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  1. [2019.06.21-14.56.12:935][ 0]LogCollectionManager: Loaded 0 collections in 0.001475 seconds
  2. [2019.06.21-14.56.12:942][ 0]LogFileCache: Scanning file cache for directory '/home/hussein/IsaacSim/UnrealEngine/IsaacSimProject/Saved/Collections/' took 0.00s
  3. [2019.06.21-14.56.12:942][ 0]LogFileCache: Scanning file cache for directory '/home/hussein/IsaacSim/UnrealEngine/IsaacSimProject/Content/Developers/hussein/Collections/' took 0.00s
  4. [2019.06.21-14.56.12:942][ 0]LogFileCache: Scanning file cache for directory '/home/hussein/IsaacSim/UnrealEngine/IsaacSimProject/Content/Collections/' took 0.00s
  5. [2019.06.21-14.56.12:942][ 0]LogContentBrowser: Native class hierarchy populated in 0.0059 seconds. Added 2643 classes and 605 folders.
  6. [2019.06.21-14.56.12:944][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
  7. [2019.06.21-14.56.13:056][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders.
  8. [2019.06.21-14.56.13:059][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders.
  9. [2019.06.21-14.56.13:116][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 1 classes and 2 folders.
  10. [2019.06.21-14.56.13:130][ 0]LogVulkanRHI: Warning: Requested PixelFormat 18 not supported by this swapchain! Falling back to supported swapchain formats...
  11. [2019.06.21-14.56.13:130][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
  12. [2019.06.21-14.56.13:130][ 0]LogVulkanRHI: Display: Queue Family 0: Supports Present
  13. [2019.06.21-14.56.13:181][ 0]LogLinux: Scale at X=67.000000, Y=27.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  14. [2019.06.21-14.56.13:181][ 0]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  15. [2019.06.21-14.56.13:181][ 0]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  16. [2019.06.21-14.56.13:336][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders.
  17. [2019.06.21-14.56.13:336][ 0]LogLoad: (Engine Initialization) Total time: 26.58 seconds
  18. [2019.06.21-14.56.13:336][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  19. [2019.06.21-14.56.13:372][ 0]LogSlate: Took 0.000062 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  20. [2019.06.21-14.56.13:375][ 0]LogSlate: Took 0.000069 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  21. [2019.06.21-14.56.13:381][ 0]LogSlate: Took 0.000054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  22. [2019.06.21-14.56.13:471][ 0]LogInit: Adding external input plugin.
  23. [2019.06.21-14.56.13:491][ 0]LogRenderer: Reallocating scene render targets to support 1168x584 Format 10 NumSamples 1 (Frame:1).
  24. [2019.06.21-14.56.13:491][ 0]LogContentStreaming: Texture pool size now 1000 MB
  25. [2019.06.21-14.56.13:515][ 0]LogSlate: Took 0.000031 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  26. [2019.06.21-14.56.13:537][ 1]LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
  27. [2019.06.21-14.56.13:847][ 3]LogAssetRegistry: Asset discovery search completed in 22.2926 seconds
  28. [2019.06.21-14.56.13:849][ 3]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
  29. [2019.06.21-14.56.13:849][ 3]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000036 seconds (updated 0 objects)
  30. [2019.06.21-14.59.48:153][430]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  31. [2019.06.21-14.59.50:176][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Barrel_1)
  32. [2019.06.21-15.00.06:347][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (SM_WallA_3M12)
  33. [2019.06.21-15.00.07:425][978]LogEditorViewport: Clicking on Actor (LMB): RandomShelf_C (RandomShelf27)
  34. [2019.06.21-15.00.07:940][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Barrel_1)
  35. [2019.06.21-15.00.08:913][ 11]LogSlate: FSceneViewport::OnFocusLost() reason 0
  36. [2019.06.21-15.00.09:046][ 15]LogLinux: Scale at X=67.000000, Y=27.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  37. [2019.06.21-15.00.09:046][ 15]LogLinux: Scale at X=755.000000, Y=323.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  38. [2019.06.21-15.00.09:055][ 15]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  39. [2019.06.21-15.00.10:730][ 46]LogSlate: Window 'Select Path' being destroyed
  40. [2019.06.21-15.00.10:798][ 46]LogLinux: Scale at X=67.000000, Y=27.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  41. [2019.06.21-15.00.10:798][ 46]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  42. [2019.06.21-15.00.10:808][ 46]LogLinux: Scale at X=960.000000, Y=540.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  43. [2019.06.21-15.00.10:884][ 46]LogSlate: Took 0.000059 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  44. [2019.06.21-15.00.10:930][ 46]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/Barrel_1_Blueprint.Barrel_1_Blueprint
  45. [2019.06.21-15.00.11:062][ 46]LogLinux: Scale at X=346.000000, Y=222.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  46. [2019.06.21-15.00.11:062][ 46]LogLinux: Scale at X=953.000000, Y=569.000000: 1.000000 (monitor=#0, HDPI=96.000000 (horz scale: 1.000000), VDPI=96.000000 (vert scale: 1.000000))
  47. [2019.06.21-15.00.11:669][ 46]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 116 classes and 0 folders.
  48. [2019.06.21-15.00.12:279][ 46]LogMaterial: Display: Missing cached shader map for material GridMaterial, compiling.
  49. [2019.06.21-15.00.12:336][ 46]LogShaderCompilers: Display: Shaders left to compile 19
  50. [2019.06.21-15.00.12:336][ 46]LogShaderCompilers: Display: Shaders left to compile 9
  51. [2019.06.21-15.00.12:336][ 46]LogMaterial: Display: Missing cached shader map for material PersonaFloorMat, compiling.
  52. [2019.06.21-15.00.12:373][ 46]LogShaderCompilers: Display: Shaders left to compile 28
  53. [2019.06.21-15.00.12:373][ 46]LogShaderCompilers: Display: Shaders left to compile 18
  54. Signal 11 caught.
  55. Malloc Size=131076 LargeMemoryPoolOffset=131092
  56. CommonUnixCrashHandler: Signal=11
  57. Malloc Size=65535 LargeMemoryPoolOffset=196655
  58. Malloc Size=1318832 LargeMemoryPoolOffset=1515504
  59. Malloc Size=68112 LargeMemoryPoolOffset=1583632
  60. Malloc Size=92908 LargeMemoryPoolOffset=1676556
  61. LogPlatformFile: Not using cached read wrapper
  62. LogTaskGraph: Started task graph with 4 named threads and 11 total threads with 1 sets of task threads.
  63. LogInit: Build: ++UE4+Release-4.20-CL-0
  64. LogInit: Engine Version: 4.20.3-0+++UE4+Release-4.20
  65. LogInit: Compatible Engine Version: 4.20.0-0+++UE4+Release-4.20
  66. LogInit: Net CL: 0
  67. LogInit: OS: GenericOSVersionLabel (GenericOSSubVersionLabel), CPU: Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz, GPU: GenericGPUBrand
  68. LogInit: Compiled (64-bit): Jun 13 2019 14:21:45
  69. LogInit: Compiled with Clang: 6.0.0 (tags/RELEASE_600/final)
  70. LogInit: Build Configuration: Shipping
  71. LogInit: Branch Name: ++UE4+Release-4.20
  72. LogInit: Command Line: -Abslog=/home/hussein/IsaacSim/UnrealEngine/IsaacSimProject/Saved/Logs/IsaacSimProject-CRC.log /home/hussein/IsaacSim/UnrealEngine/IsaacSimProject/Saved/Crashes/crashinfo-IsaacSimProject-pid-25530-2882705208D6F637A27D72F66D419797/
  73. LogInit: Base Directory: /home/hussein/IsaacSim/UnrealEngine/Engine/Binaries/Linux/
  74. LogInit: Installed Engine Build: 1
  75. LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  76. LogInit: Object subsystem initialized
  77. [2019.06.21-15.00.12:992][ 0]LogInit: Using custom *.sym to symbolicate
  78. [2019.06.21-15.00.12:992][ 0]LogInit: Unix hardware info:
  79. [2019.06.21-15.00.12:992][ 0]LogInit: - we are the first instance of this executable
  80. [2019.06.21-15.00.12:992][ 0]LogInit: - this process' id (pid) is 25997, parent process' id (ppid) is 25530
  81. [2019.06.21-15.00.12:992][ 0]LogInit: - we are not running under debugger
  82. [2019.06.21-15.00.12:992][ 0]LogInit: - machine network name is 'hussein-MS-7B48'
  83. [2019.06.21-15.00.12:992][ 0]LogInit: - user name is 'hussein' (hussein)
  84. [2019.06.21-15.00.12:992][ 0]LogInit: - we're logged in locally
  85. [2019.06.21-15.00.12:992][ 0]LogInit: - we're running with rendering
  86. [2019.06.21-15.00.12:992][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz' (signature: 0x906EC)
  87. [2019.06.21-15.00.12:992][ 0]LogInit: - Number of physical cores available for the process: 8
  88. [2019.06.21-15.00.12:992][ 0]LogInit: - Number of logical cores available for the process: 8
  89. [2019.06.21-15.00.12:992][ 0]LogInit: - Cache line size: 64
  90. [2019.06.21-15.00.12:992][ 0]LogInit: - Memory allocator used: binned2
  91. [2019.06.21-15.00.12:992][ 0]LogCore: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
