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- // Copyright [2017 <Jean Leopoldo]
- #ifndef STRUCTURES_LINKED_LIST_H
- #define STRUCTURES_LINKED_LIST_H
- #include <cstdint>
- #include <stdexcept>
- namespace structures {
- template<typename T>
- //! class LinkedList
- /*
- * class LinkedList
- */
- class LinkedList {
- public:
- //! constructor
- /*
- * constructor
- */
- LinkedList() {
- head = nullptr;
- size_ = 0;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- ~LinkedList() {
- clear();
- }
- //! clear
- /*
- * verifies if list is empty. if not, destruct list
- */
- void clear() {
- while (!empty()) {
- pop_front();
- }
- head = nullptr;
- size_ = 0;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- void push_back(const T& data) {
- insert(data, size_);
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- void push_front(const T& data) {
- Node *node = new Node(data);
- if (node == nullptr)
- throw std::out_of_range("full");
- insert(data, 0);
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- void insert(const T& data, std::size_t index) {
- if (indexOut(index))
- throw std::out_of_range("invalid index");
- Node *node = new Node(data);
- if (node == nullptr)
- throw std::out_of_range("full");
- if (index == 0) {
- size_++;
- head = node;
- }
- Node *aux = head;
- if (index == size_-1) {
- size_++;
- for (int i = 0; i < size_-1; i++)
- aux = aux->next();
- aux->next(node);
- node->next(nullptr);
- delete aux;
- }
- size_++;
- for (int i = 0; i < index-1; i++)
- aux = aux->next();
- size_++;
- aux->next(node);
- delete aux;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- void insert_sorted(const T& data) {
- Node *node = new Node(data);
- if (node == nullptr)
- throw std::out_of_range("full");
- Node *aux = head;
- for (int i = 0; i < size_-1; i++) {
- if (aux->data() < data)
- aux = aux->next();
- insert(data, i);
- }
- delete aux;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- T& at(std::size_t index) {
- if (indexOut(index))
- throw std::out_of_range("invalid index");
- if (empty())
- throw std::out_of_range("empty");
- Node *aux = head;
- T& data;
- for (int i = 0; i < index -1; i++) {
- aux = aux->next();
- if (index == i) {
- data = aux->data();
- delete aux;
- return data;
- }
- }
- throw "not found";
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- T pop(std::size_t index) {
- if (empty())
- throw std::out_of_range("empty");
- if (indexOut(index))
- throw std::out_of_range("invalid index");
- Node *aux = head;
- Node *del;
- T data;
- for (int i = 0; i < index -2; i++)
- aux = aux->next();
- size_--;
- del = aux->next();
- data = del->data();
- aux = del->next();
- delete del;
- delete aux;
- return data;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- T pop_back() {
- if (empty())
- throw std::out_of_range("empty");
- Node *aux = head, *del;
- T data;
- for (int i = 0; i < size_ -1; i++)
- aux = aux->next();
- del = aux->next();
- data = del->data();
- aux->next(nullptr);
- size_--;
- delete del;
- delete aux;
- return data;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- T pop_front() {
- if (empty())
- throw std::out_of_range("empty");
- Node *aux = head;
- for (int i = 0; i < size_-1; i++)
- aux = aux->next();
- size_--;
- T data = aux->data();
- head = aux->next();
- delete aux;
- return data;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- void remove(const T& data) {
- if (empty())
- throw std::out_of_range("empty");
- Node *aux = head;
- for (int i = 0; i < size_-1; i++)
- if (aux->data() == data)
- pop(i);
- aux = aux->next();
- delete aux;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- bool empty() const {
- if (size_ == 0)
- return true;
- return false;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- bool contains(const T& data) const {
- Node *aux = head;
- for (int i = 0; i < size_-1; i++) {
- aux = aux->next();
- if (aux->data() == data)
- return true;
- }
- return false;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- std::size_t find(const T& data) {
- if (empty())
- throw std::out_of_range("empty");
- Node *aux = head;
- for (int i = 0; i < size_-1; i++)
- if (aux->data() == data)
- return i;
- return -1;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- std::size_t size() const {
- return size_;
- }
- private:
- class Node {
- public:
- explicit Node(const T& data) {
- data_ = data;
- next_ = nullptr;
- }
- Node(const T& data, Node* next) {
- data_ = data;
- next_ = next;
- }
- T& data() {
- return data_;
- }
- const T& data() const {
- return data_;
- }
- Node* next() {
- return next_;
- }
- const Node* next() const {
- return next_;
- }
- void next(Node* node) {
- next_ = node;
- }
- private:
- T data_;
- Node* next_;
- };
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- Node* end() {
- auto it = head;
- for (auto i = 1u; i < size(); ++i) {
- it = it->next();
- }
- return it;
- }
- //! destructor
- /*
- * verifies if list is empty. if not, destruct list
- */
- bool indexOut(std::size_t index) {
- if (index < 0 || index > size_)
- return true;
- return false;
- }
- Node* head;
- std::size_t size_;
- };
- } // namespace structures
- #endif
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