Sobky

AdventSeason - Locale - EN.yml

Nov 8th, 2020 (edited)
1,126
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  1. Prefix:
  2.   Base: "&5&lAdvent Season &6\u2771"
  3.   AdventCalendar: "&5&lAdvent Calendar &6\u2771"
  4.   ChristmasMail: "&2&lChristmas Mail &6\u2771"
  5. Errors:
  6.   ConsoleError: "&cCommand can be performed only via Player!"
  7.   NoPermissions: "&cYou are not permitted to use this command!"
  8.   WrongCommandUsage:
  9.     Unsupported: "&cWrong usage of command!\n&6\u25CF &7Unsupported command sequence"
  10.     Hint:
  11.       Common: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}"
  12.       Tab: "&cWrong usage of command!\n&6\u25CF &7&lHINT &6\u00BB &d{replacement}\n&6\u25CF &7&lHINT &6\u00BB &dUse Tab to complete command sequence"
  13.   Reload:
  14.     Options: "&cA critical error occurred! Check options file! Disabling plugin..."
  15.   Player:
  16.     Missing: "&cRequired information is missing!\n&6\u25CF &7Please, try to re-log\n&6\u25CF &7We apologize for the inconvenience"
  17.   Figure:
  18.     NotFound: "&cNo ArmorStand found in your range!"
  19.     NotExist: "&cFigure has not been placed, yet!"
  20.   Stats:
  21.     Request:
  22.       Target:
  23.         Format:
  24.           UUID: "&cInvalid &dUUID&7!"
  25.           Nick: "&cInvalid &dNick&7!"
  26.   AdventCalendar:
  27.     Window:
  28.       Open: "&cYou cannot open this window!"
  29.     Reward:
  30.       Undefined: "Undefined"
  31.       Lack: "&cLack of Rewards for this day!\n&6\u25CF &7Please contact staff to resolve this problem."
  32.       DayAssignment:
  33.         NotFound: "&cNo Day Assignment Data found!"
  34.       Key:
  35.         Pattern: "&cRewardKey &d{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &d{pattern}"
  36.         Exists: "&cRewardKey already exists!"
  37.     Inventory:
  38.       Full: "&cThere are no space in your inventory!\n&6\u25CF &7Please make space to claim rewards!"
  39.     Restriction:
  40.       World: "&cCannot use AdventCalendar!\n&6\u25CF &7You are standing in restricted world"
  41.     Season:
  42.       OutOf: "&cCannot use AdventCalendar!\n&6\u25CF &7Out of the season"
  43.   ChristmasMail:
  44.     MailBox:
  45.       Player:
  46.         Pattern: "&cPlayerName &2{value} &ccontains not allowed chars!\n&6\u25CF &7Allowed chars &6\u00BB &2{pattern}"
  47.         NotFound: "&cNo Player &2{value} &cexists!"
  48.         Self: "&cCannot to create own MailBox!"
  49.       Exists: "&cMailBox already exists!"
  50.       Message:
  51.         Undefined: "&cUndefined"
  52.         Filter: "&cYou cannot spread not suitable behaviour!"
  53.       Gift:
  54.         Sent: "&cGift has been already sent!"
  55.       Claiming:
  56.         Inventory:
  57.           Full: "&cThere are no space in your inventory!\n&6\u25CF &7Please make space to claim gift!"
  58.       Capacity: "&cCannot create new MailBox!\n&6\u25CF &7Capacity has been reached!"
  59.     Restriction:
  60.       World: "&cCannot use ChristmasMail!\n&6\u25CF &7You are standing in restricted world"
  61.     Season:
  62.       OutOf: "&cCannot use ChristmasMail!\n&6\u25CF &7Out of the season"
  63.     GUI:
  64.       Locked: "&cPlease wait until MailBox will be created!"
  65. Success:
  66.   Base:
  67.     Help:
  68.       Player:
  69.        - "&5&lAdvent Season &6\u2771 &7Basic commands"
  70.         - "&6\u25CF &7Calendar &6\u00BB &d/AdventSeason"
  71.         - "&6\u25CF &7Info &6\u00BB &d/AdventSeason Info"
  72.         - "&6\u25CF &7Help &6\u00BB &d/AdventSeason Help"
  73.       Admin:
  74.        - "&5&lAdvent Season &6\u2771 &7Admin commands"
  75.         - "&6\u25CF &7Admin Info &6\u00BB &d/AdventSeason Info Admin"
  76.         - "&6\u25CF &7CarolSpawner &6\u00BB &d/AdventSeason CarolSpawner SetLocation"
  77.         - "&6\u25CF &7Stats &6\u00BB &d/AdventSeason Stats RemoveAll"