  92. [2019.06.21-15.00.12:992][ 0]LogInit: Unix-specific commandline switches:
  93. [2019.06.21-15.00.12:992][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
  94. [2019.06.21-15.00.12:992][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
  95. [2019.06.21-15.00.12:992][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
  96. [2019.06.21-15.00.12:992][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
  97. [2019.06.21-15.00.12:992][ 0]LogInit: -filemapcachesize=NUMBER - set the size for case-sensitive file mapping cache
  98. [2019.06.21-15.00.12:992][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
  99. [2019.06.21-15.00.12:992][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
  100. [2019.06.21-15.00.12:992][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
  101. [2019.06.21-15.00.12:992][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (32108 MB, 32879100 KB, 33668198400 bytes)
  102. [2019.06.21-15.00.12:995][ 0]LogUObjectArray: 839 objects as part of root set at end of initial load.
  103. [2019.06.21-15.00.12:995][ 0]LogUObjectAllocator: 121600 out of 0 bytes used by permanent object pool.
  104. [2019.06.21-15.00.12:995][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  105. [2019.06.21-15.00.12:995][ 0]LogInit: Using OS detected language ().
  106. [2019.06.21-15.00.12:995][ 0]LogInit: Using OS detected locale ().
  107. [2019.06.21-15.00.12:995][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
  108. [2019.06.21-15.00.12:995][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
  109. [2019.06.21-15.00.12:995][ 0]LogInit: Using OS detected language ().
  110. [2019.06.21-15.00.12:995][ 0]LogInit: Using OS detected locale ().
  111. [2019.06.21-15.00.12:995][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
  112. [2019.06.21-15.00.12:995][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
  113. [2019.06.21-15.00.12:995][ 0]CrashReportClientLog: CrashReportClientVersion=1.1
  114. [2019.06.21-15.00.12:995][ 0]CrashReportClientLog: CrashReportReceiver disabled
  115. [2019.06.21-15.00.12:995][ 0]CrashReportClientLog: DataRouterUrl: https://unreal.backtrace.io/post/nvidia/
  116. [2019.06.21-15.00.12:995][ 0]CrashReportClientLog: AppToken: d50f3ec6419e992b80b3f48c8d8a69db4088abbd9dabf95598fd8c7085bc523b
  117. [2019.06.21-15.00.12:996][ 0]LogInit: Initializing SDL.
  118. [2019.06.21-15.00.13:147][ 0]LogInit: Initialized SDL 2.0.5 revision: 11184 (hg-11184:04063928c4a8 with EpicExtensions) (compiled against 2.0.5)
  119. [2019.06.21-15.00.13:147][ 0]LogInit: Using SDL_WINDOW_OPENGL
  120. [2019.06.21-15.00.13:147][ 0]LogInit: Using SDL video driver 'x11'
  121. [2019.06.21-15.00.15:429][ 0]LogExit: Preparing to exit.
  122. [2019.06.21-15.00.15:431][ 0]LogExit: Object subsystem successfully closed.
  123. [2019.06.21-15.00.15:433][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (6)
  124. [2019.06.21-15.00.15:433][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (4)
  125. [2019.06.21-15.00.15:433][ 0]LogModuleManager: Shutting down and abandoning module PakFile (2)
  126. [2019.06.21-15.00.15:434][ 0]LogExit: Exiting.
  127. [2019.06.21-15.00.15:434][ 0]LogInit: Tearing down SDL.
  128. Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
  129. Segmentation fault (core dumped)
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