Jack

Plasma Pistol Observations

Oct 7th, 2018
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  1. Shooting the Plasma Pistol (campaign):
  2.  
  3. HUD - Value displayed on the HUD.
  4. ACTUAL - Value stored in-game.
  5.  
  6. HUD ACTUAL How much battery one shot uses:
  7. 100 100 -0.2%
  8. 100 99.8
  9. 100 99.6
  10. 99 99.4
  11. 99 99.2
  12. 99 99
  13. 99 98.8
  14. 99 98.6
  15. 98 98.4
  16.  
  17. To avoid a repeat of Focus Rifle observations description,
  18. Reach rounds numbers as you'd expect again. When the HUD
  19. value changes from 100 to 99 it goes from 99.6 to 99.4.
  20. From full ammo, you can fire three shots at first until
  21. the HUD value changes, then five shots from 99-1 battery.
  22. At 0 battery you can fire two more shots before it is
  23. fully depleted.
  24.  
  25. This allows for 500 total shots.
  26.  
  27. ------------------------------------------------------------
  28.  
  29. Shooting the Plasma Pistol (multiplayer):
  30.  
  31. HUD - Value displayed on the HUD.
  32. ACTUAL - Value stored in-game.
  33.  
  34. HUD ACTUAL How much battery one shot uses:
  35. 100 100 -1%
  36. 99 99
  37. 98 98
  38. 97 97
  39. 96 96
  40. 95 95
  41.  
  42. Interestingly, the Plasma Pistol uses 1% battery in
  43. multiplayer whereas in the campaign it only uses 0.2%.
  44. This was probably done to keep the weapon balanced.
  45.  
  46. This allows for 100 total shots.
  47.  
  48. ------------------------------------------------------------
  49.  
  50. One final note, the overcharge uses 10% in the campaign
  51. but 15% in multiplayer, again probably to keep the weapon
  52. balanced for competitive play. Still depletes at the same
  53. rate when overcharge is held, however.
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