Advertisement
Baoulettes

Dokkan Lua simple LWF play

Dec 24th, 2019
264
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 0.44 KB | None | 0 0
  1. SP1_Begin   = 0; --Used to tel when to start the animation
  2. SP1_End     = 346; --Used to tell the lenght of the animation (from flash to dokkan that multiplied by 2)
  3.  
  4. --SP_01 is the effect pack ID
  5.  
  6. SP1 = entryEffectLife(SP1_Begin+0,SP_01,SP1_End,0x00,-1,-1,0,0,1);
  7. setEffRotateKey (SP1_Begin+0, SP1 , 0); --Initialization of the animation rotation (0 here)
  8. setEffScaleKey  (SP1_Begin+0, SP1 , 1, 1); --Initialization of the animation scale (1,1 x,y here)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement