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- ===================================================
- GPU Caps Viewer v1.39.0.0 report
- http://www.geeks3d.com
- http://www.ozone3d.net/gpu_caps_viewer/
- ===================================================
- ===================================[ System / CPU ]
- - CPU Name: Intel(R) Atom(TM) CPU N550 @ 1.50GHz
- - CPU Core Speed: 1496 MHz
- - CPU logical cores: 4
- - Family: 6 - Model: 12 - Stepping: 10
- - Physical Memory Size: 2048 MB
- - Operating System: Windows 7 32-bit build 7601 [Service Pack 1]
- - PhysX Version: drivers not installed
- ===================================[ Graphics Adapters / GPUs ]
- - Current Display Mode: 1152x864 @ 60 Hz - 32 bpp
- - Num GPUs: 1
- - GPU 1
- - Name: Intel(R) Graphics Media Accelerator 3150
- - GPU codename: GMA 3150
- - Device ID: 8086-A011
- - Subdevice ID: 144D-C072
- - Revision ID: 2
- - Driver: 8.15.10.2567 (10-30-2011) - GL:ig4icd32.dll
- - Bus Id: -1
- - BIOS version: Intel Video BIOS
- - Memory size: 256MB
- - Memory type:
- - Memory bus width: 0-bit
- ===================================[ OpenGL GPU Capabilities ]
- - OpenGL vendor: Intel
- - OpenGL renderer: Intel Pineview Platform
- - OpenGL Version: 1.4.0 - Build 8.14.10.2567
- - GLSL (OpenGL Shading Language) Version: n.a.
- - ARB Texture Units: 8
- - Vertex Shader Texture Units: 16
- - Pixel Shader Texture Units: 16
- - Geometry Shader Texture Units: 0
- - Max Texture Size: 2048x2048
- - Max Anisotropic Filtering Value: X4.0
- - Max Point Sprite Size: 1.0
- - Max Dynamic Lights: 16
- - Max Viewport Size: 2048x2048
- - Max Vertex Uniform Components: 0
- - Max Fragment Uniform Components: 0
- - Max Geometry Uniform Components: 0
- - Max Varying Float: 0
- - Max Vertex Bindable Uniforms: 0
- - Max Fragment Bindable Uniforms: 0
- - Max Geometry Bindable Uniforms: 0
- - Frame Buffer Objects (FBO) Support:[no]
- - Multiple Render Targets / Max draw buffers: 7
- - Pixel Buffer Objects (PBO) Support:[no]
- - S3TC Texture Compression Support:[yes]
- - ATI 3Dc Texture Compression Support:[no]
- - Texture Rectangle Support:[no]
- - Floating Point Textures Support:[no]
- - OpenGL Extensions: 56 extensions (GL=49 and WGL=7)
- - GL_EXT_blend_minmax
- - GL_EXT_blend_subtract
- - GL_EXT_blend_color
- - GL_EXT_abgr
- - GL_EXT_texture3D
- - GL_EXT_clip_volume_hint
- - GL_EXT_compiled_vertex_array
- - GL_EXT_cull_vertex
- - GL_SGIS_texture_edge_clamp
- - GL_SGIS_generate_mipmap
- - GL_EXT_draw_range_elements
- - GL_SGIS_texture_lod
- - GL_EXT_rescale_normal
- - GL_EXT_packed_pixels
- - GL_EXT_separate_specular_color
- - GL_ARB_multitexture
- - GL_EXT_texture_env_combine
- - GL_EXT_bgra
- - GL_EXT_blend_func_separate
- - GL_EXT_secondary_color
- - GL_EXT_fog_coord
- - GL_EXT_texture_env_add
- - GL_ARB_texture_cube_map
- - GL_ARB_transpose_matrix
- - GL_ARB_texture_env_add
- - GL_IBM_texture_mirrored_repeat
- - GL_EXT_multi_draw_arrays
- - GL_NV_blend_square
- - GL_ARB_texture_compression
- - GL_3DFX_texture_compression_FXT1
- - GL_EXT_texture_filter_anisotropic
- - GL_ARB_texture_border_clamp
- - GL_ARB_point_parameters
- - GL_ARB_texture_env_combine
- - GL_ARB_texture_env_dot3
- - GL_ARB_texture_env_crossbar
- - GL_EXT_texture_compression_s3tc
- - GL_ARB_shadow
- - GL_ARB_window_pos
- - GL_EXT_shadow_funcs
- - GL_EXT_stencil_wrap
- - GL_ARB_vertex_program
- - GL_ARB_fragment_program
- - GL_EXT_stencil_two_side
- - GL_ARB_vertex_buffer_object
- - GL_EXT_texture_lod_bias
- - GL_NV_texgen_reflection
- - GL_ARB_depth_texture
- - GL_WIN_swap_hint
- - WGL_ARB_buffer_region
- - WGL_ARB_extensions_string
- - WGL_ARB_make_current_read
- - WGL_ARB_pixel_format
- - WGL_ARB_pbuffer
- - WGL_EXT_extensions_string
- - WGL_EXT_swap_control
- - OpenGL SPIR-V Extensions: 0
- - OpenGL core capabilities: 176 caps listed
- - GL_MAX_LIST_NESTING: 64
- - GL_MAX_EVAL_ORDER: 32
- - GL_MAX_LIGHTS: 16
- - GL_MAX_CLIP_PLANES: 6
- - GL_MAX_TEXTURE_SIZE: 2048
- - GL_MAX_PIXEL_MAP_TABLE: 65536
- - GL_MAX_ATTRIB_STACK_DEPTH: 16
- - GL_MAX_MODELVIEW_STACK_DEPTH: 32
- - GL_MAX_NAME_STACK_DEPTH: 128
- - GL_MAX_PROJECTION_STACK_DEPTH: 4
- - GL_MAX_TEXTURE_STACK_DEPTH: 10
- - GL_MAX_VIEWPORT_DIMS: 2048
- - GL_MAX_CLIENT_ATTRIB_STACK_DEPTH: 16
- - GL_MAX_3D_TEXTURE_SIZE: 128
- - GL_MAX_ELEMENTS_VERTICES: 1024
- - GL_MAX_ELEMENTS_INDICES: 1024
- - GL_MAX_TEXTURE_UNITS: 8
- - GL_MAX_CUBE_MAP_TEXTURE_SIZE: 1024
- - GL_MAX_TEXTURE_LOD_BIAS: 15
- - GL_MAX_DRAW_BUFFERS: 7
- - GL_MAX_VERTEX_ATTRIBS: 16
- - GL_MAX_TEXTURE_COORDS: 8
- - GL_MAX_TEXTURE_IMAGE_UNITS: 16
- - GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 1024
- - GL_MAX_VERTEX_UNIFORM_COMPONENTS: 512
- - GL_MAX_VARYING_FLOATS: 41
- - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 16
- - GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 16
- - GL_MAX_CLIP_DISTANCES: 6
- - GL_MAX_ARRAY_TEXTURE_LAYERS: 0
- - GL_MAX_VARYING_COMPONENTS: 41
- - GL_MIN_PROGRAM_TEXEL_OFFSET: 0
- - GL_MAX_PROGRAM_TEXEL_OFFSET: 0
- - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS: 0
- - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS: 0
- - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS: 0
- - GL_MAX_RENDERBUFFER_SIZE: 2048
- - GL_MAX_COLOR_ATTACHMENTS: 7
- - GL_MAX_SAMPLES: 0
- - GL_MIN_PROGRAM_TEXEL_OFFSET_EXT: 0
- - GL_MAX_PROGRAM_TEXEL_OFFSET_EXT: 0
- - GL_RGBA_FLOAT_MODE_ARB: 0
- - GL_MAX_COLOR_ATTACHMENTS_EXT: 7
- - GL_MAX_RENDERBUFFER_SIZE_EXT: 2048
- - GL_MAX_SAMPLES_EXT: 0
- - GL_RGBA_INTEGER_MODE_EXT: 0
- - GL_MAX_ARRAY_TEXTURE_LAYERS_EXT: 0
- - GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT: 0
- - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT: 0
- - GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT: 0
- - GL_FRAMEBUFFER_SRGB_CAPABLE_EXT: 0
- - GL_MAX_RECTANGLE_TEXTURE_SIZE: 0
- - GL_MAX_TEXTURE_BUFFER_SIZE: 0
- - GL_MAX_TEXTURE_BUFFER_SIZE_ARB: 0
- - GL_MAX_VERTEX_UNIFORM_BLOCKS: 0
- - GL_MAX_GEOMETRY_UNIFORM_BLOCKS: 0
- - GL_MAX_FRAGMENT_UNIFORM_BLOCKS: 0
- - GL_MAX_COMBINED_UNIFORM_BLOCKS: 0
- - GL_MAX_UNIFORM_BUFFER_BINDINGS: 0
- - GL_MAX_UNIFORM_BLOCK_SIZE: 0
- - GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS: 0
- - GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS: 0
- - GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS: 0
- - GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 0
- - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS: 0
- - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS: 0
- - GL_MAX_GEOMETRY_OUTPUT_VERTICES: 0
- - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: 0
- - GL_MAX_VERTEX_OUTPUT_COMPONENTS: 0
- - GL_MAX_GEOMETRY_INPUT_COMPONENTS: 0
- - GL_MAX_GEOMETRY_OUTPUT_COMPONENTS: 0
- - GL_MAX_FRAGMENT_INPUT_COMPONENTS: 0
- - GL_MAX_SERVER_WAIT_TIMEOUT: 0
- - GL_MAX_SAMPLE_MASK_WORDS: 0
- - GL_MAX_COLOR_TEXTURE_SAMPLES: 0
- - GL_MAX_DEPTH_TEXTURE_SAMPLES: 0
- - GL_MAX_INTEGER_SAMPLES: 0
- - GL_PROVOKING_VERTEX: 0
- - GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: 0
- - GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB: 0
- - GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB: 0
- - GL_MAX_VERTEX_VARYING_COMPONENTS_ARB: 0
- - GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB: 0
- - GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB: 0
- - GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB: 0
- - GL_MAX_DUAL_SOURCE_DRAW_BUFFERS: 0
- - GL_FRAGMENT_INTERPOLATION_OFFSET_BITS: 0
- - GL_MIN_SAMPLE_SHADING_VALUE: 0
- - GL_MAX_GEOMETRY_SHADER_INVOCATIONS: 0
- - GL_MIN_FRAGMENT_INTERPOLATION_OFFSET: 0
- - GL_MAX_FRAGMENT_INTERPOLATION_OFFSET: 0
- - GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET: 0
- - GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET: 0
- - GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS: 0
- - GL_MAX_SUBROUTINES: 0
- - GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS: 0
- - GL_MAX_PATCH_VERTICES: 0
- - GL_MAX_TESS_GEN_LEVEL: 0
- - GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS: 0
- - GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS: 0
- - GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS: 0
- - GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS: 0
- - GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS: 0
- - GL_MAX_TESS_PATCH_COMPONENTS: 0
- - GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS: 0
- - GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS: 0
- - GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS: 0
- - GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS: 0
- - GL_MAX_TESS_CONTROL_INPUT_COMPONENTS: 0
- - GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS: 0
- - GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS: 0
- - GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS: 0
- - GL_MAX_TRANSFORM_FEEDBACK_BUFFERS: 0
- - GL_MAX_VERTEX_STREAMS: 0
- - GL_MAX_VERTEX_UNIFORM_VECTORS: 0
- - GL_MAX_VARYING_VECTORS: 0
- - GL_MAX_FRAGMENT_UNIFORM_VECTORS: 0
- - GL_MAX_VIEWPORTS: 0
- - GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_VERTEX_ATOMIC_COUNTERS: 0
- - GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS: 0
- - GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS: 0
- - GL_MAX_GEOMETRY_ATOMIC_COUNTERS: 0
- - GL_MAX_FRAGMENT_ATOMIC_COUNTERS: 0
- - GL_MAX_COMBINED_ATOMIC_COUNTERS: 0
- - GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE: 0
- - GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS: 0
- - GL_MAX_IMAGE_UNITS: 0
- - GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS: 0
- - GL_MAX_IMAGE_SAMPLES: 0
- - GL_MAX_VERTEX_IMAGE_UNIFORMS: 0
- - GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS: 0
- - GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS: 0
- - GL_MAX_GEOMETRY_IMAGE_UNIFORMS: 0
- - GL_MAX_FRAGMENT_IMAGE_UNIFORMS: 0
- - GL_MAX_COMBINED_IMAGE_UNIFORMS: 0
- - GL_MIN_MAP_BUFFER_ALIGNMENT: 0
- - GL_UNPACK_COMPRESSED_BLOCK_WIDTH: 0
- - GL_UNPACK_COMPRESSED_BLOCK_HEIGHT: 0
- - GL_UNPACK_COMPRESSED_BLOCK_DEPTH: 0
- - GL_UNPACK_COMPRESSED_BLOCK_SIZE: 0
- - GL_PACK_COMPRESSED_BLOCK_WIDTH: 0
- - GL_PACK_COMPRESSED_BLOCK_HEIGHT: 0
- - GL_PACK_COMPRESSED_BLOCK_DEPTH: 0
- - GL_PACK_COMPRESSED_BLOCK_SIZE: 0
- - GL_MAX_COMPUTE_UNIFORM_BLOCKS: 0
- - GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS: 0
- - GL_MAX_COMPUTE_IMAGE_UNIFORMS: 0
- - GL_MAX_COMPUTE_SHARED_MEMORY_SIZE: 0
- - GL_MAX_COMPUTE_UNIFORM_COMPONENTS: 0
- - GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS: 0
- - GL_MAX_COMPUTE_ATOMIC_COUNTERS: 0
- - GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS: 0
- - GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS: 0
- - GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET: 0
- - GL_MAX_VERTEX_ATTRIB_BINDINGS: 0
- - GL_MAX_UNIFORM_LOCATIONS: 0
- - GL_MAX_FRAMEBUFFER_WIDTH: 0
- - GL_MAX_FRAMEBUFFER_HEIGHT: 0
- - GL_MAX_FRAMEBUFFER_LAYERS: 0
- - GL_MAX_FRAMEBUFFER_SAMPLES: 0
- - GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB: 0
- - GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB: 0
- - GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB: 0
- - GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB: 0
- - GL_MAX_SPARSE_TEXTURE_SIZE_ARB: 0
- - GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB: 0
- - GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB: 0
- - GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB: 0
- - GL_MAX_CULL_DISTANCES: 0
- - GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES: 0
- - OpenGL extension capabilities: 13 caps listed
- - GL_MAX_TEXTURE_UNITS_ARB: 8 (GL_ARB_multitexture)
- - GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture)
- - GL_MAX_TEXTURE_IMAGE_UNITS_ARB: 16 (GL_ARB_multitexture)
- - GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB: 1024 (GL_ARB_texture_cube_map)
- - GL_NUM_COMPRESSED_TEXTURE_FORMATS: 6 (GL_ARB_texture_compression)
- - GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 4.000000 (GL_EXT_texture_filter_anisotropic)
- - GL_MAX_VERTEX_ATTRIBS_ARB: 16 (GL_ARB_vertex_program)
- - GL_MAX_PROGRAM_MATRICES_ARB: 8 (GL_ARB_vertex_program)
- - GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB: 2 (GL_ARB_vertex_program)
- - GL_MAX_TEXTURE_COORDS_ARB: 8 (GL_ARB_fragment_program)
- - GL_POINT_SIZE_MIN_ARB: 0.000000 (GL_ARB_point_parameters)
- - GL_POINT_SIZE_MAX_ARB: 255.000000 (GL_ARB_point_parameters)
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