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perks

Sep 5th, 2011
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  1. Extreme Conditioning - Sprint Longer Distances (climb obstacles faster)
  2. Sleight of Hand - Faster reloading (faster weapon swapping)
  3. Scavenger - Pick up ammo (unknown)
  4. Blind Eye - Undetectable by air support and sentries (Launches lock on faster, extra damage to support and sentries)
  5. Recon - Explosive damage shows targets on minimap. (Bullet damage shows targets)
  6. Hardline - One less for killstreak (2 Assists count as one kill towards streak and 1 less death required for death streaks)
  7. Assassin - Immune to UAV, Portable radar, thermal and heartbeat (Immune to Counter UAV and EMP and no red cross hairs)
  8. Overkill - Carry two primary weapons (unknown)
  9. Quickdraw - Faster ADS (Faster recovery from equipment and nade usage)
  10. Blast Shield - Increased explosive resistance (Immune to stuns and flashes)
  11. Marksmen - ID targets from long range (longer breath holding)
  12. Sitrep - Detect enemy explosives (Hear footsteps louder)
  13. Dead Silence - Locked until lvl 55 (No fall damage)
  14. Stalker - Faster movement while ADS (Delay enemy claymores)
  15. Steady Aim - Improved hipfire accuracy (Faster ADS after sprinting)
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