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- findevent macro 31 0
- set %ver V1.7
- set %house_extra 1
- set %allofit no
- display variable '%' . sa is set to %sa if you get a lot of target issues try setting this to 20 or less. runuo
- set %sa 100
- ;Make sure to have shovels made and visible in secure to pull from
- ;This script is made for a reg suit, however regs work but will not be resupplied automatically
- ;This script may be set to auto mine in caves or set your own positions outside (see below)
- ;This script will mine 2 seperate areas in the same spot {{{NEW}}} 1.9
- ;If the settings are set to 0 the second mining spot will be ingnored preset is :0:
- ;This script Now uses CEO's healthwatch {{{New v1.15}}}
- ;This script will med and hide at secure if options are set
- ;This script will hide at each rune location if set {{{New V1.11}}}
- ;The smelting part now works if you wish to set it, saves a ton of secure space
- ;Put in a safety for thoes that have the occasional overweight problem, it will drop
- ;1 regular ore at a time until you are no longer overweight{{{NewV1.10}}}
- ;Auto walk to secure is dependant on the spot you stand when you start the script, you can manually change if you want a perm spot {{{NewV1.10}}}
- ;Reworked the entire script and pulled out about 40 lines of usless code{{{NewV1.10}}}
- ;If you mine rock put a pack in the upper right corner of the chest, you may have to reposition
- ;secure and it will be dropped into the bag, if not it will drop into the secure.
- ;Will mine from bank or house if set
- ;If you have read this far good for you, put #false in the line below to remove begining menu
- set %script #true
- Tile init
- ;«§»«§»«§»«§»«§»SETTING TO MODIFY AS NEEDED«§»«§»«§»«§»
- set %tinkershovels off ;set to ON to use tinkering
- set %magery #true ;set this to #true for Magery #false for Chiv
- set %hidefield #false ;set this to #true if you wish to hide at each rune location #false if not
- set %color #true ;This will seperate colored rock in its own spot in chest if set to #true
- set %manaset #FALSE ; set if you want to med up at secure
- set %hideme #false ;set if you wish to hide at the secure(GOOD PRACTICE)
- set %smelt #true ;set #TRUE FOR SMELTING
- set %s 3 ;set this to the amount of shovels you want to pull from your secure
- set %banks 14 ;set this to 15 if using at the bank
- set %DigWait 20
- set %noproperty #false
- set %ingotcount #true
- ;°°°°°°°°°°°°°House Variable Set-up°°°°°°°°°°°°°°°°
- sub noproperty
- ;*******Program only if non AOS **********
- ;for non property the first setting is for your port home
- ;book. all others are for ore books. you can add as
- ;many as you like giving the rune book id and how
- ;many runes in each book.
- if %noproperty = #true
- {
- set %_runebook0 xxxxxxx ;home book id
- set %houserune 10
- set %_runebook1 xxxxxxx
- set %first1 x
- set %_runebook2 xxxxxxx
- set %first2 x
- set %_runebook3 xxxxxxx
- set %first3 x
- set %usetwobooks x <---change the x to the amount of rune books you have not including the port home book.
- set %z %usetwobooks
- }
- return
- gosub ids
- gosub setup
- sub setup
- set %asd 30
- set %asa 10
- set %stop 0
- Menu Clear
- Menu hide
- Menu Window size 320 40
- Menu Window Color $D9D0C8
- Menu Font bgcolor $D9D0C8
- Menu Font Color Black
- menu window transparent 80
- Menu Font Style b
- Menu font size 10
- Menu Font Name tahoma
- Menu Window Title Jebbits Miner Rail
- Menu Clear
- Menu hide
- Menu Window size 350 330
- Menu Window Color $D9D0C8
- Menu Font bgcolor $D9D0C8
- Menu Font Color Black
- Menu Font Name tahoma
- Menu Window Title Jebbits OTF Rail Miner
- Menu Text txt 10 10 Initializing
- Menu Font Color red
- Menu Text txt1 5 30 Ver %ver OSI/FS 4/06
- Menu Font Color black
- menu show 0 0
- menu show 0 0
- menu hideeuo
- wait 60
- menu delete txt1
- Menu Text txt 10 %asa Initializing.
- Menu Text txt1 10 %asd Opening Paperdoll
- exEvent popup #charid 1
- wait 20
- contpos 650 0
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- set %aassdd %asd + 50
- Menu Font Color black
- Menu Text txt2 200 %asd Charid
- Menu Font Color red
- Menu Text txt2 298 %asd #charid
- Menu Font Color black
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing..
- Menu Text txt1 10 %asd Opening Status
- event macro 8 2
- wait 20
- contpos 200 200
- wait 20
- CLICK 596 358
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- Menu Font Color black
- Menu Text txt2 200 %asd Max Weight
- Menu Font Color red
- Menu Text txt2 290 %asd #MAXWEIGHT
- menu delete txt
- Menu Font Color black
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing...
- Menu Text txt1 10 %asd Opening Backpack
- event macro 8 7
- wait 20
- contpos 615 330
- wait 10
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- Menu Font Color black
- Menu Text txt2 200 %asd Backpack Id
- Menu Font Color red
- Menu Text txt2 290 %asd #backpackid
- Menu Font Color black
- menu delete txt
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing....
- Menu Text txt1 10 %asd Finding Shovel
- finditem %shovelid c_ , #BACKPACKID
- wait 30
- if #findid = x 3
- set %stop 2
- Menu Font Color red
- Menu Text txt2 150 %asd Failed
- if #findid <> x 2
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- Menu Font Color black
- menu delete txt
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing.......
- Menu Text txt1 10 %asd Locating Secure
- wait 30
- Menu Font Color Green
- if %bank = #true || %banks = 15
- {
- Menu Text txt2 150 %asd Bank
- msg bank $
- wait 20
- set %secureid #contid
- }
- else
- {
- Menu Text txt2 150 %asd House
- finditem jif_kif_iif_HIF_bud G_2
- wait 10
- set #LOBJECTID #findid
- event macro 17 0
- set %secureid #findid
- wait 5
- }
- if #findid = x && %bank <> 15
- {
- display Unable to find Secure, please target Secure now to set
- set #targcurs 1
- forge_wa:
- if #targcurs = 1
- goto forge_wa
- wait 15
- set %secureid #Ltargetid
- set #LOBJECTID %secureid
- event macro 17 0
- wait 10
- Menu Font Color red
- Menu Text txt2 150 %asd Script May Fail
- Menu Text txt2 290 %asd %secureid
- }
- Menu Font Color black
- if #findid <> x
- {
- Menu Font Color green
- Menu Text txt2 150 %asd House
- Menu Font Color black
- Menu Text txt2 200 %asd Secure Id
- Menu Font Color red
- Menu Text txt2 290 %asd %secureid
- }
- Menu Font Color black
- if #findid = x && %bank = #true
- {
- Menu Font Color red
- Menu Text txt2 150 %asd Bank
- }
- Menu Font Color black
- wait 20
- menu delete txt
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing........
