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- Ability Changes:
- -- Air Lock --
- Game Text: The Pokémon eliminates the effects of weather and nullifies wind moves.
- Description: The user eliminates the effects of weather, makes wind moves fail when used, and ends any active Tailwind.
- -- Corrosion --
- Game Text: The Pokémon can hit Steel-type Pokémon with Poison-type moves. It can also poison Steel- and Poison-type Pokémon.
- Description: The user's Poison-type attacks can hit Steel-type Pokémon and it can inflict poison on Pokémon of any type.
- -- Curious Medicine --
- Game Text: When the Pokémon enters a battle, it scatters medicine from its shell, which removes all stat changes from all Pokémon on the field.
- Description: Upon entering battle, the stat stages of all Pokémon on the field are reset to zero.
- -- Full Metal Body --
- Game Text: The Pokémon's metallic body prevents other Pokémon from lowering its stats and shields it from the additional effects of moves.
- Description: The user has the effects of Clear Body and Shield Dust. This Ability cannot be ignored by moves or Abilities.
- -- Grass Pelt --
- Game Text: Doubles the Pokémon's Defense stat on Grassy Terrain.
- Description: The user's Defense stat is doubled while Grassy Terrain exists.
- -- Healer --
- Game Text: Cures the status conditions of the Pokémon's allies.
- Description: The user cures adjacent allies' non-volatile status conditions at the end of each turn.
- -- Heatproof --
- Game Text: The Pokémon's heatproof body prevents it from being burned and halves the damage taken from Fire-type moves.
- Description: The user cannot be burned and takes half damage from Fire-type attacks.
- -- Justified --
- Game Text: When the Pokémon is hit by a Dark-type attack, its Attack stat is boosted by its sense of justice. It is also unaffected by Intimidate.
- Description: The user's Attack stat increases by one stage when it is hit by a Dark-type attack. It also blocks Intimidate.
- -- Multitype --
- Game Text: Changes the Pokémon's type to match the plate it holds and prevents damage from moves of that type.
- Description: The user's type changes to match the plate it holds and it takes no damage from attacks of that type. This Ability cannot be copied, ignored, replaced, suppressed, or traded by any means.
- -- Prism Armor --
- Game Text: The Pokémon's refractive armor reduces the power of supereffective attacks that hit it and bounces back only the stat-lowering effects that it receives.
- Description: The user has the effects of Filter and Mirror Armor. This Ability cannot be ignored by moves or Abilities.
- -- Quick Feet --
- Game Text: Doubles the Speed stat if the Pokémon has a status condition.
- Description: The user's Speed stat is doubled while it has a status condition.
- -- Rattled --
- Game Text: The Pokémon gets scared when hit by a Dark-, Ghost-, or Bug-type attack or if intimidated, which sharply boosts its Speed stat.
- Description: The user's Speed stat increases by two stages when it is intimidated or hit by a Dark-, Ghost-, or Bug-type attack.
- -- Screen Cleaner --
- Game Text: The Pokémon nullifies the effects of Light Screen, Reflect, and Aurora Veil for opposing Pokémon.
- Description: The user immediately and continuously erases Light Screen, Reflect, and Aurora Veil on the opposing field.
- -- Shadow Shield --
- Game Text: The Pokémon's spectral guard reduces the amount of damage it takes while its HP is full and makes status moves more likely to miss the Pokémon.
- Description: The user has the effects of Multiscale and Wonder Skin. This Ability cannot be ignored by moves or Abilities.
- -- Steadfast --
- Game Text: The Pokémon's determination sharply boosts its Speed stat every time it flinches. It is also unaffected by Intimidate.
- Description: The user's Speed stat increases by two stages when it flinches. It also blocks Intimidate.
- -- Tera Shell --
- Game Text: The Pokémon's shell contains the powers of each type. All damage-dealing moves that hit the Pokémon when its HP is full will be mostly ineffective.
- Description: Attacks that hit the user when it is at maximum HP are considered "mostly ineffective" (per Champions), dealing 25% damage.
- -- Teravolt --
- Game Text: The Pokémon's tail generates immense electricity that powers up the Pokémon's Electric-type moves.
- Description: The user deals 50% more damage with Electric-type attacks.
- -- Turboblaze --
- Game Text: The Pokémon's tail generates intense flames that power up the Pokémon's Fire-type moves.
- Description: The user deals 50% more damage with Fire-type attacks.
- Pokémon With Different Abilities:
- -- Banette --
- Frisk -> Prankster
- -- Cranidos --
- Mold Breaker -> Rock Head
- -- Rampardos --
- Mold Breaker -> Rock Head
- -- Shuppet --
- Frisk -> Prankster
- New Abilities:
- -- Aggressive DNA --
- Game Text: The Pokémon's DNA powers up its moves.
- Description: The user deals 25% more damage with attacks.
- Users: Deoxys-Attack (replacing Pressure)
- -- Antimatter Cloak --
- Game Text: The Pokémon distorts matter mysteriously, making it float in the air and nullifying status moves used against the Pokémon or its allies.
- Description: The user has the effects of Levitate and protects its side of the field from status moves.
- Users: Giratina-Origin (replacing Levitate)
- -- Berserk Gene --
- Game Text: The Pokémon's intense rage boosts the power of its attacks, but prevents it from using status moves.
- Description: The user deals 50% more damage with attacks, but cannot use status moves.
- Users: Mewtwo (replacing Unnerve)
- -- Cosmic DNA --
- Game Text: The Pokémon's DNA makes it only take damage from attacks.
- Description: The user has the effects of Magic Guard.
- Users: Deoxys (replacing Pressure)
- -- Galarian Emission --
- Game Text: Eternatus emits Galar Particles when it enters a battle. These strange particulates put other Pokémon under pressure, causing them to expend more PP to use their moves.
- Description: The user has the effects of Pressure. This Ability cannot be copied, replaced, suppressed, or traded by any means.
- Users: Eternatus (replacing Pressure)
- -- Guardian Scales --
- Game Text: The Pokémon's protective scales reduce both the amount of damage it takes while its HP is full and the power of supereffective attacks that hit it.
- Description: The user has the effects of Multiscale and Filter.
- Users: Lugia (replacing Pressure and Multiscale)
- -- Protective DNA --
- Game Text: The Pokémon's DNA reduces the damage dealt to it.
- Description: The user takes 25% less damage from attacks.
- Users: Deoxys-Defense (replacing Pressure)
- -- Rejuvenation --
- Game Text: The Pokémon's regenerative power restores a little of its HP and cures its status conditions when it switches out.
- Description: The user has the effects of Regenerator and Natural Cure.
- Users: Ho-Oh (replacing Pressure and Regenerator)
- -- Resentment --
- Game Text: If the Pokémon faints, its grudge fully depletes the PP of the Pokémon's move that knocked it out.
- Description: If the user faints, the PP of the Pokémon's move that knocked it out is fully depleted. This Ability does not activate if the user is knocked out by indirect damage, Struggle, Doom Desire, or Future Sight.
- Users: Banette (replacing Insomnia), Shuppet (replacing Insomnia), Spiritomb (becoming the second Ability)
- -- Spacial Flux --
- Game Text: The Pokémon distorts the shape of space, warping distances and disrupting wide-ranging attacks used against the Pokémon or its allies.
- Description: The user protects its side of the field from moves that hit multiple Pokémon.
- Users: Palkia-Origin (replacing Pressure and Telepathy)
- -- Speedy DNA --
- Game Text: The Pokémon's DNA boosts its Speed stat every turn.
- Description: The user has the effects of Speed Boost.
- Users: Deoxys-Speed (replacing Pressure)
- -- Temporal Flux --
- Game Text: The Pokémon distorts the flow of time, slowing opponents and making them unable to use priority moves against the Pokémon or its allies.
