vibrantsinger423

p1

Sep 3rd, 2019
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0
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. CornerWedgePart0 = Instance.new("CornerWedgePart")
  20. CornerWedgePart1 = Instance.new("CornerWedgePart")
  21. CornerWedgePart2 = Instance.new("CornerWedgePart")
  22. CornerWedgePart3 = Instance.new("CornerWedgePart")
  23. CornerWedgePart4 = Instance.new("CornerWedgePart")
  24. CornerWedgePart5 = Instance.new("CornerWedgePart")
  25. CornerWedgePart6 = Instance.new("CornerWedgePart")
  26. CornerWedgePart7 = Instance.new("CornerWedgePart")
  27. CornerWedgePart8 = Instance.new("CornerWedgePart")
  28. CornerWedgePart9 = Instance.new("CornerWedgePart")
  29. CornerWedgePart10 = Instance.new("CornerWedgePart")
  30. CornerWedgePart11 = Instance.new("CornerWedgePart")
  31. CornerWedgePart12 = Instance.new("CornerWedgePart")
  32. CornerWedgePart13 = Instance.new("CornerWedgePart")
  33. CornerWedgePart14 = Instance.new("CornerWedgePart")
  34. CornerWedgePart15 = Instance.new("CornerWedgePart")
  35. CornerWedgePart16 = Instance.new("CornerWedgePart")
  36. CornerWedgePart17 = Instance.new("CornerWedgePart")
  37. CornerWedgePart18 = Instance.new("CornerWedgePart")
  38. CornerWedgePart19 = Instance.new("CornerWedgePart")
  39. CornerWedgePart20 = Instance.new("CornerWedgePart")
  40. CornerWedgePart21 = Instance.new("CornerWedgePart")
  41. CornerWedgePart22 = Instance.new("CornerWedgePart")
  42. CornerWedgePart23 = Instance.new("CornerWedgePart")
  43. CornerWedgePart24 = Instance.new("CornerWedgePart")
  44. CornerWedgePart25 = Instance.new("CornerWedgePart")
  45. CornerWedgePart26 = Instance.new("CornerWedgePart")
  46. CornerWedgePart27 = Instance.new("CornerWedgePart")
  47. CornerWedgePart28 = Instance.new("CornerWedgePart")
  48. CornerWedgePart29 = Instance.new("CornerWedgePart")
  49. CornerWedgePart30 = Instance.new("CornerWedgePart")
  50. CornerWedgePart31 = Instance.new("CornerWedgePart")
  51. CornerWedgePart32 = Instance.new("CornerWedgePart")
  52. CornerWedgePart33 = Instance.new("CornerWedgePart")
  53. CornerWedgePart34 = Instance.new("CornerWedgePart")
  54. CornerWedgePart35 = Instance.new("CornerWedgePart")
  55. CornerWedgePart36 = Instance.new("CornerWedgePart")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Model43 = Instance.new("Model")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. Part52 = Instance.new("Part")
  72. Part53 = Instance.new("Part")
  73. Part54 = Instance.new("Part")
  74. ParticleEmitter55 = Instance.new("ParticleEmitter")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Sound59 = Instance.new("Sound")
  79. Model60 = Instance.new("Model")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. Part64 = Instance.new("Part")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Part78 = Instance.new("Part")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Part81 = Instance.new("Part")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. PointLight85 = Instance.new("PointLight")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. Part93 = Instance.new("Part")
  113. ParticleEmitter94 = Instance.new("ParticleEmitter")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Part97 = Instance.new("Part")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Part100 = Instance.new("Part")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Part111 = Instance.new("Part")
  131. Part112 = Instance.new("Part")
  132. Part113 = Instance.new("Part")
  133. Part114 = Instance.new("Part")
  134. Part115 = Instance.new("Part")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Part120 = Instance.new("Part")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Part136 = Instance.new("Part")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Part139 = Instance.new("Part")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Part147 = Instance.new("Part")
  167. PointLight148 = Instance.new("PointLight")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Part154 = Instance.new("Part")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. PointLight158 = Instance.new("PointLight")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Part162 = Instance.new("Part")
  182. PointLight163 = Instance.new("PointLight")
  183. Part164 = Instance.new("Part")
  184. Part165 = Instance.new("Part")
  185. Part166 = Instance.new("Part")
  186. ParticleEmitter167 = Instance.new("ParticleEmitter")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Part173 = Instance.new("Part")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Part180 = Instance.new("Part")
  200. Part181 = Instance.new("Part")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Part185 = Instance.new("Part")
  205. Part186 = Instance.new("Part")
  206. Part187 = Instance.new("Part")
  207. Part188 = Instance.new("Part")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Part192 = Instance.new("Part")
  212. Part193 = Instance.new("Part")
  213. Part194 = Instance.new("Part")
  214. Part195 = Instance.new("Part")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. TrussPart199 = Instance.new("TrussPart")
  219. TrussPart200 = Instance.new("TrussPart")
  220. TrussPart201 = Instance.new("TrussPart")
  221. WedgePart202 = Instance.new("WedgePart")
  222. TrussPart203 = Instance.new("TrussPart")
  223. TrussPart204 = Instance.new("TrussPart")
  224. WedgePart205 = Instance.new("WedgePart")
  225. WedgePart206 = Instance.new("WedgePart")
  226. WedgePart207 = Instance.new("WedgePart")
  227. WedgePart208 = Instance.new("WedgePart")
  228. WedgePart209 = Instance.new("WedgePart")
  229. WedgePart210 = Instance.new("WedgePart")
  230. WedgePart211 = Instance.new("WedgePart")
  231. WedgePart212 = Instance.new("WedgePart")
  232. WedgePart213 = Instance.new("WedgePart")
  233. WedgePart214 = Instance.new("WedgePart")
  234. WedgePart215 = Instance.new("WedgePart")
  235. WedgePart216 = Instance.new("WedgePart")
  236. WedgePart217 = Instance.new("WedgePart")
  237. TrussPart218 = Instance.new("TrussPart")
  238. WedgePart219 = Instance.new("WedgePart")
  239. WedgePart220 = Instance.new("WedgePart")
  240. WedgePart221 = Instance.new("WedgePart")
  241. WedgePart222 = Instance.new("WedgePart")
  242. WedgePart223 = Instance.new("WedgePart")
  243. WedgePart224 = Instance.new("WedgePart")
  244. WedgePart225 = Instance.new("WedgePart")
  245. WedgePart226 = Instance.new("WedgePart")
  246. WedgePart227 = Instance.new("WedgePart")
  247. WedgePart228 = Instance.new("WedgePart")
  248. WedgePart229 = Instance.new("WedgePart")
  249. WedgePart230 = Instance.new("WedgePart")
  250. WedgePart231 = Instance.new("WedgePart")
  251. WedgePart232 = Instance.new("WedgePart")
  252. TrussPart233 = Instance.new("TrussPart")
  253. WedgePart234 = Instance.new("WedgePart")
  254. WedgePart235 = Instance.new("WedgePart")
  255. WedgePart236 = Instance.new("WedgePart")
  256. WedgePart237 = Instance.new("WedgePart")
  257. WedgePart238 = Instance.new("WedgePart")
  258. WedgePart239 = Instance.new("WedgePart")
  259. WedgePart240 = Instance.new("WedgePart")
  260. WedgePart241 = Instance.new("WedgePart")
  261. WedgePart242 = Instance.new("WedgePart")
  262. WedgePart243 = Instance.new("WedgePart")
  263. WedgePart244 = Instance.new("WedgePart")
  264. WedgePart245 = Instance.new("WedgePart")
  265. WedgePart246 = Instance.new("WedgePart")
  266. WedgePart247 = Instance.new("WedgePart")
  267. WedgePart248 = Instance.new("WedgePart")
  268. WedgePart249 = Instance.new("WedgePart")
  269. WedgePart250 = Instance.new("WedgePart")
  270. WedgePart251 = Instance.new("WedgePart")
  271. WedgePart252 = Instance.new("WedgePart")
  272. WedgePart253 = Instance.new("WedgePart")
  273. WedgePart254 = Instance.new("WedgePart")
  274. WedgePart255 = Instance.new("WedgePart")
  275. WedgePart256 = Instance.new("WedgePart")
  276. WedgePart257 = Instance.new("WedgePart")
  277. WedgePart258 = Instance.new("WedgePart")
  278. WedgePart259 = Instance.new("WedgePart")
  279. WedgePart260 = Instance.new("WedgePart")
  280. WedgePart261 = Instance.new("WedgePart")
  281. WedgePart262 = Instance.new("WedgePart")
  282. WedgePart263 = Instance.new("WedgePart")
  283. WedgePart264 = Instance.new("WedgePart")
  284. WedgePart265 = Instance.new("WedgePart")
  285. WedgePart266 = Instance.new("WedgePart")
  286. WedgePart267 = Instance.new("WedgePart")
  287. WedgePart268 = Instance.new("WedgePart")
  288. WedgePart269 = Instance.new("WedgePart")
  289. WedgePart270 = Instance.new("WedgePart")
  290. WedgePart271 = Instance.new("WedgePart")
  291. WedgePart272 = Instance.new("WedgePart")
  292. WedgePart273 = Instance.new("WedgePart")
  293. WedgePart274 = Instance.new("WedgePart")
  294. WedgePart275 = Instance.new("WedgePart")
  295. WedgePart276 = Instance.new("WedgePart")
  296. WedgePart277 = Instance.new("WedgePart")
  297. WedgePart278 = Instance.new("WedgePart")
  298. WedgePart279 = Instance.new("WedgePart")
  299. WedgePart280 = Instance.new("WedgePart")
  300. WedgePart281 = Instance.new("WedgePart")
  301. WedgePart282 = Instance.new("WedgePart")
  302. WedgePart283 = Instance.new("WedgePart")
  303. WedgePart284 = Instance.new("WedgePart")
  304. WedgePart285 = Instance.new("WedgePart")
  305. WedgePart286 = Instance.new("WedgePart")
  306. WedgePart287 = Instance.new("WedgePart")
  307. WedgePart288 = Instance.new("WedgePart")
  308. WedgePart289 = Instance.new("WedgePart")
  309. WedgePart290 = Instance.new("WedgePart")
  310. WedgePart291 = Instance.new("WedgePart")
  311. WedgePart292 = Instance.new("WedgePart")
  312. WedgePart293 = Instance.new("WedgePart")
  313. WedgePart294 = Instance.new("WedgePart")
  314. WedgePart295 = Instance.new("WedgePart")
  315. WedgePart296 = Instance.new("WedgePart")
  316. WedgePart297 = Instance.new("WedgePart")
  317. WedgePart298 = Instance.new("WedgePart")
  318. WedgePart299 = Instance.new("WedgePart")
  319. WedgePart300 = Instance.new("WedgePart")
  320. WedgePart301 = Instance.new("WedgePart")
  321. WedgePart302 = Instance.new("WedgePart")
  322. WedgePart303 = Instance.new("WedgePart")
  323. WedgePart304 = Instance.new("WedgePart")
  324. WedgePart305 = Instance.new("WedgePart")
  325. WedgePart306 = Instance.new("WedgePart")
  326. WedgePart307 = Instance.new("WedgePart")
  327. WedgePart308 = Instance.new("WedgePart")
  328. WedgePart309 = Instance.new("WedgePart")
  329. WedgePart310 = Instance.new("WedgePart")
  330. WedgePart311 = Instance.new("WedgePart")
  331. WedgePart312 = Instance.new("WedgePart")
  332. WedgePart313 = Instance.new("WedgePart")
  333. WedgePart314 = Instance.new("WedgePart")
  334. WedgePart315 = Instance.new("WedgePart")
  335. WedgePart316 = Instance.new("WedgePart")
  336. WedgePart317 = Instance.new("WedgePart")
  337. WedgePart318 = Instance.new("WedgePart")
  338. CornerWedgePart0.Parent = mas
  339. CornerWedgePart0.CFrame = CFrame.new(-846.656616, 3.23928785, -77.5768585, 0.866025269, -1.39113387e-09, -0.500000238, -1.39113387e-09, 1, -5.19177989e-09, 0.500000238, 5.19177989e-09, 0.866025269)
  340. CornerWedgePart0.Orientation = Vector3.new(0, -30, 0)
  341. CornerWedgePart0.Position = Vector3.new(-846.656616, 3.23928785, -77.5768585)
  342. CornerWedgePart0.Rotation = Vector3.new(0, -30, 0)
  343. CornerWedgePart0.Color = Color3.new(0.972549, 0.972549, 0.972549)
  344. CornerWedgePart0.Size = Vector3.new(6.5, 6.5, 6.5)
  345. CornerWedgePart0.Anchored = true
  346. CornerWedgePart0.BrickColor = BrickColor.new("Institutional white")
  347. CornerWedgePart0.Material = Enum.Material.Sand
  348. CornerWedgePart0.brickColor = BrickColor.new("Institutional white")
  349. CornerWedgePart1.Parent = mas
  350. CornerWedgePart1.CFrame = CFrame.new(-723.348999, 89.4892807, -162.814575, 1.49011541e-07, 0, -0.999999225, 0, 0.999998569, 0, 0.999999225, 0, 1.49011541e-07)
  351. CornerWedgePart1.Orientation = Vector3.new(0, -90, 0)
  352. CornerWedgePart1.Position = Vector3.new(-723.348999, 89.4892807, -162.814575)
  353. CornerWedgePart1.Rotation = Vector3.new(0, -89.9300003, 0)
  354. CornerWedgePart1.Color = Color3.new(0.972549, 0.972549, 0.972549)
  355. CornerWedgePart1.Size = Vector3.new(7, 7, 7)
  356. CornerWedgePart1.Anchored = true
  357. CornerWedgePart1.BrickColor = BrickColor.new("Institutional white")
  358. CornerWedgePart1.Material = Enum.Material.Sand
  359. CornerWedgePart1.brickColor = BrickColor.new("Institutional white")
  360. CornerWedgePart2.Parent = mas
  361. CornerWedgePart2.CFrame = CFrame.new(-723.348999, 89.4893112, -100.814575, 0.999999702, 0, 1.49011612e-07, 0, 0.999999523, 0, -1.49011612e-07, 0, 0.999999702)
  362. CornerWedgePart2.Position = Vector3.new(-723.348999, 89.4893112, -100.814575)
  363. CornerWedgePart2.Color = Color3.new(0.972549, 0.972549, 0.972549)
  364. CornerWedgePart2.Size = Vector3.new(7, 7, 7)
  365. CornerWedgePart2.Anchored = true
  366. CornerWedgePart2.BrickColor = BrickColor.new("Institutional white")
  367. CornerWedgePart2.Material = Enum.Material.Sand
  368. CornerWedgePart2.brickColor = BrickColor.new("Institutional white")
  369. CornerWedgePart3.Parent = mas
  370. CornerWedgePart3.CFrame = CFrame.new(-769.322327, 22.4892883, -76.3867569, 0.965925992, 0, -0.258818418, 0, 1, 0, 0.258818418, 0, 0.965925992)
  371. CornerWedgePart3.Orientation = Vector3.new(0, -15, 0)
  372. CornerWedgePart3.Position = Vector3.new(-769.322327, 22.4892883, -76.3867569)
  373. CornerWedgePart3.Rotation = Vector3.new(0, -15, 0)
  374. CornerWedgePart3.Color = Color3.new(0.972549, 0.972549, 0.972549)
  375. CornerWedgePart3.Size = Vector3.new(6, 6, 6)
  376. CornerWedgePart3.Anchored = true
  377. CornerWedgePart3.BrickColor = BrickColor.new("Institutional white")
  378. CornerWedgePart3.Material = Enum.Material.Sand
  379. CornerWedgePart3.brickColor = BrickColor.new("Institutional white")
  380. CornerWedgePart4.Parent = mas
  381. CornerWedgePart4.CFrame = CFrame.new(-445.59903, 79.489296, 110.127838, 0.707106292, 9.9475983e-14, 0.707107246, 9.33913142e-08, 0.99999994, -9.33913284e-08, -0.707107246, 1.32075286e-07, 0.707106292)
  382. CornerWedgePart4.Orientation = Vector3.new(0, 45, 0)
  383. CornerWedgePart4.Position = Vector3.new(-445.59903, 79.489296, 110.127838)
  384. CornerWedgePart4.Rotation = Vector3.new(0, 45, 0)
  385. CornerWedgePart4.Color = Color3.new(0.627451, 0.372549, 0.207843)
  386. CornerWedgePart4.Size = Vector3.new(12, 13, 12)
  387. CornerWedgePart4.Anchored = true
  388. CornerWedgePart4.BrickColor = BrickColor.new("Dark orange")
  389. CornerWedgePart4.Material = Enum.Material.WoodPlanks
  390. CornerWedgePart4.brickColor = BrickColor.new("Dark orange")
  391. CornerWedgePart5.Parent = mas
  392. CornerWedgePart5.CFrame = CFrame.new(-436.760132, 79.4892883, 101.288963, -0.707106948, 1.320753e-07, 0.707105994, 1.86782515e-07, 0.999998987, -3.55271368e-14, -0.707105994, 1.32075087e-07, -0.707106948)
  393. CornerWedgePart5.Orientation = Vector3.new(0, 135, 0)
  394. CornerWedgePart5.Position = Vector3.new(-436.760132, 79.4892883, 101.288963)
  395. CornerWedgePart5.Rotation = Vector3.new(180, 45, -180)
  396. CornerWedgePart5.Color = Color3.new(0.627451, 0.372549, 0.207843)
  397. CornerWedgePart5.Size = Vector3.new(12, 13, 13)
  398. CornerWedgePart5.Anchored = true
  399. CornerWedgePart5.BrickColor = BrickColor.new("Dark orange")
  400. CornerWedgePart5.Material = Enum.Material.WoodPlanks
  401. CornerWedgePart5.brickColor = BrickColor.new("Dark orange")
  402. CornerWedgePart6.Parent = mas
  403. CornerWedgePart6.CFrame = CFrame.new(-572.31897, 3.23928905, -215.770233, -0.996195197, -1.14701026e-09, 0.0871555358, 2.22044605e-15, 1.00000095, 1.316051e-08, -0.0871555358, 1.3110431e-08, -0.996195197)
  404. CornerWedgePart6.Orientation = Vector3.new(0, 175, 0)
  405. CornerWedgePart6.Position = Vector3.new(-572.31897, 3.23928905, -215.770233)
  406. CornerWedgePart6.Rotation = Vector3.new(-180, 5, 180)
  407. CornerWedgePart6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  408. CornerWedgePart6.Size = Vector3.new(6.5, 6.5, 6.5)
  409. CornerWedgePart6.Anchored = true
  410. CornerWedgePart6.BrickColor = BrickColor.new("Institutional white")
  411. CornerWedgePart6.Material = Enum.Material.Sand
  412. CornerWedgePart6.brickColor = BrickColor.new("Institutional white")
  413. CornerWedgePart7.Parent = mas
  414. CornerWedgePart7.CFrame = CFrame.new(-624.949646, 28.7392883, -156.130676, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  415. CornerWedgePart7.Orientation = Vector3.new(0, 160, 0)
  416. CornerWedgePart7.Position = Vector3.new(-624.949646, 28.7392883, -156.130676)
  417. CornerWedgePart7.Rotation = Vector3.new(-180, 20, -180)
  418. CornerWedgePart7.Color = Color3.new(0.972549, 0.972549, 0.972549)
  419. CornerWedgePart7.Size = Vector3.new(2, 6.5, 3)
  420. CornerWedgePart7.Anchored = true
  421. CornerWedgePart7.BrickColor = BrickColor.new("Institutional white")
  422. CornerWedgePart7.Material = Enum.Material.Sand
  423. CornerWedgePart7.brickColor = BrickColor.new("Institutional white")
  424. CornerWedgePart8.Parent = mas
  425. CornerWedgePart8.CFrame = CFrame.new(-655.265442, 3.23929501, 32.9230843, 0.500000179, -7.42042472e-09, 0.866025448, 6.54372556e-09, 1.00000024, 4.7903459e-09, -0.866025448, 3.27185989e-09, 0.500000179)
  426. CornerWedgePart8.Orientation = Vector3.new(0, 60, 0)
  427. CornerWedgePart8.Position = Vector3.new(-655.265442, 3.23929501, 32.9230843)
  428. CornerWedgePart8.Rotation = Vector3.new(0, 60, 0)
  429. CornerWedgePart8.Color = Color3.new(0.972549, 0.972549, 0.972549)
  430. CornerWedgePart8.Size = Vector3.new(6.5, 6.5, 6.5)
  431. CornerWedgePart8.Anchored = true
  432. CornerWedgePart8.BrickColor = BrickColor.new("Institutional white")
  433. CornerWedgePart8.Material = Enum.Material.Sand
  434. CornerWedgePart8.brickColor = BrickColor.new("Institutional white")
  435. CornerWedgePart9.Parent = mas
  436. CornerWedgePart9.CFrame = CFrame.new(-660.542236, 28.7392883, -51.7599144, 0.342019677, 0, 0.939692676, 0, 0.999999881, 0, -0.939692676, 0, 0.342019677)
  437. CornerWedgePart9.Orientation = Vector3.new(0, 70, 0)
  438. CornerWedgePart9.Position = Vector3.new(-660.542236, 28.7392883, -51.7599144)
  439. CornerWedgePart9.Rotation = Vector3.new(0, 70, 0)
  440. CornerWedgePart9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  441. CornerWedgePart9.Size = Vector3.new(3.5, 6.5, 6.5)
  442. CornerWedgePart9.Anchored = true
  443. CornerWedgePart9.BrickColor = BrickColor.new("Institutional white")
  444. CornerWedgePart9.Material = Enum.Material.Sand
  445. CornerWedgePart9.brickColor = BrickColor.new("Institutional white")
  446. CornerWedgePart10.Parent = mas
  447. CornerWedgePart10.CFrame = CFrame.new(-606.098999, 9.73930359, -50.5645752, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  448. CornerWedgePart10.Orientation = Vector3.new(0, 90, 0)
  449. CornerWedgePart10.Position = Vector3.new(-606.098999, 9.73930359, -50.5645752)
  450. CornerWedgePart10.Rotation = Vector3.new(0, 90, 0)
  451. CornerWedgePart10.Color = Color3.new(0.972549, 0.972549, 0.972549)
  452. CornerWedgePart10.Size = Vector3.new(6.5, 6.5, 6.5)
  453. CornerWedgePart10.Anchored = true
  454. CornerWedgePart10.BrickColor = BrickColor.new("Institutional white")
  455. CornerWedgePart10.Material = Enum.Material.Sand
  456. CornerWedgePart10.brickColor = BrickColor.new("Institutional white")
  457. CornerWedgePart11.Parent = mas
  458. CornerWedgePart11.CFrame = CFrame.new(-615.759827, 22.2392883, -167.496109, -0.965925932, 0, 0.258818597, 0, 1, 0, -0.258818597, 0, -0.965925932)
  459. CornerWedgePart11.Orientation = Vector3.new(0, 165, 0)
  460. CornerWedgePart11.Position = Vector3.new(-615.759827, 22.2392883, -167.496109)
  461. CornerWedgePart11.Rotation = Vector3.new(-180, 15, -180)
  462. CornerWedgePart11.Color = Color3.new(0.972549, 0.972549, 0.972549)
  463. CornerWedgePart11.Size = Vector3.new(6.5, 6.5, 6.5)
  464. CornerWedgePart11.Anchored = true
  465. CornerWedgePart11.BrickColor = BrickColor.new("Institutional white")
  466. CornerWedgePart11.Material = Enum.Material.Sand
  467. CornerWedgePart11.brickColor = BrickColor.new("Institutional white")
  468. CornerWedgePart12.Parent = mas
  469. CornerWedgePart12.CFrame = CFrame.new(-787.305847, 16.2392883, -64.324501, 0.984807789, 0, -0.173647955, 0, 1, 0, 0.173647955, 0, 0.984807789)
  470. CornerWedgePart12.Orientation = Vector3.new(0, -10, 0)
  471. CornerWedgePart12.Position = Vector3.new(-787.305847, 16.2392883, -64.324501)
  472. CornerWedgePart12.Rotation = Vector3.new(0, -10, 0)
  473. CornerWedgePart12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  474. CornerWedgePart12.Size = Vector3.new(6.5, 6.5, 4.5)
  475. CornerWedgePart12.Anchored = true
  476. CornerWedgePart12.BrickColor = BrickColor.new("Institutional white")
  477. CornerWedgePart12.Material = Enum.Material.Sand
  478. CornerWedgePart12.brickColor = BrickColor.new("Institutional white")
  479. CornerWedgePart13.Parent = mas
  480. CornerWedgePart13.CFrame = CFrame.new(-648.823181, 22.4892883, -44.0990257, 0.258818597, 0, 0.965925932, 0, 1, 0, -0.965925932, 0, 0.258818597)
  481. CornerWedgePart13.Orientation = Vector3.new(0, 75, 0)
  482. CornerWedgePart13.Position = Vector3.new(-648.823181, 22.4892883, -44.0990257)
  483. CornerWedgePart13.Rotation = Vector3.new(0, 75, 0)
  484. CornerWedgePart13.Color = Color3.new(0.972549, 0.972549, 0.972549)
  485. CornerWedgePart13.Size = Vector3.new(6, 6, 6.5)
  486. CornerWedgePart13.Anchored = true
  487. CornerWedgePart13.BrickColor = BrickColor.new("Institutional white")
  488. CornerWedgePart13.Material = Enum.Material.Sand
  489. CornerWedgePart13.brickColor = BrickColor.new("Institutional white")
  490. CornerWedgePart14.Parent = mas
  491. CornerWedgePart14.CFrame = CFrame.new(-828.111816, 9.73928833, -88.618721, 0.8191517, 0, -0.573576927, 0, 1, 0, 0.573576927, 0, 0.8191517)
  492. CornerWedgePart14.Orientation = Vector3.new(0, -35, 0)
  493. CornerWedgePart14.Position = Vector3.new(-828.111816, 9.73928833, -88.618721)
  494. CornerWedgePart14.Rotation = Vector3.new(0, -35, 0)
  495. CornerWedgePart14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  496. CornerWedgePart14.Size = Vector3.new(6.5, 6.5, 6.5)
  497. CornerWedgePart14.Anchored = true
  498. CornerWedgePart14.BrickColor = BrickColor.new("Institutional white")
  499. CornerWedgePart14.Material = Enum.Material.Sand
  500. CornerWedgePart14.brickColor = BrickColor.new("Institutional white")
  501. CornerWedgePart15.Parent = mas
  502. CornerWedgePart15.CFrame = CFrame.new(-732.156555, 3.23928928, -275.89682, -0.500000954, 1.1247792e-08, -0.8660267, -7.24342852e-09, 1.0000031, 1.71698549e-08, 0.8660267, 1.48579193e-08, -0.500000954)
  503. CornerWedgePart15.Orientation = Vector3.new(0, -120, 0)
  504. CornerWedgePart15.Position = Vector3.new(-732.156555, 3.23928928, -275.89682)
  505. CornerWedgePart15.Rotation = Vector3.new(-180, -60, -180)
  506. CornerWedgePart15.Color = Color3.new(0.972549, 0.972549, 0.972549)
  507. CornerWedgePart15.Size = Vector3.new(6.5, 6.5, 6.5)
  508. CornerWedgePart15.Anchored = true
  509. CornerWedgePart15.BrickColor = BrickColor.new("Institutional white")
  510. CornerWedgePart15.Material = Enum.Material.Sand
  511. CornerWedgePart15.brickColor = BrickColor.new("Institutional white")
  512. CornerWedgePart16.Parent = mas
  513. CornerWedgePart16.CFrame = CFrame.new(-670.915649, 9.73928833, 19.0093117, 0.57357645, -1.21609256e-09, 0.819152355, -1.30148692e-09, 1, 8.29871638e-09, -0.819152236, -4.11311589e-08, 0.573576331)
  514. CornerWedgePart16.Orientation = Vector3.new(0, 55, 0)
  515. CornerWedgePart16.Position = Vector3.new(-670.915649, 9.73928833, 19.0093117)
  516. CornerWedgePart16.Rotation = Vector3.new(0, 55, 0)
  517. CornerWedgePart16.Color = Color3.new(0.972549, 0.972549, 0.972549)
  518. CornerWedgePart16.Size = Vector3.new(2.5, 6.5, 6.5)
  519. CornerWedgePart16.Anchored = true
  520. CornerWedgePart16.BrickColor = BrickColor.new("Institutional white")
  521. CornerWedgePart16.Material = Enum.Material.Sand
  522. CornerWedgePart16.brickColor = BrickColor.new("Institutional white")
  523. CornerWedgePart17.Parent = mas
  524. CornerWedgePart17.CFrame = CFrame.new(-651.791809, 16.2392883, -20.8825073, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  525. CornerWedgePart17.Orientation = Vector3.new(0, 80, 0)
  526. CornerWedgePart17.Position = Vector3.new(-651.791809, 16.2392883, -20.8825073)
  527. CornerWedgePart17.Rotation = Vector3.new(0, 80, 0)
  528. CornerWedgePart17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  529. CornerWedgePart17.Size = Vector3.new(5, 6.5, 6.5)
  530. CornerWedgePart17.Anchored = true
  531. CornerWedgePart17.BrickColor = BrickColor.new("Institutional white")
  532. CornerWedgePart17.Material = Enum.Material.Sand
  533. CornerWedgePart17.brickColor = BrickColor.new("Institutional white")
  534. CornerWedgePart18.Parent = mas
  535. CornerWedgePart18.CFrame = CFrame.new(-609.119934, 16.2392883, -183.696503, -0.984807789, 0, 0.173647955, 0, 1, 0, -0.173647955, 0, -0.984807789)
  536. CornerWedgePart18.Orientation = Vector3.new(0, 170, 0)
  537. CornerWedgePart18.Position = Vector3.new(-609.119934, 16.2392883, -183.696503)
  538. CornerWedgePart18.Rotation = Vector3.new(-180, 10, -180)
  539. CornerWedgePart18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  540. CornerWedgePart18.Size = Vector3.new(2, 6.5, 6.5)
  541. CornerWedgePart18.Anchored = true
  542. CornerWedgePart18.BrickColor = BrickColor.new("Institutional white")
  543. CornerWedgePart18.Material = Enum.Material.Sand
  544. CornerWedgePart18.brickColor = BrickColor.new("Institutional white")
  545. CornerWedgePart19.Parent = mas
  546. CornerWedgePart19.CFrame = CFrame.new(-785.098999, 9.73930359, -50.5645752, 1, 0, -5.96046448e-08, 0, 1, 0, 5.96046448e-08, 0, 1)
  547. CornerWedgePart19.Position = Vector3.new(-785.098999, 9.73930359, -50.5645752)
  548. CornerWedgePart19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  549. CornerWedgePart19.Size = Vector3.new(6.5, 6.5, 6.5)
  550. CornerWedgePart19.Anchored = true
  551. CornerWedgePart19.BrickColor = BrickColor.new("Institutional white")
  552. CornerWedgePart19.Material = Enum.Material.Sand
  553. CornerWedgePart19.brickColor = BrickColor.new("Institutional white")
  554. CornerWedgePart20.Parent = mas
  555. CornerWedgePart20.CFrame = CFrame.new(-634.820496, 16.2392883, -37.9448509, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  556. CornerWedgePart20.Orientation = Vector3.new(0, 80, 0)
  557. CornerWedgePart20.Position = Vector3.new(-634.820496, 16.2392883, -37.9448509)
  558. CornerWedgePart20.Rotation = Vector3.new(0, 80, 0)
  559. CornerWedgePart20.Color = Color3.new(0.972549, 0.972549, 0.972549)
  560. CornerWedgePart20.Size = Vector3.new(3.5, 6.5, 2)
  561. CornerWedgePart20.Anchored = true
  562. CornerWedgePart20.BrickColor = BrickColor.new("Institutional white")
  563. CornerWedgePart20.Material = Enum.Material.Sand
  564. CornerWedgePart20.brickColor = BrickColor.new("Institutional white")
  565. CornerWedgePart21.Parent = mas
  566. CornerWedgePart21.CFrame = CFrame.new(-761.603821, 28.7392883, -86.9462814, 0.939692795, 0, -0.342019647, 0, 1, 0, 0.342019647, 0, 0.939692795)
  567. CornerWedgePart21.Orientation = Vector3.new(0, -20, 0)
  568. CornerWedgePart21.Position = Vector3.new(-761.603821, 28.7392883, -86.9462814)
  569. CornerWedgePart21.Rotation = Vector3.new(0, -20, 0)
  570. CornerWedgePart21.Color = Color3.new(0.972549, 0.972549, 0.972549)
  571. CornerWedgePart21.Size = Vector3.new(4.5, 6.5, 6.5)
  572. CornerWedgePart21.Anchored = true
  573. CornerWedgePart21.BrickColor = BrickColor.new("Institutional white")
  574. CornerWedgePart21.Material = Enum.Material.Sand
  575. CornerWedgePart21.brickColor = BrickColor.new("Institutional white")
  576. CornerWedgePart22.Parent = mas
  577. CornerWedgePart22.CFrame = CFrame.new(-761.519104, 16.2392883, -210.568512, -0.173647955, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.173647955)
  578. CornerWedgePart22.Orientation = Vector3.new(0, -100, 0)
  579. CornerWedgePart22.Position = Vector3.new(-761.519104, 16.2392883, -210.568512)
  580. CornerWedgePart22.Rotation = Vector3.new(-180, -80, -180)
  581. CornerWedgePart22.Color = Color3.new(0.972549, 0.972549, 0.972549)
  582. CornerWedgePart22.Size = Vector3.new(6.5, 6.5, 6.5)
  583. CornerWedgePart22.Anchored = true
  584. CornerWedgePart22.BrickColor = BrickColor.new("Institutional white")
  585. CornerWedgePart22.Material = Enum.Material.Sand
  586. CornerWedgePart22.brickColor = BrickColor.new("Institutional white")
  587. CornerWedgePart23.Parent = mas
  588. CornerWedgePart23.CFrame = CFrame.new(-791.979431, 3.23928905, -234.988251, -0.0871563032, 5.20836929e-09, -0.99619621, -5.4679048e-09, 1.0000031, 5.70666003e-09, 0.99619621, 5.94448046e-09, -0.0871563032)
  589. CornerWedgePart23.Orientation = Vector3.new(0, -95, 0)
  590. CornerWedgePart23.Position = Vector3.new(-791.979431, 3.23928905, -234.988251)
  591. CornerWedgePart23.Rotation = Vector3.new(-180, -85, -180)
  592. CornerWedgePart23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  593. CornerWedgePart23.Size = Vector3.new(6.5, 6.5, 6.5)
  594. CornerWedgePart23.Anchored = true
  595. CornerWedgePart23.BrickColor = BrickColor.new("Institutional white")
  596. CornerWedgePart23.Material = Enum.Material.Sand
  597. CornerWedgePart23.brickColor = BrickColor.new("Institutional white")
  598. CornerWedgePart24.Parent = mas
  599. CornerWedgePart24.CFrame = CFrame.new(-785.098999, 9.7393055, -216.564575, -5.58793545e-07, -3.29045702e-06, -1.00000453, -2.76363096e-07, 1.00000453, -1.31606399e-07, 1.00000298, -6.65111299e-11, -8.34465027e-07)
  600. CornerWedgePart24.Orientation = Vector3.new(0, -90, 0)
  601. CornerWedgePart24.Position = Vector3.new(-785.098999, 9.7393055, -216.564575)
  602. CornerWedgePart24.Rotation = Vector3.new(0, -90, 0)
  603. CornerWedgePart24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  604. CornerWedgePart24.Size = Vector3.new(6.5, 6.5, 6.5)
  605. CornerWedgePart24.Anchored = true
  606. CornerWedgePart24.BrickColor = BrickColor.new("Institutional white")
  607. CornerWedgePart24.Material = Enum.Material.Sand
  608. CornerWedgePart24.brickColor = BrickColor.new("Institutional white")
  609. CornerWedgePart25.Parent = mas
  610. CornerWedgePart25.CFrame = CFrame.new(-736.323303, 22.4892883, -199.542145, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  611. CornerWedgePart25.Orientation = Vector3.new(0, -105, 0)
  612. CornerWedgePart25.Position = Vector3.new(-736.323303, 22.4892883, -199.542145)
  613. CornerWedgePart25.Rotation = Vector3.new(-180, -75, -180)
  614. CornerWedgePart25.Color = Color3.new(0.972549, 0.972549, 0.972549)
  615. CornerWedgePart25.Size = Vector3.new(6, 6, 6)
  616. CornerWedgePart25.Anchored = true
  617. CornerWedgePart25.BrickColor = BrickColor.new("Institutional white")
  618. CornerWedgePart25.Material = Enum.Material.Sand
  619. CornerWedgePart25.brickColor = BrickColor.new("Institutional white")
  620. CornerWedgePart26.Parent = mas
  621. CornerWedgePart26.CFrame = CFrame.new(-715.403687, 9.73928833, -249.582016, -0.573577046, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573577046)
  622. CornerWedgePart26.Orientation = Vector3.new(0, -125, 0)
  623. CornerWedgePart26.Position = Vector3.new(-715.403687, 9.73928833, -249.582016)
  624. CornerWedgePart26.Rotation = Vector3.new(-180, -55, -180)
  625. CornerWedgePart26.Color = Color3.new(0.972549, 0.972549, 0.972549)
  626. CornerWedgePart26.Size = Vector3.new(6.5, 6.5, 6.5)
  627. CornerWedgePart26.Anchored = true
  628. CornerWedgePart26.BrickColor = BrickColor.new("Institutional white")
  629. CornerWedgePart26.Material = Enum.Material.Sand
  630. CornerWedgePart26.brickColor = BrickColor.new("Institutional white")
  631. CornerWedgePart27.Parent = mas
  632. CornerWedgePart27.CFrame = CFrame.new(-606.098999, 9.73930359, -214.564575, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  633. CornerWedgePart27.Orientation = Vector3.new(0, 180, 0)
  634. CornerWedgePart27.Position = Vector3.new(-606.098999, 9.73930359, -214.564575)
  635. CornerWedgePart27.Rotation = Vector3.new(-180, 0, -180)
  636. CornerWedgePart27.Color = Color3.new(0.972549, 0.972549, 0.972549)
  637. CornerWedgePart27.Size = Vector3.new(6.5, 6.5, 2.5)
  638. CornerWedgePart27.Anchored = true
  639. CornerWedgePart27.BrickColor = BrickColor.new("Institutional white")
  640. CornerWedgePart27.Material = Enum.Material.Sand
  641. CornerWedgePart27.brickColor = BrickColor.new("Institutional white")
  642. CornerWedgePart28.Parent = mas
  643. CornerWedgePart28.CFrame = CFrame.new(-661.348999, 89.4892807, -162.814575, -0.999999702, 0, -1.49011612e-07, 0, 0.999999523, 0, 1.49011612e-07, 0, -0.999999702)
  644. CornerWedgePart28.Orientation = Vector3.new(0, -180, 0)
  645. CornerWedgePart28.Position = Vector3.new(-661.348999, 89.4892807, -162.814575)
