Advertisement
vyse_

l4d2 autoexec

Jul 22nd, 2018
737
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.51 KB | None | 0 0
  1. //hud resolution
  2. mat_setvideomode 1920 1080 1 // mat_setvideomode width height mode
  3. mat_setvideomode 1920 1080 0 // Mode: 0. Fullscreen 1. Window Mode
  4.  
  5.  
  6. //rates
  7. rate "100000"
  8. cl_cmdrate "100"
  9. cl_updaterate "100"
  10. cl_interp "0.0"
  11. cl_interp_ratio "0"
  12. cl_lagcompensation "1"
  13. cl_timeout "20"
  14. cl_resend "1.5"
  15.  
  16.  
  17. // mouse
  18. sensitivity 1.7
  19. m_rawinput 1
  20. m_customaccel 0
  21.  
  22.  
  23. //crosshair
  24. crosshair 1
  25. cl_colorblind 1
  26. cl_crosshair_thickness 4
  27. cl_crosshair_dynamic 0
  28. cl_crosshair_alpha 255
  29. cl_crosshair_red 0
  30. cl_crosshair_green 255
  31. cl_crosshair_blue 0
  32. cl_observercrosshair 0
  33.  
  34.  
  35. //viewmodel
  36. bind 1 "slot1; cl_viewmodelfovsurvivor 100"
  37. bind 2 "slot2; cl_viewmodelfovsurvivor 100"
  38. bind 3 "slot3; cl_viewmodelfovsurvivor 100"
  39. bind 4 "slot4; cl_viewmodelfovsurvivor 100"
  40.  
  41.  
  42. //gfx
  43. func_break_max_pieces 0
  44. r_PhysPropStaticLighting "0"
  45. r_ambientfraction "0.2"
  46. r_radiosity "4"
  47. r_dynamic 0
  48. r_eyemove 0
  49. r_eyesize 0
  50. r_eyeshift_z "0"
  51. r_eyeshift_y "0"
  52. r_eyeshift_x "0"
  53. cl_ragdoll_limit "0"
  54. ragdoll_physics_enable "0"
  55. mat_bloom_scalefactor_scalar 0
  56. mat_monitorgamma_tv_enabled 1
  57. mat_monitorgamma 1.6
  58. mat_queue_mode 2
  59. cl_forcepreload 1
  60. cl_playerspraydisable 0
  61. cl_phys_timescale "1.0"
  62. con_enable 1
  63.  
  64.  
  65. //sound
  66. volume 0.09
  67. snd_mixahead "0.05"
  68. dsp_enhance_stereo 0
  69. voice_enable "1"
  70. snd_musicvolume 0
  71.  
  72.  
  73. // Netgraph shows with the scores
  74. bind "TAB" "+ng"; // Netgraph shows with the scores
  75. alias "+ng" "+showscores; net_graph 1;";
  76. alias "-ng" "net_graph 0; -showscores;";
  77. net_graphheight 0
  78. net_graphpos 2
  79. net_scale 1
  80.  
  81.  
  82. //flashlight script
  83. alias "+21" "alias 23 +22; +22"
  84. alias "+22" "impulse 100; wait; -22"
  85. alias "-22" "impulse 100; wait; 23"
  86. alias "23" "+22"
  87. alias "-21" "alias 23 impulse 100"
  88. alias "+31" "impulse 100; -21"
  89. alias "-31" "32"
  90. alias "32" "alias -31 +21; wait 40; alias -31 32"
  91. bind "f" "+31"
  92.  
  93.  
  94. //Closed captioning settings
  95. closecaption "0"
  96. cc_predisplay_time "0"
  97. cc_linger_time "0.5"
  98.  
  99.  
  100. //misc
  101. cl_allowdownload "1"
  102. cl_showfps 0
  103. cl_timeout 120
  104. cl_showhelp "0"
  105. cl_downloadfilter "nosounds"
  106. cl_autohelp "0"
  107. cam_ideallag 0
  108. gameinstructor_enable "0"
  109. mm_dedicated_search_maxping 100
  110. cl_showpluginmessages "0"
  111.  