- Menu Text txt1 10 %asd Locating Storage Box
- WAIT 10
- if %bank = #true || %banks = 15
- finditem cud_hkf_hif c_
- else
- finditem cud_hkf c_ , %secureid
- wait 25
- if #findid = x
- {
- display Unable to find Storage box, please target Storage box now to set
- set #targcurs 1
- forge_wai:
- if #targcurs = 1
- goto forge_wai
- wait 15
- set %orebagid #Ltargetid
- Menu Font Color red
- Menu Text txt2 150 %asd Script May Fail
- Menu Text txt2 290 %asd %orebagid
- }
- if #findid <> x
- {
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- }
- Menu Font Color black
- wait 20
- set #LOBJECTID #findid
- set %orebagid #findid
- wait 10
- Menu Font Color black
- if #findid <> x
- Menu Text txt2 200 %asd Ore Bag
- Menu Font Color red
- Menu Text txt2 290 %asd %orebagid
- set %asd %asd + 17
- if%tinkershovels = on
- {
- Menu Font Color black
- Menu Text txt1 10 %asd Locating ingot bag
- finditem CKF_LKF C_ , %secureid
- wait 15
- set #lobjectid #findid
- set %regstorebagid #findid
- if #findid = x
- {
- Menu Font Color red
- Menu Text txt2 150 %asd Failed
- Menu Font Color black
- Menu Text txt2 200 %asd Ingot Bag
- }
- if #findid <> x
- {
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- Menu Font Color black
- Menu Text txt2 200 %asd Ingot Bag
- Menu Font Color red
- Menu Text txt2 290 %asd %regstorebagid
- }
- }
- set %asd %asd + 17
- Menu Font Color black
- menu delete txt
- Menu Text txt 10 10 Initializing.........
- Menu Text txt1 10 %asd Locating forge
- findItem JBG_KUJ_OUJ_SOJ_HVJ_CVJ_WUJ_ G_3
- wait 25
- if #findid = x && %smelt = #true
- {
- display Unable to find forge, please target forge now to set
- set #targcurs 1
- forge_wait:
- if #targcurs = 1
- goto forge_wait
- wait 15
- set %forge %forge , _ , #Ltargetid
- Menu Font Color red
- Menu Text txt2 150 %asd Script May Fail
- }
- if #findid <> x 2 && %smelt = #true 2
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- if #findid <> x && %smelt = #false 2
- Menu Font Color blue
- Menu Text txt2 150 %asd Disabled
- wait 50
- Menu Font Color black
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing........
- Menu Text txt1 10 %asd Book Gump
- WAIT 10
- finditem ZBN c_ , #backpackid
- wait 20
- if #findid = x
- {
- Display msg Not finding any rune books. Make sure you name them in game with the Name Ore and the number of runes. Example: Ore 16
- halt
- }
- else
- {
- set %scnt #scnt + 5
- set #lobjectid #findid
- set %drag #contkind
- event macro 17 0
- }
- hang:
- wait 35
- if %drag = #contkind && %scnt > #scnt
- {
- goto hang
- }
- else
- {
- if #contkind = %drag
- set %smoke yes
- set %drag #contkind
- Menu Font Color black
- Menu Text txt2 200 %asd Gump Id
- Menu Font Color red
- Menu Text txt2 290 %asd %drag
- }
- click 345 281 r
- if %smoke = yes
- {
- set %stop 2
- Menu Font Color red
- Menu Text txt2 150 %asd Failed
- }
- if %smoke <> yes
- {
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- }
- Menu Font Color black
- set %asd %asd + 17
- Menu Text txt 10 10 Initializing........
- Menu Text txt1 10 %asd Setting Books
- WAIT 10
- if %noproperty = #true
- gosub noproperty
- else
- gosub booksetup
- if %_runebook0 = 0 || %_runebook1 = 0
- {
- set %stop 2
- Menu Font Color red
- Menu Text txt2 150 %asd Failed
- }
- else
- {
- Menu Font Color green
- Menu Text txt2 150 %asd Passed
- Menu Font Color black
- Menu Text txt2 200 %asd Ore Books
- Menu Font Color red
- Menu Text txt2 290 %asd %z
- }
- menu delete txt
- set %asd %asd + 17
- Menu Font Color green
- Menu Text txt 10 10 Initializing.........
