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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1650 (ID=0x1f91)
  8. Vendor:
  9. VRAM: 3962 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.166 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 2.371000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:45:20 PM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.4
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 4 worker threads for Enlighten.
  31. Thread -> id: 386c -> priority: 1
  32. Thread -> id: 26c0 -> priority: 1
  33. Thread -> id: a0c -> priority: 1
  34. Thread -> id: 418c -> priority: 1
  35. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  36. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  37. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  38. Fallback handler could not load library D:/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 173871.
  41. Total: 608.044700 ms (FindLiveObjects: 16.283100 ms CreateObjectMapping: 21.656000 ms MarkObjects: 567.973400 ms DeleteObjects: 2.131400 ms)
  42.  
  43. Joystick connected ("Controller (XBOX 360 For Windows)").
  44.  
  45. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  46.  
  47. Tamer ID: 34797
  48.  
  49. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  50.  
  51. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  52.  
  53. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174677.
  54. Total: 462.928700 ms (FindLiveObjects: 11.137600 ms CreateObjectMapping: 8.447200 ms MarkObjects: 443.001400 ms DeleteObjects: 0.342000 ms)
  55.  
  56. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  57.  
  58. Unloading 706 unused Assets to reduce memory usage. Loaded Objects now: 193638.
  59. Total: 449.576700 ms (FindLiveObjects: 12.957500 ms CreateObjectMapping: 11.600800 ms MarkObjects: 423.700100 ms DeleteObjects: 1.318000 ms)
  60.  
  61. Unloading 6 Unused Serialized files (Serialized files now loaded: 3)
  62.  
  63. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199494.
  64. Total: 454.066400 ms (FindLiveObjects: 13.495300 ms CreateObjectMapping: 11.752600 ms MarkObjects: 427.765500 ms DeleteObjects: 1.052500 ms)
  65.  
  66. Unloading 6 Unused Serialized files (Serialized files now loaded: 5)
  67.  
  68. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 206252.
  69. Total: 575.955900 ms (FindLiveObjects: 12.686000 ms CreateObjectMapping: 14.912800 ms MarkObjects: 547.992000 ms DeleteObjects: 0.364700 ms)
  70.  
  71. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  72.  
  73. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 210856.
  74. Total: 517.637600 ms (FindLiveObjects: 14.705300 ms CreateObjectMapping: 9.313200 ms MarkObjects: 492.277800 ms DeleteObjects: 1.340900 ms)
  75.  
  76. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  77.  
  78. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 210951.
  79. Total: 503.729000 ms (FindLiveObjects: 13.660600 ms CreateObjectMapping: 12.104900 ms MarkObjects: 477.500000 ms DeleteObjects: 0.463200 ms)
  80.  
  81. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  82.  
  83. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 218739.
  84. Total: 555.377100 ms (FindLiveObjects: 16.872800 ms CreateObjectMapping: 11.712500 ms MarkObjects: 524.947800 ms DeleteObjects: 1.843200 ms)
  85.  
  86. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  87.  
  88. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224027.
  89. Total: 478.264200 ms (FindLiveObjects: 14.293800 ms CreateObjectMapping: 20.189100 ms MarkObjects: 443.398800 ms DeleteObjects: 0.381900 ms)
  90.  
  91. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  92.  
  93. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230110.
  94. Total: 466.073600 ms (FindLiveObjects: 17.564800 ms CreateObjectMapping: 15.600200 ms MarkObjects: 432.179700 ms DeleteObjects: 0.728300 ms)
  95.  
  96. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  97.  
  98. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 239267.
  99. Total: 457.683100 ms (FindLiveObjects: 19.490600 ms CreateObjectMapping: 14.729500 ms MarkObjects: 422.710100 ms DeleteObjects: 0.752400 ms)
  100.  
  101. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  102.  
  103. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239267.
  104. Total: 467.819600 ms (FindLiveObjects: 18.260800 ms CreateObjectMapping: 15.455700 ms MarkObjects: 433.771900 ms DeleteObjects: 0.330400 ms)
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 239267.
  109. Total: 456.326200 ms (FindLiveObjects: 17.287400 ms CreateObjectMapping: 14.247800 ms MarkObjects: 424.493800 ms DeleteObjects: 0.296600 ms)
  110.  
  111. Join 6
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  114.  
  115. Unloading 6 Unused Serialized files (Serialized files now loaded: 18)
  116.  
  117. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 247337.
  118. Total: 543.671500 ms (FindLiveObjects: 17.244100 ms CreateObjectMapping: 22.877500 ms MarkObjects: 502.837500 ms DeleteObjects: 0.711800 ms)
  119.  
  120. Unloading 5 Unused Serialized files (Serialized files now loaded: 18)
  121.  
  122. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 247361.
  123. Total: 492.272200 ms (FindLiveObjects: 26.951100 ms CreateObjectMapping: 16.140300 ms MarkObjects: 448.777800 ms DeleteObjects: 0.402700 ms)
  124.  
  125. Unloading 0 Unused Serialized files (Serialized files now loaded: 18)
  126.  
  127. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 247361.
  128. Total: 456.063700 ms (FindLiveObjects: 17.942300 ms CreateObjectMapping: 15.290000 ms MarkObjects: 422.387500 ms DeleteObjects: 0.443400 ms)
  129.  
  130. Join 6
  131.  
  132. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  133.  
  134. Unloading 6 Unused Serialized files (Serialized files now loaded: 19)
  135.  
  136. Unloading 1662 unused Assets to reduce memory usage. Loaded Objects now: 251046.
  137. Total: 595.952400 ms (FindLiveObjects: 17.726900 ms CreateObjectMapping: 15.752200 ms MarkObjects: 559.453600 ms DeleteObjects: 3.019000 ms)
  138.  
  139. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  140.  
  141. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251046.
  142. Total: 516.478500 ms (FindLiveObjects: 17.435800 ms CreateObjectMapping: 15.673900 ms MarkObjects: 483.032300 ms DeleteObjects: 0.335700 ms)
  143.  
  144. Join 6
  145.  
  146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  147.  
  148. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  149.  
  150. Unloading 1075 unused Assets to reduce memory usage. Loaded Objects now: 251753.
  151. Total: 522.088700 ms (FindLiveObjects: 21.131000 ms CreateObjectMapping: 17.178900 ms MarkObjects: 481.768000 ms DeleteObjects: 2.010000 ms)
  152.  
  153. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  154.  
  155. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 251753.
  156. Total: 557.776300 ms (FindLiveObjects: 16.464000 ms CreateObjectMapping: 18.330300 ms MarkObjects: 522.453300 ms DeleteObjects: 0.528000 ms)
  157.  
  158. Join 6
  159.  
  160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  161.  
  162. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  163.  
  164. Unloading 109 unused Assets to reduce memory usage. Loaded Objects now: 252494.
  165. Total: 482.032700 ms (FindLiveObjects: 17.571800 ms CreateObjectMapping: 15.123900 ms MarkObjects: 448.862500 ms DeleteObjects: 0.474100 ms)
  166.  
  167. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  168.  
  169. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252494.
  170. Total: 552.686900 ms (FindLiveObjects: 14.516000 ms CreateObjectMapping: 17.372300 ms MarkObjects: 520.379300 ms DeleteObjects: 0.418700 ms)
  171.  
  172. Join 6
  173.  
  174. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  175.  
  176. Unloading 6 Unused Serialized files (Serialized files now loaded: 20)
  177.  
  178. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 252850.
  179. Total: 523.756300 ms (FindLiveObjects: 18.206800 ms CreateObjectMapping: 13.791800 ms MarkObjects: 491.157300 ms DeleteObjects: 0.599800 ms)
  180.  
  181. Unloading 0 Unused Serialized files (Serialized files now loaded: 20)
  182.  
  183. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 252850.
  184. Total: 492.837600 ms (FindLiveObjects: 17.754200 ms CreateObjectMapping: 15.763200 ms MarkObjects: 459.010300 ms DeleteObjects: 0.309400 ms)
  185.  
  186. Join 6
  187.  
  188. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  189.  
  190. Join 2
  191.  
  192. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  193.  
  194. Join 8
  195.  
  196. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  197.  
  198. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  199.  
  200. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 256057.
  201. Total: 510.701900 ms (FindLiveObjects: 16.671300 ms CreateObjectMapping: 19.571800 ms MarkObjects: 473.805500 ms DeleteObjects: 0.652900 ms)
  202.  
  203. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  204.  
  205. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 256057.
  206. Total: 540.949300 ms (FindLiveObjects: 21.027100 ms CreateObjectMapping: 22.910600 ms MarkObjects: 496.618600 ms DeleteObjects: 0.392400 ms)
  207.  
  208. Join 2
  209.  
  210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  211.  
  212. Join 6
  213.  
  214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  215.  
  216. Exit 2
  217.  
  218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  219.  
  220. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  221.  
  222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  223.  
  224. Join 8
  225.  
  226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  227.  
  228. Join 3
  229.  
  230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  231.  
  232. Unloading 6 Unused Serialized files (Serialized files now loaded: 25)
  233.  
  234. Unloading 984 unused Assets to reduce memory usage. Loaded Objects now: 262498.
  235. Total: 584.337400 ms (FindLiveObjects: 18.222000 ms CreateObjectMapping: 14.640900 ms MarkObjects: 549.564900 ms DeleteObjects: 1.909200 ms)
  236.  
  237. Unloading 0 Unused Serialized files (Serialized files now loaded: 25)
  238.  
  239. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262498.
  240. Total: 680.343500 ms (FindLiveObjects: 21.070500 ms CreateObjectMapping: 15.421600 ms MarkObjects: 643.538300 ms DeleteObjects: 0.312400 ms)
  241.  
  242. Join 3
  243.  
  244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  245.  
  246. Join 6
  247.  
  248. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  249.  
  250. Join 8
  251.  
  252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  253.  
  254. Exit 8
  255.  
  256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  257.  
  258. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  259.  
  260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  261.  
  262. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  263.  
  264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  265.  
  266. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  267.  
  268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  269.  
  270. Exit 6
  271.  
  272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  273.  
  274. Join 6
  275.  
  276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  277.  
  278. Exit 6
  279.  
  280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  281.  
  282. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  283.  
  284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  285.  
  286. Exit 3
  287.  
  288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  289.  
  290. Join 1027
  291.  
  292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  293.  
  294. Exit 1027
  295.  
  296. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  297.  
  298. Join 3
  299.  
  300. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  301.  
  302. Exit 3
  303.  
  304. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  305.  
  306. Join 1052
  307.  
  308. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  309.  
  310. Exit 1052
  311.  
  312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  313.  
  314. Join 3
  315.  
  316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  317.  
  318. Join 7
  319.  
  320. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  321.  
  322. Join 8
  323.  
  324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  325.  
  326. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  327.  
  328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  329.  
  330. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  331.  
  332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  333.  
  334. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  335.  
  336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  337.  
  338. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  339.  
  340. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  341.  
  342. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  343.  
  344. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  345.  
  346. Exit 7
  347.  
  348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  349.  
  350. Exit 8
  351.  
  352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  353.  
  354. Exit 3
  355.  
  356. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  357.  
  358. Join 1049
  359.  
  360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  361.  
  362. Exit 1049
  363.  
  364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  365.  
  366. Join 3
  367.  
  368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  369.  
  370. Exit 3
  371.  
  372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  373.  
  374. Join 1047
  375.  
  376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  377.  
  378. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Endaira's Quest
  379.  
  380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  381.  
  382. Exit 1047
  383.  
  384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  385.  
  386. Join 3
  387.  
  388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  389.  
  390. Join 6
  391.  
  392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  393.  
  394. Exit 6
  395.  
  396. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  397.  
  398. Exit 3
  399.  
  400. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  401.  
  402. Join 1045
  403.  
  404. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  405.  
  406. Exit 1045
  407.  
  408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  409.  
  410. Join 3
  411.  
  412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  413.  
  414. Join 6
  415.  
  416. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  417.  
  418. Exit 6
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  421.  
  422. Join 6
  423.  
  424. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  425.  
  426. Exit 6
  427.  
  428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  429.  
  430. Exit 3
  431.  
  432. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  433.  
  434. Join 1042
  435.  
  436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  437.  
  438. Exit 1042
  439.  
  440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  441.  
  442. Join 3
  443.  
  444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  445.  
  446. Join 7
  447.  
  448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  449.  
  450. Join 8
  451.  
  452. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  453.  
  454. Exit 8
  455.  
  456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  457.  
  458. Exit 7
  459.  
  460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  461.  
  462. Exit 3
  463.  
  464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  465.  
  466. Join 1077
  467.  
  468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  469.  
  470. Exit 1077
  471.  
  472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  473.  
  474. Join 3
  475.  
  476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  477.  
  478. Join 7
  479.  
  480. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  481.  
  482. Join 8
  483.  
  484. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  485.  
  486. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  487.  
  488. Unloading 1388 unused Assets to reduce memory usage. Loaded Objects now: 275393.
  489. Total: 596.509200 ms (FindLiveObjects: 20.261800 ms CreateObjectMapping: 18.368000 ms MarkObjects: 555.088500 ms DeleteObjects: 2.790400 ms)
  490.  
  491. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  492.  
  493. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 275393.
  494. Total: 560.007100 ms (FindLiveObjects: 24.454700 ms CreateObjectMapping: 13.216100 ms MarkObjects: 521.897600 ms DeleteObjects: 0.438300 ms)
  495.  
  496. Join 3
  497.  
  498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  499.  
  500. Join 7
  501.  
  502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  503.  
  504. Join 8
  505.  
  506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  507.  
  508. Exit 8
  509.  
  510. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  511.  
  512. Exit 7
  513.  
  514. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  515.  
  516. Exit 3
  517.  
  518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  519.  
  520. Join 1052
  521.  
  522. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  523.  
  524. Exit 1052
  525.  
  526. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  527.  
  528. Join 3
  529.  
  530. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  531.  
  532. Exit 3
  533.  
  534. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  535.  
  536. Join 1027
  537.  
  538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  539.  
  540. Exit 1027
  541.  
  542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  543.  
  544. Join 3
  545.  
  546. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  547.  
  548. Join 7
  549.  
  550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  551.  
  552. Join 8
  553.  
  554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  555.  
  556. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  557.  
  558. Unloading 193 unused Assets to reduce memory usage. Loaded Objects now: 276228.
  559. Total: 558.312300 ms (FindLiveObjects: 18.400800 ms CreateObjectMapping: 16.219400 ms MarkObjects: 522.514600 ms DeleteObjects: 1.177100 ms)
  560.  
  561. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  562.  
  563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276228.
  564. Total: 571.874200 ms (FindLiveObjects: 27.614800 ms CreateObjectMapping: 18.110600 ms MarkObjects: 525.685400 ms DeleteObjects: 0.462900 ms)
  565.  
  566. Join 3
  567.  
  568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  569.  
  570. Join 7
  571.  
  572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  573.  
  574. Join 8
  575.  
  576. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  577.  
  578. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  579.  
  580. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 276717.
  581. Total: 566.728300 ms (FindLiveObjects: 20.913600 ms CreateObjectMapping: 15.584800 ms MarkObjects: 529.350500 ms DeleteObjects: 0.878900 ms)
  582.  
  583. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  584.  
  585. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276717.
  586. Total: 605.426800 ms (FindLiveObjects: 22.235400 ms CreateObjectMapping: 15.534800 ms MarkObjects: 567.186600 ms DeleteObjects: 0.469100 ms)
  587.  
  588. Join 3
  589.  
  590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  591.  
  592. Join 7
  593.  
  594. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  595.  
  596. Join 8
  597.  
  598. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  599.  
  600. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  601.  
  602. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 276717.
  603. Total: 618.814100 ms (FindLiveObjects: 18.921600 ms CreateObjectMapping: 15.505500 ms MarkObjects: 583.577800 ms DeleteObjects: 0.808700 ms)
  604.  
  605. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  606.  
  607. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276717.
  608. Total: 597.162000 ms (FindLiveObjects: 19.242100 ms CreateObjectMapping: 20.913000 ms MarkObjects: 556.341700 ms DeleteObjects: 0.664500 ms)
  609.  
  610. Join 3
  611.  
  612. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  613.  
  614. Join 7
  615.  
  616. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  617.  
  618. Join 8
  619.  
  620. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  621.  
  622. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  623.  
  624. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 276830.
  625. Total: 595.161700 ms (FindLiveObjects: 22.889500 ms CreateObjectMapping: 14.540800 ms MarkObjects: 556.811000 ms DeleteObjects: 0.919800 ms)
  626.  
  627. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  628.  
  629. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276830.
  630. Total: 593.869200 ms (FindLiveObjects: 24.927400 ms CreateObjectMapping: 16.216600 ms MarkObjects: 552.004000 ms DeleteObjects: 0.720600 ms)
  631.  
  632. Join 3
  633.  
  634. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  635.  
  636. Join 7
  637.  
  638. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  639.  
  640. Join 8
  641.  
  642. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  643.  
  644. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  645.  
  646. Unloading 123 unused Assets to reduce memory usage. Loaded Objects now: 277119.
  647. Total: 564.844200 ms (FindLiveObjects: 18.116200 ms CreateObjectMapping: 13.374900 ms MarkObjects: 532.729200 ms DeleteObjects: 0.623400 ms)
  648.  
  649. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  650.  
  651. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277119.
  652. Total: 651.225100 ms (FindLiveObjects: 21.866900 ms CreateObjectMapping: 14.692000 ms MarkObjects: 614.066000 ms DeleteObjects: 0.599900 ms)
  653.  
  654. Join 3
  655.  
  656. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  657.  
  658. Join 7
  659.  
  660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  661.  
  662. Join 8
  663.  
  664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  665.  
  666. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  667.  
  668. Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 277695.
  669. Total: 590.027300 ms (FindLiveObjects: 19.969700 ms CreateObjectMapping: 15.355600 ms MarkObjects: 553.565600 ms DeleteObjects: 1.135500 ms)
  670.  
  671. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  672.  
  673. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277695.
  674. Total: 582.610700 ms (FindLiveObjects: 19.446300 ms CreateObjectMapping: 14.540800 ms MarkObjects: 548.063700 ms DeleteObjects: 0.559400 ms)
  675.  
  676. Join 3
  677.  
  678. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  679.  
  680. Join 7
  681.  
  682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  683.  
  684. Join 8
  685.  
  686. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  687.  
  688. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  689.  
  690. Unloading 334 unused Assets to reduce memory usage. Loaded Objects now: 277674.
  691. Total: 576.055700 ms (FindLiveObjects: 22.546800 ms CreateObjectMapping: 17.871500 ms MarkObjects: 534.483000 ms DeleteObjects: 1.154000 ms)
  692.  
  693. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  694.  
  695. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277674.
  696. Total: 532.789100 ms (FindLiveObjects: 21.022200 ms CreateObjectMapping: 16.341900 ms MarkObjects: 494.895200 ms DeleteObjects: 0.529100 ms)
  697.  
  698. Join 3
  699.  
  700. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  701.  
  702. Join 7
  703.  
  704. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  705.  
  706. Join 8
  707.  
  708. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  709.  
  710. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  711.  
  712. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 277677.
  713. Total: 565.399000 ms (FindLiveObjects: 18.286400 ms CreateObjectMapping: 13.667900 ms MarkObjects: 532.653800 ms DeleteObjects: 0.790600 ms)
  714.  
  715. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  716.  
  717. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277677.
  718. Total: 632.393800 ms (FindLiveObjects: 17.995600 ms CreateObjectMapping: 18.143900 ms MarkObjects: 592.530000 ms DeleteObjects: 3.722500 ms)
  719.  
  720. Join 3
  721.  
  722. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  723.  
  724. Join 7
  725.  
  726. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  727.  
  728. Join 8
  729.  
  730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  731.  
  732. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  733.  
  734. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 277681.
  735. Total: 581.376500 ms (FindLiveObjects: 19.043000 ms CreateObjectMapping: 13.793200 ms MarkObjects: 547.771600 ms DeleteObjects: 0.767900 ms)
  736.  
  737. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  738.  
  739. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277681.
  740. Total: 589.034500 ms (FindLiveObjects: 21.426300 ms CreateObjectMapping: 17.219500 ms MarkObjects: 549.943600 ms DeleteObjects: 0.444100 ms)
  741.  
  742. Join 3
  743.  
  744. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  745.  
  746. Join 7
  747.  
  748. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  749.  
  750. Join 8
  751.  
  752. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  753.  
  754. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  755.  
  756. Unloading 556 unused Assets to reduce memory usage. Loaded Objects now: 278344.
  757. Total: 625.995500 ms (FindLiveObjects: 18.229200 ms CreateObjectMapping: 13.546600 ms MarkObjects: 592.617200 ms DeleteObjects: 1.602000 ms)
  758.  
  759. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  760.  
  761. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278344.
  762. Total: 539.481600 ms (FindLiveObjects: 17.801700 ms CreateObjectMapping: 16.950900 ms MarkObjects: 504.251800 ms DeleteObjects: 0.476600 ms)
  763.  
  764. Join 3
  765.  
  766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  767.  
  768. Join 7
  769.  
  770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  771.  
  772. Join 8
  773.  
  774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  775.  
  776. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  777.  
  778. Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 278353.
  779. Total: 555.487800 ms (FindLiveObjects: 18.030500 ms CreateObjectMapping: 16.521500 ms MarkObjects: 520.274300 ms DeleteObjects: 0.661100 ms)
  780.  
  781. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  782.  
  783. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278353.
  784. Total: 558.259100 ms (FindLiveObjects: 17.817500 ms CreateObjectMapping: 19.736200 ms MarkObjects: 520.112400 ms DeleteObjects: 0.592200 ms)
  785.  
  786. Join 3
  787.  
  788. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  789.  
  790. Join 7
  791.  
  792. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  793.  
  794. Join 8
  795.  
  796. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  797.  
  798. Unloading 6 Unused Serialized files (Serialized files now loaded: 31)
  799.  
  800. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 278675.
  801. Total: 567.051400 ms (FindLiveObjects: 18.015500 ms CreateObjectMapping: 18.771700 ms MarkObjects: 529.540400 ms DeleteObjects: 0.723200 ms)
  802.  
  803. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  804.  
  805. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278675.
  806. Total: 659.010000 ms (FindLiveObjects: 16.893500 ms CreateObjectMapping: 13.356200 ms MarkObjects: 627.860200 ms DeleteObjects: 0.899200 ms)
  807.  
  808. Join 3
  809.  
  810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  811.  
  812. Join 7
  813.  
  814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  815.  
  816. Join 8
  817.  
  818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  819.  
  820. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  821.  
  822. Unloading 284 unused Assets to reduce memory usage. Loaded Objects now: 278937.
  823. Total: 615.491900 ms (FindLiveObjects: 19.121500 ms CreateObjectMapping: 15.764500 ms MarkObjects: 579.065800 ms DeleteObjects: 1.539400 ms)
  824.  
  825. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  826.  
  827. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278937.
  828. Total: 596.216000 ms (FindLiveObjects: 28.741900 ms CreateObjectMapping: 18.796700 ms MarkObjects: 548.284700 ms DeleteObjects: 0.392000 ms)
  829.  
  830. Join 3
  831.  
  832. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  833.  
  834. Join 7
  835.  
  836. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  837.  
  838. Join 8
  839.  
  840. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  841.  
  842. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  843.  
  844. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 278935.
  845. Total: 624.200100 ms (FindLiveObjects: 17.533000 ms CreateObjectMapping: 13.711900 ms MarkObjects: 592.281400 ms DeleteObjects: 0.673200 ms)
  846.  
  847. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  848.  
  849. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278935.
  850. Total: 603.078700 ms (FindLiveObjects: 19.260800 ms CreateObjectMapping: 15.905300 ms MarkObjects: 567.275500 ms DeleteObjects: 0.636600 ms)
  851.  
  852. Join 3
  853.  
  854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  855.  
  856. Join 7
  857.  
  858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  859.  
  860. Join 8
  861.  
  862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  863.  
  864. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  865.  
  866. Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 278951.
  867. Total: 611.204700 ms (FindLiveObjects: 19.005100 ms CreateObjectMapping: 14.874500 ms MarkObjects: 576.709800 ms DeleteObjects: 0.615100 ms)
  868.  
  869. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  870.  
  871. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278951.
  872. Total: 571.024300 ms (FindLiveObjects: 23.510300 ms CreateObjectMapping: 20.283100 ms MarkObjects: 526.831500 ms DeleteObjects: 0.398700 ms)
  873.  
  874. Join 3
  875.  
  876. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  877.  
  878. Join 7
  879.  
  880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  881.  
  882. Join 8
  883.  
  884. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  885.  
  886. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  887.  
  888. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 278954.
  889. Total: 589.474700 ms (FindLiveObjects: 21.618400 ms CreateObjectMapping: 14.804000 ms MarkObjects: 552.207600 ms DeleteObjects: 0.844400 ms)
  890.  
  891. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  892.  
  893. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278954.
  894. Total: 567.126800 ms (FindLiveObjects: 20.611200 ms CreateObjectMapping: 20.138500 ms MarkObjects: 525.821900 ms DeleteObjects: 0.554600 ms)
  895.  
  896. Join 3
  897.  
  898. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  899.  
  900. Join 7
  901.  
  902. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  903.  
  904. Join 8
  905.  
  906. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  907.  
  908. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  909.  
  910. Unloading 121 unused Assets to reduce memory usage. Loaded Objects now: 278949.
  911. Total: 596.314300 ms (FindLiveObjects: 20.755000 ms CreateObjectMapping: 17.153000 ms MarkObjects: 557.820400 ms DeleteObjects: 0.585400 ms)
  912.  
  913. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  914.  
  915. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278949.
  916. Total: 553.590100 ms (FindLiveObjects: 17.848300 ms CreateObjectMapping: 14.227600 ms MarkObjects: 520.993600 ms DeleteObjects: 0.520200 ms)
  917.  
  918. Join 3
  919.  
  920. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  921.  
  922. Join 7
  923.  
  924. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  925.  
  926. Join 8
  927.  
  928. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  929.  
  930. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  931.  
  932. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 278968.
  933. Total: 611.298900 ms (FindLiveObjects: 17.334300 ms CreateObjectMapping: 12.989900 ms MarkObjects: 580.008500 ms DeleteObjects: 0.965600 ms)
  934.  
  935. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  936.  
  937. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278968.
  938. Total: 573.249900 ms (FindLiveObjects: 20.244400 ms CreateObjectMapping: 18.253400 ms MarkObjects: 534.297600 ms DeleteObjects: 0.454200 ms)
  939.  
  940. Join 3
  941.  
  942. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  943.  
  944. Join 7
  945.  
  946. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  947.  
  948. Join 8
  949.  
  950. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  951.  
  952. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  953.  
  954. Unloading 137 unused Assets to reduce memory usage. Loaded Objects now: 278966.
  955. Total: 608.400600 ms (FindLiveObjects: 22.589200 ms CreateObjectMapping: 14.692500 ms MarkObjects: 570.380100 ms DeleteObjects: 0.738000 ms)
  956.  
  957. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  958.  
  959. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278966.
  960. Total: 538.985500 ms (FindLiveObjects: 24.063600 ms CreateObjectMapping: 19.777800 ms MarkObjects: 494.610100 ms DeleteObjects: 0.533400 ms)
  961.  
  962. Join 3
  963.  
  964. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  965.  
  966. Join 7
  967.  
  968. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  969.  
  970. Join 8
  971.  
  972. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  973.  
  974. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  975.  
  976. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 278968.
  977. Total: 514.947600 ms (FindLiveObjects: 16.615600 ms CreateObjectMapping: 15.412700 ms MarkObjects: 482.336600 ms DeleteObjects: 0.582300 ms)
  978.  
  979. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  980.  
  981. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278968.
  982. Total: 688.839800 ms (FindLiveObjects: 15.079100 ms CreateObjectMapping: 21.826400 ms MarkObjects: 651.488800 ms DeleteObjects: 0.444900 ms)
  983.  
  984. Join 3
  985.  
  986. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  987.  
  988. Join 7
  989.  
  990. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  991.  
  992. Join 8
  993.  
  994. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  995.  
  996. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  997.  
  998. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 278965.
  999. Total: 552.949000 ms (FindLiveObjects: 17.285600 ms CreateObjectMapping: 13.684300 ms MarkObjects: 521.078300 ms DeleteObjects: 0.900400 ms)
  1000.  
  1001. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  1002.  
  1003. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278965.
  1004. Total: 633.998800 ms (FindLiveObjects: 21.015000 ms CreateObjectMapping: 13.290200 ms MarkObjects: 599.209600 ms DeleteObjects: 0.483400 ms)
  1005.  
  1006. Join 3
  1007.  
  1008. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1009.  
  1010. Join 7
  1011.  
  1012. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1013.  
  1014. Join 8
  1015.  
  1016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1017.  
  1018. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1019.  
  1020. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 279736.
  1021. Total: 653.820900 ms (FindLiveObjects: 19.815900 ms CreateObjectMapping: 16.582500 ms MarkObjects: 616.459800 ms DeleteObjects: 0.962200 ms)
  1022.  
  1023. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1024.  
  1025. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279736.
  1026. Total: 581.205700 ms (FindLiveObjects: 23.552700 ms CreateObjectMapping: 14.121800 ms MarkObjects: 542.872900 ms DeleteObjects: 0.657600 ms)
  1027.  
  1028. Join 3
  1029.  
  1030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1031.  
  1032. Join 7
  1033.  
  1034. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1035.  
  1036. Join 8
  1037.  
  1038. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1039.  
  1040. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1041.  
  1042. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 279587.
  1043. Total: 561.126100 ms (FindLiveObjects: 19.823600 ms CreateObjectMapping: 13.996100 ms MarkObjects: 525.836400 ms DeleteObjects: 1.469600 ms)
  1044.  
  1045. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1046.  
  1047. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 279587.
  1048. Total: 645.835000 ms (FindLiveObjects: 15.829800 ms CreateObjectMapping: 17.808700 ms MarkObjects: 611.709800 ms DeleteObjects: 0.486000 ms)
  1049.  
  1050. Join 3
  1051.  
  1052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1053.  
  1054. Join 7
  1055.  
  1056. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1057.  
  1058. Join 8
  1059.  
  1060. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1061.  
  1062. Exit 3
  1063.  
  1064. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1065.  
  1066. Join 3
  1067.  
  1068. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1069.  
  1070. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1071.  
  1072. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 280533.
  1073. Total: 589.353900 ms (FindLiveObjects: 22.899200 ms CreateObjectMapping: 14.071000 ms MarkObjects: 551.630600 ms DeleteObjects: 0.752600 ms)
  1074.  
  1075. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1076.  
  1077. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280533.
  1078. Total: 655.991700 ms (FindLiveObjects: 18.876900 ms CreateObjectMapping: 13.268700 ms MarkObjects: 622.966700 ms DeleteObjects: 0.878200 ms)
  1079.  
  1080. Join 3
  1081.  
  1082. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1083.  
  1084. Join 7
  1085.  
  1086. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1087.  
  1088. Join 8
  1089.  
  1090. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1091.  
  1092. Exit 8
  1093.  
  1094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1095.  
  1096. Exit 7
  1097.  
  1098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1099.  
  1100. Exit 3
  1101.  
  1102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1103.  
  1104. Join 1027
  1105.  
  1106. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1107.  
  1108. Exit 1027
  1109.  
  1110. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1111.  
  1112. Join 3
  1113.  
  1114. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1115.  
  1116. Join 7
  1117.  
  1118. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1119.  
  1120. Join 8
  1121.  
