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- void send_stUnoccupiedData(ushort carID, ushort pID)
- {
- stUnoccupiedData data;
- data.sVehicleID = carID;
- data.byteSeatID = 1;
- data.fHealth = 1500;
- data.fPosition[0] = SF->getSAMP()->getPlayers()->pRemotePlayer[pID]->pPlayerData->fOnFootPos[0];
- data.fPosition[1] = SF->getSAMP()->getPlayers()->pRemotePlayer[pID]->pPlayerData->fOnFootPos[1];
- data.fPosition[2] = SF->getSAMP()->getPlayers()->pRemotePlayer[pID]->pPlayerData->fOnFootPos[2] - 0.5f;
- data.fDirection[0] = 0.0f;
- data.fDirection[1] = 0.0f;
- data.fDirection[2] = 0.0f;
- data.fRoll[0] = 0.0f;
- data.fRoll[1] = 0.0f;
- data.fRoll[2] = 0.0f;
- data.fMoveSpeed[0] = 0.0f;
- data.fMoveSpeed[1] = 0.0f;
- data.fMoveSpeed[2] = 0.0f;
- data.fTurnSpeed[0] = 0.0f;
- data.fTurnSpeed[1] = 0.0f;
- data.fTurnSpeed[2] = 0.0f;
- BitStream bits;
- bits.Write((BYTE)PacketEnumeration::ID_UNOCCUPIED_SYNC);
- bits.Write((PCHAR)&data, sizeof(stUnoccupiedData));
- SF->getRakNet()->SendPacket(&bits);
- }
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