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- // ZenTONY VIP Hack Loader.cpp : Defines the exported functions for the DLL application.
- //
- #include "stdafx.h"
- #include <Windows.h>
- if(boost.sp)
- {
- DWORD pointer1 = *(PDWORD)PlayerBase;
- if(!pointer1)
- return;
- (*(PDWORD)(pointer1 + 0x1A20C)) = 4999; // 4999 sp is Limited not 15000 its sp not exp :D
- }
- //====================================================================================================================================================
- if(headshot)
- {
- DWORD pointer1 = *(PDWORD)PlayerBase;
- if(!pointer1)
- return;
- (*(PDWORD)(pointer1 + 0x1A070)) = 118; // 118 headshots .. you can earn 118 headshots everygame without kills
- }
- //====================================================================================================================================================
- if(Damage)
- {
- DWORD pointer1 = *(PDWORD)BaseAdds;
- if(!pointer1)
- return;
- DWORD pointer2 = *(PDWORD)(pointer1 + 0x20);
- if(!pointer2)
- return;
- DWORD pointer3 = *(PDWORD)(pointer2 + 0x10);
- if(!pointer3)
- return;
- DWORD pointer4 = *(PDWORD)(pointer3 + 0x0);
- if(!pointer4)
- return;
- (*(PDWORD)(pointer4 + 0x1F9)) = 100; // 1 shot = 100 HP
- }
- //====================================================================================================================================================
- float JumpHeight = 10;if(superjump)
- {
- DWORD pointer1 = *(PDWORD)BaseAdds;
- if(!pointer1)
- return;
- DWORD pointer2 = *(PDWORD)(pointer1 + 0x20);
- if(!pointer2)
- return;
- DWORD pointer3 = *(PDWORD)(pointer2 + 0x10);
- if(!pointer3)
- return;
- DWORD pointer4 = *(PDWORD)(pointer3 + 0x0);
- if(!pointer4)
- return;
- (*(PDWORD)(pointer4 + 0x144)) = *(DWORD*)&JH; // Sets how high, turning a float into DWORD
- }
- //====================================================================================================================================================
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