- if %stop <> 2 2
- Menu Text txt1 10 %asd Done And Ready For Action
- wait 60
- if %stop = 2 3
- Menu Font Color red
- Menu Text txt1 5 %asd Please Fix Failed Tests And Restart
- halt
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Free Shard
- Menu Font Color Green
- if %sa = 20
- {
- Menu Text txt2 150 %asd Yes
- Menu Font Color Blue
- Menu Text txt3 200 %asd Z Depth Limited To %sa
- }
- else
- {
- Menu Font Color Green
- Menu Text txt2 150 %asd No
- Menu Font Color Blue
- Menu Text txt3 200 %asd Z Depth Maxed To %sa
- }
- wait 15
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Using Magery
- Menu Font Color green
- if %magery = #true
- {
- Menu Text txt2 150 %asd Enabled
- }
- else
- {
- Menu Font Color Red
- Menu Text txt2 150 %asd Disabled
- }
- wait 15
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Field Hiding
- Menu Font Color green
- if %hidefield = #true
- {
- Menu Text txt2 150 %asd Enabled
- }
- else
- {
- Menu Font Color Red
- Menu Text txt2 150 %asd Disabled
- }
- wait 15
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Smelting
- Menu Font Color green
- if %smelt = #true
- {
- Menu Text txt2 150 %asd Enabled
- }
- else
- {
- Menu Font Color Red
- Menu Text txt2 150 %asd Disabled
- }
- wait 15
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Bank
- Menu Font Color green
- if %banks = 15
- {
- Menu Text txt2 150 %asd Enabled
- }
- else
- {
- Menu Font Color Red
- Menu Text txt2 150 %asd Disabled
- }
- wait 15
- set %asd %asd + 17
- Menu Font Color black
- Menu Text txt1 10 %asd Ingot Counter
- if %ingotcount = #true
- {
- Menu Font Color green
- Menu Text txt2 150 %asd Enabled
- }
- else
- {
- Menu Font Color Red
- Menu Text txt2 150 %asd Disabled
- }
- wait 50
- menu hide
- CLICK 128 192 R
- hide easyuo
- msg $
- SET %cx #charposx
- SET %cy #charposy
- set %cz #charposz
- return
- sub ids
- ;********DONT CHANGE ANYTHING PAST HERE*****************
- set %fullpars #true
- set %more 0
- set %www 50
- set %hold 1
- set %end 5
- set %ddd 390
- set %delay 1
- set %Totalmana #mana - 5
- set %shovels 5
- set %dropspot 0
- set %tinkerid JTL_ktl
- set %dragingots 100
- set %forge JBG_KUJ_OUJ_SOJ_HVJ_CVJ_WUJ
- set %shovelid WWF_qpf_twf_qpf
- set %alloreid DWJ_GWJ_EWJ_TVJ_enk_gxs_axs_tws_uws_vws_zws_ewh
- set %ingotid ENK
- set %graniteid BVI
- set %delay 30
- set %digspotx 290
- set %digspoty 285
- set %runebook 1
- set %runenum 1
- set %logweight 12
- set %weight #weight
- set %weighttotal 0
- set %targetfirst 0
- set %alreadymade1 0
- set %doublecheck 0
- set %counterstarted 0
- set %_runebook0 0
- set %_runebook1 0
- set %_runebook3 0
- set %_runebook2 0
- set %usetwobooks 0
- set %resul 0
- set %mark 0
- set %k 1
- set %z 0
- set %maz 1
- set %maxweight #maxweight - 25
- set %set 0
- set %log_all #true
- set %scnt 0
- set *511 pause
- if %magery = #true
- set %spot 345
- else
- set %spot 381
- return
- sub booksetup
- if %noproperty = #true
- goto godown
- runebook1:
- finditem ZBN c_ , #backpackid
- if #findid = x && %z = 0
- set %stop 2
- if #findid = x
- goto over
- event property #findid
- IF ore in #property
- {
- set %z %z + 1
- set #lobjectid #findid
- set %_runebook , %z #lobjectid
- gosub rune
- set %first , %z %qqq
- }
- ignoreitem #findid
- goto runebook1
- over:
- ignoreitem reset
- homebook:
- finditem ZBN c_ , #backpackid
- event property #findid
- wait 10
- if #findid = x
- {
- set %stop 2
- goto godown
- }
- if home in #property
- {
- set #lobjectid #findid
- set %_runebook0 #lobjectid
- gosub rune
- set %houserune %rrr
- ignoreitem reset
- goto godown
- }
- ignoreitem #findid
- goto homebook
- godown:
- return
- sub rune
- set %qqq 16
- up:
- if %qqq notin #property 2
- set %qqq %qqq - 1
- goto up
- set %rrr %qqq
- return
- set %usetwobooks %z
- set %number %first1
- ;****************MAIN MENU**********************
- ;******PRE-SHOVEL CHECK***********
- loop1:
- menu hide
- finditem %shovelid c_ , #backpackid
- if #findkind <> 0
- gosub shovell
- ;***********MAIN LOOP****************
- loop:
- gosub recall
- set %jindex #jindex
- gosub digger
- goto loop
- ;******FIND SHOVEL SUBROUTINE***********
- sub findshovel
- finding:
- finditem %shovelid c_ , #backpackid
- wait 5
- return #findkind = -1
- ;**********DIGGING SUBROUTINE***********
- sub digger
- goSUB SEARCHGROUND
- gosub 8x8_scanner 2 1 #CharPosX #CharPosY
- if %resul = 0
- move %FOUND_LOCATION_X_ . %k %FOUND_LOCATION_Y_ . %k 0 3s
- set %resul 1
- if #results = 0
- goto moveo
- set #ltargetkind 2
- for %ii 1 25
- {
- if %health = #true && #hits < #maxhits - 10
- gosub health
- if %hidefield = #true && H notin #charstatus
- gosub hide
- gosub findshovel
- if #result = -1
- {
- gosub port_home
- }
- if %resul = 0
- {
- if %initial <> cave_floor
- move %FOUND_LOCATION_X_ . %k %FOUND_LOCATION_Y_ . %k 0 3s
- }
- set %resul 1
- if #weight > %begin + 12
- set %maxweight #maxweight - 48
- else
- set %maxweight #maxweight - 24
- set %begin #weight
- IGNOREITEM RESET
- set #lobjectid #findid
- event macro 17 0
- target
- IGNOREITEM #FINDID
- if %initial = cave_floor
- {
- wait 10
- set #ltargety #CHARPOSY
- set #ltargetx #CHARPOSX
- set #ltargetz #CHARPOSZ
- set #LTARGETTILE #tiletype
- set #ltargetkind 3
- WAIT %DigWait
- event macro 22 0
- goto moveo
- }
- set #ltargety %FOUND_LOCATION_Y_ . %k
- set #ltargetx %FOUND_LOCATION_X_ . %k
- set #ltargetz %FOUND_LOCATION_Z_ . %k
- set #LTARGETTILE #tiletype
- set #ltargetkind 2
- event macro 22 0
- WAIT %DigWait
- moveo:
- gosub check
- }
- return
- ;-----------------FIELD HIDING-------------------------
- sub hide
- if H notin #charstatus
- {
- if %sss = n/a
- set %sss 0
- if #scnt < %sss + 10
- goto notnow
- event macro 13 21
- set %sss #scnt
- }
- }
- notnow:
- return
- ;**************CHECK SUBROUTINE****************
- sub check
- set %jindex1 %jindex
- while %jindex < #jindex
- {
- set %jindex %jindex + 1
- SCANJOURNAL %Jindex
- if you_loosen in #journal
- goto nxtr
- if cannot_hold in #journal
