stupidfathobbit

SovGenCS - zdps melee 1h axe

Feb 7th, 2020
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  1. #Sovereign Filter by StupidFatHobbit updated 2/1/20 | Metamorph League | v3.9.2 | GENERAL VERSION (CS)
  2. #Update Notes: Metamorph League Update II - Custom Sound Support & Levelling Improvements
  3.  
  4. #CUSTOM SOUND FILTER - This filter has been set up to use custom sounds and will error out if the sounds aren't set up properly.
  5. #To use custom sounds rename your sounds to the following and place them in the same directory as the filter. If your files are .wav then just rename them to .mp3, works 99% of the time.
  6. #1_links.mp3
  7. #2_midcurrency.mp3
  8. #3_lowcurrency.mp3
  9. #4_midunique.mp3
  10. #5_topunique.mp3
  11. #6_maxvalue.mp3
  12. #7_uncertain.mp3
  13. #8_redmaps.mp3
  14. #9_othermaps.mp3
  15. #10_topspecial.mp3
  16. #11_midspecial.mp3
  17. #12_gems.mp3
  18. #13_topbases.mp3
  19. #14_flasks.mp3
  20. #15_topmaps.mp3
  21. #16_influence.mp3
  22.  
  23. #defaultcolors:
  24. #uniqueitem rgb(175,96,37)
  25. #rareitem rgb(255,255,119)
  26. #magicitem rgb(136,136,255)
  27. #whiteitem rgb(200,200,200)
  28. #gemitem rgb(27,162,155)
  29. #currencyitem rgb(170,158,130)
  30. #questitem rgb(74,230,58)
  31. #defaultfontsize: 32 (18-45)
  32.  
  33. #New Color Guide:
  34. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  35. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  36.  
  37. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  38. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  39. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  40. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  41. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  42. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  43.  
  44. #Use General filter for leaguestarting and racing. Switch to Strict when you're done with the chaos recipe and need to see less rares. Switch to Uber when you're done picking up non-jewellery rares and need to stop seeing 84/85 bases.
  45. #The filter is highly modular and sections can be easily copied from one filter to another without issues. Example: If you want to use Uber but still see some rares, you can simply copy Strict's Section 11 into Uber.
  46. #For late-league levelling use Strict if you have basic levelling gear setup (tabula, goldrim, wanderlust, lochtonial) and want to replace wanderlust/lochtonial sometime during Part 2. Use Uber if you have absolutely all levelling gear setup and don't want to see any rares/bases aside from t1 jewellery.
  47. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  48.  
  49. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  50. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  51. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  52. #Special thanks to Guccipradas, Yovu, BiggestE, RaizQT, RichJMoney, UberElite, PressStartToPaws and any others I may have forgotten for helping test the filter and provide valuable feedback.
  53.  
  54. #######################################################################################################
  55. #notes for me / random info / stuff you probably shouldn't be reading
  56. #docks/lake levels: 29/34, 51/55, 64/67
  57. #oriath: lake 34, harvest 40, church 45, bridge 60
  58. #-------------------------
  59. #SOUND 2.0
  60. #1 - clashgong - levelling 4L's, 5L
  61. #2 - stone drop - mid tier currency / div card
  62. #3 - sour stone drop - currency / div card
  63. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  64. #5 - rising metal - high value unique
  65. #6 - sharper rising metal? - top tier currency / div card / unique
  66. #7 - ALIENS - unique jewel, unique map
  67. #8 - dadadadada - red tier map
  68. #9 - quieter #8 - all other maps
  69. #ORIATH SOUNDS
  70. #10 - hard metal drop - high tier special items
  71. #11 - soft metal drop - mid tier special items
  72. #12 - crystal drop - quality gems
  73. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  74. #14 - metal echo - levelling flasks
  75. #15 - rapid metal echo - max tier maps
  76. #16 - muffled drop - shaped/elder items
  77.  
  78. #############################################################################################
  79. ############################## --- Table of Contents --- ####################################
  80. #############################################################################################
  81. #Note: Ctrl+F a section i.e. "Section 1" to jump to that area
  82. #Options and Customization Blocks:
  83. #Section 0 - Racing Options & Overrides
  84. #Section 1 - Chance Items, Priority Highlight, Link Options
  85. #High Priority Blocks:
  86. #Section 2 - Currency & 6L
  87. #Section 3 - League & Zone Specific
  88. #Section 4 - Maps
  89. #Section 5 - Influence & Atlas Bases
  90. #Section 6 - IDcraft
  91. #Section 7 - Jewels & Sockets
  92. #Section 8 - Uniques
  93. #Section 9 - Divination Cards
  94. #Basetype Highlighting Blocks:
  95. #Section 10 - i84+ Bases
  96. #Section 11 - Rare Highlighting
  97. #Section 12 - 3CL & Miscellaneous
  98. #Levelling Blocks:
  99. #Section 13 - Global Levelling
  100. #Section 14 - Summoner Levelling
  101. #Section 15 - Caster Levelling
  102. #Section 16 - Melee Levelling
  103. #Section 17 - Ranged Levelling
  104. #Section 18 - Armour
  105. #Section 19 - Flasks
  106. #Other Blocks:
  107. #Section 20 - Gems
  108. #Section 21 - Racing Safety Nets & Catch-Alls
  109. #Section 22 - Animate Weapon
  110. #Section 23 - Global Hide
  111.  
  112. #INSTRUCTIONS FOR SETTING UP A RACE OR LEAGUESTART FILTER
  113. #Step 1 - Remove the #'s in front of the lines in the Override block that most applies to your situation (OA, OB, or 0C)
  114. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1 for your planned levelling skill
  115. #Step 3 - [OPTIONAL BUT RECOMMENDED] Delete the levelling archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 14 (summoner), 16 (melee), 17 (ranged).
  116. #Step 4 - Save As a different filter
  117.  
  118. #ADVANCED OPTIONS LOCATED ELSEWHERE
  119. #Most option blocks are located in Sections 0 & 1. There are a few advanced options blocks that are worth noting.
  120. #In Section 11B, there are class-targeted blocks designed for SSF to target item classes you're needing the most. There is also an alternative rare highligting section.
  121. #At the end of Section 21 in the General filter there's the "General+ extension" which can be enabled to quickly nuke all low-level rares that aren't used for chaos recipe.
  122. #Note that the filter is extremely modular. If you don't need a section feel free to delete it without interfering with other key sections.
  123.  
  124. ##################################################
  125. ########## Section 0A - Race Overrides ###########
  126. ##################################################
  127. #Enable all of these for short races. WARNING - RACING IS NOT THE SAME AS LEAGUESTARTING! Blindly enabling all blocks in this section hide a lot of valuable items that are otherwise useless in racing such as Divination cards and silver coins!
  128. #Meant for races that end by A10 Kitava at the latest. If the race goes past Kitava and into maps use the leaguestart blocks instead. ABSOLUTELY DO NOT USE THESE BLOCKS IF YOU ARE PROGRESSING TO MAPS OR YOU WILL FUCK YOURSELF!
  129. #Show
  130. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  131. # Class Currency
  132. # SetBackgroundColor 0 200 0
  133. # SetBorderColor 0 0 0
  134. # SetTextColor 0 0 0
  135. # SetFontSize 45
  136. # CustomAlertSound "3_lowcurrency.mp3"
  137. # MinimapIcon 2 Blue Circle
  138. #Show
  139. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  140. # Class Currency
  141. # SetBackgroundColor 0 200 0
  142. # SetBorderColor 0 0 0
  143. # SetTextColor 0 0 0
  144. # SetFontSize 45
  145. # MinimapIcon 2 Blue Circle
  146. #Show
  147. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  148. # Class Currency
  149. # SetBackgroundColor 0 225 225
  150. # SetBorderColor 0 0 0
  151. # SetTextColor 0 0 0
  152. # CustomAlertSound "2_midcurrency.mp3"
  153. # SetFontSize 45
  154. # MinimapIcon 2 Green Circle
  155. #Show
  156. # BaseType "Scroll of Wisdom"
  157. # SetFontSize 45
  158. #Show
  159. # BaseType "Portal Scroll"
  160. # SetFontSize 45
  161. # SetTextColor 100 150 200
  162. #Show
  163. # Class "Gem"
  164. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  165. # SetFontSize 40
  166. #Hide
  167. # Class "Divination Card"
  168. # SetBackgroundColor 110 160 210
  169. # SetBorderColor 0 0 0
  170. # SetTextColor 0 0 0
  171. # SetFontSize 36
  172. #Hide
  173. # BaseType "Silver Coin"
  174. # Class Currency
  175. # DisableDropSound
  176. #Hide
  177. # BaseType "Splinter"
  178. # SetBackgroundColor 0 0 75
  179. # SetTextColor 50 175 250
  180. # SetFontSize 40
  181.  
  182. ##################################################
  183. ####### Section 0B - Leaguestart Overrides #######
  184. ##################################################
  185. #essentially the same as the race override section except adjusted for leaguestarting
  186. Show
  187. BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  188. Class Currency
  189. SetBackgroundColor 0 200 0
  190. SetBorderColor 0 0 0
  191. SetTextColor 0 0 0
  192. SetFontSize 45
  193. CustomAlertSound "3_lowcurrency.mp3"
  194. MinimapIcon 2 Blue Circle
  195. Show
  196. BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  197. Class Currency
  198. SetBackgroundColor 0 200 0
  199. SetBorderColor 0 0 0
  200. SetTextColor 0 0 0
  201. SetFontSize 45
  202. MinimapIcon 2 Blue Circle
  203. Show
  204. BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  205. Class Currency
  206. SetBackgroundColor 0 225 225
  207. SetBorderColor 0 0 0
  208. SetTextColor 0 0 0
  209. CustomAlertSound "2_midcurrency.mp3"
  210. SetFontSize 45
  211. MinimapIcon 2 Green Circle
  212. Show
  213. BaseType "Scroll of Wisdom"
  214. SetFontSize 45
  215. Show
  216. BaseType "Portal Scroll"
  217. SetFontSize 45
  218. SetTextColor 100 150 200
  219. Show
  220. Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  221. Rarity Rare
  222. Height <= 3
  223. ItemLevel >= 68
  224. SetBackgroundColor 225 225 110
  225. SetBorderColor 0 0 0
  226. SetTextColor 0 0 0
  227. SetFontSize 40
  228. Show
  229. BaseType "Humility"
  230. Class "Divination Card"
  231. SetBackgroundColor 200 150 250
  232. SetBorderColor 0 0 0
  233. SetTextColor 0 0 0
  234. CustomAlertSound "2_midcurrency.mp3"
  235. SetFontSize 45
  236. MinimapIcon 1 Blue Square
  237. PlayEffect Blue
  238.  
  239. ##################################################
  240. ########## Section 0C - SSF Overrides ############
  241. ##################################################
  242. #Show
  243. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Silver Coin"
  244. # Class Currency
  245. # SetBackgroundColor 0 200 0
  246. # SetBorderColor 0 0 0
  247. # SetTextColor 0 0 0
  248. # SetFontSize 45
  249. # CustomAlertSound "3_lowcurrency.mp3"
  250. # MinimapIcon 2 Green Circle
  251. #Show
  252. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  253. # Class Currency
  254. # SetBackgroundColor 170 158 130
  255. # SetBorderColor 0 0 0
  256. # SetTextColor 0 0 0
  257. # SetFontSize 40
  258. #Show
  259. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  260. # Class Currency
  261. # SetFontSize 40
  262. #Show
  263. # BaseType "Portal Scroll"
  264. # SetFontSize 40
  265. # SetTextColor 100 150 200
  266.  
  267. #unique override - add the basetypes for the uniques that are critical for your build here to have them always have high tier highlighting and sound
  268. #Show
  269. # BaseType "ADD YOUR SHIT HERE"
  270. # Rarity Unique
  271. # SetTextColor 0 0 0
  272. # SetBackgroundColor 225 100 0
  273. # SetBorderColor 255 255 255
  274. # SetFontSize 42
  275. # CustomAlertSound "5_topunique.mp3"
  276. # MinimapIcon 0 Yellow Star
  277. # PlayEffect Yellow
  278.  
  279. ###################################################################################
  280. ############## Section 1 - Chance, Priority Highlight, Link Options ###############
  281. ###################################################################################
  282. #Set your preferred chance basetype(s) here.
  283. Show
  284. BaseType "Serpentscale Gauntlets"
  285. Rarity Normal
  286. ShaperItem False
  287. ElderItem False
  288. Corrupted False
  289. FracturedItem False
  290. Sockets < 6
  291. # SetBorderColor 255 100 0
  292. SetBorderColor 200 80 0
  293. ItemLevel >= 73
  294. SetFontSize 36
  295.  
  296. #Priority Highlight Blocks
  297. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  298. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  299. #Show
  300. # BaseType "Rubber Ducky"
  301. # SetTextColor 0 0 0
  302. # SetBorderColor 0 0 0
  303. # SetBackgroundColor 255 255 255
  304. # Rarity Normal Magic Rare
  305. # ShaperItem False
  306. # ElderItem False
  307. # Corrupted False
  308. # FracturedItem False
  309. # Veiled False
  310. # Sockets < 6
  311. # CustomAlertSound "1_links.mp3"
  312. # ItemLevel >= 1
  313. #Show
  314. # BaseType "Crude Bow"
  315. # SetTextColor 0 0 0
  316. # SetBorderColor 255 0 0
  317. # SetBackgroundColor 255 255 255
  318. # Rarity Normal Magic Rare
  319. # ShaperItem False
  320. # ElderItem False
  321. # Corrupted False
  322. # FracturedItem False
  323. # Veiled False
  324. # Sockets < 6
  325. # ItemLevel >= 50
  326. # CustomAlertSound "1_links.mp3"
  327.  
  328. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  329. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  330.  
  331. #Set preferred 4L colors in the SocketGroup lines in the next block and enable the sound. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  332. #note: melee RRRG, caster BBBG BBBB, ranged GGRR GGGR GGRB
  333. Show
  334. Class "Gloves" "Helm" "Boots" "Body Armour"
  335. ItemLevel <= 67
  336. LinkedSockets = 4
  337. Sockets < 6
  338. Rarity Normal Magic Rare
  339. SocketGroup RRRR RRRG RRGG
  340. SetBorderColor 0 250 250
  341. SetBackgroundColor 0 65 65
  342. SetFontSize 45
  343. CustomAlertSound "1_links.mp3"
  344. MinimapIcon 0 Red Triangle
  345.  
  346. #Set your preferred 3L colors in these next blocks and enable the sound. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  347. #note: melee RGG RRG, caster BBG BGG BBB, ranged GGG GGR
  348. Show
  349. Class "Gloves" "Helm" "Boots" "Body Armour"
  350. ItemLevel <= 35
  351. LinkedSockets = 3
  352. Rarity Normal Magic Rare
  353. SocketGroup RRG RGG
  354. SetBorderColor 0 200 0
  355. SetBackgroundColor 0 35 0
  356. SetFontSize 45
  357. CustomAlertSound "1_links.mp3"
  358. MinimapIcon 1 Blue Triangle
  359. Show
  360. Class "Gloves" "Helm"
  361. ItemLevel <= 47
  362. LinkedSockets = 3
  363. Rarity Normal Magic Rare
  364. SocketGroup RRG RGG
  365. SetBorderColor 0 200 0
  366. SetBackgroundColor 0 35 0
  367. SetFontSize 45
  368.  
  369. #2L colors go here
  370. #note: melee RG RR, caster BB BG GG, ranger GG RG
  371. Show
  372. Class "Gloves" "Helm" "Boots" "Body Armour"
  373. ItemLevel <= 25
  374. LinkedSockets = 2
  375. Rarity Normal Magic Rare
  376. SocketGroup RG GG
  377. SetBorderColor 75 75 250
  378. SetBackgroundColor 0 0 75
  379. SetFontSize 45
  380.  
  381. #Archetype-specific blocks
  382. #offhand weapon links for shield charge
  383. Show
  384. Class "Gloves" "Helm"
  385. SocketGroup RRG
  386. LinkedSockets >= 3
  387. Rarity Normal Magic Rare
  388. SetBorderColor 100 0 0
  389. SetBackgroundColor 40 0 0
  390. SetFontSize 38
  391. ItemLevel <= 47
  392.  
  393. #Safety Blocks (Don't need to modify these for normal use)
  394. Show
  395. Class "Gloves" "Helm" "Boots" "Body Armour"
  396. ItemLevel <= 67
  397. LinkedSockets = 4
  398. Sockets < 6
  399. Rarity Normal Magic Rare
  400. SetBorderColor 0 250 250
  401. SetBackgroundColor 0 65 65
  402. SetFontSize 36
  403. MinimapIcon 2 Green Triangle
  404. Show
  405. Class "Gloves" "Helm" "Boots"
  406. ItemLevel <= 15
  407. LinkedSockets = 3
  408. Rarity Magic Rare
  409. SetBorderColor 0 200 0
  410. SetBackgroundColor 0 35 0
  411. SetFontSize 45
  412. Show
  413. Class "Gloves" "Helm" "Boots"
  414. ItemLevel <= 25
  415. LinkedSockets = 3
  416. Rarity Normal Magic Rare
  417. SetBorderColor 0 200 0
  418. SetBackgroundColor 0 35 0
  419. SetFontSize 40
  420. Show
  421. Class "Gloves" "Helm"
  422. ItemLevel <= 47
  423. LinkedSockets = 3
  424. Rarity Normal Magic Rare
  425. SetBorderColor 0 200 0
  426. SetBackgroundColor 0 35 0
  427. SetFontSize 34
  428.  
  429. ###################################################################################
  430. ######################### Section 2 - Currency & 6L ###############################
  431. ###################################################################################
  432. Show
  433. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint" "Awakener's Orb"
  434. SetBorderColor 0 0 0
  435. SetBackgroundColor 250 250 250
  436. SetTextColor 250 0 0
  437. SetFontSize 45
  438. CustomAlertSound "6_maxvalue.mp3"
  439. MinimapIcon 0 White Diamond
  440. PlayEffect White
  441. Show
  442. BaseType "Exalted Orb"
  443. SetBackgroundColor 250 0 125
  444. SetTextColor 0 0 0
  445. SetBorderColor 0 0 0
  446. CustomAlertSound "6_maxvalue.mp3"
  447. SetFontSize 45
  448. MinimapIcon 0 Red Circle
  449. PlayEffect Red
  450. Show
  451. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  452. SetTextColor 0 0 0
  453. SetBackgroundColor 240 0 200
  454. SetBorderColor 0 0 0
  455. CustomAlertSound "10_topspecial.mp3"
  456. SetFontSize 45
  457. MinimapIcon 1 Red Circle
  458. PlayEffect Red
  459. Show
  460. BaseType "Sextant" "Orb of Horizons" "Exalted Shard" "Cartographer's Seal" "Unshaping Orb"
  461. SetTextColor 0 0 0
  462. SetBackgroundColor 200 0 250
  463. # SetBackgroundColor 150 0 250
  464. SetBorderColor 0 0 0
  465. CustomAlertSound "2_midcurrency.mp3"
  466. SetFontSize 45
  467. MinimapIcon 1 Brown Circle
  468. PlayEffect Blue
  469. Show
  470. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret"
  471. SetTextColor 0 0 0
  472. SetBackgroundColor 0 185 185
  473. SetBorderColor 0 0 0
  474. CustomAlertSound "3_lowcurrency.mp3"
  475. SetFontSize 45
  476. MinimapIcon 1 Green Circle
  477. Show
  478. BaseType "Orb of Binding" "Engineer's Orb"
  479. SetBackgroundColor 0 225 125
  480. SetBorderColor 0 0 0
  481. SetTextColor 0 0 0
  482. CustomAlertSound "3_lowcurrency.mp3"
  483. SetFontSize 45
  484. MinimapIcon 2 Green Circle
  485. PlayEffect Green Temp
  486. Show
  487. BaseType "Orb of Alchemy" "Orb of Scouring"
  488. # SetBackgroundColor 0 200 150
  489. SetBackgroundColor 0 190 140
  490. SetBorderColor 0 0 0
  491. SetTextColor 0 0 0
  492. SetFontSize 45
  493. CustomAlertSound "3_lowcurrency.mp3"
  494. MinimapIcon 2 Green Circle
  495. Show
  496. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Cartographer's Chisel"
  497. SetTextColor 0 0 0
  498. # SetBackgroundColor 0 175 0
  499. SetBackgroundColor 0 165 0
  500. SetBorderColor 0 0 0
  501. SetFontSize 45
  502. CustomAlertSound "3_lowcurrency.mp3"
  503. MinimapIcon 2 Green Circle
  504. #Shards
  505. Show
  506. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  507. SetTextColor 0 0 0
  508. SetBackgroundColor 0 150 250
  509. SetBorderColor 0 0 0
  510. SetFontSize 45
  511. MinimapIcon 2 Blue Circle
  512. PlayEffect Blue Temp
  513. Show
  514. BaseType "Chaos Shard" "Regal Shard"
  515. SetBorderColor 0 200 200
  516. SetFontSize 40
  517. Show
  518. BaseType "Engineer's Shard"
  519. SetBorderColor 170 158 130
  520. SetFontSize 40
  521. Show
  522. BaseType "Binding Shard"
  523. SetBorderColor 170 158 130
  524. SetFontSize 40
  525. #Minor Currency, Scrolls, Etc
  526. Show
  527. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  528. SetBackgroundColor 170 158 130
  529. SetTextColor 0 0 0
  530. SetBorderColor 0 0 0
  531. SetFontSize 45
  532. Show
  533. BaseType "Portal Scroll"
  534. SetFontSize 40
  535. SetTextColor 100 150 200
  536. Show
  537. BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Blacksmith's Whetstone"
  538. SetFontSize 45
  539. Show
  540. BaseType "Scroll of Wisdom"
  541. SetFontSize 38
  542.  
  543. #6L Blocks - located up here due to code priority issues
  544. #tabula exception so it doesn't show with white bg and top sound
  545. Show
  546. LinkedSockets = 6
  547. Rarity Unique
  548. BaseType "Simple Robe"
  549. SetTextColor 0 0 0
  550. SetBackgroundColor 190 0 240
  551. SetBorderColor 250 250 250
  552. CustomAlertSound "10_topspecial.mp3"
  553. SetFontSize 45
  554. MinimapIcon 0 Green Star
  555. PlayEffect Green
  556. Show
  557. LinkedSockets = 6
  558. Rarity Unique
  559. SetBorderColor 0 0 0
  560. SetTextColor 250 125 0
  561. SetBackgroundColor 250 250 250
  562. CustomAlertSound "6_maxvalue.mp3"
  563. SetFontSize 45
  564. MinimapIcon 0 Green Star
  565. PlayEffect Green
  566. Show
  567. LinkedSockets = 6
  568. Class "Body Armour"
  569. Corrupted False
  570. SetTextColor 0 200 200
  571. SetBackgroundColor 250 250 250
  572. SetBorderColor 0 0 0
  573. CustomAlertSound "6_maxvalue.mp3"
  574. SetFontSize 45
  575. MinimapIcon 0 Green Star
  576. PlayEffect Green
  577. Show
  578. LinkedSockets = 6
  579. Class "Bow"
  580. ItemLevel >= 64
  581. Corrupted False
  582. SetTextColor 0 200 200
  583. SetBackgroundColor 250 250 250
  584. SetBorderColor 0 0 0
  585. CustomAlertSound "6_maxvalue.mp3"
  586. SetFontSize 45
  587. MinimapIcon 0 Green Star
  588. PlayEffect Green
  589. Show
  590. LinkedSockets = 6
  591. SetTextColor 0 0 0
  592. SetBackgroundColor 190 0 240
  593. SetBorderColor 250 250 250
  594. CustomAlertSound "10_topspecial.mp3"
  595. SetFontSize 45
  596. MinimapIcon 1 Green Star
  597. PlayEffect Green
  598.  
  599. ###################################################################################
  600. #################### Section 3 - League & Zone Specific ###########################
  601. ###################################################################################
  602. #Note:(White Text/Border, Solid Color Backgrounds)
  603. #Historical Note: Filters were introduced in Tempest/Warbands. League blocks are in chronological order.
  604.  
  605. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  606. Show
  607. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  608. SetTextColor 200 0 250
  609. SetFontSize 40
  610. MinimapIcon 1 Red Diamond
  611. PlayEffect Red
  612.  
  613. #Talisman - Maroon
  614. Show
  615. BaseType "Talisman"
  616. Class Amulet
  617. Rarity Unique
  618. SetBackgroundColor 100 0 0
  619. SetBorderColor 225 100 0
  620. SetTextColor 225 100 0
  621. SetFontSize 45
  622. CustomAlertSound "5_topunique.mp3"
  623. MinimapIcon 1 Yellow Star
  624. PlayEffect Yellow
  625. Show
  626. BaseType "Talisman"
  627. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating" "of Exile" "of Bameth"
  628. Class Amulet
  629. Rarity Rare
  630. SetBackgroundColor 100 0 0
  631. SetBorderColor 200 200 200
  632. SetTextColor 250 0 200
  633. SetFontSize 42
  634. PlayEffect Red Temp
  635. Show
  636. BaseType "Primal Skull Talisman" "Fangjaw Talisman" "Clutching Talisman" "Horned Talisman" "Wereclaw Talisman" "Rotfeather Talisman" "Longtooth Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  637. Class Amulet
  638. Rarity Rare
  639. SetBackgroundColor 150 0 0
  640. SetBorderColor 250 250 250
  641. SetFontSize 36
  642. Show
  643. BaseType "Undying Flesh Talisman" "Avian Twins Talisman" "Hexclaw Talisman" "Three Hands Talisman"
  644. Class Amulet
  645. Rarity Rare
  646. SetBackgroundColor 125 0 0
  647. SetBorderColor 250 250 250
  648. SetFontSize 34
  649. Show
  650. BaseType "Talisman"
  651. Class Amulet
  652. SetBackgroundColor 100 0 0
  653. SetBorderColor 200 200 200
  654.  
  655. #Perandus - Orange
  656. Show
  657. BaseType "Perandus Coin"
  658. StackSize >= 15
  659. Class Currency
  660. SetBackgroundColor 225 85 0
  661. SetBorderColor 200 200 200
  662. SetTextColor 200 200 200
  663. SetFontSize 45
  664. PlayEffect Yellow
  665. Show
  666. BaseType "Perandus Coin"
  667. StackSize >= 10
  668. Class Currency
  669. SetBackgroundColor 200 75 0
  670. SetBorderColor 200 200 200
  671. SetTextColor 200 200 200
  672. SetFontSize 45
  673. PlayEffect Yellow Temp
  674. Show
  675. BaseType "Perandus Coin"
  676. Class Currency
  677. StackSize >= 5
  678. SetBackgroundColor 175 65 0
  679. SetBorderColor 200 200 200
  680. SetTextColor 200 200 200
  681. SetFontSize 42
  682. PlayEffect Brown Temp
  683. Show
  684. BaseType "Perandus Coin"
  685. Class Currency
  686. StackSize >= 2
  687. SetBackgroundColor 150 50 0
  688. SetBorderColor 200 200 200
  689. SetTextColor 200 200 200
  690. SetFontSize 40
  691. Show
  692. BaseType "Perandus Coin"
  693. Class Currency
  694. SetBackgroundColor 125 40 0
  695. SetBorderColor 200 200 200
  696. SetTextColor 200 200 200
  697. SetFontSize 38
  698.  
  699. #Labyrinth - Green (Introduced alongside Perandus)
  700. Show
  701. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  702. SetBackgroundColor 0 80 0
  703. SetBorderColor 250 250 250
  704. SetTextColor 250 250 250
  705. SetFontSize 45
  706. MinimapIcon 0 Green Triangle
  707. PlayEffect Green
  708. Show
  709. BaseType "Offering to the Goddess"
  710. SetBackgroundColor 0 80 0
  711. SetBorderColor 250 250 250
  712. SetTextColor 250 250 250
  713. SetFontSize 45
  714. MinimapIcon 0 Green Triangle
  715. PlayEffect Green
  716. #enchanted items
  717. Show
  718. Class Helmet
  719. AnyEnchantment True
  720. SetBackgroundColor 0 60 0
  721. SetBorderColor 200 200 200
  722. SetFontSize 45
  723. CustomAlertSound "16_influence.mp3"
  724. MinimapIcon 1 Green Triangle
  725. Show
  726. Class Boots
  727. HasExplicitMod "Athlete's" "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's" "Gazelle's"
  728. AnyEnchantment True
  729. SetBackgroundColor 0 60 0
  730. SetBorderColor 200 200 200
  731. SetTextColor 150 50 250
  732. SetFontSize 45
  733. CustomAlertSound "16_influence.mp3"
  734. MinimapIcon 1 Green Triangle
  735. Show
  736. AnyEnchantment True
  737. SetBackgroundColor 0 60 0
  738. SetBorderColor 200 200 200
  739. SetFontSize 40
  740.  
  741. #Prophecy - Purple
  742. #top tier (over 1 ex)
  743. Show
  744. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages" "The Mentor" "The Bishop's Legacy"
  745. Class Currency
  746. SetBackgroundColor 250 250 250
  747. SetBorderColor 0 0 0
  748. SetTextColor 150 0 225
  749. SetFontSize 45
  750. CustomAlertSound "6_maxvalue.mp3"
  751. MinimapIcon 0 White Square
  752. PlayEffect White
  753. #high tier (5c to 1 ex), also includes sustain prophecies
  754. Show
  755. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Feral Lord IV" "The Feral Lord V" "The Plaguemaw IV" "The Plaguemaw V" "Deadly Rivalry V" "The Unbreathing Queen IV" "The Unbreathing Queen V" "Unbearable Whispers IV" "Unbearable Whispers V" "Thaumaturgical History IV" "The Warmongers IV" "Bowstring's Music" "Misunderstood Queen" "Silverwood" "Great Leader of the North" "Master Seeks Help" "Song of the Sekhema" "A Prodigious Hand" "Hollow Pledge" "The King and the Brambles" "Fire and Brimstone" "Fire, Wood and Stone" "Kalandra's Craft"
  756. Class Currency
  757. SetBackgroundColor 150 0 150
  758. SetBorderColor 250 250 250
  759. SetTextColor 250 250 250
  760. SetFontSize 45
  761. CustomAlertSound "2_midcurrency.mp3"
  762. MinimapIcon 1 Brown Square
  763. PlayEffect Blue
  764. #bottom tier (1c or less, no minimap icon or sound)
  765. Show
  766. Prophecy "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Against the Tide" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "Roth's Legacy" "From Death Springs Life" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "The Sharpened Blade" "The Singular Spirit" "Crimson Hues" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Malevolent Witch" "The Lady in Black" "The Karui Rebellion" "The Flow of Energy" "The Flayed Man" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Heart of the Fire" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dark Instincts" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Vanguard" "Living Fires" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "Deadly Rivalry I" "Deadly Rivalry II" "The Unbreathing Queen I" "The Unbreathing Queen II" "Unbearable Whispers I" "Unbearable Whispers II" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II"
  767. Class Currency
  768. SetBackgroundColor 75 0 125
  769. SetBorderColor 200 200 200
  770. SetTextColor 200 200 200
  771. SetFontSize 38
  772. #absolute trash tier / worthless - hidden in ALL filters
  773. Hide
  774. Prophecy "Lasting Impressions" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Soldiers" "The Forgotten Garrison" "Gilded Within" "Risen Blood" "The Invader" "Rebirth" "Path of Betrayal" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Ending the Torment" "Echoes of Witchcraft" "The Hardened Armour" "The Sharpened Blade" "The Bloody Flowers Redux" "A Valuable Combination"
  775. Class Currency
  776. SetBackgroundColor 50 0 100
  777. SetBorderColor 200 200 200
  778. SetTextColor 200 200 200
  779. SetFontSize 35
  780. #all the rest / mid tier (2-5c)
  781. Show
  782. BaseType "Prophecy"
  783. Class Currency
  784. SetBackgroundColor 100 0 150
  785. SetBorderColor 250 250 250
  786. SetTextColor 250 250 250
  787. SetFontSize 45
  788. CustomAlertSound "3_lowcurrency.mp3"
  789. MinimapIcon 2 Brown Square
  790. PlayEffect Blue
  791. Show
  792. BaseType "Silver Coin"
  793. Class Currency
  794. SetBackgroundColor 75 0 125
  795. SetBorderColor 200 200 200
  796. SetTextColor 200 200 200
  797. SetFontSize 42
  798. Show
  799. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  800. SetBackgroundColor 60 40 0
  801. SetBorderColor 165 0 250
  802. SetTextColor 250 225 150
  803. SetFontSize 42
  804. MinimapIcon 2 Brown Hexagon
  805. PlayEffect Brown Temp
  806.  
  807. #Essence - Raised Colors (Green, Teal, Red)
  808. Show
  809. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  810. Class Currency
  811. SetBackgroundColor 80 0 40
  812. SetBorderColor 250 250 250
  813. SetTextColor 250 0 125
  814. SetFontSize 45
  815. CustomAlertSound "10_topspecial.mp3"
  816. MinimapIcon 0 Red Circle
  817. PlayEffect Red
  818. Show
  819. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  820. Class Currency
  821. SetBackgroundColor 80 0 40
  822. SetBorderColor 0 0 0
  823. SetTextColor 250 0 125
  824. SetFontSize 45
  825. CustomAlertSound "2_midcurrency.mp3"
  826. MinimapIcon 1 Red Circle
  827. PlayEffect Red Temp
  828. Show
  829. BaseType "Screaming Essence"
  830. Class Currency
  831. SetBackgroundColor 0 75 75
  832. SetBorderColor 0 0 0
  833. SetTextColor 0 250 250
  834. SetFontSize 40
  835. CustomAlertSound "3_lowcurrency.mp3"
  836. MinimapIcon 1 Green Circle
  837. PlayEffect Green Temp
  838. Show
  839. BaseType "Wailing Essence"
  840. Class Currency
  841. SetBackgroundColor 0 75 50
  842. # SetBackgroundColor 0 75 0
  843. SetBorderColor 0 0 0
  844. # SetTextColor 0 250 0
  845. SetTextColor 0 250 175
  846. SetFontSize 38
  847. Show
  848. BaseType "Essence"
  849. Class Currency
  850. SetBackgroundColor 0 75 0
  851. SetBorderColor 0 0 0
  852. SetTextColor 0 250 0
  853. SetFontSize 38
  854.  
  855. #Breach - Bright text on darker background, colored by breach type
  856. Show
  857. BaseType "Breachstone"
  858. SetBackgroundColor 250 250 250
  859. SetBorderColor 0 0 0
  860. SetTextColor 60 40 0
  861. # SetTextColor 250 225 150
  862. SetFontSize 45
  863. CustomAlertSound "6_maxvalue.mp3"
  864. MinimapIcon 0 Yellow Square
  865. PlayEffect Yellow
  866. Show
  867. BaseType "Blessing of Chayula"
  868. SetBackgroundColor 250 250 250
  869. SetBorderColor 0 0 0
  870. SetTextColor 80 0 160
  871. SetFontSize 45
  872. CustomAlertSound "6_maxvalue.mp3"
  873. MinimapIcon 0 Red Star
  874. PlayEffect Red
  875. Show
  876. BaseType "Splinter of Chayula"
  877. SetBackgroundColor 40 0 80
  878. SetBorderColor 0 0 0
  879. SetTextColor 200 100 250
  880. SetFontSize 45
  881. MinimapIcon 2 Red Triangle
  882. PlayEffect Blue Temp
  883. Show
  884. BaseType "Blessing of Esh"
  885. SetBackgroundColor 40 40 80
  886. SetBorderColor 250 250 250
  887. SetTextColor 175 225 250
  888. SetFontSize 45
  889. CustomAlertSound "2_midcurrency.mp3"
  890. MinimapIcon 1 Red Star
  891. PlayEffect Blue
  892. Show
  893. BaseType "Splinter of Esh"
  894. SetBackgroundColor 40 40 80
  895. # SetTextColor 150 200 250
  896. SetTextColor 175 225 250
  897. SetFontSize 40
  898. MinimapIcon 2 Blue Triangle
  899. Show
  900. BaseType "Blessing of Xoph"
  901. SetBackgroundColor 40 0 0
  902. SetBorderColor 250 250 250
  903. SetTextColor 225 0 0
  904. SetFontSize 45
  905. CustomAlertSound "2_midcurrency.mp3"
  906. MinimapIcon 1 Red Star
  907. PlayEffect Red
  908. Show
  909. BaseType "Splinter of Xoph"
  910. SetBackgroundColor 40 0 0
  911. SetTextColor 225 0 0
  912. SetFontSize 40
  913. MinimapIcon 2 Red Triangle
  914. Show
  915. BaseType "Blessing of Uul-Netol"
  916. SetBackgroundColor 40 40 40
  917. SetBorderColor 250 250 250
  918. SetTextColor 225 225 225
  919. SetFontSize 45
  920. CustomAlertSound "2_midcurrency.mp3"
  921. MinimapIcon 1 Red Star
  922. PlayEffect Blue
  923. Show
  924. BaseType "Splinter of Uul-Netol"
  925. SetBackgroundColor 40 40 40
  926. SetTextColor 225 225 225
  927. SetFontSize 40
  928. MinimapIcon 2 Blue Triangle
  929. Show
  930. BaseType "Blessing of Tul"
  931. SetBackgroundColor 0 0 75
  932. SetBorderColor 250 250 250
  933. SetTextColor 50 175 250
  934. SetFontSize 45
  935. CustomAlertSound "2_midcurrency.mp3"
  936. MinimapIcon 1 Red Star
  937. PlayEffect Blue
  938. Show
  939. BaseType "Splinter of Tul"
  940. SetBackgroundColor 0 0 75
  941. # SetTextColor 0 150 250
  942. SetTextColor 50 175 250
  943. SetFontSize 40
  944. MinimapIcon 2 Blue Triangle
  945.  
  946. #Legacy - Lime
  947. Show
  948. Class Leaguestone
  949. SetBackgroundColor 150 250 50
  950. SetBorderColor 0 0 0
  951. SetTextColor 0 0 0
  952. CustomAlertSound "3_lowcurrency.mp3"
  953. SetFontSize 40
  954. MinimapIcon 2 Green Triangle
  955. PlayEffect Green Temp
  956.  
  957. #Harbinger - 3.0.0 / Fall of Oriath (Harbinger Currency moved to Section #2 - Currency)
  958. Show
  959. Class "Piece"
  960. SetBackgroundColor 100 50 0
  961. SetBorderColor 250 250 250
  962. SetTextColor 250 150 0
  963. SetFontSize 45
  964. CustomAlertSound "4_midunique.mp3"
  965. MinimapIcon 0 Blue Star
  966. PlayEffect Blue
  967.  
  968. #Pantheon - Raised Light Blue (Introduced alongside Harbinger / Fall of Oriath)
  969. Show
  970. BaseType "Divine Vessel"
  971. SetBackgroundColor 50 75 100
  972. SetBorderColor 250 250 250
  973. SetTextColor 150 200 250
  974. SetFontSize 45
  975. CustomAlertSound "4_midunique.mp3"
  976. MinimapIcon 1 Blue Triangle
  977. PlayEffect Blue Temp
  978. Show
  979. Class "Pantheon Soul"
  980. SetBackgroundColor 50 75 100
  981. SetBorderColor 250 250 250
  982. SetTextColor 150 200 250
  983. SetFontSize 45
  984. CustomAlertSound "4_midunique.mp3"
  985. MinimapIcon 1 Blue Triangle
  986. PlayEffect Blue Temp
  987.  
  988. #Abyss
  989. #note: Abyss Jewels are now part of the Jewel section, and Stygian Vises have been moved into the Atlas Bases section as they share the same highlighting as the valuable Atlas jewellery bases
  990.  
  991. #Bestiary - "Dirty" Green
  992. #note: nets still here for legacy purposes only
  993. Show
  994. BaseType "Thaumaturgical Net" "Necromancy Net"
  995. SetBackgroundColor 125 175 0
  996. SetBorderColor 250 250 250
  997. SetTextColor 250 250 250
  998. SetFontSize 40
  999. CustomAlertSound "11_midspecial.mp3"
  1000. MinimapIcon 1 Green Triangle
  1001. PlayEffect Green Temp
  1002. Show
  1003. BaseType "Strong Steel Net"
  1004. # SetBorderColor 75 150 0
  1005. # SetTextColor 125 200 40
  1006. SetTextColor 125 225 0
  1007. SetFontSize 40
  1008. DisableDropSound
  1009. Show
  1010. BaseType "Simple Steel Net" "Reinforced Steel Net"
  1011. SetTextColor 100 200 0
  1012. SetFontSize 36
  1013. DisableDropSound
  1014. Show
  1015. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  1016. SetTextColor 75 175 0
  1017. SetFontSize 36
  1018. DisableDropSound
  1019. Show
  1020. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  1021. SetTextColor 50 150 0
  1022. SetFontSize 34
  1023. DisableDropSound
  1024. Show
  1025. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  1026. SetBackgroundColor 175 200 0
  1027. SetBorderColor 0 0 0
  1028. SetTextColor 0 0 0
  1029. CustomAlertSound "2_midcurrency.mp3"
  1030. SetFontSize 45
  1031. Show
  1032. HasExplicitMod "Craiceann" "Fenumus"
  1033. Class Ring Amulet Belt
  1034. SetBorderColor 175 250 0
  1035. SetTextColor 175 250 0
  1036. SetFontSize 45
  1037. CustomAlertSound "16_influence.mp3"
  1038. MinimapIcon 0 Green Diamond
  1039. PlayEffect Green
  1040. Show
  1041. HasExplicitMod "Craiceann" "Fenumus"
  1042. SetTextColor 175 250 0
  1043. SetFontSize 45
  1044. MinimapIcon 1 Green Diamond
  1045. PlayEffect Green
  1046. Show
  1047. HasExplicitMod "Farrul" "Saqawal"
  1048. SetTextColor 175 250 0
  1049. SetFontSize 45
  1050. MinimapIcon 2 Green Diamond
  1051. PlayEffect Green Temp
  1052.  
  1053. #Incursion - Dark Red
  1054. Show
  1055. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  1056. SetBackgroundColor 250 250 250
  1057. SetBorderColor 0 0 0
  1058. SetTextColor 200 0 0
  1059. SetFontSize 45
  1060. CustomAlertSound "6_maxvalue.mp3"
  1061. MinimapIcon 0 Red Diamond
  1062. PlayEffect White
  1063. Show
  1064. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  1065. SetBackgroundColor 200 0 0
  1066. SetBorderColor 0 0 0
  1067. SetTextColor 0 0 0
  1068. SetFontSize 45
  1069. CustomAlertSound "11_midspecial.mp3"
  1070. MinimapIcon 0 Red Triangle
  1071. PlayEffect Red
  1072. Show
  1073. BaseType "Stone of Passage" "Flashpowder Keg"
  1074. SetBackgroundColor 100 0 0
  1075. SetBorderColor 225 225 225
  1076. SetTextColor 225 225 225
  1077. SetBorderColor 225 225 225
  1078. SetFontSize 45
  1079. CustomAlertSound "11_midspecial.mp3"
  1080. MinimapIcon 1 Red Triangle
  1081. #good mod/basetype potential combos
  1082. Show
  1083. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  1084. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1085. SetBorderColor 0 250 250
  1086. SetTextColor 225 0 0
  1087. SetFontSize 45
  1088. CustomAlertSound "13_topbases.mp3"
  1089. MinimapIcon 0 Red Diamond
  1090. PlayEffect Red
  1091. Show
  1092. HasExplicitMod "Guatelitzi's"
  1093. BaseType "Astral Plate"
  1094. SetBackgroundColor 250 250 250
  1095. SetBorderColor 0 0 0
  1096. SetTextColor 175 0 0
  1097. SetFontSize 45
  1098. CustomAlertSound "1_links.mp3"
  1099. MinimapIcon 0 Red Diamond
  1100. PlayEffect Red
  1101. Show
  1102. HasExplicitMod "Topotante's"
  1103. Class Shield
  1104. SetBorderColor 250 250 250
  1105. SetTextColor 225 0 0
  1106. SetFontSize 45
  1107. CustomAlertSound "1_links.mp3"
  1108. MinimapIcon 0 Red Diamond
  1109. PlayEffect Red
  1110. Show
  1111. HasExplicitMod "Citaqualotl's"
  1112. Class Wand Sceptre
  1113. SetBorderColor 250 250 250
  1114. SetTextColor 225 0 0
  1115. SetFontSize 45
  1116. MinimapIcon 0 Red Diamond
  1117. PlayEffect Red
  1118. Show
  1119. HasExplicitMod "of Tacati"
  1120. Class Wand Sceptre
  1121. SetBorderColor 250 250 250
  1122. SetTextColor 225 0 0
  1123. SetFontSize 45
  1124. MinimapIcon 0 Red Diamond
  1125. PlayEffect Red
  1126. Show
  1127. HasExplicitMod "Guatelitzi's"
  1128. Class "Body Armour"
  1129. SetBorderColor 250 250 250
  1130. SetTextColor 225 0 0
  1131. SetFontSize 45
  1132. CustomAlertSound "1_links.mp3"
  1133. MinimapIcon 0 Red Diamond
  1134. PlayEffect Red
  1135. Show
  1136. HasExplicitMod "Guatelitzi's"
  1137. Class Ring Amulet
  1138. SetBorderColor 225 0 0
  1139. SetTextColor 225 0 0
  1140. SetFontSize 45
  1141. MinimapIcon 0 Red Diamond
  1142. PlayEffect Red
  1143. Show
  1144. HasExplicitMod "Matatl's"
  1145. Class Boots
  1146. SetBorderColor 225 0 0
  1147. SetTextColor 225 0 0
  1148. SetFontSize 45
  1149. MinimapIcon 0 Red Diamond
  1150. PlayEffect Red
  1151. Show
  1152. HasExplicitMod "of Puhuarte"
  1153. Class Helm Amulet
  1154. SetBorderColor 225 0 0
  1155. SetTextColor 225 0 0
  1156. SetFontSize 45
  1157. MinimapIcon 0 Red Diamond
  1158. PlayEffect Red
  1159. Show
  1160. HasExplicitMod "Tacati's" "of Tacati"
  1161. Class Wand Sceptre
  1162. SetBorderColor 225 0 0
  1163. SetTextColor 225 0 0
  1164. SetFontSize 45
  1165. MinimapIcon 0 Red Diamond
  1166. PlayEffect Red
  1167. Show
  1168. HasExplicitMod "Tacati's"
  1169. Class "Bow" "Axe" "Mace" "Sword" "Dagger" "Claw"
  1170. DropLevel >= 60
  1171. SetBorderColor 225 0 0
  1172. SetTextColor 225 0 0
  1173. SetFontSize 45
  1174. MinimapIcon 0 Red Diamond
  1175. PlayEffect Red
  1176. Show
  1177. HasExplicitMod "Topotante's"
  1178. Class Gloves Sceptre Wand
  1179. SetBorderColor 225 0 0
  1180. SetTextColor 225 0 0
  1181. SetFontSize 45
  1182. MinimapIcon 0 Red Diamond
  1183. PlayEffect Red
  1184. #everything else
  1185. Show
  1186. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1187. SetTextColor 225 0 0
  1188. SetFontSize 45
  1189. MinimapIcon 1 Red Diamond
  1190. PlayEffect Red Temp
  1191. Show
  1192. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1193. SetTextColor 225 0 0
  1194. SetFontSize 45
  1195. MinimapIcon 1 Red Diamond
  1196. PlayEffect Red Temp
  1197. Show
  1198. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  1199. SetTextColor 225 0 0
  1200. SetFontSize 45
  1201. MinimapIcon 1 Red Diamond
  1202. PlayEffect Red Temp
  1203. Show
  1204. HasExplicitMod "Xopec's"
  1205. SetTextColor 225 0 0
  1206.  
  1207. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white. note: light beams and custom sounds were added in delve
  1208. Show
  1209. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  1210. Class Currency
  1211. SetBackgroundColor 80 0 80
  1212. SetBorderColor 0 0 0
  1213. SetTextColor 250 0 250
  1214. SetFontSize 45
  1215. CustomAlertSound "10_topspecial.mp3"
  1216. MinimapIcon 0 Red Circle
  1217. PlayEffect Red
  1218. Show
  1219. BaseType "Powerful Chaotic Resonator"
  1220. Class Currency
  1221. SetBackgroundColor 0 80 80
  1222. SetBorderColor 0 0 0
  1223. SetTextColor 0 250 250
  1224. SetFontSize 45
  1225. CustomAlertSound "11_midspecial.mp3"
  1226. MinimapIcon 1 Green Circle
  1227. PlayEffect Blue
  1228. Show
  1229. BaseType "Potent Chaotic Resonator"
  1230. Class Currency
  1231. SetBackgroundColor 0 65 65
  1232. SetBorderColor 0 0 0
  1233. SetTextColor 0 220 220
  1234. SetFontSize 45
  1235. CustomAlertSound "11_midspecial.mp3"
  1236. MinimapIcon 1 Green Circle
  1237. PlayEffect Blue
  1238. Show
  1239. BaseType "Primitive Chaotic Resonator"
  1240. Class Currency
  1241. SetBackgroundColor 0 50 50
  1242. SetBorderColor 0 0 0
  1243. SetTextColor 0 190 190
  1244. SetFontSize 45
  1245. CustomAlertSound "11_midspecial.mp3"
  1246. MinimapIcon 1 Green Circle
  1247. PlayEffect Blue
  1248. Show
  1249. BaseType "Powerful Alchemical Resonator"
  1250. Class Currency
  1251. SetBackgroundColor 0 80 0
  1252. SetBorderColor 0 0 0
  1253. SetTextColor 0 250 0
  1254. SetFontSize 45
  1255. CustomAlertSound "11_midspecial.mp3"
  1256. MinimapIcon 2 Green Circle
  1257. Show
  1258. BaseType "Potent Alchemical Resonator"
  1259. Class Currency
  1260. SetBackgroundColor 0 65 0
  1261. SetBorderColor 0 0 0
  1262. SetTextColor 0 220 0
  1263. SetFontSize 45
  1264. CustomAlertSound "11_midspecial.mp3"
  1265. MinimapIcon 2 Green Circle
  1266. Show
  1267. BaseType "Primitive Alchemical Resonator"
  1268. Class Currency
  1269. SetBackgroundColor 0 50 0
  1270. SetBorderColor 0 0 0
  1271. SetTextColor 0 190 0
  1272. SetFontSize 45
  1273. CustomAlertSound "11_midspecial.mp3"
  1274. MinimapIcon 2 Green Circle
  1275. #white fossils (20c+)
  1276. Show
  1277. BaseType "Fractured Fossil" "Faceted Fossil" "Hollow Fossil" "Bloodstained Fossil"
  1278. Class Currency
  1279. SetBackgroundColor 125 125 125
  1280. SetBorderColor 0 0 0
  1281. SetTextColor 250 250 250
  1282. CustomAlertSound "6_maxvalue.mp3"
  1283. SetFontSize 45
  1284. MinimapIcon 0 White Circle
  1285. PlayEffect White
  1286. #pink (10-20c)
  1287. Show
  1288. BaseType "Sanctified Fossil" "Tangled Fossil" "Corroded Fossil" "Bound Fossil" "Shuddering Fossil" "Glyphic Fossil"
  1289. Class Currency
  1290. SetBackgroundColor 80 0 80
  1291. SetBorderColor 0 0 0
  1292. SetTextColor 250 0 250
  1293. SetFontSize 45
  1294. CustomAlertSound "10_topspecial.mp3"
  1295. MinimapIcon 0 Red Circle
  1296. PlayEffect Red
  1297. #red (5-10c)
  1298. Show
  1299. BaseType "Pristine Fossil" "Serrated Fossil" "Gilded Fossil" "Perfect Fossil" "Dense Fossil" "Aetheric Fossil"
  1300. Class Currency
  1301. SetBackgroundColor 80 0 0
  1302. SetBorderColor 0 0 0
  1303. SetTextColor 250 0 0
  1304. SetFontSize 45
  1305. CustomAlertSound "11_midspecial.mp3"
  1306. MinimapIcon 1 Red Circle
  1307. PlayEffect Red
  1308. #orange (2-5c)
  1309. Show
  1310. BaseType "Prismatic Fossil" "Encrusted Fossil" "Enchanted Fossil" "Jagged Fossil" "Perfect Fossil"
  1311. Class Currency
  1312. SetBackgroundColor 100 50 0
  1313. SetBorderColor 0 0 0
  1314. SetTextColor 250 150 0
  1315. SetFontSize 45
  1316. CustomAlertSound "11_midspecial.mp3"
  1317. MinimapIcon 1 Yellow Circle
  1318. PlayEffect Yellow
  1319. #dulled orange catchall (2c or less)
  1320. Show
  1321. BaseType "Fossil"
  1322. Class Currency
  1323. SetBackgroundColor 80 40 0
  1324. SetBorderColor 0 0 0
  1325. SetTextColor 225 75 0
  1326. SetFontSize 45
  1327. CustomAlertSound "11_midspecial.mp3"
  1328. MinimapIcon 2 Brown Circle
  1329. PlayEffect Brown
  1330. Show
  1331. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1332. SetTextColor 150 50 250
  1333. SetFontSize 40
  1334. Show
  1335. HasExplicitMod "Subterranean" "of the Underground"
  1336. SetTextColor 150 250 250
  1337. SetFontSize 45
  1338. PlayEffect Blue
  1339. MinimapIcon 1 Blue Diamond
  1340. Show
  1341. BaseType "Reliquary Key"
  1342. SetBackgroundColor 250 250 250
  1343. SetBorderColor 0 0 0
  1344. SetTextColor 0 200 0
  1345. SetFontSize 45
  1346. CustomAlertSound "6_maxvalue.mp3"
  1347. MinimapIcon 0 White Diamond
  1348. PlayEffect Green
  1349.  
