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Elimination Brziomjer usrani

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Jul 16th, 2018
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text 13.62 KB | None | 0 0
  1. new PlayerText:Textdraw0[MAX_PLAYERS];
  2. new PlayerText:Textdraw1[MAX_PLAYERS];
  3. new PlayerText:Textdraw2[MAX_PLAYERS];
  4. new PlayerText:Textdraw3[MAX_PLAYERS];
  5. new PlayerText:Textdraw4[MAX_PLAYERS];
  6. new PlayerText:Textdraw5[MAX_PLAYERS];
  7. new PlayerText:Textdraw6[MAX_PLAYERS];
  8. new PlayerText:Textdraw7[MAX_PLAYERS];
  9. new PlayerText:Textdraw8[MAX_PLAYERS];
  10. new PlayerText:Textdraw9[MAX_PLAYERS];
  11. new PlayerText:Textdraw10[MAX_PLAYERS];
  12. new PlayerText:Textdraw11[MAX_PLAYERS];
  13. new PlayerText:Textdraw12[MAX_PLAYERS];
  14. new PlayerText:Textdraw13[MAX_PLAYERS];
  15. new PlayerText:Textdraw14[MAX_PLAYERS];
  16. new PlayerText:Textdraw15[MAX_PLAYERS];
  17. new PlayerText:Textdraw16[MAX_PLAYERS];
  18. new PlayerText:Textdraw17[MAX_PLAYERS];
  19. new PlayerText:Textdraw18[MAX_PLAYERS];
  20. new PlayerText:Textdraw19[MAX_PLAYERS];
  21. new PlayerText:Textdraw20[MAX_PLAYERS];
  22. new PlayerText:Textdraw21[MAX_PLAYERS];
  23.  
  24.  
  25. Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 501.875000, 318.500000, "LD_SPAC:white");
  26. PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
  27. PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 134.375000, 82.250000);
  28. PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
  29. PlayerTextDrawColor(playerid, Textdraw0[playerid], 505290495);
  30. PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
  31. PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
  32. PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
  33.  
  34. Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 501.875000, 312.083312, "LD_SPAC:white");
  35. PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
  36. PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 134.375000, 6.416687);
  37. PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
  38. PlayerTextDrawColor(playerid, Textdraw1[playerid], 12566527);
  39. PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
  40. PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
  41. PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
  42.  
  43. Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 501.875000, 318.500000, "LD_SPAC:white");
  44. PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
  45. PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 0.625000, 82.250000);
  46. PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
  47. PlayerTextDrawColor(playerid, Textdraw2[playerid], 12566527);
  48. PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
  49. PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
  50. PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
  51.  
  52. Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 501.875000, 400.750000, "LD_SPAC:white");
  53. PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
  54. PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 134.375000, 0.583311);
  55. PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
  56. PlayerTextDrawColor(playerid, Textdraw3[playerid], 12566527);
  57. PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
  58. PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
  59. PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
  60.  
  61. Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 635.625000, 316.166687, "LD_SPAC:white");
  62. PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
  63. PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 0.625000, 82.833312);
  64. PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
  65. PlayerTextDrawColor(playerid, Textdraw4[playerid], 12566527);
  66. PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
  67. PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
  68. PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
  69.  
  70. Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 531.250000, 311.500122, "Kontrolna Tabla");
  71. PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.200624, 0.759998);
  72. PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
  73. PlayerTextDrawColor(playerid, Textdraw5[playerid], -1);
  74. PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
  75. PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 1);
  76. PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
  77. PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
  78. PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);
  79.  
  80. Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 497.500000, 315.583251, "ld_beat:chit");
  81. PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
  82. PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 45.000000, 39.666690);
  83. PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
  84. PlayerTextDrawColor(playerid, Textdraw6[playerid], 12566527);
  85. PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
  86. PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
  87. PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
  88.  
  89. Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 510.625000, 327.833251, "215");
  90. PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.340624, 1.395831);
  91. PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
  92. PlayerTextDrawColor(playerid, Textdraw7[playerid], -1);
  93. PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
  94. PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 1);
  95. PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 51);
  96. PlayerTextDrawFont(playerid, Textdraw7[playerid], 3);
  97. PlayerTextDrawSetProportional(playerid, Textdraw7[playerid], 1);
  98.  
  99. Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 510.625000, 345.916687, "LD_SPAC:white");
  100. PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
  101. PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 20.000000, 8.166625);
  102. PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
  103. PlayerTextDrawColor(playerid, Textdraw8[playerid], 12566527);
  104. PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
  105. PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
  106. PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
  107.  
