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- =================================
- EL2-1.16.4 0.6 --> EL2-1.16.4 0.7
- =================================
- Added:
- - Charm Reforged
- Updated:
- Advanced Mining Dimension ([1.16.4] Mining World 1.16.4-1.0.3 --> [1.16.5] Mining World 1.16.5-1.0.2):
- [1.16.5] Mining World 1.16.5-1.0.2:
- * Fixed crash with latest forge version
- [1.16.5] Mining World 1.16.5-1.0.1:
- * Updated chinese translation
- [1.16.5] Mining World 1.16.5-1.0.0:
- * Update to 1.16.5
- Akashic Tome (AkashicTome-1.4-15.jar --> AkashicTome-1.4-16.jar):
- AkashicTome-1.4-16.jar:
- * Fixed bugs with localization not applying. (MelanX)
- * Added more stuff to the default config.
- Alex's Mobs (alexsmobs-1.4.1 --> alexsmobs-1.5.0):
- alexsmobs-1.5.0:
- -Added Snow Leopard
- -Added Spectre
- -Added Crow
- -Added Advancements
- -Added Moose Ribs
- -New textures for crocodile
- -Increased elephant charge damage
- -Fixed rattlesnake crash
- -Fixed centipede body segments despawning
- -Fixed crocodile roll attack dealing damage from afar
- -Fixed seals not spawning on ice
- -Fixed ticking world crash on block interact
- BetterDefaultBiomes (BetterDefaultBiomes-1.16.4-Alpha 2.5.1.jar --> BetterDefaultBiomes-1.16.4+-Alpha 2.5.3.jar):
- BetterDefaultBiomes-1.16.4+-Alpha 2.5.3.jar:
- BetterDefaultBiomes-1.16.4/1.16.5-Alpha 2.5.3
- * Fixed Smelting Touch, Fortune not working correctly. Now checks for blocks in the “forge:ores” BlockTag.
- BetterDefaultBiomes-1.16.5-Alpha 2.5.2
- * Updated to 1.16.5
- BetterDefaultBiomes-1.16.4-Alpha 2.5.2
- + Added translation for “Chinese Traditional (zh_tw)”, thanks to “Pancakes0228”.
- * Fixed Zebra bug, Items disappearing. (Really sorry for this)
- * Fixed Zebra bug, keeps returning to max health.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.1
- * Fixed config file loading.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.0
- * Updated to 1.16.4
- BetterDefaultBiomes-1.16.3-Alpha 2.5.0
- * All config files from the mod are now in one organised folder. (You can delete the old files)
- * Palm Leaves now Decay.
- * Stopped Palm Trees Generating with Palm Planks.
- * Removed the logger that was still active when a Duck spawned.
- * Lowered Duck sound volumes.
- * Tweaked the hitbox of the Dark Violet flower.
- + Added Config options for the Tree Generation Biomes.
- + New Advancement.
- + Added Zebra.
- * + Spawns in Savannas Biomes and the Plains Biome.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Leather.
- * + New configurable food file: “zebra_food”.
- * + Heals over time and has a 20% chance to heal when eating Grass.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- + Added Frog.
- * + Spawns in Swamps.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Frog Leg.
- * + Frog Legs can be Cooked.
- * + New configurable food file: “frog_food”.
- * + Heals over time.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- * + Doesn’t like Silverfish.
- * Removed “duck_food” ItemTags. This is now in a new Config file “duck_food”.
- * Disabled Duck Jockeys. (It caused crashes)
- BetterDefaultBiomes-1.16.3-Alpha 2.4.4
- + Added a generated file with all the Biomes per Biome Category. (Can be turned off in the config)
- + Added help for editing the Spawn Biomes.
- + Added a config option to disable the new Trades.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.3
- * Jungle Creepers are now semi-transparent instead of invisible.
- * Fixed Charged Jungle Creeper rendering.
- * Reworked JungleCreeperRenderer and JungleCreeperEntity classes.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.2
- * Fixed Jungle Creeper not flashing.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.1
- * Fixed Advancements not triggering for Ducks.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.0
- + Added Ducks.
- * + Spawns in Swamp Biomes.
- * - Removes Chicken spawning in these Biomes by default. (Config option)
- * + Color variants.
- * + New Sounds.
- * + Jockeys. (Config option)
- * + Drops Duck, Feathers and Duck Eggs.
- * + Duck Recipes.
- * + Breeding items are in ItemTags: "betterdefaultbiomes:foods/duck_food".
- * Added forgotten glowing option in the config for the Camel.
- * Changed “Material” of Feather Reed Grass so it can be replaced.
- * Changed the recipe for the Torch Arrow that uses Arrows.
- * Standardised Config Comments in the code.
- * Changed Muddy Pig spawn values for “min_group” (1->4) and “max_group” (3->4) to match Vanilla Pig spawning.
- * Changed Frozen Zombie spawn values for “weight” (90->95), “min_group” (1->4) and “max_group” (3->4) to match Vanilla Zombie spawning.
- BetterDefaultBiomes-1.16.5-Alpha 2.5.2.jar:
- BetterDefaultBiomes-1.16.5-Alpha 2.5.2
- * Updated to 1.16.5
- BetterDefaultBiomes-1.16.4-Alpha 2.5.2
- + Added translation for “Chinese Traditional (zh_tw)”, thanks to “Pancakes0228”.
- * Fixed Zebra bug, Items disappearing. (Really sorry for this)
- * Fixed Zebra bug, keeps returning to max health.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.1
- * Fixed config file loading.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.0
- * Updated to 1.16.4
- BetterDefaultBiomes-1.16.3-Alpha 2.5.0
- * All config files from the mod are now in one organised folder. (You can delete the old files)
- * Palm Leaves now Decay.
- * Stopped Palm Trees Generating with Palm Planks.
- * Removed the logger that was still active when a Duck spawned.
- * Lowered Duck sound volumes.
- * Tweaked the hitbox of the Dark Violet flower.
- + Added Config options for the Tree Generation Biomes.
- + New Advancement.
- + Added Zebra.
- * + Spawns in Savannas Biomes and the Plains Biome.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Leather.
- * + New configurable food file: “zebra_food”.
- * + Heals over time and has a 20% chance to heal when eating Grass.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- + Added Frog.
- * + Spawns in Swamps.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Frog Leg.
- * + Frog Legs can be Cooked.
- * + New configurable food file: “frog_food”.
- * + Heals over time.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- * + Doesn’t like Silverfish.
- * Removed “duck_food” ItemTags. This is now in a new Config file “duck_food”.
- * Disabled Duck Jockeys. (It caused crashes)
- BetterDefaultBiomes-1.16.3-Alpha 2.4.4
- + Added a generated file with all the Biomes per Biome Category. (Can be turned off in the config)
- + Added help for editing the Spawn Biomes.
- + Added a config option to disable the new Trades.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.3
- * Jungle Creepers are now semi-transparent instead of invisible.
- * Fixed Charged Jungle Creeper rendering.
- * Reworked JungleCreeperRenderer and JungleCreeperEntity classes.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.2
- * Fixed Jungle Creeper not flashing.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.1
- * Fixed Advancements not triggering for Ducks.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.0
- + Added Ducks.
- * + Spawns in Swamp Biomes.
- * - Removes Chicken spawning in these Biomes by default. (Config option)
- * + Color variants.
- * + New Sounds.
- * + Jockeys. (Config option)
- * + Drops Duck, Feathers and Duck Eggs.
- * + Duck Recipes.
- * + Breeding items are in ItemTags: "betterdefaultbiomes:foods/duck_food".
- * Added forgotten glowing option in the config for the Camel.
- * Changed “Material” of Feather Reed Grass so it can be replaced.
- * Changed the recipe for the Torch Arrow that uses Arrows.
- * Standardised Config Comments in the code.
- * Changed Muddy Pig spawn values for “min_group” (1->4) and “max_group” (3->4) to match Vanilla Pig spawning.
- * Changed Frozen Zombie spawn values for “weight” (90->95), “min_group” (1->4) and “max_group” (3->4) to match Vanilla Zombie spawning.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.2.jar:
- BetterDefaultBiomes-1.16.4-Alpha 2.5.2
- + Added translation for “Chinese Traditional (zh_tw)”, thanks to “Pancakes0228”.
- * Fixed Zebra bug, Items disappearing. (Really sorry for this)
- * Fixed Zebra bug, keeps returning to max health.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.1
- * Fixed config file loading.
- BetterDefaultBiomes-1.16.4-Alpha 2.5.0
- * Updated to 1.16.4
- BetterDefaultBiomes-1.16.3-Alpha 2.5.0
- * All config files from the mod are now in one organised folder. (You can delete the old files)
- * Palm Leaves now Decay.
- * Stopped Palm Trees Generating with Palm Planks.
- * Removed the logger that was still active when a Duck spawned.
- * Lowered Duck sound volumes.
- * Tweaked the hitbox of the Dark Violet flower.
- + Added Config options for the Tree Generation Biomes.
- + New Advancement.
- + Added Zebra.
- * + Spawns in Savannas Biomes and the Plains Biome.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Leather.
- * + New configurable food file: “zebra_food”.
- * + Heals over time and has a 20% chance to heal when eating Grass.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- + Added Frog.
- * + Spawns in Swamps.
- * + New Sounds.
- * + Custom model and animations.
- * + Drops Frog Leg.
- * + Frog Legs can be Cooked.
- * + New configurable food file: “frog_food”.
- * + Heals over time.
- * + Visual indication when regenerating.
- * + Babies have less Health than adults.
- * + Doesn’t like Silverfish.
- * Removed “duck_food” ItemTags. This is now in a new Config file “duck_food”.
- * Disabled Duck Jockeys. (It caused crashes)
- BetterDefaultBiomes-1.16.3-Alpha 2.4.4
- + Added a generated file with all the Biomes per Biome Category. (Can be turned off in the config)
- + Added help for editing the Spawn Biomes.
- + Added a config option to disable the new Trades.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.3
- * Jungle Creepers are now semi-transparent instead of invisible.
- * Fixed Charged Jungle Creeper rendering.
- * Reworked JungleCreeperRenderer and JungleCreeperEntity classes.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.2
- * Fixed Jungle Creeper not flashing.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.1
- * Fixed Advancements not triggering for Ducks.
- BetterDefaultBiomes-1.16.3-Alpha 2.4.0
- + Added Ducks.
- * + Spawns in Swamp Biomes.
- * - Removes Chicken spawning in these Biomes by default. (Config option)
- * + Color variants.
- * + New Sounds.
- * + Jockeys. (Config option)
- * + Drops Duck, Feathers and Duck Eggs.
- * + Duck Recipes.
- * + Breeding items are in ItemTags: "betterdefaultbiomes:foods/duck_food".
- * Added forgotten glowing option in the config for the Camel.
- * Changed “Material” of Feather Reed Grass so it can be replaced.
- * Changed the recipe for the Torch Arrow that uses Arrows.
- * Standardised Config Comments in the code.
- * Changed Muddy Pig spawn values for “min_group” (1->4) and “max_group” (3->4) to match Vanilla Pig spawning.
- * Changed Frozen Zombie spawn values for “weight” (90->95), “min_group” (1->4) and “max_group” (3->4) to match Vanilla Zombie spawning.
- BetterEnd (Forge) (betterendforge-1.16.4-1.1.0.jar --> betterendforge-1.16.4-1.4.0.jar):
- betterendforge-1.16.4-1.4.0.jar:
- Changes:
- * added ice starfield biome
- * added snowflake particles
- * added dense snow, emerald ice, dense emerald ice and ancient emerald ice blocks
- * added umbrella jungle biome
- * added jungle spore particles
- * added umbrella tree wood type
- * added umbrella tree membrane, umbrella tree cluster and umbrella tree sapling blocks
- * added twisted umbrella moss and jungle grass blocks
- * added jellyshroom wood type
- * added jellyshroom cap block
- * added small jellyshroom block
- * added jungle fern and jungle vine blocks
- * added umbrella cluster juice item
- * added chest block for all new wood types
- * added ladder block for all new wood types
- * added crafting table block for all new wood types
- * added composter block for all new wood types
- * added sign block for all new wood types
- * added barrel block for all new wood types
- * added bookshelf block for all new wood types
- * added lantern block for all new stone types and vanilla stones
- * added pedestal block for all new stone types and vanilla stones
- * added glowing bulb item
- * added bulb lantern block and colored bulb lanterns which comes in all 16 dye variants
- * added leather stripe and leather wrapped stick items
- * changed aeternium tools crafting (use JEI to see the new recipes)
- * added enchanted petal item
- * added enchanted books infusion recipes
- * added crashed ships structure to End biomes
- * added various nbt structures to some biomes
- * added blossom berry feature to blossoming spires biome
- * added silk moth nest feature to blossoming spires biome
- * added silk moth entity spawning in blossoming spires biome
- * added silk moth spawn egg
- * added silk fiber item
- * added potted blocks for BetterEnd tree saplings
- * added new terrain generator (can be enabled in config)
- * added config to control some aspects of End generation
- * added biome config: allows to enable/disable biomes and to customize generation chance, fog density and caves presence
- * end crystals are now rendered with 3d model when placed on pedestals
- * added Chinese Simplified (China) translation (courtesy of [https://github.com/zorc](https://github.com/zorc))
- Mod integration:
- * added guide book (needs Patchouli installed to be read). Still a WIP, more informations will be added in the future
- * added custom world type to allow Terraforged integration. When creating a Terraforged world be sure to choose betterendforge:world_type as the End dimension settings
- Fixes:
- * fixed end lotus stem leaf not rendering correctly when seen from below
- * fixed some light emitting blocks not actually emitting light when optifine is installed
- * fixed custom music not playing in BetterEnd biomes
- * fixed hopper interaction with end stone smelter
- * improved bone meal interaction in the end, it should not be generating sea grass underwater anymore
- * improved generation of some features in the world
- * portal teleportation improvements
- * added missing hydralux loot table
- * fixed end lily loot table
- * fixed bulb vine loot table
- betterendforge-1.16.4-1.3.0.jar:
- * Changes:
- * added Amber Land biome
- * added music and particle effect for amber land biome
- * added helix tree wood type
- * added helix tree leaves and sapling blocks
- * added amber moss, amber moss path, amber grass, amber ore and amber block blocks
- * added lanceleaf seed and lanceleaf blocks
- * added glowing pillar seed, roots, luminophor and leaves blocks
- * added bulb moss
- * added Sulphur Springs biome
- * added music and particle effect fir sulphur springs biome
- * added geyser, sulphuric lake and sulphuric caves features
- * added sulphuric rock material
- * added brimstone, sulphur crystal, tube worm, hydrothermal vent blocks
- * added hydralux sapling and hydralux blocks
- * added hydralux petal block and hydralux petal block colored which comes in all 16 dye variants
- * water now displays a different color when it touches brimstone blocks
- * added crystlline sulphur item
- * added hydralux petal item
- * added crystallite armor with infusion recipes for all armor pieces
- * added respawn obelisk crafting recipe (missing from previous version)
- * added all recipes, tags and loot tables for all the newly added blocks (use Jei for recipe reference)
- * added italian translation
- * added korean translation (courtesy of [https://github.com/othuntgithub](https://github.com/othuntgithub))
- * added Jei integration for alloying, infusion and anvil smithing recipes
- * added biome fog colors
- * added fog density, which varies between biomes. Can be enabled/disabled in configuration
- * added a little cooldown for players after using the BetterEnd portal before they can teleport again
- Fixes:
- * fixed "Datapack" errors that prevented the world from loading with certain mods installed, due to BetterEnd structures not being added to the FlatGenerationSettings structures list
- * fixed issues with shaders (in most cases). You now should be able to use shaders without disabling the custom sky. Config option to enable/disable the custom sky has been preserved
- * fixed BetterEnd portal placement and exit position finding
- * fixed "player moved wrongly" errors that caused the teleporting player exit position to be misplaced when entering the portal in survival mode
- * fixed entities not being teleported to the other side of the BetterEnd portals
- * rebalanced mob spawning a bit, now end fish and cubozoa should be more common in certain biomes
- * improved under water bone meal behaviour in the End
- * added golden smith hammer to the piglin_loved item tag
- betterendforge-1.16.4-1.2.0.jar:
- Changes:
- * added Blossoming Spires biome
- * added Tenanea wood type, with related blocks, tags and, recipes
- * added Pink Moss and Pink Moss Path blocks
- * added Bulb Vine, Bushy Grass, Tenanea Flowers and Twisted Moss blocks
- * added Tenanea particles
- * added music and ambient sounds for Blossoming Spires biome
- * added End Slime entity
- * added Cubozoa entity
- * added Entity Spawn Eggs for all the entities of the mod
- * added Gelatine, Sweet Berry Gelatine and Shadow Berry Gelatine items and recipes
- * added Respawn Obelisk block (only available in creative mode at the moment)
- * added Amber Gem and Raw Amber items (only available with creative mode at the moment)
- * added Menger Sponge and Menger Sponge Wet blocks
- * added Charnia red, purple, orange, light blue, cyan and green
- * added all missing localized names from previous version
- * added all missing block and item tags from previous version, in particular leaves, saplings and end stones
- * added some recipes, mostly for dyes
- * implemented bone meal being able to grow end plants when used on end terrains, also underwater
- -------------------------------------------------------
- Bug fixes:
- * fixed Dragonfly spawning under end islands and hovering in place
- * fixed round cave generation leaving floating ores behind, as long as other mods put their ores inside the apposite forge tag (Tags.Blocks.ORES)
- * fixed most loot tables allowing to harvest blocks without the correct tool
- * fixed bonemeal being consumed when used on fully grown plants and non growable plants
- * temporarly worked around shader issues by adding a config file with the option to enable/disable the custom sky. Next version will have this issue fixed
- Bookshelf (Bookshelf-1.16.4-9.3.25.jar --> Bookshelf-1.16.5-10.0.1.jar):
- Bookshelf-1.16.5-10.0.1.jar:
- * Ported to 1.16.5 - Tyler Hancock
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Bookshelf)
- * Diablo Crasher
- * BigAl607
- * Klouver
- * Edward
- * Pongo Sapiens
- * Darkosto
- Buddycards (Buddycards 1.6.0 --> Buddycards 1.6.4):
- Buddycards 1.6.4:
- Medalion Overhaul
- -Added new medal enchantment: Buddy Boost
- -Buddy Boost will updrade the abilities of a medal depending on its level, you can find all the abilities for each medal and level of Buddy Boost on the Github Readme (Curios is still required to use abilities)
- -Added medal tokens, made with iron blocks and epic rarity cards
- -Added a way to copy medals using two of the corresponding packs and a medal token
- -You can no longer move binders in your inventories while another binder is open, this fixes a dupe bug and deleting of cards
- Buddycards 1.6.3:
- Buddy Binding Update
- -Added the enchantment Buddy Binding, with levels 1-3, and can be put on medals and binders
- -The enchantment gives you an 81%, 90%, and 100% chance to keep the item after death
- -Fixed bug where Byg set cards 'Cryptic Fya' and 'Ebony Black' had swapped names and descriptions
- Buddycards 1.6.2:
- Minor Patch
- -Fixed broken byg pack recipe
- Buddycards 1.6.1:
- Minor Patch
- -Fixed issues with some item names and descriptions loading improperly
- Builders Crafts & Additions (Forge) (buildersaddition-1.16.4-20210113c --> buildersaddition-1.16.4-20210127a):
- buildersaddition-1.16.4-20210127a:
- ~ Malformed Cabinet recipe jsons.
- buildersaddition-1.16.4-20210124a:
- ~ Cabinet recipes using Quark blocks loading without quark.
- buildersaddition-1.16.4-20210118a:
- ~ Redstone diode dupe-glitch
- ~ Redstone diode compatibility issue.
- Caelus API (Forge) (caelus-forge-1.16.4-2.1.0.2.jar --> caelus-forge-1.16.5-2.1.2.2.jar):
- caelus-forge-1.16.5-2.1.2.2.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-2.1.2.2] - 2021.01.21
- Fixed
- * Fixed colored elytra texture rendering
- [1.16.5-2.1.2.1] - 2021.01.21
- Fixed
- * Fixed elytra rendering
- [1.16.5-2.1.2.0] - 2021.01.21
- Added
- * Added color overrides to RenderElytraEvent
- [1.16.5-2.1.1.0] - 2021.01.21
- Added
- * Added taggable elytra implementations with "forge:elytra"
- [1.16.4-2.1.0.2] - 2021.01.06
- Fixed
- * Fixed enchantment glint not being applied to the render layer
- [1.16.4-2.1.0.1] - 2021.01.06
- Fixed
- * Fixed incorrect mixin injection
- [1.16.4-2.1.0.0] - 2020.11.16
- Changed
- * Updated to 1.16.4
- [1.16.3-2.0.0.3] - 2020.09.29
- Fixed
- * Fixed FML injection crash [#11](https://github.com/TheIllusiveC4/Caelus/issues/11)
- [1.16.3-2.0.0.2] - 2020.09.27
- Fixed
- * Fixed jar build
- [1.16.3-2.0.0.1] - 2020.09.27
- Changed
- * Updated to 1.16.3
- [1.16.2-2.0.0.0] - 2020.08.14
- Changed
- * Updated to 1.16.2
- [2.0-beta7] - 2020.08.07
- Fixed
- * Fixed dedicated server crash [#8](https://github.com/TheIllusiveC4/Caelus/issues/8)
- [2.0-beta6] - 2020.08.06
- Changed
- * Updated to Forge 32.0.101+
- * Javascript coremods replaced with mixins
- [2.0-beta5] - 2020.07.14
- Fixed
- * Fixed NoClassDefFoundError
- [2.0-beta4] - 2020.06.11
- Added
- * [API] Added RenderElytraEvent for rendering non-vanilla elytras, including enchantment glow and custom textures
- Changed
- * Ported to 1.16.1 Forge
- Removed
- * Removed elytra rendering IMC in favor of bringing back RenderElytraEvent
- * Removed all advanced elytra controls (these will return in a separate mod TBA)
- caelus-forge-1.16.5-2.1.1.0.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-2.1.1.0] - 2021.01.21
- Added
- * Added taggable elytra implementations with "forge:elytra"
- [1.16.4-2.1.0.2] - 2021.01.06
- Fixed
- * Fixed enchantment glint not being applied to the render layer
- [1.16.4-2.1.0.1] - 2021.01.06
- Fixed
- * Fixed incorrect mixin injection
- [1.16.4-2.1.0.0] - 2020.11.16
- Changed
- * Updated to 1.16.4
- [1.16.3-2.0.0.3] - 2020.09.29
- Fixed
- * Fixed FML injection crash [#11](https://github.com/TheIllusiveC4/Caelus/issues/11)
- [1.16.3-2.0.0.2] - 2020.09.27
- Fixed
- * Fixed jar build
- [1.16.3-2.0.0.1] - 2020.09.27
- Changed
- * Updated to 1.16.3
- [1.16.2-2.0.0.0] - 2020.08.14
- Changed
- * Updated to 1.16.2
- [2.0-beta7] - 2020.08.07
- Fixed
- * Fixed dedicated server crash [#8](https://github.com/TheIllusiveC4/Caelus/issues/8)
- [2.0-beta6] - 2020.08.06
- Changed
- * Updated to Forge 32.0.101+
- * Javascript coremods replaced with mixins
- [2.0-beta5] - 2020.07.14
- Fixed
- * Fixed NoClassDefFoundError
- [2.0-beta4] - 2020.06.11
- Added
- * [API] Added RenderElytraEvent for rendering non-vanilla elytras, including enchantment glow and custom textures
- Changed
- * Ported to 1.16.1 Forge
- Removed
- * Removed elytra rendering IMC in favor of bringing back RenderElytraEvent
- * Removed all advanced elytra controls (these will return in a separate mod TBA)
- Collective (collective-1.16.4-1.53.jar --> collective-1.16.5-1.55.jar):
- collective-1.16.5-1.55.jar:
- []()Changelog:
- Added entity functions. Improved backend code.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- collective-1.16.5-1.54.jar:
- Synced code with the 1.12 Collective version.
- Added distance functions.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- collective-1.16.5-1.53.jar:
- Updated Collective to Minecraft version 1.16.5.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- ConnectedTexturesMod (CTM - MC1.16.1-1.1.1.5 --> CTM - MC1.16.1-1.1.2.6):
- CTM - MC1.16.1-1.1.2.6:
- CTM MC1.16.1-1.1.2.6
- New
- * Added ctm_vertical and sctm texture types (ChloeDawn)
- Fixes
- * [#145](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/145) Fix eldritch type not being compatible with lighting data
- Controlling (Controlling-7.0.0.11.jar --> Controlling-7.0.0.12.jar):
- Controlling-7.0.0.12.jar:
- Current version: 7.0.0.12
- * [port to 1.16.5 and close #75](https://github.com/jaredlll08/Controlling/commit/b077f253e57cd317b41a020e7b8d6e0c4e25fe56) - Jared - Fri Jan 15 22:38:55 2021
- * [fix trailing comma. Close #73](https://github.com/jaredlll08/Controlling/commit/cc83b06d9af22e9ef154e08e8fe869a51edc248f) - Jared - Sat Nov 14 02:36:06 2020
- * [port to 1.16.4](https://github.com/jaredlll08/Controlling/commit/c33d4527925a6d13ad106f5c1c080278f2e2ee84) - Jared - Fri Nov 13 22:15:46 2020
- * [Add Italian localization](https://github.com/jaredlll08/Controlling/commit/bf276e0c0b8d00a12f28ed78c7512dbfacc69050) - TheSilkMiner - Mon Oct 19 17:00:56 2020
- * [Translated to Canadian](https://github.com/jaredlll08/Controlling/commit/84e372abd0542fbb4d19fbca7e68457c5c3910a1) - Arsnole - Sun Oct 4 05:11:05 2020
- * [Rename ta-in.json to ta_in.json](https://github.com/jaredlll08/Controlling/commit/056bd9ecbc28fff3f45511f7b0d815b635642015) - Striker Rocker - Fri Oct 2 19:59:24 2020
- * [Rename ta-IN.json to ta-in.json](https://github.com/jaredlll08/Controlling/commit/80951cbe422ff1562033d2fcd4edf55dad4f7505) - Striker Rocker - Fri Oct 2 19:37:51 2020
- * [Create ta-IN.json](https://github.com/jaredlll08/Controlling/commit/ca99859d0c4740969fdcb214d532882753c46563) - Striker Rocker - Fri Oct 2 18:09:36 2020
- * [Add pt_br translation](https://github.com/jaredlll08/Controlling/commit/49aa82f379e8bac12adcb27aedf6bff8f127a1cc) - Nukeologist - Thu Oct 1 15:27:41 2020
- * [Added missing override annotations and applied proper mappings to some local variables.](https://github.com/jaredlll08/Controlling/commit/2fcff4bcaa9eab61a22670a7d789a176de93b2f3) - Tyler Hancock - Thu Oct 1 10:04:56 2020
- * [Prevent Patreon supporter initialization on the server.](https://github.com/jaredlll08/Controlling/commit/2b0f273b608c25a4d6932badc18e7d00f57580d6) - Tyler Hancock - Thu Oct 1 09:55:41 2020
- * [Removed "this" from static method calls.](https://github.com/jaredlll08/Controlling/commit/7e5fa5fc2e2500101878813a33fb8dac047779f2) - Tyler Hancock - Thu Oct 1 09:52:44 2020
- * [Add eclipse run configs to .gitignore.](https://github.com/jaredlll08/Controlling/commit/9625be986067f4e959b99ad569be365047da3f07) - Tyler Hancock - Thu Oct 1 09:50:19 2020
- * [Gave launch configs proper names.](https://github.com/jaredlll08/Controlling/commit/5920eccec2caf4d793c76a695f6046ce87994b02) - Tyler Hancock - Thu Oct 1 09:49:01 2020
- * [1.16.3 update](https://github.com/jaredlll08/Controlling/commit/a32a514af9696230efadb96cde150a1997c8480f) - Jared - Wed Sep 16 21:10:23 2020
- * [1.16.2 update](https://github.com/jaredlll08/Controlling/commit/9a7c6d707c9599929550a4db822799a73c3ea0f3) - Jared - Thu Aug 20 21:11:50 2020
- * [Updated Polish translation](https://github.com/jaredlll08/Controlling/commit/208676a7fdc5ff6c679c1118e8baba5a29a2ef84) - Greg-21 - Fri Jul 31 13:43:42 2020
- Corpse ([1.16.4] Corpse 1.16.4-1.0.5 --> [1.16.5] Corpse 1.16.5-1.0.0):
- [1.16.5] Corpse 1.16.5-1.0.0:
- * Updated to 1.16.5
- CraftTweaker (CraftTweaker-1.16.4-7.0.0.63.jar --> CraftTweaker-1.16.5-7.1.0.111.jar):
- Cuneiform (cuneiform-1.16.3-1.0.1.jar --> cuneiform-1.16.3-1.1.jar):
- cuneiform-1.16.3-1.1.jar:
- No changelog available.
- cuneiform-1.16.3-1.0.2.jar:
- Should fix serverside NoClassDefFoundError
- Curios API (Forge) (curios-forge-1.16.4-4.0.3.5.jar --> curios-forge-1.16.5-4.0.4.0.jar):
- curios-forge-1.16.5-4.0.4.0.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to [Forge Recommended Versioning]().
- [1.16.5-4.0.4.0] - 2021.01.29
- Added
- * SlotContext for providing and retrieving slot context throughout the API
- * ICurio#getEquipSound(SlotContext) [#104](https://github.com/TheIllusiveC4/Curios/issues/104)
- * ICurio#canEquipFromUse(SlotContext)
- * ICurio#onEquipFromUse(SlotContext)
- * ICurio#getAttributeModifiers(SlotContext, UUID)
- * ICurioItem#getEquipSound(SlotContext, ItemStack)
- * ICurioItem#canEquipFromUse(SlotContext, ItemStack)
- * ICurioItem#onEquipFromUse(SlotContext, ItemStack)
- * ICurioItem#getAttributeModifiers(SlotContext, UUID, ItemStack)
- * ICuriosHelper#getAttributeModifiers(SlotContext, UUID, ItemStack)
- Deprecated
- * ICurio#canRightClickEquip() [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
- * ICurio#playRightClickEquipSound(LivingEntity) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
- * ICurio#getAttributeModifiers(String)
- * ICurioItem#canRightClickEquip(ItemStack) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
- * ICurioItem#playRightClickEquipSound(LivingEntity, ItemStack) [#102](https://github.com/TheIllusiveC4/Curios/issues/102)
- * ICurioItem#getAttributeModifiers(String, ItemStack)
- * ICuriosHelper#getAttributeModifiers(String, ItemStack)
- [1.16.4-4.0.3.5] - 2021.01.14
- Fixed
- * Fixed crash related to performing logic on empty itemstacks
- Curious Elytra (Forge) (curiouselytra-forge-1.16.3-4.0.0.1.jar --> curiouselytra-forge-1.16.5-4.0.2.0.jar):
- curiouselytra-forge-1.16.5-4.0.2.0.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-4.0.2.0] - 2021.01.21
- Added
- * Added Silent Gear Elytra rendering integration
- [1.16.5-4.0.1.0] - 2021.01.21
- Added
- * Added Enderite Mod integration
- * Added Netherite Plus integration
- Changed
- * Updated to 1.16.5
- [1.16.3-4.0.0.1] - 2020.09.27
- Changed
- * Updated to 1.16.3
- [1.16.2-4.0.0.0] - 2020.08.14
- Changed
- * Updated to 1.16.2
- [3.0](https://github.com/TheIllusiveC4/CuriousElytra/compare/1.15.x...master) - 2020.07.02
- Changed
- * Ported to 1.16.1 Forge
- curiouselytra-forge-1.16.5-4.0.1.0.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-4.0.1.0] - 2021.01.21
- Added
- * Added Enderite Mod integration
- * Added Netherite Plus integration
- Changed
- * Updated to 1.16.5
- [1.16.3-4.0.0.1] - 2020.09.27
- Changed
- * Updated to 1.16.3
- [1.16.2-4.0.0.0] - 2020.08.14
- Changed
- * Updated to 1.16.2
- [3.0](https://github.com/TheIllusiveC4/CuriousElytra/compare/1.15.x...master) - 2020.07.02
- Changed
- * Ported to 1.16.1 Forge
- DeLogger (DeLogger-1.16.4-1.0.8+mc-1.16.4.jar --> DeLogger-1.16.5-1.0.9+mc-1.16.5.jar):
- DeLogger-1.16.5-1.0.9+mc-1.16.5.jar:
- No changelog available.
- Dungeons Plus (Dungeons Plus 1.16.4-v1.1.1 --> Dungeons Plus 1.16.4-v1.1.2):
- Dungeons Plus 1.16.4-v1.1.2:
- Re-saved structure files to work with mods modifying the DataFixerUpper
- [Changelog]()
- Engineer's Decor (engineersdecor-1.16.4-1.1.4.jar --> engineersdecor-1.16.4-1.1.7.jar):
- engineersdecor-1.16.4-1.1.7.jar:
- * v1.1.7 [M] 1.16.5 support.
- [F] Fixed Labeled Crate include (issue #157, ty NillerMedDild).
- * v1.1.6 [F] Added common-config opt-out specification for pack level opt-outs (issue #154,
- ty gekkone), will replace server config opt-out in MC1.17.
- * v1.1.6-b3 [M] Config logging edited, E-Furnace GUI capacitor tooltip added, E-Furnace power consumption
- independent of config speed setting (issue #152 ty Staegrin).
- * v1.1.6-b2 [M] Alternative Clinker Brick recipe (swapped Bricks/Nether Bricks) added.
- [M] Furnace XP handling simplified (simply stores/releases XP for each smelting process).
- [M] Mod devices do not propagate strong Redstone power to adjacent blocks.
- [M] Minor "librarizing" changes under the hood.
- * v1.1.6-b1 [F] Fixed Metal Crafting Table Hopper access (issue #147, ty umerrr).
- [F] Fixed Dark Shingle Roof Chimney placement restriction (issue #149, thx WenXin20).
- [F] Door tags added for Wood Door and Metal Sliding Door (issue #150, thx WenXin20).
- [A] Electrical Furnace automatically chokes speed and power consumption when the internally
- stored power is below 20%.
- * v1.1.5 [R] Release build v1.1.5.
- [F] Fixed Crafting Table JEI storage slot count.
- [F] Fixed Factory Hopper removed item collection dupe bug (issue #146, thx FatheredPuma81).
- [F] Increased device GUI access ranges beyond the player block selection range.
- [A] Window placement handling improved.
- [M] Steel/Wood Pole and Double-T support placement improved (issue #139, thx Biviho).
- [M] Metal Sliding Door bottom/top shape when opened added.
- * v1.1.4 [R] Release build v1.1.4.
- [F] Solar Panel balancing threshold tuned.
- [F] Fixed Catwalk default state (issue #140, thx hvdklauw).
- [M] Updated lang ru_ru file (PR#137, Smollet777).
- [M] Factory Dropper: Added Ignore-External-Redstone mode.
- * v1.1.4-b2 [A] Steel Catwalks added (top and bottom aligned).
- [A] Steel Railings added.
- [F] Fixed Empty Fluid Barrel crafting crash (ty inflamedsebi).
- [A] Added Solar Panel power balancing.
- [M] GUI Button tooltip delay reduced to 800ms.
- [M] Hopper and Placer: Added "Redstone ignored" mode, changed icons from signal-like to Redstone-Torch-like.
- [M] Treated Wood Ladder now crafted from Old Industrial Wood, as Treated Wood Sticks now count as normal Sticks.
- * v1.1.4-b1 [U] Ported to 1.16.4.
- FTB GUI Library (ftb-gui-library-1604.1.1.26.jar --> ftb-gui-library-1604.1.0.34-forge.jar):
- ftb-gui-library-1604.1.0.34-forge.jar:
- * Merge pull request #15 from MaxNeedsSnacks/patch-1 - Kristiāns Micītis
- * Fixed buildscript - Max
- ftb-gui-library-1604.1.0.32-forge.jar:
- * Merge remote-tracking branch 'origin/master' - LatvianModder
- * Fixed buildscript - LatvianModder
- ftb-gui-library-1604.2.0.30-forge.jar:
- * Added fabric version uploading - LatvianModder
- ftb-gui-library-1604.2.0.29-forge.jar:
- * Fixed crash on server - LatvianModder
- ftb-gui-library-1604.2.0.28-forge.jar:
- * Ported to Architectury - LatvianModder
- FTB Quests (ftb-quests-1604.1.1.15.jar --> ftb-quests-1604.1.1.21.jar):
- ftb-quests-1604.1.1.21.jar:
- * "Fixed" world stuck on loading quests. Will be properly fixed later, for now dependency loop check will be disabled on world load - LatvianModder
- ftb-quests-1604.1.1.20.jar:
- No changelog available.
- ftb-quests-1604.1.1.19.jar:
- No changelog available.
- ftb-quests-1604.1.1.18.jar:
- * Added more fake player checks - LatvianModder
- ftb-quests-1604.1.1.17.jar:
- * Fixed buildscript - LatvianModder
- FancyMenu (FancyMenu v1.6.0 MC 1.16.2-1.16.4 --> FancyMenu v1.7.0 MC 1.16.2-1.16.5):
- FancyMenu v1.7.0 MC 1.16.2-1.16.5:
- CHANGELOG | FANCYMENU v1.7.0
- * Lifted minimum required Konkrete version to v1.1.2
- * Added: Support for MC 1.16.5
- * Added: Config option 'splashcolor' to set the color of the main menu splash text
- * Added: Config option 'splashtextfile' to set a custom TXT splash text file (value = path to file) (One splash text per line)
- * Added: Config option 'splashorientation' to set the orientation of the main menu splash text
- * Added: Config option 'splashx' to set the X position of the main menu splash text (Only affects the text when it has a valid orientation)
- * Added: Config option 'splashy' to set the Y position of the main menu splash text (Only affects the text when it has a valid orientation)
- * Added: Config option 'popupmenuscale' to set the scale of the popup menus in the layout editor
- * Added: Config option 'playbackgroundsoundsinworld' to set if background menu sounds added by FancyMenu should be played when a world is loaded (default = false)
- * Added: Config option 'stopworldmusicwhencustomizable' to set if the world music (when a world is loaded) should stop when opening a customizable menu (default = false)
- * Added: Config option 'showloadingscreenanimation' to enable or disable the chunk loading animation you see in the world loading screen (Only MC 1.15+)
- * Added: Config option 'showloadingscreenpercent' to enable or disable the loading percent text you see in the world loading screen (Only MC 1.15+)
- * Added: Panorama properties variable 'speed' to slow down or speed up the rotation speed of the panorama (default = 1.0)
- * Added: Panorama properties variable 'fov' to customize the field of view of the panorama (default = 85.0)
- * Added: Panorama properties variable 'angle' to customize the vertical angle of the panorama (default = 25.0)
- * Added: Re-ordering of objects in the layout editor (BETA!)
- * Rightclick an object to move it one layer up or down
- * Added: Customization action 'setbackgroundslideshow' to set a slideshow as menu background
- * Added: Customization action 'addslideshow' to add a slideshow to a menu
- * Added: Customization action 'addshape' to add basic shapes to menus
- * Customizable hex color (+ opacity via hex)
- * Currently only one shape (rectangle), more will follow
- * Added: Customization action 'setcloseaudio' to set an audio that will be played when the menu is getting closed
- * Added: Customization action 'setopenaudio' to set an audio that will be played when the menu is getting opened
- * Added: Customization action 'setbuttondescription' to set a button description to a vanilla button (as for custom buttons)
- * Added: Customization action "addentity" to add a player entity to the menu (EXPERIMENTAL!)
- * Customizable skin and cape textures (auto-loads skins and capes of existing players by playername)
- * Toggleable crouching, slim skin layout, name visibility and more
- * Customizable head and body rotation (or auto-rotation to follow the mouse cursor)
- * Added: "Open In Text Editor" button to layout entries in the "Manage Layouts" menu of the Customization Helper
- * Added: Multi-Selection support for the layout editor (BETA!)
- * CTRL + Leftclick to select multiple objects
- * Currently supports basic actions like move (arrow keys), delete and stretch for all objects and object-specific actions for buttons
- * Added: Ingame Settings for the layout editor to set the popup menu scale and toggle vanilla button move warnings
- * Added: "Miscellaneous" tab to the customization helper
- * "Open Main Menu" to open the main menu (useful to leave a GUI that can't be closed)
- * "Open Loading Screen" to open a dead instance of the world loading screen, to be able to customize it (Only MC 1.15+)
- * "Open Message Screen" to open an instance of the message screen you see before the world loading screen or when leaving a world, to be able to customize it (Only MC 1.15+)
- * Changed: Vanilla buttons in the layout editor will now render behind all objects if rendering order is set to 'foreground' and above all objects if it is set to 'background'
- * Changed: When switching to a different type of menu background (animation, panorama, image) in the layout editor, all other background types will now be resetted
- * Changed: Customization Helper buttons can now be rightclicked as alternative click action
- * Removed: Config option 'splashoffsetx' (kinda replaced by 'splashorientation' set to "original" + changing 'splashx')
- * Removed: Config option 'splashoffsety' (kinda replaced by 'splashorientation' set to "original" + changing 'splashy')
- * Fixed: Invalid standard cursor error in MC 1.16 when opening the layout editor (OMG he finally did it!)
- * Fixed: Customization Helper buttons not clickable when overlapping another customized vanilla or custom button
- * Fixed: NullPointerException when pressing ESC in the button description input popup in the layout editor
- * Fixed: Customization Helper popup menus opening with wrong alignment when too long or wide for the window
- * Other: Updated German localization
- * Other: Added new/more button descriptions for layout editor and customization helper buttons
- * KNOWN ISSUE: Text doesn't render when player entity is rendered behind it in MC 1.15+ (Still trying to figure out how to fix this..)
- * KNOWN ISSUE: Player entity is always rendered on top of all menu elements in MC 1.12 (Well..you know..trying to fix it..BUT HOW)
- * KNOWN ISSUE: Old Pre-1.8 skins don't work for player entities (Support for old skins will be added later)
- FastWorkbench (FastWorkbench-1.16.3-4.4.1.jar --> FastWorkbench-1.16.4-4.5.0.jar):
- FastWorkbench-1.16.4-4.5.0.jar:
- Fixed a dupe bug and another error that occurred when using a hotbar key to craft a single stack, then shift-click-crafting the remaining stacks.
- Changed the replacement of objects on PlayerContainer to use a coremod instead of reflection that was not consistently applying.
- Dynamic Recipes will now forcibly update the output slot whenever the input changes. This should fix issues with recipes that may already be matching (but change their outputs) not displaying the right output.
- Made the API cleaner so that other mods may integrate with as little work as possible.
- Fins and Tails (Fins-1.1.1 --> Fins-1.3.0):
- Fins-1.3.0:
- * Added Siderol Whiskered Snail
- * Added Golden River Ray
- * Added Night Light Squid
- * Added Golden River Ray Wings
- * Added Pot of Siderol Whiskered Snail
- * Added Siderol Whiskered Snail-related blocks
- * Added Night Light Squid Tentacle
- * Added Bucket of Night Light Squid
- * Added Chained Tentacle Block
- * Added Bugfish Mandibles
- * Mudhorse Pouch now uses any wooden chests in its recipe (modded or vanilla)
- * Penglils are now slower
- * Tamed Penglils can now sit
- * Many texture changes
- * Tamed Penglils now have a chance to bring you a gift from the fishing loot table when you sleep
- * Adjusted spawnrate of a few creatures
- * Fixed River Pebble Snail spawning
- * Bull Crabs no longer flop/die on land
- * Fwinged Boots now slow you down on land
- Fins-1.2.0:
- * Added River Pebble Snail
- * Added snail-related items and blocks
- * Added the ability to pick up both types of snails in pots (baby snails cannot be bucketed)
- * Added breeding for snails (snails drop their shells when growing up, similar to turtles with scutes)
- * Added schooling size to all schooling fish
- * Altered spawn rate of a few creatures
- * Altered snail drops
- * Increased fwin drop rate, also made it affected by looting
- * Altered Spindly Gem Crab movement
- * Fixed schooling AI for a few fish
- * Fixed Amber Spindly Gem Crab
- * Removed the sweeping edge effect from Crab Gauntlets
- Floor Mats (Floor Mats 1.16.4 v1.1.1 --> Floor Mats 1.16.5 v1.2.3):
- Floor Mats 1.16.5 v1.2.3:
- Fixed non-gilded wooden floor mat recipes not unlocking in the recipe book. Fixed en_ud translation for gilded wood floor mats.
- Floor Mats 1.16.5 v1.2.2:
- Fixed dark oak gilded floor mat texture. Fixed recipes and achievements for gilded wood floor mats.
- Floor Mats 1.16.5 v1.2.1:
- Fixed the loot tables so gilded wood floor mats drop when broken. Added recycling recipe for turning them into regular pressure plates.
- Floor Mats 1.16.5 v1.2.0:
- Compatible with 1.16.3 and 1.16.5. Added gilded wood floor mats, for that wood look with gold (specific player) properties.
- Happy Trails (HappyTrails-1.16.4-1.42.0.8.jar --> HappyTrails-1.16.5-1.36.0.8.jar):
- HappyTrails-1.16.5-1.36.0.8.jar:
- Version 8, MC1.16.5, F36.0.1
- Compiled under forge 36.0.1, tested under 1.16.1-1.16.5
- Universal
- Immersive Engineering (ImmersiveEngineering-1.16.4-4.1.2-129 --> ImmersiveEngineering-1.16.5-4.2.1-131):
- ImmersiveEngineering-1.16.5-4.2.1-131:
- * Added missing mixer recipe for herbicide (BluSunrize)
- * Added Craftweaker compatability for Mineral Veins, improved documentation (Jared)
- * Added compatability for TheOneProbe (RobustProgram)
- * Fixed crash related right-click events (Malte)
- * Fixed missing particle textures for waterwheel, windmill and excavator (Malte)
- * Fixed current transformers calculating wrong values (Malte)
- * Fixed tanks and silos being set to output by default (BluSunrize)
- ImmersiveEngineering-1.16.5-4.2.0-130:
- * First 1.16.5 release
- * Allowed CC:Tweaked computers to emit bundled redstone signals using interface connectors (Malte)
- * Allowed IE projectiles to trigger target blocks (BluSunrize)
- * Allowed the Engineer's Manual to be placed on a lectern (BluSunrize)
- * Added full Craftweaker compatability (kindlich, Jared, SkySom)
- * Changed redstone connectors to no longer power other connectors of the same color on the same network (BluSunrize)
- * Changed redstone connectors to not emit weak signals through their "tip" (BluSunrize)
- * Changed redstone connectors GUI to be closed with the "Inventory" keybind (BluSunrize)
- * Changed common config to explain that all the options are in world configs now (BluSunrize)
- * No longer crash the game if manual loading fails (Malte)
- * Fixed crash related to the drill (Malte)
- * Fixed logged exceptions when attacking entities with a drill with a shader (Malte)
- * Fixed coke oven etc showing progress if the GUI is reopened after the process is done (Malte)
- * Fixed CME with villager registration code (Malte)
- * Fixed tesla coil destroying blocks when placed sideways (Malte)
- * Added tags to determine what items can go into crates (Malte)
- * These also contain crate minecarts now
- * Fixed crash when opening the manual when a key is bound to \ or $ (Malte)
- * Fixed crash when crafting torches from creosote (Malte)
- * Fixed broken special characters (Malte)
- * Fixed some performance issues with pipes (Malte)
- * Fixed water wheel placement (Malte)
- * Fixed inverting of breaker switches (Malte)
- * Fixed crash with posts and smooth lighting (Malte)
- * Fixed crash with invalid multiblock selection tags on the hammer (Malte)
- * Fixed modded ores sometimes being used instead of the vanilla ones (Malte)
- * Fixed crash related to turrets (Malte)
- * Fixed rotation of the external heater to match description in the manual (BluSunrize)
- * Fixed crashes when the time modifier for refinery recipes was changed to <1 (BluSunrize)
- * Fixed spamming error in the shield magnet feature (BluSunrize)
- * Fixed potential infinite loop in workbench renderer (BluSunrize)
- * Fixed rotation issue with bottling machine renderer (BluSunrize)
- * Fixed rare crash when breaking some blocks with a drill (BluSunrize)
- * Fixed crushers not accepting input from hoppers at the top (BluSunrize)
- * Translations Added/Updated: zh_cn (Fodoth-jinzi89, RMSCA), ja_jp (karakufire, koh-gh)
- Industrial Foregoing (industrial-foregoing-1.16.4-3.2.8.2-6b5c95b.jar --> industrial-foregoing-1.16.5-3.2.9.1-fbef27c.jar):
- industrial-foregoing-1.16.5-3.2.9.1-fbef27c.jar:
- [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
- industrial-foregoing-1.16.5-3.2.9-2215ef4.jar:
- [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md) (might not be properly updated bc gradle is an ass rn)
- industrial-foregoing-1.16.5-3.2.8.4-f4f1a4d.jar:
- [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
- industrial-foregoing-1.16.4-3.2.8.3-7ac4a96.jar:
- [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
- Item Filters (item-filters-1604.2.2.19.jar --> item-filters-1605.2.3.27-forge.jar):
- item-filters-1605.2.3.27-forge.jar:
- * No that was apparently wrong. ffs. - LatvianModder
- item-filters-1605.2.3.20-forge.jar:
- * Added .vscode to gitignore - LatvianModder
- * Removed vscode files - LatvianModder
- * Mod filter now only shows mods with items - LatvianModder
- * Finished arch port - LatvianModder
- * Merge pull request #5 from Blueberryy/master - Kristiāns Micītis
- * Initial Arch port - LatvianModder
- * Create ru_ru.json - Blueberry
- JEITweaker (JEITweaker-1.16.4-1.0.1.5.jar --> JEITweaker-1.16.5-1.0.1.11.jar):
- JEITweaker-1.16.5-1.0.1.11.jar:
- Current version: 1.0.1.11
- * [add mod and regex support](https://github.com/CraftTweaker/JEITweaker/commit/d1b5681706eeace4d5c194164fb49b89b03b7766) - Jared - Wed Jan 27 20:06:59 2021
- * [Add /ct dump jeiCategories close #6](https://github.com/CraftTweaker/JEITweaker/commit/c4b416776ac469700a10bacd768d73a6f8b50017) - Jared - Wed Jan 27 17:14:33 2021
- * [Add support for hiding fluids](https://github.com/CraftTweaker/JEITweaker/commit/4db362fe9ddfc176fe9065be1fe4cef1ac2ed340) - Jared - Tue Jan 26 19:27:23 2021
- * [port to 1.16.5](https://github.com/CraftTweaker/JEITweaker/commit/3a29330a561d2c7c1215d4fdba4d5c8229fa7fac) - Jared - Tue Jan 26 19:01:06 2021
- * [add support for describing fluids](https://github.com/CraftTweaker/JEITweaker/commit/f3cfd98d97830fe06db89672efbb2e7a88878ccf) - Jared - Tue Jan 26 18:08:51 2021
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- JEITweaker-1.16.5-1.0.1.10.jar:
- Current version: 1.0.1.10
- * [Add /ct dump jeiCategories close #6](https://github.com/CraftTweaker/JEITweaker/commit/c4b416776ac469700a10bacd768d73a6f8b50017) - Jared - Wed Jan 27 17:14:33 2021
- * [Add support for hiding fluids](https://github.com/CraftTweaker/JEITweaker/commit/4db362fe9ddfc176fe9065be1fe4cef1ac2ed340) - Jared - Tue Jan 26 19:27:23 2021
- * [port to 1.16.5](https://github.com/CraftTweaker/JEITweaker/commit/3a29330a561d2c7c1215d4fdba4d5c8229fa7fac) - Jared - Tue Jan 26 19:01:06 2021
- * [add support for describing fluids](https://github.com/CraftTweaker/JEITweaker/commit/f3cfd98d97830fe06db89672efbb2e7a88878ccf) - Jared - Tue Jan 26 18:08:51 2021
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- JEITweaker-1.16.5-1.0.1.9.jar:
- Current version: 1.0.1.9
- * [Add support for hiding fluids](https://github.com/CraftTweaker/JEITweaker/commit/4db362fe9ddfc176fe9065be1fe4cef1ac2ed340) - Jared - Tue Jan 26 19:27:23 2021
- * [port to 1.16.5](https://github.com/CraftTweaker/JEITweaker/commit/3a29330a561d2c7c1215d4fdba4d5c8229fa7fac) - Jared - Tue Jan 26 19:01:06 2021
- * [add support for describing fluids](https://github.com/CraftTweaker/JEITweaker/commit/f3cfd98d97830fe06db89672efbb2e7a88878ccf) - Jared - Tue Jan 26 18:08:51 2021
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- JEITweaker-1.16.5-1.0.1.8.jar:
- Current version: 1.0.1.8
- * [port to 1.16.5](https://github.com/CraftTweaker/JEITweaker/commit/3a29330a561d2c7c1215d4fdba4d5c8229fa7fac) - Jared - Tue Jan 26 19:01:06 2021
- * [add support for describing fluids](https://github.com/CraftTweaker/JEITweaker/commit/f3cfd98d97830fe06db89672efbb2e7a88878ccf) - Jared - Tue Jan 26 18:08:51 2021
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- JEITweaker-1.16.4-1.0.1.7.jar:
- Current version: 1.0.1.7
- * [add support for describing fluids](https://github.com/CraftTweaker/JEITweaker/commit/f3cfd98d97830fe06db89672efbb2e7a88878ccf) - Jared - Tue Jan 26 18:08:51 2021
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- JEITweaker-1.16.4-1.0.1.6.jar:
- Current version: 1.0.1.6
- * [update crafttweaker](https://github.com/CraftTweaker/JEITweaker/commit/e35cd151b5dcd3a9fcd7bb6a1b297cf9b7cd1328) - Jared - Tue Jan 26 17:21:36 2021
- * [port to 1.16.4](https://github.com/CraftTweaker/JEITweaker/commit/ebc654ee433853ea9a9e5da992b78da9ad65aa65) - Jared - Fri Nov 13 22:58:43 2020
- * [port to 1.16.3](https://github.com/CraftTweaker/JEITweaker/commit/8ac7d84223820add17c47fe5bac319bbf88da529) - Jared - Sun Sep 27 04:26:52 2020
- * [port to 1.16.2](https://github.com/CraftTweaker/JEITweaker/commit/77a05b918ae6024853f1b99fdb3cf6b2da121cc8) - Jared - Thu Sep 3 21:14:19 2020
- * [add version info to the jar file](https://github.com/CraftTweaker/JEITweaker/commit/a0b78605d84bc94b307ec5d4de886365fc14be4f) - Jared - Mon Jul 13 01:26:16 2020
- * [update commit](https://github.com/CraftTweaker/JEITweaker/commit/3828fe59b4f3378748329e1c0bd230d02aa08db2) - Jared - Mon Jul 13 01:22:40 2020
- Just Enough Items (JEI) (jei-1.16.4-7.6.0.58.jar --> jei-1.16.4-7.6.1.66.jar):
- Placeholder:
- No changelog available.
- Konkrete (Konkrete v1.1.1-2 MC 1.16.2-1.16.4 --> Konkrete v1.1.2 MC 1.16.2-1.16.5):
- Konkrete v1.1.2 MC 1.16.2-1.16.5:
- CHANGELOG | KONKRETE v1.1.2
- * Added: Support for MC 1.16.5
- * Added: 'ignoreLeftMouseDownClickBlock' to AdvancedButton to set if the button should still be clickable when another button is already getting clicked
- * Added: 'enableRightclick' to AdvancedButton to enable rightlicking as alternative click action
- * Added: 'labelScale' to AdvancedButton to set the text scale of the button label
- * Added: setParentButton() to PopupMenu to set the parent button that was used to open the menu
- * Added: 'menuScale' to PopupMenu to set the scale of the menu
- * Added: closeChilds() to PopupMenu to close all child menus
- * Added: setAutoAlignment() to PopupMenu to enable/disable auto-alignment
- * Other: Improved autoclosing of PopupMenu
- * Other: Bug fixes and improvements
- Macaw's Bridges ([1.0.4 / 1.16.4] Macaw's Bridges --> [1.0.5 / 1.16.5/4] Macaw's Bridges):
- [1.0.5 / 1.16.5/4] Macaw's Bridges:
- Macaw's Bridges 1.0.5
- * Code Improvements
- * Added tooltips for items
- * Recipes now show in recipe book, when you have the needed material
- Fixed:
- * Bridges are no longer tnt proof
- Changes:
- * Iron Bridge recipe simplified
- * Removed iron_platform, iron_rod, iron_armrest
- * Added zh_tw.lang by /Pancakes0228
- Macaw's Doors ([1.0.1 / 1.16.4] Macaw's Doors --> [1.0.2 / 1.16.5/4] Macaw's Doors):
- [1.0.2 / 1.16.5/4] Macaw's Doors:
- * Code Improvements
- * Added tooltips for items
- * Recipes now show in recipe book, when you have the needed material
- Fixed:
- * Doors texture rendering trouble on one side
- * Lang improvements
- * Crimson Tropical Door item wrong color
- * jungle item doors all color wrong
- * X-ray bug on metal doors
- * Reinforced metal door from Macaw's Doors causing crash
- * Added es_ar.lang es_es.lang /kevinggg1
- * Added zh_tw.lang by /Pancakes0228
- More Overlays Updated ([1.16.4] MoreOverlays 1.18.11 --> [1.16.5] MoreOverlays 1.18.13):
- [1.16.5] MoreOverlays 1.18.13:
- * - Fixed underwater lag with light overlay enabled.
- * - Overlays will now automatically be hidden when in 3rd person front view.
- * - Small fps boost with Chisels & Bits
- [1.16.5] MoreOverlays 1.18.12:
- * - Better support for Optifine
- * - Light overlay will now also work on snow layers
- * - Backwards compatible with 1.16.2, 1.16.3 & 1.16.4
- Pam's HarvestCraft 2 - Food Core (pamhc2foodcore-1.16.3-1.0.0.jar --> pamhc2foodcore-1.16.3-1.0.1.jar):
- pamhc2foodcore-1.16.3-1.0.1.jar:
- [FOOD CORE]
- --------------
- ADD RECIPE - normal dough = bread
- ADD RECIPE - Make Nut tag = cooking oil recipe
- ADD RECIPE - Roasted Sunflower Seeds for forge, smoker, campfire
- CHANGE RECIPE - Cooking Oil recipe uses tool_roller
- CHANGE RECIPE - Pasta recipe uses tool_roller
- ADD ITEM/ADD RECIPE - add Sunflower Seeds, Nut tag, add recipe for Sunflower Block x2 = Sunflower seeds x2
- ADD TAG - Sweet berry, chorus fruit, melon to Vinegar_Ingredients tag
- ADD TAG - Sunflower Seeds added Flour_Plants tag
- ADD TAG - Nether mushrooms added to Mushrooms tag
- Placebo (Placebo-1.16.3-4.3.3.jar --> Placebo-1.16.4-4.4.1.jar):
- Placebo-1.16.4-4.4.1.jar:
- Made replacements done using placebo automatically assume the original blockstates which preserves compat for most features.
- Placebo-1.16.4-4.4.0.jar:
- Updated to 1.16.4.
- Moved coremod logging over to the new system in ASMAPI instead of prints.
- Should support 1.16.5 just fine.
- Polymorph (Forge) (polymorph-forge-1.16.4-0.18.jar --> polymorph-forge-1.16.5-0.24.jar):
- polymorph-forge-1.16.5-0.24.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.24] - 2021.01.31
- Added
- * Added Korean translation (thanks othuntgithub!)
- [0.23] - 2021.01.17
- Fixed
- * Fixed issue with empty pattern outputs in Refined Storage [#56](https://github.com/TheIllusiveC4/Polymorph/issues/56)
- [0.22] - 2021.01.01
- Fixed
- * Fixed duplicate recipe outputs [#51](https://github.com/TheIllusiveC4/Polymorph/issues/51)
- [0.21] - 2020.12.25
- Fixed
- * Attempted fix for empty recipe outputs [#49](https://github.com/TheIllusiveC4/Polymorph/issues/49)
- [0.20] - 2020.12.20
- Fixed
- * Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- polymorph-forge-1.16.4-0.23.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.23] - 2021.01.17
- Fixed
- * Fixed issue with empty pattern outputs in Refined Storage [#56](https://github.com/TheIllusiveC4/Polymorph/issues/56)
- [0.22] - 2021.01.01
- Fixed
- * Fixed duplicate recipe outputs [#51](https://github.com/TheIllusiveC4/Polymorph/issues/51)
- [0.21] - 2020.12.25
- Fixed
- * Attempted fix for empty recipe outputs [#49](https://github.com/TheIllusiveC4/Polymorph/issues/49)
- [0.20] - 2020.12.20
- Fixed
- * Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- polymorph-forge-1.16.4-0.22.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.22] - 2021.01.01
- Fixed
- * Fixed duplicate recipe outputs [#51](https://github.com/TheIllusiveC4/Polymorph/issues/51)
- [0.21] - 2020.12.25
- Fixed
- * Attempted fix for empty recipe outputs [#49](https://github.com/TheIllusiveC4/Polymorph/issues/49)
- [0.20] - 2020.12.20
- Fixed
- * Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- polymorph-forge-1.16.4-0.21.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.21] - 2020.12.25
- Fixed
- * Attempted fix for empty recipe outputs [#49](https://github.com/TheIllusiveC4/Polymorph/issues/49)
- [0.20] - 2020.12.20
- Fixed
- * Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- polymorph-forge-1.16.4-0.20.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.20] - 2020.12.20
- Fixed
- * Attempted fix for IllegalArgumentException crash with Create [#45](https://github.com/TheIllusiveC4/Polymorph/issues/45)
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- polymorph-forge-1.16.4-0.19.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project adheres to the format [MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH]().
- [0.19] - 2020.12.17
- Added
- * Added smelting recipe conflict management for the Furnace, Smoker, and the Blast Furnace
- * Added smelting recipe conflict integration for FastFurnace and Iron Furnaces
- Changed
- * JEI integration uses recipe identifiers now instead of crafting outputs
- Fixed
- * Fixed Pretty Pipes recipe toggle button overlapping with crafting grid [#40](https://github.com/TheIllusiveC4/Polymorph/issues/40)
- [0.18] - 2020.11.27
- Fixed
- * Fixed dedicated server crash [#38](https://github.com/TheIllusiveC4/Polymorph/issues/38)
- [0.17] - 2020.11.27
- Changed
- * Added automatic integration with the majority of modded crafting tables
- [0.16] - 2020.10.26
- Added
- * Added French localization (thanks Lykrast!)
- Fixed
- * Fixed crash with BYG [#32](https://github.com/TheIllusiveC4/Polymorph/issues/32)
- [0.15] - 2020.09.29
- Changed
- * Updated to Minecraft 1.16.3
- * Added Croatian localization (thanks COMBOhrenovke!)
- [0.14] - 2020.09.01
- Changed
- * Updated to Minecraft 1.16.2
- [0.13] - 2020.08.13
- Fixed
- * Attempted fix for recipes breaking when updating worlds [#24](https://github.com/TheIllusiveC4/Polymorph/issues/24)
- [0.12] - 2020.08.01
- Added
- * Added Chinese localization (thanks Samekichi!)
- [0.11] - 2020.07.22
- Fixed
- * Fixed Oh The Biomes You'll Go crafting tables not display outputs correctly
- [0.10] - 2020.07.19
- Changed
- * Port to 1.16.1 Forge
- Productive Bees (productivebees-1.16.4-0.5.2.9.jar --> productivebees-1.16.5-0.6.2.jar):
- productivebees-1.16.5-0.6.2.jar:
- -- Fixed Menril bee breeding recipe
- -- Fixed Osmium
- Release notes 0.6.0
- Backup your world before updating
- * This update has some code cleanup. When loading an existing world you will see some entities having been removed. These are old unused entities.
- * Data structure has been changed a bit. If you have overridden anything with a datapack, you'll need to update it to the new structure.
- * Configs have been changed, it is advised to delete existing config files.
- * This update includes the first part of a full retexture of the mod thanks to Dani
- * New Bees:
- * - Silky Bee
- * - Frosty Bee
- * - 50 Gem bees (Silents Gems & Gems and Jewels)
- * - Choco Bee (Create)
- * - Tea Bee (Create)
- * New Blocks:
- * - Honey Generator - Generates FE from liquid honey
- * - Catcher - Catches bees flying over it
- * - BaBee Incubator - Incubates baby bees until they are adults. Can also incubate new bees from genes and eggs.
- * Changes:
- * - New textures and new models for Solitary bees
- * - New model options for config bees
- * - New particle options for config bees
- * - Balance changes for bee production and upgrades
- * - Dispenser can now release bees from bee cages
- * - Disabled in-breeding for certain bees
- * - Added range upgrade for the Catcher
- * - Added client config for for an alternative way of displaying bees in GUI
- * - Added client config to disable rendering of bees inside jars
- * - Added recipe for turning honey buckets directly into honey blocks
- * - Added recipe for filling a bucket with a honey block
- * - Added alternative recipe for Hoarder Bee
- * - Nest spawning requirements are now a part of the recipe and can be changed with a datapack making skyblocks a possibility.
- Release notes 0.5.2
- * New Bees:
- * - Basalz Bee (Thermal)
- * - Blizz Bee (Thermal)
- * - Blitz Bee (Thermal)
- * - Niter Bee
- * - Sulfur Bee
- * - Menril Bee (Integrated Dynamics)
- * - Mine and Slash Ore Bees
- * - Ancient (Netherite) Bee for 1.15.2 (ExtendedNether)
- * Changes:
- * - Added many more advancements to aid in mod progression
- * - Fixed expanded hives only holding 3 bees until re-activated after being unloaded
- * - Hive bees will no longer go into nests
- * - Hitting a hive with a stick will now make the bees exit
- * - Centrifuge will prefer outputting PB honey fluid
- * - Nest repopulation cooldown will now be saved in NBT and not reset on chunk unload
- * - Doubled Feeding Slab will now drop two slabs
- * - Comb upgrade will make vanilla bees produce vanilla comb blocks
- * - Added backup recipe for coal dust to coal
- * - Added an alternative path to craft a nether quartz nest
- * - Bees will now age while inside the hive
- * - Fixed inventory sorting
- * - Added chance component to Bee Convertion recipe
- * - HWYLA will now display nest cooldown and inhabitant information
- * - Added config to disable centrifuge inventory rendering on model
- * - Fixed crash with FTB Chunks and Farmer bees
- Release notes 0.5.1
- * New Bees:
- * - Experience Bee
- * - Uraninite Bee (Powah)
- * - Essence bees (Mystical Aggriculture)
- * - Prosperity Bee (Mystical Aggriculture)
- * - Soulium Bee (Mystical Aggriculture)
- * - Pink Slimy Bee (Industrial Foregoing)
- * - Bismuth Bee
- * - Enderium Bee
- * - Lumium Bee
- * - Signalum Bee
- * - Cinnabar Bee
- * New Blocks
- * - Bee Jar, a decorative container to show off your bee collection.
- * Changes
- * - Made Feeding Slab honeylogged. You can now place honey fluid on the feeding slab so bees will heal while pollinating.
- * - Fixed Farmer bee wanting to harvest too many types of blocks
- * - Fixed upgrades not dropping from Centrifuge when broken
- * - Eating a Sugarbag Honeycomb will give you a random positive effect
- * - Added more info to TOP about nest spawn requirements
- * - Changed bee output to be unique registry items (to support centrifuge from Thermal)
- * - Fixed missing pollen texture on Quarry Bee
- * - Fixed recipe display in JEI when output from a comb was 0mb of fluid
- * - Added recipe for converting coal dust into coal
- * - Added alternative path to crafting nether quartz nests
- * - Fixed invalid tag causing problems when loading worlds
- Release notes 0.5.0
- * New Bees:
- * - Quarry Bee, collects from stone, sand and gravel just like the Lumber Bee does with logs
- * - CuBee, gets other animals in the mood
- * - SugarBag Bee, new wild bee
- * New blocks:
- * - Feeder Slab, can hold up to 3 items which can be used for pollination
- * Changes
- * - Nest no longer repopulate automatically, they have to be triggered with a honey treat
- * - Added more info to guide book
- * - Added support for different fluid outputs in the centrifuge
- * - Centrifuge now accepts time upgrades
- * - Centrifuge will now suck in items thrown on top if they can be processed
- * - Pollen particles can now be colored
- * - Redstone bee will now trigger redstone contrapments when flying over
- * - Bee breeding info added to Pathouli book
- * - Bee Cage will not display all the attributes the bee has
- * - Holding shift while releasing a bee from a Bee cage will now reset it's hive position
- * - Magmatic and Blaze bees are now fireproof
- * - Items can now be extracted from the expansion box part of a hive
- * - Fixed tooltip on hive and nest items not showing correct bee name
- * - Fixed missing particle texture for comb blocks
- * - Fixed missing loot table for comb blocks
- * - Fixed produce of ender bees
- * - Removed double configs.
- Project MMO (Project_MMO-1.16.4-3.40.jar --> Project_MMO-1.16.4-3.41.3.jar):
- Project_MMO-1.16.4-3.41.3.jar:
- Place xp value tooltip added
- Cat Music Disc is now a Debug item
- When held in off-hand, it will show you the following registry names:
- item broken
- item placed
- animal bred
- entity damaged
- (yes, 1.12 will not give entity registry names, I am not even sure if those exist in 1.12! It was a strange discovery :totes:)
- Project_MMO-1.16.4-3.41.1.jar:
- Gaining xp that's more than 1 level caused weirdness, fixed!
- Project_MMO-1.16.4-3.41.jar:
- Total Level Milestone Notifications and Broadcasts! (Default every 50 levels)
- New option to loose Percentage of your entire level, instead of xp above a whole level! (Default only xp above a whole level)
- Project_MMO-1.16.4-3.40.3.jar:
- Archery xp had a typo in it :3 It has now been fixed, you should no longer have issues with bows giving Combat xp
- Done extensive testing on the NaN xp and entity dissapearances, and I simply cannot replicate it, and have to claim that it's not pmmo... Though I can't prove that, either, there's no conclusive proof for either side
- Project_MMO-1.16.4-3.40.2.jar:
- Took care of another potential GUI issue
- Project_MMO-1.16.4-3.40.1.jar:
- Party related xp rewards fixes (Including, but not limited to Add command sharing the xp between party members)
- Project MMO and Cooking for Blockheads Compat (cfbpmmocompat-1.0.1.jar --> cfbpmmocompat-1.0.2.jar):
- cfbpmmocompat-1.0.2.jar:
- Okay, sorry about that. Everything should be working properly now!~
- Quark (Quark-r2.4-294.jar --> Quark-r2.4-303.jar):
- Quark-r2.4-303.jar:
- * Fixed adjacent benches locking eachother.
- * Fixed compasses not working in the nether.
- * Fixed disabling matrix enchanting preventing any already placed enchanting tables from working.
- * Fixed emotes covering up subtitles by moving the button to the top when they're enabled.
- * Fixed seed pouch not accepting saplings and other "non-seed" items.
- * Fixed vertical planks not connecting properly. (ShockMicro)
- * Lava buckets now act as a trash can in your inventory.
- * Renamed Twisted Blackstone Bricks to Twisting Blackstone Bricks to match vanilla. (camcamcamcamcam)
- Quark-r2.4-302.jar:
- * Fixed the Soul Compass being uncraftable.
- * Lowered the amount of particles on the Forgotten to not be absolutely ridiculous.
- Quark-r2.4-301.jar:
- * Fixed Forgotten particles showing over the surface.
- * Fixed Forgotten spawning without equipment.
- Quark-r2.4-300.jar:
- * Added the Forgotten and Forgotten Hat.
- * Added Wraiths and Soul Bead.
- * Fixed crash with armor right clicking messing up some GUIs.
- * Fixed hedges' top textures culling when there's a block over them.
- * Fixed ingame configs not having descriptions.
- * Fixed quark entities being tracked across stupidly large distances.
- * Fixed rotation lock showing a bit of the config button textures.
- * Hedges can now hold flowers.
- * Hedges now use their own tag, and only connect to eachother rather than also with fences and solid blocks.
- * Improved hedges' rendering when stacked.
- * Redid wooden posts from the ground up - they now come in log and stripped log variants, can be placed horizontally, and can connect to chains.
- * Stools now attempt to predict when you'll right click a block onto their top face and increase in size before. This lets you place things like torches over them.
- Quark-r2.4-299.jar:
- * Added Hedges.
- * Fixed a bunch of items not being in the right tags. [(EltrutLikes)](https://github.com/Vazkii/Quark/commit/c2efeec38aeb04dc5c4ad55368cfc921d53163f4)
- Quark-r2.4-298.jar:
- * Candle recipes now accept items from tags. (NillerMedDild)
- * Fixed a crash with Matrix Enchanting.
- * Fixed keybind conflicts between inventory keybinds and ingame keybinds. (ChloeDawn)
- * Fixed middle mouse button sorting having a delay. (ChloeDawn)
- * Fixed opening your inventory while on a scaffolding making you fall down.
- * Fixed realistic world gen not working on server, again.
- * Sorting your inventory via a keybind now plays a sound. (ChloeDawn)
- Quark-r2.4-297.jar:
- * Fixed a crash with configuring the food tooltip to only display saturation.
- * Fixed a crash with fake players.
- * Fixed a random concurrency crash on startup.
- * Fixed crash when the magnet system is configured to include items that don't exist.
- * Made a tag for hoes that can harvest a 5x5.
- Quark-r2.4-296.jar:
- * Added Glowing Glass Item Frames.
- * Added some more mod screens to the sorting blacklist.
- * Added Stained Framed Glass and panes.
- * Added Stools.
- * Added Twisted and Weeping Blackstone Bricks.
- * Fixed matrix enchanting tables not dropping the block when broken.
- * Fixed modded woods without an associated chest not being usable to craft vanilla chests.
- * Fixed the dark elder prismarine recipe giving the wrong count.
- * Fixed Vertical Slabs not rotating properly.
- * Food tooltips will now compress the food pips if there's more than 4.
- * Glass item frames with an interactable inventory behind them can now be right clicked to open that inventory.
- * Improved pressure plate code. Might help with mod interactions. (ChloeDawn)
- * Saturation tooltips can now display even if food tooltips are disabled.
- Quark-r2.4-295.jar:
- * Fixed crash when a fake player places down blocks
- * Fixed Deuteranopia being misspelled
- * Fixed monster boxes floating in the middle of caves
- * Fixed sorting inventory with a backpack equipped not sorting the backpack
- RandomPatches (Forge) (RandomPatches 2.1.5-forge --> RandomPatches 2.3.0-forge):
- RandomPatches 2.3.0-forge:
- * The secondary sprint key now works with Baritone.
- * Added options to disable the custom window title and icon.
- * Fixed the server list opening after leaving a singleplayer world.
- RandomPatches 2.2.1-forge:
- * Fixed compatibility with Forge 36.0.2+.
- RandomPatches 2.2.0-forge:
- * Removed the non-functional tick scheduler desync fix.
- * Documented that the MC-145311 fix works client-only.
- Simply Light (simplylight-1.16.4-1.1.1.jar --> simplylight-1.16.4-1.1.2.jar):
- simplylight-1.16.4-1.1.2.jar:
- Updated forge.
- Fixed walls not connecting to Light Bulbs.
- Stack Refill (stackrefill_1.16.4-1.1.jar --> stackrefill_1.16.5-1.3.jar):
- stackrefill_1.16.5-1.3.jar:
- []()Changelog:
- Updated backend code. Synced release code to work alongside the 1.12.2 version.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/stack-refill/changelog/]().