  1350. #Betrayal - Orange
  1351. #borders indicate veiled mod type
  1352. Show
  1353. Rarity Unique
  1354. HasExplicitMod "Veil"
  1355. SetBackgroundColor 225 100 0
  1356. SetBorderColor 255 255 119
  1357. SetTextColor 0 0 0
  1358. SetFontSize 45
  1359. CustomAlertSound "5_topunique.mp3"
  1360. MinimapIcon 1 Yellow Star
  1361. PlayEffect Yellow
  1362. #white - the best master specific veils
  1363. Show
  1364. HasExplicitMod "Rin's Veil" "Leo's Veil" "Catarina's Veil" "Elreon's Veil" "Vagan's Veil" "Korell's Veil" "Gravicius' Veil"
  1365. SetBackgroundColor 60 30 0
  1366. SetBorderColor 255 255 255
  1367. SetTextColor 255 255 119
  1368. SetFontSize 45
  1369. CustomAlertSound "16_influence.mp3"
  1370. PlayEffect Yellow
  1371. MinimapIcon 0 Yellow Triangle
  1372. #silver - all other master specific veils, green on quivers for frenzy charge
  1373. Show
  1374. HasExplicitMod "Riker's Veil" "Aisling's Veil" "Jorgin's Veil" "Cameria's Veil" "It That Fled's Veil" "Guff's Veil" "Janus' Veil" "Tora's Veil" "Haku's Veil" "Vorici's Veil" "Hillock's Veil"
  1375. SetBackgroundColor 60 30 0
  1376. SetBorderColor 180 180 180
  1377. SetTextColor 255 255 119
  1378. SetFontSize 45
  1379. CustomAlertSound "16_influence.mp3"
  1380. PlayEffect Yellow
  1381. MinimapIcon 1 Yellow Triangle
  1382. Show
  1383. BaseType "Quiver"
  1384. HasExplicitMod "of the Veil"
  1385. SetBackgroundColor 60 30 0
  1386. SetBorderColor 0 225 0
  1387. SetTextColor 255 255 119
  1388. SetFontSize 45
  1389. CustomAlertSound "16_influence.mp3"
  1390. PlayEffect Yellow
  1391. MinimapIcon 1 Yellow Triangle
  1392. #purple - jewellery
  1393. Show
  1394. HasExplicitMod "Veil"
  1395. Class Ring Amulet Belt
  1396. SetBackgroundColor 60 30 0
  1397. SetBorderColor 200 150 255
  1398. SetTextColor 255 255 119
  1399. SetFontSize 45
  1400. CustomAlertSound "16_influence.mp3"
  1401. PlayEffect Yellow
  1402. MinimapIcon 1 Yellow Triangle
  1403. #darkred - weapons
  1404. Show
  1405. HasExplicitMod "Veil"
  1406. Class "One Hand" "Two Hand" "Wand" "Sceptre" "Dagger" "Bow" "Staves"
  1407. SetBackgroundColor 60 30 0
  1408. SetBorderColor 195 0 0
  1409. SetTextColor 255 255 119
  1410. SetFontSize 45
  1411. CustomAlertSound "16_influence.mp3"
  1412. PlayEffect Brown Temp
  1413. MinimapIcon 2 Brown Triangle
  1414. #catchall for all the rest, orange border
  1415. Show
  1416. HasExplicitMod "Veil"
  1417. SetBackgroundColor 60 30 0
  1418. SetBorderColor 200 100 0
  1419. SetTextColor 255 255 119
  1420. SetFontSize 45
  1421. CustomAlertSound "16_influence.mp3"
  1422. PlayEffect Brown Temp
  1423. MinimapIcon 2 Brown Triangle
  1424. #scarabs
  1425. Show
  1426. BaseType "Gilded"
  1427. Class Map Fragment
  1428. SetBackgroundColor 80 0 0
  1429. SetBorderColor 250 250 250
  1430. SetTextColor 250 0 0
  1431. SetFontSize 45
  1432. CustomAlertSound "11_midspecial.mp3"
  1433. MinimapIcon 0 Brown Hexagon
  1434. PlayEffect Red
  1435. Show
  1436. BaseType "Polished"
  1437. Class Map Fragment
  1438. SetBackgroundColor 100 50 0
  1439. SetBorderColor 225 225 225
  1440. SetTextColor 250 150 0
  1441. SetFontSize 45
  1442. CustomAlertSound "11_midspecial.mp3"
  1443. MinimapIcon 1 Brown Hexagon
  1444. PlayEffect Yellow
  1445. Show
  1446. BaseType "Rusted"
  1447. Class Map Fragment
  1448. SetBackgroundColor 80 40 0
  1449. SetBorderColor 200 200 200
  1450. SetTextColor 225 75 0
  1451. SetFontSize 45
  1452. CustomAlertSound "11_midspecial.mp3"
  1453. MinimapIcon 2 Brown Hexagon
  1454. PlayEffect Brown
  1455.  
  1456. #Synthesis - Blue & Gold
  1457. Show
  1458. SynthesisedItem True
  1459. Rarity Unique
  1460. SetBackgroundColor 225 100 0
  1461. SetBorderColor 255 255 119
  1462. SetTextColor 0 0 0
  1463. SetFontSize 42
  1464. CustomAlertSound "4_midunique.mp3"
  1465. MinimapIcon 1 Blue Star
  1466. PlayEffect Blue
  1467. Show
  1468. FracturedItem True
  1469. Rarity Unique
  1470. SetBackgroundColor 225 100 0
  1471. SetBorderColor 0 175 255
  1472. SetTextColor 0 0 0
  1473. SetFontSize 42
  1474. CustomAlertSound "4_midunique.mp3"
  1475. MinimapIcon 1 Blue Star
  1476. PlayEffect Blue
  1477. Show
  1478. SynthesisedItem True
  1479. SetBackgroundColor 0 0 90
  1480. SetBorderColor 225 190 70
  1481. SetFontSize 45
  1482. CustomAlertSound "16_influence.mp3"
  1483. MinimapIcon 1 Blue Triangle
  1484. PlayEffect Blue
  1485. Show
  1486. FracturedItem True
  1487. ItemLevel >= 86
  1488. SetBackgroundColor 0 0 90
  1489. SetBorderColor 250 200 150
  1490. SetFontSize 45
  1491. CustomAlertSound "16_influence.mp3"
  1492. MinimapIcon 1 Blue Triangle
  1493. PlayEffect Blue
  1494. Show
  1495. FracturedItem True
  1496. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1497. SetBackgroundColor 0 0 90
  1498. SetBorderColor 0 250 250
  1499. SetFontSize 45
  1500. CustomAlertSound "16_influence.mp3"
  1501. MinimapIcon 1 Blue Triangle
  1502. PlayEffect Blue
  1503. Show
  1504. FracturedItem True
  1505. ItemLevel >= 84
  1506. SetBackgroundColor 0 0 90
  1507. SetBorderColor 150 100 0
  1508. SetFontSize 45
  1509. CustomAlertSound "16_influence.mp3"
  1510. MinimapIcon 1 Blue Triangle
  1511. PlayEffect Blue Temp
  1512. Show
  1513. FracturedItem True
  1514. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1515. SetBackgroundColor 0 0 90
  1516. SetBorderColor 0 175 255
  1517. SetFontSize 45
  1518. CustomAlertSound "16_influence.mp3"
  1519. MinimapIcon 2 Blue Triangle
  1520. PlayEffect Blue Temp
  1521. Show
  1522. FracturedItem True
  1523. SetBackgroundColor 0 0 90
  1524. SetBorderColor 0 175 255
  1525. SetFontSize 40
  1526. MinimapIcon 2 Blue Triangle
  1527.  
  1528. #Legion
  1529. #incubators
  1530. Show
  1531. BaseType "Geomancer's Incubator"
  1532. Class Incubator
  1533. SetBackgroundColor 150 0 250
  1534. SetBorderColor 250 250 250
  1535. SetTextColor 0 0 0
  1536. SetFontSize 45
  1537. PlayEffect Red
  1538. CustomAlertSound "10_topspecial.mp3"
  1539. MinimapIcon 0 Green Star
  1540. Show
  1541. BaseType "Celestial Blacksmith's Incubator" "Celestial Armoursmith's Incubator" "Celestial Jeweller's Incubator" "Thaumaturge's Incubator" "Time-Lost Incubator" "Decadent Incubator" "Foreboding Incubator" "Otherworldly Incubator" "Enchanted Incubator" "Diviner's Incubator" "Fragmented Incubator" "Skittering Incubator" "Obscured Incubator"
  1542. Class Incubator
  1543. SetBackgroundColor 125 0 225
  1544. SetBorderColor 0 0 0
  1545. SetTextColor 0 0 0
  1546. SetFontSize 45
  1547. PlayEffect Blue
  1548. CustomAlertSound "11_midspecial.mp3"
  1549. MinimapIcon 1 Green Circle
  1550. Show
  1551. Class Incubator
  1552. SetBackgroundColor 100 0 200
  1553. SetBorderColor 0 0 0
  1554. SetTextColor 0 0 0
  1555. SetFontSize 45
  1556. PlayEffect Blue
  1557. MinimapIcon 2 Blue Circle
  1558. #splinters/emblems. note that timeless jewels are in the Jewel section
  1559. Show
  1560. BaseType "Emblem"
  1561. Class "Map Fragment"
  1562. SetBackgroundColor 250 250 250
  1563. SetBorderColor 0 0 0
  1564. SetTextColor 100 0 200
  1565. SetFontSize 45
  1566. CustomAlertSound "6_maxvalue.mp3"
  1567. MinimapIcon 0 White Square
  1568. PlayEffect White
  1569. Show
  1570. BaseType "Timeless Vaal Splinter"
  1571. SetBackgroundColor 40 0 0
  1572. SetTextColor 225 0 0
  1573. SetFontSize 40
  1574. MinimapIcon 2 Red Triangle
  1575. Show
  1576. BaseType "Timeless Karui Splinter"
  1577. SetBackgroundColor 60 20 0
  1578. SetBorderColor 0 0 0
  1579. SetTextColor 225 125 0
  1580. SetFontSize 40
  1581. MinimapIcon 2 Brown Triangle
  1582. Show
  1583. BaseType "Timeless Templar Splinter"
  1584. SetBackgroundColor 0 40 0
  1585. SetBorderColor 0 0 0
  1586. SetTextColor 0 225 0
  1587. SetFontSize 40
  1588. MinimapIcon 2 Green Triangle
  1589. Show
  1590. BaseType "Timeless Maraketh Splinter"
  1591. SetBackgroundColor 40 40 0
  1592. SetBorderColor 0 0 0
  1593. SetTextColor 225 225 0
  1594. SetFontSize 40
  1595. MinimapIcon 2 Yellow Triangle
  1596. Show
  1597. BaseType "Timeless Eternal Empire Splinter"
  1598. SetBackgroundColor 40 40 40
  1599. SetTextColor 225 225 225
  1600. SetFontSize 40
  1601. MinimapIcon 2 White Triangle
  1602.  
  1603. #Blight
  1604. Show
  1605. BaseType "Golden Oil"
  1606. SetBackgroundColor 250 250 250
  1607. SetBorderColor 50 100 50
  1608. SetTextColor 75 125 75
  1609. SetFontSize 45
  1610. PlayEffect White
  1611. CustomAlertSound "6_maxvalue.mp3"
  1612. MinimapIcon 0 White Circle
  1613. Show
  1614. BaseType "Silver Oil" "Opalescent Oil" "Black Oil"
  1615. SetBackgroundColor 200 250 200
  1616. SetBorderColor 0 0 0
  1617. SetTextColor 0 0 0
  1618. SetFontSize 45
  1619. PlayEffect Yellow
  1620. CustomAlertSound "10_topspecial.mp3"
  1621. MinimapIcon 0 Green Circle
  1622. Show
  1623. BaseType "Crimson Oil" "Violet Oil" "Azure Oil" "Teal Oil"
  1624. SetBackgroundColor 150 200 150
  1625. SetBorderColor 0 0 0
  1626. SetTextColor 0 0 0
  1627. SetFontSize 45
  1628. PlayEffect Green Temp
  1629. CustomAlertSound "11_midspecial.mp3"
  1630. MinimapIcon 1 Green Circle
  1631. Show
  1632. BaseType "Clear Oil" "Sepia Oil" "Amber Oil" "Verdant Oil"
  1633. SetBackgroundColor 100 150 100
  1634. SetBorderColor 0 0 0
  1635. SetTextColor 0 0 0
  1636. SetFontSize 40
  1637.  
  1638. #Metamorph
  1639. Show
  1640. Class "Metamorph Sample"
  1641. SetBackgroundColor 75 100 0
  1642. SetBorderColor 200 200 200
  1643. SetTextColor 225 225 225
  1644. SetFontSize 45
  1645. CustomAlertSound "11_midspecial.mp3"
  1646. PlayEffect Green
  1647. MinimapIcon 1 Green Triangle
  1648. Show
  1649. BaseType "Fertile Catalyst"
  1650. Class Currency
  1651. SetBackgroundColor 250 230 200
  1652. SetBorderColor 250 250 250
  1653. SetTextColor 0 0 0
  1654. SetFontSize 45
  1655. PlayEffect Yellow
  1656. CustomAlertSound "10_topspecial.mp3"
  1657. MinimapIcon 0 Brown Triangle
  1658. Show
  1659. BaseType "Prismatic Catalyst" "Tempering Catalyst"
  1660. Class Currency
  1661. SetBackgroundColor 250 230 200
  1662. SetBorderColor 0 0 0
  1663. SetTextColor 0 0 0
  1664. SetFontSize 45
  1665. PlayEffect Brown
  1666. CustomAlertSound "11_midspecial.mp3"
  1667. MinimapIcon 2 Brown Triangle
  1668. Show
  1669. BaseType "Catalyst"
  1670. Class Currency
  1671. SetBackgroundColor 220 208 180
  1672. SetBorderColor 0 0 0
  1673. SetTextColor 0 0 0
  1674. SetFontSize 45
  1675. PlayEffect Brown Temp
  1676. MinimapIcon 2 Brown Triangle
  1677. #Watchstones (Conquerors of the Atlas, introduced with Metamorph) (note: will be moved into another section soon, just located here for now for ease of editing. should be "atlas quest items" or someshit)
  1678. Show
  1679. BaseType "Ivory Watchstone"
  1680. SetBackgroundColor 50 50 50
  1681. SetBorderColor 255 221 153
  1682. SetTextColor 225 100 0
  1683. CustomAlertSound "5_topunique.mp3"
  1684. MinimapIcon 0 Yellow Square
  1685. PlayEffect Yellow
  1686. SetFontSize 45
  1687. Show
  1688. BaseType "Watchstone"
  1689. SetBackgroundColor 50 50 50
  1690. SetBorderColor 255 221 153
  1691. SetTextColor 255 221 153
  1692. MinimapIcon 1 Yellow Square
  1693. PlayEffect Yellow
  1694. SetFontSize 45
  1695.  
  1696. ###################################################################################
  1697. ############################## Section 4 - Maps ###################################
  1698. ###################################################################################
  1699. #Other Endgame
  1700. Show
  1701. BaseType "Fragment"
  1702. Class "Map Fragments"
  1703. # SetBackgroundColor 255 221 153
  1704. # SetBorderColor 125 80 40
  1705. # SetTextColor 125 80 40
  1706. SetBackgroundColor 60 40 0
  1707. SetTextColor 250 225 150
  1708. SetBorderColor 250 250 250
  1709. SetFontSize 45
  1710. MinimapIcon 2 Brown Hexagon
  1711. PlayEffect Brown
  1712. Show
  1713. BaseType "Mortal"
  1714. Class "Map Fragments"
  1715. # SetBackgroundColor 255 221 153
  1716. # SetBorderColor 125 80 40
  1717. # SetTextColor 125 80 40
  1718. SetBackgroundColor 60 40 0
  1719. SetTextColor 250 225 150
  1720. SetBorderColor 250 250 250
  1721. SetFontSize 42
  1722. MinimapIcon 2 Brown Hexagon
  1723. Show
  1724. Class "Map Fragments"
  1725. # SetBackgroundColor 255 221 153
  1726. # SetBorderColor 125 80 40
  1727. # SetTextColor 125 80 40
  1728. SetBackgroundColor 60 40 0
  1729. SetTextColor 250 225 150
  1730. SetBorderColor 0 0 0
  1731. SetFontSize 40
  1732. MinimapIcon 2 Brown Hexagon
  1733.  
  1734. #unique maps
  1735. Show
  1736. BaseType "Harbinger" "Chateau" "Relic Chambers"
  1737. Class Map
  1738. Rarity Unique
  1739. SetBorderColor 0 0 0
  1740. SetTextColor 250 125 0
  1741. SetBackgroundColor 250 250 250
  1742. SetFontSize 45
  1743. CustomAlertSound "6_maxvalue.mp3"
  1744. MinimapIcon 0 White Hexagon
  1745. PlayEffect White
  1746. Show
  1747. BaseType "Siege" "Basilica" "Courthouse" "Park" "Museum" "Maze"
  1748. Class Map
  1749. Rarity Unique
  1750. SetBackgroundColor 225 100 0
  1751. SetBorderColor 250 250 250
  1752. SetTextColor 0 0 0
  1753. CustomAlertSound "5_topunique.mp3"
  1754. SetFontSize 42
  1755. MinimapIcon 1 Yellow Hexagon
  1756. PlayEffect Yellow
  1757. Show
  1758. Class Map
  1759. Rarity Unique
  1760. SetBackgroundColor 225 100 0
  1761. SetBorderColor 255 221 153
  1762. SetTextColor 0 0 0
  1763. CustomAlertSound "4_midunique.mp3"
  1764. SetFontSize 40
  1765. MinimapIcon 1 Yellow Hexagon
  1766. PlayEffect Yellow Temp
  1767.  
  1768. #blighted maps
  1769. Show
  1770. Class Map
  1771. BlightedMap True
  1772. MapTier >= 11
  1773. SetTextColor 75 125 75
  1774. SetBorderColor 250 0 0
  1775. SetBackgroundColor 255 221 153
  1776. SetFontSize 45
  1777. CustomAlertSound "7_uncertain.mp3"
  1778. MinimapIcon 0 Yellow Hexagon
  1779. PlayEffect Red
  1780. Show
  1781. Class Map
  1782. BlightedMap True
  1783. MapTier >= 6
  1784. SetTextColor 75 125 75
  1785. SetBorderColor 125 0 250
  1786. SetBackgroundColor 255 221 153
  1787. SetFontSize 45
  1788. CustomAlertSound "7_uncertain.mp3"
  1789. MinimapIcon 1 Yellow Hexagon
  1790. PlayEffect Yellow
  1791. Show
  1792. Class Map
  1793. BlightedMap True
  1794. SetTextColor 75 125 75
  1795. SetBorderColor 25 75 25
  1796. SetBackgroundColor 255 221 153
  1797. SetFontSize 45
  1798. CustomAlertSound "7_uncertain.mp3"
  1799. MinimapIcon 2 Yellow Hexagon
  1800. PlayEffect Yellow
  1801.  
  1802. #corrupted map catcher
  1803. Show
  1804. Class Map
  1805. Corrupted True
  1806. MapTier >= 16
  1807. SetTextColor 240 0 240
  1808. SetBorderColor 255 0 255
  1809. SetBackgroundColor 255 185 115
  1810. CustomAlertSound "15_topmaps.mp3"
  1811. SetFontSize 45
  1812. MinimapIcon 0 Red Hexagon
  1813. PlayEffect Red
  1814. Show
  1815. Class Map
  1816. Corrupted True
  1817. MapTier >= 11
  1818. SetTextColor 240 0 0
  1819. SetBackgroundColor 255 185 115
  1820. SetBorderColor 255 0 0
  1821. SetFontSize 42
  1822. CustomAlertSound "8_redmaps.mp3"
  1823. MinimapIcon 1 Red Hexagon
  1824. PlayEffect Yellow
  1825. Show
  1826. Class Map
  1827. Corrupted True
  1828. MapTier >= 9
  1829. SetTextColor 150 0 255
  1830. SetBackgroundColor 255 185 115
  1831. SetBorderColor 150 0 255
  1832. SetFontSize 40
  1833. CustomAlertSound "9_othermaps.mp3"
  1834. MinimapIcon 2 Blue Hexagon
  1835. Show
  1836. Class Map
  1837. Corrupted True
  1838. MapTier >= 6
  1839. SetTextColor 0 150 250
  1840. SetBackgroundColor 255 185 115
  1841. SetBorderColor 0 150 250
  1842. CustomAlertSound "9_othermaps.mp3"
  1843. SetFontSize 38
  1844. MinimapIcon 2 Blue Hexagon
  1845. Show
  1846. Class Map
  1847. Corrupted True
  1848. MapTier >= 4
  1849. SetTextColor 0 175 0
  1850. SetBackgroundColor 255 185 115
  1851. SetBorderColor 0 175 0
  1852. SetFontSize 36
  1853. Show
  1854. Class Map
  1855. Corrupted True
  1856. SetTextColor 0 0 0
  1857. SetBackgroundColor 255 185 115
  1858. SetBorderColor 0 0 0
  1859. SetFontSize 36
  1860.  
  1861. #special map exceptions (just maps with "Vaal" prefix for now, dark red)
  1862. Show
  1863. Class Map
  1864. MapTier >= 16
  1865. HasExplicitMod "Vaal" "Zana's"
  1866. SetTextColor 175 0 0
  1867. SetBackgroundColor 255 221 153
  1868. CustomAlertSound "15_topmaps.mp3"
  1869. SetFontSize 45
  1870. MinimapIcon 0 Red Hexagon
  1871. PlayEffect Red
  1872. Show
  1873. Class Map
  1874. MapTier >= 11
  1875. HasExplicitMod "Vaal" "Zana's"
  1876. SetTextColor 175 0 0
  1877. SetBackgroundColor 255 221 153
  1878. SetBorderColor 255 0 0
  1879. SetFontSize 42
  1880. CustomAlertSound "8_redmaps.mp3"
  1881. MinimapIcon 1 Red Hexagon
  1882. PlayEffect Yellow
  1883. Show
  1884. Class Map
  1885. MapTier >= 9
  1886. HasExplicitMod "Vaal" "Zana's"
  1887. SetTextColor 175 0 0
  1888. SetBackgroundColor 255 221 153
  1889. SetBorderColor 150 0 255
  1890. SetFontSize 40
  1891. CustomAlertSound "9_othermaps.mp3"
  1892. MinimapIcon 2 Blue Hexagon
  1893. Show
  1894. Class Map
  1895. MapTier >= 6
  1896. HasExplicitMod "Vaal" "Zana's"
  1897. SetTextColor 175 0 0
  1898. SetBackgroundColor 255 221 153
  1899. SetBorderColor 0 150 250
  1900. CustomAlertSound "9_othermaps.mp3"
  1901. SetFontSize 38
  1902. MinimapIcon 2 Blue Hexagon
  1903. Show
  1904. Class Map
  1905. MapTier >= 4
  1906. HasExplicitMod "Vaal" "Zana's"
  1907. SetTextColor 175 0 0
  1908. SetBackgroundColor 255 221 153
  1909. SetBorderColor 0 175 0
  1910. SetFontSize 36
  1911. Show
  1912. Class Map
  1913. HasExplicitMod "Vaal" "Zana's"
  1914. SetTextColor 175 0 0
  1915. SetBackgroundColor 255 221 153
  1916. SetBorderColor 0 0 0
  1917. SetFontSize 36
  1918.  
