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- Log: Log file open, 09/13/11 12:40:00
- Init: Version: 3809
- Init: Epic Internal: 0
- Init: Compiled: Mar 26 2009 00:58:21
- Init: Command line:
- Init: Base directory: C:\Program Files\>2K9 8A:\Unreal Tournament 3\Binaries\
- Init: Character set: Unicode
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditor.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditorUserSettings.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTCompat.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEngine.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTGame.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTInput.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTUI.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTMapLists.ini
- Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTVote.ini
- Log: Deleting old log file Launch-backup-2011.09.13-12.40.00.log
- Init: Computer: SCAN
- Init: User:
- Init: CPU Page size=4096, Processors=2
- Init: High frequency timer resolution =2992.770000 MHz
- Init: Memory total: Phys=2096592K Pagef=3511196K Virt=2097024K
- Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
- Init: Object subsystem initialized
- Log: GConfig::Find has loaded file: ..\Engine\Localization\RUS\Core.RUS
- Init: WinSock: I am Scan (192.168.1.11:0)
- Init: Startup System Settings:
- Init: System Settings:
- Init: StaticDecals=true
- Init: DynamicDecals=true
- Init: DynamicLights=true
- Init: DynamicShadows=false
- Init: LightEnvironmentShadows=true
- Init: CompositeDynamicLights=true
- Init: DirectionalLightmaps=true
- Init: MotionBlur=false
- Init: DepthOfField=true
- Init: Bloom=true
- Init: QualityBloom=false
- Init: Distortion=true
- Init: DropParticleDistortion=true
- Init: SpeedTreeLeaves=true
- Init: SpeedTreeFronds=true
- Init: OnlyStreamInTextures=false
- Init: LensFlares=true
- Init: FogVolumes=true
- Init: FloatingPointRenderTargets=true
- Init: Trilinear=false
- Init: OneFrameThreadLag=true
- Init: UseVsync=false
- Init: UpscaleScreenPercentage=true
- Init: Fullscreen=true
- Init: AllowD3D10=true
- Init: EnableHighPolyChars=false
- Init: SkeletalMeshLODBias=0
- Init: ParticleLODBias=1
- Init: DetailMode=1
- Init: ShadowFilterQualityBias=0
- Init: MaxAnisotropy=4
- Init: MaxMultisamples=1
- Init: MinShadowResolution=32
- Init: MaxShadowResolution=512
- Init: ResX=1280
- Init: ResY=1024
- Init: ScreenPercentage=50.000
- Init: SceneCaptureStreamingMultiplier=1.000
- Init: FoliageDrawRadiusMultiplier=0.500
- Init: ShadowTexelsPerPixel=2.000
- Log: TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=2)
- Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_Character: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_Weapon: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize= 256,MaxLODSize=1024,LODBias=2)
- Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_Vehicle: (MinLODSize= 512,MaxLODSize=2048,LODBias=1)
- Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize= 512,MaxLODSize=2048,LODBias=1)
- Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize= 512,MaxLODSize=2048,LODBias=1)
- Log: TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
- Log: TEXTUREGROUP_Skybox: (MinLODSize= 512,MaxLODSize=2048,LODBias=0)
- Log: TEXTUREGROUP_UI: (MinLODSize=1024,MaxLODSize=4096,LODBias=0)
- Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 512,MaxLODSize=4096,LODBias=0)
- Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
- Init: Friendly System Settings:
- Init: TextureDetail=Level3
- Init: WorldDetail=Level3
- Init: bUseVSync=0
- Init: bUseMSAA=0
- Init: ScreenPercentage= 50
- Init: UpscaleScreenPercentage=1
- Init: ResX=1280
- Init: ResY=1024
- Init: Fullscreen=1
- Init: AllowMotionBlur=0
- Init: OS stats:
- Init: Windows XP Service Pack 3
- Init: RemoteDesktop=0
- Init: Memory stats:
- Init: Physical: 2047MB
- Init: Virtual: 2047MB
- Init: PageFile: 3428MB
- Init: CPU stats:
- Init: MeasuredPerformanceTime: 844.641 (stored result)
- Init: Hyperthreaded: 1
- Init: NumProcessorsPerCPU: 2
- Init: NumLogicalProcessors: 2
- Init: NumPhysicalProcessors: 1
- Init: MaxSpeed: 2992
- Init: CurrentSpeed: 2992
- Init: CoresPerProcessor: 1
- Init: IsOnBattery: 0
- Init: BatteryLevel: -1
- Init: Manufacturer: Intel
- Init: CPUName: INTEL Pentium-Extreme Edition
- Init: L1CacheSize: 16
- Init: L2CacheSize: 2048
- Init: Architecture: x86
- Init: GPU stats:
- Init: VendorID: 00001002
- Init: DeviceID: 000071C6
- Init: DriverVersion: 6.14.10.6925
- Init: DeviceName: Radeon X1650 Series
- Init: DriverName: ati2dvag.dll
- Init: PixelShaderVersion: 3
- Init: VertexShaderVersion: 3
- Init: VRAMQuantity: 512
- Init: DedicatedVRAM: 256
- Init: AdapterCount: 1
- Init: SupportsHardwareTnL: 1
- Init: GPU DeviceID found in ini: (3) Radeon X1600 Series
- Init: Machine detected compatibility level: Composite: 1. CPU: 1. GPU: 3.
- Init: Previous detected compatibility level: Composite: 1. CPU: 1. GPU: 3.
- Error: Error reading attributes for 'C:\Program Files\>2K9 8A:\Unreal Tournament 3\Binaries\..\UTGame\Unpublished\CookedPC\Script\LoTrap.u'
- Log: Initializing FaceFX...
- Log: FaceFX initialized:
- Log: version 1.710000
- Log: licensee Unreal Engine 3 Licensee
- Log: project Unreal Engine 3 Project
- Log: Preloading (default) startup map UTFrontEnd
- Log: GConfig::Find has loaded file: ..\Engine\Localization\INT\Core.INT
- Log: GConfig::Find has loaded file: ..\Engine\Localization\RUS\Engine.RUS
- Log: GConfig::Find has loaded file: ..\Engine\Localization\INT\Engine.INT
- Log: === Critical error: ===
- General protection fault!
- History: Address = 0xc615f6 (filename not found)
- Exit: Executing UObject::StaticShutdownAfterError
- Exit: Executing UWindowsClient::ShutdownAfterError
- Log: Shutting down FaceFX...
- Log: FaceFX shutdown.
- Exit: Exiting.
- Exit: Name subsystem shutting down
- Uninitialized: Log file closed, 09/13/11 12:40:05
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