- stackrefill_1.16.5-1.2.jar:
- Added compatibility for milk buckets and fishing rods.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/stack-refill/changelog/]().
- stackrefill_1.16.5-1.1.jar:
- Updated mod to Minecraft version 1.16.5.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/stack-refill/changelog/]().
- Starter Kit (starterkit_1.16.4-2.1.jar --> starterkit_1.16.5-2.2.jar):
- starterkit_1.16.5-2.2.jar:
- []()Changelog:
- Updated backend code. Synced release code to work alongside the 1.12.2 version. Fixed non-critical error message in console.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/starter-kit/changelog/]().
- starterkit_1.16.5-2.1.jar:
- Updated mod to Minecraft version 1.16.5.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/starter-kit/changelog/]().
- Storage Drawers (StorageDrawers-1.16.3-8.2.1.jar --> StorageDrawers-1.16.3-8.2.2.jar):
- StorageDrawers-1.16.3-8.2.2.jar:
- * Fix possible crash in block test function
- Structure Gel API (Structure Gel 1.16.4-v1.7.4 --> Structure Gel 1.16.4-v1.7.5):
- Structure Gel 1.16.4-v1.7.5:
- Removed the chat message about mods modifying the DataFixerUpper.
- [Changelog]()
- Supplementaries (supplementaries-0.9.21.jar --> supplementaries-1.16.5-0.9.23c.jar):
- supplementaries-1.16.5-0.9.23c.jar:
- Fixed shipwreck loot table conflicting with other mods modifying it by simply giving it a name
- fixed ender sconce missing texture
- supplementaries-1.16.5-0.9.23b.jar:
- 0.9.23b patch notes:
- Fixed a critical server crash introduced in 0.9.23
- Added globes to the shipwreck loot table. Added related configs
- started working on gold doors & trapdoors.
- 0.9.23 patch notes:
- Added mod compatibility for Autumnity, Endergetic, Enchanced Mushrooms, Outer End, Upgrade Aquatic, and Atmospehric by adding sign posts and hanging signs in all those wood types.
- Added tag and config whitelist for optional blocks that can be sped up by bellows. Added config whitelist for sack supporting blocks.
- Added burn times to all wooden items
- Fixed some bugs
- supplementaries-0.9.22d.jar:
- fixed a critical bug that I accidentally introduced a version ago with sitting cats
- Updated some default config list for mob cages and jars
- Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.2.jar --> terraincognita-1.16.3-1.3.3.jar):
- terraincognita-1.16.3-1.3.3.jar:
- Additions
- Added basket tooltips that display their contents (credits to Quark for the code)
- Added basket autopickup: baskets in your main/off hand will automatically collect compatible items
- Changes
- Added Mulberries from Upgrade Aquatic to #terraincognita:basket_storable tag
- Tweaked pink lotus texture to increase saturation
- Changed rocky tundra colors
- Fixes
- Fixed some registration code using wrong config flags
- terraincognita-1.16.3-1.3.2.jar:
- Additions
- Gentian: a new blue, star shaped alpine flower
- Added basket functionality!
- Baskets can now be used to store up to 9 stacks of forage. They can be used both from inventory and in placed form.
- Placed baskets support automated I/O and comparators.
- Allowed items are governed by #terraincognita:basket_storables item tag, which by default includes:
- * Small flowers
- * Saplings
- * Mushrooms
- * Sweet Berries
- * Foul Berries if Autumnity is installed
- Changes
- Baskets are now governed by a separate config option
- Baskets are now waterloggable
- Reduced basket hardness
- Fireweed renamed to Dwarf Fireweed
- Small Lilypad spelling changed to Small Lily Pad
- Wreath recipe is now shaped and shows up in JEI
- Fixes
- Fixed an issue with datapacks when some blocks/items are disabled
- Fixed incorrect basket hitbox
- terraincognita-1.16.3-1.3.1.jar:
- Additions
- Roots: can be found on dirt cave ceilings and overhangs near the surface of most biomes except oceans, deserts and mesas.
- Roots can be collected using shears. You can bonemeal them to grow more.
- They can be used to make brown dye.
- Clayed & Baked Roots: you can make roots edible by covering them in clay and cooking them in a campfire.
- Baked roots are not very nourishing, but they give Haste for 15 seconds when eaten.
- Added missing item textures for swamp reeds and baskets
- Changes
- Buffed enchanted golden carrot: now gives 30 seconds of Regeneration II, Speed duration increased to 5 minutes
- Renamed "Notch Carrot Enabled" config option to "Enchanted Golden Carrot Enabled"
- Rockfoil can now be planted on cobblestone
- New flowers from 1.3 can now be obtained from bonemealing
- Updated forget-me-not, alpine pink and blue lupin textures
- Changed Forget-me-not spelling to Forget-Me-Not
- Reduced the spawn rate of swamp reeds
- Fixes
- Fixed swamp reeds generating one block tall
- Fixed fiddleheads not dropping
- Fixed rockfoil generating in caves
- Fixed bees not pollinating lotus flowers
- terraincognita-1.16.3-1.3.jar:
- REQUIRES CUNEIFORM 1.1 OR HIGHER
- Additions
- New alpine flowers: Rockfoil and Alpine Pink. Both can grow on gravel, and rockfoil can also grow on stone
- New savanna flower: Blue Lupin
- Added Swamp Reeds: a new sugarcane-like plant that can be made into sticks, wicker mats (carpet with a wicker texture) or baskets (functionality not yet implemented)
- Swamp reeds can be grown in one block deep water
- Swamp reeds and basket don't have an item texture yet :(
- Custom flowers can now be grown by bonemealing grass!
- Changes
- Worldgen code was overhauled and the configs were changed, so you may need to reconfigure the mod!
- You can no longer disable flowers individually, now they are grouped into modules by biome, i.e. alpine flowers
- Dandelion Puff: no longer generates in patches. Instead, it has a chance to replace vanilla dandelions during generation (the chance is configurable)
- Forget-me-not: no longer generates in forests/plains, now it's a swamp flower. Also has an updated texture
- Edelweiss: can be planted on gravel and can only generate above Y = 90 (default, the minimum altitude is configurable)
- Marigold: marigolds planted on sand now look for water in 7x2x7 area underneath the flower
- Arctic Poppy: no longer generates in patches, but replaces vanilla poppies in tundra biomes
- Wither roses now only generate in Soul Sand Valleys. Spawn chance increased
- Fixes
- Fixed bonemeal not spawning flowers in custom tundra biomes
- Probably many more fixes I can't remember
- terraincognita-1.16.3-1.2.1.jar:
- *Should* fix serverside NoClassDefFoundError
- Updated Chinese translation
- The Veggie Way [FORGE] (TheVeggieWay-1.16.4-2.2.12.jar --> TheVeggieWay-1.16.5-2.2.13.jar):
- TheVeggieWay-1.16.5-2.2.13.jar:
- Updated to 1.16.5
- Tips (Tips-1.16.4-3.0.1.jar --> Tips-1.16.5-4.0.2.jar):
- Tips-1.16.5-4.0.2.jar:
- * Corrected maven link. - Tyler Hancock
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Tips)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * BigAl607
- * Edward
- * Pongo Sapiens
- * Darkosto
- Tips-1.16.5-4.0.1.jar:
- * Updated for 1.16.5 - Tyler Hancock
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Tips)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * BigAl607
- * Edward
- * Pongo Sapiens
- * Darkosto
- Tips-1.16.4-3.0.3.jar:
- * Minor code formatting. - Tyler Hancock
- * Added logs to gitignore. - Tyler Hancock
- * Updated forge and bookshelf. - Tyler Hancock
- * Moved to local maven. - Tyler Hancock
- * Fix CI/CD Script. - Tyler Hancock
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Tips)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * BigAl607
- * Edward
- * Pongo Sapiens
- * Darkosto
- Tips-1.16.4-3.0.2.jar:
- * Fix spelling of deserts to not be a dessert. (#30) - Moleculor
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Tips)
- * Diablo Crasher
- * BigAl607
- * Klouver
- * Edward
- * Pongo Sapiens
- * Darkosto
- Titanium (titanium-1.16.4-3.2.5.jar --> titanium-1.16.5-3.2.6.1.jar):
- titanium-1.16.5-3.2.6.1.jar:
- [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
- titanium-1.16.5-3.2.6.jar:
- [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
- Toast Control (Toast-Control-1.16.3-4.3.0.jar --> Toast-Control-1.16.4-4.3.1.jar):
- Toast-Control-1.16.4-4.3.1.jar:
- Updated to latest forge/placebo combo
- V-Tweaks (V-Tweaks 1.16.x 3.3.3b --> V-Tweaks 1.16.x 3.4.1.1):
- V-Tweaks 1.16.x 3.4.1.1:
- V-Tweaks Changelog MC 1.16.x
- 3.4.1.1
- Fixed
- * Low health sound playing for every player, not just the associated player.
- 3.4.1
- Added
- * New Feature: No Pet Friendly Fire!
- * This feature prevents either (configurable) the owner of a pet, or all players, from attacking tamed pets!
- 3.4.0.1
- Fixed
- * Strict lumbering being too strict with BlockStates
- * Extra break sound being played when lumbering
- 3.4.0
- Added
- * Low-health heartbeat noise - fully configurable, fully client-side
- * Anvil tweak that prevents your tools from increasing in XP cost to repair!
- Changed
- * Lumbering now is more FPS friendly by reducing particles and sounds
- 3.3.3b
- Fixed
- (LOGICAL ERROR): Lumbering not working with electrical tools and possibly others
- 3.3.3
- Fixed
- Lumbering: - Tool damage from lumbering will now make sense again - Imperishable will always save a tool while lumbering again - Non-imperishable tools will reserve 1 durability on your tool so it doesn't get destroyed via lumbering and you can repair it
- 3.3.2
- Added
- *
- New config option for limiting lumbering to the initial wood type you broke
- See [this tweet](https://twitter.com/oitsjustjose/status/1344366952509284353): the first 3 lumbers are with lumberingIsStrictAboutWood=true, the last is with lumberingIsStrictAboutWood=false
- 3.3.1
- Fixed
- * Challenger mobs still lingering after the mob has died/despawned (I HOPE)
- * Challenger mob particles not rendering on servers, at all
- 3.3.0
- Fixed
- * Lumbering not working on electrical tools (for the most part)
- * Particles from Challenger Mobs lingering after the mob has died/despawned
- Changed
- * enablePeacefulSurface now defaults to false
- 3.2.0
- Change compiler options to support 1.16.3 and 1.16.4 (and hopefully .1 and .2 too?)
- 3.1.9
- Initial port to 1.15! I think[?] everything's working!
- V-Tweaks 1.16.x 3.4.1:
- V-Tweaks Changelog MC 1.16.x
- 3.4.1
- Added
- * New Feature: No Pet Friendly Fire!
- * This feature prevents either (configurable) the owner of a pet, or all players, from attacking tamed pets!
- 3.4.0.1
- Fixed
- * Strict lumbering being too strict with BlockStates
- * Extra break sound being played when lumbering
- 3.4.0
- Added
- * Low-health heartbeat noise - fully configurable, fully client-side
- * Anvil tweak that prevents your tools from increasing in XP cost to repair!
- Changed
- * Lumbering now is more FPS friendly by reducing particles and sounds
- 3.3.3b
- Fixed
- (LOGICAL ERROR): Lumbering not working with electrical tools and possibly others
- 3.3.3
- Fixed
- Lumbering: - Tool damage from lumbering will now make sense again - Imperishable will always save a tool while lumbering again - Non-imperishable tools will reserve 1 durability on your tool so it doesn't get destroyed via lumbering and you can repair it
- 3.3.2
- Added
- *
- New config option for limiting lumbering to the initial wood type you broke
- See [this tweet](https://twitter.com/oitsjustjose/status/1344366952509284353): the first 3 lumbers are with lumberingIsStrictAboutWood=true, the last is with lumberingIsStrictAboutWood=false
- 3.3.1
- Fixed
- * Challenger mobs still lingering after the mob has died/despawned (I HOPE)
- * Challenger mob particles not rendering on servers, at all
- 3.3.0
- Fixed
- * Lumbering not working on electrical tools (for the most part)
- * Particles from Challenger Mobs lingering after the mob has died/despawned
- Changed
- * enablePeacefulSurface now defaults to false
- 3.2.0
- Change compiler options to support 1.16.3 and 1.16.4 (and hopefully .1 and .2 too?)
- 3.1.9
- Initial port to 1.15! I think[?] everything's working!
- V-Tweaks 1.16.x 3.4.0.1:
- V-Tweaks Changelog MC 1.16.x
- 3.4.0.1
- Fixed
- * Strict lumbering being too strict with BlockStates
- * Extra break sound being played when lumbering
- 3.4.0
- Added
- * Low-health heartbeat noise - fully configurable, fully client-side
- * Anvil tweak that prevents your tools from increasing in XP cost to repair!