  1919. #guardian and elder maps (pink)
  1920. Show
  1921. Class Map
  1922. ElderMap True
  1923. SetTextColor 240 0 240
  1924. SetBorderColor 0 250 250
  1925. SetBackgroundColor 255 221 153
  1926. CustomAlertSound "15_topmaps.mp3"
  1927. SetFontSize 45
  1928. MinimapIcon 0 Red Hexagon
  1929. PlayEffect Red
  1930. Show
  1931. Class Map
  1932. MapTier >= 16
  1933. SetTextColor 240 0 240
  1934. SetBorderColor 255 0 255
  1935. SetBackgroundColor 255 221 153
  1936. CustomAlertSound "15_topmaps.mp3"
  1937. SetFontSize 45
  1938. MinimapIcon 0 Red Hexagon
  1939. PlayEffect Red
  1940. #top tier (red)
  1941. Show
  1942. Class Map
  1943. ShapedMap True
  1944. MapTier >= 11
  1945. SetTextColor 240 0 0
  1946. SetBorderColor 0 200 200
  1947. SetBackgroundColor 255 221 153
  1948. SetFontSize 42
  1949. CustomAlertSound "8_redmaps.mp3"
  1950. MinimapIcon 1 Red Hexagon
  1951. PlayEffect Yellow
  1952. Show
  1953. Class Map
  1954. MapTier >= 11
  1955. SetTextColor 240 0 0
  1956. SetBackgroundColor 255 221 153
  1957. SetBorderColor 255 0 0
  1958. SetFontSize 42
  1959. CustomAlertSound "8_redmaps.mp3"
  1960. MinimapIcon 1 Red Hexagon
  1961. PlayEffect Yellow
  1962. #non-top tier shaped maps (teal)
  1963. Show
  1964. Class Map
  1965. ShapedMap True
  1966. SetTextColor 0 200 200
  1967. SetBackgroundColor 255 221 153
  1968. SetBorderColor 0 200 200
  1969. SetFontSize 40
  1970. CustomAlertSound "9_othermaps.mp3"
  1971. MinimapIcon 2 Green Hexagon
  1972. #mid tier (3 blue and 2 purple)
  1973. Show
  1974. Class Map
  1975. MapTier >= 9
  1976. SetTextColor 150 0 255
  1977. SetBackgroundColor 255 221 153
  1978. SetBorderColor 150 0 255
  1979. SetFontSize 40
  1980. CustomAlertSound "9_othermaps.mp3"
  1981. MinimapIcon 2 Blue Hexagon
  1982. Show
  1983. Class Map
  1984. MapTier >= 6
  1985. ItemLevel <= 79
  1986. SetTextColor 0 150 250
  1987. SetBackgroundColor 255 221 153
  1988. SetBorderColor 0 150 250
  1989. CustomAlertSound "9_othermaps.mp3"
  1990. SetFontSize 38
  1991. MinimapIcon 2 Blue Hexagon
  1992. Show
  1993. Class Map
  1994. MapTier >= 6
  1995. SetTextColor 0 150 250
  1996. SetBackgroundColor 255 221 153
  1997. SetBorderColor 0 150 250
  1998. CustomAlertSound "9_othermaps.mp3"
  1999. SetFontSize 38
  2000. MinimapIcon 2 Blue Hexagon
  2001. #bottom tier (3 black and 2 green)
  2002. Show
  2003. Class Map
  2004. MapTier >= 4
  2005. ItemLevel <= 77
  2006. SetTextColor 0 175 0
  2007. SetBackgroundColor 255 221 153
  2008. SetBorderColor 0 175 0
  2009. CustomAlertSound "9_othermaps.mp3"
  2010. SetFontSize 38
  2011. MinimapIcon 2 Blue Hexagon
  2012. Show
  2013. Class Map
  2014. MapTier >= 4
  2015. SetTextColor 0 175 0
  2016. SetBackgroundColor 255 221 153
  2017. SetBorderColor 0 175 0
  2018. SetFontSize 36
  2019. Show
  2020. Class Map
  2021. ItemLevel <= 74
  2022. SetTextColor 0 0 0
  2023. SetBackgroundColor 255 221 153
  2024. SetBorderColor 0 0 0
  2025. CustomAlertSound "9_othermaps.mp3"
  2026. SetFontSize 38
  2027. MinimapIcon 2 Blue Hexagon
  2028. Show
  2029. Class Map
  2030. SetTextColor 0 0 0
  2031. SetBackgroundColor 255 221 153
  2032. SetBorderColor 0 0 0
  2033. SetFontSize 36
  2034.  
  2035. ###################################################################################
  2036. ####################### Section 5 - Influence & Atlas Bases #######################
  2037. ###################################################################################
  2038. #High Value / Special Items that have same highlighting for all influences
  2039. #list of stuff that has a very powerful mod at 85+ and therefore isn't listed in the white border bases:
  2040. #stuff in white backgrounds: 85 shaper amulets (quant), 85 hunter gloves (unnerve AND intimidate!). 85 shaper helm (+1 mine max rank), 85 shaper sceptres (extra chaos)
  2041. #stuff in white recessed: 85 elder amulets (envy), 85 shaper body armours (rarity, tons of other mods), 85 elder chests (best %life), 85 hunter chests (best %life), 80+ warlord/shaper quivers (+1 arrow), 85 shaper/hunter shields (+1 maxres), 85 shaper/crusader bows (chain), 85 shaper imbuedwands (KB, yeah old I know but they rare), 80+ warlord hp shields (+2 min end charge), 85 crusader chest ('splody)
  2042.  
  2043. #note: hunter boots are set at 80, if tailwind really winds up being consistently expensive then move it to white recessed or something (it req 75). elusive redeemer boots also req 75
  2044. #bases with no standout mods / no white border or highlighting:
  2045. #elder/crusader quiver (redeemer questionable)
  2046. #for 1h'ers and claws, only shaper gets borders. rest seem awfully mediocre or just straight shit, any interesting mods have very low ilvls
  2047. #for melee 2h'ers, no borders are added. too out of meta, any all good mods are super low level anyways.
  2048.  
  2049. #uniques
  2050. Show
  2051. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2052. Rarity Unique
  2053. SetBackgroundColor 225 100 0
  2054. SetBorderColor 250 250 250
  2055. SetTextColor 0 0 0
  2056. SetFontSize 45
  2057. CustomAlertSound "5_topunique.mp3"
  2058. MinimapIcon 0 Yellow Star
  2059. PlayEffect Yellow
  2060. #atlas bases, white background red-purple text
  2061. Show
  2062. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  2063. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2064. SetBackgroundColor 250 250 250
  2065. SetTextColor 250 0 125
  2066. SetBorderColor 0 0 0
  2067. SetFontSize 45
  2068. CustomAlertSound "6_maxvalue.mp3"
  2069. MinimapIcon 0 Red Diamond
  2070. PlayEffect White
  2071.  
  2072. #white tier - top value special mod/basetype combos, white background brown text.
  2073. Show
  2074. BaseType "Astral Plate"
  2075. HasInfluence Elder Hunter Crusader
  2076. ItemLevel >= 68
  2077. SetBackgroundColor 250 250 250
  2078. SetTextColor 150 100 0
  2079. SetBorderColor 0 0 0
  2080. SetFontSize 45
  2081. CustomAlertSound "6_maxvalue.mp3"
  2082. MinimapIcon 2 White Diamond
  2083. PlayEffect White
  2084. Show
  2085. BaseType "Leather Belt" "Heavy Belt"
  2086. HasInfluence Elder
  2087. ItemLevel >= 75
  2088. SetBackgroundColor 250 250 250
  2089. SetTextColor 150 100 0
  2090. SetBorderColor 0 0 0
  2091. SetFontSize 45
  2092. CustomAlertSound "6_maxvalue.mp3"
  2093. MinimapIcon 2 White Diamond
  2094. PlayEffect White
  2095. Show
  2096. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  2097. ShaperItem True
  2098. ItemLevel >= 80
  2099. SetBackgroundColor 250 250 250
  2100. SetTextColor 150 100 0
  2101. SetBorderColor 0 0 0
  2102. SetFontSize 45
  2103. CustomAlertSound "6_maxvalue.mp3"
  2104. MinimapIcon 2 White Diamond
  2105. PlayEffect White
  2106. Show
  2107. Class Sceptre
  2108. HasInfluence Shaper
  2109. ItemLevel >= 85
  2110. SetBackgroundColor 250 250 250
  2111. SetTextColor 150 100 0
  2112. SetBorderColor 0 0 0
  2113. SetFontSize 45
  2114. CustomAlertSound "6_maxvalue.mp3"
  2115. MinimapIcon 2 White Diamond
  2116. PlayEffect White
  2117. Show
  2118. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  2119. ShaperItem True
  2120. ItemLevel >= 83
  2121. SetBackgroundColor 250 250 250
  2122. SetTextColor 150 100 0
  2123. SetBorderColor 0 0 0
  2124. SetFontSize 45
  2125. CustomAlertSound "6_maxvalue.mp3"
  2126. MinimapIcon 2 White Diamond
  2127. PlayEffect White
  2128. Show
  2129. BaseType "Hubris Circlet"
  2130. ShaperItem True
  2131. ItemLevel >= 85
  2132. SetBackgroundColor 250 250 250
  2133. SetTextColor 150 100 0
  2134. SetBorderColor 0 0 0
  2135. SetFontSize 45
  2136. CustomAlertSound "6_maxvalue.mp3"
  2137. MinimapIcon 2 White Diamond
  2138. PlayEffect White
  2139. Show
  2140. Class Amulet
  2141. HasInfluence Shaper
  2142. ItemLevel >= 85
  2143. SetBackgroundColor 250 250 250
  2144. SetTextColor 150 100 0
  2145. SetBorderColor 0 0 0
  2146. SetFontSize 45
  2147. CustomAlertSound "6_maxvalue.mp3"
  2148. MinimapIcon 2 White Diamond
  2149. PlayEffect White
  2150. Show
  2151. Class Amulet
  2152. HasInfluence Hunter
  2153. ItemLevel >= 82
  2154. SetBackgroundColor 250 250 250
  2155. SetTextColor 150 100 0
  2156. SetBorderColor 0 0 0
  2157. SetFontSize 45
  2158. CustomAlertSound "6_maxvalue.mp3"
  2159. MinimapIcon 2 White Diamond
  2160. PlayEffect White
  2161. Show
  2162. Class Gloves
  2163. HasInfluence Hunter
  2164. ItemLevel >= 85
  2165. SetBackgroundColor 250 250 250
  2166. SetTextColor 150 100 0
  2167. SetBorderColor 0 0 0
  2168. SetFontSize 45
  2169. CustomAlertSound "6_maxvalue.mp3"
  2170. MinimapIcon 2 White Diamond
  2171. PlayEffect White
  2172.  
  2173. #semiwhite tier - high value but not worthy of solid white bg's. recessed white highlighting, different sound
  2174. Show
  2175. Class "Body Armour"
  2176. HasInfluence Shaper Elder Hunter Crusader
  2177. ItemLevel >= 85
  2178. SetBackgroundColor 100 100 100
  2179. SetBorderColor 250 250 250
  2180. SetFontSize 45
  2181. CustomAlertSound "1_links.mp3"
  2182. MinimapIcon 0 White Triangle
  2183. PlayEffect White
  2184. Show
  2185. BaseType "Imbued Wand" "Eclipse Staff"
  2186. HasInfluence Shaper
  2187. ItemLevel >= 85
  2188. SetBackgroundColor 100 100 100
  2189. SetBorderColor 250 250 250
  2190. SetFontSize 45
  2191. CustomAlertSound "1_links.mp3"
  2192. MinimapIcon 0 White Triangle
  2193. PlayEffect White
  2194. Show
  2195. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2196. Class Shield
  2197. HasInfluence Shaper Hunter
  2198. ItemLevel >= 85
  2199. SetBackgroundColor 100 100 100
  2200. SetBorderColor 250 250 250
  2201. SetFontSize 45
  2202. CustomAlertSound "1_links.mp3"
  2203. MinimapIcon 0 White Triangle
  2204. PlayEffect White
  2205. Show
  2206. BaseType "Thicket Bow" "Grove Bow" "Short Bow" "Imperial Bow" "Highborn Bow" "Royal Bow" "Maraketh Bow" "Harbinger Bow" "Spine Bow" "Assassin Bow"
  2207. Class Bow
  2208. HasInfluence Shaper Crusader
  2209. ItemLevel >= 85
  2210. SetBackgroundColor 100 100 100
  2211. SetBorderColor 250 250 250
  2212. SetFontSize 45
  2213. CustomAlertSound "1_links.mp3"
  2214. MinimapIcon 0 White Triangle
  2215. PlayEffect White
  2216. Show
  2217. Class Sceptre
  2218. ShaperItem True
  2219. ItemLevel >= 80
  2220. SetBackgroundColor 100 100 100
  2221. SetBorderColor 250 250 250
  2222. SetFontSize 45
  2223. CustomAlertSound "1_links.mp3"
  2224. MinimapIcon 0 White Triangle
  2225. PlayEffect White
  2226. Show
  2227. Class Quiver
  2228. HasInfluence Shaper Warlord
  2229. ItemLevel >= 80
  2230. SetBackgroundColor 100 100 100
  2231. SetBorderColor 250 250 250
  2232. SetFontSize 45
  2233. CustomAlertSound "1_links.mp3"
  2234. MinimapIcon 0 White Triangle
  2235. PlayEffect White
  2236. Show
  2237. Class Amulet
  2238. HasInfluence Elder
  2239. ItemLevel >= 85
  2240. SetBackgroundColor 100 100 100
  2241. SetBorderColor 250 250 250
  2242. SetFontSize 45
  2243. CustomAlertSound "1_links.mp3"
  2244. MinimapIcon 0 White Triangle
  2245. PlayEffect White
  2246. Show
  2247. Class Amulet
  2248. HasInfluence Crusader Redeemer Warlord
  2249. ItemLevel >= 82
  2250. SetBackgroundColor 100 100 100
  2251. SetBorderColor 250 250 250
  2252. SetFontSize 45
  2253. CustomAlertSound "1_links.mp3"
  2254. MinimapIcon 0 White Triangle
  2255. PlayEffect White
  2256. Show
  2257. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  2258. HasInfluence Warlord
  2259. ItemLevel >= 80
  2260. SetBackgroundColor 100 100 100
  2261. SetBorderColor 250 250 250
  2262. SetFontSize 45
  2263. CustomAlertSound "1_links.mp3"
  2264. MinimapIcon 0 White Triangle
  2265. PlayEffect White
  2266. Show
  2267. BaseType "Sorcerer Boots"
  2268. HasInfluence Redeemer
  2269. ItemLevel >= 80
  2270. SetBackgroundColor 100 100 100
  2271. SetBorderColor 250 250 250
  2272. SetFontSize 45
  2273. CustomAlertSound "1_links.mp3"
  2274. MinimapIcon 0 White Triangle
  2275. PlayEffect White
  2276. Show
  2277. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2278. HasInfluence Crusader Hunter Shaper Elder
  2279. ItemLevel >= 85
  2280. SetBackgroundColor 100 100 100
  2281. SetBorderColor 250 250 250
  2282. SetFontSize 45
  2283. CustomAlertSound "1_links.mp3"
  2284. MinimapIcon 0 White Triangle
  2285. PlayEffect White
  2286. Show
  2287. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2288. HasInfluence Redeemer Warlord
  2289. ItemLevel >= 83
  2290. SetBackgroundColor 100 100 100
  2291. SetBorderColor 250 250 250
  2292. SetFontSize 45
  2293. CustomAlertSound "1_links.mp3"
  2294. MinimapIcon 0 White Triangle
  2295. PlayEffect White
  2296. #wagglefoils
  2297. Show
  2298. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  2299. ShaperItem True
  2300. ItemLevel >= 80
  2301. SetBackgroundColor 100 100 100
  2302. SetBorderColor 250 250 250
  2303. SetTextColor 255 255 119
  2304. SetFontSize 45
  2305. CustomAlertSound "1_links.mp3"
  2306. MinimapIcon 0 White Triangle
  2307. PlayEffect White
  2308.  
  2309. #6s exception with slightly different highlight from regular 6s
  2310. Show
  2311. Sockets = 6
  2312. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2313. SetBackgroundColor 0 150 150
  2314. SetBorderColor 0 250 250
  2315. SetTextColor 0 0 0
  2316. SetFontSize 45
  2317. CustomAlertSound "2_midcurrency.mp3"
  2318. MinimapIcon 0 Green Square
  2319. PlayEffect Green
  2320.  
  2321. #Shaper
  2322. Show
  2323. Class "Belt" "Gloves" "Boots" "Body Armour"
  2324. HasInfluence Shaper
  2325. ItemLevel >= 84
  2326. SetBackgroundColor 25 0 50
  2327. SetBorderColor 250 250 250
  2328. SetFontSize 45
  2329. CustomAlertSound "16_influence.mp3"
  2330. MinimapIcon 0 Blue Triangle
  2331. PlayEffect Blue
  2332. Show
  2333. Class "One Hand" "Claw" "Staves"
  2334. HasInfluence Shaper
  2335. ItemLevel >= 83
  2336. SetBackgroundColor 25 0 50
  2337. SetBorderColor 250 250 250
  2338. SetFontSize 45
  2339. CustomAlertSound "16_influence.mp3"
  2340. MinimapIcon 0 Blue Triangle
  2341. PlayEffect Blue
  2342. Show
  2343. Class "Amulet"
  2344. HasInfluence Shaper
  2345. ItemLevel >= 82
  2346. SetBackgroundColor 25 0 50
  2347. SetBorderColor 250 250 250
  2348. SetFontSize 45
  2349. CustomAlertSound "16_influence.mp3"
  2350. MinimapIcon 0 Blue Triangle
  2351. PlayEffect Blue
  2352. Show
  2353. HasInfluence Shaper
  2354. ItemLevel >= 85
  2355. SetBackgroundColor 25 0 50
  2356. SetBorderColor 250 250 250
  2357. SetFontSize 45
  2358. CustomAlertSound "16_influence.mp3"
  2359. MinimapIcon 0 Blue Triangle
  2360. PlayEffect Blue
  2361. Show
  2362. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2363. HasInfluence Shaper
  2364. ItemLevel >= 80
  2365. SetBackgroundColor 25 0 50
  2366. SetBorderColor 200 0 250
  2367. SetFontSize 45
  2368. CustomAlertSound "16_influence.mp3"
  2369. MinimapIcon 1 Blue Triangle
  2370. PlayEffect Blue
  2371. Show
  2372. HasInfluence Shaper
  2373. ItemLevel >= 75
  2374. SetBackgroundColor 25 0 50
  2375. SetBorderColor 100 0 200
  2376. SetFontSize 40
  2377. CustomAlertSound "16_influence.mp3"
  2378. MinimapIcon 2 Blue Triangle
  2379. PlayEffect Blue Temp
  2380. Show
  2381. HasInfluence Shaper
  2382. SetBackgroundColor 25 0 50
  2383. SetBorderColor 100 0 200
  2384. SetFontSize 40
  2385. MinimapIcon 2 Blue Triangle
  2386. PlayEffect Blue Temp
  2387.  
  2388. #Elder
  2389. Show
  2390. Class "Sceptre" "Wand"
  2391. HasInfluence Elder
  2392. ItemLevel >= 85
  2393. SetBackgroundColor 25 25 50
  2394. SetBorderColor 250 250 250
  2395. SetFontSize 45
  2396. CustomAlertSound "16_influence.mp3"
  2397. MinimapIcon 0 Blue Triangle
  2398. PlayEffect Blue
  2399. Show
  2400. Class "Gloves" "Body Armour" "Shield" "Staves"
  2401. HasInfluence Elder
  2402. ItemLevel >= 84
  2403. SetBackgroundColor 25 25 50
  2404. SetBorderColor 250 250 250
  2405. SetFontSize 45
  2406. CustomAlertSound "16_influence.mp3"
  2407. MinimapIcon 0 Blue Triangle
  2408. PlayEffect Blue
  2409. Show
  2410. Class "Amulet" "Boots" "Helmets"
  2411. HasInfluence Elder
  2412. ItemLevel >= 83
  2413. SetBackgroundColor 25 25 50
  2414. SetBorderColor 250 250 250
  2415. SetFontSize 45
  2416. CustomAlertSound "16_influence.mp3"
  2417. MinimapIcon 0 Blue Triangle
  2418. PlayEffect Blue
  2419. Show
  2420. Class "Belt" "Bow"
  2421. HasInfluence Elder
  2422. ItemLevel >= 82
  2423. SetBackgroundColor 25 25 50
  2424. SetBorderColor 250 250 250
  2425. SetFontSize 45
  2426. CustomAlertSound "16_influence.mp3"
  2427. MinimapIcon 0 Blue Triangle
  2428. PlayEffect Blue
  2429. Show
  2430. HasInfluence Elder
  2431. ItemLevel >= 85
  2432. SetBackgroundColor 25 25 50
  2433. SetBorderColor 250 250 250
  2434. SetFontSize 45
  2435. CustomAlertSound "16_influence.mp3"
  2436. MinimapIcon 0 Blue Triangle
  2437. PlayEffect Blue
  2438. Show
  2439. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2440. HasInfluence Elder
  2441. ItemLevel >= 80
  2442. SetBackgroundColor 25 25 50
  2443. SetBorderColor 200 200 250
  2444. SetFontSize 45
  2445. CustomAlertSound "16_influence.mp3"
  2446. MinimapIcon 1 Blue Triangle
  2447. PlayEffect Blue
  2448. Show
  2449. HasInfluence Elder
  2450. ItemLevel >= 75
  2451. SetBackgroundColor 25 25 50
  2452. SetBorderColor 150 150 200
  2453. SetFontSize 40
  2454. CustomAlertSound "16_influence.mp3"
  2455. MinimapIcon 2 Blue Triangle
  2456. PlayEffect Blue Temp
  2457. Show
  2458. HasInfluence Elder
  2459. SetBackgroundColor 25 25 50
  2460. SetBorderColor 150 150 200
  2461. SetFontSize 40
  2462. MinimapIcon 2 Blue Triangle
  2463. PlayEffect Blue Temp
  2464.  
  2465. #Crusader
  2466. Show
  2467. Class "Belt"
  2468. HasInfluence Crusader
  2469. ItemLevel >= 84
  2470. SetBackgroundColor 40 0 0
  2471. SetBorderColor 250 250 250
  2472. SetFontSize 45
  2473. CustomAlertSound "16_influence.mp3"
  2474. MinimapIcon 0 Red Triangle
  2475. PlayEffect Red
  2476. Show
  2477. Class "Helmet"
  2478. HasInfluence Crusader
  2479. ItemLevel >= 83
  2480. SetBackgroundColor 40 0 0
  2481. SetBorderColor 250 250 250
  2482. SetFontSize 45
  2483. CustomAlertSound "16_influence.mp3"
  2484. MinimapIcon 0 Red Triangle
  2485. PlayEffect Red
  2486. Show
  2487. Class "Amulet"
  2488. HasInfluence Crusader
  2489. ItemLevel >= 82
  2490. SetBackgroundColor 40 0 0
  2491. SetBorderColor 250 250 250
  2492. SetFontSize 45
  2493. CustomAlertSound "16_influence.mp3"
  2494. MinimapIcon 0 Red Triangle
  2495. PlayEffect Red
  2496. Show
  2497. Class "Gloves" "Boots" "Shield" "Sceptre" "Wand"
  2498. HasInfluence Crusader
  2499. ItemLevel >= 80
  2500. SetBackgroundColor 40 0 0
  2501. SetBorderColor 250 250 250
  2502. SetFontSize 45
  2503. CustomAlertSound "16_influence.mp3"
  2504. MinimapIcon 0 Red Triangle
  2505. PlayEffect Red
  2506. Show
  2507. HasInfluence Crusader
  2508. ItemLevel >= 85
  2509. SetBackgroundColor 40 0 0
  2510. SetBorderColor 250 250 250
  2511. SetFontSize 45
  2512. CustomAlertSound "16_influence.mp3"
  2513. MinimapIcon 0 Red Triangle
  2514. PlayEffect Red
  2515. Show
  2516. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2517. HasInfluence Crusader
  2518. ItemLevel >= 80
  2519. SetBackgroundColor 40 0 0
  2520. SetBorderColor 250 0 250
  2521. SetFontSize 45
  2522. CustomAlertSound "16_influence.mp3"
  2523. MinimapIcon 1 Red Triangle
  2524. PlayEffect Red
  2525. Show
  2526. HasInfluence Crusader
  2527. ItemLevel >= 75
  2528. SetBackgroundColor 40 0 0
  2529. SetBorderColor 200 0 0
  2530. SetFontSize 40
  2531. CustomAlertSound "16_influence.mp3"
  2532. MinimapIcon 2 Red Triangle
  2533. PlayEffect Red Temp
  2534. Show
  2535. HasInfluence Crusader
  2536. SetBackgroundColor 40 0 0
  2537. SetBorderColor 200 0 0
  2538. SetFontSize 40
  2539. MinimapIcon 2 Red Triangle
  2540. PlayEffect Red Temp
  2541.  
