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  1. mouse = game.Players.LocalPlayer:GetMouse()
  2. player = game.Players.LocalPlayer
  3. local ColorArray = {ColorSequenceKeypoint.new(0, Color3.new(0/0,0/255,0/255)),ColorSequenceKeypoint.new(1, Color3.new(0/0,0/0,0/0))}
  4. local Player = game.Players.LocalPlayer
  5. local Character = Player.Character
  6. local torso = Character.Torso
  7. local hed = Character.Head
  8. local p = game.Players.LocalPlayer
  9. local char = p.Character
  10.  
  11. --Made by CaptainFiliNox!
  12.  
  13. warn("Bob the Temmie Defender. Made by CaptainFiliNox! / Боб Защитник Темми. Зделано CaptainFiliNox!")
  14. print("P to say who you are. / P Чтобы сказать кто вы.")
  15. print("L to mute music. / L Чтобы выключить музыку")
  16. print("K to unmute music. / K Чтобы включить музыку")
  17. print("Z to multi kill. (p.s Just an effect.) / Z Чтобы зделать Мульти-Убийство (Просто эффект)")
  18. print("F to catch bullets. / F Чтобы ловить пули.")
  19. print("C to teleport. / C Чтобы телепортироватся.")
  20. print("V to attack with claws. / V Чтобы атаковать с помощью когтей.")
  21. print("B to attack with fists. / B Чтобы атаковать с помощью кулаков.")
  22. print("Hold Q to be invisible. / Зажмите Q чтобы быть невидимым.")
  23. print("R to ad 'Temmie Flakes'. / R Чтобы рекломировать 'Хлопья Темми'.")
  24. print("Touch someone to kill him. / Коснитесь кого нибудь чтобы убить его.")
  25.  
  26. RArm = Character["Right Arm"]
  27. LArm = Character["Left Arm"]
  28. RLeg = Character["Right Leg"]
  29. LLeg = Character["Left Leg"]
  30.  
  31. char.Humanoid.WalkSpeed = 35
  32.  
  33. invisibleclawlimit = false
  34. bulletpositionpart = Instance.new("Part", RArm)
  35. bulletpositionpart.Position = RArm.Position
  36. bulletpositionpart.CanCollide = false
  37. bulletpositionpart.Size = Vector3.new(0.05,0.05,0.05)
  38. bulletpositionpart.Transparency = 1
  39. bulletpositionpart.BrickColor = BrickColor.new(311)
  40.  
  41. bulletpositionattachmentmain = Instance.new("Attachment", bulletpositionpart)
  42. bulletpositionattachmentmain.Position = Vector3.new(0,0,0)
  43.  
  44. bulletpositionattachment = Instance.new("Attachment", RArm)
  45. bulletpositionattachment.Position = Vector3.new(0,-1,0)
  46.  
  47. bulletpositionglue = Instance.new("RodConstraint", bulletpositionpart)
  48. bulletpositionglue.Length = 0
  49. bulletpositionglue.Visible = false
  50. bulletpositionglue.Attachment0 = bulletpositionattachmentmain
  51. bulletpositionglue.Attachment1 = bulletpositionattachment
  52.  
  53. claw1 = Instance.new("Part", RArm)
  54. claw1.Transparency = 1
  55. claw1.CanCollide = false
  56. claw1.Size = Vector3.new(1,1,1)
  57. claw1.BrickColor = BrickColor.new(311)
  58. claw1weld = Instance.new("Weld", claw1)
  59. claw1weld.Part0 = claw1
  60. claw1weld.Part1 = RArm
  61. claw1mesh = Instance.new("SpecialMesh", claw1)
  62. claw1mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  63. claw1mesh.Scale = Vector3.new(1,1,1)
  64. claw1mesh.Offset = Vector3.new(0,-1.15,-0.35)
  65.  
  66. claw2 = Instance.new("Part", LArm)
  67. claw2.Transparency = 1
  68. claw2.CanCollide = false
  69. claw2.Size = Vector3.new(1,1,1)
  70. claw2.BrickColor = BrickColor.new(311)
  71. claw2weld = Instance.new("Weld", claw2)
  72. claw2weld.Part0 = claw2
  73. claw2weld.Part1 = LArm
  74. claw2mesh = Instance.new("SpecialMesh", claw2)
  75. claw2mesh.MeshId = "http://www.roblox.com/asset/?id=105262978"
  76. claw2mesh.Scale = Vector3.new(1,1,1)
  77. claw2mesh.Offset = Vector3.new(0,-1.15,-0.35)
  78.  
  79. local voidacitybase = game.Workspace.Base
  80. local killsky = Instance.new("Sky", game.Players)
  81. killsky.SkyboxBk = "rbxassetid://102397435"
  82. killsky.SkyboxDn = "rbxassetid://102397435"
  83. killsky.SkyboxFt = "rbxassetid://102397435"
  84. killsky.SkyboxLf = "rbxassetid://102397435"
  85. killsky.SkyboxRt = "rbxassetid://102397435"
  86. killsky.SkyboxUp = "rbxassetid://102397435"
  87. killsky.StarCount = 0
  88. killsky.SunAngularSize = 0
  89. killsky.MoonAngularSize = 0
  90. killsky.MoonTextureId = ""
  91. killsky.CelestialBodiesShown = false
  92. game.Lighting.FogColor = Color3.new(0.1,0.1,0.1)
  93. killinglimit = false
  94.  
  95. local slashsound1 = Instance.new("Sound", hed)
  96. slashsound1.SoundId = "rbxassetid://220833967"
  97. slashsound1.Volume = 5
  98. local slashsound2 = Instance.new("Sound", hed)
  99. slashsound2.SoundId = "rbxassetid://220833967"
  100. slashsound2.Volume = 5
  101. local slashsound3 = Instance.new("Sound", hed)
  102. slashsound3.SoundId = "rbxassetid://220833967"
  103. slashsound3.Volume = 5
  104. local slashsoundglobal = Instance.new("Sound", hed)
  105. slashsoundglobal.SoundId = "rbxassetid://545219984" --220833967
  106. slashsoundglobal.Volume = 5
  107. slashsoundglobal.MaxDistance = 10000
  108.  
  109. --Variables--
  110. local Brick = game.Players.LocalPlayer.Character['Left Arm']
  111. --End--
  112.  
