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MASTERGAMING

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Jul 25th, 2017
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  1. --[[
  2. ____ _ ____ _ ____ __ __ ____
  3. Leaked by Clorox Doge . Don't Mess with me.
  4. |___/
  5. --]]
  6.  
  7. local ADMINS = {}
  8. local BANS = {}
  9.  
  10. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  11. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  12.  
  13. local VERSION = '1.8.0'
  14. local UPDATED = '3/15/2017'
  15. local CHANGELOG = {
  16. ' * updated ;nolimbs',
  17. ' * updated ;rhats',
  18. ' - removed ;sword (LoadAsset)',
  19. ' * updated ;punish and ;unpunish',
  20. ' * updated ;loopheal',
  21. ' + added ;loopkill & ;unloopkill'
  22. }
  23.  
  24. local CREDITS = [[
  25. Rocky2u - lol
  26. veinyrox - ;crash and ;shutdown
  27. Harkinian - half of the message function
  28. Moon - cmd bar addon idea
  29. ]]
  30.  
  31. local _CORE = game:GetService('CoreGui')
  32. local _LIGHTING = game:GetService('Lighting')
  33. local _NETWORK = game:GetService('NetworkClient')
  34. local _PLAYERS = game:GetService('Players')
  35.  
  36. local LP = _PLAYERS.LocalPlayer
  37. local MOUSE = LP:GetMouse()
  38.  
  39. local SERVER_LOCKED = false
  40. local SHOWING_MESSAGE = false
  41.  
  42. local SERVICES = {}
  43. SERVICES.EVENTS = {}
  44.  
  45. local COMMANDS = {}
  46. local STD = {}
  47. local JAILED = {}
  48. local KICKS = {}
  49. local LOOPED_H = {}
  50. local LOOPED_K = {}
  51.  
  52. local C_PREFIX = ';'
  53. local SPLIT = ' '
  54.  
  55. local IP = ''
  56. local PORT = ''
  57.  
  58. if _NETWORK:FindFirstChild('ClientReplicator') then
  59. IP = _NETWORK.ClientReplicator.MachineAddress
  60. PORT = _NETWORK.ClientReplicator.Port
  61. end
  62.  
  63. local NEW = LoadLibrary('RbxUtility').Create
  64.  
  65. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  66. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  67. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  68. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  69. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  70. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  71. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  72. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  73. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  74. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  75. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  76.  
  77. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  78. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  79. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  80.  
  81. local STUFF = '[ Rocky2u\'s CMDs ] : '
  82. local NOCLIP, JESUSFLY, SWIM = false, false, false
  83.  
  84. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  85. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  86. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  87. UPDATE_CHAT(PLAYER)
  88. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  89. end)
  90.  
  91. game:GetService('RunService').Stepped:connect(function()
  92. for i,v in pairs(_PLAYERS:GetPlayers()) do
  93. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  94. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  95. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  96. end
  97. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  98. v.Character:BreakJoints()
  99. end
  100. end
  101. if NOCLIP then
  102. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  103. elseif JESUSFLY then
  104. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  105. elseif SWIM then
  106. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  107. end
  108. end)
  109.  
  110. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  111.  
  112. function GET_PLAYER(NAME, SPEAKER)
  113. local NAME_TABLE = {}
  114. NAME = NAME:lower()
  115. if NAME == 'me' then
  116. table.insert(NAME_TABLE, SPEAKER.Name)
  117. elseif NAME == 'others' then
  118. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  119. elseif NAME == 'all' then
  120. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  121. elseif NAME == 'random' then
  122. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  123. elseif NAME == 'team' then
  124. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  125. elseif NAME == 'nonadmins' then
  126. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  127. elseif NAME == 'admins' then
  128. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  129. elseif NAME == 'nonfriends' then
  130. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  131. elseif NAME == 'friends' then
  132. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  133. elseif NAME == 'nonguests' then
  134. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
  135. elseif NAME == 'guests' then
  136. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
  137. elseif NAME == 'nbcs' then
  138. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  139. elseif NAME == 'bcs' then
  140. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  141. elseif NAME == 'tbcs' then
  142. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  143. elseif NAME == 'obcs' then
  144. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  145. else
  146. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  147. end
  148. return NAME_TABLE
  149. end
  150.  
  151. local SI = 'rbxasset://textures/blackBkg_square.png'
  152.  
  153. function LOAD_DATA()
  154. local DATA = Instance.new('Folder')
  155.  
  156. GUIS = Instance.new('Folder', DATA)
  157. HUMANOIDS = Instance.new('Folder', DATA)
  158. OTHER = Instance.new('Folder', DATA)
  159.  
  160. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  161. MAIN_GUI.Name = 'seth_main'
  162. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  163. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  164. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  165. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  166. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  167. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  168. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  169. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  170. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  171. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  172.  
  173. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  174. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  175. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  176. NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  177. NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  178. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  179. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  180. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  181. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  182. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  183. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  184. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  185. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  186. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  187. local Y_CHANGES = 0
  188. for i,v in pairs(CHANGELOG) do
  189. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  190. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  191. Y_CHANGES = Y_CHANGES + 30
  192. end
  193. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  194. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  195. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  196.  
  197. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  198. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  199.  
  200. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  201. CMD_BAR_H.Name = 'cmdbar_seth'
  202. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  203. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  204. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  205.  
  206. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  207. NOTIFY_H.Name = 'notify_seth'
  208. local N = Instance.new('Frame', NOTIFY_H)
  209. N.Name = 'notify'
  210. N.BackgroundColor3 = C3(0, 0, 0)
  211. N.BackgroundTransparency = 0.5
  212. N.BorderSizePixel = 0
  213. N.Position = UDim2.new(0, -225, 0.6, 0)
  214. N.Size = UDim2.new(0, 225, 0, 30)
  215. local BAR = Instance.new('Frame', N)
  216. BAR.Name = ''
  217. BAR.BackgroundColor3 = C3(255, 255, 255)
  218. BAR.BackgroundTransparency = 0.5
  219. BAR.BorderSizePixel = 0
  220. BAR.Position = UDim2.new(0, 0, 1, 0)
  221. BAR.Size = UDim2.new(1, 0, 0, 5)
  222. local TEXT = Instance.new('TextLabel', N)
  223. TEXT.Name = 'text'
  224. TEXT.BackgroundTransparency = 1
  225. TEXT.BorderSizePixel = 0
  226. TEXT.Size = UDim2.new(1, 0, 1, 0)
  227. TEXT.Font = 'SourceSansBold'
  228. TEXT.TextColor3 = C3(255, 255, 255)
  229. TEXT.TextSize = 18
  230. TEXT.TextXAlignment = 'Left'
  231.  
  232. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  233. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  234.  
  235. JAIL = Instance.new('Model', OTHER)
  236. JAIL.Name = 'JAIL'
  237. local B = Instance.new('Part', JAIL)
  238. B.Name = 'BUTTOM'
  239. B.BrickColor = BrickColor.new('Black')
  240. B.Transparency = 0.5
  241. B.Anchored = true
  242. B.Locked = true
  243. B.Size = Vector3.new(6, 1, 6)
  244. B.TopSurface = 'Smooth'
  245. B.BottomSurface = 'Smooth'
  246. local M = Instance.new('Part', JAIL)
  247. M.Name = 'MAIN'
  248. M.BrickColor = BrickColor.new('Black')
  249. M.Transparency = 1
  250. M.Anchored = true
  251. M.CanCollide = false
  252. M.Locked = true
  253. M.Position = B.Position + Vector3.new(0, 3, 0)
  254. M.Size = Vector3.new(1, 1, 1)
  255. local P1 = Instance.new('Part', JAIL)
  256. P1.BrickColor = BrickColor.new('Black')
  257. P1.Transparency = 1
  258. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  259. P1.Rotation = Vector3.new(0, 90, 0)
  260. P1.Anchored = true
  261. P1.Locked = true
  262. P1.Size = Vector3.new(1, 6, 6)
  263. local P2 = Instance.new('Part', JAIL)
  264. P2.BrickColor = BrickColor.new('Black')
  265. P2.Transparency = 1
  266. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  267. P2.Rotation = Vector3.new(-180, 0, -180)
  268. P2.Anchored = true
  269. P2.Locked = true
  270. P2.Size = Vector3.new(1, 6, 4)
  271. local P3 = Instance.new('Part', JAIL)
  272. P3.BrickColor = BrickColor.new('Black')
  273. P3.Transparency = 1
  274. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  275. P3.Rotation = Vector3.new(0, 0, 0)
  276. P3.Anchored = true
  277. P3.Locked = true
  278. P3.Size = Vector3.new(1, 6, 4)
  279. local P4 = Instance.new('Part', JAIL)
  280. P4.BrickColor = BrickColor.new('Black')
  281. P4.Transparency = 1
  282. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  283. P4.Rotation = Vector3.new(0, 90, 0)
  284. P4.Anchored = true
  285. P4.Locked = true
  286. P4.Size = Vector3.new(1, 6, 4)
  287. local TOP = Instance.new('Part', JAIL)
  288. TOP.BrickColor = BrickColor.new('Black')
  289. TOP.Transparency = 0.5
  290. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  291. TOP.Rotation = Vector3.new(0, 0, 0)
  292. TOP.Anchored = true
  293. TOP.Locked = true
  294. TOP.Size = Vector3.new(6, 1, 6)
  295. TOP.TopSurface = 'Smooth'
  296. TOP.BottomSurface = 'Smooth'
  297.  
  298. ROCKET = Instance.new('Part', OTHER)
  299. ROCKET.Name = 'rocket_seth'
  300. ROCKET.CanCollide = false
  301. ROCKET.Size = Vector3.new(2, 5, 2)
  302. Instance.new('CylinderMesh', ROCKET)
  303. local F = Instance.new('Part', ROCKET)
  304. F.BrickColor = BrickColor.new('Black')
  305. F.CanCollide = false
  306. F.Size = Vector3.new(2, 0.2, 2)
  307. Instance.new('CylinderMesh', F)
  308. local PE = Instance.new('ParticleEmitter', F)
  309. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  310. PE.Size = NumberSequence.new(0.2)
  311. PE.Texture = 'rbxassetid://17238048'
  312. PE.LockedToPart = true
  313. PE.Lifetime = NumberRange.new(0.2)
  314. PE.Rate = 50
  315. PE.Speed = NumberRange.new(-20)
  316. local TOP = Instance.new('Part', ROCKET)
  317. TOP.CanCollide = false
  318. TOP.Shape = 'Ball'
  319. TOP.Size = Vector3.new(2, 2, 2)
  320. TOP.TopSurface = 'Smooth'
  321. TOP.BottomSurface = 'Smooth'
  322. local BF = Instance.new('BodyForce', ROCKET)
  323. BF.Name = 'force'
  324. BF.Force = Vector3.new(0, 0, 0)
  325. local W1 = Instance.new('Weld', ROCKET)
  326. W1.Part0 = ROCKET
  327. W1.Part1 = F
  328. W1.C1 = CFrame.new(0, 2.6, 0)
  329. local W2 = Instance.new('Weld', ROCKET)
  330. W2.Part0 = ROCKET
  331. W2.Part1 = TOP
  332. W2.C1 = CFrame.new(0, -2.6, 0)
  333.  
  334. ALIEN_H = Instance.new('Accessory', OTHER)
  335. local H = Instance.new('Part', ALIEN_H)
  336. H.Name = 'Handle'
  337. H.Size = Vector3.new(2, 2.4, 2)
  338. local HA = Instance.new('Attachment', H)
  339. HA.Name = 'HatAttachment'
  340. HA.Position = Vector3.new(0, 0.15, 0)
  341. local SM = Instance.new('SpecialMesh', H)
  342. SM.MeshId = 'rbxassetid://13827689'
  343. SM.MeshType = 'FileMesh'
  344. SM.Scale = Vector3.new(1, 1.02, 1)
  345. SM.TextureId = 'rbxassetid://13827796'
  346.  
  347. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  348. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  349. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  350. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  351. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  352. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  353. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  354. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  355. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  356. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  357.  
  358. CMD_BAR_H.Parent = _CORE
  359. end
  360.  
  361. local RS = game:GetService('RunService').RenderStepped
  362.  
  363. function OPEN_MAIN()
  364. SETH_MAIN = MAIN_GUI:Clone()
  365.  
