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Sep 28th, 2017
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  1. TEMPLATE = app
  2. CONFIG += console c++11
  3.  
  4. SOURCES += main.cpp \
  5. physics/body/Body.cpp \
  6. physics/body/CollisionBody.cpp \
  7. physics/body/RigidBody.cpp \
  8. physics/collision/broadphase/BroadPhaseAlgorithm.cpp \
  9. physics/collision/broadphase/DynamicAABBTree.cpp \
  10. physics/collision/narrowphase/EPA/EdgeEPA.cpp \
  11. physics/collision/narrowphase/EPA/EPAAlgorithm.cpp \
  12. physics/collision/narrowphase/EPA/TriangleEPA.cpp \
  13. physics/collision/narrowphase/EPA/TrianglesStore.cpp \
  14. physics/collision/narrowphase/GJK/GJKAlgorithm.cpp \
  15. physics/collision/narrowphase/GJK/Simplex.cpp \
  16. physics/collision/narrowphase/ConcaveVsConvexAlgorithm.cpp \
  17. physics/collision/narrowphase/DefaultCollisionDispatch.cpp \
  18. physics/collision/narrowphase/NarrowPhaseAlgorithm.cpp \
  19. physics/collision/narrowphase/SphereVsSphereAlgorithm.cpp \
  20. physics/collision/shapes/AABB.cpp \
  21. physics/collision/shapes/BoxShape.cpp \
  22. physics/collision/shapes/CapsuleShape.cpp \
  23. physics/collision/shapes/CollisionShape.cpp \
  24. physics/collision/shapes/ConcaveMeshShape.cpp \
  25. physics/collision/shapes/ConcaveShape.cpp \
  26. physics/collision/shapes/ConeShape.cpp \
  27. physics/collision/shapes/ConvexMeshShape.cpp \
  28. physics/collision/shapes/ConvexShape.cpp \
  29. physics/collision/shapes/CylinderShape.cpp \
  30. physics/collision/shapes/HeightFieldShape.cpp \
  31. physics/collision/shapes/SphereShape.cpp \
  32. physics/collision/shapes/TriangleShape.cpp \
  33. physics/collision/CollisionDetection.cpp \
  34. physics/collision/ContactManifold.cpp \
  35. physics/collision/ContactManifoldSet.cpp \
  36. physics/collision/ProxyShape.cpp \
  37. physics/collision/RaycastInfo.cpp \
  38. physics/collision/TriangleMesh.cpp \
  39. physics/collision/TriangleVertexArray.cpp \
  40. physics/constraint/BallAndSocketJoint.cpp \
  41. physics/constraint/ContactPoint.cpp \
  42. physics/constraint/FixedJoint.cpp \
  43. physics/constraint/HingeJoint.cpp \
  44. physics/constraint/Joint.cpp \
  45. physics/constraint/SliderJoint.cpp \
  46. physics/engine/CollisionWorld.cpp \
  47. physics/engine/ConstraintSolver.cpp \
  48. physics/engine/ContactSolver.cpp \
  49. physics/engine/DynamicsWorld.cpp \
  50. physics/engine/Island.cpp \
  51. physics/engine/Material.cpp \
  52. physics/engine/OverlappingPair.cpp \
  53. physics/engine/Profiler.cpp \
  54. physics/engine/Timer.cpp \
  55. physics/mathematics/mathematics_functions.cpp \
  56. physics/mathematics/Matrix2x2.cpp \
  57. physics/mathematics/Matrix3x3.cpp \
  58. physics/mathematics/Quaternion.cpp \
  59. physics/mathematics/Transform.cpp \
  60. physics/mathematics/Vector2.cpp \
  61. physics/mathematics/Vector3.cpp \
  62. physics/memory/MemoryAllocator.cpp \
  63. main.cpp \
  64. physics/body/Body.cpp \
  65. physics/body/CollisionBody.cpp \
  66. physics/body/RigidBody.cpp \
  67. physics/collision/broadphase/BroadPhaseAlgorithm.cpp \
  68. physics/collision/broadphase/DynamicAABBTree.cpp \
  69. physics/collision/narrowphase/EPA/EdgeEPA.cpp \
  70. physics/collision/narrowphase/EPA/EPAAlgorithm.cpp \
  71. physics/collision/narrowphase/EPA/TriangleEPA.cpp \
  72. physics/collision/narrowphase/EPA/TrianglesStore.cpp \
  73. physics/collision/narrowphase/GJK/GJKAlgorithm.cpp \
  74. physics/collision/narrowphase/GJK/Simplex.cpp \
  75. physics/collision/narrowphase/ConcaveVsConvexAlgorithm.cpp \
  76. physics/collision/narrowphase/DefaultCollisionDispatch.cpp \
  77. physics/collision/narrowphase/NarrowPhaseAlgorithm.cpp \
  78. physics/collision/narrowphase/SphereVsSphereAlgorithm.cpp \
  79. physics/collision/shapes/AABB.cpp \
  80. physics/collision/shapes/BoxShape.cpp \
  81. physics/collision/shapes/CapsuleShape.cpp \
  82. physics/collision/shapes/CollisionShape.cpp \
  83. physics/collision/shapes/ConcaveMeshShape.cpp \