- Description: The user has the effects of Dazzling.
- Users: Dialga-Origin (replacing Pressure and Telepathy)
- Item Changes:
- -- Adrenaline Orb --
- Game Text: An item to be held by a Pokémon. This orb sharply boosts the Speed stat if the holder is intimidated.
- Change: The holder's Speed stat increases by two stages when it is intimidated.
- -- Apicot Berry --
- Game Text: If a Pokémon holds one of these Berries, its Sp. Def stat will be sharply boosted should it find itself in a pinch.
- Change: The holder's Sp. Def stat increases by two stages when its HP is at one-quarter or less.
- -- Enigma Berry --
- Game Text: If a Pokémon holds one of these Berries, it will be able to regain up to half its max HP if it is hit with a supereffective move.
- Change: The holder recovers one-half of its maximum HP when it is hit by a super effective attack.
- -- Ganlon Berry --
- Game Text: If a Pokémon holds one of these Berries, its Defense stat will be sharply boosted should it find itself in a pinch.
- Change: The holder's Defense stat increases by two stages when its HP is at one-quarter or less.
- -- Jaboca Berry --
- If a physical attack hits the holder, the attacker loses one-sixth of its maximum HP.
- -- Lansat Berry --
- The holder's critical-hit ratio increases by three stages when its HP is at one-quarter or less.
- -- Micle Berry --
- Game Text: If a Pokémon holds one of these Berries, its accuracy will be sharply boosted should it find itself in a pinch.
- Change: The holder's accuracy increases by two stages when its HP is at one-quarter or less.
- -- Rowap Berry --
- If a special attack hits the holder, the attacker loses one-sixth of its maximum HP.
- -- Shell Bell --
- The holder recovers HP equal to one-sixth of the damage it inflicted.
- -- Starf Berry --
- Game Text: If a Pokémon holds one of these Berries, one of its stats will be drastically boosted should it find itself in a pinch.
- Change: A random one of the holder's Attack, Defense, Sp. Atk, Sp. Def, or Speed stats increases by three stages when its HP is at one-quarter or less.
- -- Sticky Barb --
- The holder loses one-sixth of its maximum HP at the end of each turn.
- Move Changes:
- -- Aeroblast --
- PP: 5 -> 5
- Power: 100 -> 90
- Accuracy: 95 -> 100
- Critical Hit Stage: +1 -> +2
- -- Arm Thrust --
- PP: 20 -> 20
- Power: 15 -> 25
- Accuracy: 100 -> 100
- -- Aromatic Mist --
- PP: 20 -> 10
- Accuracy: -- -> --
- Game Text: The user covers its ally Pokémon with a mysterious aroma, boosting their Sp. Atk and Sp. Def stats.
- Change: It now boosts an ally's Sp. Atk and Sp. Def stats by one stage each and bypasses all protection moves.
- -- Blue Flare --
- PP: 5 -> 5
- Power: 130 -> 120
- Accuracy: 85 -> 95
- Effect: 20% -> 30%
- -- Bolt Strike --
- PP: 5 -> 5
- Power: 130 -> 120
- Accuracy: 85 -> 95
- Effect: 20% -> 30%
- -- Charge Beam --
- PP: 10 -> 10
- Power: 50 -> 40
- Accuracy: 90 -> 100
- Effect: 70% -> 100%
- Game Text: The user attacks the target with an electric charge. The residual electricity also boosts the user's Sp. Atk stat.
- -- Detect --
- PP: 5 -> 5
- Game Text: This move enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
- Change: The user now evades all moves that check for accuracy. The chance that Detect succeeds still decreases each time the user successfully and consecutively uses Detect, Endure, Quick Guard, Wide Guard, or any protection move.
