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  1. Message: [string "LogiFrame=_G['LogiFrame']injected=false;scr..."]:212: attempt to concatenate a nil value
  2. Time: Wed Nov 20 15:56:29 2019
  3. Count: 712
  4. Stack: [string "LogiFrame=_G['LogiFrame']injected=false;scr..."]:212: attempt to concatenate a nil value
  5. [string "LogiFrame=_G['LogiFrame']injected=false;scr..."]:212: in function `handleRender'
  6. [string "LogiFrame=_G['LogiFrame']injected=false;scr..."]:196: in function <[string "LogiFrame=_G['LogiFrame']injected=false;scr..."]:181>
  7.  
  8. Locals: self = <table> {
  9. useZygor = false
  10. castBeforeTravel = <function> defined LogiFrame=_G['LogiFrame']injected=false;scriptDelay=0;logiSpells={}
  11. logiSpellNum=1;facingCorrected=false;LocalPlayer={WandOrShooting=false}if LogiFrame==nil then
  12. LogiFrame=CreateFrame("Frame","logi")end;LogiEvents={callbacks={}}
  13. LogiFrame:SetScript("OnEvent",function(_IQQ,XpkjA,...)
  14. LogiEvents:Handle(XpkjA,...)end)
  15. function LogiEvents:Register(pVRj,fuZ3z86)
  16. if not self.callbacks[pVRj]then
  17. self.callbacks[pVRj]={}LogiFrame:RegisterEvent(pVRj)end
  18. self.callbacks[pVRj][tostring(fuZ3z86)]=fuZ3z86 end
  19. function LogiEvents:Unregister(er,DFb100j)
  20. if not self.callbacks[er]or not
  21. self.callbacks[er][tostring(DFb100j)]then return end
  22. self.callbacks[er][tostring(DFb100j)]=nil end;function LogiEvents:Handle(XL_,...)
  23. if self.callbacks[XL_]then for WYdR,QKKks_zt in pairs(self.callbacks[XL_])do
  24. QKKks_zt(...)end end end
  25. function CorrectFacing()
  26. local Are7xU=UnitGUID('target')
  27. if not IsGuid(Are7xU)or Are7xU==nil then return end;local yxjl,ZG=GetUnitPosition('player')
  28. local Vu0cCAf,q=GetUnit class = 9
  29. blacklistedTargets = <table> {
  30. }
  31. target = "Creature-0-4447-1-611-5278-0000D551B9"
  32. handleRender = <function> defined LogiFrame=_G['LogiFrame']injected=false;scriptDelay=0;logiSpells={}
  33. logiSpellNum=1;facingCorrected=false;LocalPlayer={WandOrShooting=false}if LogiFrame==nil then
  34. LogiFrame=CreateFrame("Frame","logi")end;LogiEvents={callbacks={}}
  35. LogiFrame:SetScript("OnEvent",function(_IQQ,XpkjA,...)
  36. LogiEvents:Handle(XpkjA,...)end)
  37. function LogiEvents:Register(pVRj,fuZ3z86)
  38. if not self.callbacks[pVRj]then
  39. self.callbacks[pVRj]={}LogiFrame:RegisterEvent(pVRj)end
  40. self.callbacks[pVRj][tostring(fuZ3z86)]=fuZ3z86 end
  41. function LogiEvents:Unregister(er,DFb100j)
  42. if not self.callbacks[er]or not
  43. self.callbacks[er][tostring(DFb100j)]then return end
  44. self.callbacks[er][tostring(DFb100j)]=nil end;function LogiEvents:Handle(XL_,...)
  45. if self.callbacks[XL_]then for WYdR,QKKks_zt in pairs(self.callbacks[XL_])do
  46. QKKks_zt(...)end end end
  47. function CorrectFacing()
  48. local Are7xU=UnitGUID('target')
  49. if not IsGuid(Are7xU)or Are7xU==nil then return end;local yxjl,ZG=GetUnitPosition('player')
  50. local Vu0cCAf,q=GetUnitPosi tickRate = 350
  51. stopIfMHBroken = false
  52. restHp = 60
  53. sellWhenFull = true
  54. isTargetBlacklisted = <function> defined LogiFrame=_G['LogiFrame']injected=false;scriptDelay=0;logiSpells={}
  55. logiSpellNum=1;facingCorrected=false;LocalPlayer={WandOrShooting=false}if LogiFrame==nil then
  56. LogiFrame=CreateFrame("Frame","logi")end;LogiEvents={callbacks={}}
  57. LogiFrame:SetScript("OnEvent",function(_IQQ,XpkjA,...)
  58. LogiEvents:Handle(XpkjA,...)end)
  59. function LogiEvents:Register(pVRj,fuZ3z86)
  60. if not self.callbacks[pVRj]then
  61. self.callbacks[pVRj]={}LogiFrame:RegisterEvent(pVRj)end
  62. self.callbacks[pVRj][tostring(fuZ3z86)]=fuZ3z86 end
  63. function LogiEvents:Unregister(er,DFb100j)
  64. if not self.callbacks[er]or not
  65. self.callbacks[er][tostring(DFb100j)]then return end
  66. self.callbacks[er][tostring(DFb100j)]=nil end;function LogiEvents:Handle(XL_,...)
  67. if self.callbacks[XL_]then for WYdR,QKKks_zt in pairs(self.callbacks[XL_])do
  68. QKKks_zt(...)end end end
  69. function CorrectFacing()
  70. local Are7xU=UnitGUID('target')
  71. if not IsGuid(Are7xU)or Are7xU==nil then return end;local yxjl,ZG=GetUnitPosition('player')
  72. local Vu0cCAf,q=GetU foodBuff = "Food"
  73. handleFacing = <function> defined LogiFrame=_G['LogiFrame']injected=false;scriptDelay=0;logiSpells={}
  74. logiSpellNum=1;facingCorrected=false;LocalPlayer={WandOrShooting=false}if LogiFrame==nil then
  75. LogiFrame=CreateFr
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