  2542. #Redeemer
  2543. Show
  2544. Class "Helmets" "Body Armour"
  2545. HasInfluence Redeemer
  2546. ItemLevel >= 83
  2547. SetBackgroundColor 0 0 90
  2548. SetBorderColor 250 250 250
  2549. SetFontSize 45
  2550. CustomAlertSound "16_influence.mp3"
  2551. MinimapIcon 0 Blue Triangle
  2552. PlayEffect Blue
  2553. Show
  2554. Class "Amulet"
  2555. HasInfluence Redeemer
  2556. ItemLevel >= 82
  2557. SetBackgroundColor 0 0 90
  2558. SetBorderColor 250 250 250
  2559. SetFontSize 45
  2560. CustomAlertSound "16_influence.mp3"
  2561. MinimapIcon 0 Blue Triangle
  2562. PlayEffect Blue
  2563. Show
  2564. Class "Belt"
  2565. HasInfluence Redeemer
  2566. ItemLevel >= 81
  2567. SetBackgroundColor 0 0 90
  2568. SetBorderColor 250 250 250
  2569. SetFontSize 45
  2570. CustomAlertSound "16_influence.mp3"
  2571. MinimapIcon 0 Blue Triangle
  2572. PlayEffect Blue
  2573. Show
  2574. Class "Gloves" "Boots" "Quiver" "Shield" "Sceptre" "Wand"
  2575. HasInfluence Redeemer
  2576. ItemLevel >= 80
  2577. SetBackgroundColor 0 0 90
  2578. SetBorderColor 250 250 250
  2579. SetFontSize 45
  2580. CustomAlertSound "16_influence.mp3"
  2581. MinimapIcon 0 Blue Triangle
  2582. PlayEffect Blue
  2583. Show
  2584. HasInfluence Redeemer
  2585. ItemLevel >= 83
  2586. SetBackgroundColor 0 0 90
  2587. SetBorderColor 250 250 250
  2588. SetFontSize 45
  2589. CustomAlertSound "16_influence.mp3"
  2590. MinimapIcon 0 Blue Triangle
  2591. PlayEffect Blue
  2592. Show
  2593. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2594. HasInfluence Redeemer
  2595. ItemLevel >= 80
  2596. SetBackgroundColor 0 0 90
  2597. SetBorderColor 0 250 250
  2598. SetFontSize 45
  2599. CustomAlertSound "16_influence.mp3"
  2600. MinimapIcon 1 Blue Triangle
  2601. PlayEffect Blue
  2602. Show
  2603. HasInfluence Redeemer
  2604. ItemLevel >= 75
  2605. SetBackgroundColor 0 0 90
  2606. SetBorderColor 0 175 250
  2607. SetFontSize 40
  2608. CustomAlertSound "16_influence.mp3"
  2609. MinimapIcon 2 Blue Triangle
  2610. PlayEffect Blue Temp
  2611. Show
  2612. HasInfluence Redeemer
  2613. SetBackgroundColor 0 0 90
  2614. SetBorderColor 0 175 250
  2615. SetFontSize 40
  2616. MinimapIcon 2 Blue Triangle
  2617. PlayEffect Blue Temp
  2618.  
  2619. #Hunter
  2620. Show
  2621. Class "Belt" "Body Armour"
  2622. HasInfluence Hunter
  2623. ItemLevel >= 84
  2624. SetBackgroundColor 0 35 0
  2625. SetBorderColor 250 250 250
  2626. SetFontSize 45
  2627. CustomAlertSound "16_influence.mp3"
  2628. MinimapIcon 0 Green Triangle
  2629. PlayEffect Green
  2630. Show
  2631. Class "Amulet"
  2632. HasInfluence Hunter
  2633. ItemLevel >= 82
  2634. SetBackgroundColor 0 35 0
  2635. SetBorderColor 250 250 250
  2636. SetFontSize 45
  2637. CustomAlertSound "16_influence.mp3"
  2638. MinimapIcon 0 Green Triangle
  2639. PlayEffect Green
  2640. Show
  2641. Class "Sceptre" "Wand"
  2642. HasInfluence Hunter
  2643. ItemLevel >= 81
  2644. SetBackgroundColor 0 35 0
  2645. SetBorderColor 250 250 250
  2646. SetFontSize 45
  2647. CustomAlertSound "16_influence.mp3"
  2648. MinimapIcon 0 Green Triangle
  2649. PlayEffect Green
  2650. Show
  2651. Class "Gloves" "Boots" "Helmet" "Quiver"
  2652. HasInfluence Hunter
  2653. ItemLevel >= 80
  2654. SetBackgroundColor 0 35 0
  2655. SetBorderColor 250 250 250
  2656. SetFontSize 45
  2657. CustomAlertSound "16_influence.mp3"
  2658. MinimapIcon 0 Green Triangle
  2659. PlayEffect Green
  2660. Show
  2661. HasInfluence Hunter
  2662. ItemLevel >= 85
  2663. SetBackgroundColor 0 35 0
  2664. SetBorderColor 250 250 250
  2665. SetFontSize 45
  2666. CustomAlertSound "16_influence.mp3"
  2667. MinimapIcon 0 Green Triangle
  2668. PlayEffect Green
  2669. Show
  2670. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2671. HasInfluence Hunter
  2672. ItemLevel >= 80
  2673. SetBackgroundColor 0 35 0
  2674. SetBorderColor 0 250 175
  2675. SetFontSize 45
  2676. CustomAlertSound "16_influence.mp3"
  2677. MinimapIcon 1 Green Triangle
  2678. PlayEffect Green
  2679. Show
  2680. HasInfluence Hunter
  2681. ItemLevel >= 75
  2682. SetBackgroundColor 0 35 0
  2683. SetBorderColor 0 250 0
  2684. SetFontSize 40
  2685. CustomAlertSound "16_influence.mp3"
  2686. MinimapIcon 2 Green Triangle
  2687. PlayEffect Green Temp
  2688. Show
  2689. HasInfluence Hunter
  2690. SetBackgroundColor 0 35 0
  2691. SetBorderColor 0 200 0
  2692. SetFontSize 40
  2693. MinimapIcon 2 Green Triangle
  2694. PlayEffect Green Temp
  2695.  
  2696. #Warlord
  2697. Show
  2698. Class "Helmet" "Body Armour"
  2699. HasInfluence Warlord
  2700. ItemLevel >= 83
  2701. SetBackgroundColor 35 35 0
  2702. SetBorderColor 250 250 100
  2703. SetFontSize 45
  2704. CustomAlertSound "16_influence.mp3"
  2705. MinimapIcon 0 Yellow Triangle
  2706. PlayEffect Yellow
  2707. Show
  2708. Class "Amulet" "Gloves" "Staves" "Bow"
  2709. HasInfluence Warlord
  2710. ItemLevel >= 82
  2711. SetBackgroundColor 35 35 0
  2712. SetBorderColor 250 250 100
  2713. SetFontSize 45
  2714. CustomAlertSound "16_influence.mp3"
  2715. MinimapIcon 0 Yellow Triangle
  2716. PlayEffect Yellow
  2717. Show
  2718. Class "Amulet" "Gloves"
  2719. HasInfluence Warlord
  2720. ItemLevel >= 82
  2721. SetBackgroundColor 35 35 0
  2722. SetBorderColor 250 250 100
  2723. SetFontSize 45
  2724. CustomAlertSound "16_influence.mp3"
  2725. MinimapIcon 0 Yellow Triangle
  2726. PlayEffect Yellow
  2727. Show
  2728. Class "Belt" "Boots" "Shield" "Sceptre" "Wand"
  2729. HasInfluence Warlord
  2730. ItemLevel >= 80
  2731. SetBackgroundColor 35 35 0
  2732. SetBorderColor 250 250 100
  2733. SetFontSize 45
  2734. CustomAlertSound "16_influence.mp3"
  2735. MinimapIcon 0 Yellow Triangle
  2736. PlayEffect Yellow
  2737. Show
  2738. HasInfluence Warlord
  2739. ItemLevel >= 83
  2740. SetBackgroundColor 35 35 0
  2741. SetBorderColor 250 250 100
  2742. SetFontSize 45
  2743. CustomAlertSound "16_influence.mp3"
  2744. MinimapIcon 0 Yellow Triangle
  2745. PlayEffect Yellow
  2746. Show
  2747. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2748. HasInfluence Warlord
  2749. ItemLevel >= 80
  2750. SetBackgroundColor 35 35 0
  2751. SetBorderColor 250 250 100
  2752. SetFontSize 45
  2753. CustomAlertSound "16_influence.mp3"
  2754. MinimapIcon 1 Yellow Triangle
  2755. PlayEffect Yellow
  2756. Show
  2757. HasInfluence Warlord
  2758. ItemLevel >= 75
  2759. SetBackgroundColor 35 35 0
  2760. SetBorderColor 200 200 0
  2761. SetFontSize 40
  2762. CustomAlertSound "16_influence.mp3"
  2763. MinimapIcon 2 Yellow Triangle
  2764. PlayEffect Yellow Temp
  2765. Show
  2766. HasInfluence Warlord
  2767. SetBackgroundColor 35 35 0
  2768. SetBorderColor 200 200 0
  2769. SetFontSize 40
  2770. MinimapIcon 2 Yellow Triangle
  2771. PlayEffect Yellow Temp
  2772.  
  2773. #Atlas Basetypes
  2774. #Ultra Rare Top Ilvl Atlas Base Highlighting (White BG / Brown Text)
  2775. Show
  2776. BaseType "Bone Helmet"
  2777. ItemLevel >= 86
  2778. SetBorderColor 255 255 255
  2779. # SetBackgroundColor 250 250 250
  2780. # SetTextColor 150 100 0
  2781. # SetBorderColor 0 0 0
  2782. SetFontSize 45
  2783. CustomAlertSound "1_links.mp3"
  2784. MinimapIcon 1 Brown Diamond
  2785. PlayEffect White Temp
  2786.  
  2787. SetBackgroundColor 100 100 100
  2788. SetBorderColor 250 250 250
  2789. SetFontSize 45
  2790. CustomAlertSound "1_links.mp3"
  2791. MinimapIcon 0 White Triangle
  2792. PlayEffect White
  2793.  
  2794. #Atlas Jewellery
  2795. Show
  2796. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2797. Rarity Normal Magic Rare
  2798. ItemLevel >= 86
  2799. SetBackgroundColor 65 0 65
  2800. SetBorderColor 250 250 250
  2801. # SetTextColor 255 221 153
  2802. SetFontSize 45
  2803. CustomAlertSound "13_topbases.mp3"
  2804. MinimapIcon 0 Blue Diamond
  2805. PlayEffect Blue
  2806. Show
  2807. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2808. Rarity Normal Magic Rare
  2809. ItemLevel >= 85
  2810. SetBackgroundColor 65 0 75
  2811. SetBorderColor 250 200 150
  2812. # SetTextColor 255 221 153
  2813. SetFontSize 45
  2814. CustomAlertSound "13_topbases.mp3"
  2815. MinimapIcon 1 Blue Diamond
  2816. PlayEffect Blue
  2817. Show
  2818. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2819. Rarity Normal Magic Rare
  2820. ItemLevel >= 84
  2821. SetBackgroundColor 65 0 65
  2822. SetBorderColor 200 150 0
  2823. # SetTextColor 255 221 153
  2824. SetFontSize 45
  2825. CustomAlertSound "13_topbases.mp3"
  2826. MinimapIcon 1 Blue Diamond
  2827. PlayEffect Blue
  2828. Show
  2829. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  2830. Rarity Normal Magic Rare
  2831. SetBackgroundColor 65 0 65
  2832. SetBorderColor 220 0 220
  2833. # SetTextColor 255 221 153
  2834. SetFontSize 45
  2835. CustomAlertSound "13_topbases.mp3"
  2836. MinimapIcon 2 Blue Diamond
  2837. PlayEffect Blue
  2838. Show
  2839. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2840. Rarity Normal Magic Rare
  2841. ItemLevel >= 86
  2842. SetBackgroundColor 75 0 75
  2843. SetBorderColor 250 200 150
  2844. SetFontSize 40
  2845. PlayEffect Blue
  2846. Show
  2847. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2848. Rarity Normal Magic Rare
  2849. ItemLevel >= 85
  2850. SetBackgroundColor 75 0 75
  2851. SetBorderColor 200 150 0
  2852. SetFontSize 40
  2853. PlayEffect Blue
  2854. Show
  2855. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2856. Rarity Normal Magic Rare
  2857. ItemLevel >= 84
  2858. SetBackgroundColor 75 0 75
  2859. SetBorderColor 150 100 0
  2860. SetFontSize 40
  2861. PlayEffect Blue
  2862. Show
  2863. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2864. Rarity Rare
  2865. SetBorderColor 175 75 255
  2866. SetBackgroundColor 50 0 100
  2867. SetFontSize 38
  2868. Show
  2869. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  2870. Rarity Normal Magic
  2871. SetBorderColor 200 0 200
  2872.  
  2873. #Atlas Armour
  2874. Show
  2875. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2876. Rarity Normal Magic Rare
  2877. ItemLevel >= 86
  2878. SetBorderColor 250 250 250
  2879. SetBackgroundColor 75 0 75
  2880. SetFontSize 40
  2881. CustomAlertSound "13_topbases.mp3"
  2882. MinimapIcon 2 Blue Diamond
  2883. PlayEffect Blue
  2884. Show
  2885. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2886. Rarity Normal Magic Rare
  2887. ItemLevel >= 85
  2888. SetBorderColor 250 200 150
  2889. SetBackgroundColor 75 0 75
  2890. SetFontSize 40
  2891. CustomAlertSound "13_topbases.mp3"
  2892. MinimapIcon 2 Blue Diamond
  2893. PlayEffect Blue
  2894. Show
  2895. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2896. Rarity Normal Magic Rare
  2897. ItemLevel >= 84
  2898. SetBorderColor 200 150 0
  2899. SetBackgroundColor 75 0 75
  2900. SetFontSize 40
  2901. CustomAlertSound "13_topbases.mp3"
  2902. MinimapIcon 2 Blue Diamond
  2903. PlayEffect Blue
  2904. Show
  2905. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2906. Rarity Rare
  2907. SetBorderColor 200 0 200
  2908. SetFontSize 38
  2909. Show
  2910. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  2911. Rarity Normal Magic
  2912. SetBorderColor 200 0 200
  2913.  
  2914. ###################################################################################
  2915. ############################## Section 6 - IDcraft ################################
  2916. ###################################################################################
  2917. #IDcraft (flagging good mods on items that drop identified. purple text)
  2918. Show
  2919. Class "Helmet"
  2920. HasExplicitMod "Necromancer's"
  2921. Corrupted False
  2922. SetTextColor 250 50 250
  2923. SetFontSize 40
  2924. CustomAlertSound "1_links.mp3"
  2925. MinimapIcon 1 Blue Diamond
  2926. PlayEffect Blue
  2927. Show
  2928. BaseType "Wand" "Sceptre"
  2929. HasExplicitMod "Martinet's" "Magister's"
  2930. Corrupted False
  2931. SetTextColor 150 50 250
  2932. SetFontSize 38
  2933. CustomAlertSound "1_links.mp3"
  2934. MinimapIcon 1 Blue Diamond
  2935. PlayEffect Blue Temp
  2936. Show
  2937. BaseType "Wand" "Sceptre" "Shield"
  2938. HasExplicitMod "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" "Lithomancer's"
  2939. Corrupted False
  2940. SetTextColor 150 50 250
  2941. SetFontSize 36
  2942. MinimapIcon 1 Blue Diamond
  2943. PlayEffect Blue Temp
  2944. Show
  2945. BaseType "Staff"
  2946. HasExplicitMod "Magister's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's"
  2947. Corrupted False
  2948. SetTextColor 150 50 250
  2949. MinimapIcon 1 Blue Diamond
  2950. PlayEffect Blue Temp
  2951. Show
  2952. BaseType "Highborn Bow" "Royal Bow" "Imperial Bow" "Thicket Bow" "Maraketh Bow" "Grove Bow" "Short Bow"
  2953. HasExplicitMod "Tyrannical" "Merciless"
  2954. Corrupted False
  2955. SetTextColor 150 50 250
  2956. SetFontSize 36
  2957. Show
  2958. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2959. HasExplicitMod "Tyrannical" "Merciless"
  2960. Corrupted False
  2961. SetTextColor 150 50 250
  2962. SetFontSize 36
  2963. Show
  2964. BaseType "Jewelled Foil" "Spiraled Foil"
  2965. HasExplicitMod "Electrocuting"
  2966. Corrupted False
  2967. SetTextColor 150 50 250
  2968. SetFontSize 36
  2969. Show
  2970. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand"
  2971. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2972. Corrupted False
  2973. SetTextColor 150 50 250
  2974. SetFontSize 36
  2975. Show
  2976. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2977. HasExplicitMod "of Unmaking" "of Ruin" "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2978. Corrupted False
  2979. SetTextColor 150 50 250
  2980. SetFontSize 36
  2981. Show
  2982. BaseType "Vaal Regalia"
  2983. HasExplicitMod "Resplendent" "Incandescent"
  2984. Corrupted False
  2985. SetTextColor 150 50 250
  2986. SetFontSize 36
  2987. Show
  2988. BaseType "Titanium Spirit Shield"
  2989. HasExplicitMod "Incandescent"
  2990. Corrupted False
  2991. SetTextColor 150 50 250
  2992. SetFontSize 36
  2993. Show
  2994. BaseType "Astral Plate"
  2995. HasExplicitMod "Rapturous" "Prime"
  2996. Corrupted False
  2997. SetTextColor 150 50 250
  2998. SetFontSize 36
  2999. Show
  3000. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  3001. HasExplicitMod "Vigorous" "Fecund"
  3002. Corrupted False
  3003. SetTextColor 150 50 250
  3004. SetFontSize 36
  3005. Show
  3006. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield" "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  3007. HasExplicitMod "of Unmaking" "of Ruin"
  3008. Corrupted False
  3009. SetTextColor 150 50 250
  3010. SetFontSize 36
  3011. Show
  3012. BaseType "Leather Belt" "Heavy Belt"
  3013. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  3014. Corrupted False
  3015. SetTextColor 150 50 250
  3016. SetFontSize 36
  3017. Show
  3018. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Blue Pearl Amulet"
  3019. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating" "of Exile" "of Bameth" "of Ferocity" "of Destruction"
  3020. Corrupted False
  3021. SetTextColor 150 50 250
  3022. SetFontSize 36
  3023. Show
  3024. BaseType "Unset Ring"
  3025. HasExplicitMod "Flawless"
  3026. SetTextColor 250 50 250
  3027. SetBorderColor 75 150 255
  3028. SetBackgroundColor 0 50 100
  3029. SetFontSize 36
  3030. Show
  3031. BaseType "Unset Ring"
  3032. HasExplicitMod "Quintessential"
  3033. Corrupted False
  3034. SetTextColor 150 50 250
  3035. SetBorderColor 75 150 255
  3036. SetBackgroundColor 0 50 100
  3037. SetFontSize 36
  3038. Show
  3039. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  3040. HasExplicitMod "Chemist's"
  3041. Corrupted False
  3042. SetTextColor 200 150 250
  3043. SetFontSize 36
  3044. Show
  3045. Class Jewel
  3046. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3047. Corrupted False
  3048. SetBackgroundColor 135 135 254
  3049. SetBorderColor 0 0 0
  3050. SetTextColor 125 0 250
  3051. SetFontSize 40
  3052. PlayEffect Blue Temp
  3053. Show
  3054. Class Jewel
  3055. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3056. Corrupted False
  3057. SetBackgroundColor 225 225 110
  3058. SetBorderColor 0 0 0
  3059. SetTextColor 125 0 250
  3060. SetFontSize 40
  3061. PlayEffect Blue Temp
  3062. #re-enabled for now hopefully not too spammy. update: WAY too spammy, enable only if you're really low on gear or trying to minmax what you get out of your maps. update2: trying out just gloves/boots only, hopefully not to spammy again
  3063. #Show
  3064. # Class "Helm"
  3065. # HasExplicitMod "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3066. # Corrupted False
  3067. # SetTextColor 150 50 250
  3068. # SetFontSize 36
  3069. Show
  3070. Class "Gloves" "Boots"
  3071. HasExplicitMod "Athlete's" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3072. Corrupted False
  3073. SetTextColor 150 50 250
  3074. SetFontSize 36
  3075.  
  3076.  
  3077. #Corrupted Items with limited ID filtering (mainly jewels)
  3078. Show
  3079. Class Jewel
  3080. Corrupted True
  3081. Rarity Rare
  3082. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3083. SetBackgroundColor 225 225 110
  3084. SetBorderColor 0 0 0
  3085. SetTextColor 225 0 0
  3086. SetFontSize 40
  3087. PlayEffect Blue Temp
  3088. Show
  3089. Class Jewel
  3090. Corrupted True
  3091. Rarity Magic
  3092. HasExplicitMod "Vivid" "Shimmering" "of Resistance" "of Order" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction" "of Delaying"
  3093. SetBackgroundColor 135 135 254
  3094. SetBorderColor 0 0 0
  3095. SetTextColor 225 0 0
  3096. SetFontSize 40
  3097. PlayEffect Blue Temp
  3098. Show
  3099. Class "Jewel"
  3100. Corrupted True
  3101. Rarity Rare
  3102. SetBackgroundColor 225 225 110
  3103. SetBorderColor 0 0 0
  3104. SetTextColor 175 0 0
  3105. SetFontSize 36
  3106. Show
  3107. Class "Jewel"
  3108. Corrupted True
  3109. Rarity Magic
  3110. SetBackgroundColor 135 135 254
  3111. SetBorderColor 0 0 0
  3112. SetTextColor 175 0 0
  3113. SetFontSize 36
  3114. Show
  3115. BaseType "Breach Ring"
  3116. HasExplicitMod "of Exile" "of Bameth"
  3117. SetTextColor 150 50 250
  3118. SetBorderColor 75 150 255
  3119. SetBackgroundColor 0 50 100
  3120. SetFontSize 36
  3121. Show
  3122. BaseType "Breach Ring"
  3123. SetBorderColor 75 150 255
  3124. SetBackgroundColor 0 50 100
  3125. SetFontSize 34
  3126. DisableDropSound
  3127. Show
  3128. Class "Amulet" "Ring"
  3129. Rarity Magic Rare
  3130. Corrupted True
  3131. HasExplicitMod "Virile" "Rotund" "Athlete's" "of Exile" "of Bameth"
  3132. SetTextColor 175 0 0
  3133. SetFontSize 38
  3134. Show
  3135. Class "Belt"
  3136. Rarity Magic Rare
  3137. Corrupted True
  3138. HasExplicitMod "Fecund" "of Exile" "of Bameth"
  3139. SetTextColor 175 0 0
  3140. SetFontSize 38
  3141. Show
  3142. Class "Amulet" "Ring" "Belt"
  3143. Rarity Magic Rare
  3144. Corrupted True
  3145. SetBorderColor 175 0 0
  3146. SetFontSize 36
  3147.  
  3148. ###################################################################################
  3149. ######################## Section 7 - Jewels & Sockets #############################
  3150. ###################################################################################
  3151. #Jewels
  3152. Show
  3153. BaseType "Prismatic Jewel"
  3154. Rarity Unique
  3155. SetBorderColor 0 0 0
  3156. SetTextColor 250 125 0
  3157. SetBackgroundColor 250 250 250
  3158. SetFontSize 45
  3159. CustomAlertSound "6_maxvalue.mp3"
  3160. MinimapIcon 1 White Star
  3161. PlayEffect White
  3162. Show
  3163. BaseType "Timeless Jewel"
  3164. Rarity Unique
  3165. SetBorderColor 0 0 0
  3166. SetTextColor 250 125 0
  3167. SetBackgroundColor 250 250 250
  3168. SetFontSize 45
  3169. CustomAlertSound "6_maxvalue.mp3"
  3170. MinimapIcon 0 White Star
  3171. PlayEffect White
  3172. Show
  3173. Class Jewel
  3174. Rarity Unique
  3175. SetTextColor 0 0 0
  3176. SetBackgroundColor 250 150 0
  3177. SetBorderColor 0 0 0
  3178. SetFontSize 40
  3179. CustomAlertSound "7_uncertain.mp3"
  3180. MinimapIcon 2 Red Star
  3181. PlayEffect Brown
  3182. Show
  3183. Class "Abyss Jewel"
  3184. ItemLevel >= 82
  3185. Rarity Rare
  3186. SetBackgroundColor 250 225 100
  3187. SetTextColor 0 0 0
  3188. SetBorderColor 250 250 250
  3189. SetFontSize 42
  3190. CustomAlertSound "12_gems.mp3"
  3191. MinimapIcon 2 Brown Triangle
  3192. PlayEffect Brown
  3193. Show
  3194. Class "Abyss Jewel"
  3195. ItemLevel >= 82
  3196. Rarity Magic
  3197. SetBackgroundColor 150 125 250
  3198. SetTextColor 0 0 0
  3199. SetBorderColor 250 250 250
  3200. SetFontSize 42
  3201. CustomAlertSound "12_gems.mp3"
  3202. MinimapIcon 2 Brown Triangle
  3203. PlayEffect Brown
  3204. Show
  3205. Class "Abyss Jewel"
  3206. ItemLevel >= 82
  3207. SetBackgroundColor 150 125 225
  3208. SetTextColor 0 0 0
  3209. SetBorderColor 250 250 250
  3210. SetFontSize 42
  3211. CustomAlertSound "12_gems.mp3"
  3212. MinimapIcon 2 Brown Triangle
  3213. PlayEffect Brown
  3214. Show
  3215. Class "Abyss Jewel"
  3216. Rarity Rare
  3217. # SetBackgroundColor 225 175 125
  3218. # SetBackgroundColor 250 200 100
  3219. # SetBackgroundColor 250 150 100
  3220. # SetBackgroundColor 250 200 0
  3221. SetBackgroundColor 250 225 100
  3222. # SetBackgroundColor 250 200 100
  3223. SetTextColor 0 0 0
  3224. SetBorderColor 0 0 0
  3225. SetFontSize 40
  3226. # CustomAlertSound "12_gems.mp3"
  3227. Show
  3228. Class "Abyss Jewel"
  3229. Rarity Magic
  3230. SetBackgroundColor 150 125 250
  3231. SetTextColor 0 0 0
  3232. SetBorderColor 0 0 0
  3233. SetFontSize 38
  3234. # CustomAlertSound "12_gems.mp3"
  3235. Show
  3236. Class "Abyss Jewel"
  3237. SetBackgroundColor 150 125 225
  3238. SetTextColor 0 0 0
  3239. SetBorderColor 0 0 0
  3240. # CustomAlertSound "12_gems.mp3"
  3241. Show
  3242. Class Jewel
  3243. Rarity Rare
  3244. SetTextColor 0 0 0
  3245. SetBackgroundColor 225 225 110
  3246. SetBorderColor 0 0 0
  3247. SetFontSize 40
  3248. Show
  3249. Class Jewel
  3250. Rarity Magic
  3251. SetBackgroundColor 135 135 254
  3252. SetTextColor 0 0 0
  3253. SetBorderColor 0 0 0
  3254. SetFontSize 38
  3255. Show
  3256. Class Jewel
  3257. SetBackgroundColor 135 135 254
  3258. SetTextColor 0 0 0
  3259. SetBorderColor 0 0 0
  3260.  
