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- // This list includes the default values that were baked into the EXE - these might get changed by the DefaultEngine.ini etc included with the game, if something seems wrong you can use the dev-console to find the "true" default value.
- AllowAsyncRenderThreadUpdates = 1
- AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates = 1
- AllowAsyncRenderThreadUpdatesEditor = 0
- AudioThread.AboveNormalPriority = 0
- AudioThread.SuspendAudioThread = 0
- Canvas.DistanceFieldSmoothness = 4.000000
- CauseHitches = 0
- Compat.MAX_GPUSKIN_BONES = 256
- Compat.UseDXT5NormalMaps = 0
- CriticalPathStall.AfterInitViews = 0.000000
- CriticalPathStall.ParallelAnimation = 0.000000
- CriticalPathStall.TickStartFrame = 0.000000
- D3D12.AFRSyncTemporalResources = 1
- D3D12.AFRUseFramePacing = 0
- D3D12.AdjustRenderQueryTimestamps = 1
- D3D12.AdjustTexturePoolSizeBasedOnBudget = 0
- D3D12.AsyncDeferredDeletion = 1
- D3D12.CommandListBatchingMode = 2
- D3D12.EnableGapRecorder = 1
- D3D12.GapRecorderUseBlockingCall = 0
- D3D12.GlobalViewHeapBlockSize = 2000
- D3D12.GlobalViewHeapSize = 500000
- D3D12.InsertOuterOcclusionQuery = 0
- D3D12.LocalViewHeapSize = 500000
- D3D12.MaxSyncCounter = 8
- D3D12.MaximumFrameLatency = 3
- D3D12.PSO.DiskCache = 0
- D3D12.PSO.DriverOptimizedDiskCache = 0
- D3D12.PSO.StallWarningThresholdInMs = 100.000000
- D3D12.RefreshPercentageBeforePresent = 1.000000
- D3D12.StablePowerState = 0
- D3D12.SyncRefreshThreshold = 1.050000
- D3D12.SyncThreshold = 7
- D3D12.SyncWithDWM = 0
- D3D12.UseUpdateTexture3DComputeShader = 0
- D3D12RHI.FeatureSetLimit = -1
- DisableOrphanPins = 0
- DumpCopyPropertiesForUnrelatedObjects = 0
- End.RuntimeLightModeOnPIE = 0
- End.Slate.CacheRenderData = 1
- Engine.MinNumOverlapsToUseTMap = 3
- Engine.SupressWarningsInOnScreenDisplay = 0
- FX.AllowAsyncTick = 1
- FX.AllowCulling = 1
- FX.AllowGPUParticles = 1
- FX.AllowGPUSorting = 1
- FX.EarlyScheduleAsync = 0
- FX.FreezeGPUSimulation = 0
- FX.FreezeParticleSimulation = 0
- FX.GPUCollisionDepthBounds = 500.000000
- FX.GPUSpawnWarningThreshold = 20000
- FX.MaxCPUParticlesPerEmitter = 1000
- FX.MaxGPUParticlesSpawnedPerFrame = 1048576
- FX.MaxParticleTilePreAllocation = 100
- FX.ParticleSlackGPU = 0.020000
- FX.TestGPUSort = 0
- FX.VisualizeGPUSimulation = 0
- FixedBootOrder = /Script/Engine/Default__SoundBase
- GPUSort.DebugOffsets = 0
- GPUSort.DebugSort = 0
- GameplayTags.PrintNetIndiceAssignment = 0
- InGamePerformanceTracking.Enabled = 0
- InGamePerformanceTracking.HistorySize = 30
- LevelSequence.DefaultFixedFrameIntervalPlayback = 0
- Localization.HangulTextWrappingMethod = 1
- Movement.WallCornerPushback = 0.200000
- Movement.WallPushback = 0.200000
- Net.LogSkippedRepNotifies = 0
- OSS.VoiceLoopback = 0
- OpenGL.BindlessTexture = 0
- OpenGL.MaxSubDataSize = 262144
- OpenGL.RebindTextureBuffers = 0
- OpenGL.SkipCompute = 0
- OpenGL.UBODirectWrite = 1
- OpenGL.UBOPoolSize = 16777216
- OpenGL.UseBufferDiscard = 1
- OpenGL.UseEmulatedUBs = 0
- OpenGL.UseGlClipControlIfAvailable = 1
- OpenGL.UseMapBuffer = 0
- OpenGL.UseSeparateShaderObjects = 0
- OpenGL.UseStagingBuffer = 1
- OpenGL.UseVAB = 1
- RHI.FeatureSetLimit = -1
- RHI.GPUHitchThreshold = 100.000000
- RHI.MaxSyncCounter = 8
- RHI.MaximumFrameLatency = 3
- RHI.RefreshPercentageBeforePresent = 1.000000
- RHI.SyncIntervalOgl = 1
- RHI.SyncRefreshThreshold = 1.050000
- RHI.SyncThreshold = 7
- RHI.SyncWithDWM = 0
- RHI.TargetRefreshRate = 0
- Radio_ChebyshevCubedMultiplier = 5.000000
- Radio_ChebyshevMultiplier = 3.000000
- Radio_ChebyshevPower = 5.000000
- Radio_ChebyshevPowerMultiplier = 2.000000
- SQEX.KineDriver.ComputeMode = 1
- SQEX.KineDriver.ENABLE = 1
- SQEX.KineDriver.ForceDisableDrawn = 0
- SQEX.KineDriver.ForceDisableFrustumCulling = 0
- SQEX.KineDriver.ForceDisableLOD = 0
- SQEX.KineDriver.ForceEnableDrawn = 0
- SQEX.KineDriver.ForceEnableFrustumCulling = 0
- SQEX.KineDriver.ForceEnableLOD = 0
- SQEX.KineDriver.ForceLODScreenSize = 0.000000
- SQEX.KineDriver.MultiThreadEnable = 1
- ShowFlag.AmbientCubemap =
- ShowFlag.AmbientOcclusion =
- ShowFlag.AntiAliasing =
- ShowFlag.AtmosphericFog =
- ShowFlag.AudioRadius =
- ShowFlag.BSP =
- ShowFlag.BSPSplit =
- ShowFlag.BSPTriangles =
- ShowFlag.BillboardSprites =
- ShowFlag.Bloom =
- ShowFlag.Bones =
- ShowFlag.Bounds =
- ShowFlag.Boxes =
- ShowFlag.Brushes =
- ShowFlag.BuilderBrush =
- ShowFlag.CameraAspectRatioBars =
- ShowFlag.CameraFrustums =
- ShowFlag.CameraImperfections =
- ShowFlag.CameraInterpolation =
- ShowFlag.CameraSafeFrames =
- ShowFlag.CapsuleShadow =
- ShowFlag.CastShadowFieldLights =
- ShowFlag.Collision =
- ShowFlag.CollisionPawn =
- ShowFlag.CollisionVisibility =
- ShowFlag.ColorGrading =
- ShowFlag.CompositeEditorPrimitives =
- ShowFlag.Constraints =
- ShowFlag.ContactShadows =
- ShowFlag.Cover =
- ShowFlag.DebugAI =
- ShowFlag.Decals =
- ShowFlag.DeferredLighting =
- ShowFlag.DepthOfField =
- ShowFlag.DiffOverrideMip =
- ShowFlag.Diffuse =
- ShowFlag.DirectLighting =
- ShowFlag.DirectionalLights =
- ShowFlag.DistanceCulledPrimitives =
- ShowFlag.DistanceFieldAO =
- ShowFlag.DistanceFieldGI =
- ShowFlag.DynamicShadows =
- ShowFlag.Editor =
- ShowFlag.EyeAdaptation =
- ShowFlag.Fog =
- ShowFlag.FoliageOcclusionBounds =
- ShowFlag.ForceFeedbackRadius =
- ShowFlag.GBufferHints =
- ShowFlag.Game =
- ShowFlag.GameplayDebug =
- ShowFlag.GlobalIllumination =
- ShowFlag.Grain =
- ShowFlag.Grid =
- ShowFlag.HLODColoration =
- ShowFlag.HMDDistortion =
- ShowFlag.HighResScreenshotMask =
- ShowFlag.HitProxies =
- ShowFlag.InGameUI =
- ShowFlag.IndirectLightingCache =
- ShowFlag.InstancedFoliage =
- ShowFlag.InstancedGrass =
- ShowFlag.InstancedStaticMeshes =
- ShowFlag.LOD =
- ShowFlag.LODColoration =
- ShowFlag.Landscape =
- ShowFlag.LargeVertices =
- ShowFlag.LensFlares =
- ShowFlag.LevelColoration =
- ShowFlag.LightComplexity =
- ShowFlag.LightErrorIncludeNoShadowLights =
- ShowFlag.LightFunctions =
- ShowFlag.LightInfluences =
- ShowFlag.LightLOD =
- ShowFlag.LightMapDensity =
- ShowFlag.LightRadius =
- ShowFlag.LightShafts =
- ShowFlag.Lighting =
- ShowFlag.LoadedStreamingTexture =
- ShowFlag.MassProperties =
- ShowFlag.MaterialTextureScaleAccuracy =
- ShowFlag.Materials =
- ShowFlag.MediaPlanes =
- ShowFlag.MeshEdges =
- ShowFlag.MeshNearFarFade =
- ShowFlag.MeshUVDensityAccuracy =
- ShowFlag.MipStats =
- ShowFlag.MipStatsAbsolute =
- ShowFlag.ModeWidgets =
- ShowFlag.MotionBlur =
- ShowFlag.Navigation =
- ShowFlag.NoMemoryShadowsIndicator =
- ShowFlag.OcclusionCullingDisabled =
- ShowFlag.OnScreenDebug =
- ShowFlag.OutputMaterialTextureScales =
- ShowFlag.OverrideDiffuseAndSpecular =
- ShowFlag.Paper2DSprites =
- ShowFlag.Particles =
- ShowFlag.Pivot =
- ShowFlag.PointLights =
- ShowFlag.PostProcessMaterial =
- ShowFlag.PostProcessing =
- ShowFlag.PrecomputedLightVisibility =
- ShowFlag.PrecomputedVisibility =
- ShowFlag.PrecomputedVisibilityCells =
- ShowFlag.PreviewShadowsIndicator =
- ShowFlag.PrimitiveDistanceAccuracy =
- ShowFlag.PropertyColoration =
- ShowFlag.QuadOverdraw =
- ShowFlag.ReflectionEnvironment =
- ShowFlag.ReflectionOverride =
- ShowFlag.Refraction =
- ShowFlag.Rendering =
- ShowFlag.RequiredTextureResolution =
- ShowFlag.RuntimeLightMode =
- ShowFlag.SceneColorFringe =
- ShowFlag.ScreenPercentage =
- ShowFlag.ScreenSpaceAO =
- ShowFlag.ScreenSpaceReflections =
- ShowFlag.Selection =
- ShowFlag.SelectionOutline =
- ShowFlag.SeparateTranslucency =
- ShowFlag.ShaderComplexity =
- ShowFlag.ShaderComplexityWithQuadOverdraw =
- ShowFlag.ShadowFrustums =
- ShowFlag.ShowFieldLights =
- ShowFlag.SkeletalMeshes =
- ShowFlag.SkipDeferredRendering =
- ShowFlag.SkyLighting =
- ShowFlag.Snap =
- ShowFlag.Specular =
- ShowFlag.Splines =
- ShowFlag.SpotLights =
- ShowFlag.StaticMeshes =
- ShowFlag.StationaryLightOverlap =
- ShowFlag.StereoRendering =
- ShowFlag.StreamingBounds =
- ShowFlag.SubsurfaceScattering =
- ShowFlag.TemporalAA =
- ShowFlag.Tessellation =
- ShowFlag.TestImage =
- ShowFlag.TextRender =
- ShowFlag.TexturedLightProfiles =
- ShowFlag.TiledDeferredLighting =
- ShowFlag.TiledDeferredLightingErrorCheckerEnabled =
- ShowFlag.Tonemapper =
- ShowFlag.Translucency =
- ShowFlag.VectorFields =
- ShowFlag.VertexColors =
- ShowFlag.Vignette =
- ShowFlag.VisLog =
- ShowFlag.VisibleLightsCount =
- ShowFlag.VisualizeAdaptiveDOF =
- ShowFlag.VisualizeBloom =
- ShowFlag.VisualizeBuffer =
- ShowFlag.VisualizeCullingInTiledDeferredLighting =
- ShowFlag.VisualizeDOF =
- ShowFlag.VisualizeDistanceFieldAO =
- ShowFlag.VisualizeDistanceFieldGI =
- ShowFlag.VisualizeFogCubemap =
- ShowFlag.VisualizeGlobalDistanceField =
- ShowFlag.VisualizeHDR =
- ShowFlag.VisualizeInvisibleLightsByVisibility =
- ShowFlag.VisualizeLPV =
- ShowFlag.VisualizeLightCulling =
- ShowFlag.VisualizeLightShadowMemory =
- ShowFlag.VisualizeLightSurface =
- ShowFlag.VisualizeMeshDistanceFields =
- ShowFlag.VisualizeMotionBlur =
- ShowFlag.VisualizeOutOfBoundsPixels =
- ShowFlag.VisualizeReflectionEnvironment =
- ShowFlag.VisualizeReflectionEnvironmentMap =
- ShowFlag.VisualizeSSR =
- ShowFlag.VisualizeSSS =
- ShowFlag.VisualizeSenses =
- ShowFlag.VisualizeShaderTypeInTiledDeferredLighting =
- ShowFlag.VisualizeShadingModels =
- ShowFlag.VisualizeSubstance =
- ShowFlag.VisualizeVolumetricDirectionalLightShadowing =
- ShowFlag.VisualizeVolumetricLightmap =
- ShowFlag.VisualizeVolumetricLightmapGuide =
- ShowFlag.VisualizeVolumetricLightmapOverride =
- ShowFlag.VolumeLightingSamples =
- ShowFlag.Volumes =
- ShowFlag.VolumetricFog =
- ShowFlag.VolumetricLightmap =
- ShowFlag.WidgetComponents =
- ShowFlag.Wireframe =
- Slate.AbsoluteIndices = 0
- Slate.AllowBackgroundBlurWidgets = 1
- Slate.AllowNumericLabelCrush = 1.000000
- Slate.AllowSlateToSleep = 1
- Slate.AllowToolTips = 1
- Slate.BackgroundBlurDownsample = 1
- Slate.BackgroundBlurMaxKernelSize = 255
- Slate.CacheRenderData = 1
- Slate.DefaultTextFlowDirection = 0
- Slate.DefaultTextShapingMethod = 0
- Slate.DeferWindowsMessageProcessing = 1
- Slate.DrawToVRRenderTarget = 1.000000
- Slate.EnableDrawEvents = 0
- Slate.Feathering = 0
- Slate.ForceBackgroundBlurLowQualityOverride = 0
- Slate.GlobalScrollAmount = 32.000000
- Slate.NumericLabelWidthCrushStart = 190.000000
- Slate.NumericLabelWidthCrushStop = 200.000000
- Slate.OutlineFontRenderMethod = 0
- Slate.OverrideScissorRect = 1
- Slate.PixelSnapRenderTransform = 1
- Slate.PreventDuplicateMouseEventsForTouchForWindows7 = 0
- Slate.ShowWireFrame = 0
- Slate.SkipSecondPrepass = 0
- Slate.SleepBufferPostInput = 0.000000
- Slate.TargetFrameRateForResponsiveness = 35
- Slate.ThrottleWhenMouseIsMoving = 0
- Slate.TickInvisibleWidgets = 0
- Slate.ToolTipDelay = 0.150000
- Slate.ToolTipFadeInDuration = 0.100000
- Slate.ToolTipWrapWidth = 1000.000000
- Slate.VerifyHitTestVisibility = 0
- Slate.bAllowThrottling = 0
- SpewAnimRateOptimization = 0
- TaskGraph.UseBackgroundThreads = 1
- TaskGraph.UseHiPriThreads = 1
- a.AnimNode.AimOffsetLookAt.Debug = 0
- a.AnimNode.AimOffsetLookAt.Enable = 1
- a.AnimNode.LegIK.AveragePull = 1
- a.AnimNode.LegIK.Enable = 1
- a.AnimNode.LegIK.MaxIterations = 0
- a.AnimNode.LegIK.PullDistribution = 0.500000
- a.AnimNode.LegIK.TargetReachStepPercent = 0.700000
- a.AnimNode.StateMachine.EnableRelevancyReset = 1
- a.Budget.AlwaysTickFalloffAggression = 0.800000
- a.Budget.BudgetFactorBeforeAggressiveReducedWork = 2.000000
- a.Budget.BudgetFactorBeforeReducedWork = 1.500000
- a.Budget.BudgetFactorBeforeReducedWorkEpsilon = 0.250000
- a.Budget.BudgetMs = 1.000000
- a.Budget.BudgetPressureSmoothingSpeed = 3.000000
- a.Budget.DynamicBudgetAllocationImmediateOverThreshold = 25.000000
- a.Budget.DynamicBudgetAllocationMarginFactor = 2.000000
- a.Budget.DynamicBudgetAllocationMaxMs = 1.500000
- a.Budget.DynamicBudgetAllocationOverThreshold = 23.000000
- a.Budget.Enabled = 0
- a.Budget.EnabledDynamicBudgetAllocation = 1
- a.Budget.GBudgetPressureBeforeEmergencyReducedWork = 2.500000
- a.Budget.InitialEstimatedWorkUnitTime = 0.080000
- a.Budget.InterpolationFalloffAggression = 0.400000
- a.Budget.InterpolationMaxRate = 6
- a.Budget.InterpolationTickMultiplier = 0.750000
- a.Budget.MaxInterpolatedComponents = 16
- a.Budget.MaxTickRate = 10
- a.Budget.MaxTickedOffsreen = 4
- a.Budget.MinQuality = 0.000000
