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- ⚠️ Scroll down to line 325 if you want to see how you fix the focus/arena123 going on the wrong target bug ⚠️
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- [SpellQueueWindow]
- [SpellQueueWindow]
- [SpellQueueWindow]
- Set it to your latency (world) +100 or +150 for optimal global usage.
- /console SpellQueueWindow 135
- /dump GetCVar("SpellQueueWindow")
- I usually play with 35 ping.
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- [What is CQS?]
- [What is CQS?]
- [What is CQS?]
- /cqs CANCELS the SpellQueueWindow, meaning that if you already have an ability lined up from spamming it before it comes off the global cooldown, it will use the NEXT spell in order.
- Example: If I press Raptor Strike 135ms before it becomes avaliable and then press Kill Shot, the Kill Shot will NOT get registered. Since my SpellQueueWindow is set to 135ms.
- But if I have /cqs bound to my Kill Shot, it will cancel the Raptor Strike and cast the Kill Shot instead.
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- [Pet Management]
- [Pet Management]
- [Pet Management]
- /petmoveto
- /petattack [@target,exists]
- /cast [@target,exists,harm] Dash
- /startattack [@target,exists]
- #showtooltip
- /use [advflyable] Highland Drake
- /use [flyable] Heavenly Onyx Cloud Serpent
- /use [noflyable] Ivory Hawkstrider
- /script VehicleExit()
- /dismount [mounted]
- /cancelaura Feign Death
- /petpassive
- /petfollow
- /stopattack
- #showtooltip
- /cast Growl
- /dismount [mounted]
- #showtooltip
- /cast [pet] Dismiss pet
- /cast [nopet] Call Pet 4
- /cast [@arenapet1,exists] Growl; [@arenapet2,exists] Growl; [@arenapet3,exists] Growl
- [Explanations]
- [Explanations]
- [Explanations]
- Not possible to do [@cursor] with /petmoveto
- /run local t="Pet" if 6~=GetRaidTargetIndex(t) then SetRaidTarget(t, 6) end
- (Puts a Blue marker on your pet, I personally have this macroed into Raptor Strike, but you can put it anywhere.
- Note that /petmoveto can be very stinky sometimes, i tend to find that /click BT4PetButton7 works WAY better for some reason. But it probably doesn't really matter... maybe.
- I explain it better here -> https://i.imgur.com/1REQvzl.png
- These are the only pet macros I would personally recommend. If you're new to hunter id say it's fine to add /petattack [@target,exists] to Raptor Strike as well. But DON'T macro it into your ranged spells since that would limit the amount of plays you could make by a lot.
- My pet passive macro is also my mount key so I save on keybinds :)
- Also the stop attack could be scary, but I have /startattack [@target,exists] in all of my DPS spells so it's fine.
- The arenapet growl macro will taunt any pet, note that this doesn't work on Earth Elemental and Mind Bender (they are counted as a minion, not a pet)
- So this works on Hunter, Warlock, DK pets and Monks Xuen.
- Also make sure your pet is ALWAYS on passive, no exceptions. Petassist is generally just not worth it since it becomes harder to actually control your pet in the way that you want to, instead of it just always attacking your target.
- An example of this being a problem, let's say your pet is attacking a rogue that is behind the pillar and you want to attack a mage - if your pet was on assist or if you had /petattack on serpent sting, this would naturally cause your pet to uhhm... go away from the rogue and onto the mage, which you don't want to happen.
- Also [@target,exists,harm] on dash because that spell is hella buggy and makes your pet attack whoever is closest to it if activated when they recieve an application of slow or root, yeah I know sounds pretty strange.