- set %maxweight #weight - 25
- if no_metal in #journal && %mark <> 1
- gosub loc2
- If no_metal in #journal && %mark = 1
- GOTO NEXTRUNE2
- }
- while %jindex1 < #jindex
- {
- set %jindex1 %jindex1 + 1
- set %counter %counter + 1
- scanjournal %jindex1
- if #weight > %maxweight || Your_backpack_is_full in #journal
- {
- if #weight > #maxweight
- gosub dragit
- gosub port_home
- gosub searchground
- set %jindex1 #jindex
- }
- IF can't_mine in #journal || cannot_see in #journal || far_away in #journal || can't_reach in #journal || target_cannot in #journal || %ltx = 0
- {
- DELETEJOURNAL
- if %FOUND_LOCATIONS > %k
- {
- set %resul 0
- set %k %k + 1
- goto nxtr
- }
- if %MARK = 0
- gosub loc2
- nextrune2:
- set %k 1
- set %mark 0
- set %runenum %runenum + 1
- set %targetfirst 0
- set %prospector 0
- set %counterstarted 0
- if %runenum >= %first . %maz + 1
- {
- set %maz %maz + 1
- if ( %maz > %z && %z <> 1 ) || ( %z = 1 )
- set %maz 1
- set %number %first . %maz
- set %runenum 1
- }
- gosub recall
- gosub 8x8_scanner 2 1 #CharPosX #CharPosY
- }
- }
- set %jindex #jindex
- nxtr:
- set %jindex #jindex
- return
- sub port_home
- set %ii 1
- set %move 1
- set %noshov 0
- DELETEJOURNAL
- set %runenum2 %runenum
- set %runebook2 %maz
- set %runenum %houserune
- set %maz 0
- set %house 1
- gosub house
- set %house 0
- set %maz %runebook2
- set %runenum %runenum2
- set %counterstarted 0
- gosub recall
- return
- ;***********HOUSE SUBROUTINE************
- sub house
- gosub recall
- wait 20
- ;***********WALKING TO SECURE*************
- set %scnt #scnt
- movingtime:
- if #scnt - %scnt > 4
- {
- set %scnt #scnt
- event pathfind %cx %cy %cz
- wait 2s
- }
- move %cx %cy 0 1s
- if #charposx <> %cx || #charposy <> %cy
- goto movingtime
- set %x + 1
- set %counter 0
- ;***************************HIDING********************
- if %hideme
- event macro 13 21
- wait 5
- ;****************FIND AND OPEN CHEST*************
- opensecure:
- ;Find chest
- if %banks = 15 2
- msg Bank $
- goto skip
- FINDITEM %SECUREID
- IF #FINDKIND = -1
- {
- GOTO OPENSECURE:
- }
- skip:
- ;Open chest
- set #LOBJECTID %secureid
- set #findmod 0_0
- set #NEXTCPOSX 27
- set #NEXTCPOSY 49
- event macro 17 0
- WaitSecureToOpen:
- finditem %orebagid
- if #findid <> %orebagid
- goto WaitSecureToOpen
- INGOREITEM RESET
- ;---------------------------------------------Ore routine-------------------------------------------------
- IF %SMELT
- gosub smelt
- ignoreitem reset
- if %ingotcount = #true
- gosub finditall
- ore:
- finditem %alloreid c_ , #backpackid
- if #findkind = 1
- {
- IGNOREITEM #findid
- goto ore
- }
- if #findkind = 0
- {
- goSUB moveItem #findid #backpackid %orebagid
- goto ore
- }
- rock:
- set %w #weight
- finditem BVI_dwj_ c_ , #backpackid
- if #findkind <> 0
- goto mana
- if #findkind = 0 && %color = #true
- {
- event drag #findid
- if #findCol = 0 ;regular
- click 168 167 p
- if #findCol = 2419 ;Dull Copper
- click 145 167 p
- if #findCol = 2406 ;Shadow
- click 122 167 p
- if #findCol = 2413 ;Copper
- click 102 167 p
- if #findCol = 2418 ;Bronze
- click 79 167 p
- if #findCol = 2213 ;Golden
- click 61 216 p
- if #findCol = 2425 ;Agapite
- click 81 216 p
- if #findCol = 2207 ;Verite
- click 105 216 p
- if #findCol = 2219 ;Valorite
- clcik 120 216 p
- goto rock
- }
- if #findkind = 0
- {
- event drag #findid
- wait 20
- click 151 167 p
- }
- ;if %w = #weight
- ;{
- ;event drag #findid
- ;wait 20
- ; click 197 115 p
- ;}
- goto rock
- mana:
- gosub shovell
- IF %manaset = #false
- {
- return
- }
- if #mana < %Totalmana
- {
- event macro 13 46
- wait 10s
- goto mana
- }
- return
- ;--------------------------------------GET SHOVEL---------------------------------------------------------
- sub shovell
- event macro 8 7
- wait 20
- contpos 615 330
- finditem %shovelid c_ , #backpackid
- ignoreitem #findid
- finditem %shovelid c_ , #backpackid
- wait 10
- if #findid <> x
- {
- ignoreitem reset
- goto bakk
- }
- ignoreitem reset
- set %amount 0
- getmore:
- finditem %shovelid c_ , %secureid
- wait 1s
- if #findkind = -1 && %tinkershovels = off
- {
- IGNOREITEM #findid
- pause
- }
- if %tinkershovels = on
- gosub tinkshovel
- if #findkind = 0
- {
- more:
- goSUB moveItem #findid %secureid #backpackid
- finditem %shovelid c_ , %secureid
- set %amount %amount + 1
- wait 5
- }
- if #findkind = -1
- {
- return
- }
- If %amount < %shovels
- {
- goto more
- }
- bakk:
- return
- ;**********************RUNEBOOK SUBROUTINE**********************************
- sub Recall
- set %x 0
- set %sss = 0
- recallagain:
- set %_runebooknum %_runebook . %maz
- recallhouse:
- set %_runenumber %runenum
- set %_style 0
- set %_time 10
- set %_oldx #charposx
- set %_oldy #charposy
- set %_page 0
- set %_side 0
- set %_num %_runenumber / 2
- set %_page %_runenumber + 1
- set %_page %_page / 2
- set %_num %_num * 2
- recallselectbook:
- recallopenagain:
- wait 5
- set #LOBJECTID %_runebooknum
- event macro 17 0
- set #SCNT 0
- recallwaitforbook:
- if #SCNT > 10
- goto recallopenagain
- ;Next line changes with patch
- ;-----------------------------------------------------------------------------------------------------------------------------------------
- if #CONTKIND <> %Drag
- goto recallwaitforbook
- deletejournal
- set %spot2 #contposy + 195
- if %magery = #true
- set %spot #contposy + 145
- else
- set %spot #contposy + 178
- if %_num = %_runenumber
- set %_side 1
- set %_runex #contposx + 139
- if %_side = 1
- set %_runex #contposx + 299
- set %_pagexmod %_page * 34
- set %_pagex #contposx + 104
- set %_pagex %_pagex + %_pagexmod
- if %_page > 4
- set %_pagex %_pagex + 31
- set %back_space #jindex
- WAIT 5
- click %_pagex %spot2
- click %_pagex %spot2
- WAIT 15
- click %_runex %spot
- set #SCNT 0
- scanjournal 1
- if too_encumbered in #journal
- gosub dragit
- recallwaitforrecall:
- while %back_space < #jindex
- {
- set %back_space %back_space + 1
- scanjournal %back_space
