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- F-07-19 08:09:07.544 - Thread: 1 -> Log Started
- 2017-07-19 08:09:07.545 - Thread: 1 -> Timezone (local - UTC): 2h
- 2017-07-19 08:09:07.545 - Thread: 1 -> App Version: 01_181_601
- 2017-07-19 08:09:07.545 - Thread: 1 -> Steam build: Always true
- 2017-07-19 08:09:07.545 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-07-19 08:09:07.545 - Thread: 1 -> Environment.ProcessorCount: 8
- 2017-07-19 08:09:07.583 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 7 Professional (Microsoft Windows NT 6.1.7601 Service Pack 1)
- 2017-07-19 08:09:07.584 - Thread: 1 -> Environment.CommandLine: "G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
- 2017-07-19 08:09:07.584 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-07-19 08:09:07.584 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-07-19 08:09:07.584 - Thread: 1 -> Environment.Version: 4.6.1 or later (394271)
- 2017-07-19 08:09:07.584 - Thread: 1 -> Environment.CurrentDirectory: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Bin64
- 2017-07-19 08:09:08.625 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-07-19 08:09:08.625 - Thread: 1 -> IntPtr.Size: 8
- 2017-07-19 08:09:08.625 - Thread: 1 -> Default Culture: de-DE
- 2017-07-19 08:09:08.625 - Thread: 1 -> Default UI Culture: de-DE
- 2017-07-19 08:09:08.625 - Thread: 1 -> IsAdmin: False
- 2017-07-19 08:09:08.628 - Thread: 1 -> MyConfig.Load() - START
- 2017-07-19 08:09:08.631 - Thread: 1 -> Path: C:\Users\<Username>\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-19 08:09:08.663 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-07-19 08:09:08.663 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-07-19 08:09:08.663 - Thread: 1 -> MusicVolume: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> GameVolume: 0.5290255
- 2017-07-19 08:09:08.663 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-07-19 08:09:08.663 - Thread: 1 -> Language: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-19 08:09:08.663 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-07-19 08:09:08.663 - Thread: 1 -> FirstTimeRun: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> CubeBuilderBuildingMode: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> ControlsHints: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> RotationHints: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> ShowCrosshair: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> DisableHeadbob: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> CompressSaveGames: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> UiTransparency: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> UiBkTransparency: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> NeedShowTutorialQuestion: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> VoiceChatVolume: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> HudWarnings: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> VoiceChat: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> VideoAdapter: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> ScreenWidth: 1920
- 2017-07-19 08:09:08.663 - Thread: 1 -> ScreenHeight: 1080
- 2017-07-19 08:09:08.663 - Thread: 1 -> RefreshRate: 60000
- 2017-07-19 08:09:08.663 - Thread: 1 -> WindowMode: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> VerticalSync: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> HardwareCursor: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> RenderQuality: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> FieldOfView: 60
- 2017-07-19 08:09:08.663 - Thread: 1 -> RenderInterpolation: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> GrassDensity: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> MutedPlayers:
- 2017-07-19 08:09:08.663 - Thread: 1 -> MinimalHud: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> Tonemapping: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> CubeBuilderUseSymmetry: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> VegetationViewDistance: 100
- 2017-07-19 08:09:08.663 - Thread: 1 -> AmbientOcclusionEnabled: False
- 2017-07-19 08:09:08.663 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> EnableReverb: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> EnableDynamicMusic: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-07-19 08:09:08.663 - Thread: 1 -> AnisotropicFiltering: 1
- 2017-07-19 08:09:08.663 - Thread: 1 -> VoxelQuality: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> TextureQuality: 0
- 2017-07-19 08:09:08.663 - Thread: 1 -> FlaresIntensity: 1
- 2017-07-19 08:09:08.665 - Thread: 1 -> MyConfig.Load() - END
- 2017-07-19 08:09:08.666 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-07-19 08:09:09.651 - Thread: 1 -> AdapterInfo = {
- 2017-07-19 08:09:09.651 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY1
- 2017-07-19 08:09:09.651 - Thread: 1 -> Description = dev id: 5058, mem: 4202954752, shared mem: 8288669696, Luid: 57225, rev: 161, subsys id: 828380258, vendor id: 4318
- 2017-07-19 08:09:09.651 - Thread: 1 -> Driver version = 21.21.13.7866
- 2017-07-19 08:09:09.651 - Thread: 1 -> Driver date = 20170209000000.000000-000
- 2017-07-19 08:09:09.651 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-19 08:09:09.651 - Thread: 1 -> Adapter id = 0
- 2017-07-19 08:09:09.651 - Thread: 1 -> Supported = True
- 2017-07-19 08:09:09.651 - Thread: 1 -> RAM = 4202954752
- 2017-07-19 08:09:09.651 - Thread: 1 -> Priority = 2
- 2017-07-19 08:09:09.651 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-19 08:09:09.651 - Thread: 1 -> Output is attached = True
- 2017-07-19 08:09:09.651 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-07-19 08:09:09.651 - Thread: 1 -> Display modes = {
- 2017-07-19 08:09:09.652 - Thread: 1 -> DXGIOutput id = 0
- 2017-07-19 08:09:09.652 - Thread: 1 -> 640x480@60Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 640x480@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 640x480@72Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@56.25Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@56.25Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@72.188Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x480@72.188Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@56.25Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@56.25Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@72.188Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 720x576@72.188Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 800x600@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 800x600@56.25Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 800x600@72.188Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1024x768@70.069Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1024x768@75.029Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1152x864@75Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x720@60Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x800@59.81Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x960@60Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> 1920x1080@60Hz
- 2017-07-19 08:09:09.652 - Thread: 1 -> }
- 2017-07-19 08:09:09.652 - Thread: 1 -> }
- 2017-07-19 08:09:09.654 - Thread: 1 -> AdapterInfo = {
- 2017-07-19 08:09:09.654 - Thread: 1 -> Name = NVIDIA GeForce GTX 970 + DISPLAY2
- 2017-07-19 08:09:09.654 - Thread: 1 -> Description = dev id: 5058, mem: 4202954752, shared mem: 8288669696, Luid: 57225, rev: 161, subsys id: 828380258, vendor id: 4318
- 2017-07-19 08:09:09.654 - Thread: 1 -> Driver version = 21.21.13.7866
- 2017-07-19 08:09:09.654 - Thread: 1 -> Driver date = 20170209000000.000000-000
- 2017-07-19 08:09:09.654 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-07-19 08:09:09.654 - Thread: 1 -> Adapter id = 0
- 2017-07-19 08:09:09.654 - Thread: 1 -> Supported = True
- 2017-07-19 08:09:09.654 - Thread: 1 -> RAM = 4202954752
- 2017-07-19 08:09:09.654 - Thread: 1 -> Priority = 2
- 2017-07-19 08:09:09.654 - Thread: 1 -> Multithreaded rendering supported = True
- 2017-07-19 08:09:09.654 - Thread: 1 -> Output is attached = True
- 2017-07-19 08:09:09.654 - Thread: 1 -> DesktopBounds = {X:1920 Y:0 Width:1920 Height:1080}
- 2017-07-19 08:09:09.654 - Thread: 1 -> Display modes = {
- 2017-07-19 08:09:09.654 - Thread: 1 -> DXGIOutput id = 1
- 2017-07-19 08:09:09.654 - Thread: 1 -> 640x480@60Hz
- 2017-07-19 08:09:09.654 - Thread: 1 -> 640x480@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 640x480@72Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@56.25Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@56.25Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@60.317Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@72.188Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x480@72.188Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@56.25Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@56.25Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@60.317Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@72.188Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 720x576@72.188Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 800x600@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 800x600@56.25Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 800x600@60.317Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 800x600@72.188Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1024x768@60.004Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1024x768@70.069Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1024x768@75.029Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1152x864@75Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x720@60Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x768@59.81Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x800@59.81Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x960@60Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x1024@60.02Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1280x1024@75.025Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1360x768@59.887Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1366x768@59.887Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1440x900@59.887Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1600x900@59.954Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1600x1024@59.954Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1680x1050@59.954Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> 1920x1080@60Hz
- 2017-07-19 08:09:09.655 - Thread: 1 -> }
- 2017-07-19 08:09:09.655 - Thread: 1 -> }
- 2017-07-19 08:09:09.668 - Thread: 1 -> Steam.IsActive: True
- 2017-07-19 08:09:09.669 - Thread: 1 -> Steam.IsOnline: True
- 2017-07-19 08:09:09.669 - Thread: 1 -> Steam.OwnsGame: True
- 2017-07-19 08:09:09.669 - Thread: 1 -> Steam.UserId:
- 2017-07-19 08:09:09.669 - Thread: 1 -> Steam.UserName: Shandoo
- 2017-07-19 08:09:09.669 - Thread: 1 -> Steam.Branch:
- 2017-07-19 08:09:09.669 - Thread: 1 -> Build date: 2017-07-13 05:58
- 2017-07-19 08:09:09.669 - Thread: 1 -> Build version: 0.1.6403.32365
- 2017-07-19 08:09:09.702 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-07-19 08:09:09.703 - Thread: 1 -> Game dir: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Bin64