  366. local BUTTONS = SETH_MAIN.main.holder.buttons
  367. local HOLDERS = SETH_MAIN.main.holder.holders
  368.  
  369. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  370. v.MouseButton1Down:connect(function(X, Y)
  371. OPEN_TAB(v.Name)
  372. if not v:FindFirstChild('circle') then
  373. local C = Instance.new('ImageLabel', v)
  374. C.BackgroundTransparency = 1
  375. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  376. C.Size = UDim2.new(0, 0, 0, 0)
  377. C.ZIndex = v.ZIndex
  378. C.Image = 'rbxassetid://200182847'
  379. C.ImageColor3 = C3(0, 100, 255)
  380. C.Name = 'circle'
  381. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  382. for i = 0, 1, 0.03 do
  383. C.ImageTransparency = i
  384. RS:wait()
  385. end
  386. C:destroy()
  387. end
  388. end)
  389. end
  390.  
  391. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  392. game:GetService('RunService').Stepped:connect(function()
  393. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  394. if not workspace.FilteringEnabled then
  395. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  396. else
  397. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  398. end
  399. HOLDERS.server.ip.Text = ' IP Address | ' .. IP
  400. HOLDERS.server.port.Text = ' Port | ' .. PORT
  401. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  402. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  403. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  404. end
  405. end)
  406.  
  407. function UPDATE_ADMINS()
  408. HOLDERS.admins:ClearAllChildren()
  409. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  410. local Y_ADMINS = 5
  411. for i,v in pairs(ADMINS) do
  412. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  413. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  414. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  415. table.remove(ADMINS, i)
  416. UPDATE_ADMINS()
  417. end)
  418. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  419. Y_ADMINS = Y_ADMINS + 30
  420. end
  421. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  422. spawn(function()
  423. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  424. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  425. end
  426. end)
  427. end
  428. UPDATE_ADMINS()
  429.  
  430. function UPDATE_BANS()
  431. HOLDERS.bans:ClearAllChildren()
  432. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  433. local Y_BANS = 5
  434. for i,v in pairs(BANS) do
  435. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  436. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  437. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  438. table.remove(BANS, i)
  439. UPDATE_BANS()
  440. end)
  441. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  442. Y_BANS = Y_BANS + 30
  443. end
  444. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  445. spawn(function()
  446. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  447. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  448. end
  449. end)
  450. end
  451. UPDATE_BANS()
  452.  
  453. local function DISPLAY_CMDS()
  454. local Y_COMMANDS = 0
  455. for i,v in pairs(COMMANDS) do
  456. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  457. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  458. Y_COMMANDS = Y_COMMANDS + 25
  459. end
  460. end
  461. DISPLAY_CMDS()
  462.  
  463. HOLDERS.search.Changed:connect(function()
  464. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  465. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  466. if HOLDERS.search.Text ~= '' then
  467. if not HOLDERS.search.Text:find(' ') then
  468. HOLDERS.cmds:ClearAllChildren()
  469. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  470. local Y_COMMANDS = 0
  471. for i,v in pairs(COMMANDS) do
  472. if v.N:find(HOLDERS.search.Text) then
  473. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  474. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  475. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  476. Y_COMMANDS = Y_COMMANDS + 25
  477. end
  478. end
  479. end
  480. else
  481. HOLDERS.cmds:ClearAllChildren()
  482. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  483. DISPLAY_CMDS()
  484. end
  485. end
  486. end
  487. end)
  488.  
  489. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  490. local Y_FUN = 5
  491. for i,v in pairs(FUN) do
  492. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  493. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  494. Y_FUN = Y_FUN + 30
  495. end
  496. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  497. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  498. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  499. v.load.MouseButton1Down:connect(function()
  500. if v.Name == 'balefire' then LOAD_BALEFIRE()
  501. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  502. elseif v.Name == 'trowel' then LOAD_TROWEL()
  503. elseif v.Name == 'path giver' then LOAD_PATH()
  504. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  505. end
  506. end)
  507. end
  508.  
  509. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  510. SETH_MAIN:destroy()
  511. end)
  512.  
  513. SETH_MAIN.Parent = _CORE
  514. end
  515.  
  516. LOAD_DATA()
  517.  
  518. --/ TOOLS
  519.  
  520. function LOAD_BALEFIRE()
  521. local HB = Instance.new('HopperBin', LP.Backpack)
  522. HB.Name = 'balefire'
  523.  
  524. local function BF(P)
  525. for i = 1, 50 do
  526. local E = Instance.new('Explosion', workspace)
  527. E.BlastRadius = 3
  528. E.BlastPressure = 999999
  529. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  530. end
  531. end
  532.  
  533. FIRED = false
  534. local function FIRE(M)
  535. if not FIRED then
  536. FIRED = true
  537. BF(M.Hit.p)
  538. wait(0.25)
  539. FIRED = false
  540. end
  541. end
  542.  
  543. HB.Selected:connect(function(M)
  544. M.Button1Down:connect(function()
  545. FIRE(M)
  546. end)
  547. end)
  548. end
  549.  
  550. function LOAD_TROWEL()
  551. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  552. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  553. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  554. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  555.  
  556. local HEIGHT = 5
  557. local SPEED = 0.05
  558. local WIDTH = 15
  559.  
  560. function BRICK(CF, P, C)
  561. local B = Instance.new('Part')
  562. B.BrickColor = C
  563. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  564. B.Parent = game.Workspace
  565. B:MakeJoints()
  566. B.Material = 'Neon'
  567. return B, P + B.Size
  568. end
  569.  
  570. function BW(CF)
  571. local BC = BrickColor.Random()
  572. local B = {}
  573. assert(WIDTH > 0)
  574. local Y = 0
  575. while Y < HEIGHT do
  576. local P
  577. local X = -WIDTH / 2
  578. while X < WIDTH / 2 do
  579. local brick
  580. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  581. X = P.x
  582. table.insert(B, brick)
  583. wait(SPEED)
  584. end
  585. Y = P.y
  586. end
  587. return B
  588. end
  589.  
  590. function S(A)
  591. if math.abs(A.x) > math.abs(A.z) then
  592. if A.x > 0 then
  593. return Vector3.new(1, 0, 0)
  594. else
  595. return Vector3.new(-1, 0, 0)
  596. end
  597. else
  598. if A.z > 0 then
  599. return Vector3.new(0, 0, 1)
  600. else
  601. return Vector3.new(0, 0, -1)
  602. end
  603. end
  604. end
  605.  
  606. T.Enabled = true
  607. T.Activated:connect(function()
  608. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  609. T.Enabled = false
  610. T.Handle.build:Play()
  611. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  612. T.Enabled = true
  613. end
  614. end)
  615. end
  616.  
  617. function LOAD_PATH()
  618. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  619.  
  620. local function PATH(M, C)
  621. if ENABLED and LP.Character then
  622. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  623. local hit = M.Target
  624. local point = M.Hit.p
  625. local P = Instance.new('Part', workspace.paths_seth)
  626. P.BrickColor = C
  627. P.Material = 'Neon'
  628. P.Transparency = 0.75
  629. P.Anchored = true
  630. P.Size = Vector3.new(20, 1, 20)
  631. P.Velocity = M.Hit.lookVector * 75
  632. P.BottomSurface = 'Smooth'
  633. P.TopSurface = 'Smooth'
  634. P.CFrame = CFrame.new(LP.Character.Head.Position)
  635. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  636. P.CFrame = CFrame.new(P.Position, point)
  637. wait()
  638. PATH(M, C)
  639. end
  640. end
  641.  
  642. local function SELECTED(M)
  643. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  644. M.Button1Up:connect(function() ENABLED = false end)
  645. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  646. end
  647.  
  648. HB.Selected:connect(SELECTED)
  649. end
  650.  
  651. function LOAD_STRIKE()
  652. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  653.  
  654. local function SHOOT(T)
  655. if ENABLED then
  656. local P0 = CFrame.new(0, 1500, 0)
  657. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  658. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  659. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  660.  
  661. local M = Instance.new('Model', workspace)
  662. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  663. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  664. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  665.  
  666. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  667. M:destroy()
  668. end
  669. end
  670.  
  671. HB.Selected:connect(function(M)
  672. if not workspace:FindFirstChild('orbital_seth') then
  673. SATELITE = Instance.new('Part', workspace)
  674. SATELITE.Name = 'orbital_seth'
  675. SATELITE.Position = Vector3.new(0, 1500, 0)
  676. SATELITE.Anchored = true
  677. SATELITE.CanCollide = false
  678. SATELITE.Size = Vector3.new(5, 16.8, 5)
  679. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  680. end
  681. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  682. M.Button1Up:connect(function() ENABLED = false end)
  683. end)
  684. end
  685.  
  686. function FIND_IN_TABLE(TABLE, NAME)
  687. for i,v in pairs(TABLE) do
  688. if v == NAME then
  689. return true
  690. end
  691. end
  692. return false
  693. end
  694.  
  695. function GET_IN_TABLE(TABLE, NAME)
  696. for i = 1, #TABLE do
  697. if TABLE[i] == NAME then
  698. return i
  699. end
  700. end
  701. return false
  702. end
  703.  
  704. local NOTIFY_1 = false
  705. local NOTIFY_2 = false
  706.  
  707. function NOTIFY(M, R, G, B)
  708. spawn(function()
  709. repeat wait() until not NOTIFY_1
  710. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  711. if NOTIFY_SETH then
  712. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  713. NOTIFY_SETH.notify.text.Text = ' ' .. M
  714. repeat wait() until not NOTIFY_1
  715. NOTIFY_1 = true
  716. wait(0.5)
  717. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  718. wait(0.5)
  719. repeat wait() until not NOTIFY_2
  720. NOTIFY_1 = false
  721. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  722. wait(0.5)
  723. NOTIFY_2 = true
  724. wait(2.5)
  725. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  726. end
  727. wait(1)
  728. NOTIFY_SETH:destroy()
  729. NOTIFY_2 = false
  730. end)
  731. end
  732.  
  733. function KICK(P)
  734. spawn(function()
  735. for i = 1,5 do
  736. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
  737. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  738. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  739. spawn(function()
  740. repeat wait()
  741. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  742. until not _PLAYERS:FindFirstChild(P.Name)
  743. end)
  744. P.Character.Torso.Anchored = true
  745. end
  746. end
  747. end)
  748. end
  749.  
  750. _PLAYERS.PlayerRemoving:connect(function(P)
  751. if FIND_IN_TABLE(KICKS, P) then
  752. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  753. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  754. end
  755. if FIND_IN_TABLE(JAILED, P.Name) then
  756. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  757. end
  758. end)
  759.  
  760. function FIX_LIGHTING()
  761. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  762. _LIGHTING.Brightness = 1
  763. _LIGHTING.GlobalShadows = true
  764. _LIGHTING.Outlines = false
  765. _LIGHTING.TimeOfDay = 14
  766. _LIGHTING.FogEnd = 100000
  767. end
  768.  
  769. function COLOR(PLAYER, BCOLOR)
  770. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  771. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  772. for i,v in pairs(PLAYER.Character:GetChildren()) do
  773. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  774. v.BrickColor = BrickColor.new(BCOLOR)
  775. elseif v:IsA('Accessory') then
  776. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  777. for a,b in pairs(v.Handle:GetChildren()) do
  778. if b:IsA('SpecialMesh') then
  779. b.TextureId = ''
  780. end
  781. end
  782. end
  783. end
  784. end
  785.  
  786. function LAG(PLAYER)
  787. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  788. spawn(function()
  789. repeat wait()
  790. if PLAYER and PLAYER.Character then
  791. PLAYER.CameraMode = 'LockFirstPerson'
  792. PLAYER.Character.HumanoidRootPart.CFrame = POS
  793. PLAYER.Character.Torso.Anchored = true
  794. Instance.new('ForceField', PLAYER.Character)
  795. Instance.new('Smoke', PLAYER.Character.Head)
  796. end
  797. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  798. end)
  799. end
  800.  
  801. local FLYING = false
  802.  
  803. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  804. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  805. end
  806.  
  807. function sFLY()
  808. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
  809. repeat wait() until MOUSE
  810.  
  811. local T = LP.Character.Torso
  812. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  813. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  814. local SPEED = 0
  815.  
