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  1. Initialize engine version: 5.6.3p3 (88d4ddf6344a)
  2. GfxDevice: creating device client; threaded=1
  3. Renderer: Intel(R) HD Graphics 6000
  4. Vendor:   Intel Inc.
  5. Version:  4.1 INTEL-10.18.65
  6. GLES:     0
  7.  GL_ARB_blend_func_extended GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_ES2_compatibility GL_ARB_explicit_attrib_location GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader5 GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_occlusion_query2 GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_shading_language_include GL_ARB_tessellation_shader GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_vertex_attrib_64bit GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_sRGB_decode GL_APPLE_client_storage GL_APPLE_container_object_shareable GL_APPLE_fl
  8. ush_render GL_APPLE_object_purgeable GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_texture_range GL_ATI_texture_mirror_once GL_NV_texture_barrier
  9. OPENGL LOG: Creating OpenGL 4.1 graphics device ; Context level  <OpenGL 4.1> ; Context handle 43024384
  10. Begin MonoManager ReloadAssembly
  11. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless)
  12. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain
  13. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  14. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  15. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless)
  16. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  17. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
  18. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
  19. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless)
  20. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  21. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  22. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  23. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll (this message is harmless)
  24. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/AssetPostprocessorsGame.dll into Unity Child Domain
  25. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll (this message is harmless)
  26. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Newtonsoft.Json.dll into Unity Child Domain
  27. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEICommon.dll (this message is harmless)
  28. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEICommon.dll into Unity Child Domain
  29. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEIFormats.dll (this message is harmless)
  30. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/OEIFormats.dll into Unity Child Domain
  31. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll (this message is harmless)
  32. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/GalaxyCSharp.dll into Unity Child Domain
  33. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/MsgPack.dll (this message is harmless)
  34. Loading /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/MsgPack.dll into Unity Child Domain
  35. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless)
  36. - Completed reload, in  0.061 seconds
  37. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.dll (this message is harmless)
  38. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Xml.dll (this message is harmless)
  39. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Xml.Linq.dll (this message is harmless)
  40. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  41. UnloadTime: 1.430074 ms
  42. Attempting to load override gamedatabundle files from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  43.  
  44. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  45.  
  46. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Data.dll (this message is harmless)
  47. Attempting to load override aidecisiontreebundle files from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  48.  
  49. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  50.  
  51. Attempting to load override aibehaviorbundle files from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  52.  
  53. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  54.  
  55. Attempting to load override globalscriptbundles from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  56.  
  57. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  58.  
  59. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Transactions.dll (this message is harmless)
  60. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Mono.Data.Tds.dll (this message is harmless)
  61. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Mono.Security.dll (this message is harmless)
  62. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/System.Configuration.dll (this message is harmless)
  63. Precompiling 503 conditionals and 5 scripts...
  64.  
  65. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  66.  
  67. Precompiled scripts and conditionals (81ms)
  68.  
  69. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  70.  
  71. Pillars II saves cached.
  72.  
  73. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  74.  
  75.  
  76.  
  77.  
  78. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  79.  
  80. ---- GAME BUILD VERSION: 64 ----
  81.  
  82.  
  83. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  84.  
  85. Setting breakpad minidump AppID = 560130
  86. Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198111957255 [API loaded no]
  87. Fallback handler could not load library /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  88. ApplicationSessionGuid: d8a785d8-7ac6-48e3-92a4-1ce1e122bd0e
  89.  
  90. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  91.  
  92. Fallback handler could not load library /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  93. Fallback handler could not load library /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Frameworks/MonoEmbedRuntime/osx/discord-rpc
  94. GfxDevice: creating device client; threaded=1
  95. GfxDevice: creating device client; threaded=1
  96. Pillars 1 saves cached.
  97.  
  98. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  99.  
  100. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  101. UnloadTime: 2.023225 ms
  102. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  103. Main Menu Awake - Begin
  104.  
  105. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  106.  
  107. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  108.  
  109. (Filename:  Line: 481)
  110.  
  111. -------- Shader compilation failed
  112. #version 330
  113. #extension GL_ARB_explicit_attrib_location : require
  114. #extension GL_OVR_multiview2 : require
  115. layout(std140) uniform UnityPerDraw {
  116.     vec4 hlslcc_mtx4x4unity_ObjectToWorld[4];
  117.     vec4 hlslcc_mtx4x4unity_WorldToObject[4];
  118.     vec4 unity_LODFade;
  119.     vec4 unity_WorldTransformParams;
  120. };
  121. layout(std140) uniform UnityStereoGlobals {
  122.     vec4 hlslcc_mtx4x4unity_StereoMatrixP[8];
  123.     vec4 hlslcc_mtx4x4unity_StereoMatrixV[8];
  124.     vec4 hlslcc_mtx4x4unity_StereoMatrixInvV[8];
  125.     vec4 hlslcc_mtx4x4unity_StereoMatrixVP[8];
  126.     vec4 hlslcc_mtx4x4unity_StereoCameraProjection[8];
  127.     vec4 hlslcc_mtx4x4unity_StereoCameraInvProjection[8];
  128.     vec4 hlslcc_mtx4x4unity_StereoWorldToCamera[8];
  129.     vec4 hlslcc_mtx4x4unity_StereoCameraToWorld[8];
  130.     vec3 unity_StereoWorldSpaceCameraPos[2];
  131.     vec4 unity_StereoScaleOffset[2];
  132. };
  133. layout(std140) uniform UnityStereoEyeIndices {
  134.     vec4 unity_StereoEyeIndices[2];
  135. };
  136. layout(num_views = 2) in;
  137. in  vec4 in_POSITION0;
  138. out float vs_BLENDWEIGHT0;
  139. vec4 u_xlat0;
  140. uint u_xlatu0;
  141. int u_xlati1;
  142. vec4 u_xlat2;
  143. void main()
  144. {
  145.     u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4x4unity_ObjectToWorld[1];
  146.     u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[0] * in_POSITION0.xxxx + u_xlat0;
  147.     u_xlat0 = hlslcc_mtx4x4unity_ObjectToWorld[2] * in_POSITION0.zzzz + u_xlat0;
  148.     u_xlat0 = u_xlat0 + hlslcc_mtx4x4unity_ObjectToWorld[3];
  149.     u_xlati1 = int(gl_ViewID_OVR) << 2;
  150.     u_xlat2 = u_xlat0.yyyy * hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 1];
  151.     u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1] * u_xlat0.xxxx + u_xlat2;
  152.     u_xlat2 = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 2] * u_xlat0.zzzz + u_xlat2;
  153.     gl_Position = hlslcc_mtx4x4unity_StereoMatrixVP[u_xlati1 + 3] * u_xlat0.wwww + u_xlat2;
  154.     u_xlatu0 = gl_ViewID_OVR;
  155.     vs_BLENDWEIGHT0 = unity_StereoEyeIndices[int(u_xlatu0)].x;
  156.     return;
  157. }
  158. -------- failed compiling:
  159. vertex shader
  160. ERROR: 0:3: '' :  extension 'GL_OVR_multiview2' is not supported
  161.  
  162. Note: Creation of internal variant of shader 'Hidden/InternalErrorShader' failed.
  163. ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed.
  164.  
  165. (Filename:  Line: 450)
  166.  
  167. Shader warmup: 43 shaders 237 combinations 4.146s
  168. Main Menu Awake - Complete
  169.  
  170. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172.  
  173. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 6681.
  174. Total: 168.422256 ms (FindLiveObjects: 0.787872 ms CreateObjectMapping: 0.718395 ms MarkObjects: 166.032837 ms  DeleteObjects: 0.880716 ms)
  175.  