- -- Diamond Storm --
- PP: 5 -> 5
- Power: 100 -> 100
- Accuracy: 95 -> 100
- Effect: 50% -> 50%
- -- Double Hit --
- PP: 10 -> 10
- Power: 35 -> 40
- Accuracy: 90 -> 90
- -- Dragon Ascent --
- PP: 5 -> 5
- Power: 120 -> 120
- Accuracy: 100 -> 100
- Game Text: The user attacks the target by dropping out of the sky at high speed.
- Change: It no longer lowers the user's Defense and Sp. Def stats.
- -- Dragon Claw --
- PP: 15 -> 15
- Power: 80 -> 80
- Accuracy: 100 -> 100
- Critical Hit Stage: 0 -> +1
- Game Text: The user slashes the target with huge, sharp claws to inflict damage. This move has a heightened chance of landing a critical hit.
- -- Drill Peck --
- PP: 20 -> 15
- Power: 80 -> 80
- Accuracy: 100 -> 100
- Critical Hit Stage: 0 -> +1
- Game Text: The user strikes the target while corkscrewing its sharp beak like a drill. This move has a heightened chance of landing a critical hit.
- -- Fire Fang --
- PP: 15 -> 15
- Power: 65 -> 60
- Accuracy: 95 -> 100
- Effect: 10% Flinch / 10% Burn -> 30% Flinch / 10% Burn
- -- Freeze Shock --
- PP: 5 -> 5
- Power: 140 -> 130
- Accuracy: 90 -> 100
- Effect: 30% -> 30%
- Game Text: The user hits the target with electrically charged ice to inflict damage. This may also leave the target with paralysis. This move can't be used twice in a row.
- Change: Instead of requiring charging before use, it now cannot be used consecutively.
- -- Frost Breath --
- PP: 10 -> 10
- Power: 60 -> 60
- Accuracy: 90 -> 100
- -- Hyperspace Fury --
- PP: 5 -> 5
- Power: 100 -> 100
- Accuracy: -- -> --
- Game Text: Using its many arms, the user unleashes a barrage of attacks that ignore the effects of moves like Protect and Detect.
- Change: It no longer lowers the user's Defense stat.
- -- Hyperspace Hole --
- PP: 5 -> 10
- Power: 80 -> 90
- Accuracy: -- -> --
- -- Ice Burn --
- PP: 5 -> 5
- Power: 140 -> 130
- Accuracy: 90 -> 100
- Effect: 30% -> 30%
- Game Text: The user surrounds the target with an ultracold, freezing wind to inflict damage. This may also leave the target with a burn. This move can't be used twice in a row.
- Change: Instead of requiring charging before use, it now cannot be used consecutively.
- -- Ice Fang --
- PP: 15 -> 15
- Power: 65 -> 60
- Accuracy: 95 -> 100
- Effect: 10% Flinch / 10% Freeze -> 30% Flinch / 10% Freeze
- -- Inferno --
- PP: 5 -> 5
- Power: 100 -> 120
- Accuracy: 50 -> 50
- Effect: 100% -> 100%
- -- Judgment --
- PP: 10 -> 10
- Power: 100 -> 100
- Accuracy: 100 -> 100
- Game Text: The user releases countless shots of light at the target. This move's type matches the plate it holds and inflicts damage using the Attack or Sp. Atk stat— whichever is higher.
- Change: It now becomes a physical move if the user's Attack stat is higher than its Sp. Atk stat.
- -- Metal Sound --
- PP: 40 -> 20
- Accuracy: 85 -> 100
- -- Meteor Mash --
- PP: 10 -> 10
- Power: 90 -> 80
- Accuracy: 90 -> 100
- Effect: 20% -> 50%
- -- Mystical Power --
- PP: 10 -> 10
- Power: 70 -> 80
- Accuracy: 90 -> 100
- Effect: 100% -> 100%
- -- Origin Pulse --
- PP: 10 -> 5
- Power: 110 -> 120
- Accuracy: 85 -> 95
- -- Poison Fang --
- PP: 15 -> 15
- Power: 50 -> 60
- Accuracy: 100 -> 100
- Effect: 50% -> 50%
- -- Precipice Blades --
- PP: 10 -> 5
- Power: 120 -> 120
- Accuracy: 85 -> 95
- -- Psycho Boost --
- PP: 5 -> 5
- Power: 140 -> 140
- Accuracy: 90 -> 100
- Game Text: The user attacks the target with an orb filled with all the psychic power it can muster. This also lowers the user's Sp. Atk stat.