  1122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1123.  
  1124. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1125.  
  1126. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 280630.
  1127. Total: 654.999700 ms (FindLiveObjects: 17.142300 ms CreateObjectMapping: 23.314600 ms MarkObjects: 613.672700 ms DeleteObjects: 0.869900 ms)
  1128.  
  1129. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1130.  
  1131. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280630.
  1132. Total: 618.436100 ms (FindLiveObjects: 17.720500 ms CreateObjectMapping: 22.615000 ms MarkObjects: 577.654800 ms DeleteObjects: 0.445200 ms)
  1133.  
  1134. Join 3
  1135.  
  1136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1137.  
  1138. Join 7
  1139.  
  1140. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1141.  
  1142. Join 8
  1143.  
  1144. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1145.  
  1146. Exit 3
  1147.  
  1148. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1149.  
  1150. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  1151.  
  1152. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 280630.
  1153. Total: 575.057600 ms (FindLiveObjects: 24.796600 ms CreateObjectMapping: 16.140700 ms MarkObjects: 533.214000 ms DeleteObjects: 0.905600 ms)
  1154.  
  1155. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  1156.  
  1157. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 280630.
  1158. Total: 634.969200 ms (FindLiveObjects: 23.383400 ms CreateObjectMapping: 18.071700 ms MarkObjects: 592.890000 ms DeleteObjects: 0.623400 ms)
  1159.  
  1160. Join 7
  1161.  
  1162. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1163.  
  1164. Join 8
  1165.  
  1166. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1167.  
  1168. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1169.  
  1170. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 281215.
  1171. Total: 621.818200 ms (FindLiveObjects: 21.516900 ms CreateObjectMapping: 16.891500 ms MarkObjects: 581.887700 ms DeleteObjects: 1.521300 ms)
  1172.  
  1173. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1174.  
  1175. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281215.
  1176. Total: 621.932900 ms (FindLiveObjects: 23.791000 ms CreateObjectMapping: 17.273100 ms MarkObjects: 580.334400 ms DeleteObjects: 0.533700 ms)
  1177.  
  1178. Join 7
  1179.  
  1180. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1181.  
  1182. Join 8
  1183.  
  1184. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1185.  
  1186. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1187.  
  1188. Unloading 120 unused Assets to reduce memory usage. Loaded Objects now: 281433.
  1189. Total: 629.287300 ms (FindLiveObjects: 18.074500 ms CreateObjectMapping: 22.606800 ms MarkObjects: 587.682600 ms DeleteObjects: 0.923000 ms)
  1190.  
  1191. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1192.  
  1193. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281433.
  1194. Total: 589.371700 ms (FindLiveObjects: 16.658300 ms CreateObjectMapping: 14.244700 ms MarkObjects: 557.779900 ms DeleteObjects: 0.688300 ms)
  1195.  
  1196. Join 7
  1197.  
  1198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1199.  
  1200. Join 8
  1201.  
  1202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1203.  
  1204. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1205.  
  1206. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 281841.
  1207. Total: 585.012900 ms (FindLiveObjects: 21.161300 ms CreateObjectMapping: 13.973700 ms MarkObjects: 549.122400 ms DeleteObjects: 0.754900 ms)
  1208.  
  1209. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1210.  
  1211. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281841.
  1212. Total: 660.719000 ms (FindLiveObjects: 24.068800 ms CreateObjectMapping: 17.766800 ms MarkObjects: 618.327200 ms DeleteObjects: 0.555100 ms)
  1213.  
  1214. Join 7
  1215.  
  1216. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1217.  
  1218. Join 8
  1219.  
  1220. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1221.  
  1222. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1223.  
  1224. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 281847.
  1225. Total: 631.589200 ms (FindLiveObjects: 20.440200 ms CreateObjectMapping: 16.654900 ms MarkObjects: 593.772800 ms DeleteObjects: 0.720500 ms)
  1226.  
  1227. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1228.  
  1229. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 281847.
  1230. Total: 668.121900 ms (FindLiveObjects: 19.691000 ms CreateObjectMapping: 18.278600 ms MarkObjects: 629.562400 ms DeleteObjects: 0.589100 ms)
  1231.  
  1232. Join 7
  1233.  
  1234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1235.  
  1236. Join 8
  1237.  
  1238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1239.  
  1240. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1241.  
  1242. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 282690.
  1243. Total: 611.654900 ms (FindLiveObjects: 19.560300 ms CreateObjectMapping: 14.534200 ms MarkObjects: 576.818000 ms DeleteObjects: 0.741700 ms)
  1244.  
  1245. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1246.  
  1247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 282690.
  1248. Total: 625.234400 ms (FindLiveObjects: 26.677900 ms CreateObjectMapping: 22.505500 ms MarkObjects: 575.210000 ms DeleteObjects: 0.839800 ms)
  1249.  
  1250. Join 7
  1251.  
  1252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1253.  
  1254. Join 8
  1255.  
  1256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1257.  
  1258. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1259.  
  1260. Unloading 273 unused Assets to reduce memory usage. Loaded Objects now: 283825.
  1261. Total: 602.655000 ms (FindLiveObjects: 21.567500 ms CreateObjectMapping: 14.755000 ms MarkObjects: 561.114700 ms DeleteObjects: 5.217400 ms)
  1262.  
  1263. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1264.  
  1265. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283825.
  1266. Total: 587.293400 ms (FindLiveObjects: 20.108800 ms CreateObjectMapping: 14.212300 ms MarkObjects: 552.255200 ms DeleteObjects: 0.716300 ms)
  1267.  
  1268. Join 7
  1269.  
  1270. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1271.  
  1272. Join 8
  1273.  
  1274. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1275.  
  1276. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  1277.  
  1278. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 283824.
  1279. Total: 658.328100 ms (FindLiveObjects: 30.304400 ms CreateObjectMapping: 23.940900 ms MarkObjects: 603.497300 ms DeleteObjects: 0.584700 ms)
  1280.  
  1281. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  1282.  
  1283. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 283824.
  1284. Total: 610.883500 ms (FindLiveObjects: 23.715600 ms CreateObjectMapping: 13.865300 ms MarkObjects: 572.687500 ms DeleteObjects: 0.614600 ms)
  1285.  
  1286. Join 7
  1287.  
  1288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1289.  
  1290. Join 8
  1291.  
  1292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1293.  
  1294. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1295.  
  1296. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 285076.
  1297. Total: 663.251000 ms (FindLiveObjects: 18.926600 ms CreateObjectMapping: 14.455400 ms MarkObjects: 628.757100 ms DeleteObjects: 1.111300 ms)
  1298.  
  1299. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1300.  
  1301. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285076.
  1302. Total: 583.513500 ms (FindLiveObjects: 24.111700 ms CreateObjectMapping: 15.712300 ms MarkObjects: 543.169500 ms DeleteObjects: 0.519400 ms)
  1303.  
  1304. Join 7
  1305.  
  1306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1307.  
  1308. Join 8
  1309.  
  1310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1311.  
  1312. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1313.  
  1314. Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 285089.
  1315. Total: 654.168800 ms (FindLiveObjects: 18.782100 ms CreateObjectMapping: 19.431400 ms MarkObjects: 614.115500 ms DeleteObjects: 1.838700 ms)
  1316.  
  1317. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1318.  
  1319. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 285089.
  1320. Total: 632.448100 ms (FindLiveObjects: 16.896800 ms CreateObjectMapping: 21.323500 ms MarkObjects: 593.714500 ms DeleteObjects: 0.512800 ms)
  1321.  
  1322. Join 7
  1323.  
  1324. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1325.  
  1326. Join 8
  1327.  
  1328. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1329.  
  1330. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1331.  
  1332. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 286099.
  1333. Total: 696.341000 ms (FindLiveObjects: 20.692700 ms CreateObjectMapping: 14.370600 ms MarkObjects: 660.596600 ms DeleteObjects: 0.680700 ms)
  1334.  
  1335. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1336.  
  1337. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 286099.
  1338. Total: 644.529900 ms (FindLiveObjects: 27.244900 ms CreateObjectMapping: 27.802800 ms MarkObjects: 588.927300 ms DeleteObjects: 0.553900 ms)
  1339.  
  1340. Join 7
  1341.  
  1342. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1343.  
  1344. Join 8
  1345.  
  1346. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1347.  
  1348. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1349.  
  1350. Unloading 38 unused Assets to reduce memory usage. Loaded Objects now: 287309.
  1351. Total: 521.641300 ms (FindLiveObjects: 20.387500 ms CreateObjectMapping: 15.912700 ms MarkObjects: 484.627500 ms DeleteObjects: 0.712900 ms)
  1352.  
  1353. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1354.  
  1355. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 287309.
  1356. Total: 667.379000 ms (FindLiveObjects: 20.871400 ms CreateObjectMapping: 16.397000 ms MarkObjects: 629.647100 ms DeleteObjects: 0.463000 ms)
  1357.  
  1358. Join 7
  1359.  
  1360. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1361.  
  1362. Join 8
  1363.  
  1364. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1365.  
  1366. Exit 8
  1367.  
  1368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1369.  
  1370. Exit 7
  1371.  
  1372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1373.  
  1374. Join 1014
  1375.  
  1376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1377.  
  1378. Exit 1014
  1379.  
  1380. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1381.  
  1382. Join 1015
  1383.  
  1384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1385.  
  1386. Exit 1015
  1387.  
  1388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1389.  
  1390. Join 1014
  1391.  
  1392. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1393.  
  1394. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1395.  
  1396. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 288070.
  1397. Total: 677.631900 ms (FindLiveObjects: 35.174200 ms CreateObjectMapping: 19.189900 ms MarkObjects: 621.302900 ms DeleteObjects: 1.964100 ms)
  1398.  
  1399. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1400.  
  1401. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 288070.
  1402. Total: 646.085000 ms (FindLiveObjects: 30.855200 ms CreateObjectMapping: 17.729000 ms MarkObjects: 596.772900 ms DeleteObjects: 0.727300 ms)
  1403.  
  1404. Join 1014
  1405.  
  1406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1407.  
  1408. Exit 1014
  1409.  
  1410. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1411.  
  1412. Join 1013
  1413.  
  1414. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1415.  
  1416. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1417.  
  1418. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 289401.
  1419. Total: 576.264900 ms (FindLiveObjects: 23.529500 ms CreateObjectMapping: 15.595600 ms MarkObjects: 536.328000 ms DeleteObjects: 0.811200 ms)
  1420.  
  1421. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1422.  
  1423. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289401.
  1424. Total: 660.871800 ms (FindLiveObjects: 17.150400 ms CreateObjectMapping: 17.472700 ms MarkObjects: 625.763700 ms DeleteObjects: 0.484700 ms)
  1425.  
  1426. Join 1013
  1427.  
  1428. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1429.  
  1430. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1431.  
  1432. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 289655.
  1433. Total: 703.803200 ms (FindLiveObjects: 19.678100 ms CreateObjectMapping: 14.718100 ms MarkObjects: 668.720500 ms DeleteObjects: 0.686100 ms)
  1434.  
  1435. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1436.  
  1437. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 289655.
  1438. Total: 638.645000 ms (FindLiveObjects: 23.618100 ms CreateObjectMapping: 17.674700 ms MarkObjects: 596.838600 ms DeleteObjects: 0.512700 ms)
  1439.  
  1440. Join 1013
  1441.  
  1442. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1443.  
  1444. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1445.  
  1446. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 290280.
  1447. Total: 649.609300 ms (FindLiveObjects: 20.312300 ms CreateObjectMapping: 14.247800 ms MarkObjects: 614.392500 ms DeleteObjects: 0.656300 ms)
  1448.  
  1449. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1450.  
  1451. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 290280.
  1452. Total: 687.571500 ms (FindLiveObjects: 23.987400 ms CreateObjectMapping: 13.604500 ms MarkObjects: 649.514400 ms DeleteObjects: 0.464500 ms)
  1453.  
  1454. Join 1013
  1455.  
  1456. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1457.  
  1458. Exit 1013
  1459.  
  1460. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1461.  
  1462. Join 1012
  1463.  
  1464. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1465.  
  1466. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  1467.  
  1468. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1469.  
  1470. Exit 1012
  1471.  
  1472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1473.  
  1474. Join 1013
  1475.  
  1476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1477.  
  1478. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1479.  
  1480. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 291301.
  1481. Total: 674.390200 ms (FindLiveObjects: 20.855100 ms CreateObjectMapping: 15.972100 ms MarkObjects: 636.805800 ms DeleteObjects: 0.756400 ms)
  1482.  
  1483. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1484.  
  1485. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291301.
  1486. Total: 729.273700 ms (FindLiveObjects: 27.220500 ms CreateObjectMapping: 20.941600 ms MarkObjects: 680.636000 ms DeleteObjects: 0.474900 ms)
  1487.  
  1488. Join 1013
  1489.  
  1490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1491.  
  1492. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1493.  
  1494. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 291935.
  1495. Total: 697.748300 ms (FindLiveObjects: 31.487500 ms CreateObjectMapping: 18.117700 ms MarkObjects: 647.297500 ms DeleteObjects: 0.844700 ms)
  1496.  
  1497. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1498.  
  1499. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 291935.
  1500. Total: 593.935700 ms (FindLiveObjects: 21.314000 ms CreateObjectMapping: 14.674700 ms MarkObjects: 557.376700 ms DeleteObjects: 0.569400 ms)
  1501.  
  1502. Join 1013
  1503.  
  1504. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1505.  
  1506. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1507.  
  1508. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 292140.
  1509. Total: 631.446400 ms (FindLiveObjects: 25.434300 ms CreateObjectMapping: 16.849900 ms MarkObjects: 588.296500 ms DeleteObjects: 0.865200 ms)
  1510.  
  1511. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1512.  
  1513. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292140.
  1514. Total: 577.320900 ms (FindLiveObjects: 25.719300 ms CreateObjectMapping: 19.435500 ms MarkObjects: 531.604800 ms DeleteObjects: 0.560700 ms)
  1515.  
  1516. Join 1013
  1517.  
  1518. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1519.  
  1520. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1521.  
  1522. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 292136.
  1523. Total: 694.416300 ms (FindLiveObjects: 21.023600 ms CreateObjectMapping: 13.942500 ms MarkObjects: 658.769700 ms DeleteObjects: 0.680100 ms)
  1524.  
  1525. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1526.  
  1527. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292136.
  1528. Total: 661.400700 ms (FindLiveObjects: 25.700300 ms CreateObjectMapping: 18.181100 ms MarkObjects: 616.772500 ms DeleteObjects: 0.746200 ms)
  1529.  
  1530. Join 1013
  1531.  
  1532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1533.  
  1534. Exit 1013
  1535.  
  1536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1537.  
  1538. Join 1014
  1539.  
  1540. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1541.  
  1542. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1543.  
  1544. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 292134.
  1545. Total: 717.114600 ms (FindLiveObjects: 28.641700 ms CreateObjectMapping: 17.980800 ms MarkObjects: 669.707900 ms DeleteObjects: 0.783600 ms)
  1546.  
  1547. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1548.  
  1549. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292134.
  1550. Total: 634.997300 ms (FindLiveObjects: 19.966600 ms CreateObjectMapping: 18.746700 ms MarkObjects: 595.651000 ms DeleteObjects: 0.632500 ms)
  1551.  
  1552. Join 1014
  1553.  
  1554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1555.  
  1556. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  1557.  
  1558. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 292136.
  1559. Total: 645.338900 ms (FindLiveObjects: 26.603400 ms CreateObjectMapping: 17.354900 ms MarkObjects: 600.676300 ms DeleteObjects: 0.703500 ms)
  1560.  
  1561. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  1562.  
  1563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 292136.
  1564. Total: 638.288300 ms (FindLiveObjects: 18.355900 ms CreateObjectMapping: 14.251300 ms MarkObjects: 605.259400 ms DeleteObjects: 0.421200 ms)
  1565.  
  1566. Join 1014
  1567.  
  1568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1569.  
  1570. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1571.  
  1572. Unloading 148 unused Assets to reduce memory usage. Loaded Objects now: 293814.
  1573. Total: 719.337500 ms (FindLiveObjects: 30.266200 ms CreateObjectMapping: 18.190200 ms MarkObjects: 669.812100 ms DeleteObjects: 1.068200 ms)
  1574.  
  1575. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1576.  
  1577. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293814.
  1578. Total: 653.751300 ms (FindLiveObjects: 25.032000 ms CreateObjectMapping: 15.219800 ms MarkObjects: 613.016600 ms DeleteObjects: 0.482200 ms)
  1579.  
  1580. Join 1014
  1581.  
  1582. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1583.  
  1584. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1585.  
  1586. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 293910.
  1587. Total: 719.239600 ms (FindLiveObjects: 29.862800 ms CreateObjectMapping: 18.354100 ms MarkObjects: 670.452900 ms DeleteObjects: 0.569200 ms)
  1588.  
  1589. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1590.  
  1591. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293910.
  1592. Total: 687.885300 ms (FindLiveObjects: 28.363300 ms CreateObjectMapping: 25.545600 ms MarkObjects: 633.541300 ms DeleteObjects: 0.434700 ms)
  1593.  
  1594. Join 1014
  1595.  
  1596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1597.  
  1598. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1599.  
  1600. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 293909.
  1601. Total: 702.569900 ms (FindLiveObjects: 29.764100 ms CreateObjectMapping: 20.231800 ms MarkObjects: 651.786900 ms DeleteObjects: 0.786400 ms)
  1602.  
  1603. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1604.  
  1605. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293909.
  1606. Total: 703.401900 ms (FindLiveObjects: 27.227800 ms CreateObjectMapping: 18.531900 ms MarkObjects: 656.816500 ms DeleteObjects: 0.824900 ms)
  1607.  
  1608. Join 1014
  1609.  
  1610. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1611.  
  1612. Exit 1014
  1613.  
  1614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1615.  
  1616. Join 1015
  1617.  
  1618. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1619.  
  1620. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1621.  
  1622. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 293907.
  1623. Total: 640.589100 ms (FindLiveObjects: 25.076500 ms CreateObjectMapping: 15.369700 ms MarkObjects: 599.423600 ms DeleteObjects: 0.718800 ms)
  1624.  
  1625. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1626.  
  1627. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293907.
  1628. Total: 670.909200 ms (FindLiveObjects: 18.312900 ms CreateObjectMapping: 18.542600 ms MarkObjects: 633.403900 ms DeleteObjects: 0.649200 ms)
  1629.  
  1630. Join 1015
  1631.  
  1632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1633.  
  1634. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1635.  
  1636. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 293951.
  1637. Total: 632.697300 ms (FindLiveObjects: 25.508600 ms CreateObjectMapping: 18.371700 ms MarkObjects: 588.263800 ms DeleteObjects: 0.552700 ms)
  1638.  
  1639. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1640.  
  1641. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293951.
  1642. Total: 665.443200 ms (FindLiveObjects: 31.499600 ms CreateObjectMapping: 13.829700 ms MarkObjects: 619.423300 ms DeleteObjects: 0.690000 ms)
  1643.  
  1644. Join 1015
  1645.  
  1646. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1647.  
  1648. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1649.  
  1650. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 293953.
  1651. Total: 678.950700 ms (FindLiveObjects: 24.690900 ms CreateObjectMapping: 17.308300 ms MarkObjects: 636.205700 ms DeleteObjects: 0.745200 ms)
  1652.  
  1653. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1654.  
  1655. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293953.
  1656. Total: 734.473600 ms (FindLiveObjects: 28.974600 ms CreateObjectMapping: 21.911200 ms MarkObjects: 682.814200 ms DeleteObjects: 0.773100 ms)
  1657.  
  1658. Join 1015
  1659.  
  1660. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1661.  
  1662. Exit 1015
  1663.  
  1664. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1665.  
  1666. Join 1016
  1667.  
  1668. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1669.  
  1670. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1671.  
  1672. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1673. Total: 678.673600 ms (FindLiveObjects: 23.034700 ms CreateObjectMapping: 17.282800 ms MarkObjects: 637.766700 ms DeleteObjects: 0.589000 ms)
  1674.  
  1675. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1676.  
  1677. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1678. Total: 661.127500 ms (FindLiveObjects: 26.561200 ms CreateObjectMapping: 21.399800 ms MarkObjects: 612.601400 ms DeleteObjects: 0.564600 ms)
  1679.  
  1680. Join 1016
  1681.  
  1682. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1683.  
  1684. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1685.  
  1686. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1687. Total: 721.325700 ms (FindLiveObjects: 29.662200 ms CreateObjectMapping: 18.046400 ms MarkObjects: 673.023000 ms DeleteObjects: 0.593300 ms)
  1688.  
  1689. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1690.  
  1691. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1692. Total: 650.966300 ms (FindLiveObjects: 20.166100 ms CreateObjectMapping: 15.413300 ms MarkObjects: 614.905800 ms DeleteObjects: 0.480500 ms)
  1693.  
  1694. Join 1016
  1695.  
  1696. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1697.  
  1698. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1699.  
  1700. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1701. Total: 614.035700 ms (FindLiveObjects: 27.223600 ms CreateObjectMapping: 22.164600 ms MarkObjects: 564.142500 ms DeleteObjects: 0.504500 ms)
  1702.  
  1703. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1704.  
  1705. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294271.
  1706. Total: 677.826200 ms (FindLiveObjects: 27.524300 ms CreateObjectMapping: 14.084000 ms MarkObjects: 635.685600 ms DeleteObjects: 0.531500 ms)
  1707.  
  1708. Join 1016
  1709.  
  1710. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1711.  
  1712. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1713.  
  1714. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 294272.
  1715. Total: 654.061700 ms (FindLiveObjects: 20.861100 ms CreateObjectMapping: 16.926300 ms MarkObjects: 615.706000 ms DeleteObjects: 0.567900 ms)
  1716.  
  1717. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1718.  
  1719. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294272.
  1720. Total: 739.584700 ms (FindLiveObjects: 19.407100 ms CreateObjectMapping: 15.650000 ms MarkObjects: 703.828900 ms DeleteObjects: 0.698300 ms)
  1721.  
  1722. Join 1016
  1723.  
  1724. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1725.  
  1726. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  1727.  
  1728. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 294272.
  1729. Total: 732.097700 ms (FindLiveObjects: 28.988400 ms CreateObjectMapping: 17.743700 ms MarkObjects: 684.374100 ms DeleteObjects: 0.991100 ms)
  1730.  
  1731. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1732.  
  1733. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294272.
  1734. Total: 648.576100 ms (FindLiveObjects: 30.128000 ms CreateObjectMapping: 19.990000 ms MarkObjects: 597.819900 ms DeleteObjects: 0.637300 ms)
  1735.  
  1736. Join 1016
  1737.  
  1738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1739.  
  1740. Exit 1016
  1741.  
  1742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1743.  
  1744. Join 1017
  1745.  
  1746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1747.  
  1748. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1749.  
  1750. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 296938.
  1751. Total: 663.842700 ms (FindLiveObjects: 33.226400 ms CreateObjectMapping: 18.515800 ms MarkObjects: 610.908800 ms DeleteObjects: 1.190900 ms)
  1752.  
  1753. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1754.  
  1755. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296938.
  1756. Total: 650.583900 ms (FindLiveObjects: 33.754400 ms CreateObjectMapping: 17.468300 ms MarkObjects: 598.928300 ms DeleteObjects: 0.432200 ms)
  1757.  
  1758. Join 1017
  1759.  
  1760. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1761.  
  1762. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1763.  
  1764. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 296943.
  1765. Total: 654.106900 ms (FindLiveObjects: 29.874200 ms CreateObjectMapping: 17.195700 ms MarkObjects: 606.396200 ms DeleteObjects: 0.640300 ms)
  1766.  
  1767. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1768.  
  1769. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296943.
  1770. Total: 646.268800 ms (FindLiveObjects: 26.009600 ms CreateObjectMapping: 23.471600 ms MarkObjects: 596.301500 ms DeleteObjects: 0.485300 ms)
  1771.  
  1772. Join 1017
  1773.  
  1774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1775.  
  1776. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1777.  
  1778. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 296942.
  1779. Total: 700.226200 ms (FindLiveObjects: 30.040700 ms CreateObjectMapping: 21.899500 ms MarkObjects: 647.733500 ms DeleteObjects: 0.552100 ms)
  1780.  
  1781. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1782.  
  1783. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296942.
  1784. Total: 681.050900 ms (FindLiveObjects: 23.728000 ms CreateObjectMapping: 15.330200 ms MarkObjects: 641.445100 ms DeleteObjects: 0.546900 ms)
  1785.  
  1786. Unloading 4 Unused Serialized files (Serialized files now loaded: 36)
  1787.  
  1788. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 297577.
  1789. Total: 609.446800 ms (FindLiveObjects: 31.457400 ms CreateObjectMapping: 18.319200 ms MarkObjects: 559.174400 ms DeleteObjects: 0.495300 ms)
  1790.  
  1791. Join 1017
  1792.  
  1793. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1794.  
  1795. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1796.  
  1797. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 297519.
  1798. Total: 705.754800 ms (FindLiveObjects: 29.286700 ms CreateObjectMapping: 19.370400 ms MarkObjects: 656.252400 ms DeleteObjects: 0.844600 ms)
  1799.  
  1800. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1801.  
  1802. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297519.
  1803. Total: 615.490600 ms (FindLiveObjects: 25.631400 ms CreateObjectMapping: 17.626700 ms MarkObjects: 571.556200 ms DeleteObjects: 0.675300 ms)
  1804.  
  1805. Join 1017
  1806.  
  1807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1808.  
  1809. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1810.  
  1811. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297570.
  1812. Total: 710.811900 ms (FindLiveObjects: 23.950800 ms CreateObjectMapping: 22.453500 ms MarkObjects: 663.365700 ms DeleteObjects: 1.041000 ms)
  1813.  
  1814. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1815.  
  1816. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297570.
  1817. Total: 718.198600 ms (FindLiveObjects: 26.146100 ms CreateObjectMapping: 16.098200 ms MarkObjects: 675.514400 ms DeleteObjects: 0.439200 ms)
  1818.  
  1819. Join 1017
  1820.  
  1821. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1822.  
  1823. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1824.  
  1825. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1826. Total: 688.419200 ms (FindLiveObjects: 21.225300 ms CreateObjectMapping: 14.486400 ms MarkObjects: 652.199400 ms DeleteObjects: 0.507500 ms)
  1827.  
  1828. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1829.  
  1830. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1831. Total: 699.974000 ms (FindLiveObjects: 29.622200 ms CreateObjectMapping: 16.460800 ms MarkObjects: 653.164400 ms DeleteObjects: 0.725800 ms)
  1832.  
  1833. Join 1017
  1834.  
  1835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1836.  
  1837. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1838.  
  1839. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1840. Total: 644.497900 ms (FindLiveObjects: 29.459100 ms CreateObjectMapping: 17.468200 ms MarkObjects: 596.651200 ms DeleteObjects: 0.918500 ms)
  1841.  
  1842. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1843.  
  1844. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1845. Total: 760.405600 ms (FindLiveObjects: 31.791100 ms CreateObjectMapping: 17.449200 ms MarkObjects: 710.692000 ms DeleteObjects: 0.472700 ms)
  1846.  
  1847. Join 1017
  1848.  
  1849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1850.  
  1851. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1852.  
  1853. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1854. Total: 779.894300 ms (FindLiveObjects: 35.272600 ms CreateObjectMapping: 19.341600 ms MarkObjects: 724.749200 ms DeleteObjects: 0.530500 ms)
  1855.  
  1856. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1857.  
  1858. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1859. Total: 643.227500 ms (FindLiveObjects: 32.522700 ms CreateObjectMapping: 16.910300 ms MarkObjects: 593.145900 ms DeleteObjects: 0.648100 ms)
  1860.  
  1861. Join 1017
  1862.  
  1863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1864.  
  1865. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1866.  
  1867. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1868. Total: 742.356500 ms (FindLiveObjects: 33.502600 ms CreateObjectMapping: 20.449900 ms MarkObjects: 687.229500 ms DeleteObjects: 1.173600 ms)
  1869.  
  1870. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1871.  
  1872. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1873. Total: 664.433600 ms (FindLiveObjects: 28.866300 ms CreateObjectMapping: 16.402900 ms MarkObjects: 616.690700 ms DeleteObjects: 2.472300 ms)
  1874.  
  1875. Join 1017
  1876.  
  1877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1878.  
  1879. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1880.  
  1881. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1882. Total: 740.487400 ms (FindLiveObjects: 21.209500 ms CreateObjectMapping: 15.319700 ms MarkObjects: 703.310000 ms DeleteObjects: 0.647500 ms)
  1883.  
  1884. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1885.  
  1886. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1887. Total: 579.672000 ms (FindLiveObjects: 20.170500 ms CreateObjectMapping: 15.608900 ms MarkObjects: 543.400300 ms DeleteObjects: 0.491600 ms)
  1888.  
  1889. Join 1017
  1890.  
  1891. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1892.  
  1893. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1894.  
  1895. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1896. Total: 696.148800 ms (FindLiveObjects: 31.144300 ms CreateObjectMapping: 20.139800 ms MarkObjects: 644.322500 ms DeleteObjects: 0.541700 ms)
  1897.  
  1898. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1899.  
  1900. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1901. Total: 575.058900 ms (FindLiveObjects: 33.129300 ms CreateObjectMapping: 15.208400 ms MarkObjects: 526.219700 ms DeleteObjects: 0.501000 ms)
  1902.  
  1903. Join 1017
  1904.  
  1905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1906.  
  1907. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1908.  
  1909. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1910. Total: 646.755600 ms (FindLiveObjects: 30.954100 ms CreateObjectMapping: 16.688600 ms MarkObjects: 598.450000 ms DeleteObjects: 0.662400 ms)
  1911.  
  1912. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1913.  
  1914. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1915. Total: 745.001400 ms (FindLiveObjects: 26.344500 ms CreateObjectMapping: 19.283400 ms MarkObjects: 698.875300 ms DeleteObjects: 0.497400 ms)
  1916.  
  1917. Join 1017
  1918.  
  1919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1920.  
  1921. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1922.  
  1923. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1924. Total: 626.670500 ms (FindLiveObjects: 19.722500 ms CreateObjectMapping: 15.054000 ms MarkObjects: 591.386900 ms DeleteObjects: 0.506700 ms)
  1925.  
  1926. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1927.  
  1928. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297569.
  1929. Total: 721.880300 ms (FindLiveObjects: 29.573000 ms CreateObjectMapping: 22.443000 ms MarkObjects: 669.120000 ms DeleteObjects: 0.743100 ms)
  1930.  
  1931. Join 1017
  1932.  
  1933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1934.  
  1935. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1936.  
  1937. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1938. Total: 731.949500 ms (FindLiveObjects: 27.731900 ms CreateObjectMapping: 24.068500 ms MarkObjects: 679.499300 ms DeleteObjects: 0.648700 ms)
  1939.  
  1940. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1941.  
  1942. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1943. Total: 637.506200 ms (FindLiveObjects: 25.929800 ms CreateObjectMapping: 19.102900 ms MarkObjects: 591.878200 ms DeleteObjects: 0.594700 ms)
  1944.  
  1945. Join 1017
  1946.  
  1947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1948.  
  1949. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1950.  
  1951. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1952. Total: 687.027300 ms (FindLiveObjects: 31.645400 ms CreateObjectMapping: 15.758700 ms MarkObjects: 638.980000 ms DeleteObjects: 0.642500 ms)
  1953.  
  1954. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1955.  