  176. The referenced script on this Behaviour (Game Object 'level_up_character_light') is missing!
  177.  
  178. (Filename:  Line: 1744)
  179.  
  180. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  181. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  182. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  183. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  184. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  185. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  186. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  187. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  188. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  189. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  190. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  191. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  192. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  193. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  194. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  195. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  196. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  197. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  198. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  199. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  200. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  201. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  202. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  203. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  204. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  205. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  206. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  207. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  208. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  209. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  210. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  211. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  212. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  213. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  214. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  215. Main Menu Start - Begin
  216.  
  217. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  218.  
  219. Attempting to pop scripted music with no scripted music on the stack.
  220.  
  221. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  222.  
  223. Unloading 6 Unused Serialized files (Serialized files now loaded: 17)
  224. Main Menu Start - Complete
  225.  
  226. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  227.  
  228. BoxColliders does not support negative scale or size.
  229. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  230. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/WorldMapUI/VisibilityContainer/NonNuggetContainer/Border/trimA_lt/Bottom"
  231.  
  232. (Filename:  Line: 0)
  233.  
  234. BoxColliders does not support negative scale or size.
  235. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  236. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/WorldMapUI/VisibilityContainer/NonNuggetContainer/Border/trimA_lt/BottomNarrow"
  237.  
  238. (Filename:  Line: 0)
  239.  
  240. BoxColliders does not support negative scale or size.
  241. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  242. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/WorldMapUI/VisibilityContainer/NonNuggetContainer/Border/trimA_lt/Right/Right"
  243.  
  244. (Filename:  Line: 0)
  245.  
  246. BoxColliders does not support negative scale or size.
  247. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  248. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/UICamera/WorldMapUI/VisibilityContainer/NonNuggetContainer/Border/trimA_lt/Right/RightNarrow"
  249.  
  250. (Filename:  Line: 0)
  251.  
  252. Ambient Music Transitioning (Instant = True) from None to Default
  253.  
  254. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  255.  
  256. Combat Music Transitioning (Instant = True) from None to Default
  257.  
  258. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  259.  
  260.  
  261. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 71487.
  262. Total: 304.954102 ms (FindLiveObjects: 6.140596 ms CreateObjectMapping: 1.846856 ms MarkObjects: 296.843903 ms  DeleteObjects: 0.121993 ms)
  263.  
  264. GfxDevice: creating device client; threaded=1
  265. GfxDevice: creating device client; threaded=1
  266. GfxDevice: creating device client; threaded=1
  267. GfxDevice: creating device client; threaded=1
  268.  
  269.  
  270.  
  271. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  272.  
  273. ------- BEGIN LEVEL LOAD INITIATED --------        Pending level = AR_2101_Prologue_Exterior. (NEW GAME)
  274.  
  275. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  276.  
  277.  
  278.  
  279.  
  280. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. ------- BEGIN LEVEL LOAD INITIATED --------        Pending level = AR_2101_Prologue_Exterior.
  283.  
  284. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Applying Pillars 1 History: Benevolent Soul
  287.  
  288. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. Attempting to load override questbundles from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  291.  
  292. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Attempting to load override chatterbundles from '/Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/override'.
  295.  
  296. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
  299.  
  300. (Filename:  Line: 481)
  301.  
  302. ERROR: Duplicate glossary entry 'Agracima' in entries 'glossaryentry_agricima' and 'GlossaryEntry_Agracima'.
  303.  
  304. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. Setting up 2 worker threads for Enlighten.
  307.   Thread -> id: 70000267a000 -> priority: 1
  308.   Thread -> id: 700002900000 -> priority: 1
  309. Unloading 4 Unused Serialized files (Serialized files now loaded: 17)
  310.  
  311. Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 76232.
  312. Total: 427.498138 ms (FindLiveObjects: 9.150505 ms CreateObjectMapping: 1.251837 ms MarkObjects: 407.947510 ms  DeleteObjects: 9.147575 ms)
  313.  