  3261. #Sockets
  3262. #NOTE - 6L is located in Currency section and 3CL (chrome recipe) is located in Misc section due to code priority issues.
  3263. #It's not perfect but having them located together is an absolute nightmare, as having 3 items of extremely different values in the same block leads to a massive number of exception blocks and bandaid fixes.
  3264. Show
  3265. Sockets = 6
  3266. Rarity Unique
  3267. SetBackgroundColor 0 150 150
  3268. SetTextColor 225 100 0
  3269. SetBorderColor 225 100 0
  3270. CustomAlertSound "2_midcurrency.mp3"
  3271. SetFontSize 45
  3272. MinimapIcon 0 Green Square
  3273. PlayEffect Green
  3274. Show
  3275. LinkedSockets >= 5
  3276. Rarity Unique
  3277. SetBackgroundColor 0 255 255
  3278. SetBorderColor 255 255 255
  3279. SetTextColor 225 100 0
  3280. CustomAlertSound "2_midcurrency.mp3"
  3281. SetFontSize 45
  3282. MinimapIcon 2 Green Square
  3283. PlayEffect Blue
  3284. Show
  3285. Sockets = 6
  3286. BaseType "Astral Plate" "Vaal Regalia"
  3287. ItemLevel >= 84
  3288. SetBorderColor 255 255 255
  3289. SetBackgroundColor 0 255 255
  3290. SetTextColor 150 100 0
  3291. CustomAlertSound "2_midcurrency.mp3"
  3292. SetFontSize 45
  3293. MinimapIcon 0 Green Square
  3294.  
  3295. Show
  3296. LinkedSockets = 5
  3297. BaseType "Astral Plate" "Vaal Regalia"
  3298. ItemLevel >= 84
  3299. SetBorderColor 255 255 255
  3300. SetBackgroundColor 0 255 255
  3301. SetTextColor 150 100 0
  3302. CustomAlertSound "1_links.mp3"
  3303. SetFontSize 45
  3304. MinimapIcon 2 Green Square
  3305. PlayEffect Blue
  3306. Show
  3307. Rarity Normal Magic Rare
  3308. Class "Body Armour"
  3309. DropLevel >= 60
  3310. Sockets = 5
  3311. LinkedSockets = 5
  3312. SetBorderColor 0 250 250
  3313. SetBackgroundColor 0 150 150
  3314. CustomAlertSound "1_links.mp3"
  3315. SetFontSize 45
  3316. Show
  3317. Rarity Normal Magic Rare
  3318. Class "Staves"
  3319. ItemLevel >= 55
  3320. Sockets = 5
  3321. LinkedSockets = 5
  3322. SetBorderColor 0 250 250
  3323. SetBackgroundColor 0 150 150
  3324. CustomAlertSound "1_links.mp3"
  3325. SetFontSize 45
  3326. Show
  3327. Rarity Normal Magic Rare
  3328. Sockets = 5
  3329. LinkedSockets = 5
  3330. SetBorderColor 0 250 250
  3331. SetBackgroundColor 0 150 150
  3332. CustomAlertSound "1_links.mp3"
  3333. SetFontSize 45
  3334.  
  3335. Show
  3336. Sockets = 6
  3337. SetTextColor 0 0 0
  3338. SetBackgroundColor 0 185 185
  3339. SetBorderColor 0 0 0
  3340. SetFontSize 38
  3341. CustomAlertSound "3_lowcurrency.mp3"
  3342. SetFontSize 45
  3343. MinimapIcon 2 Green Square
  3344.  
  3345. ###################################################################################
  3346. ############################# Section 8 - Uniques #################################
  3347. ###################################################################################
  3348. #Note: Influenced uniques handled in Influence section, likewise with Jewels
  3349. #Maximum Value Tier - Only uniques with 100c+ value and no shared basetypes.
  3350. Show
  3351. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Saint's Hauberk" "Ornate Quiver" "Silk Gloves"
  3352. Rarity Unique
  3353. SetBorderColor 0 0 0
  3354. SetTextColor 250 125 0
  3355. SetBackgroundColor 250 250 250
  3356. SetFontSize 45
  3357. CustomAlertSound "6_maxvalue.mp3"
  3358. MinimapIcon 0 White Star
  3359. PlayEffect White
  3360.  
  3361. #High Value Tier (World) - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum.
  3362. Show
  3363. BaseType "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Murder Boots" "Cardinal Round Shield" "Siege Axe" "Full Wyrmscale" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Close Helmet" "Pinnacle Tower Shield" "Zodiac Leather" "Citrine Amulet" "Fossilised Spirit Shield" "Lacquered Buckler" "Branded Kite Shield" "Elegant Ringmail" "Colossal Tower Shield"
  3364. Rarity Unique
  3365. SetTextColor 0 0 0
  3366. SetBackgroundColor 225 100 0
  3367. SetBorderColor 255 255 255
  3368. SetFontSize 42
  3369. CustomAlertSound "5_topunique.mp3"
  3370. MinimapIcon 0 Yellow Star
  3371. PlayEffect Yellow
  3372. #High Value Tier (League Specific & Fixed Location) - high tier for non-world uniques with guaranteed high value, done for organizational purposes and my sanity more than anything else. 10c+ value. Includes prophecy uniques and valuable league-specific uniques with no shared bases. Still WIP, some may be in other tiers.
  3373. Show
  3374. BaseType "Grand Mana Flask" "Slink Boots" "Cutlass" "Topaz Flask" "Callous Mask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Deerskin Gloves" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ezomyte Burgonet" "Ambush Mitts" "Legion Gloves" "Carnal Boots" "Royal Axe" "Ezomyte Tower Shield" "Ornate Quiver" "Vaal Rapier" "Magistrate Crown" "Bronzescale Boots" "Royal Sceptre" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
  3375. Rarity Unique
  3376. SetTextColor 0 0 0
  3377. SetBackgroundColor 225 100 0
  3378. SetBorderColor 255 255 255
  3379. SetFontSize 42
  3380. CustomAlertSound "5_topunique.mp3"
  3381. MinimapIcon 0 Yellow Star
  3382. PlayEffect Yellow
  3383.  
  3384. #Upper Variable Value / Shared Basetypes Tier - shared bases where at least one is a world drop and has 10c or higher value. Teal border.
  3385. Show
  3386. BaseType "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots" "Sage Wand" "Sulphur Flask" "Granite Flask" "Nightmare Bascinet" "Prophet Crown" "Studded Belt"
  3387. Rarity Unique
  3388. SetTextColor 0 0 0
  3389. SetBorderColor 0 250 250
  3390. SetBackgroundColor 225 100 0
  3391. SetFontSize 40
  3392. CustomAlertSound "4_midunique.mp3"
  3393. MinimapIcon 1 Brown Star
  3394. PlayEffect Yellow Temp
  3395.  
  3396. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. ~10c max, ~2c minimum unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  3397. Show
  3398. Rarity Unique
  3399. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Saintly Chainmail" "Nubuck Boots" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Abyssal Axe" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Ruby Flask" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Amethyst Flask" "Vaal Gauntlets" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Short Bow" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Ruby Flask" "War Hammer" "Imperial Claw" "Eternal Sword" "Lathi" "Quartz Flask" "Bismuth Flask" "Laminated Kite Shield" "Silken Hood" "Pine Buckler" "Reinforced Tower Shield" "Colossal Tower Shield" "Crusader Plate" "Lion Pelt" "Solaris Circlet" "Soldier Boots" "Soldier Gloves" "Full Dragonscale"
  3400. SetTextColor 0 0 0
  3401. SetBorderColor 0 0 0
  3402. SetBackgroundColor 225 100 0
  3403. SetFontSize 38
  3404. CustomAlertSound "4_midunique.mp3"
  3405. MinimapIcon 1 Yellow Star
  3406. PlayEffect Brown
  3407. #Variable Value / Shared Basetypes Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 2c to 10c. Also includes uniques where 90% of rolls are worthless (facebreaker, bones of ullr) but the high ones sell for notably more. Same highlighting as SV but with a temporary light.
  3408. Show
  3409. BaseType "Spike-Point Arrow Quiver" "Crystal Sceptre" "Gavel" "Silk Slippers" "Wool Gloves" "Gold Amulet" "Heavy Belt" "Cloth Belt" "Chain Belt" "Iron Ring"
  3410. Rarity Unique
  3411. SetTextColor 0 0 0
  3412. SetBorderColor 0 0 0
  3413. SetBackgroundColor 225 100 0
  3414. SetFontSize 38
  3415. CustomAlertSound "4_midunique.mp3"
  3416. MinimapIcon 2 Brown Star
  3417. PlayEffect Brown Temp
  3418.  
  3419. #Loreweave / Unique Ring Blocks - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. first block is for 85+ vaal orb targets
  3420. Show
  3421. Class Ring
  3422. Rarity Unique
  3423. ItemLevel >= 85
  3424. SetTextColor 0 0 0
  3425. SetBorderColor 250 0 0
  3426. SetBackgroundColor 225 100 0
  3427. SetFontSize 40
  3428. CustomAlertSound "4_midunique.mp3"
  3429. MinimapIcon 1 Yellow Star
  3430. PlayEffect Brown
  3431. Show
  3432. Class Ring
  3433. Rarity Unique
  3434. SetTextColor 0 0 0
  3435. SetBorderColor 0 0 0
  3436. SetBackgroundColor 225 100 0
  3437. SetFontSize 40
  3438. CustomAlertSound "4_midunique.mp3"
  3439. MinimapIcon 1 Yellow Star
  3440. PlayEffect Brown
  3441.  
  3442. #League Prediction Block (populated before league launches with basetypes containing new/changed uniques so that everything at least has sound/icon, which are then tiered appropriately in the first post-launch update). Should be disabled in non-launch updates.
  3443. #Show
  3444. # Basetype ""
  3445. # SetTextColor 0 0 0
  3446. # SetBorderColor 0 0 250
  3447. # SetBackgroundColor 225 100 0
  3448. # SetFontSize 38
  3449. # CustomAlertSound "4_midunique.mp3"
  3450. # MinimapIcon 1 Yellow Star
  3451. # PlayEffect Brown
  3452.  
  3453. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  3454. Show
  3455. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Paua Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Iron Circlet" "Assassin Bow" "Sulphur Flask" "Turquoise Amulet" "Murder Mitts" "Mesh Gloves" "Mind Cage" "Jade Amulet" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Judgement Staff" "Titanium Spirit Shield" "Loricated Ringmail"
  3456. Rarity Unique
  3457. SetTextColor 75 75 75
  3458. SetBorderColor 100 100 100
  3459. SetBackgroundColor 225 100 0
  3460. SetFontSize 38
  3461. CustomAlertSound "7_uncertain.mp3"
  3462. MinimapIcon 1 Blue Star
  3463. PlayEffect Blue Temp
  3464. #Low value league specific uniques (highlighting but no sound on these basetypes) - this is for league-specific bases where the non-league specific base is both low value and drops a LOT - more about removing sound
  3465. Show
  3466. BaseType "Bronzescale Gauntlets" "Great Mallet" "Shadow Sceptre" "Mind Cage" "Rustic Sash"
  3467. Rarity Unique
  3468. SetTextColor 75 75 75
  3469. SetBorderColor 100 100 100
  3470. SetBackgroundColor 225 100 0
  3471. SetFontSize 36
  3472.  
  3473. #Maelstrom staves are fun (Taryn's)
  3474. Show
  3475. BaseType Staff
  3476. Rarity Unique
  3477. DropLevel = 64
  3478. SetTextColor 0 0 0
  3479. SetBorderColor 0 0 0
  3480. SetBackgroundColor 225 100 0
  3481. SetFontSize 38
  3482. CustomAlertSound "4_midunique.mp3"
  3483. MinimapIcon 2 Yellow Star
  3484. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  3485. #Show
  3486. # Rarity Unique
  3487. # ItemLevel <= 67
  3488. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver"
  3489. # SetTextColor 0 0 0
  3490. # SetBorderColor 0 0 0
  3491. # SetBackgroundColor 225 100 0
  3492. # SetFontSize 38
  3493. # CustomAlertSound "4_midunique.mp3"
  3494. # MinimapIcon 2 Yellow Star
  3495. #Fated Capable Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks. leaving redundancies is intentional in case of meta changes)
  3496. Show
  3497. Rarity Unique
  3498. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  3499. SetTextColor 0 0 0
  3500. SetBorderColor 0 0 0
  3501. SetBorderColor 150 0 250
  3502. SetBackgroundColor 200 75 0
  3503. SetFontSize 36
  3504.  
  3505. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  3506. Show
  3507. Rarity Unique
  3508. SetTextColor 0 0 0
  3509. SetBorderColor 0 0 0
  3510. SetBackgroundColor 200 75 0
  3511. SetFontSize 36
  3512. # CustomAlertSound "4_midunique.mp3" #SSF Players - Enable this line to sound ALL uniques for alch shards
  3513. # MinimapIcon 2 Brown Star #SSF Players - Enable this line for minimap icons on all shit uniques
  3514.  
  3515. ###################################################################################
  3516. ###################### Section 9 - Divination Cards ###############################
  3517. ###################################################################################
  3518. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  3519. #Note: All div cards make sounds by default. There are 3 categories.
  3520. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  3521. #as of 3.8 THEY FUCKING DID IT AGAIN with The Demon vs The Demoness. GGG PLS
  3522. #note: need to move the "annoying" cards such as The Wolf to the new exact match == highlighting syntax
  3523. Show
  3524. BaseType "The Wolf's Shadow" "The Demoness"
  3525. Class "Divination Card"
  3526. SetBackgroundColor 110 160 210
  3527. SetBorderColor 0 0 0
  3528. SetTextColor 0 0 0
  3529. SetFontSize 36
  3530. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/ 3.9 update needed to add wolf's legacy
  3531. Show
  3532. BaseType "The Master Artisan" "The Wolf's Legacy"
  3533. Class "Divination Card"
  3534. SetTextColor 0 0 0
  3535. SetBorderColor 0 0 0
  3536. SetBackgroundColor 150 200 250
  3537. CustomAlertSound "3_lowcurrency.mp3"
  3538. SetFontSize 40
  3539. MinimapIcon 2 Blue Square
  3540. PlayEffect Blue Temp
  3541. #Maximum Tier: Extreme Value only (100c+). White. Mainly HH and mirror cards. Immortal Resolve is usually the low-end cutoff
  3542. Show
  3543. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve" "The Demon" "Nook's Crown" "Beauty Through Death" "The Samurai's Eye"
  3544. SetBorderColor 0 0 0
  3545. SetTextColor 240 0 240
  3546. SetBackgroundColor 250 250 250
  3547. SetFontSize 45
  3548. CustomAlertSound "6_maxvalue.mp3"
  3549. MinimapIcon 0 White Square
  3550. PlayEffect White
  3551. #High Tier: 20c to 100c. Fuschia. Relatively few cards should be in this tier. Fuschia background and max tier sound. Alluring Bounty should be high end cut-off
  3552. Show
  3553. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Immortal" "The Celestial Justicar" "Wealth and Power" "The Polymath" "Abandoned Wealth" "The Iron Bard" "The Wolven King's Bite" "The Spark and the Flame" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Ethereal" "Dark Dreams" "The Eye of Terror" "Void of the Elements" "The Damned" "The Old Man" "The Price of Loyalty" "Burning Blood" "Pride of the First Ones" "Etched in Blood" "Succor of the Sinless" "The Craving" "The World Eater" "The Enlightened" "Alluring Bounty"
  3554. Class "Divination Card"
  3555. SetTextColor 0 0 0
  3556. SetBorderColor 0 0 0
  3557. SetBackgroundColor 250 100 200
  3558. CustomAlertSound "6_maxvalue.mp3"
  3559. SetFontSize 45
  3560. MinimapIcon 0 Red Square
  3561. PlayEffect Red
  3562. #Mid Tier: 3c to 20c. Lavender. Saint's Treasure should be the highest card in this tier (roughly). All single turn in cards (i.e. The Void) and all 6L cards should be in this tier at the minimum even if their actual value is a bit lower (Imperial Legacy pushes my patience on this rule tho...)
  3563. Show
  3564. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Demigod's Wager" "Imperial Legacy" "The Primordial" "Akil's Prophecy" "Azyran's Reward" "The Bargain" "Remembrance" "The Heroic Shot" "The Formless Sea" "Mawr Blaid" "The Brittle Emperor" "The Hunger" "The Undisputed" "Perfection" "The Master" "The Celestial Stone" "The Wind" "The Endless Darkness" "The Mayor" "The Queen" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "Earth Drinker" "Blessing of God" "The Deep Ones" "Baited Expectations" "Deathly Designs" "The Chosen" "Cameria's Cut" "Divine Justice" "The Fishmonger" "The Bones" "Friendship" "Squandered Prosperity" "Underground Forest" "The Escape" "Boon of the First Ones"
  3565. Class "Divination Card"
  3566. SetTextColor 0 0 0
  3567. SetBorderColor 0 0 0
  3568. SetBackgroundColor 200 150 250
  3569. CustomAlertSound "2_midcurrency.mp3"
  3570. SetFontSize 45
  3571. MinimapIcon 1 Blue Square
  3572. PlayEffect Blue
  3573. #Low Tier: Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  3574. Show
  3575. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire" "Tranquillity"
  3576. Class "Divination Card"
  3577. SetTextColor 0 0 0
  3578. SetBorderColor 0 0 0
  3579. # SetBackgroundColor 150 200 250
  3580. # SetBackgroundColor 125 175 225
  3581. SetBackgroundColor 110 160 210
  3582. SetFontSize 36
  3583. #Beyond trash tier: Actually hidden in all filters, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  3584. Hide
  3585. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade" "The Lunaris Priestess"
  3586. Class "Divination Card"
  3587. SetTextColor 0 0 0
  3588. SetBorderColor 0 0 0
  3589. # SetBackgroundColor 150 200 250
  3590. # SetBackgroundColor 125 175 225
  3591. SetBackgroundColor 110 160 210
  3592. #Mid Tier: 1-2c. All the rest - Light Blue. usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  3593. Show
  3594. Class "Divination Card"
  3595. SetTextColor 0 0 0
  3596. SetBorderColor 0 0 0
  3597. SetBackgroundColor 150 200 250
  3598. CustomAlertSound "3_lowcurrency.mp3"
  3599. SetFontSize 40
  3600. MinimapIcon 2 Blue Square
  3601. PlayEffect Blue Temp
  3602. #stacked deck makes more sense in div card block even though it's technically a currency
  3603. Show
  3604. BaseType "Stacked Deck"
  3605. Class Currency
  3606. SetTextColor 0 0 0
  3607. # SetBackgroundColor 100 150 250
  3608. SetBackgroundColor 0 200 250
  3609. SetBorderColor 0 0 0
  3610. CustomAlertSound "3_lowcurrency.mp3"
  3611. SetFontSize 45
  3612. MinimapIcon 2 Blue Square
  3613. PlayEffect Blue Temp
  3614.  
  3615. ###################################################################################
  3616. ############################# Section 10 - i84+ Bases #############################
  3617. ###################################################################################
  3618. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  3619. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  3620. #Show
  3621. # BaseType "Hubris Circlet"
  3622. # ItemLevel >= 86
  3623. # SetBorderColor 250 200 150
  3624. # SetBackgroundColor 0 30 0
  3625. # SetFontSize 42
  3626. #Show
  3627. # BaseType "Hubris Circlet"
  3628. # ItemLevel >= 84
  3629. # SetBorderColor 150 100 0
  3630. # SetBackgroundColor 0 30 0
  3631. # SetFontSize 40
  3632.  
  3633. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  3634. Show
  3635. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  3636. ItemLevel >= 86
  3637. SetBorderColor 250 250 250
  3638. SetFontSize 45
  3639. PlayEffect White Temp
  3640. MinimapIcon 2 White Triangle
  3641.  
  3642. #i86 Highlight Blocks
  3643. #Rare i86 Jewellery - Bright Tan Border, brown background
  3644. Show
  3645. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3646. Rarity Rare
  3647. ItemLevel >= 86
  3648. SetBorderColor 175 75 255
  3649. SetBackgroundColor 50 0 100
  3650. SetBorderColor 250 200 175
  3651. SetFontSize 42
  3652. Show
  3653. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3654. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3655. Height = 1
  3656. Rarity Rare
  3657. ItemLevel >= 86
  3658. SetBorderColor 75 150 255
  3659. SetBackgroundColor 0 50 100
  3660. SetBorderColor 250 200 175
  3661. SetFontSize 40
  3662. DisableDropSound
  3663. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3664. Show
  3665. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3666. Rarity Rare
  3667. ItemLevel >= 86
  3668. SetBorderColor 250 200 150
  3669. SetFontSize 40
  3670. Show
  3671. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3672. Rarity Rare
  3673. ItemLevel >= 86
  3674. SetBorderColor 250 200 150
  3675. SetFontSize 40
  3676. #All the rest - Bright Tan Border, large font
  3677. Show
  3678. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3679. ItemLevel >= 86
  3680. SetBorderColor 250 200 150
  3681. SetFontSize 40
  3682. Show
  3683. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3684. ItemLevel >= 86
  3685. SetBorderColor 250 200 150
  3686. SetFontSize 40
  3687. Show
  3688. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3689. ItemLevel >= 86
  3690. SetBorderColor 250 200 150
  3691. SetFontSize 40
  3692. Show
  3693. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3694. ItemLevel >= 86
  3695. SetBorderColor 250 200 150
  3696. SetFontSize 40
  3697. Show
  3698. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3699. ItemLevel >= 86
  3700. SetBorderColor 250 200 150
  3701. SetFontSize 40
  3702. Show
  3703. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3704. ItemLevel >= 86
  3705. SetBorderColor 250 200 150
  3706. SetFontSize 40
  3707. #awkward items (maelstrom staff, sai)
  3708. Show
  3709. BaseType Staff
  3710. DropLevel = 64
  3711. ItemLevel >= 86
  3712. SetBorderColor 250 200 150
  3713. SetFontSize 40
  3714. Show
  3715. BaseType "Sai"
  3716. Class Dagger
  3717. ItemLevel >= 86
  3718. SetBorderColor 250 200 150
  3719. SetFontSize 40
  3720.  
  3721. #i85 Highlight Blocks
  3722. #Rare Top level Jewellery - Bright brown border, brown background
  3723. Show
  3724. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3725. Rarity Rare
  3726. ItemLevel >= 85
  3727. SetBorderColor 175 75 255
  3728. SetBackgroundColor 50 0 100
  3729. SetBorderColor 250 175 0
  3730. SetFontSize 40
  3731. Show
  3732. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3733. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3734. Height = 1
  3735. Rarity Rare
  3736. ItemLevel >= 85
  3737. SetBorderColor 75 150 255
  3738. SetBackgroundColor 0 50 100
  3739. SetBorderColor 250 175 0
  3740. SetFontSize 38
  3741. DisableDropSound
  3742. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3743. Show
  3744. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3745. Rarity Rare
  3746. ItemLevel >= 85
  3747. SetBorderColor 200 150 0
  3748. SetFontSize 38
  3749. Show
  3750. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3751. Rarity Rare
  3752. ItemLevel >= 85
  3753. SetBorderColor 200 150 0
  3754. SetFontSize 36
  3755. #All the rest - Bright Brown Border, slightly larger font
  3756. Show
  3757. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3758. ItemLevel >= 85
  3759. SetBorderColor 200 150 0
  3760. SetFontSize 36
  3761. Show
  3762. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3763. ItemLevel >= 85
  3764. SetBorderColor 200 150 0
  3765. SetFontSize 36
  3766. Show
  3767. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3768. ItemLevel >= 85
  3769. SetBorderColor 200 150 0
  3770. SetFontSize 36
  3771. Show
  3772. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3773. ItemLevel >= 85
  3774. SetBorderColor 200 150 0
  3775. SetFontSize 36
  3776. Show
  3777. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3778. ItemLevel >= 85
  3779. SetBorderColor 200 150 0
  3780. SetFontSize 36
  3781. Show
  3782. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3783. ItemLevel >= 85
  3784. SetBorderColor 200 150 0
  3785. SetFontSize 36
  3786. #awkward items (maelstrom staff, sai)
  3787. Show
  3788. BaseType Staff
  3789. DropLevel = 64
  3790. ItemLevel >= 85
  3791. SetBorderColor 200 150 0
  3792. SetFontSize 36
  3793. Show
  3794. BaseType "Sai"
  3795. Class Dagger
  3796. ItemLevel >= 85
  3797. SetBorderColor 200 150 0
  3798. SetFontSize 36
  3799.  
  3800. #i84 Highlight Blocks
  3801. #Rare Top level Jewellery - Bright brown border, brown background
  3802. Show
  3803. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring"
  3804. Rarity Rare
  3805. ItemLevel >= 84
  3806. SetBorderColor 175 75 255
  3807. SetBackgroundColor 50 0 100
  3808. SetBorderColor 200 135 0
  3809. SetFontSize 38
  3810. Show
  3811. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3812. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  3813. Height = 1
  3814. Rarity Rare
  3815. ItemLevel >= 84
  3816. SetBorderColor 75 150 255
  3817. SetBackgroundColor 0 50 100
  3818. SetBorderColor 200 135 0
  3819. SetFontSize 36
  3820. DisableDropSound
  3821. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  3822. Show
  3823. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  3824. Rarity Rare
  3825. ItemLevel >= 84
  3826. SetBorderColor 150 100 0
  3827. SetFontSize 36
  3828. Show
  3829. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  3830. Rarity Rare
  3831. ItemLevel >= 84
  3832. SetBorderColor 150 100 0
  3833. #All the rest - Dim Brown Border
  3834. Show
  3835. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  3836. ItemLevel >= 84
  3837. SetBorderColor 150 100 0
  3838. Show
  3839. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  3840. ItemLevel >= 84
  3841. SetBorderColor 150 100 0
  3842. Show
  3843. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  3844. ItemLevel >= 84
  3845. SetBorderColor 150 100 0
  3846. Show
  3847. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  3848. ItemLevel >= 84
  3849. SetBorderColor 150 100 0
  3850. Show
  3851. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Assassin Bow" "Imperial Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  3852. ItemLevel >= 84
  3853. SetBorderColor 150 100 0
  3854. Show
  3855. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  3856. ItemLevel >= 84
  3857. SetBorderColor 150 100 0
  3858. #awkward items (maelstrom staff, sai)
  3859. Show
  3860. BaseType Staff
  3861. DropLevel = 64
  3862. ItemLevel >= 84
  3863. SetBorderColor 150 100 0
  3864. Show
  3865. BaseType "Sai"
  3866. Class Dagger
  3867. ItemLevel >= 84
  3868. SetBorderColor 150 100 0
  3869.  
