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- This thread is here to share anything that matter about folders or files being loaded in the game, to understand the logic.
- it is possible to use those folders in a higher priority than the last one should make you able to use mods without replacing the original files.
- So it seems that we can use those folders for models listed by priority, and by control type:
- (Tested on french EU version.)
- 1- assets\mdl\us\ovr_stm\ctrltype_xs\ovr_eu\
- 2- assets\mdl\us\ovr_stm\ctrltype_xs\
- 3- assets\mdl\us\ovr_stm\ovr_eu\
- 4- assets\mdl\us\ovr_stm\
- 5- assets\mdl\us\ovr_eu\
- 6- assets\mdl\us\
- I think textures are sorted like this on US version, by priority, and by control type.
- (Tested on french US version.)
- 1- textures\flatlist\ovr_stm\ctrltype_xs\ovr_us\_win\
- 2- textures\flatlist\ovr_stm\ctrltype_xs\_win\
- 3- textures\flatlist\ovr_stm\ctrltype_xs\_win
- 4- textures\flatlist\ovr_stm\ovr_us\_win\
- 5- textures\flatlist\ovr_stm\_win\
- 6- textures\flatlist\ovr_us\_win\
- 7- textures\flatlist\_win\
- So replacing "ovr_us" to "ovr_eu" or "ovr_jp" should be working as well for other versions
- As for loaded files, here's a list for the Dev Menu and the Cell when spawning in front of Johnny. It's listing files loaded for the first few secs, without doing anything, excepted pressing L2 on the cell to avoid more non-essential files.
- Dev Menu
- https://pastebin.com/ijATXqs5
- Cell s112a
- https://pastebin.com/SjjAn2Mk
- Theater
- https://pastebin.com/9WXgfQz0
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