stoneharry

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Jun 9th, 2013
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  1. // http://www.pxr.dk/wowdev/wiki/index.php?title=DanceMoves.dbc
  2.  
  3. 0x44A SMSG_NOTIFY_DANCE
  4.     uint32 flags
  5.     {
  6.         uint32 reason
  7.     } flags & 8
  8.     else {
  9.         uint32 unk
  10.         char[] nameofthedance?
  11.         uint32 unk
  12.     }
  13.    
  14.     /* flags
  15.         &8: fail                                    // should not be combined with other flags!
  16.     */
  17.     /* reason
  18.         C_ERR_DANCE_CREATE_DUPLICATE = 0,
  19.         C_ERR_DANCE_SAVE_FAILED = 1,
  20.         C_ERR_DANCE_DELETE_FAILED = 2
  21.     */
  22.  
  23. 0x44B CMSG_PLAY_DANCE                               // LUA::PlayDance(name)
  24.     uint32
  25.     uint32
  26.  
  27. 0x44C SMSG_PLAY_DANCE
  28.     GUID unit
  29.     uint32 unk
  30.     uint32 unk
  31.     uint32 seed
  32.     uint32 unk
  33.  
  34. 0x44E CMSG_STOP_DANCE
  35.     uint8 wat                                       // is always 0. stop that dance!
  36.  
  37. 0x44F SMSG_STOP_DANCE
  38.     GUID unit
  39.  
  40. 0x450 CMSG_SYNC_DANCE
  41.     void
  42.  
  43. 0x452 SMSG_DANCE_QUERY_RESPONSE
  44.     uint32
  45.     PackedGUID
  46.     char[128]
  47.     uint32 x
  48.     char[4 * x]
  49.     uint32
  50.  
  51. 0x453 SMSG_INVALIDATE_DANCE
  52.     uint32 danceid
  53.  
  54. 0x455 SMSG_LEARNED_DANCE_MOVES
  55.     GUID unit?                                      // its just stored, not directely used.
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