  816. local function FLY()
  817. FLYING = true
  818. local BG = Instance.new('BodyGyro', T)
  819. local BV = Instance.new('BodyVelocity', T)
  820. BG.P = 9e4
  821. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  822. BG.cframe = T.CFrame
  823. BV.velocity = Vector3.new(0, 0.1, 0)
  824. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  825. spawn(function()
  826. repeat wait()
  827. LP.Character.Humanoid.PlatformStand = true
  828. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  829. SPEED = 50
  830. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  831. SPEED = 0
  832. end
  833. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  834. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  835. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  836. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  837. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  838. else
  839. BV.velocity = Vector3.new(0, 0.1, 0)
  840. end
  841. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  842. until not FLYING
  843. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  844. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  845. SPEED = 0
  846. BG:destroy()
  847. BV:destroy()
  848. LP.Character.Humanoid.PlatformStand = false
  849. end)
  850. end
  851.  
  852. MOUSE.KeyDown:connect(function(KEY)
  853. if KEY:lower() == 'w' then
  854. CONTROL.F = 1
  855. elseif KEY:lower() == 's' then
  856. CONTROL.B = -1
  857. elseif KEY:lower() == 'a' then
  858. CONTROL.L = -1
  859. elseif KEY:lower() == 'd' then
  860. CONTROL.R = 1
  861. end
  862. end)
  863.  
  864. MOUSE.KeyUp:connect(function(KEY)
  865. if KEY:lower() == 'w' then
  866. CONTROL.F = 0
  867. elseif KEY:lower() == 's' then
  868. CONTROL.B = 0
  869. elseif KEY:lower() == 'a' then
  870. CONTROL.L = 0
  871. elseif KEY:lower() == 'd' then
  872. CONTROL.R = 0
  873. end
  874. end)
  875. FLY()
  876. end
  877.  
  878. function NOFLY()
  879. FLYING = false
  880. LP.Character.Humanoid.PlatformStand = false
  881. end
  882.  
  883. function RESET_MODEL(MODEL)
  884. for i,v in pairs(MODEL:GetChildren()) do
  885. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  886. v:destroy()
  887. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  888. v:destroy()
  889. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  890. v.Transparency = 0
  891. elseif v:IsA('ShirtGraphic') then
  892. v.Archivable = false
  893. v.Graphic = ''
  894. end
  895. end
  896. for i,v in pairs(MODEL.Torso:GetChildren()) do
  897. if v:IsA('SpecialMesh') then
  898. v:destroy()
  899. end
  900. end
  901. if MODEL.Head:FindFirstChild('Mesh') then
  902. MODEL.Head.Mesh:destroy()
  903. end
  904. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  905. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  906. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  907. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  908. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  909. end
  910.  
  911. function UPDATE_MODEL(MODEL, USERNAME)
  912. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  913. MODEL.Name = USERNAME
  914. for i,v in pairs(AppModel:GetChildren()) do
  915. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  916. v.Parent = MODEL.Head
  917. elseif v:IsA('Decal') then
  918. if MODEL.Head:FindFirstChild('face') then
  919. MODEL.Head.face.Texture = v.Texture
  920. else
  921. local FACE = Instance.new('Decal', MODEL.Head)
  922. FACE.Texture = v.Texture
  923. end
  924. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  925. if MODEL:FindFirstChild('Body Colors') then
  926. MODEL['Body Colors']:destroy()
  927. end
  928. v.Parent = MODEL
  929. elseif v:IsA('Accessory') then
  930. v.Parent = MODEL
  931. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  932. end
  933. end
  934. if not MODEL.Head:FindFirstChild('Mesh') then
  935. local SM = Instance.new('SpecialMesh', MODEL.Head)
  936. SM.MeshType = Enum.MeshType.Head
  937. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  938. end
  939. end
  940.  
  941. function CREEPER(PLAYER)
  942. for i,v in pairs(PLAYER.Character:GetChildren()) do
  943. if v:IsA('Shirt') or v:IsA('Pants') then
  944. v:destroy()
  945. elseif v:IsA('ShirtGraphic') then
  946. v.Archivable = false
  947. v.Graphic = ''
  948. end
  949. end
  950. for i,v in pairs(PLAYER.Character:GetChildren()) do
  951. if v:IsA('Accessory') then
  952. v:destroy()
  953. end
  954. end
  955. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  956. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  957. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  958. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  959. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  960. for i,v in pairs(PLAYER.Character:GetChildren()) do
  961. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  962. v.BrickColor = BrickColor.new('Bright green')
  963. end
  964. end
  965. end
  966.  
  967. function SHREK(PLAYER)
  968. COLOR(PLAYER, 'Bright green')
  969. for i,v in pairs(PLAYER.Character:GetChildren()) do
  970. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  971. v:destroy()
  972. elseif v:IsA('ShirtGraphic') then
  973. v.Archivable = false
  974. v.Graphic = ''
  975. end
  976. end
  977. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  978. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  979. v:destroy()
  980. end
  981. end
  982. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  983. PLAYER.Character['Shirt Graphic'].Archivable = false
  984. PLAYER.Character['Shirt Graphic'].Graphic = ''
  985. end
  986. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  987. local S = Instance.new('Shirt', PLAYER.Character)
  988. local P = Instance.new('Pants', PLAYER.Character)
  989. M.MeshType = 'FileMesh'
  990. M.MeshId = 'rbxassetid://19999257'
  991. M.Offset = Vector3.new(-0.1, 0.1, 0)
  992. M.TextureId = 'rbxassetid://156397869'
  993. S.ShirtTemplate = 'rbxassetid://133078194'
  994. P.PantsTemplate = 'rbxassetid://133078204'
  995. end
  996.  
  997. function DUCK(PLAYER)
  998. for i,v in pairs(PLAYER.Character:GetChildren()) do
  999. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1000. v.Transparency = 1
  1001. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1002. v:destroy()
  1003. elseif v:IsA('ShirtGraphic') then
  1004. v.Archivable = false
  1005. v.Graphic = ''
  1006. end
  1007. end
  1008. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1009. DUCK.MeshType = 'FileMesh'
  1010. DUCK.MeshId = 'rbxassetid://9419831'
  1011. DUCK.TextureId = 'rbxassetid://9419827'
  1012. DUCK.Scale = Vector3.new(5, 5, 5)
  1013. if PLAYER.Character.Head:FindFirstChild('face') then
  1014. PLAYER.Character.Head.face.Transparency = 1
  1015. end
  1016. end
  1017.  
  1018. function DOG(PLAYER)
  1019. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1020. if v:IsA('Shirt') or v:IsA('Pants') then
  1021. v:destroy()
  1022. elseif v:IsA('ShirtGraphic') then
  1023. v.Archivable = false
  1024. v.Graphic = ''
  1025. end
  1026. end
  1027. PLAYER.Character.Torso.Transparency = 1
  1028. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1029. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1030. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1031. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1032. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1033. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1034. local BF = Instance.new('BodyForce', FakeTorso)
  1035. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1036. FakeTorso.Name = 'FakeTorso'
  1037. FakeTorso.TopSurface = 0
  1038. FakeTorso.BottomSurface = 0
  1039. FakeTorso.Size = Vector3.new(3,1,4)
  1040. FakeTorso.BrickColor = BrickColor.new('Brown')
  1041. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1042. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1043. W.Part0 = PLAYER.Character.Torso
  1044. W.Part1 = FakeTorso
  1045. W.C0 = CFrame.new(0, -0.5, 0)
  1046. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1047. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1048. v.BrickColor = BrickColor.new('Brown')
  1049. end
  1050. end
  1051. end
  1052.  
  1053. function ALIEN(PLAYER)
  1054. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1055. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1056. v:destroy()
  1057. elseif v:IsA('ShirtGraphic') then
  1058. v.Archivable = false
  1059. v.Graphic = ''
  1060. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1061. v.BrickColor = BrickColor.new('Fossil')
  1062. end
  1063. end
  1064. ALIEN_H:Clone().Parent = PLAYER.Character
  1065. end
  1066.  
  1067. function DECALSPAM(INSTANCE, ID)
  1068. for i,v in pairs(INSTANCE:GetChildren()) do
  1069. if v:IsA('BasePart') then
  1070. spawn(function()
  1071. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1072. local CURRENT_FACE = 1
  1073. for i = 1, 6 do
  1074. local DECAL = Instance.new('Decal', v)
  1075. DECAL.Name = 'decal_seth'
  1076. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1077. DECAL.Face = FACES[CURRENT_FACE]
  1078. CURRENT_FACE = CURRENT_FACE + 1
  1079. end
  1080. end)
  1081. end
  1082. DECALSPAM(v, ID)
  1083. end
  1084. end
  1085.  
  1086. function UNDECALSPAM(INSTANCE)
  1087. for i,v in pairs(INSTANCE:GetChildren()) do
  1088. if v:IsA('BasePart') then
  1089. for a,b in pairs(v:GetChildren()) do
  1090. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1091. b:destroy()
  1092. end
  1093. end
  1094. end
  1095. UNDECALSPAM(v)
  1096. end
  1097. end
  1098.  
  1099. function CREATE_DONG(PLAYER, DONG_COLOR)
  1100. if PLAYER.Character:FindFirstChild('DONG') then
  1101. PLAYER.Character.DONG:destroy()
  1102. end
  1103. local D = Instance.new('Model', PLAYER.Character)
  1104. D.Name = 'DONG'
  1105.  
  1106. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1107. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1108. local M1 = Instance.new('CylinderMesh', MAIN)
  1109. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1110. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1111. local M2 = Instance.new('SpecialMesh', P1)
  1112. local W2 = Instance.new('Weld', P1)
  1113. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1114. local M3 = Instance.new('SpecialMesh', B1)
  1115. local W3 = Instance.new('Weld', B1)
  1116. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1117. local M4 = Instance.new('SpecialMesh', B2)
  1118. local W4 = Instance.new('Weld', B2)
  1119. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1120. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1121. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1122. M2.MeshType = 'Sphere'
  1123. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1124. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1125. M3.Parent = B1 M3.MeshType = 'Sphere'
  1126. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1127. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1128. M4.MeshType = 'Sphere'
  1129. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1130. end
  1131.  
  1132. function SCALE(C, S)
  1133. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1134.  
  1135. local HAT_CLONE = {}
  1136.  
  1137. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1138.  
  1139. local HEAD = C.Head
  1140. local TORSO = C.Torso
  1141. local LA = C['Left Arm']
  1142. local RA = C['Right Arm']
  1143. local LL = C['Left Leg']
  1144. local RL = C['Right Leg']
  1145. local HRP = C.HumanoidRootPart
  1146.  
  1147. HEAD.Size = Vector3.new(S * 2, S, S)
  1148. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1149. LA.Size = Vector3.new(S, S * 2, S)
  1150. RA.Size = Vector3.new(S, S * 2, S)
  1151. LL.Size = Vector3.new(S, S * 2, S)
  1152. RL.Size = Vector3.new(S, S * 2, S)
  1153. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1154.  
  1155. local M1 = Instance.new('Motor6D', TORSO)
  1156. local M2 = Instance.new('Motor6D', TORSO)
  1157. local M3 = Instance.new('Motor6D', TORSO)
  1158. local M4 = Instance.new('Motor6D', TORSO)
  1159. local M5 = Instance.new('Motor6D', TORSO)
  1160. local M6 = Instance.new('Motor6D', HRP)
  1161.  
  1162. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1163. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1164. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1165. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1166. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1167. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1168.  
  1169. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1170. end
  1171.  
  1172. function CAPE(COLOR)
  1173. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1174.  
  1175. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1176.  
  1177. local T = LP.Character.Torso
  1178.  
  1179. local C = Instance.new('Part', T.Parent)
  1180. C.Name = 'cape_seth'
  1181. C.Anchored = false
  1182. C.CanCollide = false
  1183. C.TopSurface = 0
  1184. C.BottomSurface = 0
  1185. C.BrickColor = BrickColor.new(COLOR)
  1186. C.Material = 'Neon'
  1187. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1188.  
  1189. local M = Instance.new('BlockMesh', C)
  1190. M.Scale = Vector3.new(9, 17.5, 0.5)
  1191.  
  1192. local M1 = Instance.new('Motor', C)
  1193. M1.Part0 = C
  1194. M1.Part1 = T
  1195. M1.MaxVelocity = 1
  1196. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1197. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1198.  
  1199. local WAVE = false
  1200.  