  78.   CarolSpawner:
  79.     Location:
  80.       Set: "&7Point of Carol Melodies successfully placed!"
  81.   AdventCalendar:
  82.     Figure:
  83.       Placed: "&7Santa successfully placed!"
  84.       Found: "&7Santa successfully linked with found ArmorStand!"
  85.       Removed: "&7Santa successfully removed!"
  86.     Info:
  87.       Openable: "&3&lHurry up! &7Do not miss to open today's window!"
  88.     Help:
  89.       Player:
  90.        - "&5&lAdvent Calendar &6\u2771 &7Basic commands"
  91.         - "&6\u25CF &7Calendar &6\u00BB &d/AdventCalendar"
  92.         - "&6\u25CF &7Info &6\u00BB &d/AdventCalendar Info"
  93.         - "&6\u25CF &7Help &6\u00BB &d/AdventCalendar Help"
  94.       Admin:
  95.        - "&5&lAdvent Calendar &6\u2771 &7Admin commands"
  96.         - "&6\u25CF &7Admin Info &6\u00BB &d/AdventCalendar Info Admin"
  97.         - "&6\u25CF &7Santa &6\u00BB &d/AdventCalendar Santa <Place/Find/Remove>"
  98.         - "&6\u25CF &7Stats &6\u00BB &d/AdventCalendar Stats Remove <[All]/Player>"
  99.     GUI:
  100.       Opening: "&7Preparing your calendar..."
  101.   ChristmasMail:
  102.     Figure:
  103.       Placed: "&7Elf successfully placed!"
  104.       Found: "&7Elf successfully linked with found ArmorStand!"
  105.       Removed: "&7Elf successfully removed!"
  106.     Info:
  107.       Readable: "&3&lHurry up! &7Do not miss to read all received greetings!"
  108.     MailBox:
  109.       Searching: "&7Searching for the player &2{player}&7!"
  110.       Creating: "&7Creating MailBox for the player &2{player}&7!\n&6\u25CF &7When MailBox will be created, GUI will be opened again automatically!"
  111.       Created: "&7MailBox for the player &2{player} &7created!"
  112.       Claiming:
  113.         Message: "&7Player &2{player} &7sent you a surprise!\n&6\u25CF &7Message &6\u00BB &7{message}"
  114.         Gift: "&6\u25CF &7Gift &6\u00BB &2{gift}"
  115.     Help:
  116.       Player:
  117.        - "&2&lChristmas Mail &6\u2771 &7Basic commands"
  118.         - "&6\u25CF &7Mail Manager &6\u00BB &2/ChristmasMail"
  119.         - "&6\u25CF &7Info &6\u00BB &2/ChristmasMail Info"
  120.         - "&6\u25CF &7Help &6\u00BB &2/ChristmasMail Help"
  121.       Admin:
  122.        - "&2&lChristmas Mail &6\u2771 &7Admin commands"
  123.         - "&6\u25CF &7Admin Info &6\u00BB &2/ChristmasMail Info Admin"
  124.         - "&6\u25CF &7Elf &6\u00BB &2/ChristmasMail Elf <Place/Find/Remove>"
  125.         - "&6\u25CF &7Stats &6\u00BB &2/ChristmasMail Stats Remove <[All]/Player>"
  126.   Stats:
  127.     Request:
  128.       Target:
  129.         Search: "&7Searching the player..."
  130.       Season:
  131.         Remove:
  132.           All:
  133.             Head: "&7Removing all stats of the whole plugin..."
  134.       AdventCalendar:
  135.         Remove:
  136.           All:
  137.             Head: "&7Removing all &dAdventCalendar &7stats..."
  138.             Callback: "&7All stats were removed."
  139.           Player:
  140.             Head: "&7Removing &dAdventCalendar &7stats of player &d{player}&7..."
  141.             Callback: "&7Stats of player &d{player} &7were removed."
  142.       ChristmasMail:
  143.         Remove:
  144.           All:
  145.             Head: "&7Removing all &2ChristmasMail &7stats..."
  146.             Callback: "&7All stats were removed."
  147.           Player:
  148.             Head: "&7Removing &2ChristmasMail &7stats of player &2{player}&7..."
  149.             Callback: "&7Stats of player &2{player} &7were removed."
  150.   Predicate:
  151.     Truth: "&aYes"
  152.     Lie: "&cNo"
  153.   Reload:
  154.     All: "&7Whole plugin successfully reloaded!"
  155.     Locale: "&7Localization and it's dependencies successfully reloaded!"
  156.     Options: "&7Options and it's dependencies successfully reloaded!"
  157. BossBar:
  158.   AdventCalendar:
  159.     Remains: "&5&lCalendar &6&l| &7&lNew window in &6\u00BB &5&l{remains}"
  160. BroadCast:
  161.   AdventCalendar:
  162.     Remains: "&7New window in &6\u00BB &d&l{remains}"
  163.     Opening: "&7A new window has been opened!\n&6\u25CF &7Now, you have &d24 Hours &7to claim rewards!"
  164. Hologram:
  165.   AdventCalendar:
  166.     Figure:
  167.       State:
  168.         ONE_DAY_BEFORE_SEASON:
  169.          - "&5&lAdvent calendar"
  170.           - "&7One day to start!"
  171.         RUNNING:
  172.          - "&5&lAdvent calendar"
  173.           - "&7New window in &6\u00BB &3{remains}"
  174.         LAST_DAY_OF_SEASON:
  175.          - "&5&lAdvent calendar"
  176.           - "&7Last window today!"
  177.         OUT_OF_SEASON:
  178.          - "&5&lAdvent calendar"
  179.           - "&cOut of season!"
  180.   ChristmasMail:
  181.     Figure:
  182.       State:
  183.         ONE_DAY_BEFORE_SEASON:
  184.          - "&2&lChristmas Mail"
  185.           - "&7One day to start!"
  186.         SENDING:
  187.          - "&2&lChristmas Mail"
  188.           - "&7Send greeting to friends!"
  189.         READING:
  190.          - "&2&lChristmas Mail"
  191.           - "&7Read greetings from friends!"
  192.         OUT_OF_SEASON:
  193.          - "&2&lChristmas Mail"
  194.           - "&cOut of season!"
  195. GUI:
  196.   Common:
  197.     Item:
  198.       Back:
  199.         HeadName: "&2&lBack"
  200.         Lore: [ ]
  201.       Pagination:
  202.         NO_PREV_PAGE:
  203.           HeadName: "&6&lNo previous Page"
  204.           Lore: [ ]
  205.         NO_NEXT_PAGE:
  206.           HeadName: "&6&lNo next Page"
  207.           Lore: [ ]
  208.         FIRST_PAGE:
  209.           HeadName: "&6&lFirst Page &2&l#1"
  210.           Lore: [ ]
  211.         PREV_PAGE:
  212.           HeadName: "&6&lPrevious Page &2&l#{page}"
  213.           Lore: [ ]
  214.         NEXT_PAGE:
  215.           HeadName: "&6&lNext Page &2&l#{page}"
  216.           Lore: [ ]
  217.         LAST_PAGE:
  218.           HeadName: "&6&lLast Page &2&l#{page}"
  219.           Lore: [ ]
  220.   AdventCalendar:
  221.     AdventCalendarGUI:
  222.       InventoryName: "&5&lAdvent Calendar"
  223.       Item:
  224.         Filling:
  225.           HeadName: "&2&lBasic information"
  226.           Lore:
  227.            - "&6\u25CF &7Opened windows &6\u00BB &3{count_opened}"
  228.             - ""
  229.             - "&6\u25CF &7New window in &6\u00BB &3{remains}"
  230.         Window:
  231.           Missed:
  232.             HeadName: "&2&lWindow &3&l#{day}"
  233.             Lore:
  234.              - "&6\u25CF &cYou have missed to open this window!"
  235.           Openable:
  236.             HeadName: "&2&lWindow &3&l#{day}"
  237.             Lore:
  238.              - "&6\u25CF &7Click to open!"
  239.           Opened:
  240.             HeadName: "&2&lWindow &3&l#{day}"
  241.             Lore:
  242.              - "&6\u25CF &7Window has been already opened!"
  243.               - ""
  244.               - "&6\u25CF &7Reward &6\u00BB &3{reward_name}"
  245.           Closed:
  246.             HeadName: "&2&lWindow &3&l#{day}"
  247.             Lore:
  248.              - "&6\u25CF &7Window is closed, now!"
  249.               - ""
  250.               - "&6\u25CF &7Openable on &6\u00BB &3{openable_date_time}"
  251.     LuckyWheelGUI:
  252.       InventoryName: "&5&lLucky Wheel #AC"
  253.       Item:
  254.         Filling:
  255.           HeadName: " "
  256.           Lore: [ ]
  257.         Action:
  258.           Enabled:
  259.             HeadName: "&2&lSpin Button"
  260.             Lore:
  261.              - "&6\u25CF &7Click to spin!"
  262.           Disabled:
  263.             HeadName: "&2&lSpin Button"
  264.             Lore:
  265.              - "&6\u25CF &cUnable to spin!"
  266.         Pointer:
  267.           Closing:
  268.             HeadName: " "
  269.             Lore: [ ]
  270.           Static:
  271.             HeadName: " "
  272.             Lore: [ ]
  273.         Base:
  274.           Info:
  275.             HeadName: "&2&lBasic Information"
  276.             Lore:
  277.              - "&6\u25CF &7To spin LuckyWheel, just"
  278.               - "&7click on green button!"
  279.               - ""
  280.               - "&6\u25CF &7Assigned to day &6\u00BB &3{day}"
  281.     RewardPickerGUI:
  282.       InventoryName: "&5&lReward Picker #AC"
  283.       Item:
  284.         HiddenReward:
  285.           HeadName: "&2&lReward"
  286.           Lore:
  287.            - "&6\u25CF &7Click to choose this one!"
  288.         Base:
  289.           Info:
  290.             HeadName: "&2&lBasic Information"
  291.             Lore:
  292.              - "&6\u25CF &7Here, you can choose only"
  293.               - "&7one gift, which the most fits you."
  294.               - ""
  295.               - "&6\u25CF &7Assigned to day &6\u00BB &3{day}"
  296.   ChristmasMail:
  297.     MailSendingGUI:
  298.       InventoryName: "&2&lChristmas Mail #S"
  299.       Item:
  300.         Button:
  301.           Recipient:
  302.             HeadName: "&2&lMailBox"
  303.             Lore:
  304.              - "&6\u25CF &7Recipient &6\u00BB &3{mail_box_recipient}"
  305.               - ""
  306.               - "&6\u25CF &7Written Message &6\u00BB &3{predicate_message}"
  307.               - "&6\u25CF &7Sent Gift &6\u00BB &3{predicate_gift}"
  308.               - ""
  309.               - "&6\u25CF &7Click to manage!"
  310.         Base:
  311.           Add:
  312.             HeadName: "&2&lCreate new MailBox"
  313.             Lore:
  314.              - "&6\u25CF &7Click to create new MailBox"
  315.           Info:
  316.             HeadName: "&2&lBasic Information"
  317.             Lore:
  318.              - "&6\u25CF &7Via &3Christmas Mail &7you can"
  319.               - "&7surprise your friends by sweet message"
  320.               - "&7or by gift, too."
  321.               - ""
  322.               - "&6\u25CF &7They will be able to open the"
  323.               - "&7mail box after &3{mail_box_gap_date}"
  324.               - "&7and enjoy from your surprise :)"
  325.               - ""
  326.               - "&6\u25CF &c&lHOW IT WORKS?"
  327.               - "&6\u25CF &7At first, you need to create &3MailBox&7,"
  328.               - "&7whom you want to send mail."
  329.               - "&6\u25CF &7Than, you can see friend's head above"
  330.               - "&7and you can send him/her message and gift."
  331.               - "&6\u25CF &7More information at managing MailBox."
  332.     MailSendingDetailGUI:
  333.       InventoryName: "&2&lChristmas Mail #S - Detail"
  334.       Item:
  335.         Button:
  336.           Message:
  337.             HeadName: "&2&lMessage"
  338.             Lore:
  339.              - "&6\u25CF &3Message &6\u00BB &7{message}"
  340.               - ""
  341.               - "&6\u25CF &7Click to Write/Edit!"
  342.           Gift:
  343.             HeadName: "&2&lGift"
  344.             Lore:
  345.              - "&6\u25CF &7Sent &6\u00BB &3{predicate_gift}"
  346.               - ""
  347.               - "&6\u25CF &7Click to Send!"
  348.         Base:
  349.           Info:
  350.             HeadName: "&2&lBasic Information"
  351.             Lore:
  352.              - "&6\u25CF &7Recipient &6\u00BB &3{mail_box_recipient}"
  353.               - ""
  354.               - "&6\u25CF &7Here, you can write/edit message"
  355.               - "&7or send gift to your friend."
  356.     MailReadingGUI:
  357.       InventoryName: "&2&lChristmas Mail #R"
  358.       Item:
  359.         Button:
  360.           Sender:
  361.             HeadName: "&2&lMailBox"
  362.             Lore:
  363.              - "&6\u25CF &7From &6\u00BB &3{mail_box_sender}"
  364.               - ""
  365.               - "&6\u25CF &7Message &6\u00BB &3{message}"
  366.               - "&6\u25CF &7Gift &6\u00BB &3{predicate_gift}"
  367.               - "&6\u25CF &7Claimed &6\u00BB &3{predicate_claim}"
  368.               - ""
  369.               - "&6\u25CF &7Click to Read and Claim!"
  370.         Base:
  371.           Info:
  372.             HeadName: "&2&lBasic Information"
  373.             Lore:
  374.              - "&6\u25CF &7Via &3Christmas Mail &7somebody from"
  375.               - "&7your friends sent you a little surprise."
  376.               - ""
  377.               - "&6\u25CF &7To get more information, follow"
  378.               - "&7instructions at each &3MailBox &7above."
  379.   Settings:
  380.     ValueAssignment:
  381.       Reward:
  382.         Key: "Reward's Key"
  383.         Name: "Reward's Name"
  384.         Description: "Reward's Description"
  385.         Item:
  386.           List: "Reward's Item List"
  387.           Unit: "Reward's Item"
  388.         Command:
  389.           List: "Reward's Command List"
  390.           Unit: "Reward's Command"
  391.         Amount:
  392.           Vault: "Reward's Vault Amount"
  393.           PlayerPoint: "Reward's PlayerPoint Amount"
  394.           Experience: "Reward's Experience Amount"
  395.         Icon:
  396.           Icon: "Reward's Icon"
  397.           HeadName: "Icon's HeadName"
  398.           Lore:
  399.             List: "Icon's Lore"
  400.             Line: "Icon's Lore Line"
  401.           Enchantment: "Icon's Enchantment"
  402.       DayAssignment:
  403.         Window: "Reward Day Assignment"
  404.       MailBox:
  405.         Recipient: "MailBox Recipient"
  406.         Message: "MailBox Message"
  407.         Gift: "MailBox Gift"
  408.     AdventCalendar:
  409.       AdventCalendarSettingGUI:
  410.         InventoryName: "&1&lSettings#AC"
  411.         Item:
  412.           Button:
  413.             RewardDayAssignment:
  414.               HeadName: "&2&lReward Day Assignment"
  415.               Lore:
  416.                - "&6\u25CF &7Here, you can &3Assign &7rewards"
  417.                 - "&7to specific day of the season."
  418.                 - ""
  419.                 - "&6\u25CF &7Click to assign rewards!"
  420.             RewardRepository:
  421.               HeadName: "&2&lReward Repository"
  422.               Lore:
  423.                - "&6\u25CF &7Database of all available rewards,"
  424.                 - "&7where you can &3Create &7and &3Manage"
  425.                 - "&7them."
  426.                 - ""
  427.                 - "&6\u25CF &7Click to manage rewards!"
  428.       RewardDayAssignmentGUI:
  429.         InventoryName: "&1&lSettings#AC - RDA"
  430.         Item:
  431.           Button:
  432.             Window:
  433.               HeadName: "&2&lWindow"
  434.               Lore:
  435.                - "&6\u25CF &7Day &6\u00BB &3{day}"
  436.                 - ""
  437.                 - "&6\u25CF &7Click to manage rewards!"
  438.             Reward:
  439.               HeadName: "&2&l{reward_name}"
  440.               Lore:
  441.                - "&6\u25CF &7Key &6\u00BB &3{reward_key}"
  442.                 - "&6\u25CF &7Description &6\u00BB &3{reward_description}"
  443.                 - ""
  444.                 - "&6\u25CF &7Selected &6\u00BB &3{selection_flag}"
  445.                 - ""
  446.                 - "&6\u25CF &3Left click &7to choose this one!"
  447.           Base:
  448.             Info:
  449.               HeadName: "&2&lBasic Information"
  450.               Lore:
  451.                - "&6\u25CF &7Here, you can &3Assign &7rewards"
  452.                 - "&7to specific day of the season."
  453.                 - ""
  454.                 - "&6\u25CF &7Choose a day and select Rewards,"
  455.                 - "&7which you want to be available there."
  456.       RewardRepositoryGUI:
  457.         InventoryName: "&1&lSettings#AC - RP"
  458.         Item:
  459.           Button:
  460.             Reward:
  461.               HeadName: "&2&l{reward_name}"
  462.               Lore:
  463.                - "&6\u25CF &7Key &6\u00BB &3{reward_key}"
  464.                 - "&6\u25CF &7Description &6\u00BB &3{reward_description}"
  465.                 - ""
  466.                 - "&6\u25CF &3Left click &7to manage reward!"
  467.                 - "&6\u25CF &3Right click &7to &cRemove &7reward!"
  468.           Base:
  469.             Add:
  470.               HeadName: "&2&lCreate new reward"
  471.               Lore:
  472.                - "&6\u25CF &7Click to create new reward!"
  473.             Info:
  474.               HeadName: "&2&lBasic Information"
  475.               Lore:
  476.                - "&6\u25CF &7Database of all rewards."
  477.                 - ""
  478.                 - "&6\u25CF &7To &3Create &7new Reward, click"
  479.                 - "&7on the relevant item. Then choose"
  480.                 - "&7name and manage it."
  481.       RewardGUI:
  482.         InventoryName: "&1&lSettings#AC - R"
  483.         Item:
  484.           Button:
  485.             Name:
  486.               HeadName: "&2&lName"
  487.               Lore:
  488.                - "&6\u25CF &3Name &6\u00BB &7{reward_name}"
  489.                 - ""
  490.                 - "&6\u25CF &7Click to change name!"
  491.             Description:
  492.               HeadName: "&2&lDescription"
  493.               Lore:
  494.                - "&6\u25CF &3Description &6\u00BB &7{reward_description}"
  495.                 - ""
  496.                 - "&6\u25CF &7Click to change description!"
  497.             Icon:
  498.               HeadName: "&2&lIcon"
  499.               Lore:
  500.                - "&6\u25CF &7Here you can manage &3Icon &7of"
  501.                 - "&7the reward."
  502.                 - ""
  503.                 - "&6\u25CF &3Material &6\u00BB &7{reward_icon_material}"
  504.                 - "&6\u25CF &3HeadName &6\u00BB &7{reward_icon_head_name}"
  505.                 - ""
  506.                 - "&6\u25CF &7Click to manage!"
  507.             Economy:
  508.               HeadName: "&2&lEconomy"
  509.               Lore:
  510.                - "&6\u25CF &7Here you can manage &3Economy Amounts&7,"
  511.                 - "&7which will be given to player at claiming"
  512.                 - "&7the reward."
  513.                 - ""
  514.                 - "&6\u25CF &3Vault &6\u00BB &7{reward_economy_vault}"
  515.                 - "&6\u25CF &3PlayerPoint &6\u00BB &7{reward_economy_player_point}"
  516.                 - "&6\u25CF &3Experience &6\u00BB &7{reward_economy_experience}"
  517.                 - ""
  518.                 - "&6\u25CF &7Click to manage!"
  519.             ItemList:
  520.               HeadName: "&2&lItems"
  521.               Lore:
  522.                - "&6\u25CF &7Here you can manage &3Items&7, which"
  523.                 - "&7will be given to player at claiming"
  524.                 - "&7the reward."
  525.                 - ""
  526.                 - "&6\u25CF &3Count of Items &6\u00BB &7{reward_item_list_size}"
  527.                 - ""
  528.                 - "&6\u25CF &7Click to manage!"
  529.             CommandList:
  530.               HeadName: "&2&lCommands"
  531.               Lore:
  532.                - "&6\u25CF &7Here you can manage &3Commands&7, which"
  533.                 - "&7will be performed to player at claiming"
  534.                 - "&7the reward."
  535.                 - ""
  536.                 - "&6\u25CF &3Count of Commands &6\u00BB &7{reward_command_list_size}"
  537.                 - ""
  538.                 - "&6\u25CF &7Click to manage!"
