Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- if (paddle.transform.rotation.z > 0 & Input.GetKeyDown(KeyCode.Space)){
- print ("This should jump Left");
- this.rigidbody2D.velocity = new Vector2 (this.transform.rotation.z + 13,10f);
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement