shape = Enum.PartType.Ball
- collisionSphere.Size = Vector3.new(4, 4, 4)
- collisionSphere.Anchored = true
- collisionSphere.CFrame = CFrame.new(point + normal * 2.5)
- local foundSpace = false
- local tries = 0
- repeat
- tries = tries + 1
- local parts = collisionSphere:GetTouchingParts()
- if #parts == 0 then
- foundSpace = true
- else
- collisionSphere.CFrame = collisionSphere.CFrame + toCharacter.unit * 4
- -- make sure sphere isn't further than the character
- local sphereToPoint = point - collisionSphere.Position
- if sphereToPoint.magnitude >= toCharacter.magnitude then
- tries = 5
- foundSpace = false
- end
- end
- until foundSpace or tries > 5
- if foundSpace then
- local toSphere = collisionSphere.Position - character.HumanoidRootPart.Position
- TeleportEvent:FireServer(toSphere)
- end
- collisionSphere:Destroy()
- end
- tool.Activated:connect(onActivate)
- TeleportEvent.OnServerEvent:Connect(function(player, cframe)
- player.character.HumanoidRootPart.CFrame = player.character.HumanoidRootPart.CFrame + cframe
- end) end end
- end)
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