  1956. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1957. Total: 684.347300 ms (FindLiveObjects: 28.119700 ms CreateObjectMapping: 19.118200 ms MarkObjects: 636.332700 ms DeleteObjects: 0.775900 ms)
  1958.  
  1959. Join 1017
  1960.  
  1961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1962.  
  1963. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1964.  
  1965. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1966. Total: 713.441400 ms (FindLiveObjects: 32.686900 ms CreateObjectMapping: 26.848700 ms MarkObjects: 653.246200 ms DeleteObjects: 0.658900 ms)
  1967.  
  1968. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1969.  
  1970. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1971. Total: 700.691100 ms (FindLiveObjects: 29.127200 ms CreateObjectMapping: 18.463400 ms MarkObjects: 652.549500 ms DeleteObjects: 0.550400 ms)
  1972.  
  1973. Join 1017
  1974.  
  1975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1976.  
  1977. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1978.  
  1979. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1980. Total: 673.268900 ms (FindLiveObjects: 31.400500 ms CreateObjectMapping: 25.984000 ms MarkObjects: 615.335600 ms DeleteObjects: 0.547500 ms)
  1981.  
  1982. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1983.  
  1984. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1985. Total: 754.917800 ms (FindLiveObjects: 28.709400 ms CreateObjectMapping: 18.105200 ms MarkObjects: 707.508300 ms DeleteObjects: 0.594200 ms)
  1986.  
  1987. Join 1017
  1988.  
  1989. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1990.  
  1991. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  1992.  
  1993. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1994. Total: 714.046100 ms (FindLiveObjects: 25.190400 ms CreateObjectMapping: 18.330000 ms MarkObjects: 670.049300 ms DeleteObjects: 0.476000 ms)
  1995.  
  1996. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  1997.  
  1998. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  1999. Total: 683.707200 ms (FindLiveObjects: 26.294900 ms CreateObjectMapping: 17.086900 ms MarkObjects: 639.816700 ms DeleteObjects: 0.508000 ms)
  2000.  
  2001. Join 1017
  2002.  
  2003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2004.  
  2005. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2006.  
  2007. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2008. Total: 769.655300 ms (FindLiveObjects: 24.120100 ms CreateObjectMapping: 16.955500 ms MarkObjects: 727.941300 ms DeleteObjects: 0.637600 ms)
  2009.  
  2010. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2011.  
  2012. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2013. Total: 632.350000 ms (FindLiveObjects: 27.503000 ms CreateObjectMapping: 19.537500 ms MarkObjects: 584.832400 ms DeleteObjects: 0.476800 ms)
  2014.  
  2015. Join 1017
  2016.  
  2017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2018.  
  2019. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2020.  
  2021. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2022. Total: 708.256400 ms (FindLiveObjects: 28.743200 ms CreateObjectMapping: 19.219100 ms MarkObjects: 659.219800 ms DeleteObjects: 1.073200 ms)
  2023.  
  2024. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2025.  
  2026. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2027. Total: 657.481600 ms (FindLiveObjects: 26.498500 ms CreateObjectMapping: 19.523100 ms MarkObjects: 610.809900 ms DeleteObjects: 0.649400 ms)
  2028.  
  2029. Join 1017
  2030.  
  2031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2032.  
  2033. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2034.  
  2035. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2036. Total: 614.475300 ms (FindLiveObjects: 20.423200 ms CreateObjectMapping: 14.241600 ms MarkObjects: 579.156400 ms DeleteObjects: 0.653600 ms)
  2037.  
  2038. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2039.  
  2040. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2041. Total: 677.957700 ms (FindLiveObjects: 29.112500 ms CreateObjectMapping: 17.192400 ms MarkObjects: 631.038700 ms DeleteObjects: 0.613300 ms)
  2042.  
  2043. Join 1017
  2044.  
  2045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2046.  
  2047. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2048.  
  2049. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2050. Total: 696.356800 ms (FindLiveObjects: 19.654400 ms CreateObjectMapping: 17.552300 ms MarkObjects: 658.420800 ms DeleteObjects: 0.728700 ms)
  2051.  
  2052. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2053.  
  2054. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297600.
  2055. Total: 672.243500 ms (FindLiveObjects: 33.177800 ms CreateObjectMapping: 17.925700 ms MarkObjects: 620.535800 ms DeleteObjects: 0.603400 ms)
  2056.  
  2057. Join 1017
  2058.  
  2059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2060.  
  2061. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2062.  
  2063. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2064. Total: 718.010200 ms (FindLiveObjects: 25.653400 ms CreateObjectMapping: 18.306800 ms MarkObjects: 673.561400 ms DeleteObjects: 0.487900 ms)
  2065.  
  2066. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2067.  
  2068. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2069. Total: 734.245600 ms (FindLiveObjects: 29.133300 ms CreateObjectMapping: 17.678700 ms MarkObjects: 686.504200 ms DeleteObjects: 0.928400 ms)
  2070.  
  2071. Join 1017
  2072.  
  2073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2074.  
  2075. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2076.  
  2077. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2078. Total: 696.975000 ms (FindLiveObjects: 27.863000 ms CreateObjectMapping: 16.576700 ms MarkObjects: 652.018000 ms DeleteObjects: 0.516600 ms)
  2079.  
  2080. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2081.  
  2082. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2083. Total: 737.713000 ms (FindLiveObjects: 26.892200 ms CreateObjectMapping: 17.646900 ms MarkObjects: 692.357300 ms DeleteObjects: 0.815500 ms)
  2084.  
  2085. Join 1017
  2086.  
  2087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2088.  
  2089. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2090.  
  2091. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2092. Total: 634.962500 ms (FindLiveObjects: 19.964600 ms CreateObjectMapping: 14.795400 ms MarkObjects: 599.453400 ms DeleteObjects: 0.748300 ms)
  2093.  
  2094. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2095.  
  2096. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2097. Total: 689.143900 ms (FindLiveObjects: 21.946100 ms CreateObjectMapping: 13.958800 ms MarkObjects: 652.629700 ms DeleteObjects: 0.608700 ms)
  2098.  
  2099. Join 1017
  2100.  
  2101. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2102.  
  2103. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2104.  
  2105. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2106. Total: 723.502700 ms (FindLiveObjects: 27.423900 ms CreateObjectMapping: 20.534000 ms MarkObjects: 675.046600 ms DeleteObjects: 0.497800 ms)
  2107.  
  2108. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2109.  
  2110. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2111. Total: 695.102800 ms (FindLiveObjects: 19.153000 ms CreateObjectMapping: 13.939500 ms MarkObjects: 661.547600 ms DeleteObjects: 0.462300 ms)
  2112.  
  2113. Join 1017
  2114.  
  2115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2116.  
  2117. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2118.  
  2119. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2120. Total: 712.848800 ms (FindLiveObjects: 28.879100 ms CreateObjectMapping: 16.093500 ms MarkObjects: 667.154300 ms DeleteObjects: 0.721100 ms)
  2121.  
  2122. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2123.  
  2124. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2125. Total: 659.833600 ms (FindLiveObjects: 22.735600 ms CreateObjectMapping: 15.164100 ms MarkObjects: 621.488600 ms DeleteObjects: 0.444800 ms)
  2126.  
  2127. Join 1017
  2128.  
  2129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2130.  
  2131. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2132.  
  2133. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2134. Total: 681.064400 ms (FindLiveObjects: 27.002000 ms CreateObjectMapping: 15.521200 ms MarkObjects: 637.881500 ms DeleteObjects: 0.659300 ms)
  2135.  
  2136. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2137.  
  2138. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2139. Total: 684.103000 ms (FindLiveObjects: 28.219900 ms CreateObjectMapping: 16.476200 ms MarkObjects: 638.721300 ms DeleteObjects: 0.685000 ms)
  2140.  
  2141. Join 1017
  2142.  
  2143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2144.  
  2145. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2146.  
  2147. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297761.
  2148. Total: 635.641700 ms (FindLiveObjects: 25.778800 ms CreateObjectMapping: 15.755100 ms MarkObjects: 593.442800 ms DeleteObjects: 0.664300 ms)
  2149.  
  2150. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2151.  
  2152. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297761.
  2153. Total: 655.855700 ms (FindLiveObjects: 26.793900 ms CreateObjectMapping: 20.304100 ms MarkObjects: 607.861700 ms DeleteObjects: 0.894900 ms)
  2154.  
  2155. Join 1017
  2156.  
  2157. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2158.  
  2159. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2160.  
  2161. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2162. Total: 707.849900 ms (FindLiveObjects: 21.328400 ms CreateObjectMapping: 14.283200 ms MarkObjects: 671.748200 ms DeleteObjects: 0.489700 ms)
  2163.  
  2164. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2165.  
  2166. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297760.
  2167. Total: 665.143000 ms (FindLiveObjects: 28.580700 ms CreateObjectMapping: 20.152800 ms MarkObjects: 615.794600 ms DeleteObjects: 0.614300 ms)
  2168.  
  2169. Join 1017
  2170.  
  2171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2172.  
  2173. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2174.  
  2175. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297761.
  2176. Total: 684.470900 ms (FindLiveObjects: 23.502900 ms CreateObjectMapping: 15.999000 ms MarkObjects: 644.269300 ms DeleteObjects: 0.699200 ms)
  2177.  
  2178. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2179.  
  2180. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297761.
  2181. Total: 646.043400 ms (FindLiveObjects: 27.139200 ms CreateObjectMapping: 18.133600 ms MarkObjects: 600.271500 ms DeleteObjects: 0.498300 ms)
  2182.  
  2183. Join 1017
  2184.  
  2185. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2186.  
  2187. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2188.  
  2189. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2190. Total: 677.296300 ms (FindLiveObjects: 26.835300 ms CreateObjectMapping: 18.169200 ms MarkObjects: 631.438000 ms DeleteObjects: 0.852900 ms)
  2191.  
  2192. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2193.  
  2194. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2195. Total: 667.099700 ms (FindLiveObjects: 27.860500 ms CreateObjectMapping: 17.274000 ms MarkObjects: 621.332700 ms DeleteObjects: 0.631600 ms)
  2196.  
  2197. Join 1017
  2198.  
  2199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2200.  
  2201. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2202.  
  2203. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2204. Total: 696.365700 ms (FindLiveObjects: 27.557700 ms CreateObjectMapping: 17.484200 ms MarkObjects: 650.609300 ms DeleteObjects: 0.713900 ms)
  2205.  
  2206. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2207.  
  2208. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2209. Total: 752.345400 ms (FindLiveObjects: 22.745600 ms CreateObjectMapping: 18.725700 ms MarkObjects: 710.423400 ms DeleteObjects: 0.450200 ms)
  2210.  
  2211. Join 1017
  2212.  
  2213. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2214.  
  2215. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2216.  
  2217. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2218. Total: 678.176100 ms (FindLiveObjects: 30.404000 ms CreateObjectMapping: 16.560100 ms MarkObjects: 630.651600 ms DeleteObjects: 0.559900 ms)
  2219.  
  2220. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2221.  
  2222. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297957.
  2223. Total: 646.428000 ms (FindLiveObjects: 25.581600 ms CreateObjectMapping: 18.670500 ms MarkObjects: 601.661000 ms DeleteObjects: 0.513900 ms)
  2224.  
  2225. Join 1017
  2226.  
  2227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2228.  
  2229. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2230.  
  2231. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 307125.
  2232. Total: 704.277800 ms (FindLiveObjects: 33.486500 ms CreateObjectMapping: 29.075000 ms MarkObjects: 641.265400 ms DeleteObjects: 0.450500 ms)
  2233.  
  2234. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2235.  
  2236. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307125.
  2237. Total: 592.785000 ms (FindLiveObjects: 23.504700 ms CreateObjectMapping: 16.644200 ms MarkObjects: 552.222200 ms DeleteObjects: 0.413100 ms)
  2238.  
  2239. Join 1017
  2240.  
  2241. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2242.  
  2243. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2244.  
  2245. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2246. Total: 713.535300 ms (FindLiveObjects: 20.304600 ms CreateObjectMapping: 14.368900 ms MarkObjects: 678.308900 ms DeleteObjects: 0.552200 ms)
  2247.  
  2248. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2249.  
  2250. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2251. Total: 719.157000 ms (FindLiveObjects: 26.011800 ms CreateObjectMapping: 22.336000 ms MarkObjects: 670.196400 ms DeleteObjects: 0.611800 ms)
  2252.  
  2253. Join 1017
  2254.  
  2255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2256.  
  2257. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2258.  
  2259. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2260. Total: 742.246700 ms (FindLiveObjects: 25.532300 ms CreateObjectMapping: 24.132700 ms MarkObjects: 692.095800 ms DeleteObjects: 0.485500 ms)
  2261.  
  2262. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2263.  
  2264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2265. Total: 726.572500 ms (FindLiveObjects: 26.197400 ms CreateObjectMapping: 18.261200 ms MarkObjects: 681.414400 ms DeleteObjects: 0.699000 ms)
  2266.  
  2267. Join 1017
  2268.  
  2269. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2270.  
  2271. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2272.  
  2273. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2274. Total: 780.216000 ms (FindLiveObjects: 29.501300 ms CreateObjectMapping: 20.485200 ms MarkObjects: 729.739400 ms DeleteObjects: 0.489700 ms)
  2275.  
  2276. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2277.  
  2278. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2279. Total: 743.286500 ms (FindLiveObjects: 28.295800 ms CreateObjectMapping: 20.189400 ms MarkObjects: 694.167800 ms DeleteObjects: 0.632900 ms)
  2280.  
  2281. Join 1017
  2282.  
  2283. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2284.  
  2285. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2286.  
  2287. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2288. Total: 701.978700 ms (FindLiveObjects: 27.512900 ms CreateObjectMapping: 18.232100 ms MarkObjects: 655.759300 ms DeleteObjects: 0.473900 ms)
  2289.  
  2290. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2291.  
  2292. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307127.
  2293. Total: 749.903200 ms (FindLiveObjects: 29.863300 ms CreateObjectMapping: 19.023600 ms MarkObjects: 700.383200 ms DeleteObjects: 0.632300 ms)
  2294.  
  2295. Join 1017
  2296.  
  2297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2298.  
  2299. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2300.  
  2301. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2302. Total: 817.205800 ms (FindLiveObjects: 26.029300 ms CreateObjectMapping: 15.392700 ms MarkObjects: 775.417700 ms DeleteObjects: 0.365600 ms)
  2303.  
  2304. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2305.  
  2306. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2307. Total: 709.469000 ms (FindLiveObjects: 25.169900 ms CreateObjectMapping: 18.495700 ms MarkObjects: 665.139100 ms DeleteObjects: 0.663800 ms)
  2308.  
  2309. Joystick connected ("Controller (XBOX 360 For Windows)").
  2310.  
  2311. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  2312.  
  2313. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  2314.  
  2315. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  2316.  
  2317. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  2318.  
  2319. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  2320.  
  2321. Join 1017
  2322.  
  2323. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2324.  
  2325. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2326.  
  2327. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2328. Total: 738.938600 ms (FindLiveObjects: 23.905200 ms CreateObjectMapping: 16.087100 ms MarkObjects: 698.528400 ms DeleteObjects: 0.417500 ms)
  2329.  
  2330. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2331.  
  2332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2333. Total: 792.726100 ms (FindLiveObjects: 23.609000 ms CreateObjectMapping: 17.514100 ms MarkObjects: 751.132600 ms DeleteObjects: 0.469700 ms)
  2334.  
  2335. Join 1017
  2336.  
  2337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2338.  
  2339. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2340.  
  2341. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2342. Total: 746.400700 ms (FindLiveObjects: 28.647200 ms CreateObjectMapping: 17.064000 ms MarkObjects: 700.179900 ms DeleteObjects: 0.509200 ms)
  2343.  
  2344. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2345.  
  2346. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2347. Total: 625.255000 ms (FindLiveObjects: 32.433100 ms CreateObjectMapping: 16.323100 ms MarkObjects: 576.066000 ms DeleteObjects: 0.432300 ms)
  2348.  
  2349. Join 1017
  2350.  
  2351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2352.  
  2353. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2354.  
  2355. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2356. Total: 770.269900 ms (FindLiveObjects: 25.595100 ms CreateObjectMapping: 24.191600 ms MarkObjects: 720.021700 ms DeleteObjects: 0.461000 ms)
  2357.  
  2358. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2359.  
  2360. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2361. Total: 725.723400 ms (FindLiveObjects: 25.379500 ms CreateObjectMapping: 16.093300 ms MarkObjects: 683.790100 ms DeleteObjects: 0.459800 ms)
  2362.  
  2363. Join 1017
  2364.  
  2365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2366.  
  2367. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2368.  
  2369. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2370. Total: 673.367900 ms (FindLiveObjects: 21.665800 ms CreateObjectMapping: 16.905600 ms MarkObjects: 633.841600 ms DeleteObjects: 0.954200 ms)
  2371.  
  2372. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2373.  
  2374. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2375. Total: 773.333200 ms (FindLiveObjects: 27.965600 ms CreateObjectMapping: 24.018200 ms MarkObjects: 720.681300 ms DeleteObjects: 0.667000 ms)
  2376.  
  2377. Join 1017
  2378.  
  2379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2380.  
  2381. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2382.  
  2383. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2384. Total: 761.686200 ms (FindLiveObjects: 22.919200 ms CreateObjectMapping: 15.058300 ms MarkObjects: 723.213600 ms DeleteObjects: 0.494600 ms)
  2385.  
  2386. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2387.  
  2388. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2389. Total: 702.483900 ms (FindLiveObjects: 23.433300 ms CreateObjectMapping: 14.845100 ms MarkObjects: 663.448800 ms DeleteObjects: 0.755700 ms)
  2390.  
  2391. Join 1017
  2392.  
  2393. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2394.  
  2395. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2396.  
  2397. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2398. Total: 755.808400 ms (FindLiveObjects: 32.332900 ms CreateObjectMapping: 27.437900 ms MarkObjects: 695.406800 ms DeleteObjects: 0.630400 ms)
  2399.  
  2400. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2401.  
  2402. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2403. Total: 758.398100 ms (FindLiveObjects: 25.825000 ms CreateObjectMapping: 24.729100 ms MarkObjects: 707.340300 ms DeleteObjects: 0.503000 ms)
  2404.  
  2405. Join 1017
  2406.  
  2407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2408.  
  2409. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2410.  
  2411. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2412. Total: 834.707500 ms (FindLiveObjects: 32.238700 ms CreateObjectMapping: 26.343800 ms MarkObjects: 775.497000 ms DeleteObjects: 0.627300 ms)
  2413.  
  2414. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2415.  
  2416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2417. Total: 714.123600 ms (FindLiveObjects: 30.145700 ms CreateObjectMapping: 23.618800 ms MarkObjects: 659.855300 ms DeleteObjects: 0.503100 ms)
  2418.  
  2419. Join 1017
  2420.  
  2421. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2422.  
  2423. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2424.  
  2425. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2426. Total: 737.241600 ms (FindLiveObjects: 26.213200 ms CreateObjectMapping: 17.582200 ms MarkObjects: 692.768400 ms DeleteObjects: 0.677100 ms)
  2427.  
  2428. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2429.  
  2430. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2431. Total: 753.162200 ms (FindLiveObjects: 26.031200 ms CreateObjectMapping: 16.719900 ms MarkObjects: 709.580100 ms DeleteObjects: 0.830100 ms)
  2432.  
  2433. Join 1017
  2434.  
  2435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2436.  
  2437. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2438.  
  2439. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2440. Total: 730.667400 ms (FindLiveObjects: 24.384600 ms CreateObjectMapping: 17.991500 ms MarkObjects: 687.671500 ms DeleteObjects: 0.619200 ms)
  2441.  
  2442. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2443.  
  2444. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2445. Total: 667.009600 ms (FindLiveObjects: 23.184600 ms CreateObjectMapping: 14.410700 ms MarkObjects: 628.780900 ms DeleteObjects: 0.632600 ms)
  2446.  
  2447. Join 1017
  2448.  
  2449. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2450.  
  2451. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2452.  
  2453. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2454. Total: 612.833600 ms (FindLiveObjects: 21.566700 ms CreateObjectMapping: 14.261000 ms MarkObjects: 576.232200 ms DeleteObjects: 0.773200 ms)
  2455.  
  2456. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2457.  
  2458. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2459. Total: 729.973600 ms (FindLiveObjects: 26.566300 ms CreateObjectMapping: 15.715000 ms MarkObjects: 687.214700 ms DeleteObjects: 0.477000 ms)
  2460.  
  2461. Join 1017
  2462.  
  2463. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2464.  
  2465. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2466.  
  2467. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2468. Total: 683.871800 ms (FindLiveObjects: 23.210700 ms CreateObjectMapping: 18.669900 ms MarkObjects: 641.481400 ms DeleteObjects: 0.509400 ms)
  2469.  
  2470. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2471.  
  2472. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2473. Total: 742.857000 ms (FindLiveObjects: 19.602000 ms CreateObjectMapping: 21.982400 ms MarkObjects: 700.850400 ms DeleteObjects: 0.421800 ms)
  2474.  
  2475. Join 1017
  2476.  
  2477. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2478.  
  2479. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2480.  
  2481. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2482. Total: 718.179100 ms (FindLiveObjects: 33.456800 ms CreateObjectMapping: 22.240800 ms MarkObjects: 661.977600 ms DeleteObjects: 0.503400 ms)
  2483.  
  2484. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2485.  
  2486. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307126.
  2487. Total: 711.664000 ms (FindLiveObjects: 31.420400 ms CreateObjectMapping: 16.109000 ms MarkObjects: 663.495100 ms DeleteObjects: 0.638900 ms)
  2488.  
  2489. Join 1017
  2490.  
  2491. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2492.  
  2493. Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
  2494.  
  2495. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 307143.
  2496. Total: 754.468800 ms (FindLiveObjects: 29.984800 ms CreateObjectMapping: 17.560200 ms MarkObjects: 706.441100 ms DeleteObjects: 0.482100 ms)
  2497.  
  2498. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2499.  
  2500. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307143.
  2501. Total: 639.109500 ms (FindLiveObjects: 28.963500 ms CreateObjectMapping: 20.027700 ms MarkObjects: 589.534700 ms DeleteObjects: 0.582800 ms)
  2502.  
  2503. Join 1017
  2504.  
  2505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2506.  
  2507. Exit 1017
  2508.  
  2509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2510.  
  2511. Join 1016
  2512.  
  2513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2514.  
  2515. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2516.  
  2517. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 306259.
  2518. Total: 688.976700 ms (FindLiveObjects: 26.468000 ms CreateObjectMapping: 20.735600 ms MarkObjects: 641.092600 ms DeleteObjects: 0.679700 ms)
  2519.  
  2520. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2521.  
  2522. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306259.
  2523. Total: 663.148900 ms (FindLiveObjects: 26.931300 ms CreateObjectMapping: 25.787000 ms MarkObjects: 609.955700 ms DeleteObjects: 0.474100 ms)
  2524.  
  2525. Join 1016
  2526.  
  2527. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2528.  
  2529. Exit 1016
  2530.  
  2531. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2532.  
  2533. Join 1015
  2534.  
  2535. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2536.  
  2537. Exit 1015
  2538.  
  2539. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2540.  
  2541. Join 1014
  2542.  
  2543. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2544.  
  2545. Exit 1014
  2546.  
  2547. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2548.  
  2549. Join 1013
  2550.  
  2551. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2552.  
  2553. Exit 1013
  2554.  
  2555. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2556.  
  2557. Join 1012
  2558.  
  2559. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2560.  
  2561. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2562.  
  2563. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 306476.
  2564. Total: 698.086600 ms (FindLiveObjects: 30.905800 ms CreateObjectMapping: 26.091400 ms MarkObjects: 640.247200 ms DeleteObjects: 0.841600 ms)
  2565.  
  2566. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2567.  
  2568. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306476.
  2569. Total: 729.691400 ms (FindLiveObjects: 26.274000 ms CreateObjectMapping: 17.104000 ms MarkObjects: 685.714900 ms DeleteObjects: 0.597800 ms)
  2570.  
  2571. Join 1012
  2572.  
  2573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2574.  
  2575. Exit 1012
  2576.  
  2577. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2578.  
  2579. Join 1013
  2580.  
  2581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2582.  
  2583. Exit 1013
  2584.  
  2585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2586.  
  2587. Join 1014
  2588.  
  2589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2590.  
  2591. Exit 1014
  2592.  
  2593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2594.  
  2595. Join 7
  2596.  
  2597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2598.  
  2599. Join 8
  2600.  
  2601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2602.  
  2603. Exit 8
  2604.  
  2605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2606.  
  2607. Exit 7
  2608.  
  2609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2610.  
  2611. Join 1014
  2612.  
  2613. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2614.  
  2615. Exit 1014
  2616.  
  2617. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2618.  
  2619. Join 1015
  2620.  
  2621. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2622.  
  2623. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2624.  
  2625. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 306569.
  2626. Total: 721.428200 ms (FindLiveObjects: 25.180300 ms CreateObjectMapping: 20.154800 ms MarkObjects: 675.241100 ms DeleteObjects: 0.851000 ms)
  2627.  
  2628. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2629.  
  2630. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306569.
  2631. Total: 729.814500 ms (FindLiveObjects: 30.936900 ms CreateObjectMapping: 20.891500 ms MarkObjects: 677.512400 ms DeleteObjects: 0.472800 ms)
  2632.  
  2633. Join 1015
  2634.  
  2635. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2636.  
  2637. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2638.  
  2639. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 306571.
  2640. Total: 736.796200 ms (FindLiveObjects: 27.365800 ms CreateObjectMapping: 16.610600 ms MarkObjects: 692.270300 ms DeleteObjects: 0.549000 ms)
  2641.  
  2642. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2643.  
  2644. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306571.
  2645. Total: 727.115900 ms (FindLiveObjects: 26.210000 ms CreateObjectMapping: 17.816500 ms MarkObjects: 682.551700 ms DeleteObjects: 0.536900 ms)
  2646.  
  2647. Join 1015
  2648.  
  2649. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2650.  
  2651. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2652.  
  2653. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 306576.
  2654. Total: 718.903700 ms (FindLiveObjects: 25.614100 ms CreateObjectMapping: 14.789100 ms MarkObjects: 678.065500 ms DeleteObjects: 0.434500 ms)
  2655.  
  2656. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2657.  
  2658. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306576.
  2659. Total: 745.670000 ms (FindLiveObjects: 22.700000 ms CreateObjectMapping: 22.998600 ms MarkObjects: 699.584300 ms DeleteObjects: 0.386400 ms)
  2660.  
  2661. Join 1015
  2662.  
  2663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2664.  
  2665. Unloading 6 Unused Serialized files (Serialized files now loaded: 36)
  2666.  
  2667. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 306577.
  2668. Total: 717.483100 ms (FindLiveObjects: 28.278400 ms CreateObjectMapping: 15.735300 ms MarkObjects: 672.908300 ms DeleteObjects: 0.560400 ms)
  2669.  
  2670. Unloading 0 Unused Serialized files (Serialized files now loaded: 36)
  2671.  
  2672. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 306577.
  2673. Total: 702.149700 ms (FindLiveObjects: 25.024300 ms CreateObjectMapping: 19.792400 ms MarkObjects: 656.875500 ms DeleteObjects: 0.456800 ms)
  2674.  
  2675. Join 1015
  2676.  
  2677. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2678.  
  2679. Exit 1015
  2680.  
  2681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2682.  
  2683. Join 1014
  2684.  
  2685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2686.  
  2687. Exit 1014
  2688.  
  2689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2690.  
  2691. Join 7
  2692.  
  2693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2694.  
  2695. Join 8
  2696.  
  2697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2698.  
  2699. Exit 8
  2700.  
  2701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2702.  
  2703. Exit 7
  2704.  
  2705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2706.  
  2707. Join 1014
  2708.  
  2709. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2710.  
  2711. Exit 1014
  2712.  
  2713. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2714.  
  2715. Join 1015
  2716.  
  2717. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2718.  
  2719. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2720.  
  2721. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 307098.
  2722. Total: 681.164000 ms (FindLiveObjects: 25.530300 ms CreateObjectMapping: 15.231600 ms MarkObjects: 639.519500 ms DeleteObjects: 0.882100 ms)
  2723.  
  2724. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2725.  
  2726. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307098.
  2727. Total: 693.269800 ms (FindLiveObjects: 28.063600 ms CreateObjectMapping: 15.688800 ms MarkObjects: 649.121700 ms DeleteObjects: 0.395300 ms)
  2728.  
  2729. Join 1015
  2730.  
  2731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2732.  
  2733. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2734.  
  2735. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 307099.
  2736. Total: 684.306300 ms (FindLiveObjects: 21.442500 ms CreateObjectMapping: 18.205000 ms MarkObjects: 643.922000 ms DeleteObjects: 0.735800 ms)
  2737.  
  2738. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2739.  
  2740. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307099.
  2741. Total: 728.297700 ms (FindLiveObjects: 27.719800 ms CreateObjectMapping: 21.607800 ms MarkObjects: 678.490300 ms DeleteObjects: 0.479300 ms)
  2742.  
  2743. Join 1015
  2744.  
  2745. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2746.  
  2747. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2748.  
  2749. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 307099.
  2750. Total: 603.444600 ms (FindLiveObjects: 25.183700 ms CreateObjectMapping: 15.027100 ms MarkObjects: 562.791100 ms DeleteObjects: 0.442300 ms)
  2751.  
  2752. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2753.  
  2754. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307099.
  2755. Total: 682.396500 ms (FindLiveObjects: 20.671400 ms CreateObjectMapping: 17.414500 ms MarkObjects: 643.911600 ms DeleteObjects: 0.398500 ms)
  2756.  
  2757. Join 1015
  2758.  
  2759. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2760.  
  2761. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2762.  
  2763. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 307097.
  2764. Total: 695.897800 ms (FindLiveObjects: 30.045500 ms CreateObjectMapping: 19.166300 ms MarkObjects: 646.274700 ms DeleteObjects: 0.410800 ms)
  2765.  
  2766. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2767.  
  2768. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307097.
  2769. Total: 794.744100 ms (FindLiveObjects: 31.130900 ms CreateObjectMapping: 20.480000 ms MarkObjects: 742.713900 ms DeleteObjects: 0.418600 ms)
  2770.  
  2771. Join 1015
  2772.  
  2773. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2774.  
  2775. Exit 1015
  2776.  
  2777. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2778.  
  2779. Join 1014
  2780.  
  2781. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2782.  
  2783. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2784.  
  2785. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 307115.
  2786. Total: 704.839600 ms (FindLiveObjects: 31.932900 ms CreateObjectMapping: 26.577900 ms MarkObjects: 645.802400 ms DeleteObjects: 0.525900 ms)
  2787.  
  2788. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2789.  
  2790. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307115.
  2791. Total: 740.138800 ms (FindLiveObjects: 30.554700 ms CreateObjectMapping: 17.912400 ms MarkObjects: 691.268400 ms DeleteObjects: 0.402400 ms)
  2792.  
  2793. Join 1014
  2794.  
  2795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2796.  
  2797. Exit 1014
  2798.  
  2799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2800.  
  2801. Join 1013
  2802.  
  2803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2804.  
  2805. Exit 1013
  2806.  
  2807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2808.  
  2809. Join 1012
  2810.  
  2811. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2812.  
  2813. Exit 1012
  2814.  
  2815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2816.  
  2817. Join 1013
  2818.  
  2819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2820.  
  2821. Exit 1013
  2822.  
  2823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2824.  
  2825. Join 1014
  2826.  