  1201. repeat wait(1 / 44)
  1202. local ANG = 0.2
  1203. local oldMag = T.Velocity.magnitude
  1204. local MV = 0.1
  1205.  
  1206. if WAVE then
  1207. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1208. WAVE = false
  1209. else
  1210. WAVE = false
  1211. end
  1212. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1213. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1214. M1.DesiredAngle = -ANG
  1215. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1216. M1.MaxVelocity = 0.04
  1217. end
  1218. repeat
  1219. wait()
  1220. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1221. if T.Velocity.magnitude < 0.1 then
  1222. wait(0.1)
  1223. end
  1224. until not C or C.Parent ~= T.Parent
  1225. end
  1226.  
  1227. function INFECT(PLAYER)
  1228. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1229. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1230. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1231. v:destroy()
  1232. elseif v:IsA('ShirtGraphic') then
  1233. v.Archivable = false
  1234. v.Graphic = ''
  1235. end
  1236. end
  1237.  
  1238. if PLAYER.Character.Head:FindFirstChild('face') then
  1239. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1240. end
  1241.  
  1242. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1243. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1244. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1245. v.BrickColor = BrickColor.new('Medium green')
  1246. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1247. v.BrickColor = BrickColor.new('Brown')
  1248. end
  1249. end
  1250. end
  1251.  
  1252. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1253. if not TC.Parent:FindFirstChild('infected_seth') then
  1254. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1255. if GPFC then
  1256. INFECT(GPFC)
  1257. end
  1258. end
  1259. end)
  1260. end
  1261.  
  1262. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1263. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1264. if (zCoco) then
  1265. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1266. else
  1267. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1268. end
  1269. return funcw
  1270. end
  1271.  
  1272. function BANG(VICTIM)
  1273. spawn(function()
  1274. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1275. local V1 = _PLAYERS[VICTIM].Character.Torso
  1276.  
  1277. V1.Parent.Humanoid.PlatformStand = true
  1278.  
  1279. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1280.  
  1281. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1282.  
  1283. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1284.  
  1285. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1286.  
  1287. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1288.  
  1289. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1290.  
  1291. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1292.  
  1293. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1294.  
  1295. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1296.  
  1297. local D2 = D:Clone() D2.Parent = P1
  1298.  
  1299. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1300.  
  1301. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1302.  
  1303. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1304.  
  1305. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1306.  
  1307. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1308.  
  1309. local CM = Instance.new('CylinderMesh', C)
  1310.  
  1311. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1312.  
  1313. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1314.  
  1315. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1316.  
  1317. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1318.  
  1319. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1320.  
  1321. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1322.  
  1323. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1324.  
  1325. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1326.  
  1327. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1328.  
  1329. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1330.  
  1331. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1332.  
  1333. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1334.  
  1335. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1336. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1337. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1338.  
  1339. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1340.  
  1341. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1342.  
  1343. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1344. end)
  1345. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1346. end
  1347.  
  1348. function RESPAWN(PLAYER)
  1349. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1350. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1351. Instance.new('Humanoid', M)
  1352. PLAYER.Character = M
  1353. end
  1354.  
  1355. function LOAD_MESSAGE(STRING)
  1356. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1357. RESPAWN(LP)
  1358.  
  1359. R = false
  1360. LP.CharacterAdded:connect(function()
  1361. if not R then
  1362. wait(0.5)
  1363. if LP.Character:FindFirstChild('Humanoid') then
  1364. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1365. end
  1366. R = true
  1367. end
  1368. end)
  1369. repeat wait() until R
  1370. RESPAWN(LP)
  1371. LP.CharacterAppearanceId = 0
  1372.  
  1373. if MAIN_HAT then
  1374. MAIN_HAT.Handle.CanCollide = true
  1375. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1376. local P = Instance.new('Part')
  1377. M.Disabled = false
  1378. M.Parent = P
  1379. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1380. MAIN_HAT:destroy()
  1381. P.Parent = LP.Character
  1382. repeat wait() until LP:FindFirstChild('ChessMsg')
  1383. MG = LP:FindFirstChild('ChessMsg')
  1384. MG.Name = 'message_seth'
  1385. MG.Text = ''
  1386. MG.Parent = workspace
  1387. MESSAGE(STRING)
  1388. P:destroy()
  1389. for i,v in pairs(workspace:GetChildren()) do
  1390. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1391. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1392. v:destroy()
  1393. end
  1394. end
  1395. end
  1396. end
  1397. end
  1398.  
  1399. function MESSAGE(STRING)
  1400. if not SHOWING_MESSAGE then
  1401. spawn(function()
  1402. SHOWING_MESSAGE = true
  1403. MG.Text = STRING
  1404. wait(5)
  1405. MG.Text = ''
  1406. SHOWING_MESSAGE = false
  1407. end)
  1408. end
  1409. end
  1410.  
  1411. _G.CLICK_TP = false
  1412. local M_CTRL = false
  1413.  
  1414. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1415. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1416. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1417.  
  1418. _LIGHTING.Outlines = false -- / outlines are gross
  1419.  
  1420. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1421.  
  1422. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1423.  
  1424. -- / commands
  1425.  
  1426. ADD_COMMAND('ff','ff [plr]', {},
  1427. function(ARGS, SPEAKER)
  1428. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1429. for i,v in pairs(PLAYERS) do
  1430. Instance.new('ForceField', _PLAYERS[v].Character)
  1431. end
  1432. end)
  1433.  
  1434. ADD_COMMAND('unff','unff [plr]',{},
  1435. function(ARGS, SPEAKER)
  1436. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1437. for i,v in pairs(PLAYERS) do
  1438. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1439. if v:IsA('ForceField') then
  1440. v:destroy()
  1441. end
  1442. end
  1443. end
  1444. end)
  1445.  
  1446. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1447. function(ARGS, SPEAKER)
  1448. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1449. for i,v in pairs(PLAYERS) do
  1450. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1451. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1452. local F = Instance.new('Fire', v)
  1453. if ARGS[2] and ARGS[3] and ARGS[4] then
  1454. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1455. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1456. end
  1457. end
  1458. end
  1459. end
  1460. end)
  1461.  
  1462. ADD_COMMAND('unfire','unfire [plr]',{},
  1463. function(ARGS, SPEAKER)
  1464. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1465. for i,v in pairs(PLAYERS) do
  1466. local PCHAR = _PLAYERS[v].Character
  1467. for i,v in pairs(PCHAR:GetChildren()) do
  1468. for i,v in pairs(v:GetChildren()) do
  1469. if v:IsA('Fire') then
  1470. v:destroy()
  1471. end
  1472. end
  1473. end
  1474. end
  1475. end)
  1476.  
  1477. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1478. function(ARGS, SPEAKER)
  1479. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1480. for i,v in pairs(PLAYERS) do
  1481. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1482. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1483. if ARGS[2] and ARGS[3] and ARGS[4] then
  1484. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1485. else
  1486. Instance.new('Sparkles', v)
  1487. end
  1488. end
  1489. end
  1490. end
  1491. end)
  1492.  
  1493. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1494. function(ARGS, SPEAKER)
  1495. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1496. for i,v in pairs(PLAYERS) do
  1497. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1498. for i,v in pairs(v:GetChildren()) do
  1499. if v:IsA('Sparkles') then
  1500. v:destroy()
  1501. end
  1502. end
  1503. end
  1504. end
  1505. end)
  1506.  
  1507. ADD_COMMAND('smoke','smoke [plr]',{},
  1508. function(ARGS, SPEAKER)
  1509. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1510. for i,v in pairs(PLAYERS) do
  1511. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1512. end
  1513. end)
  1514.  
  1515. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1516. function(ARGS, SPEAKER)
  1517. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1518. for i,v in pairs(PLAYERS) do
  1519. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1520. if v:IsA('Smoke') then
  1521. v:destroy()
  1522. end
  1523. end
  1524. end
  1525. end)
  1526.  
  1527. ADD_COMMAND('btools','btools [plr]',{},
  1528. function(ARGS, SPEAKER)
  1529. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1530. for i,v in pairs(PLAYERS) do
  1531. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1532. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1533. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1534. end
  1535. end)
  1536.  
  1537. ADD_COMMAND('god','god [plr]',{},
  1538. function(ARGS, SPEAKER)
  1539. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1540. for i,v in pairs(PLAYERS) do
  1541. local PCHAR = _PLAYERS[v].Character
  1542. if PCHAR:FindFirstChild('Humanoid') then
  1543. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1544. end
  1545. end
  1546. end)
  1547.  
  1548. ADD_COMMAND('sgod','sgod [plr]',{},
  1549. function(ARGS, SPEAKER)
  1550. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1551. for i,v in pairs(PLAYERS) do
  1552. local PCHAR = _PLAYERS[v].Character
  1553. if PCHAR:FindFirstChild('Humanoid') then
  1554. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1555. end
  1556. end
  1557. end)
  1558.  
  1559. ADD_COMMAND('ungod','ungod [plr]',{},
  1560. function(ARGS, SPEAKER)
  1561. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1562. for i,v in pairs(PLAYERS) do
  1563. local PCHAR = _PLAYERS[v].Character
  1564. if PCHAR:FindFirstChild('Humanoid') then
  1565. PCHAR.Humanoid.MaxHealth = 100
  1566. end
  1567. end
  1568. end)
  1569.  
  1570. ADD_COMMAND('heal','heal [plr]',{},
  1571. function(ARGS, SPEAKER)
  1572. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1573. for i,v in pairs(PLAYERS) do
  1574. local PCHAR = _PLAYERS[v].Character
  1575. if PCHAR:FindFirstChild('Humanoid') then
  1576. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1577. end
  1578. end
  1579. end)
  1580.  
  1581. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1582. function(ARGS, SPEAKER)
  1583. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1584. for i,v in pairs(PLAYERS) do
  1585. for i,v in pairs(PLAYERS) do
  1586. local PCHAR = _PLAYERS[v].Character
  1587. for i,v in pairs(PCHAR:GetChildren()) do
  1588. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1589. v.Anchored = true
  1590. end
  1591. end
  1592. end
  1593. end
  1594. end)
  1595.  
  1596. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1597. function(ARGS, SPEAKER)
  1598. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1599. for i,v in pairs(PLAYERS) do
  1600. for i,v in pairs(PLAYERS) do
  1601. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1602. if v:IsA('Part') then
  1603. v.Anchored = false
  1604. end
  1605. end
  1606. end
  1607. end
  1608. end)
  1609.  
  1610. ADD_COMMAND('kill','kill [plr]',{},
  1611. function(ARGS, SPEAKER)
  1612. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1613. for i,v in pairs(PLAYERS) do
  1614. _PLAYERS[v].Character:BreakJoints()
  1615. end
  1616. end)
  1617.  
  1618. ADD_COMMAND('sound','sound [id]',{},
  1619. function(ARGS, SPEAKER)
  1620. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1621. if ARGS[1]:lower() ~= 'off' then
  1622. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1623. end
  1624. end)
  1625.  
  1626. ADD_COMMAND('volume','volume [int]',{},
  1627. function(ARGS, SPEAKER)
  1628. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1629. end)
  1630.  
  1631. ADD_COMMAND('pitch','pitch [int]',{},
  1632. function(ARGS, SPEAKER)
  1633. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1634. end)
  1635.  
  1636. ADD_COMMAND('explode','explode [plr]',{},
  1637. function(ARGS, SPEAKER)
  1638. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1639. for i,v in pairs(PLAYERS) do
  1640. local PCHAR = _PLAYERS[v].Character
  1641. if PCHAR:FindFirstChild('Torso') then
  1642. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1643. end
  1644. end
  1645. end)
  1646.  
  1647. ADD_COMMAND('invis','invis [plr]',{},
  1648. function(ARGS, SPEAKER)
  1649. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1650. for i,v in pairs(PLAYERS) do
  1651. local PCHAR = _PLAYERS[v].Character
  1652. for i,v in pairs(PCHAR:GetChildren()) do
  1653. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1654. v.Transparency = 1
  1655. end
  1656. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1657. v.Handle.Transparency = 1
  1658. end
  1659. end
  1660. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1661. end
  1662. end)
  1663.  