- if something_is_blocking in #journal || that_location in #journal || no_charges in #journal
- {
- set %runenum %runenum + 1
- if ( %_runebook0 = %_runebook . %maz && %runenum >= %HOUSERUNE + %house_extra )
- {
- set %runenum %houserune
- goto recallhouse
- wait 25
- }
- if %_runebook0 <> %_runebook . %maz
- goto done
- }
- }
- done:
- set %back_space #jindex
- if ( %runenum >= %first . %maz + 1 ) && ( %_runebook0 <> %_runebook . %maz )
- {
- set %maz %maz + 1
- if %maz > %z
- set %maz 1
- set %number %first . %maz
- set %runenum 1
- }
- if #SCNT > 10
- goto recallagain
- if for_this_spell in #journal 2
- event macro 13 46
- wait 30
- if %_oldx = #charposx
- {
- if %_oldy = #charposy
- {
- goto recallwaitforrecall
- }
- }
- wait 30
- set %nomove 0
- set %resul 0
- return
- ;----------------------------------------SMELT-------------------------------------------
- sub smelt
- set %cycle 0
- ignoreitem reset
- findItem %forge g_3
- wait 10
- if #findid = x
- pause
- set #lTargetID #findid
- set #lTargetKind 1
- _smelt:
- if %cycle = 10
- goto boom
- set %cycle %cycle + 1
- scanjournal #jindex
- if no_idea in #journal
- ignoreitem #findid
- findItem DWJ_EWJ_GWJ_tvj C_
- wait
- if #findKind = 0
- {
- if #findtype = TVJ && #findstack = 1
- {
- ignoreitem #findid
- goto _smelt
- }
- set #lObjectID #findID
- event Macro 17 0
- wait 15
- event Macro 22 0
- wait 23
- }
- goto _smelt
- }
- ignoreitem reset
- boom:
- return
- ;----------------------------------------HEAL----------------------------------------
- sub health
- if #hits >= #maxhits - 10
- return
- set *511 resume
- loopit:
- wait 10
- if #hits < #maxhits - 10
- goto loopit
- set *511 pause
- return
- ;------------------------OVERWEIGHT ORE DRAG-----------------------------
- sub dragit
- FINDdwj:
- if #weight <= #maxweight
- goto dragout
- finditem dwj c_ , #backpackid
- If #findcol <> 0 && #FINDID <> X
- {
- ignoreitem #findid
- goto FINDdwj
- }
- if #findid = x && #weight > #maxweight
- {
- ignoreitem reset
- finditem dwj c_ , #backpackid
- }
- if #findkind = 0
- {
- gosub amount
- wait 5
- if #findstack < %logamount
- Exevent drag #Findid #findstack
- else
- Exevent drag #Findid %logamount
- wait 20
- if #contsize = 168_74
- {
- set %contx #contposx + 20
- set %conty #contposy + 20
- click %contx %conty r
- }
- cli:
- if #CLIXRES = 640
- gosub drop 307 251
- else
- gosub drop 390 300
- }
- if #findkind = -1 || #weight <= #maxweight
- goto dhe
- GOTO FINDdwj
- dhe:
- return
- sub drop
- if %sq = #weight && #lliftedkind = 0 && #weight > #maxweight
- {
- wait 20
- Exevent Dropg #charposx #charposy #charposz
- if %add > 22 || #weight < #maxweight
- goto over
- goto reclick
- over:
- return
- sub amount
- set %logamount #weight - #maxweight
- set %divide ( ( %logamount / 2 ) * 2 )
- if %divide = %logamount
- set %logamount ( ( %logamount / %logweight ) + 1 )
- else
- set %logamount ( ( ( %logamount + 1 ) / %logweight ) + 1 )
- amountend:
- return
- ;-------------------------------Program loc below here-------------------------------
- ;Directions:
- ;Set the %digspotx equal to the x-cursor-coordinate of the digging spot.
- ;Set the %digspoty equal to the y-cursor-coordinate of the digging spot.
- ;The first set of 16 locations is for your main ore runebook.
- ;The second set of 16 locations is for the optional ore runebook.
- sub loc
- SET %MARK 0
- set %x + 1
- ;==================================
- ; Script Name: 8x8-scanner (former Quantizer)
- ; Author: Orngrimm
- ; Version: 1.4
- ; Client Tested with: 4.0.6a
- ; EUO version tested with: 1.42.009D
- ; Shard OSI / FS: OSI
- ; Revision Date: 29.11.2004
- ; Public Release: 27.6.2004
- ; Global Variables Used: none
- ; Thanks goes to: CyberPope for additional tileIDs, Deepgreen for the tile-plugin
- ; Purpose: Searches for certain spots in range.
- ; Only one in every 8x8-Grid is accepted and returned.
- ;==================================
- sub 8x8_scanner
- ; save vars, create namespace... & make hurry!
- nameSpace Push
- nameSpace Local #sysTime , #random
- set !old_lpc #LPC
- Linespercycle 500
- tile init
- set !layer %2
- set !range %1
- set !debug #FALSE
- set !mine_mountains 220_221_222_223_224_225_226_227_228_229_230_231_236_237_238_239_240_241_242_243_
- +244_245_246_247_252_253_254_255_256_257_258_259_260_261_262_263_268_269_270_271_
- +272_273_274_275_276_277_278_279_286_287_288_289_290_291_292_293_294_296_296_297_
- +321_322_323_324_467_468_469_470_471_472_473_474_476_477_478_479_480_481_482_483_
- +484_485_486_487_492_493_494_495_543_544_545_546_547_548_549_550_551_552_553_554_
- +555_556_557_558_559_560_561_562_563_564_565_566_567_568_569_570_571_572_573_574_
- +575_576_577_578_579_581_582_583_584_585_586_587_588_589_590_591_592_593_594_595_
- +596_597_598_599_600_601_610_611_612_613_1010_1741_1742_1743_1744_1745_1746_1747_
- +1748_1749_1750_1751_1752_1753_1754_1755_1756_1757_1771_1772_1773_1774_1775_1776_
- +1777_1778_1779_1780_1781_1782_1783_1784_1785_1786_1787_1788_1789_1790_1801_1802_
- +1803_1804_1805_1806_1807_1808_1809_1811_1812_1813_1814_1815_1816_1817_1818_1819_
- +1820_1821_1822_1823_1824_1831_1832_1833_1834_1835_1836_1837_1838_1839_1840_1841_
- +1842_1843_1844_1845_1846_1847_1848_1849_1850_1851_1852_1853_1854_1861_1862_1863_
- +1864_1865_1866_1867_1868_1869_1870_1871_1872_1873_1874_1875_1876_1877_1878_1879_
- +1880_1881_1882_1883_1884_1981_1982_1983_1984_1985_1986_1987_1988_1989_1990_1991_
- +1992_1993_1994_1995_1996_1997_1998_1999_2000_2001_2002_2003_2004_2028_2029_2030_
- +2031_2032_2033_2100_2101_2102_2103_2104_2105_1339_1340_1341_1342_1343_1344_1345_
- +1346_1347_1348_1349_1350_1351_1352_1353_1354_1355_1356_1357_1358_1359_
- set !mine_floor _2_430_556_557_558_559_2028_
- set !mine_Forrest_hills _240_241_242_243_
- set !chop_trees _3230_3274_3275_3276_3277_3280_3283_3286_3288_3290_3293
- +_3296_3299_3302_3281_3291_3294_3278_3300_3289_3284_3297_3287_
- ; --------------- SETUP ---------------------
- ; What type of tiley do you want to search?
- set !search_for !mine_mountains
- ; ------------ ENF SETUP --------------------
- set !centerX %3
- set !centerY %4
- ; declare the return-value-name
- if %0 < 5
- set %return found_location
- Else
- set %return %5
- ; Clear the positions and vars:
- set !Q_count 0
- set !merged $
- set !output_count 0
- set !search_for_in
- ; calculate the quare
- set !direction2 !range
- set !direction1 !direction2 * -1
- Tile init
- tile get #charposx #charposy 2
- set %initial #tilename
- if Cave in %initial
- {
- set %found_locations 3
- goto scan_end
- }
- ; Scan the square (able to reach)
- for !cnt_x !direction1 !direction2
- {
- for !cnt_y !direction1 !direction2
- {
- set !X_tile_to_get !centerX + !cnt_x
- set !Y_tile_to_get !centerY + !cnt_y
- tile get !X_tile_to_get !Y_tile_to_get !layer
- set !check_type _ , #TileType , _
- if !check_type in !search_for
- {
- if %log_all = #FALSE
- {
- gosub quanticer !centerX !centerY
- if ( #Result <> 0 ) && ( #Result notin !search_for_in )
- {
- set !search_for_in !search_for_in , #Result , _
- set !merged !merged , !X_tile_to_get , _ , !Y_tile_to_get , $
- set !output_count !output_count + 1
- set % . %return , _X_ . !output_count !X_tile_to_get
- set % . %return , _Y_ . !output_count !Y_tile_to_get
- set % . %return , _Z_ . !output_count #tilez
- set % . %return , _title_ . !output_count #TILETYPE
- }
- }
- if %log_all = #TRUE && #Result <> 0 && !check_type in !search_for && #tilez < %sa
- {
- set !merged !merged , !X_tile_to_get , _ , !Y_tile_to_get , $
- set !output_count !output_count + 1
- set % . %return , _X_ . !output_count !X_tile_to_get
- set % . %return , _Y_ . !output_count !Y_tile_to_get
- set % . %return , _Z_ . !output_count #tilez
- set % . %return , _title_ . !output_count #TILETYPE
- }
- }
- }
- }
- if !debug
- {
- display yes found tiles in reach in grids: !search_for_in $$ Remember the grids:$
- +(Tilted by 45 degrees to represent the UO-world)$
- +________1$
- +$
- +____4______2$
- +$
- +7______5_______3$
- +$
- +___8_______6$
- +$
- +_______9$$
- +Coordinates of the spots: !merged
- }
- set %found_locations !output_count
- ; restore old LPC and namespace
- set #LPC !old_lpc
- nameSpace Clear
- nameSpace Pop
- scan_end:
- return %found_locations
- ; ------------------------------------
- ; ------------------------------------
- sub quanticer
- ;* @param %1 startX req centerposition X to start scan (normally #CharPosX)
- ;* @param %2 startY req centerposition Y to start scan (normally #CharPosY)
- ; Get the borders of actual 8x8-grid
- set !actual_grid_Y_0 %2 - ( %2 % 8 )
- set !actual_grid_Y_8 %2 - ( %2 % 8 ) + 7
- set !actual_grid_X_0 %1 - ( %1 % 8 )
- set !actual_grid_X_8 %1 - ( %1 % 8 ) + 7
- if ( !X_tile_to_get >= !actual_grid_X_0 ) && ( !X_tile_to_get <= !actual_grid_X_8 )
- {
- ; actual 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 )
- return 5
- ; N 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 - 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 - 8 )
- return 2
- ; S 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 + 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 + 8 )
- return 8
- }
- if ( !Y_tile_to_get >= !actual_grid_Y_0 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 )
- {
- ; W 8x8
- if ( !X_tile_to_get >= !actual_grid_X_0 - 8 ) && ( !X_tile_to_get <= !actual_grid_X_8 - 8 )
- return 4
- ; E 8x8
- if ( !X_tile_to_get >= !actual_grid_X_0 + 8 ) && ( !X_tile_to_get <= !actual_grid_X_8 + 8 )
- return 6
- }
- if ( !X_tile_to_get >= !actual_grid_X_0 - 8 ) && ( !X_tile_to_get <= !actual_grid_X_8 - 8 )
- {
- ; NW 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 - 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 - 8 )
- return 1
- ; SW 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 + 8 + 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 + 8 + 8 )
- return 7
- }
- if ( !X_tile_to_get >= !actual_grid_X_0 + 8 ) && ( !X_tile_to_get <= !actual_grid_X_8 + 8 )
- {
- ; NE 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 - 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 - 8 )
- return 3
- ; SE 8x8
- if ( !Y_tile_to_get >= !actual_grid_Y_0 + 8 ) && ( !Y_tile_to_get <= !actual_grid_Y_8 + 8 )
- return 9
- }
- return 0
- ;-------------------------second dig-----------------------
- ;This area is for setting up a second dig spot for each rune
- ;If you leave zeros it will skip that dig spot
- sub loc2
- if ( %FOUND_LOCATIONS <= %k ) || ( %allofit = no )
- set %mark 1
- return
- SUB SEARCHGROUND
- FINDMORE:
- FINDITEM %alloreid g_2
- IF #FINDID = X
- goto fly
- IF #LLIFTEDKIND <> 1
- exEVENT DRAG #FINDID 5
- wait 15
- Exevent Dropc #backpackid
- wait 8
- scanjournal #jindex
- if #weight < %maxweight && cannot notin #journal
- GOTO FINDMORE
- fly:
- RETURN
- ;==================================
- ; Script Name: sub moveItem *ExEvent*
- ; Author: Tecmo, Bad_Maniac
- ; Version: 1.12
- ; Client Tested with: 5.0.1a patch 21
- ; EUO version tested with: 1.50 build 60
- ; Shard OSI / FS: OSI and FS
- ; Revision Date: 2005-Oct-07
- ; Public Release: 2005-Aug-04
- ; Copyright: Tecmo, Bad_Maniac
- ; *********************************
- ; %1 req Item to move
- ; %2 req Move from location
- ; %3 req Move to location
- ; %4 opt Quantity
- ;* @return Returns the value True or False
- ;* @Calling Example
- ; Inside script = gosub moveItem [Item to Move] [From location] [To location] [Quantity] (nothing in qty uses #findstack)
- ; Outside calling = call subMoveItem.txt [Item to Move] [From location] [To location] [Quantity] (nothing in qty uses #findstack)
- ;==================================
- SUB moveItem
- {
- IF %0 < 3 || %0 > 4
- RETURN #FALSE
- SET %_itemId %1
- IF G_ NOTIN %2 && %2 <> C
- SET %_itemLocation C_ , %2
- ELSE
- SET %_itemLocation %2
- SET %_newItemLocation %3
- IF %0 = 4
- SET %_qty %4
- ELSE
- SET %_qty 0
- IF %euover <> passed
- {
- GOSUB BmEuoVer
- SET %euover passed
- }
- IF %_fShard <> #TRUE && %_fShard <> #FALSE
- GOSUB CheckFreeShard _fShard
- IF %_fShard
- {
- SET %actionwait 4
- SET %dragdropwait 25 ; Increase this number if you recieve 'You must wait' messages
- }
- ELSE
- {
- SET %actionwait 9
- SET %dragdropwait 1
- }
- REPEAT
- {
- SET %_XdropOffset ( #RANDOM % 2 ) - 1
- SET %_YdropOffset ( #RANDOM % 2 ) - 1
- }
- UNTIL %_XdropOffset <> 0 || %_YdropOffset <> 0
- SET %_XdropOffset #CHARPOSX + %_XdropOffset
- SET %_YdropOffset #CHARPOSY + %_YdropOffset
- moveLoop:
- FINDITEM %_itemId %_itemLocation
- IF #FINDKIND <> -1
- {
- SET %_litemID #FINDID
- SET %qty %_qty
- IF %qty = 0
- SET %qty #FINDSTACK
- GOSUB BMWaitAction %actionwait
- EXEVENT drag #FINDID %qty
- wait %dragdropwait
- wait 5
- SET %droptimeout #SYSTIME + 1000
- dropwait:
- IF %_newItemLocation = G
- EXEVENT DROPG %_XdropOffset %_YdropOffset
- IF %_newItemLocation <> G
- EXEVENT dropc %_newItemLocation
- set #lobjectid #backpackid
- event macro 17 0
- wait 15
- FINDITEM %_litemID %_itemLocation
- IF #FINDKIND <> -1 && #SYSTIME < %droptimeout
- GOTO dropwait
- GOSUB BMWaitAction
- GOTO moveLoop
- }
- RETURN
- }
- ;===============================
- ; BMWaitAction
- ; %1 time to wait in 10th of a second
- ; If no arguments are passed, it sets
- ; the timer to the current time
- ;===============================
- SUB BMWaitAction
- IF %0 < 1 || %1 = N/A || %bmwatimer = N/A
- {
- SET %bmwatimer #SCNT2
- RETURN
- }
- bmwa_wait:
- IF ( %bmwatimer + %1 ) > #SCNT2
- GOTO bmwa_wait
- RETURN
- ;===============================
- ;* @name sub BmEuoVer
- ;* @author Bad_Maniac
- ;* @ver 1.0 2005-Jul-29
- ;* @purpose Verifies use of Euo 1.50 or higher
- SUB BmEuoVer
- SET %euover #EUOVER
- FOR %i 1 2
- {
- STR POS %euover _
- IF #STRRES > 0
- {
- STR DEL %euover #STRRES 1
- SET %euover #STRRES
- SET %i 1
- }
- }
- IF %euover < 15000
- {
- DISPLAY ok You must use EUO version 1.50 or$
- +greater to use sub moveItem$
- +The script has been halted!
- halt
- }
- RETURN
- ;===========
- ;**
- ;* @name CheckFreeShard
- ;* @ver 1.0 2Feb05
- ;* @author Roadkill
- ;* @purpose checks if you're on a known OSI shard or not
- ;* @params %1 optional, variablename to return #true/#false in, #true if on a freeshard
- ;* @returns #result and @%1 #true if on a freeshard, #false if on a known OSI shard.
- ;* @example call rksubs.txt CheckFreeShard <@%1 varname, opt><@#result #true if #shard notin osi list
- ;* @status
- sub CheckFreeShard
- set !OSIshards pacific_sonoma_baja_legends_atlantic_chesapeake_catskills_lake , #spc , austin
- +_napa , #spc , valley_lake , #spc , superior_great , #spc , lakes_siege , #spc , perilous_europa
- +_drachenfels_oceania_wakoku_formosa_arirang_balhae_asuka_yamato_mugen_hokuto_misuho_izumo_sakura_
- return
- ;==================================
- ; Script Name: Ingot Counter ( Another Jebbit Miner Helpper Script )
- ; Author: Jebbit
- ; Version: 1.5
- ; Client Tested with: 4.0.1b
- ; EUO version tested with: V1.42.00 [Build AA]
- ; Shard OSI / FS: OSI
- ; Revision Date:7/12/05
- ; Public Release: 12/16/2003
- ; Purpose: Opens all surrounding chests within reach and totals up all available ingots. Adds special ingots to the list on the fly for free shards.