  314. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  315. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  316. Unloading 17 Unused Serialized files (Serialized files now loaded: 17)
  317.  
  318. Unloading 574 unused Assets to reduce memory usage. Loaded Objects now: 78715.
  319. Total: 399.801727 ms (FindLiveObjects: 9.616355 ms CreateObjectMapping: 1.395520 ms MarkObjects: 383.013367 ms  DeleteObjects: 5.775719 ms)
  320.  
  321. Serialization depth limit 7 exceeded at 'Node.NodeZoneObject'. There may be an object composition cycle in one or more of your serialized classes.
  322.  
  323. Serialization hierarchy:
  324. 8: Node.NodeZoneObject
  325. 7: NodeLink.NodeLinkedTo
  326. 6: Node.LinkedNodes
  327. 5: NodeLink.NodeLinkedTo
  328. 4: Node.LinkedNodes
  329. 3: NodeLink.NodeLinkedTo
  330. 2: Node.LinkedNodes
  331. 1: Game::ZoneGraph.m_graphNodes
  332. 0: Game::ZoneManager.m_zoneGraph
  333.  
  334.  
  335. (Filename:  Line: 84)
  336.  
  337. Unloading 3 Unused Serialized files (Serialized files now loaded: 17)
  338.  
  339. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 80053.
  340. Total: 421.645599 ms (FindLiveObjects: 8.894855 ms CreateObjectMapping: 1.985720 ms MarkObjects: 410.605164 ms  DeleteObjects: 0.159139 ms)
  341.  
  342. Tried to initialize inventory of 'NPC_Prologue_Watcher_Between(Clone)' with item 'Trap_Item_BearClaw' but there was no room.
  343.  
  344. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  345.  
  346. Platform assembly: /Users/snowball2nd/Library/Application Support/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII.app/Contents/Resources/Data/Managed/Boo.Lang.dll (this message is harmless)
  347. GfxDevice: creating device client; threaded=1
  348. GfxDevice: creating device client; threaded=1
  349. GameSessionGuid: 09940e56-e99f-4651-b163-a93c9b41f969
  350.  
  351. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  352.  
  353. GfxDevice: creating device client; threaded=1
  354. GfxDevice: creating device client; threaded=1
  355. GfxDevice: creating device client; threaded=1
  356. GfxDevice: creating device client; threaded=1
  357. GfxDevice: creating device client; threaded=1
  358. GfxDevice: creating device client; threaded=1
  359. GfxDevice: creating device client; threaded=1
  360. GfxDevice: creating device client; threaded=1
  361. GfxDevice: creating device client; threaded=1
  362. GfxDevice: creating device client; threaded=1
  363. GfxDevice: creating device client; threaded=1
  364. GfxDevice: creating device client; threaded=1
  365. GfxDevice: creating device client; threaded=1
  366. GfxDevice: creating device client; threaded=1
  367. GfxDevice: creating device client; threaded=1
  368. GfxDevice: creating device client; threaded=1
  369. GfxDevice: creating device client; threaded=1
  370. GfxDevice: creating device client; threaded=1
  371. GfxDevice: creating device client; threaded=1
  372. GfxDevice: creating device client; threaded=1
  373. Ambient Music Transitioning (Instant = True) from None to Default
  374.  
  375. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  376.  
  377. Combat Music Transitioning (Instant = True) from None to Default
  378.  
  379. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  380.  
  381. GfxDevice: creating device client; threaded=1
  382. GfxDevice: creating device client; threaded=1
  383. GfxDevice: creating device client; threaded=1
  384. GfxDevice: creating device client; threaded=1
  385. Skeleton for 'DST_Prologue_Adra_Pillar' missed more than 50% of bones in BoneMapping 'DST_Barrel_01'. Is that the right mapping?
  386.  
  387. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  388.  
  389.  
  390.  