- Changed
- * Lumbering now is more FPS friendly by reducing particles and sounds
- 3.3.3b
- Fixed
- (LOGICAL ERROR): Lumbering not working with electrical tools and possibly others
- 3.3.3
- Fixed
- Lumbering: - Tool damage from lumbering will now make sense again - Imperishable will always save a tool while lumbering again - Non-imperishable tools will reserve 1 durability on your tool so it doesn't get destroyed via lumbering and you can repair it
- 3.3.2
- Added
- *
- New config option for limiting lumbering to the initial wood type you broke
- See [this tweet](https://twitter.com/oitsjustjose/status/1344366952509284353): the first 3 lumbers are with lumberingIsStrictAboutWood=true, the last is with lumberingIsStrictAboutWood=false
- 3.3.1
- Fixed
- * Challenger mobs still lingering after the mob has died/despawned (I HOPE)
- * Challenger mob particles not rendering on servers, at all
- 3.3.0
- Fixed
- * Lumbering not working on electrical tools (for the most part)
- * Particles from Challenger Mobs lingering after the mob has died/despawned
- Changed
- * enablePeacefulSurface now defaults to false
- 3.2.0
- Change compiler options to support 1.16.3 and 1.16.4 (and hopefully .1 and .2 too?)
- 3.1.9
- Initial port to 1.15! I think[?] everything's working!
- V-Tweaks 1.16.x 3.4.0:
- V-Tweaks Changelog MC 1.16.x
- 3.4.0
- Added
- * Low-health heartbeat noise - fully configurable, fully client-side
- * Anvil tweak that prevents your tools from increasing in XP cost to repair!
- Changed
- * Lumbering now is more FPS friendly by reducing particles and sounds
- 3.3.3b
- Fixed
- (LOGICAL ERROR): Lumbering not working with electrical tools and possibly others
- 3.3.3
- Fixed
- Lumbering: - Tool damage from lumbering will now make sense again - Imperishable will always save a tool while lumbering again - Non-imperishable tools will reserve 1 durability on your tool so it doesn't get destroyed via lumbering and you can repair it
- 3.3.2
- Added
- *
- New config option for limiting lumbering to the initial wood type you broke
- See [this tweet](https://twitter.com/oitsjustjose/status/1344366952509284353): the first 3 lumbers are with lumberingIsStrictAboutWood=true, the last is with lumberingIsStrictAboutWood=false
- 3.3.1
- Fixed
- * Challenger mobs still lingering after the mob has died/despawned (I HOPE)
- * Challenger mob particles not rendering on servers, at all
- 3.3.0
- Fixed
- * Lumbering not working on electrical tools (for the most part)
- * Particles from Challenger Mobs lingering after the mob has died/despawned
- Changed
- * enablePeacefulSurface now defaults to false
- 3.2.0
- Change compiler options to support 1.16.3 and 1.16.4 (and hopefully .1 and .2 too?)
- 3.1.9
- Initial port to 1.15! I think[?] everything's working!
- Village Spawn Point (villagespawnpoint_1.16.4-1.3.jar --> villagespawnpoint_1.16.5-1.4.jar):
- villagespawnpoint_1.16.5-1.4.jar:
- []()Changelog:
- Updated backend code. Synced release code to work alongside the 1.12.2 version.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/village-spawn-point/changelog/]().
- villagespawnpoint_1.16.5-1.3.jar:
- Updated mod to Minecraft version 1.16.5.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/village-spawn-point/changelog/]().
- Wawla - What Are We Looking At (WAWLA-1.16.4-7.0.2.jar --> WAWLA-1.16.5-8.0.1.jar):
- WAWLA-1.16.5-8.0.1.jar:
- * Updated for 1.16.5 - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?WAWLA)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * Edward
- * Pongo Sapiens
- * Darkosto
- WAWLA-1.16.4-7.0.4.jar:
- * Fixed master tier villagers not displaying their tier. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?WAWLA)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * Edward
- * Pongo Sapiens
- * Darkosto
- WAWLA-1.16.4-7.0.3.jar:
- * Updated readme info. - Tyler Hancock
- * Updated villager profession info, and added tier/tierxp info. - Tyler Hancock
- * Removed unused access transformers on furnace tile entity. - Tyler Hancock
- * Added support for beehive bee count, honey level, and smoked status. - Tyler Hancock
- * Fix CI/CD - Tyler Hancock
- * Added logs to git ignore. - Tyler Hancock
- * Moved to local maven. - Tyler Hancock
- Like the mod? Consider following me on [Twitter](https://twitter.com/darkhaxdev) and joining the [Discord]()
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?WAWLA)
- * Diablo Crasher
- * shadow Ultima devil Alpha
- * BigAl607
- * Edward
- * Pongo Sapiens
- * Darkosto
- Xaero's Minimap (v21.0.0 for Forge 1.16.5 - 1.16.2 --> v21.1.1 for Forge 1.16.5 - 1.16.2):
- v21.1.1 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.11.10 is recommended.
- * Fixed waypoints not saving for servers that you connect to using an address that ends with a dot (a typo).
- * Added mod version to the crash report message.
- * Separated the minimap lighting setting from the world map lighting setting when the world map is at least version 1.11.10.
- * New waypoint initials field will now keep updating based on the waypoint name until you manually change the initials.
- * Removed sub-world IDs from the waypoint sharing message, as they were causing issues ever since world-map-based sub-worlds were introduced.
- * Waypoints shared from another dimension will now check for sub-world connections to determine the default destination sub-world.
- * Fixed exception output caused by vanilla wheat blocks on some resource packs.
- + Added tooltips for settings that redirect to the world map settings.
- v21.1.1 for Fabric 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.11.10 is recommended.
- * Fixed waypoints not saving for servers that you connect to using an address that ends with a dot (a typo).
- * Added mod version to the crash report message.
- * Separated the minimap lighting setting from the world map lighting setting when the world map is at least version 1.11.10.
- * New waypoint initials field will now keep updating based on the waypoint name until you manually change the initials.
- * Removed sub-world IDs from the waypoint sharing message, as they were causing issues ever since world-map-based sub-worlds were introduced.
- * Waypoints shared from another dimension will now check for sub-world connections to determine the default destination sub-world.
- * Fixed exception output caused by vanilla wheat blocks on some resource packs.
- + Added tooltips for settings that redirect to the world map settings.
- v21.1.0 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.11.8 is recommended.
- * Reworked in-game waypoint rendering.
- * Fixed in-game waypoints being affected by shader mods.
- * Fixed in-game waypoint rendering glitch during sneak animation.
- * Fixed in-game waypoints not rendering in third-person perspectives.
- * Hiding UI with F1 will now also hide in-game waypoints.
- * The waypoints menu setting "Multiworld Detection" should no longer affect server level IDs and world map ID.
- * World-spawn-based multiworld detection is now disabled by default. I think that multiple sub-worlds sharing the same waypoints by default is not as bad as issues caused by multiworld detection. You can enable it in the waypoints menu -> Options.
- * Fixed block textures with size 0x0 being accessed.
- * Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
- v21.1.0 for Fabric 1.16.5 - 1.16.2:
- * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.11.8 is recommended.
- * Reworked in-game waypoint rendering.
- * Fixed in-game waypoints being affected by shader mods.
- * Fixed in-game waypoint rendering glitch during sneak animation.
- * Fixed in-game waypoints not rendering in third-person perspectives.
- * Hiding UI with F1 will now also hide in-game waypoints.
- * The waypoints menu setting "Multiworld Detection" should no longer affect server level IDs and world map ID.
- * World-spawn-based multiworld detection is now disabled by default. I think that multiple sub-worlds sharing the same waypoints by default is not as bad as issues caused by multiworld detection. You can enable it in the waypoints menu -> Options.
- * Fixed block textures with size 0x0 being accessed.
- * Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
- Xaero's World Map (v1.11.7 for Forge 1.16.5 - 1.16.2 --> v1.11.10 for Forge 1.16.5 - 1.16.2):
- v1.11.10 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.1.1 is recommended.
- * Added mod version to the crash report message.
- * Fixed another race condition issue causing the "Trying to save unprepared cache" crash.
- * Fixed visual glitches on the world map at extremely high coordinates.
- * Implemented changes needed to separate the minimap lighting setting from the world map one.
- * Fixed exception output caused by vanilla wheat blocks on some resource packs.
- v1.11.10 for Fabric 1.16.5 - 1.16.2:
- * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.1.1 is recommended.
- * Added mod version to the crash report message.
- * Fixed another race condition issue causing the "Trying to save unprepared cache" crash.
- * Fixed visual glitches on the world map at extremely high coordinates.
- * Implemented changes needed to separate the minimap lighting setting from the world map one.
- * Fixed exception output caused by vanilla wheat blocks on some resource packs.
- v1.11.9 for Forge 1.16.5 - 1.16.2:
- * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.1.0 is recommended.
- * Changed default Map Selection mode to Single when Server mode isn't an option. Although Manual mode was the only mode that should work on any server, it seems too confusing for new users. This means that, by default, different sub-worlds will write to the same map (not cool). Switch to Manual/Spawn/Server modes where necessary.
- * Fixed block textures with size 0x0 being accessed.
- * Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
- v1.11.9 for Fabric 1.16.5 - 1.16.2:
- * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.1.0 is recommended.
- * Changed default Map Selection mode to Single when Server mode isn't an option. Although Manual mode was the only mode that should work on any server, it seems too confusing for new users. This means that, by default, different sub-worlds will write to the same map (not cool). Switch to Manual/Spawn/Server modes where necessary.
- * Fixed block textures with size 0x0 being accessed.
- * Fixed potential rendering issues caused by OpenGL STACK_OVERFLOW errors on some graphics drivers.
- YUNG's API (Forge) ( [1.16.4 / 1.16.5] YUNG's API vForge-2 --> [1.16.4 / 1.16.5] YUNG's API vForge-4):
- [1.16.4 / 1.16.5] YUNG's API vForge-4:
- Remove debug logging message I accidentally left in :3
- [1.16.4 / 1.16.5] YUNG's API vForge-3:
- Add BiomeDictionary type adapter.
- Change default block in BlockSetSelector to cave air.
- Tweak JSON and add another helper method.
- YUNG's Better Mineshafts (Forge) ([1.16.3 - 1.16.5] YUNG's Better Mineshafts v1.1.1 --> [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.1):
- [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0.1:
- IF YOU'VE USED THE MOD BEFORE, DELETE YOUR EXISTING bettermineshafts/1_16 DIRECTORY!
- Many of you ran Better Mineshafts 2.0 with an old version of YUNG's API, resulting in some corruption to your bettermineshafts config folder. Please delete that directory before running this version to ensure your config files are fixed!
- This version properly requires users to have YUNG's API v1.16.4-Forge-3 in order to prevent such config corruption.
- For more information on the JSON-related crashes and issues from the previous version, see this GitHub issue: [https://github.com/yungnickyoung/YUNGs-Better-Mineshafts/issues/39#issuecomment-764189914](https://github.com/yungnickyoung/YUNGs-Better-Mineshafts/issues/39#issuecomment-764189914)
- [1.16.4 / 1.16.5] YUNG's Better Mineshafts v2.0:
- IF YOU'RE UPGRADING FROM AN OLD VERSION, DELETE THE OLD CONFIG FILE FIRST!
- The config has been reorganized from previous versions. If you've modified the default settings, make a copy of your config file somewhere else so you can copy down the changes once you've loaded in the new config. The same settings are all there, they're just in different places.
- This mod now requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api) as a dependency.
- Big update - v2.0! Introducing the ability to make your own custom mineshafts via a JSON file! When you run the game with v2.0+ for the first time, a new bettermineshafts directory will be created in your Minecraft config folder. There you can find some information on how to use this feature! A full changelog is posted below.
- Join us on Discord!
- [](https://discord.gg/rns3beq)
- Changelog:
- * All data relating to biome variants is now stored in a JSON file, available for you to use to customize your mineshafts!
- * When you run the game with v2.0+ for the first time, a new bettermineshafts directory will be created in your Minecraft config folder. There you can find some information on how to use this feature!
- * Add torches along smaller shaft walls
- * Add cobwebs in main tunnel
- * Fix some small shaft pieces not properly connecting
- * Fix some small shaft pieces not being 3 wide like they should be when spawning out in the open
- * Fix mineshaft supports not spawning when above the surface
- * Add config options for the following:
- * Small shaft piece length
- * Small shaft spawn rate
- * Lantern spawn rate
- * Torch spawn rate
- * Workstation spawn rate
- * Workstation Cellar spawn rate
- * Abandoned Miners' Outpost spawn rate
- * Chest & TNT Minecart spawn rates
- * Cobweb spawn rate
- Removed:
- - Charm
- - FTB Chunks
- - KubeJS
- - KubeJS Immersive Engineering
- - Rhino
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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