- a.Budget.ReducedWorkThrottleMaxInFrames = 20
- a.Budget.ReducedWorkThrottleMaxPerFrame = 4
- a.Budget.ReducedWorkThrottleMinInFrames = 2
- a.Budget.SignificanceCaluculation = 1
- a.Budget.StateChangeThrottleInFrames = 30
- a.Budget.WorkUnitSmoothingSpeed = 5.000000
- a.DebugDrawBoneAxes = 0
- a.DebugDrawSimpleBones = 0
- a.ForceParallelAnimUpdate = 0
- a.ParallelAnimEvaluation = 1
- a.ParallelAnimUpdate = 1
- a.ParallelBlendPhysics = 1
- a.URO.DisableInterpolation = 0
- a.URO.Draw = 0
- a.URO.Enable = 1
- a.URO.ForceAnimRate = 0
- a.URO.ForceInterpolation = 0
- ai.crowd.DebugSelectedActors = 0
- ai.crowd.DebugVisLog = 0
- ai.crowd.DrawDebugBoundaries = 0
- ai.crowd.DrawDebugCollisionSegments = 1
- ai.crowd.DrawDebugCorners = 1
- ai.crowd.DrawDebugNeighbors = 1
- ai.crowd.DrawDebugPath = 1
- ai.crowd.DrawDebugPathOptimization = 1
- ai.crowd.DrawDebugVelocityObstacles = 1
- au.DisableHRTF = 0
- au.DisableParallelSourceProcessing = 1
- au.DisableReverbSubmix = 0
- au.DisableSubmixEffectEQ = 0
- au.LogRenderTimes = 0
- au.SetAudioChannelCount = 0
- au.SpoofFailedStreamChunkLoad = 0
- con.DebugEarlyCheat = 1
- con.DebugEarlyDefault = 1
- con.DebugLateCheat = 1
- con.DebugLateDefault = 1
- con.MinLogVerbosity = 0
- d3d11.ZeroBufferSizeInMB = 4
- d3d12.FastAllocator.MinPagesToRetain = 5
- d3d12.ReadOnlyTextureAllocator.MaxPoolSize = 20971520
- d3d12.ReadOnlyTextureAllocator.MinNumToPool = 8
- d3d12.ReadOnlyTextureAllocator.MinPoolSize = 4194304
- d3d12.ZeroBufferSizeInMB = 4
- demo.AsyncLoadWorld = 0
- demo.CheckpointSaveMaxMSPerFrameOverride = -1.000000
- demo.CheckpointUploadDelayInSeconds = 30.000000
- demo.ClientRecordAsyncEndOfFrame = 0
- demo.CullDistanceOverride = 0.000000
- demo.EnableCheckpoints = 1
- demo.FastForwardDestroyTearOffActors = 1
- demo.FastForwardSkipRepNotifies = 1
- demo.ForceDisableAsyncPackageMapLoading = 0
- demo.GotoTimeInSeconds = -1.000000
- demo.LoadCheckpointGarbageCollect = 1
- demo.MinRecordHz = 0.000000
- demo.QueueCheckpointChannels = 1
- demo.RecordHz = 8.000000
- demo.RecordHzWhenNotRelevant = 2.000000
- demo.SkipTime = 0.000000
- demo.TimeDilation = -1.000000
- demo.UseAdaptiveReplayUpdateFrequency = 1
- demo.UseNetRelevancy = 0
- dp.Override =
- foliage.ASyncInstaneBufferConversion = 1
- foliage.CullAll = 0
- foliage.CullAllInVertexShader = 0
- foliage.DensityScale = 1.000000
- foliage.DisableCull = 0
- foliage.DisableCullShadows = 0
- foliage.DiscardDataOnLoad = 0
- foliage.DitheredLOD = 1
- foliage.ForceLOD = -1
- foliage.LODDistanceScale = 1.000000
- foliage.MaxOcclusionQueriesPerComponent = 16
- foliage.MaxTrianglesToRender = 100000000
- foliage.MinInstancesPerOcclusionQuery = 256
- foliage.MinLOD = -1
- foliage.MinOcclusionQueriesPerComponent = 6
- foliage.MinVertsToSplitNode = 16384
- foliage.MinimumScreenSize = 0.000005
- foliage.OnlyLOD = -1
- foliage.OverestimateLOD = 0
- foliage.RandomLODRange = 0.000000
- foliage.SplitFactor = 16
- fx.EndParticleCollisionIgnoreInvisibleTime = 0.100000
- fx.ParticleCollisionIgnoreInvisibleTime = 0.100000
- fx.QualityLevelSpawnRateScaleReferenceLevel = 2.000000
- g.TimeToBlockOnRenderFence = 1
- g.TimeoutForBlockOnRenderFence = 30000
- gc.ActorClusteringEnabled = 1
- gc.AllowParallelGC = 1
- gc.BlueprintClusteringEnabled = 0
- gc.CheckForIllegalMarkPendingKill = 0
- gc.CollectGarbageEveryFrame = 0
- gc.CreateGCClusters = 1
- gc.FlushStreamingOnGC = 0
- gc.IncrementalBeginDestroyEnabled = 1
- gc.MaxObjectsInEditor = 0
- gc.MaxObjectsInGame = 0
- gc.MaxObjectsNotConsideredByGC = 0
- gc.MergeGCClusters = 0
- gc.MinDesiredObjectsPerSubTask = 128
- gc.MultithreadedDestructionEnabled = 1
- gc.NumRetriesBeforeForcingGC = 10
- gc.SQEX.ClusteringEnabled = 1
- gc.SQEXGCUnhashUnreachable = 1
- gc.SizeOfPermanentObjectPool = 0
- gc.TimeBetweenPurgingPendingKillObjects = 60.000000
- gc.TimeBetweenPurgingPendingKillObjectsOnIdleServerMultiplier = 10.000000
- gc.UseDisregardForGCOnDedicatedServers = 1
- grass.CullSubsections = 1
- grass.DisableGPUCull = 0
- grass.DiscardDataOnLoad = 0
- grass.Enable = 1
- grass.GuardBandDiscardMultiplier = 1.400000
- grass.GuardBandMultiplier = 1.300000
- grass.MaxAsyncTasks = 4
- grass.MaxInstancesPerComponent = 65536
- grass.MinFramesToKeepGrass = 30
- grass.MinTimeToKeepGrass = 5.000000
- grass.PrerenderGrassmaps = 1
- grass.UseHaltonDistribution = 0
- grass.UseStreamingManagerForCameras = 1
- grass.densityScale = 1.000000
- httpReplay.ChunkUploadDelayInSeconds = 10.000000
- httpReplay.MaxCacheSize = 10485760
- httpReplay.MetaFilterOverride =
- imgui.DrawScale = 1.000000
- input.DisableHaptics = 0
- lod.CompensateForFOV = 1
- lod.TemporalLag = 0.500000
- log.Category = 1
- log.Timestamp = 1
- n.IpNetDriverMaxFrameTimeBeforeAlert = 1.000000
- n.IpNetDriverMaxFrameTimeBeforeLogging = 10.000000
- n.VerifyPeer = 1
- net.AllowAsyncLoading = 0
- net.AllowEncryption = 1
- net.ContextDebug = 0
- net.DelayUnmappedRPCs = 0
- net.DoPropertyChecksum = 0
- net.DormancyDraw = 0
- net.DormancyDrawCullDistance = 5000.000000
- net.DormancyEnable = 1
- net.DormancyValidate = 0
- net.IgnoreNetworkChecksumMismatch = 0
- net.InstantReplayProcessQueuedBunchesMillisecondLimit = 8
- net.MaxPlayersOverride = 0
- net.MaxRPCPerNetUpdate = 2
- net.MaxRepArrayMemory = 65535
- net.MaxRepArraySize = 2048
- net.MaxSharedShadowStateUpdateDelayInSeconds = 0.250000
- net.Montage.Debug = 0
- net.OptimizedRemapping = 1
- net.PackageMap.DebugAll = 0
- net.PackageMap.DebugObject =
- net.PackageMap.LongLoadThreshhold = 0.020000
- net.PartialBunchReliableThreshold = 0
- net.ProcessQueuedBunchesMillisecondLimit = 30
- net.RPC.Debug = 0
- net.RandomizeSequence = 1
- net.Reliable.Debug = 0
- net.RelinkMappedReferences = 1
- net.Replication.DebugProperty =
- net.ShareShadowState = 1
- net.TickAllOpenChannels = 0
- net.UseAdaptiveNetUpdateFrequency = 1
- p.AllowCachedOverlaps = 1
- p.AnimDynamics = 1
- p.AnimDynamicsAdaptiveSubstep = 0
- p.AnimDynamicsNumDebtFrames = 5
- p.AnimDynamicsRestrictLOD = -1
- p.AnimDynamicsWind = 1
- p.BatchPhysXTasksSize = 3
- p.CharacterStuckWarningPeriod = -1.000000
- p.ClothPhysics = 1
- p.ConstraintAngularDampingScale = 100000.000000
