JPMystery

Miscellaneous Changes (Gen 9)

Nov 30th, 2022 (edited)
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  1. Ability Changes:
  2. -- Air Lock --
  3. Game Text: The Pokémon eliminates the effects of weather and nullifies wind moves.
  4. Description: The user eliminates the effects of weather, makes wind moves fail when used, and ends any active Tailwind.
  5.  
  6. -- Corrosion --
  7. Game Text: The Pokémon can hit Steel-type Pokémon with Poison-type moves. It can also poison Steel- and Poison-type Pokémon.
  8. Description: The user's Poison-type attacks can hit Steel-type Pokémon and it can inflict poison on Pokémon of any type.
  9.  
  10. -- Curious Medicine --
  11. Game Text: When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from all Pokémon on the field.
  12. Description: Upon entering battle, the stat stages of all Pokémon on the field are reset to zero.
  13.  
  14. -- Full Metal Body --
  15. Game Text: The Pokémon's metallic body prevents other Pokémon from lowering its stats and shields it from the additional effects of moves.
  16. Description: The user has the effects of Clear Body and Shield Dust. This Ability cannot be ignored by moves or Abilities.
  17.  
  18. -- Grass Pelt --
  19. Game Text: Doubles the Pokémon's Defense stat on Grassy Terrain.
  20. Description: The user's Defense stat is doubled while Grassy Terrain exists.
  21.  
  22. -- Healer --
  23. Game Text: Cures the status conditions of the Pokémon's allies.
  24. Description: The user cures adjacent allies' non-volatile status conditions at the end of each turn.
  25.  
  26. -- Heatproof --
  27. Game Text: The Pokémon's heatproof body prevents it from being burned and halves the damage taken from Fire-type moves.
  28. Description: The user cannot be burned and takes half damage from Fire-type attacks.
  29.  
  30. -- Justified --
  31. Game Text: When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice. It is also unaffected by Intimidate.
  32. Description: The user's Attack stat increases by one stage when it is hit by a Dark-type attack. It also blocks Intimidate.
  33.  
  34. -- Multitype --
  35. Game Text: Changes the Pokémon's type to match the plate it holds and prevents damage from moves of that type.
  36. Description: The user's type changes to match the plate it holds and it takes no damage from attacks of that type. This Ability cannot be copied, ignored, replaced, suppressed, or traded by any means.
  37.  
  38. -- Prism Armor --
  39. Game Text: The Pokémon's refractive armor reduces the power of supereffective attacks that hit it and bounces back only the stat-lowering effects that it receives.
  40. Description: The user has the effects of Filter and Mirror Armor. This Ability cannot be ignored by moves or Abilities.
  41.  
  42. -- Quick Feet --
  43. Game Text: Doubles the Speed stat if the Pokémon has a status condition.
  44. Description: The user's Speed stat is doubled while it has a status condition.
  45.  
  46. -- Rattled --
  47. Game Text: The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which sharply boosts its Speed stat.
  48. Description: The user's Speed stat increases by two stages when it is intimidated or hit by a Dark-, Ghost-, or Bug-type attack.
  49.  
  50. -- Screen Cleaner --
  51. Game Text: The Pokémon nullifies the effects of Light Screen, Reflect, and Aurora Veil for opposing Pokémon.
  52. Description: The user immediately and continuously erases Light Screen, Reflect, and Aurora Veil on the opposing field.
  53.  
  54. -- Shadow Shield --
  55. Game Text: The Pokémon's spectral guard reduces the amount of damage it takes while its HP is full and makes status moves more likely to miss the Pokémon.
  56. Description: The user has the effects of Multiscale and Wonder Skin. This Ability cannot be ignored by moves or Abilities.
  57.  
  58. -- Steadfast --
  59. Game Text: The Pokémon's determination sharply boosts its Speed stat every time it flinches. It is also unaffected by Intimidate.
  60. Description: The user's Speed stat increases by two stages when it flinches. It also blocks Intimidate.
  61.  
  62. -- Tera Shell --
  63. Game Text: The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will be mostly ineffective.
  64. Description: Attacks that hit the user when it is at maximum HP are considered "mostly ineffective" (per Champions), dealing 25% damage.
  65.  
  66. -- Teravolt --
  67. Game Text: The Pokémon's tail generates immense electricity that powers up the Pokémon's Electric-type moves.
  68. Description: The user deals 50% more damage with Electric-type attacks.
  69.  
  70. -- Turboblaze --
  71. Game Text: The Pokémon's tail generates intense flames that power up the Pokémon's Fire-type moves.
  72. Description: The user deals 50% more damage with Fire-type attacks.
  73.  
  74.  
  75. Pokémon With Different Abilities:
  76. -- Banette --
  77. Frisk -> Prankster
  78.  
  79. -- Cranidos --
  80. Mold Breaker -> Rock Head
  81.  
  82. -- Rampardos --
  83. Mold Breaker -> Rock Head
  84.  
  85. -- Shuppet --
  86. Frisk -> Prankster
  87.  
  88.  
  89. New Abilities:
  90. -- Aggressive DNA --
  91. Game Text: The Pokémon's DNA powers up its moves.
  92. Description: The user deals 25% more damage with attacks.
  93. Users: Deoxys-Attack (replacing Pressure)
  94.  
  95. -- Antimatter Cloak --
  96. Game Text: The Pokémon distorts matter mysteriously, making it float in the air and nullifying status moves used against the Pokémon or its allies.
  97. Description: The user has the effects of Levitate and protects its side of the field from status moves.
  98. Users: Giratina-Origin (replacing Levitate)
  99.  
  100. -- Berserk Gene --
  101. Game Text: The Pokémon's intense rage boosts the power of its attacks, but prevents it from using status moves.
  102. Description: The user deals 50% more damage with attacks, but cannot use status moves.
  103. Users: Mewtwo (replacing Unnerve)
  104.  
  105. -- Cosmic DNA --
  106. Game Text: The Pokémon's DNA makes it only take damage from attacks.
  107. Description: The user has the effects of Magic Guard.
  108. Users: Deoxys (replacing Pressure)
  109.  
  110. -- Galarian Emission --
  111. Game Text: Eternatus emits Galar Particles when it enters a battle. These strange particulates put other Pokémon under pressure, causing them to expend more PP to use their moves.
  112. Description: The user has the effects of Pressure. This Ability cannot be copied, replaced, suppressed, or traded by any means.
  113. Users: Eternatus (replacing Pressure)
  114.  
  115. -- Guardian Scales --
  116. Game Text: The Pokémon's protective scales reduce both the amount of damage it takes while its HP is full and the power of supereffective attacks that hit it.
  117. Description: The user has the effects of Multiscale and Filter.
  118. Users: Lugia (replacing Pressure and Multiscale)
  119.  
  120. -- Protective DNA --
  121. Game Text: The Pokémon's DNA reduces the damage dealt to it.
  122. Description: The user takes 25% less damage from attacks.
  123. Users: Deoxys-Defense (replacing Pressure)
  124.  
  125. -- Rejuvenation --
  126. Game Text: The Pokémon's regenerative power restores a little of its HP and cures its status conditions when it switches out.
  127. Description: The user has the effects of Regenerator and Natural Cure.
  128. Users: Ho-Oh (replacing Pressure and Regenerator)
  129.  
  130. -- Resentment --
  131. Game Text: If the Pokémon faints, its grudge fully depletes the PP of the Pokémon's move that knocked it out.
  132. Description: If the user faints, the PP of the Pokémon's move that knocked it out is fully depleted. This Ability does not activate if the user is knocked out by indirect damage, Struggle, Doom Desire, or Future Sight.
  133. Users: Banette (replacing Insomnia), Shuppet (replacing Insomnia), Spiritomb (becoming the second Ability)
  134.  
  135. -- Spacial Flux --
  136. Game Text: The Pokémon distorts the shape of space, warping distances and disrupting wide-ranging attacks used against the Pokémon or its allies.
  137. Description: The user protects its side of the field from moves that hit multiple Pokémon.
  138. Users: Palkia-Origin (replacing Pressure and Telepathy)
  139.  
  140. -- Speedy DNA --
  141. Game Text: The Pokémon's DNA boosts its Speed stat every turn.
  142. Description: The user has the effects of Speed Boost.
  143. Users: Deoxys-Speed (replacing Pressure)
  144.  
  145. -- Temporal Flux --
  146. Game Text: The Pokémon distorts the flow of time, slowing opponents and making them unable to use priority moves against the Pokémon or its allies.
  147. Description: The user has the effects of Dazzling.
  148. Users: Dialga-Origin (replacing Pressure and Telepathy)
  149.  
  150.  
  151. Item Changes:
  152. -- Adrenaline Orb --
  153. Game Text: An item to be held by a Pokémon. This orb sharply boosts the Speed stat if the holder is intimidated.
  154. Change: The holder's Speed stat increases by two stages when it is intimidated.
  155.  
  156. -- Apicot Berry --
  157. Game Text: If a Pokémon holds one of these Berries, its Sp. Def stat will be sharply boosted should it find itself in a pinch.
  158. Change: The holder's Sp. Def stat increases by two stages when its HP is at one-quarter or less.
  159.  
  160. -- Enigma Berry --
  161. Game Text: If a Pokémon holds one of these Berries, it will be able to regain up to half its max HP if it is hit with a supereffective move.
  162. Change: The holder recovers one-half of its maximum HP when it is hit by a super effective attack.
  163.  
  164. -- Ganlon Berry --
  165. Game Text: If a Pokémon holds one of these Berries, its Defense stat will be sharply boosted should it find itself in a pinch.
  166. Change: The holder's Defense stat increases by two stages when its HP is at one-quarter or less.
  167.  
  168. -- Jaboca Berry --
  169. If a physical attack hits the holder, the attacker loses one-sixth of its maximum HP.
  170.  
  171. -- Lansat Berry --
  172. The holder's critical-hit ratio increases by three stages when its HP is at one-quarter or less.
  173.  
  174. -- Micle Berry --
  175. Game Text: If a Pokémon holds one of these Berries, its accuracy will be sharply boosted should it find itself in a pinch.
  176. Change: The holder's accuracy increases by two stages when its HP is at one-quarter or less.
  177.  
  178. -- Rowap Berry --
  179. If a special attack hits the holder, the attacker loses one-sixth of its maximum HP.
  180.  
  181. -- Shell Bell --
  182. The holder recovers HP equal to one-sixth of the damage it inflicted.
  183.  
  184. -- Starf Berry --
  185. Game Text: If a Pokémon holds one of these Berries, one of its stats will be drastically boosted should it find itself in a pinch.
  186. Change: A random one of the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed stats increases by three stages when its HP is at one-quarter or less.
  187.  
  188. -- Sticky Barb --
  189. The holder loses one-sixth of its maximum HP at the end of each turn.
  190.  
  191.  
  192. Move Changes:
  193. -- Aeroblast --
  194. PP: 5 -> 5
  195. Power: 100 -> 90
  196. Accuracy: 95 -> 100
  197. Critical Hit Stage: +1 -> +2
  198.  
  199. -- Arm Thrust --
  200. PP: 20 -> 20
  201. Power: 15 -> 25
  202. Accuracy: 100 -> 100
  203.  
  204. -- Aromatic Mist --
  205. PP: 20 -> 10
  206. Accuracy: -- -> --
  207. Game Text: The user covers its ally Pokémon with a mysterious aroma, boosting their Sp. Atk and Sp. Def stats.
  208. Change: It now boosts an ally's Sp. Atk and Sp. Def stats by one stage each and bypasses all protection moves.
  209.  
  210. -- Blue Flare --
  211. PP: 5 -> 5
  212. Power: 130 -> 120
  213. Accuracy: 85 -> 95
  214. Effect: 20% -> 30%
  215.  
  216. -- Bolt Strike --
  217. PP: 5 -> 5
  218. Power: 130 -> 120
  219. Accuracy: 85 -> 95
  220. Effect: 20% -> 30%
  221.  
  222. -- Charge Beam --
  223. PP: 10 -> 10
  224. Power: 50 -> 40
  225. Accuracy: 90 -> 100
  226. Effect: 70% -> 100%
  227. Game Text: The user attacks the target with an electric charge. The residual electricity also boosts the user's Sp. Atk stat.
  228.  
  229. -- Detect --
  230. PP: 5 -> 5
  231. Game Text: This move enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
  232. Change: The user now evades all moves that check for accuracy. The chance that Detect succeeds still decreases each time the user successfully and consecutively uses Detect, Endure, Quick Guard, Wide Guard, or any protection move.
  233.  
  234. -- Diamond Storm --
  235. PP: 5 -> 5
  236. Power: 100 -> 100
  237. Accuracy: 95 -> 100
  238. Effect: 50% -> 50%
  239.  
  240. -- Double Hit --
  241. PP: 10 -> 10
  242. Power: 35 -> 40
  243. Accuracy: 90 -> 90
  244.  
  245. -- Dragon Ascent --
  246. PP: 5 -> 5
  247. Power: 120 -> 120
  248. Accuracy: 100 -> 100
  249. Game Text: The user attacks the target by dropping out of the sky at high speed.
  250. Change: It no longer lowers the user's Defense and Sp. Def stats.
  251.  
  252. -- Dragon Claw --
  253. PP: 15 -> 15
  254. Power: 80 -> 80
  255. Accuracy: 100 -> 100
  256. Critical Hit Stage: 0 -> +1
  257. Game Text: The user slashes the target with huge, sharp claws to inflict damage. This move has a heightened chance of landing a critical hit.
  258.  
  259. -- Drill Peck --
  260. PP: 20 -> 15
  261. Power: 80 -> 80
  262. Accuracy: 100 -> 100
  263. Critical Hit Stage: 0 -> +1
  264. Game Text: The user strikes the target while corkscrewing its sharp beak like a drill. This move has a heightened chance of landing a critical hit.
  265.  
  266. -- Fire Fang --
  267. PP: 15 -> 15
  268. Power: 65 -> 60
  269. Accuracy: 95 -> 100
  270. Effect: 10% Flinch / 10% Burn -> 30% Flinch / 10% Burn
  271.  
  272. -- Freeze Shock --
  273. PP: 5 -> 5
  274. Power: 140 -> 130
  275. Accuracy: 90 -> 100
  276. Effect: 30% -> 30%
  277. Game Text: The user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis. This move can't be used twice in a row.
  278. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  279.  
  280. -- Frost Breath --
  281. PP: 10 -> 10
  282. Power: 60 -> 60
  283. Accuracy: 90 -> 100
  284.  
  285. -- Hyperspace Fury --
  286. PP: 5 -> 5
  287. Power: 100 -> 100
  288. Accuracy: -- -> --
  289. Game Text: Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect.
  290. Change: It no longer lowers the user's Defense stat.
  291.  
  292. -- Hyperspace Hole --
  293. PP: 5 -> 10
  294. Power: 80 -> 90
  295. Accuracy: -- -> --
  296.  
  297. -- Ice Burn --
  298. PP: 5 -> 5
  299. Power: 140 -> 130
  300. Accuracy: 90 -> 100
  301. Effect: 30% -> 30%
  302. Game Text: The user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn. This move can't be used twice in a row.
  303. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  304.  
  305. -- Ice Fang --
  306. PP: 15 -> 15
  307. Power: 65 -> 60
  308. Accuracy: 95 -> 100
  309. Effect: 10% Flinch / 10% Freeze -> 30% Flinch / 10% Freeze
  310.  
  311. -- Inferno --
  312. PP: 5 -> 5
  313. Power: 100 -> 120
  314. Accuracy: 50 -> 50
  315. Effect: 100% -> 100%
  316.  
  317. -- Judgment --
  318. PP: 10 -> 10
  319. Power: 100 -> 100
  320. Accuracy: 100 -> 100
  321. Game Text: The user releases countless shots of light at the target. This move's type matches the plate it holds and inflicts damage using the Attack or Sp. Atk stat— whichever is higher.
  322. Change: It now becomes a physical move if the user's Attack stat is higher than its Sp. Atk stat.
  323.  
  324. -- Metal Sound --
  325. PP: 40 -> 20
  326. Accuracy: 85 -> 100
  327.  
  328. -- Meteor Mash --
  329. PP: 10 -> 10
  330. Power: 90 -> 80
  331. Accuracy: 90 -> 100
  332. Effect: 20% -> 50%
  333.  
  334. -- Mystical Power --
  335. PP: 10 -> 10
  336. Power: 70 -> 80
  337. Accuracy: 90 -> 100
  338. Effect: 100% -> 100%
  339.  
  340. -- Origin Pulse --
  341. PP: 10 -> 5
  342. Power: 110 -> 120
  343. Accuracy: 85 -> 95
  344.  
  345. -- Poison Fang --
  346. PP: 15 -> 15
  347. Power: 50 -> 60
  348. Accuracy: 100 -> 100
  349. Effect: 50% -> 50%
  350.  
  351. -- Precipice Blades --
  352. PP: 10 -> 5
  353. Power: 120 -> 120
  354. Accuracy: 85 -> 95
  355.  
  356. -- Psycho Boost --
  357. PP: 5 -> 5
  358. Power: 140 -> 140
  359. Accuracy: 90 -> 100
  360. Game Text: The user attacks the target with an orb filled with all the psychic power it can muster. This also lowers the user's Sp. Atk stat.
  361. Change: It now lowers the user's Sp. Atk stat by one stage.
  362.  
  363. -- Psyshield Bash --
  364. PP: 10 -> 10
  365. Power: 70 -> 80
  366. Accuracy: 90 -> 100
  367. Effect: 100% -> 100%
  368.  
  369. -- Psystrike --
  370. PP: 10 -> 5
  371. Power: 100 -> 110
  372. Accuracy: 100 -> 100
  373. Game Text: The user materializes an odd psychic wave to attack opposing Pokémon. This move deals physical damage.
  374. Change: It now targets both opponents in a Double Battle.
  375.  
  376. -- Roar of Time --
  377. PP: 5 -> 5
  378. Power: 150 -> 140
  379. Accuracy: 90 -> 100
  380. Game Text: The user blasts the target with power that distorts even time. This move can't be used twice in a row.
  381. Change: Instead of forcing the user to recharge, it now cannot be used consecutively.
  382.  
  383. -- Rock Smash --
  384. PP: 15 -> 15
  385. Power: 40 -> 40
  386. Accuracy: 100 -> 100
  387. Effect: 50% -> 100%
  388. Game Text: The user attacks with a punch. This also harshly lowers the target's Defense stat.
  389. Change: It now lowers the target's Defense stat by two stages.
  390.  
  391. -- Sacred Fire --
  392. PP: 5 -> 5
  393. Power: 100 -> 100
  394. Accuracy: 95 -> 100
  395. Effect: 50% -> 50%
  396.  
  397. -- Screech --
  398. PP: 40 -> 20
  399. Accuracy: 85 -> 100
  400.  
  401. -- Secret Sword --
  402. PP: 10 -> 10
  403. Power: 85 -> 90
  404. Accuracy: 100 -> 100
  405.  
  406. -- Seed Flare --
  407. PP: 5 -> 5
  408. Power: 120 -> 110
  409. Accuracy: 85 -> 95
  410. Effect: 40% -> 50%
  411.  