  108. Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 511.250000, 345.333312, "KM/H");
  109. PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.178748, 0.894165);
  110. PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
  111. PlayerTextDrawColor(playerid, Textdraw9[playerid], -1);
  112. PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
  113. PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 1);
  114. PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 51);
  115. PlayerTextDrawFont(playerid, Textdraw9[playerid], 2);
  116. PlayerTextDrawSetProportional(playerid, Textdraw9[playerid], 1);
  117.  
  118. Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 570.625000, 319.666687, "Model:");
  119. PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.162499, 0.929166);
  120. PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
  121. PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
  122. PlayerTextDrawUseBox(playerid, Textdraw10[playerid], true);
  123. PlayerTextDrawBoxColor(playerid, Textdraw10[playerid], 0);
  124. PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
  125. PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 1);
  126. PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
  127. PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
  128. PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);
  129.  
  130. Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 517.500000, 366.916687, "LD_SPAC:white");
  131. PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 0.000000);
  132. PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 94.375000, 12.250000);
  133. PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
  134. PlayerTextDrawColor(playerid, Textdraw11[playerid], 12566527);
  135. PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
  136. PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
  137. PlayerTextDrawFont(playerid, Textdraw11[playerid], 4);
  138.  
  139. Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 542.500000, 323.750000, "LD_SPAC:white");
  140. PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.000000, 0.000000);
  141. PlayerTextDrawTextSize(playerid, Textdraw12[playerid], 23.750000, 36.166687);
  142. PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
  143. PlayerTextDrawColor(playerid, Textdraw12[playerid], 12566527);
  144. PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
  145. PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
  146. PlayerTextDrawFont(playerid, Textdraw12[playerid], 4);
  147.  
  148. Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 516.875000, 383.833312, "LD_SPAC:white");
  149. PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.000000, 0.000000);
  150. PlayerTextDrawTextSize(playerid, Textdraw13[playerid], 95.625000, 12.833374);
  151. PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
  152. PlayerTextDrawColor(playerid, Textdraw13[playerid], 12566527);
  153. PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
  154. PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
  155. PlayerTextDrawFont(playerid, Textdraw13[playerid], 4);
  156.  
  157. Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 519.375000, 369.249908, "Vrsta Goriva:");
  158. PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.178123, 0.929166);
  159. PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
  160. PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
  161. PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
  162. PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 1);
  163. PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
  164. PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
  165. PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
  166.  
  167. Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 540.000000, 323.166687, "LD_SPAC:white");
  168. PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.000000, 0.000000);
  169. PlayerTextDrawTextSize(playerid, Textdraw15[playerid], 27.500000, 29.750000);
  170. PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
  171. PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
  172. PlayerTextDrawUseBox(playerid, Textdraw15[playerid], true);
  173. PlayerTextDrawBoxColor(playerid, Textdraw15[playerid], 0);
  174. PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
  175. PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
  176. PlayerTextDrawFont(playerid, Textdraw15[playerid], 5);
  177.  
  178. Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 546.875000, 350.583374, "55L");
  179. PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.206873, 0.999166);
  180. PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
  181. PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
  182. PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
  183. PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 1);
  184. PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
  185. PlayerTextDrawFont(playerid, Textdraw16[playerid], 2);
  186. PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
  187.  
  188. Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 519.375000, 385.000000, "Ispravnost:");
  189. PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.209373, 0.899999);
  190. PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
  191. PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
  192. PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
  193. PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 1);
  194. PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
  195. PlayerTextDrawFont(playerid, Textdraw17[playerid], 2);
  196. PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
  197.  
  198. Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 597.500000, 320.833190, "Infernus");
  199. PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.140624, 0.899998);
  200. PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
  201. PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
  202. PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
  203. PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 1);
  204. PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
  205. PlayerTextDrawFont(playerid, Textdraw18[playerid], 2);
  206. PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
  207.  
  208. Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 578.125000, 369.250030, "Benzin");
  209. PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.184374, 0.899999);
  210. PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
  211. PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
  212. PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
  213. PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 1);
  214. PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
  215. PlayerTextDrawFont(playerid, Textdraw19[playerid], 2);
  216. PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
  217.  
  218. Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 552.500000, 309.749969, "LD_SPAC:white");
  219. PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.000000, 0.000000);
  220. PlayerTextDrawTextSize(playerid, Textdraw20[playerid], 88.750000, 68.250000);
  221. PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
  222. PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
  223. PlayerTextDrawUseBox(playerid, Textdraw20[playerid], true);
  224. PlayerTextDrawBoxColor(playerid, Textdraw20[playerid], 0);
  225. PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
  226. PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
  227. PlayerTextDrawFont(playerid, Textdraw20[playerid], 5);
  228.  
  229. Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 580.000000, 385.000030, "999.9");
  230. PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.187499, 0.899999);
  231. PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
  232. PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
  233. PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
  234. PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 1);
  235. PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
  236. PlayerTextDrawFont(playerid, Textdraw21[playerid], 2);
  237. PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
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