- p.ConstraintAngularStiffnessScale = 100000.000000
- p.ConstraintLinearDampingScale = 1.000000
- p.ConstraintLinearStiffnessScale = 1.000000
- p.ContactOffsetFactor = -1.000000
- p.DisableQueryOnlyActors = 0
- p.EnableFastOverlapCheck = 1
- p.EnableMultiplayerWorldOriginRebasing = 0
- p.EncroachEpsilon = 0.150000
- p.FixReplayOverSampling = 1
- p.InitialOverlapTolerance = 0.000000
- p.MaxContactOffset = -1.000000
- p.MoveIgnoreFirstBlockingOverlap = 0
- p.NetEnableListenServerSmoothing = 1
- p.NetEnableMoveCombining = 1
- p.PenetrationOverlapCheckInflation = 0.100000
- p.PenetrationPullbackDistance = 0.125000
- p.PhysicsAnimBlendUpdatesPhysX = 1
- p.RK4SpringInterpolator.MaxIter = 4
- p.RK4SpringInterpolator.UpdateRate = 60.000000
- p.RagdollPhysics = 1
- p.ReplayUseInterpolation = 1
- p.ToleranceScale_Length = 100.000000
- p.ToleranceScale_Speed = 1000.000000
- p.bUseUnifiedHeightfield = 1
- pakcache.Enable = 1
- pakcache.MaxRequestSizeToLowerLevellKB = 1024
- pakcache.MaxRequestsToLowerLevel = 2
- pakcache.NumUnreferencedBlocksToCache = 10
- r.AMDD3D11MultiThreadedDevice = 0
- r.AMDDisableAsyncTextureCreation = 0
- r.AOApplyToStaticIndirect = 0
- r.AOAsyncBuildQueue = 1
- r.AOClearHistory = 0
- r.AOComputeShaderNormalCalculation = 0
- r.AOGlobalDFClipmapDistanceExponent = 2.000000
- r.AOGlobalDFResolution = 128
- r.AOGlobalDFStartDistance = 100.000000
- r.AOGlobalDistanceField = 1
- r.AOGlobalDistanceFieldCacheMostlyStaticSeparately = 1
- r.AOGlobalDistanceFieldLogModifiedPrimitives = 0
- r.AOGlobalDistanceFieldPartialUpdates = 1
- r.AOGlobalDistanceFieldRepresentHeightfields = 1
- r.AOGlobalDistanceFieldStaggeredUpdates = 1
- r.AOHeightfieldOcclusion = 0
- r.AOHistoryDistanceThreshold = 30.000000
- r.AOHistoryMinConfidenceScale = 0.800000
- r.AOHistoryStabilityPass = 1
- r.AOHistoryWeight = 0.850000
- r.AOJitterConeDirections = 0
- r.AOLogObjectBufferReallocation = 0
- r.AOMaxObjectBoundingRadius = 50000.000000
- r.AOMaxObjectsPerCullTile = 512
- r.AOMaxViewDistance = 20000.000000
- r.AOOverwriteSceneColor = 0
- r.AOSampleSet = 1
- r.AOScatterTileCulling = 1
- r.AOSpecularOcclusionMode = 1
- r.AOStepExponentScale = 0.500000
- r.AOUpdateGlobalDistanceField = 1
- r.AOUseConesForGI = 1
- r.AOUseHistory = 1
- r.AOUseJitter = 1
- r.AOViewFadeDistanceScale = 0.700000
- r.AccelPredrawBatchTime = 0
- r.AccelTargetPrecompileFrameTime = 0
- r.AllReceiveDynamicCSM = 1
- r.AllowCachedUniformExpressions = 1
- r.AllowDepthBoundsTest = 1
- r.AllowDownsampledStandardTranslucency = 0
- r.AllowGlobalClipPlane = 0
- r.AllowHDR = 0
- r.AllowLandscapeShadows = 1
- r.AllowOcclusionQueries = 1
- r.AllowPointLightCubemapShadows = 1
- r.AllowPrecomputedVisibility = 1
- r.AllowSimpleLights = 1
- r.AllowStaticLighting = 1
- r.AllowSubPrimitiveQueries = 1
- r.AlsoUseSphereForFrustumCull = 0
- r.AmbientOcclusion.AsyncComputeBudget = 1
- r.AmbientOcclusion.Compute = 0
- r.AmbientOcclusion.FadeRadiusScale = 1.000000
- r.AmbientOcclusion.Scheduler = 0
- r.AmbientOcclusionLevels = -1
- r.AmbientOcclusionMaxQuality = 100.000000
- r.AmbientOcclusionMipLevelFactor = 0.500000
- r.AmbientOcclusionRadiusScale = 1.000000
- r.AmbientOcclusionStaticFraction = -1.000000
- r.Android.DisableOpenGLES31Support = 0
- r.Android.DisableVulkanSupport = 0
- r.Android.OverrideExternalTextureSupport = 0
- r.AndroidDisableThreadedRendering = 0
- r.AndroidDisableThreadedRenderingFirstLoad = 0
- r.AsyncPipelineCompile = 1
- r.Atmosphere = 1
- r.BasePassOutputsVelocity = 0
- r.BasePassWriteDepthEvenWithFullPrepass = 0
- r.BinaryShaderCacheLogging = 0
- r.BlackBorders = 0
- r.BloomQuality = 5
- r.BufferVisualizationDumpFrames = 0
- r.BufferVisualizationDumpFramesAsHDR = 0
- r.Cache.DrawDirectionalShadowing = 0
- r.Cache.DrawInterpolationPoints = 0
- r.Cache.DrawLightingSamples = 0
- r.Cache.LightingCacheDimension = 64
- r.Cache.LightingCacheMovableObjectAllocationSize = 5
- r.Cache.LimitQuerySize = 1
- r.Cache.QueryNodeLevel = 3
- r.Cache.ReduceSHRinging = 1
- r.Cache.SampleTransitionSpeed = 800.000000
- r.Cache.UpdateEveryFrame = 0
- r.Cache.UpdatePrimsTaskEnabled = 0
- r.CapsuleIndirectConeAngle = 0.392699
- r.CapsuleMaxDirectOcclusionDistance = 400.000000
- r.CapsuleMaxIndirectOcclusionDistance = 200.000000
- r.CapsuleMinSkyAngle = 15.000000
- r.CapsuleShadowFadeAngleFromVertical = 1.047198
- r.CapsuleShadows = 1
- r.CapsuleShadowsFullResolution = 0
- r.CapsuleSkyAngleScale = 0.600000
- r.CatmullRomEndParamOffset = 0.100000
- r.CheckSRVTransitions = 0
- r.ClearCoatNormal = 0
- r.ClearSceneMethod = 1
- r.Color.Max = 1.000000
- r.Color.Mid = 0.500000
- r.Color.Min = 0.000000
- r.CompileMaterialsForShaderFormat =
- r.CompileShadersForDevelopment = 1
- r.CompositionGraphOrder = 1
- r.ConsoleTextScale = 1.000000
- r.ContactShadows = 1
- r.CreateShadersOnLoad = 0
- r.CustomDepth = 1
- r.CustomDepth.Order = 1
- r.CustomDepthTemporalAAJitter = 1
- r.D3D.RemoveUnusedInterpolators = 1
- r.D3D11.UseAllowTearing = 1
- r.D3D12.UseAllowTearing = 0
- r.D3D12GraphicsAdapter = -1
- r.DBuffer = 1
- r.DFFullResolution = 0
- r.DFShadowScatterTileCulling = 1
- r.DFShadowWorldTileSize = 200.000000
- r.DFTwoSidedMeshDistanceBias = 4.000000
- r.DOF.Kernel.MaxBackgroundRadius = 0.014000
- r.DOF.Kernel.MaxForegroundRadius = 0.014000
- r.DX11NumForcedGPUs = -1
- r.DebugActionZone.ActionRatio = 1.000000
- r.DebugSafeZone.Mode = 0
- r.DebugSafeZone.OverlayAlpha = 0.200000
- r.DebugSafeZone.TitleRatio = 1.000000
- r.DebugTextScale = 1.000000
- r.Decal.FadeDurationScale = 1.000000
- r.Decal.FadeScreenSizeMult = 1.000000
- r.Decal.GenerateRTWriteMaskTexture = 1
- r.Decal.StencilSizeThreshold = 0.100000
- r.DefaultFeature.AmbientOcclusion = 1
- r.DefaultFeature.AmbientOcclusionStaticFraction = 1
- r.DefaultFeature.AntiAliasing = 2
- r.DefaultFeature.AutoExposure = 1
- r.DefaultFeature.AutoExposure.Method = 0
- r.DefaultFeature.Bloom = 1
- r.DefaultFeature.DirectionalLightUnits = 1
- r.DefaultFeature.LensFlare = 0
- r.DefaultFeature.MotionBlur = 1
- r.DefaultFeature.PointLightUnits = 1
- r.DefaultFeature.SpotLightUnits = 1
- r.DeferSkeletalDynamicDataUpdateUntilGDME = 0
- r.DeferUniformBufferUpdatesUntilVisible = 1