  539.           Base:
  540.             Action:
  541.               HeadName: "&c&lAction"
  542.               Lore:
  543.                - "&6\u25CF &7Here you can test configured"
  544.                 - "&7reward"
  545.                 - ""
  546.                 - "&6\u25CF &c&lWARNING &6\u00BB &7Make sure you have"
  547.                 - "&7enough space in you inventory!"
  548.                 - ""
  549.                 - "&6\u25CF &7Click to claim reward!"
  550.             Info:
  551.               HeadName: "&2&lBasic Information"
  552.               Lore:
  553.                - "&6\u25CF &7Interactive preparing of the reward."
  554.                 - ""
  555.                 - "&6\u25CF &7Here, you can easily set &3Executable"
  556.                 - "&3Commands&7, &3Items &7and &3Economy Amounts&7, which"
  557.                 - "&7will be given to player at claiming the reward."
  558.       RewardSection:
  559.         IconGUI:
  560.           InventoryName: "&1&lSettings#AC - RS"
  561.           Item:
  562.             Button:
  563.               Icon:
  564.                 HeadName: "&2&lIcon"
  565.                 Lore:
  566.                  - "&6\u25CF &7Icon symbolizes &3Reward&7."
  567.                   - ""
  568.                   - "&6\u25CF &3Material &6\u00BB &7{reward_icon_material}"
  569.                   - ""
  570.                   - "&6\u25CF &7Click to change!"
  571.               Enchantment:
  572.                 HeadName: "&2&lEnchantment"
  573.                 Lore:
  574.                  - "&6\u25CF &7Flag indicates enchantment"
  575.                   - "&7applied on the icon."
  576.                   - ""
  577.                   - "&6\u25CF &3Enchantment &6\u00BB &7{reward_icon_enchantment}"
  578.                   - ""
  579.                   - "&6\u25CF &7Click to change!"
  580.               HeadName:
  581.                 HeadName: "&2&lHeadName"
  582.                 Lore:
  583.                  - "&6\u25CF &7HeadName of the selected &3Icon&7."
  584.                   - ""
  585.                   - "&6\u25CF &3HeadName &6\u00BB &7{reward_icon_head_name}"
  586.                   - ""
  587.                   - "&6\u25CF &c&lNOTE &6\u00BB &7This value is visible"
  588.                   - "&7only at &3LuckyWheel&7!"
  589.                   - ""
  590.                   - "&6\u25CF &7Click to change head name!"
  591.               Lore:
  592.                 HeadName: "&2&lLore"
  593.                 Lore:
  594.                  - "&6\u25CF &7Description of the selected &3Icon&7."
  595.                   - ""
  596.                   - "&6\u25CF &c&lNOTE &6\u00BB &7This value is visible"
  597.                   - "&7only at &3LuckyWheel&7!"
  598.                   - ""
  599.                   - "&6\u25CF &7Click to manage!"
  600.             Base:
  601.               Info:
  602.                 HeadName: "&2&lBasic Information"
  603.                 Lore:
  604.                  - "&6\u25CF &7Here you can manage &3Icon &7of"
  605.                   - "&7the reward."
  606.                   - ""
  607.                   - "&6\u25CF &7It is used at &3AdventCalendar&7."
  608.         EconomyGUI:
  609.           InventoryName: "&1&lSettings#AC - RS"
  610.           Item:
  611.             Button:
  612.               Vault:
  613.                 HeadName: "&2&lVault Amount"
  614.                 Lore:
  615.                  - "&6\u25CF &7Via &3Vault &7we can deposit"
  616.                   - "&7money to player's account."
  617.                   - ""
  618.                   - "&6\u25CF &3Amount &6\u00BB &7{reward_economy_vault}"
  619.                   - ""
  620.                   - "&6\u25CF &7Click to change!"
  621.               PlayerPoint:
  622.                 HeadName: "&2&lPlayerPoint Amount"
  623.                 Lore:
  624.                  - "&6\u25CF &7Via &3PlayerPoint &7we can give"
  625.                   - "&7Points to player's account."
  626.                   - ""
  627.                   - "&6\u25CF &3Amount &6\u00BB &7{reward_economy_player_point}"
  628.                   - ""
  629.                   - "&6\u25CF &7Click to change!"
  630.               Experience:
  631.                 HeadName: "&2&lExperience Amount"
  632.                 Lore:
  633.                  - "&6\u25CF &7Via &3Experience Bridge &7we can give"
  634.                   - "&7Experiences to player's account."
  635.                   - ""
  636.                   - "&6\u25CF &3Amount &6\u00BB &7{reward_economy_experience}"
  637.                   - ""
  638.                   - "&6\u25CF &7Click to change!"
  639.             Base:
  640.               Info:
  641.                 HeadName: "&2&lBasic Information"
  642.                 Lore:
  643.                  - "&6\u25CF &7Here you can manage &3Economy Amounts&7,"
  644.                   - "&7which will be given to player at claiming"
  645.                   - "&7the reward."
  646.                   - ""
  647.                   - "&6\u25CF &c&lNOTE &6\u00BB &7Available only if an &3Economy"
  648.                   - "&3provider &7is activated in config."
  649.     Component:
  650.       AmountGUI:
  651.         InventoryName: "&1&lSettings#AS - Amount"
  652.         Item:
  653.           Button:
  654.             Decrease:
  655.               HeadName: "&c&lDecrease Amount"
  656.               Lore:
  657.                - "&6\u25CF &7Left click to subtract &6\u00BB &3{left_click_amount}"
  658.                 - "&6\u25CF &7Right click to subtract &6\u00BB &3{right_click_amount}"
  659.             Increase:
  660.               HeadName: "&a&lIncrease Amount"
  661.               Lore:
  662.                - "&6\u25CF &7Left click to add &6\u00BB &3{left_click_amount}"
  663.                 - "&6\u25CF &7Right click to add &6\u00BB &3{right_click_amount}"
  664.           Base:
  665.             Value:
  666.               HeadName: "&2&lSummary"
  667.               Lore:
  668.                - "&6\u25CF &7Selected amount &6\u00BB &3{selected_amount}"
  669.             Info:
  670.               HeadName: "&2&lBasic Information"
  671.               Lore:
  672.                - "&6\u25CF &7Amount of &6\u00BB &3{assigned_to_value}"
  673.                 - ""
  674.                 - "&6\u25CF &c&lHOW IT WORKS?"
  675.                 - "&6\u25CF &7There are two buttons, where you"
  676.                 - "&7can by clicking &3Decrease &7or &3Increase"
  677.                 - "&7amount."
  678.                 - "&6\u25CF &7Changed amount is displayed at"
  679.                 - "&3Summary &7between these buttons."
  680.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  681.                 - "&3Action Item&7."
  682.                 - ""
  683.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this amount,"
  684.                 - "&7just click on &3Back&7. It will be"
  685.                 - "&7automatically saved."
  686.             Action:
  687.               HeadName: "&c&lAction"
  688.               Lore:
  689.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current amount &3{current_amount}"
  690.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to amount &3{default_amount}"
  691.       BooleanGUI:
  692.         InventoryName: "&1&lSettings#AS - Flag"
  693.         Item:
  694.           Button:
  695.             Enable:
  696.               HeadName: "&a&lEnable"
  697.               Lore:
  698.                - "&6\u25CF &7Click to enable"
  699.             Disable:
  700.               HeadName: "&c&lDisable"
  701.               Lore:
  702.                - "&6\u25CF &7Click to disable"
  703.           Base:
  704.             Value:
  705.               Enable:
  706.                 HeadName: "&2&lSummary"
  707.                 Lore:
  708.                  - "&6\u25CF &7Flag &6\u00BB &3Enabled"
  709.               Disable:
  710.                 HeadName: "&2&lSummary"
  711.                 Lore:
  712.                  - "&6\u25CF &7Flag &6\u00BB &3Disabled"
  713.             Info:
  714.               HeadName: "&2&lBasic Information"
  715.               Lore:
  716.                - "&6\u25CF &7Flag of &6\u00BB &3{assigned_to_value}"
  717.                 - ""
  718.                 - "&6\u25CF &c&lHOW IT WORKS?"
  719.                 - "&6\u25CF &7There are two buttons, where you"
  720.                 - "&7can by clicking &3Disable &7or &3Enable"
  721.                 - "&7flag."
  722.                 - "&6\u25CF &7Chosen flag is displayed at"
  723.                 - "&3Summary &7between these buttons."
  724.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  725.                 - "&3Action Item&7."
  726.                 - ""
  727.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this flag,"
  728.                 - "&7just click on &3Back&7. It will be"
  729.                 - "&7automatically saved."
  730.             Action:
  731.               HeadName: "&c&lAction"
  732.               Lore:
  733.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  734.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to value &3{default_value}"
  735.       ConsumerGUI:
  736.         InventoryName: "&1&lSettings#AS - Consumer"
  737.         Item:
  738.           Base:
  739.             Info:
  740.               HeadName: "&2&lBasic Information"
  741.               Lore:
  742.                - "&6\u25CF &7Consumer of &6\u00BB &3{assigned_to_value}"
  743.                 - ""
  744.                 - "&6\u25CF &c&lHOW IT WORKS?"
  745.                 - "&6\u25CF &7There is one &3Empty slot&7, where"
  746.                 - "&7you need to put requested item."
  747.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  748.                 - "&3Action Item&7."
  749.                 - ""
  750.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save consumed item,"
  751.                 - "&7just click on &3Back&7. It will be"
  752.                 - "&7automatically saved."
  753.             Action:
  754.               HeadName: "&c&lAction"
  755.               Lore:
  756.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  757.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to value &3{default_value}"
  758.             SlotFocus:
  759.               LeftSide:
  760.                 HeadName: " "
  761.                 Lore: [ ]
  762.               RightSide:
  763.                 HeadName: " "
  764.                 Lore: [ ]
  765.       RawConsumerGUI:
  766.         InventoryName: "&1&lSettings#AS - RawConsumer"
  767.         Item:
  768.           Base:
  769.             Info:
  770.               HeadName: "&2&lBasic Information"
  771.               Lore:
  772.                - "&6\u25CF &7Consumer of &6\u00BB &3{assigned_to_value}"
  773.                 - ""
  774.                 - "&6\u25CF &c&lHOW IT WORKS?"
  775.                 - "&6\u25CF &7There is one &3Empty slot&7, where"
  776.                 - "&7you need to put requested item."
