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- Techniques
- *Old Stuff, Badly Made But Potentially Usable*
- Blast Hand [65/rank]: Innate Attack 1d/rank (10) (Burning, Acc 5, 1/2D -, Max 1000, RoF 1-50,
- Shots N/A, Rcl 1, Underwater (Full Range, Undetectable))
- Alternate Fire 2d/rank (10) (Burning, Acc 8, 1/2D -, Max 1000, RoF 1,
- Shots N/A, Rcl 1, Explosion 2, Underwater (Full Range, Undetectable))
- Alternate Fire 2d/rank (10) (Burning, Melee (ST based), Underwater
- (Undetectable))
- Alternate Fire 19d/rank (Crushing, 4 yard AoE, Wall (Rigid), Melee,
- Emanation, Reflexive, Underwater (Full Range, Undetectable), Armor
- Divisor 0.1, Persistent, No Wound, No Knockback, No Blunt Trauma)
- Conjack's Soul Blast Thingy [27 for one rank, 24/additional rank]:
- Innate Attack 1 damage/rank (inf) (Corrosion, Acc 3, 1/2D -, Max 1000,
- RoF 1-50, Shots N/A, Rcl 1, Underwater (Full Range, Undetectable), Cyclic
- (1 second) (Duration: Permanent until immersed in running water), Affects
- Insubstantial, Accessibility (Only when in Darkness), Symptoms (1/3HP Threshold)
- (Severe Pain, Tipsy))
- Force Field [31/rank]: Innate Attack 1d/rank (PI-, Acc -, 1/2D -, Max -, RoF 38400, Shots N/A, Rcl -,
- Underwater, AoE 2 yard, Wall (Rigid), Emmanation, Switchable, ADv 0.1, NBT, NW,
- Persistent, Reflexive, Increased Duration (X300))
- Sniper's Sting [96/rank]: Innate Attack 1d/rank (inf) (Pi++, Acc 14, 1/2D -, Max 1000, RoF 1-3, Rcl 1,
- Underwater (Full Range)
- Binding ST 5/level (Follow-Up, Engulfing, Unbreakable, 2 yrd AoE, Persistent,
- Sticky)
- Innate Attack 1d/level (Toxic, Follow-Up on binding, Cyclic (1 second),
- RoF 15)
- Palm of Annihilation [18/rank]: Innate Attack (1d Pi++, Melee (ST based), Low Signiature, Blockable &
- Parryable, Costs 1FP)
- Iron Shattering Blow [7/rank]: Innate Attack (0d+2 (2) Cr, Melee (ST based), Low Signiature, Blockable &
- Parryable, Costs 1FP, Armour Divisor 2)
- Empty Air Fist [3/rank]: Innate Attack (0d+1 Cr, Melee (1-20) (ST based), Low Signiature, Blockable,
- Costs 1FP, Increased Range x5, Cannot Parry)
- Heavenly Blossom Palm [8/rank]: Innate Attack (8d Cr, Melee (ST based), Low Signiature, Blockable &
- (Or 1/dice) Parryable, Costs 1FP, Double Knockback, No Wounding, No Blunt Trauma,
- Armour Divisor 0.1)
- Focused Fists (Type 1) [2/rank]: Innate Attack (0d+1 Cr, Melee (ST based), Low Signiature, Blockable &
- Parryable)
- Focused Fists (Type 2) [6/rank]: Innate Attack (1d Cr, Melee (ST based), Low Signiature, Blockable &
- Parryable)
- Hand of Fate [23 base, 5/rank for inc damage by three]:
- Innate Attack (0d+3 Cr, Melee (ST based), Follow Up, Low Signiature)
- Affliction (Daze, Unreliable (8 or less), Follow-Up (Above Innate Attack),
- Always succeeds on opposed roll, Low Signiature, Blockable & Parryable,
- Extended Duration (x3))
- =======================================================================================================================================
- *New Stuff*
- AURA [1/rank]
- Damage Resistance
- Absorbtion (This ability only) (Costs 1 FP for all levels triggered [-0%]) [+80%]
- Force Field (Costs 1 FP [-5%], Reduced Time (Single Attack) [-120%]) [+4%]
- Ablative (Link (Absorbtion, Optional) [+20%]) [-96%]
- Tough Skin (Only when force Field is inactive [-10%]) [-36%]
- Obvious [-10%]
- Active Defense (Only when Force Field is active [-10%]) [-36%]
- Magic [-10%]
- BEARER SEEK SEEK LEST [69]
- Afliction
- Grants Extra Life (Copy, backed up at chapels/bonfires/lanterns/wherever you spend souls, memories kept) [+200%]
- Grants -1 Max HP (Accessability: Only When Max HP is greater than 1/2 original Max HP [-10%]) [+1.5%]
- Self Only [-50%]
- Reflexive [+40%]
- Trigger (Only When Killed) [-15%]
- Duration: Permanent (Accessability: Only for Extra Life [-10%]) [+270%]
- Duration: Permanent (Dispelled by becoming human or whatever; Accessability: Only for Max HP Reduction [-10%]) [+135%]
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