- 2017-07-19 08:09:09.703 - Thread: 1 -> Content dir: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content
- 2017-07-19 08:09:09.703 - Thread: 1 -> Found processor count: 8
- 2017-07-19 08:09:09.703 - Thread: 1 -> Using processor count: 8
- 2017-07-19 08:09:10.734 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-19 08:09:10.738 - Thread: 1 -> ba42463d6372c93f469bfb59db25bf2fcdbf2a98
- 2017-07-19 08:09:11.036 - Thread: 1 -> Loading scenarios
- 2017-07-19 08:09:11.065 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-19 08:09:11.065 - Thread: 1 -> Preallocate - START
- 2017-07-19 08:09:11.067 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-07-19 08:09:11.067 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-07-19 08:09:11.067 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-07-19 08:09:11.073 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-07-19 08:09:11.073 - Thread: 1 -> MyEntities - START
- 2017-07-19 08:09:11.090 - Thread: 1 -> MyEntities - END
- 2017-07-19 08:09:11.090 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-07-19 08:09:11.090 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-07-19 08:09:11.090 - Thread: 1 -> MyTransparentGeometry - START
- 2017-07-19 08:09:11.096 - Thread: 1 -> MyTransparentGeometry - END
- 2017-07-19 08:09:11.096 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-07-19 08:09:11.102 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-07-19 08:09:11.102 - Thread: 1 -> MyMath - START
- 2017-07-19 08:09:11.102 - Thread: 1 -> MyMath - END
- 2017-07-19 08:09:11.102 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-07-19 08:09:11.103 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-07-19 08:09:11.108 - Thread: 1 -> MyDefinitionManager - START
- 2017-07-19 08:09:11.108 - Thread: 1 -> MyDefinitionManager - END
- 2017-07-19 08:09:11.108 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyAIActionsParser - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyAIActionsParser - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerBase - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerBase - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-07-19 08:09:11.136 - Thread: 1 -> MyServerDebugCommands - START
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyServerDebugCommands - END
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyClientDebugCommands - START
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyClientDebugCommands - END
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyMultiplayerClient - START
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyMultiplayerClient - END
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyDedicatedServer - START
- 2017-07-19 08:09:11.141 - Thread: 1 -> MyDedicatedServer - END
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyAiTargetManager - START
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyAiTargetManager - END
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyChatHistory - START
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyChatHistory - END
- 2017-07-19 08:09:11.142 - Thread: 1 -> MySyncDestructions - START
- 2017-07-19 08:09:11.142 - Thread: 1 -> MySyncDestructions - END
- 2017-07-19 08:09:11.142 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-07-19 08:09:11.162 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-07-19 08:09:11.162 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-07-19 08:09:11.162 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-07-19 08:09:11.162 - Thread: 1 -> MyCommandCharacter - START
- 2017-07-19 08:09:11.164 - Thread: 1 -> MyCommandCharacter - END
- 2017-07-19 08:09:11.164 - Thread: 1 -> MyCommandConsole - START
- 2017-07-19 08:09:11.164 - Thread: 1 -> MyCommandConsole - END
- 2017-07-19 08:09:11.164 - Thread: 1 -> MyCommandEntity - START
- 2017-07-19 08:09:11.166 - Thread: 1 -> MyCommandEntity - END
- 2017-07-19 08:09:11.166 - Thread: 1 -> MySyncScenario - START
- 2017-07-19 08:09:11.166 - Thread: 1 -> MySyncScenario - END
- 2017-07-19 08:09:11.166 - Thread: 1 -> MySyncEntity - START
- 2017-07-19 08:09:11.166 - Thread: 1 -> MySyncEntity - END
- 2017-07-19 08:09:11.166 - Thread: 1 -> Preallocate - END
- 2017-07-19 08:09:11.175 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-07-19 08:09:11.204 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-07-19 08:09:11.204 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-07-19 08:09:11.206 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-07-19 08:09:11.207 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:09:11.207 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:09:11.207 - Thread: 1 -> Assembly.Location: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-07-19 08:09:11.207 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-07-19 08:09:11.207 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-07-19 08:09:11.208 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-07-19 08:09:11.214 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: ASUS
- 2017-07-19 08:09:11.214 - Thread: 1 -> Win32_ComputerSystem.Model: All Series
- 2017-07-19 08:09:11.214 - Thread: 1 -> Virtualized: False
- 2017-07-19 08:09:11.216 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
- 2017-07-19 08:09:11.217 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,114,210,304 bytes
- 2017-07-19 08:09:11.217 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
- 2017-07-19 08:09:11.217 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 13,814,681,600 bytes
- 2017-07-19 08:09:11.217 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 8,795,131,592,704 bytes
- 2017-07-19 08:09:11.220 - Thread: 1 -> Drive C: | Capacity: 500,000,878,592 bytes | Free space: 331,864,866,816 bytes
- 2017-07-19 08:09:11.220 - Thread: 1 -> Drive E: | Capacity: 104,853,504 bytes | Free space: 73,695,232 bytes
- 2017-07-19 08:09:11.220 - Thread: 1 -> Drive F: | Capacity: 1,000,096,133,120 bytes | Free space: 501,300,412,416 bytes
- 2017-07-19 08:09:11.220 - Thread: 1 -> Drive G: | Capacity: 6,001,039,241,216 bytes | Free space: 5,581,661,585,408 bytes
- 2017-07-19 08:09:11.220 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-07-19 08:09:11.220 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-07-19 08:09:11.271 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-07-19 08:09:11.329 - Thread: 1 -> Havok: Physics.Init
- 2017-07-19 08:09:11.329 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
- 2017-07-19 08:09:11.333 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-07-19 08:09:11.346 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-07-19 08:09:11.347 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-19 08:09:11.504 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-19 08:09:11.504 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-19 08:09:11.512 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:09:11.517 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-19 08:09:11.523 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-19 08:09:11.569 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-19 08:09:11.610 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-19 08:09:11.613 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-19 08:09:11.613 - Thread: 1 -> Path: C:\Users\<Username>\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-19 08:09:11.633 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-19 08:09:11.643 - Thread: 1 -> MyGuiManager()
- 2017-07-19 08:09:11.712 - Thread: 1 -> MyScreenManager()
- 2017-07-19 08:09:11.763 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-19 08:09:11.764 - Thread: 1 -> Path: C:\Users\<Username>\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-19 08:09:11.780 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-19 08:09:11.787 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-19 08:09:13.311 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-07-19 08:09:14.157 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-07-19 08:09:14.157 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-19 08:09:14.157 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-07-19 08:09:14.242 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-07-19 08:09:15.060 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-07-19 08:09:15.062 - Thread: 1 -> Timer Frequency: 3904023
- 2017-07-19 08:09:15.062 - Thread: 1 -> Ticks per frame: 65339
- 2017-07-19 08:09:15.297 - Thread: 17 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-07-19 08:09:16.415 - Thread: 1 -> Analytics helper process start reported
- 2017-07-19 08:09:44.213 - Thread: 1 -> LoadSession() - Start
- 2017-07-19 08:09:44.213 - Thread: 1 -> C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test
- 2017-07-19 08:09:44.631 - Thread: 19 -> Downloading world mods - START
- 2017-07-19 08:09:44.651 - Thread: 19 -> MySteamWorkshop.GetItemsBlocking: getting 7 items
- 2017-07-19 08:09:44.652 - Thread: 19 -> Querying details of file 297357201
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 328494103
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 425514695
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 435014878
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 655922051
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 681276386
- 2017-07-19 08:09:44.653 - Thread: 19 -> Querying details of file 822981360
- 2017-07-19 08:09:45.013 - Thread: 1 -> Obtained details: Id=655922051; Result=OK; ugcHandle=778408025889770674; title='Nanite Control Factory - Automated Construction'; tags='mod,block,script'
- 2017-07-19 08:09:45.013 - Thread: 1 -> Obtained details: Id=435014878; Result=OK; ugcHandle=1467398677403645546; title='S - Imhotep thruster - DX11'; tags='mod,block'
- 2017-07-19 08:09:45.013 - Thread: 1 -> Obtained details: Id=425514695; Result=OK; ugcHandle=170415821567283821; title='Power Plants [Reactors,Solar,Battery] (DX 11)'; tags='mod,block,production,modpack,Other'
- 2017-07-19 08:09:45.013 - Thread: 1 -> Obtained details: Id=822981360; Result=OK; ugcHandle=185044915418901741; title='Helicarrier Thruster MK II'; tags='other,mod,block,production,modpack'
- 2017-07-19 08:09:45.014 - Thread: 1 -> Obtained details: Id=328494103; Result=OK; ugcHandle=608349439292568011; title='Armor Ramps [By UncleSte]'; tags='mod,block'
- 2017-07-19 08:09:45.014 - Thread: 1 -> Obtained details: Id=297357201; Result=OK; ugcHandle=385413237006587036; title='Warp_Drive_V3.1(Dx11)'; tags='mod,block,modpack'
- 2017-07-19 08:09:45.014 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=853844470016611821; title='Automated Beam Drill'; tags='mod,block'
- 2017-07-19 08:09:45.313 - Thread: 19 -> Up to date mod: Id = 297357201, title = 'Warp_Drive_V3.1(Dx11)'
- 2017-07-19 08:09:45.313 - Thread: 17 -> Up to date mod: Id = 328494103, title = 'Armor Ramps [By UncleSte]'
- 2017-07-19 08:09:45.580 - Thread: 17 -> Up to date mod: Id = 435014878, title = 'S - Imhotep thruster - DX11'
- 2017-07-19 08:09:45.580 - Thread: 19 -> Up to date mod: Id = 425514695, title = 'Power Plants [Reactors,Solar,Battery] (DX 11)'
- 2017-07-19 08:09:45.848 - Thread: 19 -> Up to date mod: Id = 681276386, title = 'Automated Beam Drill'
- 2017-07-19 08:09:45.848 - Thread: 17 -> Up to date mod: Id = 655922051, title = 'Nanite Control Factory - Automated Construction'
- 2017-07-19 08:09:46.132 - Thread: 19 -> Up to date mod: Id = 822981360, title = 'Helicarrier Thruster MK II'
- 2017-07-19 08:09:46.132 - Thread: 19 -> Mod download time: 1.12 seconds
- 2017-07-19 08:09:46.134 - Thread: 19 -> Downloading world mods - END
- 2017-07-19 08:09:46.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:09:46.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:09:46.152 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:09:46.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:09:46.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:09:46.153 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:09:46.162 - Thread: 1 -> LoadSession() - End
- 2017-07-19 08:09:46.166 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-07-19 08:09:46.166 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-07-19 08:09:46.568 - Thread: 1 -> RunLoadingAction - START
- 2017-07-19 08:09:46.569 - Thread: 1 -> Loading session: C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test
- 2017-07-19 08:10:04.249 - Thread: 1 -> GC Memory: 103,222,504 B
- 2017-07-19 08:10:04.251 - Thread: 1 -> Process Memory: 814,043,136 B
- 2017-07-19 08:10:04.262 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-07-19 08:10:08.510 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:08.510 - Thread: 1 -> Script loaded: 655922051.sbm_NaniteConstructionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:08.510 - Thread: 1 -> Script loaded: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:08.510 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-07-19 08:10:08.514 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-07-19 08:10:08.514 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-07-19 08:10:08.516 - Thread: 1 -> ba42463d6372c93f469bfb59db25bf2fcdbf2a98
- 2017-07-19 08:10:08.618 - Thread: 1 -> Loading scenarios
- 2017-07-19 08:10:08.618 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-07-19 08:10:08.637 - Thread: 1 -> Loading transparent material properties
- 2017-07-19 08:10:08.639 - Thread: 1 -> Loading grid creators
- 2017-07-19 08:10:08.640 - Thread: 1 -> Loading stat definitions
- 2017-07-19 08:10:08.641 - Thread: 1 -> Loading sound categories
- 2017-07-19 08:10:08.643 - Thread: 1 -> Loading ship sound groups
- 2017-07-19 08:10:08.649 - Thread: 1 -> Could not find any sound for 'ShipSmallRunSlow'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallRunMedium'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallRunFast'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallStart'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallEnd'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedUp'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallSpeedDown'
- 2017-07-19 08:10:08.651 - Thread: 1 -> Could not find any sound for 'ShipSmallEngine'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIon'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterIonIdle'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogen'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterHydrogenIdle'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericSlow'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericFast'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallThrusterAtmosphericIdle'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsRun'
- 2017-07-19 08:10:08.652 - Thread: 1 -> Could not find any sound for 'ShipSmallWheelsGround'
- 2017-07-19 08:10:08.656 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeRunLoop'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeStart'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeEnd'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedUp'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeSpeedDown'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeEngine'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeIdle'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIon'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterIonIdle'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogen'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterHydrogenIdle'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericSlow'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericFast'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeThrusterAtmosphericIdle'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsRun'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Could not find any sound for 'ShipLargeWheelsGround'
- 2017-07-19 08:10:08.657 - Thread: 1 -> Loading ship sound groups
- 2017-07-19 08:10:08.657 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-19 08:10:08.657 - Thread: 1 -> Loading resource distribution groups
- 2017-07-19 08:10:08.663 - Thread: 1 -> Loading pirate antennas
- 2017-07-19 08:10:08.665 - Thread: 1 -> Loading physical material properties
- 2017-07-19 08:10:08.669 - Thread: 1 -> Loading LCD texture categories
- 2017-07-19 08:10:08.677 - Thread: 1 -> Loading physical items
- 2017-07-19 08:10:08.682 - Thread: 1 -> Loading event definitions
- 2017-07-19 08:10:08.683 - Thread: 1 -> Loading gas property definitions
- 2017-07-19 08:10:08.683 - Thread: 1 -> Loading flare definitions
- 2017-07-19 08:10:08.685 - Thread: 1 -> Loading factions
- 2017-07-19 08:10:08.686 - Thread: 1 -> Loading environment items entries
- 2017-07-19 08:10:08.687 - Thread: 1 -> Loading component containers
- 2017-07-19 08:10:08.689 - Thread: 1 -> Loading entity components
- 2017-07-19 08:10:08.692 - Thread: 1 -> Loading emissive color definitions
- 2017-07-19 08:10:08.695 - Thread: 1 -> Loading emissive color default states
- 2017-07-19 08:10:08.697 - Thread: 1 -> Loading edges
- 2017-07-19 08:10:08.698 - Thread: 1 -> Loading drone behaviors
- 2017-07-19 08:10:08.700 - Thread: 1 -> Loading decal global definitions
- 2017-07-19 08:10:08.701 - Thread: 1 -> Loading decal definitions
- 2017-07-19 08:10:08.703 - Thread: 1 -> Loading environment items entries
- 2017-07-19 08:10:08.703 - Thread: 1 -> Loading debris
- 2017-07-19 08:10:08.704 - Thread: 1 -> Loading curve definitions
- 2017-07-19 08:10:08.706 - Thread: 1 -> Loading block positions
- 2017-07-19 08:10:08.709 - Thread: 1 -> Loading container types
- 2017-07-19 08:10:08.710 - Thread: 1 -> Loading configuration
- 2017-07-19 08:10:08.711 - Thread: 1 -> Loading components
- 2017-07-19 08:10:08.712 - Thread: 1 -> Loading character definitions
- 2017-07-19 08:10:08.723 - Thread: 1 -> Loading character definitions
- 2017-07-19 08:10:08.726 - Thread: 1 -> Loading agent definitions
- 2017-07-19 08:10:08.727 - Thread: 1 -> Loading blueprints
- 2017-07-19 08:10:08.728 - Thread: 1 -> Loading blueprint classes
- 2017-07-19 08:10:08.729 - Thread: 1 -> Loading blueprint class entries
- 2017-07-19 08:10:08.730 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:08.731 - Thread: 1 -> Loading animations
- 2017-07-19 08:10:08.733 - Thread: 1 -> Loading animations
- 2017-07-19 08:10:08.733 - Thread: 1 -> Loading ammo definitions
- 2017-07-19 08:10:08.734 - Thread: 1 -> Loading ammo magazines
- 2017-07-19 08:10:08.736 - Thread: 1 -> Loading behaviors
- 2017-07-19 08:10:08.736 - Thread: 1 -> Loading voxel material definitions
- 2017-07-19 08:10:08.739 - Thread: 1 -> Loading voxel material definitions
- 2017-07-19 08:10:08.739 - Thread: 1 -> Loading voxel map storage definitions
- 2017-07-19 08:10:08.739 - Thread: 1 -> Loading physical items
- 2017-07-19 08:10:08.743 - Thread: 1 -> Loading particle effect definitions
- 2017-07-19 08:10:08.814 - Thread: 1 -> Loading physical material properties
- 2017-07-19 08:10:08.819 - Thread: 1 -> Loading environment items definitions
- 2017-07-19 08:10:08.820 - Thread: 1 -> Loading environment items definitions
- 2017-07-19 08:10:08.820 - Thread: 1 -> Audio effects definitions
- 2017-07-19 08:10:08.823 - Thread: 1 -> Loading weapon definitions
- 2017-07-19 08:10:08.828 - Thread: 1 -> Loading environment item definitions
- 2017-07-19 08:10:08.831 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:08.929 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:08.939 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\EarthEasyStation.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dyad_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DSF3_Duchessa.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drill_Ship_Moon_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drillbot_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Drifting_Pursuant_mk.1.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Dread_Hulk_Nefarious_[A2-9604-p].sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red04.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red03.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red02.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Red01.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue04.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue03.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue02.sbc
- 2017-07-19 08:10:08.940 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\DoM_Blue01.sbc
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- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading prefab: G:\Steam Bibliothek G\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-07-19 08:10:08.944 - Thread: 1 -> Loading spawn groups
- 2017-07-19 08:10:08.948 - Thread: 1 -> Loading respawn ships
- 2017-07-19 08:10:08.950 - Thread: 1 -> List of used mods (7) - START
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 425514695, Filename = '425514695.sbm', Name = 'Power Plants [Reactors,Solar,Battery] (DX 11)'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 435014878, Filename = '435014878.sbm', Name = 'S - Imhotep thruster - DX11'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 297357201, Filename = '297357201.sbm', Name = 'Warp_Drive_V3.1(Dx11)'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 328494103, Filename = '328494103.sbm', Name = 'Armor Ramps [By UncleSte]'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 822981360, Filename = '822981360.sbm', Name = 'Helicarrier Thruster MK II'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 655922051, Filename = '655922051.sbm', Name = 'Nanite Control Factory - Automated Construction'
- 2017-07-19 08:10:08.951 - Thread: 1 -> Id = 681276386, Filename = '681276386.sbm', Name = 'Automated Beam Drill'
- 2017-07-19 08:10:08.951 - Thread: 1 -> List of used mods - END
- 2017-07-19 08:10:08.974 - Thread: 1 -> Loading transparent material properties
- 2017-07-19 08:10:08.983 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:08.990 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.004 - Thread: 1 -> Created definition for: Reactor (Hyperion_1)
- 2017-07-19 08:10:09.017 - Thread: 1 -> Created definition for: Reactor (Hyperion_3)
- 2017-07-19 08:10:09.030 - Thread: 1 -> Created definition for: Reactor (Hyperion_5)
- 2017-07-19 08:10:09.043 - Thread: 1 -> Created definition for: Reactor (Hyperion_7)
- 2017-07-19 08:10:09.057 - Thread: 1 -> Created definition for: Reactor (Hyperion_9)
- 2017-07-19 08:10:09.067 - Thread: 1 -> Created definition for: Reactor (Hyperion_1)
- 2017-07-19 08:10:09.080 - Thread: 1 -> Created definition for: Reactor (Hyperion_3)
- 2017-07-19 08:10:09.080 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:09.080 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_1
