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Feb 16th, 2017
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  1. Master = {
  2. _comment = You can turn on or off each distinct feature from here.
  3. bManageFPS = 1
  4. bHookCriticalSections = 1
  5. bHookHashtables = 1
  6. bReplaceHeap = 1
  7. bLogToConsole = 0
  8. bFix64Hertz = 0
  9. bFlushLog = 1
  10. iSchedulingResolution = 1
  11. iMainHookPoint = 1
  12. }
  13. FPS_Management = {
  14. _comment = Basic FPS stuff, switches to slow-motion on low FPS; in the past this has occaisonally produced bugs like the NPCs-dropping-dead issue; the issues are believed to be fixed but if you suspect you are having related problems you can try disabling bAllowSlowMotion which is the main suspect for any problems relating to FPS management
  15. bAllowSlowMotion = 1
  16. MaximumFPS = 40
  17. MinimumFPS = 10
  18. iSmoothFrames = 0
  19. iSmoothMode = 0
  20. iSleepExtra = 2
  21. bFPSConsoleSPAM = 0
  22. iSchedulingParanoia = 1
  23. iHardMaxFrametime = 200
  24. }
  25. CriticalSections = {
  26. _comment = CS stuff helps both Oblivion and Fallout significantly
  27. _comment = most of the benefit comes from the Renderer+0x180 suppression (see overrides below)
  28. _comment = modes: 1=vanilla, 2=fair, 3=stuttering, 5=suppressed, 6=prioritize-main-thread, 7=deprioritize-main-thread
  29. bEnableProfiling = 0
  30. bEnableMessages = 1
  31. bUseOverrides = 1
  32. iDefaultMode = 2
  33. iDefaultSpin = 1000
  34. iStutterLevel = 3
  35. }
  36. Heap = {
  37. _comment = Heap replacement can produce MAJOR improvements in performance on Oblivion, only moderate improvements on Fallout
  38. _comment = It crashes instantly on Fallout, is moderately buggy on Oblivion
  39. _comment = Algorithms: 1=FastMM4 (requires external dll), 2=Microsoft (slow on XP), 3=SimpleHeap1, 5=ThreadHeap2
  40. iHeapAlgorithm = 3
  41. bEnableProfiling = 0
  42. iHeapSize = 1024
  43. bEnableMessages = 0
  44. }
  45. Hashtables = {
  46. _comment = This stuff is still new.
  47. _comment = The dynamic resizing option may still be buggy.
  48. bAllowDynamicResizing = 0
  49. bUseOverrides = 0
  50. bEnableProfiling = 0
  51. bEnableMessages = 1
  52. iHashtableResizeScale1 = 2
  53. iHashtableResizeScale2 = 4
  54. iHashtableResizeDelay = 20
  55. }
  56. OverrideList = {
  57. CriticalSection = {
  58. CallerAddress = 0x701748
  59. comment = Renderer+0x180, recommendation=suppress (mode 5)
  60. Mode = 5
  61. }
  62. CriticalSection = {
  63. ObjectAddress = 0xB32B80
  64. comment = MemoryHeap CS, recommendation=stutter (mode 3)
  65. Mode = 3
  66. Spin = 1500
  67. }
  68. CriticalSection = {
  69. CallerAddress = 0x70172A
  70. comment = Renderer+0x80, recommendation=???
  71. }
  72. CriticalSection = {
  73. ObjectAddress = 0xB3FA00
  74. comment = Unknown4, recommendation=???
  75. }
  76. }
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