  112.  
  113. //binds
  114. bind "PGUP" "say !ready"
  115. bind "PGDN" "SAY !unready"
  116. bind uparrow "cl_interp 0.1"
  117. bind rightarrow "cl_interp 0.033"
  118. bind downarrow "cl_interp 0.0"
  119. bind f11 "disconnect"
  120. bind "V" "noclip"
  121. bind "j" "z_spawn tank"
  122. bind "b" "z_spawn witch"
  123. bind "n" "z_spawn hunter"
  124.  
  125.  
  126. //G L O W S
  127.  
  128.  
  129. //Glows of hittables
  130.  
  131. cl_glow_ability_r 0
  132. cl_glow_ability_g 1
  133. cl_glow_ability_b 1
  134.  
  135.  
  136. //Glow of spawning infected
  137.  
  138. cl_glow_ghost_infected_r 0
  139. cl_glow_ghost_infected_g 0.5
  140. cl_glow_ghost_infected_b 1
  141.  
  142.  
  143. //Glow of infected team mates
  144.  
  145. cl_glow_infected_r 0
  146. cl_glow_infected_g 0
  147. cl_glow_infected_b 255
  148.  
  149.  
  150. //Glow of barfed survivors (ONLY INFECTED)
  151.  
  152. cl_glow_infected_vomit_r 0.25
  153. cl_glow_infected_vomit_g 0
  154. cl_glow_infected_vomit_b 1
  155.  
  156.  
  157. //Glow of items
  158.  
  159. cl_glow_item_r 1
  160. cl_glow_item_g 0
  161. cl_glow_item_b 1
  162.  
  163.  
  164. //glow of items far
  165.  
  166. cl_glow_item_far_r 0
  167. cl_glow_item_far_g 255
  168. cl_glow_item_far_b 255
  169.  
  170.  
  171. //Glow of survivors (ONLY SURVIVOR)
  172.  
  173. cl_glow_survivor_r 0
  174. cl_glow_survivor_g 0.5
  175. cl_glow_survivor_b 1
  176.  
  177.  
  178. //Glow of healthy survivor
  179.  
  180. cl_glow_survivor_health_high_r 0
  181. cl_glow_survivor_health_high_g 1
  182. cl_glow_survivor_health_high_b 0
  183.  
  184.  
  185. //glow of medium health survivor (below 40hp)
  186.  
  187. cl_glow_survivor_health_med_r 1
  188. cl_glow_survivor_health_med_g 1
  189. cl_glow_survivor_health_med_b 0
  190.  
  191.  
  192. //glow of low health survivor (below 20hp)
  193.  
  194. cl_glow_survivor_health_low_r 255
  195. cl_glow_survivor_health_low_g 0
  196. cl_glow_survivor_health_low_b 0
  197.  
  198.  
  199. //Glow of incapped survivor
  200.  
  201. cl_glow_survivor_hurt_r 255
  202. cl_glow_survivor_hurt_g 0
  203. cl_glow_survivor_hurt_b 0
  204.  
  205.  
  206. //Glow of survivor with 1hp+
  207.  
  208. cl_glow_survivor_health_crit_r 128
  209. cl_glow_survivor_health_crit_g 0
  210. cl_glow_survivor_health_crit_b 128
  211.  
  212.  
  213. //Glow of barfed survivors (ONLY SURVIVORS)
  214.  
  215. cl_glow_survivor_vomit_r 0.25
  216. cl_glow_survivor_vomit_g 0
  217. cl_glow_survivor_vomit_b 1
  218.  
  219.  
  220. //Glow of items when B&W
  221.  
  222. cl_glow_thirdstrike_item_r 1
  223. cl_glow_thirdstrike_item_g 0
  224. cl_glow_thirdstrike_item_b 1
  225.  
  226.  
  227. cl_glow_survivor_health_bleed_pulse_amount 0
  228. cl_glow_survivor_health_bleed_pulse 0
  229. cl_glow_survivor_health_include_buffer 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement