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- //hud resolution
- mat_setvideomode 1920 1080 1 // mat_setvideomode width height mode
- mat_setvideomode 1920 1080 0 // Mode: 0. Fullscreen 1. Window Mode
- //rates
- rate "100000"
- cl_cmdrate "100"
- cl_updaterate "100"
- cl_interp "0.0"
- cl_interp_ratio "0"
- cl_lagcompensation "1"
- cl_timeout "20"
- cl_resend "1.5"
- // mouse
- sensitivity 1.7
- m_rawinput 1
- m_customaccel 0
- //crosshair
- crosshair 1
- cl_colorblind 1
- cl_crosshair_thickness 4
- cl_crosshair_dynamic 0
- cl_crosshair_alpha 255
- cl_crosshair_red 0
- cl_crosshair_green 255
- cl_crosshair_blue 0
- cl_observercrosshair 0
- //viewmodel
- bind 1 "slot1; cl_viewmodelfovsurvivor 100"
- bind 2 "slot2; cl_viewmodelfovsurvivor 100"
- bind 3 "slot3; cl_viewmodelfovsurvivor 100"
- bind 4 "slot4; cl_viewmodelfovsurvivor 100"
- //gfx
- func_break_max_pieces 0
- r_PhysPropStaticLighting "0"
- r_ambientfraction "0.2"
- r_radiosity "4"
- r_dynamic 0
- r_eyemove 0
- r_eyesize 0
- r_eyeshift_z "0"
- r_eyeshift_y "0"
- r_eyeshift_x "0"
- cl_ragdoll_limit "0"
- ragdoll_physics_enable "0"
- mat_bloom_scalefactor_scalar 0
- mat_monitorgamma_tv_enabled 1
- mat_monitorgamma 1.6
- mat_queue_mode 2
- cl_forcepreload 1
- cl_playerspraydisable 0
- cl_phys_timescale "1.0"
- con_enable 1
- //sound
- volume 0.09
- snd_mixahead "0.05"
- dsp_enhance_stereo 0
- voice_enable "1"
- snd_musicvolume 0
- // Netgraph shows with the scores
- bind "TAB" "+ng"; // Netgraph shows with the scores
- alias "+ng" "+showscores; net_graph 1;";
- alias "-ng" "net_graph 0; -showscores;";
- net_graphheight 0
- net_graphpos 2
- net_scale 1
- //flashlight script
- alias "+21" "alias 23 +22; +22"
- alias "+22" "impulse 100; wait; -22"
- alias "-22" "impulse 100; wait; 23"
- alias "23" "+22"
- alias "-21" "alias 23 impulse 100"
- alias "+31" "impulse 100; -21"
- alias "-31" "32"
- alias "32" "alias -31 +21; wait 40; alias -31 32"
- bind "f" "+31"
- //Closed captioning settings
- closecaption "0"
- cc_predisplay_time "0"
- cc_linger_time "0.5"
- //misc
- cl_allowdownload "1"
- cl_showfps 0
- cl_timeout 120
- cl_showhelp "0"
- cl_downloadfilter "nosounds"
- cl_autohelp "0"
- cam_ideallag 0
- gameinstructor_enable "0"
- mm_dedicated_search_maxping 100
- cl_showpluginmessages "0"
- //binds
- bind "PGUP" "say !ready"
- bind "PGDN" "SAY !unready"
- bind uparrow "cl_interp 0.1"
- bind rightarrow "cl_interp 0.033"
- bind downarrow "cl_interp 0.0"
- bind f11 "disconnect"
- bind "V" "noclip"
- bind "j" "z_spawn tank"
- bind "b" "z_spawn witch"
- bind "n" "z_spawn hunter"
- //G L O W S
- //Glows of hittables
- cl_glow_ability_r 0
- cl_glow_ability_g 1
- cl_glow_ability_b 1
- //Glow of spawning infected
- cl_glow_ghost_infected_r 0
- cl_glow_ghost_infected_g 0.5
- cl_glow_ghost_infected_b 1
- //Glow of infected team mates
- cl_glow_infected_r 0
- cl_glow_infected_g 0
- cl_glow_infected_b 255
- //Glow of barfed survivors (ONLY INFECTED)
- cl_glow_infected_vomit_r 0.25
- cl_glow_infected_vomit_g 0
- cl_glow_infected_vomit_b 1
- //Glow of items
- cl_glow_item_r 1
- cl_glow_item_g 0
- cl_glow_item_b 1
- //glow of items far
- cl_glow_item_far_r 0
- cl_glow_item_far_g 255
- cl_glow_item_far_b 255
- //Glow of survivors (ONLY SURVIVOR)
- cl_glow_survivor_r 0
- cl_glow_survivor_g 0.5
- cl_glow_survivor_b 1
- //Glow of healthy survivor
- cl_glow_survivor_health_high_r 0
- cl_glow_survivor_health_high_g 1
- cl_glow_survivor_health_high_b 0
- //glow of medium health survivor (below 40hp)
- cl_glow_survivor_health_med_r 1
- cl_glow_survivor_health_med_g 1
- cl_glow_survivor_health_med_b 0
- //glow of low health survivor (below 20hp)
- cl_glow_survivor_health_low_r 255
- cl_glow_survivor_health_low_g 0
- cl_glow_survivor_health_low_b 0
- //Glow of incapped survivor
- cl_glow_survivor_hurt_r 255
- cl_glow_survivor_hurt_g 0
- cl_glow_survivor_hurt_b 0
- //Glow of survivor with 1hp+
- cl_glow_survivor_health_crit_r 128
- cl_glow_survivor_health_crit_g 0
- cl_glow_survivor_health_crit_b 128
- //Glow of barfed survivors (ONLY SURVIVORS)
- cl_glow_survivor_vomit_r 0.25
- cl_glow_survivor_vomit_g 0
- cl_glow_survivor_vomit_b 1
- //Glow of items when B&W
- cl_glow_thirdstrike_item_r 1
- cl_glow_thirdstrike_item_g 0
- cl_glow_thirdstrike_item_b 1
- cl_glow_survivor_health_bleed_pulse_amount 0
- cl_glow_survivor_health_bleed_pulse 0
- cl_glow_survivor_health_include_buffer 0
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