- Change: It now lowers the user's Sp. Atk stat by one stage.
- -- Psyshield Bash --
- PP: 10 -> 10
- Power: 70 -> 80
- Accuracy: 90 -> 100
- Effect: 100% -> 100%
- -- Psystrike --
- PP: 10 -> 5
- Power: 100 -> 110
- Accuracy: 100 -> 100
- Game Text: The user materializes an odd psychic wave to attack opposing Pokémon. This move deals physical damage.
- Change: It now targets both opponents in a Double Battle.
- -- Roar of Time --
- PP: 5 -> 5
- Power: 150 -> 140
- Accuracy: 90 -> 100
- Game Text: The user blasts the target with power that distorts even time. This move can't be used twice in a row.
- Change: Instead of forcing the user to recharge, it now cannot be used consecutively.
- -- Rock Smash --
- PP: 15 -> 15
- Power: 40 -> 40
- Accuracy: 100 -> 100
- Effect: 50% -> 100%
- Game Text: The user attacks with a punch. This also harshly lowers the target's Defense stat.
- Change: It now lowers the target's Defense stat by two stages.
- -- Sacred Fire --
- PP: 5 -> 5
- Power: 100 -> 100
- Accuracy: 95 -> 100
- Effect: 50% -> 50%
- -- Screech --
- PP: 40 -> 20
- Accuracy: 85 -> 100
- -- Secret Sword --
- PP: 10 -> 10
- Power: 85 -> 90
- Accuracy: 100 -> 100
- -- Seed Flare --
- PP: 5 -> 5
- Power: 120 -> 110
- Accuracy: 85 -> 95
- Effect: 40% -> 50%
- -- Shadow Force --
- PP: 5 -> 5
- Power: 120 -> 130
- Accuracy: 100 -> 100
- Game Text: The user disappears into the shadows, then quickly reappears to attack. This move hits even if the target protects itself. This move can't be used twice in a row.
- Change: Instead of requiring charging before use, it now cannot be used consecutively.
- -- Spacial Rend --
- PP: 5 -> 5
- Power: 100 -> 90
- Accuracy: 95 -> 100
- Critical Hit Stage: +1 -> +2
- -- Springtide Storm --
- PP: 5 -> 10
- Power: 100 -> 100
- Accuracy: 80 -> 80
- Effect: 30% -> 30%
- Change: It now cannot miss while it is raining.
- -- Thunder Fang --
- PP: 15 -> 15
- Power: 65 -> 60
- Accuracy: 95 -> 100
- Effect: 10% Flinch / 10% Paralyze -> 30% Flinch / 10% Paralyze
- -- Triple Kick --
- PP: 10 -> 10
- Power: 10, 20, 30 -> 20, 40, 60
- Accuracy: 90 -> 90
- -- X-Scissor --
- PP: 15 -> 15
- Power: 80 -> 80
- Accuracy: 100 -> 100
- Critical Hit Stage: 0 -> +1
- Game Text: The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. This move has a heightened chance of landing a critical hit.
