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- Update 1 Changelog:
- ____________________________
- Bug fix (content)
- • [Blocking issue fix] The Cohaya is now usable in the moutain after Mantara City Battle, preventing players from being stuck in the summit.
- • [Blocking issue fix] It's now not possible anymore to save during the cannons sequence of the Mantara City Battle.
- • [Blocking issue fix] In the quest "Three's a Crowd", Vrynn can't disapear outside the game area anymore, preventing players to be stuck with her.
- • [Blocking issue fix] In the Train Dungeon, players can't be stuck in combat after the alarm activation.
- • [Blocking issue fix] The side quest "Catch 'em all" can now be finished even if the player hunts Fauns in a different area than the Plain.
- • [Blocking issue fix] The Side quest "Music Maestra!" can now be finished even if the player get the requested item in a different area than the Plain.
- • It's now impossible to gain exp above level 50 and go back to level 1.
- • The achievement "It's really going down!" is fixed: money made by selling items is now taken into account.
- • The puzzle to access the secret area Hall of Giants has been removed.
- • Changes to the Meos' Palace to prevent characters skills from deactivating.
- • Irys' rumors are now properly updated with side quests.
- • In combat, enemies now always die when falling.
- • Fix of an issue displaying a red HP gauge in combat.
- • Fix of a bug preventing Train Dungeon alarms from activating.
- • Fix of a bug opening several chests in the same time and preventing the access from some specific rewards.
- • In the Mountain, players can't avoid the fight against Father.
- • Fix of various sound issues.
- • Bug fix (performances and parameters)
- • Fix of video stuttering with AMD processors.
- • Improvement of the "Show Vegetation" option, now displaying rocks when it is set to OFF.
- • The game now starts with the keyboard/mouse or controller interface depending on what's used on the Main Screen.
- • In the options, players can now change gauge values faster.
- • Improvements
- • Addition of hints in the loading screens.
- • New mentions of the Cohaya of Xaham in various lines.
- • A few elements have been removed in the environments to improve comfort during combats.
- • Bushes now disappear in combat to improve visibility.
- • Items in the fighting area disappear at a longer range.
- • Improvement of the Autolock combat camera mode.
- • Improvement of the Free combat camera mode.
- • The Hyper validation input can't be interrupted anymore.
- • The Elemental doors now request the same Shi Value for each element.
- • New defeat message when losing during the cannons sequence of the Mantara City Battle.
- • A Bloodor is now displayed on a save where the player has suffered at least one Game Over.
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