  84. physics/collision/shapes/ConcaveShape.cpp \
  85. physics/collision/shapes/ConeShape.cpp \
  86. physics/collision/shapes/ConvexMeshShape.cpp \
  87. physics/collision/shapes/ConvexShape.cpp \
  88. physics/collision/shapes/CylinderShape.cpp \
  89. physics/collision/shapes/HeightFieldShape.cpp \
  90. physics/collision/shapes/SphereShape.cpp \
  91. physics/collision/shapes/TriangleShape.cpp \
  92. physics/collision/CollisionDetection.cpp \
  93. physics/collision/ContactManifold.cpp \
  94. physics/collision/ContactManifoldSet.cpp \
  95. physics/collision/ProxyShape.cpp \
  96. physics/collision/RaycastInfo.cpp \
  97. physics/collision/TriangleMesh.cpp \
  98. physics/collision/TriangleVertexArray.cpp \
  99. physics/constraint/BallAndSocketJoint.cpp \
  100. physics/constraint/ContactPoint.cpp \
  101. physics/constraint/FixedJoint.cpp \
  102. physics/constraint/HingeJoint.cpp \
  103. physics/constraint/Joint.cpp \
  104. physics/constraint/SliderJoint.cpp \
  105. physics/engine/CollisionWorld.cpp \
  106. physics/engine/ConstraintSolver.cpp \
  107. physics/engine/ContactSolver.cpp \
  108. physics/engine/DynamicsWorld.cpp \
  109. physics/engine/Island.cpp \
  110. physics/engine/Material.cpp \
  111. physics/engine/OverlappingPair.cpp \
  112. physics/engine/Profiler.cpp \
  113. physics/engine/Timer.cpp \
  114. physics/mathematics/mathematics_functions.cpp \
  115. physics/mathematics/Matrix2x2.cpp \
  116. physics/mathematics/Matrix3x3.cpp \
  117. physics/mathematics/Quaternion.cpp \
  118. physics/mathematics/Transform.cpp \
  119. physics/mathematics/Vector2.cpp \
  120. physics/mathematics/Vector3.cpp \
  121. physics/memory/MemoryAllocator.cpp \
  122. main.cpp \
  123. gameloop.cpp
  124.  
  125. HEADERS += \
  126. physics/body/Body.h \
  127. physics/body/CollisionBody.h \
  128. physics/body/RigidBody.h \
  129. physics/collision/broadphase/BroadPhaseAlgorithm.h \
  130. physics/collision/broadphase/DynamicAABBTree.h \
  131. physics/collision/narrowphase/EPA/EdgeEPA.h \
  132. physics/collision/narrowphase/EPA/EPAAlgorithm.h \
  133. physics/collision/narrowphase/EPA/TriangleEPA.h \
  134. physics/collision/narrowphase/EPA/TrianglesStore.h \
  135. physics/collision/narrowphase/GJK/GJKAlgorithm.h \
  136. physics/collision/narrowphase/GJK/Simplex.h \
  137. physics/collision/narrowphase/CollisionDispatch.h \
  138. physics/collision/narrowphase/ConcaveVsConvexAlgorithm.h \
  139. physics/collision/narrowphase/DefaultCollisionDispatch.h \
  140. physics/collision/narrowphase/NarrowPhaseAlgorithm.h \
  141. physics/collision/narrowphase/SphereVsSphereAlgorithm.h \
  142. physics/collision/shapes/AABB.h \
  143. physics/collision/shapes/BoxShape.h \
  144. physics/collision/shapes/CapsuleShape.h \
  145. physics/collision/shapes/CollisionShape.h \
  146. physics/collision/shapes/ConcaveMeshShape.h \
  147. physics/collision/shapes/ConcaveShape.h \
  148. physics/collision/shapes/ConeShape.h \
  149. physics/collision/shapes/ConvexMeshShape.h \
  150. physics/collision/shapes/ConvexShape.h \
  151. physics/collision/shapes/CylinderShape.h \
  152. physics/collision/shapes/HeightFieldShape.h \
  153. physics/collision/shapes/SphereShape.h \
  154. physics/collision/shapes/TriangleShape.h \
  155. physics/collision/CollisionDetection.h \
  156. physics/collision/CollisionShapeInfo.h \
  157. physics/collision/ContactManifold.h \
  158. physics/collision/ContactManifoldSet.h \
  159. physics/collision/ProxyShape.h \
  160. physics/collision/RaycastInfo.h \
  161. physics/collision/TriangleMesh.h \
  162. physics/collision/TriangleVertexArray.h \
  163. physics/constraint/BallAndSocketJoint.h \
  164. physics/constraint/ContactPoint.h \
  165. physics/constraint/FixedJoint.h \
  166. physics/constraint/HingeJoint.h \
  167. physics/constraint/Joint.h \
  168. physics/constraint/SliderJoint.h \
  169. physics/engine/CollisionWorld.h \
  170. physics/engine/ConstraintSolver.h \
  171. physics/engine/ContactSolver.h \
