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- Natural Disaster:
- This game mode is a mod. This means that it can be applied to every game mode, bar Jugg and PvE. Every two turns one event happens to all players, and another event happens to a random player. (So after the 1st Turn, 3rd Turn, 5th Turn etc etc). All Natural Disaster effects are unblockable, unremoveable and unchangeable by moves/passives such as Harmony, Frozen Heart, Antimatter, etc
- Event list (roll a d20 for this)
- 1: Random position change
- 2: Root/1
- 3: Seal/1
- 4: Slow/1
- 5: Confusion/2
- 6: Only OaT/1
- 7: Poison 5/2
- 8: Burn 5/2
- 9: Bleed 5/2
- 10: 20 damage
- 11: -5 attack/1
- 12: -5 magic/1
- 13: Instant Fucking Kill
- 14: -2 ME/1
- 15: -2 acc/1
- 16: 20 healing
- 17: +2 PE and ME/1
- 18: +2 Acc/1
- 19: +10 damage
- 20: All moves automatically hit (lasts one round)
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