  412. -- Shadow Force --
  413. PP: 5 -> 5
  414. Power: 120 -> 130
  415. Accuracy: 100 -> 100
  416. Game Text: The user disappears into the shadows, then quickly reappears to attack. This move hits even if the target protects itself. This move can't be used twice in a row.
  417. Change: Instead of requiring charging before use, it now cannot be used consecutively.
  418.  
  419. -- Spacial Rend --
  420. PP: 5 -> 5
  421. Power: 100 -> 90
  422. Accuracy: 95 -> 100
  423. Critical Hit Stage: +1 -> +2
  424.  
  425. -- Springtide Storm --
  426. PP: 5 -> 10
  427. Power: 100 -> 100
  428. Accuracy: 80 -> 80
  429. Effect: 30% -> 30%
  430. Change: It now cannot miss while it is raining.
  431.  
  432. -- Thunder Fang --
  433. PP: 15 -> 15
  434. Power: 65 -> 60
  435. Accuracy: 95 -> 100
  436. Effect: 10% Flinch / 10% Paralyze -> 30% Flinch / 10% Paralyze
  437.  
  438. -- Triple Kick --
  439. PP: 10 -> 10
  440. Power: 10, 20, 30 -> 20, 40, 60
  441. Accuracy: 90 -> 90
  442.  
  443. -- X-Scissor --
  444. PP: 15 -> 15
  445. Power: 80 -> 80
  446. Accuracy: 100 -> 100
  447. Critical Hit Stage: 0 -> +1
  448. Game Text: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
  449.  
  450.  
  451. Move Pool Changes:
  452. -- Aipom --
  453. Egg: Tail Slap
  454.  
  455. -- Alomomola --
  456. Level: Heal Pulse (17)
  457.  
  458. -- Ampharos --
  459. Evolve: Thunder Punch -> Tail Glow
  460. TM: Body Press
  461.  
  462. -- Arceus --
  463. Reminder: Roar of Time, Shadow Force, Spacial Rend
  464. TM: Expanding Force, Fire Spin, Flame Charge, Haze, Night Shade, Poltergeist, Sand Tomb, Scald, Toxic, Whirlpool
  465.  
  466. -- Bagon --
  467. Egg: Wish
  468.  
  469. -- Bellsprout --
  470. Egg: Lovely Kiss, Sweet Kiss, Teeter Dance
  471.  
  472. -- Bonsly --
  473. Egg: Explosion
  474.  
  475. -- Bounsweet --
  476. Egg: Feint
  477.  
  478. -- Buizel --
  479. Egg: Tail Slap
  480.  
  481. -- Bulbasaur --
  482. Egg: Ancient Power, Block
  483.  
  484. -- Chandelure --
  485. TM: Dazzling Gleam
  486.  
  487. -- Charizard --
  488. TM: Dual Wingbeat
  489.  
  490. -- Charmander --
  491. Egg: Block
  492.  
  493. -- Cloyster --
  494. TM: Body Press
  495.  
  496. -- Crabrawler --
  497. Egg: Hammer Arm
  498.  
  499. -- Cranidos --
  500. TM: Ice Punch, High Horsepower
  501.  
  502. -- Darkrai --
  503. TM: Thunderbolt
  504.  
  505. -- Deoxys-Attack --
  506. Reminder: Meteor Mash
  507. Level: Skill Swap -> Power Swap
  508.  
  509. -- Deoxys-Defense --
  510. Reminder: Detect
  511. Level: Protect -> Wide Guard, Skill Swap -> Guard Swap
  512. TM: Body Press
  513.  
  514. -- Deoxys-Speed --
  515. Level: Skill Swap -> Speed Swap, Swift -> Quick Guard
  516.  
  517. -- Dialga --
  518. TM: Calm Mind, Dragon Dance
  519.  
  520. -- Dragonite --
  521. TM: Dual Wingbeat
  522.  
  523. -- Drowzee --
  524. Egg: Belly Drum, Wish
  525.  
  526. -- Dunsparce --
  527. Egg: Horn Drill
  528.  
  529. -- Duosion --
  530. TM: Thunderbolt
  531.  
  532. -- Entei --
  533. Reminder: Crush Claw, Howl
  534.  
  535. -- Eternatus --
  536. TM: Acid Spray, Dark Pulse
  537.  
  538. -- Exeggcute --
  539. Egg: Sweet Scent, Wish
  540.  
  541. -- Exeggutor --
  542. TM: Weather Ball
  543.  
  544. -- Exeggutor-Alola --
  545. TM: Weather Ball
  546.  
  547. -- Gabite --
  548. TM: High Horsepower
  549.  
  550. -- Garchomp --
  551. TM: High Horsepower
  552.  
  553. -- Gardevoir --
  554. TM: Ice Beam
  555.  
  556. -- Geodude --
  557. Egg: Rapid Spin
  558.  
  559. -- Geodude-Alola --
  560. Egg: Rapid Spin
  561.  
  562. -- Gible --
  563. TM: High Horsepower
  564.  
  565. -- Giratina --
  566. TM: Dragon Dance, Haze, Night Shade, Trick Room
  567.  
  568. -- Golurk --
  569. TM: Upper Hand
  570.  
  571. -- Golem-Alola --
  572. TM: High Horsepower
  573.  
  574. -- Gulpin --
  575. Egg: Sing
  576.  
  577. -- Happiny --
  578. Egg: Sweet Scent, Wish
  579.  
  580. -- Hawlucha --
  581. TM: Tailwind
  582.  
  583. -- Heatran --
  584. Reminder: Eruption
  585.  
  586. -- Ho-Oh --
  587. Reminder: Revival Blessing
  588. TM: Thunder Wave, U-turn
  589.  
  590. -- Jirachi --
  591. Reminder: Follow Me, Moonblast
  592.  
  593. -- Kilowattrel --
  594. TM: Rain Dance
  595.  
  596. -- Klawf --
  597. Egg: Shell Smash
  598. TM: Body Press
  599.  
  600. -- Komala --
  601. Egg: Last Resort
  602.  
  603. -- Kyogre --
  604. TM: Scald
  605.  
  606. -- Kyurem --
  607. Level: Endeavor -> Ice Shard
  608.  
  609. -- Lanturn --
  610. Level: Tail Glow (60)
  611.  
  612. -- Lapras --
  613. Egg: Aurora Veil
  614.  
  615. -- Lugia --
  616. Reminder: Feather Dance, Psycho Boost
  617. Level: Wide Guard (99)
  618. TM: Body Press, Feather Dance, Thunder Wave
  619.  
  620. -- Lunala --
  621. TM: Stored Power, Thunder Wave
  622.  
  623. -- Meditite --
  624. Egg: Mach Punch
  625.  
  626. -- Meloetta --
  627. TM: Rock Slide
  628.  
  629. -- Mew --
  630. Reminder: After You, Ally Switch, Aqua Tail, Assurance, Attract, Aurora Veil, Beat Up, Bind, Blaze Kick, Block, Bounce, Brine, Brutal Swing, Confide, Confusion, Corrosive Gas, Cosmic Power, Counter, Covet, Cross Poison, Cut, Darkest Lariat, Defense Curl, Defog, Detect, Dive, Double Team, Dragon Breath, Dream Eater, Dual Chop, Dynamic Punch, Echoed Voice, Explosion, Fake Out, Fissure, Focus Energy, Frost Breath, Fury Cutter, Gastro Acid, Guard Swap, Headbutt, Heal Bell, Hone Claws, Horn Drill, Hypnosis, Incinerate, Infestation, Iron Tail, Last Resort, Leaf Blade, Magic Room, Magnet Rise, Mega Drain, Mega Kick, Mega Punch, Megahorn, Mimic, Mystical Fire, Pay Day, Payback, Pin Missile, Pluck, Power Swap, Power Whip, Psycho Cut, Quash, Razor Shell, Recycle, Retaliate, Rising Voltage, Rock Polish, Rock Smash, Role Play, Rollout, Roost, Round, Safeguard, Scald, Screech, Seismic Toss, Self-Destruct, Shock Wave, Sky Attack, Snore, Soft-Boiled, Speed Swap, Steel Roller, Steel Wing, Strength, String Shot, Submission, Sucker Punch, Super Fang, Superpower, Swagger, Sweet Scent, Synthesis, Tail Slap, Teleport, Terrain Pulse, Torment, Tri Attack, Twister, Water Gun, Whirlwind, Wonder Room, Work Up, Worry Seed, Zap Cannon
  631.  