- 2017-07-19 08:10:09.083 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_3
- 2017-07-19 08:10:09.086 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_5
- 2017-07-19 08:10:09.088 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_7
- 2017-07-19 08:10:09.091 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_9
- 2017-07-19 08:10:09.093 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockSmallHyperion_1
- 2017-07-19 08:10:09.096 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeHyperion_3
- 2017-07-19 08:10:09.098 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.109 - Thread: 1 -> Created definition for: Solar C.S.P (Frame) 13x7x3
- 2017-07-19 08:10:09.120 - Thread: 1 -> Created definition for: Solar C.S.P (Full) 13x7x3
- 2017-07-19 08:10:09.130 - Thread: 1 -> Created definition for: Solar C.S.P (Side) 13x7x3
- 2017-07-19 08:10:09.140 - Thread: 1 -> Created definition for: Solar C.S.P (Center) 13x7x3
- 2017-07-19 08:10:09.151 - Thread: 1 -> Created definition for: Solar C.S.P (Frame) 5x3x1
- 2017-07-19 08:10:09.161 - Thread: 1 -> Created definition for: Solar C.S.P (Full) 5x3x1
- 2017-07-19 08:10:09.171 - Thread: 1 -> Created definition for: Solar C.S.P (Side) 5x3x1
- 2017-07-19 08:10:09.181 - Thread: 1 -> Created definition for: Solar C.S.P (Center) 5x3x1
- 2017-07-19 08:10:09.181 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:09.181 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_1
- 2017-07-19 08:10:09.184 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_3
- 2017-07-19 08:10:09.186 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_5
- 2017-07-19 08:10:09.189 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_7
- 2017-07-19 08:10:09.192 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_9
- 2017-07-19 08:10:09.194 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_wireframe
- 2017-07-19 08:10:09.197 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_armor
- 2017-07-19 08:10:09.199 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_side_Large
- 2017-07-19 08:10:09.202 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_center_Large
- 2017-07-19 08:10:09.205 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_wireframe_small
- 2017-07-19 08:10:09.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_armor_small
- 2017-07-19 08:10:09.209 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_side_Small
- 2017-07-19 08:10:09.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_center_Small
- 2017-07-19 08:10:09.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockSmallHyperion_1
- 2017-07-19 08:10:09.217 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeHyperion_3
- 2017-07-19 08:10:09.220 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.233 - Thread: 1 -> Created definition for: Battery Bank_1
- 2017-07-19 08:10:09.245 - Thread: 1 -> Created definition for: Battery Bank_3
- 2017-07-19 08:10:09.258 - Thread: 1 -> Created definition for: Battery Bank_3
- 2017-07-19 08:10:09.271 - Thread: 1 -> Created definition for: Battery Bank_6
- 2017-07-19 08:10:09.271 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:09.271 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_1
- 2017-07-19 08:10:09.273 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_3
- 2017-07-19 08:10:09.276 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_5
- 2017-07-19 08:10:09.278 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_7
- 2017-07-19 08:10:09.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/LargeBlockLargeHyperion_9
- 2017-07-19 08:10:09.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_wireframe
- 2017-07-19 08:10:09.285 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_armor
- 2017-07-19 08:10:09.288 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_side_Large
- 2017-07-19 08:10:09.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_center_Large
- 2017-07-19 08:10:09.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_wireframe_small
- 2017-07-19 08:10:09.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/LargeBlockParabolSolar_armor_small
- 2017-07-19 08:10:09.298 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_side_Small
- 2017-07-19 08:10:09.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_SolarPanel/CSP_Armor_center_Small
- 2017-07-19 08:10:09.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/BatteryBank_1_Large
- 2017-07-19 08:10:09.305 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/LargeBlockBatteryBank
- 2017-07-19 08:10:09.308 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockSmallHyperion_1
- 2017-07-19 08:10:09.310 - Thread: 1 -> Loading cube block: MyObjectBuilder_Reactor/SmallBlockLargeHyperion_3
- 2017-07-19 08:10:09.313 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/BatteryBank_3_Small
- 2017-07-19 08:10:09.316 - Thread: 1 -> Loading cube block: MyObjectBuilder_BatteryBlock/SmallBlockBatteryBank
- 2017-07-19 08:10:09.331 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:09.333 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:09.333 - Thread: 1 -> Loading block positions
- 2017-07-19 08:10:09.334 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.341 - Thread: 1 -> Created definition for: Imhotep
- 2017-07-19 08:10:09.348 - Thread: 1 -> Created definition for: Imhotep White
- 2017-07-19 08:10:09.357 - Thread: 1 -> Created definition for: Imhotep yellow
- 2017-07-19 08:10:09.364 - Thread: 1 -> Created definition for: Imhotep orange
- 2017-07-19 08:10:09.372 - Thread: 1 -> Created definition for: Imhotep red
- 2017-07-19 08:10:09.379 - Thread: 1 -> Created definition for: Imhotep pink
- 2017-07-19 08:10:09.386 - Thread: 1 -> Created definition for: Imhotep cyan
- 2017-07-19 08:10:09.394 - Thread: 1 -> Created definition for: Imhotep green
- 2017-07-19 08:10:09.401 - Thread: 1 -> Created definition for: Imhotep - NO SOUND
- 2017-07-19 08:10:09.408 - Thread: 1 -> Created definition for: Imhotep White - NO SOUND
- 2017-07-19 08:10:09.415 - Thread: 1 -> Created definition for: Imhotep yellow - NO SOUND
- 2017-07-19 08:10:09.423 - Thread: 1 -> Created definition for: Imhotep orange - NO SOUND
- 2017-07-19 08:10:09.430 - Thread: 1 -> Created definition for: Imhotep red - NO SOUND
- 2017-07-19 08:10:09.437 - Thread: 1 -> Created definition for: Imhotep pink - NO SOUND
- 2017-07-19 08:10:09.445 - Thread: 1 -> Created definition for: Imhotep cyan - NO SOUND
- 2017-07-19 08:10:09.452 - Thread: 1 -> Created definition for: Imhotep green - NO SOUND
- 2017-07-19 08:10:09.459 - Thread: 1 -> Created definition for: Imhotep Base
- 2017-07-19 08:10:09.466 - Thread: 1 -> Created definition for: Imhotep Base - NO SOUND
- 2017-07-19 08:10:09.466 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:09.466 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01
- 2017-07-19 08:10:09.468 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01w
- 2017-07-19 08:10:09.469 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01y
- 2017-07-19 08:10:09.471 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01o
- 2017-07-19 08:10:09.472 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01r
- 2017-07-19 08:10:09.473 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01p
- 2017-07-19 08:10:09.475 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01cy
- 2017-07-19 08:10:09.476 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01gr
- 2017-07-19 08:10:09.477 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01ns
- 2017-07-19 08:10:09.479 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01wns
- 2017-07-19 08:10:09.480 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01yns
- 2017-07-19 08:10:09.481 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01ons
- 2017-07-19 08:10:09.483 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01rns
- 2017-07-19 08:10:09.484 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01pns
- 2017-07-19 08:10:09.486 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01cyns
- 2017-07-19 08:10:09.488 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotep01grns
- 2017-07-19 08:10:09.490 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotepbase01
- 2017-07-19 08:10:09.491 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/Imhotepbasens01
- 2017-07-19 08:10:09.496 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.497 - Thread: 1 -> Created definition for: Warp_Drive_V3
- 2017-07-19 08:10:09.499 - Thread: 1 -> Created definition for: Warp_Drive_V3
- 2017-07-19 08:10:09.499 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:09.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeBlockWarp_Drive_V3
- 2017-07-19 08:10:09.499 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallBlockWarp_Drive_V3
- 2017-07-19 08:10:09.557 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:09.557 - Thread: 1 -> Loading block positions
- 2017-07-19 08:10:09.559 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:09.582 - Thread: 1 -> Created definition for: Armor Ramp
- 2017-07-19 08:10:09.603 - Thread: 1 -> Created definition for: Armor Ramp Corner
- 2017-07-19 08:10:09.624 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv
- 2017-07-19 08:10:09.645 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1
- 2017-07-19 08:10:09.667 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1 Mirror
- 2017-07-19 08:10:09.688 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1
- 2017-07-19 08:10:09.709 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1 Mirror
- 2017-07-19 08:10:09.730 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1
- 2017-07-19 08:10:09.751 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1 Mirror
- 2017-07-19 08:10:09.772 - Thread: 1 -> Created definition for: Armor Ramp Corner Split
- 2017-07-19 08:10:09.793 - Thread: 1 -> Created definition for: Armor Ramp Corner Split Mirror
- 2017-07-19 08:10:09.815 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1
- 2017-07-19 08:10:09.836 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1 Mirror
- 2017-07-19 08:10:09.856 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split
- 2017-07-19 08:10:09.878 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1
- 2017-07-19 08:10:09.899 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1 Mirror
- 2017-07-19 08:10:09.920 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 1x1x1
- 2017-07-19 08:10:09.941 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 1x1x1
- 2017-07-19 08:10:09.962 - Thread: 1 -> Created definition for: Armor Ramp 3x1x1
- 2017-07-19 08:10:09.983 - Thread: 1 -> Created definition for: Armor Ramp Corner 3x1x1
- 2017-07-19 08:10:10.005 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 3x1x1
- 2017-07-19 08:10:10.026 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 3x1x1
- 2017-07-19 08:10:10.047 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1
- 2017-07-19 08:10:10.068 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1 Mirror
- 2017-07-19 08:10:10.089 - Thread: 1 -> Created definition for: Armor Ramp
- 2017-07-19 08:10:10.111 - Thread: 1 -> Created definition for: Armor Ramp Corner
- 2017-07-19 08:10:10.133 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv
- 2017-07-19 08:10:10.154 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1