  777.                 - ""
  778.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save consumed item,"
  779.                 - "&7just click on &3Back&7. It will be"
  780.                 - "&7automatically saved."
  781.             SlotFocus:
  782.               LeftSide:
  783.                 HeadName: " "
  784.                 Lore: [ ]
  785.               RightSide:
  786.                 HeadName: " "
  787.                 Lore: [ ]
  788.       ListGUI:
  789.         InventoryName: "&1&lSettings#AS - Collection"
  790.         Item:
  791.           Button:
  792.             RewardCommand:
  793.               HeadName: "&2&lExecutable Reward Command"
  794.               Lore:
  795.                - "&6\u25CF &7Value &6\u00BB &3{value}"
  796.                 - ""
  797.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  798.             RewardItem:
  799.               HeadName: "&2&lItem Reward"
  800.               Lore:
  801.                - "&6\u25CF &7Item &6\u00BB &3{value}"
  802.                 - ""
  803.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  804.             RewardIconLoreLine:
  805.               HeadName: "&2&lLore Line"
  806.               Lore:
  807.                - "&6\u25CF &7Content &6\u00BB &3{value}"
  808.                 - ""
  809.                 - "&6\u25CF &7Right click to &3Remove &7this element"
  810.           Base:
  811.             Add:
  812.               HeadName: "&2&lCreate new element"
  813.               Lore:
  814.                - "&6\u25CF &7Click to create new element"
  815.             Info:
  816.               HeadName: "&2&lBasic Information"
  817.               Lore:
  818.                - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
  819.                 - ""
  820.                 - "&6\u25CF &c&lHOW IT WORKS?"
  821.                 - "&6\u25CF &7To &3Add &7new element to collection"
  822.                 - "&7just click on &3Create Item &7in menu. You will"
  823.                 - "&7be redirected to GUI, where you will create this"
  824.                 - "&7element. By clicking on &3Back &7at that GUI,"
  825.                 - "&7created element will be added to collection."
  826.                 - "&6\u25CF &7To &3Remove &7element from collection,"
  827.                 - "&7just &3Right click &7on it."
  828.                 - "&6\u25CF &7To &3Reset &7amount, look at"
  829.                 - "&3Action Item&7."
  830.                 - ""
  831.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this collection,"
  832.                 - "&7just click on &3Back&7. It will be"
  833.                 - "&7automatically saved."
  834.             Action:
  835.               HeadName: "&c&lAction"
  836.               Lore:
  837.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current values"
  838.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to default values"
  839.       StringGUI:
  840.         InventoryName: "&1&lSettings#AS - Input"
  841.         Item:
  842.           Base:
  843.             Action:
  844.               HeadName: "{current_value}" #DO NOT CHANGE IT
  845.               Lore:
  846.                - "&6\u25CF &7String of &6\u00BB &3{assigned_to_value}"
  847.                 - ""
  848.                 - "&6\u25CF &c&lHOW IT WORKS?"
  849.                 - "&6\u25CF &7When you change the line,"
  850.                 - "&7result appears at the &3Output slot&7."
  851.                 - "&6\u25CF &7To save this result, click on"
  852.                 - "&3Output Item&7."
  853.                 - ""
  854.                 - "&6\u25CF &3Left click &6\u00BB &7Reset to current value &3{current_value}"
  855.                 - "&6\u25CF &3Right click &6\u00BB &7Back to settings"
  856.         Placeholder:
  857.           MailBox:
  858.             Message: "Message"
  859.         Errors:
  860.           Empty: "&cCannot process an empty input!"
  861.       MultipleChoiceGUI:
  862.         InventoryName: "&1&lSettings#AS - Choice#M"
  863.         Item:
  864.           Base:
  865.             Info:
  866.               HeadName: "&2&lBasic Information"
  867.               Lore:
  868.                - "&6\u25CF &7Collection of &6\u00BB &3{assigned_to_value}"
  869.                 - ""
  870.                 - "&6\u25CF &7Here, you can choose more"
  871.                 - "&7values."
  872.                 - ""
  873.                 - "&6\u25CF &c&lHOW IT WORKS?"
  874.                 - "&6\u25CF &7To mark value, just"
  875.                 - "&3Left click &7on it."
  876.                 - "&6\u25CF &7To unmark value, just"
  877.                 - "&3Left click &7again on it."
  878.                 - "&6\u25CF &7Some values have assigned action"
  879.                 - "&7on &3Right click&7, then just read info"
  880.                 - "&7about it on item."
  881.                 - "&6\u25CF &7Selected values is marked"
  882.                 - "&7by &3Enchantment&7."
  883.                 - "&6\u25CF &7To &3Reset &7collection, look at"
  884.                 - "&3Action Item&7."
  885.                 - ""
  886.                 - "&6\u25CF &c&lNOTE &6\u00BB &7To save this collection,"
  887.                 - "&7just click on &3Back&7. It will be"
  888.                 - "&7automatically saved."
  889.             Action:
  890.               HeadName: "&c&lAction"
  891.               Lore:
  892.                - "&6\u25CF &3Left click &6\u00BB &7Reset to current collection &3{current_value}"
  893.                 - "&6\u25CF &3Right click &6\u00BB &7Hard Reset to collection &3{default_value}"
  894.  
RAW Paste Data

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