  113. --Code--
  114. local function onTouched(Part)
  115. local h = Part.Parent:findFirstChild("Head")
  116. if (h ~= nil) then
  117. local Parent = Part.Parent
  118. Parent.Head:remove()
  119. slashsoundglobal:Play()
  120. killsky.Parent = game.Lighting
  121. game.Lighting.FogEnd = 0
  122. slashsoundglobal:Play()
  123. voidacitybase.Transparency = 1
  124. wait(0.5)
  125. killsky.Parent = game.Players
  126. game.Lighting.FogEnd = 10000
  127. voidacitybase.Transparency = 0
  128. end
  129. end
  130.  
  131. Brick.Touched:connect(onTouched)
  132. --kill thing.
  133.  
  134.  
  135.  
  136.  
  137.  
  138. teleportlimit = false
  139. bulletcatch = false
  140.  
  141. for _,v in next, char:children() do
  142. if(v:IsA'Accessory')then
  143. v:destroy()
  144. end
  145. end
  146.  
  147. RArm.BrickColor = BrickColor.new'Ghost grey'
  148. LArm.BrickColor = BrickColor.new'Ghost grey'
  149. RLeg.BrickColor = BrickColor.new'Ghost grey'
  150. LLeg.BrickColor = BrickColor.new'Ghost grey'
  151. torso.BrickColor = BrickColor.new'Ghost grey'
  152. hed.BrickColor = BrickColor.new'Ghost grey'
  153. char['Body Colors'].HeadColor = BrickColor.new'Ghost grey'
  154. char['Body Colors'].TorsoColor = BrickColor.new'Ghost grey'
  155. char['Body Colors'].RightArmColor = BrickColor.new'Ghost grey'
  156. char['Body Colors'].LeftArmColor = BrickColor.new'Ghost grey'
  157. char['Body Colors'].RightLegColor = BrickColor.new'Ghost grey'
  158. char['Body Colors'].LeftLegColor = BrickColor.new'Ghost grey'
  159.  
  160. --#-----#--
  161. --tail.
  162. local Tail = char:FindFirstChild("Tail_F") or Instance.new("Hat")
  163. Tail.AttachmentPos = Vector3.new(0, 0.33, 0)
  164. Tail.Name = "Tail_F"
  165. local TailHandle = Tail:FindFirstChild("Handle") or Instance.new("Part", Tail)
  166. if TailHandle.Name ~= "Handle" then
  167. TailHandle.Size = Vector3.new(1,1,1)
  168. end
  169. TailHandle.BottomSurface = 0
  170. TailHandle.Name = "Handle"
  171. TailHandle.TopSurface = 0
  172. TailHandle.Locked = 1
  173. local Mesh = Tail:FindFirstChild("Mesh") or Instance.new("SpecialMesh", TailHandle)
  174. Mesh.TextureId = "http://www.roblox.com/asset/?id=188539332"
  175. Mesh.MeshId = "http://www.roblox.com/asset/?id=188635159"
  176. Mesh.Scale = Vector3.new(1.5,1.5,1.5)
  177. Mesh.Offset = Vector3.new(1.8, -1.5, 0.75)
  178. Tail.Parent = Character
  179. --hat.
  180. local Hair = char:FindFirstChild("Hair_F") or Instance.new("Hat")
  181. Hair.AttachmentPos = Vector3.new(0, 0.33, 0)
  182. Hair.Name = "Hair_F"
  183. local HairHandle = Hair:FindFirstChild("Handle") or Instance.new("Part", Hair)
  184. if HairHandle.Name ~= "Handle" then
  185. HairHandle.Size = Vector3.new(1,1,1)
  186. end
  187. HairHandle.BottomSurface = 0
  188. HairHandle.Name = "Handle"
  189. HairHandle.TopSurface = 0
  190. HairHandle.Locked = 1
  191. local Mesh = Hair:FindFirstChild("Mesh") or Instance.new("SpecialMesh", HairHandle)
  192. Mesh.TextureId = ""
  193. Mesh.MeshId = "http://www.roblox.com/asset/?id=212966179"
  194. Mesh.Scale = Vector3.new(1,1,1)
  195. Mesh.Offset = Vector3.new(0,0.125,0)
  196. Hair.Parent = Character
  197. HairHandle.BrickColor = BrickColor.new(26)
  198. HairHandle.Material = Enum.Material.Granite
  199. --glasses.
  200. local Glasses = char:FindFirstChild("Glasses_F") or Instance.new("Hat")
  201. Glasses.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  202. Glasses.Name = "Glasses_F"
  203. local GlassesHandle = Glasses:FindFirstChild("Handle") or Instance.new("Part", Glasses)
  204. if GlassesHandle.Name ~= "Handle" then
  205. GlassesHandle.Size = Vector3.new(1,1,1)
  206. end
  207. GlassesHandle.BottomSurface = 0
  208. GlassesHandle.Name = "Handle"
  209. GlassesHandle.TopSurface = 0
  210. GlassesHandle.Locked = 1
  211. local Mesh = Glasses:FindFirstChild("Mesh") or Instance.new("SpecialMesh", GlassesHandle)
  212. Mesh.TextureId = "http://www.roblox.com/asset/?id=121947422"
  213. Mesh.MeshId = "http://www.roblox.com/asset/?id=121910245"
  214. Mesh.Scale = Vector3.new(0.625,0.625,0.625)
  215. Mesh.Offset = Vector3.new(0, -0.05, -0.175)
  216. Glasses.Parent = Character
  217. --ears.
  218. local Ears = char:FindFirstChild("Ears_F") or Instance.new("Hat")
  219. Ears.AttachmentPos = Vector3.new(0, 0.33, -0.05)
  220. Ears.Name = "Ears_F"
  221. local EarsHandle = Ears:FindFirstChild("Handle") or Instance.new("Part", Ears)
  222. if EarsHandle.Name ~= "Handle" then
  223. EarsHandle.Size = Vector3.new(1,1,1)
  224. end
  225. EarsHandle.BottomSurface = 0
  226. EarsHandle.Name = "Handle"
  227. EarsHandle.TopSurface = 0
  228. EarsHandle.Locked = 1
  229. local Mesh = Ears:FindFirstChild("Mesh") or Instance.new("SpecialMesh", EarsHandle)
  230. Mesh.MeshId = "http://www.roblox.com/asset/?id=1374148"
  231. Mesh.Scale = Vector3.new(1.1, 1.4, -1.75)
  232. Mesh.Offset = Vector3.new(0, 0.55, -0.175)
  233. Ears.Parent = Character
  234. --It was hats. p.s Not only hats.
  235.  