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- [Known Spells]
- [Known Spells]
- [Known Spells]
- #showtooltip [known:271788] Serpent Sting; [known:212431] Steel Trap
- /cancelaura aspect of the turtle
- /cast [known:271788,@target] Serpent Sting; [known:162488,@cursor] Steel Trap
- /startattack [@target,exists]
- #showtooltip [known:212431] Explosive Shot;[known:162488] Steel Trap
- /cancelaura aspect of the turtle
- /cast [known:212431,@target] Explosive Shot; [known:162488,@cursor] Steel Trap
- #showtooltip [known:213691] Scatter Shot; [known:109248] Binding Shot
- /cancelaura aspect of the turtle
- /stopcasting
- /cast [known:213691,@mouseover,exists][known:213691] Scatter Shot; [known:109248,@cursor] Binding Shot
- #showtooltip [known:19577] Intimidation; [known:236776] High Explosive Trap
- /cancelaura aspect of the turtle
- /cast [known:19577,@mouseover,exists][known:19577] Intimidation; [known:236776,@cursor] High Explosive Trap
- #showtooltip [known:360966] Spearhead; [known:203415] Fury of the Eagle; [known:186289] Aspect of the Eagle
- /cancelaura aspect of the turtle
- /cast [known:360966,@target] Spearhead; [known:203415] Fury of the Eagle; [known:186289] Aspect of the Eagle
- [Explanations]
- [Explanations]
- [Explanations]
- Just makes it easier to swap between all of the talent stuff :)
- ---------------------------------------------------------------------------------------------------------------------------------------
- [Damaging Abilities]
- [Damaging Abilities]
- [Damaging Abilities]
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@target] Raptor strike
- /startattack [@target,exists]
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@target] Wildfire Bomb
- /startattack [@target,exists]
- #showtooltip
- /cancelaura Aspect of the Turtle
- /cast [@target] Flanking Strike
- /startattack [@target,exists]
- /petattack
- #showtooltip kill command
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists][] kill command
- /petattack
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists] Kill shot; [@target] Kill shot
- /startattack [@target,exists]
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@target] Death Chakram
- /startattack [@target,exists]
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@target] Coordinated Assault
- /startattack [@target,exists]
- [Explanations]
- [Explanations]
- [Explanations]
- The reason why I have [@target,exists] and /startattack [@target,exists] is becuase I don't want to re-target someone with one of my abilities.
- Example: You're targeting a Hunter that uses Feign Death next to the healer that is in a Freezing Trap. Without [@target] macros you would instantly target the healer if you were spamming your damaging abilities and break the trap.
- Note: Just doing /cast [@target] Raptor Strike would not start your auto-attack, which is why you need /startattack [@target,exists] as well.
- I won't showcase macros such as
- /run local t="NAME_OF_TEAMMATE" if 1~=GetRaidTargetIndex(t) then SetRaidTarget(t, 1) end
- or
- /run local t="Pet" if 6~=GetRaidTargetIndex(t) then SetRaidTarget(t, 6) end
- Because you might not always be the group leader, but I have them macroed into my Raptor Strike/Mongoose Bite.
- 1 = Star
- 2 = Circle
- 3 = Diamond
- 4 = Triangle
- 5 = Moon
- 6 = Square
- 7 = Cross
- 8 = Skull
- [@mouseover,exists] Spell: Spell
- I have this for mostly utility spells, but I use them on Kill Shot and Kill Command as well
- The macro will prioritize your mouseover, if you don't have a mouseover it will go on your target.
- The reason why I have it on Kill Shot and Kill Command is because it allowes me to easily mouseover Kill Shot someone that is low in a teamfight (Pretty useless for Arena, but fun to do in Battlegrounds)
- And Kill Command to quickly reposition my pet, if I need to Kill Command the healer or a random healing stream totem to make my pet live or something like that.