- 2017-07-19 08:10:10.175 - Thread: 1 -> Created definition for: Armor Ramp Corner 2x2x1 Mirror
- 2017-07-19 08:10:10.196 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1
- 2017-07-19 08:10:10.217 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 2x2x1 Mirror
- 2017-07-19 08:10:10.238 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1
- 2017-07-19 08:10:10.259 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 2x2x1 Mirror
- 2017-07-19 08:10:10.280 - Thread: 1 -> Created definition for: Armor Ramp Corner Split
- 2017-07-19 08:10:10.301 - Thread: 1 -> Created definition for: Armor Ramp Corner Split Mirror
- 2017-07-19 08:10:10.322 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1
- 2017-07-19 08:10:10.342 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 2x2x1 Mirror
- 2017-07-19 08:10:10.363 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split
- 2017-07-19 08:10:10.385 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1
- 2017-07-19 08:10:10.406 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 2x2x1 Mirror
- 2017-07-19 08:10:10.426 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 1x1x1
- 2017-07-19 08:10:10.447 - Thread: 1 -> Created definition for: Armor Ramp Corner Double 1x1x1
- 2017-07-19 08:10:10.469 - Thread: 1 -> Created definition for: Armor Ramp 3x1x1
- 2017-07-19 08:10:10.490 - Thread: 1 -> Created definition for: Armor Ramp Corner 3x1x1
- 2017-07-19 08:10:10.512 - Thread: 1 -> Created definition for: Armor Ramp Corner Inv 3x1x1
- 2017-07-19 08:10:10.534 - Thread: 1 -> Created definition for: Armor Ramp Corner Half Split 3x1x1
- 2017-07-19 08:10:10.556 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1
- 2017-07-19 08:10:10.577 - Thread: 1 -> Created definition for: Armor Ramp Corner Split 3x1x1 Mirror
- 2017-07-19 08:10:10.598 - Thread: 1 -> Created definition for: Heavy Armor Ramp
- 2017-07-19 08:10:10.619 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner
- 2017-07-19 08:10:10.640 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv
- 2017-07-19 08:10:10.661 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1
- 2017-07-19 08:10:10.681 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1 Mirror
- 2017-07-19 08:10:10.703 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1
- 2017-07-19 08:10:10.724 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1 Mirror
- 2017-07-19 08:10:10.744 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1
- 2017-07-19 08:10:10.765 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1 Mirror
- 2017-07-19 08:10:10.787 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split
- 2017-07-19 08:10:10.808 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split Mirror
- 2017-07-19 08:10:10.828 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1
- 2017-07-19 08:10:10.849 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1 Mirror
- 2017-07-19 08:10:10.869 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split
- 2017-07-19 08:10:10.890 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1
- 2017-07-19 08:10:10.911 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1 Mirror
- 2017-07-19 08:10:10.932 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 1x1x1
- 2017-07-19 08:10:10.954 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 1x1x1
- 2017-07-19 08:10:10.975 - Thread: 1 -> Created definition for: Heavy Armor Ramp 3x1x1
- 2017-07-19 08:10:10.996 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 3x1x1
- 2017-07-19 08:10:11.017 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 3x1x1
- 2017-07-19 08:10:11.037 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 3x1x1
- 2017-07-19 08:10:11.058 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1
- 2017-07-19 08:10:11.079 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1 Mirror
- 2017-07-19 08:10:11.101 - Thread: 1 -> Created definition for: Heavy Armor Ramp
- 2017-07-19 08:10:11.122 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner
- 2017-07-19 08:10:11.143 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv
- 2017-07-19 08:10:11.163 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1
- 2017-07-19 08:10:11.185 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 2x2x1 Mirror
- 2017-07-19 08:10:11.207 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1
- 2017-07-19 08:10:11.227 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 2x2x1 Mirror
- 2017-07-19 08:10:11.248 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1
- 2017-07-19 08:10:11.269 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 2x2x1 Mirror
- 2017-07-19 08:10:11.290 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split
- 2017-07-19 08:10:11.311 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split Mirror
- 2017-07-19 08:10:11.331 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1
- 2017-07-19 08:10:11.353 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 2x2x1 Mirror
- 2017-07-19 08:10:11.374 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split
- 2017-07-19 08:10:11.394 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1
- 2017-07-19 08:10:11.415 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 2x2x1 Mirror
- 2017-07-19 08:10:11.436 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 1x1x1
- 2017-07-19 08:10:11.457 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Double 1x1x1
- 2017-07-19 08:10:11.478 - Thread: 1 -> Created definition for: Heavy Armor Ramp 3x1x1
- 2017-07-19 08:10:11.499 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner 3x1x1
- 2017-07-19 08:10:11.520 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Inv 3x1x1
- 2017-07-19 08:10:11.541 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Half Split 3x1x1
- 2017-07-19 08:10:11.562 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1
- 2017-07-19 08:10:11.583 - Thread: 1 -> Created definition for: Heavy Armor Ramp Corner Split 3x1x1 Mirror
- 2017-07-19 08:10:11.583 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:11.583 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRamp
- 2017-07-19 08:10:11.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner
- 2017-07-19 08:10:11.593 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv
- 2017-07-19 08:10:11.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner2x2x1
- 2017-07-19 08:10:11.604 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner2x2x1Mirror
- 2017-07-19 08:10:11.604 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv2x2x1
- 2017-07-19 08:10:11.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv2x2x1Mirror
- 2017-07-19 08:10:11.609 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x2x1
- 2017-07-19 08:10:11.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x2x1Mirror
- 2017-07-19 08:10:11.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x1x1
- 2017-07-19 08:10:11.619 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit2x1x1Mirror
- 2017-07-19 08:10:11.624 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble2x2x1
- 2017-07-19 08:10:11.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble2x2x1Mirror
- 2017-07-19 08:10:11.630 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit
- 2017-07-19 08:10:11.635 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit2x2x1
- 2017-07-19 08:10:11.640 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit2x2x1Mirror
- 2017-07-19 08:10:11.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit1x1x1
- 2017-07-19 08:10:11.650 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerDouble1x1x1
- 2017-07-19 08:10:11.656 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRamp3x1x1
- 2017-07-19 08:10:11.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCorner3x1x1
- 2017-07-19 08:10:11.666 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerInv3x1x1
- 2017-07-19 08:10:11.671 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerHalfSplit3x1x1
- 2017-07-19 08:10:11.676 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit3x1x1
- 2017-07-19 08:10:11.682 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeArmorRampCornerSplit3x1x1Mirror
- 2017-07-19 08:10:11.687 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRamp
- 2017-07-19 08:10:11.692 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner
- 2017-07-19 08:10:11.697 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv
- 2017-07-19 08:10:11.703 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner2x2x1
- 2017-07-19 08:10:11.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner2x2x1Mirror
- 2017-07-19 08:10:11.708 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv2x2x1
- 2017-07-19 08:10:11.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv2x2x1Mirror
- 2017-07-19 08:10:11.713 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x2x1
- 2017-07-19 08:10:11.719 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x2x1Mirror
- 2017-07-19 08:10:11.719 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x1x1
- 2017-07-19 08:10:11.723 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit2x1x1Mirror
- 2017-07-19 08:10:11.728 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble2x2x1
- 2017-07-19 08:10:11.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble2x2x1Mirror
- 2017-07-19 08:10:11.734 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit
- 2017-07-19 08:10:11.740 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit2x2x1
- 2017-07-19 08:10:11.744 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit2x2x1Mirror
- 2017-07-19 08:10:11.750 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit1x1x1
- 2017-07-19 08:10:11.755 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerDouble1x1x1
- 2017-07-19 08:10:11.761 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRamp3x1x1
- 2017-07-19 08:10:11.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCorner3x1x1
- 2017-07-19 08:10:11.771 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerInv3x1x1
- 2017-07-19 08:10:11.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerHalfSplit3x1x1
- 2017-07-19 08:10:11.781 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit3x1x1
- 2017-07-19 08:10:11.787 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/LargeHeavyArmorRampCornerSplit3x1x1Mirror
- 2017-07-19 08:10:11.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRamp
- 2017-07-19 08:10:11.797 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner
- 2017-07-19 08:10:11.803 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv
- 2017-07-19 08:10:11.808 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner2x2x1
- 2017-07-19 08:10:11.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner2x2x1Mirror
- 2017-07-19 08:10:11.813 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv2x2x1
- 2017-07-19 08:10:11.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv2x2x1Mirror
- 2017-07-19 08:10:11.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x2x1
- 2017-07-19 08:10:11.824 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x2x1Mirror
- 2017-07-19 08:10:11.824 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x1x1
- 2017-07-19 08:10:11.829 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit2x1x1Mirror
- 2017-07-19 08:10:11.834 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble2x2x1
