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TheOperator

Soldier Tips

Feb 19th, 2012
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  1. --------------------------
  2. AIM AT THE FEET: THE CLASS
  3. --------------------------
  4.  
  5. -Height is your friend. This can not be stressed enough, if you want to survive, you need to be on top. Learn every single place on the map where you can be higher up than your enemy.
  6.  
  7. -Rocketjumping
  8. Why haven't you learned this yet, faggot? This is one of your first priorities as a soldier, because it lets you get high up, as well as fucking, you know, letting you bomb. Have some delicious script.
  9.  
  10. alias +rocketjump "+jump; +duck; wait; +attack"
  11. alias -rocketjump "-jump; -attack; wait; wait; -duck"
  12. bind "somefaggotbutton" +rocketjump
  13.  
  14. -You might as well call Soldier "Splashdamage: The Game". Use that to your advantage. Unless you're using the DH, there is no reason that you should be aiming directly at an enemy.
  15.  
  16. -When targeting sentries, aim a little bit behind them in order to take out it and its Engi with, you guessed it, FUCKING SPLASH DAMAGE!
  17.  
  18. -Ubers don't mean "Rocket jump away because he can follow.", Ubers mean stick around and wreck some shit. The Medic was chill enough to heal your ass, so you should return the favor and cover his.
  19.  
  20. -Kritz means shoot everything.
  21.  
  22. -Learn your way around the map for rocket jumping. Getting to the point sooner = killing people sooner
  23.  
  24. -Whenever there is a faggot who is too close to you, crouch then shoot to reduce self-damage
  25.  
  26. --------------------------------
  27. THE BASICS OF SOLDIER-ROCKET JUMPING
  28. --------------------------------
  29. -ROCKET JUMPING: Utilize this ability to gain a height advantage, or to jump at far distances.
  30.  
  31. HOW THE FUCK DO I ROCKETJUMP?
  32. -Watch some videos, seriously, it is hard to explain how to RJ without any visuals.
  33. -The angle of your rocket direction, jump and your timing greatly matter
  34. -Never press "W" when rocket jumping. Instead, strafe with a or d.
  35.  
  36. WELL SHIT SON THAT'S EASY:
  37. -Great, now try some other rocket jumping tricks.
  38. -Wall jumps: Using a wall to your advantage which results in greater distances or height
  39. -Pogo jumps: Useless in actual games, however, utilizing this skill with other jumps result in faster speeds.
  40. -Continuous jumps: Wall jumping while in midair can results in faster or further jumps
  41.  
  42. WHERE THE FUCK DO I GO TO PRACTICE?
  43. -Jump servers like JumpIt provide jump maps that allow players to practice without any self-damage
  44. -Some popular and beginner friendly jump maps are:
  45. -Jump_adventure
  46. -Jump_beef
  47. -Jump_QuBa
  48. -Jump_BaQuba
  49.  
  50. SCRIPTS:
  51. alias +rocketjump "+jump; +duck; wait; +attack"
  52. alias -rocketjump "-jump; -attack; wait; wait; -duck"
  53. bind "somefaggotbutton" +rocketjump
  54.  
  55. It is recommended to practice without the use of scripts.
  56.  
  57. -----------------------------------
  58. MY ROCKET IS BETTER THAN YOURS HURR
  59. -----------------------------------
  60.  
  61. -This is how it's going down. Vanilla/Original is the best. Liberty Launcher is bad because it's a crutch. Black Box is bad, but it retains usefulness for roaming. Direct Hit is for tryhard 1v1s only.
  62.  
  63. -Why aren't you using the Equalizer?
  64. (I have to mention the Disciplinary Action because of the hilarious bro possibilities with a Heavy and Medic pair. Use it when paired with a good team.)
  65.  
  66. -Shotgun for everything.
  67.  
  68. ---------------------------------------------------
  69. THE BASICS OF SOLDIER-JUGGLING AND AERIALS/AIRSHOTS
  70. ---------------------------------------------------
  71.  
  72. -If you've ever screamed in your virgin rage, "HOLY DICK SHIT, HOW THE ACTUAL FUCK DID THAT SOLDIER SHOOT ME INTO THE AIR," then it's time for you to learn that there's another reason why soldier is called "Shoot at Feet: The Class".
  73.  
  74. -To juggle an enemy, shoot almost directly at their feet. While in midair, the enemy cannot dodge any rockets, which provides a great advantage.
  75.  
  76. -Shooting at the airborne enemy is called an "aerial".
  77. This skill may require some PRACTICE because timing is important.
  78. There are a few maps that allow players to practice airshots against bots. (f_birthday 1 and tr_airshot_v0)
  79.  
  80. -If you are having difficulties aiming, just switch to your shotgun instead, or shoot where your opponents will land.
  81.  