- Move Pool Changes:
- -- Aipom --
- Egg: Tail Slap
- -- Alomomola --
- Level: Heal Pulse (17)
- -- Ampharos --
- Evolve: Thunder Punch -> Tail Glow
- TM: Body Press
- -- Arceus --
- Reminder: Roar of Time, Shadow Force, Spacial Rend
- TM: Expanding Force, Fire Spin, Flame Charge, Haze, Night Shade, Poltergeist, Sand Tomb, Scald, Toxic, Whirlpool
- -- Bagon --
- Egg: Wish
- -- Bellsprout --
- Egg: Lovely Kiss, Sweet Kiss, Teeter Dance
- -- Bonsly --
- Egg: Explosion
- -- Bounsweet --
- Egg: Feint
- -- Buizel --
- Egg: Tail Slap
- -- Bulbasaur --
- Egg: Ancient Power, Block
- -- Chandelure --
- TM: Dazzling Gleam
- -- Charizard --
- TM: Dual Wingbeat
- -- Charmander --
- Egg: Block
- -- Cloyster --
- TM: Body Press
- -- Crabrawler --
- Egg: Hammer Arm
- -- Cranidos --
- TM: Ice Punch, High Horsepower
- -- Darkrai --
- TM: Thunderbolt
- -- Deoxys-Attack --
- Reminder: Meteor Mash
- Level: Skill Swap -> Power Swap
- -- Deoxys-Defense --
- Reminder: Detect
- Level: Protect -> Wide Guard, Skill Swap -> Guard Swap
- TM: Body Press
- -- Deoxys-Speed --
- Level: Skill Swap -> Speed Swap, Swift -> Quick Guard
- -- Dialga --
- TM: Calm Mind, Dragon Dance
- -- Dragonite --
- TM: Dual Wingbeat
- -- Drowzee --
- Egg: Belly Drum, Wish
- -- Dunsparce --
- Egg: Horn Drill
- -- Duosion --
- TM: Thunderbolt
- -- Entei --
- Reminder: Crush Claw, Howl
- -- Eternatus --
- TM: Acid Spray, Dark Pulse
- -- Exeggcute --
- Egg: Sweet Scent, Wish
- -- Exeggutor --
- TM: Weather Ball
- -- Exeggutor-Alola --
- TM: Weather Ball
- -- Gabite --
- TM: High Horsepower
- -- Garchomp --
- TM: High Horsepower
- -- Gardevoir --
- TM: Ice Beam
- -- Geodude --
- Egg: Rapid Spin
- -- Geodude-Alola --
- Egg: Rapid Spin
- -- Gible --
- TM: High Horsepower
- -- Giratina --
- TM: Dragon Dance, Haze, Night Shade, Trick Room
- -- Golurk --
- TM: Upper Hand
- -- Golem-Alola --
- TM: High Horsepower
- -- Gulpin --
- Egg: Sing
- -- Happiny --
- Egg: Sweet Scent, Wish
- -- Hawlucha --
- TM: Tailwind
- -- Heatran --
- Reminder: Eruption
- -- Ho-Oh --
- Reminder: Revival Blessing
- TM: Thunder Wave, U-turn
- -- Jirachi --
- Reminder: Follow Me, Moonblast
- -- Kilowattrel --
- TM: Rain Dance
- -- Klawf --
- Egg: Shell Smash
- TM: Body Press
- -- Komala --
- Egg: Last Resort
- -- Kyogre --
- TM: Scald
- -- Kyurem --
- Level: Endeavor -> Ice Shard
- -- Lanturn --
- Level: Tail Glow (60)
- -- Lapras --
- Egg: Aurora Veil
- -- Lugia --
- Reminder: Feather Dance, Psycho Boost
- Level: Wide Guard (99)
- TM: Body Press, Feather Dance, Thunder Wave
- -- Lunala --
- TM: Stored Power, Thunder Wave
- -- Meditite --
- Egg: Mach Punch
- -- Meloetta --
- TM: Rock Slide
- -- Mew --