- r.DeferUniformExpressionCaching = 1
- r.DemosaicVposOffset = 0.000000
- r.DepthOfField.FarBlur = 1
- r.DepthOfFieldQuality = 2
- r.DetailMode = 2
- r.DetectAndWarnOfBadDrivers = 0
- r.DiffuseColor.Max = 1.000000
- r.DiffuseColor.Min = 0.000000
- r.DisableDistortion = 0
- r.DisableLODFade = 0
- r.DiscardUnusedQuality = 0
- r.DistanceFadeMaxTravel = 1000.000000
- r.DistanceFieldAO = 1
- r.DistanceFieldBuild.Compress = 0
- r.DistanceFieldBuild.EightBit = 0
- r.DistanceFieldBuild.UseEmbree = 1
- r.DistanceFieldGI = 0
- r.DistanceFieldShadowing = 0
- r.DistanceFields.AtlasSizeXY = 512
- r.DistanceFields.AtlasSizeZ = 1024
- r.DistanceFields.DefaultVoxelDensity = 0.100000
- r.DistanceFields.ForceAtlasRealloc = 0
- r.DistanceFields.MaxPerMeshResolution = 128
- r.DoInitViewsLightingAfterPrepass = 0
- r.DoTiledReflections = 1
- r.DontLimitOnBattery = 0
- r.Downsample.Quality = 1
- r.DownsampledOcclusionQueries = 0
- r.DrawRectangleOptimization = 1
- r.DriverDetectionMethod = 4
- r.DumpHDRToPQ = 0
- r.DumpSCWQueuedJobs = 0
- r.DumpShaderDebugInfo = 0
- r.DumpShaderDebugShortNames = 0
- r.DumpShaderDebugWorkerCommandLine = 0
- r.DumpTransitionsForResource =
- r.DumpingMovie = 0
- r.DynamicRes.CPUBoundScreenPercentage = 100.000000
- r.DynamicRes.CPUTimeHeadRoom = 1.000000
- r.DynamicRes.ChangePercentageThreshold = 2.000000
- r.DynamicRes.FrameTimeBudget = 33.299999
- r.DynamicRes.FrameWeightExponent = 0.900000
- r.DynamicRes.GPUTimingMeasureMethod = 0
- r.DynamicRes.HistorySize = 16
- r.DynamicRes.IncreaseAmortizationBlendFactor = 0.900000
- r.DynamicRes.MaxConsecutiveOverbudgetGPUFrameCount = 2
- r.DynamicRes.MaxScreenPercentage = 100.000000
- r.DynamicRes.MinResolutionChangePeriod = 8
- r.DynamicRes.MinScreenPercentage = 50.000000
- r.DynamicRes.OperationMode = 0
- r.DynamicRes.OutlierThreshold = 0.000000
- r.DynamicRes.PausingDenied = 0
- r.DynamicRes.TargetedGPUHeadRoomPercentage = 10.000000
- r.EarlyZPass = 2
- r.EarlyZPassMovable = 1
- r.EarlyZPassOnlyMaterialMasking = 1
- r.EmitMeshDrawEvents = 0
- r.EmitterSpawnRateScale = 1.000000
- r.EnableAsyncComputeTranslucencyLightingVolumeClear = 1
- r.EnableDebugSpam_GetObjectPositionAndScale = 1
- r.EnableMorphTargets = 1
- r.EnableStereoEmulation = 0
- r.EnvironmentReflectionDebug = 0
- r.EyeAdaptation.Focus = 1.000000
- r.EyeAdaptation.MethodOveride = -1
- r.EyeAdaptationQuality = 2
- r.FXSystemPreRenderAfterPrepass = 0
- r.FastBlurThreshold = 7.000000
- r.FastVRam.BokehDOF = 1
- r.FastVRam.CircleDOF = 1
- r.FastVRam.CombineLUTs = 1
- r.FastVRam.CustomDepth = 0
- r.FastVRam.DBufferA = 0
- r.FastVRam.DBufferB = 0
- r.FastVRam.DBufferC = 0
- r.FastVRam.DBufferMask = 0
- r.FastVRam.DOFPostfilter = 1
- r.FastVRam.DOFReduce = 1
- r.FastVRam.DOFSetup = 1
- r.FastVRam.DistanceFieldAOBentNormal = 0
- r.FastVRam.DistanceFieldAOConfidence = 0
- r.FastVRam.DistanceFieldAODownsampledBentNormal = 1
- r.FastVRam.DistanceFieldAOHistory = 1
- r.FastVRam.DistanceFieldAOScreenGridResources = 1
- r.FastVRam.DistanceFieldCulledObjectBuffers = 1
- r.FastVRam.DistanceFieldIrradiance = 0
- r.FastVRam.DistanceFieldNormal = 1
- r.FastVRam.DistanceFieldShadows = 1
- r.FastVRam.DistanceFieldTileIntersectionResources = 1
- r.FastVRam.DistortHistory = 1
- r.FastVRam.Distortion = 1
- r.FastVRam.Downsample = 1
- r.FastVRam.EyeAdaptation = 1
- r.FastVRam.ForwardLightingCullingResources = 1
- r.FastVRam.GBufferA = 0
- r.FastVRam.GBufferB = 1
- r.FastVRam.GBufferC = 0
- r.FastVRam.GBufferD = 0
- r.FastVRam.GBufferE = 0
- r.FastVRam.GBufferVelocity = 0
- r.FastVRam.HZB = 1
- r.FastVRam.Histogram = 1
- r.FastVRam.HistogramReduce = 1
- r.FastVRam.LPV = 1
- r.FastVRam.LightAccumulation = 0
- r.FastVRam.LightAttenuation = 0
- r.FastVRam.MotionBlur = 1
- r.FastVRam.SceneColor = 1
- r.FastVRam.SceneDepth = 1
- r.FastVRam.ScreenSpaceAO = 0
- r.FastVRam.ScreenSpaceShadowMask = 1
- r.FastVRam.SeparateTranslucency = 0
- r.FastVRam.ShadowCSM = 0
- r.FastVRam.ShadowPerObject = 0
- r.FastVRam.ShadowPointLight = 0
- r.FastVRam.Tonemap = 1
- r.FastVRam.Upscale = 1
- r.FastVRam.VelocityFlat = 1
- r.FastVRam.VelocityMax = 1
- r.FastVRam.VolumetricFog = 1
- r.FeatureLevelPreview = 0
- r.Filter.LoopMode = 0
- r.Filter.NewMethod = 1
- r.Filter.SizeScale = 1.000000
- r.FinishCurrentFrame = 0
- r.FlushRHIThreadOnSTreamingTextureLocks = 0
- r.Fog = 1
- r.ForceAMDToSM4 = 0
- r.ForceDebugViewModes = 0
- r.ForceHighestMipOnUITextures = 0
- r.ForceIntelToSM4 = 0
- r.ForceNvidiaToSM4 = 0
- r.Forward.LightGridPixelSize = 64
- r.Forward.LightGridSizeZ = 32
- r.Forward.LightLinkedListCulling = 1
- r.Forward.MaxCulledLightsPerCell = 32
- r.ForwardBasePassSort = 0
- r.ForwardShading = 0
- r.FreeSkeletalMeshBuffers = 0
- r.FrustumCullNumWordsPerTask = 128
- r.FullScreenMode = 1
- r.GBufferFormat = 1
- r.GPUCrashDebugging = 0
- r.GPUDefrag.AllowOverlappedMoves = 1
- r.GPUDefrag.EnableTimeLimits = 1
- r.GPUDefrag.MaxRelocations = 10
- r.GPUParticle.AFRReinject = 1
- r.GPUParticle.FixDeltaSeconds = 0.033333
- r.GPUParticle.FixTolerance = 0.100000
- r.GPUParticle.MaxNumIterations = 3
- r.GPUParticle.Simulate = 1
- r.GPUSkin.Limit2BoneInfluences = 0
- r.GTSyncType = 0
- r.Gamma = 1.000000
- r.GenerateLandscapeGIData = 0
- r.GenerateMeshDistanceFields = 0
- r.GraphicsAdapter = -1
- r.HDR.Display.ColorGamut = 0
- r.HDR.Display.OutputDevice = 0
- r.HDR.EnableHDROutput = 0
- r.HDR.UI.CompositeMode = 1
- r.HDR.UI.Level = 1.000000
- r.HDRGUIPaperWhite.Interpolation = 1.000000
- r.HDRIntensity.Interpolation = 1.000000
- r.HDRLUTDebug = 0
- r.HDRMinimum.Interpolation = 0.000000
- r.HDRStrength.Interpolation = 1.000000
- r.HLOD.DistanceScale = 1.000000
- r.HLOD.MaximumLevel = -1
- r.HZBOcclusion = 0
- r.HeightfieldGlobalIllumination = 1
- r.HeightfieldInnerBounceDistance = 3000.000000
- r.HeightfieldOuterBounceDistanceScale = 3.000000
- r.HeightfieldTargetUnitsPerTexel = 200.000000
- r.HighQualityLightMaps = 1
- r.HighResScreenshotDelay = 64
- r.ImageEffect.Grain.ApplyTiming = 0
- r.InGameUI.FixedHeight = 0
- r.InGameUI.FixedWidth = 0
- r.IndirectLightingCache = 1
- r.InitialShaderLoadTime = -1.000000
- r.KeepOverrideVertexColorsOnCPU = 1
- r.KeepPreCulledIndicesThreshold = 0.950000