  82. --------------------------------
  83. BAWW THIS CLASS IS OP HOW I KILL
  84. --------------------------------
  85.  
  86. -Scout:
  87. This cunt jumps, so either use your shotgun, or wait until he's almost landed and shoot right about where he'll land.
  88. Fucking hate scouts.
  89. Cunts.
  90.  
  91. Soldier:
  92. There are no real tips here.
  93. The only thing you know is that he can do what you can do.
  94. Do whatever you think would counter YOU.
  95.  
  96. Pyro:
  97. Is that anything other than SPACEGUN in his hands?
  98. Assume he reflects, never shoot directly at him.
  99. USE THE SPLASH, SEE BECAUSE IF YOU HIT JUST RIGHT, YOU DAMAGE HIM, AND THERE AIN'T SHIT HE CAN DO ABOUT IT.
  100. BECAUSE HE'S A FAG.
  101.  
  102. -But really, a good Pyro will just move backwards and dodge your rockets. Shoot one high and one low consecutively and he'll jsut get confused.
  103.  
  104. -However, a GREAAAAAT Pyro (the fuckers who can reflect everything) can see through your scheme and fuck your shit up.
  105. Shoot one rocket at their feet, and move away from the reflection angle. Then switch to shotgun, which often allows the pyro to move in.
  106. Switch to the RL and shoot at the feet again, then use your shotgun to finish them off. If they did not move in, keep shooting at them with your shotgun, until you reach one bullet, then switch.
  107.  
  108. Demoman:
  109. Yeah, these cunts are either REAL easy, or fucking HARD as balls.
  110. Is he using stickies?
  111. Close the FUCK in, hit him if you have to.
  112. Bomb the cunt.
  113. You know, the works.
  114.  
  115. Heavy:
  116. Get the FUCK behind a wall, abuse splash damage.
  117. Just because you can't see the fat fuck doesn't mean you can't hurt him.
  118. Unless he's JUST about to come around the corner, reload fully before shooting again, as your reload-speed is slower than your shooting-speed.
  119.  
  120. Engineer:
  121. See sentry-section.
  122. Seriously, he's fucking harmless without his sentry.
  123.  
  124. Medic:
  125. SHOOT THIS NIGGER BEFORE ANYTHING ELSE
  126. FUCKING
  127. JUST KILL THE FUCKER
  128. HE'S A NAZI AND HE HATES YOUR FREEDOM
  129. 9/11 NEVER FORGET
  130.  
  131. Sniper:
  132. Harmless, unless fuckfar away. If he is, pretend you're in Gears of Duty 3 and use some fucking cover.
  133. If fuckfar away, rocketjump to him, strafe in the air so you're harder to hit.
  134. Or if you're feeling fancy, shotgun at him while running towards him like fucking braveheart.
  135. It messes up his aim.
  136.  
  137. Spy:
  138. 90% harmless.
  139. Fight him like he was just an ordinary Frenchman.
  140.  
  141. ---------------------------------------
  142. ADVANCED TIP: SHOOT AT THE FEET...MOAR
  143. ---------------------------------------
  144.  
  145. -Stay near your medic if you're the pocket.
  146. Unless the roamer has popped in and decided to stick with your medic for a bit, you are NOT free to go.
  147. You stay the FUCK near your medic, and if he somehow dies, assume it is your fault, because it IS.
  148. The only exception to this is the last point, and only if you KNOW you can take the point if you leave your Medic.
  149.  
  150. -Learn sticky-spots.
  151. "Why?", you may ask, you're not the demoman.
  152. Because your number one job as pocket is your medic NOT dying, that's why. If there are stickies, you hit that mic-button and tell your medic to back the fuck up, before he gets blown the fuck up. Communication is important and it's your job to be on the lookout, scrub.
  153.  
  154. -Know your preferred playstyle
  155. -A roaming Soldier is the flanker. You are often separated from your team, so you must be a great rocket jumper.
  156. Be aware of your surroundings at all times, even if this means looking back every 3 seconds.
  157.  
  158. -A pocket Soldier sticks with the team (mostly with the Medic). His protection is your number one priority. The death of a Medic means the loss of an ubercharge. When you feel safe and you are with your Medic, shoot a rocket at your feet to damage yourself. This allows the Medic to charge his Uber faster. If the Medic is unavailable, you are a semi-roaming Soldier. Depending on the map or mode, certain locations or teammates will be your responsibility to protect.
  159.  
  160. ----------
  161. THE VIDJOS
  162. ----------
  163.  
  164. youtube.com/watch?v=nxPMgRplNDw (Harbleu Roaming)
  165. youtube.com/watch?v=GSmkUmPVqA8 (MGE Competitive Soldier Guide)
  166.  
  167.  
  168. Thanks to froXer for having the balls to write something for Soldier and not include weapon fights. And edited by some your dick wants to fuck.
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