  1664. ADD_COMMAND('vis','vis [plr]',{},
  1665. function(ARGS, SPEAKER)
  1666. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1667. for i,v in pairs(PLAYERS) do
  1668. local PCHAR = _PLAYERS[v].Character
  1669. for i,v in pairs(PCHAR:GetChildren()) do
  1670. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1671. v.Transparency = 0
  1672. end
  1673. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1674. v.Handle.Transparency = 0
  1675. end
  1676. end
  1677. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1678. end
  1679. end)
  1680.  
  1681. ADD_COMMAND('goto','goto [plr]',{},
  1682. function(ARGS, SPEAKER)
  1683. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1684. for i,v in pairs(PLAYERS) do
  1685. local PCHAR = _PLAYERS[v].Character
  1686. if PCHAR then
  1687. SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
  1688. end
  1689. end
  1690. end)
  1691.  
  1692. ADD_COMMAND('bring','bring [plr]',{},
  1693. function(ARGS, SPEAKER)
  1694. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1695. for i,v in pairs(PLAYERS) do
  1696. _PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
  1697. end
  1698. end)
  1699.  
  1700. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1701. function(ARGS, SPEAKER)
  1702. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1703. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1704. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1705. _PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
  1706. end
  1707. end end
  1708. end)
  1709.  
  1710. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1711. function(ARGS, SPEAKER)
  1712. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1713. for i,v in pairs(PLAYERS) do
  1714. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1715. _PLAYERS[v].Character:BreakJoints()
  1716. end
  1717. end)
  1718.  
  1719. ADD_COMMAND('ws','ws [plr] [int]',{},
  1720. function(ARGS, SPEAKER)
  1721. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1722. for i,v in pairs(PLAYERS) do
  1723. local PCHAR = _PLAYERS[v].Character
  1724. if PCHAR:FindFirstChild('Humanoid') then
  1725. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1726. end
  1727. end
  1728. end)
  1729.  
  1730. ADD_COMMAND('time','time [int]',{},
  1731. function(ARGS, SPEAKER)
  1732. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1733. end)
  1734.  
  1735. ADD_COMMAND('kick','kick [plr]',{},
  1736. function(ARGS, SPEAKER)
  1737. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1738. for i,v in pairs(PLAYERS) do
  1739. table.insert(KICKS, _PLAYERS[v])
  1740. end
  1741. end)
  1742.  
  1743. ADD_COMMAND('ban','ban [plr]',{},
  1744. function(ARGS, SPEAKER)
  1745. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1746. for i,v in pairs(PLAYERS) do
  1747. table.insert(BANS, _PLAYERS[v].userId)
  1748. table.insert(KICKS, _PLAYERS[v])
  1749. UPDATE_BANS()
  1750. end
  1751. end)
  1752.  
  1753. ADD_COMMAND('unban','unban [username]',{},
  1754. function(ARGS, SPEAKER)
  1755. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1756. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1757. UPDATE_BANS()
  1758. end
  1759. end)
  1760.  
  1761. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1762. function(ARGS, SPEAKER)
  1763. local function UNLOCK(INSTANCE)
  1764. for i,v in pairs(INSTANCE:GetChildren()) do
  1765. if v:IsA('BasePart') then
  1766. v.Locked = false
  1767. end
  1768. UNLOCK(v)
  1769. end
  1770. end
  1771. UNLOCK(workspace)
  1772. end)
  1773.  
  1774. ADD_COMMAND('lockws','lock',{'lock'},
  1775. function(ARGS, SPEAKER)
  1776. local function LOCK(INSTANCE)
  1777. for i,v in pairs(INSTANCE:GetChildren()) do
  1778. if v:IsA('BasePart') then
  1779. v.Locked = true
  1780. end
  1781. LOCK(v)
  1782. end
  1783. end
  1784. LOCK(workspace)
  1785. end)
  1786.  
  1787. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1788. function(ARGS, SPEAKER)
  1789. local function UNANCHOR(INSTANCE)
  1790. for i,v in pairs(INSTANCE:GetChildren()) do
  1791. if v:IsA('BasePart') then
  1792. v.Anchored = false
  1793. end
  1794. UNANCHOR(v)
  1795. end
  1796. end
  1797. UNANCHOR(workspace)
  1798. end)
  1799.  
  1800. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1801. function(ARGS, SPEAKER)
  1802. local function ANCHOR(INSTANCE)
  1803. for i,v in pairs(INSTANCE:GetChildren()) do
  1804. if v:IsA('BasePart') then
  1805. v.Anchored = true
  1806. end
  1807. ANCHOR(v)
  1808. end
  1809. end
  1810. ANCHOR(workspace)
  1811. end)
  1812.  
  1813. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  1814. function(ARGS, SPEAKER)
  1815. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1816. for i,v in pairs(PLAYERS) do
  1817. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1818. if v:IsA('Accessory') then
  1819. for a,b in pairs(v.Handle:GetChildren()) do
  1820. if b:IsA('SpecialMesh') then
  1821. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  1822. end
  1823. end
  1824. end
  1825. end
  1826. end
  1827. end)
  1828.  
  1829. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  1830. function(ARGS, SPEAKER)
  1831. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1832. for i,v in pairs(PLAYERS) do
  1833. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1834. if v:IsA('Accessory') then
  1835. v.Parent = SPEAKER.Character
  1836. end
  1837. end
  1838. end
  1839. end)
  1840.  
  1841. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  1842. function(ARGS, SPEAKER)
  1843. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1844. for i,v in pairs(PLAYERS) do
  1845. local PCHAR = _PLAYERS[v].Character
  1846. if PCHAR:FindFirstChild('Humanoid') then
  1847. PCHAR.Humanoid:RemoveAccessories()
  1848. end
  1849. end
  1850. end)
  1851.  
  1852. ADD_COMMAND('firstp','firstp [plr]',{},
  1853. function(ARGS, SPEAKER)
  1854. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1855. for i,v in pairs(PLAYERS) do
  1856. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  1857. end
  1858. end)
  1859.  
  1860. ADD_COMMAND('thirdp','thirdp [plr]',{},
  1861. function(ARGS, SPEAKER)
  1862. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1863. for i,v in pairs(PLAYERS) do
  1864. _PLAYERS[v].CameraMode = 'Classic'
  1865. end
  1866. end)
  1867.  
  1868. ADD_COMMAND('chat','chat [plr] [string]',{},
  1869. function(ARGS, SPEAKER)
  1870. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1871. for i,v in pairs(PLAYERS) do
  1872. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  1873. end
  1874. end)
  1875.  
  1876. ADD_COMMAND('name','name [plr] [string]',{},
  1877. function(ARGS, SPEAKER)
  1878. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1879. for i,v in pairs(PLAYERS) do
  1880. _PLAYERS[v].Character.Name = GLS(false, 1)
  1881. end
  1882. end)
  1883.  
  1884. ADD_COMMAND('unname','unname [plr]',{},
  1885. function(ARGS, SPEAKER)
  1886. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1887. for i,v in pairs(PLAYERS) do
  1888. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  1889. end
  1890. end)
  1891.  
  1892. ADD_COMMAND('noname','noname [plr]',{},
  1893. function(ARGS, SPEAKER)
  1894. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1895. for i,v in pairs(PLAYERS) do
  1896. _PLAYERS[v].Character.Name = ''
  1897. end
  1898. end)
  1899.  
  1900. ADD_COMMAND('stun','stun [plr]',{},
  1901. function(ARGS, SPEAKER)
  1902. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1903. for i,v in pairs(PLAYERS) do
  1904. local PCHAR = _PLAYERS[v].Character
  1905. PCHAR.Humanoid.PlatformStand = true
  1906. end
  1907. end)
  1908.  
  1909. ADD_COMMAND('unstun','unstun [plr]',{},
  1910. function(ARGS, SPEAKER)
  1911. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1912. for i,v in pairs(PLAYERS) do
  1913. local PCHAR = _PLAYERS[v].Character
  1914. PCHAR.Humanoid.PlatformStand = false
  1915. end
  1916. end)
  1917.  
  1918. ADD_COMMAND('guest','guest [plr]',{},
  1919. function(ARGS, SPEAKER)
  1920. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1921. for i,v in pairs(PLAYERS) do
  1922. local PCHAR = _PLAYERS[v].Character
  1923. _PLAYERS[v].CharacterAppearanceId = 1
  1924. PCHAR:BreakJoints()
  1925. end
  1926. end)
  1927.  
  1928. ADD_COMMAND('noob','noob [plr]',{},
  1929. function(ARGS, SPEAKER)
  1930. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1931. for i,v in pairs(PLAYERS) do
  1932. local PCHAR = _PLAYERS[v].Character
  1933. _PLAYERS[v].CharacterAppearanceId = 155902847
  1934. PCHAR:BreakJoints()
  1935. end
  1936. end)
  1937.  
  1938. ADD_COMMAND('damage','damage [plr] [int]',{},
  1939. function(ARGS, SPEAKER)
  1940. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1941. for i,v in pairs(PLAYERS) do
  1942. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  1943. end
  1944. end)
  1945.  
  1946. ADD_COMMAND('view','view [plr]',{},
  1947. function(ARGS, SPEAKER)
  1948. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1949. for i,v in pairs(PLAYERS) do
  1950. local PCHAR = _PLAYERS[v].Character
  1951. workspace.CurrentCamera.CameraSubject = PCHAR
  1952. end
  1953. end)
  1954.  
  1955. ADD_COMMAND('unview','unview',{},
  1956. function()
  1957. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  1958. end)
  1959.  
  1960. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  1961. function(ARGS, SPEAKER)
  1962. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1963. for i,v in pairs(PLAYERS) do
  1964. local PCHAR = _PLAYERS[v].Character
  1965. for i,v in pairs(PCHAR:GetChildren()) do
  1966. local LIMB = PCHAR.Humanoid:GetLimb(v)
  1967. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  1968. v:destroy()
  1969. end
  1970. end
  1971. end
  1972. end)
  1973.  
  1974. ADD_COMMAND('box','box [plr]',{},
  1975. function(ARGS, SPEAKER)
  1976. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1977. for i,v in pairs(PLAYERS) do
  1978. local PCHAR = _PLAYERS[v].Character
  1979. local SB = Instance.new('SelectionBox', PCHAR)
  1980. SB.Adornee = SB.Parent
  1981. SB.Color = BrickColor.new('' .. (ARGS[2]))
  1982. end
  1983. end)
  1984.  
  1985. ADD_COMMAND('unbox','nobox [plr]',{},
  1986. function(ARGS, SPEAKER)
  1987. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1988. for i,v in pairs(PLAYERS) do
  1989. local PCHAR = _PLAYERS[v].Character
  1990. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1991. if v:IsA('SelectionBox') then
  1992. v:destroy()
  1993. end
  1994. end
  1995. end
  1996. end)
  1997.  
  1998. ADD_COMMAND('ghost','ghost [plr]',{},
  1999. function(ARGS, SPEAKER)
  2000. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2001. for i,v in pairs(PLAYERS) do
  2002. local PCHAR = _PLAYERS[v].Character
  2003. for i,v in pairs(PCHAR:GetChildren()) do
  2004. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2005. v.Transparency = 0.5
  2006. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2007. v.Handle.Transparency = 0.5
  2008. elseif PCHAR.Head:FindFirstChild('face') then
  2009. PCHAR.Head.face.Transparency = 0.5
  2010. end
  2011. end
  2012. end
  2013. end)
  2014.  
  2015. ADD_COMMAND('sphere','sphere [plr]',{},
  2016. function(ARGS, SPEAKER)
  2017. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2018. for i,v in pairs(PLAYERS) do
  2019. local PCHAR=_PLAYERS[v].Character
  2020. local SS = Instance.new('SelectionSphere', PCHAR)
  2021. SS.Adornee = SS.Parent
  2022. end
  2023. end)
  2024.  
  2025. ADD_COMMAND('sky','sky [id]',{},
  2026. function(ARGS, SPEAKER)
  2027. if ARGS[1] then
  2028. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2029. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2030. local SKY = Instance.new('Sky', _LIGHTING)
  2031. for i,v in pairs(SKIES) do
  2032. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2033. end
  2034. end
  2035. end)
  2036.  
  2037. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2038. function(ARGS, SPEAKER)
  2039. if ARGS[1] and ARGS[2] and ARGS[3] then
  2040. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2041. end
  2042. end)
  2043.  