- r.LODFadeTime = 0.250000
- r.LPV.DiffuseIntensity = 0.333000
- r.LPV.DirectionalOcclusionDefaultDiffuse = 0.750000
- r.LPV.DirectionalOcclusionDefaultSpecular = 0.750000
- r.LPV.EmissiveMultiplier = 1.000000
- r.LPV.Intensity = 1.000000
- r.LPV.Mixing = 1
- r.LPV.NumAOPropagationSteps = 1
- r.LPV.NumPropagationSteps = 3
- r.LPV.RSMResolution = 360
- r.LPV.SpecularIntensity = 0.333000
- r.LUT.Size = 32
- r.LandscapeLODBias = 0
- r.LensFlareQuality = 2
- r.LightFunctionQuality = 2
- r.LightLODFadeDistance = 100.000000
- r.LightMaxDrawDistanceScale = 1.000000
- r.LightPropagationVolume = 0
- r.LightShaftBlurPasses = 3
- r.LightShaftDownSampleFactor = 2
- r.LightShaftFirstPassDistance = 0.100000
- r.LightShaftNumSamples = 12
- r.LightShaftQuality = 1
- r.LightShaftRenderToSeparateTranslucency = 0
- r.LimitScreenSizeForStreaming = 0.000000
- r.MSAA.AllowCustomResolves = 1
- r.MSAA.CompositingSampleCount = 4
- r.MSAACount = 4
- r.MaterialQualityLevel = 1
- r.MaxAnisotropy = 4
- r.MaxCSMRadiusToAllowPerObjectShadows = 8000.000000
- r.MaxForwardBasePassDraws = 0
- r.MaxQualityMode = 0
- r.MeshNearFarFadeFadeInTimeLimit = 1.000000
- r.MeshNearFarFadeFarClipMargin = 50.000000
- r.MeshNearFarFadeFarFadeDistance = 340282346638528859811704183484516925440.000000
- r.MeshNearFarFadeNearClipMargin = 30.000000
- r.MeshNearFarFadeNearFadeDistance = -340282346638528859811704183484516925440.000000
- r.MeshNearFarFadeSpeed = 0.500000
- r.MeshParticle.MinDetailModeForMotionBlur = -1
- r.MinScreenRadiusForCSMDepth = 0.010000
- r.MinScreenRadiusForDepthPrepass = 0.030000
- r.MinScreenRadiusForLights = 0.015000
- r.MinYResolutionFor3DView = 360
- r.MinYResolutionForUI = 720
- r.MipMapLODBias = 0.000000
- r.Mobile.AllowDistanceFieldShadows = 1
- r.Mobile.AllowMovableDirectionalLights = 1
- r.Mobile.AlwaysResolveDepth = 0
- r.Mobile.DisableVertexFog = 1
- r.Mobile.EnableStaticAndCSMShadowReceivers = 1
- r.Mobile.ForceDepthResolve = 0
- r.Mobile.SceneColorFormat = 0
- r.Mobile.Shadow.CSMShaderCulling = 1
- r.Mobile.Shadow.CSMShaderCullingCombineCasters = 1
- r.Mobile.Shadow.CSMShaderCullingDebugGfx = 0
- r.Mobile.Shadow.CSMShaderCullingDisableCasterTest = 0
- r.Mobile.Shadow.CSMShaderCullingTestBox = 1
- r.Mobile.TonemapperFilm = 0
- r.MobileContentScaleFactor = 1.000000
- r.MobileDynamicPointLightsUseStaticBranch = 1
- r.MobileHDR = 1
- r.MobileHDR32bppMode = 0
- r.MobileMSAA = 1
- r.MobileMaxLoadedMips = 14
- r.MobileNumDynamicPointLights = 4
- r.MobileReduceLoadedMips = 0
- r.MobileTonemapperUpscale = 0
- r.MorphTarget.Mode = 1
- r.MorphTarget.WeightThreshold = 0.000000
- r.MotionBlur.Amount = -1.000000
- r.MotionBlur.Max = -1.000000
- r.MotionBlur.Scale = 1.000000
- r.MotionBlurDebug = 0
- r.MotionBlurIntensityOverride = -1.000000
- r.MotionBlurLimitationOverride = -1.000000
- r.MotionBlurQuality = 4
- r.MotionBlurRestrainOverride = -1.000000
- r.MotionBlurScatter = 0
- r.MotionBlurSeparable = 0
- r.NVIDIATimestampWorkaround = 1
- r.NarrowFilterScale = 16
- r.Need4KFont = 0
- r.NormalCurvatureToRoughnessBias = 0.000000
- r.NormalCurvatureToRoughnessExponent = 0.333000
- r.NormalCurvatureToRoughnessScale = 1.000000
- r.NormalDeformer = 1
- r.NormalMapsForStaticLighting = 0
- r.NumBufferedOcclusionQueries = 1
- r.NumLightIndexCountByTile = 64
- r.OcclusionCullParallelPrimFetch = 0
- r.OneFrameThreadLag = 1
- r.OpenGL.AddExtensions =
- r.OpenGL.StripExtensions =
- r.PS4DumpShaderSDB = 0
- r.PS4MixedModeShaderDebugInfo = 0
- r.Paper2D.DrawTwoSided = 1
- r.ParallelBasePass = 1
- r.ParallelGatherNumPrimitivesPerPacket = 256
- r.ParallelGatherShadowPrimitives = 1
- r.ParallelInitViews = 1
- r.ParallelPrePass = 1
- r.ParallelShadows = 1
- r.ParallelShadowsNonWholeScene = 0
- r.ParallelTranslucency = 1
- r.ParallelVelocity = 1
- r.ParticleLODBias = 0
- r.Photography.Allow = 1
- r.Photography.AutoPause = 1
- r.Photography.AutoPostprocess = 1
- r.Photography.Available = 1
- r.Photography.EnableMultipart = 1
- r.Photography.PersistEffects = 0
- r.Photography.SettleFrames = 10
- r.Photography.TranslationSpeed = 100.000000
- r.PostProcessAAQuality = 4
- r.PostProcessing.PreferCompute = 0
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- r.PostProcessingColorFormat = 0
- r.PreTileTextures = 1
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- r.PredrawBatchTime = -1
- r.ProfileGPU.AssetSummaryCallOuts =
- r.ProfileGPU.Pattern = *
- r.ProfileGPU.PrintAssetSummary = 0
- r.ProfileGPU.Root = *
- r.ProfileGPU.Screenshot = 1
- r.ProfileGPU.ShowEventHistogram = 0
- r.ProfileGPU.ShowLeafEvents = 0
- r.ProfileGPU.ShowTransitions = 0
- r.ProfileGPU.ShowUI = 1
- r.ProfileGPU.Sort = 0
- r.RHICmdAsyncRHIThreadDispatch = 1
- r.RHICmdBalanceParallelLists = 2
- r.RHICmdBalanceTranslatesAfterTasks = 0
- r.RHICmdBasePassDeferredContexts = 1
- r.RHICmdBufferWriteLocks = 1
- r.RHICmdBypass = 0
- r.RHICmdCollectRHIThreadStatsFromHighLevel = 1
- r.RHICmdDeferSkeletalLockAndFillToRHIThread = 0
- r.RHICmdFlushOnQueueParallelSubmit = 0
- r.RHICmdFlushRenderThreadTasks = 0
- r.RHICmdFlushRenderThreadTasksBasePass = 0
- r.RHICmdFlushRenderThreadTasksPrePass = 0
- r.RHICmdFlushRenderThreadTasksShadowPass = 0
- r.RHICmdFlushRenderThreadTasksTranslucentPass = 0
- r.RHICmdFlushRenderThreadTasksVelocityPass = 0
- r.RHICmdFlushUpdateTextureReference = 0
- r.RHICmdForceRHIFlush = 0
- r.RHICmdMergeSmallDeferredContexts = 1
- r.RHICmdMinCmdlistForParallelSubmit = 2
- r.RHICmdMinCmdlistForParallelTranslate = 2
- r.RHICmdMinCmdlistSizeForParallelTranslate = 32
- r.RHICmdMinDrawsPerParallelCmdList = 64
- r.RHICmdPrePassDeferredContexts = 1
- r.RHICmdShadowDeferredContexts = 1
- r.RHICmdSpewParallelListBalance = 0
- r.RHICmdTranslucencyPassDeferredContexts = 1
- r.RHICmdUseDeferredContexts = 1
- r.RHICmdUseParallelAlgorithms = 1
- r.RHICmdUseThread = 1
- r.RHICmdVelocityPassDeferredContexts = 1
- r.RHICmdWidth = 8
- r.RHIRenderPasses = 0
- r.ReflectionCaptureGPUArrayCopy = 1
- r.ReflectionCaptureResolution = 256
- r.ReflectionEnvironment = 1
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- r.ReflectionEnvironmentCubemapPoolFixedNum = 256
- r.ReflectionEnvironmentEndMixingRoughness = 0.300000
