Kuroji

Jump 150: Cowboy Bebop

Jan 25th, 2018 (edited)
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  1. Jump 150: Cowboy Bebop
  2. >Five of Wands, reversed (Pointless struggles motivated by the vain pursuit of recognition, financial reward, or base desires.)
  3. How fitting.
  4. >Age: 25
  5. >Location: Ganymede
  6. >Identity: Drop-In
  7. >Drawbacks: Get Everybody And Their Stuff Together (0)
  8. >Survival Of The Fittest (Free, Drop-In)
  9. Fool me once...
  10. >Tell Me Some More (900)
  11. Alcohol and imminent violence are both excellent motivators to get someone talking!
  12. >Like Clear Water (600)
  13. Come to think of it, I don't think I ever learned jeet kun do. Now is a good time to start.
  14. >You Look Ridiculous In That Outfit (300)
  15. "That's the point. I'm the diversion."
  16. >Easy Come, Easy Go (0, Drop-In)
  17. After a hundred lifetimes, this is almost a given.
  18.  
  19. So, I'm going to end up on the Bebop, eh? Well, they probably need a good mechanic. My intention is largely to stay out of the way and be the competent mechanic with occasional bouts of comic relief by introducing out-of-context technology at times and modifying existing technology at others. And fighting the occasional sapient leftovers in the fridge.
  20.  
  21. Also, basically full-time babysitting Ed and Ein. And giving Ein something so that speech is possible. Though I may make it so that it only works in some language that Ed understands but everyone else doesn't. German should work.
  22.  
  23. Because it's funny.
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