- Reminder: After You, Ally Switch, Aqua Tail, Assurance, Attract, Aurora Veil, Beat Up, Bind, Blaze Kick, Block, Bounce, Brine, Brutal Swing, Confide, Confusion, Corrosive Gas, Cosmic Power, Counter, Covet, Cross Poison, Cut, Darkest Lariat, Defense Curl, Defog, Detect, Dive, Double Team, Dragon Breath, Dream Eater, Dual Chop, Dynamic Punch, Echoed Voice, Explosion, Fake Out, Fissure, Focus Energy, Frost Breath, Fury Cutter, Gastro Acid, Guard Swap, Headbutt, Heal Bell, Hone Claws, Horn Drill, Hypnosis, Incinerate, Infestation, Iron Tail, Last Resort, Leaf Blade, Magic Room, Magnet Rise, Mega Drain, Mega Kick, Mega Punch, Megahorn, Mimic, Mystical Fire, Pay Day, Payback, Pin Missile, Pluck, Power Swap, Power Whip, Psycho Cut, Quash, Razor Shell, Recycle, Retaliate, Rising Voltage, Rock Polish, Rock Smash, Role Play, Rollout, Roost, Round, Safeguard, Scald, Screech, Seismic Toss, Self-Destruct, Shock Wave, Sky Attack, Snore, Soft-Boiled, Speed Swap, Steel Roller, Steel Wing, Strength, String Shot, Submission, Sucker Punch, Super Fang, Superpower, Swagger, Sweet Scent, Synthesis, Tail Slap, Teleport, Terrain Pulse, Torment, Tri Attack, Twister, Water Gun, Whirlwind, Wonder Room, Work Up, Worry Seed, Zap Cannon
- -- Minun --
- TM: Eerie Impulse, Skill Swap
- -- Munchlax --
- Egg: Lovely Kiss, Self-Destruct, Slack Off, Sweet Kiss
- -- Munkidori --
- TM: Expanding Force
- -- Necrozma --
- TM: Thunder Wave
- -- Palkia --
- TM: Calm Mind, Dragon Dance, Scald
- -- Pichu --
- Egg: Sing, Teeter Dance
- -- Pincurchin --
- Level: Rising Voltage (65)
- Egg: Soak
- -- Poliwag --
- Egg: Lovely Kiss, Sweet Kiss, Wave Crash
- -- Quagsire --
- Reminder: Belly Drum
- -- Ralts --
- Egg: Sing
- -- Rampardos --
- TM: Ice Punch, High Horsepower
- -- Rayquaza --
- Reminder: V-create
- -- Regice --
- Level: Icy Wind -> Freeze-Dry
- -- Regigigas --
- TM: Bulk Up
- -- Reshiram --
- Reminder: Mist
- -- Reuniclus --
- TM: Thunderbolt
- -- Revavroom --
- TM: U-turn
- -- Riolu --
- Egg: Follow Me
- -- Sandslash --
- Level: Spiky Shield (1)
- -- Sandslash-Alola --
- Level: Spiky Shield (1)
- -- Scyther --
- Egg: Bug Bite
- -- Seel --
- Egg: Freeze-Dry
- -- Shellder --
- Egg: Rapid Spin
- -- Silicobra --
- Egg: Iron Tail
- -- Snorlax --
- Reminder: Lovely Kiss
- -- Snorunt --
- Egg: Sing
- -- Snubbull --
- Egg: Lovely Kiss
- -- Solgaleo --
- Level: Metal Sound -> Howl
- TM: Body Press, High Horsepower, Stealth Rock, Stored Power, Swords Dance, Thunder Wave, Will-O-Wisp
- -- Solosis --
- TM: Thunderbolt
- -- Squirtle --
- Egg: Block, Follow Me, Zap Cannon
- -- Suicune --
- Reminder: Aqua Ring
- -- Tauros --
- Egg: Quick Attack
- -- Terapagos --
- TM: Iron Defense, Shadow Ball, Sludge Bomb
- -- Venomoth --
- TM: Tailwind
- -- Vespiquen --
- Level: Infestation (1)
- -- Wyrdeer --
- TM: Body Press
- -- Yanma --
- Egg: Sweet Kiss
- -- Zangoose --
- Egg: Feint
- -- Zekrom --
- Reminder: Haze
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