- ---------------------------------------------------------------------------------------------------------------------------------------
- [Utility Spells]
- [Utility Spells]
- [Utility Spells]
- #showtooltip
- /stopcasting
- /cancelaura Feign death
- /cast !Feign death
- #showtooltip
- /cast !Camouflage
- /cancelaura Blessing of Protection
- #showtooltip
- /stopcasting
- /cast !Aspect of the Turtle
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cast [@mouseover,exists] Muzzle; [@target] Muzzle
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists] Harpoon; Harpoon
- #showtooltip [known:212638] tracker's net;[known:203415] Fury of the Eagle; [known:6991] Feed pet
- /cancelaura Aspect of the turtle
- /cast [known:212638,@mouseover,exists][known:212638] tracker's net
- #showtooltip [known:407028] Sticky Tar Bomb; [known:6991] Feed Pet
- /cast [known:407028,@mouseover,exists][known:407028] Sticky Tar Bomb; [known:6991] Feed Pet
- #showtooltip [known:212640] Mending Bandage; [known:6991] Feed pet
- /cast [@mouseover,exists][@player] Mending Bandage
- #showtooltip [known:212640] Mending Bandage; [known:6991] Feed pet
- /cast [@party1] Mending Bandage
- #showtooltip [known:356707] Wild Kingdom; 6
- /use 6
- /cast [@party2] mending bandage
- #showtooltip [known:356719] Chimaeral Sting; [known:6991] Feed Pet
- /cancelaura Aspect of the turtle
- /cast [@mouseover,exists] Chimaeral Sting; [@target] Chimaeral Sting
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists] Tranquilizing Shot; [@target] Tranquilizing Shot
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists] Wing clip; [@target] Wing clip
- #showtooltip
- /cast [@mouseover,exists] Scare beast; Scare beast
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@mouseover,exists] Hunter's mark; Hunter's mark
- #showtooltip
- /cqs
- /cast [@cursor] Freezing Trap
- #showtooltip
- /cqs
- /cast [@cursor] Tar Trap
- #showtooltip
- /Cast [@cursor] Flare
- #showtooltip Command pet
- /stopcasting
- /cast [@mouseover,exists,noharm][@player] Master's call; Master's call
- /cast Command Pet
- #showtooltip
- /cast [@mouseover,exists,noharm][@player] Roar Of Sacrifice; Roar Of Sacrifice
- #showtooltip
- /cast [@party1] Master's Call
- #showtooltip
- /cast [@party2] Master's Call
- #showtooltip
- /cast [@party1] Roar of Sacrifice
- #showtooltip
- /cast [@party2] Roar of Sacrifice
- #showtooltip
- /cqs
- /cast [@mouseover,exists] Intimidation; Intimidation
- /cancelaura aspect of the turtle
- #showtooltip [known:203415] Fury of the Eagle; [known:6991] Feed Pet
- /cancelaura Misdirection
- /cast [@mouseover,exists][@player] Misdirection
- /cast wild kingdom
- /cancelaura Misdirection
- ^only have that to see fury of the eagle cooldown since it's off my bars, wild kingdom and misdirection(interlope) cooldowns are on my goblin glider/rocket boots keybinds
- [Explanations]
- [Explanations]
- [Explanations]
- Q: Why do you have Feed Pet in there???
- A: It's so i don't have to look at that disgusting red question mark whenever I don't have the talent selected, would rather see feed pet icon thank you very much.
- /cancelaura Feign Death so I can double click it twice so I can move faster after pressing feign death (otherwise there is like a 200ms window where you will be stuck in the feign death animation and can't move, not really that important though)
- !Camouflage and !Aspect of the Turtle are VERY important. Double clicking them won't remove the effect by doing this.
- /cancelaura Blessing of Protection vs mages so they can't spell steal.
- [@mouseover,exists,noharm][@player] Uses Roar of Sacrifice and Master's Call on my mouseover, if I don't have a friendly mouseover it goes on me.
- [@cursor] removes the indicator for my Traps and Flare.
- [@mouseover,exists] Spell: Spell
- Uses the spell on my mouseover, if I don't have a mouseover it goes on my target
- /cast [@mouseover,exists] Muzzle; [@target] Muzzle
- I added the [@target] for this spell, but not on something like Harpoon. The reason is because /cast Muzzle makes you target someone, while /cast Harpoon doesn't... for some reason idk.
- /cast Command Pet is Master's Call, Primal Rage and Fortitude of the Bear. Incase I'm not playing with a Cunning Pet.