- ;==================================
- sub finditall
- mor:
- if %men <> 1
- {
- menu clear
- menu delete stat1
- menu delete stat3
- menu delete stat15
- menu window size 130 %www
- menu window color BLACK
- menu font bgcolor BLACK
- menu window title Ingots
- menu show 3 390
- set %men 1
- }
- FINDITEM ENK C_
- IF #FINDID = X 2
- MENU HIDE
- gOTO menu
- set %sss %sss + 1
- menu delete stat15
- menu font color yellow
- menu font style b
- menu text stat15 40 0 %SSS
- set #lobjectid #findid
- IGNOREITEM #LOBJECTID
- EVENT PROPERTY #findid
- gosub pars
- WAIT 5
- if ingots in %d0
- set %d2 %d1
- if n/a in %d2
- set %d2 Iron
- if %d2 notin %hold && %d2 <> n/a
- {
- set %hold %hold , _ , %d2
- set %www %www + 25
- set %ddd %ddd - 25
- set %as %as + 1
- set %mor . %as %mor . %as + #findstack
- set %more . %as %d2
- set %d2 n/a
- goto mor
- }
- set %ds 0
- chang:
- if %ds >= %as
- goto mor
- set %ds %ds + 1
- set %results %more . %ds
- if %d2 in %results
- {
- set %sas %as
- set %as %ds
- set %mor , %as %mor . %as + #findstack
- set %as %sas
- set %d2 n/a
- goto mor
- }
- goto chang
- set %d2 n/a
- GOTO MOR
- return
- sub menus
- if %men <> 1
- menu clear
- menu:
- menu delete stat1
- menu delete stat3
- menu delete stat15
- menu window size 130 %www
- menu window color BLACK
- menu font bgcolor BLACK
- menu window title Ingots
- menu font align center
- menu font style
- menu font color red
- menu font size 11
- menu text stat15 20 0 Ingot Count
- set %aa 0
- cnt:
- if %as <> n/a
- {
- set %aa %aa + 1
- if %aa > %as
- goto outt
- set %end %end + 25
- menu font size 11
- menu font style b
- menu font color red
- set %results %mor . %aa
- menu text stat3 70 %end %results
- menu font style
- menu font color green
- menu font size 11
- gosub chunck
- menu text stat 5 %end %gg , #STRRES
- goto cnt
- outt:
- set %end 5
- }
- set #menubutton N/A
- menu show 5 %ddd
- ignoreitem reset
- return
- ;==================================
- ; Script Name: Jebbits Pars Script
- ; Author: Jebbit
- ; Version: 1.1
- ; Client Tested with: 4.0.1b
- ; EUO version tested with: V1.42.00 [Build AA]
- ; Shard OSI / FS: OSI
- ; Revision Date:7/12/05
- ; Public Release: 12/16/2003
- ; Purpose: Break down and pars any item
- ;==================================
- sub pars
- set %l 0
- set #lpc 500
- set %c 0
- set %d part
- set %path Assigned , $ ,
- set %string Augments , #spc , By , #spc , Number , - , $ ,
- SET %a #PROPERTY
- topp:
- STR POS %a $
- set %h #strres
- if %fullpars = #true
- {
- STR POS %a #spc
- set %j #strres
- if %h < %j || %j = 0 || ( %l = 0 && #strres = 1 )
- STR POS %a $
- if %l = 0
- set %l 1
- }
- if #strres = 0
- {
- set #lpc 100
- return
- }
- if #strres <> 1
- {
- SET %b #STRRES - 1
- STR LEFT %a %b
- SET %b %b + 1
- set %d . %c #strres
- set %c %c + 1
- set %string %string , #spc , ( , %c , ) , #spc , #strres ,
- set %path %path , #spc , % , %d , %c , - , #spc , #strres , #spc ,
- SET %STRING %STRING , $ ,
- SET %PATH %PATH , $ ,
- }
- STR DEL %a 1 %b
- set %a #strres
- goto topp
- return
- sub chunck
- set #strres %more . %aa
- str Left %more . %aa 1
- set %gg #strres
- str Del %more . %aa 1 1
- str lower #strres
- return
- sub tinkshovel
- SET %COUNTER 0
- nextcpos 30 70
- set #lobjectid %secureid
- event macro 17 0
- wait 20
- nextcpos 30 310
- set #lobjectid %regstorebagid
- event macro 17 0
- wait 20
- set %orex #contposx + 80
- set %orey #contposy + 80
- ignoreitem reset
- finditem ENK c_ , %regstorebagid
- wait 20
- if #findkind = -1
- {
- display ok NO INGOTS IN INGOT BOX
- halt
- }
- set %ingotstodrag %dragingots
- if #findstack < %ingotstodrag
- set %ingotstodrag #findstack
- event drag #findid
- wait 20
- msg %ingotstodrag
- wait 20
- msg $
- wait 20
- set #findmod 20_10
- click 730 367
- wait 20
- reopen:
- counttink:
- finditem %tinkerid c_ , #backpackid
- wait 30
- set %numtinktools #findcnt
- set %tinkinpack #findkind
- finditem %tinkerid c_ , %regstorebagid
- wait 30
- set %numtinktools %numtinktools + #findcnt
- if %numtinktools = 0
- {
- display ok No tinkers Tools Lefts
- halt
- }
- if %tinkinpack = -1
- {
- event drag #findid
- wait 15
- msg $
- wait 15
- set #findmod 20_10
- click 745 367
- }
- finditem %shovelid c_ , #backpackid
- wait 20
- set %findcount #findcnt
- findshov:
- finditem %shovelid c_ , #backpackid
- wait 20
- if #findcnt < %shovels
- {
- finditem %tinkerid c_ , #backpackid
- if #findkind = -1
- goto reopen
- wait 20
- set #lobjectid #findid
- event macro 17 0
- wait 20
- set %llk #contposx + 29
- set %lkk #contposy + 111
- click %llk %lkk
- wait 20
- set %llk #contposx + 385
- set %lkk #contposy + 273
- click %llk %lkk
- wait 20
- set %llk #contposx + 235
- set %lkk #contposy + 71
- click %llk %lkk
- wait 20
- }
- set
- DOING:
- finditem %shovelid c_ , #backpackid
- if #findcnt = %findcount
- goto findshov
- wait 20
- if #findcnt < %shovels
- {
- set %llk #contposx + 286
- set %lkk #contposy + 414
- click %llk %lkk
- WAIT 20
- GOTO DOING
- }
- WAIT 20
- set %llk #contposx + 29
- set %lkk #contposy + 413
- click %llk %lkk
- WAIT 15
- IF #CONTSIZE = 530_437
- click %llk %lkk
- finditem %ingotid c_ , #backpackid
- wait 20
- if #findkind = 0
- {
- event drag #findid
- wait 20
- msg $
- wait 20
- finditem %regstorebagid
- set #findmod 20_10
- click #findx #findy p
- wait 20
- }
- puttinkerback:
- finditem %tinkerid c_ , #backpackid
- wait 20
- if #findkind = 0
- {
- event drag #findid
- wait 20
- msg $
- wait 20
- finditem %regstorebagid
- set #findmod 20_10
- click #findx #findy
- wait 20
- goto puttinkerback
- }
- return
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