  236. shirt = Instance.new("Shirt", char)
  237. shirt.Name = "Shirt"
  238. pants = Instance.new("Pants", char)
  239. pants.Name = "Pants"
  240. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=65387140"
  241. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=129459076"
  242. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  243.  
  244. local music = Instance.new("Sound")
  245. music.Name = "KILLTIME"
  246. music.Parent = torso
  247. music.SoundId = "rbxassetid://399570826"
  248. music.Playing = true
  249. music.Volume = 1.2
  250. music.Looped = true
  251. music.Pitch = 1.2
  252. music.MaxDistance = 250
  253. --dah music.
  254.  
  255. local teleportsound = Instance.new("Sound", hed)
  256. teleportsound.SoundId = "rbxassetid://1086616651"
  257. teleportsound.Volume = 5
  258. teleportsound.Pitch = 1.2
  259. local teleportreverb = Instance.new("ReverbSoundEffect", teleportsound)
  260. teleportreverb.DryLevel = -80
  261.  
  262. local txt = Instance.new("BillboardGui", Character)
  263. txt.Adornee = hed
  264. txt.Name = "_status"
  265. txt.Size = UDim2.new(2, 0, 1.2, 0)
  266. txt.StudsOffset = Vector3.new(-9, 8, 0)
  267. local text = Instance.new("TextLabel", txt)
  268. text.Size = UDim2.new(10, 0, 7, 0)
  269. text.FontSize = "Size12"
  270. text.TextScaled = true
  271. text.TextTransparency = 0
  272. text.BackgroundTransparency = 1
  273. text.TextTransparency = 0
  274. text.TextStrokeTransparency = 0
  275. text.Font = "Arcade"
  276. text.TextStrokeColor3 = Color3.new(0.75,0.75,0.75)
  277. text.TextColor3 = Color3.new(0.45,0.45,0.45)
  278. text.Text = ""
  279.  
  280. local talksound = Instance.new("Sound", hed)
  281. talksound.SoundId = "rbxassetid://455601633"
  282. talksound.Volume = 5
  283.  
  284. function talk(key)
  285. key = key:lower()
  286. if key == "p" then
  287. wait(0.04)
  288. text.Text = "1"
  289. talksound:Play()
  290. wait(0.04)
  291. text.Text = "2"
  292. talksound:Play()
  293. wait(0.04)
  294. text.Text = "3"
  295. talksound:Play()
  296. wait(0.04)
  297. text.Text = "im comming"
  298. talksound:Play()
  299. wait(0.04)
  300. text.Text = "4"
  301. talksound:Play()
  302. wait(0.04)
  303. text.Text = "5"
  304. talksound:Play()
  305. wait(0.04)
  306. text.Text = "6"
  307. talksound:Play()
  308. wait(2)
  309. text.Text = "7"
  310. talksound:Play()
  311. wait(0.04)
  312. text.Text = "8"
  313. talksound:Play()
  314. wait(0.04)
  315. text.Text = "9"
  316. talksound:Play()
  317. wait(0.04)
  318. text.Text = "10"
  319. talksound:Play()
  320. wait(0.04)
  321. text.Text = "im near you"
  322. talksound:Play()
  323. wait(0.04)
  324. text.Text = "11"
  325. talksound:Play()
  326. wait(0.04)
  327. text.Text = "12"
  328. talksound:Play()
  329. wait(0.04)
  330. text.Text = "13"
  331. talksound:Play()
  332. wait(0.04)
  333. text.Text = "14"
  334. talksound:Play()
  335. wait(0.04)
  336. text.Text = "15"
  337. talksound:Play()
  338. wait(0.04)
  339. text.Text = "16"
  340. talksound:Play()
  341. wait(0.04)
  342. text.Text = "17"
  343. talksound:Play()
  344. wait(0.04)
  345. text.Text = "18"
  346. talksound:Play()
  347. wait(0.04)
  348. text.Text = "19"
  349. talksound:Play()
  350. wait(0.04)
  351. text.Text = "20"
  352. talksound:Play()
  353. wait(0.04)
  354. text.Text = "YOU WILL DIE"
  355. talksound:Play()
  356. wait(0.04)
  357. text.Text = "YOU WILL DIE"
  358. talksound:Play()
  359. wait(0.04)
  360. text.Text = "YOU WILL DIE"
  361. talksound:Play()
  362. wait(0.04)
  363. text.Text = "YOU WILL DIE"
  364. talksound:Play()
  365. wait(0.04)
  366. text.Text = "YOU WILL DIE"
  367. talksound:Play()
  368. wait(0.04)
  369. text.Text = "YOU WILL DIE"
  370. talksound:Play()
  371. wait(0.04)
  372. text.Text = "YOU WILL DIE"
  373. talksound:Play()
  374. wait(0.04)
  375. text.Text = "YOU WILL DIE'"
  376. talksound:Play()
  377. wait(0.04)
  378. text.Text = "YOU WILL DIE"
  379. talksound:Play()
  380. wait(0.04)
  381. text.Text = "YOU WILL DIE"
  382. talksound:Play()
  383. wait(0.04)
  384. text.Text = "YOU WILL DIE"
  385. talksound:Play()
  386. wait(0.04)
  387. text.Text = "YOU WILL DIE"
  388. talksound:Play()
  389. wait(0.04)
  390. text.Text = "YOU WILL DIE"
  391. talksound:Play()
  392. wait(0.04)
  393. text.Text = "YOU WILL DIE"
  394. talksound:Play()
  395. wait(0.04)
  396. text.Text = "YOU WILL DIE"
  397. talksound:Play()
  398. wait(0.04)
  399. text.Text = "YOU WILL DIE"
  400. talksound:Play()
  401. wait(0.04)
  402. text.Text = "YOU WILL DIE"
  403. talksound:Play()
  404. wait(0.04)
  405. text.Text = "YOU WILL DIE"
  406. talksound:Play()
  407. wait(0.04)
  408. text.Text = "IM SORRY TEM ("
  409. talksound:Play()
  410. wait(0.04)
  411. text.Text = "HE WILL PAY"
  412. talksound:Play()
  413. wait(0.04)
  414. text.Text = "HAHA"
  415. talksound:Play()
  416. wait(0.04)
  417. text.Text = "HAHAHAHAHAHA"
  418. talksound:Play()
  419. wait(3)
  420. text.Text = "HAHAHAHAHAHA"
  421. talksound:Play()
  422. wait(0.15)
  423. text.Text = "HAHAHAHAHAHHAHAHA"
  424. talksound:Play()
  425. wait(0.15)
  426. text.Text = "HAHAHAHAHAHAHA"
  427. talksound:Play()
  428. wait(0.15)
  429. text.Text = "HAHAHAHAHAHA DIE !!"