  646. CornerWedgePart28.Rotation = Vector3.new(-180, 0, -180)
  647. CornerWedgePart28.Color = Color3.new(0.972549, 0.972549, 0.972549)
  648. CornerWedgePart28.Size = Vector3.new(7, 7, 7)
  649. CornerWedgePart28.Anchored = true
  650. CornerWedgePart28.BrickColor = BrickColor.new("Institutional white")
  651. CornerWedgePart28.Material = Enum.Material.Sand
  652. CornerWedgePart28.brickColor = BrickColor.new("Institutional white")
  653. CornerWedgePart29.Parent = mas
  654. CornerWedgePart29.CFrame = CFrame.new(-454.438019, 79.489296, 101.289001, 0.707107246, 0, -0.707106292, 0, 0.99999994, 0, 0.707106292, 0, 0.707107246)
  655. CornerWedgePart29.Orientation = Vector3.new(0, -45, 0)
  656. CornerWedgePart29.Position = Vector3.new(-454.438019, 79.489296, 101.289001)
  657. CornerWedgePart29.Rotation = Vector3.new(0, -45, 0)
  658. CornerWedgePart29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  659. CornerWedgePart29.Size = Vector3.new(13, 13, 12)
  660. CornerWedgePart29.Anchored = true
  661. CornerWedgePart29.BrickColor = BrickColor.new("Dark orange")
  662. CornerWedgePart29.Material = Enum.Material.WoodPlanks
  663. CornerWedgePart29.brickColor = BrickColor.new("Dark orange")
  664. CornerWedgePart30.Parent = mas
  665. CornerWedgePart30.CFrame = CFrame.new(-560.584106, 9.73928833, -141.176056, -0.819151998, 0, 0.57357645, 0, 1, 0, -0.57357645, 0, -0.819151998)
  666. CornerWedgePart30.Orientation = Vector3.new(0, 145, 0)
  667. CornerWedgePart30.Position = Vector3.new(-560.584106, 9.73928833, -141.176056)
  668. CornerWedgePart30.Rotation = Vector3.new(-180, 35, -180)
  669. CornerWedgePart30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  670. CornerWedgePart30.Size = Vector3.new(3.5, 6.5, 6.5)
  671. CornerWedgePart30.Anchored = true
  672. CornerWedgePart30.BrickColor = BrickColor.new("Institutional white")
  673. CornerWedgePart30.Material = Enum.Material.Sand
  674. CornerWedgePart30.brickColor = BrickColor.new("Institutional white")
  675. CornerWedgePart31.Parent = mas
  676. CornerWedgePart31.CFrame = CFrame.new(-540.764832, 3.23928952, -165.396744, -0.866025686, -6.89358526e-09, 0.500000477, -4.4408921e-16, 1.00000095, 1.37871652e-08, -0.500000477, 1.19400339e-08, -0.866025686)
  677. CornerWedgePart31.Orientation = Vector3.new(0, 150, 0)
  678. CornerWedgePart31.Position = Vector3.new(-540.764832, 3.23928952, -165.396744)
  679. CornerWedgePart31.Rotation = Vector3.new(-180, 30, 180)
  680. CornerWedgePart31.Color = Color3.new(0.972549, 0.972549, 0.972549)
  681. CornerWedgePart31.Size = Vector3.new(6.5, 6.5, 6.5)
  682. CornerWedgePart31.Anchored = true
  683. CornerWedgePart31.BrickColor = BrickColor.new("Institutional white")
  684. CornerWedgePart31.Material = Enum.Material.Sand
  685. CornerWedgePart31.brickColor = BrickColor.new("Institutional white")
  686. CornerWedgePart32.Parent = mas
  687. CornerWedgePart32.CFrame = CFrame.new(-588.934448, 3.23929095, -22.9846478, 0.0871561766, -2.70125389e-09, 0.99619478, 5.56503865e-09, 1.00000024, 2.2246911e-09, -0.99619478, 5.34996714e-09, 0.0871561766)
  688. CornerWedgePart32.Orientation = Vector3.new(0, 85, 0)
  689. CornerWedgePart32.Position = Vector3.new(-588.934448, 3.23929095, -22.9846478)
  690. CornerWedgePart32.Rotation = Vector3.new(0, 85, 0)
  691. CornerWedgePart32.Color = Color3.new(0.972549, 0.972549, 0.972549)
  692. CornerWedgePart32.Size = Vector3.new(6.5, 6.5, 7)
  693. CornerWedgePart32.Anchored = true
  694. CornerWedgePart32.BrickColor = BrickColor.new("Institutional white")
  695. CornerWedgePart32.Material = Enum.Material.Sand
  696. CornerWedgePart32.brickColor = BrickColor.new("Institutional white")
  697. CornerWedgePart33.Parent = mas
  698. CornerWedgePart33.CFrame = CFrame.new(-661.348999, 89.4893112, -100.814575, -1.49011541e-07, 0, 0.999999225, 0, 0.999998569, 0, -0.999999225, 0, -1.49011541e-07)
  699. CornerWedgePart33.Orientation = Vector3.new(0, 90, 0)
  700. CornerWedgePart33.Position = Vector3.new(-661.348999, 89.4893112, -100.814575)
  701. CornerWedgePart33.Rotation = Vector3.new(-180, 89.9300003, -180)
  702. CornerWedgePart33.Color = Color3.new(0.972549, 0.972549, 0.972549)
  703. CornerWedgePart33.Size = Vector3.new(7, 7, 7)
  704. CornerWedgePart33.Anchored = true
  705. CornerWedgePart33.BrickColor = BrickColor.new("Institutional white")
  706. CornerWedgePart33.Material = Enum.Material.Sand
  707. CornerWedgePart33.brickColor = BrickColor.new("Institutional white")
  708. CornerWedgePart34.Parent = mas
  709. CornerWedgePart34.CFrame = CFrame.new(-445.599091, 79.4892883, 92.450119, -0.707106292, 1.32075286e-07, -0.707107246, 9.33913427e-08, 0.99999994, 9.33912858e-08, 0.707107246, -1.27897692e-13, -0.707106292)
  710. CornerWedgePart34.Orientation = Vector3.new(0, -135, 0)
  711. CornerWedgePart34.Position = Vector3.new(-445.599091, 79.4892883, 92.450119)
  712. CornerWedgePart34.Rotation = Vector3.new(-180, -45, -180)
  713. CornerWedgePart34.Color = Color3.new(0.627451, 0.372549, 0.207843)
  714. CornerWedgePart34.Size = Vector3.new(13, 13, 13)
  715. CornerWedgePart34.Anchored = true
  716. CornerWedgePart34.BrickColor = BrickColor.new("Dark orange")
  717. CornerWedgePart34.Material = Enum.Material.WoodPlanks
  718. CornerWedgePart34.brickColor = BrickColor.new("Dark orange")
  719. CornerWedgePart35.Parent = mas
  720. CornerWedgePart35.CFrame = CFrame.new(-748.795959, 16.2392883, -37.9868202, 0.984807849, 0, -0.173647627, 0, 1, 0, 0.173647627, 0, 0.984807849)
  721. CornerWedgePart35.Orientation = Vector3.new(0, -10, 0)
  722. CornerWedgePart35.Position = Vector3.new(-748.795959, 16.2392883, -37.9868202)
  723. CornerWedgePart35.Rotation = Vector3.new(0, -10, 0)
  724. CornerWedgePart35.Color = Color3.new(0.972549, 0.972549, 0.972549)
  725. CornerWedgePart35.Size = Vector3.new(6.5, 6.5, 5)
  726. CornerWedgePart35.Anchored = true
  727. CornerWedgePart35.BrickColor = BrickColor.new("Institutional white")
  728. CornerWedgePart35.Material = Enum.Material.Sand
  729. CornerWedgePart35.brickColor = BrickColor.new("Institutional white")
  730. CornerWedgePart36.Parent = mas
  731. CornerWedgePart36.CFrame = CFrame.new(-808.844238, 3.23929071, -42.2243004, 0.996194661, -2.22469199e-09, -0.0871561691, 2.22469199e-09, 1, -9.71326353e-11, 0.0871561691, -9.71326353e-11, 0.996194661)
  732. CornerWedgePart36.Orientation = Vector3.new(0, -5, 0)
  733. CornerWedgePart36.Position = Vector3.new(-808.844238, 3.23929071, -42.2243004)
  734. CornerWedgePart36.Rotation = Vector3.new(0, -5, 0)
  735. CornerWedgePart36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  736. CornerWedgePart36.Size = Vector3.new(6.5, 6.5, 6.5)
  737. CornerWedgePart36.Anchored = true
  738. CornerWedgePart36.BrickColor = BrickColor.new("Institutional white")
  739. CornerWedgePart36.Material = Enum.Material.Sand
  740. CornerWedgePart36.brickColor = BrickColor.new("Institutional white")
  741. Part37.Parent = mas
  742. Part37.CFrame = CFrame.new(-696.517151, 16.2392883, -50.8542328, 0.984807789, 0, -0.17364797, 0, 1, 0, 0.17364797, 0, 0.984807789)
  743. Part37.Orientation = Vector3.new(0, -10, 0)
  744. Part37.Position = Vector3.new(-696.517151, 16.2392883, -50.8542328)
  745. Part37.Rotation = Vector3.new(0, -10, 0)
  746. Part37.Color = Color3.new(0.972549, 0.972549, 0.972549)
  747. Part37.Size = Vector3.new(92, 6.5, 38.5)
  748. Part37.Anchored = true
  749. Part37.BottomSurface = Enum.SurfaceType.Smooth
  750. Part37.BrickColor = BrickColor.new("Institutional white")
  751. Part37.Material = Enum.Material.Sand
  752. Part37.TopSurface = Enum.SurfaceType.Smooth
  753. Part37.brickColor = BrickColor.new("Institutional white")
  754. Part38.Parent = mas
  755. Part38.CFrame = CFrame.new(-1027.34912, 24.4893799, 8.1846056, 4.05492374e-17, 1.58325335e-08, -1.0000031, -9.76996262e-15, -1.00000381, -1.58325406e-08, -1.00000262, -8.8817842e-15, 5.6942404e-16)
  756. Part38.Orientation = Vector3.new(0, -90, -180)
  757. Part38.Position = Vector3.new(-1027.34912, 24.4893799, 8.1846056)
  758. Part38.Rotation = Vector3.new(180, -90, 0)
  759. Part38.Color = Color3.new(0.972549, 0.972549, 0.972549)
  760. Part38.Size = Vector3.new(665, 49, 115)
  761. Part38.Anchored = true
  762. Part38.BottomSurface = Enum.SurfaceType.Smooth
  763. Part38.BrickColor = BrickColor.new("Institutional white")
  764. Part38.Material = Enum.Material.Sand
  765. Part38.TopSurface = Enum.SurfaceType.Smooth
  766. Part38.brickColor = BrickColor.new("Institutional white")
  767. Part39.Parent = mas
  768. Part39.CFrame = CFrame.new(-697.192139, 16.2392883, -123.322693, 0.984807789, 0, -0.173647955, 0, 1, 0, 0.173647955, 0, 0.984807789)
  769. Part39.Orientation = Vector3.new(0, -10, 0)
  770. Part39.Position = Vector3.new(-697.192139, 16.2392883, -123.322693)
  771. Part39.Rotation = Vector3.new(0, -10, 0)
  772. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  773. Part39.Size = Vector3.new(150.5, 6.5, 143)
  774. Part39.Anchored = true
  775. Part39.BottomSurface = Enum.SurfaceType.Smooth
  776. Part39.BrickColor = BrickColor.new("Institutional white")
  777. Part39.Material = Enum.Material.Sand
  778. Part39.TopSurface = Enum.SurfaceType.Smooth
  779. Part39.brickColor = BrickColor.new("Institutional white")
  780. Part40.Parent = mas
  781. Part40.CFrame = CFrame.new(-693.710999, 3.23928833, -121.486855, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  782. Part40.Orientation = Vector3.new(0, -30, 0)
  783. Part40.Position = Vector3.new(-693.710999, 3.23928833, -121.486855)
  784. Part40.Rotation = Vector3.new(0, -30, 0)
  785. Part40.Color = Color3.new(0.972549, 0.972549, 0.972549)
  786. Part40.Size = Vector3.new(214.5, 6.5, 222.5)
  787. Part40.Anchored = true
  788. Part40.BottomSurface = Enum.SurfaceType.Smooth
  789. Part40.BrickColor = BrickColor.new("Institutional white")
  790. Part40.Material = Enum.Material.Sand
  791. Part40.TopSurface = Enum.SurfaceType.Smooth
  792. Part40.brickColor = BrickColor.new("Institutional white")
  793. Part41.Parent = mas
  794. Part41.CFrame = CFrame.new(-661.348999, 69.9892807, -162.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  795. Part41.Position = Vector3.new(-661.348999, 69.9892807, -162.814575)
  796. Part41.Color = Color3.new(0.356863, 0.364706, 0.411765)
  797. Part41.Size = Vector3.new(7, 32, 7)
  798. Part41.Anchored = true
  799. Part41.BottomSurface = Enum.SurfaceType.Smooth
  800. Part41.BrickColor = BrickColor.new("Smoky grey")
  801. Part41.Material = Enum.Material.Ice
  802. Part41.TopSurface = Enum.SurfaceType.Smooth
  803. Part41.brickColor = BrickColor.new("Smoky grey")
  804. Part42.Parent = mas
  805. Part42.CFrame = CFrame.new(-743.59906, 24.4892883, -361.814514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  806. Part42.Position = Vector3.new(-743.59906, 24.4892883, -361.814514)
  807. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  808. Part42.Size = Vector3.new(682.5, 49, 75)
  809. Part42.Anchored = true
  810. Part42.BottomSurface = Enum.SurfaceType.Smooth
  811. Part42.BrickColor = BrickColor.new("Institutional white")
  812. Part42.Material = Enum.Material.Sand
  813. Part42.TopSurface = Enum.SurfaceType.Smooth
  814. Part42.brickColor = BrickColor.new("Institutional white")
  815. Model43.Name = "Curve"
  816. Model43.Parent = mas
  817. Part44.Name = "LineSegment"
  818. Part44.Parent = Model43
  819. Part44.CFrame = CFrame.new(-657.921143, 97.0714722, -102.282867, -0.709830642, 0.184882194, -0.679675698, 1.49011612e-08, 0.964938045, 0.262477875, 0.704372406, 0.186314821, -0.684942603)
  820. Part44.Orientation = Vector3.new(-15.2200003, -135.220001, 0)
  821. Part44.Position = Vector3.new(-657.921143, 97.0714722, -102.282867)
  822. Part44.Rotation = Vector3.new(-159.029999, -42.8199997, -165.399994)
  823. Part44.Color = Color3.new(0.627451, 0.372549, 0.207843)
  824. Part44.Size = Vector3.new(0.200000003, 0.200000003, 30.7586174)
  825. Part44.Anchored = true
  826. Part44.BottomSurface = Enum.SurfaceType.Smooth
  827. Part44.BrickColor = BrickColor.new("Dark orange")
  828. Part44.Material = Enum.Material.Fabric
  829. Part44.TopSurface = Enum.SurfaceType.Smooth
  830. Part44.brickColor = BrickColor.new("Dark orange")
  831. Part45.Name = "LineSegment"
  832. Part45.Parent = Model43
  833. Part45.CFrame = CFrame.new(-637.015259, 89.4780197, -81.2149811, -0.709829569, 0.164167911, -0.684975147, 0, 0.972460151, 0.23306939, 0.704373538, 0.165439546, -0.690280855)
  834. Part45.Orientation = Vector3.new(-13.4799995, -135.220001, 0)
  835. Part45.Position = Vector3.new(-637.015259, 89.4780197, -81.2149811)
  836. Part45.Rotation = Vector3.new(-161.339996, -43.2299995, -166.979996)
  837. Part45.Color = Color3.new(0.627451, 0.372549, 0.207843)
  838. Part45.Size = Vector3.new(0.200000003, 0.200000003, 30.5207348)
  839. Part45.Anchored = true
  840. Part45.BottomSurface = Enum.SurfaceType.Smooth
  841. Part45.BrickColor = BrickColor.new("Dark orange")
  842. Part45.Material = Enum.Material.Fabric
  843. Part45.TopSurface = Enum.SurfaceType.Smooth
  844. Part45.brickColor = BrickColor.new("Dark orange")
  845. Part46.Name = "LineSegment"
  846. Part46.Parent = Model43
  847. Part46.CFrame = CFrame.new(-616.109314, 82.8445663, -60.1471024, -0.709830642, 0.142993584, -0.689705253, 0, 0.979176998, 0.203008488, 0.704372406, 0.14410165, -0.695049822)
  848. Part46.Orientation = Vector3.new(-11.71, -135.220001, 0)
  849. Part46.Position = Vector3.new(-616.109314, 82.8445663, -60.1471024)
  850. Part46.Rotation = Vector3.new(-163.720001, -43.6100006, -168.610001)
  851. Part46.Color = Color3.new(0.627451, 0.372549, 0.207843)
  852. Part46.Size = Vector3.new(0.200000003, 0.200000003, 30.3113327)
  853. Part46.Anchored = true
  854. Part46.BottomSurface = Enum.SurfaceType.Smooth
  855. Part46.BrickColor = BrickColor.new("Dark orange")
  856. Part46.Material = Enum.Material.Fabric
  857. Part46.TopSurface = Enum.SurfaceType.Smooth
  858. Part46.brickColor = BrickColor.new("Dark orange")
  859. Part47.Name = "LineSegment"
  860. Part47.Parent = Model43
  861. Part47.CFrame = CFrame.new(-595.20343, 77.1711121, -39.079216, -0.709830701, 0.121406868, -0.69383055, 0, 0.985033751, 0.172361761, 0.704372406, 0.122347668, -0.699207127)
  862. Part47.Orientation = Vector3.new(-9.93000031, -135.220001, 0)
  863. Part47.Position = Vector3.new(-595.20343, 77.1711121, -39.079216)
  864. Part47.Rotation = Vector3.new(-166.149994, -43.9300003, -170.289993)
  865. Part47.Color = Color3.new(0.627451, 0.372549, 0.207843)
  866. Part47.Size = Vector3.new(0.200000003, 0.200000003, 30.1311092)
  867. Part47.Anchored = true
  868. Part47.BottomSurface = Enum.SurfaceType.Smooth
  869. Part47.BrickColor = BrickColor.new("Dark orange")
  870. Part47.Material = Enum.Material.Fabric
  871. Part47.TopSurface = Enum.SurfaceType.Smooth
  872. Part47.brickColor = BrickColor.new("Dark orange")
  873. Part48.Name = "LineSegment"
  874. Part48.Parent = Model43
  875. Part48.CFrame = CFrame.new(-574.297485, 72.4576569, -18.0113297, -0.709829688, 0.0994620174, -0.697315693, 7.45058149e-09, 0.989980221, 0.141206369, 0.704373419, 0.100232467, -0.702717245)
  876. Part48.Orientation = Vector3.new(-8.11999989, -135.220001, 0)
  877. Part48.Position = Vector3.new(-574.297485, 72.4576569, -18.0113297)
  878. Part48.Rotation = Vector3.new(-168.639999, -44.2099991, -172.020004)
  879. Part48.Color = Color3.new(0.627451, 0.372549, 0.207843)
  880. Part48.Size = Vector3.new(0.200000003, 0.200000003, 29.9806023)
  881. Part48.Anchored = true
  882. Part48.BottomSurface = Enum.SurfaceType.Smooth
  883. Part48.BrickColor = BrickColor.new("Dark orange")
  884. Part48.Material = Enum.Material.Fabric
  885. Part48.TopSurface = Enum.SurfaceType.Smooth
  886. Part48.brickColor = BrickColor.new("Dark orange")
  887. Part49.Name = "LineSegment"
  888. Part49.Parent = Model43
  889. Part49.CFrame = CFrame.new(-553.391602, 68.7042084, 3.05655193, -0.709830523, 0.0772178769, -0.700127125, 0, 0.993972778, 0.109626479, 0.704372525, 0.0778162181, -0.70555222)
  890. Part49.Orientation = Vector3.new(-6.28999996, -135.220001, 0)
  891. Part49.Position = Vector3.new(-553.391602, 68.7042084, 3.05655193)
  892. Part49.Rotation = Vector3.new(-171.169998, -44.4399986, -173.789993)
  893. Part49.Color = Color3.new(0.627451, 0.372549, 0.207843)
  894. Part49.Size = Vector3.new(0.200000003, 0.200000003, 29.8601246)
  895. Part49.Anchored = true
  896. Part49.BottomSurface = Enum.SurfaceType.Smooth
  897. Part49.BrickColor = BrickColor.new("Dark orange")
  898. Part49.Material = Enum.Material.Fabric
  899. Part49.TopSurface = Enum.SurfaceType.Smooth
  900. Part49.brickColor = BrickColor.new("Dark orange")
  901. Part50.Name = "LineSegment"
  902. Part50.Parent = Model43
  903. Part50.CFrame = CFrame.new(-532.485718, 65.9107513, 24.1244354, -0.709829628, 0.0547368973, -0.702243388, -3.72529074e-09, 0.996976018, 0.0777100548, 0.704373479, 0.0551609024, -0.707683086)
  904. Part50.Orientation = Vector3.new(-4.46000004, -135.220001, 0)
  905. Part50.Position = Vector3.new(-532.485718, 65.9107513, 24.1244354)
  906. Part50.Rotation = Vector3.new(-173.729996, -44.6100006, -175.589996)
  907. Part50.Color = Color3.new(0.627451, 0.372549, 0.207843)
  908. Part50.Size = Vector3.new(0.200000003, 0.200000003, 29.7702255)
  909. Part50.Anchored = true
  910. Part50.BottomSurface = Enum.SurfaceType.Smooth
  911. Part50.BrickColor = BrickColor.new("Dark orange")
  912. Part50.Material = Enum.Material.Fabric
  913. Part50.TopSurface = Enum.SurfaceType.Smooth
  914. Part50.brickColor = BrickColor.new("Dark orange")
  915. Part51.Name = "LineSegment"
  916. Part51.Parent = Model43
  917. Part51.CFrame = CFrame.new(-511.579773, 64.077301, 45.1923218, -0.709830642, 0.0320869721, -0.703641176, 0, 0.998961926, 0.045553986, 0.704372406, 0.0323356166, -0.70909375)
  918. Part51.Orientation = Vector3.new(-2.6099999, -135.220001, 0)
  919. Part51.Position = Vector3.new(-511.579773, 64.077301, 45.1923218)
  920. Part51.Rotation = Vector3.new(-176.320007, -44.7200012, -177.410004)
  921. Part51.Color = Color3.new(0.627451, 0.372549, 0.207843)
  922. Part51.Size = Vector3.new(0.200000003, 0.200000003, 29.7110023)
  923. Part51.Anchored = true
  924. Part51.BottomSurface = Enum.SurfaceType.Smooth
  925. Part51.BrickColor = BrickColor.new("Dark orange")
  926. Part51.Material = Enum.Material.Fabric
  927. Part51.TopSurface = Enum.SurfaceType.Smooth
  928. Part51.brickColor = BrickColor.new("Dark orange")
  929. Part52.Name = "LineSegment"
  930. Part52.Parent = Model43
  931. Part52.CFrame = CFrame.new(-490.673889, 63.203846, 66.2602081, -0.709830701, 0.00933670439, -0.704310536, 0, 0.999912262, 0.0132553522, 0.704372406, 0.00940905605, -0.709768355)
  932. Part52.Orientation = Vector3.new(-0.75999999, -135.220001, 0)
  933. Part52.Position = Vector3.new(-490.673889, 63.203846, 66.2602081)
  934. Part52.Rotation = Vector3.new(-178.929993, -44.7700005, -179.25)
  935. Part52.Color = Color3.new(0.627451, 0.372549, 0.207843)
  936. Part52.Size = Vector3.new(0.200000003, 0.200000003, 29.682766)
  937. Part52.Anchored = true
  938. Part52.BottomSurface = Enum.SurfaceType.Smooth
  939. Part52.BrickColor = BrickColor.new("Dark orange")
  940. Part52.Material = Enum.Material.Fabric
  941. Part52.TopSurface = Enum.SurfaceType.Smooth
  942. Part52.brickColor = BrickColor.new("Dark orange")
  943. Part53.Name = "LineSegment"
  944. Part53.Parent = Model43
  945. Part53.CFrame = CFrame.new(-469.768005, 63.2903938, 87.3280945, -0.709830105, -0.0134429988, -0.704244614, -9.31322575e-10, 0.999817848, -0.0190850589, 0.704372883, -0.0135471486, -0.709700823)
  946. Part53.Orientation = Vector3.new(1.09000003, -135.220001, 0)
  947. Part53.Position = Vector3.new(-469.768005, 63.2903938, 87.3280945)
  948. Part53.Rotation = Vector3.new(178.460007, -44.7700005, 178.919998)
  949. Part53.Color = Color3.new(0.627451, 0.372549, 0.207843)
  950. Part53.Size = Vector3.new(0.200000003, 0.200000003, 29.6855869)
  951. Part53.Anchored = true
  952. Part53.BottomSurface = Enum.SurfaceType.Smooth
  953. Part53.BrickColor = BrickColor.new("Dark orange")
  954. Part53.Material = Enum.Material.Fabric
  955. Part53.TopSurface = Enum.SurfaceType.Smooth
  956. Part53.brickColor = BrickColor.new("Dark orange")
  957. Part54.Name = "Baseplate"
  958. Part54.Parent = mas
  959. Part54.CFrame = CFrame.new(-717.09906, -0.510711193, 25.6854401, 1, -1.39698386e-09, 8.94069672e-08, -1.86264515e-09, 1.00000024, 7.4505806e-09, 8.94069672e-08, 6.51925802e-09, 0.99999994)
  960. Part54.Position = Vector3.new(-717.09906, -0.510711193, 25.6854401)
  961. Part54.Color = Color3.new(0.972549, 0.972549, 0.972549)
  962. Part54.Size = Vector3.new(735.5, 1, 850)
  963. Part54.Anchored = true
  964. Part54.BrickColor = BrickColor.new("Institutional white")
  965. Part54.Material = Enum.Material.Sand
  966. Part54.TopSurface = Enum.SurfaceType.Smooth
  967. Part54.brickColor = BrickColor.new("Institutional white")
  968. Part54.FormFactor = Enum.FormFactor.Symmetric
  969. Part54.formFactor = Enum.FormFactor.Symmetric
  970. ParticleEmitter55.Parent = Part54
  971. ParticleEmitter55.Speed = NumberRange.new(0, 0)
  972. ParticleEmitter55.LightInfluence = 1
  973. ParticleEmitter55.Texture = "http://www.roblox.com/asset/?id=325982135"
  974. ParticleEmitter55.Transparency = NumberSequence.new(0.73124998807907,0.5,0.61874997615814,0)
  975. ParticleEmitter55.ZOffset = 1
  976. ParticleEmitter55.Size = NumberSequence.new(30,30)
  977. ParticleEmitter55.Lifetime = NumberRange.new(20, 20)
  978. ParticleEmitter55.Rate = 200
  979. ParticleEmitter55.RotSpeed = NumberRange.new(10, 10)
  980. Part56.Parent = mas
  981. Part56.CFrame = CFrame.new(-470.953033, 60.2891846, 116.06221, 0.69357723, -0.135306194, 0.707558572, 0.191473886, 0.9814924, -1.81320416e-08, -0.694466949, 0.135479793, 0.706651986)
  982. Part56.Orientation = Vector3.new(0, 45.0400009, 11.04)
  983. Part56.Position = Vector3.new(-470.953033, 60.2891846, 116.06221)
  984. Part56.Rotation = Vector3.new(0, 45.0400009, 11.04)
  985. Part56.Color = Color3.new(0.8, 0.556863, 0.411765)
  986. Part56.Size = Vector3.new(38.4000053, 0.600000024, 0.999999821)
  987. Part56.Anchored = true
  988. Part56.BottomSurface = Enum.SurfaceType.Smooth
  989. Part56.BrickColor = BrickColor.new("Nougat")
  990. Part56.Material = Enum.Material.WoodPlanks
  991. Part56.TopSurface = Enum.SurfaceType.Smooth
  992. Part56.brickColor = BrickColor.new("Nougat")
  993. Part57.Parent = mas
  994. Part57.CFrame = CFrame.new(-723.348999, 69.9892807, -100.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  995. Part57.Position = Vector3.new(-723.348999, 69.9892807, -100.814575)
  996. Part57.Color = Color3.new(0.356863, 0.364706, 0.411765)
  997. Part57.Size = Vector3.new(7, 32, 7)
  998. Part57.Anchored = true
  999. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1000. Part57.BrickColor = BrickColor.new("Smoky grey")
  1001. Part57.Material = Enum.Material.Ice
  1002. Part57.TopSurface = Enum.SurfaceType.Smooth
  1003. Part57.brickColor = BrickColor.new("Smoky grey")
  1004. Part58.Parent = mas
  1005. Part58.CFrame = CFrame.new(-692.348999, 26.9892883, -131.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1006. Part58.Position = Vector3.new(-692.348999, 26.9892883, -131.814575)
  1007. Part58.Color = Color3.new(0.792157, 0.796079, 0.819608)
  1008. Part58.Size = Vector3.new(69, 54, 69)
  1009. Part58.Anchored = true
  1010. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1011. Part58.BrickColor = BrickColor.new("Ghost grey")
  1012. Part58.Material = Enum.Material.Ice
  1013. Part58.TopSurface = Enum.SurfaceType.Smooth
  1014. Part58.brickColor = BrickColor.new("Ghost grey")
  1015. Sound59.Name = "Flood Escape # ### - Lost Desert"
  1016. Sound59.Parent = Part58
  1017. Sound59.Looped = true
  1018. Sound59.MaxDistance = 390
  1019. Sound59.EmitterSize = 100000
  1020. Sound59.MinDistance = 100000
  1021. Sound59.SoundId = "rbxassetid://1607713083"
  1022. Sound59.Volume = 6
  1023. Model60.Name = "Curve"
  1024. Model60.Parent = mas
  1025. Part61.Name = "LineSegment"
  1026. Part61.Parent = Model60
  1027. Part61.CFrame = CFrame.new(-649.153442, 97.0557404, -111.137321, -0.703481734, 0.187229559, -0.685608208, 0, 0.964676142, 0.26343894, 0.710713327, 0.185324475, -0.678632021)
  1028. Part61.Orientation = Vector3.new(-15.2700005, -134.710007, 0)
  1029. Part61.Position = Vector3.new(-649.153442, 97.0557404, -111.137321)
  1030. Part61.Rotation = Vector3.new(-158.779999, -43.2799988, -165.100006)
  1031. Part61.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1032. Part61.Size = Vector3.new(0.200000003, 0.200000003, 30.659029)
  1033. Part61.Anchored = true
  1034. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1035. Part61.BrickColor = BrickColor.new("Dark orange")
  1036. Part61.Material = Enum.Material.Fabric
  1037. Part61.TopSurface = Enum.SurfaceType.Smooth
  1038. Part61.brickColor = BrickColor.new("Dark orange")
  1039. Part62.Name = "LineSegment"
  1040. Part62.Parent = Model60
  1041. Part62.CFrame = CFrame.new(-628.133362, 89.4589539, -90.3311234, -0.703480721, 0.166270733, -0.690991282, 0, 0.972248971, 0.233948722, 0.7107144, 0.164578423, -0.683958352)
  1042. Part62.Orientation = Vector3.new(-13.5299997, -134.710007, 0)
  1043. Part62.Position = Vector3.new(-628.133362, 89.4589539, -90.3311234)
  1044. Part62.Rotation = Vector3.new(-161.119995, -43.7099991, -166.699997)
  1045. Part62.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1046. Part62.Size = Vector3.new(0.200000003, 0.200000003, 30.420269)
  1047. Part62.Anchored = true
  1048. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1049. Part62.BrickColor = BrickColor.new("Dark orange")
  1050. Part62.Material = Enum.Material.Fabric
  1051. Part62.TopSurface = Enum.SurfaceType.Smooth
  1052. Part62.brickColor = BrickColor.new("Dark orange")
  1053. Part63.Name = "LineSegment"
  1054. Part63.Parent = Model60
  1055. Part63.CFrame = CFrame.new(-607.11322, 82.8221741, -69.5249176, -0.703480899, 0.144842729, -0.695798337, 7.45057971e-09, 0.979012847, 0.203798831, 0.710714221, 0.143368587, -0.688716769)
  1056. Part63.Orientation = Vector3.new(-11.7600002, -134.710007, 0)
  1057. Part63.Position = Vector3.new(-607.11322, 82.8221741, -69.5249176)
  1058. Part63.Rotation = Vector3.new(-163.520004, -44.0900002, -168.369995)
  1059. Part63.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1060. Part63.Size = Vector3.new(0.200000003, 0.200000003, 30.2101059)
  1061. Part63.Anchored = true
  1062. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1063. Part63.BrickColor = BrickColor.new("Dark orange")
  1064. Part63.Material = Enum.Material.Fabric
  1065. Part63.TopSurface = Enum.SurfaceType.Smooth
  1066. Part63.brickColor = BrickColor.new("Dark orange")
  1067. Part64.Name = "LineSegment"
  1068. Part64.Parent = Model60
  1069. Part64.CFrame = CFrame.new(-586.093079, 77.1453857, -48.7187195, -0.703481734, 0.122994736, -0.699989855, -7.45057971e-09, 0.984911621, 0.173058167, 0.710713327, 0.121743269, -0.692867339)
  1070. Part64.Orientation = Vector3.new(-9.97000027, -134.710007, 0)
  1071. Part64.Position = Vector3.new(-586.093079, 77.1453857, -48.7187195)
  1072. Part64.Rotation = Vector3.new(-165.979996, -44.4300003, -170.080002)
  1073. Part64.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1074. Part64.Size = Vector3.new(0.200000003, 0.200000003, 30.0291233)
  1075. Part64.Anchored = true
  1076. Part64.BottomSurface = Enum.SurfaceType.Smooth
  1077. Part64.BrickColor = BrickColor.new("Dark orange")
  1078. Part64.Material = Enum.Material.Fabric
  1079. Part64.TopSurface = Enum.SurfaceType.Smooth
  1080. Part64.brickColor = BrickColor.new("Dark orange")
  1081. Part65.Name = "LineSegment"
  1082. Part65.Parent = Model60
  1083. Part65.CFrame = CFrame.new(-565.072998, 72.4286041, -27.9125214, -0.703481734, 0.10078118, -0.703531563, 0, 0.989894986, 0.141802847, 0.710713387, 0.0997557119, -0.696372986)
  1084. Part65.Orientation = Vector3.new(-8.14999962, -134.710007, 0)
  1085. Part65.Position = Vector3.new(-565.072998, 72.4286041, -27.9125214)
  1086. Part65.Rotation = Vector3.new(-168.490005, -44.7099991, -171.850006)
  1087. Part65.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1088. Part65.Size = Vector3.new(0.200000003, 0.200000003, 29.8779507)
  1089. Part65.Anchored = true
  1090. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1091. Part65.BrickColor = BrickColor.new("Dark orange")
  1092. Part65.Material = Enum.Material.Fabric
  1093. Part65.TopSurface = Enum.SurfaceType.Smooth
  1094. Part65.brickColor = BrickColor.new("Dark orange")
  1095. Part66.Name = "LineSegment"
  1096. Part66.Parent = Model60
  1097. Part66.CFrame = CFrame.new(-544.052917, 68.6718216, -7.10631847, -0.70348084, 0.0782624409, -0.70639205, 0, 0.993918538, 0.110118017, 0.710714221, 0.0774659142, -0.699202657)
  1098. Part66.Orientation = Vector3.new(-6.32000017, -134.710007, 0)
  1099. Part66.Position = Vector3.new(-544.052917, 68.6718216, -7.10631847)
  1100. Part66.Rotation = Vector3.new(-171.050003, -44.9399986, -173.649994)
  1101. Part66.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1102. Part66.Size = Vector3.new(0.200000003, 0.200000003, 29.7570477)
  1103. Part66.Anchored = true
  1104. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1105. Part66.BrickColor = BrickColor.new("Dark orange")
  1106. Part66.Material = Enum.Material.Fabric
  1107. Part66.TopSurface = Enum.SurfaceType.Smooth
  1108. Part66.brickColor = BrickColor.new("Dark orange")
  1109. Part67.Name = "LineSegment"
  1110. Part67.Parent = Model60
  1111. Part67.CFrame = CFrame.new(-523.032776, 65.8750458, 13.6998816, -0.703480721, 0.0555023029, -0.708543837, 0, 0.996945977, 0.0780936852, 0.71071434, 0.0549374036, -0.701332271)
  1112. Part67.Orientation = Vector3.new(-4.48000002, -134.710007, 0)
  1113. Part67.Position = Vector3.new(-523.032776, 65.8750458, 13.6998816)
  1114. Part67.Rotation = Vector3.new(-173.649994, -45.1199989, -175.490005)
  1115. Part67.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1116. Part67.Size = Vector3.new(0.200000003, 0.200000003, 29.6666756)
  1117. Part67.Anchored = true
  1118. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1119. Part67.BrickColor = BrickColor.new("Dark orange")
  1120. Part67.Material = Enum.Material.Fabric
  1121. Part67.TopSurface = Enum.SurfaceType.Smooth
  1122. Part67.brickColor = BrickColor.new("Dark orange")
  1123. Part68.Name = "LineSegment"
  1124. Part68.Parent = Model60
  1125. Part68.CFrame = CFrame.new(-502.012665, 64.0382614, 34.5060806, -0.703481734, 0.0325692557, -0.709966719, 0, 0.998949468, 0.045826152, 0.710713327, 0.0322378613, -0.702742696)
  1126. Part68.Orientation = Vector3.new(-2.63000011, -134.710007, 0)
  1127. Part68.Position = Vector3.new(-502.012665, 64.0382614, 34.5060806)
  1128. Part68.Rotation = Vector3.new(-176.270004, -45.2299995, -177.350006)
  1129. Part68.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1130. Part68.Size = Vector3.new(0.200000003, 0.200000003, 29.6071358)
  1131. Part68.Anchored = true
  1132. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1133. Part68.BrickColor = BrickColor.new("Dark orange")
  1134. Part68.Material = Enum.Material.Fabric
  1135. Part68.TopSurface = Enum.SurfaceType.Smooth
  1136. Part68.brickColor = BrickColor.new("Dark orange")
  1137. Part69.Name = "LineSegment"
  1138. Part69.Parent = Model60
  1139. Part69.CFrame = CFrame.new(-480.992554, 63.1614799, 55.3122787, -0.703481257, 0.00953382999, -0.710649967, -4.65661232e-10, 0.999910176, 0.0134144416, 0.710713923, 0.00943680853, -0.703417957)
  1140. Part69.Orientation = Vector3.new(-0.769999981, -134.710007, 0)
  1141. Part69.Position = Vector3.new(-480.992554, 63.1614799, 55.3122787)
  1142. Part69.Rotation = Vector3.new(-178.910004, -45.2900009, -179.220001)
  1143. Part69.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1144. Part69.Size = Vector3.new(0.200000003, 0.200000003, 29.5787144)
  1145. Part69.Anchored = true
  1146. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1147. Part69.BrickColor = BrickColor.new("Dark orange")
  1148. Part69.Material = Enum.Material.Fabric
  1149. Part69.TopSurface = Enum.SurfaceType.Smooth
  1150. Part69.brickColor = BrickColor.new("Dark orange")
  1151. Part70.Name = "LineSegment"
  1152. Part70.Parent = Model60
  1153. Part70.CFrame = CFrame.new(-459.972473, 63.2446976, 76.1184769, -0.703481197, -0.0135316774, -0.710584939, -9.31322686e-10, 0.999818563, -0.0190395582, 0.710713804, -0.0133939702, -0.703353643)
  1154. Part70.Orientation = Vector3.new(1.09000003, -134.710007, 0)
  1155. Part70.Position = Vector3.new(-459.972473, 63.2446976, 76.1184769)
  1156. Part70.Rotation = Vector3.new(178.449997, -45.2799988, 178.899994)
  1157. Part70.Color = Color3.new(0.627451, 0.372549, 0.207843)
  1158. Part70.Size = Vector3.new(0.200000003, 0.200000003, 29.5814171)
  1159. Part70.Anchored = true