  632. -- Minun --
  633. TM: Eerie Impulse, Skill Swap
  634.  
  635. -- Munchlax --
  636. Egg: Lovely Kiss, Self-Destruct, Slack Off, Sweet Kiss
  637.  
  638. -- Munkidori --
  639. TM: Expanding Force
  640.  
  641. -- Necrozma --
  642. TM: Thunder Wave
  643.  
  644. -- Palkia --
  645. TM: Calm Mind, Dragon Dance, Scald
  646.  
  647. -- Pichu --
  648. Egg: Sing, Teeter Dance
  649.  
  650. -- Pincurchin --
  651. Level: Rising Voltage (65)
  652. Egg: Soak
  653.  
  654. -- Poliwag --
  655. Egg: Lovely Kiss, Sweet Kiss, Wave Crash
  656.  
  657. -- Quagsire --
  658. Reminder: Belly Drum
  659.  
  660. -- Ralts --
  661. Egg: Sing
  662.  
  663. -- Rampardos --
  664. TM: Ice Punch, High Horsepower
  665.  
  666. -- Rayquaza --
  667. Reminder: V-create
  668.  
  669. -- Regice --
  670. Level: Icy Wind -> Freeze-Dry
  671.  
  672. -- Regigigas --
  673. TM: Bulk Up
  674.  
  675. -- Reshiram --
  676. Reminder: Mist
  677.  
  678. -- Reuniclus --
  679. TM: Thunderbolt
  680.  
  681. -- Revavroom --
  682. TM: U-turn
  683.  
  684. -- Riolu --
  685. Egg: Follow Me
  686.  
  687. -- Sandslash --
  688. Level: Spiky Shield (1)
  689.  
  690. -- Sandslash-Alola --
  691. Level: Spiky Shield (1)
  692.  
  693. -- Scyther --
  694. Egg: Bug Bite
  695.  
  696. -- Seel --
  697. Egg: Freeze-Dry
  698.  
  699. -- Shellder --
  700. Egg: Rapid Spin
  701.  
  702. -- Silicobra --
  703. Egg: Iron Tail
  704.  
  705. -- Snorlax --
  706. Reminder: Lovely Kiss
  707.  
  708. -- Snorunt --
  709. Egg: Sing
  710.  
  711. -- Snubbull --
  712. Egg: Lovely Kiss
  713.  
  714. -- Solgaleo --
  715. Level: Metal Sound -> Howl
  716. TM: Body Press, High Horsepower, Stealth Rock, Stored Power, Swords Dance, Thunder Wave, Will-O-Wisp
  717.  
  718. -- Solosis --
  719. TM: Thunderbolt
  720.  
  721. -- Squirtle --
  722. Egg: Block, Follow Me, Zap Cannon
  723.  
  724. -- Suicune --
  725. Reminder: Aqua Ring
  726.  
  727. -- Tauros --
  728. Egg: Quick Attack
  729.  
  730. -- Terapagos --
  731. TM: Iron Defense, Shadow Ball, Sludge Bomb
  732.  
  733. -- Venomoth --
  734. TM: Tailwind
  735.  
  736. -- Vespiquen --
  737. Level: Infestation (1)
  738.  
  739. -- Wyrdeer --
  740. TM: Body Press
  741.  
  742. -- Yanma --
  743. Egg: Sweet Kiss
  744.  
  745. -- Zangoose --
  746. Egg: Feint
  747.  
  748. -- Zekrom --
  749. Reminder: Haze
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