- 2017-07-19 08:10:11.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble2x2x1Mirror
- 2017-07-19 08:10:11.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit
- 2017-07-19 08:10:11.844 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit2x2x1
- 2017-07-19 08:10:11.850 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit2x2x1Mirror
- 2017-07-19 08:10:11.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit1x1x1
- 2017-07-19 08:10:11.860 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerDouble1x1x1
- 2017-07-19 08:10:11.865 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRamp3x1x1
- 2017-07-19 08:10:11.870 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCorner3x1x1
- 2017-07-19 08:10:11.875 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerInv3x1x1
- 2017-07-19 08:10:11.880 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerHalfSplit3x1x1
- 2017-07-19 08:10:11.886 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit3x1x1
- 2017-07-19 08:10:11.891 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallArmorRampCornerSplit3x1x1Mirror
- 2017-07-19 08:10:11.896 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRamp
- 2017-07-19 08:10:11.901 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner
- 2017-07-19 08:10:11.906 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv
- 2017-07-19 08:10:11.912 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner2x2x1
- 2017-07-19 08:10:11.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner2x2x1Mirror
- 2017-07-19 08:10:11.917 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv2x2x1
- 2017-07-19 08:10:11.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv2x2x1Mirror
- 2017-07-19 08:10:11.922 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x2x1
- 2017-07-19 08:10:11.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x2x1Mirror
- 2017-07-19 08:10:11.927 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x1x1
- 2017-07-19 08:10:11.932 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit2x1x1Mirror
- 2017-07-19 08:10:11.939 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble2x2x1
- 2017-07-19 08:10:11.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble2x2x1Mirror
- 2017-07-19 08:10:11.944 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit
- 2017-07-19 08:10:11.949 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit2x2x1
- 2017-07-19 08:10:11.954 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit2x2x1Mirror
- 2017-07-19 08:10:11.960 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit1x1x1
- 2017-07-19 08:10:11.965 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerDouble1x1x1
- 2017-07-19 08:10:11.970 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRamp3x1x1
- 2017-07-19 08:10:11.976 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCorner3x1x1
- 2017-07-19 08:10:11.981 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerInv3x1x1
- 2017-07-19 08:10:11.986 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerHalfSplit3x1x1
- 2017-07-19 08:10:11.991 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit3x1x1
- 2017-07-19 08:10:11.996 - Thread: 1 -> Loading cube block: MyObjectBuilder_CubeBlock/SmallHeavyArmorRampCornerSplit3x1x1Mirror
- 2017-07-19 08:10:12.031 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:12.031 - Thread: 1 -> Loading transparent material properties
- 2017-07-19 08:10:12.035 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.051 - Thread: 1 -> Created definition for: Heli Thruster corner small
- 2017-07-19 08:10:12.069 - Thread: 1 -> Created definition for: Heli Thruster corner large
- 2017-07-19 08:10:12.087 - Thread: 1 -> Created definition for: Heli Thruster corner X large
- 2017-07-19 08:10:12.104 - Thread: 1 -> Created definition for: Heli Thruster corner small
- 2017-07-19 08:10:12.120 - Thread: 1 -> Created definition for: Heli Thruster corner large
- 2017-07-19 08:10:12.138 - Thread: 1 -> Created definition for: Heli Thruster corner X large
- 2017-07-19 08:10:12.138 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:12.138 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornersmall
- 2017-07-19 08:10:12.141 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerlarge
- 2017-07-19 08:10:12.144 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerxlarge
- 2017-07-19 08:10:12.148 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornersmall
- 2017-07-19 08:10:12.152 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerlarge
- 2017-07-19 08:10:12.155 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerxlarge
- 2017-07-19 08:10:12.158 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.174 - Thread: 1 -> Created definition for: Heli Thruster side small
- 2017-07-19 08:10:12.190 - Thread: 1 -> Created definition for: Heli Thruster side large
- 2017-07-19 08:10:12.209 - Thread: 1 -> Created definition for: Heli Thruster side X large
- 2017-07-19 08:10:12.226 - Thread: 1 -> Created definition for: Heli Thruster side small
- 2017-07-19 08:10:12.242 - Thread: 1 -> Created definition for: Heli Thruster side large
- 2017-07-19 08:10:12.260 - Thread: 1 -> Created definition for: Heli Thruster side X large
- 2017-07-19 08:10:12.260 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:12.260 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornersmall
- 2017-07-19 08:10:12.263 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerlarge
- 2017-07-19 08:10:12.266 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerxlarge
- 2017-07-19 08:10:12.269 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidesmall
- 2017-07-19 08:10:12.274 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidelarge
- 2017-07-19 08:10:12.277 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidexlarge
- 2017-07-19 08:10:12.280 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornersmall
- 2017-07-19 08:10:12.283 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerlarge
- 2017-07-19 08:10:12.286 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerxlarge
- 2017-07-19 08:10:12.289 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidesmall
- 2017-07-19 08:10:12.293 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidelarge
- 2017-07-19 08:10:12.296 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidexlarge
- 2017-07-19 08:10:12.299 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.316 - Thread: 1 -> Created definition for: Heli Thruster full small
- 2017-07-19 08:10:12.332 - Thread: 1 -> Created definition for: Heli Thruster full large
- 2017-07-19 08:10:12.350 - Thread: 1 -> Created definition for: Heli Thruster full X large
- 2017-07-19 08:10:12.366 - Thread: 1 -> Created definition for: Heli Thruster full small
- 2017-07-19 08:10:12.384 - Thread: 1 -> Created definition for: Heli Thruster full large
- 2017-07-19 08:10:12.402 - Thread: 1 -> Created definition for: Heli Thruster full X large
- 2017-07-19 08:10:12.402 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:12.402 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornersmall
- 2017-07-19 08:10:12.405 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerlarge
- 2017-07-19 08:10:12.408 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerxlarge
- 2017-07-19 08:10:12.411 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidesmall
- 2017-07-19 08:10:12.414 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidelarge
- 2017-07-19 08:10:12.418 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidexlarge
- 2017-07-19 08:10:12.421 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullsmall
- 2017-07-19 08:10:12.424 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifulllarge
- 2017-07-19 08:10:12.427 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullxlarge
- 2017-07-19 08:10:12.431 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornersmall
- 2017-07-19 08:10:12.434 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerlarge
- 2017-07-19 08:10:12.437 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerxlarge
- 2017-07-19 08:10:12.440 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidesmall
- 2017-07-19 08:10:12.443 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidelarge
- 2017-07-19 08:10:12.446 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidexlarge
- 2017-07-19 08:10:12.449 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullsmall
- 2017-07-19 08:10:12.452 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifulllarge
- 2017-07-19 08:10:12.456 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullxlarge
- 2017-07-19 08:10:12.459 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.483 - Thread: 1 -> Created definition for: Heli Thruster single small
- 2017-07-19 08:10:12.509 - Thread: 1 -> Created definition for: Heli Thruster single large
- 2017-07-19 08:10:12.537 - Thread: 1 -> Created definition for: Heli Thruster single X large
- 2017-07-19 08:10:12.553 - Thread: 1 -> Created definition for: Heli Thruster single small
- 2017-07-19 08:10:12.570 - Thread: 1 -> Created definition for: Heli Thruster single large
- 2017-07-19 08:10:12.588 - Thread: 1 -> Created definition for: Heli Thruster single X large
- 2017-07-19 08:10:12.588 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:12.588 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornersmall
- 2017-07-19 08:10:12.591 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerlarge
- 2017-07-19 08:10:12.594 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerxlarge
- 2017-07-19 08:10:12.598 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidesmall
- 2017-07-19 08:10:12.601 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidelarge
- 2017-07-19 08:10:12.604 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidexlarge
- 2017-07-19 08:10:12.608 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullsmall
- 2017-07-19 08:10:12.611 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifulllarge
- 2017-07-19 08:10:12.614 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullxlarge
- 2017-07-19 08:10:12.617 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglesmall
- 2017-07-19 08:10:12.620 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglelarge
- 2017-07-19 08:10:12.623 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglexlarge
- 2017-07-19 08:10:12.626 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornersmall
- 2017-07-19 08:10:12.629 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerlarge
- 2017-07-19 08:10:12.632 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerxlarge
- 2017-07-19 08:10:12.636 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidesmall
- 2017-07-19 08:10:12.639 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidelarge
- 2017-07-19 08:10:12.642 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidexlarge
- 2017-07-19 08:10:12.645 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullsmall
- 2017-07-19 08:10:12.648 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifulllarge
- 2017-07-19 08:10:12.652 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullxlarge
- 2017-07-19 08:10:12.655 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglesmall
- 2017-07-19 08:10:12.658 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglelarge
- 2017-07-19 08:10:12.661 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglexlarge
- 2017-07-19 08:10:12.664 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.681 - Thread: 1 -> Created definition for: Heli Thruster edge small
- 2017-07-19 08:10:12.696 - Thread: 1 -> Created definition for: Heli Thruster edge large
- 2017-07-19 08:10:12.714 - Thread: 1 -> Created definition for: Heli Thruster edge X large
- 2017-07-19 08:10:12.731 - Thread: 1 -> Created definition for: Heli Thruster edge small
- 2017-07-19 08:10:12.747 - Thread: 1 -> Created definition for: Heli Thruster edge large
- 2017-07-19 08:10:12.766 - Thread: 1 -> Created definition for: Heli Thruster edge X large
- 2017-07-19 08:10:12.766 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:12.766 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornersmall
- 2017-07-19 08:10:12.770 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerlarge
- 2017-07-19 08:10:12.773 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelicornerxlarge
- 2017-07-19 08:10:12.776 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidesmall
- 2017-07-19 08:10:12.779 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidelarge
- 2017-07-19 08:10:12.782 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisidexlarge
- 2017-07-19 08:10:12.786 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullsmall
- 2017-07-19 08:10:12.789 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifulllarge
- 2017-07-19 08:10:12.792 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelifullxlarge
- 2017-07-19 08:10:12.795 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglesmall
- 2017-07-19 08:10:12.798 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglelarge
- 2017-07-19 08:10:12.801 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHelisinglexlarge
- 2017-07-19 08:10:12.804 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHeliedgesmall
- 2017-07-19 08:10:12.807 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHeliedgelarge
- 2017-07-19 08:10:12.811 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/LargeHeliedgexlarge
- 2017-07-19 08:10:12.815 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornersmall
- 2017-07-19 08:10:12.818 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerlarge
- 2017-07-19 08:10:12.821 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelicornerxlarge
- 2017-07-19 08:10:12.824 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidesmall
- 2017-07-19 08:10:12.826 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidelarge
- 2017-07-19 08:10:12.829 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisidexlarge
- 2017-07-19 08:10:12.833 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullsmall
- 2017-07-19 08:10:12.836 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifulllarge
- 2017-07-19 08:10:12.839 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelifullxlarge
- 2017-07-19 08:10:12.843 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglesmall
- 2017-07-19 08:10:12.846 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglelarge
- 2017-07-19 08:10:12.849 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHelisinglexlarge
- 2017-07-19 08:10:12.852 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHeliedgesmall
- 2017-07-19 08:10:12.855 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHeliedgelarge
- 2017-07-19 08:10:12.858 - Thread: 1 -> Loading cube block: MyObjectBuilder_Thrust/SmallHeliedgexlarge
- 2017-07-19 08:10:12.895 - Thread: 1 -> Loading component containers
- 2017-07-19 08:10:12.895 - Thread: 1 -> Loading entity components
- 2017-07-19 08:10:12.896 - Thread: 1 -> Loading transparent material properties
- 2017-07-19 08:10:12.914 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:12.936 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:12.936 - Thread: 1 -> Loading blueprint class entries
- 2017-07-19 08:10:12.936 - Thread: 1 -> Loading block positions
- 2017-07-19 08:10:12.938 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:12.959 - Thread: 1 -> Created definition for: Nanite Control Factory
- 2017-07-19 08:10:12.970 - Thread: 1 -> Created definition for: Nanite Beacon - Deconstruct
- 2017-07-19 08:10:12.981 - Thread: 1 -> Created definition for: Nanite Beacon - Deconstruct
- 2017-07-19 08:10:12.992 - Thread: 1 -> Created definition for: Nanite Beacon - Repair
- 2017-07-19 08:10:13.004 - Thread: 1 -> Created definition for: Nanite Beacon - Repair
- 2017-07-19 08:10:13.015 - Thread: 1 -> Created definition for: Nanite Beacon - Projection
- 2017-07-19 08:10:13.026 - Thread: 1 -> Created definition for: Nanite Beacon - Projection
- 2017-07-19 08:10:13.037 - Thread: 1 -> Duplicate entry of 'MyObjectBuilder_OxygenFarm/LargeNaniteBeaconProjection'
- 2017-07-19 08:10:13.037 - Thread: 1 -> Created definition for: Nanite Beacon - Projection
- 2017-07-19 08:10:13.048 - Thread: 1 -> Created definition for: Nanite Area Beacon
- 2017-07-19 08:10:13.062 - Thread: 1 -> Created definition for: Nanite Ultrasonic Hammer Ore Locator - NUHOL
- 2017-07-19 08:10:13.073 - Thread: 1 -> Created definition for: Nanite Constructor Upgrade
- 2017-07-19 08:10:13.085 - Thread: 1 -> Created definition for: Nanite Deconstructor Upgrade
- 2017-07-19 08:10:13.097 - Thread: 1 -> Created definition for: Nanite Projection Upgrade
- 2017-07-19 08:10:13.108 - Thread: 1 -> Created definition for: Nanite Cleanup Upgrade
- 2017-07-19 08:10:13.119 - Thread: 1 -> Created definition for: Nanite Mining Upgrade
- 2017-07-19 08:10:13.130 - Thread: 1 -> Created definition for: Nanite Medical Upgrade
- 2017-07-19 08:10:13.142 - Thread: 1 -> Created definition for: Nanite Speed Upgrade
- 2017-07-19 08:10:13.153 - Thread: 1 -> Created definition for: Nanite Power Reduction Upgrade
- 2017-07-19 08:10:13.164 - Thread: 1 -> Created definition for: TinyNaniteShipWelder
- 2017-07-19 08:10:13.175 - Thread: 1 -> Created definition for: SmallNaniteShipWelder
- 2017-07-19 08:10:13.181 - Thread: 1 -> Created definition for: TinyNaniteShipGrinder
- 2017-07-19 08:10:13.187 - Thread: 1 -> Created definition for: SmallNaniteShipGrinder
- 2017-07-19 08:10:13.187 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:13.187 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeNaniteFactory
- 2017-07-19 08:10:13.190 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeNaniteBeaconDeconstruct
- 2017-07-19 08:10:13.193 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeNaniteBeaconConstruct
- 2017-07-19 08:10:13.195 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/LargeNaniteBeaconProjection
- 2017-07-19 08:10:13.198 - Thread: 1 -> Loading cube block: MyObjectBuilder_Projector/LargeNaniteAreaBeacon
- 2017-07-19 08:10:13.201 - Thread: 1 -> Loading cube block: MyObjectBuilder_OreDetector/NaniteUltrasonicHammer
- 2017-07-19 08:10:13.204 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteConstructUpgrade
- 2017-07-19 08:10:13.207 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteDeconstructUpgrade
- 2017-07-19 08:10:13.210 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteProjectionUpgrade
- 2017-07-19 08:10:13.212 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteCleanupUpgrade
- 2017-07-19 08:10:13.215 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteMiningUpgrade
- 2017-07-19 08:10:13.218 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteMedicalUpgrade
- 2017-07-19 08:10:13.221 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NaniteSpeedUpgrade
- 2017-07-19 08:10:13.224 - Thread: 1 -> Loading cube block: MyObjectBuilder_UpgradeModule/NanitePowerUpgrade
- 2017-07-19 08:10:13.226 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallNaniteBeaconDeconstruct
- 2017-07-19 08:10:13.229 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallNaniteBeaconConstruct
- 2017-07-19 08:10:13.231 - Thread: 1 -> Loading cube block: MyObjectBuilder_OxygenFarm/SmallNaniteBeaconProjection
- 2017-07-19 08:10:13.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/TinyNaniteShipWelder
- 2017-07-19 08:10:13.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipWelder/SmallNaniteShipWelder
- 2017-07-19 08:10:13.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/TinyNaniteShipGrinder
- 2017-07-19 08:10:13.235 - Thread: 1 -> Loading cube block: MyObjectBuilder_ShipGrinder/SmallNaniteShipGrinder
- 2017-07-19 08:10:13.252 - Thread: 1 -> Loading blueprints
- 2017-07-19 08:10:13.254 - Thread: 1 -> Loading transparent material properties
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading blueprint classes
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading blueprint class entries
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading ammo definitions
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading block positions
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading category classes
- 2017-07-19 08:10:13.262 - Thread: 1 -> Loading ammo magazines
- 2017-07-19 08:10:13.265 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:10:13.273 - Thread: 1 -> Loading weapon definitions
- 2017-07-19 08:10:13.274 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:13.280 - Thread: 1 -> Created definition for: Beam Drill
- 2017-07-19 08:10:13.290 - Thread: 1 -> Created definition for: Beam Drill Turret
- 2017-07-19 08:10:13.290 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:13.290 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-19 08:10:13.291 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-19 08:10:13.293 - Thread: 1 -> Loading cube blocks
- 2017-07-19 08:10:13.296 - Thread: 1 -> Created definition for: Drill
- 2017-07-19 08:10:13.300 - Thread: 1 -> Created definition for: Drill
- 2017-07-19 08:10:13.300 - Thread: 1 -> Created block definitions
- 2017-07-19 08:10:13.300 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill
- 2017-07-19 08:10:13.302 - Thread: 1 -> Loading cube block: MyObjectBuilder_LargeGatlingTurret/Large_SC_LaserDrillTurret
- 2017-07-19 08:10:13.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenStatic
- 2017-07-19 08:10:13.303 - Thread: 1 -> Loading cube block: MyObjectBuilder_Drill/Large_SC_LaserDrill_HiddenTurret
- 2017-07-19 08:10:13.339 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-19 08:10:13.350 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-19 08:10:13.350 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-19 08:10:13.370 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-19 08:10:13.805 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-19 08:10:13.848 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-07-19 08:10:13.852 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.864 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6403.32354, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.864 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.865 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.865 - Thread: 1 -> Registered modules from: 655922051.sbm_NaniteConstructionSystem, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.866 - Thread: 1 -> Registered modules from: 681276386.sbm_LaserDrill, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.871 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.879 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6403.32365, Culture=neutral, PublicKeyToken=null
- 2017-07-19 08:10:13.966 - Thread: 35 -> External debugger: listening...