  2044. ADD_COMMAND('jail','jail [plr]',{},
  2045. function(ARGS, SPEAKER)
  2046. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2047. for i,v in pairs(PLAYERS) do
  2048. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2049. table.insert(JAILED, _PLAYERS[v].Name)
  2050. local PCHAR = _PLAYERS[v].Character
  2051. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2052. repeat wait()
  2053. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2054. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2055. end
  2056. end)
  2057.  
  2058. ADD_COMMAND('unjail','unjail [plr]',{},
  2059. function(ARGS, SPEAKER)
  2060. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2061. for i,v in pairs(PLAYERS) do
  2062. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2063. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2064. end
  2065. end)
  2066.  
  2067. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2068. function(ARGS, SPEAKER)
  2069. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2070. for i,v in pairs(PLAYERS) do
  2071. local ID = ARGS[2]
  2072. if ARGS[2] == 'climb' then ID = '180436334' end
  2073. if ARGS[2] == 'fall' then ID = '180436148' end
  2074. if ARGS[2] == 'jump' then ID = '125750702' end
  2075. if ARGS[2] == 'sit' then ID = '178130996' end
  2076. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2077. if b:IsA('StringValue') then
  2078. for c,d in pairs(b:GetChildren()) do
  2079. if d:IsA('Animation') then
  2080. d.AnimationId = 'rbxassetid://' .. ID
  2081. end
  2082. end
  2083. end
  2084. end
  2085. end
  2086. end)
  2087.  
  2088. ADD_COMMAND('fix','fix [plr]',{},
  2089. function(ARGS, SPEAKER)
  2090. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2091. for i,v in pairs(PLAYERS) do
  2092. local PCHAR = _PLAYERS[v].Character
  2093. RESET_MODEL(PCHAR)
  2094. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2095. end
  2096. end)
  2097.  
  2098. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2099. function(ARGS, SPEAKER)
  2100. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2101. for i,v in pairs(PLAYERS) do
  2102. CREEPER(_PLAYERS[v])
  2103. end
  2104. end)
  2105.  
  2106. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2107. function(ARGS, SPEAKER)
  2108. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2109. for i,v in pairs(PLAYERS) do
  2110. local PCHAR = _PLAYERS[v].Character
  2111. RESET_MODEL(PCHAR)
  2112. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2113. end
  2114. end)
  2115.  
  2116. ADD_COMMAND('shrek','shrek [plr]',{},
  2117. function(ARGS, SPEAKER)
  2118. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2119. for i,v in pairs(PLAYERS) do
  2120. SHREK(_PLAYERS[v])
  2121. end
  2122. end)
  2123.  
  2124. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2125. function(ARGS, SPEAKER)
  2126. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2127. for i,v in pairs(PLAYERS) do
  2128. local PCHAR = _PLAYERS[v].Character
  2129. RESET_MODEL(PCHAR)
  2130. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2131. end
  2132. end)
  2133.  
  2134. ADD_COMMAND('nuke','nuke [plr]',{},
  2135. function(ARGS, SPEAKER)
  2136. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2137. for i,v in pairs(PLAYERS) do
  2138. local PCHAR = _PLAYERS[v].Character
  2139. spawn(function()
  2140. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2141. local N = Instance.new('Part', workspace)
  2142. N.Name = 'nuke_seth'
  2143. N.Anchored = true
  2144. N.CanCollide = false
  2145. N.Shape = 'Ball'
  2146. N.Size = Vector3.new(1, 1, 1)
  2147. N.BrickColor = BrickColor.new('New Yeller')
  2148. N.Transparency = 0.5
  2149. N.Reflectance = 0.2
  2150. N.TopSurface = 0
  2151. N.BottomSurface = 0
  2152. N.Touched:connect(function(T)
  2153. if T and T.Parent then
  2154. local E = Instance.new('Explosion', workspace)
  2155. E.Position = T.Position
  2156. E.BlastRadius = 20
  2157. E.BlastPressure = math.huge
  2158. end
  2159. end)
  2160. local CF = PCHAR.Torso.CFrame
  2161. N.CFrame = CF
  2162. for i = 1,30 do
  2163. N.Size = N.Size + Vector3.new(5, 5, 5)
  2164. N.CFrame = CF
  2165. wait(1 / 44)
  2166. end
  2167. N:destroy()
  2168. end
  2169. end)
  2170. end
  2171. end)
  2172.  
  2173. ADD_COMMAND('unnuke','nonuke',{},
  2174. function(ARGS, SPEAKER)
  2175. for i,v in pairs(workspace:GetChildren()) do
  2176. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2177. v:destroy()
  2178. end
  2179. end
  2180. end)
  2181.  
  2182. ADD_COMMAND('infect','infect [plr]',{},
  2183. function(ARGS, SPEAKER)
  2184. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2185. for i,v in pairs(PLAYERS) do
  2186. INFECT(_PLAYERS[v])
  2187. end
  2188. end)
  2189.  
  2190. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2191. function(ARGS, SPEAKER)
  2192. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2193. for i,v in pairs(PLAYERS) do
  2194. local PCHAR = _PLAYERS[v].Character
  2195. RESET_MODEL(PCHAR)
  2196. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2197. end
  2198. end)
  2199.  
  2200. ADD_COMMAND('duck','duck [plr]',{},
  2201. function(ARGS, SPEAKER)
  2202. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2203. for i,v in pairs(PLAYERS) do
  2204. DUCK(_PLAYERS[v])
  2205. end
  2206. end)
  2207.  
  2208. ADD_COMMAND('unduck','unduck [plr]',{},
  2209. function(ARGS, SPEAKER)
  2210. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2211. for i,v in pairs(PLAYERS) do
  2212. local PCHAR = _PLAYERS[v].Character
  2213. RESET_MODEL(PCHAR)
  2214. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2215. end
  2216. end)
  2217.  
  2218. ADD_COMMAND('disable','disable [plr]',{},
  2219. function(ARGS, SPEAKER)
  2220. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2221. for i,v in pairs(PLAYERS) do
  2222. local PCHAR = _PLAYERS[v].Character
  2223. if PCHAR:FindFirstChild('Humanoid') then
  2224. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2225. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2226. humanoid.Parent = HUMANOIDS
  2227. end
  2228. end
  2229. end)
  2230.  
  2231. ADD_COMMAND('enable','enable [plr]',{},
  2232. function(ARGS, SPEAKER)
  2233. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2234. for i,v in pairs(PLAYERS) do
  2235. local PCHAR = _PLAYERS[v].Character
  2236. if PCHAR:FindFirstChild('Humanoid') then
  2237. return
  2238. else
  2239. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2240. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2241. end
  2242. end
  2243. end
  2244. end)
  2245.  
  2246. ADD_COMMAND('size','size [plr] [int]',{},
  2247. function(ARGS, SPEAKER)
  2248. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2249. for i,v in pairs(PLAYERS) do
  2250. SCALE(_PLAYERS[v].Character, ARGS[2])
  2251. end
  2252. end)
  2253.  
  2254. ADD_COMMAND('clone','clone [plr]',{},
  2255. function(ARGS, SPEAKER)
  2256. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2257. for i,v in pairs(PLAYERS) do
  2258. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2259. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2260. PCHAR.Archivable = false
  2261. end
  2262. end)
  2263.  
  2264. ADD_COMMAND('spin','spin [plr]',{},
  2265. function(ARGS, SPEAKER)
  2266. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2267. for i,v in pairs(PLAYERS) do
  2268. local PCHAR = _PLAYERS[v].Character
  2269. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2270. if v.Name == 'SPIN' then
  2271. v:destroy()
  2272. end
  2273. end
  2274. local T = PCHAR.Torso
  2275. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2276. spawn(function()
  2277. repeat wait(1/44)
  2278. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2279. until not BG or BG.Parent ~= T
  2280. end)
  2281. end
  2282. end)
  2283.  
  2284. ADD_COMMAND('unspin','unspin [plr]',{},
  2285. function(ARGS, SPEAKER)
  2286. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2287. for i,v in pairs(PLAYERS) do
  2288. local PCHAR = _PLAYERS[v].Character
  2289. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2290. if v.Name == 'SPIN' then
  2291. v:destroy()
  2292. end
  2293. end
  2294. end
  2295. end)
  2296.  
  2297. ADD_COMMAND('dog','dog [plr]',{},
  2298. function(ARGS, SPEAKER)
  2299. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2300. for i,v in pairs(PLAYERS) do
  2301. DOG(_PLAYERS[v])
  2302. end
  2303. end)
  2304.  
  2305. ADD_COMMAND('undog','undog [plr]',{},
  2306. function(ARGS, SPEAKER)
  2307. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2308. for i,v in pairs(PLAYERS) do
  2309. local PCHAR = _PLAYERS[v].Character
  2310. RESET_MODEL(PCHAR)
  2311. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2312. end
  2313. end)
  2314.  
  2315. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2316. function(ARGS, SPEAKER)
  2317. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2318. for i,v in pairs(PLAYERS) do
  2319. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2320. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2321. end
  2322. end
  2323. end)
  2324.  
  2325. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2326. function(ARGS, SPEAKER)
  2327. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2328. for i,v in pairs(PLAYERS) do
  2329. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2330. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2331. end
  2332. end
  2333. end)
  2334.  
  2335. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2336. function(ARGS, SPEAKER)
  2337. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2338. for i,v in pairs(PLAYERS) do
  2339. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2340. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2341. end
  2342. end
  2343. end)
  2344.  
  2345. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2346. function(ARGS, SPEAKER)
  2347. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2348. for i,v in pairs(PLAYERS) do
  2349. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2350. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2351. end
  2352. end
  2353. end)
  2354.  
  2355. ADD_COMMAND('fling','fling [plr]',{},
  2356. function(ARGS, SPEAKER)
  2357. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2358. for i,v in pairs(PLAYERS) do
  2359. local PCHAR = _PLAYERS[v].Character
  2360. if PCHAR:FindFirstChild('Humanoid') then
  2361. local X
  2362. local Z
  2363. repeat
  2364. X = math.random(-9999, 9999)
  2365. until math.abs(X) >= 5555
  2366. repeat
  2367. Z = math.random(-9999, 9999)
  2368. until math.abs(Z) >= 5555
  2369. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2370. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2371. end
  2372. end
  2373. end)
  2374.  
  2375. ADD_COMMAND('alien','alien [plr]',{},
  2376. function(ARGS, SPEAKER)
  2377. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2378. for i,v in pairs(PLAYERS) do
  2379. ALIEN(_PLAYERS[v])
  2380. end
  2381. end)
  2382.  
  2383. ADD_COMMAND('nograv','nograv [plr]',{},
  2384. function(ARGS, SPEAKER)
  2385. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2386. for i,v in pairs(PLAYERS) do
  2387. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2388. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2389. end
  2390. end
  2391. end)
  2392.  
  2393. ADD_COMMAND('grav','grav [plr]',{},
  2394. function(ARGS, SPEAKER)
  2395. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2396. for i,v in pairs(PLAYERS) do
  2397. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2398. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2399. end
  2400. end
  2401. end)
  2402.  
  2403. ADD_COMMAND('cape','cape [brick color]',{},
  2404. function(ARGS, SPEAKER)
  2405. spawn(function()
  2406. if LP.Character:FindFirstChild('Cape') then
  2407. LP.Character.Cape:destroy()
  2408. end
  2409. if not ARGS[1] then
  2410. ARGS[1] = 'Deep blue'
  2411. end
  2412. CAPE(GLS(false, 1))
  2413. end)
  2414. end)
  2415.  
  2416. ADD_COMMAND('uncape','uncape',{},
  2417. function(ARGS, SPEAKER)
  2418. if LP.Character:FindFirstChild('cape_seth') then
  2419. LP.Character.cape_seth:destroy()
  2420. end
  2421. end)
  2422.  
  2423. ADD_COMMAND('paper','paper [plr]',{},
  2424. function(ARGS, SPEAKER)
  2425. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2426. for i,v in pairs(PLAYERS) do
  2427. local PCHAR = _PLAYERS[v].Character
  2428. for i,v in pairs(PCHAR:GetChildren()) do
  2429. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2430. PAPER_MESH:Clone().Parent = v
  2431. end
  2432. end
  2433. end
  2434. end)
  2435.  
  2436. ADD_COMMAND('punish','punish [plr]',{},
  2437. function(ARGS, SPEAKER)
  2438. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2439. for i,v in pairs(PLAYERS) do
  2440. _PLAYERS[v].Character.Parent = nil
  2441. end
  2442. end)
  2443.  