  1160. Part70.BottomSurface = Enum.SurfaceType.Smooth
  1161. Part70.BrickColor = BrickColor.new("Dark orange")
  1162. Part70.Material = Enum.Material.Fabric
  1163. Part70.TopSurface = Enum.SurfaceType.Smooth
  1164. Part70.brickColor = BrickColor.new("Dark orange")
  1165. Part71.Parent = mas
  1166. Part71.CFrame = CFrame.new(-690.581482, 3.23928833, -128.997223, 0.996194661, 0, -0.087155968, 0, 1, 0, 0.087155968, 0, 0.996194661)
  1167. Part71.Orientation = Vector3.new(0, -5, 0)
  1168. Part71.Position = Vector3.new(-690.581482, 3.23928833, -128.997223)
  1169. Part71.Rotation = Vector3.new(0, -5, 0)
  1170. Part71.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1171. Part71.Size = Vector3.new(214, 6.5, 187)
  1172. Part71.Anchored = true
  1173. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1174. Part71.BrickColor = BrickColor.new("Institutional white")
  1175. Part71.Material = Enum.Material.Sand
  1176. Part71.TopSurface = Enum.SurfaceType.Smooth
  1177. Part71.brickColor = BrickColor.new("Institutional white")
  1178. Part72.Parent = mas
  1179. Part72.CFrame = CFrame.new(-661.348999, 69.9892807, -100.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1180. Part72.Position = Vector3.new(-661.348999, 69.9892807, -100.814575)
  1181. Part72.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1182. Part72.Size = Vector3.new(7, 32, 7)
  1183. Part72.Anchored = true
  1184. Part72.BottomSurface = Enum.SurfaceType.Smooth
  1185. Part72.BrickColor = BrickColor.new("Smoky grey")
  1186. Part72.Material = Enum.Material.Ice
  1187. Part72.TopSurface = Enum.SurfaceType.Smooth
  1188. Part72.brickColor = BrickColor.new("Smoky grey")
  1189. Part73.Parent = mas
  1190. Part73.CFrame = CFrame.new(-692.420532, 54.2392883, -131.92984, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829)
  1191. Part73.Orientation = Vector3.new(0, 135, 0)
  1192. Part73.Position = Vector3.new(-692.420532, 54.2392883, -131.92984)
  1193. Part73.Rotation = Vector3.new(-180, 45, -180)
  1194. Part73.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1195. Part73.Size = Vector3.new(94, 0.5, 2.5)
  1196. Part73.Anchored = true
  1197. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1198. Part73.BrickColor = BrickColor.new("Institutional white")
  1199. Part73.CanCollide = false
  1200. Part73.Material = Enum.Material.Sand
  1201. Part73.TopSurface = Enum.SurfaceType.Smooth
  1202. Part73.brickColor = BrickColor.new("Institutional white")
  1203. Part74.Parent = mas
  1204. Part74.CFrame = CFrame.new(-693.733337, 9.73928833, -114.467262, 0.819151819, 0, -0.573576868, 0, 1, 0, 0.573576868, 0, 0.819151819)
  1205. Part74.Orientation = Vector3.new(0, -35, 0)
  1206. Part74.Position = Vector3.new(-693.733337, 9.73928833, -114.467262)
  1207. Part74.Rotation = Vector3.new(0, -35, 0)
  1208. Part74.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1209. Part74.Size = Vector3.new(184, 6.5, 190)
  1210. Part74.Anchored = true
  1211. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1212. Part74.BrickColor = BrickColor.new("Institutional white")
  1213. Part74.Material = Enum.Material.Sand
  1214. Part74.TopSurface = Enum.SurfaceType.Smooth
  1215. Part74.brickColor = BrickColor.new("Institutional white")
  1216. Part75.Parent = mas
  1217. Part75.CFrame = CFrame.new(-695.598999, 9.73930359, -133.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1218. Part75.Position = Vector3.new(-695.598999, 9.73930359, -133.564575)
  1219. Part75.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1220. Part75.Size = Vector3.new(172.5, 6.5, 159.5)
  1221. Part75.Anchored = true
  1222. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1223. Part75.BrickColor = BrickColor.new("Institutional white")
  1224. Part75.Material = Enum.Material.Sand
  1225. Part75.TopSurface = Enum.SurfaceType.Smooth
  1226. Part75.brickColor = BrickColor.new("Institutional white")
  1227. Part76.Parent = mas
  1228. Part76.CFrame = CFrame.new(-692.420532, 54.2392883, -131.92984, -0.707106829, 0, -0.707106829, 0, 1, 0, 0.707106829, 0, -0.707106829)
  1229. Part76.Orientation = Vector3.new(0, -135, 0)
  1230. Part76.Position = Vector3.new(-692.420532, 54.2392883, -131.92984)
  1231. Part76.Rotation = Vector3.new(-180, -45, -180)
  1232. Part76.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1233. Part76.Size = Vector3.new(94, 0.5, 2.5)
  1234. Part76.Anchored = true
  1235. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1236. Part76.BrickColor = BrickColor.new("Institutional white")
  1237. Part76.CanCollide = false
  1238. Part76.Material = Enum.Material.Sand
  1239. Part76.TopSurface = Enum.SurfaceType.Smooth
  1240. Part76.brickColor = BrickColor.new("Institutional white")
  1241. Part77.Parent = mas
  1242. Part77.CFrame = CFrame.new(-692.694153, 22.2392883, -121.852997, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  1243. Part77.Orientation = Vector3.new(0, -15, 0)
  1244. Part77.Position = Vector3.new(-692.694153, 22.2392883, -121.852997)
  1245. Part77.Rotation = Vector3.new(0, -15, 0)
  1246. Part77.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1247. Part77.Size = Vector3.new(118.5, 6.5, 121.5)
  1248. Part77.Anchored = true
  1249. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1250. Part77.BrickColor = BrickColor.new("Institutional white")
  1251. Part77.Material = Enum.Material.Sand
  1252. Part77.TopSurface = Enum.SurfaceType.Smooth
  1253. Part77.brickColor = BrickColor.new("Institutional white")
  1254. Part78.Parent = mas
  1255. Part78.CFrame = CFrame.new(-692.389709, 28.7392883, -122.14698, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736)
  1256. Part78.Orientation = Vector3.new(0, -20, 0)
  1257. Part78.Position = Vector3.new(-692.389709, 28.7392883, -122.14698)
  1258. Part78.Rotation = Vector3.new(0, -20, 0)
  1259. Part78.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1260. Part78.Size = Vector3.new(101.5, 6.5, 107)
  1261. Part78.Anchored = true
  1262. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1263. Part78.BrickColor = BrickColor.new("Institutional white")
  1264. Part78.Material = Enum.Material.Sand
  1265. Part78.TopSurface = Enum.SurfaceType.Smooth
  1266. Part78.brickColor = BrickColor.new("Institutional white")
  1267. Part79.Parent = mas
  1268. Part79.CFrame = CFrame.new(-723.348999, 69.9892807, -162.964584, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1269. Part79.Position = Vector3.new(-723.348999, 69.9892807, -162.964584)
  1270. Part79.Color = Color3.new(0.356863, 0.364706, 0.411765)
  1271. Part79.Size = Vector3.new(7, 32, 7)
  1272. Part79.Anchored = true
  1273. Part79.BottomSurface = Enum.SurfaceType.Smooth
  1274. Part79.BrickColor = BrickColor.new("Smoky grey")
  1275. Part79.Material = Enum.Material.Ice
  1276. Part79.TopSurface = Enum.SurfaceType.Smooth
  1277. Part79.brickColor = BrickColor.new("Smoky grey")
  1278. Part80.Parent = mas
  1279. Part80.CFrame = CFrame.new(-683.098999, 93.2392807, -129.564575, 0.342019916, 0, 0.939692736, 0, 1, 0, -0.939692736, 0, 0.342019886)
  1280. Part80.Orientation = Vector3.new(0, 70, 0)
  1281. Part80.Position = Vector3.new(-683.098999, 93.2392807, -129.564575)
  1282. Part80.Rotation = Vector3.new(0, 70, 0)
  1283. Part80.Color = Color3.new(0.8, 0.556863, 0.411765)
  1284. Part80.Size = Vector3.new(8.5, 0.5, 1.5)
  1285. Part80.Anchored = true
  1286. Part80.BottomSurface = Enum.SurfaceType.Smooth
  1287. Part80.BrickColor = BrickColor.new("Nougat")
  1288. Part80.Material = Enum.Material.WoodPlanks
  1289. Part80.TopSurface = Enum.SurfaceType.Smooth
  1290. Part80.brickColor = BrickColor.new("Nougat")
  1291. Part81.Parent = mas
  1292. Part81.CFrame = CFrame.new(-538.184021, 62.9792976, 8.3504467, 0.707107365, 0.0616279393, 0.70441556, 0, 0.99619478, -0.087155126, -0.707106352, 0.0616280288, 0.704416573)
  1293. Part81.Orientation = Vector3.new(5, 45, 0)
  1294. Part81.Position = Vector3.new(-538.184021, 62.9792976, 8.3504467)
  1295. Part81.Rotation = Vector3.new(7.05000019, 44.7799988, -4.98000002)
  1296. Part81.Color = Color3.new(0.8, 0.556863, 0.411765)
  1297. Part81.Size = Vector3.new(15, 1, 82)
  1298. Part81.Anchored = true
  1299. Part81.BottomSurface = Enum.SurfaceType.Smooth
  1300. Part81.BrickColor = BrickColor.new("Nougat")
  1301. Part81.Material = Enum.Material.WoodPlanks
  1302. Part81.TopSurface = Enum.SurfaceType.Smooth
  1303. Part81.brickColor = BrickColor.new("Nougat")
  1304. Part82.Parent = mas
  1305. Part82.CFrame = CFrame.new(-660.867188, 101.040985, -122.437508, 0.70711416, 1.23503083e-08, -0.707113087, 1.2334322e-08, 1, 2.98015266e-08, 0.707113087, -2.9794645e-08, 0.70711416)
  1306. Part82.Orientation = Vector3.new(0, -45, 0)
  1307. Part82.Position = Vector3.new(-660.867188, 101.040985, -122.437508)
  1308. Part82.Rotation = Vector3.new(0, -45, 0)
  1309. Part82.Color = Color3.new(0.8, 0.556863, 0.411765)
  1310. Part82.Size = Vector3.new(3, 3, 3)
  1311. Part82.Anchored = true
  1312. Part82.BottomSurface = Enum.SurfaceType.Smooth
  1313. Part82.BrickColor = BrickColor.new("Nougat")
  1314. Part82.Material = Enum.Material.Wood
  1315. Part82.TopSurface = Enum.SurfaceType.Smooth
  1316. Part82.brickColor = BrickColor.new("Nougat")
  1317. Part82.Shape = Enum.PartType.Ball
  1318. Part83.Parent = mas
  1319. Part83.CFrame = CFrame.new(-660.867188, 97.2910538, -122.437508, -4.21530153e-08, 0.70711416, -0.707113087, -1, -2.9812572e-08, 2.98015976e-08, -7.926753e-12, 0.707113087, 0.70711416)
  1320. Part83.Orientation = Vector3.new(0, -45, -90)
  1321. Part83.Position = Vector3.new(-660.867188, 97.2910538, -122.437508)
  1322. Part83.Rotation = Vector3.new(0, -45, -90)
  1323. Part83.Color = Color3.new(0.8, 0.556863, 0.411765)
  1324. Part83.Size = Vector3.new(7.5, 3, 3)
  1325. Part83.Anchored = true
  1326. Part83.BottomSurface = Enum.SurfaceType.Smooth
  1327. Part83.BrickColor = BrickColor.new("Nougat")
  1328. Part83.Material = Enum.Material.WoodPlanks
  1329. Part83.TopSurface = Enum.SurfaceType.Smooth
  1330. Part83.brickColor = BrickColor.new("Nougat")
  1331. Part83.Shape = Enum.PartType.Cylinder
  1332. Part84.Parent = mas
  1333. Part84.CFrame = CFrame.new(-691.848999, 81.4892807, -133.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1334. Part84.Position = Vector3.new(-691.848999, 81.4892807, -133.314575)
  1335. Part84.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1336. Part84.Size = Vector3.new(4, 4, 4)
  1337. Part84.Anchored = true
  1338. Part84.BottomSurface = Enum.SurfaceType.Smooth
  1339. Part84.BrickColor = BrickColor.new("Institutional white")
  1340. Part84.Material = Enum.Material.Neon
  1341. Part84.TopSurface = Enum.SurfaceType.Smooth
  1342. Part84.brickColor = BrickColor.new("Institutional white")
  1343. Part84.Shape = Enum.PartType.Ball
  1344. PointLight85.Parent = Part84
  1345. PointLight85.Range = 50
  1346. Part86.Parent = mas
  1347. Part86.CFrame = CFrame.new(-720.348999, 54.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1348. Part86.Orientation = Vector3.new(0, 90, 0)
  1349. Part86.Position = Vector3.new(-720.348999, 54.4892883, -155.564575)
  1350. Part86.Rotation = Vector3.new(0, 90, 0)
  1351. Part86.Color = Color3.new(0.8, 0.556863, 0.411765)
  1352. Part86.Size = Vector3.new(7.5, 1, 1)
  1353. Part86.Anchored = true
  1354. Part86.BottomSurface = Enum.SurfaceType.Smooth
  1355. Part86.BrickColor = BrickColor.new("Nougat")
  1356. Part86.Material = Enum.Material.WoodPlanks
  1357. Part86.TopSurface = Enum.SurfaceType.Smooth
  1358. Part86.brickColor = BrickColor.new("Nougat")
  1359. Part87.Parent = mas
  1360. Part87.CFrame = CFrame.new(-720.348999, 69.9892883, -151.314575, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1361. Part87.Orientation = Vector3.new(0, -180, -90)
  1362. Part87.Position = Vector3.new(-720.348999, 69.9892883, -151.314575)
  1363. Part87.Rotation = Vector3.new(180, 0, 90)
  1364. Part87.Color = Color3.new(0.8, 0.556863, 0.411765)
  1365. Part87.Size = Vector3.new(32, 1, 1)
  1366. Part87.Anchored = true
  1367. Part87.BottomSurface = Enum.SurfaceType.Smooth
  1368. Part87.BrickColor = BrickColor.new("Nougat")
  1369. Part87.Material = Enum.Material.WoodPlanks
  1370. Part87.TopSurface = Enum.SurfaceType.Smooth
  1371. Part87.brickColor = BrickColor.new("Nougat")
  1372. Part88.Parent = mas
  1373. Part88.CFrame = CFrame.new(-720.348999, 63.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1374. Part88.Orientation = Vector3.new(0, 90, 0)
  1375. Part88.Position = Vector3.new(-720.348999, 63.4892883, -155.564575)
  1376. Part88.Rotation = Vector3.new(0, 90, 0)
  1377. Part88.Color = Color3.new(0.8, 0.556863, 0.411765)
  1378. Part88.Size = Vector3.new(7.5, 1, 1)
  1379. Part88.Anchored = true
  1380. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1381. Part88.BrickColor = BrickColor.new("Nougat")
  1382. Part88.Material = Enum.Material.WoodPlanks
  1383. Part88.TopSurface = Enum.SurfaceType.Smooth
  1384. Part88.brickColor = BrickColor.new("Nougat")
  1385. Part89.Parent = mas
  1386. Part89.CFrame = CFrame.new(-720.348999, 57.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1387. Part89.Orientation = Vector3.new(0, 90, 0)
  1388. Part89.Position = Vector3.new(-720.348999, 57.4892883, -155.564575)
  1389. Part89.Rotation = Vector3.new(0, 90, 0)
  1390. Part89.Color = Color3.new(0.8, 0.556863, 0.411765)
  1391. Part89.Size = Vector3.new(7.5, 1, 1)
  1392. Part89.Anchored = true
  1393. Part89.BottomSurface = Enum.SurfaceType.Smooth
  1394. Part89.BrickColor = BrickColor.new("Nougat")
  1395. Part89.Material = Enum.Material.WoodPlanks
  1396. Part89.TopSurface = Enum.SurfaceType.Smooth
  1397. Part89.brickColor = BrickColor.new("Nougat")
  1398. Part90.Parent = mas
  1399. Part90.CFrame = CFrame.new(-431.45694, 36.4892883, 100.93541, -6.60376998e-08, 0.707106173, 0.707107306, -0.99999994, -1.42108547e-14, -9.3391364e-08, -6.6037579e-08, -0.707107306, 0.707106173)
  1400. Part90.Orientation = Vector3.new(0, 45, -90)
  1401. Part90.Position = Vector3.new(-431.45694, 36.4892883, 100.93541)
  1402. Part90.Rotation = Vector3.new(0, 45, -90)
  1403. Part90.Color = Color3.new(0.8, 0.556863, 0.411765)
  1404. Part90.Size = Vector3.new(73, 3, 3)
  1405. Part90.Anchored = true
  1406. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1407. Part90.BrickColor = BrickColor.new("Nougat")
  1408. Part90.Material = Enum.Material.WoodPlanks
  1409. Part90.TopSurface = Enum.SurfaceType.Smooth
  1410. Part90.brickColor = BrickColor.new("Nougat")
  1411. Part90.Shape = Enum.PartType.Cylinder
  1412. Part91.Parent = mas
  1413. Part91.CFrame = CFrame.new(-720.348999, 78.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1414. Part91.Orientation = Vector3.new(0, 90, 0)
  1415. Part91.Position = Vector3.new(-720.348999, 78.4893265, -155.564575)
  1416. Part91.Rotation = Vector3.new(0, 90, 0)
  1417. Part91.Color = Color3.new(0.8, 0.556863, 0.411765)
  1418. Part91.Size = Vector3.new(7.5, 1, 1)
  1419. Part91.Anchored = true
  1420. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1421. Part91.BrickColor = BrickColor.new("Nougat")
  1422. Part91.Material = Enum.Material.WoodPlanks
  1423. Part91.TopSurface = Enum.SurfaceType.Smooth
  1424. Part91.brickColor = BrickColor.new("Nougat")
  1425. Part92.Parent = mas
  1426. Part92.CFrame = CFrame.new(-457.988159, 63.5099335, 99.1823807, 0.707105219, 1.23118813e-08, -0.707104146, 1.23141035e-08, 1, 2.972582e-08, 0.707104146, -2.97267029e-08, 0.707105219)
  1427. Part92.Orientation = Vector3.new(0, -45, 0)
  1428. Part92.Position = Vector3.new(-457.988159, 63.5099335, 99.1823807)
  1429. Part92.Rotation = Vector3.new(0, -45, 0)
  1430. Part92.Color = Color3.new(0.8, 0.556863, 0.411765)
  1431. Part92.Size = Vector3.new(3, 3, 3)
  1432. Part92.Anchored = true
  1433. Part92.BottomSurface = Enum.SurfaceType.Smooth
  1434. Part92.BrickColor = BrickColor.new("Nougat")
  1435. Part92.Material = Enum.Material.Wood
  1436. Part92.TopSurface = Enum.SurfaceType.Smooth
  1437. Part92.brickColor = BrickColor.new("Nougat")
  1438. Part92.Shape = Enum.PartType.Ball
  1439. Part93.Parent = mas
  1440. Part93.CFrame = CFrame.new(-688.348999, 89.4892807, -131.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1441. Part93.Position = Vector3.new(-688.348999, 89.4892807, -131.814575)
  1442. Part93.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1443. Part93.Size = Vector3.new(47, 7, 55)
  1444. Part93.Anchored = true
  1445. Part93.BottomSurface = Enum.SurfaceType.Smooth
  1446. Part93.BrickColor = BrickColor.new("Institutional white")
  1447. Part93.Material = Enum.Material.Sand
  1448. Part93.TopSurface = Enum.SurfaceType.Smooth
  1449. Part93.brickColor = BrickColor.new("Institutional white")
  1450. ParticleEmitter94.Parent = Part93
  1451. ParticleEmitter94.Speed = NumberRange.new(25, 25)
  1452. ParticleEmitter94.LightInfluence = 1
  1453. ParticleEmitter94.Transparency = NumberSequence.new(0.5,0.5)
  1454. ParticleEmitter94.Drag = 1
  1455. ParticleEmitter94.EmissionDirection = Enum.NormalId.Bottom
  1456. ParticleEmitter94.Lifetime = NumberRange.new(5, 5)
  1457. ParticleEmitter94.Rate = 50
  1458. Part95.Parent = mas
  1459. Part95.CFrame = CFrame.new(-481.307983, 59.4892883, 65.2265396, 0.707106233, 0, 0.707107186, 0, 0.999999821, 0, -0.707107186, 0, 0.707106233)
  1460. Part95.Orientation = Vector3.new(0, 45, 0)
  1461. Part95.Position = Vector3.new(-481.307983, 59.4892883, 65.2265396)
  1462. Part95.Rotation = Vector3.new(0, 45, 0)
  1463. Part95.Color = Color3.new(0.8, 0.556863, 0.411765)
  1464. Part95.Size = Vector3.new(15, 1, 81)
  1465. Part95.Anchored = true
  1466. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1467. Part95.BrickColor = BrickColor.new("Nougat")
  1468. Part95.Material = Enum.Material.WoodPlanks
  1469. Part95.TopSurface = Enum.SurfaceType.Smooth
  1470. Part95.brickColor = BrickColor.new("Nougat")
  1471. Part96.Parent = mas
  1472. Part96.CFrame = CFrame.new(-720.348999, 75.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1473. Part96.Orientation = Vector3.new(0, 90, 0)
  1474. Part96.Position = Vector3.new(-720.348999, 75.4893265, -155.564575)
  1475. Part96.Rotation = Vector3.new(0, 90, 0)
  1476. Part96.Color = Color3.new(0.8, 0.556863, 0.411765)
  1477. Part96.Size = Vector3.new(7.5, 1, 1)
  1478. Part96.Anchored = true
  1479. Part96.BottomSurface = Enum.SurfaceType.Smooth
  1480. Part96.BrickColor = BrickColor.new("Nougat")
  1481. Part96.Material = Enum.Material.WoodPlanks
  1482. Part96.TopSurface = Enum.SurfaceType.Smooth
  1483. Part96.brickColor = BrickColor.new("Nougat")
  1484. Part97.Parent = mas
  1485. Part97.CFrame = CFrame.new(-663.598999, 93.2392807, -105.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1486. Part97.Position = Vector3.new(-663.598999, 93.2392807, -105.314575)
  1487. Part97.Color = Color3.new(0.8, 0.556863, 0.411765)
  1488. Part97.Size = Vector3.new(24.5, 0.5, 2)
  1489. Part97.Anchored = true
  1490. Part97.BottomSurface = Enum.SurfaceType.Smooth
  1491. Part97.BrickColor = BrickColor.new("Nougat")
  1492. Part97.Material = Enum.Material.WoodPlanks
  1493. Part97.TopSurface = Enum.SurfaceType.Smooth
  1494. Part97.brickColor = BrickColor.new("Nougat")
  1495. Part98.Parent = mas
  1496. Part98.CFrame = CFrame.new(-457.988129, 61.7600098, 99.1823502, -4.21139355e-08, 0.707105219, -0.707104146, -1, -2.98323926e-08, 2.97258858e-08, -7.52123364e-11, 0.707104146, 0.707105219)
  1497. Part98.Orientation = Vector3.new(0, -45, -90)
  1498. Part98.Position = Vector3.new(-457.988129, 61.7600098, 99.1823502)
  1499. Part98.Rotation = Vector3.new(0, -45, -90)
  1500. Part98.Color = Color3.new(0.8, 0.556863, 0.411765)
  1501. Part98.Size = Vector3.new(3.5, 3, 3)
  1502. Part98.Anchored = true
  1503. Part98.BottomSurface = Enum.SurfaceType.Smooth
  1504. Part98.BrickColor = BrickColor.new("Nougat")
  1505. Part98.Material = Enum.Material.WoodPlanks
  1506. Part98.TopSurface = Enum.SurfaceType.Smooth
  1507. Part98.brickColor = BrickColor.new("Nougat")
  1508. Part98.Shape = Enum.PartType.Cylinder
  1509. Part99.Parent = mas
  1510. Part99.CFrame = CFrame.new(-714.098999, 86.4892807, -154.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1511. Part99.Position = Vector3.new(-714.098999, 86.4892807, -154.564575)
  1512. Part99.Color = Color3.new(0.8, 0.556863, 0.411765)
  1513. Part99.Size = Vector3.new(4.5, 1, 9.5)
  1514. Part99.Anchored = true
  1515. Part99.BottomSurface = Enum.SurfaceType.Smooth
  1516. Part99.BrickColor = BrickColor.new("Nougat")
  1517. Part99.Material = Enum.Material.WoodPlanks
  1518. Part99.TopSurface = Enum.SurfaceType.Smooth
  1519. Part99.brickColor = BrickColor.new("Nougat")
  1520. Part100.Parent = mas
  1521. Part100.CFrame = CFrame.new(-692.249939, 93.2392883, -119.25, 0.906307876, 0, 0.422617942, 0, 1, 0, -0.422617942, 0, 0.906307876)
  1522. Part100.Orientation = Vector3.new(0, 25, 0)
  1523. Part100.Position = Vector3.new(-692.249939, 93.2392883, -119.25)
  1524. Part100.Rotation = Vector3.new(0, 25, 0)
  1525. Part100.Color = Color3.new(0.8, 0.556863, 0.411765)
  1526. Part100.Size = Vector3.new(8.5, 0.5, 1.5)
  1527. Part100.Anchored = true
  1528. Part100.BottomSurface = Enum.SurfaceType.Smooth
  1529. Part100.BrickColor = BrickColor.new("Nougat")
  1530. Part100.Material = Enum.Material.WoodPlanks
  1531. Part100.TopSurface = Enum.SurfaceType.Smooth
  1532. Part100.brickColor = BrickColor.new("Nougat")
  1533. Part101.Parent = mas
  1534. Part101.CFrame = CFrame.new(-687.098999, 93.2392807, -115.064575, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  1535. Part101.Orientation = Vector3.new(0, -15, 0)
  1536. Part101.Position = Vector3.new(-687.098999, 93.2392807, -115.064575)
  1537. Part101.Rotation = Vector3.new(0, -15, 0)
  1538. Part101.Color = Color3.new(0.8, 0.556863, 0.411765)
  1539. Part101.Size = Vector3.new(8.5, 0.5, 1.5)
  1540. Part101.Anchored = true
  1541. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1542. Part101.BrickColor = BrickColor.new("Nougat")
  1543. Part101.Material = Enum.Material.WoodPlanks
  1544. Part101.TopSurface = Enum.SurfaceType.Smooth
  1545. Part101.brickColor = BrickColor.new("Nougat")
  1546. Part102.Parent = mas
  1547. Part102.CFrame = CFrame.new(-654.238342, 90.4970703, -116.896492, -0.683015764, 0.183007613, -0.707105219, -0.258818924, -0.965925872, 7.94022526e-06, -0.683009744, 0.183017612, 0.707108498)
  1548. Part102.Orientation = Vector3.new(0, -45, -165)
  1549. Part102.Position = Vector3.new(-654.238342, 90.4970703, -116.896492)
  1550. Part102.Rotation = Vector3.new(0, -45, -165)
  1551. Part102.Color = Color3.new(0.8, 0.556863, 0.411765)
  1552. Part102.Size = Vector3.new(20, 1, 1)
  1553. Part102.Anchored = true
  1554. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1555. Part102.BrickColor = BrickColor.new("Nougat")
  1556. Part102.Material = Enum.Material.WoodPlanks
  1557. Part102.TopSurface = Enum.SurfaceType.Smooth
  1558. Part102.brickColor = BrickColor.new("Nougat")
  1559. Part102.Shape = Enum.PartType.Cylinder
  1560. Part103.Parent = mas
  1561. Part103.CFrame = CFrame.new(-453.377228, 59.4892845, 108.713593, 0.707107306, -3.57627869e-07, -0.707106292, 4.35427069e-07, 1.00000012, -5.96046448e-08, 0.707106352, -2.5331974e-07, 0.707107306)
  1562. Part103.Orientation = Vector3.new(0, -45, 0)
  1563. Part103.Position = Vector3.new(-453.377228, 59.4892845, 108.713593)
  1564. Part103.Rotation = Vector3.new(0, -45, 0)
  1565. Part103.Color = Color3.new(0.8, 0.556863, 0.411765)
  1566. Part103.Size = Vector3.new(15, 1, 2)
  1567. Part103.Anchored = true
  1568. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1569. Part103.BrickColor = BrickColor.new("Nougat")
  1570. Part103.Material = Enum.Material.WoodPlanks
  1571. Part103.TopSurface = Enum.SurfaceType.Smooth
  1572. Part103.brickColor = BrickColor.new("Nougat")
  1573. Part104.Parent = mas
  1574. Part104.CFrame = CFrame.new(-720.348999, 72.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1575. Part104.Orientation = Vector3.new(0, 90, 0)
  1576. Part104.Position = Vector3.new(-720.348999, 72.4893265, -155.564575)
  1577. Part104.Rotation = Vector3.new(0, 90, 0)
  1578. Part104.Color = Color3.new(0.8, 0.556863, 0.411765)
  1579. Part104.Size = Vector3.new(7.5, 1, 1)
  1580. Part104.Anchored = true
  1581. Part104.BottomSurface = Enum.SurfaceType.Smooth
  1582. Part104.BrickColor = BrickColor.new("Nougat")
  1583. Part104.Material = Enum.Material.WoodPlanks
  1584. Part104.TopSurface = Enum.SurfaceType.Smooth
  1585. Part104.brickColor = BrickColor.new("Nougat")
  1586. Part105.Parent = mas
  1587. Part105.CFrame = CFrame.new(-445.59906, 29.9892883, 100.935425, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352)
  1588. Part105.Orientation = Vector3.new(0, 45, 0)
  1589. Part105.Position = Vector3.new(-445.59906, 29.9892883, 100.935425)
  1590. Part105.Rotation = Vector3.new(0, 45, 0)
  1591. Part105.Color = Color3.new(0.623529, 0.631373, 0.67451)
  1592. Part105.Size = Vector3.new(20, 60, 20)
  1593. Part105.Anchored = true
  1594. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1595. Part105.BrickColor = BrickColor.new("Fossil")
  1596. Part105.Material = Enum.Material.Ice
  1597. Part105.TopSurface = Enum.SurfaceType.Smooth
  1598. Part105.brickColor = BrickColor.new("Fossil")
  1599. Part106.Parent = mas
  1600. Part106.CFrame = CFrame.new(-720.348999, 66.4893188, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1601. Part106.Orientation = Vector3.new(0, 90, 0)
  1602. Part106.Position = Vector3.new(-720.348999, 66.4893188, -155.564575)
  1603. Part106.Rotation = Vector3.new(0, 90, 0)
  1604. Part106.Color = Color3.new(0.8, 0.556863, 0.411765)
  1605. Part106.Size = Vector3.new(7.5, 1, 1)
  1606. Part106.Anchored = true
  1607. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1608. Part106.BrickColor = BrickColor.new("Nougat")
  1609. Part106.Material = Enum.Material.WoodPlanks
  1610. Part106.TopSurface = Enum.SurfaceType.Smooth
  1611. Part106.brickColor = BrickColor.new("Nougat")
  1612. Part107.Parent = mas
  1613. Part107.CFrame = CFrame.new(-720.348999, 69.9892883, -159.014633, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1614. Part107.Position = Vector3.new(-720.348999, 69.9892883, -159.014633)
  1615. Part107.Color = Color3.new(0.8, 0.556863, 0.411765)
  1616. Part107.Size = Vector3.new(1, 32, 0.799999952)
  1617. Part107.Anchored = true
  1618. Part107.BottomSurface = Enum.SurfaceType.Smooth
  1619. Part107.BrickColor = BrickColor.new("Nougat")
  1620. Part107.Material = Enum.Material.WoodPlanks
  1621. Part107.TopSurface = Enum.SurfaceType.Smooth
  1622. Part107.brickColor = BrickColor.new("Nougat")
  1623. Part108.Parent = mas
  1624. Part108.CFrame = CFrame.new(-662.49469, 93.0410538, -115.9608, 0.707109809, 0, 0.707103848, 0, 1, 0, -0.707103848, 0, 0.707109809)
  1625. Part108.Orientation = Vector3.new(0, 45, 0)
  1626. Part108.Position = Vector3.new(-662.49469, 93.0410538, -115.9608)
  1627. Part108.Rotation = Vector3.new(0, 45, 0)
  1628. Part108.Color = Color3.new(0.8, 0.556863, 0.411765)
  1629. Part108.Size = Vector3.new(14.999999, 1, 32)
  1630. Part108.Anchored = true
  1631. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1632. Part108.BrickColor = BrickColor.new("Nougat")
  1633. Part108.Material = Enum.Material.WoodPlanks
  1634. Part108.TopSurface = Enum.SurfaceType.Smooth
  1635. Part108.brickColor = BrickColor.new("Nougat")
  1636. Part109.Parent = mas
  1637. Part109.CFrame = CFrame.new(-445.59906, 36.4892921, 115.077591, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  1638. Part109.Orientation = Vector3.new(0, 45, -90)
  1639. Part109.Position = Vector3.new(-445.59906, 36.4892921, 115.077591)
  1640. Part109.Rotation = Vector3.new(0, 45, -90)
  1641. Part109.Color = Color3.new(0.8, 0.556863, 0.411765)
  1642. Part109.Size = Vector3.new(73, 3, 3)
  1643. Part109.Anchored = true
  1644. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1645. Part109.BrickColor = BrickColor.new("Nougat")
  1646. Part109.Material = Enum.Material.WoodPlanks
  1647. Part109.TopSurface = Enum.SurfaceType.Smooth
  1648. Part109.brickColor = BrickColor.new("Nougat")
  1649. Part109.Shape = Enum.PartType.Cylinder
  1650. Part110.Parent = mas
  1651. Part110.CFrame = CFrame.new(-689.598999, 93.2392807, -125.564575, 0.906307876, 0, -0.422617942, 0, 1, 0, 0.422617942, 0, 0.906307876)
  1652. Part110.Orientation = Vector3.new(0, -25, 0)
  1653. Part110.Position = Vector3.new(-689.598999, 93.2392807, -125.564575)
  1654. Part110.Rotation = Vector3.new(0, -25, 0)
  1655. Part110.Color = Color3.new(0.8, 0.556863, 0.411765)
  1656. Part110.Size = Vector3.new(8.5, 0.5, 1.5)
  1657. Part110.Anchored = true
  1658. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1659. Part110.BrickColor = BrickColor.new("Nougat")
  1660. Part110.Material = Enum.Material.WoodPlanks
  1661. Part110.TopSurface = Enum.SurfaceType.Smooth
  1662. Part110.brickColor = BrickColor.new("Nougat")
  1663. Part111.Parent = mas
  1664. Part111.CFrame = CFrame.new(-720.348999, 60.4892883, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1665. Part111.Orientation = Vector3.new(0, 90, 0)
  1666. Part111.Position = Vector3.new(-720.348999, 60.4892883, -155.564575)
  1667. Part111.Rotation = Vector3.new(0, 90, 0)
  1668. Part111.Color = Color3.new(0.8, 0.556863, 0.411765)
  1669. Part111.Size = Vector3.new(7.5, 1, 1)
  1670. Part111.Anchored = true
  1671. Part111.BottomSurface = Enum.SurfaceType.Smooth
  1672. Part111.BrickColor = BrickColor.new("Nougat")
  1673. Part111.Material = Enum.Material.WoodPlanks
  1674. Part111.TopSurface = Enum.SurfaceType.Smooth
  1675. Part111.brickColor = BrickColor.new("Nougat")
  1676. Part112.Parent = mas
  1677. Part112.CFrame = CFrame.new(-720.348999, 84.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1678. Part112.Orientation = Vector3.new(0, 90, 0)
  1679. Part112.Position = Vector3.new(-720.348999, 84.4893265, -155.564575)
  1680. Part112.Rotation = Vector3.new(0, 90, 0)
  1681. Part112.Color = Color3.new(0.8, 0.556863, 0.411765)
  1682. Part112.Size = Vector3.new(7.5, 1, 1)
  1683. Part112.Anchored = true
  1684. Part112.BottomSurface = Enum.SurfaceType.Smooth
  1685. Part112.BrickColor = BrickColor.new("Nougat")
  1686. Part112.Material = Enum.Material.WoodPlanks
  1687. Part112.TopSurface = Enum.SurfaceType.Smooth
  1688. Part112.brickColor = BrickColor.new("Nougat")
  1689. Part113.Parent = mas
  1690. Part113.CFrame = CFrame.new(-445.599213, 60.0392914, 100.935417, 0.707107246, 0, -0.707106292, 0, 1, 0, 0.707106292, 0, 0.707107246)
  1691. Part113.Orientation = Vector3.new(0, -45, 0)
  1692. Part113.Position = Vector3.new(-445.599213, 60.0392914, 100.935417)
  1693. Part113.Rotation = Vector3.new(0, -45, 0)
  1694. Part113.Color = Color3.new(0.87451, 0.87451, 0.870588)
  1695. Part113.Size = Vector3.new(20, 0.100000001, 20.0000038)
  1696. Part113.Anchored = true
  1697. Part113.BottomSurface = Enum.SurfaceType.Smooth
  1698. Part113.BrickColor = BrickColor.new("Quill grey")
  1699. Part113.Material = Enum.Material.Sand
  1700. Part113.TopSurface = Enum.SurfaceType.Smooth
  1701. Part113.brickColor = BrickColor.new("Quill grey")
  1702. Part114.Parent = mas
  1703. Part114.CFrame = CFrame.new(-669.366699, 101.04097, -113.9375, 0.707104623, 1.23470842e-08, -0.707102597, 1.23418564e-08, 0.99999398, 2.98033136e-08, 0.70710355, -2.9801198e-08, 0.707103789)
  1704. Part114.Orientation = Vector3.new(0, -45, 0)
  1705. Part114.Position = Vector3.new(-669.366699, 101.04097, -113.9375)
  1706. Part114.Rotation = Vector3.new(0, -45, 0)
  1707. Part114.Color = Color3.new(0.8, 0.556863, 0.411765)
  1708. Part114.Size = Vector3.new(3, 3, 3)
  1709. Part114.Anchored = true
  1710. Part114.BottomSurface = Enum.SurfaceType.Smooth
  1711. Part114.BrickColor = BrickColor.new("Nougat")
  1712. Part114.Material = Enum.Material.Wood
  1713. Part114.TopSurface = Enum.SurfaceType.Smooth
  1714. Part114.brickColor = BrickColor.new("Nougat")
  1715. Part114.Shape = Enum.PartType.Ball
  1716. Part115.Parent = mas
  1717. Part115.CFrame = CFrame.new(-588.017029, 71.7734909, -41.4827118, 0.707106352, 0.122787572, 0.69636482, 0, 0.984807909, -0.173647717, -0.707107365, 0.122787394, 0.696363807)
  1718. Part115.Orientation = Vector3.new(10, 45, 0)
  1719. Part115.Position = Vector3.new(-588.017029, 71.7734909, -41.4827118)
  1720. Part115.Rotation = Vector3.new(14, 44.1399994, -9.85000038)
  1721. Part115.Color = Color3.new(0.8, 0.556863, 0.411765)
  1722. Part115.Size = Vector3.new(15, 1, 62)
  1723. Part115.Anchored = true
  1724. Part115.BottomSurface = Enum.SurfaceType.Smooth
  1725. Part115.BrickColor = BrickColor.new("Nougat")
  1726. Part115.Material = Enum.Material.WoodPlanks
  1727. Part115.TopSurface = Enum.SurfaceType.Smooth
  1728. Part115.brickColor = BrickColor.new("Nougat")
  1729. Part116.Parent = mas
  1730. Part116.CFrame = CFrame.new(-715.848999, 89.4893112, -124.314575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1731. Part116.Position = Vector3.new(-715.848999, 89.4893112, -124.314575)