  430. talksound:Play()
  431. wait(0.15)
  432. text.Text = "....."
  433. talksound:Play()
  434. wait(0.15)
  435. text.Text = "*get power*"
  436. talksound:Play()
  437. wait(0.15)
  438. text.Text = "*attack*"
  439. talksound:Play()
  440. wait(2.5)
  441. text.Text = ""
  442. end
  443. end
  444. mouse.KeyDown:connect(talk)
  445.  
  446. function musicoff(key)
  447. key = key:lower()
  448. if key == "l" then
  449. music:Stop()
  450. end
  451. end
  452. mouse.KeyDown:connect(musicoff)
  453.  
  454. function musicon(key)
  455. key = key:lower()
  456. if key == "k" then
  457. music:Play()
  458. end
  459. end
  460. mouse.KeyDown:connect(musicon)
  461.  
  462. clawsound = Instance.new("Sound", hed)
  463. clawsound.SoundId = "rbxassetid://1304235530"
  464. clawsound.Volume = 3
  465. claws = false
  466. function clawson(key)
  467. key = key:lower()
  468. if key == "v" and not claws and not invisibleclawlimit then
  469. claws = true
  470. claw1.Transparency = 0
  471. claw2.Transparency = 0
  472. clawsound:Play()
  473. slashsoundglobal.SoundId = "rbxassetid://220833967"
  474. end
  475. end
  476. mouse.KeyDown:connect(clawson)
  477.  
  478. fistcrunch = Instance.new("Sound", hed)
  479. fistcrunch.SoundId = "rbxassetid://174617560"
  480. fistcrunch.Volume = 10
  481. function clawsoff(key)
  482. key = key:lower()
  483. if key == "b" and claws then
  484. claws = false
  485. claw1.Transparency = 1
  486. claw2.Transparency = 1
  487. fistcrunch:Play()
  488. slashsoundglobal.SoundId = "rbxassetid://545219984"
  489. end
  490. end
  491. mouse.KeyDown:connect(clawsoff)
  492.  
  493. temmieflakesmusic = Instance.new("Sound", hed)
  494. temmieflakesmusic.SoundId = "rbxassetid://330203418"
  495. temmieflakesmusic.Volume = 5
  496. temmieflakeslimit = false
  497. function temmieflakesad(key)
  498. key = key:lower()
  499. if key == "r" and not temmieflakeslimit and not bulletcatch then
  500. temmieflakeslimit = true
  501. local temmieflakesbox = Instance.new("Part", RArm)
  502. temmieflakesbox.Size = Vector3.new(0.6,2.5,2.1)
  503. temmieflakesbox.BrickColor = BrickColor.new(1003)
  504. temmieflakesbox.Position = RArm.Position + Vector3.new(1.3,1.5,0)
  505. temmieflakesbox.Orientation = RArm.Orientation + Vector3.new(0,0,90)
  506. temmieflakesbox.Anchored = false
  507. temmieflakesbox.CanCollide = false
  508. temmieflakesbox.BackSurface = "Smooth"
  509. temmieflakesbox.BottomSurface = "Smooth"
  510. temmieflakesbox.FrontSurface = "Smooth"
  511. temmieflakesbox.LeftSurface = "Smooth"
  512. temmieflakesbox.RightSurface = "Smooth"
  513. temmieflakesbox.TopSurface = "Smooth"
  514. temmieflakesbox.Material = Enum.Material.SmoothPlastic
  515. local temmieflakesdecal1 = Instance.new("Decal", temmieflakesbox)
  516. temmieflakesdecal1.Texture = "rbxassetid://327473548"
  517. temmieflakesdecal1.Face = "Right"
  518. local temmieflakesdecal2 = Instance.new("Decal", temmieflakesbox)
  519. temmieflakesdecal2.Texture = "rbxassetid://327473548"
  520. temmieflakesdecal2.Face = "Left"
  521. temmieflakesmusic:Play()
  522.  
  523. hed.face.Texture = "http://www.roblox.com/asset/?id=334668738"
  524.  
  525. local temmieflakesattachmentmain = Instance.new("Attachment", temmieflakesbox)
  526. temmieflakesattachmentmain.Position = Vector3.new(0,1.1,0)
  527.  
  528. local temmieflakesattachment = Instance.new("Attachment", RArm)
  529. temmieflakesattachment.Position = Vector3.new(0,-1,0)
  530.  
  531. local temmieflakesglue = Instance.new("RodConstraint", temmieflakesbox)
  532. temmieflakesglue.Length = 0
  533. temmieflakesglue.Visible = false
  534. temmieflakesglue.Attachment0 = temmieflakesattachmentmain
  535. temmieflakesglue.Attachment1 = temmieflakesattachment
  536.  
  537. for i = 1,2 do
  538. wait()
  539. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(-1,0,0)
  540. end
  541. wait(18)
  542. for i = 1,2 do
  543. wait()
  544. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(1,0,0)
  545. end
  546. temmieflakesbox:Destroy()
  547. temmieflakesattachmentmain:Destroy()
  548. temmieflakesattachment:Destroy()
  549. temmieflakesglue:Destroy()
  550. wait(1)
  551. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  552. temmieflakeslimit = false
  553. end
  554. end
  555. mouse.KeyDown:connect(temmieflakesad)
  556.  
  557. local root = char.HumanoidRootPart
  558. function teleport(key)
  559. key = key:lower()
  560. if key == "c" and not teleportlimit then
  561. teleportsound:Play()
  562. teleportlimit = true
  563. root.CFrame = CFrame.new(CFrame.new(mouse.Hit.p)*CFrame.new(0,2.8,0).p,root.Position)
  564. wait(0.25)
  565. teleportlimit = false
  566. end
  567. end
  568. mouse.KeyDown:connect(teleport)
  569.  
  570. function invisible(key)
  571. if key == "q" then
  572. invisibleclawlimit = true
  573. hed.Transparency = 1
  574. torso.Transparency = 1
  575. LArm.Transparency = 1
  576. hed.face.Texture = ""
  577. RArm.Transparency = 1
  578. LLeg.Transparency = 1
  579. RLeg.Transparency = 1
  580. TailHandle.Transparency = 1
  581. HairHandle.Transparency = 1
  582. GlassesHandle.Transparency = 1
  583. EarsHandle.Transparency = 1
  584. char.Humanoid.WalkSpeed = 75
  585.  
