yanniclord

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Feb 27th, 2016
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  1. // Remove Existing Recipes to avoid conflict
  2. recipes.remove(<IC2:blockMachine2:7>);
  3. recipes.remove(<IC2:blockMachine2:6>);
  4. recipes.remove(<IC2:blockMachine2:8>);
  5. recipes.remove(<IC2:blockMachine2:0>);
  6.  
  7. // Values
  8. val crystal = <IC2:itemcrystalmemory>;
  9. val crystalm = crystal.onlyWithTag({ } );
  10. val laser = <IC2:itemToolMiningLaser:1>;
  11. val laserm = laser.onlyWithTag({ charge: 300000.0} );
  12. val mfe = <IC2:blockElectric:1>;
  13. val mfem = mfe.onlyWithTag({ energy: 4000000.0} );
  14. val freq = <IC2:itemFreq:0>;
  15. val freqm = freq.onlyWithTag({ } );
  16.  
  17. // Recreate IC2 Recipes
  18.  
  19. // Scanner
  20. recipes.addShaped(<<IC2:blockMachine2:7>,
  21. [[<IC2:itemPlates:4>, <IC2:blockAlloyGlass:0>, <IC2:itemPlates:4>],
  22. [<IC2:itemRecipePart:1>, <IC2:blockLuminatorDark>, <IC2:itemRecipePart:1>],
  23. [<IC2:itemPartCircuitAdv>, <IC2:blockMachine:12>, <IC2:itemPartCircuitAdv>]]);
  24.  
  25. // Pattern Storage
  26. recipes.addShaped(<IC2:blockMachine2:6>,
  27. [[<IC2:blockAlloy:0>, <IC2:blockAlloy:0>, <IC2:blockAlloy:0>],
  28. [crystalm, <IC2:blockMachine:12>, crystalm],
  29. [laserm, <IC2:itemPartCircuitAdv>, laserm]]);
  30.  
  31. // Replicator
  32. recipes.addShaped(<IC2:blockMachine2:8>,
  33. [[<IC2:blockAlloy:0>, <IC2:blockAlloyGlass:0>, <IC2:blockAlloy:0>],
  34. [<IC2:blockMachine2:0>, <IC2:blockMachine2:0>, <IC2:blockMachine2:0>],
  35. [<IC2:blockElectric:5>, mfem, <IC2:blockElectric:5>]]);
  36.  
  37. // Teleporter
  38. recipes.addShaped(<IC2:blockMachine2:0>,
  39. [[<IC2:itemPartCircuitAdv>, freqm, <IC2:itemPartCircuitAdv>],
  40. [<IC2:itemCable:9>, <IC2:itemPartCarbonPlate:0>, <IC2:itemCable:9>],
  41. [<IC2:itemPartCircuitAdv>, <minecraft:diamond>, <IC2:itemPartCircuitAdv>]]);
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