  3870. ###################################################################################
  3871. ############ Section 11B - Experimental/Alternative Rare Highlighting #############
  3872. ###################################################################################
  3873. #experimental/planned section that focuses purely on armor instead of a mix of armor and evasion. initially written for absolute race min/maxing for summoners, can be easily adjusted for other classes.
  3874. #shows only pieces with high armor values and prioritizes gloves/boots. it's assumed that you'll be crafting a delve helm at some point regardless of build
  3875. #MEANT AS A REPLACEMENT FOR SECTION 11! If enabling these, recommended to delete everything in Section 11 except for the jewellery blocks and the weapon blocks you need
  3876. #note that these blocks were originally written for summoners (therefore assume bone helmet relatively early), may want to adjust helmet threshold to 77 or so if not summoner (really depends how early you're going to craft a temporary delve helm)
  3877.  
  3878. #primary - pieces that won't be replaced
  3879. Show
  3880. BaseType "Titan Gauntlets" "Vaal Gauntlets" "Goliath Gauntlets" "Ancient Gauntlets" "Antique Gauntlets" "Steel Gauntlets" "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Wyrmscale Gauntlets" "Serpentscale Gauntlets" "Crusader Gloves" "Legion Gloves"
  3881. Rarity Rare
  3882. SetBorderColor 150 0 255
  3883. SetFontSize 40
  3884. Show
  3885. BaseType "Titan Greaves" "Vaal Greaves" "Goliath Greaves" "Ancient Greaves" "Reinforced Greaves" "Dragonscale Boots" "Hydrascale Boots" "Wyrmscale Boots" "Serpentscale Boots" "Crusader Boots" "Legion Boots" "Soldier Boots"
  3886. Rarity Rare
  3887. SetBorderColor 150 0 255
  3888. SetFontSize 40
  3889.  
  3890. #secondary - will be upgraded to unique/crafted at some point
  3891. Show
  3892. BaseType "Eternal Burgonet" "Royal Burgonet" "Ezomyte Burgonet" "Samite Helmet" "Siege Helmet" "Reaver Helmet" "Praetor Crown" "Prophet Crown" "Pig-Faced Bascinet"
  3893. ItemLevel <= 80
  3894. Rarity Rare
  3895. SetBorderColor 75 150 255
  3896. SetFontSize 38
  3897. Show
  3898. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  3899. Rarity Rare
  3900. SetBorderColor 75 150 255
  3901. SetFontSize 38
  3902.  
  3903. #SSF Item Class Droplevel Override Blocks - A quick option to enable in SSF if you just need a specific slot. i.e. if the only slots you need is boots, enable the Boots section to show all boots over droplevel 50.
  3904. #Always disabled (NOT HIDDEN) by default as these are very specific and VERY spammy if all are enabled. Remove or lower the droplevel threshold if you want to see more low level bases.
  3905. #Show
  3906. # Class "Helmet"
  3907. # Rarity Rare
  3908. # DropLevel >= 50
  3909. # SetBorderColor 75 150 255
  3910. # SetFontSize 36
  3911. #Show
  3912. # Class "Gloves"
  3913. # Rarity Rare
  3914. # DropLevel >= 50
  3915. # SetBorderColor 75 150 255
  3916. # SetFontSize 36
  3917. #Show
  3918. # Class "Boots"
  3919. # Rarity Rare
  3920. # DropLevel >= 50
  3921. # SetBorderColor 75 150 255
  3922. # SetFontSize 36
  3923. #Show
  3924. # Class "Wand" "Sceptre"
  3925. # Rarity Rare
  3926. # DropLevel >= 50
  3927. # SetBorderColor 150 200 250
  3928. # SetFontSize 36
  3929. #Show
  3930. # Class "One-Hand Mace" "One-Hand Sword" "Claw" "Dagger"
  3931. # Rarity Rare
  3932. # DropLevel >= 60
  3933. # SetBorderColor 128 0 0
  3934. # SetFontSize 36
  3935. #Show
  3936. # Class "Two-Hand Axe" "Two-Hand Mace" "Two-Hand Sword"
  3937. # Rarity Rare
  3938. # DropLevel >= 60
  3939. # SetBorderColor 128 0 0
  3940. # SetFontSize 36
  3941. #Show
  3942. # Class "Bow"
  3943. # Rarity Rare
  3944. # DropLevel >= 60
  3945. # SetBorderColor 125 200 40
  3946. # SetFontSize 36
  3947.  
  3948. ###################################################################################
  3949. ####################### Section 11A - Rare Highlighting ###########################
  3950. ###################################################################################
  3951. #blue borders 2nd tier rares
  3952. Show
  3953. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  3954. Rarity Rare
  3955. SetBorderColor 75 150 255
  3956. SetFontSize 36
  3957.  
  3958. #maroon on melee weapons
  3959. Show
  3960. BaseType "Siege Axe" "Runic Hatchet"
  3961. Rarity Rare
  3962. SetBorderColor 128 0 0
  3963. SetFontSize 40
  3964. Show
  3965. Class "One Hand Axe"
  3966. DropLevel >= 60
  3967. Rarity Rare
  3968. SetBorderColor 128 0 0
  3969. SetFontSize 40
  3970.  
  3971. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  3972. #new: blue borders on all droplevel 60+ boots
  3973. Show
  3974. Class "Boots"
  3975. Rarity Rare
  3976. DropLevel >= 60
  3977. SetBorderColor 75 150 255
  3978. SetFontSize 36
  3979.  
  3980. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  3981. #bigger font sizes and purple highlighting at low levels - next 3 blocks in General Filter Only
  3982. Show
  3983. ItemLevel <= 25
  3984. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Rustic Sash" "Iron Ring"
  3985. Rarity Rare
  3986. SetBorderColor 175 75 255
  3987. SetBackgroundColor 50 0 100
  3988. SetFontSize 45
  3989. Show
  3990. ItemLevel <= 47
  3991. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Prismatic Ring"
  3992. Rarity Rare
  3993. SetBorderColor 175 75 255
  3994. SetBackgroundColor 50 0 100
  3995. SetFontSize 45
  3996. Show
  3997. ItemLevel <= 47
  3998. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Rustic Sash" "Chain Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  3999. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4000. Height = 1
  4001. Rarity Rare
  4002. SetBorderColor 75 150 255
  4003. SetBackgroundColor 0 50 100
  4004. SetFontSize 40
  4005. #t1 bases - purple
  4006. Show
  4007. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet"
  4008. Rarity Rare
  4009. SetBorderColor 175 75 255
  4010. SetBackgroundColor 50 0 100
  4011. SetFontSize 38
  4012. #t2 bases - blue
  4013. Show
  4014. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4015. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4016. Height = 1
  4017. Rarity Rare
  4018. SetBorderColor 75 150 255
  4019. SetBackgroundColor 0 50 100
  4020. SetFontSize 36
  4021.  
  4022. ###################################################################################
  4023. ####################### Section 12 - 3CL & Miscellaneous ##########################
  4024. ###################################################################################
  4025. #Oddball items & items that should never normally drop
  4026. Show
  4027. Class "Quest Items"
  4028. SetTextColor 0 250 0
  4029. SetBorderColor 0 250 0
  4030. SetFontSize 45
  4031. MinimapIcon 0 Green Triangle
  4032. PlayEffect Green
  4033. Show
  4034. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  4035. SetFontSize 42
  4036. SetBackgroundColor 100 66 0
  4037. SetBorderColor 0 255 255
  4038. Show
  4039. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  4040. SetFontSize 42
  4041. SetBackgroundColor 100 66 0
  4042. SetBorderColor 0 255 255
  4043.  
  4044. #Lavender border around 75+ jewellery
  4045. Show
  4046. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4047. ItemLevel >= 75
  4048. Rarity Normal
  4049. SetBorderColor 150 120 255
  4050. Show
  4051. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4052. ItemLevel >= 68
  4053. Rarity Normal
  4054.  
  4055. #high quality items (only higher basetypes highlighted)
  4056. Show
  4057. Quality >= 26
  4058. Rarity Normal Magic Rare
  4059. ShaperItem False
  4060. ElderItem False
  4061. LinkedSockets <= 4
  4062. ItemLevel >= 75
  4063. DropLevel >= 60
  4064. SetBorderColor 250 250 250
  4065. SetFontSize 45
  4066. Show
  4067. Quality >= 21
  4068. Rarity Normal Magic Rare
  4069. ShaperItem False
  4070. ElderItem False
  4071. LinkedSockets <= 4
  4072. ItemLevel >= 75
  4073. DropLevel >= 60
  4074. SetBorderColor 200 200 200
  4075. SetFontSize 40
  4076.  
  4077. #3CL - Ridiculously specific spot b/c of code prioritization
  4078. #racechromes (small chromes w/big font size at lower levels)
  4079. Show
  4080. ItemLevel <= 45
  4081. Sockets >= 3
  4082. SocketGroup RGB
  4083. Width = 2
  4084. Height = 2
  4085. SetBorderColor 150 150 150
  4086. SetBackgroundColor 40 40 40
  4087. SetFontSize 45
  4088. Show
  4089. ItemLevel <= 45
  4090. Sockets >= 3
  4091. SocketGroup RGB
  4092. Width = 1
  4093. Height = 3
  4094. SetBorderColor 150 150 150
  4095. SetBackgroundColor 40 40 40
  4096. SetFontSize 45
  4097. Show
  4098. ItemLevel <= 45
  4099. Sockets >= 3
  4100. SocketGroup RGB
  4101. SetBorderColor 150 150 150
  4102. SetBackgroundColor 40 40 40
  4103. SetFontSize 40
  4104. #smallchromes (always show)
  4105. Show
  4106. Sockets >= 3
  4107. SocketGroup RGB
  4108. Width = 2
  4109. Height = 2
  4110. SetBorderColor 150 150 150
  4111. SetBackgroundColor 40 40 40
  4112. SetFontSize 36
  4113. Show
  4114. Sockets >= 3
  4115. SocketGroup RGB
  4116. Width = 1
  4117. Height = 3
  4118. SetBorderColor 150 150 150
  4119. SetBackgroundColor 40 40 40
  4120. SetFontSize 36
  4121. #midchromes (show until red tier maps)
  4122. Show
  4123. Sockets >= 3
  4124. ItemLevel <= 77
  4125. SocketGroup RGB
  4126. Width = 2
  4127. Height = 3
  4128. SetBorderColor 150 150 150
  4129. SetBackgroundColor 40 40 40
  4130. #bigchromes (4x2's, very low level only)
  4131. Show
  4132. Sockets >= 3
  4133. ItemLevel <= 47
  4134. SocketGroup RGB
  4135. SetBorderColor 150 150 150
  4136. SetBackgroundColor 40 40 40
  4137.  
  4138. ###################################################################################
  4139. ######################## Section 13 - Global Levelling ############################
  4140. ###################################################################################
  4141. #High priority items that affect all archetypes
  4142. #mervail
  4143. Show
  4144. BaseType "Sapphire Ring"
  4145. ItemLevel <= 14
  4146. SetBorderColor 150 120 255
  4147. SetBackgroundColor 50 40 80
  4148. SetFontSize 45
  4149. CustomAlertSound "13_topbases.mp3"
  4150. MinimapIcon 2 Blue Triangle
  4151. #fidelitas
  4152. Show
  4153. BaseType "Topaz Ring"
  4154. ItemLevel <= 18
  4155. SetBorderColor 150 120 255
  4156. SetBackgroundColor 50 40 80
  4157. SetFontSize 45
  4158. CustomAlertSound "13_topbases.mp3"
  4159. MinimapIcon 2 Blue Triangle
  4160. #act 3 resist ring shuffle
  4161. Show
  4162. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  4163. ItemLevel >= 20
  4164. ItemLevel <= 35
  4165. SetBorderColor 150 120 255
  4166. SetBackgroundColor 50 40 80
  4167. SetFontSize 45
  4168. CustomAlertSound "13_topbases.mp3"
  4169. MinimapIcon 2 Blue Triangle
  4170. Show
  4171. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  4172. ItemLevel >= 20
  4173. ItemLevel <= 35
  4174. SetBorderColor 150 120 255
  4175. SetBackgroundColor 50 40 80
  4176. SetFontSize 45
  4177.  
  4178. Show
  4179. ItemLevel <= 35
  4180. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4181. SetBorderColor 150 120 255
  4182. SetFontSize 45
  4183. Show
  4184. ItemLevel <= 47
  4185. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4186. SetBorderColor 150 120 255
  4187. SetFontSize 40
  4188. Show
  4189. ItemLevel <= 67
  4190. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4191. Rarity Magic
  4192. SetBorderColor 150 120 255
  4193. SetFontSize 38
  4194. Show
  4195. ItemLevel <= 35
  4196. BaseType "Leather Belt" "Coral Ring"
  4197. SetBorderColor 255 204 102
  4198. SetFontSize 45
  4199. Show
  4200. ItemLevel <= 47
  4201. BaseType "Leather Belt" "Coral Ring"
  4202. SetBorderColor 255 204 102
  4203. SetFontSize 40
  4204. Show
  4205. ItemLevel <= 67
  4206. Rarity Magic
  4207. BaseType "Leather Belt" "Coral Ring"
  4208. SetBorderColor 255 204 102
  4209. SetFontSize 38
  4210. Show
  4211. ItemLevel <= 15
  4212. BaseType "Rustic Sash"
  4213. SetBorderColor 200 80 0
  4214. SetFontSize 45
  4215. Show
  4216. ItemLevel <= 47
  4217. BaseType "Rustic Sash"
  4218. Rarity Magic
  4219. SetBorderColor 250 100 0
  4220. SetFontSize 45
  4221. Show
  4222. ItemLevel <= 47
  4223. BaseType "Rustic Sash"
  4224. SetBorderColor 200 80 0
  4225. SetFontSize 40
  4226. Show
  4227. ItemLevel <= 15
  4228. BaseType "Iron Ring"
  4229. SetBorderColor 200 80 0
  4230. SetFontSize 45
  4231. Show
  4232. ItemLevel <= 25
  4233. BaseType "Iron Ring"
  4234. SetBorderColor 200 80 0
  4235. SetFontSize 40
  4236. Show
  4237. ItemLevel <= 15
  4238. BaseType "Heavy Belt"
  4239. SetBorderColor 200 0 200
  4240. SetFontSize 45
  4241. Show
  4242. ItemLevel <= 25
  4243. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4244. SetBorderColor 200 0 200
  4245. SetBackgroundColor 35 0 35
  4246. SetFontSize 45
  4247. CustomAlertSound "16_influence.mp3"
  4248. MinimapIcon 2 Yellow Diamond
  4249. Show
  4250. ItemLevel <= 47
  4251. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4252. SetBorderColor 200 0 200
  4253. SetFontSize 40
  4254. Show
  4255. ItemLevel <= 67
  4256. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4257. Rarity Magic
  4258. SetBorderColor 200 0 200
  4259. SetFontSize 38
  4260. Show
  4261. ItemLevel <= 15
  4262. BaseType "Amber Amulet"
  4263. SetBorderColor 200 0 200
  4264. SetBackgroundColor 35 0 35
  4265. SetFontSize 45
  4266. CustomAlertSound "16_influence.mp3"
  4267. MinimapIcon 2 Brown Diamond
  4268. Show
  4269. ItemLevel <= 15
  4270. BaseType "Jade Amulet"
  4271. SetBorderColor 200 0 200
  4272. SetBackgroundColor 35 0 35
  4273. SetFontSize 45
  4274. CustomAlertSound "16_influence.mp3"
  4275. MinimapIcon 2 Green Diamond
  4276. Show
  4277. ItemLevel <= 15
  4278. BaseType "Lapis Amulet"
  4279. SetBorderColor 200 0 200
  4280. SetBackgroundColor 35 0 35
  4281. SetFontSize 45
  4282. CustomAlertSound "16_influence.mp3"
  4283. MinimapIcon 2 Blue Diamond
  4284. Show
  4285. ItemLevel <= 25
  4286. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  4287. SetBorderColor 200 0 200
  4288. SetFontSize 38
  4289. Show
  4290. ItemLevel <= 67
  4291. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  4292. Rarity Normal Magic
  4293. Show
  4294. ItemLevel <= 67
  4295. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4296. Rarity Normal Magic
  4297. Show
  4298. ItemLevel <= 67
  4299. BaseType "Rustic Sash"
  4300. Rarity Normal Magic
  4301. Show
  4302. ItemLevel <= 47
  4303. BaseType "Heavy Belt" "Iron Ring"
  4304. Show
  4305. Class "Ring" "Amulet" "Belt"
  4306. ItemLevel <= 15
  4307. Rarity Magic
  4308. SetFontSize 45
  4309. Show
  4310. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  4311. ItemLevel <= 11
  4312. SetFontSize 42
  4313.  
  4314. #tan border on magic and rare levelling boots
  4315. Show
  4316. HasExplicitMod "Runner's" "Sprinter's"
  4317. ItemLevel <= 25
  4318. SetTextColor 250 0 125
  4319. SetBorderColor 255 204 102
  4320. SetFontSize 45
  4321. Show
  4322. HasExplicitMod "Stallion's" "Gazelle's" "Cheetah's"
  4323. ItemLevel <= 70
  4324. SetTextColor 250 0 125
  4325. SetBorderColor 255 204 102
  4326. SetFontSize 45
  4327. Show
  4328. Class "Boots"
  4329. ItemLevel <= 25
  4330. Rarity Magic Rare
  4331. SetBorderColor 255 204 102
  4332. SetFontSize 45
  4333. Show
  4334. Class "Boots"
  4335. ItemLevel < 47
  4336. Rarity Magic
  4337. SetBorderColor 255 204 102
  4338. SetFontSize 40
  4339. Show
  4340. Class "Boots"
  4341. Rarity Rare
  4342. ItemLevel < 67
  4343. SetBorderColor 255 204 102
  4344. SetFontSize 40
  4345.  
  4346. #Shield Blocks
  4347. Show
  4348. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  4349. ItemLevel <= 72
  4350. SetBorderColor 150 100 0
  4351. SetFontSize 34
  4352. Show
  4353. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  4354. ItemLevel <= 72
  4355.  
  4356. ###################################################################################
  4357. ##################### Section 16.2 - 1h Melee Levelling ###########################
  4358. ###################################################################################
  4359. #note: shows axes and maces as of 3.7, will be adjusted based on the meta. Faster bases favored.
  4360. Show
  4361. BaseType "Rusted Hatchet"
  4362. ItemLevel <= 3
  4363. SetBorderColor 128 0 0
  4364. SetFontSize 45
  4365. Show
  4366. BaseType "Rusted Hatchet" "Rusted Spike"
  4367. ItemLevel <= 5
  4368. SetBorderColor 128 0 0
  4369. SetFontSize 40
  4370. Show
  4371. BaseType "Copper Sword" "Whalebone Rapier"
  4372. ItemLevel <= 11
  4373. Rarity Magic Rare
  4374. SetBorderColor 128 0 0
  4375. SetFontSize 45
  4376. Show
  4377. BaseType "Copper Sword" "Whalebone Rapier"
  4378. ItemLevel <= 11
  4379. SetBorderColor 128 0 0
  4380. SetFontSize 40
  4381. Show
  4382. BaseType "Jade Hatchet"
  4383. ItemLevel <= 15
  4384. SetBorderColor 128 0 0
  4385. SetFontSize 45
  4386. Show
  4387. BaseType "Sabre"
  4388. ItemLevel <= 15
  4389. Rarity Magic Rare
  4390. SetBorderColor 128 0 0
  4391. SetFontSize 45
  4392. Show
  4393. BaseType "Sabre"
  4394. ItemLevel <= 15
  4395. SetBorderColor 128 0 0
  4396. SetFontSize 40
  4397. Show
  4398. BaseType "Boarding Axe"
  4399. ItemLevel <= 17
  4400. SetBorderColor 128 0 0
  4401. SetFontSize 45
  4402. Show
  4403. BaseType "Cleaver"
  4404. ItemLevel <= 25
  4405. SetBorderColor 128 0 0
  4406. SetFontSize 45
  4407. Show
  4408. BaseType "Broad Axe"
  4409. ItemLevel <= 27
  4410. SetBorderColor 128 0 0
  4411. SetFontSize 45
  4412. Show
  4413. BaseType "Arming Axe"
  4414. ItemLevel <= 30
  4415. SetBorderColor 128 0 0
  4416. SetFontSize 40
  4417. Show
  4418. BaseType "Decorative Axe"
  4419. ItemLevel <= 34
  4420. SetBorderColor 128 0 0
  4421. SetFontSize 40
  4422. Show
  4423. BaseType "Spectral Axe"
  4424. ItemLevel <= 38
  4425. SetBorderColor 128 0 0
  4426. SetFontSize 40
  4427. Show
  4428. BaseType "Jasper Axe" "Etched Hatchet"
  4429. ItemLevel <= 41
  4430. SetBorderColor 128 0 0
  4431. SetFontSize 40
  4432. Show
  4433. BaseType "Tomahawk"
  4434. ItemLevel <= 43
  4435. SetBorderColor 128 0 0
  4436. SetFontSize 40
  4437. Show
  4438. BaseType "Wrist Chopper"
  4439. ItemLevel <= 46
  4440. SetBorderColor 128 0 0
  4441. SetFontSize 40
  4442. Show
  4443. BaseType "War Axe"
  4444. ItemLevel <= 49
  4445. SetBorderColor 128 0 0
  4446. SetFontSize 40
  4447. Show
  4448. BaseType "Chest Splitter"
  4449. ItemLevel <= 53
  4450. SetBorderColor 128 0 0
  4451. SetFontSize 38
  4452. Show
  4453. BaseType "Ceremonial Axe"
  4454. ItemLevel <= 54
  4455. SetBorderColor 128 0 0
  4456. SetFontSize 38
  4457. Show
  4458. BaseType "Wraith Axe"
  4459. ItemLevel <= 57
  4460. SetBorderColor 128 0 0
  4461. SetFontSize 38
  4462. Show
  4463. BaseType "Engraved Hatchet" "Karui Axe"
  4464. ItemLevel <= 59
  4465. SetBorderColor 128 0 0
  4466. SetFontSize 38
  4467. Show
  4468. BaseType "Reaver Axe"
  4469. ItemLevel <= 64
  4470. SetBorderColor 128 0 0
  4471. SetFontSize 38
  4472. Show
  4473. BaseType "Butcher Axe"
  4474. ItemLevel <= 66
  4475. SetBorderColor 128 0 0
  4476. SetFontSize 38
  4477. Show
  4478. BaseType "Vaal Hatchet" "Royal Axe" "Infernal Axe"
  4479. ItemLevel <= 69
  4480. SetBorderColor 128 0 0
  4481. Show
  4482. BaseType "Siege Axe" "Runic Hatchet"
  4483. ItemLevel <= 72
  4484. SetBorderColor 128 0 0
  4485.  
  4486. ###################################################################################
  4487. ############################ Section 18 - Armour ##################################
  4488. ###################################################################################
  4489. #effectively ends at 68 maps, other sections take over.