  586. trail0.Transparency = NumberSequence.new({
  587. NumberSequenceKeypoint.new(0, 1, 0),
  588. NumberSequenceKeypoint.new(1, 1, 0)
  589. })
  590. trail1.Transparency = NumberSequence.new({
  591. NumberSequenceKeypoint.new(0, 1, 0),
  592. NumberSequenceKeypoint.new(1, 1, 0)
  593. })
  594. trail2.Transparency = NumberSequence.new({
  595. NumberSequenceKeypoint.new(0, 1, 0),
  596. NumberSequenceKeypoint.new(1, 1, 0)
  597. })
  598. trail3.Transparency = NumberSequence.new({
  599. NumberSequenceKeypoint.new(0, 1, 0),
  600. NumberSequenceKeypoint.new(1, 1, 0)
  601. })
  602. trail0arm.Transparency = NumberSequence.new({
  603. NumberSequenceKeypoint.new(0, 1, 0),
  604. NumberSequenceKeypoint.new(1, 1, 0)
  605. })
  606. trail1arm.Transparency = NumberSequence.new({
  607. NumberSequenceKeypoint.new(0, 1, 0),
  608. NumberSequenceKeypoint.new(1, 1, 0)
  609. })
  610. trail2arm.Transparency = NumberSequence.new({
  611. NumberSequenceKeypoint.new(0, 1, 0),
  612. NumberSequenceKeypoint.new(1, 1, 0)
  613. })
  614. trail3arm.Transparency = NumberSequence.new({
  615. NumberSequenceKeypoint.new(0, 1, 0),
  616. NumberSequenceKeypoint.new(1, 1, 0)
  617. })
  618.  
  619. if claws then
  620. claw1.Transparency = 1
  621. claw2.Transparency = 1
  622. end
  623. end
  624. end
  625. mouse.KeyUp:connect(function(key)
  626. if key == "q" then
  627. invisibleclawlimit = false
  628. hed.Transparency = 0
  629. torso.Transparency = 0
  630. LArm.Transparency = 0
  631. RArm.Transparency = 0
  632. LLeg.Transparency = 0
  633. RLeg.Transparency = 0
  634. TailHandle.Transparency = 0
  635. HairHandle.Transparency = 0
  636. GlassesHandle.Transparency = 0
  637. EarsHandle.Transparency = 0
  638. char.Humanoid.WalkSpeed = 35
  639.  
  640. trail0.Transparency = NumberSequence.new({
  641. NumberSequenceKeypoint.new(0, 0.5, 0),
  642. NumberSequenceKeypoint.new(1, 1, 0)
  643. })
  644. trail1.Transparency = NumberSequence.new({
  645. NumberSequenceKeypoint.new(0, 0.5, 0),
  646. NumberSequenceKeypoint.new(1, 1, 0)
  647. })
  648. trail2.Transparency = NumberSequence.new({
  649. NumberSequenceKeypoint.new(0, 0.5, 0),
  650. NumberSequenceKeypoint.new(1, 1, 0)
  651. })
  652. trail3.Transparency = NumberSequence.new({
  653. NumberSequenceKeypoint.new(0, 0.5, 0),
  654. NumberSequenceKeypoint.new(1, 1, 0)
  655. })
  656. trail0arm.Transparency = NumberSequence.new({
  657. NumberSequenceKeypoint.new(0, 0.5, 0),
  658. NumberSequenceKeypoint.new(1, 1, 0)
  659. })
  660. trail1arm.Transparency = NumberSequence.new({
  661. NumberSequenceKeypoint.new(0, 0.5, 0),
  662. NumberSequenceKeypoint.new(1, 1, 0)
  663. })
  664. trail2arm.Transparency = NumberSequence.new({
  665. NumberSequenceKeypoint.new(0, 0.5, 0),
  666. NumberSequenceKeypoint.new(1, 1, 0)
  667. })
  668. trail3arm.Transparency = NumberSequence.new({
  669. NumberSequenceKeypoint.new(0, 0.5, 0),
  670. NumberSequenceKeypoint.new(1, 1, 0)
  671. })
  672.  
  673. hed.face.Texture = "http://www.roblox.com/asset/?id=300139178"
  674. if claws then
  675. claw1.Transparency = 0
  676. claw2.Transparency = 0
  677. end
  678. end
  679. end)
  680. mouse.KeyDown:connect(invisible)
  681.  
  682. function killing(key)
  683. key = key:lower()
  684. if key == "z" and not killinglimit then
  685. killinglimit = true
  686. killsky.Parent = game.Lighting
  687. game.Lighting.FogEnd = 0
  688. slashsound1:Play()
  689. voidacitybase.Transparency = 1
  690. wait(0.05)
  691. killsky.Parent = game.Players
  692. game.Lighting.FogEnd = 10000
  693. voidacitybase.Transparency = 0
  694. wait(0.075)
  695. killsky.Parent = game.Lighting
  696. game.Lighting.FogEnd = 0
  697. slashsound2:Play()
  698. voidacitybase.Transparency = 1
  699. wait(0.05)
  700. killsky.Parent = game.Players
  701. game.Lighting.FogEnd = 10000
  702. voidacitybase.Transparency = 0
  703. wait(0.075)
  704. killsky.Parent = game.Lighting
  705. game.Lighting.FogEnd = 0
  706. slashsound3:Play()
  707. voidacitybase.Transparency = 1
  708. wait(0.05)
  709. killsky.Parent = game.Players
  710. game.Lighting.FogEnd = 10000
  711. voidacitybase.Transparency = 0
  712. wait(0.075)
  713. killsky.Parent = game.Lighting
  714. game.Lighting.FogEnd = 0
  715. slashsound1:Play()
  716. voidacitybase.Transparency = 1
  717. wait(0.05)
  718. killsky.Parent = game.Players
  719. game.Lighting.FogEnd = 10000
  720. voidacitybase.Transparency = 0
  721. wait(0.075)
  722. killsky.Parent = game.Lighting
  723. game.Lighting.FogEnd = 0
  724. slashsound2:Play()
  725. voidacitybase.Transparency = 1
  726. wait(0.05)
  727. killsky.Parent = game.Players
  728. game.Lighting.FogEnd = 10000
  729. voidacitybase.Transparency = 0
  730. wait(0.075)
  731. killsky.Parent = game.Lighting
  732. game.Lighting.FogEnd = 0
  733. slashsound3:Play()
  734. voidacitybase.Transparency = 1
  735. wait(0.05)
  736. killsky.Parent = game.Players
  737. game.Lighting.FogEnd = 10000
  738. voidacitybase.Transparency = 0
  739. wait(0.075)
  740. killsky.Parent = game.Lighting
  741. game.Lighting.FogEnd = 0
  742. slashsound1:Play()
  743. voidacitybase.Transparency = 1
  744. wait(0.05)
  745. killsky.Parent = game.Players
  746. game.Lighting.FogEnd = 10000
  747. voidacitybase.Transparency = 0
  748. wait(0.075)
  749. killsky.Parent = game.Lighting
  750. game.Lighting.FogEnd = 0
  751. slashsound2:Play()
  752. voidacitybase.Transparency = 1
  753. wait(0.05)
  754. killsky.Parent = game.Players
  755. game.Lighting.FogEnd = 10000
  756. voidacitybase.Transparency = 0
  757. wait(0.075)
  758. killsky.Parent = game.Lighting
  759. game.Lighting.FogEnd = 0
  760. slashsound3:Play()
  761. voidacitybase.Transparency = 1
  762. wait(0.05)
  763. killsky.Parent = game.Players
  764. game.Lighting.FogEnd = 10000
  765. voidacitybase.Transparency = 0
  766. wait(0.075)
  767. killsky.Parent = game.Lighting
  768. game.Lighting.FogEnd = 0
  769. slashsound1:Play()
  770. voidacitybase.Transparency = 1
  771. wait(0.05)
  772. killsky.Parent = game.Players
  773. game.Lighting.FogEnd = 10000
  774. voidacitybase.Transparency = 0
  775. wait(2)
  776. killinglimit = false
  777. end
  778. end
  779. mouse.KeyDown:connect(killing)
  780.  