  2827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2828.  
  2829. Exit 1014
  2830.  
  2831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2832.  
  2833. Join 1015
  2834.  
  2835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2836.  
  2837. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2838.  
  2839. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 307125.
  2840. Total: 716.817500 ms (FindLiveObjects: 22.171000 ms CreateObjectMapping: 20.203100 ms MarkObjects: 673.983300 ms DeleteObjects: 0.459800 ms)
  2841.  
  2842. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2843.  
  2844. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307125.
  2845. Total: 682.264300 ms (FindLiveObjects: 26.339300 ms CreateObjectMapping: 20.273800 ms MarkObjects: 635.314300 ms DeleteObjects: 0.336000 ms)
  2846.  
  2847. Join 1015
  2848.  
  2849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2850.  
  2851. Exit 1015
  2852.  
  2853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2854.  
  2855. Join 1016
  2856.  
  2857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2858.  
  2859. Unloading 6 Unused Serialized files (Serialized files now loaded: 37)
  2860.  
  2861. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 307120.
  2862. Total: 695.544900 ms (FindLiveObjects: 25.993400 ms CreateObjectMapping: 19.362100 ms MarkObjects: 649.614600 ms DeleteObjects: 0.574100 ms)
  2863.  
  2864. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2865.  
  2866. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 307120.
  2867. Total: 685.146000 ms (FindLiveObjects: 20.178100 ms CreateObjectMapping: 19.664900 ms MarkObjects: 644.888400 ms DeleteObjects: 0.414000 ms)
  2868.  
  2869. Join 1016
  2870.  
  2871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2872.  
  2873. Exit 1016
  2874.  
  2875. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2876.  
  2877. Join 1017
  2878.  
  2879. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2880.  
  2881. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  2882.  
  2883. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 308161.
  2884. Total: 798.441400 ms (FindLiveObjects: 28.321000 ms CreateObjectMapping: 16.590000 ms MarkObjects: 752.866000 ms DeleteObjects: 0.663800 ms)
  2885.  
  2886. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2887.  
  2888. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308161.
  2889. Total: 681.921800 ms (FindLiveObjects: 19.469800 ms CreateObjectMapping: 16.421000 ms MarkObjects: 645.636800 ms DeleteObjects: 0.393800 ms)
  2890.  
  2891. Join 1017
  2892.  
  2893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2894.  
  2895. Unloading 7 Unused Serialized files (Serialized files now loaded: 37)
  2896.  
  2897. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 308339.
  2898. Total: 785.090000 ms (FindLiveObjects: 33.105500 ms CreateObjectMapping: 18.141600 ms MarkObjects: 733.281000 ms DeleteObjects: 0.561300 ms)
  2899.  
  2900. Unloading 0 Unused Serialized files (Serialized files now loaded: 37)
  2901.  
  2902. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 308339.
  2903. Total: 710.726000 ms (FindLiveObjects: 32.374700 ms CreateObjectMapping: 22.021500 ms MarkObjects: 655.800500 ms DeleteObjects: 0.528500 ms)
  2904.  
  2905. Join 1017
  2906.  
  2907. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2908.  
  2909. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2910.  
  2911. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2912.  
  2913. Exit 1017
  2914.  
  2915. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2916.  
  2917. Join 1016
  2918.  
  2919. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2920.  
  2921. Exit 1016
  2922.  
  2923. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2924.  
  2925. Join 1015
  2926.  
  2927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2928.  
  2929. Exit 1015
  2930.  
  2931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2932.  
  2933. Join 1014
  2934.  
  2935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2936.  
  2937. Exit 1014
  2938.  
  2939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2940.  
  2941. Join 1013
  2942.  
  2943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2944.  
  2945. Exit 1013
  2946.  
  2947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2948.  
  2949. Join 1012
  2950.  
  2951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2952.  
  2953. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2954.  
  2955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2956.  
  2957. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  2958.  
  2959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2960.  
  2961. Exit 1012
  2962.  
  2963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2964.  
  2965. Join 1013
  2966.  
  2967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2968.  
  2969. Exit 1013
  2970.  
  2971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2972.  
  2973. Join 1014
  2974.  
  2975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2976.  
  2977. Exit 1014
  2978.  
  2979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2980.  
  2981. Join 7
  2982.  
  2983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2984.  
  2985. Join 8
  2986.  
  2987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  2988.  
  2989. Unloading 6 Unused Serialized files (Serialized files now loaded: 38)
  2990.  
  2991. Unloading 381 unused Assets to reduce memory usage. Loaded Objects now: 309448.
  2992. Total: 757.037600 ms (FindLiveObjects: 24.025400 ms CreateObjectMapping: 14.909100 ms MarkObjects: 706.238400 ms DeleteObjects: 11.864100 ms)
  2993.  
  2994. Unloading 0 Unused Serialized files (Serialized files now loaded: 38)
  2995.  
  2996. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 309448.
  2997. Total: 790.823600 ms (FindLiveObjects: 31.601500 ms CreateObjectMapping: 16.069400 ms MarkObjects: 742.783200 ms DeleteObjects: 0.369000 ms)
  2998.  
  2999. Join 7
  3000.  
  3001. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3002.  
  3003. Join 8
  3004.  
  3005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3006.  
  3007. Join 3
  3008.  
  3009. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3010.  
  3011. Exit 7
  3012.  
  3013. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3014.  
  3015. Exit 8
  3016.  
  3017. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3018.  
  3019. Join 6
  3020.  
  3021. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3022.  
  3023. Exit 6
  3024.  
  3025. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3026.  
  3027. Join 6
  3028.  
  3029. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3030.  
  3031. Exit 6
  3032.  
  3033. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3034.  
  3035. Join 6
  3036.  
  3037. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3038.  
  3039. Exit 3
  3040.  
  3041. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3042.  
  3043. Join 2
  3044.  
  3045. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3046.  
  3047. Exit 2
  3048.  
  3049. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3050.  
  3051. Join 8
  3052.  
  3053. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3054.  
  3055. Join 3
  3056.  
  3057. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3058.  
  3059. Exit 8
  3060.  
  3061. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3062.  
  3063. Exit 6
  3064.  
  3065. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3066.  
  3067. Exit 3
  3068.  
  3069. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3070.  
  3071. Join 1027
  3072.  
  3073. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3074.  
  3075. Exit 1027
  3076.  
  3077. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3078.  
  3079. Join 3
  3080.  
  3081. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3082.  
  3083. Join 8
  3084.  
  3085. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3086.  
  3087. Exit 8
  3088.  
  3089. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3090.  
  3091. Exit 3
  3092.  
  3093. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3094.  
  3095. Join 1019
  3096.  
  3097. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3098.  
  3099. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3100.  
  3101. Unloading 589 unused Assets to reduce memory usage. Loaded Objects now: 317473.
  3102. Total: 857.654900 ms (FindLiveObjects: 32.072100 ms CreateObjectMapping: 18.222400 ms MarkObjects: 804.400800 ms DeleteObjects: 2.958800 ms)
  3103.  
  3104. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3105.  
  3106. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317473.
  3107. Total: 750.379800 ms (FindLiveObjects: 21.926200 ms CreateObjectMapping: 14.844000 ms MarkObjects: 713.222300 ms DeleteObjects: 0.386800 ms)
  3108.  
  3109. Join 1019
  3110.  
  3111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3112.  
  3113. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3114.  
  3115. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 317838.
  3116. Total: 725.909700 ms (FindLiveObjects: 30.517900 ms CreateObjectMapping: 17.965900 ms MarkObjects: 676.977700 ms DeleteObjects: 0.447800 ms)
  3117.  
  3118. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3119.  
  3120. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317838.
  3121. Total: 795.564700 ms (FindLiveObjects: 25.111700 ms CreateObjectMapping: 18.666500 ms MarkObjects: 751.337900 ms DeleteObjects: 0.447900 ms)
  3122.  
  3123. Join 1019
  3124.  
  3125. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3126.  
  3127. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3128.  
  3129. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 318472.
  3130. Total: 738.945900 ms (FindLiveObjects: 22.563000 ms CreateObjectMapping: 15.373400 ms MarkObjects: 700.462700 ms DeleteObjects: 0.546200 ms)
  3131.  
  3132. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3133.  
  3134. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318472.
  3135. Total: 749.628000 ms (FindLiveObjects: 28.561100 ms CreateObjectMapping: 19.307300 ms MarkObjects: 701.334700 ms DeleteObjects: 0.424300 ms)
  3136.  
  3137. Join 1027
  3138.  
  3139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3140.  
  3141. Exit 1027
  3142.  
  3143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3144.  
  3145. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3146.  
  3147. Unloading 1420 unused Assets to reduce memory usage. Loaded Objects now: 287160.
  3148. Total: 775.899700 ms (FindLiveObjects: 30.050100 ms CreateObjectMapping: 23.277700 ms MarkObjects: 624.005800 ms DeleteObjects: 98.565600 ms)
  3149.  
  3150. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3151.  
  3152. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 291302.
  3153. Total: 619.582400 ms (FindLiveObjects: 21.044400 ms CreateObjectMapping: 16.434100 ms MarkObjects: 581.584500 ms DeleteObjects: 0.518700 ms)
  3154.  
  3155. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3156.  
  3157. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 296499.
  3158. Total: 731.056200 ms (FindLiveObjects: 20.998800 ms CreateObjectMapping: 17.610500 ms MarkObjects: 691.956300 ms DeleteObjects: 0.490200 ms)
  3159.  
  3160. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  3161.  
  3162. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 299521.
  3163. Total: 774.793700 ms (FindLiveObjects: 26.336100 ms CreateObjectMapping: 17.442900 ms MarkObjects: 730.329800 ms DeleteObjects: 0.684300 ms)
  3164.  
  3165. Unloading 5 Unused Serialized files (Serialized files now loaded: 39)
  3166.  
  3167. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 299616.
  3168. Total: 766.331300 ms (FindLiveObjects: 23.026400 ms CreateObjectMapping: 16.805900 ms MarkObjects: 725.953700 ms DeleteObjects: 0.544600 ms)
  3169.  
  3170. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3171.  
  3172. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 305348.
  3173. Total: 738.026200 ms (FindLiveObjects: 19.592300 ms CreateObjectMapping: 19.765800 ms MarkObjects: 698.149800 ms DeleteObjects: 0.517800 ms)
  3174.  
  3175. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  3176.  
  3177. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 310101.
  3178. Total: 705.722500 ms (FindLiveObjects: 20.978000 ms CreateObjectMapping: 18.610300 ms MarkObjects: 665.467800 ms DeleteObjects: 0.665800 ms)
  3179.  
  3180. Unloading 8 Unused Serialized files (Serialized files now loaded: 39)
  3181.  
  3182. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 314941.
  3183. Total: 696.872200 ms (FindLiveObjects: 20.047600 ms CreateObjectMapping: 23.054500 ms MarkObjects: 653.358600 ms DeleteObjects: 0.411300 ms)
  3184.  
  3185. Unloading 7 Unused Serialized files (Serialized files now loaded: 39)
  3186.  
  3187. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 315913.
  3188. Total: 610.840500 ms (FindLiveObjects: 20.679000 ms CreateObjectMapping: 15.048900 ms MarkObjects: 574.649200 ms DeleteObjects: 0.462900 ms)
  3189.  
  3190. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3191.  
  3192. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315913.
  3193. Total: 766.993500 ms (FindLiveObjects: 28.266200 ms CreateObjectMapping: 17.381600 ms MarkObjects: 720.913700 ms DeleteObjects: 0.431100 ms)
  3194.  
  3195. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3196.  
  3197. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315913.
  3198. Total: 699.075100 ms (FindLiveObjects: 22.911400 ms CreateObjectMapping: 20.344100 ms MarkObjects: 655.373200 ms DeleteObjects: 0.445500 ms)
  3199.  
  3200. Join 3
  3201.  
  3202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3203.  
  3204. Exit 3
  3205.  
  3206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3207.  
  3208. Join 1027
  3209.  
  3210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3211.  
  3212. Exit 1027
  3213.  
  3214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3215.  
  3216. Join 3
  3217.  
  3218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3219.  
  3220. Join 8
  3221.  
  3222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3223.  
  3224. Exit 8
  3225.  
  3226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3227.  
  3228. Exit 3
  3229.  
  3230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3231.  
  3232. Join 1019
  3233.  
  3234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3235.  
  3236. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3237.  
  3238. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 318440.
  3239. Total: 722.217700 ms (FindLiveObjects: 25.899900 ms CreateObjectMapping: 16.804400 ms MarkObjects: 678.623200 ms DeleteObjects: 0.889600 ms)
  3240.  
  3241. Unloading 5 Unused Serialized files (Serialized files now loaded: 39)
  3242.  
  3243. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 318466.
  3244. Total: 782.849800 ms (FindLiveObjects: 28.355700 ms CreateObjectMapping: 17.419200 ms MarkObjects: 736.567000 ms DeleteObjects: 0.507400 ms)
  3245.  
  3246. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3247.  
  3248. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318466.
  3249. Total: 778.161400 ms (FindLiveObjects: 29.796600 ms CreateObjectMapping: 17.348500 ms MarkObjects: 730.428100 ms DeleteObjects: 0.587500 ms)
  3250.  
  3251. Join 1019
  3252.  
  3253. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3254.  
  3255. Unloading 6 Unused Serialized files (Serialized files now loaded: 39)
  3256.  
  3257. Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 318468.
  3258. Total: 772.874100 ms (FindLiveObjects: 22.525500 ms CreateObjectMapping: 15.466400 ms MarkObjects: 734.039300 ms DeleteObjects: 0.842300 ms)
  3259.  
  3260. Unloading 0 Unused Serialized files (Serialized files now loaded: 39)
  3261.  
  3262. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318468.
  3263. Total: 839.393500 ms (FindLiveObjects: 26.378200 ms CreateObjectMapping: 20.829800 ms MarkObjects: 791.494100 ms DeleteObjects: 0.690500 ms)
  3264.  
  3265. Join 1019
  3266.  
  3267. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3268.  
  3269. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  3270.  
  3271. Unloading 211 unused Assets to reduce memory usage. Loaded Objects now: 318927.
  3272. Total: 753.900600 ms (FindLiveObjects: 25.163000 ms CreateObjectMapping: 15.981800 ms MarkObjects: 711.264400 ms DeleteObjects: 1.491000 ms)
  3273.  
  3274. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3275.  
  3276. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 318927.
  3277. Total: 771.457200 ms (FindLiveObjects: 24.755800 ms CreateObjectMapping: 17.090200 ms MarkObjects: 729.110500 ms DeleteObjects: 0.500400 ms)
  3278.  
  3279. Join 1019
  3280.  
  3281. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3282.  
  3283. Exit 1019
  3284.  
  3285. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3286.  
  3287. Join 3
  3288.  
  3289. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3290.  
  3291. Join 8
  3292.  
  3293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3294.  
  3295. Exit 8
  3296.  
  3297. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3298.  
  3299. Exit 3
  3300.  
  3301. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3302.  
  3303. Join 1027
  3304.  
  3305. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3306.  
  3307. Exit 1027
  3308.  
  3309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3310.  
  3311. Join 3
  3312.  
  3313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3314.  
  3315. Join 8
  3316.  
  3317. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3318.  
  3319. Exit 8
  3320.  
  3321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3322.  
  3323. Exit 3
  3324.  
  3325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3326.  
  3327. Join 1019
  3328.  
  3329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3330.  
  3331. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  3332.  
  3333. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 321423.
  3334. Total: 751.818000 ms (FindLiveObjects: 24.383800 ms CreateObjectMapping: 16.921500 ms MarkObjects: 709.821700 ms DeleteObjects: 0.690700 ms)
  3335.  
  3336. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3337.  
  3338. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321423.
  3339. Total: 717.548400 ms (FindLiveObjects: 30.553000 ms CreateObjectMapping: 15.239500 ms MarkObjects: 671.305800 ms DeleteObjects: 0.449600 ms)
  3340.  
  3341. Join 1019
  3342.  
  3343. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3344.  
  3345. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3346.  
  3347. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3348.  
  3349. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3350.  
  3351. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3352.  
  3353. Exit 1019
  3354.  
  3355. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3356.  
  3357. Join 3
  3358.  
  3359. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3360.  
  3361. Join 8
  3362.  
  3363. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3364.  
  3365. Exit 8
  3366.  
  3367. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3368.  
  3369. Exit 3
  3370.  
  3371. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3372.  
  3373. Join 1027
  3374.  
  3375. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3376.  
  3377. Exit 1027
  3378.  
  3379. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3380.  
  3381. Join 3
  3382.  
  3383. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3384.  
  3385. Join 6
  3386.  
  3387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3388.  
  3389. Exit 6
  3390.  
  3391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3392.  
  3393. Join 6
  3394.  
  3395. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3396.  
  3397. Exit 6
  3398.  
  3399. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3400.  
  3401. Join 6
  3402.  
  3403. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3404.  
  3405. Join 8
  3406.  
  3407. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3408.  
  3409. Exit 3
  3410.  
  3411. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3412.  
  3413. Join 2
  3414.  
  3415. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3416.  
  3417. Exit 8
  3418.  
  3419. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3420.  
  3421. Exit 2
  3422.  
  3423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3424.  
  3425. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  3426.  
  3427. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 321933.
  3428. Total: 695.203400 ms (FindLiveObjects: 31.353400 ms CreateObjectMapping: 17.982400 ms MarkObjects: 644.795900 ms DeleteObjects: 1.071300 ms)
  3429.  
  3430. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3431.  
  3432. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321933.
  3433. Total: 754.941700 ms (FindLiveObjects: 23.243000 ms CreateObjectMapping: 15.012000 ms MarkObjects: 716.126400 ms DeleteObjects: 0.559800 ms)
  3434.  
  3435. Join 6
  3436.  
  3437. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3438.  
  3439. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3440.  
  3441. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 321999.
  3442. Total: 705.706300 ms (FindLiveObjects: 37.507100 ms CreateObjectMapping: 23.339800 ms MarkObjects: 643.717200 ms DeleteObjects: 1.141700 ms)
  3443.  
  3444. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3445.  
  3446. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321999.
  3447. Total: 845.426200 ms (FindLiveObjects: 27.880600 ms CreateObjectMapping: 21.185300 ms MarkObjects: 795.669500 ms DeleteObjects: 0.689900 ms)
  3448.  
  3449. Join 6
  3450.  
  3451. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3452.  
  3453. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3454.  
  3455. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 322180.
  3456. Total: 669.595300 ms (FindLiveObjects: 28.979000 ms CreateObjectMapping: 17.845600 ms MarkObjects: 622.150500 ms DeleteObjects: 0.619300 ms)
  3457.  
  3458. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3459.  
  3460. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322180.
  3461. Total: 719.057900 ms (FindLiveObjects: 26.773800 ms CreateObjectMapping: 19.177100 ms MarkObjects: 672.575000 ms DeleteObjects: 0.531200 ms)
  3462.  
  3463. Join 6
  3464.  
  3465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3466.  
  3467. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3468.  
  3469. Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 322260.
  3470. Total: 744.768700 ms (FindLiveObjects: 31.847200 ms CreateObjectMapping: 17.592800 ms MarkObjects: 694.772400 ms DeleteObjects: 0.555700 ms)
  3471.  
  3472. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3473.  
  3474. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322260.
  3475. Total: 739.443600 ms (FindLiveObjects: 32.801800 ms CreateObjectMapping: 18.100400 ms MarkObjects: 687.999900 ms DeleteObjects: 0.541100 ms)
  3476.  
  3477. Join 6
  3478.  
  3479. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3480.  
  3481. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3482.  
  3483. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 322345.
  3484. Total: 745.540000 ms (FindLiveObjects: 24.715400 ms CreateObjectMapping: 15.057100 ms MarkObjects: 704.965900 ms DeleteObjects: 0.801100 ms)
  3485.  
  3486. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3487.  
  3488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322345.
  3489. Total: 740.606100 ms (FindLiveObjects: 34.993500 ms CreateObjectMapping: 17.447000 ms MarkObjects: 687.583400 ms DeleteObjects: 0.581600 ms)
  3490.  
  3491. Join 6
  3492.  
  3493. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3494.  
  3495. Join 2
  3496.  
  3497. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3498.  
  3499. Join 8
  3500.  
  3501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3502.  
  3503. Exit 2
  3504.  
  3505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3506.  
  3507. Exit 6
  3508.  
  3509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3510.  
  3511. Exit 8
  3512.  
  3513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3514.  
  3515. Join 1020
  3516.  
  3517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3518.  
  3519. Exit 1020
  3520.  
  3521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3522.  
  3523. Join 2
  3524.  
  3525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3526.  
  3527. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3528.  
  3529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3530.  
  3531. Join 6
  3532.  
  3533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3534.  
  3535. Exit 6
  3536.  
  3537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3538.  
  3539. Exit 2
  3540.  
  3541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3542.  
  3543. Join 1010
  3544.  
  3545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3546.  
  3547. Exit 1010
  3548.  
  3549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3550.  
  3551. Join 1011
  3552.  
  3553. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3554.  
  3555. Exit 1011
  3556.  
  3557. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3558.  
  3559. Join 1010
  3560.  
  3561. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3562.  
  3563. Exit 1010
  3564.  
  3565. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3566.  
  3567. Join 2
  3568.  
  3569. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3570.  
  3571. Join 8
  3572.  
  3573. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3574.  
  3575. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3576.  
  3577. Unloading 200 unused Assets to reduce memory usage. Loaded Objects now: 326695.
  3578. Total: 663.469900 ms (FindLiveObjects: 31.275600 ms CreateObjectMapping: 15.613200 ms MarkObjects: 615.682200 ms DeleteObjects: 0.898400 ms)
  3579.  
  3580. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3581.  
  3582. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326695.
  3583. Total: 726.780800 ms (FindLiveObjects: 32.851000 ms CreateObjectMapping: 21.852200 ms MarkObjects: 671.458000 ms DeleteObjects: 0.619000 ms)
  3584.  
  3585. Join 2
  3586.  
  3587. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3588.  
  3589. Join 8
  3590.  
  3591. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3592.  
  3593. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3594.  
  3595. Unloading 51 unused Assets to reduce memory usage. Loaded Objects now: 326691.
  3596. Total: 707.320100 ms (FindLiveObjects: 25.062200 ms CreateObjectMapping: 15.842100 ms MarkObjects: 665.671100 ms DeleteObjects: 0.744200 ms)
  3597.  
  3598. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3599.  
  3600. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326691.
  3601. Total: 737.449600 ms (FindLiveObjects: 25.747700 ms CreateObjectMapping: 18.761700 ms MarkObjects: 692.472500 ms DeleteObjects: 0.466700 ms)
  3602.  
  3603. Join 2
  3604.  
  3605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3606.  
  3607. Join 8
  3608.  
  3609. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3610.  
  3611. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3612.  
  3613. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 326699.
  3614. Total: 715.736400 ms (FindLiveObjects: 24.456800 ms CreateObjectMapping: 15.298900 ms MarkObjects: 675.244200 ms DeleteObjects: 0.736000 ms)
  3615.  
  3616. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3617.  
  3618. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 326699.
  3619. Total: 786.163600 ms (FindLiveObjects: 31.296200 ms CreateObjectMapping: 19.950400 ms MarkObjects: 733.966900 ms DeleteObjects: 0.949300 ms)
  3620.  
  3621. Join 2
  3622.  
  3623. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3624.  
  3625. Join 8
  3626.  
  3627. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3628.  
  3629. Exit 2
  3630.  
  3631. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3632.  
  3633. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  3634.  
  3635. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 327364.
  3636. Total: 904.394900 ms (FindLiveObjects: 25.759000 ms CreateObjectMapping: 18.192700 ms MarkObjects: 858.874300 ms DeleteObjects: 1.568500 ms)
  3637.  
  3638. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3639.  
  3640. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327364.
  3641. Total: 772.028900 ms (FindLiveObjects: 28.290600 ms CreateObjectMapping: 25.696100 ms MarkObjects: 717.620100 ms DeleteObjects: 0.421600 ms)
  3642.  
  3643. Join 8
  3644.  
  3645. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3646.  
  3647. Unloading 6 Unused Serialized files (Serialized files now loaded: 40)
  3648.  
  3649. Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 327454.
  3650. Total: 721.462400 ms (FindLiveObjects: 25.666000 ms CreateObjectMapping: 14.368900 ms MarkObjects: 680.751800 ms DeleteObjects: 0.675400 ms)
  3651.  
  3652. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3653.  
  3654. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327454.
  3655. Total: 797.098700 ms (FindLiveObjects: 30.712600 ms CreateObjectMapping: 20.097700 ms MarkObjects: 745.385900 ms DeleteObjects: 0.901900 ms)
  3656.  
  3657. Join 8
  3658.  
  3659. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3660.  
  3661. Join 6
  3662.  
  3663. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3664.  
  3665. Join 2
  3666.  
  3667. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3668.  
  3669. Unloading 7 Unused Serialized files (Serialized files now loaded: 40)
  3670.  
  3671. Unloading 179 unused Assets to reduce memory usage. Loaded Objects now: 327519.
  3672. Total: 693.130800 ms (FindLiveObjects: 24.975400 ms CreateObjectMapping: 15.092300 ms MarkObjects: 651.373300 ms DeleteObjects: 1.689300 ms)
  3673.  
  3674. Unloading 0 Unused Serialized files (Serialized files now loaded: 40)
  3675.  
  3676. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 327519.
  3677. Total: 778.716700 ms (FindLiveObjects: 28.326500 ms CreateObjectMapping: 24.705400 ms MarkObjects: 725.213800 ms DeleteObjects: 0.470400 ms)
  3678.  
  3679. Join 2
  3680.  
  3681. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3682.  
  3683. Join 6
  3684.  
  3685. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3686.  
  3687. Join 8
  3688.  
  3689. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3690.  
  3691. Exit 2
  3692.  
  3693. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3694.  
  3695. Exit 6
  3696.  
  3697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3698.  
  3699. Exit 8
  3700.  
  3701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3702.  
  3703. Join 1023
  3704.  
  3705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3706.  
  3707. Unloading 8 Unused Serialized files (Serialized files now loaded: 41)
  3708.  
  3709. Unloading 106 unused Assets to reduce memory usage. Loaded Objects now: 338265.
  3710. Total: 747.652900 ms (FindLiveObjects: 27.755600 ms CreateObjectMapping: 16.134800 ms MarkObjects: 702.186200 ms DeleteObjects: 1.575700 ms)
  3711.  
  3712. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  3713.  
  3714. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 338265.
  3715. Total: 790.718600 ms (FindLiveObjects: 30.664200 ms CreateObjectMapping: 24.694600 ms MarkObjects: 734.834800 ms DeleteObjects: 0.524000 ms)
  3716.  
  3717. Join 1023
  3718.  
  3719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3720.  
  3721. Exit 1023
  3722.  
  3723. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3724.  
  3725. Join 2
  3726.  
  3727. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3728.  
  3729. Join 6
  3730.  
  3731. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3732.  
  3733. Join 8
  3734.  
  3735. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3736.  
  3737. Exit 6
  3738.  
  3739. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3740.  
  3741. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  3742.  
  3743. Unloading 766 unused Assets to reduce memory usage. Loaded Objects now: 336853.
  3744. Total: 841.393000 ms (FindLiveObjects: 26.568600 ms CreateObjectMapping: 17.222800 ms MarkObjects: 790.626800 ms DeleteObjects: 6.974100 ms)
  3745.  
  3746. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  3747.  
  3748. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 336853.
  3749. Total: 867.238400 ms (FindLiveObjects: 23.995400 ms CreateObjectMapping: 15.634500 ms MarkObjects: 826.788900 ms DeleteObjects: 0.818600 ms)
  3750.  
  3751. Join 2
  3752.  
  3753. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3754.  
  3755. Join 8
  3756.  
  3757. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3758.  
  3759. Unloading 7 Unused Serialized files (Serialized files now loaded: 41)
  3760.  
  3761. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 337270.
  3762. Total: 802.879000 ms (FindLiveObjects: 25.418600 ms CreateObjectMapping: 16.353300 ms MarkObjects: 760.593200 ms DeleteObjects: 0.513300 ms)
  3763.  
  3764. Unloading 0 Unused Serialized files (Serialized files now loaded: 41)
  3765.  
  3766. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 337270.
  3767. Total: 773.003700 ms (FindLiveObjects: 24.035600 ms CreateObjectMapping: 16.249600 ms MarkObjects: 732.032500 ms DeleteObjects: 0.685300 ms)
  3768.  
  3769. Join 2
  3770.  
  3771. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3772.  
  3773. Join 8
  3774.  
  3775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3776.  
  3777. Exit 8
  3778.  
  3779. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3780.  
  3781. Exit 2
  3782.  
  3783. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3784.  
  3785. Join 1020
  3786.  
  3787. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3788.  
  3789. Exit 1020
  3790.  
  3791. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3792.  
  3793. Join 2
  3794.  
  3795. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3796.  
  3797. Join 1
  3798.  
  3799. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3800.  
  3801. Exit 1
  3802.  
  3803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3804.  
  3805. Exit 2
  3806.  
  3807. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3808.  
  3809. Join 1037
  3810.  
  3811. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3812.  
  3813. Exit 1037
  3814.  
  3815. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3816.  
  3817. Join 1
  3818.  
  3819. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3820.  
  3821. Join 2
  3822.  
  3823. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3824.  
  3825. Exit 2
  3826.  
  3827. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3828.  
  3829. Exit 1
  3830.  
  3831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3832.  
  3833. Join 1018
  3834.  
  3835. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3836.  
  3837. Exit 1018
  3838.  
  3839. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3840.  
  3841. Join 1
  3842.  
  3843. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3844.  
  3845. Join 2
  3846.  
  3847. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3848.  
  3849. Join 8
  3850.  
  3851. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3852.  
  3853. Exit 2
  3854.  
  3855. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3856.  
  3857. Exit 8
  3858.  
  3859. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3860.  
  3861. Join 33
  3862.  
  3863. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3864.  
  3865. Exit 33
  3866.  
  3867. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3868.  
  3869. Join 8
  3870.  
  3871. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3872.  
  3873. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  3874.  
  3875. Unloading 221 unused Assets to reduce memory usage. Loaded Objects now: 342089.
  3876. Total: 807.398900 ms (FindLiveObjects: 30.372300 ms CreateObjectMapping: 17.222400 ms MarkObjects: 758.379500 ms DeleteObjects: 1.424100 ms)
  3877.  
  3878. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  3879.  
  3880. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342089.
  3881. Total: 831.945000 ms (FindLiveObjects: 42.003300 ms CreateObjectMapping: 18.573900 ms MarkObjects: 770.700600 ms DeleteObjects: 0.666200 ms)
  3882.  
  3883. Join 1
  3884.  
  3885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3886.  
  3887. Join 8
  3888.  
  3889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3890.  
  3891. Join 0
  3892.  
  3893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3894.  
  3895. Exit 0
  3896.  
  3897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3898.  
  3899. Join 0
  3900.  
  3901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3902.  
  3903. Exit 1
  3904.  
  3905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3906.  
  3907. Exit 0
  3908.  
  3909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3910.  
  3911. Join 4
  3912.  
  3913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3914.  
  3915. Unloading 7 Unused Serialized files (Serialized files now loaded: 42)
  3916.  
  3917. Unloading 568 unused Assets to reduce memory usage. Loaded Objects now: 342049.
  3918. Total: 668.918500 ms (FindLiveObjects: 24.373800 ms CreateObjectMapping: 15.674600 ms MarkObjects: 626.223200 ms DeleteObjects: 2.646300 ms)
  3919.  
