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Blackbando

NAAR RECAPS

Dec 11th, 2018
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  1. -------------------------------------------------BETANAAR RECAPS-----------------------------
  2. Recap of Session 1:
  3. *Last time, our motley crew of adventurers had come together in the merchant city of Qunae, meeting the deadly being known as The Prince. Shortly after clashing blades with him, a large clan of ravagers came and attacked the kingdom, forcing the crew to flee with a stolen caravan and a scoribeast nicknamed "Sunny". After traveling for the whole day, the crew settled down next to a mountain range, prepared to rest. Before they were able to get some much-needed shuteye, they made one last fateful encounter with The Prince, who answered some questions, and then disappeared, giving them some horrid nightmares as payment. Finally, just before they all headed to sleep, two cave systems were discovered; one was below a rock, and the other was inside of a mountain. We join our party, now, as they are awakening from a hero's rest.*
  4. Recap of Session 2:
  5. *Last time, our group had decided to head inside of one of the two caves they had unearthed just the night before, as their druid was away. Choosing the one below the strange fiery boulder, they descended into a corridor filled with red script that spoke in the tongues of madness and hell alike, ending in a door depicting an eyeball and a tongue. From behind the door, our heroes heard an explosion and the sounds of a man in pain, and so they righteously investigated, finding themselves face-to-face with a horrid being that seemed to be a little girl with her flesh stretched onto an abominable ogre-sized* thing *with large claws and an innocent smile. The alluring Balqis did her best to persuade the beast, and though she was unable to coax it, its madness caused itself to stab into its own flesh numerous times from her influencing words, making the fight an easy kill for the group. Finally, the crew met the one who had been attacked by the foul fiend; the Chessmaster, a famous small man known for possessing amazing knowledge of the realm. With some books ~~stolen~~ given to the party as payment, as well as a golden ring and a pouch full of mystical trinkets, the grateful Chessmaster sent them on their way. We join our party, now, as they reunite with their druid.*
  6. Recap of Session 3:
  7. *Last time, our strange band had entered into a strange cave, after their druid felt odd energies coming from inside. When they headed into the depths of the cavern, they discovered a strange woman, named Zafirah, speaking with a vincuin druid known as Drixit. After speaking with the two for a bit, the sun-worshiping druid decided to stay behind with Drixit, and the mysterious Zafirah came along with the party, due to a similar destination; the city of flames, Shaeila. While the caravan was being driven towards Shaeila, Ho'ras suggested the group head towards the kingdom of his followers, meeting with a strange alien force along the way. After a harrowing battle, the force revealed itself as the Prince, disguising himself to test them all, and he sent them on their way while leaving them with an odd feeling, one that felt like a combination of dread and fear. Finally, the group entered into the kingdom, and went their separate ways for the day. We join our party, now, as they awaken with the sun rising alongside them.*
  8. Recap of Session 4:
  9. *Last time, our heroic group of adventurers had stayed in the mysterious kingdom owned by Ho'ras and Nasor, and met Nasor's family. After a well-needed night's sleep, the group set off for the city of Shaeila, and along the way, they met a band of skeletons that claimed to be worshipers of a stone arch, which gave each of those who went underneath the arch a tiny gift. Later on, they met with a horrifying treasure angler, a groundfish with an appetite for coin, and apparently Rakiar, though he was subdued with ease, thanks to the lovely Balqis. Lastly, the group entered into the kingdom, and went their separate ways for the day. We join our party, now, as they are still divided.*
  10. Recap of Session 5:
  11. *Last time, our band of boisterously brave bastards had continued to go their separate ways for a short while; Zafirah and Rakiar had gone off to a great tower, where they learned some possible information about Zafirah's old clan of merchants from a mysterious man going by the name of Nightborn. Meanwhile, Balqis, Ho'Ras, and Nasor met with a contact who claimed to be able to get them a printing press, one who goes by the name of Shell.*
  12. Recap of Session 6:
  13. *On the last episode of Total Drama Desert, Balqis and the new group of unlikely heroes left the town of Shaeila, pursuing the woman that Shell had asked for; Razaa Liizii. Riding in their caravan while being pulled by the ever-stalwart Sunny, the party began to bond and learn about one another, as well as finally understand some of the words spoken by the dark tome the sorceress carries with her. Only two complications came to them during their travels; a bandit ambush in the center of a canyon, which the party was able to easily avoid, and a lordling who serves the mana lord of enchantment, Alearsh. After a frustrating fight, the crown was destroyed, a divination lordling appearing out of seemingly nowhere to examine its corpse. As the party rode away into the sunset, they didn't see the fiend following them, and appeared to be safe, for now. With a well-deserved rest on their bodies, and minds now filled with new information from some friendly late-night chat, we return to our heroes as they prepare for the final stretch on their journey to Mubaraza!*
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