- 2017-07-19 08:10:13.967 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-07-19 08:10:14.009 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-07-19 08:10:14.040 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-07-19 08:10:14.046 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-07-19 08:10:14.046 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-07-19 08:10:14.046 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-07-19 08:10:14.052 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-07-19 08:10:14.052 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-07-19 08:10:14.052 - Thread: 1 -> MyLights.LoadData() - START
- 2017-07-19 08:10:14.054 - Thread: 1 -> MyLights.LoadData() - END
- 2017-07-19 08:10:14.102 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-07-19 08:10:14.250 - Thread: 14 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-19 08:10:14.251 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
- 2017-07-19 08:10:15.425 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Moon-1246841761d19000-0 storage?:False
- 2017-07-19 08:10:15.431 - Thread: 14 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\Moon-1246841761d19000-0.vx2'
- 2017-07-19 08:10:15.855 - Thread: 19 -> Planet init info - MutableStorage:True StorageName:EarthLike-567158388d120000 storage?:False
- 2017-07-19 08:10:15.855 - Thread: 19 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\EarthLike-567158388d120000.vx2'
- 2017-07-19 08:10:16.680 - Thread: 14 -> Info: Planet generator name: Moon
- 2017-07-19 08:10:16.687 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Moon-1246841761d19000-0
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:120000 Z:-130000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: False
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
- HasAtmosphere = False
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = <null>
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = <null>
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Moon
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:16.708 - Thread: 14 -> Planet init info - MutableStorage:True StorageName:Alien-1440893259d120000 storage?:False
- 2017-07-19 08:10:16.708 - Thread: 14 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\Alien-1440893259d120000.vx2'
- 2017-07-19 08:10:17.145 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Titan-159481429d19000 storage?:False
- 2017-07-19 08:10:17.145 - Thread: 17 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\Titan-159481429d19000.vx2'
- 2017-07-19 08:10:17.357 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Mars-745800193d120000 storage?:False
- 2017-07-19 08:10:17.358 - Thread: 15 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\Mars-745800193d120000.vx2'
- 2017-07-19 08:10:17.389 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Europa-1917688329d19000 storage?:False
- 2017-07-19 08:10:17.389 - Thread: 18 -> Loading voxel storage from file 'C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\Europa-1917688329d19000.vx2'
- 2017-07-19 08:10:17.778 - Thread: 19 -> Info: Planet generator name: EarthLike
- 2017-07-19 08:10:17.778 - Thread: 19 -> Info: Planet init values: Planet init arguments:
- Storage name: EarthLike-567158388d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = EarthLike
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:18.642 - Thread: 14 -> Info: Planet generator name: Alien
- 2017-07-19 08:10:18.642 - Thread: 14 -> Info: Planet init values: Planet init arguments:
- Storage name: Alien-1440893259d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:0 Y:0 Z:5600000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 1.1
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 1.1
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Alien
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:19.298 - Thread: 17 -> Info: Planet generator name: Titan
- 2017-07-19 08:10:19.298 - Thread: 17 -> Info: Planet init values: Planet init arguments:
- Storage name: Titan-159481429d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:20000 Y:210000 Z:5780000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.03]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Titan
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:19.965 - Thread: 15 -> Info: Planet generator name: Mars
- 2017-07-19 08:10:19.966 - Thread: 15 -> Info: Planet init values: Planet init arguments:
- Storage name: Mars-745800193d120000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1500000}
- Radius: 0
- AtmosphereRadius: 105000
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.9
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.01, 0.12]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.9
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Mars
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:20.723 - Thread: 18 -> Info: Planet generator name: Europa
- 2017-07-19 08:10:20.723 - Thread: 18 -> Info: Planet init values: Planet init arguments:
- Storage name: Europa-1917688329d19000
- Storage: Sandbox.Engine.Voxels.MyOctreeStorage
- PositionMinCorner: {X:900000 Y:0 Z:1600000}
- Radius: 0
- AtmosphereRadius: 16625
- MaxRadius: 0
- MinRadius: 0
- HasAtmosphere: True
- AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
- GravityFalloff: 7
- MarkAreaEmpty: True
- AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
- SurfaceGravity: 0.25
- AddGps: False
- SpherizeWithDistance: True
- Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
- EnvironmentId = <null>
- EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
- HasAtmosphere = True
- CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
- PlanetMaps = VRage.Game.MyPlanetMaps
- HillParams = Range[-0.03, 0.06]
- MaterialsMaxDepth = Range[4000, 4000]
- MaterialsMinDepth = Range[20, 20]
- OreMappings = VRage.Game.MyPlanetOreMapping[]
- GravityFalloffPower = 7
- HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
- SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
- DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
- DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
- SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
- MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
- MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
- MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
- SurfaceGravity = 0.25
- AtmosphereHeight = 0
- SectorDensity = 0.0017
- Atmosphere = VRage.Game.MyPlanetAtmosphere
- AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
- MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
- FolderName = Europa
- Detail = VRage.Game.MyPlanetSurfaceDetail
- AnimalSpawnInfo = <null>
- NightAnimalSpawnInfo = <null>
- EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
- Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
- DisplayNameEnum = <null>
- DescriptionEnum = <null>
- DisplayNameString = <null>
- DescriptionString = <null>
- Icons = <null>
- Enabled = True
- Public = True
- AvailableInSurvival = True
- Context = VRage.Game.MyModContext
- DisplayNameText = <null>
- DescriptionText = <null>
- UserCreated: False
- InitializeComponents: False
- 2017-07-19 08:10:20.862 - Thread: 1 -> Clusters reordered
- 2017-07-19 08:10:20.930 - Thread: 1 -> Clusters reordered
- 2017-07-19 08:10:20.989 - Thread: 1 -> Clusters reordered
- 2017-07-19 08:10:21.354 - Thread: 1 -> Checkpoint.CameraAttachedTo: 128755173623733147
- 2017-07-19 08:10:21.369 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-07-19 08:10:21.370 - Thread: 1 -> Name = drill test
- 2017-07-19 08:10:21.370 - Thread: 1 -> Description =
- 2017-07-19 08:10:21.370 - Thread: 1 -> GameDateTime = 01/01/2081 00:41:08
- 2017-07-19 08:10:21.370 - Thread: 1 -> Password =
- 2017-07-19 08:10:21.370 - Thread: 1 -> CurrentPath = C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test
- 2017-07-19 08:10:21.370 - Thread: 1 -> WorkshopId =
- 2017-07-19 08:10:21.370 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-07-19 08:10:21.370 - Thread: 1 -> ThumbPath = C:\Users\<Username>\AppData\Roaming\SpaceEngineers\Saves\76561198020947494\drill test\thumb.jpg
- 2017-07-19 08:10:21.372 - Thread: 1 -> Settings:
- 2017-07-19 08:10:21.372 - Thread: 1 -> GameMode = Creative
- 2017-07-19 08:10:21.372 - Thread: 1 -> MaxPlayers = 4
- 2017-07-19 08:10:21.372 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-07-19 08:10:21.372 - Thread: 1 -> AutoHealing = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> WeaponsEnabled = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> ThrusterDamage = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnableSpectator = False
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnableCopyPaste = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-07-19 08:10:21.372 - Thread: 1 -> MaxGridSize = 0
- 2017-07-19 08:10:21.372 - Thread: 1 -> MaxBlocksPerPlayer = 0
- 2017-07-19 08:10:21.372 - Thread: 1 -> CargoShipsEnabled = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-07-19 08:10:21.372 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-07-19 08:10:21.372 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-07-19 08:10:21.372 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-07-19 08:10:21.372 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-07-19 08:10:21.372 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-07-19 08:10:21.372 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-07-19 08:10:21.372 - Thread: 1 -> ClientCanSave = False
- 2017-07-19 08:10:21.372 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-07-19 08:10:21.372 - Thread: 1 -> PermanentDeath = False
- 2017-07-19 08:10:21.372 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnableScripts = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-07-19 08:10:21.372 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-07-19 08:10:21.372 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-07-19 08:10:21.372 - Thread: 1 -> ProceduralSeed = 0
- 2017-07-19 08:10:21.372 - Thread: 1 -> DestructibleBlocks = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnableIngameScripts = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> ViewDistance = 15000
- 2017-07-19 08:10:21.372 - Thread: 1 -> Voxel destruction = True
- 2017-07-19 08:10:21.372 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-07-19 08:10:21.372 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-07-19 08:10:21.372 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-07-19 08:10:21.757 - Thread: 1 -> Session loaded
- 2017-07-19 08:10:21.757 - Thread: 1 -> RunLoadingAction - END
- 2017-07-19 08:10:21.758 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-07-19 08:10:21.767 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-07-19 08:10:21.768 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-07-19 08:10:21.768 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-07-19 08:10:21.776 - Thread: 1 -> Updating continues.
- 2017-07-19 08:10:21.816 - Thread: 1 -> GC Memory: 2,212,199,840 B
- 2017-07-19 08:10:34.710 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:10:34.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:10:51.828 - Thread: 1 -> GC Memory: 5,513,982,640 B
- 2017-07-19 08:10:58.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:10:58.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:07.760 - Thread: 1 -> Updating stopped.
- 2017-07-19 08:11:11.711 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:11.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:11.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:11.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:11.712 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:11.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:11.713 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-07-19 08:11:11.713 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:11.714 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:12.129 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-07-19 08:11:12.129 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-07-19 08:11:12.129 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-07-19 08:11:12.132 - Thread: 1 -> Used namespaces in scripts:
- 2017-07-19 08:11:12.134 - Thread: 1 -> MySession::Unload START
- 2017-07-19 08:11:12.134 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-07-19 08:11:12.134 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-07-19 08:11:12.134 - Thread: 1 -> IsServer: True
- 2017-07-19 08:11:12.143 - Thread: 1 -> MyConfig.Save() - START
- 2017-07-19 08:11:12.143 - Thread: 1 -> Path: C:\Users\<Username>\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-07-19 08:11:12.161 - Thread: 1 -> MyConfig.Save() - END
- 2017-07-19 08:11:13.281 - Thread: 1 -> Unloading Procedural World Generator
- 2017-07-19 08:11:13.306 - Thread: 1 -> Network readers disposed
- 2017-07-19 08:11:13.307 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-07-19 08:11:13.338 - Thread: 1 -> Loading shadow textures definitions
- 2017-07-19 08:11:13.338 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-07-19 08:11:13.342 - Thread: 1 -> Loading sound definitions
- 2017-07-19 08:11:13.342 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-07-19 08:11:13.342 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-19 08:11:13.350 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-19 08:11:13.350 - Thread: 1 -> MyAudio.LoadData - START
- 2017-07-19 08:11:13.373 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Lautsprecher (Realtek High Definition Audio) - Channel #: 2 - Sample rate: 48000
- 2017-07-19 08:11:13.381 - Thread: 1 -> MyAudio.LoadData - END
- 2017-07-19 08:11:13.971 - Thread: 1 -> MySession::Unload END
- 2017-07-19 08:11:16.033 - Thread: 1 -> Application closed by user
- 2017-07-19 08:11:16.049 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:16.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:16.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:16.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:16.050 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-07-19 08:11:16.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-07-19 08:11:16.051 - Thread: 1 -> Exiting..
- 2017-07-19 08:11:16.163 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-07-19 08:11:16.365 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-07-19 08:11:16.372 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-07-19 08:11:16.372 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-07-19 08:11:16.961 - Thread: 35 -> External debugger: interrupted.
- 2017-07-19 08:11:16.962 - Thread: 1 -> Steam closed
- 2017-07-19 08:11:16.968 - Thread: 1 -> Log Closed
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