  3920. Unloading 0 Unused Serialized files (Serialized files now loaded: 42)
  3921.  
  3922. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 342049.
  3923. Total: 714.520700 ms (FindLiveObjects: 27.869500 ms CreateObjectMapping: 20.048900 ms MarkObjects: 665.969800 ms DeleteObjects: 0.632000 ms)
  3924.  
  3925. Join 4
  3926.  
  3927. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3928.  
  3929. Join 8
  3930.  
  3931. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3932.  
  3933. Exit 8
  3934.  
  3935. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3936.  
  3937. Exit 4
  3938.  
  3939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3940.  
  3941. Join 1054
  3942.  
  3943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3944.  
  3945. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Ariadne
  3946.  
  3947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3948.  
  3949. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  3950.  
  3951. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3952.  
  3953. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Phaedra
  3954.  
  3955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3956.  
  3957. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3958.  
  3959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3960.  
  3961. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3962.  
  3963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3964.  
  3965. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  3966.  
  3967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3968.  
  3969. Exit 1054
  3970.  
  3971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3972.  
  3973. Join 4
  3974.  
  3975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3976.  
  3977. Join 8
  3978.  
  3979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3980.  
  3981. Exit 8
  3982.  
  3983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3984.  
  3985. Exit 4
  3986.  
  3987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3988.  
  3989. Join 1028
  3990.  
  3991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3992.  
  3993. Exit 1028
  3994.  
  3995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  3996.  
  3997. Join 4
  3998.  
  3999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4000.  
  4001. Join 8
  4002.  
  4003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4004.  
  4005. Exit 8
  4006.  
  4007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4008.  
  4009. Exit 4
  4010.  
  4011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4012.  
  4013. Join 1055
  4014.  
  4015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4016.  
  4017. Exit 1055
  4018.  
  4019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4020.  
  4021. Join 4
  4022.  
  4023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4024.  
  4025. Join 8
  4026.  
  4027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4028.  
  4029. Exit 8
  4030.  
  4031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4032.  
  4033. Exit 4
  4034.  
  4035. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4036.  
  4037. Join 1063
  4038.  
  4039. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4040.  
  4041. Exit 1063
  4042.  
  4043. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4044.  
  4045. Join 4
  4046.  
  4047. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4048.  
  4049. Exit 4
  4050.  
  4051. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4052.  
  4053. Join 1064
  4054.  
  4055. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4056.  
  4057. Exit 1064
  4058.  
  4059. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4060.  
  4061. Join 4
  4062.  
  4063. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4064.  
  4065. Exit 4
  4066.  
  4067. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4068.  
  4069. Join 1062
  4070.  
  4071. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4072.  
  4073. Exit 1062
  4074.  
  4075. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4076.  
  4077. Join 4
  4078.  
  4079. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4080.  
  4081. Exit 4
  4082.  
  4083. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4084.  
  4085. Join 1061
  4086.  
  4087. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4088.  
  4089. Exit 1061
  4090.  
  4091. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4092.  
  4093. Join 4
  4094.  
  4095. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4096.  
  4097. Exit 4
  4098.  
  4099. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4100.  
  4101. Join 1060
  4102.  
  4103. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4104.  
  4105. Exit 1060
  4106.  
  4107. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4108.  
  4109. Join 4
  4110.  
  4111. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4112.  
  4113. Exit 4
  4114.  
  4115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4116.  
  4117. Join 1059
  4118.  
  4119. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4120.  
  4121. Exit 1059
  4122.  
  4123. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4124.  
  4125. Join 4
  4126.  
  4127. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4128.  
  4129. Exit 4
  4130.  
  4131. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4132.  
  4133. Join 1057
  4134.  
  4135. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4136.  
  4137. Exit 1057
  4138.  
  4139. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4140.  
  4141. Join 4
  4142.  
  4143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4144.  
  4145. Join 8
  4146.  
  4147. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4148.  
  4149. Exit 8
  4150.  
  4151. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4152.  
  4153. Exit 4
  4154.  
  4155. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4156.  
  4157. Join 1078
  4158.  
  4159. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4160.  
  4161. Exit 1078
  4162.  
  4163. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4164.  
  4165. Join 4
  4166.  
  4167. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4168.  
  4169. Join 8
  4170.  
  4171. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4172.  
  4173. Exit 8
  4174.  
  4175. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4176.  
  4177. Join 8
  4178.  
  4179. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4180.  
  4181. Exit 8
  4182.  
  4183. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4184.  
  4185. Join 8
  4186.  
  4187. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4188.  
  4189. Exit 8
  4190.  
  4191. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4192.  
  4193. Join 8
  4194.  
  4195. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4196.  
  4197. Exit 8
  4198.  
  4199. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4200.  
  4201. Join 8
  4202.  
  4203. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4204.  
  4205. Exit 8
  4206.  
  4207. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4208.  
  4209. Join 8
  4210.  
  4211. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4212.  
  4213. Exit 8
  4214.  
  4215. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4216.  
  4217. Exit 4
  4218.  
  4219. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4220.  
  4221. Join 1028
  4222.  
  4223. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4224.  
  4225. Exit 1028
  4226.  
  4227. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4228.  
  4229. Join 4
  4230.  
  4231. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4232.  
  4233. Join 8
  4234.  
  4235. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4236.  
  4237. Exit 8
  4238.  
  4239. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4240.  
  4241. Join 8
  4242.  
  4243. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4244.  
  4245. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  4246.  
  4247. Unloading 1521 unused Assets to reduce memory usage. Loaded Objects now: 346832.
  4248. Total: 728.133300 ms (FindLiveObjects: 27.589800 ms CreateObjectMapping: 20.803200 ms MarkObjects: 676.338500 ms DeleteObjects: 3.401500 ms)
  4249.  
  4250. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  4251.  
  4252. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346832.
  4253. Total: 798.213300 ms (FindLiveObjects: 30.112400 ms CreateObjectMapping: 18.666700 ms MarkObjects: 743.905600 ms DeleteObjects: 5.527600 ms)
  4254.  
  4255. Join 4
  4256.  
  4257. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4258.  
  4259. Join 8
  4260.  
  4261. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4262.  
  4263. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  4264.  
  4265. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 346955.
  4266. Total: 709.808800 ms (FindLiveObjects: 24.458300 ms CreateObjectMapping: 20.718700 ms MarkObjects: 663.880100 ms DeleteObjects: 0.751000 ms)
  4267.  
  4268. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  4269.  
  4270. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346955.
  4271. Total: 725.857600 ms (FindLiveObjects: 27.603200 ms CreateObjectMapping: 17.180500 ms MarkObjects: 680.435900 ms DeleteObjects: 0.637400 ms)
  4272.  
  4273. Join 4
  4274.  
  4275. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4276.  
  4277. Join 8
  4278.  
  4279. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4280.  
  4281. Unloading 6 Unused Serialized files (Serialized files now loaded: 44)
  4282.  
  4283. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 347001.
  4284. Total: 788.558000 ms (FindLiveObjects: 26.269000 ms CreateObjectMapping: 16.553600 ms MarkObjects: 744.516200 ms DeleteObjects: 1.218600 ms)
  4285.  
  4286. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  4287.  
  4288. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347001.
  4289. Total: 753.454100 ms (FindLiveObjects: 29.766600 ms CreateObjectMapping: 15.092500 ms MarkObjects: 708.148200 ms DeleteObjects: 0.446200 ms)
  4290.  
  4291. Join 8
  4292.  
  4293. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4294.  
  4295. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  4296.  
  4297. Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 346972.
  4298. Total: 716.367300 ms (FindLiveObjects: 24.356600 ms CreateObjectMapping: 14.635200 ms MarkObjects: 675.830700 ms DeleteObjects: 1.544400 ms)
  4299.  
  4300. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  4301.  
  4302. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 346972.
  4303. Total: 803.065200 ms (FindLiveObjects: 35.150300 ms CreateObjectMapping: 19.379200 ms MarkObjects: 748.074700 ms DeleteObjects: 0.460400 ms)
  4304.  
  4305. Join 8
  4306.  
  4307. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4308.  
  4309. Unloading 7 Unused Serialized files (Serialized files now loaded: 44)
  4310.  
  4311. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 347193.
  4312. Total: 883.358400 ms (FindLiveObjects: 25.767500 ms CreateObjectMapping: 14.934100 ms MarkObjects: 842.173300 ms DeleteObjects: 0.483100 ms)
  4313.  
  4314. Unloading 0 Unused Serialized files (Serialized files now loaded: 44)
  4315.  
  4316. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347193.
  4317. Total: 747.650600 ms (FindLiveObjects: 30.774700 ms CreateObjectMapping: 15.471800 ms MarkObjects: 700.998000 ms DeleteObjects: 0.405400 ms)
  4318.  
  4319. Join 8
  4320.  
  4321. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4322.  
  4323. Join 1
  4324.  
  4325. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4326.  
  4327. Exit 1
  4328.  
  4329. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4330.  
  4331. Join 4
  4332.  
  4333. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4334.  
  4335. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4336.  
  4337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4338.  
  4339. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4340.  
  4341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4342.  
  4343. Exit 4
  4344.  
  4345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4346.  
  4347. Exit 8
  4348.  
  4349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4350.  
  4351. Join 1053
  4352.  
  4353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4354.  
  4355. Exit 1053
  4356.  
  4357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4358.  
  4359. Join 8
  4360.  
  4361. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4362.  
  4363. Join 2
  4364.  
  4365. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4366.  
  4367. Exit 2
  4368.  
  4369. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4370.  
  4371. Join 1
  4372.  
  4373. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4374.  
  4375. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4376.  
  4377. Unloading 305 unused Assets to reduce memory usage. Loaded Objects now: 347866.
  4378. Total: 854.263800 ms (FindLiveObjects: 32.439500 ms CreateObjectMapping: 21.060200 ms MarkObjects: 798.888400 ms DeleteObjects: 1.875300 ms)
  4379.  
  4380. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4381.  
  4382. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347866.
  4383. Total: 766.092600 ms (FindLiveObjects: 30.859500 ms CreateObjectMapping: 17.712200 ms MarkObjects: 716.818800 ms DeleteObjects: 0.701500 ms)
  4384.  
  4385. Join 1
  4386.  
  4387. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4388.  
  4389. Join 8
  4390.  
  4391. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4392.  
  4393. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4394.  
  4395. Unloading 34 unused Assets to reduce memory usage. Loaded Objects now: 347933.
  4396. Total: 784.916300 ms (FindLiveObjects: 25.574100 ms CreateObjectMapping: 14.778300 ms MarkObjects: 743.679100 ms DeleteObjects: 0.884300 ms)
  4397.  
  4398. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4399.  
  4400. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347933.
  4401. Total: 806.137400 ms (FindLiveObjects: 31.809200 ms CreateObjectMapping: 20.331000 ms MarkObjects: 753.493200 ms DeleteObjects: 0.503300 ms)
  4402.  
  4403. Join 1
  4404.  
  4405. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4406.  
  4407. Join 8
  4408.  
  4409. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4410.  
  4411. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4412.  
  4413. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 347929.
  4414. Total: 684.825000 ms (FindLiveObjects: 27.667700 ms CreateObjectMapping: 15.915800 ms MarkObjects: 640.659800 ms DeleteObjects: 0.581300 ms)
  4415.  
  4416. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4417.  
  4418. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347929.
  4419. Total: 748.458700 ms (FindLiveObjects: 22.111400 ms CreateObjectMapping: 18.656300 ms MarkObjects: 707.010600 ms DeleteObjects: 0.679700 ms)
  4420.  
  4421. Join 1
  4422.  
  4423. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4424.  
  4425. Join 8
  4426.  
  4427. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4428.  
  4429. Join 0
  4430.  
  4431. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4432.  
  4433. Exit 1
  4434.  
  4435. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4436.  
  4437. Join 1
  4438.  
  4439. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4440.  
  4441. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4442.  
  4443. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 348013.
  4444. Total: 740.256400 ms (FindLiveObjects: 35.137500 ms CreateObjectMapping: 18.793500 ms MarkObjects: 685.454400 ms DeleteObjects: 0.870400 ms)
  4445.  
  4446. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4447.  
  4448. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348013.
  4449. Total: 788.358500 ms (FindLiveObjects: 27.815100 ms CreateObjectMapping: 22.240000 ms MarkObjects: 737.677700 ms DeleteObjects: 0.625100 ms)
  4450.  
  4451. Join 0
  4452.  
  4453. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4454.  
  4455. Join 1
  4456.  
  4457. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4458.  
  4459. Join 8
  4460.  
  4461. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4462.  
  4463. Exit 0
  4464.  
  4465. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4466.  
  4467. Exit 1
  4468.  
  4469. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4470.  
  4471. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4472.  
  4473. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 348010.
  4474. Total: 807.745500 ms (FindLiveObjects: 24.518700 ms CreateObjectMapping: 15.522000 ms MarkObjects: 767.045300 ms DeleteObjects: 0.659200 ms)
  4475.  
  4476. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4477.  
  4478. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348010.
  4479. Total: 721.839800 ms (FindLiveObjects: 22.664100 ms CreateObjectMapping: 15.380700 ms MarkObjects: 683.156200 ms DeleteObjects: 0.638000 ms)
  4480.  
  4481. Join 8
  4482.  
  4483. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4484.  
  4485. Join 4
  4486.  
  4487. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4488.  
  4489. Unloading 7 Unused Serialized files (Serialized files now loaded: 45)
  4490.  
  4491. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 348006.
  4492. Total: 800.126400 ms (FindLiveObjects: 26.136000 ms CreateObjectMapping: 26.402800 ms MarkObjects: 746.771500 ms DeleteObjects: 0.815200 ms)
  4493.  
  4494. Unloading 0 Unused Serialized files (Serialized files now loaded: 45)
  4495.  
  4496. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348006.
  4497. Total: 737.164500 ms (FindLiveObjects: 27.643500 ms CreateObjectMapping: 28.135100 ms MarkObjects: 680.666800 ms DeleteObjects: 0.718200 ms)
  4498.  
  4499. Join 4
  4500.  
  4501. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4502.  
  4503. Join 8
  4504.  
  4505. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4506.  
  4507. Exit 4
  4508.  
  4509. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4510.  
  4511. Join 0
  4512.  
  4513. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4514.  
  4515. Exit 0
  4516.  
  4517. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4518.  
  4519. Join 1
  4520.  
  4521. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4522.  
  4523. Join 0
  4524.  
  4525. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4526.  
  4527. Exit 0
  4528.  
  4529. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4530.  
  4531. Exit 1
  4532.  
  4533. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4534.  
  4535. Join 1
  4536.  
  4537. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4538.  
  4539. Exit 1
  4540.  
  4541. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4542.  
  4543. Join 2
  4544.  
  4545. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4546.  
  4547. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4548.  
  4549. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4550.  
  4551. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  4552.  
  4553. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 349227.
  4554. Total: 818.548200 ms (FindLiveObjects: 26.981500 ms CreateObjectMapping: 15.227600 ms MarkObjects: 775.483500 ms DeleteObjects: 0.855100 ms)
  4555.  
  4556. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4557.  
  4558. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 349227.
  4559. Total: 734.022100 ms (FindLiveObjects: 27.162300 ms CreateObjectMapping: 16.965800 ms MarkObjects: 689.204400 ms DeleteObjects: 0.689000 ms)
  4560.  
  4561. Join 2
  4562.  
  4563. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4564.  
  4565. Join 8
  4566.  
  4567. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4568.  
  4569. Unloading 7 Unused Serialized files (Serialized files now loaded: 46)
  4570.  
  4571. Unloading 382 unused Assets to reduce memory usage. Loaded Objects now: 348866.
  4572. Total: 766.537700 ms (FindLiveObjects: 26.944000 ms CreateObjectMapping: 16.142100 ms MarkObjects: 721.959700 ms DeleteObjects: 1.491400 ms)
  4573.  
  4574. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4575.  
  4576. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348866.
  4577. Total: 750.233900 ms (FindLiveObjects: 21.203300 ms CreateObjectMapping: 19.287900 ms MarkObjects: 709.030700 ms DeleteObjects: 0.711200 ms)
  4578.  
  4579. Join 2
  4580.  
  4581. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4582.  
  4583. Join 8
  4584.  
  4585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4586.  
  4587. Join 6
  4588.  
  4589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4590.  
  4591. Exit 6
  4592.  
  4593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4594.  
  4595. Exit 8
  4596.  
  4597. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4598.  
  4599. Exit 2
  4600.  
  4601. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4602.  
  4603. Join 1023
  4604.  
  4605. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4606.  
  4607. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4608.  
  4609. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 350551.
  4610. Total: 710.111300 ms (FindLiveObjects: 32.245300 ms CreateObjectMapping: 18.506800 ms MarkObjects: 658.338700 ms DeleteObjects: 1.020000 ms)
  4611.  
  4612. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4613.  
  4614. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350551.
  4615. Total: 806.428600 ms (FindLiveObjects: 26.561600 ms CreateObjectMapping: 19.103000 ms MarkObjects: 760.123300 ms DeleteObjects: 0.640000 ms)
  4616.  
  4617. Join 1023
  4618.  
  4619. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4620.  
  4621. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4622.  
  4623. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 350554.
  4624. Total: 743.455500 ms (FindLiveObjects: 26.342900 ms CreateObjectMapping: 16.299900 ms MarkObjects: 700.083900 ms DeleteObjects: 0.727500 ms)
  4625.  
  4626. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4627.  
  4628. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350554.
  4629. Total: 796.219000 ms (FindLiveObjects: 36.361400 ms CreateObjectMapping: 17.917700 ms MarkObjects: 741.246200 ms DeleteObjects: 0.693000 ms)
  4630.  
  4631. Join 1023
  4632.  
  4633. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4634.  
  4635. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4636.  
  4637. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 350645.
  4638. Total: 764.744900 ms (FindLiveObjects: 32.891000 ms CreateObjectMapping: 15.865800 ms MarkObjects: 715.414200 ms DeleteObjects: 0.573600 ms)
  4639.  
  4640. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4641.  
  4642. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350645.
  4643. Total: 798.422500 ms (FindLiveObjects: 30.728800 ms CreateObjectMapping: 18.208500 ms MarkObjects: 748.887000 ms DeleteObjects: 0.597400 ms)
  4644.  
  4645. Join 1023
  4646.  
  4647. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4648.  
  4649. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4650.  
  4651. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 350649.
  4652. Total: 790.163300 ms (FindLiveObjects: 26.928000 ms CreateObjectMapping: 15.179300 ms MarkObjects: 747.475300 ms DeleteObjects: 0.580200 ms)
  4653.  
  4654. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4655.  
  4656. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350649.
  4657. Total: 826.308800 ms (FindLiveObjects: 21.645700 ms CreateObjectMapping: 17.840700 ms MarkObjects: 785.925300 ms DeleteObjects: 0.896200 ms)
  4658.  
  4659. Join 1023
  4660.  
  4661. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4662.  
  4663. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4664.  
  4665. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 350654.
  4666. Total: 766.292600 ms (FindLiveObjects: 30.045700 ms CreateObjectMapping: 15.018900 ms MarkObjects: 720.494300 ms DeleteObjects: 0.733100 ms)
  4667.  
  4668. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4669.  
  4670. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350654.
  4671. Total: 776.131300 ms (FindLiveObjects: 27.352000 ms CreateObjectMapping: 16.438300 ms MarkObjects: 731.713800 ms DeleteObjects: 0.626600 ms)
  4672.  
  4673. Join 1023
  4674.  
  4675. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4676.  
  4677. Exit 1023
  4678.  
  4679. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4680.  
  4681. Join 1022
  4682.  
  4683. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4684.  
  4685. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4686.  
  4687. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 353456.
  4688. Total: 736.254700 ms (FindLiveObjects: 33.495500 ms CreateObjectMapping: 19.182500 ms MarkObjects: 682.832300 ms DeleteObjects: 0.744100 ms)
  4689.  
  4690. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4691.  
  4692. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353456.
  4693. Total: 744.034100 ms (FindLiveObjects: 26.064100 ms CreateObjectMapping: 16.385500 ms MarkObjects: 700.809000 ms DeleteObjects: 0.774900 ms)
  4694.  
  4695. Join 1022
  4696.  
  4697. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4698.  
  4699. Exit 1022
  4700.  
  4701. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4702.  
  4703. Join 1021
  4704.  
  4705. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4706.  
  4707. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4708.  
  4709. Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 354153.
  4710. Total: 795.757000 ms (FindLiveObjects: 25.400100 ms CreateObjectMapping: 19.071300 ms MarkObjects: 750.513900 ms DeleteObjects: 0.771100 ms)
  4711.  
  4712. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4713.  
  4714. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354153.
  4715. Total: 887.961400 ms (FindLiveObjects: 23.700700 ms CreateObjectMapping: 14.261100 ms MarkObjects: 849.283900 ms DeleteObjects: 0.715100 ms)
  4716.  
  4717. Join 1021
  4718.  
  4719. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4720.  
  4721. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4722.  
  4723. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 354333.
  4724. Total: 829.147700 ms (FindLiveObjects: 26.390600 ms CreateObjectMapping: 20.315800 ms MarkObjects: 781.696700 ms DeleteObjects: 0.743600 ms)
  4725.  
  4726. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4727.  
  4728. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354333.
  4729. Total: 841.915200 ms (FindLiveObjects: 26.197400 ms CreateObjectMapping: 19.394000 ms MarkObjects: 795.606400 ms DeleteObjects: 0.716900 ms)
  4730.  
  4731. Join 1021
  4732.  
  4733. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4734.  
  4735. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4736.  
  4737. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 354331.
  4738. Total: 809.531200 ms (FindLiveObjects: 25.814100 ms CreateObjectMapping: 15.873400 ms MarkObjects: 767.170800 ms DeleteObjects: 0.672600 ms)
  4739.  
  4740. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4741.  
  4742. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354331.
  4743. Total: 738.373200 ms (FindLiveObjects: 30.598800 ms CreateObjectMapping: 15.665500 ms MarkObjects: 691.396800 ms DeleteObjects: 0.711400 ms)
  4744.  
  4745. Join 1021
  4746.  
  4747. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4748.  
  4749. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4750.  
  4751. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 354343.
  4752. Total: 768.413900 ms (FindLiveObjects: 32.483800 ms CreateObjectMapping: 14.742100 ms MarkObjects: 720.609600 ms DeleteObjects: 0.577900 ms)
  4753.  
  4754. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4755.  
  4756. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354343.
  4757. Total: 743.617600 ms (FindLiveObjects: 24.304000 ms CreateObjectMapping: 16.803800 ms MarkObjects: 701.776300 ms DeleteObjects: 0.732400 ms)
  4758.  
  4759. Join 1021
  4760.  
  4761. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4762.  
  4763. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4764.  
  4765. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4766. Total: 826.071300 ms (FindLiveObjects: 25.527000 ms CreateObjectMapping: 15.068400 ms MarkObjects: 784.528800 ms DeleteObjects: 0.946200 ms)
  4767.  
  4768. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4769.  
  4770. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4771. Total: 776.635500 ms (FindLiveObjects: 33.616400 ms CreateObjectMapping: 20.136300 ms MarkObjects: 722.391300 ms DeleteObjects: 0.490800 ms)
  4772.  
  4773. Join 1021
  4774.  
  4775. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4776.  
  4777. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4778.  
  4779. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4780. Total: 672.773700 ms (FindLiveObjects: 26.220000 ms CreateObjectMapping: 14.634300 ms MarkObjects: 631.347400 ms DeleteObjects: 0.571600 ms)
  4781.  
  4782. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4783.  
  4784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4785. Total: 759.585800 ms (FindLiveObjects: 27.409600 ms CreateObjectMapping: 16.788900 ms MarkObjects: 714.490300 ms DeleteObjects: 0.896200 ms)
  4786.  
  4787. Join 1021
  4788.  
  4789. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4790.  
  4791. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4792.  
  4793. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4794. Total: 703.703400 ms (FindLiveObjects: 24.728200 ms CreateObjectMapping: 15.211200 ms MarkObjects: 663.067100 ms DeleteObjects: 0.696300 ms)
  4795.  
  4796. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4797.  
  4798. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354341.
  4799. Total: 805.723700 ms (FindLiveObjects: 26.908800 ms CreateObjectMapping: 22.126100 ms MarkObjects: 756.139100 ms DeleteObjects: 0.548600 ms)
  4800.  
  4801. Join 1021
  4802.  
  4803. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4804.  
  4805. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4806.  
  4807. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 354350.
  4808. Total: 739.349800 ms (FindLiveObjects: 25.917200 ms CreateObjectMapping: 15.569600 ms MarkObjects: 697.182100 ms DeleteObjects: 0.680300 ms)
  4809.  
  4810. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4811.  
  4812. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354350.
  4813. Total: 802.659200 ms (FindLiveObjects: 35.885400 ms CreateObjectMapping: 20.355400 ms MarkObjects: 745.684600 ms DeleteObjects: 0.733000 ms)
  4814.  
  4815. Join 1021
  4816.  
  4817. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4818.  
  4819. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4820.  
  4821. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 354363.
  4822. Total: 837.550300 ms (FindLiveObjects: 25.550100 ms CreateObjectMapping: 15.109100 ms MarkObjects: 796.281000 ms DeleteObjects: 0.609600 ms)
  4823.  
  4824. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4825.  
  4826. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354363.
  4827. Total: 652.975100 ms (FindLiveObjects: 31.252900 ms CreateObjectMapping: 18.986100 ms MarkObjects: 602.140800 ms DeleteObjects: 0.594200 ms)
  4828.  
  4829. Join 1021
  4830.  
  4831. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4832.  
  4833. Unloading 8 Unused Serialized files (Serialized files now loaded: 46)
  4834.  
  4835. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 354364.
  4836. Total: 776.486300 ms (FindLiveObjects: 30.564800 ms CreateObjectMapping: 15.659100 ms MarkObjects: 729.348800 ms DeleteObjects: 0.913000 ms)
  4837.  
  4838. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4839.  
  4840. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354364.
  4841. Total: 825.420000 ms (FindLiveObjects: 33.654700 ms CreateObjectMapping: 17.137800 ms MarkObjects: 773.982600 ms DeleteObjects: 0.644400 ms)
  4842.  
  4843. Join 1021
  4844.  
  4845. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4846.  
  4847. Exit 1021
  4848.  
  4849. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4850.  
  4851. Join 1022
  4852.  
  4853. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4854.  
  4855. Exit 1022
  4856.  
  4857. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4858.  
  4859. Join 1023
  4860.  
  4861. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4862.  
  4863. Exit 1023
  4864.  
  4865. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4866.  
  4867. Join 2
  4868.  
  4869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4870.  
  4871. Join 6
  4872.  
  4873. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4874.  
  4875. Join 8
  4876.  
  4877. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4878.  
  4879. Exit 6
  4880.  
  4881. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4882.  
  4883. Exit 8
  4884.  
  4885. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4886.  
  4887. Exit 2
  4888.  
  4889. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4890.  
  4891. Join 1020
  4892.  
  4893. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4894.  
  4895. Exit 1020
  4896.  
  4897. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4898.  
  4899. Join 2
  4900.  
  4901. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4902.  
  4903. Join 6
  4904.  
  4905. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4906.  
  4907. Join 8
  4908.  
  4909. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4910.  
  4911. Exit 6
  4912.  
  4913. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4914.  
  4915. Join 6
  4916.  
  4917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4918.  
  4919. Exit 6
  4920.  
  4921. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4922.  
  4923. Join 1
  4924.  
  4925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4926.  
  4927. Exit 1
  4928.  
  4929. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4930.  
  4931. Join 1
  4932.  
  4933. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4934.  
  4935. Exit 2
  4936.  
  4937. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4938.  
  4939. Exit 8
  4940.  
  4941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4942.  
  4943. Unloading 6 Unused Serialized files (Serialized files now loaded: 46)
  4944.  
  4945. Unloading 526 unused Assets to reduce memory usage. Loaded Objects now: 352994.
  4946. Total: 769.098700 ms (FindLiveObjects: 30.743900 ms CreateObjectMapping: 21.746200 ms MarkObjects: 714.463300 ms DeleteObjects: 2.144900 ms)
  4947.  
  4948. Unloading 0 Unused Serialized files (Serialized files now loaded: 46)
  4949.  
  4950. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352994.
  4951. Total: 753.559000 ms (FindLiveObjects: 29.122200 ms CreateObjectMapping: 22.587500 ms MarkObjects: 701.293300 ms DeleteObjects: 0.555300 ms)
  4952.  
  4953. Join 1
  4954.  
  4955. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4956.  
  4957. Join 8
  4958.  
  4959. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4960.  
  4961. Join 0
  4962.  
  4963. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4964.  
  4965. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  4966.  
  4967. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4968.  
  4969. Exit 0
  4970.  
  4971. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4972.  
  4973. Exit 1
  4974.  
  4975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4976.  
  4977. Join 4
  4978.  
  4979. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4980.  
  4981. Exit 8
  4982.  
  4983. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4984.  
  4985. Exit 4
  4986.  
  4987. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4988.  
  4989. Join 1055
  4990.  
  4991. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4992.  
  4993. Exit 1055
  4994.  
  4995. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  4996.  
  4997. Join 4
  4998.  
  4999. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5000.  
  5001. Join 8
  5002.  
  5003. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5004.  
  5005. Exit 8
  5006.  
  5007. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5008.  
  5009. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  5010.  
  5011. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5012.  
  5013. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  5014.  
  5015. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5016.  
  5017. Join 8
  5018.  
  5019. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5020.  
  5021. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  5022.  
  5023. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5024.  
  5025. Exit 8
  5026.  
  5027. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5028.  
  5029. Join 8
  5030.  
  5031. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  5032.  
  5033. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  5034.  
  5035. Unloading 485 unused Assets to reduce memory usage. Loaded Objects now: 353971.
  5036. Total: 817.168100 ms (FindLiveObjects: 29.038500 ms CreateObjectMapping: 17.192000 ms MarkObjects: 767.969000 ms DeleteObjects: 2.967900 ms)
  5037.  
  5038. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  5039.  
  5040. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353971.
  5041. Total: 792.005700 ms (FindLiveObjects: 32.193700 ms CreateObjectMapping: 15.642800 ms MarkObjects: 743.541000 ms DeleteObjects: 0.627800 ms)
  5042.  
  5043. NullReferenceException: Object reference not set to an instance of an object
  5044. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5045. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5046. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5047.  
  5048. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5049.  
  5050. NullReferenceException: Object reference not set to an instance of an object
  5051. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5052. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5053. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5054.  
  5055. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5056.  
  5057. NullReferenceException: Object reference not set to an instance of an object
  5058. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5059. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5060. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5061.  
  5062. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5063.  
  5064. NullReferenceException: Object reference not set to an instance of an object
  5065. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5066. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5067. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5068.  
  5069. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5070.  
  5071. NullReferenceException: Object reference not set to an instance of an object
  5072. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5073. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5074. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5075.  
  5076. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5077.  
  5078. NullReferenceException: Object reference not set to an instance of an object
  5079. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5080. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5081. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5082.  
  5083. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5084.  
  5085. NullReferenceException: Object reference not set to an instance of an object
  5086. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5087. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5088. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5089.  
  5090. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5091.  
  5092. NullReferenceException: Object reference not set to an instance of an object
  5093. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5094. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5095. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5096.  
  5097. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5098.  
  5099. NullReferenceException: Object reference not set to an instance of an object
  5100. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5101. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5102. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5103.  
  5104. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5105.  
  5106. NullReferenceException: Object reference not set to an instance of an object
  5107. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5108. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5109. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5110.  
  5111. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5112.  
  5113. NullReferenceException: Object reference not set to an instance of an object
  5114. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5115. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5116. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5117.  
  5118. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5119.  
  5120. NullReferenceException: Object reference not set to an instance of an object
  5121. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5122. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5123. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5124.  
  5125. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5126.  
  5127. NullReferenceException: Object reference not set to an instance of an object
  5128. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5129. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5130. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5131.  
  5132. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5133.  
  5134. NullReferenceException: Object reference not set to an instance of an object
  5135. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5136. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5137. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5138.  
  5139. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5140.  
  5141. NullReferenceException: Object reference not set to an instance of an object
  5142. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5143. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5144. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5145.  
  5146. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5147.  
  5148. NullReferenceException: Object reference not set to an instance of an object
  5149. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5150. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5151. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5152.  
  5153. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5154.  
  5155. NullReferenceException: Object reference not set to an instance of an object
  5156. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5157. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5158. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5159.  
  5160. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5161.  
  5162. NullReferenceException: Object reference not set to an instance of an object
  5163. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5164. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5165. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5166.  
  5167. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5168.  
  5169. NullReferenceException: Object reference not set to an instance of an object
  5170. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5171. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5172. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5173.  
  5174. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5175.  
  5176. NullReferenceException: Object reference not set to an instance of an object
  5177. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5178. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5179. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5180.  
  5181. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5182.  
  5183. NullReferenceException: Object reference not set to an instance of an object
  5184. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5185. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5186. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5187.  
  5188. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5189.  
  5190. NullReferenceException: Object reference not set to an instance of an object
  5191. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5192. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5193. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5194.  
  5195. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5196.  
  5197. NullReferenceException: Object reference not set to an instance of an object
  5198. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5199. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5200. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5201.  
  5202. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5203.  
  5204. NullReferenceException: Object reference not set to an instance of an object
  5205. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5206. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5207. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5208.  
  5209. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5210.  
  5211. NullReferenceException: Object reference not set to an instance of an object
  5212. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5213. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5214. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5215.  
  5216. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5217.  
  5218. NullReferenceException: Object reference not set to an instance of an object
  5219. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5220. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5221. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5222.  
  5223. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5224.  
  5225. NullReferenceException: Object reference not set to an instance of an object
  5226. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5227. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5228. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5229.  
  5230. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5231.  
  5232. NullReferenceException: Object reference not set to an instance of an object
  5233. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5234. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5235. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5236.  
  5237. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5238.  
  5239. NullReferenceException: Object reference not set to an instance of an object
  5240. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5241. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5242. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5243.  
  5244. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5245.  
  5246. NullReferenceException: Object reference not set to an instance of an object
  5247. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5248. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5249. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5250.  
  5251. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5252.  
  5253. NullReferenceException: Object reference not set to an instance of an object
  5254. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5255. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5256. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5257.  
  5258. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5259.  
  5260. NullReferenceException: Object reference not set to an instance of an object
  5261. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5262. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5263. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5264.  
  5265. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5266.  
  5267. NullReferenceException: Object reference not set to an instance of an object
  5268. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5269. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5270. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5271.  
  5272. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5273.  
  5274. NullReferenceException: Object reference not set to an instance of an object
  5275. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5276. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5277. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5278.  
  5279. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5280.  
  5281. NullReferenceException: Object reference not set to an instance of an object
  5282. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5283. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5284. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5285.  
  5286. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5287.  
  5288. NullReferenceException: Object reference not set to an instance of an object
  5289. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5290. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5291. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5292.  
  5293. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5294.  
  5295. NullReferenceException: Object reference not set to an instance of an object
  5296. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5297. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5298. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5299.  
  5300. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5301.  
  5302. NullReferenceException: Object reference not set to an instance of an object
  5303. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5304. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5305. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5306.  
  5307. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5308.  
  5309. NullReferenceException: Object reference not set to an instance of an object
  5310. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5311. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5312. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5313.  
  5314. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5315.  
  5316. NullReferenceException: Object reference not set to an instance of an object
  5317. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5318. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5319. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5320.  
  5321. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5322.  
  5323. NullReferenceException: Object reference not set to an instance of an object
  5324. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5325. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5326. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5327.  
  5328. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5329.  
  5330. NullReferenceException: Object reference not set to an instance of an object
  5331. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5332. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5333. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5334.  
  5335. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5336.  
  5337. NullReferenceException: Object reference not set to an instance of an object
  5338. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5339. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5340. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5341.  
  5342. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5343.  
  5344. NullReferenceException: Object reference not set to an instance of an object
  5345. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5346. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5347. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5348.  
  5349. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5350.  
  5351. NullReferenceException: Object reference not set to an instance of an object
  5352. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5353. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5354. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5355.  
  5356. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5357.  
  5358. NullReferenceException: Object reference not set to an instance of an object
  5359. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5360. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5361. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5362.  
  5363. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5364.  
  5365. NullReferenceException: Object reference not set to an instance of an object
  5366. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5367. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5368. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5369.  
  5370. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5371.  
  5372. NullReferenceException: Object reference not set to an instance of an object
  5373. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5374. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5375. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5376.  
  5377. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5378.  
  5379. NullReferenceException: Object reference not set to an instance of an object
  5380. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5381. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5382. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5383.  
  5384. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5385.  
  5386. NullReferenceException: Object reference not set to an instance of an object
  5387. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5388. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5389. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5390.  
  5391. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5392.  
  5393. NullReferenceException: Object reference not set to an instance of an object
  5394. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5395. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5396. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5397.  
  5398. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5399.  
  5400. NullReferenceException: Object reference not set to an instance of an object
  5401. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5402. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5403. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5404.  
  5405. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5406.  
  5407. NullReferenceException: Object reference not set to an instance of an object
  5408. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5409. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5410. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5411.  
  5412. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5413.  
  5414. NullReferenceException: Object reference not set to an instance of an object
  5415. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5416. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5417. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5418.  
  5419. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5420.  
  5421. NullReferenceException: Object reference not set to an instance of an object
  5422. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5423. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5424. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5425.  
  5426. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5427.  
  5428. NullReferenceException: Object reference not set to an instance of an object
  5429. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5430. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5431. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5432.  
  5433. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5434.  
  5435. NullReferenceException: Object reference not set to an instance of an object
  5436. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5437. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5438. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5439.  
  5440. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5441.  
  5442. NullReferenceException: Object reference not set to an instance of an object
  5443. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5444. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5445. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5446.  
  5447. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5448.  
  5449. NullReferenceException: Object reference not set to an instance of an object
  5450. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5451. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5452. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5453.  
  5454. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5455.  
  5456. NullReferenceException: Object reference not set to an instance of an object
  5457. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5458. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5459. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5460.  
  5461. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5462.  
  5463. NullReferenceException: Object reference not set to an instance of an object
  5464. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5465. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5466. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5467.  
  5468. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5469.  
  5470. NullReferenceException: Object reference not set to an instance of an object
  5471. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5472. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5473. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5474.  
  5475. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5476.  
  5477. NullReferenceException: Object reference not set to an instance of an object
  5478. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5479. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5480. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5481.  
  5482. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5483.  
  5484. NullReferenceException: Object reference not set to an instance of an object
  5485. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5486. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5487. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5488.  
  5489. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5490.  
  5491. NullReferenceException: Object reference not set to an instance of an object
  5492. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5493. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5494. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5495.  
  5496. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5497.  
  5498. NullReferenceException: Object reference not set to an instance of an object
  5499. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5500. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5501. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5502.  
  5503. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5504.  
  5505. NullReferenceException: Object reference not set to an instance of an object
  5506. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5507. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5508. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5509.  
  5510. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5511.  
  5512. NullReferenceException: Object reference not set to an instance of an object
  5513. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5514. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5515. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5516.  
  5517. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5518.  
  5519. NullReferenceException: Object reference not set to an instance of an object
  5520. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5521. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5522. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5523.  
  5524. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5525.  
  5526. NullReferenceException: Object reference not set to an instance of an object
  5527. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5528. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5529. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5530.  
  5531. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5532.  
  5533. NullReferenceException: Object reference not set to an instance of an object
  5534. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5535. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5536. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5537.  
  5538. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5539.  
  5540. NullReferenceException: Object reference not set to an instance of an object
  5541. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5542. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5543. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5544.  
  5545. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5546.  
  5547. NullReferenceException: Object reference not set to an instance of an object
  5548. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5549. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5550. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5551.  
  5552. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5553.  
  5554. NullReferenceException: Object reference not set to an instance of an object
  5555. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5556. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5557. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5558.  
  5559. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5560.  
  5561. NullReferenceException: Object reference not set to an instance of an object
  5562. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5563. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5564. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5565.  
  5566. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5567.  
  5568. NullReferenceException: Object reference not set to an instance of an object
  5569. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5570. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5571. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5572.  
  5573. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5574.  
  5575. NullReferenceException: Object reference not set to an instance of an object
  5576. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5577. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5578. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5579.  
  5580. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5581.  
  5582. NullReferenceException: Object reference not set to an instance of an object
  5583. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5584. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5585. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5586.  
  5587. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5588.  
  5589. NullReferenceException: Object reference not set to an instance of an object
  5590. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5591. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5592. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5593.  
  5594. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5595.  
  5596. NullReferenceException: Object reference not set to an instance of an object
  5597. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5598. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5599. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5600.  
  5601. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5602.  
  5603. NullReferenceException: Object reference not set to an instance of an object
  5604. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5605. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5606. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5607.  
  5608. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5609.  
  5610. NullReferenceException: Object reference not set to an instance of an object
  5611. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5612. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5613. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5614.  
  5615. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5616.  
  5617. NullReferenceException: Object reference not set to an instance of an object
  5618. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5619. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5620. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5621.  
  5622. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5623.  
  5624. NullReferenceException: Object reference not set to an instance of an object
  5625. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5626. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5627. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5628.  
  5629. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5630.  
  5631. NullReferenceException: Object reference not set to an instance of an object
  5632. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5633. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5634. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5635.  
  5636. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5637.  
  5638. NullReferenceException: Object reference not set to an instance of an object
  5639. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5640. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5641. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5642.  
  5643. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5644.  
  5645. NullReferenceException: Object reference not set to an instance of an object
  5646. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5647. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5648. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5649.  
  5650. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5651.  
  5652. NullReferenceException: Object reference not set to an instance of an object
  5653. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5654. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5655. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5656.  
  5657. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5658.  
  5659. NullReferenceException: Object reference not set to an instance of an object
  5660. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5661. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5662. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5663.  
  5664. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5665.  
  5666. NullReferenceException: Object reference not set to an instance of an object
  5667. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5668. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5669. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5670.  
  5671. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5672.  
  5673. NullReferenceException: Object reference not set to an instance of an object
  5674. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5675. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5676. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5677.  
  5678. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5679.  
  5680. NullReferenceException: Object reference not set to an instance of an object
  5681. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5682. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5683. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5684.  
  5685. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5686.  
  5687. NullReferenceException: Object reference not set to an instance of an object
  5688. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5689. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5690. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5691.  
  5692. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5693.  
  5694. NullReferenceException: Object reference not set to an instance of an object
  5695. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5696. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5697. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5698.  
  5699. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5700.  
  5701. NullReferenceException: Object reference not set to an instance of an object
  5702. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5703. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5704. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5705.  
  5706. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5707.  
  5708. NullReferenceException: Object reference not set to an instance of an object
  5709. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5710. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5711. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5712.  
  5713. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5714.  
  5715. NullReferenceException: Object reference not set to an instance of an object
  5716. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5717. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5718. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5719.  
  5720. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5721.  
  5722. NullReferenceException: Object reference not set to an instance of an object
  5723. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5724. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5725. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5726.  
  5727. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5728.  
  5729. NullReferenceException: Object reference not set to an instance of an object
  5730. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5731. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5732. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5733.  
  5734. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5735.  
  5736. NullReferenceException: Object reference not set to an instance of an object
  5737. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5738. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5739. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5740.  
  5741. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5742.  
  5743. NullReferenceException: Object reference not set to an instance of an object
  5744. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5745. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5746. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5747.  
  5748. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5749.  
  5750. NullReferenceException: Object reference not set to an instance of an object
  5751. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5752. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5753. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5754.  
  5755. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5756.  
  5757. NullReferenceException: Object reference not set to an instance of an object
  5758. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5759. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5760. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5761.  
  5762. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5763.  
  5764. NullReferenceException: Object reference not set to an instance of an object
  5765. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5766. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5767. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5768.  
  5769. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5770.  
  5771. NullReferenceException: Object reference not set to an instance of an object
  5772. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5773. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5774. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5775.  
  5776. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5777.  
  5778. NullReferenceException: Object reference not set to an instance of an object
  5779. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5780. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5781. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5782.  
  5783. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5784.  
  5785. NullReferenceException: Object reference not set to an instance of an object
  5786. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5787. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5788. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5789.  
  5790. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5791.  
  5792. NullReferenceException: Object reference not set to an instance of an object
  5793. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5794. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5795. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5796.  
  5797. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5798.  
  5799. NullReferenceException: Object reference not set to an instance of an object
  5800. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5801. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5802. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5803.  
  5804. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5805.  
  5806. NullReferenceException: Object reference not set to an instance of an object
  5807. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5808. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5809. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5810.  
  5811. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5812.  
  5813. NullReferenceException: Object reference not set to an instance of an object
  5814. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5815. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5816. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5817.  
  5818. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5819.  
  5820. NullReferenceException: Object reference not set to an instance of an object
  5821. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5822. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5823. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5824.  
  5825. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5826.  
  5827. NullReferenceException: Object reference not set to an instance of an object
  5828. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5829. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5830. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5831.  
  5832. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5833.  
  5834. NullReferenceException: Object reference not set to an instance of an object
  5835. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5836. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5837. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5838.  
  5839. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5840.  
  5841. NullReferenceException: Object reference not set to an instance of an object
  5842. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5843. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5844. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5845.  
  5846. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5847.  
  5848. NullReferenceException: Object reference not set to an instance of an object
  5849. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5850. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5851. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5852.  
  5853. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5854.  
  5855. NullReferenceException: Object reference not set to an instance of an object
  5856. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5857. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5858. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5859.  
  5860. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5861.  
  5862. NullReferenceException: Object reference not set to an instance of an object
  5863. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5864. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5865. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5866.  
  5867. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5868.  
  5869. NullReferenceException: Object reference not set to an instance of an object
  5870. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5871. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5872. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5873.  
  5874. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5875.  
  5876. NullReferenceException: Object reference not set to an instance of an object
  5877. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5878. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5879. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5880.  
  5881. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5882.  
  5883. NullReferenceException: Object reference not set to an instance of an object
  5884. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5885. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5886. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5887.  
  5888. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5889.  
  5890. NullReferenceException: Object reference not set to an instance of an object
  5891. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5892. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5893. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5894.  
  5895. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5896.  
  5897. NullReferenceException: Object reference not set to an instance of an object
  5898. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5899. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5900. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5901.  
  5902. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5903.  
  5904. NullReferenceException: Object reference not set to an instance of an object
  5905. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5906. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5907. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5908.  
  5909. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5910.  
  5911. NullReferenceException: Object reference not set to an instance of an object
  5912. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5913. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5914. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5915.  
  5916. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5917.  
  5918. NullReferenceException: Object reference not set to an instance of an object
  5919. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5920. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5921. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5922.  
  5923. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5924.  
  5925. NullReferenceException: Object reference not set to an instance of an object
  5926. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5927. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5928. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5929.  
  5930. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5931.  
  5932. NullReferenceException: Object reference not set to an instance of an object
  5933. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5934. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5935. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5936.  
  5937. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5938.  
  5939. NullReferenceException: Object reference not set to an instance of an object
  5940. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5941. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5942. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5943.  
  5944. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5945.  
  5946. NullReferenceException: Object reference not set to an instance of an object
  5947. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5948. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5949. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5950.  
  5951. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5952.  
  5953. NullReferenceException: Object reference not set to an instance of an object
  5954. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5955. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5956. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5957.  
  5958. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5959.  
  5960. NullReferenceException: Object reference not set to an instance of an object
  5961. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5962. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5963. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5964.  
  5965. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5966.  
  5967. NullReferenceException: Object reference not set to an instance of an object
  5968. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5969. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5970. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5971.  
  5972. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5973.  
  5974. NullReferenceException: Object reference not set to an instance of an object
  5975. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5976. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5977. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5978.  
  5979. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5980.  
  5981. NullReferenceException: Object reference not set to an instance of an object
  5982. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5983. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5984. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5985.  
  5986. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5987.  
  5988. NullReferenceException: Object reference not set to an instance of an object
  5989. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5990. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5991. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5992.  
  5993. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  5994.  
  5995. NullReferenceException: Object reference not set to an instance of an object
  5996. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  5997. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  5998. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  5999.  
  6000. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6001.  
  6002. NullReferenceException: Object reference not set to an instance of an object
  6003. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6004. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6005. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6006.  
  6007. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6008.  
  6009. NullReferenceException: Object reference not set to an instance of an object
  6010. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6011. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6012. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6013.  
  6014. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6015.  
  6016. NullReferenceException: Object reference not set to an instance of an object
  6017. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6018. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6019. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6020.  
  6021. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6022.  
  6023. NullReferenceException: Object reference not set to an instance of an object
  6024. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6025. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6026. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6027.  
  6028. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6029.  
  6030. NullReferenceException: Object reference not set to an instance of an object
  6031. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6032. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6033. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6034.  
  6035. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6036.  
  6037. NullReferenceException: Object reference not set to an instance of an object
  6038. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6039. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6040. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6041.  
  6042. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6043.  
  6044. NullReferenceException: Object reference not set to an instance of an object
  6045. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6046. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6047. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6048.  
  6049. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6050.  
  6051. NullReferenceException: Object reference not set to an instance of an object
  6052. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6053. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6054. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6055.  
  6056. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6057.  
  6058. NullReferenceException: Object reference not set to an instance of an object
  6059. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6060. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6061. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6062.  
  6063. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6064.  
  6065. NullReferenceException: Object reference not set to an instance of an object
  6066. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6067. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6068. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6069.  
  6070. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6071.  
  6072. NullReferenceException: Object reference not set to an instance of an object
  6073. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6074. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6075. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6076.  
  6077. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6078.  
  6079. NullReferenceException: Object reference not set to an instance of an object
  6080. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6081. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6082. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6083.  
  6084. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6085.  
  6086. NullReferenceException: Object reference not set to an instance of an object
  6087. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6088. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6089. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6090.  
  6091. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6092.  
  6093. NullReferenceException: Object reference not set to an instance of an object
  6094. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6095. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6096. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6097.  
  6098. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6099.  
  6100. NullReferenceException: Object reference not set to an instance of an object
  6101. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6102. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6103. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6104.  
  6105. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6106.  
  6107. NullReferenceException: Object reference not set to an instance of an object
  6108. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6109. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6110. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6111.  
  6112. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6113.  
  6114. NullReferenceException: Object reference not set to an instance of an object
  6115. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6116. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6117. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6118.  
  6119. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6120.  
  6121. NullReferenceException: Object reference not set to an instance of an object
  6122. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6123. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6124. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6125.  
  6126. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6127.  
  6128. NullReferenceException: Object reference not set to an instance of an object
  6129. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6130. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6131. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6132.  
  6133. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6134.  
  6135. NullReferenceException: Object reference not set to an instance of an object
  6136. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6137. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6138. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6139.  
  6140. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6141.  
  6142. NullReferenceException: Object reference not set to an instance of an object
  6143. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6144. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6145. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6146.  
  6147. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6148.  
  6149. NullReferenceException: Object reference not set to an instance of an object
  6150. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6151. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6152. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6153.  
  6154. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6155.  
  6156. NullReferenceException: Object reference not set to an instance of an object
  6157. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6158. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6159. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6160.  
  6161. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6162.  
  6163. NullReferenceException: Object reference not set to an instance of an object
  6164. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6165. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6166. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6167.  
  6168. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6169.  
  6170. NullReferenceException: Object reference not set to an instance of an object
  6171. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6172. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6173. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6174.  
  6175. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6176.  
  6177. NullReferenceException: Object reference not set to an instance of an object
  6178. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  6179. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  6180. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  6181.  
  6182. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  6183.  
  6184. Join 4
  6185.  
  6186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6187.  
  6188. Join 8
  6189.  
  6190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6191.  
  6192. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6193.  
  6194. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 354356.
  6195. Total: 806.641200 ms (FindLiveObjects: 24.010400 ms CreateObjectMapping: 16.359700 ms MarkObjects: 765.721500 ms DeleteObjects: 0.549300 ms)
  6196.  
  6197. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6198.  
  6199. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354356.
  6200. Total: 720.453300 ms (FindLiveObjects: 30.050300 ms CreateObjectMapping: 19.682800 ms MarkObjects: 670.308800 ms DeleteObjects: 0.410900 ms)
  6201.  
  6202. Join 4
  6203.  
  6204. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6205.  
  6206. Join 8
  6207.  
  6208. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6209.  
  6210. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6211.  
  6212. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 354413.
  6213. Total: 756.859100 ms (FindLiveObjects: 24.217100 ms CreateObjectMapping: 15.376400 ms MarkObjects: 716.716800 ms DeleteObjects: 0.548300 ms)
  6214.  
  6215. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6216.  
  6217. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354413.
  6218. Total: 770.404700 ms (FindLiveObjects: 28.893100 ms CreateObjectMapping: 15.672900 ms MarkObjects: 725.108900 ms DeleteObjects: 0.729300 ms)
  6219.  
  6220. Join 4
  6221.  
  6222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6223.  
  6224. Join 8
  6225.  
  6226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6227.  
  6228. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6229.  
  6230. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 354413.
  6231. Total: 820.861100 ms (FindLiveObjects: 32.107100 ms CreateObjectMapping: 17.516900 ms MarkObjects: 770.577600 ms DeleteObjects: 0.659100 ms)
  6232.  
  6233. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6234.  
  6235. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354413.
  6236. Total: 732.737600 ms (FindLiveObjects: 33.209500 ms CreateObjectMapping: 18.567300 ms MarkObjects: 680.378100 ms DeleteObjects: 0.582100 ms)
  6237.  
  6238. Join 4
  6239.  
  6240. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6241.  
  6242. Join 8
  6243.  
  6244. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6245.  
  6246. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6247.  
  6248. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 354417.
  6249. Total: 727.962900 ms (FindLiveObjects: 24.714600 ms CreateObjectMapping: 19.215900 ms MarkObjects: 683.475000 ms DeleteObjects: 0.556900 ms)
  6250.  
  6251. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6252.  
  6253. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354417.
  6254. Total: 867.706800 ms (FindLiveObjects: 35.783400 ms CreateObjectMapping: 16.428700 ms MarkObjects: 814.622000 ms DeleteObjects: 0.871700 ms)
  6255.  
  6256. Join 4
  6257.  
  6258. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6259.  
  6260. Join 8
  6261.  
  6262. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6263.  
  6264. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6265.  
  6266. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 354418.
  6267. Total: 735.257600 ms (FindLiveObjects: 27.518500 ms CreateObjectMapping: 14.989900 ms MarkObjects: 692.310900 ms DeleteObjects: 0.437700 ms)
  6268.  
  6269. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6270.  
  6271. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354418.
  6272. Total: 780.491500 ms (FindLiveObjects: 36.024500 ms CreateObjectMapping: 18.034200 ms MarkObjects: 725.731800 ms DeleteObjects: 0.700400 ms)
  6273.  
  6274. Join 4
  6275.  
  6276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6277.  
  6278. Join 8
  6279.  
  6280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6281.  
  6282. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6283.  
  6284. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 354536.
  6285. Total: 730.786800 ms (FindLiveObjects: 23.392900 ms CreateObjectMapping: 17.123400 ms MarkObjects: 689.852300 ms DeleteObjects: 0.417900 ms)
  6286.  
  6287. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6288.  
  6289. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354536.
  6290. Total: 817.298300 ms (FindLiveObjects: 32.624200 ms CreateObjectMapping: 18.690200 ms MarkObjects: 765.260900 ms DeleteObjects: 0.721900 ms)
  6291.  
  6292. Join 4
  6293.  
  6294. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6295.  
  6296. Join 8
  6297.  
  6298. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6299.  
  6300. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6301.  
  6302. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6303. Total: 858.256700 ms (FindLiveObjects: 24.664900 ms CreateObjectMapping: 15.356600 ms MarkObjects: 817.373600 ms DeleteObjects: 0.860900 ms)
  6304.  
  6305. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6306.  
  6307. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6308. Total: 843.414800 ms (FindLiveObjects: 31.801400 ms CreateObjectMapping: 18.610700 ms MarkObjects: 792.264000 ms DeleteObjects: 0.738200 ms)
  6309.  
  6310. Join 4
  6311.  
  6312. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6313.  
  6314. Join 8
  6315.  
  6316. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6317.  
  6318. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6319.  
  6320. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 354546.
  6321. Total: 692.468100 ms (FindLiveObjects: 28.139800 ms CreateObjectMapping: 16.918600 ms MarkObjects: 646.645000 ms DeleteObjects: 0.764100 ms)
  6322.  
  6323. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6324.  
  6325. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354546.
  6326. Total: 753.522100 ms (FindLiveObjects: 33.424000 ms CreateObjectMapping: 17.331800 ms MarkObjects: 702.094800 ms DeleteObjects: 0.670600 ms)
  6327.  
  6328. Join 4
  6329.  
  6330. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6331.  
  6332. Join 8
  6333.  
  6334. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6335.  
  6336. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6337.  
  6338. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 354544.
  6339. Total: 808.111100 ms (FindLiveObjects: 30.185500 ms CreateObjectMapping: 20.860800 ms MarkObjects: 756.536700 ms DeleteObjects: 0.527700 ms)
  6340.  
  6341. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6342.  
  6343. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354544.
  6344. Total: 787.374100 ms (FindLiveObjects: 27.096600 ms CreateObjectMapping: 18.853300 ms MarkObjects: 740.844400 ms DeleteObjects: 0.579100 ms)
  6345.  
  6346. Join 4
  6347.  
  6348. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6349.  
  6350. Join 8
  6351.  
  6352. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6353.  
  6354. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6355.  
  6356. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6357. Total: 735.519400 ms (FindLiveObjects: 26.061000 ms CreateObjectMapping: 17.502800 ms MarkObjects: 691.343900 ms DeleteObjects: 0.611400 ms)
  6358.  
  6359. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6360.  
  6361. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6362. Total: 812.143100 ms (FindLiveObjects: 31.605400 ms CreateObjectMapping: 19.695000 ms MarkObjects: 760.263200 ms DeleteObjects: 0.578900 ms)
  6363.  
  6364. Join 4
  6365.  
  6366. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6367.  
  6368. Join 8
  6369.  
  6370. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6371.  
  6372. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6373.  
  6374. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6375. Total: 756.158300 ms (FindLiveObjects: 24.885100 ms CreateObjectMapping: 16.972600 ms MarkObjects: 713.510700 ms DeleteObjects: 0.789400 ms)
  6376.  
  6377. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6378.  
  6379. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6380. Total: 761.764200 ms (FindLiveObjects: 28.620800 ms CreateObjectMapping: 22.637500 ms MarkObjects: 709.841800 ms DeleteObjects: 0.663600 ms)
  6381.  
  6382. Join 4
  6383.  
  6384. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6385.  
  6386. Join 8
  6387.  
  6388. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6389.  
  6390. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6391.  
  6392. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6393. Total: 807.746700 ms (FindLiveObjects: 26.149800 ms CreateObjectMapping: 15.034800 ms MarkObjects: 765.816600 ms DeleteObjects: 0.744900 ms)
  6394.  
  6395. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6396.  
  6397. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6398. Total: 733.415700 ms (FindLiveObjects: 32.659100 ms CreateObjectMapping: 23.985400 ms MarkObjects: 676.063900 ms DeleteObjects: 0.706600 ms)
  6399.  
  6400. Join 4
  6401.  
  6402. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6403.  
  6404. Join 8
  6405.  
  6406. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6407.  
  6408. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  6409.  
  6410. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 711)
  6411.  
  6412. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  6413.  
  6414. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  6415.  
  6416. Joystick connected ("Xbox Bluetooth Gamepad").
  6417.  
  6418. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1422)
  6419.  
  6420. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  6421.  
  6422. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1394)
  6423.  
  6424. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6425.  
  6426. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 354543.
  6427. Total: 842.752500 ms (FindLiveObjects: 24.411500 ms CreateObjectMapping: 18.250100 ms MarkObjects: 798.994700 ms DeleteObjects: 1.095100 ms)
  6428.  
  6429. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6430.  
  6431. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354543.
  6432. Total: 751.258700 ms (FindLiveObjects: 32.362800 ms CreateObjectMapping: 22.014900 ms MarkObjects: 696.026500 ms DeleteObjects: 0.853800 ms)
  6433.  
  6434. Join 4
  6435.  
  6436. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6437.  
  6438. Join 8
  6439.  
  6440. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6441.  
  6442. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6443.  
  6444. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6445. Total: 780.582800 ms (FindLiveObjects: 23.550300 ms CreateObjectMapping: 17.241200 ms MarkObjects: 739.238500 ms DeleteObjects: 0.552300 ms)
  6446.  
  6447. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6448.  
  6449. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6450. Total: 808.810300 ms (FindLiveObjects: 28.663900 ms CreateObjectMapping: 20.218600 ms MarkObjects: 759.381300 ms DeleteObjects: 0.545900 ms)
  6451.  
  6452. Join 4
  6453.  
  6454. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6455.  
  6456. Join 8
  6457.  
  6458. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6459.  
  6460. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6461.  
  6462. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6463. Total: 799.309700 ms (FindLiveObjects: 24.398500 ms CreateObjectMapping: 16.969300 ms MarkObjects: 757.219900 ms DeleteObjects: 0.721600 ms)
  6464.  
  6465. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6466.  
  6467. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6468. Total: 733.635900 ms (FindLiveObjects: 28.060800 ms CreateObjectMapping: 16.233100 ms MarkObjects: 688.876700 ms DeleteObjects: 0.464900 ms)
  6469.  
  6470. Join 4
  6471.  
  6472. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6473.  
  6474. Join 8
  6475.  
  6476. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6477.  
  6478. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6479.  
  6480. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 354549.
  6481. Total: 727.622200 ms (FindLiveObjects: 28.374200 ms CreateObjectMapping: 20.684900 ms MarkObjects: 677.995300 ms DeleteObjects: 0.567500 ms)
  6482.  
  6483. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6484.  
  6485. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354549.
  6486. Total: 920.359200 ms (FindLiveObjects: 36.430000 ms CreateObjectMapping: 20.580400 ms MarkObjects: 862.585400 ms DeleteObjects: 0.762400 ms)
  6487.  
  6488. Join 4
  6489.  
  6490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6491.  
  6492. Join 8
  6493.  
  6494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6495.  
  6496. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6497.  
  6498. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6499. Total: 814.929500 ms (FindLiveObjects: 24.846500 ms CreateObjectMapping: 22.364200 ms MarkObjects: 766.673600 ms DeleteObjects: 1.044400 ms)
  6500.  
  6501. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6502.  
  6503. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6504. Total: 788.118400 ms (FindLiveObjects: 28.744500 ms CreateObjectMapping: 17.165300 ms MarkObjects: 741.702400 ms DeleteObjects: 0.505600 ms)
  6505.  
  6506. Join 4
  6507.  
  6508. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6509.  
  6510. Join 8
  6511.  
  6512. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6513.  
  6514. Exit 8
  6515.  
  6516. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6517.  
  6518. Exit 4
  6519.  
  6520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6521.  
  6522. Join 1028
  6523.  
  6524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6525.  
  6526. Exit 1028
  6527.  
  6528. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6529.  
  6530. Join 4
  6531.  
  6532. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6533.  
  6534. Join 8
  6535.  
  6536. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6537.  
  6538. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6539.  
  6540. Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6541. Total: 843.876700 ms (FindLiveObjects: 25.892400 ms CreateObjectMapping: 15.783200 ms MarkObjects: 801.547700 ms DeleteObjects: 0.653000 ms)
  6542.  
  6543. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6544.  
  6545. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6546. Total: 722.505000 ms (FindLiveObjects: 35.754100 ms CreateObjectMapping: 17.018500 ms MarkObjects: 669.128300 ms DeleteObjects: 0.603100 ms)
  6547.  
  6548. Join 4
  6549.  
  6550. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6551.  
  6552. Join 8
  6553.  
  6554. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6555.  
  6556. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6557.  
  6558. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6559. Total: 765.557700 ms (FindLiveObjects: 29.515000 ms CreateObjectMapping: 22.265700 ms MarkObjects: 713.222200 ms DeleteObjects: 0.554500 ms)
  6560.  
  6561. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6562.  
  6563. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6564. Total: 905.454800 ms (FindLiveObjects: 30.975900 ms CreateObjectMapping: 17.678200 ms MarkObjects: 856.298700 ms DeleteObjects: 0.501100 ms)
  6565.  
  6566. Join 4
  6567.  
  6568. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6569.  
  6570. Join 8
  6571.  
  6572. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6573.  
  6574. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6575.  
  6576. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6577. Total: 751.087100 ms (FindLiveObjects: 26.643700 ms CreateObjectMapping: 16.973600 ms MarkObjects: 706.891700 ms DeleteObjects: 0.577600 ms)
  6578.  
  6579. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6580.  
  6581. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6582. Total: 746.931500 ms (FindLiveObjects: 30.521200 ms CreateObjectMapping: 17.890300 ms MarkObjects: 698.081400 ms DeleteObjects: 0.438100 ms)
  6583.  
  6584. Join 4
  6585.  
  6586. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6587.  
  6588. Join 8
  6589.  
  6590. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6591.  
  6592. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6593.  
  6594. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6595. Total: 752.492300 ms (FindLiveObjects: 23.591900 ms CreateObjectMapping: 15.254300 ms MarkObjects: 713.103100 ms DeleteObjects: 0.542300 ms)
  6596.  
  6597. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6598.  
  6599. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6600. Total: 843.941000 ms (FindLiveObjects: 30.478400 ms CreateObjectMapping: 21.642500 ms MarkObjects: 791.014300 ms DeleteObjects: 0.805100 ms)
  6601.  
  6602. Join 4
  6603.  
  6604. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6605.  
  6606. Join 8
  6607.  
  6608. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6609.  
  6610. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6611.  
  6612. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6613. Total: 740.920200 ms (FindLiveObjects: 24.935300 ms CreateObjectMapping: 20.246100 ms MarkObjects: 695.011300 ms DeleteObjects: 0.727100 ms)
  6614.  
  6615. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6616.  
  6617. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6618. Total: 833.873100 ms (FindLiveObjects: 25.712100 ms CreateObjectMapping: 14.343500 ms MarkObjects: 793.189800 ms DeleteObjects: 0.626600 ms)
  6619.  
  6620. Join 4
  6621.  
  6622. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6623.  
  6624. Join 8
  6625.  
  6626. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6627.  
  6628. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6629.  
  6630. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6631. Total: 772.628900 ms (FindLiveObjects: 24.716900 ms CreateObjectMapping: 18.449900 ms MarkObjects: 728.413100 ms DeleteObjects: 1.048500 ms)
  6632.  
  6633. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6634.  
  6635. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354548.
  6636. Total: 850.023300 ms (FindLiveObjects: 30.624800 ms CreateObjectMapping: 23.040600 ms MarkObjects: 795.139700 ms DeleteObjects: 1.216800 ms)
  6637.  
  6638. Join 4
  6639.  
  6640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6641.  
  6642. Join 8
  6643.  
  6644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6645.  
  6646. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6647.  
  6648. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6649. Total: 774.684600 ms (FindLiveObjects: 36.628800 ms CreateObjectMapping: 21.429800 ms MarkObjects: 715.825300 ms DeleteObjects: 0.800200 ms)
  6650.  
  6651. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6652.  
  6653. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6654. Total: 851.437200 ms (FindLiveObjects: 36.515900 ms CreateObjectMapping: 20.741600 ms MarkObjects: 793.490500 ms DeleteObjects: 0.688500 ms)
  6655.  
  6656. Join 4
  6657.  
  6658. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6659.  
  6660. Join 8
  6661.  
  6662. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6663.  
  6664. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6665.  
  6666. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6667. Total: 812.667800 ms (FindLiveObjects: 25.280900 ms CreateObjectMapping: 21.037800 ms MarkObjects: 765.723600 ms DeleteObjects: 0.625100 ms)
  6668.  
  6669. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6670.  
  6671. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354550.
  6672. Total: 852.897800 ms (FindLiveObjects: 31.634100 ms CreateObjectMapping: 18.250300 ms MarkObjects: 802.221800 ms DeleteObjects: 0.790800 ms)
  6673.  
  6674. Join 4
  6675.  
  6676. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6677.  
  6678. Join 8
  6679.  
  6680. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6681.  
  6682. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6683.  
  6684. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 354554.
  6685. Total: 782.566400 ms (FindLiveObjects: 26.298800 ms CreateObjectMapping: 16.168300 ms MarkObjects: 739.450400 ms DeleteObjects: 0.648300 ms)
  6686.  
  6687. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6688.  
  6689. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354554.
  6690. Total: 767.148800 ms (FindLiveObjects: 36.030900 ms CreateObjectMapping: 16.697800 ms MarkObjects: 713.710600 ms DeleteObjects: 0.709000 ms)
  6691.  
  6692. Join 4
  6693.  
  6694. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6695.  
  6696. Join 8
  6697.  
  6698. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6699.  
  6700. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6701.  
  6702. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6703. Total: 824.349400 ms (FindLiveObjects: 26.637100 ms CreateObjectMapping: 19.152100 ms MarkObjects: 777.888300 ms DeleteObjects: 0.671400 ms)
  6704.  
  6705. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6706.  
  6707. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354551.
  6708. Total: 772.667700 ms (FindLiveObjects: 29.107900 ms CreateObjectMapping: 15.209800 ms MarkObjects: 727.719900 ms DeleteObjects: 0.629400 ms)
  6709.  
  6710. Join 4
  6711.  
  6712. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6713.  
  6714. Join 8
  6715.  
  6716. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6717.  
  6718. Unloading 7 Unused Serialized files (Serialized files now loaded: 47)
  6719.  
  6720. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6721. Total: 735.978300 ms (FindLiveObjects: 26.022200 ms CreateObjectMapping: 16.461700 ms MarkObjects: 692.721200 ms DeleteObjects: 0.772600 ms)
  6722.  
  6723. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6724.  
  6725. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 354547.
  6726. Total: 847.787100 ms (FindLiveObjects: 30.321600 ms CreateObjectMapping: 17.726700 ms MarkObjects: 798.861200 ms DeleteObjects: 0.876600 ms)
  6727.  
  6728. Join 4
  6729.  
  6730. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6731.  
  6732. Join 8
  6733.  
  6734. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6735.  
  6736. Exit 8
  6737.  
  6738. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6739.  
  6740. Exit 4
  6741.  
  6742. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6743.  
  6744. Join 1028
  6745.  
  6746. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6747.  
  6748. Exit 1028
  6749.  
  6750. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6751.  
  6752. Join 4
  6753.  
  6754. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6755.  
  6756. Join 8
  6757.  
  6758. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6759.  
  6760. Exit 4
  6761.  
  6762. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6763.  
  6764. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  6765.  
  6766. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6767.  
  6768. Join 4
  6769.  
  6770. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6771.  
  6772. Exit 8
  6773.  
  6774. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6775.  
  6776. Join 8
  6777.  
  6778. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6779.  
  6780. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  6781.  
  6782. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6783.  
  6784. Exit 8
  6785.  
  6786. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6787.  
  6788. Join 8
  6789.  
  6790. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6791.  
  6792. Exit 4
  6793.  
  6794. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6795.  
  6796. Join 1
  6797.  
  6798. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6799.  
  6800. Join 2
  6801.  
  6802. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6803.  
  6804. Exit 1
  6805.  
  6806. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6807.  
  6808. Join 6
  6809.  
  6810. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6811.  
  6812. Exit 6
  6813.  
  6814. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6815.  
  6816. Join 6
  6817.  
  6818. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6819.  
  6820. Exit 6
  6821.  
  6822. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6823.  
  6824. Join 6
  6825.  
  6826. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6827.  
  6828. Exit 6
  6829.  
  6830. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6831.  
  6832. Join 6
  6833.  
  6834. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6835.  
  6836. Exit 2
  6837.  
  6838. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6839.  
  6840. Exit 8
  6841.  
  6842. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6843.  
  6844. Exit 6
  6845.  
  6846. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6847.  
  6848. Join 1023
  6849.  
  6850. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6851.  
  6852. Exit 1023
  6853.  
  6854. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6855.  
  6856. Join 1022
  6857.  
  6858. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6859.  
  6860. Exit 1022
  6861.  
  6862. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6863.  
  6864. Join 1021
  6865.  
  6866. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6867.  
  6868. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6869.  
  6870. Unloading 300 unused Assets to reduce memory usage. Loaded Objects now: 356740.
  6871. Total: 725.376000 ms (FindLiveObjects: 28.698400 ms CreateObjectMapping: 22.947200 ms MarkObjects: 671.619200 ms DeleteObjects: 2.110700 ms)
  6872.  
  6873. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6874.  
  6875. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356740.
  6876. Total: 773.363800 ms (FindLiveObjects: 40.130300 ms CreateObjectMapping: 23.723600 ms MarkObjects: 709.029800 ms DeleteObjects: 0.479500 ms)
  6877.  
  6878. Join 1021
  6879.  
  6880. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6881.  
  6882. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6883.  
  6884. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 356741.
  6885. Total: 783.211000 ms (FindLiveObjects: 29.557500 ms CreateObjectMapping: 18.877200 ms MarkObjects: 734.162400 ms DeleteObjects: 0.613600 ms)
  6886.  
  6887. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6888.  
  6889. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356741.
  6890. Total: 735.807600 ms (FindLiveObjects: 23.060800 ms CreateObjectMapping: 19.059900 ms MarkObjects: 693.215600 ms DeleteObjects: 0.470600 ms)
  6891.  
  6892. Join 1021
  6893.  
  6894. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6895.  
  6896. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6897.  
  6898. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 356738.
  6899. Total: 857.737200 ms (FindLiveObjects: 33.913400 ms CreateObjectMapping: 15.373700 ms MarkObjects: 807.848200 ms DeleteObjects: 0.601600 ms)
  6900.  
  6901. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6902.  
  6903. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356738.
  6904. Total: 849.376800 ms (FindLiveObjects: 33.316300 ms CreateObjectMapping: 15.716800 ms MarkObjects: 799.746600 ms DeleteObjects: 0.596100 ms)
  6905.  
  6906. Join 1021
  6907.  
  6908. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6909.  
  6910. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6911.  
  6912. Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 356738.
  6913. Total: 731.726900 ms (FindLiveObjects: 26.681000 ms CreateObjectMapping: 15.199400 ms MarkObjects: 689.302400 ms DeleteObjects: 0.543000 ms)
  6914.  
  6915. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6916.  
  6917. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356738.
  6918. Total: 896.149000 ms (FindLiveObjects: 29.011900 ms CreateObjectMapping: 17.370300 ms MarkObjects: 849.032600 ms DeleteObjects: 0.733700 ms)
  6919.  
  6920. Join 1021
  6921.  
  6922. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6923.  
  6924. Exit 1021
  6925.  
  6926. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6927.  
  6928. Join 1022
  6929.  
  6930. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6931.  
  6932. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6933.  
  6934. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 356851.
  6935. Total: 709.009600 ms (FindLiveObjects: 34.713200 ms CreateObjectMapping: 17.856100 ms MarkObjects: 655.824600 ms DeleteObjects: 0.615300 ms)
  6936.  
  6937. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6938.  
  6939. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356851.
  6940. Total: 760.235100 ms (FindLiveObjects: 28.588100 ms CreateObjectMapping: 14.997100 ms MarkObjects: 716.139000 ms DeleteObjects: 0.510100 ms)
  6941.  
  6942. Join 1022
  6943.  
  6944. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6945.  
  6946. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6947.  
  6948. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 356847.
  6949. Total: 785.423700 ms (FindLiveObjects: 29.957200 ms CreateObjectMapping: 14.555800 ms MarkObjects: 740.123800 ms DeleteObjects: 0.786300 ms)
  6950.  
  6951. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6952.  
  6953. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 356847.
  6954. Total: 736.291800 ms (FindLiveObjects: 23.323100 ms CreateObjectMapping: 15.718000 ms MarkObjects: 696.679700 ms DeleteObjects: 0.570200 ms)
  6955.  
  6956. Join 1022
  6957.  
  6958. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6959.  
  6960. Exit 1022
  6961.  
  6962. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6963.  
  6964. Join 1023
  6965.  
  6966. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6967.  
  6968. Exit 1023
  6969.  
  6970. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6971.  
  6972. Join 1024
  6973.  
  6974. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6975.  
  6976. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6977.  
  6978. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 359067.
  6979. Total: 809.768900 ms (FindLiveObjects: 33.608000 ms CreateObjectMapping: 26.081400 ms MarkObjects: 749.305000 ms DeleteObjects: 0.774100 ms)
  6980.  
  6981. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6982.  
  6983. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359067.
  6984. Total: 848.866100 ms (FindLiveObjects: 30.775400 ms CreateObjectMapping: 18.070900 ms MarkObjects: 799.477900 ms DeleteObjects: 0.541000 ms)
  6985.  
  6986. Join 1024
  6987.  
  6988. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  6989.  
  6990. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  6991.  
  6992. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 359061.
  6993. Total: 799.644100 ms (FindLiveObjects: 28.832100 ms CreateObjectMapping: 15.436000 ms MarkObjects: 754.430600 ms DeleteObjects: 0.945000 ms)
  6994.  
  6995. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  6996.  
  6997. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359061.
  6998. Total: 828.091800 ms (FindLiveObjects: 30.022400 ms CreateObjectMapping: 17.161300 ms MarkObjects: 780.415800 ms DeleteObjects: 0.491800 ms)
  6999.  
  7000. Join 1024
  7001.  
  7002. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7003.  
  7004. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7005.  
  7006. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 359241.
  7007. Total: 754.000400 ms (FindLiveObjects: 25.596600 ms CreateObjectMapping: 23.007300 ms MarkObjects: 704.553100 ms DeleteObjects: 0.842800 ms)
  7008.  
  7009. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7010.  
  7011. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359241.
  7012. Total: 804.983700 ms (FindLiveObjects: 28.149800 ms CreateObjectMapping: 20.384200 ms MarkObjects: 755.963300 ms DeleteObjects: 0.485700 ms)
  7013.  
  7014. Join 1024
  7015.  
  7016. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7017.  
  7018. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7019.  
  7020. Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 359239.
  7021. Total: 742.327600 ms (FindLiveObjects: 41.041200 ms CreateObjectMapping: 17.110500 ms MarkObjects: 683.334700 ms DeleteObjects: 0.840500 ms)
  7022.  
  7023. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7024.  
  7025. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359239.
  7026. Total: 788.725100 ms (FindLiveObjects: 34.458400 ms CreateObjectMapping: 20.645200 ms MarkObjects: 733.087300 ms DeleteObjects: 0.533500 ms)
  7027.  
  7028. Join 1024
  7029.  
  7030. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7031.  
  7032. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7033.  
  7034. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 359242.
  7035. Total: 771.381400 ms (FindLiveObjects: 26.995200 ms CreateObjectMapping: 18.443700 ms MarkObjects: 725.165900 ms DeleteObjects: 0.776300 ms)
  7036.  
  7037. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7038.  
  7039. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359242.
  7040. Total: 779.429200 ms (FindLiveObjects: 26.423800 ms CreateObjectMapping: 19.722800 ms MarkObjects: 732.742200 ms DeleteObjects: 0.540000 ms)
  7041.  
  7042. Join 1024
  7043.  
  7044. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7045.  
  7046. Exit 1024
  7047.  
  7048. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7049.  
  7050. Join 1025
  7051.  
  7052. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7053.  
  7054. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7055.  
  7056. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 359848.
  7057. Total: 763.796800 ms (FindLiveObjects: 27.385100 ms CreateObjectMapping: 16.709800 ms MarkObjects: 719.052100 ms DeleteObjects: 0.649100 ms)
  7058.  
  7059. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7060.  
  7061. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359848.
  7062. Total: 850.604000 ms (FindLiveObjects: 32.462800 ms CreateObjectMapping: 19.209300 ms MarkObjects: 798.338900 ms DeleteObjects: 0.592200 ms)
  7063.  
  7064. Join 1025
  7065.  
  7066. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7067.  
  7068. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7069.  
  7070. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 359848.
  7071. Total: 794.856500 ms (FindLiveObjects: 28.855500 ms CreateObjectMapping: 16.537900 ms MarkObjects: 748.484100 ms DeleteObjects: 0.978400 ms)
  7072.  
  7073. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7074.  
  7075. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359848.
  7076. Total: 878.912300 ms (FindLiveObjects: 31.755500 ms CreateObjectMapping: 19.101700 ms MarkObjects: 827.286300 ms DeleteObjects: 0.767800 ms)
  7077.  
  7078. Join 1025
  7079.  
  7080. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7081.  
  7082. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7083.  
  7084. Unloading 83 unused Assets to reduce memory usage. Loaded Objects now: 359849.
  7085. Total: 783.038300 ms (FindLiveObjects: 43.669800 ms CreateObjectMapping: 24.791800 ms MarkObjects: 713.557400 ms DeleteObjects: 1.018800 ms)
  7086.  
  7087. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7088.  
  7089. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359849.
  7090. Total: 793.727500 ms (FindLiveObjects: 31.276800 ms CreateObjectMapping: 17.009200 ms MarkObjects: 744.936600 ms DeleteObjects: 0.504000 ms)
  7091.  
  7092. Join 1025
  7093.  
  7094. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7095.  
  7096. Exit 1025
  7097.  
  7098. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7099.  
  7100. Join 1024
  7101.  
  7102. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7103.  
  7104. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7105.  
  7106. Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 359847.
  7107. Total: 781.184500 ms (FindLiveObjects: 28.239300 ms CreateObjectMapping: 15.135900 ms MarkObjects: 737.207500 ms DeleteObjects: 0.601200 ms)
  7108.  
  7109. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7110.  
  7111. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359847.
  7112. Total: 862.184100 ms (FindLiveObjects: 27.661300 ms CreateObjectMapping: 16.105800 ms MarkObjects: 818.031800 ms DeleteObjects: 0.384700 ms)
  7113.  
  7114. Join 1024
  7115.  
  7116. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7117.  
  7118. Exit 1024
  7119.  
  7120. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7121.  
  7122. Join 1023
  7123.  
  7124. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7125.  
  7126. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7127.  
  7128. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 359860.
  7129. Total: 779.938100 ms (FindLiveObjects: 31.929800 ms CreateObjectMapping: 18.525300 ms MarkObjects: 728.674200 ms DeleteObjects: 0.808300 ms)
  7130.  
  7131. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7132.  
  7133. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359860.
  7134. Total: 811.217400 ms (FindLiveObjects: 28.556200 ms CreateObjectMapping: 19.143100 ms MarkObjects: 763.052000 ms DeleteObjects: 0.465200 ms)
  7135.  
  7136. Join 1023
  7137.  
  7138. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7139.  
  7140. Exit 1023
  7141.  
  7142. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7143.  
  7144. Join 1024
  7145.  
  7146. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7147.  
  7148. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7149.  
  7150. Unloading 58 unused Assets to reduce memory usage. Loaded Objects now: 359869.
  7151. Total: 748.320500 ms (FindLiveObjects: 32.437700 ms CreateObjectMapping: 15.098700 ms MarkObjects: 699.957200 ms DeleteObjects: 0.826300 ms)
  7152.  
  7153. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7154.  
  7155. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359869.
  7156. Total: 864.085200 ms (FindLiveObjects: 27.559100 ms CreateObjectMapping: 16.483900 ms MarkObjects: 819.578000 ms DeleteObjects: 0.463600 ms)
  7157.  
  7158. Join 1024
  7159.  
  7160. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7161.  
  7162. Exit 1024
  7163.  
  7164. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7165.  
  7166. Join 1023
  7167.  
  7168. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7169.  
  7170. Unloading 8 Unused Serialized files (Serialized files now loaded: 47)
  7171.  
  7172. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 359874.
  7173. Total: 756.353200 ms (FindLiveObjects: 26.234300 ms CreateObjectMapping: 16.386000 ms MarkObjects: 712.740600 ms DeleteObjects: 0.991900 ms)
  7174.  
  7175. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7176.  
  7177. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359874.
  7178. Total: 764.849800 ms (FindLiveObjects: 34.736300 ms CreateObjectMapping: 19.547200 ms MarkObjects: 710.038800 ms DeleteObjects: 0.527100 ms)
  7179.  
  7180. Join 1023
  7181.  
  7182. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7183.  
  7184. Exit 1023
  7185.  
  7186. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7187.  
  7188. Join 2
  7189.  
  7190. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7191.  
  7192. Join 6
  7193.  
  7194. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7195.  
  7196. Join 8
  7197.  
  7198. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7199.  
  7200. Exit 6
  7201.  
  7202. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7203.  
  7204. Exit 8
  7205.  
  7206. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7207.  
  7208. Exit 2
  7209.  
  7210. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7211.  
  7212. Join 1020
  7213.  
  7214. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7215.  
  7216. Exit 1020
  7217.  
  7218. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7219.  
  7220. Join 2
  7221.  
  7222. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7223.  
  7224. Join 6
  7225.  
  7226. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7227.  
  7228. Join 8
  7229.  
  7230. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7231.  
  7232. Exit 8
  7233.  
  7234. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7235.  
  7236. Exit 2
  7237.  
  7238. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7239.  
  7240. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  7241.  
  7242. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 358203.
  7243. Total: 757.765300 ms (FindLiveObjects: 33.637000 ms CreateObjectMapping: 20.397300 ms MarkObjects: 695.445800 ms DeleteObjects: 8.284600 ms)
  7244.  
  7245. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7246.  
  7247. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358203.
  7248. Total: 783.140500 ms (FindLiveObjects: 23.364100 ms CreateObjectMapping: 20.095700 ms MarkObjects: 739.191900 ms DeleteObjects: 0.488200 ms)
  7249.  
  7250. Join 6
  7251.  
  7252. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7253.  
  7254. Join 2
  7255.  
  7256. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7257.  
  7258. Join 8
  7259.  
  7260. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7261.  
  7262. Exit 2
  7263.  
  7264. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7265.  
  7266. Join 3
  7267.  
  7268. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7269.  
  7270. Exit 8
  7271.  
  7272. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7273.  
  7274. Exit 6
  7275.  
  7276. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7277.  
  7278. Join 8
  7279.  
  7280. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7281.  
  7282. Exit 8
  7283.  
  7284. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7285.  
  7286. Join 7
  7287.  
  7288. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7289.  
  7290. Join 8
  7291.  
  7292. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7293.  
  7294. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  7295.  
  7296. Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 358356.
  7297. Total: 781.842300 ms (FindLiveObjects: 31.291900 ms CreateObjectMapping: 26.548400 ms MarkObjects: 723.147000 ms DeleteObjects: 0.854500 ms)
  7298.  
  7299. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7300.  
  7301. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358356.
  7302. Total: 709.420300 ms (FindLiveObjects: 22.636300 ms CreateObjectMapping: 17.752800 ms MarkObjects: 668.241800 ms DeleteObjects: 0.788900 ms)
  7303.  
  7304. Join 3
  7305.  
  7306. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7307.  
  7308. Join 7
  7309.  
  7310. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7311.  
  7312. Join 8
  7313.  
  7314. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7315.  
  7316. Exit 3
  7317.  
  7318. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7319.  
  7320. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  7321.  
  7322. Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 358362.
  7323. Total: 791.649700 ms (FindLiveObjects: 24.314800 ms CreateObjectMapping: 15.653600 ms MarkObjects: 750.855300 ms DeleteObjects: 0.825500 ms)
  7324.  
  7325. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7326.  
  7327. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358362.
  7328. Total: 855.591200 ms (FindLiveObjects: 23.753400 ms CreateObjectMapping: 15.217900 ms MarkObjects: 815.915300 ms DeleteObjects: 0.703700 ms)
  7329.  
  7330. Join 7
  7331.  
  7332. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7333.  
  7334. Join 8
  7335.  
  7336. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7337.  
  7338. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  7339.  
  7340. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 358366.
  7341. Total: 676.719100 ms (FindLiveObjects: 30.925900 ms CreateObjectMapping: 17.350100 ms MarkObjects: 627.539700 ms DeleteObjects: 0.902800 ms)
  7342.  
  7343. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7344.  
  7345. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358366.
  7346. Total: 801.629500 ms (FindLiveObjects: 31.905100 ms CreateObjectMapping: 18.095300 ms MarkObjects: 751.129200 ms DeleteObjects: 0.499600 ms)
  7347.  
  7348. Join 7
  7349.  
  7350. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7351.  
  7352. Join 8
  7353.  
  7354. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7355.  
  7356. Unloading 6 Unused Serialized files (Serialized files now loaded: 47)
  7357.  
  7358. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 358368.
  7359. Total: 809.180200 ms (FindLiveObjects: 26.596500 ms CreateObjectMapping: 15.846900 ms MarkObjects: 765.690600 ms DeleteObjects: 1.045700 ms)
  7360.  
  7361. Unloading 0 Unused Serialized files (Serialized files now loaded: 47)
  7362.  
  7363. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358368.
  7364. Total: 831.417900 ms (FindLiveObjects: 35.004500 ms CreateObjectMapping: 15.953300 ms MarkObjects: 779.801800 ms DeleteObjects: 0.657500 ms)
  7365.  
  7366. Join 7
  7367.  
  7368. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7369.  
  7370. Join 8
  7371.  
  7372. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7373.  
  7374. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  7375.  
  7376. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7377.  
  7378. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  7379.  
  7380. Unloading 141 unused Assets to reduce memory usage. Loaded Objects now: 358938.
  7381. Total: 727.330800 ms (FindLiveObjects: 34.290300 ms CreateObjectMapping: 20.644000 ms MarkObjects: 671.267600 ms DeleteObjects: 1.128300 ms)
  7382.  
  7383. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7384.  
  7385. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358938.
  7386. Total: 804.449000 ms (FindLiveObjects: 25.549100 ms CreateObjectMapping: 16.140800 ms MarkObjects: 762.016900 ms DeleteObjects: 0.741500 ms)
  7387.  
  7388. Join 7
  7389.  
  7390. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7391.  
  7392. Join 8
  7393.  
  7394. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7395.  
  7396. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  7397.  
  7398. Unloading 286 unused Assets to reduce memory usage. Loaded Objects now: 358672.
  7399. Total: 815.712600 ms (FindLiveObjects: 28.309200 ms CreateObjectMapping: 18.452800 ms MarkObjects: 753.925800 ms DeleteObjects: 15.024100 ms)
  7400.  
  7401. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7402.  
  7403. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358672.
  7404. Total: 702.020400 ms (FindLiveObjects: 26.195600 ms CreateObjectMapping: 15.960700 ms MarkObjects: 659.134500 ms DeleteObjects: 0.729000 ms)
  7405.  
  7406. Join 7
  7407.  
  7408. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7409.  
  7410. Join 8
  7411.  
  7412. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7413.  
  7414. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  7415.  
  7416. Unloading 24 unused Assets to reduce memory usage. Loaded Objects now: 358673.
  7417. Total: 762.199300 ms (FindLiveObjects: 25.031300 ms CreateObjectMapping: 17.211900 ms MarkObjects: 719.206600 ms DeleteObjects: 0.749100 ms)
  7418.  
  7419. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7420.  
  7421. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358673.
  7422. Total: 786.129700 ms (FindLiveObjects: 35.859000 ms CreateObjectMapping: 19.486900 ms MarkObjects: 730.071900 ms DeleteObjects: 0.711200 ms)
  7423.  
  7424. Join 7
  7425.  
  7426. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7427.  
  7428. Join 8
  7429.  
  7430. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7431.  
  7432. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  7433.  
  7434. Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 358800.
  7435. Total: 726.731800 ms (FindLiveObjects: 25.881600 ms CreateObjectMapping: 17.107300 ms MarkObjects: 683.014000 ms DeleteObjects: 0.728500 ms)
  7436.  
  7437. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7438.  
  7439. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358800.
  7440. Total: 744.475300 ms (FindLiveObjects: 30.110000 ms CreateObjectMapping: 15.262000 ms MarkObjects: 698.500600 ms DeleteObjects: 0.602100 ms)
  7441.  
  7442. Join 7
  7443.  
  7444. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7445.  
  7446. Join 8
  7447.  
  7448. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7449.  
  7450. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7451.  
  7452. Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 358780.
  7453. Total: 777.297800 ms (FindLiveObjects: 27.256600 ms CreateObjectMapping: 16.332000 ms MarkObjects: 732.539800 ms DeleteObjects: 1.168900 ms)
  7454.  
  7455. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7456.  
  7457. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358780.
  7458. Total: 854.064400 ms (FindLiveObjects: 35.587000 ms CreateObjectMapping: 19.184000 ms MarkObjects: 798.634200 ms DeleteObjects: 0.658300 ms)
  7459.  
  7460. Join 7
  7461.  
  7462. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7463.  
  7464. Join 8
  7465.  
  7466. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7467.  
  7468. Exit 8
  7469.  
  7470. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7471.  
  7472. Exit 7
  7473.  
  7474. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7475.  
  7476. Join 1014
  7477.  
  7478. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7479.  
  7480. Exit 1014
  7481.  
  7482. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7483.  
  7484. Join 1013
  7485.  
  7486. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7487.  
  7488. Exit 1013
  7489.  
  7490. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7491.  
  7492. Join 1012
  7493.  
  7494. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7495.  
  7496. Exit 1012
  7497.  
  7498. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7499.  
  7500. Join 7
  7501.  
  7502. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7503.  
  7504. Join 8
  7505.  
  7506. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7507.  
  7508. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7509.  
  7510. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 359041.
  7511. Total: 813.950900 ms (FindLiveObjects: 28.531100 ms CreateObjectMapping: 17.524200 ms MarkObjects: 767.117200 ms DeleteObjects: 0.778100 ms)
  7512.  
  7513. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7514.  
  7515. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359041.
  7516. Total: 725.195900 ms (FindLiveObjects: 22.534700 ms CreateObjectMapping: 15.930800 ms MarkObjects: 685.982900 ms DeleteObjects: 0.746700 ms)
  7517.  
  7518. Join 7
  7519.  
  7520. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7521.  
  7522. Join 8
  7523.  
  7524. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7525.  
  7526. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7527.  
  7528. Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7529. Total: 713.910700 ms (FindLiveObjects: 28.820200 ms CreateObjectMapping: 15.413900 ms MarkObjects: 669.025500 ms DeleteObjects: 0.650500 ms)
  7530.  
  7531. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7532.  
  7533. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7534. Total: 752.594800 ms (FindLiveObjects: 33.239300 ms CreateObjectMapping: 19.200000 ms MarkObjects: 699.510400 ms DeleteObjects: 0.644600 ms)
  7535.  
  7536. Join 7
  7537.  
  7538. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7539.  
  7540. Join 8
  7541.  
  7542. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7543.  
  7544. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7545.  
  7546. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7547. Total: 690.898900 ms (FindLiveObjects: 32.228500 ms CreateObjectMapping: 16.204900 ms MarkObjects: 641.657300 ms DeleteObjects: 0.807500 ms)
  7548.  
  7549. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7550.  
  7551. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7552. Total: 846.137100 ms (FindLiveObjects: 33.144800 ms CreateObjectMapping: 25.050600 ms MarkObjects: 787.431000 ms DeleteObjects: 0.509600 ms)
  7553.  
  7554. Join 7
  7555.  
  7556. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7557.  
  7558. Join 8
  7559.  
  7560. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7561.  
  7562. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7563.  
  7564. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 359037.
  7565. Total: 778.864700 ms (FindLiveObjects: 25.473200 ms CreateObjectMapping: 22.260700 ms MarkObjects: 730.088200 ms DeleteObjects: 1.042000 ms)
  7566.  
  7567. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7568.  
  7569. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359037.
  7570. Total: 825.284000 ms (FindLiveObjects: 23.308300 ms CreateObjectMapping: 14.629100 ms MarkObjects: 786.656800 ms DeleteObjects: 0.689200 ms)
  7571.  
  7572. Join 7
  7573.  
  7574. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7575.  
  7576. Join 8
  7577.  
  7578. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7579.  
  7580. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7581.  
  7582. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7583. Total: 762.947700 ms (FindLiveObjects: 28.079700 ms CreateObjectMapping: 17.913700 ms MarkObjects: 716.386200 ms DeleteObjects: 0.567700 ms)
  7584.  
  7585. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7586.  
  7587. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359043.
  7588. Total: 889.070000 ms (FindLiveObjects: 30.007900 ms CreateObjectMapping: 16.889800 ms MarkObjects: 841.481200 ms DeleteObjects: 0.690700 ms)
  7589.  
  7590. Join 7
  7591.  
  7592. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7593.  
  7594. Join 8
  7595.  
  7596. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7597.  
  7598. Exit 7
  7599.  
  7600. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7601.  
  7602. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7603.  
  7604. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 359042.
  7605. Total: 756.625800 ms (FindLiveObjects: 28.610100 ms CreateObjectMapping: 16.925300 ms MarkObjects: 710.594300 ms DeleteObjects: 0.495700 ms)
  7606.  
  7607. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7608.  
  7609. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359042.
  7610. Total: 918.828900 ms (FindLiveObjects: 28.997400 ms CreateObjectMapping: 17.973300 ms MarkObjects: 871.322400 ms DeleteObjects: 0.535300 ms)
  7611.  
  7612. Join 8
  7613.  
  7614. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7615.  
  7616. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7617.  
  7618. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 359039.
  7619. Total: 714.460900 ms (FindLiveObjects: 27.259000 ms CreateObjectMapping: 18.246700 ms MarkObjects: 668.435100 ms DeleteObjects: 0.519600 ms)
  7620.  
  7621. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7622.  
  7623. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359039.
  7624. Total: 764.287700 ms (FindLiveObjects: 26.679000 ms CreateObjectMapping: 17.362200 ms MarkObjects: 719.855200 ms DeleteObjects: 0.390700 ms)
  7625.  
  7626. Join 8
  7627.  
  7628. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7629.  
  7630. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  7631.  
  7632. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7633.  
  7634. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  7635.  
  7636. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7637.  
  7638. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  7639.  
  7640. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7641.  
  7642. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  7643.  
  7644. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  7645.  
  7646. Unloading 7 Unused Serialized files (Serialized files now loaded: 48)
  7647.  
  7648. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 359224.
  7649. Total: 863.033600 ms (FindLiveObjects: 38.777700 ms CreateObjectMapping: 19.239100 ms MarkObjects: 804.406200 ms DeleteObjects: 0.610100 ms)
  7650.  
  7651. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  7652.  
  7653. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359224.
  7654. Total: 796.200000 ms (FindLiveObjects: 31.043200 ms CreateObjectMapping: 30.117400 ms MarkObjects: 734.626300 ms DeleteObjects: 0.412700 ms)
  7655.  
  7656. NullReferenceException: Object reference not set to an instance of an object
  7657. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7658. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7659. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7660.  
  7661. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7662.  
  7663. NullReferenceException: Object reference not set to an instance of an object
  7664. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7665. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7666. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7667.  
  7668. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7669.  
  7670. NullReferenceException: Object reference not set to an instance of an object
  7671. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7672. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7673. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7674.  
  7675. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7676.  
  7677. NullReferenceException: Object reference not set to an instance of an object
  7678. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7679. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7680. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7681.  
  7682. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7683.  
  7684. NullReferenceException: Object reference not set to an instance of an object
  7685. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7686. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7687. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7688.  
  7689. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7690.  
  7691. NullReferenceException: Object reference not set to an instance of an object
  7692. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7693. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7694. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7695.  
  7696. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7697.  
  7698. NullReferenceException: Object reference not set to an instance of an object
  7699. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7700. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7701. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7702.  
  7703. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7704.  
  7705. NullReferenceException: Object reference not set to an instance of an object
  7706. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7707. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7708. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7709.  
  7710. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7711.  
  7712. NullReferenceException: Object reference not set to an instance of an object
  7713. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7714. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7715. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7716.  
  7717. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7718.  
  7719. NullReferenceException: Object reference not set to an instance of an object
  7720. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7721. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7722. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7723.  
  7724. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7725.  
  7726. NullReferenceException: Object reference not set to an instance of an object
  7727. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7728. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7729. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7730.  
  7731. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7732.  
  7733. NullReferenceException: Object reference not set to an instance of an object
  7734. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7735. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7736. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7737.  
  7738. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7739.  
  7740. NullReferenceException: Object reference not set to an instance of an object
  7741. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7742. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7743. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7744.  
  7745. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7746.  
  7747. NullReferenceException: Object reference not set to an instance of an object
  7748. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7749. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7750. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7751.  
  7752. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7753.  
  7754. NullReferenceException: Object reference not set to an instance of an object
  7755. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7756. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7757. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7758.  
  7759. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7760.  
  7761. NullReferenceException: Object reference not set to an instance of an object
  7762. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7763. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7764. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7765.  
  7766. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7767.  
  7768. NullReferenceException: Object reference not set to an instance of an object
  7769. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7770. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7771. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7772.  
  7773. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7774.  
  7775. NullReferenceException: Object reference not set to an instance of an object
  7776. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7777. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7778. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7779.  
  7780. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7781.  
  7782. NullReferenceException: Object reference not set to an instance of an object
  7783. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7784. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7785. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7786.  
  7787. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7788.  
  7789. NullReferenceException: Object reference not set to an instance of an object
  7790. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7791. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7792. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7793.  
  7794. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7795.  
  7796. NullReferenceException: Object reference not set to an instance of an object
  7797. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7798. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7799. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7800.  
  7801. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7802.  
  7803. NullReferenceException: Object reference not set to an instance of an object
  7804. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7805. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7806. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7807.  
  7808. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7809.  
  7810. NullReferenceException: Object reference not set to an instance of an object
  7811. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7812. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7813. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7814.  
  7815. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7816.  
  7817. NullReferenceException: Object reference not set to an instance of an object
  7818. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7819. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7820. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7821.  
  7822. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7823.  
  7824. NullReferenceException: Object reference not set to an instance of an object
  7825. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7826. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7827. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7828.  
  7829. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7830.  
  7831. NullReferenceException: Object reference not set to an instance of an object
  7832. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7833. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7834. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7835.  
  7836. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7837.  
  7838. NullReferenceException: Object reference not set to an instance of an object
  7839. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7840. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7841. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7842.  
  7843. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7844.  
  7845. NullReferenceException: Object reference not set to an instance of an object
  7846. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7847. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7848. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7849.  
  7850. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7851.  
  7852. NullReferenceException: Object reference not set to an instance of an object
  7853. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7854. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7855. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7856.  
  7857. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7858.  
  7859. NullReferenceException: Object reference not set to an instance of an object
  7860. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7861. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7862. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7863.  
  7864. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7865.  
  7866. NullReferenceException: Object reference not set to an instance of an object
  7867. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7868. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7869. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7870.  
  7871. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7872.  
  7873. NullReferenceException: Object reference not set to an instance of an object
  7874. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7875. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7876. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7877.  
  7878. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7879.  
  7880. NullReferenceException: Object reference not set to an instance of an object
  7881. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7882. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7883. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7884.  
  7885. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7886.  
  7887. NullReferenceException: Object reference not set to an instance of an object
  7888. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7889. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7890. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7891.  
  7892. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7893.  
  7894. NullReferenceException: Object reference not set to an instance of an object
  7895. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7896. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7897. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7898.  
  7899. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7900.  
  7901. NullReferenceException: Object reference not set to an instance of an object
  7902. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7903. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7904. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7905.  
  7906. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7907.  
  7908. NullReferenceException: Object reference not set to an instance of an object
  7909. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7910. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7911. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7912.  
  7913. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7914.  
  7915. NullReferenceException: Object reference not set to an instance of an object
  7916. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7917. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7918. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7919.  
  7920. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7921.  
  7922. NullReferenceException: Object reference not set to an instance of an object
  7923. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7924. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7925. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7926.  
  7927. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7928.  
  7929. NullReferenceException: Object reference not set to an instance of an object
  7930. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7931. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7932. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7933.  
  7934. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7935.  
  7936. NullReferenceException: Object reference not set to an instance of an object
  7937. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7938. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7939. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7940.  
  7941. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7942.  
  7943. NullReferenceException: Object reference not set to an instance of an object
  7944. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7945. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7946. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7947.  
  7948. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7949.  
  7950. NullReferenceException: Object reference not set to an instance of an object
  7951. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7952. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7953. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7954.  
  7955. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7956.  
  7957. NullReferenceException: Object reference not set to an instance of an object
  7958. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7959. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7960. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7961.  
  7962. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7963.  
  7964. NullReferenceException: Object reference not set to an instance of an object
  7965. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7966. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7967. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7968.  
  7969. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7970.  
  7971. NullReferenceException: Object reference not set to an instance of an object
  7972. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7973. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7974. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7975.  
  7976. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7977.  
  7978. NullReferenceException: Object reference not set to an instance of an object
  7979. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7980. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7981. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7982.  
  7983. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7984.  
  7985. NullReferenceException: Object reference not set to an instance of an object
  7986. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7987. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7988. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7989.  
  7990. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7991.  
  7992. NullReferenceException: Object reference not set to an instance of an object
  7993. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  7994. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  7995. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  7996.  
  7997. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  7998.  
  7999. NullReferenceException: Object reference not set to an instance of an object
  8000. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8001. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8002. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8003.  
  8004. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8005.  
  8006. NullReferenceException: Object reference not set to an instance of an object
  8007. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8008. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8009. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8010.  
  8011. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8012.  
  8013. NullReferenceException: Object reference not set to an instance of an object
  8014. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8015. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8016. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8017.  
  8018. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8019.  
  8020. NullReferenceException: Object reference not set to an instance of an object
  8021. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8022. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8023. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8024.  
  8025. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8026.  
  8027. NullReferenceException: Object reference not set to an instance of an object
  8028. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8029. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8030. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8031.  
  8032. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8033.  
  8034. NullReferenceException: Object reference not set to an instance of an object
  8035. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8036. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8037. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8038.  
  8039. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8040.  
  8041. NullReferenceException: Object reference not set to an instance of an object
  8042. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8043. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8044. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8045.  
  8046. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8047.  
  8048. NullReferenceException: Object reference not set to an instance of an object
  8049. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8050. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8051. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8052.  
  8053. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8054.  
  8055. NullReferenceException: Object reference not set to an instance of an object
  8056. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8057. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8058. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8059.  
  8060. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8061.  
  8062. NullReferenceException: Object reference not set to an instance of an object
  8063. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8064. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8065. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8066.  
  8067. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8068.  
  8069. NullReferenceException: Object reference not set to an instance of an object
  8070. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8071. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8072. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8073.  
  8074. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8075.  
  8076. NullReferenceException: Object reference not set to an instance of an object
  8077. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8078. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8079. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8080.  
  8081. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8082.  
  8083. NullReferenceException: Object reference not set to an instance of an object
  8084. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8085. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8086. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8087.  
  8088. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8089.  
  8090. NullReferenceException: Object reference not set to an instance of an object
  8091. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8092. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8093. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8094.  
  8095. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8096.  
  8097. NullReferenceException: Object reference not set to an instance of an object
  8098. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8099. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8100. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8101.  
  8102. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8103.  
  8104. NullReferenceException: Object reference not set to an instance of an object
  8105. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8106. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8107. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8108.  
  8109. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8110.  
  8111. NullReferenceException: Object reference not set to an instance of an object
  8112. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8113. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8114. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8115.  
  8116. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8117.  
  8118. NullReferenceException: Object reference not set to an instance of an object
  8119. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8120. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8121. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8122.  
  8123. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8124.  
  8125. NullReferenceException: Object reference not set to an instance of an object
  8126. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8127. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8128. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8129.  
  8130. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8131.  
  8132. NullReferenceException: Object reference not set to an instance of an object
  8133. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8134. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8135. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8136.  
  8137. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8138.  
  8139. NullReferenceException: Object reference not set to an instance of an object
  8140. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8141. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8142. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8143.  
  8144. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8145.  
  8146. NullReferenceException: Object reference not set to an instance of an object
  8147. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8148. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8149. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8150.  
  8151. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8152.  
  8153. NullReferenceException: Object reference not set to an instance of an object
  8154. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8155. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8156. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8157.  
  8158. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8159.  
  8160. NullReferenceException: Object reference not set to an instance of an object
  8161. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8162. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8163. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8164.  
  8165. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8166.  
  8167. NullReferenceException: Object reference not set to an instance of an object
  8168. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8169. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8170. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8171.  
  8172. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8173.  
  8174. NullReferenceException: Object reference not set to an instance of an object
  8175. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8176. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8177. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8178.  
  8179. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8180.  
  8181. NullReferenceException: Object reference not set to an instance of an object
  8182. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8183. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8184. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8185.  
  8186. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8187.  
  8188. NullReferenceException: Object reference not set to an instance of an object
  8189. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8190. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8191. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8192.  
  8193. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8194.  
  8195. NullReferenceException: Object reference not set to an instance of an object
  8196. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8197. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8198. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8199.  
  8200. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8201.  
  8202. NullReferenceException: Object reference not set to an instance of an object
  8203. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8204. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8205. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8206.  
  8207. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8208.  
  8209. NullReferenceException: Object reference not set to an instance of an object
  8210. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8211. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8212. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8213.  
  8214. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8215.  
  8216. NullReferenceException: Object reference not set to an instance of an object
  8217. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8218. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8219. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8220.  
  8221. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8222.  
  8223. NullReferenceException: Object reference not set to an instance of an object
  8224. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8225. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8226. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8227.  
  8228. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8229.  
  8230. NullReferenceException: Object reference not set to an instance of an object
  8231. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8232. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8233. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8234.  
  8235. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8236.  
  8237. NullReferenceException: Object reference not set to an instance of an object
  8238. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8239. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8240. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8241.  
  8242. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8243.  
  8244. NullReferenceException: Object reference not set to an instance of an object
  8245. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8246. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8247. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8248.  
  8249. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8250.  
  8251. NullReferenceException: Object reference not set to an instance of an object
  8252. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8253. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8254. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8255.  
  8256. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8257.  
  8258. NullReferenceException: Object reference not set to an instance of an object
  8259. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8260. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8261. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8262.  
  8263. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8264.  
  8265. NullReferenceException: Object reference not set to an instance of an object
  8266. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8267. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8268. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8269.  
  8270. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8271.  
  8272. NullReferenceException: Object reference not set to an instance of an object
  8273. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8274. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8275. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8276.  
  8277. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8278.  
  8279. NullReferenceException: Object reference not set to an instance of an object
  8280. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8281. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8282. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8283.  
  8284. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8285.  
  8286. NullReferenceException: Object reference not set to an instance of an object
  8287. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8288. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8289. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8290.  
  8291. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8292.  
  8293. NullReferenceException: Object reference not set to an instance of an object
  8294. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8295. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8296. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8297.  
  8298. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8299.  
  8300. NullReferenceException: Object reference not set to an instance of an object
  8301. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8302. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8303. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8304.  
  8305. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8306.  
  8307. NullReferenceException: Object reference not set to an instance of an object
  8308. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8309. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8310. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8311.  
  8312. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8313.  
  8314. NullReferenceException: Object reference not set to an instance of an object
  8315. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8316. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8317. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8318.  
  8319. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8320.  
  8321. NullReferenceException: Object reference not set to an instance of an object
  8322. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8323. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8324. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8325.  
  8326. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8327.  
  8328. NullReferenceException: Object reference not set to an instance of an object
  8329. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8330. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8331. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8332.  
  8333. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8334.  
  8335. NullReferenceException: Object reference not set to an instance of an object
  8336. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8337. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8338. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8339.  
  8340. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8341.  
  8342. NullReferenceException: Object reference not set to an instance of an object
  8343. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8344. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8345. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8346.  
  8347. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8348.  
  8349. NullReferenceException: Object reference not set to an instance of an object
  8350. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8351. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8352. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8353.  
  8354. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8355.  
  8356. NullReferenceException: Object reference not set to an instance of an object
  8357. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8358. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8359. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8360.  
  8361. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8362.  
  8363. NullReferenceException: Object reference not set to an instance of an object
  8364. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8365. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8366. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8367.  
  8368. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8369.  
  8370. NullReferenceException: Object reference not set to an instance of an object
  8371. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8372. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8373. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8374.  
  8375. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8376.  
  8377. NullReferenceException: Object reference not set to an instance of an object
  8378. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8379. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8380. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8381.  
  8382. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8383.  
  8384. NullReferenceException: Object reference not set to an instance of an object
  8385. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8386. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8387. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8388.  
  8389. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8390.  
  8391. NullReferenceException: Object reference not set to an instance of an object
  8392. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8393. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8394. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8395.  
  8396. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8397.  
  8398. NullReferenceException: Object reference not set to an instance of an object
  8399. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8400. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8401. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8402.  
  8403. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8404.  
  8405. NullReferenceException: Object reference not set to an instance of an object
  8406. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8407. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8408. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8409.  
  8410. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8411.  
  8412. NullReferenceException: Object reference not set to an instance of an object
  8413. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8414. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8415. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8416.  
  8417. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8418.  
  8419. NullReferenceException: Object reference not set to an instance of an object
  8420. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8421. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8422. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8423.  
  8424. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8425.  
  8426. NullReferenceException: Object reference not set to an instance of an object
  8427. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8428. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8429. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8430.  
  8431. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8432.  
  8433. NullReferenceException: Object reference not set to an instance of an object
  8434. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8435. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8436. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8437.  
  8438. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8439.  
  8440. NullReferenceException: Object reference not set to an instance of an object
  8441. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8442. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8443. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8444.  
  8445. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8446.  
  8447. NullReferenceException: Object reference not set to an instance of an object
  8448. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8449. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8450. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8451.  
  8452. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8453.  
  8454. NullReferenceException: Object reference not set to an instance of an object
  8455. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8456. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8457. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8458.  
  8459. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8460.  
  8461. NullReferenceException: Object reference not set to an instance of an object
  8462. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8463. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8464. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8465.  
  8466. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8467.  
  8468. NullReferenceException: Object reference not set to an instance of an object
  8469. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8470. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8471. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8472.  
  8473. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8474.  
  8475. NullReferenceException: Object reference not set to an instance of an object
  8476. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8477. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8478. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8479.  
  8480. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8481.  
  8482. NullReferenceException: Object reference not set to an instance of an object
  8483. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8484. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8485. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8486.  
  8487. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8488.  
  8489. NullReferenceException: Object reference not set to an instance of an object
  8490. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8491. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8492. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8493.  
  8494. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8495.  
  8496. NullReferenceException: Object reference not set to an instance of an object
  8497. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8498. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8499. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8500.  
  8501. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8502.  
  8503. NullReferenceException: Object reference not set to an instance of an object
  8504. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8505. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8506. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8507.  
  8508. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8509.  
  8510. NullReferenceException: Object reference not set to an instance of an object
  8511. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8512. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8513. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8514.  
  8515. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8516.  
  8517. NullReferenceException: Object reference not set to an instance of an object
  8518. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8519. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8520. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8521.  
  8522. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8523.  
  8524. NullReferenceException: Object reference not set to an instance of an object
  8525. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8526. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8527. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8528.  
  8529. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8530.  
  8531. NullReferenceException: Object reference not set to an instance of an object
  8532. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8533. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8534. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8535.  
  8536. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8537.  
  8538. NullReferenceException: Object reference not set to an instance of an object
  8539. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8540. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8541. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8542.  
  8543. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8544.  
  8545. NullReferenceException: Object reference not set to an instance of an object
  8546. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8547. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8548. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8549.  
  8550. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8551.  
  8552. NullReferenceException: Object reference not set to an instance of an object
  8553. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8554. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8555. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8556.  
  8557. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8558.  
  8559. NullReferenceException: Object reference not set to an instance of an object
  8560. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8561. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8562. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8563.  
  8564. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8565.  
  8566. NullReferenceException: Object reference not set to an instance of an object
  8567. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8568. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8569. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8570.  
  8571. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8572.  
  8573. NullReferenceException: Object reference not set to an instance of an object
  8574. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8575. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8576. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8577.  
  8578. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8579.  
  8580. NullReferenceException: Object reference not set to an instance of an object
  8581. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8582. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8583. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8584.  
  8585. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8586.  
  8587. NullReferenceException: Object reference not set to an instance of an object
  8588. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8589. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8590. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8591.  
  8592. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8593.  
  8594. NullReferenceException: Object reference not set to an instance of an object
  8595. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8596. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8597. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8598.  
  8599. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8600.  
  8601. NullReferenceException: Object reference not set to an instance of an object
  8602. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8603. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8604. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8605.  
  8606. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8607.  
  8608. NullReferenceException: Object reference not set to an instance of an object
  8609. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8610. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8611. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8612.  
  8613. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8614.  
  8615. NullReferenceException: Object reference not set to an instance of an object
  8616. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8617. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8618. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8619.  
  8620. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8621.  
  8622. NullReferenceException: Object reference not set to an instance of an object
  8623. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8624. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8625. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8626.  
  8627. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8628.  
  8629. NullReferenceException: Object reference not set to an instance of an object
  8630. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8631. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8632. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8633.  
  8634. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8635.  
  8636. NullReferenceException: Object reference not set to an instance of an object
  8637. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8638. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8639. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8640.  
  8641. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8642.  
  8643. NullReferenceException: Object reference not set to an instance of an object
  8644. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8645. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8646. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8647.  
  8648. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8649.  
  8650. NullReferenceException: Object reference not set to an instance of an object
  8651. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8652. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8653. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8654.  
  8655. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8656.  
  8657. NullReferenceException: Object reference not set to an instance of an object
  8658. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8659. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8660. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8661.  
  8662. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8663.  
  8664. NullReferenceException: Object reference not set to an instance of an object
  8665. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8666. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8667. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8668.  
  8669. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8670.  
  8671. NullReferenceException: Object reference not set to an instance of an object
  8672. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8673. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8674. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8675.  
  8676. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8677.  
  8678. NullReferenceException: Object reference not set to an instance of an object
  8679. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8680. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8681. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8682.  
  8683. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8684.  
  8685. NullReferenceException: Object reference not set to an instance of an object
  8686. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8687. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8688. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8689.  
  8690. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8691.  
  8692. NullReferenceException: Object reference not set to an instance of an object
  8693. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8694. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8695. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8696.  
  8697. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8698.  
  8699. NullReferenceException: Object reference not set to an instance of an object
  8700. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8701. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8702. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8703.  
  8704. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8705.  
  8706. NullReferenceException: Object reference not set to an instance of an object
  8707. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8708. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8709. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8710.  
  8711. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8712.  
  8713. NullReferenceException: Object reference not set to an instance of an object
  8714. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8715. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8716. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8717.  
  8718. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8719.  
  8720. NullReferenceException: Object reference not set to an instance of an object
  8721. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8722. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8723. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8724.  
  8725. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8726.  
  8727. NullReferenceException: Object reference not set to an instance of an object
  8728. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8729. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8730. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8731.  
  8732. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8733.  
  8734. NullReferenceException: Object reference not set to an instance of an object
  8735. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8736. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8737. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8738.  
  8739. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8740.  
  8741. NullReferenceException: Object reference not set to an instance of an object
  8742. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8743. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8744. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8745.  
  8746. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8747.  
  8748. NullReferenceException: Object reference not set to an instance of an object
  8749. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8750. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8751. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8752.  
  8753. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8754.  
  8755. NullReferenceException: Object reference not set to an instance of an object
  8756. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8757. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8758. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8759.  
  8760. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8761.  
  8762. NullReferenceException: Object reference not set to an instance of an object
  8763. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8764. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8765. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8766.  
  8767. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8768.  
  8769. NullReferenceException: Object reference not set to an instance of an object
  8770. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8771. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8772. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8773.  
  8774. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8775.  
  8776. NullReferenceException: Object reference not set to an instance of an object
  8777. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8778. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8779. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8780.  
  8781. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8782.  
  8783. NullReferenceException: Object reference not set to an instance of an object
  8784. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8785. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8786. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8787.  
  8788. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8789.  
  8790. NullReferenceException: Object reference not set to an instance of an object
  8791. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8792. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8793. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8794.  
  8795. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8796.  
  8797. NullReferenceException: Object reference not set to an instance of an object
  8798. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8799. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8800. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8801.  
  8802. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8803.  
  8804. NullReferenceException: Object reference not set to an instance of an object
  8805. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8806. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8807. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8808.  
  8809. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8810.  
  8811. NullReferenceException: Object reference not set to an instance of an object
  8812. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8813. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8814. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8815.  
  8816. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8817.  
  8818. NullReferenceException: Object reference not set to an instance of an object
  8819. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8820. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8821. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8822.  
  8823. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8824.  
  8825. NullReferenceException: Object reference not set to an instance of an object
  8826. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8827. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8828. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8829.  
  8830. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8831.  
  8832. NullReferenceException: Object reference not set to an instance of an object
  8833. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8834. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8835. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8836.  
  8837. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8838.  
  8839. NullReferenceException: Object reference not set to an instance of an object
  8840. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8841. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8842. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8843.  
  8844. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8845.  
  8846. NullReferenceException: Object reference not set to an instance of an object
  8847. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8848. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8849. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8850.  
  8851. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8852.  
  8853. NullReferenceException: Object reference not set to an instance of an object
  8854. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8855. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8856. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8857.  
  8858. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8859.  
  8860. NullReferenceException: Object reference not set to an instance of an object
  8861. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8862. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8863. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8864.  
  8865. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8866.  
  8867. NullReferenceException: Object reference not set to an instance of an object
  8868. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8869. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8870. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8871.  
  8872. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8873.  
  8874. NullReferenceException: Object reference not set to an instance of an object
  8875. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8876. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8877. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8878.  
  8879. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8880.  
  8881. NullReferenceException: Object reference not set to an instance of an object
  8882. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8883. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8884. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8885.  
  8886. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8887.  
  8888. NullReferenceException: Object reference not set to an instance of an object
  8889. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8890. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8891. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8892.  
  8893. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8894.  
  8895. NullReferenceException: Object reference not set to an instance of an object
  8896. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8897. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8898. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8899.  
  8900. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8901.  
  8902. NullReferenceException: Object reference not set to an instance of an object
  8903. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8904. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8905. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8906.  
  8907. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8908.  
  8909. NullReferenceException: Object reference not set to an instance of an object
  8910. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8911. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8912. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8913.  
  8914. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8915.  
  8916. NullReferenceException: Object reference not set to an instance of an object
  8917. at Temtem.VisualEffects.ParticleReposition.kpikmoljgjh (UnityEngine.Vector3 opgejdprdhj) [0x000c7] in <189b734f3217433a9fa38fc5832a2abb>:0
  8918. at Temtem.VisualEffects.ParticleReposition.fqronddndfn () [0x0006c] in <189b734f3217433a9fa38fc5832a2abb>:0
  8919. at Temtem.VisualEffects.ParticleReposition.LateUpdate () [0x0000e] in <189b734f3217433a9fa38fc5832a2abb>:0
  8920.  
  8921. (Filename: <189b734f3217433a9fa38fc5832a2abb> Line: 0)
  8922.  
  8923. Join 8
  8924.  
  8925. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8926.  
  8927. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  8928.  
  8929. Unloading 69 unused Assets to reduce memory usage. Loaded Objects now: 359482.
  8930. Total: 823.249900 ms (FindLiveObjects: 27.332300 ms CreateObjectMapping: 18.643200 ms MarkObjects: 775.492700 ms DeleteObjects: 1.780900 ms)
  8931.  
  8932. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  8933.  
  8934. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 359482.
  8935. Total: 732.603100 ms (FindLiveObjects: 32.490300 ms CreateObjectMapping: 18.330300 ms MarkObjects: 681.314500 ms DeleteObjects: 0.467500 ms)
  8936.  
  8937. Join 8
  8938.  
  8939. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8940.  
  8941. Exit 8
  8942.  
  8943. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8944.  
  8945. Join 1012
  8946.  
  8947. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8948.  
  8949. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  8950.  
  8951. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 358542.
  8952. Total: 789.765100 ms (FindLiveObjects: 36.704600 ms CreateObjectMapping: 18.707400 ms MarkObjects: 733.271900 ms DeleteObjects: 1.081000 ms)
  8953.  
  8954. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  8955.  
  8956. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358542.
  8957. Total: 787.076900 ms (FindLiveObjects: 32.682900 ms CreateObjectMapping: 24.122900 ms MarkObjects: 729.512200 ms DeleteObjects: 0.758200 ms)
  8958.  
  8959. Join 1012
  8960.  
  8961. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8962.  
  8963. Unloading 6 Unused Serialized files (Serialized files now loaded: 48)
  8964.  
  8965. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 358547.
  8966. Total: 712.646400 ms (FindLiveObjects: 32.502500 ms CreateObjectMapping: 17.279200 ms MarkObjects: 661.885600 ms DeleteObjects: 0.978100 ms)
  8967.  
  8968. Unloading 0 Unused Serialized files (Serialized files now loaded: 48)
  8969.  
  8970. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 358547.
  8971. Total: 826.472500 ms (FindLiveObjects: 27.438300 ms CreateObjectMapping: 18.287000 ms MarkObjects: 780.194400 ms DeleteObjects: 0.551900 ms)
  8972.  
  8973. Join 1012
  8974.  
  8975. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  8976.  
  8977. Joystick disconnected ("Xbox Bluetooth Gamepad").
  8978.  
  8979. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
  8980.  
  8981. Joystick disconnected ("Controller (XBOX 360 For Windows)").
  8982.  
  8983. (Filename: C:\buildslave\unity\build\PlatformDependent/Win/Input/RawInput.cpp Line: 1329)
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