  781. ----------------
  782. bulletsound1 = Instance.new("Sound", RArm)
  783. bulletsound1.SoundId = "rbxassetid://743521337"
  784. bulletsound1.Volume = 3.5
  785. bulletsound2 = Instance.new("Sound", RArm)
  786. bulletsound2.SoundId = "rbxassetid://743521337"
  787. bulletsound2.Volume = 3.5
  788. bulletsound3 = Instance.new("Sound", RArm)
  789. bulletsound3.SoundId = "rbxassetid://743521337"
  790. bulletsound3.Volume = 3.5
  791. bulletsound4 = Instance.new("Sound", RArm)
  792. bulletsound4.SoundId = "rbxassetid://743521337"
  793. bulletsound4.Volume = 3.5
  794. bulletsound5 = Instance.new("Sound", RArm)
  795. bulletsound5.SoundId = "rbxassetid://743521337"
  796. bulletsound5.Volume = 3.5
  797. bulletsound6 = Instance.new("Sound", RArm)
  798. bulletsound6.SoundId = "rbxassetid://743521337"
  799. bulletsound6.Volume = 3.5
  800.  
  801. gunshot1 = Instance.new("Sound", hed)
  802. gunshot1.SoundId = "rbxassetid://132373574"
  803. gunshot1.Volume = 2
  804. gunshot2 = Instance.new("Sound", hed)
  805. gunshot2.SoundId = "rbxassetid://132373574"
  806. gunshot2.Volume = 2
  807. gunshot3 = Instance.new("Sound", hed)
  808. gunshot3.SoundId = "rbxassetid://132373574"
  809. gunshot3.Volume = 2
  810. gunshot4 = Instance.new("Sound", hed)
  811. gunshot4.SoundId = "rbxassetid://132373574"
  812. gunshot4.Volume = 2
  813. gunshot5 = Instance.new("Sound", hed)
  814. gunshot5.SoundId = "rbxassetid://132373574"
  815. gunshot5.Volume = 2
  816. gunshot6 = Instance.new("Sound", hed)
  817. gunshot6.SoundId = "rbxassetid://132373574"
  818. gunshot6.Volume = 2
  819.  
  820. function bulletcathing(key)
  821. key = key:lower()
  822. if key == "f" and not bulletcatch and not temmieflakeslimit then
  823. bulletcatch = true
  824. for i = 1,2 do
  825. wait()
  826. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  827. end
  828. wait(0.05)
  829. gunshot1:Play()
  830. for i = 1,5 do
  831. wait()
  832. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.4)
  833. end
  834. wait(0.05)
  835. gunshot2:Play()
  836. for i = 1,2 do
  837. wait()
  838. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  839. end
  840. wait(0.05)
  841. gunshot3:Play()
  842. for i = 1,2 do
  843. wait()
  844. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  845. end
  846. wait(0.05)
  847. gunshot4:Play()
  848. for i = 1,2 do
  849. wait()
  850. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  851. end
  852. wait(0.05)
  853. gunshot5:Play()
  854. for i = 1,2 do
  855. wait()
  856. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  857. end
  858. wait(0.05)
  859. gunshot6:Play()
  860. wait(math.random(1.2,2))
  861. for i = 1,2 do
  862. wait()
  863. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.05)
  864. end
  865. wait(0.5)
  866. local bulletpart1 = Instance.new("Part")
  867. bulletpart1.BrickColor = BrickColor.new(311)
  868. bulletpart1.Size = Vector3.new(0.4,0.2,0.2)
  869. bulletpart1.Name = "bullet1"
  870. bulletpart1.Transparency = 0.05
  871. bulletpart1.Material = Enum.Material.Metal
  872. bulletpart1.Parent = char
  873. bulletpart1.Position = bulletpositionpart.Position
  874. bulletsound1:Play()
  875. wait(0.05)
  876. local bulletpart2 = Instance.new("Part")
  877. bulletpart2.BrickColor = BrickColor.new(311)
  878. bulletpart2.Size = Vector3.new(0.4,0.2,0.2)
  879. bulletpart2.Name = "bullet1"
  880. bulletpart2.Transparency = 0.05
  881. bulletpart2.Material = Enum.Material.Metal
  882. bulletpart2.Parent = char
  883. bulletpart2.Position = bulletpositionpart.Position
  884. bulletsound2:Play()
  885. wait(0.05)
  886. local bulletpart3 = Instance.new("Part")
  887. bulletpart3.BrickColor = BrickColor.new(311)
  888. bulletpart3.Size = Vector3.new(0.4,0.2,0.2)
  889. bulletpart3.Name = "bullet1"
  890. bulletpart3.Transparency = 0.05
  891. bulletpart3.Material = Enum.Material.Metal
  892. bulletpart3.Parent = char
  893. bulletpart3.Position = bulletpositionpart.Position
  894. bulletsound3:Play()
  895. wait(0.05)
  896. local bulletpart4 = Instance.new("Part")
  897. bulletpart4.BrickColor = BrickColor.new(311)
  898. bulletpart4.Size = Vector3.new(0.4,0.2,0.2)
  899. bulletpart4.Name = "bullet1"
  900. bulletpart4.Transparency = 0.05
  901. bulletpart4.Material = Enum.Material.Metal
  902. bulletpart4.Parent = char
  903. bulletpart4.Position = bulletpositionpart.Position
  904. bulletsound4:Play()
  905. wait(0.05)
  906. local bulletpart5 = Instance.new("Part")
  907. bulletpart5.BrickColor = BrickColor.new(311)
  908. bulletpart5.Size = Vector3.new(0.4,0.2,0.2)
  909. bulletpart5.Name = "bullet1"
  910. bulletpart5.Transparency = 0.05
  911. bulletpart5.Material = Enum.Material.Metal
