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DapperPenguin

SA2B GCN Notes

Apr 12th, 2015
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  1. SA2B GCN Notes
  2.  
  3. City Escape
  4. - everything is the same
  5.  
  6. Bigfoot
  7. - use storage, no homing attack
  8.  
  9. Eggman 1
  10. - move forward a tiny bit, shoot straight, wait until eggman goes right and follow him to hit him with a punch
  11.  
  12. Prison Lane
  13. - left to right robots in first room
  14. - jump around 1st turn
  15. - right to left robots before elevator
  16.  
  17. Metal Harbor
  18. - dont dash cancel at first loop skip
  19. - spindash from after loop skip all the way to boost pads
  20. - normal jump from light dash upgrade to rings
  21. - jump over pads and gap after 3rd loop skip (after the pulley elevators)
  22. - jump off middle of loop right when the siderails start (delay dash jump until you are around the loop)
  23.  
  24. Shadow 1
  25. - collect a ring
  26. - use storage
  27.  
  28. Green Forest
  29. -
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