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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenGUI = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local MainGUI = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local KillAll = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenGUI.Name = "OpenGUI"
- OpenGUI.Parent = ScreenGui
- OpenGUI.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenGUI.Position = UDim2.new(0, 0, 0.492024541, 0)
- OpenGUI.Size = UDim2.new(0, 100, 0, 28)
- Open.Name = "Open"
- Open.Parent = OpenGUI
- Open.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Open.Size = UDim2.new(0, 100, 0, 28)
- Open.Font = Enum.Font.SourceSans
- Open.Text = "Open"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextSize = 14
- Open.MouseButton1Down:connect(function()
- MainGUI.Visible = true
- end)
- MainGUI.Name = "MainGUI"
- MainGUI.Parent = ScreenGui
- MainGUI.BackgroundColor3 = Color3.new(0, 1, 1)
- MainGUI.Position = UDim2.new(0.100769229, 0, 0.163992867, 0)
- MainGUI.Size = UDim2.new(0, 112, 0, 85)
- MainGUI.Draggable = true
- TextLabel.Parent = MainGUI
- TextLabel.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- TextLabel.Position = UDim2.new(0, 0, 0.0941176564, 0)
- TextLabel.Size = UDim2.new(0, 112, 0, 28)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "CBRO Kill all"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextSize = 14
- KillAll.Name = "Kill All"
- KillAll.Parent = MainGUI
- KillAll.BackgroundColor3 = Color3.new(0.666667, 1, 1)
- KillAll.Position = UDim2.new(0, 0, 0.505882382, 0)
- KillAll.Size = UDim2.new(0, 112, 0, 35)
- KillAll.Font = Enum.Font.SourceSans
- KillAll.Text = "Kill All"
- KillAll.TextColor3 = Color3.new(0, 0, 0)
- KillAll.TextSize = 14
- KillAll.MouseButton1Down:connect(function()
- local Remote = game.ReplicatedStorage.Events['HitPart']
- for _,v in pairs(game:GetService"Players":GetChildren()) do
- if v.Team ~= game.Players.LocalPlayer.Team then
- if v.Character and v.Character.Head then
- local Arguments = {
- [1] = workspace[v.Name].Head,
- [2] = workspace[v.Name].Head.Position,
- [3] = workspace[game.Players.LocalPlayer.Name].EquippedTool.Value,
- [4] = math.rad(1,100000),
- [5] = workspace[game.Players.LocalPlayer.Name].Gun,
- [8] = 8, --damage multiplier
- [9] = false,
- [10] = false,
- [11] = Vector3.new(),
- [12] = math.rad(1,100000),
- [13] = Vector3.new()
- }
- Remote:FireServer(unpack(Arguments))
- end
- end
- end
- end)
- Close.Name = "Close"
- Close.Parent = MainGUI
- Close.BackgroundColor3 = Color3.new(0.333333, 1, 1)
- Close.Position = UDim2.new(-1.16964281, 0, 1.78145063, 0)
- Close.Size = UDim2.new(0, 100, 0, 23)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "Close"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 14
- Close.MouseButton1Down:connect(function()
- MainGUI.Visible = false
- end)
- -- Scripts:
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