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- [Focus Spells]
- [Focus Spells]
- [Focus Spells]
- IMPORTANT: First type this to make these macros work and not bug out
- /run SetCVar("SoftTargetInteract", 0)
- /run SetCVar("SoftTargetEnemyRange", 0)
- /run SetCVar("SoftTargetFriendRange", 0)
- (only needs to be done once btw)
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cleartarget
- /target focus
- /cast [@focus,exists] Muzzle
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cleartarget
- /target focus
- /cast [@focus,exists] Harpoon
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cleartarget
- /target focus
- /cast [@focus,exists] Wing Clip
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cleartarget
- /target focus
- /cast [@focus,exists] Tranquilizing Shot
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cleartarget
- /target focus
- /cast [@focus,exists] Chimaeral Sting
- /targetlasttarget
- #showtooltip
- /cleartarget
- /target focus
- /cast [@focus,exists] Scatter Shot
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cleartarget
- /target focus
- /cast [@focus,exists] Intimidation
- /targetlasttarget
- [Explanations]
- [Explanations]
- [Explanations]
- The reason why they're written so weirdly is so they fix the issue where focus macros go on your target if used while the focus is further than 55 yd from you.
- If you use modifier macros then you gotta write them like this
- #showtooltip
- /cleartarget
- /target arena1 [nomod]
- /target arena2 [mod:shift]
- /target arena3 [mod:ctrl]
- /cast [nomod,@arena1,exists][mod:shift,@arena2,exists][mod:ctrl,@arena3,exists] Polymorph
- /targetlasttarget
- typed polymorph for educational purposes ☝️
- ---------------------------------------------------------------------------------------------------------------------------------------
- [Arena Spells]
- [Arena Spells]
- [Arena Spells]
- IMPORTANT: First type this to make these macros work and not bug out
- /run SetCVar("SoftTargetInteract", 0)
- /run SetCVar("SoftTargetEnemyRange", 0)
- /run SetCVar("SoftTargetFriendRange", 0)
- (only needs to be done once btw)
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cleartarget
- /target arena1
- /cast [@arena1,exists] Muzzle
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /cast [@arena1,exists] Serpent sting
- /target arena1,exists
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cleartarget
- /target arena1
- /cast [@arena1,exists] Hunter's Mark
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cleartarget
- /target arena1
- /cast [@arena1,exists] Scatter Shot
- /targetlasttarget
- #showtooltip
- /cancelaura aspect of the turtle
- /stopcasting
- /cleartarget
- /target arena1
- /cast [@arena1,exists] Intimidation
- /targetlasttarget
- /target arena1
- /stopmacro [@pet,exists]
- /cast Call Pet 1
- /target arena2
- /stopmacro [@pet,exists]
- /cast Call Pet 2
- /target arena3
- /stopmacro [@pet,exists]
- /cast Call Pet 3
- [Explanations]
- [Explanations]
- [Explanations]
- I have my call pet and target arena on the same keybind to save space, CTRL 123
- Also I only showed @arena1 here, but I have them all for @arena2 and @arena3 as well.
- ---------------------------------------------------------------------------------------------------------------------------------------
- [Random Stuff]
- [Random Stuff]
- [Random Stuff]
- #showtooltip [known:203415] Fury of the Eagle; [known:6991] Feed Pet
- /stopcasting
- /petpassive
- /petfollow
- /stopattack
- /use [pet]Play Dead;[pet]Wake Up
- /cast !Feign Death
- /cast !Camouflage
- Feign death camo macro, I rarely use this one though since I for the most part prefer to do it manually. Since the macro kinda wastes Play Dead if I already know that my pet is out of combat for example.
- #showtooltip
- /cast !Eagle Eye
- Makes it so you can cast Eagle Eye while in Eagle Eye, very fun to do.
- /Cast [@player] cooking fire
- gives you 1 vers, it's extremely mandatory to do every single game otherwise you'll be hardstuck 1200
- /cwm all
- /wm 2
- Applies a World Marker on the ground, useful to mark stuff like monk ports in arena so you remember where they are.
- Press it again to remove the marker.
- #showtooltip [known:34477] Misdirection; 15
- /use 15
- /cancelaura Nitro Boosts
- (goblin glider, also misdirection cooldown)
- #showtooltip
- /cast [nopet][@pet,dead] Revive Pet; [combat]Mend Pet; Mend Pet
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