  4490. Show
  4491. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  4492. ItemLevel <= 5
  4493. Rarity Magic Rare
  4494. SetFontSize 45
  4495. Show
  4496. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  4497. ItemLevel <= 3
  4498. SetFontSize 40
  4499. Show
  4500. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  4501. ItemLevel <= 11
  4502. Rarity Magic Rare
  4503. SetBorderColor 150 100 0
  4504. SetFontSize 45
  4505. Show
  4506. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  4507. ItemLevel <= 11
  4508. SetBorderColor 150 100 0
  4509. SetFontSize 45
  4510. Show
  4511. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  4512. Rarity Magic Rare
  4513. ItemLevel <= 15
  4514. SetBorderColor 150 100 0
  4515. SetFontSize 45
  4516. Show
  4517. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  4518. ItemLevel <= 15
  4519. SetFontSize 40
  4520. #BRUTUS RACES END HERE'ish
  4521. Show
  4522. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4523. ItemLevel <= 15
  4524. SetBorderColor 150 100 0
  4525. Rarity Magic Rare
  4526. SetFontSize 45
  4527. Show
  4528. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4529. ItemLevel <= 15
  4530. SetBorderColor 150 100 0
  4531. SetFontSize 40
  4532. Show
  4533. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  4534. ItemLevel <= 18
  4535. SetFontSize 36
  4536. Show
  4537. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4538. ItemLevel <= 15
  4539. SetBorderColor 150 100 0
  4540. Rarity Magic Rare
  4541. SetFontSize 45
  4542. Show
  4543. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4544. ItemLevel <= 15
  4545. SetBorderColor 150 100 0
  4546. SetFontSize 40
  4547. Show
  4548. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  4549. ItemLevel <= 18
  4550. SetFontSize 36
  4551. #MERVAIL RACES END HERE
  4552. Show
  4553. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  4554. ItemLevel <= 25
  4555. SetBorderColor 150 100 0
  4556. Rarity Magic Rare
  4557. SetFontSize 45
  4558. Show
  4559. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  4560. ItemLevel <= 25
  4561. SetBorderColor 150 100 0
  4562. SetFontSize 40
  4563. #VAAL RACES END HERE
  4564. Show
  4565. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  4566. ItemLevel <= 30
  4567. SetBorderColor 150 100 0
  4568. Rarity Rare
  4569. SetFontSize 40
  4570. Show
  4571. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  4572. ItemLevel <= 30
  4573. SetBorderColor 150 100 0
  4574. SetFontSize 38
  4575. #DOMINUS/IZARO RACES GENERALLY END HERE
  4576. #note - docks/lunaris normal 29
  4577. Show
  4578. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  4579. ItemLevel <= 35
  4580. SetBorderColor 150 100 0
  4581. Rarity Rare
  4582. SetFontSize 40
  4583. Show
  4584. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  4585. ItemLevel <= 35
  4586. SetBorderColor 150 100 0
  4587. SetFontSize 38
  4588. Show
  4589. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  4590. ItemLevel <= 37
  4591. Show
  4592. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  4593. ItemLevel <= 37
  4594. SetBorderColor 150 100 0
  4595. Rarity Rare
  4596. SetFontSize 40
  4597. Show
  4598. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  4599. ItemLevel <= 37
  4600. SetBorderColor 150 100 0
  4601. SetFontSize 38
  4602. Show
  4603. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  4604. ItemLevel <= 39
  4605. Show
  4606. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  4607. ItemLevel <= 40
  4608. SetBorderColor 150 100 0
  4609. Rarity Rare
  4610. SetFontSize 40
  4611. Show
  4612. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  4613. ItemLevel <= 40
  4614. SetBorderColor 150 100 0
  4615. SetFontSize 38
  4616. Show
  4617. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  4618. ItemLevel <= 42
  4619. Show
  4620. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  4621. ItemLevel <= 43
  4622. SetBorderColor 150 100 0
  4623. Rarity Rare
  4624. SetFontSize 40
  4625. Show
  4626. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  4627. ItemLevel <= 43
  4628. SetBorderColor 150 100 0
  4629. SetFontSize 38
  4630. Show
  4631. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  4632. ItemLevel <= 45
  4633. Show
  4634. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  4635. ItemLevel <= 45
  4636. SetBorderColor 150 100 0
  4637. Rarity Rare
  4638. SetFontSize 40
  4639. Show
  4640. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  4641. ItemLevel <= 45
  4642. SetBorderColor 150 100 0
  4643. SetFontSize 38
  4644. Show
  4645. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  4646. ItemLevel <= 47
  4647. Show
  4648. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  4649. ItemLevel <= 47
  4650. SetBorderColor 150 100 0
  4651. Rarity Rare
  4652. SetFontSize 40
  4653. Show
  4654. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  4655. ItemLevel <= 47
  4656. SetBorderColor 150 100 0
  4657. SetFontSize 38
  4658. Show
  4659. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  4660. ItemLevel <= 50
  4661. Show
  4662. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  4663. ItemLevel <= 48
  4664. SetBorderColor 150 100 0
  4665. Rarity Rare
  4666. SetFontSize 40
  4667. Show
  4668. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  4669. ItemLevel <= 48
  4670. SetBorderColor 150 100 0
  4671. SetFontSize 38
  4672. Show
  4673. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  4674. ItemLevel <= 51
  4675. Show
  4676. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  4677. ItemLevel <= 51
  4678. SetBorderColor 150 100 0
  4679. Rarity Rare
  4680. SetFontSize 40
  4681. Show
  4682. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  4683. ItemLevel <= 51
  4684. SetBorderColor 150 100 0
  4685. SetFontSize 38
  4686. Show
  4687. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  4688. ItemLevel <= 53
  4689. #note: font size increases stop shortly after kitava
  4690. Show
  4691. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  4692. ItemLevel <= 53
  4693. SetBorderColor 150 100 0
  4694. Show
  4695. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  4696. ItemLevel <= 56
  4697. Show
  4698. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  4699. ItemLevel <= 56
  4700. SetBorderColor 150 100 0
  4701. Show
  4702. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  4703. ItemLevel <= 59
  4704. Show
  4705. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  4706. ItemLevel <= 59
  4707. SetBorderColor 150 100 0
  4708. Show
  4709. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  4710. ItemLevel <= 62
  4711. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  4712. Show
  4713. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  4714. ItemLevel <= 62
  4715. SetBorderColor 150 100 0
  4716. Show
  4717. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  4718. ItemLevel <= 66
  4719. Show
  4720. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  4721. ItemLevel <= 70
  4722. SetBorderColor 150 100 0
  4723. Show
  4724. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  4725. ItemLevel <= 70
  4726. Show
  4727. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  4728. ItemLevel <= 72
  4729. SetBorderColor 150 100 0
  4730. Show
  4731. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  4732. ItemLevel <= 72
  4733. SetBorderColor 150 100 0
  4734. Show
  4735. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  4736. Rarity Normal
  4737. ItemLevel <= 72
  4738. SetBorderColor 150 100 0
  4739.  
  4740. ###################################################################################
  4741. ############################ Section 19 - Flasks ##################################
  4742. ###################################################################################
  4743. #Levelling flasks w/sounds
  4744. Show
  4745. BaseType "Quicksilver Flask" "Silver Flask"
  4746. SetTextColor 250 0 125
  4747. ItemLevel <= 67
  4748. CustomAlertSound "14_flasks.mp3"
  4749. SetFontSize 40
  4750. MinimapIcon 2 Red Triangle
  4751. Show
  4752. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask" "Quartz Flask" "Stibnite Flask"
  4753. ItemLevel <= 72
  4754. SetTextColor 200 150 250
  4755. CustomAlertSound "14_flasks.mp3"
  4756. SetFontSize 38
  4757. MinimapIcon 2 Brown Triangle
  4758. #Top Quality Flask Highlighting
  4759. Show
  4760. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  4761. Quality = 20
  4762. SetTextColor 250 0 125
  4763. SetBorderColor 255 204 102
  4764. SetFontSize 34
  4765. Show
  4766. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  4767. Quality >= 10
  4768. SetTextColor 200 150 250
  4769. SetBorderColor 255 204 102
  4770. SetFontSize 34
  4771. #Some specific early boss-targeted highlighting for race minmaxing
  4772. Show
  4773. BaseType "Medium Life Flask"
  4774. ItemLevel <= 8
  4775. SetBorderColor 250 0 0
  4776. SetFontSize 45
  4777. Show
  4778. BaseType "Medium Mana Flask"
  4779. ItemLevel <= 8
  4780. SetBorderColor 75 150 255
  4781. SetFontSize 45
  4782. Show
  4783. BaseType "Large Life Flask"
  4784. ItemLevel <= 15
  4785. SetBorderColor 250 0 0
  4786. SetFontSize 45
  4787. Show
  4788. BaseType "Large Mana Flask"
  4789. ItemLevel <= 20
  4790. SetBorderColor 75 150 255
  4791. SetFontSize 45
  4792. Show
  4793. BaseType "Greater Life Flask"
  4794. ItemLevel <= 25
  4795. SetBorderColor 250 0 0
  4796. SetFontSize 45
  4797. Show
  4798. BaseType "Grand Mana Flask"
  4799. ItemLevel <= 30
  4800. SetBorderColor 75 150 255
  4801. SetFontSize 45
  4802. Show
  4803. BaseType "Colossal Mana Flask"
  4804. ItemLevel <= 30
  4805. SetBorderColor 75 150 255
  4806. SetFontSize 40
  4807. Show
  4808. BaseType "Hallowed Life Flask" "Divine Life Flask"
  4809. ItemLevel <= 67
  4810. SetBorderColor 250 0 0
  4811. SetFontSize 40
  4812. #Rest of quality flask highlighting
  4813. Show
  4814. Class Flask
  4815. ItemLevel >= 78
  4816. Quality >= 10
  4817. SetBorderColor 100 100 100
  4818. Show
  4819. Class Flask
  4820. ItemLevel >= 43
  4821. ItemLevel <= 77
  4822. Quality >= 7
  4823. SetBorderColor 100 100 100
  4824. Show
  4825. ItemLevel <= 42
  4826. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  4827. SetTextColor 200 150 250
  4828. Show
  4829. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  4830. ItemLevel <= 77
  4831. SetTextColor 200 150 250
  4832. Show
  4833. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  4834. ItemLevel <= 77
  4835. Show
  4836. BaseType "Bismuth Flask" "Aquamarine Flask"
  4837. ItemLevel < 72
  4838. #Level-Based Flask Highlighting
  4839. Show
  4840. Class "Life Flasks"
  4841. DropLevel >= 0
  4842. ItemLevel <= 5
  4843. SetBorderColor 200 0 0
  4844. SetFontSize 38
  4845. Show
  4846. Class "Mana Flasks"
  4847. DropLevel >= 0
  4848. ItemLevel <= 5
  4849. SetBorderColor 75 150 255
  4850. SetFontSize 36
  4851. Show
  4852. Class "Life Flasks"
  4853. DropLevel >= 3
  4854. ItemLevel <= 12
  4855. SetBorderColor 200 0 0
  4856. SetFontSize 38
  4857. Show
  4858. Class "Mana Flasks"
  4859. DropLevel >= 3
  4860. ItemLevel <= 12
  4861. SetBorderColor 75 150 255
  4862. SetFontSize 36
  4863. Show
  4864. Class "Life Flasks"
  4865. DropLevel >= 6
  4866. ItemLevel <= 18
  4867. SetBorderColor 200 0 0
  4868. SetFontSize 38
  4869. Show
  4870. Class "Mana Flasks"
  4871. DropLevel >= 6
  4872. ItemLevel <= 18
  4873. SetBorderColor 75 150 255
  4874. SetFontSize 36
  4875. Show
  4876. Class "Life Flasks"
  4877. DropLevel >= 12
  4878. ItemLevel <= 24
  4879. SetBorderColor 200 0 0
  4880. SetFontSize 38
  4881. Show
  4882. Class "Mana Flasks"
  4883. DropLevel >= 12
  4884. ItemLevel <= 24
  4885. SetBorderColor 75 150 255
  4886. SetFontSize 36
  4887. Show
  4888. Class "Life Flasks"
  4889. DropLevel >= 18
  4890. ItemLevel <= 30
  4891. SetBorderColor 200 0 0
  4892. SetFontSize 38
  4893. Show
  4894. Class "Mana Flasks"
  4895. DropLevel >= 18
  4896. ItemLevel <= 30
  4897. SetBorderColor 75 150 255
  4898. SetFontSize 36
  4899. Show
  4900. Class "Life Flasks"
  4901. DropLevel >= 24
  4902. ItemLevel <= 36
  4903. SetBorderColor 200 0 0
  4904. SetFontSize 38
  4905. Show
  4906. Class "Mana Flasks"
  4907. DropLevel >= 24
  4908. ItemLevel <= 36
  4909. SetBorderColor 75 150 255
  4910. SetFontSize 36
  4911. Show
  4912. Class "Life Flasks"
  4913. DropLevel >= 30
  4914. ItemLevel <= 42
  4915. SetBorderColor 200 0 0
  4916. SetFontSize 38
  4917. Show
  4918. Class "Mana Flasks"
  4919. DropLevel >= 30
  4920. ItemLevel <= 42
  4921. SetBorderColor 75 150 255
  4922. SetFontSize 36
  4923. Show
  4924. Class "Life Flasks"
  4925. DropLevel >= 36
  4926. ItemLevel <= 50
  4927. Show
  4928. Class "Mana Flasks"
  4929. DropLevel >= 36
  4930. ItemLevel <= 50
  4931. Show
  4932. Class "Life Flasks" "Mana Flasks"
  4933. DropLevel >= 42
  4934. ItemLevel <= 66
  4935. Show
  4936. ItemLevel < 75
  4937. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4938. Show
  4939. ItemLevel <= 77
  4940. Rarity Magic
  4941. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4942. #racing vendor recipe safety net
  4943. Show
  4944. Class Flask
  4945. ItemLevel <= 11
  4946.  
  4947. ###################################################################################
  4948. ############################# Section 20 - Gems ###################################
  4949. ###################################################################################
  4950. #top and rare gems
  4951. Show
  4952. BaseType "Item Quantity" "Awakened"
  4953. SetTextColor 27 162 155
  4954. SetBackgroundColor 250 250 250
  4955. SetBorderColor 0 0 0
  4956. SetFontSize 45
  4957. CustomAlertSound "6_maxvalue.mp3"
  4958. MinimapIcon 0 White Triangle
  4959. PlayEffect Green
  4960. Show
  4961. BaseType "Empower" "Enlighten" "Enhance"
  4962. Class Gem
  4963. GemLevel >= 2
  4964. SetBackgroundColor 250 250 250
  4965. SetBorderColor 0 0 0
  4966. SetFontSize 45
  4967. CustomAlertSound "6_maxvalue.mp3"
  4968. MinimapIcon 1 White Triangle
  4969. PlayEffect Green
  4970. Show
  4971. BaseType "Empower" "Enlighten" "Vaal Breach"
  4972. Class Gem
  4973. Quality >= 5
  4974. SetBackgroundColor 27 162 155
  4975. SetTextColor 250 250 250
  4976. SetBorderColor 250 250 250
  4977. SetFontSize 45
  4978. CustomAlertSound "12_gems.mp3"
  4979. MinimapIcon 1 White Triangle
  4980. PlayEffect Green
  4981. Show
  4982. BaseType "Empower" "Enlighten" "Vaal Breach"
  4983. Class Gem
  4984. SetBackgroundColor 27 162 155
  4985. SetTextColor 250 250 250
  4986. SetBorderColor 0 0 0
  4987. SetFontSize 45
  4988. CustomAlertSound "12_gems.mp3"
  4989. MinimapIcon 1 White Triangle
  4990. PlayEffect Green
  4991. Show
  4992. BaseType "Portal" "Enhance"
  4993. Quality >= 5
  4994. Class Gem
  4995. SetTextColor 75 255 250
  4996. SetBorderColor 255 204 102
  4997. SetFontSize 40
  4998. CustomAlertSound "12_gems.mp3"
  4999. MinimapIcon 2 Green Triangle
  5000. PlayEffect Green Temp
  5001. Show
  5002. BaseType "Portal" "Enhance"
  5003. Class Gem
  5004. SetTextColor 0 200 200
  5005. SetFontSize 40
  5006. CustomAlertSound "12_gems.mp3"
  5007. MinimapIcon 2 Green Triangle
  5008. Show
  5009. Class "Active Skill Gem"
  5010. GemLevel >= 21
  5011. SetTextColor 27 162 155
  5012. SetBackgroundColor 250 250 250
  5013. SetBorderColor 0 0 0
  5014. SetFontSize 45
  5015. CustomAlertSound "6_maxvalue.mp3"
  5016. MinimapIcon 1 White Triangle
  5017. PlayEffect Green
  5018. #vaal gems
  5019. Show
  5020. Class Gem
  5021. Quality >= 20
  5022. GemLevel >= 20
  5023. BaseType "Vaal"
  5024. Corrupted True
  5025. SetTextColor 27 162 155
  5026. SetBackgroundColor 250 250 250
  5027. SetBorderColor 0 0 0
  5028. SetFontSize 45
  5029. CustomAlertSound "6_maxvalue.mp3"
  5030. MinimapIcon 1 White Triangle
  5031. PlayEffect Green
  5032. Show
  5033. Class Gem
  5034. Quality >= 14
  5035. GemLevel >= 19
  5036. BaseType "Vaal"
  5037. Corrupted True
  5038. SetTextColor 0 200 200
  5039. SetBorderColor 250 125 125
  5040. SetBackgroundColor 50 0 0
  5041. SetFontSize 42
  5042. CustomAlertSound "12_gems.mp3"
  5043. MinimapIcon 1 Green Triangle
  5044. Show
  5045. Class Gem
  5046. Quality >= 10
  5047. GemLevel >= 19
  5048. BaseType "Vaal"
  5049. Corrupted True
  5050. SetTextColor 0 200 200
  5051. SetBorderColor 200 100 100
  5052. SetBackgroundColor 50 0 0
  5053. SetFontSize 40
  5054. CustomAlertSound "12_gems.mp3"
  5055. MinimapIcon 2 Green Triangle
  5056. Show
  5057. Class Gem
  5058. Quality >= 14
  5059. BaseType "Vaal"
  5060. Corrupted True
  5061. SetBorderColor 250 125 125
  5062. SetBackgroundColor 50 0 0
  5063. SetFontSize 42
  5064. CustomAlertSound "12_gems.mp3"
  5065. MinimapIcon 1 Green Triangle
  5066. Show
  5067. Class Gem
  5068. GemLevel >= 20
  5069. BaseType "Vaal"
  5070. Corrupted True
  5071. SetTextColor 75 255 250
  5072. SetBackgroundColor 50 0 0
  5073. SetFontSize 42
  5074. CustomAlertSound "12_gems.mp3"
  5075. MinimapIcon 2 Green Triangle
  5076. Show
  5077. Class Gem
  5078. GemLevel >= 19
  5079. BaseType "Vaal"
  5080. Corrupted True
  5081. SetTextColor 0 200 200
  5082. SetBackgroundColor 50 0 0
  5083. SetFontSize 38
  5084. Show
  5085. Class Gem
  5086. Quality >= 7
  5087. BaseType "Vaal"
  5088. Corrupted True
  5089. SetBorderColor 200 100 100
  5090. SetBackgroundColor 50 0 0
  5091. SetFontSize 38
  5092. #nonvaal gem highlighting
  5093. Show
  5094. Class Gem
  5095. Quality >= 20
  5096. GemLevel >= 20
  5097. SetTextColor 75 255 250
  5098. SetBorderColor 250 250 250
  5099. SetFontSize 45
  5100. CustomAlertSound "12_gems.mp3"
  5101. MinimapIcon 1 White Triangle
  5102. PlayEffect Green
  5103. Show
  5104. Class Gem
  5105. Quality >= 14
  5106. GemLevel >= 19
  5107. SetTextColor 0 200 200
  5108. SetBorderColor 255 204 102
  5109. SetFontSize 40
  5110. CustomAlertSound "12_gems.mp3"
  5111. MinimapIcon 2 Green Triangle
  5112. Show
  5113. Class Gem
  5114. Quality >= 10
  5115. GemLevel >= 19
  5116. SetTextColor 0 200 200
  5117. SetBorderColor 200 160 80
  5118. SetFontSize 40
  5119. CustomAlertSound "12_gems.mp3"
  5120. MinimapIcon 2 Green Triangle
  5121. Show
  5122. Class Gem
  5123. Quality >= 20
  5124. SetBorderColor 250 250 250
  5125. SetFontSize 42
  5126. CustomAlertSound "12_gems.mp3"
  5127. MinimapIcon 1 Green Triangle
  5128. PlayEffect Green Temp
  5129. Show
  5130. Class Gem
  5131. GemLevel >= 20
  5132. SetTextColor 75 255 250
  5133. SetFontSize 42
  5134. CustomAlertSound "12_gems.mp3"
  5135. MinimapIcon 1 Green Triangle
  5136. PlayEffect Green Temp
  5137. Show
  5138. Class Gem
  5139. Quality >= 14
  5140. SetBorderColor 255 204 102
  5141. SetFontSize 40
  5142. CustomAlertSound "12_gems.mp3"
  5143. MinimapIcon 2 Green Triangle
  5144. Show
  5145. Class Gem
  5146. GemLevel >= 19
  5147. SetTextColor 0 200 200
  5148. SetFontSize 36
  5149. Show
  5150. Class Gem
  5151. Quality >= 10
  5152. SetBorderColor 200 160 80
  5153. SetFontSize 38
  5154. Show
  5155. Class Gem
  5156. Quality >= 5
  5157. SetBorderColor 150 120 60
  5158. SetFontSize 36
  5159. #other miscellaneous gems
  5160. Show
  5161. Class Gem
  5162. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  5163. Corrupted True
  5164. SetBackgroundColor 50 0 0
  5165. SetFontSize 36
  5166. Class Gem
  5167. Show
  5168. Class Gem
  5169. BaseType "Vaal"
  5170. Corrupted True
  5171. SetBackgroundColor 50 0 0
  5172. Hide
  5173. Class Gem
  5174. DisableDropSound
  5175.  
  5176. ###################################################################################
  5177. ################ Section 21 - Racing Safety Nets & Catch-Alls #####################
  5178. ###################################################################################
  5179. #Race Worst Case Scenario Insurance
  5180. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  5181. Show
  5182. Class "Gloves" "Helm" "Boots"
  5183. Rarity Rare
  5184. ItemLevel <= 25
  5185. SetBorderColor 100 100 50
  5186. SetFontSize 45
  5187. Show
  5188. Class "Gloves" "Helm" "Boots"
  5189. Rarity Rare
  5190. ItemLevel <= 47
  5191. # SetBorderColor 150 150 75
  5192. SetBorderColor 100 100 50
  5193. SetFontSize 38
  5194. Show
  5195. Rarity Rare
  5196. ItemLevel <= 25
  5197. SetFontSize 45
  5198. Show
  5199. Rarity Rare
  5200. ItemLevel <= 47
  5201. SetFontSize 36
  5202. Show
  5203. ItemLevel <= 15
  5204. Rarity Magic
  5205. SetFontSize 42
  5206. Show
  5207. ItemLevel <= 25
  5208. Class Ring Amulet Belt
  5209. Rarity Magic
  5210. SetFontSize 45
  5211. Show
  5212. ItemLevel <= 25
  5213. Rarity Magic
  5214. SetFontSize 40
  5215. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  5216. Show
  5217. Rarity Normal
  5218. ItemLevel = 1
  5219. Sockets = 3
  5220. SetFontSize 45
  5221. Show
  5222. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  5223. Rarity Normal
  5224. ItemLevel = 1
  5225. SetFontSize 45
  5226. LinkedSockets = 2
  5227. Show
  5228. Class "Gloves" "Boots" "Helm"
  5229. ItemLevel <= 5
  5230. SetFontSize 40
  5231. Show
  5232. Class "Gloves" "Boots" "Helm"
  5233. ItemLevel <= 10
  5234. SetFontSize 36
  5235. Show
  5236. Class "Gloves" "Boots" "Helm"
  5237. ItemLevel <= 25
  5238. Show
  5239. ItemLevel <= 3
  5240. SetFontSize 36
  5241. Show
  5242. ItemLevel <= 5
  5243. Show
  5244. Class Shield
  5245. ItemLevel <= 11
  5246. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  5247. Show
  5248. Class "Gloves" "Helm" "Body Armour" "Boots"
  5249. ItemLevel <= 69
  5250. LinkedSockets = 4
  5251. Show
  5252. Class "Gloves" "Helm"
  5253. ItemLevel <= 59
  5254. LinkedSockets >= 3
  5255. #note: disabling to reduce clutter, really doesn't feel necessary
  5256. #Show
  5257. # Class "Gloves" "Helm"
  5258. # ItemLevel <= 33
  5259. # LinkedSockets >= 2
  5260. Show
  5261. Class "Gloves" "Helm"
  5262. ItemLevel <= 59
  5263. Sockets = 4
  5264. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later | metamorph update: moved back to 47
  5265. Show
  5266. Class "Gloves" "Helm"
  5267. ItemLevel <= 47
  5268. Sockets >= 3
  5269. Show
  5270. Class "Body Armour"
  5271. LinkedSockets >= 3
  5272. ItemLevel <= 36
  5273. Show
  5274. Class "Gloves" "Helm" "Body Armour"
  5275. ItemLevel <= 35
  5276. Sockets >= 3
  5277. Show
  5278. Class "Gloves" "Helm" "Body Armour"
  5279. ItemLevel <= 70
  5280. Sockets >= 4
  5281.  
  5282. #Race Whetstone Recipe Toggle - On by default.
  5283. Show
  5284. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  5285. ItemLevel <= 46
  5286. Quality >= 10
  5287. SetBorderColor 100 100 100
  5288. Show
  5289. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  5290. ItemLevel <= 32
  5291. Quality > 7
  5292. Show
  5293. ItemLevel <= 35
  5294. Rarity Magic
  5295. Show
  5296. ItemLevel <= 47
  5297. Rarity Magic
  5298. Height <= 3
  5299. Width <= 2
  5300. Show
  5301. ItemLevel <= 66
  5302. Rarity Magic
  5303. Height 1
  5304. Width 1
  5305. Show
  5306. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  5307. Height = 1
  5308. Rarity Magic
  5309. ItemLevel <= 66
  5310. Hide
  5311. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  5312. Show
  5313. Class Currency
  5314. #Chisel recipe - off by default
  5315. Hide
  5316. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  5317. ItemLevel > 66
  5318. Rarity Normal
  5319. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  5320. Show
  5321. Class "Gloves" "Helm" "Boots"
  5322. Rarity Rare
  5323. SetBorderColor 150 150 75
  5324.  
  5325. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  5326. #Hide
  5327. # Rarity Rare
  5328. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  5329. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  5330. Show
  5331. Rarity Rare
  5332. ItemLevel >= 68
  5333. DropLevel <= 60
  5334. SetTextColor 255 255 119 185
  5335. SetBackgroundColor 0 0 0 185
  5336. Show
  5337. Rarity Rare
  5338.  
  5339. ###################################################################################
  5340. ######################## Section 22 - Animate Weapon ##############################
  5341. ###################################################################################
  5342. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  5343. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  5344. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  5345. #Hide
  5346. # Class "Wands"
  5347. # Rarity Normal
  5348. # SetFontSize 32
  5349. # SetBorderColor 100 100 100
  5350. # SetBackgroundColor 50 0 0
  5351. #Hide
  5352. # Height >= 3
  5353. # Width = 1
  5354. # Rarity Normal
  5355. # SetFontSize 30
  5356. # SetBorderColor 100 100 100
  5357. # SetBackgroundColor 50 0 0
  5358. #Hide
  5359. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  5360. # Rarity Normal
  5361. # SetFontSize 34
  5362. # SetBorderColor 100 100 100
  5363. # SetBackgroundColor 50 0 0
  5364.  
  5365. ###################################################################################
  5366. ######################### Section 23 - Global Hide ################################
  5367. ###################################################################################
  5368. #Global Hide Block
  5369. Hide
  5370. Rarity Normal Magic
  5371. SetFontSize 25
  5372. SetBackgroundColor 0 0 0 200
  5373. DisableDropSound
  5374. Hide
  5375. DisableDropSound
  5376. ##################################################
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