- r.ReflectionEnvironmentLightmapMixBasedOnRoughness = 1
- r.ReflectionEnvironmentLightmapMixLargestWeight = 10000
- r.ReflectionEnvironmentLightmapMixing = 1
- r.RefractionQuality = 2
- r.RenderLastFrameInStreamingPause = 1
- r.RenderTargetPool.AllowMultipleAliasingDiscardsPerFrame = 0
- r.RenderTargetPool.TransientAliasingMode = 2
- r.RenderTargetPoolMin = 400
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- r.SDRAdditionalGamma.Interpolation = 0.000000
- r.SNDBSShaderCompile = 0
- r.SNDBSShaderCompile.BatchGroupSize = 512
- r.SNDBSShaderCompile.BatchSize = 16
- r.SNDBSShaderCompile.JobTimeout = 0.500000
- r.SSR.MaxRoughness = -1.000000
- r.SSR.Scheduler = 0
- r.SSS.Checkerboard = 2
- r.SSS.Filter = 1
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- r.SSS.Quality = 0
- r.SSS.SampleSet = 2
- r.SSS.Scale = 1.000000
- r.SaveEXR.CompressionQuality = 1
- r.SceneColorFormat = 4
- r.SceneColorFringe.Max = -1.000000
- r.SceneColorFringeQuality = 1
- r.SceneRenderTargetResizeMethod = 0
- r.ScreenPercentage = 100.000000
- r.ScreenshotDelegate = 1
- r.SelectiveBasePassOutputs = 0
- r.SeparateTranslucency = 0
- r.SeparateTranslucencyAutoDownsample = 0
- r.SeparateTranslucencyDurationDownsampleThreshold = 1.500000
- r.SeparateTranslucencyDurationUpsampleThreshold = 0.500000
- r.SeparateTranslucencyMinDownsampleChangeTime = 1.000000
- r.SeparateTranslucencyScreenPercentage = 100.000000
- r.SeparateTranslucencyUpsampleMode = 1
- r.SetRes = 1280x720w
- r.ShaderDevelopmentMode = 0
- r.ShaderPipelines = 1
- r.Shaders.BoundsChecking = 1
- r.Shaders.FastMath = 1
- r.Shaders.FlowControlMode = 0
- r.Shaders.KeepDebugInfo = 0
- r.Shaders.Optimize = 1
- r.Shaders.ZeroInitialise = 1
- r.Shadow.CSM.MaxCascades = 10
- r.Shadow.CSM.MaxMobileCascades = 2
- r.Shadow.CSM.TransitionScale = 1.000000
- r.Shadow.CSMDepthBias = 20.000000
- r.Shadow.CSMDepthBoundsTest = 1
- r.Shadow.CSMSplitPenumbraScale = 0.500000
- r.Shadow.CachePreshadow = 1
- r.Shadow.CacheWPOPrimitives = 0
- r.Shadow.CacheWholeSceneShadows = 1
- r.Shadow.CachedShadowsCastFromMovablePrimitives = 1
- r.Shadow.ConservativeBounds = 0
- r.Shadow.DistanceScale = 1.000000
- r.Shadow.DrawPreshadowFrustums = 0
- r.Shadow.EnableModulatedSelfShadow = 0
- r.Shadow.FadeExponent = 0.250000
- r.Shadow.FadeResolution = 64
- r.Shadow.FilterMethod = 0
- r.Shadow.FixedScreenSizeForShadow = 0.000000
- r.Shadow.ForceSingleSampleShadowingFromStationary = 0
- r.Shadow.MaxCSMResolution = 2048
- r.Shadow.MaxResolution = 2048
- r.Shadow.MaxSoftKernelSize = 40
- r.Shadow.MinPreShadowResolution = 8
- r.Shadow.MinResolution = 32
- r.Shadow.OcclusionCullCascadedShadowMaps = 0
- r.Shadow.PerObject = 1
- r.Shadow.PerObjectDirectionalDepthBias = 20.000000
- r.Shadow.PointLightDepthBias = 0.050000
- r.Shadow.PreShadowFadeResolution = 16
- r.Shadow.PreShadowResolutionFactor = 1.000000
- r.Shadow.PreshadowExpand = 0.150000
- r.Shadow.Preshadows = 1
- r.Shadow.PreshadowsForceLowestDetailLevel = 0
- r.Shadow.RadiusThreshold = 0.010000
- r.Shadow.RadiusThresholdRSM = 0.060000
- r.Shadow.ShadowMapResolutionForAtlasedLightShadows = 2048
- r.Shadow.ShadowMapSliceCountForAtlasedLightShadows = 16
- r.Shadow.SpotLightDepthBias = 5.000000
- r.Shadow.SpotLightTransitionScale = 60.000000
- r.Shadow.StencilOptimization = 1
- r.Shadow.TexelsPerPixel = 1.273240
- r.Shadow.TexelsPerPixelPointlight = 1.273240
- r.Shadow.TexelsPerPixelSpotlight = 2.546480
- r.Shadow.TransitionScale = 60.000000
- r.Shadow.UnbuiltNumWholeSceneDynamicShadowCascades = 4
- r.Shadow.UnbuiltPreviewInGame = 1
- r.Shadow.UnbuiltWholeSceneDynamicShadowRadius = 200000.000000
- r.Shadow.UseOctreeForCulling = 1
- r.Shadow.WholeSceneShadowCacheMb = 150
- r.Shadow.WholeSceneShadowUnbuiltInteractionThreshold = 500
- r.ShadowQuality = 3
- r.ShowPrecomputedVisibilityCells = 0
- r.ShowRelevantPrecomputedVisibilityCells = 0
- r.ShowShaderCompilerWarnings = 0
- r.SimpleForwardShading = 0
- r.SkeletalMeshLODBias = 0
- r.SkeletalMeshLODRadiusScale = 1.000000
- r.SkinCache.CompileShaders = 0
- r.SkinCache.Debug = 1.000000
- r.SkinCache.ForceRecomputeTangents = 0
- r.SkinCache.Mode = 1
- r.SkinCache.NumTangentIntermediateBuffers = 1.000000
- r.SkinCache.RecomputeTangents = 2
- r.SkinCache.SceneMemoryLimitInMB = 128.000000
- r.SkySpecularOcclusionStrength = 1.000000
- r.SplineMesh.NoRecreateProxy = 1
- r.StaticMeshLODDistanceScale = 1.000000
- r.StencilForLODDither = 0
- r.Streaming.AmortizeCPUToGPUCopy = 0
- r.Streaming.Boost = 1.000000
- r.Streaming.CheckBuildStatus = 0
- r.Streaming.DefragDynamicBounds = 1
- r.Streaming.DropMips = 0
- r.Streaming.FramesForFullUpdate = 5
- r.Streaming.FullyLoadUsedTextures = 0
- r.Streaming.HLODStrategy = 0
- r.Streaming.HiddenPrimitiveScale = 0.500000
- r.Streaming.LimitPoolSizeToVRAM = 0
- r.Streaming.MaxEffectiveScreenSize = 0.000000
- r.Streaming.MaxHiddenPrimitiveViewBoost = 1.500000
- r.Streaming.MaxNumTexturesToStreamPerFrame = 0
- r.Streaming.MaxTempMemoryAllowed = 50
- r.Streaming.MinLevelTextureScreenSize = 100.000000
- r.Streaming.MinMipForSplitRequest = 10
- r.Streaming.MipBias = 0.000000
- r.Streaming.MipCalculationEnablePerLevelList = 1
- r.Streaming.NumStaticComponentsProcessedPerFrame = 50
- r.Streaming.OverlapAssetAndLevelTicks = 0
- r.Streaming.PerTextureBiasViewBoostThreshold = 1.500000
- r.Streaming.PoolSize = -1
- r.Streaming.UseAllMips = 0
- r.Streaming.UseBackgroundThreadPool = 1
- r.Streaming.UseFixedPoolSize = 0
- r.Streaming.UseMaterialData = 1
- r.Streaming.UseNewMetrics = 1
- r.Streaming.UsePerTextureBias = 1
- r.SubsurfaceScattering = 1
- r.SupportAllShaderPermutations = 0
- r.SupportAtmosphericFog = 1
- r.SupportLowQualityLightmaps = 1
- r.SupportPointLightWholeSceneShadows = 1
- r.SupportReversedIndexBuffers = 0
- r.SupportSimpleForwardShading = 0
- r.SupportStationarySkylight = 1
- r.SurfelDensity = 0.050000
- r.SurfelLODDensityFraction = 0.200000
- r.SurfelMaxPerObject = 10000
- r.TargetPrecompileFrameTime = -1
- r.TemporalAASamples = 8
- r.TessellationAdaptivePixelsPerTriangle = 48.000000
- r.TexelDebugging = 0
- r.TextureStreaming = 1
- r.TiledDeferredShading = 1
- r.TiledDeferredShading.MinimumCount = 0