  1732. Part116.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1733. Part116.Size = Vector3.new(8, 7, 40)
  1734. Part116.Anchored = true
  1735. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1736. Part116.BrickColor = BrickColor.new("Institutional white")
  1737. Part116.Material = Enum.Material.Sand
  1738. Part116.TopSurface = Enum.SurfaceType.Smooth
  1739. Part116.brickColor = BrickColor.new("Institutional white")
  1740. Part117.Parent = mas
  1741. Part117.CFrame = CFrame.new(-447.366821, 63.4892807, 88.5610199, 0.707107306, 1.23444881e-08, -0.707106173, 1.23444881e-08, 0.99999994, 2.98022638e-08, 0.707106173, -2.98022638e-08, 0.707107306)
  1742. Part117.Orientation = Vector3.new(0, -45, 0)
  1743. Part117.Position = Vector3.new(-447.366821, 63.4892807, 88.5610199)
  1744. Part117.Rotation = Vector3.new(0, -45, 0)
  1745. Part117.Color = Color3.new(0.8, 0.556863, 0.411765)
  1746. Part117.Size = Vector3.new(3, 3, 3)
  1747. Part117.Anchored = true
  1748. Part117.BottomSurface = Enum.SurfaceType.Smooth
  1749. Part117.BrickColor = BrickColor.new("Nougat")
  1750. Part117.Material = Enum.Material.Wood
  1751. Part117.TopSurface = Enum.SurfaceType.Smooth
  1752. Part117.brickColor = BrickColor.new("Nougat")
  1753. Part117.Shape = Enum.PartType.Ball
  1754. Part118.Parent = mas
  1755. Part118.CFrame = CFrame.new(-669.366699, 97.2910156, -113.937508, -4.21493027e-08, 0.707104146, -0.707102001, -0.999992847, -2.98046636e-08, 2.98033456e-08, -9.24512203e-13, 0.707103074, 0.707103074)
  1756. Part118.Orientation = Vector3.new(0, -45, -90)
  1757. Part118.Position = Vector3.new(-669.366699, 97.2910156, -113.937508)
  1758. Part118.Rotation = Vector3.new(0, -45, -90)
  1759. Part118.Color = Color3.new(0.8, 0.556863, 0.411765)
  1760. Part118.Size = Vector3.new(7.5, 3, 3)
  1761. Part118.Anchored = true
  1762. Part118.BottomSurface = Enum.SurfaceType.Smooth
  1763. Part118.BrickColor = BrickColor.new("Nougat")
  1764. Part118.Material = Enum.Material.WoodPlanks
  1765. Part118.TopSurface = Enum.SurfaceType.Smooth
  1766. Part118.brickColor = BrickColor.new("Nougat")
  1767. Part118.Shape = Enum.PartType.Cylinder
  1768. Part119.Parent = mas
  1769. Part119.CFrame = CFrame.new(-691.848999, 83.7392807, -133.314575, 0, 0, -0.999999702, -0.999999762, 0, 0, 0, 0.999999821, 0)
  1770. Part119.Orientation = Vector3.new(0, -90, -90)
  1771. Part119.Position = Vector3.new(-691.848999, 83.7392807, -133.314575)
  1772. Part119.Rotation = Vector3.new(0, -89.9599991, 0)
  1773. Part119.Color = Color3.new(0.854902, 0.521569, 0.254902)
  1774. Part119.Size = Vector3.new(4.5, 1, 1)
  1775. Part119.Anchored = true
  1776. Part119.BottomSurface = Enum.SurfaceType.Smooth
  1777. Part119.BrickColor = BrickColor.new("Bright orange")
  1778. Part119.Material = Enum.Material.WoodPlanks
  1779. Part119.TopSurface = Enum.SurfaceType.Smooth
  1780. Part119.brickColor = BrickColor.new("Bright orange")
  1781. Part119.Shape = Enum.PartType.Cylinder
  1782. Part120.Parent = mas
  1783. Part120.CFrame = CFrame.new(-466.01886, 56.2271309, 121.355652, 0.707112849, -0.134921372, -0.694109321, 0, 0.981627226, -0.190809265, 0.707100809, 0.134923682, 0.694121122)
  1784. Part120.Orientation = Vector3.new(11, -45, 0)
  1785. Part120.Position = Vector3.new(-466.01886, 56.2271309, 121.355652)
  1786. Part120.Rotation = Vector3.new(15.3699999, -43.9599991, 10.8000002)
  1787. Part120.Color = Color3.new(0.8, 0.556863, 0.411765)
  1788. Part120.Size = Vector3.new(15, 1, 36)
  1789. Part120.Anchored = true
  1790. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1791. Part120.BrickColor = BrickColor.new("Nougat")
  1792. Part120.Material = Enum.Material.WoodPlanks
  1793. Part120.TopSurface = Enum.SurfaceType.Smooth
  1794. Part120.brickColor = BrickColor.new("Nougat")
  1795. Part121.Parent = mas
  1796. Part121.CFrame = CFrame.new(-462.47052, 50.0418701, 75.9321442, 0.640856028, 0.298840523, -0.707105339, -0.422618002, 0.906307936, 6.05910236e-06, 0.640856981, 0.298831522, 0.707108259)
  1797. Part121.Orientation = Vector3.new(0, -45, -25)
  1798. Part121.Position = Vector3.new(-462.47052, 50.0418701, 75.9321442)
  1799. Part121.Rotation = Vector3.new(0, -45, -25)
  1800. Part121.Color = Color3.new(0.8, 0.556863, 0.411765)
  1801. Part121.Size = Vector3.new(44, 1.5, 1.5)
  1802. Part121.Anchored = true
  1803. Part121.BottomSurface = Enum.SurfaceType.Smooth
  1804. Part121.BrickColor = BrickColor.new("Nougat")
  1805. Part121.Material = Enum.Material.WoodPlanks
  1806. Part121.TopSurface = Enum.SurfaceType.Smooth
  1807. Part121.brickColor = BrickColor.new("Nougat")
  1808. Part121.Shape = Enum.PartType.Cylinder
  1809. Part122.Parent = mas
  1810. Part122.CFrame = CFrame.new(-447.366852, 61.7392845, 88.5610352, -4.21468158e-08, 0.707106769, -0.707105517, -0.999998808, -2.98022869e-08, 2.9802294e-08, 3.37507799e-14, 0.707105696, 0.70710659)
  1811. Part122.Orientation = Vector3.new(0, -45, -90)
  1812. Part122.Position = Vector3.new(-447.366852, 61.7392845, 88.5610352)
  1813. Part122.Rotation = Vector3.new(0, -45, -90)
  1814. Part122.Color = Color3.new(0.8, 0.556863, 0.411765)
  1815. Part122.Size = Vector3.new(3.5, 3, 3)
  1816. Part122.Anchored = true
  1817. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1818. Part122.BrickColor = BrickColor.new("Nougat")
  1819. Part122.Material = Enum.Material.WoodPlanks
  1820. Part122.TopSurface = Enum.SurfaceType.Smooth
  1821. Part122.brickColor = BrickColor.new("Nougat")
  1822. Part122.Shape = Enum.PartType.Cylinder
  1823. Part123.Parent = mas
  1824. Part123.CFrame = CFrame.new(-945.09906, 48.4892883, 41.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1825. Part123.Position = Vector3.new(-945.09906, 48.4892883, 41.1854248)
  1826. Part123.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1827. Part123.Size = Vector3.new(49.5, 1, 145)
  1828. Part123.Anchored = true
  1829. Part123.BottomSurface = Enum.SurfaceType.Smooth
  1830. Part123.BrickColor = BrickColor.new("Institutional white")
  1831. Part123.Material = Enum.Material.Sand
  1832. Part123.TopSurface = Enum.SurfaceType.Smooth
  1833. Part123.brickColor = BrickColor.new("Institutional white")
  1834. Part124.Parent = mas
  1835. Part124.CFrame = CFrame.new(-455.185822, 73.7580719, 108.118668, 0.707107306, -0.519584119, -0.479616016, 5.96046448e-08, 0.678279996, -0.734803438, 0.707106173, 0.519584835, 0.479616851)
  1836. Part124.Orientation = Vector3.new(47.2900009, -45, 0)
  1837. Part124.Position = Vector3.new(-455.185822, 73.7580719, 108.118668)
  1838. Part124.Rotation = Vector3.new(56.8699989, -28.6599998, 36.3100014)
  1839. Part124.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1840. Part124.Size = Vector3.new(18.4000015, 0.0999999717, 2)
  1841. Part124.Anchored = true
  1842. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1843. Part124.BrickColor = BrickColor.new("Institutional white")
  1844. Part124.Material = Enum.Material.Sand
  1845. Part124.TopSurface = Enum.SurfaceType.Smooth
  1846. Part124.brickColor = BrickColor.new("Institutional white")
  1847. Part125.Parent = mas
  1848. Part125.CFrame = CFrame.new(-459.741211, 36.4892921, 100.935448, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  1849. Part125.Orientation = Vector3.new(0, 45, -90)
  1850. Part125.Position = Vector3.new(-459.741211, 36.4892921, 100.935448)
  1851. Part125.Rotation = Vector3.new(0, 45, -90)
  1852. Part125.Color = Color3.new(0.8, 0.556863, 0.411765)
  1853. Part125.Size = Vector3.new(73, 3, 3)
  1854. Part125.Anchored = true
  1855. Part125.BottomSurface = Enum.SurfaceType.Smooth
  1856. Part125.BrickColor = BrickColor.new("Nougat")
  1857. Part125.Material = Enum.Material.WoodPlanks
  1858. Part125.TopSurface = Enum.SurfaceType.Smooth
  1859. Part125.brickColor = BrickColor.new("Nougat")
  1860. Part125.Shape = Enum.PartType.Cylinder
  1861. Part126.Parent = mas
  1862. Part126.CFrame = CFrame.new(-445.599091, 36.4892883, 86.7932587, -6.60376926e-08, 0.707106292, 0.707107306, -1.00000012, 0, -9.33913498e-08, -6.60375932e-08, -0.707107306, 0.707106292)
  1863. Part126.Orientation = Vector3.new(0, 45, -90)
  1864. Part126.Position = Vector3.new(-445.599091, 36.4892883, 86.7932587)
  1865. Part126.Rotation = Vector3.new(0, 45, -90)
  1866. Part126.Color = Color3.new(0.8, 0.556863, 0.411765)
  1867. Part126.Size = Vector3.new(73, 3, 3)
  1868. Part126.Anchored = true
  1869. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1870. Part126.BrickColor = BrickColor.new("Nougat")
  1871. Part126.Material = Enum.Material.WoodPlanks
  1872. Part126.TopSurface = Enum.SurfaceType.Smooth
  1873. Part126.brickColor = BrickColor.new("Nougat")
  1874. Part126.Shape = Enum.PartType.Cylinder
  1875. Part127.Parent = mas
  1876. Part127.CFrame = CFrame.new(-720.348999, 81.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1877. Part127.Orientation = Vector3.new(0, 90, 0)
  1878. Part127.Position = Vector3.new(-720.348999, 81.4893265, -155.564575)
  1879. Part127.Rotation = Vector3.new(0, 90, 0)
  1880. Part127.Color = Color3.new(0.8, 0.556863, 0.411765)
  1881. Part127.Size = Vector3.new(7.5, 1, 1)
  1882. Part127.Anchored = true
  1883. Part127.BottomSurface = Enum.SurfaceType.Smooth
  1884. Part127.BrickColor = BrickColor.new("Nougat")
  1885. Part127.Material = Enum.Material.WoodPlanks
  1886. Part127.TopSurface = Enum.SurfaceType.Smooth
  1887. Part127.brickColor = BrickColor.new("Nougat")
  1888. Part128.Parent = mas
  1889. Part128.CFrame = CFrame.new(-720.348999, 69.4893265, -155.564575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1890. Part128.Orientation = Vector3.new(0, 90, 0)
  1891. Part128.Position = Vector3.new(-720.348999, 69.4893265, -155.564575)
  1892. Part128.Rotation = Vector3.new(0, 90, 0)
  1893. Part128.Color = Color3.new(0.8, 0.556863, 0.411765)
  1894. Part128.Size = Vector3.new(7.5, 1, 1)
  1895. Part128.Anchored = true
  1896. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1897. Part128.BrickColor = BrickColor.new("Nougat")
  1898. Part128.Material = Enum.Material.WoodPlanks
  1899. Part128.TopSurface = Enum.SurfaceType.Smooth
  1900. Part128.brickColor = BrickColor.new("Nougat")
  1901. Part129.Parent = mas
  1902. Part129.CFrame = CFrame.new(-470.972504, 49.8953362, 84.4005966, 0.640856028, 0.298837066, -0.707106829, -0.422618002, 0.906307936, 1.57266345e-06, 0.640856981, 0.298835069, 0.707106829)
  1903. Part129.Orientation = Vector3.new(0, -45, -25)
  1904. Part129.Position = Vector3.new(-470.972504, 49.8953362, 84.4005966)
  1905. Part129.Rotation = Vector3.new(0, -45, -25)
  1906. Part129.Color = Color3.new(0.8, 0.556863, 0.411765)
  1907. Part129.Size = Vector3.new(44.5, 1.5, 1.5)
  1908. Part129.Anchored = true
  1909. Part129.BottomSurface = Enum.SurfaceType.Smooth
  1910. Part129.BrickColor = BrickColor.new("Nougat")
  1911. Part129.Material = Enum.Material.WoodPlanks
  1912. Part129.TopSurface = Enum.SurfaceType.Smooth
  1913. Part129.brickColor = BrickColor.new("Nougat")
  1914. Part129.Shape = Enum.PartType.Cylinder
  1915. Part130.Parent = mas
  1916. Part130.CFrame = CFrame.new(-630.155029, 84.9399872, -83.6204758, 0.707102358, 0.183013171, 0.683017313, 0, 0.965926111, -0.25881809, -0.707111359, 0.183010846, 0.683008611)
  1917. Part130.Orientation = Vector3.new(15, 45, 0)
  1918. Part130.Position = Vector3.new(-630.155029, 84.9399872, -83.6204758)
  1919. Part130.Rotation = Vector3.new(20.75, 43.0800018, -14.5100002)
  1920. Part130.Color = Color3.new(0.8, 0.556863, 0.411765)
  1921. Part130.Size = Vector3.new(15, 1, 62)
  1922. Part130.Anchored = true
  1923. Part130.BottomSurface = Enum.SurfaceType.Smooth
  1924. Part130.BrickColor = BrickColor.new("Nougat")
  1925. Part130.Material = Enum.Material.WoodPlanks
  1926. Part130.TopSurface = Enum.SurfaceType.Smooth
  1927. Part130.brickColor = BrickColor.new("Nougat")
  1928. Part131.Parent = mas
  1929. Part131.CFrame = CFrame.new(-456.912811, 63.9892769, 101.996124, 0.707107186, 1.23445743e-08, -0.707106292, 1.23445743e-08, 0.99999994, 2.98024645e-08, 0.707106292, -2.98024645e-08, 0.707107186)
  1930. Part131.Orientation = Vector3.new(0, -45, 0)
  1931. Part131.Position = Vector3.new(-456.912811, 63.9892769, 101.996124)
  1932. Part131.Rotation = Vector3.new(0, -45, 0)
  1933. Part131.Color = Color3.new(0.8, 0.556863, 0.411765)
  1934. Part131.Size = Vector3.new(2.5, 2.5, 2.5)
  1935. Part131.Anchored = true
  1936. Part131.BottomSurface = Enum.SurfaceType.Smooth
  1937. Part131.BrickColor = BrickColor.new("Nougat")
  1938. Part131.Material = Enum.Material.Wood
  1939. Part131.TopSurface = Enum.SurfaceType.Smooth
  1940. Part131.brickColor = BrickColor.new("Nougat")
  1941. Part131.Shape = Enum.PartType.Ball
  1942. Part132.Parent = mas
  1943. Part132.CFrame = CFrame.new(-388.291504, 24.013443, -311.860657, -0.492403954, 0.586825013, 0.64278686, 0.766043901, 0.642788351, -1.90250569e-06, -0.413176954, 0.492401987, -0.766045213)
  1944. Part132.Orientation = Vector3.new(0, 140, 50)
  1945. Part132.Position = Vector3.new(-388.291504, 24.013443, -311.860657)
  1946. Part132.Rotation = Vector3.new(180, 40, -130)
  1947. Part132.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1948. Part132.Size = Vector3.new(64.5, 1, 2)
  1949. Part132.Anchored = true
  1950. Part132.BottomSurface = Enum.SurfaceType.Smooth
  1951. Part132.BrickColor = BrickColor.new("Institutional white")
  1952. Part132.Material = Enum.Material.Sand
  1953. Part132.TopSurface = Enum.SurfaceType.Smooth
  1954. Part132.brickColor = BrickColor.new("Institutional white")
  1955. Part133.Parent = mas
  1956. Part133.CFrame = CFrame.new(-456.912811, 61.9892883, 101.996132, -6.32203907e-08, 0.707107365, -0.707106471, -1.00000012, -2.98025071e-08, 5.96046448e-08, 2.10733457e-08, 0.707106411, 0.707107425)
  1957. Part133.Orientation = Vector3.new(0, -45, -90)
  1958. Part133.Position = Vector3.new(-456.912811, 61.9892883, 101.996132)
  1959. Part133.Rotation = Vector3.new(0, -45, -90)
  1960. Part133.Color = Color3.new(0.8, 0.556863, 0.411765)
  1961. Part133.Size = Vector3.new(4, 2.5, 2.5)
  1962. Part133.Anchored = true
  1963. Part133.BottomSurface = Enum.SurfaceType.Smooth
  1964. Part133.BrickColor = BrickColor.new("Nougat")
  1965. Part133.Material = Enum.Material.WoodPlanks
  1966. Part133.TopSurface = Enum.SurfaceType.Smooth
  1967. Part133.brickColor = BrickColor.new("Nougat")
  1968. Part133.Shape = Enum.PartType.Cylinder
  1969. Part134.Parent = mas
  1970. Part134.CFrame = CFrame.new(-447.341309, 73.7519913, 115.971367, 0.707107306, -0.519584119, -0.479616016, 5.96046448e-08, 0.678279996, -0.734803438, 0.707106173, 0.519584835, 0.479616851)
  1971. Part134.Orientation = Vector3.new(47.2900009, -45, 0)
  1972. Part134.Position = Vector3.new(-447.341309, 73.7519913, 115.971367)
  1973. Part134.Rotation = Vector3.new(56.8699989, -28.6599998, 36.3100014)
  1974. Part134.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1975. Part134.Size = Vector3.new(3.80000019, 0.0999999717, 2)
  1976. Part134.Anchored = true
  1977. Part134.BottomSurface = Enum.SurfaceType.Smooth
  1978. Part134.BrickColor = BrickColor.new("Institutional white")
  1979. Part134.Material = Enum.Material.Sand
  1980. Part134.TopSurface = Enum.SurfaceType.Smooth
  1981. Part134.brickColor = BrickColor.new("Institutional white")
  1982. Part135.Parent = mas
  1983. Part135.CFrame = CFrame.new(-950.848999, 48.4894676, -177.815491, 0, 0, 0.99999994, 0, 0.999999881, 0, -0.99999994, 0, 0)
  1984. Part135.Orientation = Vector3.new(0, 90, 0)
  1985. Part135.Position = Vector3.new(-950.848999, 48.4894676, -177.815491)
  1986. Part135.Rotation = Vector3.new(0, 89.9800034, 0)
  1987. Part135.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1988. Part135.Size = Vector3.new(293, 1, 38)
  1989. Part135.Anchored = true
  1990. Part135.BottomSurface = Enum.SurfaceType.Smooth
  1991. Part135.BrickColor = BrickColor.new("Institutional white")
  1992. Part135.Material = Enum.Material.Sand
  1993. Part135.TopSurface = Enum.SurfaceType.Smooth
  1994. Part135.brickColor = BrickColor.new("Institutional white")
  1995. Part136.Parent = mas
  1996. Part136.CFrame = CFrame.new(-446.65976, 61.9892883, 112.249161, -6.32203907e-08, 0.707107365, -0.707106471, -1.00000012, -2.98025071e-08, 5.96046448e-08, 2.10733457e-08, 0.707106411, 0.707107425)
  1997. Part136.Orientation = Vector3.new(0, -45, -90)
  1998. Part136.Position = Vector3.new(-446.65976, 61.9892883, 112.249161)
  1999. Part136.Rotation = Vector3.new(0, -45, -90)
  2000. Part136.Color = Color3.new(0.8, 0.556863, 0.411765)
  2001. Part136.Size = Vector3.new(4, 2.5, 2.5)
  2002. Part136.Anchored = true
  2003. Part136.BottomSurface = Enum.SurfaceType.Smooth
  2004. Part136.BrickColor = BrickColor.new("Nougat")
  2005. Part136.Material = Enum.Material.WoodPlanks
  2006. Part136.TopSurface = Enum.SurfaceType.Smooth
  2007. Part136.brickColor = BrickColor.new("Nougat")
  2008. Part136.Shape = Enum.PartType.Cylinder
  2009. Part137.Parent = mas
  2010. Part137.CFrame = CFrame.new(-756.315552, 23.8719635, -291.881012, -0.249996006, 0.433046877, 0.866009533, 0.866024971, 0.500000894, -2.42712849e-05, -0.433016002, 0.749979794, -0.500027597)
  2011. Part137.Orientation = Vector3.new(0, 120, 60)
  2012. Part137.Position = Vector3.new(-756.315552, 23.8719635, -291.881012)
  2013. Part137.Rotation = Vector3.new(180, 60, -120)
  2014. Part137.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2015. Part137.Size = Vector3.new(58, 1, 2.5)
  2016. Part137.Anchored = true
  2017. Part137.BottomSurface = Enum.SurfaceType.Smooth
  2018. Part137.BrickColor = BrickColor.new("Institutional white")
  2019. Part137.Material = Enum.Material.Sand
  2020. Part137.TopSurface = Enum.SurfaceType.Smooth
  2021. Part137.brickColor = BrickColor.new("Institutional white")
  2022. Part138.Parent = mas
  2023. Part138.CFrame = CFrame.new(-666.418945, 93.5910568, -115.925407, 4.21470254e-08, -0.707103729, 0.70710969, -0.999999821, 0, 5.96046341e-08, -4.2146663e-08, -0.70710969, -0.707103729)
  2024. Part138.Orientation = Vector3.new(0, 135, -90)
  2025. Part138.Position = Vector3.new(-666.418945, 93.5910568, -115.925407)
  2026. Part138.Rotation = Vector3.new(-180, 45, 90)
  2027. Part138.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2028. Part138.Size = Vector3.new(0.0999998301, 13.7000141, 10.2000008)
  2029. Part138.Anchored = true
  2030. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2031. Part138.BrickColor = BrickColor.new("Institutional white")
  2032. Part138.Material = Enum.Material.Sand
  2033. Part138.TopSurface = Enum.SurfaceType.Smooth
  2034. Part138.brickColor = BrickColor.new("Institutional white")
  2035. Part138.Shape = Enum.PartType.Cylinder
  2036. Part139.Parent = mas
  2037. Part139.CFrame = CFrame.new(-839.848999, 48.4894676, -319.315491, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2038. Part139.Position = Vector3.new(-839.848999, 48.4894676, -319.315491)
  2039. Part139.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2040. Part139.Size = Vector3.new(184, 1, 10)
  2041. Part139.Anchored = true
  2042. Part139.BottomSurface = Enum.SurfaceType.Smooth
  2043. Part139.BrickColor = BrickColor.new("Institutional white")
  2044. Part139.Material = Enum.Material.Sand
  2045. Part139.TopSurface = Enum.SurfaceType.Smooth
  2046. Part139.brickColor = BrickColor.new("Institutional white")
  2047. Part140.Parent = mas
  2048. Part140.CFrame = CFrame.new(-661.89386, 93.5910568, -118.470963, 4.21470254e-08, -0.707103729, 0.70710969, -0.999999821, 0, 5.96046341e-08, -4.2146663e-08, -0.70710969, -0.707103729)
  2049. Part140.Orientation = Vector3.new(0, 135, -90)
  2050. Part140.Position = Vector3.new(-661.89386, 93.5910568, -118.470963)
  2051. Part140.Rotation = Vector3.new(-180, 45, 90)
  2052. Part140.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2053. Part140.Size = Vector3.new(0.0999998003, 10.3000059, 10.5999994)
  2054. Part140.Anchored = true
  2055. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2056. Part140.BrickColor = BrickColor.new("Institutional white")
  2057. Part140.Material = Enum.Material.Sand
  2058. Part140.TopSurface = Enum.SurfaceType.Smooth
  2059. Part140.brickColor = BrickColor.new("Institutional white")
  2060. Part140.Shape = Enum.PartType.Cylinder
  2061. Part141.Parent = mas
  2062. Part141.CFrame = CFrame.new(-381.541443, 23.5938892, -398.314514, 0.64278698, 0.766044974, 0, -0.766044974, 0.64278698, 0, 0, 0, 1)
  2063. Part141.Orientation = Vector3.new(0, 0, -50)
  2064. Part141.Position = Vector3.new(-381.541443, 23.5938892, -398.314514)
  2065. Part141.Rotation = Vector3.new(0, 0, -50)
  2066. Part141.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2067. Part141.Size = Vector3.new(66, 1, 2)
  2068. Part141.Anchored = true
  2069. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2070. Part141.BrickColor = BrickColor.new("Institutional white")
  2071. Part141.Material = Enum.Material.Sand
  2072. Part141.TopSurface = Enum.SurfaceType.Smooth
  2073. Part141.brickColor = BrickColor.new("Institutional white")
  2074. Part142.Parent = mas
  2075. Part142.CFrame = CFrame.new(-912.59906, 0.239288673, -79.3146057, 0, -7.91624188e-09, 1.00000024, 5.12227372e-09, 1.00000048, 7.91624366e-09, -1.00000024, 5.12227594e-09, 0)
  2076. Part142.Orientation = Vector3.new(0, 90, 0)
  2077. Part142.Position = Vector3.new(-912.59906, 0.239288673, -79.3146057)
  2078. Part142.Rotation = Vector3.new(0, 90, 0)
  2079. Part142.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2080. Part142.Size = Vector3.new(54, 0.5, 2.5)
  2081. Part142.Anchored = true
  2082. Part142.BottomSurface = Enum.SurfaceType.Smooth
  2083. Part142.BrickColor = BrickColor.new("Institutional white")
  2084. Part142.Material = Enum.Material.Sand
  2085. Part142.TopSurface = Enum.SurfaceType.Smooth
  2086. Part142.brickColor = BrickColor.new("Institutional white")
  2087. Part143.Parent = mas
  2088. Part143.CFrame = CFrame.new(-689.598999, 93.5392838, -125.56456, 0.906307936, 0, -0.422617942, 0, 1, 0, 0.422617942, 0, 0.906307936)
  2089. Part143.Orientation = Vector3.new(0, -25, 0)
  2090. Part143.Position = Vector3.new(-689.598999, 93.5392838, -125.56456)
  2091. Part143.Rotation = Vector3.new(0, -25, 0)
  2092. Part143.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2093. Part143.Size = Vector3.new(8.5, 0.100000001, 1.5)
  2094. Part143.Anchored = true
  2095. Part143.BottomSurface = Enum.SurfaceType.Smooth
  2096. Part143.BrickColor = BrickColor.new("Institutional white")
  2097. Part143.Material = Enum.Material.Sand
  2098. Part143.TopSurface = Enum.SurfaceType.Smooth
  2099. Part143.brickColor = BrickColor.new("Institutional white")
  2100. Part144.Parent = mas
  2101. Part144.CFrame = CFrame.new(-683.098816, 93.5392532, -129.564651, 0.342019975, 0, 0.939692676, 0, 1, 0, -0.939692676, 0, 0.342019975)
  2102. Part144.Orientation = Vector3.new(0, 70, 0)
  2103. Part144.Position = Vector3.new(-683.098816, 93.5392532, -129.564651)
  2104. Part144.Rotation = Vector3.new(0, 70, 0)
  2105. Part144.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2106. Part144.Size = Vector3.new(8.49999809, 0.099999927, 1.49999988)
  2107. Part144.Anchored = true
  2108. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2109. Part144.BrickColor = BrickColor.new("Institutional white")
  2110. Part144.Material = Enum.Material.Sand
  2111. Part144.TopSurface = Enum.SurfaceType.Smooth
  2112. Part144.brickColor = BrickColor.new("Institutional white")
  2113. Part145.Parent = mas
  2114. Part145.CFrame = CFrame.new(-375.077362, 24.2767391, -343.982544, 0.604023039, 0.719845533, -0.342021525, -0.76604414, 0.642788053, -4.3704631e-07, 0.219847023, 0.262003809, 0.939692199)
  2115. Part145.Orientation = Vector3.new(0, -20, -50)
  2116. Part145.Position = Vector3.new(-375.077362, 24.2767391, -343.982544)
  2117. Part145.Rotation = Vector3.new(0, -20, -50)
  2118. Part145.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2119. Part145.Size = Vector3.new(64, 1, 2)
  2120. Part145.Anchored = true
  2121. Part145.BottomSurface = Enum.SurfaceType.Smooth
  2122. Part145.BrickColor = BrickColor.new("Institutional white")
  2123. Part145.Material = Enum.Material.Sand
  2124. Part145.TopSurface = Enum.SurfaceType.Smooth
  2125. Part145.brickColor = BrickColor.new("Institutional white")
  2126. Part146.Parent = mas
  2127. Part146.CFrame = CFrame.new(-668.82312, 93.5910416, -121.935905, 0.707109809, 0, 0.707103729, 0, 0.99999994, 0, -0.707103729, 0, 0.707109809)
  2128. Part146.Orientation = Vector3.new(0, 45, 0)
  2129. Part146.Position = Vector3.new(-668.82312, 93.5910416, -121.935905)
  2130. Part146.Rotation = Vector3.new(0, 45, 0)
  2131. Part146.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2132. Part146.Size = Vector3.new(15.4999952, 0.0999999419, 14.6000023)
  2133. Part146.Anchored = true
  2134. Part146.BottomSurface = Enum.SurfaceType.Smooth
  2135. Part146.BrickColor = BrickColor.new("Institutional white")
  2136. Part146.Material = Enum.Material.Sand
  2137. Part146.TopSurface = Enum.SurfaceType.Smooth
  2138. Part146.brickColor = BrickColor.new("Institutional white")
  2139. Part147.Parent = mas
  2140. Part147.CFrame = CFrame.new(-445.927582, 72.839119, 101.263687, 0, 0.707107127, -0.707106054, -0.999999762, 0, 0, 0, 0.707106173, 0.707107008)
  2141. Part147.Orientation = Vector3.new(0, -45, -90)
  2142. Part147.Position = Vector3.new(-445.927582, 72.839119, 101.263687)
  2143. Part147.Rotation = Vector3.new(0, -45, -90)
  2144. Part147.Size = Vector3.new(0.0999999419, 2.79999948, 2.69999957)
  2145. Part147.Anchored = true
  2146. Part147.BottomSurface = Enum.SurfaceType.Smooth
  2147. Part147.Material = Enum.Material.Neon
  2148. Part147.TopSurface = Enum.SurfaceType.Smooth
  2149. Part147.Shape = Enum.PartType.Cylinder
  2150. PointLight148.Parent = Part147
  2151. PointLight148.Range = 25
  2152. Part149.Parent = mas
  2153. Part149.CFrame = CFrame.new(-920.795044, 23.5059586, -116.615631, -0.383023918, 0.663402975, 0.642798007, 0.866025805, 0.499999434, 1.16473775e-05, -0.321390897, 0.556684077, -0.766035795)
  2154. Part149.Orientation = Vector3.new(0, 140, 60)
  2155. Part149.Position = Vector3.new(-920.795044, 23.5059586, -116.615631)
  2156. Part149.Rotation = Vector3.new(-180, 40, -120)
  2157. Part149.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2158. Part149.Size = Vector3.new(56, 1, 2)
  2159. Part149.Anchored = true
  2160. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2161. Part149.BrickColor = BrickColor.new("Institutional white")
  2162. Part149.Material = Enum.Material.Sand
  2163. Part149.TopSurface = Enum.SurfaceType.Smooth
  2164. Part149.brickColor = BrickColor.new("Institutional white")
  2165. Part150.Parent = mas
  2166. Part150.CFrame = CFrame.new(-922.749268, 24.2531281, -79.0645905, 0.389330178, -0.921098232, -0, -0.921098232, -0.389330178, 4.9670521e-09, -4.57514293e-09, -1.93382332e-09, -1)
  2167. Part150.Orientation = Vector3.new(0, -180, -112.910004)
  2168. Part150.Position = Vector3.new(-922.749268, 24.2531281, -79.0645905)
  2169. Part150.Rotation = Vector3.new(-180, 0, 67.0899963)
  2170. Part150.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2171. Part150.Size = Vector3.new(52.6545334, 2.49741077, 53.4999771)
  2172. Part150.Anchored = true
  2173. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2174. Part150.BrickColor = BrickColor.new("Institutional white")
  2175. Part150.Material = Enum.Material.Sand
  2176. Part150.TopSurface = Enum.SurfaceType.Smooth
  2177. Part150.brickColor = BrickColor.new("Institutional white")
  2178. Part151.Parent = mas
  2179. Part151.CFrame = CFrame.new(-446.65979, 63.9892616, 112.249191, 0.707107186, 1.23445743e-08, -0.707106292, 1.23445743e-08, 0.99999994, 2.98024645e-08, 0.707106292, -2.98024645e-08, 0.707107186)
  2180. Part151.Orientation = Vector3.new(0, -45, 0)
  2181. Part151.Position = Vector3.new(-446.65979, 63.9892616, 112.249191)
  2182. Part151.Rotation = Vector3.new(0, -45, 0)
  2183. Part151.Color = Color3.new(0.8, 0.556863, 0.411765)
  2184. Part151.Size = Vector3.new(2.5, 2.5, 2.5)
  2185. Part151.Anchored = true
  2186. Part151.BottomSurface = Enum.SurfaceType.Smooth
  2187. Part151.BrickColor = BrickColor.new("Nougat")
  2188. Part151.Material = Enum.Material.Wood
  2189. Part151.TopSurface = Enum.SurfaceType.Smooth
  2190. Part151.brickColor = BrickColor.new("Nougat")
  2191. Part151.Shape = Enum.PartType.Ball
  2192. Part152.Parent = mas
  2193. Part152.CFrame = CFrame.new(-827.759827, 24.4281673, -245.202545, -0.413176954, 0.492407948, 0.766041338, 0.766043901, 0.642788291, -3.15056491e-06, -0.492403954, 0.586819947, -0.64279139)
  2194. Part152.Orientation = Vector3.new(0, 130, 50)
  2195. Part152.Position = Vector3.new(-827.759827, 24.4281673, -245.202545)
  2196. Part152.Rotation = Vector3.new(180, 50, -130)
  2197. Part152.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2198. Part152.Size = Vector3.new(66.5, 1, 2)
  2199. Part152.Anchored = true
  2200. Part152.BottomSurface = Enum.SurfaceType.Smooth
  2201. Part152.BrickColor = BrickColor.new("Institutional white")
  2202. Part152.Material = Enum.Material.Sand
  2203. Part152.TopSurface = Enum.SurfaceType.Smooth
  2204. Part152.brickColor = BrickColor.new("Institutional white")
  2205. Part153.Parent = mas
  2206. Part153.CFrame = CFrame.new(-621.549316, 1.98928595, -323.814514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2207. Part153.Position = Vector3.new(-621.549316, 1.98928595, -323.814514)
  2208. Part153.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2209. Part153.Transparency = 1
  2210. Part153.Size = Vector3.new(536.600464, 4, 1)
  2211. Part153.Anchored = true
  2212. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2213. Part153.BrickColor = BrickColor.new("Institutional white")
  2214. Part153.TopSurface = Enum.SurfaceType.Smooth
  2215. Part153.brickColor = BrickColor.new("Institutional white")
  2216. Part154.Parent = mas
  2217. Part154.CFrame = CFrame.new(-445.892273, 72.9391098, 101.228333, 0, -0.707106173, -0.707107008, -0.999999583, 0, 0, 0, 0.707107127, -0.707106054)
  2218. Part154.Orientation = Vector3.new(0, -135, -90)
  2219. Part154.Position = Vector3.new(-445.892273, 72.9391098, 101.228333)
  2220. Part154.Rotation = Vector3.new(-180, -45, 90)
  2221. Part154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2222. Part154.Size = Vector3.new(0.100000001, 3, 3)
  2223. Part154.Anchored = true
  2224. Part154.BottomSurface = Enum.SurfaceType.Smooth
  2225. Part154.BrickColor = BrickColor.new("Really black")
  2226. Part154.Material = Enum.Material.Sand
  2227. Part154.TopSurface = Enum.SurfaceType.Smooth
  2228. Part154.brickColor = BrickColor.new("Really black")
  2229. Part154.Shape = Enum.PartType.Cylinder
  2230. Part155.Parent = mas
  2231. Part155.CFrame = CFrame.new(-873.393616, -0.0107129812, -152.881561, 0.642788053, 0, 0.76604414, 0, 1, 0, -0.76604414, 0, 0.642788053)
  2232. Part155.Orientation = Vector3.new(0, 50, 0)
  2233. Part155.Position = Vector3.new(-873.393616, -0.0107129812, -152.881561)
  2234. Part155.Rotation = Vector3.new(0, 50, 0)
  2235. Part155.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2236. Part155.Size = Vector3.new(121.5, 1, 2)
  2237. Part155.Anchored = true
  2238. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2239. Part155.BrickColor = BrickColor.new("Institutional white")
  2240. Part155.Material = Enum.Material.Sand
  2241. Part155.TopSurface = Enum.SurfaceType.Smooth
  2242. Part155.brickColor = BrickColor.new("Institutional white")
  2243. Part156.Parent = mas
  2244. Part156.CFrame = CFrame.new(-1011.43262, 70.2394714, -298.578888, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2245. Part156.Orientation = Vector3.new(0, -15, 0)
  2246. Part156.Position = Vector3.new(-1011.43262, 70.2394714, -298.578888)
  2247. Part156.Rotation = Vector3.new(0, -15, 0)
  2248. Part156.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2249. Part156.Size = Vector3.new(48, 42.5, 113)
  2250. Part156.Anchored = true
  2251. Part156.BottomSurface = Enum.SurfaceType.Smooth
  2252. Part156.BrickColor = BrickColor.new("Institutional white")
  2253. Part156.Material = Enum.Material.Sand
  2254. Part156.TopSurface = Enum.SurfaceType.Smooth
  2255. Part156.brickColor = BrickColor.new("Institutional white")
  2256. Part157.Parent = mas
  2257. Part157.CFrame = CFrame.new(-749.557678, 41.9892883, 23.1652012, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2258. Part157.Orientation = Vector3.new(0, 30, 0)
  2259. Part157.Position = Vector3.new(-749.557678, 41.9892883, 23.1652012)
  2260. Part157.Rotation = Vector3.new(0, 30, 0)
  2261. Part157.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2262. Part157.Size = Vector3.new(13, 14, 11.5)
  2263. Part157.Anchored = true
  2264. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2265. Part157.BrickColor = BrickColor.new("Institutional white")
  2266. Part157.Material = Enum.Material.Ice
  2267. Part157.TopSurface = Enum.SurfaceType.Smooth
  2268. Part157.brickColor = BrickColor.new("Institutional white")
  2269. PointLight158.Parent = Part157
  2270. PointLight158.Range = 30
  2271. Part159.Parent = mas
  2272. Part159.CFrame = CFrame.new(-749.611938, 55.4892883, 22.5730247, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2273. Part159.Orientation = Vector3.new(0, 15, 0)
  2274. Part159.Position = Vector3.new(-749.611938, 55.4892883, 22.5730247)
  2275. Part159.Rotation = Vector3.new(0, 15, 0)
  2276. Part159.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2277. Part159.Size = Vector3.new(18.5, 13, 21)
  2278. Part159.Anchored = true
  2279. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2280. Part159.BrickColor = BrickColor.new("Institutional white")
  2281. Part159.Material = Enum.Material.Ice
  2282. Part159.TopSurface = Enum.SurfaceType.Smooth
  2283. Part159.brickColor = BrickColor.new("Institutional white")
  2284. Part160.Parent = mas
  2285. Part160.CFrame = CFrame.new(-749.241577, 64.4892883, 22.4736462, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  2286. Part160.Orientation = Vector3.new(0, 45, 0)
  2287. Part160.Position = Vector3.new(-749.241577, 64.4892883, 22.4736462)
  2288. Part160.Rotation = Vector3.new(0, 45, 0)
  2289. Part160.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2290. Part160.Size = Vector3.new(37, 5, 30)
  2291. Part160.Anchored = true
  2292. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2293. Part160.BrickColor = BrickColor.new("Institutional white")
  2294. Part160.Material = Enum.Material.Ice
  2295. Part160.TopSurface = Enum.SurfaceType.Smooth
  2296. Part160.brickColor = BrickColor.new("Institutional white")
  2297. Part161.Parent = mas
  2298. Part161.CFrame = CFrame.new(-993.348938, 60.9894714, -294.066132, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2299. Part161.Position = Vector3.new(-993.348938, 60.9894714, -294.066132)
  2300. Part161.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2301. Part161.Size = Vector3.new(37, 24, 104.5)
  2302. Part161.Anchored = true
  2303. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2304. Part161.BrickColor = BrickColor.new("Institutional white")
  2305. Part161.Material = Enum.Material.Sand
  2306. Part161.TopSurface = Enum.SurfaceType.Smooth
  2307. Part161.brickColor = BrickColor.new("Institutional white")
  2308. Part162.Parent = mas
  2309. Part162.CFrame = CFrame.new(-749.142761, 71.4892883, 21.6222744, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2310. Part162.Orientation = Vector3.new(0, -15, 0)
  2311. Part162.Position = Vector3.new(-749.142761, 71.4892883, 21.6222744)
  2312. Part162.Rotation = Vector3.new(0, -15, 0)
  2313. Part162.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2314. Part162.Size = Vector3.new(51, 9, 53.5)
  2315. Part162.Anchored = true
  2316. Part162.BottomSurface = Enum.SurfaceType.Smooth
  2317. Part162.BrickColor = BrickColor.new("Institutional white")
  2318. Part162.Material = Enum.Material.Ice
  2319. Part162.TopSurface = Enum.SurfaceType.Smooth
  2320. Part162.brickColor = BrickColor.new("Institutional white")
  2321. PointLight163.Parent = Part162
  2322. PointLight163.Color = Color3.new(0.188235, 0.866667, 1)
  2323. PointLight163.Range = 50
  2324. Part164.Parent = mas
  2325. Part164.CFrame = CFrame.new(-748.848999, 81.4892883, 22.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2326. Part164.Position = Vector3.new(-748.848999, 81.4892883, 22.1854248)
  2327. Part164.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2328. Part164.Size = Vector3.new(70, 1, 70)
  2329. Part164.Anchored = true
  2330. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2331. Part164.BrickColor = BrickColor.new("Institutional white")
  2332. Part164.Material = Enum.Material.Sand
  2333. Part164.TopSurface = Enum.SurfaceType.Smooth
  2334. Part164.brickColor = BrickColor.new("Institutional white")
  2335. Part165.Parent = mas
  2336. Part165.CFrame = CFrame.new(-1030.599, 153.389267, 25.6855316, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2337. Part165.Position = Vector3.new(-1030.599, 153.389267, 25.6855316)
  2338. Part165.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2339. Part165.Transparency = 1
  2340. Part165.Size = Vector3.new(30.7000065, 208.800018, 849.999939)
  2341. Part165.Anchored = true
  2342. Part165.BottomSurface = Enum.SurfaceType.Smooth
  2343. Part165.BrickColor = BrickColor.new("Institutional white")
  2344. Part165.Material = Enum.Material.Sand
  2345. Part165.TopSurface = Enum.SurfaceType.Smooth
  2346. Part165.brickColor = BrickColor.new("Institutional white")
  2347. Part166.Parent = mas
  2348. Part166.CFrame = CFrame.new(-748.848999, 78.4892883, 22.1854248, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2349. Part166.Position = Vector3.new(-748.848999, 78.4892883, 22.1854248)
  2350. Part166.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2351. Part166.Size = Vector3.new(70, 5, 70)
  2352. Part166.Anchored = true
  2353. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2354. Part166.BrickColor = BrickColor.new("Institutional white")
  2355. Part166.Material = Enum.Material.Ice
  2356. Part166.TopSurface = Enum.SurfaceType.Smooth
  2357. Part166.brickColor = BrickColor.new("Institutional white")
  2358. ParticleEmitter167.Parent = Part166
  2359. ParticleEmitter167.Speed = NumberRange.new(2, 2)
  2360. ParticleEmitter167.Color = ColorSequence.new(Color3.new(0, 1, 1),Color3.new(0, 1, 1))
  2361. ParticleEmitter167.LightEmission = 1
  2362. ParticleEmitter167.LightInfluence = 1
  2363. ParticleEmitter167.Size = NumberSequence.new(1.2999999523163,1.2999999523163)
  2364. ParticleEmitter167.Acceleration = Vector3.new(0, -8, 0)
  2365. ParticleEmitter167.EmissionDirection = Enum.NormalId.Bottom
  2366. ParticleEmitter167.Lifetime = NumberRange.new(5, 5)
  2367. ParticleEmitter167.Rate = 5
  2368. ParticleEmitter167.SpreadAngle = Vector2.new(5, 5)
  2369. ParticleEmitter167.VelocitySpread = 5
  2370. Part168.Parent = mas
  2371. Part168.CFrame = CFrame.new(-722.249023, 152.489258, -397.314514, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2372. Part168.Orientation = Vector3.new(0, 90, 0)
  2373. Part168.Position = Vector3.new(-722.249023, 152.489258, -397.314514)
  2374. Part168.Rotation = Vector3.new(0, 90, 0)
  2375. Part168.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2376. Part168.Transparency = 1
  2377. Part168.Size = Vector3.new(4, 207, 586)
  2378. Part168.Anchored = true
  2379. Part168.BottomSurface = Enum.SurfaceType.Smooth
  2380. Part168.BrickColor = BrickColor.new("Institutional white")
  2381. Part168.Material = Enum.Material.Sand
  2382. Part168.TopSurface = Enum.SurfaceType.Smooth
  2383. Part168.brickColor = BrickColor.new("Institutional white")
  2384. Part169.Parent = mas
  2385. Part169.CFrame = CFrame.new(-957.862854, 53.9894676, -213.70723, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2386. Part169.Orientation = Vector3.new(0, 15, 0)
  2387. Part169.Position = Vector3.new(-957.862854, 53.9894676, -213.70723)
  2388. Part169.Rotation = Vector3.new(0, 15, 0)
  2389. Part169.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2390. Part169.Size = Vector3.new(27, 10, 53)
  2391. Part169.Anchored = true
  2392. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2393. Part169.BrickColor = BrickColor.new("Institutional white")
  2394. Part169.Material = Enum.Material.Sand
  2395. Part169.TopSurface = Enum.SurfaceType.Smooth
  2396. Part169.brickColor = BrickColor.new("Institutional white")
  2397. Part170.Parent = mas
  2398. Part170.CFrame = CFrame.new(-491.349121, 56.9892883, -373.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2399. Part170.Position = Vector3.new(-491.349121, 56.9892883, -373.314514)
  2400. Part170.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2401. Part170.Size = Vector3.new(79, 16, 30)
  2402. Part170.Anchored = true
  2403. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2404. Part170.BrickColor = BrickColor.new("Institutional white")
  2405. Part170.Material = Enum.Material.Sand
  2406. Part170.TopSurface = Enum.SurfaceType.Smooth
  2407. Part170.brickColor = BrickColor.new("Institutional white")
  2408. Part171.Parent = mas
  2409. Part171.CFrame = CFrame.new(-985.284546, 56.2394714, -75.8421249, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2410. Part171.Orientation = Vector3.new(0, 15, 0)
  2411. Part171.Position = Vector3.new(-985.284546, 56.2394714, -75.8421249)
  2412. Part171.Rotation = Vector3.new(0, 15, 0)
  2413. Part171.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2414. Part171.Size = Vector3.new(35.5, 14.5, 146.5)
  2415. Part171.Anchored = true
  2416. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2417. Part171.BrickColor = BrickColor.new("Institutional white")
  2418. Part171.Material = Enum.Material.Sand
  2419. Part171.TopSurface = Enum.SurfaceType.Smooth
  2420. Part171.brickColor = BrickColor.new("Institutional white")
  2421. Part172.Parent = mas
  2422. Part172.CFrame = CFrame.new(-1015.71069, 66.4894714, -91.0746155, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2423. Part172.Orientation = Vector3.new(0, 15, 0)
  2424. Part172.Position = Vector3.new(-1015.71069, 66.4894714, -91.0746155)
  2425. Part172.Rotation = Vector3.new(0, 15, 0)
  2426. Part172.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2427. Part172.Size = Vector3.new(45.5, 35, 120.5)
  2428. Part172.Anchored = true
  2429. Part172.BottomSurface = Enum.SurfaceType.Smooth
  2430. Part172.BrickColor = BrickColor.new("Institutional white")
  2431. Part172.Material = Enum.Material.Sand
  2432. Part172.TopSurface = Enum.SurfaceType.Smooth
  2433. Part172.brickColor = BrickColor.new("Institutional white")
  2434. Part173.Parent = mas
  2435. Part173.CFrame = CFrame.new(-1011.52808, 72.7394714, 22.480114, 0.965925872, 0, -0.258818865, 0, 1, 0, 0.258818865, 0, 0.965925872)
  2436. Part173.Orientation = Vector3.new(0, -15, 0)
  2437. Part173.Position = Vector3.new(-1011.52808, 72.7394714, 22.480114)
  2438. Part173.Rotation = Vector3.new(0, -15, 0)
  2439. Part173.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2440. Part173.Size = Vector3.new(18.5, 4.5, 131.5)
  2441. Part173.Anchored = true
  2442. Part173.BottomSurface = Enum.SurfaceType.Smooth
  2443. Part173.BrickColor = BrickColor.new("Institutional white")
  2444. Part173.Material = Enum.Material.Sand
  2445. Part173.TopSurface = Enum.SurfaceType.Smooth
  2446. Part173.brickColor = BrickColor.new("Institutional white")
  2447. Part174.Parent = mas
  2448. Part174.CFrame = CFrame.new(-991.25, 68.9894791, -81.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2449. Part174.Position = Vector3.new(-991.25, 68.9894791, -81.5)
  2450. Part174.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2451. Part174.Size = Vector3.new(20.5, 11, 75)
  2452. Part174.Anchored = true
  2453. Part174.BottomSurface = Enum.SurfaceType.Smooth
  2454. Part174.BrickColor = BrickColor.new("Institutional white")
  2455. Part174.Material = Enum.Material.Sand
  2456. Part174.TopSurface = Enum.SurfaceType.Smooth
  2457. Part174.brickColor = BrickColor.new("Institutional white")
  2458. Part175.Parent = mas
  2459. Part175.CFrame = CFrame.new(-430.849121, 54.9892883, -390.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2460. Part175.Position = Vector3.new(-430.849121, 54.9892883, -390.314514)
  2461. Part175.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2462. Part175.Size = Vector3.new(32, 12, 44)
  2463. Part175.Anchored = true
  2464. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2465. Part175.BrickColor = BrickColor.new("Institutional white")
  2466. Part175.Material = Enum.Material.Sand
  2467. Part175.TopSurface = Enum.SurfaceType.Smooth
  2468. Part175.brickColor = BrickColor.new("Institutional white")
  2469. Part176.Parent = mas
  2470. Part176.CFrame = CFrame.new(-934.138367, 65.9892883, -374.39621, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2471. Part176.Orientation = Vector3.new(0, 30, 0)
  2472. Part176.Position = Vector3.new(-934.138367, 65.9892883, -374.39621)
  2473. Part176.Rotation = Vector3.new(0, 30, 0)
  2474. Part176.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2475. Part176.Size = Vector3.new(146.5, 34, 67.5)
  2476. Part176.Anchored = true
  2477. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2478. Part176.BrickColor = BrickColor.new("Institutional white")
  2479. Part176.Material = Enum.Material.Sand
  2480. Part176.TopSurface = Enum.SurfaceType.Smooth
  2481. Part176.brickColor = BrickColor.new("Institutional white")
  2482. Part177.Parent = mas
  2483. Part177.CFrame = CFrame.new(-808.120056, 55.0892639, -373.035553, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2484. Part177.Orientation = Vector3.new(0, 30, 0)
  2485. Part177.Position = Vector3.new(-808.120056, 55.0892639, -373.035553)
  2486. Part177.Rotation = Vector3.new(0, 30, 0)
  2487. Part177.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2488. Part177.Size = Vector3.new(81.9999924, 12.2000074, 32.6000023)
  2489. Part177.Anchored = true
  2490. Part177.BottomSurface = Enum.SurfaceType.Smooth
  2491. Part177.BrickColor = BrickColor.new("Institutional white")
  2492. Part177.Material = Enum.Material.Sand
  2493. Part177.TopSurface = Enum.SurfaceType.Smooth
  2494. Part177.brickColor = BrickColor.new("Institutional white")
  2495. Part178.Parent = mas
  2496. Part178.CFrame = CFrame.new(-1027.5498, 59.7394714, 33.9752693, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2497. Part178.Orientation = Vector3.new(0, -15, 0)
  2498. Part178.Position = Vector3.new(-1027.5498, 59.7394714, 33.9752693)
  2499. Part178.Rotation = Vector3.new(0, -15, 0)
  2500. Part178.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2501. Part178.Size = Vector3.new(64.5, 21.5, 169)
  2502. Part178.Anchored = true
  2503. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2504. Part178.BrickColor = BrickColor.new("Institutional white")
  2505. Part178.Material = Enum.Material.Sand
  2506. Part178.TopSurface = Enum.SurfaceType.Smooth
  2507. Part178.brickColor = BrickColor.new("Institutional white")
  2508. Part179.Parent = mas
  2509. Part179.CFrame = CFrame.new(-849.367493, 56.7892799, -381.266388, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2510. Part179.Orientation = Vector3.new(0, -15, 0)
  2511. Part179.Position = Vector3.new(-849.367493, 56.7892799, -381.266388)
  2512. Part179.Rotation = Vector3.new(0, -15, 0)
  2513. Part179.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2514. Part179.Size = Vector3.new(48.1000061, 15.6000051, 88.0999832)
  2515. Part179.Anchored = true
  2516. Part179.BottomSurface = Enum.SurfaceType.Smooth
  2517. Part179.BrickColor = BrickColor.new("Institutional white")
  2518. Part179.Material = Enum.Material.Sand
  2519. Part179.TopSurface = Enum.SurfaceType.Smooth
  2520. Part179.brickColor = BrickColor.new("Institutional white")
  2521. Part180.Parent = mas
  2522. Part180.CFrame = CFrame.new(-782.849121, 50.9892883, -336.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2523. Part180.Position = Vector3.new(-782.849121, 50.9892883, -336.314514)
  2524. Part180.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2525. Part180.Size = Vector3.new(58, 4, 24)
  2526. Part180.Anchored = true
  2527. Part180.BottomSurface = Enum.SurfaceType.Smooth
  2528. Part180.BrickColor = BrickColor.new("Institutional white")
  2529. Part180.Material = Enum.Material.Sand
  2530. Part180.TopSurface = Enum.SurfaceType.Smooth
  2531. Part180.brickColor = BrickColor.new("Institutional white")
  2532. Part181.Parent = mas
  2533. Part181.CFrame = CFrame.new(-1005.28271, 55.7394714, 28.0423241, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2534. Part181.Orientation = Vector3.new(0, 30, 0)
  2535. Part181.Position = Vector3.new(-1005.28271, 55.7394714, 28.0423241)
  2536. Part181.Rotation = Vector3.new(0, 30, 0)
  2537. Part181.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2538. Part181.Size = Vector3.new(92, 13.5, 79)
  2539. Part181.Anchored = true
  2540. Part181.BottomSurface = Enum.SurfaceType.Smooth
  2541. Part181.BrickColor = BrickColor.new("Institutional white")
  2542. Part181.Material = Enum.Material.Sand
  2543. Part181.TopSurface = Enum.SurfaceType.Smooth
  2544. Part181.brickColor = BrickColor.new("Institutional white")
  2545. Part182.Parent = mas
  2546. Part182.CFrame = CFrame.new(-845.583435, 60.6892891, -385.406982, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2547. Part182.Orientation = Vector3.new(0, 30, 0)
  2548. Part182.Position = Vector3.new(-845.583435, 60.6892891, -385.406982)
  2549. Part182.Rotation = Vector3.new(0, 30, 0)
  2550. Part182.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2551. Part182.Size = Vector3.new(109.599998, 23.3999977, 37.6000061)
  2552. Part182.Anchored = true
  2553. Part182.BottomSurface = Enum.SurfaceType.Smooth
  2554. Part182.BrickColor = BrickColor.new("Institutional white")
  2555. Part182.Material = Enum.Material.Sand
  2556. Part182.TopSurface = Enum.SurfaceType.Smooth
  2557. Part182.brickColor = BrickColor.new("Institutional white")
  2558. Part183.Parent = mas
  2559. Part183.CFrame = CFrame.new(-973.598877, 57.9894714, -215.815994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2560. Part183.Position = Vector3.new(-973.598877, 57.9894714, -215.815994)
  2561. Part183.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2562. Part183.Size = Vector3.new(34.5, 18, 88)
  2563. Part183.Anchored = true
  2564. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2565. Part183.BrickColor = BrickColor.new("Institutional white")
  2566. Part183.Material = Enum.Material.Sand
  2567. Part183.TopSurface = Enum.SurfaceType.Smooth
  2568. Part183.brickColor = BrickColor.new("Institutional white")
  2569. Part184.Parent = mas
  2570. Part184.CFrame = CFrame.new(-603.849121, 53.4892883, -363.314514, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2571. Part184.Position = Vector3.new(-603.849121, 53.4892883, -363.314514)
  2572. Part184.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2573. Part184.Size = Vector3.new(56, 9, 22)
  2574. Part184.Anchored = true
  2575. Part184.BottomSurface = Enum.SurfaceType.Smooth
  2576. Part184.BrickColor = BrickColor.new("Institutional white")
  2577. Part184.Material = Enum.Material.Sand
  2578. Part184.TopSurface = Enum.SurfaceType.Smooth
  2579. Part184.brickColor = BrickColor.new("Institutional white")
  2580. Part185.Parent = mas
  2581. Part185.CFrame = CFrame.new(-611.293579, 56.4892883, -380.086029, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2582. Part185.Orientation = Vector3.new(0, 15, 0)
  2583. Part185.Position = Vector3.new(-611.293579, 56.4892883, -380.086029)
  2584. Part185.Rotation = Vector3.new(0, 15, 0)
  2585. Part185.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2586. Part185.Size = Vector3.new(73, 15, 44)
  2587. Part185.Anchored = true
  2588. Part185.BottomSurface = Enum.SurfaceType.Smooth
  2589. Part185.BrickColor = BrickColor.new("Institutional white")
  2590. Part185.Material = Enum.Material.Sand
  2591. Part185.TopSurface = Enum.SurfaceType.Smooth
  2592. Part185.brickColor = BrickColor.new("Institutional white")
  2593. Part186.Parent = mas
  2594. Part186.CFrame = CFrame.new(-981.447266, 51.9894676, -128.120377, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2595. Part186.Orientation = Vector3.new(0, -15, 0)
  2596. Part186.Position = Vector3.new(-981.447266, 51.9894676, -128.120377)
  2597. Part186.Rotation = Vector3.new(0, -15, 0)
  2598. Part186.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2599. Part186.Size = Vector3.new(42, 6, 107.5)
  2600. Part186.Anchored = true
  2601. Part186.BottomSurface = Enum.SurfaceType.Smooth
  2602. Part186.BrickColor = BrickColor.new("Institutional white")
  2603. Part186.Material = Enum.Material.Sand
  2604. Part186.TopSurface = Enum.SurfaceType.Smooth
  2605. Part186.brickColor = BrickColor.new("Institutional white")
  2606. Part187.Parent = mas
  2607. Part187.CFrame = CFrame.new(-667.403992, 53.4892883, -373.386353, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2608. Part187.Orientation = Vector3.new(0, -15, 0)
  2609. Part187.Position = Vector3.new(-667.403992, 53.4892883, -373.386353)
  2610. Part187.Rotation = Vector3.new(0, -15, 0)
  2611. Part187.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2612. Part187.Size = Vector3.new(72, 9, 43)
  2613. Part187.Anchored = true
  2614. Part187.BottomSurface = Enum.SurfaceType.Smooth
  2615. Part187.BrickColor = BrickColor.new("Institutional white")
  2616. Part187.Material = Enum.Material.Sand
  2617. Part187.TopSurface = Enum.SurfaceType.Smooth
  2618. Part187.brickColor = BrickColor.new("Institutional white")
  2619. Part188.Parent = mas
  2620. Part188.CFrame = CFrame.new(-514.733093, 62.9892883, -394.041779, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2621. Part188.Orientation = Vector3.new(0, 30, 0)
  2622. Part188.Position = Vector3.new(-514.733093, 62.9892883, -394.041779)
  2623. Part188.Rotation = Vector3.new(0, 30, 0)
  2624. Part188.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2625. Part188.Size = Vector3.new(68, 28, 51)
  2626. Part188.Anchored = true
  2627. Part188.BottomSurface = Enum.SurfaceType.Smooth
  2628. Part188.BrickColor = BrickColor.new("Institutional white")
  2629. Part188.Material = Enum.Material.Sand
  2630. Part188.TopSurface = Enum.SurfaceType.Smooth
  2631. Part188.brickColor = BrickColor.new("Institutional white")
  2632. Part189.Parent = mas
  2633. Part189.CFrame = CFrame.new(-431.550079, 51.4892883, -368.724792, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2634. Part189.Orientation = Vector3.new(0, 30, 0)
  2635. Part189.Position = Vector3.new(-431.550079, 51.4892883, -368.724792)
  2636. Part189.Rotation = Vector3.new(0, 30, 0)
  2637. Part189.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2638. Part189.Size = Vector3.new(49, 5, 22)
  2639. Part189.Anchored = true
  2640. Part189.BottomSurface = Enum.SurfaceType.Smooth
  2641. Part189.BrickColor = BrickColor.new("Institutional white")
  2642. Part189.Material = Enum.Material.Sand
  2643. Part189.TopSurface = Enum.SurfaceType.Smooth
  2644. Part189.brickColor = BrickColor.new("Institutional white")
  2645. Part190.Parent = mas
  2646. Part190.CFrame = CFrame.new(-1009.84662, 62.9894714, -194.789886, 0.965925872, 0, -0.258818984, 0, 1, 0, 0.258818984, 0, 0.965925872)
  2647. Part190.Orientation = Vector3.new(0, -15, 0)
  2648. Part190.Position = Vector3.new(-1009.84662, 62.9894714, -194.789886)
  2649. Part190.Rotation = Vector3.new(0, -15, 0)
  2650. Part190.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2651. Part190.Size = Vector3.new(52, 28, 121.5)
  2652. Part190.Anchored = true
  2653. Part190.BottomSurface = Enum.SurfaceType.Smooth
  2654. Part190.BrickColor = BrickColor.new("Institutional white")
  2655. Part190.Material = Enum.Material.Sand
  2656. Part190.TopSurface = Enum.SurfaceType.Smooth
  2657. Part190.brickColor = BrickColor.new("Institutional white")
  2658. Part191.Parent = mas
  2659. Part191.CFrame = CFrame.new(-788.699036, 52.4892654, -359.414703, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2660. Part191.Position = Vector3.new(-788.699036, 52.4892654, -359.414703)
  2661. Part191.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2662. Part191.Size = Vector3.new(102.699974, 6.99999809, 42.0000076)
  2663. Part191.Anchored = true
  2664. Part191.BottomSurface = Enum.SurfaceType.Smooth
  2665. Part191.BrickColor = BrickColor.new("Institutional white")
  2666. Part191.Material = Enum.Material.Sand
  2667. Part191.TopSurface = Enum.SurfaceType.Smooth
  2668. Part191.brickColor = BrickColor.new("Institutional white")
  2669. Part192.Parent = mas
  2670. Part192.CFrame = CFrame.new(-947.558289, 69.7394714, -333.505341, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  2671. Part192.Orientation = Vector3.new(0, -30, 0)
  2672. Part192.Position = Vector3.new(-947.558289, 69.7394714, -333.505341)
  2673. Part192.Rotation = Vector3.new(0, -30, 0)
  2674. Part192.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2675. Part192.Size = Vector3.new(62, 13.5, 45)
  2676. Part192.Anchored = true
  2677. Part192.BottomSurface = Enum.SurfaceType.Smooth
  2678. Part192.BrickColor = BrickColor.new("Institutional white")
  2679. Part192.Material = Enum.Material.Sand
  2680. Part192.TopSurface = Enum.SurfaceType.Smooth
  2681. Part192.brickColor = BrickColor.new("Institutional white")
  2682. Part193.Parent = mas
  2683. Part193.CFrame = CFrame.new(-739.499084, 55.5892792, -363.764435, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2684. Part193.Position = Vector3.new(-739.499084, 55.5892792, -363.764435)
  2685. Part193.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2686. Part193.Size = Vector3.new(65.0999832, 13.1999998, 60.8999939)
  2687. Part193.Anchored = true
  2688. Part193.BottomSurface = Enum.SurfaceType.Smooth
  2689. Part193.BrickColor = BrickColor.new("Institutional white")
  2690. Part193.Material = Enum.Material.Sand
  2691. Part193.TopSurface = Enum.SurfaceType.Smooth
  2692. Part193.brickColor = BrickColor.new("Institutional white")
  2693. Part194.Parent = mas
  2694. Part194.CFrame = CFrame.new(-736.285034, 52.4892883, -336.108765, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388)
  2695. Part194.Orientation = Vector3.new(0, 30, 0)
  2696. Part194.Position = Vector3.new(-736.285034, 52.4892883, -336.108765)
  2697. Part194.Rotation = Vector3.new(0, 30, 0)
  2698. Part194.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2699. Part194.Size = Vector3.new(46, 7, 22)
  2700. Part194.Anchored = true
  2701. Part194.BottomSurface = Enum.SurfaceType.Smooth
  2702. Part194.BrickColor = BrickColor.new("Institutional white")
  2703. Part194.Material = Enum.Material.Sand
  2704. Part194.TopSurface = Enum.SurfaceType.Smooth
  2705. Part194.brickColor = BrickColor.new("Institutional white")
  2706. Part195.Parent = mas
  2707. Part195.CFrame = CFrame.new(-758.604553, 62.9892807, -389.089691, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2708. Part195.Orientation = Vector3.new(0, -30, 0)
  2709. Part195.Position = Vector3.new(-758.604553, 62.9892807, -389.089691)
  2710. Part195.Rotation = Vector3.new(0, -30, 0)
  2711. Part195.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2712. Part195.Size = Vector3.new(89.2000198, 28.0000114, 67.0999832)
  2713. Part195.Anchored = true
  2714. Part195.BottomSurface = Enum.SurfaceType.Smooth
  2715. Part195.BrickColor = BrickColor.new("Institutional white")
  2716. Part195.Material = Enum.Material.Sand
  2717. Part195.TopSurface = Enum.SurfaceType.Smooth
  2718. Part195.brickColor = BrickColor.new("Institutional white")
  2719. Part196.Parent = mas
  2720. Part196.CFrame = CFrame.new(-943.915771, 55.9894676, -315.813782, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388)
  2721. Part196.Orientation = Vector3.new(0, -30, 0)
  2722. Part196.Position = Vector3.new(-943.915771, 55.9894676, -315.813782)
  2723. Part196.Rotation = Vector3.new(0, -30, 0)
  2724. Part196.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2725. Part196.Size = Vector3.new(61, 14, 176)
  2726. Part196.Anchored = true
  2727. Part196.BottomSurface = Enum.SurfaceType.Smooth
  2728. Part196.BrickColor = BrickColor.new("Institutional white")
  2729. Part196.Material = Enum.Material.Sand
  2730. Part196.TopSurface = Enum.SurfaceType.Smooth
  2731. Part196.brickColor = BrickColor.new("Institutional white")
  2732. Part197.Parent = mas
  2733. Part197.CFrame = CFrame.new(-678.541077, 58.9892883, -390.659821, 0.965925872, 0, 0.258818984, 0, 1, 0, -0.258818984, 0, 0.965925872)
  2734. Part197.Orientation = Vector3.new(0, 15, 0)
  2735. Part197.Position = Vector3.new(-678.541077, 58.9892883, -390.659821)
  2736. Part197.Rotation = Vector3.new(0, 15, 0)
  2737. Part197.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2738. Part197.Size = Vector3.new(103, 20, 39)
  2739. Part197.Anchored = true
  2740. Part197.BottomSurface = Enum.SurfaceType.Smooth
  2741. Part197.BrickColor = BrickColor.new("Institutional white")
  2742. Part197.Material = Enum.Material.Sand
  2743. Part197.TopSurface = Enum.SurfaceType.Smooth
  2744. Part197.brickColor = BrickColor.new("Institutional white")
  2745. Part198.Parent = mas
  2746. Part198.CFrame = CFrame.new(-450.051727, 58.9892883, -393.102692, 0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, 0.707106829)
  2747. Part198.Orientation = Vector3.new(0, 45, 0)
  2748. Part198.Position = Vector3.new(-450.051727, 58.9892883, -393.102692)
  2749. Part198.Rotation = Vector3.new(0, 45, 0)
  2750. Part198.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2751. Part198.Size = Vector3.new(50, 20, 45)
  2752. Part198.Anchored = true
  2753. Part198.BottomSurface = Enum.SurfaceType.Smooth
  2754. Part198.BrickColor = BrickColor.new("Institutional white")
  2755. Part198.Material = Enum.Material.Sand
  2756. Part198.TopSurface = Enum.SurfaceType.Smooth
  2757. Part198.brickColor = BrickColor.new("Institutional white")
  2758. TrussPart199.Parent = mas
  2759. TrussPart199.CFrame = CFrame.new(-440.088684, 30.0000191, 108.71788, -4.50911415e-08, 0.707107246, 0.707106411, -1, 2.38027376e-08, -8.75713084e-08, -7.87533665e-08, -0.707106411, 0.707107246)
  2760. TrussPart199.Orientation = Vector3.new(0, 45, -90)
  2761. TrussPart199.Position = Vector3.new(-440.088684, 30.0000191, 108.71788)
  2762. TrussPart199.Rotation = Vector3.new(0, 45, -90)
  2763. TrussPart199.Color = Color3.new(0.8, 0.556863, 0.411765)
  2764. TrussPart199.Size = Vector3.new(60, 2, 2)
  2765. TrussPart199.Anchored = true
  2766. TrussPart199.BackSurface = Enum.SurfaceType.Smooth
  2767. TrussPart199.BottomSurface = Enum.SurfaceType.Smooth
  2768. TrussPart199.BrickColor = BrickColor.new("Nougat")
  2769. TrussPart199.FrontSurface = Enum.SurfaceType.Smooth
  2770. TrussPart199.LeftSurface = Enum.SurfaceType.Smooth
  2771. TrussPart199.Material = Enum.Material.WoodPlanks
  2772. TrussPart199.RightSurface = Enum.SurfaceType.Smooth
  2773. TrussPart199.TopSurface = Enum.SurfaceType.Smooth
  2774. TrussPart199.brickColor = BrickColor.new("Nougat")
  2775. TrussPart200.Parent = mas
  2776. TrussPart200.CFrame = CFrame.new(-435.845978, 30.0000153, 104.475319, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2777. TrussPart200.Orientation = Vector3.new(0, 45, -90)
  2778. TrussPart200.Position = Vector3.new(-435.845978, 30.0000153, 104.475319)
  2779. TrussPart200.Rotation = Vector3.new(0, 45, -90)
  2780. TrussPart200.Color = Color3.new(0.8, 0.556863, 0.411765)
  2781. TrussPart200.Size = Vector3.new(60, 2, 2)
  2782. TrussPart200.Anchored = true
  2783. TrussPart200.BackSurface = Enum.SurfaceType.Smooth
  2784. TrussPart200.BottomSurface = Enum.SurfaceType.Smooth
  2785. TrussPart200.BrickColor = BrickColor.new("Nougat")
  2786. TrussPart200.FrontSurface = Enum.SurfaceType.Smooth
  2787. TrussPart200.LeftSurface = Enum.SurfaceType.Smooth
  2788. TrussPart200.Material = Enum.Material.WoodPlanks
  2789. TrussPart200.RightSurface = Enum.SurfaceType.Smooth
  2790. TrussPart200.TopSurface = Enum.SurfaceType.Smooth
  2791. TrussPart200.brickColor = BrickColor.new("Nougat")
  2792. TrussPart201.Parent = mas
  2793. TrussPart201.CFrame = CFrame.new(-441.502808, 30.0000153, 110.132172, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2794. TrussPart201.Orientation = Vector3.new(0, 45, -90)
  2795. TrussPart201.Position = Vector3.new(-441.502808, 30.0000153, 110.132172)
  2796. TrussPart201.Rotation = Vector3.new(0, 45, -90)
  2797. TrussPart201.Color = Color3.new(0.8, 0.556863, 0.411765)
  2798. TrussPart201.Size = Vector3.new(60, 2, 2)
  2799. TrussPart201.Anchored = true
  2800. TrussPart201.BackSurface = Enum.SurfaceType.Smooth
  2801. TrussPart201.BottomSurface = Enum.SurfaceType.Smooth
  2802. TrussPart201.BrickColor = BrickColor.new("Nougat")
  2803. TrussPart201.FrontSurface = Enum.SurfaceType.Smooth
  2804. TrussPart201.LeftSurface = Enum.SurfaceType.Smooth
  2805. TrussPart201.Material = Enum.Material.WoodPlanks
  2806. TrussPart201.RightSurface = Enum.SurfaceType.Smooth
  2807. TrussPart201.TopSurface = Enum.SurfaceType.Smooth
  2808. TrussPart201.brickColor = BrickColor.new("Nougat")
  2809. WedgePart202.Parent = mas
  2810. WedgePart202.CFrame = CFrame.new(-692.348999, 33.2392883, -65.8145752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2811. WedgePart202.Orientation = Vector3.new(0, 180, 0)
  2812. WedgePart202.Position = Vector3.new(-692.348999, 33.2392883, -65.8145752)
  2813. WedgePart202.Rotation = Vector3.new(-180, 0, -180)
  2814. WedgePart202.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2815. WedgePart202.Size = Vector3.new(35, 41.5, 63)
  2816. WedgePart202.Anchored = true
  2817. WedgePart202.BottomSurface = Enum.SurfaceType.Smooth
  2818. WedgePart202.BrickColor = BrickColor.new("Institutional white")
  2819. WedgePart202.Material = Enum.Material.Slate
  2820. WedgePart202.brickColor = BrickColor.new("Institutional white")
  2821. TrussPart203.Parent = mas
  2822. TrussPart203.CFrame = CFrame.new(-442.917053, 30.0000153, 111.546394, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2823. TrussPart203.Orientation = Vector3.new(0, 45, -90)
  2824. TrussPart203.Position = Vector3.new(-442.917053, 30.0000153, 111.546394)
  2825. TrussPart203.Rotation = Vector3.new(0, 45, -90)
  2826. TrussPart203.Color = Color3.new(0.8, 0.556863, 0.411765)
  2827. TrussPart203.Size = Vector3.new(60, 2, 2)
  2828. TrussPart203.Anchored = true
  2829. TrussPart203.BackSurface = Enum.SurfaceType.Smooth
  2830. TrussPart203.BottomSurface = Enum.SurfaceType.Smooth
  2831. TrussPart203.BrickColor = BrickColor.new("Nougat")
  2832. TrussPart203.FrontSurface = Enum.SurfaceType.Smooth
  2833. TrussPart203.LeftSurface = Enum.SurfaceType.Smooth
  2834. TrussPart203.Material = Enum.Material.WoodPlanks
  2835. TrussPart203.RightSurface = Enum.SurfaceType.Smooth
  2836. TrussPart203.TopSurface = Enum.SurfaceType.Smooth
  2837. TrussPart203.brickColor = BrickColor.new("Nougat")
  2838. TrussPart204.Parent = mas
  2839. TrussPart204.CFrame = CFrame.new(-434.431763, 30.0000153, 103.061104, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  2840. TrussPart204.Orientation = Vector3.new(0, 45, -90)
  2841. TrussPart204.Position = Vector3.new(-434.431763, 30.0000153, 103.061104)
  2842. TrussPart204.Rotation = Vector3.new(0, 45, -90)
  2843. TrussPart204.Color = Color3.new(0.8, 0.556863, 0.411765)
  2844. TrussPart204.Size = Vector3.new(60, 2, 2)
  2845. TrussPart204.Anchored = true
  2846. TrussPart204.BackSurface = Enum.SurfaceType.Smooth
  2847. TrussPart204.BottomSurface = Enum.SurfaceType.Smooth
  2848. TrussPart204.BrickColor = BrickColor.new("Nougat")
  2849. TrussPart204.FrontSurface = Enum.SurfaceType.Smooth
  2850. TrussPart204.LeftSurface = Enum.SurfaceType.Smooth
  2851. TrussPart204.Material = Enum.Material.WoodPlanks
  2852. TrussPart204.RightSurface = Enum.SurfaceType.Smooth
  2853. TrussPart204.TopSurface = Enum.SurfaceType.Smooth
  2854. TrussPart204.brickColor = BrickColor.new("Nougat")
  2855. WedgePart205.Parent = mas
  2856. WedgePart205.CFrame = CFrame.new(-649.708252, 16.2392883, -32.7001953, -0.17364791, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.17364791)
  2857. WedgePart205.Orientation = Vector3.new(0, -100, 0)
  2858. WedgePart205.Position = Vector3.new(-649.708252, 16.2392883, -32.7001953)
  2859. WedgePart205.Rotation = Vector3.new(-180, -80, -180)
  2860. WedgePart205.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2861. WedgePart205.Size = Vector3.new(19, 6.5, 6.5)
  2862. WedgePart205.Anchored = true
  2863. WedgePart205.BottomSurface = Enum.SurfaceType.Smooth
  2864. WedgePart205.BrickColor = BrickColor.new("Institutional white")
  2865. WedgePart205.Material = Enum.Material.Sand
  2866. WedgePart205.brickColor = BrickColor.new("Institutional white")
  2867. WedgePart206.Parent = mas
  2868. WedgePart206.CFrame = CFrame.new(-612.463013, 16.2392883, -164.738846, -0.173648089, 0, -0.98480773, 0, 1, 0, 0.98480773, 0, -0.173648089)
  2869. WedgePart206.Orientation = Vector3.new(0, -100, 0)
  2870. WedgePart206.Position = Vector3.new(-612.463013, 16.2392883, -164.738846)
  2871. WedgePart206.Rotation = Vector3.new(-180, -80, -180)
  2872. WedgePart206.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2873. WedgePart206.Size = Vector3.new(32, 6.5, 2)
  2874. WedgePart206.Anchored = true
  2875. WedgePart206.BottomSurface = Enum.SurfaceType.Smooth
  2876. WedgePart206.BrickColor = BrickColor.new("Institutional white")
  2877. WedgePart206.Material = Enum.Material.Sand
  2878. WedgePart206.brickColor = BrickColor.new("Institutional white")
  2879. WedgePart207.Parent = mas
  2880. WedgePart207.CFrame = CFrame.new(-607.185608, 3.23928833, -218.820633, 0.99619472, 0, -0.0871554911, 0, 1, 0, 0.0871554911, 0, 0.99619472)
  2881. WedgePart207.Orientation = Vector3.new(0, -5, 0)
  2882. WedgePart207.Position = Vector3.new(-607.185608, 3.23928833, -218.820633)
  2883. WedgePart207.Rotation = Vector3.new(0, -5, 0)
  2884. WedgePart207.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2885. WedgePart207.Size = Vector3.new(63.5, 6.5, 6.5)
  2886. WedgePart207.Anchored = true
  2887. WedgePart207.BottomSurface = Enum.SurfaceType.Smooth
  2888. WedgePart207.BrickColor = BrickColor.new("Institutional white")
  2889. WedgePart207.Material = Enum.Material.Sand
  2890. WedgePart207.brickColor = BrickColor.new("Institutional white")
  2891. WedgePart208.Parent = mas
  2892. WedgePart208.CFrame = CFrame.new(-436.732117, 79.5202408, 101.316971, -0.519580901, 0.707102358, 0.479613632, -0.678273857, -7.57790815e-07, -0.734800279, -0.519579649, -0.707102954, 0.479614019)
  2893. WedgePart208.Orientation = Vector3.new(47.2900009, 45, -90)
  2894. WedgePart208.Position = Vector3.new(-436.732117, 79.5202408, 101.316971)
  2895. WedgePart208.Rotation = Vector3.new(56.8699989, 28.6599998, -126.309998)
  2896. WedgePart208.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2897. WedgePart208.Size = Vector3.new(0.100000001, 13.0000181, 17.7000046)
  2898. WedgePart208.Anchored = true
  2899. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2900. WedgePart208.BrickColor = BrickColor.new("Institutional white")
  2901. WedgePart208.Material = Enum.Material.Sand
  2902. WedgePart208.brickColor = BrickColor.new("Institutional white")
  2903. WedgePart209.Parent = mas
  2904. WedgePart209.CFrame = CFrame.new(-759.348999, 9.73930359, -216.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2905. WedgePart209.Position = Vector3.new(-759.348999, 9.73930359, -216.564575)
  2906. WedgePart209.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2907. WedgePart209.Size = Vector3.new(45, 6.5, 6.5)
  2908. WedgePart209.Anchored = true
  2909. WedgePart209.BottomSurface = Enum.SurfaceType.Smooth
  2910. WedgePart209.BrickColor = BrickColor.new("Institutional white")
  2911. WedgePart209.Material = Enum.Material.Sand
  2912. WedgePart209.brickColor = BrickColor.new("Institutional white")
  2913. WedgePart210.Parent = mas
  2914. WedgePart210.CFrame = CFrame.new(-804.561279, 9.73928833, -72.1284409, -0.81915164, 0, 0.573576987, 0, 1, 0, -0.573576987, 0, -0.81915164)
  2915. WedgePart210.Orientation = Vector3.new(0, 145, 0)
  2916. WedgePart210.Position = Vector3.new(-804.561279, 9.73928833, -72.1284409)
  2917. WedgePart210.Rotation = Vector3.new(-180, 35, -180)
  2918. WedgePart210.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2919. WedgePart210.Size = Vector3.new(51, 6.5, 6.5)
  2920. WedgePart210.Anchored = true
  2921. WedgePart210.BottomSurface = Enum.SurfaceType.Smooth
  2922. WedgePart210.BrickColor = BrickColor.new("Institutional white")
  2923. WedgePart210.Material = Enum.Material.Sand
  2924. WedgePart210.brickColor = BrickColor.new("Institutional white")
  2925. WedgePart211.Parent = mas
  2926. WedgePart211.CFrame = CFrame.new(-792.905334, 3.23929143, -40.8298073, -0.996195138, -2.2162252e-09, 0.0871562138, -2.22469332e-09, 1.00000095, -4.08562073e-14, -0.0871562138, -1.93930205e-10, -0.996195138)
  2927. WedgePart211.Orientation = Vector3.new(0, 175, 0)
  2928. WedgePart211.Position = Vector3.new(-792.905334, 3.23929143, -40.8298073)
  2929. WedgePart211.Rotation = Vector3.new(180, 5, 180)
  2930. WedgePart211.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2931. WedgePart211.Size = Vector3.new(25.5, 6.5, 6.5)
  2932. WedgePart211.Anchored = true
  2933. WedgePart211.BottomSurface = Enum.SurfaceType.Smooth
  2934. WedgePart211.BrickColor = BrickColor.new("Institutional white")
  2935. WedgePart211.Material = Enum.Material.Sand
  2936. WedgePart211.brickColor = BrickColor.new("Institutional white")
  2937. WedgePart212.Parent = mas
  2938. WedgePart212.CFrame = CFrame.new(-445.502625, 73.7520523, 117.809883, 0.519581914, 0.707105637, -0.479614913, -0.678277433, 2.17717826e-08, -0.734801412, -0.51958245, 0.707104623, 0.479615599)
  2939. WedgePart212.Orientation = Vector3.new(47.2900009, -45, -90)
  2940. WedgePart212.Position = Vector3.new(-445.502625, 73.7520523, 117.809883)
  2941. WedgePart212.Rotation = Vector3.new(56.8699989, -28.6599998, -53.6899986)
  2942. WedgePart212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2943. WedgePart212.Size = Vector3.new(0.100000001, 1.4000001, 1.99999988)
  2944. WedgePart212.Anchored = true
  2945. WedgePart212.BottomSurface = Enum.SurfaceType.Smooth
  2946. WedgePart212.BrickColor = BrickColor.new("Institutional white")
  2947. WedgePart212.Material = Enum.Material.Sand
  2948. WedgePart212.brickColor = BrickColor.new("Institutional white")
  2949. WedgePart213.Parent = mas
  2950. WedgePart213.CFrame = CFrame.new(-795.37854, 3.23928833, -196.136597, 0.0871561766, -4.76542805e-10, 0.99619478, 5.46790524e-09, 1.00000024, -2.04281037e-14, -0.99619478, 5.44710055e-09, 0.0871561766)
  2951. WedgePart213.Orientation = Vector3.new(0, 85, 0)
  2952. WedgePart213.Position = Vector3.new(-795.37854, 3.23928833, -196.136597)
  2953. WedgePart213.Rotation = Vector3.new(0, 85, 0)
  2954. WedgePart213.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2955. WedgePart213.Size = Vector3.new(71.5, 6.5, 6.5)
  2956. WedgePart213.Anchored = true
  2957. WedgePart213.BottomSurface = Enum.SurfaceType.Smooth
  2958. WedgePart213.BrickColor = BrickColor.new("Institutional white")
  2959. WedgePart213.Material = Enum.Material.Sand
  2960. WedgePart213.brickColor = BrickColor.new("Institutional white")
  2961. WedgePart214.Parent = mas
  2962. WedgePart214.CFrame = CFrame.new(-453.45163, 80.261055, 101.363808, -0.519584239, -0.707107186, -0.479616165, 0.678280115, 6.01228933e-08, -0.734803498, 0.519584954, -0.707106352, 0.479616672)
  2963. WedgePart214.Orientation = Vector3.new(47.2900009, -45, 90)
  2964. WedgePart214.Position = Vector3.new(-453.45163, 80.261055, 101.363808)
  2965. WedgePart214.Rotation = Vector3.new(56.8699989, -28.6599998, 126.309998)
  2966. WedgePart214.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2967. WedgePart214.Size = Vector3.new(0.0999999866, 11.5000057, 15.7000065)
  2968. WedgePart214.Anchored = true
  2969. WedgePart214.BottomSurface = Enum.SurfaceType.Smooth
  2970. WedgePart214.BrickColor = BrickColor.new("Institutional white")
  2971. WedgePart214.Material = Enum.Material.Sand
  2972. WedgePart214.brickColor = BrickColor.new("Institutional white")
  2973. WedgePart215.Parent = mas
  2974. WedgePart215.CFrame = CFrame.new(-584.748779, 9.73928833, -158.096558, 0.819151819, 0, -0.573576748, 0, 1, 0, 0.573576748, 0, 0.819151819)
  2975. WedgePart215.Orientation = Vector3.new(0, -35, 0)
  2976. WedgePart215.Position = Vector3.new(-584.748779, 9.73928833, -158.096558)
  2977. WedgePart215.Rotation = Vector3.new(0, -35, 0)
  2978. WedgePart215.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2979. WedgePart215.Size = Vector3.new(55.5, 6.5, 6.5)
  2980. WedgePart215.Anchored = true
  2981. WedgePart215.BottomSurface = Enum.SurfaceType.Smooth
  2982. WedgePart215.BrickColor = BrickColor.new("Institutional white")
  2983. WedgePart215.Material = Enum.Material.Sand
  2984. WedgePart215.brickColor = BrickColor.new("Institutional white")
  2985. WedgePart216.Parent = mas
  2986. WedgePart216.CFrame = CFrame.new(-616.598999, 9.73930359, -50.5645752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2987. WedgePart216.Orientation = Vector3.new(0, 180, 0)
  2988. WedgePart216.Position = Vector3.new(-616.598999, 9.73930359, -50.5645752)
  2989. WedgePart216.Rotation = Vector3.new(-180, 0, -180)
  2990. WedgePart216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  2991. WedgePart216.Size = Vector3.new(14.5, 6.5, 6.5)
  2992. WedgePart216.Anchored = true
  2993. WedgePart216.BottomSurface = Enum.SurfaceType.Smooth
  2994. WedgePart216.BrickColor = BrickColor.new("Institutional white")
  2995. WedgePart216.Material = Enum.Material.Sand
  2996. WedgePart216.brickColor = BrickColor.new("Institutional white")
  2997. WedgePart217.Parent = mas
  2998. WedgePart217.CFrame = CFrame.new(-454.477478, 79.5546112, 101.320557, 0.500000358, -0.707106292, -0.500000358, -0.707106829, -4.93800947e-08, -0.707106709, 0.499999613, 0.707107246, -0.499999702)
  2999. WedgePart217.Orientation = Vector3.new(45, -135, -90)
  3000. WedgePart217.Position = Vector3.new(-454.477478, 79.5546112, 101.320557)
  3001. WedgePart217.Rotation = Vector3.new(125.260002, -30, 54.7400017)
  3002. WedgePart217.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3003. WedgePart217.Size = Vector3.new(0.0999998897, 12.0999908, 18.5000019)
  3004. WedgePart217.Anchored = true
  3005. WedgePart217.BottomSurface = Enum.SurfaceType.Smooth
  3006. WedgePart217.BrickColor = BrickColor.new("Institutional white")
  3007. WedgePart217.Material = Enum.Material.Sand
  3008. WedgePart217.brickColor = BrickColor.new("Institutional white")
  3009. TrussPart218.Parent = mas
  3010. TrussPart218.CFrame = CFrame.new(-437.260223, 30.0000153, 105.889435, -4.5091145e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713297e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  3011. TrussPart218.Orientation = Vector3.new(0, 45, -90)
  3012. TrussPart218.Position = Vector3.new(-437.260223, 30.0000153, 105.889435)
  3013. TrussPart218.Rotation = Vector3.new(0, 45, -90)
  3014. TrussPart218.Color = Color3.new(0.8, 0.556863, 0.411765)
  3015. TrussPart218.Size = Vector3.new(60, 2, 2)
  3016. TrussPart218.Anchored = true
  3017. TrussPart218.BackSurface = Enum.SurfaceType.Smooth
  3018. TrussPart218.BottomSurface = Enum.SurfaceType.Smooth
  3019. TrussPart218.BrickColor = BrickColor.new("Nougat")
  3020. TrussPart218.FrontSurface = Enum.SurfaceType.Smooth
  3021. TrussPart218.LeftSurface = Enum.SurfaceType.Smooth
  3022. TrussPart218.Material = Enum.Material.WoodPlanks
  3023. TrussPart218.RightSurface = Enum.SurfaceType.Smooth
  3024. TrussPart218.TopSurface = Enum.SurfaceType.Smooth
  3025. TrussPart218.brickColor = BrickColor.new("Nougat")
  3026. WedgePart219.Parent = mas
  3027. WedgePart219.CFrame = CFrame.new(-445.570068, 79.5192566, 92.4213562, -0.499999762, -0.707107008, 0.49999994, -0.70710665, -3.39604298e-07, -0.707106948, 0.500000417, -0.707106531, -0.49999994)
  3028. WedgePart219.Orientation = Vector3.new(45, 135, -90)
  3029. WedgePart219.Position = Vector3.new(-445.570068, 79.5192566, 92.4213562)
  3030. WedgePart219.Rotation = Vector3.new(125.260002, 30, 125.260002)
  3031. WedgePart219.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3032. WedgePart219.Size = Vector3.new(0.099999927, 13.0000057, 18.4000072)
  3033. WedgePart219.Anchored = true
  3034. WedgePart219.BottomSurface = Enum.SurfaceType.Smooth
  3035. WedgePart219.BrickColor = BrickColor.new("Institutional white")
  3036. WedgePart219.Material = Enum.Material.Sand
  3037. WedgePart219.brickColor = BrickColor.new("Institutional white")
  3038. WedgePart220.Parent = mas
  3039. WedgePart220.CFrame = CFrame.new(-563.015259, 3.2392056, -126.858566, -0.500001967, -2.31767422e-06, -0.866031051, -4.73858427e-06, 1.00000334, 5.9582554e-08, 0.866028249, 4.13353746e-06, -0.500003517)
  3040. WedgePart220.Orientation = Vector3.new(0, -120, 0)
  3041. WedgePart220.Position = Vector3.new(-563.015259, 3.2392056, -126.858566)
  3042. WedgePart220.Rotation = Vector3.new(-180, -60, 180)
  3043. WedgePart220.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3044. WedgePart220.Size = Vector3.new(82.5, 6.5, 6.5)
  3045. WedgePart220.Anchored = true
  3046. WedgePart220.BottomSurface = Enum.SurfaceType.Smooth
  3047. WedgePart220.BrickColor = BrickColor.new("Institutional white")
  3048. WedgePart220.Material = Enum.Material.Sand
  3049. WedgePart220.brickColor = BrickColor.new("Institutional white")
  3050. WedgePart221.Parent = mas
  3051. WedgePart221.CFrame = CFrame.new(-720.002686, 3.23928905, -4.45194054, -0.866025686, 6.05957506e-10, 0.500000477, 6.9969408e-10, 1.00000095, -1.50990331e-14, -0.500000477, 3.49840157e-10, -0.866025686)
  3052. WedgePart221.Orientation = Vector3.new(0, 150, 0)
  3053. WedgePart221.Position = Vector3.new(-720.002686, 3.23928905, -4.45194054)
  3054. WedgePart221.Rotation = Vector3.new(180, 30, -180)
  3055. WedgePart221.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3056. WedgePart221.Size = Vector3.new(143, 6.5, 6.5)
  3057. WedgePart221.Anchored = true
  3058. WedgePart221.BottomSurface = Enum.SurfaceType.Smooth
  3059. WedgePart221.BrickColor = BrickColor.new("Institutional white")
  3060. WedgePart221.Material = Enum.Material.Sand
  3061. WedgePart221.brickColor = BrickColor.new("Institutional white")
  3062. WedgePart222.Parent = mas
  3063. WedgePart222.CFrame = CFrame.new(-772.055847, 3.23928833, -233.244919, 0.99619472, 0, -0.0871554911, 0, 1, 0, 0.0871554911, 0, 0.99619472)
  3064. WedgePart222.Orientation = Vector3.new(0, -5, 0)
  3065. WedgePart222.Position = Vector3.new(-772.055847, 3.23928833, -233.244919)
  3066. WedgePart222.Rotation = Vector3.new(0, -5, 0)
  3067. WedgePart222.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3068. WedgePart222.Size = Vector3.new(33.5, 6.5, 6.5)
  3069. WedgePart222.Anchored = true
  3070. WedgePart222.BottomSurface = Enum.SurfaceType.Smooth
  3071. WedgePart222.BrickColor = BrickColor.new("Institutional white")
  3072. WedgePart222.Material = Enum.Material.Sand
  3073. WedgePart222.brickColor = BrickColor.new("Institutional white")
  3074. WedgePart223.Parent = mas
  3075. WedgePart223.CFrame = CFrame.new(-606.098999, 9.73930359, -66.0645752, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3076. WedgePart223.Orientation = Vector3.new(0, -90, 0)
  3077. WedgePart223.Position = Vector3.new(-606.098999, 9.73930359, -66.0645752)
  3078. WedgePart223.Rotation = Vector3.new(0, -90, 0)
  3079. WedgePart223.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3080. WedgePart223.Size = Vector3.new(24.5, 6.5, 6.5)
  3081. WedgePart223.Anchored = true
  3082. WedgePart223.BottomSurface = Enum.SurfaceType.Smooth
  3083. WedgePart223.BrickColor = BrickColor.new("Institutional white")
  3084. WedgePart223.Material = Enum.Material.Sand
  3085. WedgePart223.brickColor = BrickColor.new("Institutional white")
  3086. WedgePart224.Parent = mas
  3087. WedgePart224.CFrame = CFrame.new(-606.098999, 9.73930359, -192.314575, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3088. WedgePart224.Orientation = Vector3.new(0, -90, 0)
  3089. WedgePart224.Position = Vector3.new(-606.098999, 9.73930359, -192.314575)
  3090. WedgePart224.Rotation = Vector3.new(0, -90, 0)
  3091. WedgePart224.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3092. WedgePart224.Size = Vector3.new(42, 6.5, 6.5)
  3093. WedgePart224.Anchored = true
  3094. WedgePart224.BottomSurface = Enum.SurfaceType.Smooth
  3095. WedgePart224.BrickColor = BrickColor.new("Institutional white")
  3096. WedgePart224.Material = Enum.Material.Sand
  3097. WedgePart224.brickColor = BrickColor.new("Institutional white")
  3098. WedgePart225.Parent = mas
  3099. WedgePart225.CFrame = CFrame.new(-693.349487, 32.9899597, -192.567596, 1, 3.23209224e-06, -1.48236104e-05, -3.23209406e-06, 1, -1.24737085e-07, 1.48236104e-05, 1.24784989e-07, 1)
  3100. WedgePart225.Position = Vector3.new(-693.349487, 32.9899597, -192.567596)
  3101. WedgePart225.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3102. WedgePart225.Size = Vector3.new(35, 42, 52.5)
  3103. WedgePart225.Anchored = true
  3104. WedgePart225.BottomSurface = Enum.SurfaceType.Smooth
  3105. WedgePart225.BrickColor = BrickColor.new("Institutional white")
  3106. WedgePart225.Material = Enum.Material.Slate
  3107. WedgePart225.brickColor = BrickColor.new("Institutional white")
  3108. WedgePart226.Parent = mas
  3109. WedgePart226.CFrame = CFrame.new(-639.348999, 9.73930359, -214.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3110. WedgePart226.Position = Vector3.new(-639.348999, 9.73930359, -214.564575)
  3111. WedgePart226.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3112. WedgePart226.Size = Vector3.new(60, 6.5, 2.5)
  3113. WedgePart226.Anchored = true
  3114. WedgePart226.BottomSurface = Enum.SurfaceType.Smooth
  3115. WedgePart226.BrickColor = BrickColor.new("Institutional white")
  3116. WedgePart226.Material = Enum.Material.Sand
  3117. WedgePart226.brickColor = BrickColor.new("Institutional white")
  3118. WedgePart227.Parent = mas
  3119. WedgePart227.CFrame = CFrame.new(-808.037842, 3.23928857, -51.4391441, 0.0871561766, -4.76542805e-10, 0.99619478, 5.46790524e-09, 1.00000024, -2.04281037e-14, -0.99619478, 5.44710055e-09, 0.0871561766)
  3120. WedgePart227.Orientation = Vector3.new(0, 85, 0)
  3121. WedgePart227.Position = Vector3.new(-808.037842, 3.23928857, -51.4391441)
  3122. WedgePart227.Rotation = Vector3.new(0, 85, 0)
  3123. WedgePart227.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3124. WedgePart227.Size = Vector3.new(12, 6.5, 6.5)
  3125. WedgePart227.Anchored = true
  3126. WedgePart227.BottomSurface = Enum.SurfaceType.Smooth
  3127. WedgePart227.BrickColor = BrickColor.new("Institutional white")
  3128. WedgePart227.Material = Enum.Material.Sand
  3129. WedgePart227.brickColor = BrickColor.new("Institutional white")
  3130. WedgePart228.Parent = mas
  3131. WedgePart228.CFrame = CFrame.new(-723.548157, 9.73928833, -17.8429775, -0.81915164, 0, 0.573576987, 0, 1, 0, -0.573576987, 0, -0.81915164)
  3132. WedgePart228.Orientation = Vector3.new(0, 145, 0)
  3133. WedgePart228.Position = Vector3.new(-723.548157, 9.73928833, -17.8429775)
  3134. WedgePart228.Rotation = Vector3.new(-180, 35, -180)
  3135. WedgePart228.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3136. WedgePart228.Size = Vector3.new(122, 6.5, 2.5)
  3137. WedgePart228.Anchored = true
  3138. WedgePart228.BottomSurface = Enum.SurfaceType.Smooth
  3139. WedgePart228.BrickColor = BrickColor.new("Institutional white")
  3140. WedgePart228.Material = Enum.Material.Sand
  3141. WedgePart228.brickColor = BrickColor.new("Institutional white")
  3142. WedgePart229.Parent = mas
  3143. WedgePart229.CFrame = CFrame.new(-774.598999, 9.73930359, -50.5645752, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3144. WedgePart229.Orientation = Vector3.new(0, 180, 0)
  3145. WedgePart229.Position = Vector3.new(-774.598999, 9.73930359, -50.5645752)
  3146. WedgePart229.Rotation = Vector3.new(-180, 0, -180)
  3147. WedgePart229.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3148. WedgePart229.Size = Vector3.new(14.5, 6.5, 6.5)
  3149. WedgePart229.Anchored = true
  3150. WedgePart229.BottomSurface = Enum.SurfaceType.Smooth
  3151. WedgePart229.BrickColor = BrickColor.new("Institutional white")
  3152. WedgePart229.Material = Enum.Material.Sand
  3153. WedgePart229.brickColor = BrickColor.new("Institutional white")
  3154. WedgePart230.Parent = mas
  3155. WedgePart230.CFrame = CFrame.new(-863.09906, 48.4892883, 40.9354248, 0, 1, -0, -1, 0, 0, 0, 0, 1)
  3156. WedgePart230.Orientation = Vector3.new(0, 0, -90)
  3157. WedgePart230.Position = Vector3.new(-863.09906, 48.4892883, 40.9354248)
  3158. WedgePart230.Rotation = Vector3.new(0, 0, -90)
  3159. WedgePart230.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3160. WedgePart230.Size = Vector3.new(1, 114.5, 145.5)
  3161. WedgePart230.Anchored = true
  3162. WedgePart230.BottomSurface = Enum.SurfaceType.Smooth
  3163. WedgePart230.BrickColor = BrickColor.new("Institutional white")
  3164. WedgePart230.Material = Enum.Material.Sand
  3165. WedgePart230.brickColor = BrickColor.new("Institutional white")
  3166. WedgePart231.Parent = mas
  3167. WedgePart231.CFrame = CFrame.new(-805.3125, 9.73928833, -121.18, 0.573576927, 0, 0.8191517, 0, 1, 0, -0.8191517, 0, 0.573576927)
  3168. WedgePart231.Orientation = Vector3.new(0, 55, 0)
  3169. WedgePart231.Position = Vector3.new(-805.3125, 9.73928833, -121.18)
  3170. WedgePart231.Rotation = Vector3.new(0, 55, 0)
  3171. WedgePart231.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3172. WedgePart231.Size = Vector3.new(73, 6.5, 6.5)
  3173. WedgePart231.Anchored = true
  3174. WedgePart231.BottomSurface = Enum.SurfaceType.Smooth
  3175. WedgePart231.BrickColor = BrickColor.new("Institutional white")
  3176. WedgePart231.Material = Enum.Material.Sand
  3177. WedgePart231.brickColor = BrickColor.new("Institutional white")
  3178. WedgePart232.Parent = mas
  3179. WedgePart232.CFrame = CFrame.new(-645.678284, 9.73928833, -17.0333633, -0.573576987, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573576987)
  3180. WedgePart232.Orientation = Vector3.new(0, -125, 0)
  3181. WedgePart232.Position = Vector3.new(-645.678284, 9.73928833, -17.0333633)
  3182. WedgePart232.Rotation = Vector3.new(-180, -55, -180)
  3183. WedgePart232.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3184. WedgePart232.Size = Vector3.new(85.5, 6.5, 6.5)
  3185. WedgePart232.Anchored = true
  3186. WedgePart232.BottomSurface = Enum.SurfaceType.Smooth
  3187. WedgePart232.BrickColor = BrickColor.new("Institutional white")
  3188. WedgePart232.Material = Enum.Material.Sand
  3189. WedgePart232.brickColor = BrickColor.new("Institutional white")
  3190. TrussPart233.Parent = mas
  3191. TrussPart233.CFrame = CFrame.new(-438.674408, 30.0000153, 107.303749, -4.50911486e-08, 0.707107246, 0.707106411, -1, 2.38027482e-08, -8.75713368e-08, -7.87533878e-08, -0.707106411, 0.707107246)
  3192. TrussPart233.Orientation = Vector3.new(0, 45, -90)
  3193. TrussPart233.Position = Vector3.new(-438.674408, 30.0000153, 107.303749)
  3194. TrussPart233.Rotation = Vector3.new(0, 45, -90)
  3195. TrussPart233.Color = Color3.new(0.8, 0.556863, 0.411765)
  3196. TrussPart233.Size = Vector3.new(60, 2, 2)
  3197. TrussPart233.Anchored = true
  3198. TrussPart233.BackSurface = Enum.SurfaceType.Smooth
  3199. TrussPart233.BottomSurface = Enum.SurfaceType.Smooth
  3200. TrussPart233.BrickColor = BrickColor.new("Nougat")
  3201. TrussPart233.FrontSurface = Enum.SurfaceType.Smooth
  3202. TrussPart233.LeftSurface = Enum.SurfaceType.Smooth
  3203. TrussPart233.Material = Enum.Material.WoodPlanks
  3204. TrussPart233.RightSurface = Enum.SurfaceType.Smooth
  3205. TrussPart233.TopSurface = Enum.SurfaceType.Smooth
  3206. TrussPart233.brickColor = BrickColor.new("Nougat")
  3207. WedgePart234.Parent = mas
  3208. WedgePart234.CFrame = CFrame.new(-585.731323, 3.23929524, -59.5947418, -0.0871563032, -6.7049255e-10, -0.99619621, -7.69260833e-09, 1.0000031, -2.97539771e-14, 0.99619621, 7.66334196e-09, -0.0871563032)
  3209. WedgePart234.Orientation = Vector3.new(0, -95, 0)
  3210. WedgePart234.Position = Vector3.new(-585.731323, 3.23929524, -59.5947418)
  3211. WedgePart234.Rotation = Vector3.new(180, -85, 180)
  3212. WedgePart234.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3213. WedgePart234.Size = Vector3.new(67, 6.5, 7)
  3214. WedgePart234.Anchored = true
  3215. WedgePart234.BottomSurface = Enum.SurfaceType.Smooth
  3216. WedgePart234.BrickColor = BrickColor.new("Institutional white")
  3217. WedgePart234.Material = Enum.Material.Sand
  3218. WedgePart234.brickColor = BrickColor.new("Institutional white")
  3219. WedgePart235.Parent = mas
  3220. WedgePart235.CFrame = CFrame.new(-560.250244, 3.23928833, -176.646744, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  3221. WedgePart235.Orientation = Vector3.new(0, -30, 0)
  3222. WedgePart235.Position = Vector3.new(-560.250244, 3.23928833, -176.646744)
  3223. WedgePart235.Rotation = Vector3.new(0, -30, 0)
  3224. WedgePart235.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3225. WedgePart235.Size = Vector3.new(38.5, 6.5, 6.5)
  3226. WedgePart235.Anchored = true
  3227. WedgePart235.BottomSurface = Enum.SurfaceType.Smooth
  3228. WedgePart235.BrickColor = BrickColor.new("Institutional white")
  3229. WedgePart235.Material = Enum.Material.Sand
  3230. WedgePart235.brickColor = BrickColor.new("Institutional white")
  3231. WedgePart236.Parent = mas
  3232. WedgePart236.CFrame = CFrame.new(-585.247131, 9.73928833, -105.952568, -0.573576987, 0, -0.81915164, 0, 1, 0, 0.81915164, 0, -0.573576987)
  3233. WedgePart236.Orientation = Vector3.new(0, -125, 0)
  3234. WedgePart236.Position = Vector3.new(-585.247131, 9.73928833, -105.952568)
  3235. WedgePart236.Rotation = Vector3.new(-180, -55, -180)
  3236. WedgePart236.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3237. WedgePart236.Size = Vector3.new(79.5, 6.5, 3.5)
  3238. WedgePart236.Anchored = true
  3239. WedgePart236.BottomSurface = Enum.SurfaceType.Smooth
  3240. WedgePart236.BrickColor = BrickColor.new("Institutional white")
  3241. WedgePart236.Material = Enum.Material.Sand
  3242. WedgePart236.brickColor = BrickColor.new("Institutional white")
  3243. WedgePart237.Parent = mas
  3244. WedgePart237.CFrame = CFrame.new(-687.757751, 9.73928833, -230.223999, 0.819151819, 0, -0.573576748, 0, 1, 0, 0.573576748, 0, 0.819151819)
  3245. WedgePart237.Orientation = Vector3.new(0, -35, 0)
  3246. WedgePart237.Position = Vector3.new(-687.757751, 9.73928833, -230.223999)
  3247. WedgePart237.Rotation = Vector3.new(0, -35, 0)
  3248. WedgePart237.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3249. WedgePart237.Size = Vector3.new(61, 6.5, 6.5)
  3250. WedgePart237.Anchored = true
  3251. WedgePart237.BottomSurface = Enum.SurfaceType.Smooth
  3252. WedgePart237.BrickColor = BrickColor.new("Institutional white")
  3253. WedgePart237.Material = Enum.Material.Sand
  3254. WedgePart237.brickColor = BrickColor.new("Institutional white")
  3255. WedgePart238.Parent = mas
  3256. WedgePart238.CFrame = CFrame.new(-785.098999, 9.73930359, -57.0645752, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3257. WedgePart238.Orientation = Vector3.new(0, 90, 0)
  3258. WedgePart238.Position = Vector3.new(-785.098999, 9.73930359, -57.0645752)
  3259. WedgePart238.Rotation = Vector3.new(0, 90, 0)
  3260. WedgePart238.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3261. WedgePart238.Size = Vector3.new(6.5, 6.5, 6.5)
  3262. WedgePart238.Anchored = true
  3263. WedgePart238.BottomSurface = Enum.SurfaceType.Smooth
  3264. WedgePart238.BrickColor = BrickColor.new("Institutional white")
  3265. WedgePart238.Material = Enum.Material.Sand
  3266. WedgePart238.brickColor = BrickColor.new("Institutional white")
  3267. WedgePart239.Parent = mas
  3268. WedgePart239.CFrame = CFrame.new(-627.917908, 16.2392883, -77.0910645, -0.17364797, 0, -0.984807789, 0, 1, 0, 0.984807789, 0, -0.17364797)
  3269. WedgePart239.Orientation = Vector3.new(0, -100, 0)
  3270. WedgePart239.Position = Vector3.new(-627.917908, 16.2392883, -77.0910645)
  3271. WedgePart239.Rotation = Vector3.new(-180, -80, -180)
  3272. WedgePart239.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3273. WedgePart239.Size = Vector3.new(76, 6.5, 2)
  3274. WedgePart239.Anchored = true
  3275. WedgePart239.BottomSurface = Enum.SurfaceType.Smooth
  3276. WedgePart239.BrickColor = BrickColor.new("Institutional white")
  3277. WedgePart239.Material = Enum.Material.Sand
  3278. WedgePart239.brickColor = BrickColor.new("Institutional white")
  3279. WedgePart240.Parent = mas
  3280. WedgePart240.CFrame = CFrame.new(-700.294495, 16.2392883, -29.4346561, -0.984807789, 0, 0.17364791, 0, 1, 0, -0.17364791, 0, -0.984807789)
  3281. WedgePart240.Orientation = Vector3.new(0, 170, 0)
  3282. WedgePart240.Position = Vector3.new(-700.294495, 16.2392883, -29.4346561)
  3283. WedgePart240.Rotation = Vector3.new(-180, 10, -180)
  3284. WedgePart240.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3285. WedgePart240.Size = Vector3.new(92, 6.5, 5)
  3286. WedgePart240.Anchored = true
  3287. WedgePart240.BottomSurface = Enum.SurfaceType.Smooth
  3288. WedgePart240.BrickColor = BrickColor.new("Institutional white")
  3289. WedgePart240.Material = Enum.Material.Sand
  3290. WedgePart240.brickColor = BrickColor.new("Institutional white")
  3291. WedgePart241.Parent = mas
  3292. WedgePart241.CFrame = CFrame.new(-445.539856, 79.5262756, 110.116562, 0.519580781, -0.707102358, 0.479614824, 0.678274632, -2.63685905e-07, -0.734800279, 0.519580185, 0.707103431, 0.47961387)
  3293. WedgePart241.Orientation = Vector3.new(47.2900009, 45, 90)
  3294. WedgePart241.Position = Vector3.new(-445.539856, 79.5262756, 110.116562)
  3295. WedgePart241.Rotation = Vector3.new(56.8699989, 28.6599998, 53.6899986)
  3296. WedgePart241.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3297. WedgePart241.Size = Vector3.new(0.0999999121, 11.8999996, 17.7000084)
  3298. WedgePart241.Anchored = true
  3299. WedgePart241.BottomSurface = Enum.SurfaceType.Smooth
  3300. WedgePart241.BrickColor = BrickColor.new("Institutional white")
  3301. WedgePart241.Material = Enum.Material.Sand
  3302. WedgePart241.brickColor = BrickColor.new("Institutional white")
  3303. WedgePart242.Parent = mas
  3304. WedgePart242.CFrame = CFrame.new(-746.712158, 16.2392883, -49.804512, 0.17364791, 0, 0.984807789, 0, 1, 0, -0.984807789, 0, 0.17364791)
  3305. WedgePart242.Orientation = Vector3.new(0, 80, 0)
  3306. WedgePart242.Position = Vector3.new(-746.712158, 16.2392883, -49.804512)
  3307. WedgePart242.Rotation = Vector3.new(0, 80, 0)
  3308. WedgePart242.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3309. WedgePart242.Size = Vector3.new(19, 6.5, 6.5)
  3310. WedgePart242.Anchored = true
  3311. WedgePart242.BottomSurface = Enum.SurfaceType.Smooth
  3312. WedgePart242.BrickColor = BrickColor.new("Institutional white")
  3313. WedgePart242.Material = Enum.Material.Sand
  3314. WedgePart242.brickColor = BrickColor.new("Institutional white")
  3315. WedgePart243.Parent = mas
  3316. WedgePart243.CFrame = CFrame.new(-763.177979, 16.2392883, -60.0701256, -0.984807789, 0, 0.17364797, 0, 1, 0, -0.17364797, 0, -0.984807789)
  3317. WedgePart243.Orientation = Vector3.new(0, 170, 0)
  3318. WedgePart243.Position = Vector3.new(-763.177979, 16.2392883, -60.0701256)
  3319. WedgePart243.Rotation = Vector3.new(-180, 10, -180)
  3320. WedgePart243.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3321. WedgePart243.Size = Vector3.new(42.5, 6.5, 4.5)
  3322. WedgePart243.Anchored = true
  3323. WedgePart243.BottomSurface = Enum.SurfaceType.Smooth
  3324. WedgePart243.BrickColor = BrickColor.new("Institutional white")
  3325. WedgePart243.Material = Enum.Material.Sand
  3326. WedgePart243.brickColor = BrickColor.new("Institutional white")
  3327. WedgePart244.Parent = mas
  3328. WedgePart244.CFrame = CFrame.new(-774.498657, 16.2392883, -136.953934, 0.173648089, 0, 0.98480773, 0, 1, 0, -0.98480773, 0, 0.173648089)
  3329. WedgePart244.Orientation = Vector3.new(0, 80, 0)
  3330. WedgePart244.Position = Vector3.new(-774.498657, 16.2392883, -136.953934)
  3331. WedgePart244.Rotation = Vector3.new(0, 80, 0)
  3332. WedgePart244.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3333. WedgePart244.Size = Vector3.new(143, 6.5, 6.5)
  3334. WedgePart244.Anchored = true
  3335. WedgePart244.BottomSurface = Enum.SurfaceType.Smooth
  3336. WedgePart244.BrickColor = BrickColor.new("Institutional white")
  3337. WedgePart244.Material = Enum.Material.Sand
  3338. WedgePart244.brickColor = BrickColor.new("Institutional white")
  3339. WedgePart245.Parent = mas
  3340. WedgePart245.CFrame = CFrame.new(-573.887756, 3.2392652, -197.838501, -0.0871549174, -4.47038246e-08, -0.99618721, -7.22265909e-08, 0.999993205, 1.58115654e-09, 0.996189952, 5.2097441e-08, -0.0871550366)
  3341. WedgePart245.Orientation = Vector3.new(0, -95, 0)
  3342. WedgePart245.Position = Vector3.new(-573.887756, 3.2392652, -197.838501)
  3343. WedgePart245.Rotation = Vector3.new(-180, -85, 180)
  3344. WedgePart245.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3345. WedgePart245.Size = Vector3.new(29.5, 6.5, 6.5)
  3346. WedgePart245.Anchored = true
  3347. WedgePart245.BottomSurface = Enum.SurfaceType.Smooth
  3348. WedgePart245.BrickColor = BrickColor.new("Institutional white")
  3349. WedgePart245.Material = Enum.Material.Sand
  3350. WedgePart245.brickColor = BrickColor.new("Institutional white")
  3351. WedgePart246.Parent = mas
  3352. WedgePart246.CFrame = CFrame.new(-728.452515, 9.73928833, -230.94635, 0.573576987, 0, 0.81915164, 0, 1, 0, -0.81915164, 0, 0.573576987)
  3353. WedgePart246.Orientation = Vector3.new(0, 55, 0)
  3354. WedgePart246.Position = Vector3.new(-728.452515, 9.73928833, -230.94635)
  3355. WedgePart246.Rotation = Vector3.new(0, 55, 0)
  3356. WedgePart246.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3357. WedgePart246.Size = Vector3.new(39, 6.5, 6.5)
  3358. WedgePart246.Anchored = true
  3359. WedgePart246.BottomSurface = Enum.SurfaceType.Smooth
  3360. WedgePart246.BrickColor = BrickColor.new("Institutional white")
  3361. WedgePart246.Material = Enum.Material.Sand
  3362. WedgePart246.brickColor = BrickColor.new("Institutional white")
  3363. WedgePart247.Parent = mas
  3364. WedgePart247.CFrame = CFrame.new(-684.211426, 16.2392883, -196.937164, 0.984807789, 0, -0.17364797, 0, 1, 0, 0.17364797, 0, 0.984807789)
  3365. WedgePart247.Orientation = Vector3.new(0, -10, 0)
  3366. WedgePart247.Position = Vector3.new(-684.211426, 16.2392883, -196.937164)
  3367. WedgePart247.Rotation = Vector3.new(0, -10, 0)
  3368. WedgePart247.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3369. WedgePart247.Size = Vector3.new(150.5, 6.5, 6.5)
  3370. WedgePart247.Anchored = true
  3371. WedgePart247.BottomSurface = Enum.SurfaceType.Smooth
  3372. WedgePart247.BrickColor = BrickColor.new("Institutional white")
  3373. WedgePart247.Material = Enum.Material.Sand
  3374. WedgePart247.brickColor = BrickColor.new("Institutional white")
  3375. WedgePart248.Parent = mas
  3376. WedgePart248.CFrame = CFrame.new(-821.531738, 3.23929071, -121.094704, 0.500000894, 1.5900099e-08, 0.866027057, 5.19178656e-09, 1.00000203, 1.11317462e-08, -0.866026521, 2.87327193e-08, 0.500000656)
  3377. WedgePart248.Orientation = Vector3.new(0, 60, 0)
  3378. WedgePart248.Position = Vector3.new(-821.531738, 3.23929071, -121.094704)
  3379. WedgePart248.Rotation = Vector3.new(0, 60, 0)
  3380. WedgePart248.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3381. WedgePart248.Size = Vector3.new(94, 6.5, 6.5)
  3382. WedgePart248.Anchored = true
  3383. WedgePart248.BottomSurface = Enum.SurfaceType.Smooth
  3384. WedgePart248.BrickColor = BrickColor.new("Institutional white")
  3385. WedgePart248.Material = Enum.Material.Sand
  3386. WedgePart248.brickColor = BrickColor.new("Institutional white")
  3387. WedgePart249.Parent = mas
  3388. WedgePart249.CFrame = CFrame.new(-636.89032, 3.23929787, 1.0966047, -0.500000894, -3.27189209e-09, -0.8660267, -6.54373533e-09, 1.0000031, -2.57571742e-14, 0.8660267, 5.66703973e-09, -0.500000894)
  3389. WedgePart249.Orientation = Vector3.new(0, -120, 0)
  3390. WedgePart249.Position = Vector3.new(-636.89032, 3.23929787, 1.0966047)
  3391. WedgePart249.Rotation = Vector3.new(180, -60, 180)
  3392. WedgePart249.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3393. WedgePart249.Size = Vector3.new(67, 6.5, 6.5)
  3394. WedgePart249.Anchored = true
  3395. WedgePart249.BottomSurface = Enum.SurfaceType.Smooth
  3396. WedgePart249.BrickColor = BrickColor.new("Institutional white")
  3397. WedgePart249.Material = Enum.Material.Sand
  3398. WedgePart249.brickColor = BrickColor.new("Institutional white")
  3399. WedgePart250.Parent = mas
  3400. WedgePart250.CFrame = CFrame.new(-631.598999, 32.9892883, -131.814575, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3401. WedgePart250.Orientation = Vector3.new(0, -90, 0)
  3402. WedgePart250.Position = Vector3.new(-631.598999, 32.9892883, -131.814575)
  3403. WedgePart250.Rotation = Vector3.new(0, -90, 0)
  3404. WedgePart250.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3405. WedgePart250.Size = Vector3.new(35, 42, 52.5)
  3406. WedgePart250.Anchored = true
  3407. WedgePart250.BottomSurface = Enum.SurfaceType.Smooth
  3408. WedgePart250.BrickColor = BrickColor.new("Institutional white")
  3409. WedgePart250.Material = Enum.Material.Slate
  3410. WedgePart250.brickColor = BrickColor.new("Institutional white")
  3411. WedgePart251.Parent = mas
  3412. WedgePart251.CFrame = CFrame.new(-683.225708, 3.23928833, -247.646774, 0.866025269, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025269)
  3413. WedgePart251.Orientation = Vector3.new(0, -30, 0)
  3414. WedgePart251.Position = Vector3.new(-683.225708, 3.23928833, -247.646774)
  3415. WedgePart251.Rotation = Vector3.new(0, -30, 0)
  3416. WedgePart251.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3417. WedgePart251.Size = Vector3.new(106.5, 6.5, 6.5)
  3418. WedgePart251.Anchored = true
  3419. WedgePart251.BottomSurface = Enum.SurfaceType.Smooth
  3420. WedgePart251.BrickColor = BrickColor.new("Institutional white")
  3421. WedgePart251.Material = Enum.Material.Sand
  3422. WedgePart251.brickColor = BrickColor.new("Institutional white")
  3423. WedgePart252.Parent = mas
  3424. WedgePart252.CFrame = CFrame.new(-608.111023, 3.23929143, -24.6624031, -0.996195138, -2.2162252e-09, 0.0871562138, -2.22469332e-09, 1.00000095, -4.08562073e-14, -0.0871562138, -1.93930205e-10, -0.996195138)
  3425. WedgePart252.Orientation = Vector3.new(0, 175, 0)
  3426. WedgePart252.Position = Vector3.new(-608.111023, 3.23929143, -24.6624031)
  3427. WedgePart252.Rotation = Vector3.new(180, 5, 180)
  3428. WedgePart252.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3429. WedgePart252.Size = Vector3.new(31.5, 6.5, 6.5)
  3430. WedgePart252.Anchored = true
  3431. WedgePart252.BottomSurface = Enum.SurfaceType.Smooth
  3432. WedgePart252.BrickColor = BrickColor.new("Institutional white")
  3433. WedgePart252.Material = Enum.Material.Sand
  3434. WedgePart252.brickColor = BrickColor.new("Institutional white")
  3435. WedgePart253.Parent = mas
  3436. WedgePart253.CFrame = CFrame.new(-785.098999, 9.73930359, -181.064575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3437. WedgePart253.Orientation = Vector3.new(0, 90, 0)
  3438. WedgePart253.Position = Vector3.new(-785.098999, 9.73930359, -181.064575)
  3439. WedgePart253.Rotation = Vector3.new(0, 90, 0)
  3440. WedgePart253.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3441. WedgePart253.Size = Vector3.new(64.5, 6.5, 6.5)
  3442. WedgePart253.Anchored = true
  3443. WedgePart253.BottomSurface = Enum.SurfaceType.Smooth
  3444. WedgePart253.BrickColor = BrickColor.new("Institutional white")
  3445. WedgePart253.Material = Enum.Material.Sand
  3446. WedgePart253.brickColor = BrickColor.new("Institutional white")
  3447. WedgePart254.Parent = mas
  3448. WedgePart254.CFrame = CFrame.new(-824.790344, 3.23929, -64.9519653, -0.866025686, 6.05957506e-10, 0.500000477, 6.9969408e-10, 1.00000095, -1.50990331e-14, -0.500000477, 3.49840157e-10, -0.866025686)
  3449. WedgePart254.Orientation = Vector3.new(0, 150, 0)
  3450. WedgePart254.Position = Vector3.new(-824.790344, 3.23929, -64.9519653)
  3451. WedgePart254.Rotation = Vector3.new(180, 30, -180)
  3452. WedgePart254.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3453. WedgePart254.Size = Vector3.new(44, 6.5, 6.5)
  3454. WedgePart254.Anchored = true
  3455. WedgePart254.BottomSurface = Enum.SurfaceType.Smooth
  3456. WedgePart254.BrickColor = BrickColor.new("Institutional white")
  3457. WedgePart254.Material = Enum.Material.Sand
  3458. WedgePart254.brickColor = BrickColor.new("Institutional white")
  3459. WedgePart255.Parent = mas
  3460. WedgePart255.CFrame = CFrame.new(-746.156677, 3.23928857, -251.648239, 0.500000298, -3.6217136e-09, 0.866025388, 7.24342586e-09, 1.00000024, -1.33226763e-15, -0.866025388, 6.27299102e-09, 0.500000298)
  3461. WedgePart255.Orientation = Vector3.new(0, 60, 0)
  3462. WedgePart255.Position = Vector3.new(-746.156677, 3.23928857, -251.648239)
  3463. WedgePart255.Rotation = Vector3.new(0, 60, 0)
  3464. WedgePart255.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3465. WedgePart255.Size = Vector3.new(49.5, 6.5, 6.5)
  3466. WedgePart255.Anchored = true
  3467. WedgePart255.BottomSurface = Enum.SurfaceType.Smooth
  3468. WedgePart255.BrickColor = BrickColor.new("Institutional white")
  3469. WedgePart255.Material = Enum.Material.Sand
  3470. WedgePart255.brickColor = BrickColor.new("Institutional white")
  3471. WedgePart256.Parent = mas
  3472. WedgePart256.CFrame = CFrame.new(-643.683777, 16.2392883, -39.5076828, -0.984807789, 0, 0.17364791, 0, 1, 0, -0.17364791, 0, -0.984807789)
  3473. WedgePart256.Orientation = Vector3.new(0, 170, 0)
  3474. WedgePart256.Position = Vector3.new(-643.683777, 16.2392883, -39.5076828)
  3475. WedgePart256.Rotation = Vector3.new(-180, 10, -180)
  3476. WedgePart256.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3477. WedgePart256.Size = Vector3.new(16, 6.5, 3.5)
  3478. WedgePart256.Anchored = true
  3479. WedgePart256.BottomSurface = Enum.SurfaceType.Smooth
  3480. WedgePart256.BrickColor = BrickColor.new("Institutional white")
  3481. WedgePart256.Material = Enum.Material.Sand
  3482. WedgePart256.brickColor = BrickColor.new("Institutional white")
  3483. WedgePart257.Parent = mas
  3484. WedgePart257.CFrame = CFrame.new(-452.846924, 60.0892944, 108.183273, 0.707107246, 0, -0.707106292, 0, 0.99999994, 0, 0.707106292, 0, 0.707107246)
  3485. WedgePart257.Orientation = Vector3.new(0, -45, 0)
  3486. WedgePart257.Position = Vector3.new(-452.846924, 60.0892944, 108.183273)
  3487. WedgePart257.Rotation = Vector3.new(0, -45, 0)
  3488. WedgePart257.Color = Color3.new(0.8, 0.556863, 0.411765)
  3489. WedgePart257.Size = Vector3.new(14.9999943, 0.199999928, 2.0999999)
  3490. WedgePart257.Anchored = true
  3491. WedgePart257.BottomSurface = Enum.SurfaceType.Smooth
  3492. WedgePart257.BrickColor = BrickColor.new("Nougat")
  3493. WedgePart257.Material = Enum.Material.WoodPlanks
  3494. WedgePart257.brickColor = BrickColor.new("Nougat")
  3495. WedgePart258.Parent = mas
  3496. WedgePart258.CFrame = CFrame.new(-738.236206, 22.2392883, -67.7983551, -0.965925932, 0, 0.258818567, 0, 1, 0, -0.258818567, 0, -0.965925932)
  3497. WedgePart258.Orientation = Vector3.new(0, 165, 0)
  3498. WedgePart258.Position = Vector3.new(-738.236206, 22.2392883, -67.7983551)
  3499. WedgePart258.Rotation = Vector3.new(-180, 15, -180)
  3500. WedgePart258.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3501. WedgePart258.Size = Vector3.new(58.5, 6.5, 6.5)
  3502. WedgePart258.Anchored = true
  3503. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3504. WedgePart258.BrickColor = BrickColor.new("Institutional white")
  3505. WedgePart258.Material = Enum.Material.Sand
  3506. WedgePart258.brickColor = BrickColor.new("Institutional white")
  3507. WedgePart259.Parent = mas
  3508. WedgePart259.CFrame = CFrame.new(-436.7388, 79.5299835, 101.267799, 0.49999547, 0.707100928, 0.499995917, 0.707100093, -5.87632599e-07, -0.707102716, -0.499995887, 0.707099319, -0.499997526)
  3509. WedgePart259.Orientation = Vector3.new(45, 135, 90)
  3510. WedgePart259.Position = Vector3.new(-436.7388, 79.5299835, 101.267799)
  3511. WedgePart259.Rotation = Vector3.new(125.260002, 30, -54.7400017)
  3512. WedgePart259.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3513. WedgePart259.Size = Vector3.new(0.100000001, 12.000001, 18.4000111)
  3514. WedgePart259.Anchored = true
  3515. WedgePart259.BottomSurface = Enum.SurfaceType.Smooth
  3516. WedgePart259.BrickColor = BrickColor.new("Institutional white")
  3517. WedgePart259.Material = Enum.Material.Sand
  3518. WedgePart259.brickColor = BrickColor.new("Institutional white")
  3519. WedgePart260.Parent = mas
  3520. WedgePart260.CFrame = CFrame.new(-911.259521, -0.245632172, -106.380783, -0.788478494, -0.481242537, -0.383023888, -0.4877716, 0.109900735, 0.866025805, -0.374673784, 0.869670868, -0.321390837)
  3521. WedgePart260.Orientation = Vector3.new(-60, -130, -77.3000031)
  3522. WedgePart260.Position = Vector3.new(-911.259521, -0.245632172, -106.380783)
  3523. WedgePart260.Rotation = Vector3.new(-110.360001, -22.5200005, 148.600006)
  3524. WedgePart260.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3525. WedgePart260.Size = Vector3.new(1, 1.23254907, 0.977572799)
  3526. WedgePart260.Anchored = true
  3527. WedgePart260.BottomSurface = Enum.SurfaceType.Smooth
  3528. WedgePart260.BrickColor = BrickColor.new("Institutional white")
  3529. WedgePart260.Material = Enum.Material.Sand
  3530. WedgePart260.brickColor = BrickColor.new("Institutional white")
  3531. WedgePart261.Parent = mas
  3532. WedgePart261.CFrame = CFrame.new(-627.60022, 28.7392864, -148.8479, -0.342019647, -4.27358771e-09, -0.939691782, 8.19563866e-08, 0.999999106, 6.54719884e-07, 0.93969214, 1.33935636e-08, -0.342019677)
  3533. WedgePart261.Orientation = Vector3.new(0, -110, 0)
  3534. WedgePart261.Position = Vector3.new(-627.60022, 28.7392864, -148.8479)
  3535. WedgePart261.Rotation = Vector3.new(-180, -70, 180)
  3536. WedgePart261.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3537. WedgePart261.Size = Vector3.new(12.5, 6.5, 2)
  3538. WedgePart261.Anchored = true
  3539. WedgePart261.BottomSurface = Enum.SurfaceType.Smooth
  3540. WedgePart261.BrickColor = BrickColor.new("Institutional white")
  3541. WedgePart261.Material = Enum.Material.Sand
  3542. WedgePart261.brickColor = BrickColor.new("Institutional white")
  3543. WedgePart262.Parent = mas
  3544. WedgePart262.CFrame = CFrame.new(-755.040771, 23.8930416, -292.57489, 0.0486004986, 0.0244136769, 0.998519778, 0.457876414, -0.889015496, -0.000549692777, 0.887686372, 0.457225353, -0.0543850511)
  3545. WedgePart262.Orientation = Vector3.new(0.0299999993, 93.1200027, 152.75)
  3546. WedgePart262.Position = Vector3.new(-755.040771, 23.8930416, -292.57489)
  3547. WedgePart262.Rotation = Vector3.new(179.419998, 86.8799973, -26.6700001)
  3548. WedgePart262.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3549. WedgePart262.Size = Vector3.new(1, 56.4919434, 13.1400681)
  3550. WedgePart262.Anchored = true
  3551. WedgePart262.BottomSurface = Enum.SurfaceType.Smooth
  3552. WedgePart262.BrickColor = BrickColor.new("Institutional white")
  3553. WedgePart262.Material = Enum.Material.Sand
  3554. WedgePart262.brickColor = BrickColor.new("Institutional white")
  3555. WedgePart263.Parent = mas
  3556. WedgePart263.CFrame = CFrame.new(-388.661224, 24.0875988, -311.282501, 0.0407373086, -0.0250815451, -0.998854995, 0.494479954, 0.869187415, -0.00165868329, 0.86823386, -0.493846208, 0.0478106737)
  3557. WedgePart263.Orientation = Vector3.new(0.100000001, -87.2600021, 29.6399994)
  3558. WedgePart263.Position = Vector3.new(-388.661224, 24.0875988, -311.282501)
  3559. WedgePart263.Rotation = Vector3.new(1.99000001, -87.2600021, 31.6200008)
  3560. WedgePart263.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3561. WedgePart263.Size = Vector3.new(1, 56.9039536, 30.3675995)
  3562. WedgePart263.Anchored = true
  3563. WedgePart263.BottomSurface = Enum.SurfaceType.Smooth
  3564. WedgePart263.BrickColor = BrickColor.new("Institutional white")
  3565. WedgePart263.Material = Enum.Material.Sand
  3566. WedgePart263.brickColor = BrickColor.new("Institutional white")
  3567. WedgePart264.Parent = mas
  3568. WedgePart264.CFrame = CFrame.new(-576.164124, 23.7762184, -302.307587, -0.0407373086, -0.0250816327, 0.998854995, -0.494479954, 0.869187415, 0.00165875931, -0.86823386, -0.493846208, -0.0478107147)
  3569. WedgePart264.Orientation = Vector3.new(-0.100000001, 92.7399979, -29.6399994)
  3570. WedgePart264.Position = Vector3.new(-576.164124, 23.7762184, -302.307587)
  3571. WedgePart264.Rotation = Vector3.new(-178.009995, 87.2600021, 148.380005)
  3572. WedgePart264.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3573. WedgePart264.Size = Vector3.new(1, 56.9039536, 345.068024)
  3574. WedgePart264.Anchored = true
  3575. WedgePart264.BottomSurface = Enum.SurfaceType.Smooth
  3576. WedgePart264.BrickColor = BrickColor.new("Institutional white")
  3577. WedgePart264.Material = Enum.Material.Sand
  3578. WedgePart264.brickColor = BrickColor.new("Institutional white")
  3579. WedgePart265.Parent = mas
  3580. WedgePart265.CFrame = CFrame.new(-926.09906, 48.489296, -41.8145714, 1.51698849e-08, -2.68228723e-06, -0.999996066, 0.999995291, -3.03398338e-08, 1.84208204e-09, 2.98018676e-09, -0.999992728, 2.71208955e-06)
  3581. WedgePart265.Orientation = Vector3.new(0, -90, 90)
  3582. WedgePart265.Position = Vector3.new(-926.09906, 48.489296, -41.8145714)
  3583. WedgePart265.Rotation = Vector3.new(-0.0399999991, -89.8399963, 89.6800003)
  3584. WedgePart265.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3585. WedgePart265.Size = Vector3.new(1, 21, 11.5)
  3586. WedgePart265.Anchored = true
  3587. WedgePart265.BottomSurface = Enum.SurfaceType.Smooth
  3588. WedgePart265.BrickColor = BrickColor.new("Institutional white")
  3589. WedgePart265.Material = Enum.Material.Sand
  3590. WedgePart265.brickColor = BrickColor.new("Institutional white")
  3591. WedgePart266.Parent = mas
  3592. WedgePart266.CFrame = CFrame.new(-462.233643, 73.794754, 101.023537, -0.519578338, -0.707103252, -0.479612589, 0.67827636, -1.10268593e-06, -0.734798133, 0.519580901, -0.707101285, 0.479613125)
  3593. WedgePart266.Orientation = Vector3.new(47.2900009, -45, 90)
  3594. WedgePart266.Position = Vector3.new(-462.233643, 73.794754, 101.023537)
  3595. WedgePart266.Rotation = Vector3.new(56.8699989, -28.6599998, 126.309998)
  3596. WedgePart266.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3597. WedgePart266.Size = Vector3.new(0.100000001, 1.60000014, 2.0999999)
  3598. WedgePart266.Anchored = true
  3599. WedgePart266.BottomSurface = Enum.SurfaceType.Smooth
  3600. WedgePart266.BrickColor = BrickColor.new("Institutional white")
  3601. WedgePart266.Material = Enum.Material.Sand
  3602. WedgePart266.brickColor = BrickColor.new("Institutional white")
  3603. WedgePart267.Parent = mas
  3604. WedgePart267.CFrame = CFrame.new(-796.09906, 48.2392883, -286.814514, -1.42552807e-07, 5.96046448e-08, -1, -1, -4.37161702e-08, 1.09232843e-07, -1.85456628e-08, 1.00000012, 5.96046448e-08)
  3605. WedgePart267.Orientation = Vector3.new(0, -90, -90)
  3606. WedgePart267.Position = Vector3.new(-796.09906, 48.2392883, -286.814514)
  3607. WedgePart267.Rotation = Vector3.new(90, -90, 0)
  3608. WedgePart267.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3609. WedgePart267.Size = Vector3.new(1.5, 55, 96.5)
  3610. WedgePart267.Anchored = true
  3611. WedgePart267.BottomSurface = Enum.SurfaceType.Smooth
  3612. WedgePart267.BrickColor = BrickColor.new("Institutional white")
  3613. WedgePart267.Material = Enum.Material.Sand
  3614. WedgePart267.brickColor = BrickColor.new("Institutional white")
  3615. WedgePart268.Parent = mas
  3616. WedgePart268.CFrame = CFrame.new(-576.16803, 23.7945576, -302.317291, -0.0486004986, 0.0244137645, -0.998519778, -0.457876414, -0.889015496, 0.00054961507, -0.887686372, 0.457225353, 0.0543850921)
  3617. WedgePart268.Orientation = Vector3.new(-0.0299999993, -86.8799973, -152.75)
  3618. WedgePart268.Position = Vector3.new(-576.16803, 23.7945576, -302.317291)
  3619. WedgePart268.Rotation = Vector3.new(-0.579999983, -86.8799973, -153.330002)
  3620. WedgePart268.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3621. WedgePart268.Size = Vector3.new(1, 56.4919434, 345.135681)
  3622. WedgePart268.Anchored = true
  3623. WedgePart268.BottomSurface = Enum.SurfaceType.Smooth
  3624. WedgePart268.BrickColor = BrickColor.new("Institutional white")
  3625. WedgePart268.Material = Enum.Material.Sand
  3626. WedgePart268.brickColor = BrickColor.new("Institutional white")
  3627. WedgePart269.Parent = mas
  3628. WedgePart269.CFrame = CFrame.new(-755.34906, 46.989315, -310.064545, 9.01482053e-08, -0.999990344, 3.51674885e-06, 0.999994814, 9.01482053e-08, 1.30438906e-07, -1.30439233e-07, 3.48698154e-06, 0.999995053)
  3629. WedgePart269.Orientation = Vector3.new(0, 0, 90)
  3630. WedgePart269.Position = Vector3.new(-755.34906, 46.989315, -310.064545)
  3631. WedgePart269.Rotation = Vector3.new(0, 0, 90)
  3632. WedgePart269.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3633. WedgePart269.Size = Vector3.new(4, 15, 8.5)
  3634. WedgePart269.Anchored = true
  3635. WedgePart269.BottomSurface = Enum.SurfaceType.Smooth
  3636. WedgePart269.BrickColor = BrickColor.new("Institutional white")
  3637. WedgePart269.Material = Enum.Material.Sand
  3638. WedgePart269.brickColor = BrickColor.new("Institutional white")
  3639. WedgePart270.Parent = mas
  3640. WedgePart270.CFrame = CFrame.new(-582.09906, 46.9892883, -315.314514, -3.51768348e-09, -2.08616257e-07, -0.999999881, -0.99999994, -4.15571435e-08, 9.01497188e-08, -1.49011568e-08, 0.99999994, -2.08616257e-07)
  3641. WedgePart270.Orientation = Vector3.new(0, -90, -90)
  3642. WedgePart270.Position = Vector3.new(-582.09906, 46.9892883, -315.314514)
  3643. WedgePart270.Rotation = Vector3.new(-156.630005, -89.9700012, 90.9700012)
  3644. WedgePart270.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3645. WedgePart270.Size = Vector3.new(4, 18, 331.5)
  3646. WedgePart270.Anchored = true
  3647. WedgePart270.BottomSurface = Enum.SurfaceType.Smooth
  3648. WedgePart270.BrickColor = BrickColor.new("Institutional white")
  3649. WedgePart270.Material = Enum.Material.Sand
  3650. WedgePart270.brickColor = BrickColor.new("Institutional white")
  3651. WedgePart271.Parent = mas
  3652. WedgePart271.CFrame = CFrame.new(-357.878418, -0.960136414, -367.496124, 0.763685942, 0.378973603, -0.522649765, 0.640807748, -0.543314993, 0.542378247, -0.0784164146, -0.749124706, -0.657771289)
  3653. WedgePart271.Orientation = Vector3.new(-32.8499985, -141.529999, 130.289993)
  3654. WedgePart271.Position = Vector3.new(-357.878418, -0.960136414, -367.496124)
  3655. WedgePart271.Rotation = Vector3.new(-140.490005, -31.5100002, -26.3899994)
  3656. WedgePart271.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3657. WedgePart271.Size = Vector3.new(1, 43.5470009, 40.9507713)
  3658. WedgePart271.Anchored = true
  3659. WedgePart271.BottomSurface = Enum.SurfaceType.Smooth
  3660. WedgePart271.BrickColor = BrickColor.new("Institutional white")
  3661. WedgePart271.Material = Enum.Material.Sand
  3662. WedgePart271.brickColor = BrickColor.new("Institutional white")
  3663. WedgePart272.Parent = mas
  3664. WedgePart272.CFrame = CFrame.new(-387.711945, 24.0212364, -312.536865, -0.713309586, -0.580201983, 0.393134892, -0.627195537, 0.77877903, 0.0113562541, -0.312754184, -0.23847194, -0.919410646)
  3665. WedgePart272.Orientation = Vector3.new(-0.649999976, 156.850006, -38.8499985)
  3666. WedgePart272.Position = Vector3.new(-387.711945, 24.0212364, -312.536865)
  3667. WedgePart272.Rotation = Vector3.new(-179.289993, 23.1499996, 140.880005)
  3668. WedgePart272.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3669. WedgePart272.Size = Vector3.new(1, 63.2618523, 12.577323)
  3670. WedgePart272.Anchored = true
  3671. WedgePart272.BottomSurface = Enum.SurfaceType.Smooth
  3672. WedgePart272.BrickColor = BrickColor.new("Institutional white")
  3673. WedgePart272.Material = Enum.Material.Sand
  3674. WedgePart272.brickColor = BrickColor.new("Institutional white")
  3675. WedgePart273.Parent = mas
  3676. WedgePart273.CFrame = CFrame.new(-692.348999, 89.4892807, -162.814575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3677. WedgePart273.Position = Vector3.new(-692.348999, 89.4892807, -162.814575)
  3678. WedgePart273.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3679. WedgePart273.Size = Vector3.new(55, 7, 7)
  3680. WedgePart273.Anchored = true
  3681. WedgePart273.BottomSurface = Enum.SurfaceType.Smooth
  3682. WedgePart273.BrickColor = BrickColor.new("Institutional white")
  3683. WedgePart273.Material = Enum.Material.Sand
  3684. WedgePart273.brickColor = BrickColor.new("Institutional white")
  3685. WedgePart274.Parent = mas
  3686. WedgePart274.CFrame = CFrame.new(-638.987915, 22.4892883, -80.8042145, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  3687. WedgePart274.Orientation = Vector3.new(0, -105, 0)
  3688. WedgePart274.Position = Vector3.new(-638.987915, 22.4892883, -80.8042145)
  3689. WedgePart274.Rotation = Vector3.new(-180, -75, -180)
  3690. WedgePart274.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3691. WedgePart274.Size = Vector3.new(70, 6, 6.5)
  3692. WedgePart274.Anchored = true
  3693. WedgePart274.BottomSurface = Enum.SurfaceType.Smooth
  3694. WedgePart274.BrickColor = BrickColor.new("Institutional white")
  3695. WedgePart274.Material = Enum.Material.Sand
  3696. WedgePart274.brickColor = BrickColor.new("Institutional white")
  3697. WedgePart275.Parent = mas
  3698. WedgePart275.CFrame = CFrame.new(-742.194153, 28.7392883, -140.273865, 0.342019677, 0, 0.939692676, 0, 0.999999881, 0, -0.939692676, 0, 0.342019677)
  3699. WedgePart275.Orientation = Vector3.new(0, 70, 0)
  3700. WedgePart275.Position = Vector3.new(-742.194153, 28.7392883, -140.273865)
  3701. WedgePart275.Rotation = Vector3.new(0, 70, 0)
  3702. WedgePart275.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3703. WedgePart275.Size = Vector3.new(107, 6.5, 4.5)
  3704. WedgePart275.Anchored = true
  3705. WedgePart275.BottomSurface = Enum.SurfaceType.Smooth
  3706. WedgePart275.BrickColor = BrickColor.new("Institutional white")
  3707. WedgePart275.Material = Enum.Material.Sand
  3708. WedgePart275.brickColor = BrickColor.new("Institutional white")
  3709. WedgePart276.Parent = mas
  3710. WedgePart276.CFrame = CFrame.new(-445.53598, 80.2549896, 109.287239, 0.519584298, 0.707107127, -0.479616135, -0.678280056, 1.23368309e-07, -0.734803557, -0.519584775, 0.707106411, 0.479616791)
  3711. WedgePart276.Orientation = Vector3.new(47.2900009, -45, -90)
  3712. WedgePart276.Position = Vector3.new(-445.53598, 80.2549896, 109.287239)
  3713. WedgePart276.Rotation = Vector3.new(56.8699989, -28.6599998, -53.6899986)
  3714. WedgePart276.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3715. WedgePart276.Size = Vector3.new(0.0999990478, 10.9000063, 15.9000072)
  3716. WedgePart276.Anchored = true
  3717. WedgePart276.BottomSurface = Enum.SurfaceType.Smooth
  3718. WedgePart276.BrickColor = BrickColor.new("Institutional white")
  3719. WedgePart276.Material = Enum.Material.Sand
  3720. WedgePart276.brickColor = BrickColor.new("Institutional white")
  3721. WedgePart277.Parent = mas
  3722. WedgePart277.CFrame = CFrame.new(-445.595062, 79.5653687, 92.4539185, -0.500000179, 0.707106054, -0.500000238, 0.707106531, -9.81338815e-08, -0.707106531, -0.499999434, -0.707107127, -0.499999464)
  3723. WedgePart277.Orientation = Vector3.new(45, -135, 90)
  3724. WedgePart277.Position = Vector3.new(-445.595062, 79.5653687, 92.4539185)
  3725. WedgePart277.Rotation = Vector3.new(125.260002, -30, -125.260002)
  3726. WedgePart277.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3727. WedgePart277.Size = Vector3.new(0.100000001, 13, 18.5000114)
  3728. WedgePart277.Anchored = true
  3729. WedgePart277.BottomSurface = Enum.SurfaceType.Smooth
  3730. WedgePart277.BrickColor = BrickColor.new("Institutional white")
  3731. WedgePart277.Material = Enum.Material.Sand
  3732. WedgePart277.brickColor = BrickColor.new("Institutional white")
  3733. WedgePart278.Parent = mas
  3734. WedgePart278.CFrame = CFrame.new(-379.839661, 24.2486362, -330.947479, 0.713309586, -0.580201924, -0.393134952, 0.627195537, 0.77877903, -0.0113561861, 0.312754184, -0.238472015, 0.919410586)
  3735. WedgePart278.Orientation = Vector3.new(0.649999976, -23.1499996, 38.8499985)
  3736. WedgePart278.Position = Vector3.new(-379.839661, 24.2486362, -330.947479)
  3737. WedgePart278.Rotation = Vector3.new(0.709999979, -23.1499996, 39.1199989)
  3738. WedgePart278.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3739. WedgePart278.Size = Vector3.new(1, 63.2618523, 27.4713726)
  3740. WedgePart278.Anchored = true
  3741. WedgePart278.BottomSurface = Enum.SurfaceType.Smooth
  3742. WedgePart278.BrickColor = BrickColor.new("Institutional white")
  3743. WedgePart278.Material = Enum.Material.Sand
  3744. WedgePart278.brickColor = BrickColor.new("Institutional white")
  3745. WedgePart279.Parent = mas
  3746. WedgePart279.CFrame = CFrame.new(-673.578796, 28.7392883, -173.8302, 0.939692736, 0, -0.342019826, 0, 1, 0, 0.342019826, 0, 0.939692736)
  3747. WedgePart279.Orientation = Vector3.new(0, -20, 0)
  3748. WedgePart279.Position = Vector3.new(-673.578796, 28.7392883, -173.8302)
  3749. WedgePart279.Rotation = Vector3.new(0, -20, 0)
  3750. WedgePart279.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3751. WedgePart279.Size = Vector3.new(101.5, 6.5, 3)
  3752. WedgePart279.Anchored = true
  3753. WedgePart279.BottomSurface = Enum.SurfaceType.Smooth
  3754. WedgePart279.BrickColor = BrickColor.new("Institutional white")
  3755. WedgePart279.Material = Enum.Material.Sand
  3756. WedgePart279.brickColor = BrickColor.new("Institutional white")
  3757. WedgePart280.Parent = mas
  3758. WedgePart280.CFrame = CFrame.new(-802.457642, 48.6363525, -283.497803, 0.875176251, 0.00486666663, 0.483779818, -0.000484000106, 0.99995774, -0.00918367226, -0.483804107, 0.00780318212, 0.875141561)
  3759. WedgePart280.Orientation = Vector3.new(0.529999971, 28.9300003, -0.0299999993)
  3760. WedgePart280.Position = Vector3.new(-802.457642, 48.6363525, -283.497803)
  3761. WedgePart280.Rotation = Vector3.new(0.600000024, 28.9300003, -0.319999993)
  3762. WedgePart280.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3763. WedgePart280.Size = Vector3.new(85, 0.5, 2)
  3764. WedgePart280.Anchored = true
  3765. WedgePart280.BottomSurface = Enum.SurfaceType.Smooth
  3766. WedgePart280.BrickColor = BrickColor.new("Institutional white")
  3767. WedgePart280.Material = Enum.Material.Sand
  3768. WedgePart280.brickColor = BrickColor.new("Institutional white")
  3769. WedgePart281.Parent = mas
  3770. WedgePart281.CFrame = CFrame.new(-375.418945, 24.2767429, -343.043976, 0.719003558, 0.0928147733, -0.688781023, 0.642786026, 0.288087726, 0.709810972, 0.264310271, -0.953095436, 0.147476077)
