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Liqtek's Autoexec

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Aug 22nd, 2019
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  1. // Liqtek's CS:GO config
  2. // Updated 21/08/2019
  3.  
  4. //Radar
  5.  
  6. cl_radar_always_centered "0"
  7. cl_radar_icon_scale_min "0.5"
  8. cl_radar_scale "0.6025"
  9. cl_radar_icon_scale_min "0.53"
  10.  
  11. // hud custom
  12. hud_scaling "1"
  13. cl_hud_bomb_under_radar "0"
  14. cl_hud_background_alpha "0.25"
  15. hud_showtargetid "0"
  16. cl_hud_color "7"
  17. cl_hud_healthammo_style "1"
  18. cl_hud_playercount_pos "0"
  19. cl_hud_playercount_showcount "0"
  20. cl_hud_radar_scale "0.900000"
  21. cl_draw_only_deathnotices "0"
  22. cl_righthand "1"
  23. cl_showloadout "0"
  24. cl_showpos "0"
  25. cl_showfps "0"
  26.  
  27. // Clearing
  28. clear
  29. clear_anim_cache
  30. clear_debug_overlays
  31. clear_bombs
  32. hud_takesshots "0"
  33. ai_clear_bad_links
  34. cl_soundemitter_reload
  35. cl_soundscape_flush
  36. fs_clear_open_duplicate_times
  37. fs_fios_flush_cache
  38. scene_flush
  39. snd_async_flush
  40. r_flushlod
  41.  
  42. mm_dedicated_search_maxping "65"
  43.  
  44. // Rates & Network boosters
  45. rate "786432" // max rate, lower if having network issues
  46. cl_cmdrate "128"
  47. cl_updaterate "128"
  48. cl_interp "0"
  49. cl_interp_ratio "1"
  50. cl_interpolate "1"
  51. cl_lagcompensation "1"
  52. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  53. net_steamcnx_allowrelay "1"
  54. sv_forcepreload "1"
  55. net_splitrate "0"
  56. net_allow_multicast "0"
  57. cl_interpolate "1"
  58. cl_resend "6"
  59. net_client_steamdatagram_enable_override "1" // SDR beta
  60.  
  61. // Mouse
  62. sensitivity "1.97"
  63. zoom_sensitivity_ratio_mouse "1.12"
  64. m_rawinput "1"
  65. m_pitch "0.022"
  66. m_customaccel "0"
  67. m_mouseaccel1 "0"
  68. m_mouseaccel2 "0"
  69. m_mousespeed "0"
  70.  
  71. // Video
  72. mat_monitorgamma "1.72"
  73. mat_queue_mode "2"
  74. mat_queue_report "0"
  75. fps_max "999" //Setting this to 0 will uncap it but will load maps 90 seconds slower. 600 gave me the best results.
  76. fps_max_menu "145"
  77. engine_no_focus_sleep "0" // default 50
  78.  
  79. // Reduce gun shifting when crouching
  80. cl_viewmodel_shift_left_amt "0"
  81. cl_viewmodel_shift_right_amt "0"
  82. // Reduce gun and scope shifting/bobbing when moving
  83. cl_bobcycle "0"
  84. cl_bob_lower_amt "5"
  85. cl_bobamt_lat "0.1"
  86. cl_bobamt_vert "0.1"
  87.  
  88. //sound
  89. volume "0.1"
  90. snd_headphone_pan_exponent "2"
  91. snd_headphone_pan_radial_weight "2"
  92. snd_legacy_surround "0"
  93. snd_pitchquality "1"
  94. dsp_enhance_stereo "0"
  95. lobby_voice_chat_enabled "0"
  96. soundscape_flush
  97. play_distance "1"
  98.  
  99. // lowers delay between sounds
  100. windows_speaker_config "1"
  101. snd_mixahead "0.05"
  102. snd_mix_async "1"
  103. snd_stream "1"
  104.  
  105. //misc performance boosters
  106.  
  107. mat_powersavingsmode "0"
  108. cl_timeout "1337"
  109. cl_predict "1"
  110. cl_predictweapons "1"
  111. cl_lagcompensation "1"
  112. cl_forcepreload "1"
  113. cl_disablefreezecam "1"
  114. cl_autohelp "0"
  115. cl_disablehtmlmotd "1"
  116. cl_freezecameffects_showholiday "0"
  117. cl_showhelp "0"
  118. cl_downloadfilter "nosounds"
  119. cl_allowdownload "1"
  120. cl_allowupload "0"
  121. cl_cmdrate "128"
  122. cl_updaterate "128"
  123. r_dynamic "0"
  124. r_drawtracers_firstperson "1"
  125. r_drawtracers "0"
  126. r_eyegloss "0" // No Makeup.
  127. r_eyemove "0" // No Eye Movement.
  128. r_eyeshift_x "0" // No Eye Movement X-Angel.
  129. r_eyeshift_y "0" // No Eye Movement Y-Angel.
  130. r_eyeshift_z "0" // No Eye Movement Z-Angel.
  131. r_eyesize "0" // Smaller Eyes.
  132. r_cheapwaterend "1"
  133. r_cheapwaterstart"1"
  134. gameinstructor_enable "0"
  135. sys_refldetail "0"
  136. sys_antialiasing "0"
  137. muzzleflash_light "0"
  138. adsp_debug "0"
  139. cl_debugrumble "0"
  140. cl_rumblescale "0"
  141.  
  142. con_filter_text "Damage " // highlight damage in console
  143. ui_steam_overlay_notification_position "bottomright"
  144. player_nevershow_communityservermessage "1"
  145. option_duck_method "0"
  146. option_speed_method "0"
  147. cl_teammate_colors_show "1"
  148. cl_autowepswitch "0" // auto weapon switch on pickup
  149. bugreporter_uploadasync "0"
  150. bugreporter_username ""
  151. xbox_autothrottle "0"
  152. xbox_throttlebias "0"
  153. xbox_throttlespoof "0"
  154. joystick "0"
  155. joystick_force_disabled "1"
  156. joystick_force_disabled_set_from_options "1"
  157. cl_join_advertise "2"
  158. budget_peaks_window "0"
  159. budget_show_peaks "0"
  160. cl_show_clan_in_death_notice "0"
  161. ds_get_newest_subscribed_files
  162. cl_logofile "0"
  163. log_onefile "0"
  164. sv_logbans "0"
  165. sv_logecho "0"
  166. log "off"
  167. cl_buy_favorite_quiet "0"
  168. cl_buy_favorite_nowarn "0"
  169. fs_warning_level "0"
  170. vprof_verbose "0"
  171. sv_logflush "0"
  172. cl_detail_avoid_force "0"
  173. cl_detail_avoid_radius "0"
  174. cl_detail_avoid_recover_speed "0"
  175. cl_detail_max_sway "0"
  176. cl_freezecampanel_position_dynamic "0"
  177.  
  178. bind ` "r_cleardecals" //Press ` to clear decals
  179.  
  180. net_graph "1" //Shows my network usage data
  181. net_graphheight "60" //Changes height, used together with script
  182. net_graphmsecs "400" //The latency graph represents this many milliseconds
  183. net_graphpos "3" //Positioning of Net Graph
  184. net_graphproportionalfont "0.5" //Makes font smaller
  185. net_graphshowinterp "1" //Shows interpolation value
  186. net_graphshowlatency "1" //Shows latency value
  187. net_graphsolid "1" //Solid Net Graph
  188. net_graphtext "1" //Shows text fields
  189. net_scale "5" //Makes font smaller
  190.  
  191.  
  192. host_writeconfig
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