  912. bulletpart5.Parent = char
  913. bulletpart5.Position = bulletpositionpart.Position
  914. wait(0.05)
  915. local bulletpart6 = Instance.new("Part")
  916. bulletpart6.BrickColor = BrickColor.new(311)
  917. bulletpart6.Size = Vector3.new(0.4,0.2,0.2)
  918. bulletpart6.Name = "bullet1"
  919. bulletpart6.Transparency = 0.05
  920. bulletpart6.Material = Enum.Material.Metal
  921. bulletpart6.Parent = char
  922. bulletpart6.Position = bulletpositionpart.Position
  923. bulletsound6:Play()
  924. for i = 1,2 do
  925. wait()
  926. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.1)
  927. end
  928. for i = 1,2 do
  929. wait()
  930. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  931. end
  932. for i = 1,2 do
  933. wait()
  934. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.1)
  935. end
  936. for i = 1,5 do
  937. wait()
  938. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  939. end
  940. for i = 1,2 do
  941. wait()
  942. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  943. end
  944. wait(5)
  945. bulletpart1:Destroy()
  946. bulletpart2:Destroy()
  947. bulletpart3:Destroy()
  948. bulletpart4:Destroy()
  949. bulletpart5:Destroy()
  950. bulletpart6:Destroy()
  951. wait(1)
  952. bulletcatch = false
  953. end
  954. end
  955. mouse.KeyDown:connect(bulletcathing)
  956.  
  957. --##-----##--
  958.  
  959. attachment4 = Instance.new("Attachment",player.Character["Right Leg"])
  960. attachment4.Name = "Attachment0"
  961. attachment5 = Instance.new("Attachment",player.Character["Right Leg"])
  962. attachment5.Name = "Attachment1"
  963. attachment6 = Instance.new("Attachment",player.Character["Right Leg"])
  964. attachment6.Name = "Attachment2"
  965. attachment7 = Instance.new("Attachment",player.Character["Right Leg"])
  966. attachment7.Name = "Attachment3"
  967.  
  968. attachment4.Position = Vector3.new(0.5, -1, 0.5)
  969. attachment5.Position = Vector3.new(-0.5, -0.7, -0.5)
  970. attachment6.Position = Vector3.new(-0.5, -0.7, 0.5)
  971. attachment7.Position = Vector3.new(0.5, -1, -0.5)
  972.  
  973. trail2 = Instance.new("Trail",player.Character["Right Leg"])
  974. trail2.Name = "Trail0"
  975. trail3 = Instance.new("Trail",player.Character["Right Leg"])
  976. trail3.Name = "Trail1"
  977.  
  978. trail2.Attachment0 = attachment4
  979. trail2.Attachment1 = attachment5
  980. trail3.Attachment0 = attachment6
  981. trail3.Attachment1 = attachment7
  982.  
  983. trail2.Lifetime = 0.15
  984. trail3.Lifetime = 0.15
  985. trail2.Color = ColorSequence.new(ColorArray)
  986. trail3.Color = ColorSequence.new(ColorArray)
  987. trail2.Transparency = NumberSequence.new({
  988. NumberSequenceKeypoint.new(0, 0.5, 0),
  989. NumberSequenceKeypoint.new(1, 1, 0)
  990. })
  991. trail3.Transparency = NumberSequence.new({
  992. NumberSequenceKeypoint.new(0, 0.5, 0),
  993. NumberSequenceKeypoint.new(1, 1, 0)
  994. })
  995.  
  996. trail2.MaxLength = 0
  997. trail3.MaxLength = 0
  998. trail2.MinLength = 0
  999. trail3.MinLength = 0
  1000.  
  1001. --#----------#--
  1002.  
  1003. attachment0 = Instance.new("Attachment",player.Character["Left Leg"])
  1004. attachment0.Name = "Attachment0"
  1005. attachment1 = Instance.new("Attachment",player.Character["Left Leg"])
  1006. attachment1.Name = "Attachment1"
  1007. attachment2 = Instance.new("Attachment",player.Character["Left Leg"])
  1008. attachment2.Name = "Attachment2"
  1009. attachment3 = Instance.new("Attachment",player.Character["Left Leg"])
  1010. attachment3.Name = "Attachment3"
  1011.  
  1012. attachment0.Position = Vector3.new(0.5, -1, 0.5)
  1013. attachment1.Position = Vector3.new(-0.5, -0.7, -0.5)
  1014. attachment2.Position = Vector3.new(-0.5, -0.7, 0.5)
  1015. attachment3.Position = Vector3.new(0.5, -1, -0.5)
  1016.  
  1017. trail0 = Instance.new("Trail",player.Character["Left Leg"])
  1018. trail0.Name = "Trail0"
  1019. trail1 = Instance.new("Trail",player.Character["Left Leg"])
  1020. trail1.Name = "Trail1"
  1021.  
  1022. trail0.Attachment0 = attachment0
  1023. trail0.Attachment1 = attachment1
  1024. trail1.Attachment0 = attachment2
  1025. trail1.Attachment1 = attachment3
  1026.  
  1027. trail0.Lifetime = 0.15
  1028. trail1.Lifetime = 0.15
  1029.  
  1030. trail0.Color = ColorSequence.new(ColorArray)
  1031. trail1.Color = ColorSequence.new(ColorArray)
  1032. trail0.Transparency = NumberSequence.new({
  1033. NumberSequenceKeypoint.new(0, 0.5, 0),
  1034. NumberSequenceKeypoint.new(1, 1, 0)
  1035. })
  1036. trail1.Transparency = NumberSequence.new({
  1037. NumberSequenceKeypoint.new(0, 0.5, 0),
  1038. NumberSequenceKeypoint.new(1, 1, 0)
  1039. })
  1040.  
  1041. trail0.MaxLength = 0
  1042. trail1.MaxLength = 0
  1043. trail0.MinLength = 0
  1044. trail1.MinLength = 0
  1045.  
  1046. --#--------------------#--
  1047. --##-----##--
  1048.  
  1049. attachment4arm = Instance.new("Attachment",player.Character["Right Arm"])
  1050. attachment4arm.Name = "Attachment0"
  1051. attachment5arm = Instance.new("Attachment",player.Character["Right Arm"])
  1052. attachment5arm.Name = "Attachment1"
  1053. attachment6arm = Instance.new("Attachment",player.Character["Right Arm"])
  1054. attachment6arm.Name = "Attachment2"
  1055. attachment7arm = Instance.new("Attachment",player.Character["Right Arm"])
  1056. attachment7arm.Name = "Attachment3"
  1057.  
  1058. attachment4arm.Position = Vector3.new(0.5, -1, 0.5)
  1059. attachment5arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1060. attachment6arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1061. attachment7arm.Position = Vector3.new(0.5, -1, -0.5)
  1062.  
  1063. trail2arm = Instance.new("Trail",player.Character["Right Arm"])
  1064. trail2arm.Name = "Trail0"
  1065. trail3arm = Instance.new("Trail",player.Character["Right Arm"])
  1066. trail3arm.Name = "Trail1"
  1067.  
  1068. trail2arm.Attachment0 = attachment4arm
  1069. trail2arm.Attachment1 = attachment5arm
  1070. trail3arm.Attachment0 = attachment6arm
  1071. trail3arm.Attachment1 = attachment7arm
  1072.  
  1073. trail2arm.Lifetime = 0.15
  1074. trail3arm.Lifetime = 0.15
  1075. trail2arm.Color = ColorSequence.new(ColorArray)
  1076. trail3arm.Color = ColorSequence.new(ColorArray)
  1077. trail2arm.Transparency = NumberSequence.new({
  1078. NumberSequenceKeypoint.new(0, 0.5, 0),
  1079. NumberSequenceKeypoint.new(1, 1, 0)
  1080. })
  1081. trail3arm.Transparency = NumberSequence.new({
  1082. NumberSequenceKeypoint.new(0, 0.5, 0),
  1083. NumberSequenceKeypoint.new(1, 1, 0)
  1084. })
  1085.  
  1086. trail2arm.MaxLength = 0
  1087. trail3arm.MaxLength = 0
  1088. trail2arm.MinLength = 0
  1089. trail3arm.MinLength = 0
  1090.  
  1091. --#----------#--
  1092.  
  1093. attachment0arm = Instance.new("Attachment",player.Character["Left Arm"])
  1094. attachment0arm.Name = "Attachment0"
  1095. attachment1arm = Instance.new("Attachment",player.Character["Left Arm"])
  1096. attachment1arm.Name = "Attachment1"
  1097. attachment2arm = Instance.new("Attachment",player.Character["Left Arm"])
  1098. attachment2arm.Name = "Attachment2"
  1099. attachment3arm = Instance.new("Attachment",player.Character["Left Arm"])
  1100. attachment3arm.Name = "Attachment3"
  1101.  
  1102. attachment0arm.Position = Vector3.new(0.5, -1, 0.5)
  1103. attachment1arm.Position = Vector3.new(-0.5, -0.7, -0.5)
  1104. attachment2arm.Position = Vector3.new(-0.5, -0.7, 0.5)
  1105. attachment3arm.Position = Vector3.new(0.5, -1, -0.5)
  1106.  
  1107. trail0arm = Instance.new("Trail",player.Character["Left Arm"])
  1108. trail0arm.Name = "Trail0"
  1109. trail1arm = Instance.new("Trail",player.Character["Left Arm"])
  1110. trail1arm.Name = "Trail1"
  1111.  
  1112. trail0arm.Attachment0 = attachment0arm
  1113. trail0arm.Attachment1 = attachment1arm
  1114. trail1arm.Attachment0 = attachment2arm
  1115. trail1arm.Attachment1 = attachment3arm
  1116.  
  1117. trail0arm.Lifetime = 0.15
  1118. trail1arm.Lifetime = 0.15
  1119.  
  1120. trail0arm.Color = ColorSequence.new(ColorArray)
  1121. trail1arm.Color = ColorSequence.new(ColorArray)
  1122. trail0arm.Transparency = NumberSequence.new({
  1123. NumberSequenceKeypoint.new(0, 0.5, 0),
  1124. NumberSequenceKeypoint.new(1, 1, 0)
  1125. })
  1126. trail1arm.Transparency = NumberSequence.new({
  1127. NumberSequenceKeypoint.new(0, 0.5, 0),
  1128. NumberSequenceKeypoint.new(1, 1, 0)
  1129. })
  1130.  
  1131. trail0arm.MaxLength = 0
  1132. trail1arm.MaxLength = 0
  1133. trail0arm.MinLength = 0
  1134. trail1arm.MinLength = 0
  1135.  
  1136. --#--------------------#--
  1137.  
  1138. ff = Instance.new("ForceField", player.Character)
  1139. ff.Visible = false
  1140.  
  1141.  
  1142. player.Character.Humanoid.MaxHealth = math.huge
  1143. while true do
  1144. wait()
  1145. player.Character.Humanoid.Health = math.huge
  1146. game.Lighting.TimeOfDay = 14
  1147.  
  1148. if char.Humanoid.PlatformStand == true then
  1149. char.Humanoid.PlatformStand = false
  1150. end
  1151. if char.Torso.Anchored == true then
  1152. char.Torso.Anchored = false
  1153. end
  1154. if char.HumanoidRootPart.Anchored == true then
  1155. char.HumanoidRootPart.Anchored = false
  1156. end
  1157. if char.Head.Anchored == true then
  1158. char.Head.Anchored = false
  1159. end
  1160. if char["Right Arm"].Anchored == true then
  1161. char["Right Arm"].Anchored = false
  1162. end
  1163. if char["Left Arm"].Anchored == true then
  1164. char["Left Arm"].Anchored = false
  1165. end
  1166. if char["Right Leg"].Anchored == true then
  1167. char["Right Leg"].Anchored = false
  1168. end
  1169. if char["Left Leg"].Anchored == true then
  1170. char["Left Leg"].Anchored = false
  1171. end
  1172. end
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