Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Added a revive system
- Added gts dialogue to lobby and gameplay
- Added more/better facial animations
- Redid shrink house
- Redid the look and functionality of food drop off zones
- Food drop off zones emit a beam of light periodically
- Added an option in the settings to potentially improve performance, high quality terrains. Disabling this may degrade the look of the terrain a bit, but it should improve performance somewhat
- Reworked some of the modifiers
- Improved the brightness of nighttime by a bit (though it's still probably dark, especially with the tabi or socks environment)
- Added unstuck button
- Added unlock-everything cheat code (Konami code)
- Increased gts growth rate
- Decreased gts idle time
- Reduced respawn time for buildings
- Reduced spawn rate for crystals
- Artifacts (equipment items) can no longer can be forcefully dropped
- All food items, including from bag, can be forcefully dropped
- Redid the gts footsteps to be more performate
- Redid the gts behaviours and animations to be less buggy and have better procedural animation
- Fixed gts face not responding to the direction of the sun (I literally coded it last update, I literally just forgot to add the script)
- Fixed pointy knees of the gts rig
- Fixed some instances of players unintentionally sliding on steep surfaces (usually the gts footsteps)
- Fixed most instances of a player being sent flying if a door ended its animation onto of the player
- And probably a few other things but I could not remember
Advertisement
Add Comment
Please, Sign In to add comment