  3771. WedgePart281.Orientation = Vector3.new(-45.2200012, -77.9100037, 65.8600006)
  3772. WedgePart281.Position = Vector3.new(-375.418945, 24.2767429, -343.043976)
  3773. WedgePart281.Rotation = Vector3.new(-78.2600021, -43.5299988, -7.36000013)
  3774. WedgePart281.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3775. WedgePart281.Size = Vector3.new(1, 23.9462776, 59.3512955)
  3776. WedgePart281.Anchored = true
  3777. WedgePart281.BottomSurface = Enum.SurfaceType.Smooth
  3778. WedgePart281.BrickColor = BrickColor.new("Institutional white")
  3779. WedgePart281.Material = Enum.Material.Sand
  3780. WedgePart281.brickColor = BrickColor.new("Institutional white")
  3781. WedgePart282.Parent = mas
  3782. WedgePart282.CFrame = CFrame.new(-869.098999, 48.4894676, -219.565491, -8.94076457e-09, 1, -3.87434312e-07, 1, 8.94076191e-09, -8.40321324e-09, -8.40321235e-09, -3.87434312e-07, -1)
  3783. WedgePart282.Orientation = Vector3.new(0, -180, 90)
  3784. WedgePart282.Position = Vector3.new(-869.098999, 48.4894676, -219.565491)
  3785. WedgePart282.Rotation = Vector3.new(180, 0, -90)
  3786. WedgePart282.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3787. WedgePart282.Size = Vector3.new(1, 125.5, 189.5)
  3788. WedgePart282.Anchored = true
  3789. WedgePart282.BottomSurface = Enum.SurfaceType.Smooth
  3790. WedgePart282.BrickColor = BrickColor.new("Institutional white")
  3791. WedgePart282.Material = Enum.Material.Sand
  3792. WedgePart282.brickColor = BrickColor.new("Institutional white")
  3793. WedgePart283.Parent = mas
  3794. WedgePart283.CFrame = CFrame.new(-715.848999, 89.4893112, -147.564575, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3795. WedgePart283.Position = Vector3.new(-715.848999, 89.4893112, -147.564575)
  3796. WedgePart283.Color = Color3.new(0.8, 0.556863, 0.411765)
  3797. WedgePart283.Size = Vector3.new(8, 7, 6.5)
  3798. WedgePart283.Anchored = true
  3799. WedgePart283.BottomSurface = Enum.SurfaceType.Smooth
  3800. WedgePart283.BrickColor = BrickColor.new("Nougat")
  3801. WedgePart283.Material = Enum.Material.WoodPlanks
  3802. WedgePart283.brickColor = BrickColor.new("Nougat")
  3803. WedgePart284.Parent = mas
  3804. WedgePart284.CFrame = CFrame.new(-692.348999, 89.4893112, -100.814575, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3805. WedgePart284.Orientation = Vector3.new(0, 180, 0)
  3806. WedgePart284.Position = Vector3.new(-692.348999, 89.4893112, -100.814575)
  3807. WedgePart284.Rotation = Vector3.new(-180, 0, -180)
  3808. WedgePart284.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3809. WedgePart284.Size = Vector3.new(55, 7, 7)
  3810. WedgePart284.Anchored = true
  3811. WedgePart284.BottomSurface = Enum.SurfaceType.Smooth
  3812. WedgePart284.BrickColor = BrickColor.new("Institutional white")
  3813. WedgePart284.Material = Enum.Material.Sand
  3814. WedgePart284.brickColor = BrickColor.new("Institutional white")
  3815. WedgePart285.Parent = mas
  3816. WedgePart285.CFrame = CFrame.new(-618.735901, 22.2392883, -156.38797, -0.258818597, 0, -0.965925932, 0, 1, 0, 0.965925932, 0, -0.258818597)
  3817. WedgePart285.Orientation = Vector3.new(0, -105, 0)
  3818. WedgePart285.Position = Vector3.new(-618.735901, 22.2392883, -156.38797)
  3819. WedgePart285.Rotation = Vector3.new(-180, -75, -180)
  3820. WedgePart285.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3821. WedgePart285.Size = Vector3.new(16.5, 6.5, 6.5)
  3822. WedgePart285.Anchored = true
  3823. WedgePart285.BottomSurface = Enum.SurfaceType.Smooth
  3824. WedgePart285.BrickColor = BrickColor.new("Institutional white")
  3825. WedgePart285.Material = Enum.Material.Sand
  3826. WedgePart285.brickColor = BrickColor.new("Institutional white")
  3827. WedgePart286.Parent = mas
  3828. WedgePart286.CFrame = CFrame.new(-648.571533, 28.7392883, -84.6491547, -0.342019439, 0, -0.93969202, 0, 0.99999845, 0, 0.93969202, 0, -0.342019439)
  3829. WedgePart286.Orientation = Vector3.new(0, -110, 0)
  3830. WedgePart286.Position = Vector3.new(-648.571533, 28.7392883, -84.6491547)
  3831. WedgePart286.Rotation = Vector3.new(-180, -70, -180)
  3832. WedgePart286.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3833. WedgePart286.Size = Vector3.new(66.5, 6.5, 6.5)
  3834. WedgePart286.Anchored = true
  3835. WedgePart286.BottomSurface = Enum.SurfaceType.Smooth
  3836. WedgePart286.BrickColor = BrickColor.new("Institutional white")
  3837. WedgePart286.Material = Enum.Material.Sand
  3838. WedgePart286.brickColor = BrickColor.new("Institutional white")
  3839. WedgePart287.Parent = mas
  3840. WedgePart287.CFrame = CFrame.new(-753.06604, 22.2392883, -138.029037, 0.258818597, 0, 0.965925932, 0, 1, 0, -0.965925932, 0, 0.258818597)
  3841. WedgePart287.Orientation = Vector3.new(0, 75, 0)
  3842. WedgePart287.Position = Vector3.new(-753.06604, 22.2392883, -138.029037)
  3843. WedgePart287.Rotation = Vector3.new(0, 75, 0)
  3844. WedgePart287.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3845. WedgePart287.Size = Vector3.new(121.5, 6.5, 6.5)
  3846. WedgePart287.Anchored = true
  3847. WedgePart287.BottomSurface = Enum.SurfaceType.Smooth
  3848. WedgePart287.BrickColor = BrickColor.new("Institutional white")
  3849. WedgePart287.Material = Enum.Material.Sand
  3850. WedgePart287.brickColor = BrickColor.new("Institutional white")
  3851. WedgePart288.Parent = mas
  3852. WedgePart288.CFrame = CFrame.new(-753.100281, 32.9899597, -131.568436, 1.40000002e-05, 0, 1, 0, 1, 0, -1, 0, 1.40000002e-05)
  3853. WedgePart288.Orientation = Vector3.new(0, 90, 0)
  3854. WedgePart288.Position = Vector3.new(-753.100281, 32.9899597, -131.568436)
  3855. WedgePart288.Rotation = Vector3.new(0, 90, 0)
  3856. WedgePart288.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3857. WedgePart288.Size = Vector3.new(35, 42, 52.5)
  3858. WedgePart288.Anchored = true
  3859. WedgePart288.BottomSurface = Enum.SurfaceType.Smooth
  3860. WedgePart288.BrickColor = BrickColor.new("Institutional white")
  3861. WedgePart288.Material = Enum.Material.Slate
  3862. WedgePart288.brickColor = BrickColor.new("Institutional white")
  3863. WedgePart289.Parent = mas
  3864. WedgePart289.CFrame = CFrame.new(-676.129883, 22.2392883, -183.67218, 0.965925872, 0, -0.258818865, 0, 1, 0, 0.258818865, 0, 0.965925872)
  3865. WedgePart289.Orientation = Vector3.new(0, -15, 0)
  3866. WedgePart289.Position = Vector3.new(-676.129883, 22.2392883, -183.67218)
  3867. WedgePart289.Rotation = Vector3.new(0, -15, 0)
  3868. WedgePart289.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3869. WedgePart289.Size = Vector3.new(118.5, 6.5, 6.5)
  3870. WedgePart289.Anchored = true
  3871. WedgePart289.BottomSurface = Enum.SurfaceType.Smooth
  3872. WedgePart289.BrickColor = BrickColor.new("Institutional white")
  3873. WedgePart289.Material = Enum.Material.Sand
  3874. WedgePart289.brickColor = BrickColor.new("Institutional white")
  3875. WedgePart290.Parent = mas
  3876. WedgePart290.CFrame = CFrame.new(-677.222412, 28.7392883, -57.8307343, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  3877. WedgePart290.Orientation = Vector3.new(0, 160, 0)
  3878. WedgePart290.Position = Vector3.new(-677.222412, 28.7392883, -57.8307343)
  3879. WedgePart290.Rotation = Vector3.new(-180, 20, -180)
  3880. WedgePart290.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3881. WedgePart290.Size = Vector3.new(29, 6.5, 3.5)
  3882. WedgePart290.Anchored = true
  3883. WedgePart290.BottomSurface = Enum.SurfaceType.Smooth
  3884. WedgePart290.BrickColor = BrickColor.new("Institutional white")
  3885. WedgePart290.Material = Enum.Material.Sand
  3886. WedgePart290.brickColor = BrickColor.new("Institutional white")
  3887. WedgePart291.Parent = mas
  3888. WedgePart291.CFrame = CFrame.new(-734.586792, 28.7392883, -77.1133347, -0.939692497, 0, 0.342019618, 0, 0.999999523, 0, -0.342019618, 0, -0.939692497)
  3889. WedgePart291.Orientation = Vector3.new(0, 160, 0)
  3890. WedgePart291.Position = Vector3.new(-734.586792, 28.7392883, -77.1133347)
  3891. WedgePart291.Rotation = Vector3.new(-180, 20, -180)
  3892. WedgePart291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3893. WedgePart291.Size = Vector3.new(53, 6.5, 6.5)
  3894. WedgePart291.Anchored = true
  3895. WedgePart291.BottomSurface = Enum.SurfaceType.Smooth
  3896. WedgePart291.BrickColor = BrickColor.new("Institutional white")
  3897. WedgePart291.Material = Enum.Material.Sand
  3898. WedgePart291.brickColor = BrickColor.new("Institutional white")
  3899. WedgePart292.Parent = mas
  3900. WedgePart292.CFrame = CFrame.new(-661.348999, 89.489296, -131.814499, 7.85637599e-09, -1.83442978e-06, -0.999991834, -5.96037353e-09, 0.999992251, -1.8477582e-06, 0.999994516, -2.38377424e-08, 7.85641951e-09)
  3901. WedgePart292.Orientation = Vector3.new(0, -90, 0)
  3902. WedgePart292.Position = Vector3.new(-661.348999, 89.489296, -131.814499)
  3903. WedgePart292.Rotation = Vector3.new(89.7600021, -89.7699966, 89.75)
  3904. WedgePart292.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3905. WedgePart292.Size = Vector3.new(55, 7, 7)
  3906. WedgePart292.Anchored = true
  3907. WedgePart292.BottomSurface = Enum.SurfaceType.Smooth
  3908. WedgePart292.BrickColor = BrickColor.new("Institutional white")
  3909. WedgePart292.Material = Enum.Material.Sand
  3910. WedgePart292.brickColor = BrickColor.new("Institutional white")
  3911. WedgePart293.Parent = mas
  3912. WedgePart293.CFrame = CFrame.new(-664.342834, 22.2392883, -47.9986687, -0.965925932, 0, 0.258818567, 0, 1, 0, -0.258818567, 0, -0.965925932)
  3913. WedgePart293.Orientation = Vector3.new(0, 165, 0)
  3914. WedgePart293.Position = Vector3.new(-664.342834, 22.2392883, -47.9986687)
  3915. WedgePart293.Rotation = Vector3.new(-180, 15, -180)
  3916. WedgePart293.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3917. WedgePart293.Size = Vector3.new(25.5, 6.5, 6.5)
  3918. WedgePart293.Anchored = true
  3919. WedgePart293.BottomSurface = Enum.SurfaceType.Smooth
  3920. WedgePart293.BrickColor = BrickColor.new("Institutional white")
  3921. WedgePart293.Material = Enum.Material.Sand
  3922. WedgePart293.brickColor = BrickColor.new("Institutional white")
  3923. WedgePart294.Parent = mas
  3924. WedgePart294.CFrame = CFrame.new(-723.348999, 89.4893112, -131.814575, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3925. WedgePart294.Orientation = Vector3.new(0, 90, 0)
  3926. WedgePart294.Position = Vector3.new(-723.348999, 89.4893112, -131.814575)
  3927. WedgePart294.Rotation = Vector3.new(0, 90, 0)
  3928. WedgePart294.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3929. WedgePart294.Size = Vector3.new(55, 7, 7)
  3930. WedgePart294.Anchored = true
  3931. WedgePart294.BottomSurface = Enum.SurfaceType.Smooth
  3932. WedgePart294.BrickColor = BrickColor.new("Institutional white")
  3933. WedgePart294.Material = Enum.Material.Sand
  3934. WedgePart294.brickColor = BrickColor.new("Institutional white")
  3935. WedgePart295.Parent = mas
  3936. WedgePart295.CFrame = CFrame.new(-915.891479, 24.6424713, -42.6703568, 0.733720362, -0.438942581, 0.518636584, 0.36744988, 0.898404539, 0.24052009, -0.571519971, 0.0140984757, 0.820467114)
  3937. WedgePart295.Orientation = Vector3.new(-13.9200001, 32.2999992, 22.2399998)
  3938. WedgePart295.Position = Vector3.new(-915.891479, 24.6424713, -42.6703568)
  3939. WedgePart295.Rotation = Vector3.new(-16.3400002, 31.2399998, 30.8899994)
  3940. WedgePart295.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3941. WedgePart295.Size = Vector3.new(1, 48.5802345, 25.7868099)
  3942. WedgePart295.Anchored = true
  3943. WedgePart295.BottomSurface = Enum.SurfaceType.Smooth
  3944. WedgePart295.BrickColor = BrickColor.new("Institutional white")
  3945. WedgePart295.Material = Enum.Material.Sand
  3946. WedgePart295.brickColor = BrickColor.new("Institutional white")
  3947. WedgePart296.Parent = mas
  3948. WedgePart296.CFrame = CFrame.new(-398.435699, 48.86063, -374.495056, 0.79685849, -0.303074032, 0.522649586, 0.585057914, 0.602936924, -0.542378366, -0.150743946, 0.737979114, 0.657771289)
  3949. WedgePart296.Orientation = Vector3.new(32.8499985, 38.4700012, 44.1399994)
  3950. WedgePart296.Position = Vector3.new(-398.435699, 48.86063, -374.495056)
  3951. WedgePart296.Rotation = Vector3.new(39.5099983, 31.5100002, 20.8199997)
  3952. WedgePart296.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3953. WedgePart296.Size = Vector3.new(1, 30.8926525, 34.4953613)
  3954. WedgePart296.Anchored = true
  3955. WedgePart296.BottomSurface = Enum.SurfaceType.Smooth
  3956. WedgePart296.BrickColor = BrickColor.new("Institutional white")
  3957. WedgePart296.Material = Enum.Material.Sand
  3958. WedgePart296.brickColor = BrickColor.new("Institutional white")
  3959. WedgePart297.Parent = mas
  3960. WedgePart297.CFrame = CFrame.new(-849.537415, -0.201721191, 19.7447891, -0.661741197, 0.541400671, 0.518636703, -0.494727969, -0.835101485, 0.240520164, 0.563332021, -0.0974219814, 0.820466995)
  3961. WedgePart297.Orientation = Vector3.new(-13.9200001, 32.2999992, -149.360001)
  3962. WedgePart297.Position = Vector3.new(-849.537415, -0.201721191, 19.7447891)
  3963. WedgePart297.Rotation = Vector3.new(-16.3400002, 31.2399998, -140.710007)
  3964. WedgePart297.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3965. WedgePart297.Size = Vector3.new(1, 53.2686081, 185.082123)
  3966. WedgePart297.Anchored = true
  3967. WedgePart297.BottomSurface = Enum.SurfaceType.Smooth
  3968. WedgePart297.BrickColor = BrickColor.new("Institutional white")
  3969. WedgePart297.Material = Enum.Material.Sand
  3970. WedgePart297.brickColor = BrickColor.new("Institutional white")
  3971. WedgePart298.Parent = mas
  3972. WedgePart298.CFrame = CFrame.new(-398.09906, 48.489296, -339.814514, -6.11775306e-08, 0.999994636, -2.68219594e-07, 0.99999702, 1.41145307e-07, -2.11060183e-08, -4.42442563e-08, -2.3841784e-07, -0.999996662)
  3973. WedgePart298.Orientation = Vector3.new(0, -180, 90)
  3974. WedgePart298.Position = Vector3.new(-398.09906, 48.489296, -339.814514)
  3975. WedgePart298.Rotation = Vector3.new(180, 0, -90)
  3976. WedgePart298.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3977. WedgePart298.Size = Vector3.new(1, 8.5, 24)
  3978. WedgePart298.Anchored = true
  3979. WedgePart298.BottomSurface = Enum.SurfaceType.Smooth
  3980. WedgePart298.BrickColor = BrickColor.new("Institutional white")
  3981. WedgePart298.Material = Enum.Material.Sand
  3982. WedgePart298.brickColor = BrickColor.new("Institutional white")
  3983. WedgePart299.Parent = mas
  3984. WedgePart299.CFrame = CFrame.new(-924.111511, 23.6773186, -106.064598, 0.921098292, -0.389330178, -1.14561303e-07, 0.389330178, 0.921098292, 4.64886405e-08, 8.74227837e-08, -8.74227695e-08, 1)
  3985. WedgePart299.Orientation = Vector3.new(0, 0, 22.9099998)
  3986. WedgePart299.Position = Vector3.new(-924.111511, 23.6773186, -106.064598)
  3987. WedgePart299.Rotation = Vector3.new(0, 0, 22.9099998)
  3988. WedgePart299.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3989. WedgePart299.Size = Vector3.new(5.45536995, 52.6545334, 0.500038147)
  3990. WedgePart299.Anchored = true
  3991. WedgePart299.BottomSurface = Enum.SurfaceType.Smooth
  3992. WedgePart299.BrickColor = BrickColor.new("Institutional white")
  3993. WedgePart299.Material = Enum.Material.Sand
  3994. WedgePart299.brickColor = BrickColor.new("Institutional white")
  3995. WedgePart300.Parent = mas
  3996. WedgePart300.CFrame = CFrame.new(-381.540253, 23.5948792, -397.275299, -0.763685942, 0.378973544, 0.522649765, -0.640807748, -0.543314934, -0.542378306, 0.0784164146, -0.749124765, 0.65777123)
  3997. WedgePart300.Orientation = Vector3.new(32.8499985, 38.4700012, -130.289993)
  3998. WedgePart300.Position = Vector3.new(-381.540253, 23.5948792, -397.275299)
  3999. WedgePart300.Rotation = Vector3.new(39.5099983, 31.5100002, -153.610001)
  4000. WedgePart300.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4001. WedgePart300.Size = Vector3.new(1, 43.5470009, 49.5949593)
  4002. WedgePart300.Anchored = true
  4003. WedgePart300.BottomSurface = Enum.SurfaceType.Smooth
  4004. WedgePart300.BrickColor = BrickColor.new("Institutional white")
  4005. WedgePart300.Material = Enum.Material.Sand
  4006. WedgePart300.brickColor = BrickColor.new("Institutional white")
  4007. WedgePart301.Parent = mas
  4008. WedgePart301.CFrame = CFrame.new(-920.180847, 23.5070724, -117.344551, -0.720722079, -0.576410234, 0.385111451, -0.497800171, 0.816959202, 0.291157484, -0.482446462, 0.0181351062, -0.875737727)
  4009. WedgePart301.Orientation = Vector3.new(-16.9300003, 156.259995, -31.3600006)
  4010. WedgePart301.Position = Vector3.new(-920.180847, 23.5070724, -117.344551)
  4011. WedgePart301.Rotation = Vector3.new(-161.610001, 22.6499996, 141.350006)
  4012. WedgePart301.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4013. WedgePart301.Size = Vector3.new(1, 51.6576614, 21.6214428)
  4014. WedgePart301.Anchored = true
  4015. WedgePart301.BottomSurface = Enum.SurfaceType.Smooth
  4016. WedgePart301.BrickColor = BrickColor.new("Institutional white")
  4017. WedgePart301.Material = Enum.Material.Sand
  4018. WedgePart301.brickColor = BrickColor.new("Institutional white")
  4019. WedgePart302.Parent = mas
  4020. WedgePart302.CFrame = CFrame.new(-921.984192, 24.0030899, -115.379723, 0.788478494, -0.481242567, 0.383023858, 0.4877716, 0.10990081, -0.866025805, 0.374673784, 0.869670868, 0.321390927)
  4021. WedgePart302.Orientation = Vector3.new(60, 50, 77.3000031)
  4022. WedgePart302.Position = Vector3.new(-921.984192, 24.0030899, -115.379723)
  4023. WedgePart302.Rotation = Vector3.new(69.6399994, 22.5200005, 31.3999996)
  4024. WedgePart302.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4025. WedgePart302.Size = Vector3.new(1, 1.23254907, 55.0224304)
  4026. WedgePart302.Anchored = true
  4027. WedgePart302.BottomSurface = Enum.SurfaceType.Smooth
  4028. WedgePart302.BrickColor = BrickColor.new("Institutional white")
  4029. WedgePart302.Material = Enum.Material.Sand
  4030. WedgePart302.brickColor = BrickColor.new("Institutional white")
  4031. WedgePart303.Parent = mas
  4032. WedgePart303.CFrame = CFrame.new(-826.934448, 24.431694, -245.889633, -0.373737454, -0.798770964, 0.471471369, -0.635724843, 0.590731382, 0.496880561, -0.675406754, -0.114023179, -0.728576958)
  4033. WedgePart303.Orientation = Vector3.new(-29.7900009, 147.089996, -47.0999985)
  4034. WedgePart303.Position = Vector3.new(-826.934448, 24.431694, -245.889633)
  4035. WedgePart303.Rotation = Vector3.new(-145.710007, 28.1299992, 115.07)
  4036. WedgePart303.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4037. WedgePart303.Size = Vector3.new(1, 55.7739563, 36.2149239)
  4038. WedgePart303.Anchored = true
  4039. WedgePart303.BottomSurface = Enum.SurfaceType.Smooth
  4040. WedgePart303.BrickColor = BrickColor.new("Institutional white")
  4041. WedgePart303.Material = Enum.Material.Sand
  4042. WedgePart303.brickColor = BrickColor.new("Institutional white")
  4043. WedgePart304.Parent = mas
  4044. WedgePart304.CFrame = CFrame.new(-398.09906, 48.4892883, -374.064514, 0, 1, -2.98023224e-08, -1, 0, 0, 0, 2.98023224e-08, 1)
  4045. WedgePart304.Orientation = Vector3.new(0, 0, -90)
  4046. WedgePart304.Position = Vector3.new(-398.09906, 48.4892883, -374.064514)
  4047. WedgePart304.Rotation = Vector3.new(0, 0, -90)
  4048. WedgePart304.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4049. WedgePart304.Size = Vector3.new(1, 8.5, 44.5)
  4050. WedgePart304.Anchored = true
  4051. WedgePart304.BottomSurface = Enum.SurfaceType.Smooth
  4052. WedgePart304.BrickColor = BrickColor.new("Institutional white")
  4053. WedgePart304.Material = Enum.Material.Sand
  4054. WedgePart304.brickColor = BrickColor.new("Institutional white")
  4055. WedgePart305.Parent = mas
  4056. WedgePart305.CFrame = CFrame.new(-757.321045, 24.399107, -291.615692, -0.534273386, 0.701617301, -0.47147122, -0.496352613, -0.711859286, -0.496880531, -0.684241235, -0.0314540304, 0.728577077)
  4057. WedgePart305.Orientation = Vector3.new(29.7900009, -32.9099998, -145.110001)
  4058. WedgePart305.Position = Vector3.new(-757.321045, 24.399107, -291.615692)
  4059. WedgePart305.Rotation = Vector3.new(34.2900009, -28.1299992, -127.290001)
  4060. WedgePart305.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4061. WedgePart305.Size = Vector3.new(1, 46.3070221, 36.8618774)
  4062. WedgePart305.Anchored = true
  4063. WedgePart305.BottomSurface = Enum.SurfaceType.Smooth
  4064. WedgePart305.BrickColor = BrickColor.new("Institutional white")
  4065. WedgePart305.Material = Enum.Material.Sand
  4066. WedgePart305.brickColor = BrickColor.new("Institutional white")
  4067. WedgePart306.Parent = mas
  4068. WedgePart306.CFrame = CFrame.new(-862.636169, 49.3398285, 41.5778427, -0.733720362, -0.438942522, -0.518636644, -0.36744988, 0.898404539, -0.240520015, 0.571519971, 0.0140985474, -0.820467114)
  4069. WedgePart306.Orientation = Vector3.new(13.9200001, -147.699997, -22.2399998)
  4070. WedgePart306.Position = Vector3.new(-862.636169, 49.3398285, 41.5778427)
  4071. WedgePart306.Rotation = Vector3.new(163.660004, -31.2399998, 149.110001)
  4072. WedgePart306.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4073. WedgePart306.Size = Vector3.new(1, 48.5802345, 179.57962)
  4074. WedgePart306.Anchored = true
  4075. WedgePart306.BottomSurface = Enum.SurfaceType.Smooth
  4076. WedgePart306.BrickColor = BrickColor.new("Institutional white")
  4077. WedgePart306.Material = Enum.Material.Sand
  4078. WedgePart306.brickColor = BrickColor.new("Institutional white")
  4079. WedgePart307.Parent = mas
  4080. WedgePart307.CFrame = CFrame.new(-374.773865, 24.3056068, -344.715851, -0.79685849, -0.303073972, -0.522649646, -0.585057914, 0.602936864, 0.542378426, 0.150743946, 0.737979174, -0.65777123)
  4081. WedgePart307.Orientation = Vector3.new(-32.8499985, -141.529999, -44.1399994)
  4082. WedgePart307.Position = Vector3.new(-374.773865, 24.3056068, -344.715851)
  4083. WedgePart307.Rotation = Vector3.new(-140.490005, -31.5100002, 159.179993)
  4084. WedgePart307.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4085. WedgePart307.Size = Vector3.new(1, 30.8926525, 56.0503693)
  4086. WedgePart307.Anchored = true
  4087. WedgePart307.BottomSurface = Enum.SurfaceType.Smooth
  4088. WedgePart307.BrickColor = BrickColor.new("Institutional white")
  4089. WedgePart307.Material = Enum.Material.Sand
  4090. WedgePart307.brickColor = BrickColor.new("Institutional white")
  4091. WedgePart308.Parent = mas
  4092. WedgePart308.CFrame = CFrame.new(-828.583252, 24.4322014, -244.505356, -0.607132733, 0.695038915, -0.385111332, -0.634732962, -0.715780318, -0.291157395, -0.478020757, 0.0676716641, 0.875737846)
  4093. WedgePart308.Orientation = Vector3.new(16.9300003, -23.7399998, -138.429993)
  4094. WedgePart308.Position = Vector3.new(-828.583252, 24.4322014, -244.505356)
  4095. WedgePart308.Rotation = Vector3.new(18.3899994, -22.6499996, -131.139999)
  4096. WedgePart308.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4097. WedgePart308.Size = Vector3.new(1, 57.7762375, 32.9266129)
  4098. WedgePart308.Anchored = true
  4099. WedgePart308.BottomSurface = Enum.SurfaceType.Smooth
  4100. WedgePart308.BrickColor = BrickColor.new("Institutional white")
  4101. WedgePart308.Material = Enum.Material.Sand
  4102. WedgePart308.brickColor = BrickColor.new("Institutional white")
  4103. WedgePart309.Parent = mas
  4104. WedgePart309.CFrame = CFrame.new(-922.331726, 24.429615, -51.8568344, -0.798328996, 0.304023117, 0.519846857, -0.337438047, -0.940803349, 0.0320083126, 0.498804927, -0.14986293, 0.85365957)
  4105. WedgePart309.Orientation = Vector3.new(-1.83000004, 31.3400002, -160.270004)
  4106. WedgePart309.Position = Vector3.new(-922.331726, 24.429615, -51.8568344)
  4107. WedgePart309.Rotation = Vector3.new(-2.1500001, 31.3199997, -159.149994)
  4108. WedgePart309.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4109. WedgePart309.Size = Vector3.new(2.16458607, 51.8614388, 9.10445213)
  4110. WedgePart309.Anchored = true
  4111. WedgePart309.BottomSurface = Enum.SurfaceType.Smooth
  4112. WedgePart309.BrickColor = BrickColor.new("Institutional white")
  4113. WedgePart309.Material = Enum.Material.Sand
  4114. WedgePart309.brickColor = BrickColor.new("Institutional white")
  4115. WedgePart310.Parent = mas
  4116. WedgePart310.CFrame = CFrame.new(-399.171265, 48.7542572, -337.958344, -0.719003558, 0.0928147137, 0.688781023, -0.642786026, 0.288087785, -0.709810972, -0.264310271, -0.953095436, -0.147476166)
  4117. WedgePart310.Orientation = Vector3.new(45.2200012, 102.089996, -65.8600006)
  4118. WedgePart310.Position = Vector3.new(-399.171265, 48.7542572, -337.958344)
  4119. WedgePart310.Rotation = Vector3.new(101.739998, 43.5299988, -172.639999)
  4120. WedgePart310.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4121. WedgePart310.Size = Vector3.new(1, 23.9462776, 9.61781216)
  4122. WedgePart310.Anchored = true
  4123. WedgePart310.BottomSurface = Enum.SurfaceType.Smooth
  4124. WedgePart310.BrickColor = BrickColor.new("Institutional white")
  4125. WedgePart310.Material = Enum.Material.Sand
  4126. WedgePart310.brickColor = BrickColor.new("Institutional white")
  4127. WedgePart311.Parent = mas
  4128. WedgePart311.CFrame = CFrame.new(-862.122253, -0.924430847, -168.238129, 0.607132733, 0.695038855, 0.385111392, 0.634732962, -0.715780318, 0.291157335, 0.478020757, 0.0676717386, -0.875737846)
  4129. WedgePart311.Orientation = Vector3.new(-16.9300003, 156.259995, 138.429993)
  4130. WedgePart311.Position = Vector3.new(-862.122253, -0.924430847, -168.238129)
  4131. WedgePart311.Rotation = Vector3.new(-161.610001, 22.6499996, -48.8600006)
  4132. WedgePart311.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4133. WedgePart311.Size = Vector3.new(1, 57.7762375, 141.251572)
  4134. WedgePart311.Anchored = true
  4135. WedgePart311.BottomSurface = Enum.SurfaceType.Smooth
  4136. WedgePart311.BrickColor = BrickColor.new("Institutional white")
  4137. WedgePart311.Material = Enum.Material.Sand
  4138. WedgePart311.brickColor = BrickColor.new("Institutional white")
  4139. WedgePart312.Parent = mas
  4140. WedgePart312.CFrame = CFrame.new(-781.521179, -1.10524666, -254.218613, 0.534273386, 0.701617241, 0.47147128, 0.496352613, -0.711859345, 0.496880472, 0.684241235, -0.0314539671, -0.728577077)
  4141. WedgePart312.Orientation = Vector3.new(-29.7900009, 147.089996, 145.110001)
  4142. WedgePart312.Position = Vector3.new(-781.521179, -1.10524666, -254.218613)
  4143. WedgePart312.Rotation = Vector3.new(-145.710007, 28.1299992, -52.7099991)
  4144. WedgePart312.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4145. WedgePart312.Size = Vector3.new(1, 46.3070221, 65.7960052)
  4146. WedgePart312.Anchored = true
  4147. WedgePart312.BottomSurface = Enum.SurfaceType.Smooth
  4148. WedgePart312.BrickColor = BrickColor.new("Institutional white")
  4149. WedgePart312.Material = Enum.Material.Sand
  4150. WedgePart312.brickColor = BrickColor.new("Institutional white")
  4151. WedgePart313.Parent = mas
  4152. WedgePart313.CFrame = CFrame.new(-916.156982, 24.8098011, -41.7170486, 0.798328996, 0.304023176, -0.519846797, 0.337438047, -0.940803349, -0.0320083946, -0.498804927, -0.149862856, -0.85365957)
  4153. WedgePart313.Orientation = Vector3.new(1.83000004, -148.660004, 160.270004)
  4154. WedgePart313.Position = Vector3.new(-916.156982, 24.8098011, -41.7170486)
  4155. WedgePart313.Rotation = Vector3.new(177.850006, -31.3199997, -20.8500004)
  4156. WedgePart313.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4157. WedgePart313.Size = Vector3.new(2.16458607, 51.8614388, 14.6515636)
  4158. WedgePart313.Anchored = true
  4159. WedgePart313.BottomSurface = Enum.SurfaceType.Smooth
  4160. WedgePart313.BrickColor = BrickColor.new("Institutional white")
  4161. WedgePart313.Material = Enum.Material.Sand
  4162. WedgePart313.brickColor = BrickColor.new("Institutional white")
  4163. WedgePart314.Parent = mas
  4164. WedgePart314.CFrame = CFrame.new(-886.641846, 48.8637085, -193.611755, 0.720722079, -0.576410174, -0.385111511, 0.497800171, 0.816959202, -0.291157424, 0.482446462, 0.0181350298, 0.875737727)
  4165. WedgePart314.Orientation = Vector3.new(16.9300003, -23.7399998, 31.3600006)
  4166. WedgePart314.Position = Vector3.new(-886.641846, 48.8637085, -193.611755)
  4167. WedgePart314.Rotation = Vector3.new(18.3899994, -22.6499996, 38.6500015)
  4168. WedgePart314.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4169. WedgePart314.Size = Vector3.new(1, 51.6576614, 152.556747)
  4170. WedgePart314.Anchored = true
  4171. WedgePart314.BottomSurface = Enum.SurfaceType.Smooth
  4172. WedgePart314.BrickColor = BrickColor.new("Institutional white")
  4173. WedgePart314.Material = Enum.Material.Sand
  4174. WedgePart314.brickColor = BrickColor.new("Institutional white")
  4175. WedgePart315.Parent = mas
  4176. WedgePart315.CFrame = CFrame.new(-796.282166, 24.4956818, 103.992981, 0.661741197, 0.541400731, -0.518636644, 0.494727969, -0.835101485, -0.240520239, -0.563332021, -0.0974219069, -0.820466995)
  4177. WedgePart315.Orientation = Vector3.new(13.9200001, -147.699997, 149.360001)
  4178. WedgePart315.Position = Vector3.new(-796.282166, 24.4956818, 103.992981)
  4179. WedgePart315.Rotation = Vector3.new(163.660004, -31.2399998, -39.2900009)
  4180. WedgePart315.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4181. WedgePart315.Size = Vector3.new(1, 53.2686081, 20.2843094)
  4182. WedgePart315.Anchored = true
  4183. WedgePart315.BottomSurface = Enum.SurfaceType.Smooth
  4184. WedgePart315.BrickColor = BrickColor.new("Institutional white")
  4185. WedgePart315.Material = Enum.Material.Sand
  4186. WedgePart315.brickColor = BrickColor.new("Institutional white")
  4187. WedgePart316.Parent = mas
  4188. WedgePart316.CFrame = CFrame.new(-802.793518, 48.6782455, -282.810272, 0.373737454, -0.798770905, -0.471471429, 0.635724843, 0.590731442, -0.496880502, 0.675406754, -0.114023246, 0.728576958)
  4189. WedgePart316.Orientation = Vector3.new(29.7900009, -32.9099998, 47.0999985)
  4190. WedgePart316.Position = Vector3.new(-802.793518, 48.6782455, -282.810272)
  4191. WedgePart316.Rotation = Vector3.new(34.2900009, -28.1299992, 64.9300003)
  4192. WedgePart316.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4193. WedgePart316.Size = Vector3.new(2, 54.2739563, 64.4429626)
  4194. WedgePart316.Anchored = true
  4195. WedgePart316.BottomSurface = Enum.SurfaceType.Smooth
  4196. WedgePart316.BrickColor = BrickColor.new("Institutional white")
  4197. WedgePart316.Material = Enum.Material.Sand
  4198. WedgePart316.brickColor = BrickColor.new("Institutional white")
  4199. WedgePart317.Parent = mas
  4200. WedgePart317.CFrame = CFrame.new(-922.059509, 24.5446606, -105.804802, 0.920922399, 0.389744788, 0.000971630565, 0.389255911, -0.919636607, -0.0524249747, -0.0195388142, 0.048657544, -0.998624444)
  4201. WedgePart317.Orientation = Vector3.new(3.00999999, 179.940002, 157.059998)
  4202. WedgePart317.Position = Vector3.new(-922.059509, 24.5446606, -105.804802)
  4203. WedgePart317.Rotation = Vector3.new(176.990005, 0.0599999987, -22.9400005)
  4204. WedgePart317.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4205. WedgePart317.Size = Vector3.new(1, 52.5921402, 2.56252337)
  4206. WedgePart317.Anchored = true
  4207. WedgePart317.BottomSurface = Enum.SurfaceType.Smooth
  4208. WedgePart317.BrickColor = BrickColor.new("Institutional white")
  4209. WedgePart317.Material = Enum.Material.Sand
  4210. WedgePart317.brickColor = BrickColor.new("Institutional white")
  4211. WedgePart318.Parent = mas
  4212. WedgePart318.CFrame = CFrame.new(-922.050415, 24.052351, -115.182617, -0.920922399, 0.389744788, -0.000971596513, -0.389255911, -0.919636607, 0.0524248928, 0.0195388142, 0.0486574583, 0.998624444)
  4213. WedgePart318.Orientation = Vector3.new(-3.00999999, -0.0599999987, -157.059998)
  4214. WedgePart318.Position = Vector3.new(-922.050415, 24.052351, -115.182617)
  4215. WedgePart318.Rotation = Vector3.new(-3.00999999, -0.0599999987, -157.059998)
  4216. WedgePart318.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4217. WedgePart318.Size = Vector3.new(1, 52.5921402, 16.218935)
  4218. WedgePart318.Anchored = true
  4219. WedgePart318.BottomSurface = Enum.SurfaceType.Smooth
  4220. WedgePart318.BrickColor = BrickColor.new("Institutional white")
  4221. WedgePart318.Material = Enum.Material.Sand
  4222. WedgePart318.brickColor = BrickColor.new("Institutional white")
  4223. for i,v in pairs(mas:GetChildren()) do
  4224. v.Parent = script
  4225. pcall(function() v:MakeJoints() end)
  4226. end
  4227. mas:Destroy()
  4228. for i,v in pairs(cors) do
  4229. spawn(function()
  4230. pcall(v)
  4231. end)
  4232. end
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