  172. physics/engine/DynamicsWorld.h \
  173. physics/engine/EventListener.h \
  174. physics/engine/Impulse.h \
  175. physics/engine/Island.h \
  176. physics/engine/Material.h \
  177. physics/engine/OverlappingPair.h \
  178. physics/engine/Profiler.h \
  179. physics/engine/Timer.h \
  180. physics/mathematics/mathematics.h \
  181. physics/mathematics/mathematics_functions.h \
  182. physics/mathematics/Matrix2x2.h \
  183. physics/mathematics/Matrix3x3.h \
  184. physics/mathematics/Quaternion.h \
  185. physics/mathematics/Ray.h \
  186. physics/mathematics/Transform.h \
  187. physics/mathematics/Vector2.h \
  188. physics/mathematics/Vector3.h \
  189. physics/memory/MemoryAllocator.h \
  190. physics/memory/Stack.h \
  191. physics/configuration.h \
  192. physics/decimal.h \
  193. physics/reactphysics3d.h \
  194. physics/body/Body.h \
  195. physics/body/CollisionBody.h \
  196. physics/body/RigidBody.h \
  197. physics/collision/broadphase/BroadPhaseAlgorithm.h \
  198. physics/collision/broadphase/DynamicAABBTree.h \
  199. physics/collision/narrowphase/EPA/EdgeEPA.h \
  200. physics/collision/narrowphase/EPA/EPAAlgorithm.h \
  201. physics/collision/narrowphase/EPA/TriangleEPA.h \
  202. physics/collision/narrowphase/EPA/TrianglesStore.h \
  203. physics/collision/narrowphase/GJK/GJKAlgorithm.h \
  204. physics/collision/narrowphase/GJK/Simplex.h \
  205. physics/collision/narrowphase/CollisionDispatch.h \
  206. physics/collision/narrowphase/ConcaveVsConvexAlgorithm.h \
  207. physics/collision/narrowphase/DefaultCollisionDispatch.h \
  208. physics/collision/narrowphase/NarrowPhaseAlgorithm.h \
  209. physics/collision/narrowphase/SphereVsSphereAlgorithm.h \
  210. physics/collision/shapes/AABB.h \
  211. physics/collision/shapes/BoxShape.h \
  212. physics/collision/shapes/CapsuleShape.h \
  213. physics/collision/shapes/CollisionShape.h \
  214. physics/collision/shapes/ConcaveMeshShape.h \
  215. physics/collision/shapes/ConcaveShape.h \
  216. physics/collision/shapes/ConeShape.h \
  217. physics/collision/shapes/ConvexMeshShape.h \
  218. physics/collision/shapes/ConvexShape.h \
  219. physics/collision/shapes/CylinderShape.h \
  220. physics/collision/shapes/HeightFieldShape.h \
  221. physics/collision/shapes/SphereShape.h \
  222. physics/collision/shapes/TriangleShape.h \
  223. physics/collision/CollisionDetection.h \
  224. physics/collision/CollisionShapeInfo.h \
  225. physics/collision/ContactManifold.h \
  226. physics/collision/ContactManifoldSet.h \
  227. physics/collision/ProxyShape.h \
  228. physics/collision/RaycastInfo.h \
  229. physics/collision/TriangleMesh.h \
  230. physics/collision/TriangleVertexArray.h \
  231. physics/constraint/BallAndSocketJoint.h \
  232. physics/constraint/ContactPoint.h \
  233. physics/constraint/FixedJoint.h \
  234. physics/constraint/HingeJoint.h \
  235. physics/constraint/Joint.h \
  236. physics/constraint/SliderJoint.h \
  237. physics/engine/CollisionWorld.h \
  238. physics/engine/ConstraintSolver.h \
  239. physics/engine/ContactSolver.h \
  240. physics/engine/DynamicsWorld.h \
  241. physics/engine/EventListener.h \
  242. physics/engine/Impulse.h \
  243. physics/engine/Island.h \
  244. physics/engine/Material.h \
  245. physics/engine/OverlappingPair.h \
  246. physics/engine/Profiler.h \
  247. physics/engine/Timer.h \
  248. physics/mathematics/mathematics.h \
  249. physics/mathematics/mathematics_functions.h \
  250. physics/mathematics/Matrix2x2.h \
  251. physics/mathematics/Matrix3x3.h \
  252. physics/mathematics/Quaternion.h \
  253. physics/mathematics/Ray.h \
  254. physics/mathematics/Transform.h \
  255. physics/mathematics/Vector2.h \
  256. physics/mathematics/Vector3.h \
  257. physics/memory/MemoryAllocator.h \
  258. physics/memory/Stack.h \
  259. physics/configuration.h \
  260. physics/decimal.h \
  261. physics/reactphysics3d.h \
  262. gameloop.h \
  263. sol.hpp
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