  391.  
  392. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  393.  
  394. ------- BEGIN LEVEL LOAD INITIATED --------        Pending level = AR_2102_Prologue_Berath.
  395.  
  396. (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  397.  
  398. Cannot destroy GameObject while it's parent is being activated or deactivated.
  399.  
  400. (Filename:  Line: 1560)
  401.  
  402. Unloading 2 Unused Serialized files (Serialized files now loaded: 17)
  403.  
  404. Unloading 401 unused Assets to reduce memory usage. Loaded Objects now: 83557.
  405. Total: 581.384705 ms (FindLiveObjects: 11.438655 ms CreateObjectMapping: 2.225255 ms MarkObjects: 555.282837 ms  DeleteObjects: 12.437063 ms)
  406.  
  407. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  408. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  409. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  410. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  411. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  412. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  413. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  414. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  415. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  416. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  417. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  418. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  419. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  420. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  421. WARNING: BC6H/BC7 texture format is not supported, decompressing texture
  422. Unloading 34 Unused Serialized files (Serialized files now loaded: 17)
  423.  
  424. Unloading 1211 unused Assets to reduce memory usage. Loaded Objects now: 97827.
  425. Total: 438.975922 ms (FindLiveObjects: 11.798641 ms CreateObjectMapping: 2.739733 ms MarkObjects: 417.721344 ms  DeleteObjects: 6.715560 ms)
  426.  
  427. GfxDevice: creating device client; threaded=1
  428. GfxDevice: creating device client; threaded=1
  429. GfxDevice: creating device client; threaded=1
  430. GfxDevice: creating device client; threaded=1
  431. GfxDevice: creating device client; threaded=1
  432. GfxDevice: creating device client; threaded=1
  433. GfxDevice: creating device client; threaded=1
  434. GfxDevice: creating device client; threaded=1
  435. GfxDevice: creating device client; threaded=1
  436. GfxDevice: creating device client; threaded=1
  437. GfxDevice: creating device client; threaded=1
  438. GfxDevice: creating device client; threaded=1
  439. GfxDevice: creating device client; threaded=1
  440. GfxDevice: creating device client; threaded=1
  441. GfxDevice: creating device client; threaded=1
  442. GfxDevice: creating device client; threaded=1
  443. GfxDevice: creating device client; threaded=1
  444. GfxDevice: creating device client; threaded=1
  445. GfxDevice: creating device client; threaded=1
  446. GfxDevice: creating device client; threaded=1
  447. GfxDevice: creating device client; threaded=1
  448. GfxDevice: creating device client; threaded=1
  449. GfxDevice: creating device client; threaded=1
  450. GfxDevice: creating device client; threaded=1
  451. GfxDevice: creating device client; threaded=1
  452. GfxDevice: creating device client; threaded=1
  453. GfxDevice: creating device client; threaded=1
  454. GfxDevice: creating device client; threaded=1
  455. GfxDevice: creating device client; threaded=1
  456. GfxDevice: creating device client; threaded=1
  457. GfxDevice: creating device client; threaded=1
  458. GfxDevice: creating device client; threaded=1
  459. GfxDevice: creating device client; threaded=1
  460. GfxDevice: creating device client; threaded=1
  461. GfxDevice: creating device client; threaded=1
  462. GfxDevice: creating device client; threaded=1
  463. GfxDevice: creating device client; threaded=1
  464. GfxDevice: creating device client; threaded=1
  465. GfxDevice: creating device client; threaded=1
  466. GfxDevice: creating device client; threaded=1
  467. GfxDevice: creating device client; threaded=1
  468. GfxDevice: creating device client; threaded=1
  469. GfxDevice: creating device client; threaded=1
  470. GfxDevice: creating device client; threaded=1
  471. GfxDevice: creating device client; threaded=1
  472. Receiving unhandled NULL exception
  473. Obtained 33 stack frames.
RAW Paste Data
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