- r.Tonemapper.EmulateHDR = 0
- r.Tonemapper.GrainQuantization = 1
- r.Tonemapper.Quality = 5
- r.Tonemapper.Sharpen = 0.000000
- r.TonemapperFilm = 1
- r.TonemapperGamma = 0.000000
- r.TransientResourceAliasing.Buffers = 1
- r.TransitionChecksEnableDX11 = 0
- r.TranslucencyLightingVolumeDim = 64
- r.TranslucencyLightingVolumeInnerDistance = 1500.000000
- r.TranslucencyLightingVolumeOuterDistance = 5000.000000
- r.TranslucencyVolumeBlur = 1
- r.TranslucentLightingVolume = 1
- r.TranslucentSortPolicy = 0
- r.TranslucentVolumeFOVSnapFactor = 10.000000
- r.TranslucentVolumeMinFOV = 45.000000
- r.UnbindResourcesBetweenDrawsInDX11 = 0
- r.UniformBufferPooling = 1
- r.Upscale.Panini.D = 0.000000
- r.Upscale.Panini.S = 0.000000
- r.Upscale.Panini.ScreenFit = 1.000000
- r.Upscale.Quality = 3
- r.Upscale.Softness = 1.000000
- r.UseAsyncShaderPrecompilation = 0
- r.UseParallelGetDynamicMeshElementsTasks = 0
- r.UseProgramBinaryCache = 0
- r.UseShaderBinaryCache = 0
- r.UseShaderCaching = 0
- r.UseShaderDrawLog = 0
- r.UseShaderPredraw = 0
- r.UseUserShaderCache = 1
- r.VPLDirectionalLightTraceDistance = 100000.000000
- r.VPLGridDimension = 128
- r.VPLMeshGlobalIllumination = 1
- r.VPLPlacementCameraRadius = 4000.000000
- r.VPLSelfOcclusionReplacement = 0.300000
- r.VPLSpreadUpdateOver = 5
- r.VPLSurfelRepresentation = 1
- r.VPLViewCulling = 1
- r.VSync = 0
- r.VT.MaskedPageTableUpdates = 1
- r.VT.MaxUploadsPerFrame = 16
- r.VT.NumMipsToExpandRequests = 3
- r.VT.RefreshEntirePageTable = 0
- r.VertexFoggingForOpaque = 1
- r.ViewDistanceScale = 1.000000
- r.VirtualTexture = 1
- r.VirtualTextureReducedMemory = 0
- r.VisualizeOccludedPrimitives = 0
- r.VolumetricFog = 1
- r.VolumetricFog.DepthDistributionScale = 32.000000
- r.VolumetricFog.GridDivisor = 120
- r.VolumetricFog.GridPixelSize = 16
- r.VolumetricFog.GridSizeZ = 96
- r.VolumetricFog.HistoryMissSupersampleCount = 1
- r.VolumetricFog.HistoryWeight = 0.900000
- r.VolumetricFog.InjectShadowedLightsSeparately = 1
- r.VolumetricFog.InverseSquaredLightDistanceBiasScale = 1.000000
- r.VolumetricFog.Jitter = 1
- r.VolumetricFog.LightFunctionSupersampleScale = 2.000000
- r.VolumetricFog.TemporalReprojection = 1
- r.VolumetricFog.VoxelizationShowOnlyPassIndex = -1
- r.VolumetricFog.VoxelizationSlicesPerGSPass = 8
- r.VolumetricLightmap.VisualizationMinScreenFraction = 0.001000
- r.VolumetricLightmap.VisualizationRadiusScale = 0.010000
- r.Vulkan.AllowAsyncCompute = 0
- r.Vulkan.AllowPresentOnComputeQueue = 0
- r.Vulkan.DelayAcquireBackBuffer = 1
- r.Vulkan.EnableValidation = 0
- r.Vulkan.IgnoreCPUReads = 0
- r.Vulkan.PipelineCacheCompression = 1
- r.Vulkan.PipelineCacheLoad = 1
- r.Vulkan.ProfileCmdBuffers = 0
- r.Vulkan.RHIThread = 1
- r.Vulkan.StripGlsl = 1
- r.Vulkan.SubmitOnCopyToResolve = 0
- r.Vulkan.SubmitOnDispatch = 0
- r.Vulkan.UniqueValidationMessages = 1
- r.Vulkan.UseGLSL = 0
- r.Vulkan.UseRealUBs = 0
- r.Vulkan.UseSingleQueue = 0
- r.Vulkan.WaitForIdleOnSubmit = 0
- r.WarnOfBadDrivers = 1
- r.WideCustomResolve = 0
- r.WireframeCullThreshold = 5.000000
- r.XGEShaderCompile = 0
- r.XGEShaderCompile.Mode = 1
- r.XGEShaderCompile.Xml.BatchGroupSize = 128
- r.XGEShaderCompile.Xml.BatchSize = 16
- r.XGEShaderCompile.Xml.JobTimeout = 0.500000
- r.pso.evictiontime = 60
- rhi.PresentThreshold.Bottom = 0.000000
- rhi.PresentThreshold.Top = 0.000000
- rhi.ResourceTableCaching = 1
- rhi.SyncAllowEarlyKick = 1
- rhi.SyncInterval = 0
- rhi.SyncSlackMS = 10.000000
- s.AllowLevelRequestsWhileAsyncLoadingInMatch = 1
- s.AllowUnversionedContentInEditor = 0
- s.AsyncLoadingPrecachePriority = 3
- s.AsyncLoadingThreadEnabled = 0
- s.AsyncLoadingTimeLimit = 5.000000
- s.AsyncLoadingUseFullTimeLimit = 1
- s.ContinuouslyIncrementalGCWhileLevelsPendingPurge = 0
- s.EditorLoadPrecacheSizeKB = 0
- s.EventDrivenLoaderEnabled = 0
- s.ForceGCAfterLevelStreamedOut = 0
- s.IoDispatcherBufferAlignment = 4096
- s.IoDispatcherBufferMemoryMB = 8
- s.IoDispatcherBufferSizeKB = 256
- s.IoDispatcherCacheSizeMB = 0
- s.IoDispatcherDecompressionWorkerCount = 4
- s.LevelStreamingActorsUpdateTimeLimit = 5.000000
- s.LevelStreamingComponentsRegistrationGranularity = 10
- s.LevelStreamingComponentsUnregistrationGranularity = 5
- s.MaxIncomingRequestsToStall = 100
- s.MaxPackageSummarySize = 16384
- s.MaxReadyRequestsToStallMB = 30
- s.MinBulkDataSizeForAsyncLoading = 131072
- s.PriorityAsyncLoadingExtraTime = 20.000000
- s.ProcessPrestreamingRequests = 0
- s.RandomizeLoadOrder = 0
- s.StreamableDelegateDelayFrames = 1
- s.TimeLimitExceededMinTime = 0.005000
- s.TimeLimitExceededMultiplier = 1.500000
- s.UnregisterComponentsTimeLimit = 1.000000
- s.UseBackgroundLevelStreaming = 1
- s.WarnIfTimeLimitExceeded = 0
- sg.ShadowQuality = 1
- sg.ShadowQuality.NumLevels = 2
- sg.TextureQuality = 1
- sg.TextureQuality.NumLevels = 2
- t.FPSChart.ExcludeIdleTime = 0
- t.FPSChart.InterestingFramerates = 30,60,120
- t.FPSChart.MaxFrameDeltaSecsBeforeDiscarding = 1.000000
- t.FPSChart.OpenFolderOnDump = 1
- t.FPSChart.RoundFPSBeforeBinning = 0
- t.HitchDeadTimeWindow = 200.000000
- t.HitchFrameTimeThreshold = 60.000000
- t.HitchVersusNonHitchRatio = 1.500000
- t.IdleWhenNotForeground = 0
- t.MaxFPS = 0.000000
- t.SlowFrameLoggingThreshold = 0.000000
- t.TargetFrameTimeThreshold = 33.900002
- t.TickComponentLatentActionsWithTheComponent = 1
- t.UnacceptableFrameTimeThreshold = 50.000000
- t.UnsteadyFPS = 0
- tick.AllowAsyncComponentTicks = 1
- tick.AllowAsyncTickCleanup = 1
- tick.AllowAsyncTickDispatch = 0
- tick.AllowConcurrentTickQueue = 1
- tick.AnimationDelaysEndGroup = 1
- tick.DoAsyncEndOfFrameTasks = 0
- tick.DoAsyncEndOfFrameTasks.Randomize = 0
- tick.HiPriSkinnedMeshes = 1
- tick.LogTicks = 0
- tick.ShowPrerequistes = 1
- vr.AllowMotionBlurInVR = 0
- vr.Debug.bEnableDevOverrides = 0
- vr.DebugCanvasInLayer = 0
- vr.EnableMotionControllerLateUpdate = 1
- vr.HiddenAreaMask = 1
- vr.InstancedStereo = 0
- vr.MobileMultiView = 0
- vr.MobileMultiView.Direct = 0
- vr.MonoscopicFarField = 0
- vr.MonoscopicFarFieldMode = 1
- vr.MultiView = 0
- vr.StereoLayers.bMixLayerPriorities = 0
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