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- options:
- x-min: -3000
- x-max: 3000
- z-min: -3000
- z-max: 3000
- on right click:
- if clicked block is stone button:
- if block behind clicked block is sponge:
- set {_x} to random integer between {@x-min} and {@x-max}
- set {_y} to 256
- set {_z} to random integer between {@z-min} and {@z-max}
- set {_location} to location at {_x}, {_y}, {_z}
- set {randomtp.god.%player%} to true
- teleport player to {_location}
- send " &8» &7Przeteleportowano w losowe koordynaty &6(x: %{_x}% | z: %{_z}%)&7."
- stop
- on damage:
- if victim is player:
- if {randomtp.god.%victim%} is true:
- cancel event
- delete {randomtp.god.%victim%}
- stop
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