  2444. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2445. function(ARGS, SPEAKER)
  2446. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2447. for i,v in pairs(PLAYERS) do
  2448. _PLAYERS[v].Character.Parent = workspace
  2449. end
  2450. end)
  2451.  
  2452. local DISCO = false
  2453.  
  2454. ADD_COMMAND('disco','disco',{},
  2455. function(ARGS, SPEAKER)
  2456. DISCO = true
  2457. if not DISCO then
  2458. spawn(function()
  2459. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2460. end)
  2461. end
  2462. end)
  2463.  
  2464. ADD_COMMAND('undisco','undisco',{},
  2465. function(ARGS, SPEAKER)
  2466. DISCO = false
  2467. end)
  2468.  
  2469. ADD_COMMAND('team','team [plr] [team]',{},
  2470. function(ARGS, SPEAKER)
  2471. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2472. for i,v in pairs(PLAYERS) do
  2473. for a,b in pairs(game.Teams:GetChildren()) do
  2474. if string.lower(b.Name) == GLS(true, 1) then
  2475. _PLAYERS[v].Team = b
  2476. end
  2477. end
  2478. end
  2479. end)
  2480.  
  2481. ADD_COMMAND('jp','jp [plr] [int]',{},
  2482. function(ARGS, SPEAKER)
  2483. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2484. for i,v in pairs(PLAYERS) do
  2485. local PCHAR = _PLAYERS[v].Character
  2486. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2487. end
  2488. end)
  2489.  
  2490. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2491. function(ARGS, SPEAKER)
  2492. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2493. for i,v in pairs(PLAYERS) do
  2494. local PCHAR = _PLAYERS[v].Character
  2495. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2496. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2497. end
  2498. end)
  2499.  
  2500. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2501. function(ARGS, SPEAKER)
  2502. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2503. for i,v in pairs(PLAYERS) do
  2504. local PCHAR = _PLAYERS[v].Character
  2505. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2506. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2507. end
  2508. end)
  2509.  
  2510. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2511. function(ARGS, SPEAKER)
  2512. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2513. for i,v in pairs(PLAYERS) do
  2514. local PCHAR = _PLAYERS[v].Character
  2515. if ARGS[2] == 1 then
  2516. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2517. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2518. else
  2519. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2520. end
  2521. end
  2522. end)
  2523.  
  2524. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2525. function(ARGS, SPEAKER)
  2526. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2527. for i,v in pairs(PLAYERS) do
  2528. local PCHAR = _PLAYERS[v].Character
  2529. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2530. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2531. PCHAR.Head.Transparency = 0
  2532. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2533. end
  2534. end)
  2535.  
  2536. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2537. function(ARGS, SPEAKER)
  2538. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2539. for i,v in pairs(PLAYERS) do
  2540. local PCHAR = _PLAYERS[v].Character
  2541. PCHAR.Head.Transparency = 1
  2542. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2543. end
  2544. end)
  2545.  
  2546. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2547. function(ARGS, SPEAKER)
  2548. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2549. for i,v in pairs(PLAYERS) do
  2550. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2551. if v:IsA('Tool') or v:IsA('HopperBin') then
  2552. v.Parent = LP.Backpack
  2553. end
  2554. end
  2555. end
  2556. end)
  2557.  
  2558. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2559. function(ARGS, SPEAKER)
  2560. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2561. for i,v in pairs(PLAYERS) do
  2562. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2563. if v:IsA('Tool') or v:IsA('HopperBin') then
  2564. v:destroy()
  2565. end
  2566. end
  2567. end
  2568. end)
  2569.  
  2570. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2571. function(ARGS, SPEAKER)
  2572. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2573. for i,v in pairs(PLAYERS) do
  2574. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2575. if v:IsA('Tool') or v:IsA('HopperBin') then
  2576. v:Clone().Parent = LP.Backpack
  2577. end
  2578. end
  2579. end
  2580. end)
  2581.  
  2582. ADD_COMMAND('dong','dong [plr]',{},
  2583. function(ARGS, SPEAKER)
  2584. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2585. for i,v in pairs(PLAYERS) do
  2586. local PCHAR = _PLAYERS[v].Character
  2587. if ARGS[2] == 'black' then
  2588. CREATE_DONG(_PLAYERS[v], 'Brown')
  2589. end
  2590. if ARGS[2] == 'asian' then
  2591. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2592. end
  2593. if ARGS[2] == 'alien' then
  2594. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2595. end
  2596. if ARGS[2] == 'frozen' then
  2597. CREATE_DONG(_PLAYERS[v], 1019)
  2598. end
  2599. if not ARGS[2] then
  2600. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2601. end
  2602. end
  2603. end)
  2604.  
  2605. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2606. function(ARGS, SPEAKER)
  2607. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2608. for i,v in pairs(PLAYERS) do
  2609. local PCHAR = _PLAYERS[v].Character
  2610. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2611. if v:IsA('ParticleEmitter') then
  2612. v:destroy()
  2613. end
  2614. end
  2615. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2616. end
  2617. end)
  2618.  
  2619. ADD_COMMAND('rocket','rocket [plr]',{},
  2620. function(ARGS, SPEAKER)
  2621. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2622. for i,v in pairs(PLAYERS) do
  2623. local PCHAR = _PLAYERS[v].Character
  2624. spawn(function()
  2625. local R = ROCKET:Clone()
  2626. R.Parent = workspace
  2627. local W = Instance.new('Weld', R)
  2628. W.Part0 = W.Parent
  2629. W.Part1 = PCHAR.Torso
  2630. W.C1 = CFrame.new(0, 0.5, 1)
  2631. R.force.Force = Vector3.new(0, 15000, 0)
  2632. wait()
  2633. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2634. wait(5)
  2635. Instance.new('Explosion', R).Position = R.Position
  2636. wait(1)
  2637. R:destroy()
  2638. end)
  2639. end
  2640. end)
  2641.  
  2642. ADD_COMMAND('blackify','blackify [plr]',{},
  2643. function(ARGS, SPEAKER)
  2644. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2645. for i,v in pairs(PLAYERS) do
  2646. COLOR(_PLAYERS[v], 'Really black')
  2647. end
  2648. end)
  2649.  
  2650. ADD_COMMAND('whitify','whitify [plr]',{},
  2651. function(ARGS, SPEAKER)
  2652. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2653. for i,v in pairs(PLAYERS) do
  2654. COLOR(_PLAYERS[v], 'White')
  2655. end
  2656. end)
  2657.  
  2658. ADD_COMMAND('color','color [plr] [brick color]',{},
  2659. function(ARGS, SPEAKER)
  2660. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2661. for i,v in pairs(PLAYERS) do
  2662. COLOR(_PLAYERS[v], GLS(false, 1))
  2663. end
  2664. end)
  2665.  
  2666. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2667. function(ARGS, SPEAKER)
  2668. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2669. for i,v in pairs(PLAYERS) do
  2670. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2671. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2672. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2673. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2674. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2675. v.Value = GLS(false, 2)
  2676. end
  2677. end
  2678. end
  2679. end
  2680. end)
  2681.  
  2682. ADD_COMMAND('bait','bait',{},
  2683. function(ARGS, SPEAKER)
  2684. spawn(function()
  2685. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2686. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2687. local H = Instance.new('Humanoid', M)
  2688. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2689. end)
  2690. end)
  2691.  
  2692. ADD_COMMAND('naked','naked [plr]',{},
  2693. function(ARGS, SPEAKER)
  2694. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2695. for i,v in pairs(PLAYERS) do
  2696. local PCHAR = _PLAYERS[v].Character
  2697. for i,v in pairs(PCHAR:GetChildren()) do
  2698. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2699. v:destroy()
  2700. end
  2701. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2702. if v:IsA('Decal') then
  2703. v:destroy()
  2704. end
  2705. end
  2706. end
  2707. end
  2708. end)
  2709.  
  2710. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2711. function(ARGS, SPEAKER)
  2712. if ARGS[1] then
  2713. DECALSPAM(workspace, ARGS[1])
  2714. end
  2715. end)
  2716.  
  2717. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2718. function(ARGS, SPEAKER)
  2719. if ARGS[1] then
  2720. UNDECALSPAM(workspace)
  2721. end
  2722. end)
  2723.  
  2724. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2725. function(ARGS, SPEAKER)
  2726. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2727. for i,v in pairs(PLAYERS) do
  2728. BANG(_PLAYERS[v].Name)
  2729. end
  2730. end)
  2731.  
  2732. ADD_COMMAND('lag','lag [plr]',{},
  2733. function(ARGS, SPEAKER)
  2734. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2735. for i,v in pairs(PLAYERS) do
  2736. LAG(_PLAYERS[v])
  2737. end
  2738. end)
  2739.  
  2740. ADD_COMMAND('respawn','respawn [plr]',{},
  2741. function(ARGS, SPEAKER)
  2742. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2743. for i,v in pairs(PLAYERS) do
  2744. RESPAWN(_PLAYERS[v])
  2745. end
  2746. end)
  2747.  
  2748. ADD_COMMAND('face','face [plr] [decal]',{},
  2749. function(ARGS, SPEAKER)
  2750. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2751. for i,v in pairs(PLAYERS) do
  2752. local PCHAR = _PLAYERS[v].Character
  2753. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2754. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2755. end
  2756. end)
  2757.  
  2758. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2759. function(ARGS, SPEAKER)
  2760. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2761. for i,v in pairs(PLAYERS) do
  2762. local PCHAR = _PLAYERS[v].Character
  2763. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2764. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2765. end
  2766. end)
  2767.  
  2768. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2769. function(ARGS, SPEAKER)
  2770. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2771. for i,v in pairs(PLAYERS) do
  2772. local PCHAR = _PLAYERS[v].Character
  2773. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2774. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2775. end
  2776. end)
  2777.  
  2778. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2779. function(ARGS, SPEAKER)
  2780. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2781. for i,v in pairs(PLAYERS) do
  2782. local PCHAR = _PLAYERS[v].Character
  2783. RESET_MODEL(PCHAR)
  2784. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2785. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2786. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2787. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2788. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2789. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2790. end
  2791. end)
  2792.  
  2793. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2794. function(ARGS, SPEAKER)
  2795. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2796. for i,v in pairs(PLAYERS1) do
  2797. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2798. end
  2799. end)
  2800.  
  2801. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2802. function(ARGS, SPEAKER)
  2803. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2804. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  2805. end)
  2806.  
  2807. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  2808. function(ARGS, SPEAKER)
  2809. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2810. for i,v in pairs(PLAYERS) do
  2811. local PCHAR = _PLAYERS[v].Character
  2812. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  2813. end
  2814. end)
  2815.  
  2816. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  2817. function(ARGS, SPEAKER)
  2818. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2819. for i,v in pairs(PLAYERS) do
  2820. local PCHAR = _PLAYERS[v].Character
  2821. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  2822. end
  2823. end)
  2824.  
  2825. ADD_COMMAND('admin','admin [plr]',{},
  2826. function(ARGS, SPEAKER)
  2827. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2828. for i,v in pairs(PLAYERS) do
  2829. if not CHECK_ADMIN(_PLAYERS[v]) then
  2830. table.insert(ADMINS, _PLAYERS[v].userId)
  2831. UPDATE_ADMINS()
  2832. spawn(function()
  2833. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  2834. wait(3)
  2835. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  2836. end)
  2837. end
  2838. end
  2839. end)
  2840.  
  2841. ADD_COMMAND('unadmin','unadmin [plr]',{},
  2842. function(ARGS, SPEAKER)
  2843. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2844. for i,v in pairs(PLAYERS) do
  2845. if CHECK_ADMIN(_PLAYERS[v]) then
  2846. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  2847. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  2848. UPDATE_ADMINS()
  2849. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  2850. end
  2851. end
  2852. end
  2853. end)
  2854.  
  2855. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  2856. function(ARGS, SPEAKER)
  2857. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2858. for i,v in pairs(PLAYERS) do
  2859. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  2860. end
  2861. end)
  2862.  
  2863. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  2864. function(ARGS, SPEAKER)
  2865. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2866. for i,v in pairs(PLAYERS) do
  2867. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  2868. end
  2869. end)
  2870.  
  2871. ADD_COMMAND('age','age [plr]',{},
  2872. function(ARGS, SPEAKER)
  2873. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2874. for i,v in pairs(PLAYERS) do
  2875. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  2876. end
  2877. end)
  2878.  
  2879. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  2880. function(ARGS, SPEAKER)
  2881. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2882. for i,v in pairs(PLAYERS) do
  2883. local PCHAR = _PLAYERS[v].Character
  2884. if PCHAR:FindFirstChild('Torso') then
  2885. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  2886. if ARGS[2] and ARGS[3] and ARGS[4] then
  2887. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  2888. end
  2889. end
  2890. end
  2891. end)
  2892.  
  2893. ADD_COMMAND('unhl','unhl [plr]',{},
  2894. function(ARGS, SPEAKER)
  2895. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2896. for i,v in pairs(PLAYERS) do
  2897. local PCHAR = _PLAYERS[v].Character
  2898. if PCHAR:FindFirstChild('Torso') then
  2899. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2900. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  2901. v:destroy()
  2902. end
  2903. end
  2904. end
  2905. end
  2906. end)
  2907.  
  2908. ADD_COMMAND('crash','crash [plr]',{},
  2909. function(ARGS, SPEAKER)
  2910. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2911. for i,v in pairs(PLAYERS) do
  2912. local PCHAR = _PLAYERS[v].Character
  2913. PCHAR.Torso.Anchored = true
  2914. for i,v in pairs(PCHAR:GetChildren()) do
  2915. if v:IsA('Humanoid') then
  2916. for i = 1,10 do
  2917. v.HipHeight = 1/0*0
  2918. end
  2919. end
  2920. end
  2921. end
  2922. end)
  2923.  
  2924. ADD_COMMAND('shutdown','shutdown',{},
  2925. function(ARGS, SPEAKER)
  2926. workspace.Gravity = 1/0*0
  2927. end)
  2928.  
  2929. ADD_COMMAND('smite','smite [plr]',{},
  2930. function(ARGS, SPEAKER)
  2931. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2932. for i,v in pairs(PLAYERS) do
  2933. local PCHAR = _PLAYERS[v].Character
  2934. spawn(function()
  2935. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  2936.  
  2937. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  2938. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  2939. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  2940.  
  2941. local P1 = Instance.new('Part', game.Workspace)
  2942. P1.BrickColor = BrickColor.new('Institutional white')
  2943. P1.Material = 'Neon'
  2944. P1.Transparency = 0.9
  2945. P1.Anchored = true
  2946. P1.CanCollide = false
  2947. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  2948. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  2949. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  2950.  
  2951. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  2952. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  2953. end)
  2954. end
  2955. end)
  2956.  
  2957. ADD_COMMAND('skydive','skydive [plr]',{},
  2958. function(ARGS, SPEAKER)
  2959. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2960. for i,v in pairs(PLAYERS) do
  2961. local PCHAR = _PLAYERS[v].Character
  2962. spawn(function()
  2963. for i = 0, 3 do
  2964. if PCHAR then
  2965. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  2966. end
  2967. end
  2968. end)
  2969. end
  2970. end)
  2971.  
  2972. ADD_COMMAND('message','message [string]',{'m'},
  2973. function(ARGS, SPEAKER)
  2974. spawn(function()
  2975. if MG then
  2976. MESSAGE(GLS(false, 0))
  2977. else
  2978. LOAD_MESSAGE(GLS(false, 0))
  2979. end
  2980. end)
  2981. end)
  2982.  
  2983. ADD_COMMAND('control','control [plr]',{},
  2984. function(ARGS, SPEAKER)
  2985. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2986. for i,v in pairs(PLAYERS) do
  2987. local PCHAR = _PLAYERS[v].Character
  2988. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  2989. local CONTROL_ENABLED = false
  2990. local function CONTROL(P, V3)
  2991. if CONTROL_ENABLED then
  2992. if P.Character and P.Character:FindFirstChild('Humanoid') then
  2993. P.Character.Humanoid:MoveTo(V3)
  2994. end
  2995. end
  2996. end
  2997. HB.Selected:connect(function(M)
  2998. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  2999. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3000. end)
  3001. end
  3002. end)
  3003.  
  3004. -- / extra
  3005.  
  3006. ADD_COMMAND('gravity','gravity [int]',{},
  3007. function(ARGS, SPEAKER)
  3008. workspace.Gravity = ARGS[1]
  3009. end)
  3010.  
  3011. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3012. function(ARGS, SPEAKER)
  3013. FIX_LIGHTING()
  3014. end)
  3015.  
  3016. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3017. function(ARGS, SPEAKER)
  3018. _LIGHTING.FogColor = C3(191, 191, 191)
  3019. _LIGHTING.FogEnd = 100000000
  3020. _LIGHTING.FogStart = 0
  3021. end)
  3022.  
  3023. ADD_COMMAND('day','day',{},
  3024. function(ARGS, SPEAKER)
  3025. _LIGHTING.TimeOfDay = 14
  3026. end)
  3027.  
  3028. ADD_COMMAND('night','night',{},
  3029. function(ARGS, SPEAKER)
  3030. _LIGHTING.TimeOfDay = 24
  3031. end)
  3032.  
  3033. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3034. function(ARGS, SPEAKER)
  3035. SERVER_LOCKED = true
  3036. end)
  3037.  
  3038. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3039. function(ARGS, SPEAKER)
  3040. SERVER_LOCKED = false
  3041. end)
  3042.  
  3043. ADD_COMMAND('fogend','fogend [int]',{},
  3044. function(ARGS, SPEAKER)
  3045. _LIGHTING.FogEnd = ARGS[1]
  3046. end)
  3047.  
  3048. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3049. function(ARGS, SPEAKER)
  3050. if ARGS[1] and ARGS[2] and ARGS[3] then
  3051. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3052. end
  3053. end)
  3054.  
  3055. ADD_COMMAND('noclip','noclip',{},
  3056. function(ARGS, SPEAKER)
  3057. NOCLIP = true
  3058. JESUSFLY = false
  3059. SWIM = false
  3060. end)
  3061.  
  3062. ADD_COMMAND('clip','clip',{},
  3063. function(ARGS, SPEAKER)
  3064. NOCLIP = false
  3065. end)
  3066.  
  3067. ADD_COMMAND('jesusfly','jesusfly',{},
  3068. function(ARGS, SPEAKER)
  3069. NOCLIP = false
  3070. JESUSFLY = true
  3071. SWIM = false
  3072. end)
  3073.  
  3074. ADD_COMMAND('nojfly','nojfly',{},
  3075. function(ARGS, SPEAKER)
  3076. JESUSFLY = false
  3077. end)
  3078.  
  3079. ADD_COMMAND('swim','swim',{},
  3080. function(ARGS, SPEAKER)
  3081. NOCLIP = false
  3082. JESUSFLY = false
  3083. SWIM = true
  3084. end)
  3085.  
  3086. ADD_COMMAND('noswim','noswim',{},
  3087. function(ARGS, SPEAKER)
  3088. SWIM = false
  3089. end)
  3090.  
  3091. ADD_COMMAND('fly','fly',{},
  3092. function(ARGS, SPEAKER)
  3093. sFLY()
  3094. end)
  3095.  
  3096. ADD_COMMAND('unfly','unfly',{},
  3097. function(ARGS, SPEAKER)
  3098. NOFLY()
  3099. end)
  3100.  
  3101. ADD_COMMAND('prefix','prefix [string]',{},
  3102. function(ARGS, SPEAKER)
  3103. if ARGS[1] then
  3104. C_PREFIX = ARGS[1]
  3105. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3106. end
  3107. end)
  3108.  
  3109. ADD_COMMAND('version','version',{},
  3110. function(ARGS, SPEAKER)
  3111. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3112. end)
  3113.  
  3114. ADD_COMMAND('fe','fe',{},
  3115. function(ARGS, SPEAKER)
  3116. spawn(function()
  3117. CHECK_FE()
  3118. end)
  3119. end)
  3120.  
  3121. function OPEN_COMMANDS()
  3122. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3123. SETH_MAIN.main.holder.holders.search.Visible = true
  3124. end
  3125.  
  3126. function CLOSE_COMMANDS()
  3127. SETH_MAIN.main.holder.holders.search.Visible = false
  3128. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3129. end
  3130.  
  3131. function OPEN_TAB(TAB)
  3132. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3133. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3134. if b.Name ~= TAB then
  3135. b.Visible = false
  3136. else
  3137. b.Visible = true
  3138. end
  3139. if TAB ~= 'cmds' then
  3140. CLOSE_COMMANDS()
  3141. else
  3142. OPEN_COMMANDS()
  3143. end
  3144. end
  3145. end
  3146.  
  3147. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3148. function(ARGS, SPEAKER)
  3149. OPEN_TAB('server')
  3150. end)
  3151.  
  3152. ADD_COMMAND('admins','admins',{},
  3153. function(ARGS, SPEAKER)
  3154. OPEN_TAB('admins')
  3155. end)
  3156.  
  3157. ADD_COMMAND('cmds','cmds',{'commands'},
  3158. function(ARGS, SPEAKER)
  3159. OPEN_TAB('cmds')
  3160. end)
  3161.  
  3162. ADD_COMMAND('bans','bans',{},
  3163. function(ARGS, SPEAKER)
  3164. OPEN_TAB('bans')
  3165. end)
  3166.  
  3167. ADD_COMMAND('fun','fun',{},
  3168. function(ARGS, SPEAKER)
  3169. OPEN_TAB('fun')
  3170. end)
  3171.  
  3172. ADD_COMMAND('changelog','changelog',{},
  3173. function(ARGS, SPEAKER)
  3174. OPEN_TAB('changelog')
  3175. end)
  3176.  
  3177. ADD_COMMAND('credits','credits',{},
  3178. function(ARGS, SPEAKER)
  3179. OPEN_TAB('credits')
  3180. end)
  3181.  
  3182. MOUSE.KeyDown:connect(function(key)
  3183. if key:byte() == 29 then
  3184. if not NOCLIP then
  3185. ECOMMAND('noclip')
  3186. elseif NOCLIP then
  3187. ECOMMAND('clip')
  3188. end
  3189. elseif key:byte() == 30 then
  3190. if not JESUSFLY then
  3191. ECOMMAND('jesusfly')
  3192. elseif JESUSFLY then
  3193. ECOMMAND('nojfly')
  3194. end
  3195. end
  3196. end)
  3197.  
  3198. -- / after loaded
  3199.  
  3200. function CHECK_FE()
  3201. if not workspace.FilteringEnabled then
  3202. NOTIFY('Filtering is disabled', 50, 255, 50)
  3203. elseif workspace.FilteringEnabled then
  3204. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3205. end
  3206. end
  3207.  
  3208. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3209.  
  3210. local GOING_IN = true
  3211. CMD_BAR_H.bar.Changed:connect(function()
  3212. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3213. if CMD_BAR_H.bar.Text ~= '' then
  3214. if not CMD_BAR_H.bar.Text:find(' ') then
  3215. CMD_BAR_H.bar.commands.Visible = true
  3216. CMD_BAR_H.bar.commands:ClearAllChildren()
  3217. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3218. local Y_COMMANDS = 0
  3219. for i,v in pairs(COMMANDS) do
  3220. if v.N:find(CMD_BAR_H.bar.Text) then
  3221. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3222. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3223. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3224. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3225. COMMANDS_C.Visible = true
  3226. COMMANDS_C.Text = ' ' .. v.D
  3227. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3228. Y_COMMANDS = Y_COMMANDS + 20
  3229. end
  3230. end
  3231. end
  3232. else
  3233. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3234. CMD_BAR_H.bar.commands:ClearAllChildren()
  3235. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3236. end
  3237. end
  3238. end)
  3239.  
  3240. CMD_BAR_H.bar.FocusLost:connect(function()
  3241. GOING_IN = true
  3242. if CMD_BAR_H.bar.Text ~= '' then
  3243. spawn(function()
  3244. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3245. end)
  3246. end
  3247. CMD_BAR_H.bar.commands:ClearAllChildren()
  3248. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3249. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3250. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3251. end)
  3252.  
  3253. MOUSE.KeyDown:connect(function(K)
  3254. if K:byte() == 59 then
  3255. GOING_IN = false
  3256. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3257. CMD_BAR_H.bar:CaptureFocus()
  3258. end
  3259. end)
  3260.  
  3261. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3262. CHECK_FE()
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