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- _G.Farm = true
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-302, 19, 843)
- wait(0.5)
- while _G.Farm do
- wait(0.3)
- local ohInstance1 = workspace[game.Players.LocalPlayer.Name][game:GetService("Players").LocalPlayer.equippedBall.Value].Handle
- local ohVector32 = 94.680191040039, 91.668006896973, 0.50552368164062
- local ohVector33 = -301.3918762207, 19.509910583496, 842.79827880859
- local ohBoolean4 = true
- local ohInstance5 = workspace.Hoop.Hoop
- local ohVector36 = 0, -90.269996643066, 0
- game:GetService("ReplicatedStorage").Shot:FireServer(ohInstance1, ohVector32, ohVector33, ohBoolean4, ohInstance5, ohVector36)
- local ohNumber1 = 196
- local ohInstance2 = workspace.Hoop
- local ohNumber3 = 5
- game:GetService("ReplicatedStorage").Score:FireServer(ohNumber1, ohInstance2, ohNumber3)
- end
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